#feedback-discussion
1 messages · Page 291 of 1
Yeah, because I literally mean right now, today, right at this second, or they suck.
I mean they're pretty active otherwise.
👍 Cool
its not like devs will be talking to the community. mostly cm will put out an announcement and the closest to addressing is dev streams
and thats pretty much run through news answer one or two questions
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
A mini add on title: the conductor details: Once the Conductor for the local railway now has taken up arms to try and rid his hometown of the corruption Using his lucky revolver he used to fend off train robbers and a pickax(cosmetics for the combat a) he deals with the helps the land one bullet at a time.```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/982737746118475816/IMG_1859.jpg>
<https://cdn.discordapp.com/attachments/524577494863708180/982737746353324112/IMG_1860.jpg>
@orchid wadi Dragons breath is magnesium pellets they ignite from friction as they pass trough the air the only thing that heats the barrel is the propellant the pellets are usually in a sabot meaning the magnesium does not contact the barrel
Get rid of explosive crossbow bolts… Absolutely should not be in the game
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
Idea: Scrapbeak's noise should muffle your character's hearing more than it does right now.
Description: I get that Scrapbeak's thing is that he's loud, but my game volume is not very high, and every time I fight him it's just deafening. So to solve this problem without making him quieter, just make your character's hearing more muffled when he screeches.```
@slim raft wait, picked up skins dont count? can someone confirm this?
i confirmed it with my friend, he dropped his bow for me since i didn't own the DLC, i got a kill and he also got a kill in the same match with said bow
no progression to it
but he also got progression for both kills since he had the same quest and he owned the DLC
also if you crash/disconnect and your teammate gets progression to your summons, you don't get it as well. you have to be re-connected already or still connected. (so rip if you crash and are in load screen reconnecting for getting kills, etc when it happens)
The bot just deleted it because it didn't start with "title" but you can repost and it won't be auto-deleted as long as the first word is "title." Sorry for the inconvenience since I know your post is in the spirit of the formatting rules 😅
Oh thanks man!
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
How about colt buntline as a variant for caldwell pax? Medium slot long barrel, stockless revolver. With decent range, medium handling and atrociously bad fanning (nevertheless possible as the weapon is stockless). Also might be a base for deadeye version (since long barrel gives better accuracy and range). Pax needs some love, and second scoped pistol would be nice.```
We don’t get much direct communication. Only person who pops in briefly is a Jr Artist and it’s never anything about the game unless it’s straight damage control
Dev streams are surface level a d honestly the questions they field probably got asked by a CM posing as a player
It’s very heavily curated and feels like corporate-PR rather than actually engaging the players
Not sure how you get that sense as the questions are often collected by mods or just read straight out of chat.
They try to cover a wide variety of questions and usually if they're not answering a widely asked question it's possible that they've already addressed it in that very stream or otherwise in a recent stream
#game-ideas message
@calm relic Me thinks it’s fair to assume the people who downvote camp in boss building with traps that make it extremely difficult to get a good angle
is anybody else frame lagging hard on an rx580 8g during close quarter firefights, or is it just me?
like, my fps stays above 70-80 ish with medium/low settings, but its like the game itself is tearing
hard to click heads when the game fucking stops processing.
AMD rendering is having a lot of problems from what I can tell from the frequent complaints coming up
I have no idea whether or not it it will be fixed and afaik has not been addressed publicly
Do not have the rx580 have had the same thing happening but in higher FPS counts on my PC the game reports 130FPS but plays like a slide show
Whit the situations i have seen it happen i am starting to think it is some sort of targeted network attack
You using AMD?
Seen a lot of AMD users report the same problem
10900K - 2080super , 32GB CL 14 -14 -14- 34 1T 3200MHZ memory
Huh, you've got an RTX and you're having issues?
That's very strange
Another PC that has the same issues at the same time
9900K 1080TI
Now that is strange
Maybe you could try limiting your performance through afterburner? Underclocking
I don't know if that would help but I'm really not sure what else to do
My temps are around 60°C
That is a little warm but I don't have a computer as beefy as yours so it doesn't generate so much heat
Yeah I'm not sure, if underclocking doesn't work then I've got nothing
You could also maybe try using v-sync or g-sync if you haven't already
It has nothing to do with OC or underclocking .
or with drivers or settings
I rand the same drivers since April 2020 only recently updated drivers the game was running fine
its 18 and 181
If you’re going to argue with the people who are trying to help why bother asking for help
Report it to the devs with more details I guess
I do appreciate your help. I was not arguing but I have tried everything that can be tried.
And i have already drawn a conclusion that my hardware is fine
Idk then man. Use customer support and put it in #troubleshooting with every detail and method you’ve tried to maximize the chance it gets seen
I have been quite active there trying to eliminate HW issues for others
The exact time line is my PC manifest the same issue since may 23rd hotfix
While AMD systems have been reporting this issue since March when 1.8 went on live .
before this was a irregular issue
While frame drops were there since 1.6 mostly on lower end PCs
The first reports of this came from Asia region now it has spread to EU and US too
sorry for late reply posh, but yea, i'm on an AMD ryzen 5 3600x and a radeon rx580 8g, plays literally any other game on high settings @ 90-120 fps, this game on low, I barely get 90 and it stutters during team fights
16gb ram, cpu is OC to 4.1ghz, runs smooth as can be in apex/destiny 2/ warzone
but this game, just eats my setup alive...i don't get it
Collect your specs, get some footage, detail any steps you’ve taken it and support it first to customer support on crytek’s /hunt’s site and then put it in #troubleshooting
Other AMD users have been reporting similar issues and afaik it hasn’t been addressed publicly
Instead of Tech PC post the thing in to feedback
because
Still a user might know a trick we don’t
That’s why I suggested going through support first
that's honestly why i'm posting
i disabled freesync on my monitor thinking maybe it would help
made it 2x worse with the stuttering
Sorry bro. I’ve never worked on rigs with AMDs before so I don’t know a lot about them
From my talks with AMD guys that know what their doing only thing that reduces the issue and not gets it rid of it is to overclock the memory to kingdom come
Depending on the system that could be dangerous to the PC
@dusty otter I definitely recommend posting that to #feedback like shain suggested as well as technical issues and customer support. I don't think there's much we can do for you, this seems like the ball is in Crytek's court
Depends more on the Memory kit than anything
Buying a kit that is capable of C14 out of the box on 3200 or 3600 MHZ will mostly be the solution but again those kits are using Samsung B-die chips and are quite expensive
taking in consideration that the memory kit costs more than Trents GPU
you said it the ball is in Cryteks court as only a small group of hunt players is capable and has the understanding how to actually tune the PC to keep it still capable of running the game with out any issues
Aye
Your feedbacks going to get deleted when mods look in there
they going to say its not for discussions
I don't really care
They can play damage control all they want
I'm not the only person who's complaining
its not because of the complaint its because you respond to the feeback in that channel
if you copy and paste the statement and add your 2 cents it sticks
Wish I could tell you what ram i have, but i can tell you it wasnt expensive
it was a double 8g stick kit from best buy with rgb shit on it
Ill drop a link how to find out in #troubleshooting
vengeance pro 3200mhz timings are 16-17-17-17
@sick anvil I have a theory as to some of the reason why there is lag/stutter when entering a new area. I'm gonna test it out later
Do share
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A top down replay of your previous match so you can see who fought who, how enemies flanked, etc```
I'm pretty sure each compound has its own reflections and when entering a new compound everything has the change to those reflections
like if you look at the reflection of the scope of a gun at lawson you can see an image in it. The image is a specific part of lawson
but if you to like blanchette there will be a different reflection image'
so when going to a new area everything on your hunter and weapons has to switch to those reflectoins.
this is an optimized way of doing reflections
but when going in between compounds it can cause issue and especially if you are on the border of the two
Hmm so when your theory is true you can replicate the stutters
I mean, your setup is low-med end from 2016. Lower frames is to be expected, no?
