#feedback-discussion

1 messages ¡ Page 281 of 1

hexed whale
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More of this please

half stag
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shooting range, mentor system, proper tutorial, better server performance

keen bolt
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Mentor system?

hexed whale
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Dont even mention the servers to me bruh. Im gonna REEEEE

keen bolt
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And also Ping abuse

half stag
# keen bolt Mentor system?

like if vets want, they can sign up to be a "mentor" where in that if a newb wishes, they can request for a vet to queue up with and play with them

keen bolt
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Oh make it like Sherpa program in tarky

hexed whale
keen bolt
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XDDD

keen bolt
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Well Tarkov still have Fiverr coaches 😂

hexed whale
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Saw that general sam vid? Shit was gold

keen bolt
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XP

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I should go watch it 🤠

hexed whale
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He used to play hunt too. His white shirt genocide video had me rolling. But then tarkov swept him away. Damn shame

half stag
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normally when tarkov is late wipe

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think one of his videos he was like "hunt is the game that I have the most consistent fun with" "tarkov is like a bell curve, at the start of a wipe its good, and towards the end it hits rock bottom"

hexed whale
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Wish he was higher elo so I could smack him around a bit lmao. Probably a 3 star. 🐀

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I enjoyed the back and forth. Some good points made here. Im gonna pass out now tired af, yall have a good night and happy hunting!

keen bolt
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Yup night guys

half stag
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👍

feral crag
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Any ETA. At ALL. On skill-based matchmaking for Quickplay? It's the only mode that actually needs it and it's the only one that doesn't have it.

plush ledge
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no way that QP gets it as long as there are barely enough players to fill a lobby

sick anvil
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QP is so RNG that it does not matter

dense fjord
sick anvil
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I have my doubts that you found an CK5 in a compound

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as far i know only shows up on carts

late wind
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Any weapon can show up anywhere in my experience. It's just the likelihood at carts is higher for stronger weapons.

I'll believe he found a clown & cringe because I've found a nitro in a compound.

dense fjord
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Won a spawn fight at Goddard picked it up right outside, killed a camper at golden and won the game at salters with it.

opaque reef
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@keen bolt people hated the dolch for the whole package. high damage with a near instant follow up, plus 8 more after that. get caught more than three steps from cover and you get two tapped before you can even turn around. get aimpunched and you're dead before you get a second shot. plus it's a one slot weapon, so you know it isn't even their MAIN weapon. I would be fine with a price reduction, but if i was going to fix the dolch i would keep it's damage where it is, but give it a crazy HS multiplier, like 7-8x so people can't just spam someone down from range, but can make skilled headshots, while having a good gun for close range.

keen bolt
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Or the classic Vetterli dolch (well it doesn't stack ammo nowadays)

opaque reef
# keen bolt Nitro dolch ftw tho

if the dolch only had 2 shots i would maybe be ok with it, but like i said, 8 more to come after you miss the first one or two. yeah the sway does nerf it a bit, but a player with lots of practice will just fight the sway and two tap you like they always used to. right now people don't take the dolch because it's no longer a reliable 2 tap.

keen bolt
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And that's why I want the thing back (wink wink) @opaque reef XD

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In all seriousness they can keep the stats but the price should not be that high

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It make sense to have a powerful gun be ... powerful

half stag
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@warm zephyr used to be like that pre dual wielding, but reserves got nerfed across the board cause crytek "did not want dualies to have so much ammo" (It's not like they can change the multiplier to be 1.5 instead of the 2 times its at rn)

warm zephyr
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yep i know

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but i think at some point medium ammo needs to be more plentiful

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duals well… at some point you have to realise that you ARE using 2 slots and are sacrificing the ability to ads so it’s just fine ig

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i just don’t agree with people crying about random headshots by dualies. it is an unreasonable whine because there is more of a chance to not headshot.

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crytek dug themselves into a hole by implementing the current duals system which is similar to arcade games

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it should be alternating between the 2 to have a sizeable increase in fire rate in exchange of worse sway instead

half stag
warm zephyr
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the current ability to double tap should be locked behind ambi tbh

half stag
warm zephyr
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duals should’ve been quickswap in 2 slots

dense fjord
keen bolt
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Or vets who basically use dual and rekt everyone

warm zephyr
half stag
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don't know why they thought this was a great way to implement dual wielding oh wait

keen bolt
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Okay then let me draft an idea here and you guys tell me if this is a good rework or no

half stag
warm zephyr
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i get the charm. but they went the EASY way

half stag
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its not

warm zephyr
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they didn’t think it through

half stag
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I mean, if you go back and read the 1.4.1 patch notes, it sure sounds like they intend dual wielding to be designed for noobs

dense fjord
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I don’t see any reasonable way to balance dual wielding in this game

half stag
warm zephyr
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you just can’t read

dense fjord
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I think it should get throwing in trash

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Along with your horrible idea

half stag
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anything constructive besides just calling it "horrible"

warm zephyr
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ignore the trolls

dense fjord
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Not trolling

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Doesn’t really fit what the game could be in my opinion

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Which is better

dim heron
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Let's not insult each other. If you can't have a discussion without insults then see yourself out of it or I'll see you out of it

dense fjord
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Honestly your logic for why duals is fine is bad to begin with

keen bolt
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Everyone chill for a bit

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@dense fjord you always suggest good idea

warm zephyr
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agree to disagree

keen bolt
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So I know your balancing isn't entirely bad

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@warm zephyr and you too

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Also have good idea

half stag
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he could at least say something constructive

keen bolt
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So eh maybe think of a rework first before insulting eachother

opaque reef
half stag
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bit rude just saying it's "horrible" and could extrapolate more why you think dual wielding doesn't fit

warm zephyr
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literally discussing a possible rework and someone got upset

dense fjord
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Think about how crytek has “balanced” dual wield recently

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What did they do

warm zephyr
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crytek isnt perfect

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it’s a kneejerk reaction

dense fjord
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The main issue people have with dual wielding is RNG right

half stag
warm zephyr
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EASY way out

dense fjord
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Feels bad to get killed by stray bullet spam

half stag
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and they don't get into the nitty gritty of why something is an issue until its too late or they just kill it in the crib and ignore it

dense fjord
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Stay with me

warm zephyr
dense fjord
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They made the issue even worse with the dual wield nerf

dense fjord
half stag
half stag
dense fjord
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But I don’t see that happening

half stag
dense fjord
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Then people complain about accurate spam

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But I think it would be infinitely better

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Cause actual aim is required and rewarded

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Lessen the RNG parameters to something much smaller

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That’s my opinion on trying to balance dual wield

half stag
half stag
warm zephyr
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this is so much better than saying “remove duals simple fix”

dense fjord
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I agree better than being rude to someone for no reason over a simple statement

keen bolt
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Yup we're all on the same page here

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Bottom line is that I wanna tag crytek dev on dual wield ads rework

dense fjord
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Maybe somebody can say something even slightly jokingly but also serious given the current state of things 🙂

keen bolt
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But that's impossible

warm zephyr
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make duals a quickswap. solves people complaining about random headshots,spam, and people that complains about quickswapping.

