#Desync Battle Bugs

2397 messages · Page 3 of 3 (latest)

smoky granite
#

i think yes

green dew
#

my platinom WAH

dreamy echo
#

usually it resolves itself within a couple of minutes after watching the replay, but this one seems to persist and doesnt wanna update itself srsly latest patch

old crystal
grizzled stag
mild stirrup
#

They just pushed a patch today, likely people on different versions. I bet the GDS fix alone can change some results

dreamy echo
radiant minnow
dreamy echo
#

Yes, that battle was on the latest patch. Its a win on steam, android, and stex who watched the replay also saw a win

nimble valve
#

I'm on the latest patch, I've watched the replay all the way through multiple times, have restarted my client, and waited an hour. No change

#

Other desyncs i've experienced have fixed by now. Makes me think the system is non-functioning atm

grizzled stag
#

People seem to forget we can just check the replay to see if they desync'd

nimble valve
#

I'm just confused why these ones aren't reverting, in the past while you're on most recent update and you watch replay and give it a bit it reverts, but not this time.

ember acorn
#

doesnt look like the server is processing replays

nimble valve
#

Another one of these situations where the server's drives are all full? This has happened before if so

ember acorn
#

i wonder if they made it not bother checking if users are on the same version

nimble valve
#

Even then I'm confused, last version or this version I win against them

old crystal
grizzled stag
old crystal
mild stirrup
#

I don't want to think it's happening on purpose since the patch was just released yesterday and was not a forced update. However, if it goes on a few more days I would definitely feel more suspicious.

Especially with people who have been around for a bit without record yet. I know I had one last night, but the person is an active person on this discord and a good person from what I have seen of there actions.

nimble valve
#

Dropped five spots on leaderboard off that one loss.. do hope this is fixed quickly

mild stirrup
#

Maybe have the update be forced after a day or so may help?

grizzled stag
grizzled stag
nimble valve
mild stirrup
#

I know we were heavily telling everyone to update there client last month because it was all over with a last minute update. Hopefully no more updates this month and toruney will be smooth

mild stirrup
#

^Ah this could be a big contributor then

#

Kinda wonder what version the web client uses, all it says in game is 999.11.0

nimble valve
#

I think the system isn't actually working atm

long flint
#

desync is happening though...?

vast basin
#

Lol. @upbeat geode and what is your replay?

vast basin
#

I don't have any update at all after the last patch.

rare cloud
#

11 battles, AI event... I have very much rude words for you, savysoda!

vast basin
patent breach
#

This has been happening often enough to be annoying. Im guessing my strategy which relies on emp rng from corsairs plays a role in how often this happens?

grizzled stag
patent breach
#

Yeah my hangar AI is very twitchy

vast basin
#

What's going on?

cold quiver
#

just happened. Steam, currently up to date, and file verification checked out.

resolved on re-log.

normal basin
#

In game name: Strykerkuo

autumn ferry
grizzled stag
#

^ closed the app to do the fight quickly at my side, and is a loss at my side

mild stirrup
#

I still wonder why this is happening, I good example of someone I am certain is not doing anything having this happen.

grizzled stag
tame cedar
#

I got extra points. But then I got deducted. What's wrong?

reef monolith
#

hey come on...

rare cloud
#

of course, they done literally nothing since previous report from ai-event desync. I'm not even surprised

radiant laurel
#

@raven jasper

earnest stone
#

Something's off with my game history. I'm seeing losses where there should be draws. Can you look into this? A -31 point hit is a bit much, don't you think PepoG_1 ?

potent eagle
#

On a similar note I did this battle before updating the client (I’m on iOS). I won the battle and it logged the win correctly. Updated client and now it shows as a loss. Replay shows a loss too. Guess it’s a client change issue.

radiant minnow
#

i think this guy is cheating,
there is no way his ship can desynch with 6 crews and half the ship upgrading
i had the results changed but first i think he may have exploit to get the win

tame cedar
#

37 trophies with 12 game no lose. Please :(((

sacred forge
#

Hi, got that few minutes ago.