If it has to do windows weapons hunters and probably some other things probably would
thats why im going to test just to see
I know with at least unity something like this can make some real optimization issues
not saying that cryengine is the same as unity just something that I know from experience
I am gonna look at it rn
I think that does have to do with apart of it. I dont think its only the reflections are the only thing
Well I have been proven wrong
though I have found something quite interesting about the reflections
There seems to be a load zone about every 25? 50? meters for new reflections to come in.
not really even a consistent distance
just every now and then
@prime ibex Just... just retire them bro
If your hunter is 100% maxed at level 50 there's no reason to hold onto them
There is tho
Enlighten me
They are fully kitted on perks making them stronger in combat
Doesn't that get a little boring to just hold onto your hunters and never retire them?
All exp they earn directly goes into bloodline - making you progress faster, including the infinite lvl 100 loop that awards money on each completion
I mean if you find it boring go for new hunters - no shame in that
Fair enough
But there is actual reasons not to if you so desire
I found it more worthwhile to just take the instant boost than to try and pull off more raids with them, it's a lot to lose, plus I just like the feeling of retiring
Feels nice to let a hunter go
I'm already level 100, and I get a measly 200 every 5k from each max hunter. I already get a fully perked-out hunter on level 30-35. Aside pointless clout, Maxed Hunters are absolute in their current state and have no further use afterwards.
No actual benefactor.
that's intended there's a lot to lose if you die with a lvl 50
But if you can make it just one or two rounds they bring in more than retiring them does
I'm completely null on the amount of loss with a Hunter with or without perks. At the end, it comes down to the hunter living after match or not.
I've gone 3-4 rounds with a single hunter, maxed out on perks before even being maxed out on levels.
well there is - sure 200$ aint much, but it's something
and depending on your perk setup lvl 30 might not be a full setup - that's 30 points which is a lot, but doc + frontiersman is already 16 points and a very common high performance trait setup
add fanning or QM and were rapidly nearing the 30 with a lot of slots free for the taking still
I've always gone with a legendary hunters that gives either 1-2 useful perks, or 3 if I'm lucky enough, and w/e else is either moderately good, or trash.
Legend Hunters just give more than any Tier hunter would.
legendaries give what any T3 would
But cheaper.
yes - that's why you don't see what you get upfront
But since the reductions of sales prices T3 are admittedly pretty shite
You are choosing not to use the bonuses and instead are asking for extras to accommodate your lack of desire to Prestige and/or retire.
Which is why 95% of the roster is Golden lol
Yeah lvl 50 hunters have been the best way of ranking up and prestiging for years now, I don't really see a reason to give them any more "real" advantages when there's people who can't get them nearly as often as others and currently that only affects the speed they gain xp pretty much
I don't want to prestige because I'm 98% on everything it. 1% is unlocks, and the rest is mastery. Besides so, I've only seen a long run bonus to Prestiging, and it's not that enticing since I already have everything I want. @signal mural
To me it sounds almost like a "poor getting poorer and rich getting richer" situation as people who can easily get lvl 50s consistently would just get yet another benefit for them while people who struggle with that will barely get to experience said benefits, hence why keeping it at just a XP advantage is pretty much the fairest option
Good but that just means you are out of content for your own personal achievements. The limitations set to Hunters and the Bloodline are there to keep some amount of balance in a "rogue-lite" PvPvE shooter.
@crystal plume I personally just want a better use to maxed hunters so I'm not just tossing them to bloodline.
As is for those who struggle more, the idea of getting benefits for a maxed hunter to use them at the strongest sounds better than retiring to push progression sounds better I'd think. Gives another reason to both using a maxed and the option to toss for more bloodline.
My vision of the idea seems unnecessary, but it feeds into possibly the next content drop. Devs have the current perks at a pretty good balance. Them applying upgraded versions of each perk be tiring, but wouldn't be entirely game breaking.
who says it wouldn't be - we used to have T 3 be dominatingly OP in the past, through other means but it was really really bad for gameplay.
And as was said already there are already advantages - and while you choose not to want them for the risk they carry - most people seem to not want to risk lvl 50 being too advantageus
@broken ravine You can just separate the vault and jump key, I prefer having my vault key as V
Makes it much more consistent for both actions
Really? Didn't know that. Does it really make leaping onto things like barrels more consistent?
I don't think barrels are really meant to be vaulted on, usually you still need to jump on them
@hasty egret I can tell you've never played with bad ping before, playing with high ping is completely and utterly unplayable.
@floral vapor i can tell youve never hopped on another server an ping abused ur self
its cringe asf idc what you say
Fam on my NATIVE server I hover around 100 ping, sometimes getting up way past that. It's awful, rubberbanding every other step, your shots won't always count, people teleport around and it's hard to hit people
High ping is in no way an advantage
It's frustrating at best to play with and completely unplayable at worst
@floral vapor like i said everyone ive talked to an played with BESIDES you think ping abusing is broken
I'm guessing most of those people sit on fiber optic cables and only have to worry about an occasional ping spike to around 120 on a bad day
Rural internet is hell to play with, I couldn't even play before "upgrading" to a router that's equivalent to something from over a decade ago
bc ping is 180
happens
either way ik alot of ppl agree some may disagree but its annoying to say the least
At least we can relate on something
The issue is that what people think ping abuse does, or it is is often very very far from the truth and depends on the way the game works
the typical "they kill me before i see them", "they kill me while i'm in cover" , "I can't hit them because of ping" etc accusations thrown around are simply wrong
the first two are a matter of perspective and high ping is not an actual advantage, third one is complete bs
Yeah pretty much this
what i think is valid is that with increasing ping disparity stuff gets wonkier and feels more off (without actually being unfair gameplay wise)
And smth many also forget is that you can freely set your region and name in steam - just because it says one region doesn't mean that's true in the slightest
@broken ravine
I highly recommend setting vault & jump to separate keybinds. Theres an option for it.
I already mentioned it earlier
Ah okey.
Should almost just be default. The both jump/vault is so unreliable.
It's definitely not everyone who is saying that ping abuse exists.
It does not. It's the same with trades. While the situation looks to be unfavourable and weird to the low ping person currently, if the same encounter had happened on low ping the outcome would have actually been more in favor of the current high ping person
no
however its the same of accusing someone of cheating
most of the time its a perfectly fine situation
ping abuse is a scape goat to use, cause you dont want to face the fact that you fucked yourself
the only difference to lower ping is, the time it takes to show you that you fucked yourself
@amber tundra hmmmm you forgot the nerf that actually killed the gun, the one where double action revolvers got swayincrease while shooting, which fucked that guns handling
yes but thats because you dont abuse it
lol
Well you clearly don't abuse well enough, git gud with your abusing okey.
(jk)
For real tho, im curious how ppl actually "abuse" it.
Fair enough 🙂
Thank you
They seem so convinced that it is abuseable.
So one would think it is possible
I'm tired of seeing people bitch about high ping, I play on high ping 24/7 and it doesn't benefit me in the slightest.
It's just another way of scapegoating your own failures
Me & a friend tried playing on Asian server, was a pain in the butt.
Exactly
Even with the language, i 100% agree with this.

I noticed that too
Honestly the fact that a person would even consider disagreeing would be mindblowing
@open barn I would have thought from your name you'd love my very dumb bad idea that few people would use
Are you an imposter?
What did you do with the REAL BadIdeaBarbarian?