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so many birds with one stone

half stag
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also it'd look cooler cuz we know how much crytek cares about aesthetics, better than the dumb pose hunters strike when using dualies ingame

warm zephyr
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idt they’d want to put in the work tbh

dense fjord
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Idk who is in charge of balancing the weapons rn but they need to take a good once over on everything again

half stag
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Oh I TiGhTen My PiStoLs ToGeThEr aNd NoW I Am MoRe AcCurAte ThAn A SiNglE PisTol

warm zephyr
dense fjord
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Probably scared to mess something up

half stag
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come to think of it, the only "rework" they've ever done was with the avto (and even then all they did was change the burst, and not the core mechanics of something)

dense fjord
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I hate avto lol

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Feel like it doesn’t fit in the game at all

keen bolt
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It's ww1 weapon even

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Doesn't fit the time or anything

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Just looks cool I guess

warm zephyr
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avto should have worse mv and damage and pen

dense fjord
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I have experience fighting avto boss lair campers

warm zephyr
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like 90 dmg 400mv and medium pen

dense fjord
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Sitting still for sound advantage and spraying for wall bangs when you approach

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Not very fun to go against lol

warm zephyr
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err

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6 star avtos

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oppressive is the only word

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too much pen

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spray down the boss lair and we’re dead

dense fjord
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Forreal though I’d be happy to see avto and dual wield just gone

half stag
# warm zephyr like 90 dmg 400mv and medium pen

could even cite lore reason as "the gas system being too weak to handle rifle calibers" or something, and be more in line with their ethos of "end of wild west, and beginning of ww1 tech"

dense fjord
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Not to say dual wield couldn’t be executed better than it is now

warm zephyr
dense fjord
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Yes I think it’s more fun that way

opaque reef
warm zephyr
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but i think if those weapons are reworked, it can be fun for everyone

half stag
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plus aesthetically, I think everyone can agree that it 100% fits

dense fjord
warm zephyr
dense fjord
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Dual wield nerf made that problem even worse

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Even worse to use and die against lol

half stag
warm zephyr
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yeah

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spaghetti way of thinking

half stag
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"oH We ThInK ThE PrObLem WiTh DuAl WiEldIng Is AmBuSh ScENAriOs, AnD oNly AmBush SceNaRios"

dense fjord
half stag
dense fjord
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I didn’t know they came out with that

warm zephyr
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winnie levering FMJ is super balanced imo. it is very effective at its niche

half stag
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and then they also went ahead and slapped the same nerf on levering and fanning when they were in a fine state (killing variety in those categories)

dense fjord
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That’s hilarious

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Crouch nerf for levering and fanning doesn’t even bother me

warm zephyr
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only gripe i have about winnie fmj is the time it takes to unlock it

dense fjord
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I don’t crouch when doing either lol

warm zephyr
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i do though. especially with uppercut fanning

dense fjord
half stag
warm zephyr
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lmao like centy marksman is “too good”

warm zephyr
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debateable actually

dense fjord
half stag
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I heard that and the fact they even went "oh, but you may ask, why no deadeye or marksman? well . . ."

warm zephyr
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personally, i just love the looks of the centy marksman.

dense fjord
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When using uppercut fanning

warm zephyr
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yeah

warm zephyr
dense fjord
warm zephyr
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vetterli shouldn’t have marksman imo

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unless it’s with the longer variant

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vetterli KARABINER have no business being a marksman variant

opaque reef
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in it's entirety

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the game was way better before special, and nothing will change my mind. better before dualies too

dense fjord
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I like special ammo but I also think the weapons and ammo types all need a total rebalance once over lol

half stag
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ahem fmj dualies

opaque reef
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only the slow firing ones like romero or specter.

half stag
plush ledge
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Hunt is pretty buggy and broken in many ways but the weapon balancing beside some extra range for medium ammo is good

half stag
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it was fine when they were careful about which guns got which ammo types

opaque reef
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i honestly can't believe slate/slugs got past testing.

half stag
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now its just throw everything at the wall, and see if it sticks

warm zephyr
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Special ammo is great imo. Different playstyles are always fun

half stag
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(or just listen to the redditors for balancing decisions but we don't talk about that)

opaque reef
plush ledge
warm zephyr
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I do agree that ck don't deserve slugs

opaque reef
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in practice its pretty shit

opaque reef
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give it flechette

warm zephyr
half stag
plush ledge
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With that rof people would cry even about flechette

half stag
warm zephyr
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Make flechette good and remove slugs from most shotguns

dense fjord
half stag
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they cried about the new army for it to get nerfed

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it got nerfed

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and now they want its velocity back XD

plush ledge
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Problem with test is that those 30 dudes who play it cry op about anything and crytek nerfs it to the ground therefore im happy about any gun that don't get destroyed after test players crying

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Remember when bow was op? Beside some memers nobody plays it anymore

half stag
plush ledge
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When you listen to test players or reddit you're doomed

half stag
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I swear, crytek sometimes just needs to tell the community to stuff it and ignore them

plush ledge
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I wish they would

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I mean I get that you balance for low elo because most players are in 3 or 4 stars but this leads to things like bow or new army are useless in high. But I don't get who in his right mind thought the new army pre nerf would be op? Beside the fact of course that anything is op at release, then it gets nerfed and then nobody plays it anymore

warm zephyr
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New army just needs the sway

half stag
warm zephyr
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Velocity was fine

half stag
plush ledge
warm zephyr
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Officer and new army are built to be different. Both are perfect for level 1 hunters. New army could be the traitless fmj gun you can use for accurate repeating wall banging ; and the officer for head tapping at range

half stag
warm zephyr
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Listening to the community is a tricky thing.