#

Result shown differs from replay.
After reloading the App, the result was correctly set

#

And this morning, changed my ship hull, I had rooms all over the place, stacked and out of the ship layout.
I did not take any screenshot (sorry) and didn't try to PVP like that.
I could remove all the floating rooms without any issue

#

Hope it helps.
This game is great 👍

rare cloud
#

hi guys. it's disgusting. steam version, AI-event win aren't actually "win". TY for your attention...

vast basin
bleak aurora
#

Result doesn't align. I know nothing will change tournament-wise, I'm just leaving it for whoever needs to investigate and needs data to evaluate.

vast basin
fast gyro
#

same here - missed history logs

soft valley
smoky granite
dusty arrow
#

second engine tweak is an optional update, players probably staying on the old build with better engines which casues the desync

fiery wren
#

Says i lost but replayed the replay twice and it shows that I won?

potent eagle
#

I had some from today where I lost but it changed to win after Kildare tweaked the engine stats

#

I got a rather marvellous 1 trophy for that ‘win’. So it may be that for you too.

fiery wren
viral nova
#

Initially the first defence showed as a win and thus didn't grant a long immunity which allowed me to be attacked again very soon after

versed rain
fossil anvil
#

i win at defense. but it say i was loss

#

i need my trophies back

radiant minnow
#

no you don't

#

and the result is the same on steam or ios, you should check what version of the game you are using imo.

fossil anvil
#

i use newest Android version.

#

And why did that result in this?

dreamy echo
radiant minnow
radiant minnow
dreamy echo
#

Newest android is in jean's favor

radiant minnow
#

results are the same, there is no version problem, imo you should reinstall you may have cache issue.

tidal patrol
#

says lost 2 attacks despite winning both of them and lost 80 trophies :/

polar radish
#

Event bug, pretty new android (POCO X6 Pro 5G)

dire yarrow
#

rip LL

fossil anvil
#

what can i saying?😟

#

first i win two battle, and the result was win. i should be 4/9 1/3. but it say me 2/9 3/3 and kick me out

#

pic 2 is 3 hours later i login in. that two battle become loss

#

Pic 3 and 4 are videos of the two resulting losing matches that I viewed 3 hours later. But I'm still winning.

vast basin
tired herald
craggy oak
#

the desync has returned back from the dead and its infection. has spread to the AI event, growing and evolving like it never has before!

blazing barn
halcyon relic
#

I made my own report but I think it's ok post here too
Id: Aestria2
Android

vast basin
vast basin
craggy oak
vast basin
#

Something is broken. Won all 4 fights.

rare cloud
#

I doesn't even know where exactly I got desynced 1st time for this event. 2nd one was vs judegay and it showed up after win.

foggy thunder
topaz nimbus
#

I lost 114 bux due to event. I won this fight but it appeared as a loss. It happened on every run I did with the event.

toxic heath
#

Won both of these fights but they recorded falsely as losses. I could’ve gone all the way and won the badge if it wasn’t for these massive bugs.

IGN: AgileBee02
iOS mobile

somber coyote
#

Screenshots of battle win, then showing loss

willow vortex
twilit matrix
#

IGN: 8BitBrat
My last battle was a victory. Right after the battle, it said I needed to dl an update, after that my log showed the victory as a defeat.

vagrant oak
#

IGN: SpitzerP
<No screenshots, just missing modules>

Was told to post here from bug support. Lost 15 brick modules a few days ago. It wasn't the first time modules disappeared, but they usually return when I restart the game. However, this time, these 15 modules have not reappeared for a few days already. I have tried different devices, restarting the game, clearing cache, etc., but to no avail.

verbal osprey
vagrant oak
#

Yea I did and they linked me here 😂

#

I posted in the Modules Bug Megathread as well, but doubt I will see my modules again based on what people are saying

misty phoenix
#

#1312597210541719563

fringe merlin
#

Alot of desync happens

vast basin
vast basin
#

Def tournament. W? Last version

wanton glade
honest jay
versed rain
cerulean mural
#

When I insert the beacon module, the message below appears, stating insufficient items, and the game restarts. It's been like this for a week now. I can't place the module in any room.


Please Do Not Modify This

Username: ༒ MANDALORIANO ༒

proud loom
#

Synthetic a wall was eaten.