Put that shit away
You see the word imposter and think about magic space beans
Shameful
magic space beans in suits
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
Add the names of the fallen actually on the ingame-graves```
@slow valve You downvote almost everything, almost every suggestion that has 1 downvote is only you and no one else
@floral vapor salty kids be salty. just a part of online gaming, so people get enjoyment out of stuff like that. just ignore them
Ngl thought for a second you were him pinging me and I was just like "huh"
@floral vapor bet your were getting ready for a big internet man keyboard exchange when you saw the ping huh 😄 nah nothing to worry about 😄 i'm with you
I wasn't planning to argue with him regardless
I was just confused
that's the strategy
It's a waste of time if people are genuinely getting upset with you, trying to reason just makes them more upset
At most I'll try to calm them down a couple times then just bail if they don't want to let it go
@floral vapor i mean i downvot the idea i dont like ... isn"t this chanel ment 4 that ?
yea @floral vapor everyone is entitled to an opinion and to be honest i dont like the idea of players using exp to keep their hunters goodies or character it ruins the high risk and high reward feel of hunt
I wasn’t even talking about that
Also I think you misunderstood slightly?
regardless i still don't like the idea
Alright? The title literally says “very dumb and bad idea”
Did you really feel the need to tell me?
if your gonna tag me and demand an opinion. your gonna get it, its called criticism so im gonna go I got nothing else to say.
bye
I made a joke about your name bruv
Chill
@tranquil mist That would belong into #bug-reports-pc rather than feedback
So someone from QA may see it and note it down
oh okay my bad ill delete and repost
why am i sometimes not allowed to vote?
You can't react to messages from people that have blocked you, not sure if there's other possible causes as well
@dire merlin you’re telling me you stared at a man for 30 seconds and he A: didn’t move turn or switch items even once, pr B: that you still couldn’t see him if he did?
That sounds like display calibration issues
Or salt
Posh u said every sugest that has only 1 downvot is only mee than show it bcs onestly i checked and dotn find any ther is alwais at least 6/10 downvot (minimum)
u just pissed bcs i downvoted ur sugest or what ?
Word salad
might be a bug then bc theres alot of people i have never seen,i my vote just gets removed and my screen starts shakign
@floral vapor I think if the servers/client have to track all your fallen hunters this could provide a considerable load after some time. Also I don't think a lot of people would be interested in scrolling through an endless list so having your last 5-10 hunters should be a good compromise. And if you have a pretty badass Hunter you want to remember you could always screenshot his personal gravestone page.
Crytek already tracks every step we take, angles we hold, every single gun we have ever bought sold held or hoarded
They track literally everything we have ever done in game except for VOiP
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
Suggestion: Crosshair options
Description: The ability to set a crosshair’s shape, whether or not it’s dynamic or static, color, and static crosshair size. Settings are set per weapon type.
Example: Shotguns/buckshot fire modes get one type, with option to set differently for slug
Rifles get their own settings
Pistols get their own setting
You get the idea```
Ah fuck
@dire merlin cain is plenty visible at this point, he’s been lightened twice. if you can’t see him by now that’s your problem
And what does it matter when majority of legendary hunters released the last year or so can be described as gray blobs.
There are videos out there where a supposed Cain is hiding and aiming at the player's head and in the end it's revealed it's actually a whiteshirt that the viewer didn't notice.
nerf whiteshirts
Ah yes, the good ol bait and switch
Got a link to any of those?
I mean it's not really fun if you're looking for the whiteshirt because you instantly spot them but still
Will Crytek ever fix their unstable Netcode that allows for such horrible matchmaking and pay to win DLC Skins!??
Maybe...?
This is completely satire, I'm making fun of both sides... people who see him as an issue and people who don't
Links:
Watch live!
►...
Tyvm
Video quality too low in fullscreen on my internet to see EITHER of them lmao
Ah so he was behind foliage that literally no hunter would be visible through by design
That isn't really a demonstration of the point
That's just a demonstration that... some of the foliage is designed to obscure your model
Granted, Cain's definitely better than he was
I haven't had issues finding cain since his model got changed
I assume they're all in the same vain yea?
Not gonna say that he's necessarily wrong but there are definitely issues with Hunt
DO YOU KNOW WHO I FOCKIN AM M8 IM DANNY G FROM BIRMINGHAM
only one was shown
I couldn't see either of them straight up
Some were in foliage, some were just standing beside a tree
The last scene he put the hunter behind foliage designed to cover up your model, so that's a little bit unfair
But the other ones I just can't see them because I'm an idiot
I didn't put him behind foliage, the foliage just happened to be there. I put the white shirt beside a tree >.>
I just now noticed your name lmfao
Ahh
Most of the videos are made for fun though
I never said I wasn't blind af
they're not to be taken too serious
My eyesight is shit, though, 20/80 with corrective glasses
In this video I teach you how to properly Ping Abuse in Hunt: Showdown to win your games & Get away with it! Guaranteed victory royal! Enjoyy the video!
Links:
Watch live!
►Twitch: https://www.twitch.tv/JesseJamestv
I stream every Monday and Wednesday @ 7pm...
like that one
Do you even know how hard that makes playing games out to be
oh wow 😮
Now THAT I can get behind
I play on 100-200 ping on my closest server NA east, and I'm so fucking tired of people whining about ping abuse
Like bro ping is such a massive frustration and disadvantage
it makes the game unplayable and frustrating
I feel that :c
ANY game
why do you play at such a high ping
so tired of dying after I reach cover from people from Russia on Eu servers, when is the region lock coming ?
most likely shot before you reached cover tbh, it's just a ping delay.
normal ping would have made the same shot
you would have just died earlier
you're not dying because of the ping
P much
Ping has never done anything but gotten me killed by rubberbanding up ledges (although part of that is some of the wonky collision bounds in certain compounds on the newer maps)
I honestly don't get tilted when I get killed from a person from Germany in example, but when I see Steam level 0, 3 friends, 1-2 games owned, Russian Federation on Eu server, the blood pressure reaches sky high
seems like you got some other problems then ping
ping abuse is a scape goat to use, cause you dont want to face the fact that you fucked yourself earlier
Rust has a lot of issues with brand new profiles that have thousands of hours in a game they've only owned for a couple of months
If you couldn't guess those people are cheaters
Not saying the guy is cheating, but that's definitely a suspicious as fuck profile
yea, thats an entirely different matter
Honestly, I wouldn't be shocked if the guy was outright cheating, but ping abuse just does not exist
Ping is a massive disadvantage, not to mention RU doesn't get bad ping to EU
People from Asia and RU both play on EU as a secondary server because they get decent ping
isnt it possible to just put your profile country to russia
That too, but does it really matter at that point
If he's in EU or Russia, he's not getting bad ping
At least not because of distance
big topic, just thing about the implication
people always single out the "russian" profiles
just how many are even that
Yeah
i once had half my steam friendlist turn russian, i dont know why, i guessed it was a meme
If you’re seeing people from halfway across the world however? Then you should be worried
Like NA in SEA or RU
Or vise versa
holy shit is the game really that dark for some people or is that just a thing with an old patch of hunt?
Yeah that's basically how dark it is for me. Fun times.
And some people can laser you straight through all that.
I even upped the gamma with the in-game options but it's still a dark hole I'm staring into. And I wouldn't mind it being dark, but its not equally dark for all players so despite me using the shadows to my advantage there's plenty players spotting me in dense dark foliage like it was a daylight map
I had to turn my gamma up high because I couldn't see grunts walking around in dark rooms
PLEASE lower the ping limit for us east, soooo sick of getting zero hit markers on clear shots thanks to your handshake mechanic and stupid high ping limit....Who thought it was a good idea to have a ping limit that high in the first place????
I can fortunately turn up my brightness on my monitor + gamma to see pretty well.
thats not how any of this works
scroll up
@jade canopy That's surprisingly poor performance. I get 80-85 FPS on almost all max settings on my R5 2600X, GTX 1070Ti and 32GB 3000MHz RAM at 1080p.
Do you have any resource-hungry programs running in the background? I have heard of people having dozens of browser tabs open which ate up their PC's resources and caused performance issues of the game.
Well its 1080p all cpu bottlenecked if memory is off whack or is a cheaper higher latency kit you are loosing fps and 1080ti 2080ti and 3090 the difference with the same cpu is less than 15fps
its either throw few cores running as fast as possible or throw as many cores at the game
currently i would say the game is worst optimized it ever was
high ping spikes (>1000ms) + red packet loss warnings these days. Only when I am connected to Hunt server (NAW or NAE).
I've tested a few other games and bunch of ping tests, changing the wifi adapter, but I still have that issue.
