#feedback-discussion

1 messages · Page 282 of 1

drifting quartz
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You are right, that's why there's FMJ

north onyx
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even with that

drifting quartz
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The point of it is that it gets more penetration, this game doesn't have ricochet mechanics as far as I'm aware.

willow gulch
north onyx
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@willow gulch check the killview.

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@drifting quartz yes, as I said it would carry more damage through a layer of wood than a regular bullet, not magically cut through every wall ever.

willow gulch
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Its weird because he wasn't visible for me, I was literally looking there.. You can see the flash, but not the player

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Nope. Nothing is visible of him.. yet he sees me lol

And its not the right side peek advantage... for him its on his left side

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The kill view also said that he shot me from the left

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Exactly

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Still I couldnt see him

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When I had to right peek advantage

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When is that shit gonna get fixed tho?

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Its unfair

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I find reddit threads that are more than a year old

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Its unfair if he can see me, but I cannot see him, where I shouldn't be visible

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I saw from his kill view that maybe my hand would have been visible, at most.. not my head

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And the weirdest part says it wasnt through the wall

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but the flash comes from the wall basically

drifting quartz
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Even at an angle, you need a lot of wood to ricochet shots.

willow gulch
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he shoot me from there

rigid basalt
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my thought was 4-5 points

karmic ivy
# willow gulch Its unfair if he can see me, but I cannot see him, where I shouldn't be visible

Left-peek asymmetry is in many games. It is intrinsic to FPS shooters. They can and will tweak it at some point.
But keep in mind, anything your enemy can do, you can do. It is still fair. And as far as positioning goes, you are the only one who put yourself in that position, since you are in control. next time try to take up a better firing position or force a change of location.

north onyx
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@drifting quartz I didn't say anything about ricochet, but bullets, FMJ or not, gets slowed the fuck down, especially if it's shot from a peashooter like the caldwell.

drifting quartz
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With the ammo that has a longer effective range?

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That all checks out dude

willow gulch
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Nope. Thats what I thought too... he was never in that tunnel. We would have seen the muzzle flash if he stood in there

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Yes

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No, I closed it fast cuz I got tilted

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I only had the replay

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If he stood in the tunnel, the muzzle flash would have been visible

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I mean he was there

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I looked at the kill view

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I just didnt print screen it

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It was after (Nvidia) gave me chance of looking at it again, and I saw that I couldnt see him at all

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He literally stood where I drew him standing

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But yeah, doesn't matter. Game is full of glitches and Im not gonna tell my friends buying it until they are fixed..

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Im playing it, Im just not gonna recommend it to my friends lol

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I'll delete my steam recommendation

north onyx
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@willow gulch you didn't get shot through anything, there was no penetration on the recap and you could see the muzzleflash.

fallen lichen
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nice server quality crytek nice hotfix

willow gulch
frosty garnetBOT
#

@lean grotto, your post below has been deleted, as it doesn't follow the required format.
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I’ve looked and can’t seem to find anything, but will there be a list of all the summons in the game? Just so we can see what summons we haven’t had yet and then build upon it as more are added in the future.```
karmic ivy
hushed pagoda
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I spend long time to reconnect pls fix.

karmic ivy
little carbon
late wind
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So was the point of summons just to sell more DLC then? Because I don't really see a tangible difference between now and before it changed. Except being able to not complete occasional challenges now.

sharp veldt
hushed pagoda
willow gulch
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Two other glitches I got now is: I cannot pick up my arrows (this happens often)...

And another glitch is, Sticky bomb doesnt deal any damage on the spider (has happened with other bosses) but still not fixed even tho its been out for a long time

sick anvil
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it was fixed for one hitfix

mild tartan
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@rigid basalt I don’t think your suggestion really works for the guns in this game. For the tube magazine guns, you have the 1873, 1876, Terminus, Vetterli, Specter, Slate, Lebel, and Crown & King.
The 1873, 1876, & Vetterli can’t be easily loaded 2 bullets at a time. They all use round nose, rimmed bullets, which would be way too difficult to load two at a time if you are trying to shove them in simultaneously. Plus, they change their angle of approach to the magazine as they go in, making it even more difficult to press two in at once.
The Specter, Slate, and Crown & King can’t be loaded with 2 bullets simultaneously, the way the direction the shell is facing curves as it’s being pressed in, as well as the way it recedes past the gun’s receiver, make it impossible to shove two shells in simultaneously. Cowboy competition shooters do grab two shells from their belt at a time, but that’s because most shotgun loops used hold 2 shells per loop, but they still load the shells one at a time, and retain one in their palm while they insert the first.
The Lebel has the receiver in the way, as well as uses either round nose or Spitzer bullets with rims.
The Terminus, of all the tube magazine guns, is actually the one that can load two shells simultaneously, by placing one in the chamber, and one in the magazine simultaneously. It still cannot load two bullets both simultaneously into the magazine though.

rigid basalt
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included the lebel in the excluded now

mild tartan
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I have both a “Crown & King” (actually a 1945 Browning A5), and a “Specter” (actually a Bannerman 1900, the same gun but after a different company acquired the patent), and I’ve tried several times to load them 2 shells at a time, but it doesn’t work. Even giving it another shot now, the trigger guards of both get in the way of the shell in the back.

rigid basalt
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i jsut chekcte it would be possibel for the crown atleast but the second shell needs to be angled pretty high and takes a shit load of force it would work though but u are right it sucks doing it for the winnies and the vetterli its fine though just an unused way of holding the gun

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the bannerman i cant try cause i dont have one and i looked at the blueprints its not realy possible from the looks i agree with u @mild tartan

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i ll change it to slate winnie and vetterli only

mild tartan
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Consider this too though, given that the loading port on the Slate is almost identical to the Crown & King, it’s safe to say that one would be unconventionally difficult to load like that too.

rigid basalt
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the slate has a more forward loading-port so it is possible its a classic trenchgun it works fine atleast with my replica

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and also from what it looks ingame it is possible though at a lil steeper angle then on sportguns

tribal wyvern
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@spring garnet
Try going into training mode, then into bounty/QP.
Some ppl say that can fix it.
Or is it just upon loading into the game at all?

spring garnet
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its when the game starts everytime

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like the get ready, hunt prompts

steady hamlet
spring garnet
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verify only

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ill try to reinstall fully tonight

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at this point its really fucking sad

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the state the game is in

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played since start of EA, game never had this many issues

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tried launching training mode

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game started, instantly crashed

late wind
rigid basalt
late wind
vague patio
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lowkey, specter should be the only gun to benefit from it

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i dont know, i dont care

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its just the only weapon on which it would make sense balancing wise

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especially with the slate now

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@neat spoke you arent forced tho

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you can just repeat the other summons

fallen lichen
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i play qp on russian servers THERE IS ONLY ONE PERSON. i play QP on my EUROPE server and 50% are russian !!!!!!!!!! fuckgin region lock this game already man

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dude imagine liek wtf. LEGIT 1 PERSON. ALL PLAY ON EU

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nope it doesnt. not in qp unless you play 3am +

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i got 4000 kills in qp alone

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i know when i get empty servers and thatzs never

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unless ur playing 3am

vague patio
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"i have 4000 kills, i cant get into empty lobbies"

fallen lichen
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you both dont have enough intelligence to understand that there is no other way for me to express the amount i played quickplay. the best way is to tell you my kills so u can imagine but i didnt think you would understand. sad

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you opinion is irrelevant

vague patio
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trying to say others are stupid,while using a measurement which is irrevelant to the problem

fallen lichen
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cant help you

vague patio
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cause there nothing toget

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i know, cause i have 30.000 hours in hunt

fallen lichen
vague patio
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you only have 4000 kills,so i dunno

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i think you dont have the authority to call whos experienced with that stat

fallen lichen
vague patio
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clearly someone misses experience and intelligence 😉

fallen lichen
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thanks for the chat

frosty garnetBOT
#

@hollow willow, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

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quest system :
quests for quickplay and for bounty hunt are not mixxed anylonger (so that we have more quickplay based quest like kill hunters wie medium size weapon or etc.)
and langendary skins are only the legendary skins quest from skins that you have OR skins that you can buy for BBs that mean no DLCs skins from steam

sorry for my poor enlish```
unborn smelt
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@warm zephyr There is a snol issue with making tje base nagant great again...