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I've learned that from the insurgency community

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Too many voices, too much echoing

half stag
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also slate slightly got affected by the "anything is op at release" syndrome, at least in terms of buckshot ammo (why'd they reduce the reserve ammo, when slugs were, and still are, the main issue?)

warm zephyr
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I'm of the opinion that terminus should be more accurate but slower compared to the slate

half stag
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without levering, it just is an awful shotgun

warm zephyr
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I think flechette should be reworked in a way that encourages aiming down sights

half stag
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levering, it becomes viable, but its like "why would I bring a terminus, when I can bring a slate that doesn't need traits to be functional?"

warm zephyr
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Because their rationale at the moment is that no one uses iron devastator

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I think

half stag
dense fjord
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Levering on terminus upsets me

opaque reef
half stag
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but that would be too much brain power for Crytek so, let's add the slate instead lol

dense fjord
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Makes you so immobile

opaque reef
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theres not enough people playing test to accurately determine if something is balanced. you need real data.

half stag
dense fjord
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Like if you need to move fast and lever which becomes your only hip fire option you are f’d lol

opaque reef
half stag
opaque reef
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like it feels like it can kill at 12 meters, but its REALLY unreliable.

half stag
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plus, listening to the crybabies who thought it would kill every other shotgun in the game (the same people who forget c&k exists)

dense fjord
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Slate getting price reduced was pretty weird

half stag
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its fine

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but slugs arent

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they should've gotten a price increase on that ammo type specifically

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or hell replace it with something else

dense fjord
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Slugs could cost more on some guns and would probably stay a very common pick still

keen bolt
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Title: Dual wielding rework concept

•Interlude
In a game of skill dual wield has no place in many player opinion - it feels unfulfilling to kill people with and even worse when you dies to headshot. It's one thing to know you got killed by skilled shot and another when you know you got killed by random chances.

•Purposed rework

  • Make dual wielding actually aim down sight
  • reduced rate of fire to 50ish
  • alternate between two pistol in the animation
  • Sway should be like the quick swap sway when you switch between primary and secondary (ie have it apply when you rotate to the other pistol)
  • Make hipfire very inaccurate just like real life. What double action dual hipfire was like make it the accuracy of Single action (dual gets even worse).

•The effects

  • lose Rng spam ability (capped at 50ish rpm - and has to ADS)
  • actually has to aim (and benefits player who actually ran 2 medium loadout)
  • dual wield becomes ranged option instead
  • no more short range dominance by duals (it is a shotgun job really)

•Overall - it should performs like quick swap 2 pistol loadout

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What do you guys think

little carbon
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I think a lot of the perceived problem with dual wield is that many people don't respect them enough when playing against them. Think about the following:
You peek into a dual wield at a medium range.
If their first shot kills you, it didn't matter that ist was a dual wield. They could have had the same result with a single pistol, if we assume a low skill player probably even with ADS since their point finding will be almost random.
In fact, you never know if you have been killed by hipfire as the game does not tell you.
Of course, if you stay in your peek, a dual wield will have more opportunities to hit then a single pistol in the same timeframe. But I think it's here people commonly misplay, a lot of people stay in their peek, because they believe "dual wield is gonna miss"

half stag
dense fjord
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Or Atleast some guns stats with slugs could get changed too

dense fjord
half stag
half stag
dense fjord
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I don’t really like sway personally

dense fjord
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Atleast increased sway after shots on some guns feels really weird

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Like they did for “high fire rate” stuff like officer and dolch

half stag
dense fjord
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Or it’s like the random sway

half stag
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sway as a balance mechanic isn't (it actually helped in preventing long ammo from being crazy af as it is now)

warm zephyr
dense fjord
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I don’t even know what they refer to it as rn

keen bolt
half stag
warm zephyr
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Unless you mean ads

half stag
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but sway in general has a pattern to it, specific to each weapon

dense fjord
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It’s like random recoil

half stag
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quick swap also has a pattern

warm zephyr
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Then i think it should be at least on par with spitfire

dense fjord
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On some of the fast fire rate stuff

keen bolt
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@half stag @dense fjord so what do you guys think on dual wield ideas

dense fjord
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Either way isn’t a huge hang up for me

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On the fire rate

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But its a good starting point suggestion.

keen bolt
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Should it be faster or slower

half stag
keen bolt
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I think 50 is the good spot

warm zephyr
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I think the current dual wielding fire rate can be locked behind ambi, upping it to 6 points

half stag
warm zephyr
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Yeah it's like fanning

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Fire rate well... I think it really needs testing

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For now nothing we can say is reflective of the results

ruby magnet
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So I just checked in. And read up about the latest discussion on dualwield. And you all will be happy to know this discussion took 5 whole hours and counting

dense fjord
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I’d have to take a look at some game mechanics again like the added sway on repeated shots and random recoil or whatever I think it is

warm zephyr
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I love dual wielding because it's kind of the old west quirky things that can exist in this game

dense fjord
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I get it I was very excited for dual wielding when it was fresh but as it’s currently balanced it feels very out of place for me.

keen bolt
warm zephyr
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@keen bolt i think the hipfire should be slightly better than the duals we have now. Considering you can't spam

keen bolt
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So it would likely be in shotgun/2 medium loaodut

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Which should compensate

ruby magnet
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And the concensus thus far is too high RoF and people calling it out as a mistake that has no place in the game.

I think it does have a place in the game, just not with FMJ (because I got beef with fmj on low caliber weapons if anyone wants to discuss that) and its current RoF.

half stag
warm zephyr
half stag
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dual wielding can fit, but not in its current state

ruby magnet
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What realistically dualwielding did was simply having 2 guns that you could fore before having to reload. It did NOT increase fire rate of individual pistols.... which they currently do

keen bolt
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And holding 2 gun should not be the reason you can't AIM

ruby magnet
half stag
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it goes against the entire design of hunt being, accurate shooting and good game sense, with your only deaths and misses being your aim or misplays, not due to rng

ruby magnet
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The call out by stag Prince to take 2 pistols out on a range and fire like hunters do at 40 meters is something I think I'll comfortably hit 9 of the 12 shots.

half stag
ruby magnet
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They can be accurate. Even when held side by side.