@magic ridge Personally I'd prefer having some sort of range indicator in the spyglass instead of a simple ping that tells you the distance. This way, it's more immersive and there is also more skill involved in reliably figuring out a distance.
With precise numbers, I'm afraid people will just be hedging at the outermost range their guns may one-shot at.
For those hating @prime ibex 's suggestion... before you dislike do the maths...
Lebel has 34rpm
with 10% increase its 37rpm
Vetterli has 42rpm
with 15% increase its 48rpm
Standart winchester has 50rpm
EDIT:
Im actually dumb... i wrote that wrong and thought he suggested perk for faster hipfiring...
thats basically almost no difference at all
i would like that... since it could open new possible loadouts... especially for vetterli it would be huge buff... but i dont think that adding 6rpm will make any difference...
not nesesary the math that ppl dotn like but the idea it self
Standart winchester has 50 rpm
Levering rises that to 132 rpm
thats a lot more than twice that
the thing is that levering was something that was ment to be
like the winchester was disigned to be used like that
thats why they used lever action
but how do you justifi how they can shoot faster
well magazine bolt-actions were also designed to be comfortably fired from hip...
lebel even has a switch to enable feeding from magazine, which should only be used up close
in his description did hi said even 1 time hip ?
yes
no wait
imma dumb
well then its completely pointless since there already is a perk that increase speed while ADSing
i have probs with thees waht is ads'in XD dnt remember 4 me its aim or hip and all
nah i automatically assumed that he wants perk for hipfiring
since iron something exists
yeaa ads is aiming right ? (not shur)
ye thats aimed down sightts
yaa bcs thats why i put a maybe on his suggestion like ther is no justification on why you would shoot faster
ye ADS speed boost is completely redundant since there already is a perk for that
or the famous justification => he is trained soldier , but iff wee say that we can say that for every weapon
i mean... operating weaponry from Hunt's era is extremely hard
and most of the weapons are already handled at peak performance... especially revolvers...
hell even crossbows, which people find extremely slow are INSANELY fast to reload... i couldnt do that IRL
yeaa but when u reload crosbow with pers instead of loading the spring then u put the bolt , u put the bolt and load the spring with it
so ther is a justification to that
ye im not saying its unreal... im saying it takes A LOT of skill
i cant even imagine how you want to make that faster... maybe some black magix
yeaa but wee r in a game so ....
and im rdy to bet u can get that faster
by tool 4 exampl
ye but how
having a piece of wood with a hook u put the hook on the spring , than pull the piece of wood (a litl handl on it) the fact that the handl is biger than the rope spring will hurt less ur figers right ?
ye that sounds reasonable
so basicaly this improve the loading
and iff instead of 1 hand u use 2 hand and block the crosbow with ur feet
if u knew what i mean
bet ?
maybe they could make an animation that allows you to reload xbow faster while stationary 🤔
and if you move you cancel the animation
that could theoretically work
ye that could work)
ye
that could be nice variant for xbow...
since rn theres just a basic and smol variant
nehh i think ints fine like that
@prime ibex
Pretty sure that already exists.
If you're referring to Iron Sharpshooter it doesn't increase fire rate, instead it syncs hip-fire with ADS.
But it increases firerate because of it
@pure cliff I would rather they go with what they already have arranged. I have no complaints and who is to say that a new provider would be better? I would rather they spend the money and effort elsewhere.
Might as well be hosted on some P4's in McLovins Mothers Basement
I don't know who mclovins is, but if it is not broke, don't fix it. And its not broke.
It's definitely broken
I noticed that when I click twice on the mosin, I fire one round and then the one after the bolt cycles fires. Is anyone else getting this?
So what is it that convinces you the fault lies with the server, and not something else?
Because it ran just fine yesterday and nothing had changed on my end today!!
I see. If I was you I would try to ask tech support to help you find the source of your problems. They have some tools to help with that.
@amber tundra (Officer Carbine Buff)
The problem with the carbine isn't the ammo, it's the recoil and sway
If it got a buff, I'd like it to lose the increasing sway nerf the semi autos and base officer got.
@winged flint (PvE Gamemodes)
Hunt is not only a distinctly PvP game but also an inherently sweaty one. If you don't like that fact, Hunt might not be the game for you. I personally am opposed to the idea of PvE gamemodes as the mobs are not designed to be interesting PvE enemies but rather as sound traps and pacing filler. Work on another gamemode (which would almost certainly be inferior to bounty hunt) would also take away development from the main game.
@magic ridge (Distance Ping)
Measuring distances in Hunt is a core skill that should be learned, not given freely. However, using up a tool slot almost exclusively for this information seems fair but a distance ping seems out of place. Maybe add something physically to the spyglass itself that seems more in world.
@proud narwhal (Pax Buff)
Honestly, I think pax should just get HV. While not entirely realistic it would give the Pax an instant and powerful niche.
I WOULD put that in, but not having HV ammo opens up the pax more for other weapon variants
longbarrel pax is something new and needed, and has its own stats that wouldnt match HV ammo's effects
and plus, imagine long barrel pax with HV ammo, it would have an insane Muzzle velocity. Theres a reason I didnt think HV would be a good idea on pax, since its a lazy fix for weapon balanacing
the devs have neglected pax for way too long
Lazy? Maybe but it'd be very effective.
Longbarrel pax would be better than HV
If you want a longbarrel pax, just upgrade to uppercut
and more realistic
HV pax offers something entirely different, a pistol above 500 m/s
I’d love HV Pax just to be able to pair it with the Vetterli
That's something no other pistol can match
thats not the point, I dont think long ammo meta should exist, simply upgrading to something else because its better isint how it should work
As for an uppercut contemporary, we should just get a new pistol for that
upgrading to an uppercut will only push medium ammo farther down
why make a new pistol when you could upgrade an existing one? It doesnt make much sense the ammount of work it would take putting a new weapon in the game
What I meant is that a longbarrel pax is still just worse than an uppercut in every way while still being a relatively expensive sidearm
Sure, adding another 100 bucks on it is pricy but it's well worth it
And 180 for a pistol is already not cheap
its stats are almost the exact same as the uppercut other than being medium ammo
Might as go all the way
Yeah
Thats an issue
A big one
You lose a significant amount of penetration AND damage falloff
using HV wouldnt upgrade the effective range
500 m/s on a pistol is a big deal
and with the longbareel, you have fmj to compete with long ammo
Or
Or
You could use an uppercut
Longbarrel pax doesnt compete with uppercut at all
You dont understand what im saying though long ammo shouldnt be the go-to for hunt
- That's your opinion
It does with headshots
- Your suggestions does not change the status quo
Being able to headshot at +100m with a 330 m/s pistol is nice but it's still a slow bullet
If you ask me, longbarrel pax FMJ or upper, I'm taking upper in almost every circumstance
If you ask me HV pax or upper, I'd consider HV pax
I'd still probably bring upper more, but I'd bring HV pax more than I would longbarrel pax FMJ
Pax is a great sidearm. It's just unfortunate that it is being left in the back considering the amount of varient the scottfield have
Bro sick name
Thats exactly why It needs so much more love
Pax needs something, I do agree
But I think it should be competing with the scottfield rather than the uppercut
Anyways, I play the pax or the uppercut. I do understand uppercut should be the final resort, but that doesn't mean pax should be in the dirt.
And the uppercut should get it's own competition in a new long ammo sidearm
Adding pax carbine, long barrel pax, hv ammo, or silenced pax would be some good additions.
Silenced pax not sure, but an idea is an idea.
Fr tho, I take the pax over the scottie 100% of the time. So if they actually do something about pax, it would be great.
Xbow without the trait is very difficult for me to work with. Part of the reason would be I have not played with Xbow much.
Xbow is nasty once you learn it
Imagine a silenced Romero that 1 taps at 35m
It’s definitely harder to use and less reliable but it’s a monster once you get it down
Ye but, unfortunately I play on the Asia server on the 6* elo. Losing wall back potential is very huge. Shotbolt, does go through but its not a consistent wall banger
I can’t wall bang for shit so it doesn’t matter much to me
But you are right. I definitely should learn the crossbow.