#

The sandbag shows an error. There were originally 7, but now there are only 5 left. It has been many days.

thin rampart
#

Please use #1312597210541719563 for any module issues

molten wagon
#

IGN Drewzith
Won the battle, Lost 40 trophies

fiery wren
#

Should have got 7 trophies from this win but showing as battle being processed?

pearl crypt
#

This showed as a 40 trophy loss but after watching it and restarting the game it switched to a defense win

raven trout
#

Same guy, same situation as sepist

ornate bramble
#

Latbuya
Android app

sharp tendon
molten wagon
#

WHY IS THIS HAPPENING TO MEEEEEEEEE

WHAT DID I DO?!?!? FIX YOUR GAMEEEEE THIS IS MY FIRST DIVISION A TOURNAMENT AND YOUR GAME IS RUINING IT

molten wagon
#

@strong grove Can somebody tell me what I can do to fix this, youre the only one online hence the ping

strong grove
strong grove
worn goblet
#

IGN:Udrelles
ios

strong grove
molten wagon
strong grove
# molten wagon have no clue what that means. Are my stars going to be corrected? alAnd how do I...

The problem here that makes this complicated is that we don't know why your battle is missing the critical data. It should not be possible for client not to send those data unless something is wrong with the device or the user hacks it. There is a slight possibility that it may be a bug with the app itself but this doesn't happen to everyone and the code for this isn't that complicated to begin with.

#

Do you see the catch-22 situation here?

molten wagon
#

No I dont.

#

Sounds like gibberish. Im a gamer not a coder. No disrespect but youre speaking chinese far as im concerned

strong grove
#

The reason why your battle was marked as a loss to begin with was to prevent players from exploiting the system or hacking to prevent battle losses.

molten wagon
#

All desyncs are marked as losses. I get that.

strong grove
#

no not so much desyncs

#

but rather anything finicky on the data end

molten wagon
#

How do I prevent the desync or whatever this is called

strong grove
#

that could result from user interference

strong grove
#

we're 90% certain you're an honest/legitimate player but we're also 90% certain that it isn't a bug on our end that we can control

molten wagon
#

Lol are you joking?

strong grove
#

we just don't know why the data is not being sent from your device

#

and we can't just keep making exceptions to the rule we set because of edge cases like this

#

we decided on this rule to begin with because that's how most games handle these type of problems

#

(that we know of)

molten wagon
#

2 years i been playing. And spending, and you just hinted that its either me cheating, orr its not ur fault lol AND gave zero troubleshoot advice.

L

Have a good day smh

strong grove
#

precisely because i didn't intend or want to accuse you of cheating

#

but u still decided to react to this negatively

molten wagon
#

You dont understand my point of view. Its fine. I dont want to arggue with yall

strong grove
#

all i'm saying here is that under our current policy on this issue we can't do anything about the result until we figure out why its doing that

strong grove
#

but u also need to understand our pov

molten wagon
#

Its not the players job to understand the game or the code or the policies. Its my job to play the game

strong grove
#

there simply isn't any way for us to prove that you aren't doing anything with your device to interfere with results at this time

strong grove
#

so i understand u have the right to be upset

#

i'm just explaining to you that we don't exactly have a choice here either

#

its just a lose-lose atm

#

but its the result with the least problematic impact overall atm

#

the conclusion that we arrived at was that this policy is the lesser evil

radiant laurel
#

@molten wagon I think there's been some misunderstanding from both sides here.

Hoping to help clarify - we are currently investigating why the data from these battles is incorrect. It is possible, even likely, that there is a bug preventing the data sent from your game from matching what we expect.

Kildare noted the intention to catch cheaters, but he is not insinuating that is the case here, at all. Sorry if it came across like that. Put simply:

  • System wants to 'find anyone with a black hat'
  • I expect to see people with black hats.
  • You are wearing a red hat.
  • System flags you.

This doesn't mean that you are at fault. You are not the black hat I am expecting to find. It means our system doesn't account for red hats, and needs to be fixed.