It shares the exact same ammo, barrel etc as the officer, so it makes very little to bo sense to perform diffrent than the officer, and the officer needs no buff to dmg nor velocity.

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So really the only way to buff the nagant without making the already very good officer even better, is touching the stats that arent the samefor those two - like spare ammo or handling

sick anvil
warm zephyr
# unborn smelt <@626251202077786122> There is a snol issue with making tje base nagant great a...

I see your point. But i think what the nagant pistol should capitalise upon is its "snappiness". By seperating the cocking of the hammer and firing, I would at least expect the hipfire to be quite accurate compared to the officer at the very least.

Though it may be a stretch, it could also be explained in a way in the lore that the officer suffers from a looser seal due to the heavy "triple action", and making it viable to shoot fast results in a significantly looser, but operational seal. On the other hand, the single action variant does away with all that by seperating the cocking and firing (which as the slow cocking would imply, a better seal), which results in a better gas seal that results in less waste of propellent, and in turn more energy behind the bullet.
my 2 cents.

late wind
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Why are we so afraid of the officer being good exactly?

I mean, the new army is good. And with fmj it basically becomes a six shot dolch.

Can someone please explain why the officer being good is bad?

unborn smelt
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Officer is already good

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I'm not saying it being good is bad - but at some point it being even better becomes an issue

late wind
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It'd have to get something really insane to be a problem though.

Kinda feels like an 1887 situation right now. Where it's being talked about as what it could be. Not talked about for what it is.

unborn smelt
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Officer is very good for what it is already

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Its one of the most popular sidearns since its recoil was reworked

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It's got a good velocity for a pistol a decent mag a very good Rof and is pretty cheap

crystal plume
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I think officer is already essentially better than the new army, if anything new army needs something going for it to differentiate it from being just a worse scottfield spitfire since they armmo counts are same and both support fmj

unborn smelt
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If one were to slap 100 dmg and even better velocity on it there'd be no point to basic model 92 (its current draw is more punchy officer but shit velocity)

late wind
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I guess if you're stuffing people it's passable. But honestly I think the New Army outshines it. Esepcially with fmj. And it's weird how the officer gets talked about, when basically every single thing about it also applies to the new army. Sans velocity I guess.

unborn smelt
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With fmj it's a diffrent playsyle - more dmg but held back massively by velocity

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The officer does the opposite, lower dmg and range but easier to hot due to velocity even further emphasized by the ability to take hv

native lodge
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new army is mean in CQC but thats about all it does well

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its bad follow up pistol, bad at mid range, with fmj and its rof up close and personal is about the only place it does well

half stag
native lodge
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I mean it did need the sway nerf imo

half stag
unborn smelt
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I think both are in a great spot rn

half stag
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everything else was a bit overkill

native lodge
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but that would have been it

unborn smelt
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Model 92 is great for peeps that dgaf about mv and value extra punch

native lodge
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I use it with a winnie c HV

half stag
unborn smelt
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Where as the officer is for those that value velocity over raw power

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2 diffrent styles of play

steady prism
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i mean obviously... its just a nerf period

late wind
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I can't seem to see why anyone would ever play the officer. Especially given the reload on the new army. So in terms of DA revolvers, I do think the officer needs something to compete.

As a handgun overall, it's remarkably Okay. But compared to the new army, I just don't see why it bothers existing.

burnt mulch
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cuz it has better velocity.

unborn smelt
burnt mulch
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unless you need compact fmj for some reason, why take the new army over a spitfire fmj?

steady prism
burnt mulch
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they’re all distinct enough shrugs

late wind
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At pistol range velocity doesn't really matter that much. 1 extra shot doesn't balance against a crap reload. And the rof seems pretty negligible at least to me.

steady prism
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and you can have 92 with dumdums

unborn smelt
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Reloaf of new army is not that much better

steady prism
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thats also great advantage

steady prism
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you just need to finish the mag tho

half stag
steady prism
half stag
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you can say the same thing about 92 fmj

steady prism
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why fmj

late wind
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Spitfire doesn't get dumdum.

half stag
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okay, if you think dumdum is good, that's you, I personally think its eh

unborn smelt
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I wouldnt call either of the two hyper fast

steady prism
unborn smelt
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They are goood for a revolver

half stag
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the lack of wall pen is bad for me personally

steady prism
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that may be an issue

late wind
steady prism
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idrc since for wallbanging imma using primary

half stag
steady prism
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yes

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but its slower

half stag
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will you really be firing the new army at the maximum possible fire rate all the time? I say no

steady prism
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basically... u take officer/92/spitfire as a close range sidearm to long ammo rifle

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so at least to me it makes sense to take weapon with highest possible damage output at 10m

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i dont really like officer becaause i struggle with its iron sights and its horrible hipfiring

unborn smelt
steady prism
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spitfire is great

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but its a bit slower

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92 is affordable and you have it constantly available + its great for this CQB blasting

unborn smelt
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91 dmg is by far enough to finish after a long ammo hit - and it has the best Rof of the bunch for fadtest 2 tap if you got the skill

steady prism
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im not saying others are shit...

unborn smelt
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And decent vwlocity makes hitting a followup easier

steady prism
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its my personal viewpoint

unborn smelt
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92 works well by itself too,in range and dmg

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But 2 taps that bit slower, and is harder to follow up but has access to fmj

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Spitfire i find harder to justify as its slow compared to the other 2 in rof and velocity

steady prism
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but it has good hipfire

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which is nice up close

unborn smelt
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No it doesnt

steady prism
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compared to those two it does

unborn smelt
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It specifically has a bad one

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Due to the shorter barrel

steady prism
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well ye... but for me that was the first thing i ve noticed

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that the crosshair is half the size of officer

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i like my guns to have viable hipfire :3

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main reason why i adore bornheim

unborn smelt
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I mean okay i guess

steady prism
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i do understand that for lots of people its not a priority

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but i rather hipfire when im fighting up close

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on my 55 fps when it starts blasting its the safest solution

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very hard to aim when this happens

warm zephyr
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though, I do think that the new army's mv is too slow

dusty pendant
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Personally, I feel the Officer is just straight better all the time unless you're running FMJ on the New Army. I could see an argument for fmj.
I am usually of the persuasion that muzzle velocity is mostly negligible, with practice of course, but it's undeniable that New Army FMJ(the No Harmy's best form imo) is almost too slow for fighting outside of compound ranges reliably. And I say that as someone who plays Crossbow regularly 😝

half stag
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I would just like to say if you are getting that nickname from Rachta Z and the like, you can blame them for being bit with "it's op on release" syndrome and causing Crytek to kneejerkly overnerf the New Army thanks to them (and them now clamoring for the muzzle velocity to be back to what it was lol)

warm zephyr
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I don't blame them though, it kinda is their job to exagerrate

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on another note, rachta is surprisingly young. (not gonna elaborate on that)

dusty pendant
half stag
dusty pendant
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exactly

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There needs to be a wait period after weapons come to the general public before they get nerfed.

warm zephyr
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I'd give a pass to most hunt cc for exagerrating but not jackfrags

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even though he's not a hunt cc

dusty pendant
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@deep kernel The knife does bleeding damage already if you use the light attack.

burnt mulch
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as long as it’s slash it’ll bleed.

dusty pendant
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@supple nimbus Have you tried different headsets? I haven't heard many reports that sound like what you describe. If not the headset, then perhaps your audio drivers are out of wack or something like that?

burnt mulch
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so why should the knife bleed on heavy hit?

deep kernel
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Because it’s an open wound

burnt mulch
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with that logic, every sharp melee should bleed too

dusty pendant
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So all guns should make you bleed too? 😝

burnt mulch
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hell, every bullet

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yeah

deep kernel
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Bullets do remain in the body most of the time cauterizing the wound itself

burnt mulch
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bullets definitely dont cauterize wounds

dusty pendant
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That doesn't cauterize the wound or stop bleeding.

deep kernel
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Depends on how deep it is going

dusty pendant
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A bullet could potentially stem bleeding if it was directly blocking a vessel of some sort, but usually do not.