I’ve played this game for a long time but I still can’t hit a stationary grunt, hit easy wallbangs, or look down
shrugs
But Asian server got bigger problem anyways. Higher elo games have very high chance of wallers or abusers 😔
Sounds fun
@torn sage If you get killed by a suspicious player, you will see their name and have the ability to report. Same if they use in-game communications to e. g. insult you.
What argument would be in favour of being able to report any player? I fear it would just lead to report-abuse (which was an issue in the past).
if you get killed by them then yes. u will but i wanted to report anothen team member that didnt kill me
thanks.
But then how would you identify the suspicious player if you didn't know their name from in-game already?
@queen jungle watched a guy take a sticky to the face and 2 rifle shots from my self and walk it off. his partner killed me but his name in the post game is listed as unknown.
In that case you can still open a ticket with Crytek's #customer-support. Include what information you have and ideally a video of the incident so they can investigate.
or then could display the names so i could repoty him without all the steps like sending in videos
if you dont like my suggestion give it a thumbs down
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Legendary Hunters should be free again since we already paid it with micro transaction.```
Anybody else tired of staircases turning into slides you cannot stand still on?
Yes, that is a case where showing everyone might help. (Not saying the guy was actually cheating, there can be a bunch of explanations for what happened probably)
But generally showing the extra people will lead to problems. People are already claiming cheats and other reportable offenses way to often without actual good cause.
So all in all it's better to not show the name.
And you don't need to add in a video on the website, you can report without one.
Generally it's better if reporting takes a little bit of effort, because that drastically reduces people who just click on report whenever they die.
@jade canopy you are saying that people with high ping get their ping as extra time to shoot you when you get into cover. Please do realize that they also see you leave your previous cover delayed by their ping. So they don't get extra time, just everything delayed. And with the current trading system, they are at a disadvantage. If a high ping trade would have happened at low latency, 90% of times only the person with previous high ping would have gotten the kill
Hell the main game barely works for us old gen players anyways
Agreed. Long ammo has been meta for like 3+ years. It deserves a long needed nerf.
I could kiss you rn thank god I'm not the only one
A lot of people don't understand how strong and oppressive long ammo is it seems. It's very prevalent and annoying at high ELOs. Especially the damn snipers hiding outside dark sight range. But even snipers aside base long ammo legit just has no down sides. Best pen, velocity, damage, dropoff/range, headshot range. And it gets spitzer for more velocity and pen. What is the downside? I legit can't think of one. Just straight upgrade tbh.
That's exactly why we need to lift up other ammo types
well thats not the purpose of a pistol normally you dont suppose to headshot someone at 100m with a pistol
Lower body shot damage is the drawback and is a compelling one given how much damage base long ammo does and its damage retention over range.
i agree with that
I dislike long ammo because it's boring, but because it's just that good. In what situation is long ammo bad? None. It's the premium ammo type. It's also VERY VERY spamable on most long ammo guns.
And with spammavle I'm not talking RoF. I'm talking total ammo count.
And the ease with which you resupply it
And now before people call me out saying its bad in close quarters. That's a gun specific type topic. Not a bullet type topic.
i really hope they will add a good anticamping because in high MMR this game is full of trash camper
shotgun camper or sniper camper? choose your camp
My session yesterday sums up this issue, out of my seven extractions I only got into a real fight for one of them, the other six were against long ammo snipers sitting 150m back defending two extracts so we just ran to the third just to deny them everything
I understand why sniping is a thing, but honestly there's a difference between using sniping to create pressure and just using them for kills and throwing out any chance of getting the bounty
Those are kd farmers, they'll do anything to get a kill, and play awfully for it. It's insanely frustrating but thats just how some people play
I'm a shift w player, I'm insanely aggressive, but I have a 1.60 KD and have hit 6 star multiple times, people like that who camp nonstop ruin just about everything about people who play like me :/
Fortunately I've not had any on my team yet but yesterday was my first proper taste of six star lobbies and yeah it's weird as fuck
@marsh path lol no. You claim to want a pax buff but here you are gutting it. Also the scottfield cannot have hv rounds because of the break action
Oh disregard the pax buff thing
The pax even with fmj should still have 300m/s
"more in line" isn't necessary
Also 400m/s for fmj springfield is just shit tbh
The vetterli with its yeeyeeass barrel length only gutted 60m/s
yes but in terms of balance, 280 seemed reasonable and is the reduction already applied on the scottfield. i do feel med ammo pistols should be faster than compact in general, but devs seem to think otherwise.
The more in line was more referring to how scottfield and new army with fmj shoot far slower than other pistols, so i owuld porefer pistols shoot similar speeds, not 50% slower than others (new army 200ms vs 300ms for most others), but the speeds in general could be set to whatever.
400ms isnt shit its the same mv as a vast amount of weapons in game and its a trade off, mv for damage at range, you cant just have both, but again, the reduction numbers are just an arbitrary figure and could be adjusted, hence the use of the ~ symbol, around that number..
-280 just makes choosing the pax redundant. Just use the ccp
-scottfield is a break action
-"med should be faster than compact" do you hear yourself?
- shoot similar speeds (you problem)
-400m/s too slow imo
@marsh path
280 doesnt make pax redundant as its now carrying fmj so acts as an ammo reserve, much the same reason people take fmj on scottfield, the extra 10m before dmg drop doesnt make much difference
ok why does long ammo shoot faster? and not med
- similar speeds, its pretty widely agreed that its easier to shoot at one velocity than trying to learn all velocities and you will be more consistent shooting one speed than constantly switching back and forth, not that its not doable, but it would be nice to have a pistol oither than an uppercut that shoots that velocity.
400m/s too slow - your problem
Can't be bothered to waste any more time on you then. Enjoy the votes.
well done on being a p r i c k
I'll leave you with this
@valid ingot i doubt my opinion is that summon 9 is designed to sell latest dlc that is out
i was honestly expecting with the new dlc that was out to switch to that one it seems that is not yet fully automated
@ornate sluice must be a new record or something
I feel like so many people don't understand they can just
Do the easier summons on repeat
Or could it maybe be that they are missing the point that its purely to push DLC sales and thought it be actual challenges meant to be difficult because are the most specific .
Or just be fed up with the quote " f U gimme money " message of that challange
Idk. 5 BB a week shouldn't be an incentive to buy DLC to anybody who understands how BBs work
People should know you can earn more than 5 BB in a single game more often than not
Its a thing of principle
I'm not defending it but ATM it feels waaaaay overblown
The game has plenty more significant things to complain about
I do agree more issues that are more pressing are present in the game.
Letting this one slide now will just make it worse down the road
Idk if Crytek will make it more blatant
they are doing the boil the frog aproach
It's just such... An insignificant amount. I own all the DLC and have still felt no desire to do summon 9 each week
first reduce BB rewards then increase BB skin costs then add overpriced time limited skins to events . then increase DLC by 1€ then add another €
sneak a buy a loot box roll with a new system in
I think they understand the community aren't idiots
That is why most people do not see the whole picture and who do are ridiculed
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Ttitle: Traps count as kill
Hi all, I think that traps should be counted as kill. Reason is simple: You need to use brain much better to prepare traps on correct routes, especialy flare traps with 0 dmg to be able to kill enemy hunter.```
I play fairly and worked hard for my kd and what do i get? Getting headshot by lebel splitzer from 300m through the wall. Thanks crytek!
if someone killed you from 300 meters thats skill, about the kd you shouldnt care its stupid... kd doesnt show anything and it should be hidden and no one care about it
its not skill its derendering objects and obstacles thus in most cases you can literally see trough walls
i dont think that through the scope is derenderd
200 meters smaller objects de render at 300 whole walls go poof
in some areas like example from seven sisters to Pelican from white house the elongated white house never renders the back wall if you are further than 100 meters
From pelican to king snake where the large elevator is you do not see fences and some of the rocks
man if people can take these kills from me its fine
if the objects were rendered the kills would not be possible
because there would be a tree covering a branch or walls
if you move maybe they will hit but not kill if you crouch like a duck i am happy for the kills
So in your opinion its perfectly fine to sit out at behind fort bolden and kill people inside of seven sisters that is absolutely no way you can see ?