While we apologize for any frustration this has caused, it would really help us if you continue playing as normal, please. It will really help us to isolate and fix the cause of these problems ASAP.

worn goblet
#

So what do I do now? The next day already started. Do I need to hold off on attacking in the tournament till my stars get fixed? Or do I have to cut my losses and continue like I lost the fight?

worn goblet
fiery wren
#

I won this attack but lost Internet connection when the data was syncing. I reloaded the game when I got signal again and it shows as a loss. Please can this be fixed? He was worth 17 stars

#

I understand that you might tell me the same thing as Drewzith above but I can assure you that if we run this battle 100 times I'll win it every time. There's no ambiguity in the result to warrant a loss for missing data. Please help.

molten wagon
#

You asked me to keep playing so I logged in today and a false result has already appeared

#

This one did show up as a win at first, not until after a "force restart" did it show as a loss

crystal fern
#

Just give them their stars I don’t understand how this can be such a big deal 😆 your bug catcher is only 90% accurate it sounds like you should have no issue just fixing the star and changing the Loss to a Victory if someone writes a ticket…simple pay me please

trail dust
#

Disclaimer: fellow Zooter, so some bias
Also, fellow developer (with too many years experience...), so I appreciate both viewpoints.

Curious question on missing data:
Is it something that could potentially be rerun or regenerated? It seems like if it's intermittent, maybe there could be some grace policy to rerun the battle or rebuild the result, especially if there's just some missing meta data or some such (but I also have no idea how complex the replay data might be)

verbal osprey
#

What we've been told is the game will attempt to rerun the battle upon reloading. If this one fails, it's now an auto loss

This means it takes 2 issues with battle being resolved, in a row, to cause an auto loss

radiant laurel
strong grove
strong grove
#

@fiery wren @worn goblet this applies to your cases as well 🙂

raven jasper
#

It should be fixed

#

for @molten wagon @fiery wren and @worn goblet

molten wagon
strong grove
#

it doesn't currently make any sense at all

#

the only thing i can think of is that there is some exception that is happening that doesn't cause the battle to error out. I think in the next update I may add something to this to better detect the issue

vast basin
#

I would also like to remind the developers that if you close the battle window during an attack in tournament PVP, then information about the battle is not written in the logs. It simply does not exist. It is impossible to understand how many players you actually defeated in defense. Please resolve this issue.

fiery wren
ember acorn
autumn ferry
#

Good afternoon, there was a problem with the score of the fight, the races did not count, although it was a victory fight. And one more case when the victorious fight was not counted, but an attempt was used

What to do with it?

Nick in the game KIREH

molten wagon
#

I'm getting at least 1 false result everyday 😭

#

I have perfect internet connection, with a LAN cable. It's lying.

molten wagon
flint spruce
#

got desynced by someone, but the log corrected after watching the replay. posting here in case there needs to be an investigation. I didn't screenshot the log when it said "loss" but I have provided a screenshot of my trophies being temporarily 40 lower than what they currently are in live:

misty phoenix
#

#1312597210541719563

thin rampart
#

Please keep all reports in English

molten wagon
#

Its weird how the last 2 weeks everything was fine and I had no pvp issues. But as soon as tourny starts I start getting the desyncs happening again.

molten wagon
#

Happened Again

#

Sais I lost connection, meanwhile, I have perfect connection. Immediately force restarts the game, and displays a loss to me

empty radish
#

Tournament matches errors. I have some desync problems(502 as i remember), 1 win and 1 lost. But there are gone, no evidence in logs. But the attempts were removed from me.

cursive flicker
molten wagon
#

They dont respond unless we ping, just an fyi for all

vast basin
cursive flicker
molten wagon
native solstice
#

Bug: Missing modules.

In summary, I lost 7 bricks due to bug. May I recover those items?

The bugs start around 630am Hong Kong time today (20250403).

In time order, there are 9bricks used in rooms, but bricks item shows 0(3).

Then I combined 3 sandbags into a bricks, items still shows 0(3), but I cannot use the new crafted brick, system saying “insufficient items”.

Then I try to remove some of the bricks from rooms. Some bricks are removed but item still shows 0(3).

Restart the game cannot solve the bug.

As capture below, after removing 4 bricks in room, there are still 5 bricks in room, but the item still shows 0(3).

Can you help recover the 7 missing bricks please?
Thank you.