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It obviously does makes sense that these wounds would cause bleeding in real life, but in terms of game balance I say it makes sense to limit this to just lacerations.

burnt mulch
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i mean the point really is: ok yeah realism is nice but its still a game and what are the implications on gameplay

deep kernel
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Sounds weird saying this about a horror game but I would like it to get more realistic

dusty pendant
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Balance/Fun > Realism

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I love realism as much as the next guy, but balance comes first.

deep kernel
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Im from Arma. There is no fun :]

dusty pendant
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lol, fair

deep kernel
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Yeah but nice discussion i see your point

burnt mulch
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honestly idk if giving it bleed would really do anything in terms of gameplay

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but it’d be inconsistent

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and idk about making all the things bleed

deep kernel
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I want you to bleed

dusty pendant
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damn

warm zephyr
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nitro should apply bleed by default if we’re to go by that logic

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sheer size of the wound and clean penetration

warm zephyr
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suggested it. people didn’t like it

deep kernel
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Meh

warm zephyr
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trinity of destruction
nitro
avto
ck slugs

deep kernel
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I still want a Warhammer 40k crossover. Just rampaging through the Bayou like a walking Range Rover

warm zephyr
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bruh

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unless its a new game mode

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def no no in bounty hunt

deep kernel
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Or a space marine as a boss

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He could yell „die heretic“

warm zephyr
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here is where i tell you to play other games to satisfy your fantasies and needs

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this is not the game you’re looking for

supple nimbus
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@dusty pendant I would think it was the headset maybe if it didn't work with other games and audio. I uninstalled and reinstalled the driver's I had and I could hear again though still not loudly (my sprint, regular walk, and crouch sounded all equally quiet. Also gunshots) Now I'm using a program called "Peace" and now I can hear things. I still need to tinker with it however because gunshots and explosions actually hurt my ears TwT

dusty pendant
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Hrmmm, very weird uwu
Hopefully you can fix it up to sound completely normal again. Good luck to you ^^

fair rover
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Like i get balancing the game but it feels soo stupid when i blast someone with a nitro and he somehow lives

queen jungle
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thanks crystek for removing the romero bug,

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and adding one that makes it literally unshootable

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10/10

tight delta
frosty garnetBOT
#

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THe are my suggestions```
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@tidal moss, your post below has been deleted, as it doesn't follow the required format.
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https://www.reddit.com/r/HuntShowdown/comments/uwccly/flame_lance_suggestion_bomb_lance_variant/ I had an idea I wanted to see so I commissioned an artist 🙂 Please let me know what you think as I welcome feedback, and if you like it I'd appreciate an upvote.```
burnt mulch
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@upbeat flare honestly, without video evidence, Occam's Razor says you just missed your shotgun shots.

floral vapor
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Who doesn’t like the new army wth

umbral garden
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who tf keeps downvoting the reskin suggestions, why would you downvote a quality of life suggestion with no negative side effects whatsoever

floral vapor
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No clue.

supple nimbus
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@dusty pendant thanks ^_^

digital nacelle
dusty pendant
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@wanton finch Without revenue there will be no bug fixes.

half stag
# dusty pendant <@680990096375414786> Without revenue there will be no bug fixes.

imo, instead of adding more dlcs and making it really obvious that they want/need more money, add in more avenues for players to spend their blood bonds so that they actually want to buy more of them, instead of just jacking up prices on everything. One big way they can get players to spend blood bonds is that character customization system that they've been saying they'll add for years

floral vapor
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They add more DLCs than content. At this point they’re just milking it

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Not to mention it’s a paid game at its core… they’re not hurting for cash

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There are years old promises unfulfilled like generic hunter customization

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It takes ages for hot fixes to arrive, and even those fixes feel untested. The romero fix is great but it didn’t fix all the other single shot guns still affected by the bug like the Sparks

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Items in the equipment menu can still break your LMB input and force you to alt tab until it starts working again

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All the game has received since I bought it is 2 new grunts, legendary skin quests , another DLC and a heap of bugs.

half stag
# floral vapor Do the other 40 DLCs not cover that?

some will say "B-BuT ThE ArT TeAm CaN'T FiX BuGs," well the art team could help in other departments besides pumping out dlc, maybe start throwing around some map ideas, boss ideas, hell maybe even resurrect some canned ideas like the tarot card system or weapon charms (they still have a bunch of unused art for these systems if you do some digging)

floral vapor
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I don’t even mind skins if they were more proactive with content updates and bug fixes but it just feels like they’re mocking us at this point/:

half stag
# floral vapor There are years old promises unfulfilled like generic hunter customization

It'd be better to invest in new systems and avenues that players can spend blood bonds on imo, instead of endlessly pumping out dlc while having the game simultaneously riddled with bugs, which negatively affect your image and make you look like you are trying to leech your playerbase for money. Least don't make it obvious while also adding cool features that people want

floral vapor
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The community managers barely interact with the community on top of that

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Maybe a handful of messages every other day that are all just pleasantries and nothing else

dusty pendant
half stag
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like concept art

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ofc, I dont mean the gameplay parts of developing a new map/boss

dusty pendant
half stag
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that's the team involved with bug fixing and programming (which the art team is obviously not supposed to be doing nor likely qualified for)

dusty pendant
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The art team makes what they're asked to make. Art departments don't design bosses that they aren't asked for.

floral vapor
dusty pendant
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Not really.

floral vapor
dusty pendant
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Art departments not doing other people's jobs is poor management? Yeah okay, that's a revealing statement. Ciao, lmao.

floral vapor
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Again if they were actually consistently adding content and fixing bugs I wouldn’t mind at all, but the content updates are morsels and add bugs that never get fixed

prime ibex
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Dolch is a pretty good pick up once and never use ever again type gun.

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Hope next update they do something with the atrociousness of the Dolch.

floral vapor
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Single shot guns are still borked, ledge collision is still messed up

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You can break your LMB input while equipping items

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The game is in a sorry state. They don’t care about it and they’re milking it for profit.

dusty pendant
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Uninformed.

floral vapor
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Ah yes

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Can’t argue with me so just say ‘uninformed’ /:

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W/e. I won’t bother saying I told you so.

dusty pendant
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How does one argue with blatant misinformation and lies that cannot be proven or disproven? Lol.

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Have a good night Thinkachu

vast coyote
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Jesus, no headshots are registering at this point. What did you all do to the hitboxes?

frosty garnetBOT
#

@trim sable, your post below has been deleted, as it doesn't follow the required format.
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add back the option to disable color grading in the files```
hexed whale
#

Well my dear friend. If you look in the patch notes it is quite a hoot!

vast coyote
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WTF? SMH

hexed whale
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Known issues section

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I was baffled

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There are some real doozies in there

vast coyote
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yeah ok, headshots, the one thing people go for most, just don't work. but we know about it.... FFS

hexed whale
#

Achieved with CryEngine 🙂

rocky blade
warm zephyr
keen bolt
#

Predecessor to the Nitro express

#

Maybe a double rifle idea?

warm zephyr
#

interesting. but the gun is literally called the nitro so…

sick anvil
keen bolt
#

Yup

#

Pretty much

#

But still it's late 19th and early 20th

#

Made for African and Indian games

warm zephyr
#

oooooh

sick anvil
#

Its is still produced because modernization of the propellant and improvements on projectiles make it a rifle that can out perform many rifles in the ranges to 100-300 meters in hunting not only dangerous game

warm zephyr
#

imagine the .500 nitro

#

long ammo

keen bolt
#

Nope!