just because the game is screwed up and if you are far enough the walls are see trough
but hunter models are clearly visible
So just because you are not winning an argument go ahead all caps and make it bold just for the sake of it
So there is absolutely no reason you should be behind cover at all
you dont have an arguement
the purpose of the game is not to sit if you do whatever happens its on you.
thats it
how delusional are you . Do you understand that being that far out what is solid cover is not cover
xaxaxaxaxaxa ok
or are you really that delusional that you are telling me seeing trough walls is normal
you are the kid that want to have the final word idc
@normal igloo Summon nr. 9 as of now will always require DLC.
in case you don't know you can still get the weekly by repeating some of the other summons a few times
So Crytek, u guys are closing the Hunt Showdown project? I see that u gave up fighting with cheaters. It's like almost ever match there is a cheater in lobby. When I play randoms, I can see people starring on a solid wall and shooting headshots through them. This is so disgusting. I'm writing to your community managers sometimes. There was a time when they did something about the cheaters problem, they delegated proofs to people that can ban such behaviours, but right now? Nobody say anything when I reach out. I see the same people getting 4-9 KDA week by week only cheating. Servers are dying all over the world, you guys don't do anything about it. It's sad watching my favourite game die. Is there anybody who can help right now? Maybe change of staff? I understand you guys are tired of this, so maybe management could move you to another project?
It always requires a new dlc I don't have, at least for me. This is very predatory game design shoehorning me into buying more. Condering how many dlc there are it is quite the coincidence that it never is an older one that I already have. Do you have any plans to make this less predatory and more consumer friendly?
Nvm, didn't realise you're just a mod sorry
well afaik it's not set to always require new DLC
But i understand the frustration of how the mission feels
It has even been the same weapon twice for me
I don't like the way they feel either tbh
If it were just that it would be a different story, the problem is the compounding economy changes. Since they started with it I didn't really get to buy a bb skin, because I needed to use those bb's to buy UX features that should be in the base game... And that is by design
But they did manage to stay away from it being actually predatory pretty well, It's not predatory like a lootbox where you just get a chance to get a reward you like, it doesn't give any gameplay advantage, it just rewards bloodbonds (both itself and the weekly it help finish) which are just for earning more QoL or cosmetics
The game literally has a daily lootbox
That gets offered right at the amount where a 9/5 working person would likely end their session
which is capped at 1 use per day
what makes a lootbox predatory is that you may need to / be encouraged to buy it over and over again until you get the desired reward
what keeps Hunt's chairy lootbox from being actually predatory is that it's capped at once a day - so you're rule out kids or suceptible people to just mass buy them and spend tonns of money.
as well as you are forced to earn 3 of those Lootboxes before you even get the option to buy a single one - so they literally limit you to once a day and and a max of 25% of em can be paid for
So while it does have "gambling" it does a very good job of keeping the stuff that makes gambling addictive and explotable out of it
For what it's worth hunt at least is 18+, so it's intended market isn't kids
well yes but lets be honest - that doesn't stop some unresponsible parents from making it available to kids anyways...
Ofc, but it's still a different thing than stuff like candy crush etc
But none of this changes the fact that the legendary summon is shit and needs to change
Looking forward the the monetisation blog post being "we need more money so we're turning this game into a mobile game" in corporate speak
Wallbang, my teammate too
Please make the Pax Lightning (and Long Barrel and FMJ) true
My teammate and I, got wallbang headshotted from sub 300m with lebel splitzer. There was at least 2 walls between us and the killer.
He only fired twice
do you have a clip?(just curiosity😛 )
@warm zephyr Telling people whether somebody they reported was in fact cheating or not is likely to cause legal issues as online identifiers are considered personal information in some places.
sigh.
Is there nothing that can be done?
so tired.
getting headshotted through walls even though there were no gaps
it wasn't multiple shots. it's never body shots. they sneak all the way over there, with no line of sight and can still headshot you through walls with just one shot.
can't we just have simple feedback that says how many you have reported were banned/cleared of suspect, without names?
I'm no legal expert by any means, but I can imagine that most people would still be able to draw conclusions. Let's say you reported four players in the last year or so and you get told that three people you reported were in fact cheaters, you could still tell with a high probability.
Eure Server sind mal wieder richtig scheiße heute. Trotz guten Ping und Frames ohne Benachrichtigung, nur am springen. Wann bekommt ihr es endlich geschissen, dass die Server richtig laufen. Kohle könnt Ihr ja immer ohne Probleme abgreifen.
Please stick to English in this channel. Also, no need to use strong language. 🙂
yeah, you can’t react to someone’s messages if they’ve blocked you
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
I would prefere to wait longer knowing I will get a full lobby than to get empty lobbies. This is not part of "hunt" knowing how many players there are. This is shit matchmaking. Majority of us are not 13 with time to kill.```
@rigid basalt Similar ideas have been suggested before, but it would likely cause legal issues since some countries consider online nicknames to be personal identifiable information.
i know what u mena but as their name is visual anyway for other palyers within the match i think hidsing teh username in those country woiuld simply do the job or adding it to the terms&conditions so forcing people to agree to their name beeign shown if bannd also would be a scare-off for cheaters
That might be an option, although I assume it's easier for Crytek to just keep the current policy instead of potentially exposing them to legal risks.
Especially since there is no guarantee anybody will believe those messages. For a while, our community managers posted regular updates on the numbers of cheaters banned on the Steam forums and many people doubted the numbers right away.
I've encountered plenty of players throughout the years who saw cheaters left and right and reported anybody they died to and I doubt anything can change those peoples' views.
I don't see why this shouldn't be possible.
When you report someone in League of Legends, if there was punishment taken, you get a notification saying someone you recently reported was punished
its a legal issue with privacy laws
As long as the notification doesn't tell you WHO was banned it should be okay
If it was a legal issue I doubt Riot would be doing it though?
Not sure how many people you report, but it's been three in four years of Hunt for me so I'd easily be able to tell
Riot is not a German company
No but they operate in Germany/EU
asia server i report like 5 in a week
And they have much more to lose than Crytek. I imagine they did their homework on whether they're breaking any laws.
I don't care either way, I'm just saying a similar system *is* possible if they really wanted to implement it
Maybe they are just more wiling to take a risk. I know of other publishers who stopped using public pillories when GDPR came into effect.
I really wish the devs would address the rampant chinese cheats
well I would assume if Riot sent you a message about someone being banned, and that message came from outside of the EU or Germany. its outside of that Jurisdiction. but thats a guess on my part
It's not a message, just a notification the next time you log in
It's dependent on your region your account is in
No?
The report system is largely automated
GDPR protects EU citizens world wide. That's why for example some US websites refuse any users from the EU since they didn't want to adjust their privacy policies 
I really doubt a company of their size would take that risk, to be honest
I personally don't see why people care about if the person was punished or not
Report it and move on
Yeah I agree, that approach is certainly best for your enjoyment of the game. Let Crytek's customer support handle the report, they will take appropriate action.
It's something they are thinking about, but don't have any specific plans yet.
@floral vapor that’s not impossible to get. Every animal pen can be entered and exited.
No door, I can jump IN but there's no way to get out
Wondering, was it ever suggest to provide some kind of statistics that shows the more recent performance. For Example KDA of last x games? The overall KD showing is basicly useless after 1000hours.
@prime ibex Ew
You're ew.