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Just makes no sense that they fire that quickly

warm zephyr
burnt mulch
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too specific

warm zephyr
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If they used quartermaster as well, it tallies to 12 just to soam fmj

keen bolt
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Nice

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The dual idea got 3 downvotes already

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Sigh

half stag
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its a joke btw

keen bolt
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Like

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Man I hate the community sometimes

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But eh

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It is what it is

half stag
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"Can lead a thirsty horse to water, but can't force it to drink from it"

keen bolt
half stag
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at least with a single pistol

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you know they had to line up their sights to that specific point to your head

ruby magnet
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I remember VERY vividly of someone posting a clip here years ago side by side shooting a single CCP and dualwielded CCP.

You can test this yourself.
Load 3 rounds into a single CCP and empty the gum. Time how long that takes.
Now take dualwield CCP and load 6 rounds (3 in each gun). Now empty both pistols as fast you can. Now time how long it takes for the first pistol to empty all of its rounds.

half stag
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with dualies, its 50/50 what's going to happen

ruby magnet
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You'll magically see that dualwielding makes you cock the pistol faster compared to singlehandedly them.

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And THAT is bullshit and why the RoF is so damn high

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Go test it out. You empty your right handed pistol faster dualwielding it than when you single wield it.

keen bolt
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Hunt right now: Oh you take buckshot shotgun? Too bad you got sniped by long ammo - now you're somehow not dead and close the gap!? Oh no get spammed by dualies - oh not dead still? GET FUCKED BY SLUG - Now he's dead

warm zephyr
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Tldr, dw makes you cock the hammer before the the recoil resets

keen bolt
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That's one a joke btw if you could not tell XD

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Now that I think about it - I should just pick up dual fmj. Didn't play with it for a day already

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I love pairing it with Vetterli for spamming in compounds

ruby magnet
ruby magnet
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If anything dualwielding should make cocking the hammers on your dualwielded pistols slower because of the mental gymnastics you need to do firing those things smoothly and not pull the trigger on an uncocked gun

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Keeping track of which pistol you just fired. You try airfiring (like playing air guitar) a set of dual pistols... see if you don't make mistakes with finger and thumb movement

keen bolt
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I've dual wield a revolver before...well

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A double action atleast

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And still fire the wrong side

ruby magnet
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XD

keen bolt
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Lol

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I fired 2 shots off my dominant hand

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And that's why I just stopped trying to do that for the cool points

warm zephyr
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Im actually ambidextrous but don't live in America so i can't test it

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Spamming dualies should be locked behind ambidextrous is my opinion

sick anvil
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you do not need to be ambidextrous to dual wield revolves it just takes allot of training with your off hand

warm zephyr
half stag
keen bolt
warm zephyr
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Not mine

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Also, it is frowned upon by gun ranges no?

half stag
keen bolt
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Yup it is frowned upon by most gun ranges

little carbon
# half stag you know they had to line up their sights to that specific point to your head

My first point was about how you can get the same random hipfire headshot effect on single pistols if you use them with hipfire. On their first shot in a peek both have the same chance to kill.
If you take consecutive shots then dual wield will get more attempts to hit, but again you shouldn't stay in a peek against dual wields, especially with a rifle.
Shoot, cycle your weapon in cover then repeek, ideally from a different angle.
Dual wields kinda work as a threat through potential weapon in higher medium range. Which punishes overextending and greedyness.
As a sidenote, we are talking about PC balance here, right?

When playing against dual wield you always need to take their variance in account and you should always play around the best possible rng for your opponent to play safe.
In lack of a better example, let's say you were doing a challenge run on an old pokemon game where you try to go deathless, you will always play around a potential critical hit of your opponent. The same mindset applies here

keen bolt
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But if you're the regular usually they are ok with it (for a video or stuff)

keen bolt
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Yes what you say here is also true - but it's RNG with lot less skill involved

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That's the main problem

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Next problem is that they are too dominant as what they do

sick anvil
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i still think the only way to fix DW is completly rework it

keen bolt
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They basically own medium range - now lack of pen might be ok so can fight around cover but fmj also nullify it

sick anvil
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ADS would actually aim down sights on guns and and hip fire would be same % as some loot box legendary drop

keen bolt
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I already suggested a rework

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Which apparently pisses off even a moderator lol (no problem he's probably dual wield fmj too - jk I also do)

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Exactly I use it so I know it's bad as in no skill

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I tried everything before calling it op

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I have no say for avto because I never tried it so no comment on said topic that's my principle

half stag
# little carbon My first point was about how you can get the same random hipfire headshot effect...

I agree with your points and yes, we are talking about PC. Your points even line up with what the devs intended for dual wielding, being a short-mid range option for suppression and ai clearing. As Vetterli Lover 71 has said however, they are too good at their job, eeking out any chance of fighting back if caught out (placed in uncomfortable terrain with no option to switch to a different angle) or even turning the tide for you even if the initiating team opens fire first, with a down, depending on terrain. The goal of a potential rework is to keep that ability, but not making it as RNG reliant or overbearing when adsing

ruby magnet
sick anvil
keen bolt
#

I once spammed an Avto to death by literally shooting at sound - that poor fuck didn't even stand a chance

sullen zephyr
#

@keen bolt why allways hate akimbos, akimbos like every other weapon class has its own strenght and weaknesses its like a mosin spammer would blame a shotgun spammer just because it counters the mosin in close engagment same for the other site, imo the weapons are as balanced as never before yet

lunar kettle
ruby magnet
#

I'd be totally fine with DW in it's current implementation if they fixed the inconsistency of being able to cock the hammer faster when holding 2 pistols... compared to holding only 1 pistol.

warm zephyr
half stag
#

that's . . . not even what we said

sullen zephyr
ruby magnet
#

what... that.... came out of left field.

half stag
lunar kettle
keen bolt
#

It's pure rng

#

In its finest form

sullen zephyr
keen bolt
#

And they are 100+ rpm?