Username: InoriGC

Model: iPhone14,6

OS: iOS 18.3.2

Case referred by TY by email. Thank you very much!

thin rampart
#

#1312597210541719563 please

hollow violet
#

Got a desync. It was a win but I don't recall the name and it's not in my battle logs

waxen hawk
#

@strong groveI'm sorry to bother you, but the asynchronous battle caused me to lose a precious dozen points

strong grove
hollow violet
unborn crag
#

@strong grove sry for ping but im seeing a lot of these bugs go unresolved

thin rampart
#

Please don’t ping the devs, they will see this thread regardless

dusty arrow
#

the update was optional again, i assume it will get busy in here shortly

misty phoenix
#

Replay says i lost, i watch the replay, i won clearly

misty phoenix
#

Same in this one. But the replays seemed to have corrected themselves

safe quarry
mild loom
safe quarry
acoustic hound
#

iOS. Version 0.999.20.15834.

prime thicket
#

Also getting desync loses that are actually wins. iOS. This is the second one. Don’t think I recorded yesterday’s one

devout flax
#

Battle said I won, replay says I won, log says I lost. 🙃 trophies please (does this thread get checked?)

limber nimbus
#

The desync notification didn’t pop up to fix the match results after watching the replay

fossil anvil
#

trophies please

quasi holly
#

I wonder if this is caused when iOS attacks non iOS players, my iOS is still locked to 999.20 and has old issues like the BFB doing full damage

On my phone I lose the replay, on steam(PC) I get a draw

hasty bison
#

please adjust the battle

hot sleet
#

I was linked to this channel from Support per email

I went into battle with two broken sandbags, broke in battle another two, but on damaged sandbags items only two first appeared, the two damaged in the last battle disappeared from the list and after I tried to remove them from the ship — they now stopped existing completely
Player name: Starlyx

Detailed description:

I permanently lost two sandbags damaged in a battle (on a PvP battle with player iHUMAN earlier today). They disappeared from items, but were still visible in the rooms – and even movable. When trying to repair them by clicking on the room, an "some error" message appeared each time, and the game reloaded, which didn't help. I tried different approaches to get rid of the bug, including manual reload of the game and putting the damaged sandbags away from the board of the ship and also by playing another pvp battle where 1 of the remaining sandbags was damaged, but successfully repaired – it showed in items only one damaged sandbag (unfortunately at this point I already removed them from the ship, so I don't have a screenshot, showing the difference between visible number of damaged sandbags and accounted for in items – bt I got screenshots, where these two bugged sandbags are not shown at all in items, see below). Also, I tried to open the game in the browser – it also didn't help, the sandbags just disappeared.

In the screenshots below, I marked the normal sandbags with yellow and the bugged ones with red.

1st screen: I entered the pvp battle with player iHUMAN with already 2 damaged sandbags (yellow 2 and 3). The sandbags, which got bugged in this battle, are intact at the start of the battle: red 1 and 2 (in the next screenshot, I named them the other way: 2 and 1).

misty phoenix
#

#1312597210541719563

hot sleet
#

2nd screen: End of the pvp battle with player iHUMAN sandbags 1 and 2 got bugged. You can even see that the bugged sandbag sprite in the Shield room on the right (red 2) looks like if it's floating: it is higher from ground than the other damaged, but not bugged sandbag on the left – not sure if this is relevant (but the bugged sandbag red 1 in the Teleport room also appears to be higher than it normally should be).

After the battle, I repaired everything from the items list (it showed 2 damaged bags, not 4, later I remembered that). After repair, I noticed the 2 unrepaired sandbags onboard and so discovered the bug. Later I tried to move red 2 from shields to PLA, which was successful, so in the next screenshots, red 1 is seen in the PLA room

3d screen showing 3 intact sandbags listed in the items list (yellow) and 2 bugged sandbags, missing in the items list (red)

4th screen shows 3 intact sandbags listed in the items list (yellow) after removing ALL sandbas from the ship. The 2 bugged sandbags are now totally missing as if they didn't exist at all.

Please, restore or refund these two lost sandbags.

I hope this bug report will help to make the game better!

Thank You!