If I start seeing the fucking weeb stick in hunt that's it
I'll fuckin jump
100% will instaburn any mfer I see carrying one
Yikes. Anime has nothing to do with old traditions and craftsmanship of Japanese weaponry. lol
Yeah but we know that's why people want it
Katanas only ever saw use in emergencies, carrying them was more about the symbolic value, if you were down to your katana life was already getting pretty bad for you
They're cool and all but please not in Hunt I beg of ye
@quasi gorge From what I understand solo hunt was removed because people played it like quickplay, super campy and bush-campy even in lower MMRs
Eh, maybe. Bit broad. Still the weapon can be implemented into Hunt and have half the expected impact.
Why not just have the Katana as a Cavalry Saber skin? Won't impact Hunt gameplay-wise, and it'll please the weebs (like myself)
I will make it my life mission to burn anyone I catch using that skin
And that's fine too
Oh that's fair enough. I was thinking maybe less people in game but I understand
I wish you could like permanently buy certain like tier 2 or tier 3 hunter skins cus there’s a few I like more than any of the legendary ones just sucks I can’t get them consistently if they die just gotta hope for the random shuffle
plz don't downvote that it's the only thing stopping my squeamish friend from buying and playing the game (as long as we don't fight the spider) and I'm so fucking tired of solo only
Are you blocking people to stop them from downvoting because I can't apply any votes to any of your suggestions 
No I have an autoblock script for furries and anime profile pics, I tried to add you to the exception list but it keeps getting you anyway
I've unblocked you twice
Now thrice
There you go
Vote now
Imagine
That's... interesting
huh
Wait was he serious
this guy is weird
Look man, I don't judge your lifestyle
Quite literally built differently
isn't he basically just limiting how likely it is that his suggestion will be seen?
On another level
You have also been added to the exception list
I'm just testing it so I can sell it
Nah keep him blocked out 😈
So? People are allowed to think differently
So I can sell the script to people who do care
Money, cash money
Thought he just didn’t like people with anime profile pics
Didn’t want their opinion
Lmao
I mean I go back and forth on furries
I don't hate them automatically but I've never met one I've liked
Makes sense
That is probably not a discussion for this channel
Getting off topic but how would it diffrenciate between real animals and fake ones
Colors, usually.
It's a WIP
Sometimes it just blocks people for seemingly no reason at all
I mean... yes and no?
It wouldn't be gory but the gore isn't what makes the game scary
It wouldn't effect how the enemies or the game play in any way
I just have a friend who's a squeamish boy who would only want to play if it wasn't as gory, and also he'd want me to never fight the spider which I mean... fine
I'm just so tired of playing solo man
Randoms are arguably worse than solo
Wait do you think that the SAW movies are scary?
They've got tons of gore
Exactly
The spider isn't terrifying because he creates a big shower of organs or something, he's scary because FUCKIN LOOK AT HIM
I didn't suggest we should be able to
I don't even care about gore, I love gore, I want more giblets
I make my girlfriend take spiders outside when I find them.
But in Hunt I suck it up and grab a hammer.
It's supposed to be a horror game my guy.
You're right, it is
But I want my wussy-ass friend to be able to enjoy it
I don't care about that, my friend does. The spider we can just straight up avoid
Everyone else playing deals with it. Even if they're afraid of some aspect of thw game.
Just remove the gory kill effects on grunts, un-expose exposed ribcages from horses and dogs
Not much
I just don't want to play solo anymore man
Have you ever tried playing with the hunt community
At least it's not apex
LFG is just randoms+
Random lobby but with voice comms
Same issues randoms have
I have never had good experienced with LFG in any game
I would rather run solo
I find lfg is wayyyy better than randoms
@willow gulch
We can have a Punjab Khanda sword for the machete skin.
Thats what I wrote.... I wrote them all in right order.. but some of the images didnt load in on discord
@jovial flint any reason why you reacted with 🤔 regarding my suggestion to fix the specter ammo pool bug?
Oh must have been a mis-click
Check the pic I sent, its the last one in the weapons list
where the image actually loads in
the other ones u gotta click on to see
Why tho
That could also work.... or the sabre could be a patar also since you stab with it
^
I mean, alright
You realize I only have it to test it because I plan to sell it, yea?
Very jnteresting indeed
please lets move on to hunt related topics again
I would even say disrespectful and offensive imho...
There is s legal difference between operating in a country and being based in it
@willow gulch
I highly doubt that, since you blocked me like literally 5 minutes after I downvoted your suggestion, and I'd say my profile picture is hardly anime or furry.
Not judging, it's your right to block people, but if you are using an Autoblock you might wanna look at the parameters
That other khanda design is more on the ceremonial side, probably not for wielding
@wind stream
Yeah I saw that, I'll change it
@willow gulch maybe you can suggest a Rajahstani dacoit or the British Shan State Dacoit for legendary hunters
@floral vapor just... don't tab out 
Why
WHy shouldn't I be able to tab out
There is NO good reason to force tab players back into the game
You are forced back into the game?
Yes.
What do you think the suggestion is
Well, i guess it's a thing to avoid afk people at the beginning of the match
That's annoying enough
I edited to make it more clear
But I don't think there's a good reason, if they're afk they'll still be afk when they're tabbed back in
The game already has background audio that only starts playing when you load into a match
It's pretty hard to not notice you've been loaded into a game
If you're tabbed out chances are you're doing something on your PC and will hear the background audio kick in
I still prefer the force tab in
Let's agree to disagree
I don't see why having an option would hurt anyone
Because even with the force tab back in a lot of people stay afk for some times at the beginning of the round, so i would prefer not to have this number increased even more.
It seems genuinely impossible that force tabbing players back in would cause anyone would come back sooner
If you're already getting a bunch of AFKs from the force tab, then clearly the force tab doesn't help
Funny thing is, the game doesn't force tab you when you're loading into a game
ONLY when you're going into the menu
If you don't want people AFKing in the menu idk what to even say to that
@rigid basalt that would be blank(the ban chat suggestion) since people that cheating or exploiting never get banned
That is wrong, please refrain from spreading misinformation
@clever prawn I love the martini but I do think that might be a bit busted even with the reasoning you provided
I don't think any of the longs should get spitzer tbh
actually not complettly cause people get banned for beeing aholes too so there would be bans a lot of bans and it would scare of aholes and cheaters
that would be almost blank(the ban chat suggestion) since people that cheating or exploiting rarely get banned (there are plenty videos in yt with known people exploiting and still not got banned so my statement now is correct)
actually there are a lot of people gettign banned rigvht after login in with a cheat so we never see those so the numebrs would be different
You're making a suggestion, to fix a bug? O.o
If I block the Hunt: Showdown bot, does that mean I can never have my suggestions voted on?
Eh, fuck it I'll try it later
you dont see the people who got banned, cause they were banned.
you dont even get to interact with them
@floral vaporthe machete is just weak it needs some love making it cheaper doesnt change anything, I lost melee fight with machete over a knife 3 times in a row and if a had knife to i would have won or trade
Beautiful
@floral vapor sabre is good - for a melee weapon
But not worth so much money.
To be worth so much it'f need to rival the power of officer, spitfire etc
Bro can you honestly say there's a single time in this game you've been worried about money
And worse yet - a literal combination of martini + Sabre is only 160$
i dont think it is busted, it loses alot of the perks it has right now, in exchange for being the only perspectively good single shot marksman rifles, which rn is springfield at its best, with spitzer it can outclass the springfield marksman and vetterli marksman with HV, while still being a little less than a sparks sniper
ALL of the guns should be a touch more expensive
your suggestion is about money
dont you like running one gauntlet and getting the best guns you can get 😛
Doesnt mean it should be irrelavat for balance
price is not a way of balancing a gun
No, but it is currently
no its not
Now it shouldnt be the main thing for balance
Price is completely irrelevant rn, to run out of money you would have to be the worst player alive, just finding lairs can often recoup the cost of cheaper loadouts
an avto for 500 dollar or 200k is still the same gun
But as long as hunt has an economy money is a valance factor
why everything should be more expensive, WHY
It should be a factor, but the economy is so inflated it's near impossible to run out of money
Yes but one would be played zoo much the other would be nearly never
idk if we are playing the same game mate but money isnt a problem for anyone in this game until youre a losing week while prestiging
Because running out of money is an extremely difficult task, you would have to be intentionally draining your funds to come anywhere close
that a silly statement
I run the most expensive loadout every time, die most of the time, and still come out in the green
Doesnt nean it had no influence...
barely
If the weapon is too weak for its price peeps dont play it
safe to games up and you got an avto which if yo ucontrol it will give you 10k back
The reason Avto isn't played everygame is because of its price tag.