sullen zephyr
keen bolt
lunar kettle
#

Still rng but not full rng

sullen zephyr
ruby magnet
keen bolt
keen bolt
half stag
lunar kettle
sick anvil
ruby magnet
sullen zephyr
sick anvil
half stag
ruby magnet
half stag
#

we'll agree to disagree then

keen bolt
#

Like Winfield vandal / Precision pistols and hell even full size Winfield

ruby magnet
#

I mean you do agree with me that if the hipfire reticles aren't the same size between different guns you get different %changes of hitting that head with your spray no?

sick anvil
# sullen zephyr it doesnt.

let me rephrase .
Dual wielding is not a gun . its a mechanic that goes against the core of the game play .
While any other mechanic requires some effort to hit the target .
Dualwielding relies solely on having the body of the enemy to some sort inside of the recticle and send bullets as fast as possible at the target and pray RNG god will give you 2 or 3 hits

ruby magnet
#

If Fanning has the same size as levering and DW 50 meters out then yes. You can argue the point holds true for fanning as well.

ruby magnet
half stag
keen bolt
#

It's just poor balancing choice by crytek nothing much really

#

Just pointing that one discrepancy

ruby magnet
#

and if you want the pistol then that's your drawback for picking the pistol?

keen bolt
#

Yup but it's just kinda Weird tbh 😅

ruby magnet
#

I just dont believe we should compare pistol conversions to rifle conversions.

keen bolt
#

I just suggest it if it ever get noticed (low priority)

ruby magnet
keen bolt
#

High priority ones should be
Addressing

  • Server (but no fast fix on that)
  • Slugs
  • DW
ruby magnet
#

People in general are underestimating how accurate hipfire is in this game.

half stag
#

hipfire is underutilized

keen bolt
#

Yup hip firing Cent is what I use

half stag
#

winnie hipfire is scary af

keen bolt
#

No levering tho seriously it sucks

#

Hipfire kills for me is ...not rewarding

ruby magnet
#

people rage at dualwielding hipfiring them to death is because that's basically what the pistol only can do.

half stag
#

I only really believe in hipfire sub 20 meters

#

other than that, I'm adsing

ruby magnet
#

you can't precision aim. You got hipfired to death and you know you did because you cant ADS over the barrel.

#

with a winfield you just dont know

half stag
#

though it is quite sad when people still ads when they get melee rushed and proceed to get shanked

ruby magnet
#

I'm guilty of that fault though... until i'm consciously aware of it and then I hipfire someone to death with a vetterli.

#

in pure reflex I ads..

keen bolt
#

That is the way

#

Vetti ads is superior ngl

ember fulcrum
#

Dude that made post in #game-ideas about duals do not understand anything in games. IMO.

keen bolt
#

0.0

#

Wha

ruby magnet
#

But to come to the point of shotgun buckshot hate I've also read about in the past 6 hours of posts in this channel... I honestly dont understand the issue.

half stag
sick anvil
#

there is no point man does not like losing and uses the only thing they can comprehend gun go brrr

#

cant aford avto

ember fulcrum
#

why should make a point

#

when you dont

ruby magnet
dense fjord
ruby magnet
keen bolt
#

And that's kinda cheap

ember fulcrum
#

"no more short range dominance by duals (it is a shotgun job really)"
one simple question - why?

#

shotgun simp?

half stag
#

Why does dual wielding always somehow make people devolve into spewing vitriol and insults, without acting mature, christ, it's like their mothers were insulted or something.

keen bolt
# ember fulcrum shotgun simp?

Sir you came inside here and in 3 times you've decided to speak you insult me each time - maybe you're not into being adult sir?

ember fulcrum
#

look who speaking

dense fjord
sick anvil
#

I wish I had popcorn

keen bolt
keen bolt
ruby magnet
keen bolt
#

Well I lose braincells just now...

#

By a sad case

ruby magnet
#

one of us, one of us, one of us XD

ember fulcrum
#

my point is easy - why close range should be for shoguns only?

#

just why

sick anvil
dense fjord
#

It’s not

#

You have no point

#

He could remove that from his suggestion and it would be the same

#

@ember fulcrum

keen bolt
dense fjord
#

Fanning and levering

ember fulcrum
#

"no more short range dominance by duals (it is a shotgun job really)"

half stag
dense fjord
#

Which is a whole separate topic but not as big of a problem as dual wield is clearly

keen bolt
#

The bad part of dual wield is the fact that it requires less skill to have same/greater effect as gun that requires actual time and traits investment @ember fulcrum

#

That's the only bad part of it

#

And cannot be fixed without rework

ember fulcrum
#

shotgun require much more skill?

ember fulcrum
#

slugs much bigger problem then duals

opaque reef
keen bolt
#

Actually read my name and tell me am I a Shotgun or a Rifle main and you probably could get my take on it

#

Shotgun requires no fking skill I'm saying this controversial take

dense fjord
opaque reef
#

shotguns only kill at 15 meters or less.

ember fulcrum
#

slugs

dense fjord
opaque reef
#

so yeah, you have to have the skills to actually get into shotgun range, which is a skill in itself

opaque reef
keen bolt
#

That is my take on duals

ember fulcrum
#

someone never heard about chain pistol with fanning

half stag
keen bolt
dense fjord
#

Huge trait investment and mostly horrible pick lol

keen bolt
#

With duals you put the damn thing together and bam

opaque reef
#

im fine with really close RNG like buckshot or fanning cause it's risk vs reward. but dually spam is just unfun to play against, cause it's ALL luck

ember fulcrum
#

yep because you can control spray, with duals rng is bigger so its free

dense fjord
half stag
#

Is he ever actually going to say anything about dw, or is he just going to keep talking about random stuff lmao

opaque reef
#

like 3-5m OHK and like 60-80HS

#

just make shotguns bad rifles.

half stag
dense fjord
#

I disagree

ember fulcrum
#

all i heard dual should this duals should that but i see no point behind it

half stag
dense fjord
#

You have to hard aim slugs if you want to do well with them reliably. So you’ve already made them weaker than buckshot in it’s applicable range. I would hate for the OHK to chest on slugs to be neutered to sub buckshot range.

opaque reef
keen bolt
opaque reef
dense fjord
#

I’ve seen otherwise

opaque reef
#

they are a direct upgrade to buckshot.

dense fjord
#

I can pull up a clip on YouTube rn lol

opaque reef
#

yeah, misses happen, but buckshot lets you down too sometimes.