#

That would be special

sick anvil
#

the energy carried at 300meters from the .500 Ne carries more energy than a 7.62x54R at the muzzle

keen bolt
#

Basically yeah even more powerful than the SVD dragonov

sick anvil
#

yup

warm zephyr
#

sheesh

#

why couldn’t they have gone with that instead

keen bolt
#

I'd be more interested in weapon balancing tbh

#

Dualies - Base nagant - Precisions etc

warm zephyr
#

size don’t matter 😳

sick anvil
keen bolt
#

Also slugs

sick anvil
#

its nerfed to ground because balance

warm zephyr
#

ne rifle?

#

oh

keen bolt
#

Get us a black powder express double barrel!

warm zephyr
#

nitro express

sick anvil
#

Yes the in game Nitro express rifle is actually an Holland and Holland .500 royal double

warm zephyr
#

barrel is a lot bigger than a fifty i think

sick anvil
#

those are even made today

warm zephyr
#

interesting

sick anvil
#

yes in game i looks bigger but it is the .500

warm zephyr
#

wouldn’t that be an identical diameter as the martini?

#

imagine if nitro does not one shot but does 145 damage with bleed instead

#

so if you immediately stop bleeding you can survive

#

but if you have bad positioning you’re a sitting duck slow walking to stop bleed

keen bolt
#

.360 black powder express

sick anvil
#

meaning a big old .500NE that is way heavier moving at way more speed does carry way more energy and the bullet is designed to dump its energy in one target

warm zephyr
#

doesn’t it penetrate though?

#

if it penetrates so much it means it reserves most of its energy to keep going right

glossy swift
#

i always imagined it as the .577 nitro express

sick anvil
#

two in the middle are Martiny henry .
second picture far right is 500 NE

sick anvil
#

577 became popular after the 50 cal ban was lifted

#

.500 .470 .450 577

glossy swift
#

yep like 2 years off

sick anvil
#

it was designed 1890 but it did not see much use

#

until 1915

glossy swift
#

A lot of people think its the .700 but 5 seconds of google says 1898

sick anvil
#

1988

glossy swift
#

and 1915 is just when the british mil used it

sick anvil
#

.600 was 1898

glossy swift
#

1988?

sick anvil
#

.700 was designed in 1988 for a rich person after H&H pledged the last .600 and never make another one

#

and the rich person wanted a the most powerfull Nitro express so they designed the .700

glossy swift
#

yep .700 came out way later

late wind
#

Gotta love rich people pissing contests.

sick anvil
#

Well H&H resumed chambering .600 NE in to their rifles only in the last decade again

late wind
#

I do not know my nitro rifle lore so I'll just believe that cause it sounds right.

warm zephyr
#

quantity<quality

sick anvil
#

Any H&H rifle would be in the category Quality

#

there is a reason they are called the best hunting rifles man makes

warm zephyr
#

size don’t matter 😳 you just need good ballistic coefficient 😀

glossy swift
#

I have a .577 nitro but didnt spend a fortune on it

sick anvil
#

Envy you

late wind
#

Can it be fired standing?

sick anvil
#

yep

#

you can fire a .700 standing

#

if you know how to shoot

glossy swift
#

stocks busted so not really

late wind
#

Not with that attitude.

sick anvil
#

Why dont you get a new stock on it ?

glossy swift
#

so regardless of what reality says itll be a .577 to me

#

im working on it

sick anvil
#

Who made the rifle ?

glossy swift
#

i only have ine bullet anyway

#

me

sick anvil
#

i guess due to the popularity of .375 and 456h&H magnum and the .500 . 577 is expensive as hell

glossy swift
#

10 dollars for a pice of brass

late wind
floral vapor
#

@raven crag Not for BB, they slashed blood bond earnings already, we don't need more things to waste them on

#

Also you could argue scope lenses impact gameplay,. it's definitely easier to see through if they're not cracked

#

Additionally, a criticism a lot of people have already made against the game is that it's hard to run out of hunt dollars even if you're trying (though whether that's good or bad depends on who you ask), more stuff to spend those on would be nice either way.

keen bolt
#

@little carbon how is it a bad idea tho?

little carbon
# keen bolt <@157492481204682752> how is it a bad idea tho?

I like a good amount of it actually, at least the basic ideas, but i do think some points should not be in the game in the way you proposed.

  1. Better tutorial: Absolutely, but i wouldnt give direct advice on how to play, instead just giving out exact data that people can learn from, ie instead of saying "Kill AI with your knife, since gunshots will alert other players" you can do something like a) Start the player in the tutorial with only a knife and lettting him aquire a gun after killing a few grunts (progressive tutorial) and b) just give the plain information: gunshots can be heard across the whole map.
    But yes, the tutorials could really give out more information.
  2. Shooting range: I think that would be fine, although i do personally dislike it, i think its quite fun that you have to risk a loadout over and over again to master it. personally would enjoy a shooting range that only gives you like a winfield or a vetterli, so new players can learn the slower velocity of Hunt, but more exotic loadouts still need to be learned in action. Thats a personal opinion tho.
  3. UI can be reworked in some areas definitely, and the changes you suggested are definitely a good idea.
  4. Mentor System: This is my biggest issue here. This is simply not a good idea. Because a) putting new players with veterans into a squad will mean that the ELO average is driven up, resulting in a special kind of miserable match for the new player. And b), new players dont need to do everything right, its to be expected that the other teams on the map make the same mistakes. I would say tho that the game stops considering you to be new a bit too fast. Maybe they could add a negative ELO modifier to new people after new player protection ends, that slowly phases out through 50 to 100 hours of playtime.
  5. QP Lock: A rename should be fine itself. Also a bigger warning about there not being mmr matchmaking in this mode
keen bolt
#

How do you think mentor system should be?

#

Or should it not exist?

little carbon
#

Honestly, i dont think it should exist. In Tarkov it can work better because it is not trying for matchmaking at all so player skill difference isnt a concern. In Hunt you would need to give someone new a veteran of their own skill, and thats just unlikely

#

At least i dont have a good idea how it could be cleanly implemented

whole solar
#

Hello everyone, I think that this game should have a bot mode, just for practice and to train yourself, I'm not too good in Hunt cause I can't play it a lot but I really like this game, I wish that one day Crytek will put a bot mode just for fun with friends and less demoralization

floral vapor
keen bolt
floral vapor
#

Once Hunt is no longer supported by crytek the game is just gone unless they do something to allow offline play or give out source code

raven crag
floral vapor
raven crag
#

It’s in game from beginning, where do you spent bb then?))))

fluid locust
floral vapor
#

We already have dozens of skind to use bonds on, and the devs have been slashing our ability to earn them through gameplay already

fluid locust
#

I wish it cost hunt dollars though lol. But ever since it was introduced reshuffle, removing traits, and cleaning weapons has always cost BBs.

floral vapor
#

I don't think any of those things should cost BBs, the devs have been progressively trying to get new players to burn through their bonds on non-skin items

raven crag
#

You can buy fresh weapon with intact lens for hunt dollars, but if you spent bb for cleaning snipers it’s totally unuseful, and there is no point to pick up them in qp or from bodies.

fluid locust
floral vapor
#

I'm saying I like your suggestion, just not using bonds to fix the sniper

raven crag
#

That cleaning for bb snipers is unuseful, if it will fix lens will be good

floral vapor
floral vapor
raven crag
#

You can earn premium currency in game man

floral vapor
#

At a massively reduced rate to what you used to be able to.

#

It's irrelevant, if you can pay for it, it shouldn't effect your gameplay in any way.