If it had 500 instead of 1250, i tell you, i'd use it far more often
But id need to play alot of mosin, since i prestige
It's a factor, but the economy needs a rework
Can't rework it now. You'd piss of to many ppl
You can it'd just take work
And it'd be a careful process which I don't think is in Crytek's MO
Seriously, rn unless you're running avtomat every single round it's not really likely that you'll run out of cash
Even then if you win one game you'll get it back (enough for at least one avtomat I mean)
Sure - you can shoot your own foot. Doesnt mean you should...
Issue with changing economy now is that it's too late in the games lifecyle
It really isn't an issue, other games have had similar overhauls and came out better for it
You'd alienate a lot of players
As long as it was a positive change people would bitch about it for a few days and come back
Then it'd get dropped and nobody would bring it up anymore
If it's good for the game, people won't care
There is no definitove positive or negative
@floral vaporok lets assume everything is more expensive and your statement of players having a lot of money is true ... nothing changes cause as you said people have money and they dont care increasing everything or decreasing everything is just stupid cause in summary there is no difference so what you are suggestung is pointless
Some would like it more restrictive - some wouldn't mint it gone entirely
🤔
to have a change on something you have to increase some or decraese some not all
Point still being the sabre is not worth 150$
If you get a riposte martini at 164$ for example
saber is just fine
machette needs some rework in my opinion cause its just losing from a knife
Sabre is already on the weak side - because of how weak melee weapon slots are and the tendency for melee to trade, which fucks the melee player entirely
Sabre doesnt need to be more expensive. But melees do need a rework of some kind. Both the machete and the axe kinda dont do anything right now. But they also shouldnt be pvp focused weapons, cause then they are just the sabre with a different look.
There needs to be some kind of weapon identity for them that is useful (at least somewhat) and not represented by something else already
Thats what i think too.
One of the easiest ways to improove Qol would be to give em plenty stamina, now that the shot is very expensive.
And ideally smth more interesting too, altho that would require a lot of work for potentially low outcome.
i encounter one almost every match
its not bc more expenses iwthout earning more,
i mean now in one round u earn ur weapons back
if you have to do 3 rounds to earn ur weapons back
now that would be interesting
with weapons i mean standard mosin/uppercut plus about $400 worth of tools/consumables
machete should deal like 142 and heavy bleeding on heavy atack. still being secured killed but having greater chance to trade/get countered
saber should kill hives instantly
not consistantly
click head and git gud
a knife is easier to use for hives
WORLDWIDE COMMOTION CLICK HEAD WOW HOW DIDNT HE THOUGHT ABOUT THAT
well dusters just kills them wherever you hit them and makes all other melee to look stupid
mate its a fuckign hive
she literally hangs her head to the side so you can click her head easy without any weird body parts beign in the way
she is literally there to click head
Knuckleknife puts every melee to shame.
no mate u cant literally it literally spins stupidly and literally half time hit body or literally the stupid hair that literally doesnt have hit box, literally only dusters literally one hit her literally no matter what mate
I've seen multiple people while fighting having trouble to tap her head. The hitbox is inconsistent like the hellhounds. Sometimes you perfectly stab in head, but no it doesn't count
It's either a broken hitbox or server delay(more likely) that your hit registers in the server, in a different place
Dogs have tons of other issues than its hitbox.
The fact it can animation cancel its own jumps to jump again.
Frikking tryhard dogs
nice logic. "I dont have any trouble therefore no one has"
you can literally walk around the bee swarm and stab them in the ehad
10/10
I don't have any trouble killing 9 people in every game, therefore no one should have problems
it's ez click head
99% has no trouble with it
how did you count them
I think you 2 argue different things.
I think you can agree she has inconsistent hitbox with the head, but no one really struggles with them
struggle in terms of what?
It's not a hardcore thing
sometimes it just doesn't hitreg properly
and that's a fact (happens with every entity in the game)
it's still inexcusable that you can 1-hit melee with dusters but every other melee weapon may need 2 or more hits (on hives)
and someone will come up "BUT IN THE LORE, IF YOU PAY ATTENTION TO THE 456th PAGE AT 45th SENTENCE IT SAYS HUNTERTH KILLTH THE HIVETH 1 HIT DUSTERS"
I think melee could use some trait love. I posted this: Trait>'Barbaric'
Description: When using a melee-only weapon that uses a Primary/Secondary Slot (Loadout or PvE; non-tool slot) you move & sprint (marginally) faster. Ability point cost: 2.
It was one of my most down voted posts. But why? There are countless scenarios where melee is the underdog- traps, fanning, shotgun, etc. The lack of tools counting would reduce trait abuse and if you are running around in an open area with a melee weapon you are at a disadvantage if heard/spotted. If I am chasing down an enemy Hunter in close-quarters a little edge would nice. That or axe needs more reach... I feel like I have to be inside the enemy to hit him with axe lately.
Dmg type matters.
Hive propably weak to blunt
Actually, blunt is kinda the PvE damage type, so that would be fine
then why does the light hammer attack sometimes not kill the hive? 🤔
😂HERE COMES THE LORE
or the blunt type knuckle knife in that case
damage is sometimes broken (even to enemy players), it has been like this since alpha
I'm still waiting for the day we can see the damage that we've dealt in the deathscreen
#bug-reports-pc would be filled to death
Ptopably because people missjudge where they hit
a little bit of a question. If you hit an enemy (wherever is the hitbox), does it say anywhere that he will sometimes not catch fire with dragonbreath (on shotguns) ?
This shell creates a several-meter-long jet of flame that ignites anything in its path. Reduced range over buckshot.
let me find the clip now
Dont think so
But not all pellets fired will ignite
he didn't have a burned chunk but he lost health
i've hit shots like this, 1 pixel after corners and they caught on fire
it's just broken
the hitreg is just mega poop
mega mega poop
i haven't trimmed the other clips, will upload them some day
you fired over her right shoulder
i can provide you with the exact frame, as this one has dropped frames for compression
you can make out the line by seeing where it lands
don't pull up the "shots 1-3 missed" lol
stop excusing the game when there is plenty of proof that sometimes it just doesnt work
we all love it for the unique gameplay, but man the networking is trash
There are 3 categories of melees to be considered. The small slot ones, dedicated melee weapons and attachments. I think it's easy to say that the dedicated melees should be the best, but placing the attachments is hard. Especially since they rarely come with actual downsides compared to the base variant (except the specter). They either need to be worse then small slot melees, so it's a tradeoff more tools for less melee power. Or they need to be very expensive because you buy yourself an additional tool slot. I think the most sensible thing here would just be to make them perform the same as small slots in all attributes but with significantly worse stamina usage.
alright how did you measure hit box/serverdelay?
maybe look at where u aim before blaming the game lmao
with eyes
I'm not excusing the game of anything, in this particular instance you missed. By a bee's d**k, but still missed
you are so childish thats its not even funny or something
you're missing frames because of the compression. The frame that I hit is exactly in the center of the body
ffs
not tryna be funny, u guys just cant handle that you cannot even hit a hive on a regular lmao
@frigid folio you still sure that i hit over the shoulder?
you can literally see the spark behind her, there's no way this intersection comes up from the shoulder
otherwise it would be visible
yeah we know you just cLiCkHeAdS
there was another clip from the same guy with the same problem on a stationary enemy, and he aimed even more precise than me
sometimes it just doesnt work
servers are 2011 intel i3s, like ESO na servers
arm shot with new army is jsut a tickle
yeah git gut
new army?
that's a vetterli
have you played the game for more than 2 minutes?