dense fjord
opaque reef
#

thats the problem tho

#

they shouldn't be a direct upgrade

dense fjord
#

You won’t catch me shooting slugs hip fire unless I’m in kissing range

opaque reef
#

what gun?

dense fjord
#

I’d rather have security aiming than RNG single projectile slug going wide

opaque reef
#

cause rival/termi/crown yeah

#

but specter/romero/slate can hipfire slugs 3-5m and get hits all day

keen bolt
#

I'd say only give slug to shotgun slower than 45 rpm and it would have been fine

ember fulcrum
#

and btw rng would be a point if shotguns were not same

opaque reef
#

anything further and you have time to aim

dense fjord
#

Lemat buckshot kills to 5m

dense fjord
opaque reef
#

unless you are constantly rounding corners without knowing someone is there, buckshot has almost no advantage.

opaque reef
ember fulcrum
#

wow no shit

#

really?

keen bolt
#

It's basically Floor is made out of Floor meme

dense fjord
half stag
#

This is the guy that thinks shotguns take no skill so . . .

dense fjord
#

Oh lol

keen bolt
#

Yes ... That's seperate issue we're Talking about XD

ember fulcrum
#

i don't having guilty with such words when someone saying obvious things

dense fjord
#

Fair

keen bolt
#

Slugs turns shotgun into skill cannon

#

Which is ...viable in high 4 - 6 stars

opaque reef
ember fulcrum
#

where?

opaque reef
dense fjord
#

Buckshot could be more consistent

opaque reef
ember fulcrum
#

and?

dense fjord
#

Less RNG value range would be better on a lot of things in my opinion

keen bolt
opaque reef
lunar kettle
opaque reef
#

if they don't want to change them, then at least limit which guns can use them. slow ROF only.

keen bolt
#

I held the same opinion in that regard but many people love the rival slug - (psst I like them actually)

opaque reef
#

romero and specter.

opaque reef
keen bolt
#

That's exactly why I like it xd

ember fulcrum
#

C&K should not have slugs imo

keen bolt
#

Not saying it's balanced or anything but it's good

#

I admit it

opaque reef
dense fjord
#

Make them cost differently on different guns and maybe also change stats on each like Romero slug is a bit more effective damage or range wise than rival slug for example

keen bolt
#

CnK is still expensive late unlock gun but slate getting slug is what sparks the controversy right now

warped kayak
#

For some reason I have a neutral opinion on slugs and I rarely run shotguns, I don't share the same hatred like most others 😂

opaque reef
#

like when they first came out

dense fjord
#

I feel like slugs are mostly fine but couldn’t hurt to tune them some probably

warped kayak
#

They're annoying to die too, but fighting them in the open you almost feel pity

dense fjord
#

Low velocity at-least

lunar kettle
#

Just decrease the OTK to chest for slugs to 12m
Increase headshot-range to ~45m
decrease double tap to chest to 25m

Only the romero should OHK to chest up to 15m

dense fjord
#

And mostly low ammo if your someone who fights/shoots a lot

lunar kettle
#

That would be a fine nerf in my book

opaque reef
#

i wish the slate buckshot wasn't so bad.

keen bolt
dense fjord
ember fulcrum
#

btw are servers on technical works? or is down again?

dense fjord
#

My initial reaction is that’s low

lunar kettle
opaque reef
#

slugs should do good damage reasonably far out

#

that's the whole point of them

dense fjord
#

I like slugs having range

opaque reef
lunar kettle
dense fjord
#

You can push people at greater distances more reliably

lunar kettle
#

Just 2 body taps and someone is dead.

dense fjord
#

Gives some incentive to be aggressive in situations you might otherwise be on defense in/back away from

opaque reef
sick anvil
#

why are we at slugs all the sudden

#

back to dw

dense fjord
#

They’re not comparable at all

sick anvil
#

did you guys really get tricked to redirect the convo away from DW ?

dense fjord
#

More ammo and slugs are special

lunar kettle
dense fjord
#

2 slug shots isn’t exactly oppressive out of rival either even though it is good.

keen bolt
#

What we should discuss have been said

lunar kettle
#

And 10 bullets for the rival is more then enough

dense fjord
sick anvil
# keen bolt It just goes I think

that guy the whole time of the convo wanted to move the focus away from dw being the problem pointing towards other guns and see what sticks

lunar kettle
keen bolt
#

To be fair that guy was total crap at debate

#

He didn't bring insight nor info in

#

And also insults

dense fjord
keen bolt
#

That one is a no-go in any civilised debate

sick anvil
#

cain rework got downvoted all the time

lunar kettle
#

Just like a 'better' mosin at that range. Even 425 m/s is totaly fine.

sick anvil
#

Nerfing is not an answer to dw because no matter how you look at it it will remain rng only load out with more bullets than any other . quad ccp are 96 bullets

#

cccp is 30 bullets before reload

dense fjord
#

Slugs should be able to do that

lunar kettle
tawny meadow
#

@deep kernel deleted your suggestion as it was just trolling.

dense fjord
#

Mosin would have been a easier gun to headshot that guy with anyway

ember fulcrum
#

my point is duals shoud be close range becuase its adds variability for that range and i cannot imagine they not being rng since its how they are in real life

dense fjord
#

Better handling, sharp sights, higher velocity

lunar kettle
#

As it should be.

But hitting chest two times is easier then just headshot a guy.

sick anvil
ember fulcrum
#

hitting chest is easier in general then headshot

keen bolt
sick anvil
#

Akimbo as it is a Movie trope and game trope glorified by actors that hire others to protect their life

keen bolt
#

For how it works it could be tweaked as shooting dual wield in ads (aim one gun - shoot and swap to another side)

#

Would still be badass cowboy

ember fulcrum
#

i dont think this would work out

keen bolt
#

Why not?

sick anvil
#

because its bot John rambo stile

ember fulcrum
#

because of such animation would take much more time to shoot second bullet

dense fjord
keen bolt
#

It could of clocked in around 50 rpm

sick anvil
keen bolt
#

Which is ...not terrible

#

50 rpm + ads + 12 bullets seems fair as a rework

#

And by changing it to ads it means less used pairs could shine - something like Pax pair

dense fjord
#

@keen bolt took me a bit to fully wrap my brain around your suggestion but I love it man.