Username: Starlyx

Model: OnePlus LE2121

OS: Android OS 14 / API-34 (UKQ1.230924.001/R.1c01ed4_20af4_40)

hot sleet
hot sleet
#

Linked that other message to this one

craggy iris
#

battle won but -40

sleek plume
fair crater
#

need my stars back

craggy phoenix
nimble valve
#

Desync on attack? On most recent version of the game

#

I had won but got disconnected after battle ended, log back in and it shows lost. Doesn't seem to be giving trophies back after watching replay

fair crater
#

i think this post is for show, still havent got my match fixed

nimble valve
willow thunder
nimble valve
dreamy echo
#

Seems to persist through multiple resets

fiery wren
#

Lost 60+ trophies to these desync battles today

#

Watching the replays does not fix the results

#

I hope this thread is still being monitored

steep geyser
fiery wren
#

More desync battles where I won defense but was given a loss. Please fix. This is 4 times in 2 days now!

fiery wren
#

Another day another desync. Will these get fixed?

fiery wren
#

@strong grove @raven jasper sorry for the ping but I've waited a week for a response on the above. Please can I know if the above desync battles bugs will be fixed? Those losses hurt especially when I'm competing in top 50 😦

fiery wren
#

@radiant laurel ? Sorry for the ping, just want a response please 🙏

thin rampart
raven jasper
#

@strong grove

strong grove
#

@fiery wren so form our investigation the sync client on our server end (which we use as a source of truth) verified that the battle did end in your loss, which was what the server used as the end result. This could mean one of two things:

  1. You were using an older version, which means there's a likelihood that something in the difference with the latest version caused a desync
  2. Something's wrong with the client causing mismatch between attacker and defender

Can you please verify if you were up to date when you viewed the replay?

ember acorn
fiery wren
strong grove
fiery wren
short copper
#

does this count as a desync or is something worst keka

long flint
stone steppe
#

I won the battle, I also saved the image with the number of cups, but after half an hour I saw that the number of cups was 23 less, although all the defenses were successful. For some reason, the game counted my win as a loss after half an hour. I am attaching a video replay of the battle and the original image with the number of cups. Please return the 23 cups to me. Sorry for any errors, I used a translator.

sharp mesa
#

Desync bug ios

prime thicket
#

Desync bug iOS

#

Scratch that, there was a client version issue. It was a loss

ashen granite
mild stirrup
#

If your on iOS make sure you have it updated, beacon fix was pushed for iOS.

(That or they didn't have update)

craggy iris
#

on ios and updated, first tournament battle: win, desyncs. replays after it reopens and shows correct result, but log shows loss. please fix this, it is really demotivating 😢

fallen marlin
honest jay
#

its been checks calendar 6+ years now, doubt itll change

mortal urchin
#

He wasn't even close

sharp mesa
#

Desync bug ios

glacial raft
#

Won defense

brave radish
#

I just did pvp in pvp I won but in history I lost and minus 30 trophies

wispy totem
#

This is nutty GSThink

long swift
#

I won, but the game decided that I lost

wet river
#

I won and got -40 trophy. I think this is the same bug we are all having

safe quarry
prisma musk
prisma musk
#

This bug caused me to not get into LLPVP today.

wispy totem
#

Battle desync is effecting starbases as well feelswoah

flint saffron
#

i clearly won but log say i lost

balmy kindle
#

Ussualy wathing replay few times triggers automatic correction but it seems that if it's a draw this doesn't work

prime thicket
#

iOS checked versions, no miss match. 40’d but not 40’d ☹️ hope this doesn’t keep me out of the top 50

prime thicket
tidal patrol
#

Unsure if it fits here but I won an attack, replay and log says I won, and I didnt get any stars from it

ruby gull
sharp mesa
feral spruce
lucid sphinx
#

Gh4di
IOs
Game crashed when entwring battle but after relogging the battle was executed and the victory was treated as defeat

runic nebula
#

I posted this in report a big with all the pictures but haven’t received a response. Someone said it may belong here? I’m not sure how to get a response or how to link to my original post?

runic nebula
next nacelle
#

In game name Fanghoo17
iOS

vast basin
vast basin
placid jewel
#

I don’t have actual in game screenshot unfortunately. I won all my tournament attacks for today

Ig: Sokudos

#

This problem needs to be fixed as soon as possible because it’s basically saying you don’t actually care about your players and how they do THEIR battles because it’s not their fault if due to desync they lose the battle and lose the stars. If I win my battles then it says I lose it later on why would I want to spend money a game like that? Absolutely zero return if there’s no guarantee a win will stay as a win. Fix your damn game.

cobalt cairn
#

Ruuuberth4

Steam PC Windows 10

Ruuuberth vs LoneAce

#

It should have gotten 27 stars too. At least that's what Dolores Bot says.