#

The only exception is the legendary hunters, as they don't technically give a gameplay bonus despite it being arguable that they help you blend in.

raven crag
#

There is few ways: summons, 5 concussive extraction, cash registers and sacks, oh AND fckng main gameplay: killing hunts or bosses)))

floral vapor
#

It doesn't matter, if you can pay money for the premium currency, that currency should not touch gameplay in any conceivable way. Legendary hunters can only be argued to affect gameplay by proxy, whereas cleaning/repairing a lens is a direct gameplay advantage.

#

We don't have enough to spend hunt dollars on.

#

It would be best if it cost hunt dollars.

raven crag
#

You want to drop game(I saw one of your suggestion ideas) and not launch it, why r you still mad about suggestion?

floral vapor
#

Jesus fucking christ

raven crag
#

Let make legendary hunts for dollars

#

Skins for dollars

floral vapor
#

It's almost like the entire reason I'm not playing is because they've repetitively tried to include predatory monetization practices

raven crag
#

And delete bbs from game

#

How about that?

floral vapor
raven crag
#

As you wish

keen bolt
#

@raven crag man you are quite radical in your ideas

raven crag
#

Why not?

keen bolt
#

Not a bad thing tho but I agree with @floral vapor more on the matter

raven crag
#

I’ve got 200k+ money

keen bolt
#

Kinda like removing traits with blood bonds

raven crag
#

Where can I spend them?

fluid locust
raven crag
keen bolt
#

I think he meant - allow player to fix broken scope with hunt dollar

floral vapor
keen bolt
#

Which isn't a bad idea?

floral vapor
#

And just stop playing until things get better.

floral vapor
fluid locust
#

money talks

floral vapor
#

If it doesn't directly influence their bottom line they do not give a fuck.

raven crag
keen bolt
#

They are probably on it I guess - but yes I agree the game is in a sad state right now

normal horizon
raven crag
#

Ahah)))

floral vapor
#

It's not getting better, it's getting worse.

keen bolt
#

Nice to get an assurance atleast :/

floral vapor
#

The single-shot weapon bug was only fixed on a single gun

raven crag
normal horizon
#

that does not mean we don't care without you asking people to leave a negative review and stop playing

floral vapor
#

I love Hunt but things are going the wrong direction, and I'm sick of being ignored

vague patio
#

lol

keen bolt
#

Nixa is art team right? Not the coding team?

floral vapor
#

Yes

#

He's just playing damage control

keen bolt
#

I'm just asking

raven crag
floral vapor
normal horizon
floral vapor
vague patio
#

just fix it!

keen bolt
vague patio
#

ez

raven crag
#

Ahaha it’s not free to play, it cost money

#

4 years passed

floral vapor
#

We get more cosmetic DLC than we do content updates, and the content updates we do get include premium currency features or incentives to purchase DLC for a reward

raven crag
#

How you can fix it? Maybe hire more devs, not monetization managers or artists?)

floral vapor
#

Crytek does not fucking care, they just want our wallets and it's sad they're sending a JR DIGITAL ARTIST to play damage control

normal horizon
#

😄

floral vapor
#

The content updates are minuscule and add more bugs than they fix

vague patio
#

they are tho

#

like

floral vapor
vague patio
#

literaly yesterday

floral vapor
#

Still haven't fixed that single shot cocking bug

raven crag
#

Btw game was better before Denis Swartz get on board)

vague patio
#

he always was on board

floral vapor
#

You can still break LMB input by equipping/unequipping some items on your hunters

#

Got to tab out and back in to fix or restart your game

keen bolt
#

Can we stop like insulting eachother for now? - and like ask for a next development plan - something only guy from crytek can answer

vague patio
#

"there is a bug, therefor bugs never gez fixed"

floral vapor
#

There's a bug report channel full of posts but those bugs never get fixed

floral vapor
#

It's not just bugs, but that's a bulk of the complaints

#

I get that you like the game, but you don't have to shill

vague patio
#

its almost like programming is work

floral vapor
vague patio
#

i dont shill

floral vapor
#

If you make promises you don't keep you don't get to say that.

vague patio
#

"excuse"

floral vapor
#

Programming is hard, lying to your players is easy.

vague patio
#

like, its just straight up fact

floral vapor
#

I'm well aware of the reality of game development, but that doesn't mean they should get a pass for increasingly predatory monetization and unfulfilled promises.

keen bolt
#

Wait a month for now

#

They already say they start to fix it right?

floral vapor
keen bolt
#

Tbh if it ain't I'm also off too

#

So there is that

normal horizon
#

Monetization changes are being made because of being relient on base game sales which are not a way to sustain the game for the time we would like. This will have more indepth info in the upcoming monetization blog post

fluid locust
#

I used to defend crytek but the bugs have been getting kinda out of hand. That last render bug was game breaking.

vague patio
floral vapor
#

I'm expecting them to double down

#

Can't wait for them to double down on implementing blood bond costs to more gameplay features than perk removal

#

Can't wait for them to totally remove contract bonuses for BBs

keen bolt
floral vapor
#

It's coming, just you wait.

keen bolt
vague patio
#

im saying, players demonize the devs and put words in their mouth and talk themself into false promises

floral vapor
floral vapor
normal horizon
vague patio
#

one thing to dislike the game and whats added, another to shittall devs and make speculative asdumptions

keen bolt
#

There's 2 end of the spectrum

wind stream
#

!plans

marsh gardenBOT
normal horizon
#

thanks Ahorn

floral vapor
#

I'm already at a point where I'm just done, speculation aside.

#

Devs don't care about anything but our wallets.

raven crag
keen bolt
normal horizon
#

Community managers take all the sentiment across platforms from people and take it to the devs 🙂

vague patio
#

so... nixa gets a promotion?

floral vapor
#

Find that hard to believe

normal horizon
#

that is fine

raven crag
normal horizon
#

there needs to be both bug fixes and content

vague patio
#

yea

normal horizon
#

you can't just do one or the other

vague patio
#

there a special kind of insanity to directly talk to a dev like that

floral vapor
#

It's not even that they don't fix bugs, it's that the bug fixes seem to be untested themselves and cause more bugs half the time, and the bug fixes are massively outweighed by the amount of bugs currently in the game

floral vapor
#

Ah yes, logics

#

They're not gods.

vague patio
#

literaly not talking about you

raven crag
#

Smol indie studio))

floral vapor
normal horizon
#

you can criticize aslong as it stays constructive

#

I am also only someone that makes videos

#

I can't give you guys any answers that hasnt already been answered on streams or blogs

raven crag
#

Videos are good

#

Game isn’t

wind stream
#

video about me in hunt when?

normal horizon
#

who are you again?

wind stream
#

Im me

#

you know

#

not you

normal horizon
#

nice to meet you

wind stream
#

thank you, but Im me

vague patio
normal horizon
#

I did not, I was working on the quest and grunts video

vague patio
#

uh

#

anyway, whoever did, tell that one was good.

normal horizon
#

I'll pass it on

#

appreciate the compliment 🙂

raven crag
#

“Don’t blame devs, they do nothing wrong, blame yourself - you don’t pay enough!”

vague patio
#

felt more fluent and believable

vague patio
#

anyway im out, i can only stand so much of this server at a time

keen bolt
#

Guys...

#

I know they did a bad job but this isn't constructive at all 😥

floral vapor
#

First you were saying I should pay more now you’re dogging on monetization

#

You confuse me

raven crag
#

It’s just a joke, it’s in quotation marks

#

Btw I heard that they have plans to make dirty weapon less likely to be as accurate as clean)

crystal plume
#

And where have you heard this?

raven crag
#

You will find them and punish?))

crystal plume
#

No I am curious because afaik it is not the case and don't want misinformation spread around

raven crag
#

If it’s untrue - Good, but time will show)

bronze quail
#

Just tell us where you read it, it's not that hard

#

Is better to share only verified info instead is saying "i heard somewhere from my cousin"

floral vapor
#

@bronze quail ?