#

The whole taking turns ads to shoot faster than 1 pistol thing

ember fulcrum
#

i dont know man, i like how fast they shooting now much slower would be less fun and no different then shooting two times with PAX for example dont even talk about nagant officer

sick anvil
#

you know why guns have sights so you can hit the god damn thing trying to kill you .

dense fjord
ember fulcrum
#

yeah but down side is medium slot and rng

keen bolt
dense fjord
#

It could be good if implemented correctly

sick anvil
#

not sure if you ever held a gun but i can tell you even with modern guns at 10 meters you hit one lucky shot with out using the sights

keen bolt
dense fjord
sick anvil
#

and position of gun

keen bolt
ember fulcrum
#

im gettin really hard time imagining such change with duals and they still being valuable

sick anvil
keen bolt
#

Nope! Ofc I whiffed 2 of them

#

Like ... I got to score 1 point on 1 of them and the other flies to god knows where

sick anvil
#

and you fired the gun from the hip thus when the barrel cleares the holster 90 turn up shoot

#

or was it from low ready

keen bolt
#

Low ready

dense fjord
keen bolt
#

Just standard practicing

sick anvil
keen bolt
#

XD yeah point fire

ember fulcrum
#

but would it be implemented well thats a question

sick anvil
dense fjord
keen bolt
#

It's not the same thing as hipfire but kinda similar as a reference

#

As I miss 2 out of 6

dense fjord
#

That’s my opinion atleast

ember fulcrum
#

im fine with how they are now

#

playing against or with them

dense fjord
#

I feel that they’re horribly unbalanced especially after crytek nerfed them

sick anvil
keen bolt
#

I love that you discuss it with actual point this time around

sick anvil
#

while your gun is pointing at the target your eyes anker on gun parts to align with the target

ember fulcrum
#

since im fine with them now i do not wish changes

sick anvil
#

while from hip you are looking at the target but the gun is on your side even inhaling trows you of target

keen bolt
#

I know what hipfire is yes ...

#

Most of the times in game tho what we call "hipfire" is actually point firing

sick anvil
#

True

#

i wish 1.4.4 would never have happened

keen bolt
#

I'll be off now guys

#

Cya

sick anvil
#

see ya

warped kayak
sick anvil
crystal plume
#

Damn, I wish my view of the game state was as drama filled and exciting as yours

sick anvil
#

was wondering when you show up

crystal plume
#

I've been reading the convo on and off

#

Just finding it funny how dual wield was one of the most hyped features to come since it was shown in the earliest trailers already, and when it's finally out it's apparently the doomsday

#

I don't disagree that there could be some changes to it, but nothing as extreme as you people are suggesting

sick anvil
#

I just use poetic language

crystal plume
#

I'd just start off with making the rof actually match double the fire rate of a single pistol instead of being slightly higher as it currently is

sick anvil
#

in general what i was hoping for at the time was actually exactly hip fire bad ads gun cycling

crystal plume
#

Not drastic changes like ADS and stuff like that

ember fulcrum
#

even more rof? nah not will be anything good

crystal plume
sick anvil
#

I think the words he used match the ROf of DW to what a single gun has not double

crystal plume
#

The current rof is higher than double of a single pistol

#

I'm saying to reduce it to be consistent

ember fulcrum
#

oh i get it wrong

#

sorry

sick anvil
#

Id say DW should no where near be 200% rof of single gun

ember fulcrum
#

reduce rof? idk maybe but not dramatic

queen jungle
#

Being able to ADS dual guns individually was ruled out by the devs from the very beginning, stating that it would be far too powerful.

sick anvil
#

Also devs green lighted Cain and that was a mistake too

sick anvil
#

Also thing that was more an excuse because no game ever did it and it was way to complicated to pull of and actually keep it with in reasonable balance

#

every game ever using DW always uses Hip fire and Boobie squeeze

#

cause for some magical reason if you squeeze your boobies together your shooting gets more accurate

keen bolt
#

I'm back from work now btw

keen bolt
#

All perform at sub-standard when it was dropped

#

Due to Dev afriad of something being too op

queen jungle
#

Balancing in any competitive game is a constantly ongoing effort. It never ends and whenever new guns are added, things may need to be shifted.

keen bolt
#

Yup this

#

Dual wield need to change somehow

#

While still being viable

#

One way or another

keen bolt
#

On some pairs atleast

queen jungle
#

Honestly I think it's fine except for some minor changes. Like the rate of fire Diiba mentioned.

#

Beyond 10-20m. dual wielding is so inaccurate whether you hit or not is down to pure luck

keen bolt
#

I think low rof would be the end of it. (As in terms of usability)

queen jungle
#

But of course people remember the one random headshot and not the twenty missed shots before that

keen bolt
#

I like the concept of dualies but not how most game do it tbh

#

When under 20m dualies totally dominate other stuff there's also that - and fmj through walls without trait investment

#

I get it's supposed to be strong there actually

#

As a person who dual wield I just like most aspects except how cheap it is in terms of skill used

dense fjord
queen jungle
keen bolt
#

This is probably the part most people didn't like it I assume

dense fjord
#

Those headshots or even hits feel less deserved by the recipient and less earned by the shooter

#

If anything I would think the better balance attempt would be to minimize the RNG value range so that more accurate aim is required and rewarded.

queen jungle
#

I disagree, having RNG aspects is perfectly fine. What would you want Crytek to do, have dual wielding bullets despawn past 20m?

sick anvil
#

RNG is not fine . if i want to play against RNG i go to a casino

keen bolt
#

That would eliminate rng element

#

And focus more on user's precision

queen jungle
keen bolt
#

(that's the whole idea behind mine atleast)

keen bolt
#

Sadly

dense fjord
#

That’s a weird deflection

burnt mulch
#

whats the practical difference between someone using dualies RNG to hit vs someone that’s just bad at aiming and fires in a general direction?

keen bolt
#

Basically it was to make dualies medium range option - and close range only in a pinch

Dualies are the most weird in terms of guns Crytek ever added in - as in core design of it

keen bolt
#

While the other relies on a coin flip

burnt mulch
#

right, sure. but in the moment and in terms of gameplay there’s no difference.

keen bolt
#

I'm not a new player who just joined so I went through the pain of spamming Vetterli Hoping to get a hit before and it's not a fun experience

opaque reef
dense fjord
keen bolt
#

But yes I agree that it has no difference

burnt mulch
#

well rof is just another way of saying higher chance to hit, which can be compared to someone with better aim.

dense fjord
burnt mulch
#

and rof doesnt matter in a peeking war which, you should be getting into with a dualies user anyway

keen bolt
burnt mulch
#

how is the concept itself flawed?

queen jungle
#

Shooting dual pistols past 20m is not a viable tactic. It depends on pure luck and is usually a measure of desperation.
It's not something someone would plan on using to kill another player.

keen bolt
#

Allowing faster firing gun for less skilled player to compete with higher skill player without trait investment

#

And also fmj wall spam

#

Sometimes they don't have to initiate peeking war

#

They just headshot you through wall

#

Or metal you're hiding behind

burnt mulch
#

putting aside fmj, which i think breaks the concept of dualies for several reasons, what is exactly the problem with letting a lesser skilled layer beat a more skilled player?
that already happens with stuff like lucky headshots, no?