unborn galleon
#

That 32 star victory was showing in my div a score. Came back later and it was not. Would love to get it fixed. The difference of hitting my 400 star goal ending with 417 and missing it with the 385 it’s showing now. Was playing on steam on PC but also okay iOS. In-game name is Enforcerandy

spice wedge
#

In-game I am davier787878 here is my desync bug from my game on Android os

runic nebula
#

Does anything happen when we post here, or is it just an exercise in time wasting?

limber nimbus
steady pebble
#

steam and android

mild loom
lean falcon
steady pebble
#

Steam, TemplarBlack

fallen marlin
#

Ios, Strategery

fiery haven
#

IOS, MasterCheph

safe quarry
steady pebble
#

Steam, TemplarGrey (LLPVP defense)

placid compass
#

Android, Poiiux

light loom
#

Ios , Trufflebottom

lean falcon
#

IOS TheRambo

rich needle
#

iOS Thatdanimal

rich needle
#

iOS Girldanimal….

#

iOS Girldanimal

vast basin
mild stirrup
#

Is it maybe a different result now with the new patch changing the results?

blazing barn
#

ios,蠢萌酱.

blazing barn
#

ios,萌蠢酱.

orchid bloom
#

iOS, 玄穹上天帝王南門守護者鴨王上仙號

light loom
#

IOS, Trufflebottom

dusty ether
#

choose your time participating in battles wisely guys, especially not between updates

light loom
#

IOS , Trufflebottom

#

Def

light loom
#

They got free win by attack me no matter the battle

rich needle
#

Mandanimal iOS llpvp…

fringe chasm
#

Axno2, Steam, during tournament ;-;

stiff coyote
#

Zalfar Gambino

misty phoenix
#

Started a tourney battle, won the battle, game closes itself (assuming its because of signal disconnection), reopen the game, see that i lost

low salmon
#

Brünhild iOS

scarlet sorrel
#

Android,python250

proud loom
#

iOS

light loom
#

IOS , trufflebottom

steep halo
steep halo
balmy kindle
# steep halo Steam

After update on android reviewing replay 2 times did not trigger the score correction. The results the same as on yours sceen shot. Also don't know if it is related or not but can't do any more fights for past few hours.

steep halo
#

Hmm seems like the new update has caused a bunch of desync monkaHmm

prisma musk
ionic scaffold
civic sail
boreal hedge
glacial sluice
#

@strong grove A fleetmember got a really weird battle result. BattleId is 1232987

He was the attacker, he won.
Log says he lost.

This is the really weird replay data:

OutcomeType: Defender Won
ClientOutcomeType: Attacker Won
ClientEndFrame:    1850
BattleEndFrame:    0

DefendingClientOutcomeType: Attacker Won
DefendingClientEndFrame: 1850

ServerOutcomeType: Waiting

BattleDate:    2025-09-27T19:21:32
BattleEndDate:    2025-09-27T19:28:32

I'm guessing ToTheMo0 lost server connection? And somehow the battle got marked as lost, instead of being replayed to find the correct outcome?
This should have resulted in a quick recalculation on the client side on relogging, right? Wouldnt need the server to calculate the result, with both Attacker and Defender saying the attacker won. Smells like a small bug with the logic, unless you're running the server calculation anyway for some reason

muted sable
golden escarp
#

Android. Tournament. Arcanoid (my) vs Lord Pacho + 2 times same situation with visiri ship before it (unable to sync right after the battle). Battles won but 0 HP and defeated in logs. No stars given.

mental cradle
swift forum
#

Yesterday, me (Капитан Пардус) attacked TheFridgeMagnet. Battle was won, but cuz of desync I lost in logs. No given stars, minerals, gas and spice crate

abstract locust
#

Desync on attack! doge

abstract locust
#

Was just informed this happens from being disconnected twice. If such a system is in place, why would the game force an update at the end of battle?

spark nimbus
#

My log shows I lost this defense. Watched the replay twice.

placid compass
#

Device : Android
username : Poiiux

rose quiver
#

Username: Капитан Чай.
Today, three tournament fights didn't count at all, which is why I lost three attempts at the tournament.

dense snow
#

Some battles are never complete...

narrow spoke
#

Data sync after successful tournament attack results in disconnection, afterwards there is no reward or battle log entry and the attempt is wasted