#

End-of-life planning is a serious concern for any live service title, ESPECIALLY one that costs money

bronze quail
floral vapor
#

No you downvoted

#

Why would you not want the game to get proper end-of-life support

bronze quail
steady prism
#

@tidal moss nicely done sir... have my upvote

floral vapor
#

That isn't specifically what I asked for, though

#

It was a single example of many potential solutions

#

And again, I don't know if it's fair that people who are interested don't get to play if they've got poorer connections, but that's not necessarily what I was discussing either.

bronze quail
#

I don't think that an offline mode would work. Hunt is going to die like every other game, when servers will go offline I'll stop playing it like other game that had the same fate. I shouldn't play hunt anymore if it's offline. Hunt is a pvp first, then a PvE, the only way to keep it alive is by keeping servers alive.

floral vapor
#

I strongly disagree with the idea that we should just let the game die, a source code release is an equally viable solution and costs the devs nothing. Game preservation is extremely important, even for live services.

#

Mind you, a source code release would come after servers shut down

#

Not before.

wind stream
#

the claim that hunt is on life support, when the player count is steadily increasing and the devs announced plans to add additional content is also a really weird way to start

bronze quail
#

So, if they find a way to keep servers running im fine with that, but im pretty sure that a huge part of the player base would drop the game after the servers going offline. It's not worth to invest into offline mode only to keep an old game "alive"

floral vapor
#

When crytek is done, the game will die.

#

They have all the power to make the game unplayable at any time.

wind stream
#

I think we just have very different definitions of the term life support

floral vapor
#

What I mean by life support is that the game is reliant on the devs maintaining a central server, not that the game is dying any time soon.

#

The above is undisputable fact, it is reliant on the devs.

wind stream
#

sure, but then you might want to rephrase that

floral vapor
#

That's a fair point.

steady prism
bronze quail
#

Life support = devs are still creating content until they can't +-

floral vapor
steady prism
#

not really

#

its important topic when end is imminent

floral vapor
#

Game preservation is the most important aspect of a live service, bar none.

steady prism
#

so far id say its quite distant future

bronze quail
#

Well, for producers is not that important

#

Unless is their only way to keep crytek alive

#

They make games and they keep updating it until they reañise that they can't make money from it anymore. And when that day comes they will move to another project

floral vapor
#

It's free and doesn't cost them any resources

steady prism
#

imma tell it like this... Hunt lives because of two sole reasons....

  1. There is no comparable game at the market rn
  2. It has very well made aesthetics, which is simply amazing
floral vapor
bronze quail
floral vapor
#

I'm saying eventually it will

floral vapor
#

If anything it would harbor player good will

#

Player good will is invaluable

steady prism
#

you can argue that hunt will die as soon as someone wwill make a similar game thats better optimized and actually offers more mechanics and features... and i can tell you that there will be A LOT of people leaving hunt for something that doesnt crash three times per round...

#

but the theme will stay and thats also big reason why people keep playing...

floral vapor
#

I never said that, not once

#

I did say that end of life planning should be in consideration, even now

steady prism
#

because thats what is implied by your suggestion...

floral vapor
#

No, it isn't.

#

I directly stated "It could be a decade, even longer"

steady prism
floral vapor
#

Killing games is a horrible thing.

steady prism
#

thats true, but you are not the one in power

floral vapor
#

So what?

steady prism
#

those who pay the devs are

#

and they dont care if a game dies or not...

floral vapor
#

I'm not hearing good reasons not to plan for end-of-life, just legal ones

steady prism
#

wwe live in late stage capitalism wwhere things are done ONLY if it brings profit

bronze quail
#

Who cares about players, they are a company who wants to make money. Hunt is not generating money anymore? Fuck it let's move to another project.
Obviously they want to keep it alive for the longest time possible , but keeping it alive after is actually dead is not worth.
They can still release source code ecc obv but that's another thing imo

steady prism
#

and my keyboard is dying 😦

floral vapor
#

It's like you want to be burned by corporations

steady prism
#

so be glad that they create crapton of DLCs

#

thats the main reason why we can keep hunt

whole solar
steady prism
#

if you want to make a big game, that people will love and play, you either have to be enormously rich or get loads of sponsors

#

and sponsors are not gamers... they dont care what you do with the money... they want results

floral vapor
#

there is never a good reason for a game to die, nor a reason to defend killing games.

steady prism
#

im definitely not defending killing games... im explaining how it works in reality

floral vapor
#

But you're not

steady prism
#

howw am i defending it?

floral vapor
#

Making excuses for the developers who kill games when again; there is a free and no-effort solution sitting on every single computer of the developers

bronze quail
steady prism
floral vapor
steady prism
#

wwhich wwill hopefully change in feww patches

floral vapor
#

I recommend anyone who's dissatisfied drop a negative review explaining your complaints in a constructive manner

#

Just saying the game is ass and the devs need to do better doesn't really help

whole solar
steady prism
#

thats not really helpful to the survival of game...

floral vapor
steady prism
#

notice that E is at the end

floral vapor
#

How else are we supposed to get the point across to devs who don't have any interest in listening to the community when we play nice

whole solar
bronze quail
#

What if devs don't want to release the source code? Are there valid reason to not doing that? (Real question)

floral vapor
steady prism
floral vapor
#

It's not like they're using a proprietary engine

steady prism
#

they can see it very well...

floral vapor
#

It's not fucking working

steady prism
#

if you go and drop a bad review on steam, people would just not buy it

bronze quail
floral vapor
#

Give an inch they take a mile

steady prism
floral vapor
#

The community managers could be doing a wonderful job but it's not inspiring change

steady prism
#

but there can be lots of reasons why the game doesnt work...

floral vapor
#

That's my point

whole solar
bronze quail
steady prism
#

same reason why i wouldnt play PUBG

whole solar
steady prism
#

if i wwant to club bots, ill launch a game thats made specifically for clubbing bots... like L4D or Payday

floral vapor
steady prism
#

im just telling him my POV

floral vapor
#

I'm probably not alone in saying that I would love an offline mode, especially because my internet is unreliable

steady prism
#

u get training tho

#

thats basically PvE

floral vapor
#

It's just not the same though

#

You can only get one boss, on one map

steady prism
#

yes thats a bother i agree

#

they could have just make it randomised

whole solar
steady prism
#

ye i agree

bronze quail
#

It's an huge amount of work

crystal plume
#

Offline mode would be fine as long as it doesn't tie into normal progression, but even then I don't see it as a priority atm

steady prism
#

AI is the worst part of Hunt atm if i dont count the optimalization issues

floral vapor
#

Not a priority right now, but I don't think it should be kept off the table

steady prism
#

id just decrease the rewards severely...

whole solar
floral vapor
#

Was a lot of fun, especially when your xbox live ran out

bronze quail
#

I would play hunt offline only if made really well like aki tarkov

#

I would play it as a training, but it's not a priority atm

floral vapor
#

Not atm, but definitely something to be considered if/(hopefully) when the bugs and major issues get ironed out

floral vapor
# steady prism whats bad with that?

Players who don't know how to PvP showing up into the bayou with all the other high levels with maxed out gear could cause some slight issues I reckon

bronze quail
floral vapor
#

Instanced progression is just a cool idea, honestly. Being able to progress through the game at the "correct" pace without breaking your progression in the main game is something I'm fond of

steady prism
#

you are matched depending on your mmr

floral vapor
#

Low MMR with much better gear than most of the other low MMR players

steady prism
#

yes

floral vapor
#

Is that not a problem?

steady prism
#

better gear that you cant really use

floral vapor
#

You can use it on the other players in low MMR games

bronze quail
#

nah, the only way to implement an offline mode is by making it totally separate from the main game, like bo1 as posh said

floral vapor
#

It's fair to say most people in 2-4 star are generally below bloodline rank 60

#

If a level 100 showed up and brought in avtomats and such, it'd be a little busted

#

It already happens a little bit, but it would become much, much more common

steady prism
#

wwell i mean idrc since i wont be playing it... so i have no words in this matter...

floral vapor
#

God I would play the shit out of a PvE only Hunt spinoff, like a campaign or repeatable mission style monster hunting game

#

Ideally it'd have more than a few bosses and enemy types as present though

steady prism
#

honestly they could have remade trials into some sort of campaign

floral vapor
#

Otherwise it'd get old quick

#

Trials is fun, but only for the 1-2 star completions, 3 star completions are just pain

steady prism
#

but that basically means making a whole new game...

floral vapor
#

Yeah that's kinda why I lean more towards spinoff territory

steady prism
#

and tbh they are struggling hard with making this one work

floral vapor
#

Originally the game was going to be a 3rd person co op game, which I hate the idea of 3rd person for Hunt but the co op seemed cool, problem is they started running out of money

#

So they started reusing assets and made Hunt as we know it

bronze quail
#

i think that the only way to make a single player playable is by adding hunter controlled by a very good AI

steady prism
#

id not touch it with a stick if it was 3rd person

bronze quail
#

Something like scavs on tarkov (but without the aimbot of tarkov scavs lol)

floral vapor
#

Although it's a million times harder, not having the chance for a revive is brutal

#

Gotta employ dirty tricks like body burning if you want to survive

bronze quail
#

i think that the pve on hunt is easy and boring

#

even if they make stronger enemies or more enemies the whole fight system is still boring and super easy

floral vapor
#

I love the PvE I just wish there were more enemy types

bronze quail
#

hunt does not have a real and deep pve fight system

floral vapor
#

The new grunts are... fine? But they don't add anything different

#

They're just another flavor of an enemy we already have

bronze quail
steady prism
bronze quail
#

this is the whole hunt pve system in a nutshell

floral vapor
#

Agree to disagree, I enjoy bashing heads presently, biggest complaint is the lack of variety

steady prism
bronze quail
#

i think that you'll get bored of knifing grunt in the head, even if they make different grunts

steady prism
#

or they target something way behind you...

#

or someone makes a noise, which sets them into alert stage and they start bashing a player that has been sneaking nearby

floral vapor
#

I just crtiicized the grunt additions for not really bringing anything new to the table

bronze quail
#

cause i think that on the pve side there is nothing new that can be added

floral vapor
#

I mean... that's just that you lack imagination

bronze quail
#

i mean, pve is a side thing, they cant make too challenging ai

floral vapor
#

I'm sorry if that's rude but there's a lot of things that could be explored especially with the voodoo themes

steady prism
floral vapor
steady prism
#

rn the horror theme comes from ai looking kinky... but you are not scared of it

bronze quail
floral vapor
#

It's possible they may eventually go back to the co-op idea they started with

#

We'll just have to wait and see

bronze quail
#

everything more harder would be a pain in the ass for the game

floral vapor
#

Remember, Hunt Showdown became a PvP game because they were running out of funds

bronze quail
#

ai is already annoying, i wouldnt like it to be more annoying

steady prism
floral vapor
steady prism
#

something like Cougars or Boars pouncing you, knocking you prone

floral vapor
#

NO

#

Bad

#

We don't do stun mechanics here

steady prism
#

or maybe even something thats hanging from the ceiling to jumpscare your pretty face...

#

something that makes you alert throughout the game

floral vapor
#

But yes there is definitely a lot that can be done with Hunt's setting, it's just that the server infrastructure and the AI isn't suited for it as it stands

steady prism
#

rn its running simulator with extra steps...

floral vapor
#

Again, I'm mostly hoping for them to return to the co-op idea in future

bronze quail
#

for me, what makes pve boring is the way i have to kill mobs. After thousand of hours you just stop caring about mobs, its all automatic and annoying most of the times. Shot the hive, knife the gunt, punch the immo ecc ecc. I dont really care if they add more enemies if the only way i have to kill them is like all the other ones, but i neither want more challenging ai cause i'm actually kinda annoyed of ai

floral vapor
#

I don't expect Hunt's AI or anything to get massive overhauls presently, especially because they're designed more to be dangerous around enemies but manageable on their own

bronze quail
floral vapor
#

I'm not saying we shouldn't get new enemies at all, not by a long shot

#

though I'm really sad that scrapbeak is just butcher 2

#

I was hyped for that and very disappointed on its release

#

It really is just the butcher but plague doctor mask

bronze quail
#

i dont like scrapbeak

#

at all

#

cause its the only boss that is totally different than the other bosses in a very annoying way

floral vapor
#

Wym? He’s the most derivative boss as of yet

#

Nearly 1:1 with butcher but he drops loot

#

And concerntinas

#

He’s just another big boi that runs straight at you and gives you a debuff with a rage animation

bronze quail
#

is the only boss that blocks places inside the layer (concertinas)
is the only boss that removes every resource from the whole compound forcing you to kill him slowly cause if you sticky bomb or burn him you get fucked with no ammo and resources
is the only boss that almost every time forces you to be loud cause is full of crows everywere and there is almost no way to kill him without setting off crows
is the only boss way more loauder than others putting you on an huge disvantage if you get pushed while killing it.

I mean, i dont really care about that, i'm a kind of run and shoot player, no stealth and stuff, but i dont like it being way more annoying that every other boss

crystal plume
#

I wish scrapbeak only affected a % of the loot around the compound, not all of it

floral vapor
#

I like scrapbeak I just wish he behaved differently to butcher in terms of AI

crystal plume
#

Not leaving any ammo or such for the people outside just encourages bounty camping even more

floral vapor
#

He does exactly the same thing butcher does, run at you, swing, rage.

#

He just has a little bit of spice added

#

Or rather taken away, seeing that he doesn't use fire afaik?

#

Actually he might throw mollies

bronze quail
#

i prefer the first option obv

floral vapor
bronze quail
#

why having a totally different boss that is way more annoying that every other boss

#

specially on an rng game where i cant decide what contract to play

#

so, make scrapbeak easyer like other bosses or make other bosses annoying than the scrapbeak

little carbon
#

Scrapbeak is probably one of the most consistent quick kills among all the bosses. Maybe except self burn assassin. So I wouldn't say he is harder then other bosses

bronze quail
#

i said annoying

#

its different

floral vapor
#

The biggest draw to the game for me was hunting monsters (as cowboys), it would suck to see them totally ditch the one unique trait scrapbeak has

#

If he was “more in line” with other bosses he would just be a low health butcher

bronze quail
bronze quail
#

i'm not asking to remove his annoying traits, but at least make other bosses in line with him

little carbon
#

And again, don't think he is really more annoying.
For example, Blocking lair is something that spider does as well. And if you are somewhat consistent you can actually manipulate him into not using his concertina with a high likelihood.
And generally you just list the facts that make him unique. One could just switch your argument around and say "assassin is the only one that clones" or "spider is the only one who can pounce and disable you, making you an easy kill"

bronze quail
floral vapor
#

Honestly imo Scrapbeak is already too similar to butcher

bronze quail
floral vapor
bronze quail
#

and it cant be compared to every other boss

bronze quail
floral vapor
#

He can also drop actual loot like money and bloodbonds

floral vapor
#

Hell even a saber or axe

bronze quail
#

cause sometimes drops ammo boxes and sometimes you get fucked cause he sets himself on fire and you get 10 lanterns an nothing more

bronze quail
floral vapor
#

I've never had an issue with scrapbeak,

little carbon
floral vapor
#

You're asking to take away the only thing that makes him unique from butcher, being his concertina and the way he drops loot

bronze quail
#

so are you saying that using a knukle knife is the same as using a sticky bomb?

floral vapor
#

No he never said that

bronze quail
#

i'm asking to take away the whole stupid resource thing

little carbon
#

I mean, assassin is also immune to the sticky

bronze quail
#

i have to fight with 0 ammo and resources cause the boss ate all the resources

#

and dropped only a medikit and 5 beartraps cause of random rng

little carbon
#

If you don't explode him you are pretty much guaranteed to get some supplies

bronze quail
#

means nothing

#

cause its random

unborn smelt
#

It takes some effort but you can sticky him too

little carbon
unborn smelt
#

Well thats a big diffrence tho

little carbon
#

I should have phrased more clearly

unborn smelt
#

Between impossible and impractical

little carbon
#

Same way that scrapbeak is also not immune to the sticky but it's also mostly a bad idea to explode him

floral vapor
#

I would be in favor of guaranteed drops from scrapbeak to take some of the RNG out of what he gives you

little carbon
# bronze quail s o m e

It's always more then the teams outside have, giving you an advantage. Unless there is a supply point at the compound. But maybe then (or generally) holding from outside the lair is a better idea

floral vapor
#

For example, guaranteed to get an ammo box on the first rage

bronze quail
floral vapor
#

I do not at all support the idea that we should kneecap his only defining trait

#

He is just butcher with less health without it

floral vapor
bronze quail
floral vapor
#

That's his whole schtick

bronze quail
floral vapor
#

Again, in balancing your suggestion is wack and dilutes gameplay

#

We've discussed that in detail though

#

It's fine that you don't enjoy fighting him, but the only objective improvement that could be made to his encounter is guaranteeing certain loot drops from him like ammo

#

Excluding minor balancing tweaks, at least.

bronze quail
#

as i said, i dont like a boss that is way more annoying that other bosses, and i dont like a boss having a unique single feature that is just annoying compared to other bosses, specially on a game where im forced to play random contracts

floral vapor
#

I agree there could be improvements but there is nothing objectively wrong with him

#

His gimmick is fine

#

If anything he's actually derivative, as far as I can tell he does exactly the same thing butcher does but with concertina and loot drops

bronze quail
#

i'm just bored of playing hybrid ammo loadouts and having to fight on a single boss scrapbeak, missing a couple of headshots and then get fucked cause i cant do nothing more than camping or running miles to get an ammo box

floral vapor
#

That seems more like an issue of being ill-equipped

#

You should really consider carrying a reliable melee/throwing weapon around

#

I have never had an issue with scrapbeak that wasn't my fault

#

Well... not entirely true. I have teleported back up ledges and gotten dunked on that way but that's a problem with ledge collision/connection

bronze quail
#

so i'm forced to play what i dont want to play cause there is a possibility of finding an annoying boss

#

nice

floral vapor
#

Not really, you can extract as soon as you get in if it's really that much of an issue for you

#

Or you know, let someone else kill the boss

#

You don't have to be the first guy there to extract with bounty is all I'm saying

#

I feel like you would love quickplay, you don't have to fight bosses at all

bronze quail
#

yeay, waiting and camping for ages to let other people play the game for me

sick anvil
#

sticky scapbeak done

floral vapor
#

If you haven't tried it already, that is

bronze quail
#

2.5k hours and are you really suggesting me what to play? cm on

floral vapor
floral vapor
little carbon
#

Building a viable loadout is a part of the skills that hunt require. You can't expect to just throw together a loadout and it working without drawbacks.
That's one of the most important things about making good (squad) loadouts, covering weaknesses

sick anvil
#

lol

#

good one

#

spaks sparks pax pax going in viping the server

#

aint nothing to do with strategic mubo jumbo

floral vapor
#

You don't have to use balanced loadouts, but they definitely help

sick anvil
#

sacrafice one bomb slot for a sticky and your scrap beak problem is solved

little carbon
floral vapor
#

Mind you, I'm dead loyal to caldwell rival handcannon and pax new army duals

#

I'm no stranger to off-meta loadouts

#

Would I be better off with mosin and a single pistol? Yeah probably

#

Is that nearly as fun?

#

Nah

little carbon
#

Hunt's balance is pretty neat, every weapon is deadly, and can win you the game if played right. Building your loadout efficiently opens up more possible plays, and therefore gives you more potential to win

#

You can win with literally just going in with a derringer, but there is not going to be room for a lot of misplay s

sick anvil
#

if you put 1k hours in any gun you will be having the strongest load out you can

#

you can literally mop the server with quad Conversion pistols with dum dum

#

i am picking dum dum. cause it has not pen

floral vapor
#

Of course you can, nobody really disputed that

#

Balanced loadouts are still generally ideal even if you can get insanely good with literally anything

#

That’s my favorite thing about hunt. The meta barely matters

sick anvil
#

da fuck is a balanced loadout

plush ledge
#

Double bow is not

floral vapor
plush ledge
#

As example

sick anvil
#

oh som jing ling zen bs

floral vapor
#

Are you roleplaying or sm

sick anvil
#

flow with the water be the rock

plush ledge
#

Annoying yeah, hard not really

sick anvil
#

its is the first time i heard the term balanced load out

floral vapor
#

Other people would just say meta or optimal

#

It all means the same thing

sick anvil
#

When feel like going meta i bring fire bombs and light my enemy on fire before i shoot them

floral vapor
#

No need to be rude my guy

plush ledge
#

2 long ammo + a guy with frag arrows is worse

floral vapor
#

We’re all just cowboys here

sick anvil
#

its less rude letting your enemy know they will be on fire after death then letting them know before the bullet hits

#

then shoot the enemy and burn them after

floral vapor
#

I’m confused

#

That is not at all what I was referring to

#

Burning bodies is a borderline necessity as a solo

#

At least in my experience

#

If nothing else the urgency to choke bomb can give you time to slip away

#

Or an opportunity to get a cheeky flank

sick anvil
#

if you flip the order . yeet the fire bomb in the face first then shoot if your are lucky takin 2 bars away

#

if the last bar is 25

#

and bonus if you do it fast enough they gonna fall in the fire bomb still burning

#

last thing on my bucket list is killing some one with the red falling gates

floral vapor
#

Do those actually crush you or do you just get nudged out

sick anvil
#

if you are exactly under it should kill you like an elevator

floral vapor
#

Nice

#

Sadly if crytek keeps pushing the monetization in the direction it’s going I may never experience that

#

I should have drawn the line when event skins boosted bloodline xp but I was still optimistic

sick anvil
#

I was called insane when i said it last year fall that the direction is wrong

floral vapor
#

You’re in the lion’s den in terms of the community. Some servers straight ban users for criticizing the devs or game

#

People will always line up to defend corporations no matter how bad things get.

sick anvil
#

To be fair Mods thought stubborn in opinions here are fair .

floral vapor
#

Mods here are mostly tolerant of criticism

#

Just watch your wording

frosty garnetBOT
#

@queen jungle, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I would pay until 10bbs for that!```
rigid basalt
#

@queen jungle the idea is good but make it hunt dollars bb would be pay to win as a fixed scope gives a clear adavantage over a broken one

my idea would be 25 huntdollars to fix the broken lense and an other 25 to clean and polish it ( as a seperate option to remove all the dirt from the lense to give an overall clear sight with no dirty areas on the scope)

queen jungle
#

Naaa...BBs, they need the money

rigid basalt
# queen jungle Naaa...BBs, they need the money

p2w will not happen as the game-devs clearly said that they will in no way or form Support any form of adavantage through money (also the reason for the change to cain hangman and crocodile)

#

@errant meadow why did you dislike my Suggestion?

floral vapor
#

Someone said it

floral vapor
#

They’re already becoming predatory with monetization, we don’t need blatant P2W

errant meadow
floral vapor
rigid basalt
floral vapor
#

@queen jungle I understand the frustration but “fix bug” doesn’t really help. There are lots of bugs and surely many that haven’t been reported

#

I do agree they’re absolutely neglecting the game

crystal plume
#

Sometimes I feel like we do actually live in a multiverse and somehow this discord connects those multiverses

queen jungle
floral vapor
crystal plume
#

I'm just saying that my experience has been entirely different

floral vapor
#

Yep that’s exactly what’s happening