#

and the concept of a low skill ceiling, low barrier to entry option is not a novel one

keen bolt
#

But that's the part I like

burnt mulch
#

something like Garen in League of Legends is intentionally designed to be simple and straightforward, easy to get decent value out of but binary and can be outplayed.

keen bolt
#

Uh I don't play league so I'd skip on that debate

burnt mulch
#

eh I’m using it as an example. Something like idk.. ganondorf in smash?

#

the point is, its not exactly a novel concept.

dense fjord
keen bolt
#

And we're going in circles

#

For the first time... We have hit D. Johnson's ass

#

(Hit Rock bottom)

burnt mulch
#

? you were talking about dualies as a concept was flawed.
and like I said, fmj is a separate thing. Dualies conveniently sidestep any downsides of FMJ by design which is problematic.
i don’t know if I’d call dualies domination in 20m but sure.

dense fjord
#

They do have rof, ammo, and hit punch going for them

keen bolt
burnt mulch
#

the dolch was hated because it was too strong lol. bad players were made good with it, and good players were made great with it.

#

dualies make bad players good and good players.. still good.
fmj is again a separate issue that I do agree is a problem.

keen bolt
#

And good player ...equips the fmj

burnt mulch
#

dude I already said fmj is a problem

keen bolt
#

I love the fmj don't touch it

#

XD

#

Yes I'm guarding the FMJ because it's my 2nd dolch

burnt mulch
#

well then we’re done here cuz i cant have an objective discussion with someone that just wants to defend something they like to use.

keen bolt
#

Really tho

#

Fmj is a skill ammo

#

That's another point I would make

burnt mulch
#

not with dualies it isnt.

opaque reef
keen bolt
#

Because dualies is a BAD concept

#

It mix good shit with bad shit what's gonna happen

burnt mulch
#

you’re blaming dualies for a problem that both dualies and fmj contribute to equally..

keen bolt
#

If fmj contribute so greatly then why it ain't a problem on Vetterli/centennial and any other myriads of weapons

#

But when it mix with dualies and ONLY dualies it's a problem

#

Makes you think which one is a problem

tribal wyvern
burnt mulch
#

actual dogshit take lol.

keen bolt
dense fjord
burnt mulch
#

if fmj did not exist, dualies would not be a problem.
the core concept of dualies is not an issue.
it’s the combination of the two that’s a problem

keen bolt
#

Well ok I rethink about it there's a point in that.

#

But like

#

If they would fix one of them

#

Why would it be fmj and not dualies

dense fjord
#

If you don’t recognize an issue with dual wield that’s a skill issue

keen bolt
#

Fmj used to be bullshit till it was buffed to what it is

tribal wyvern
dense fjord
#

We are being trolled rn

burnt mulch
#

I explained the concept of dualies already. a low-skillcap, low barrier of entry option.

dense fjord
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Maybe it was lost in my writing

burnt mulch
dense fjord
#

I see what is going on here

sacred sparrow
#

Don't listen to people here too much 😉 this discord is full of people that prefer talking about a game over playing it

burnt mulch
#

im not the one that has a problem with dualies lol

dense fjord
#

The fact that you cannot, tells me all I need to know

burnt mulch
#

tf am i not telling you

keen bolt
#

Even Winfield 'spam' has to hit the head

#

Low skill gun? I'm fine with it - the pre nerf dolch that is

#

But duals is literally pure rng

burnt mulch
#

we’re talking about prenerf dolch again when it wasnt low skill it was just OP.

keen bolt
#

It was low skill - aka op

burnt mulch
#

no its separate things.

keen bolt
#

When a gun requires less skill to use than other

burnt mulch
#

the difference is the benefit at different levels of play

sacred sparrow
# keen bolt Even Winfield 'spam' has to hit the head

exactly. no matter how fast a gun fires, if you aim using ironsight, sure you still need to do the work. any hipfire "bullets end up somewhere in the crosshair" high rate of fire mechanics should never have been in the game. but then again: if you bought this game the last year, you don't know how the game used to be and how crytek completely threw the gunplay concept out the door in order to cater to newbie players.

keen bolt
keen bolt
#

Crytek threw the core gunplay of hunt away

sacred sparrow
#

indeed. but again: if people joined the last year or so, they don't know "any better"

#

so i can understand they don't see the issue

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cause they jumped into a game where this was already a thing

keen bolt
#

Okay maybe I'm just being elitist gate keeper or something but I don't really think it should exist in its current form

sacred sparrow
#

i agree with you, i think it's bullcrap

keen bolt
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And because I too want to be badass cowboy who dual wield it I don't want it removed

sacred sparrow
#

just putting it into perspective

burnt mulch
#

dualies are literally not even that strong. all I’m hearing is “noobs shouldnt have any viable options except get meat grinded until they git gud”

keen bolt
#

Yes?

#

Learn the game?

burnt mulch
#

they are?

sacred sparrow
#

well, that's the kind of game crytek put on the market. and it attracted fans of no-hand-holding kind of games, that require you to put work in.

keen bolt
#

By using their aim? Or some Rng?

burnt mulch
#

or if they dont, they reach a cap to how good they can be

keen bolt
sacred sparrow
#

and you're a bit of a naive person if you don't think dualies are strong 😄 come on now. we can discuss all you want, but you have to stay a bit serious to be taken serious too

#

we all know those spammy mechanics (dual wielding being one of those) were added to give new players an easier time because they were crying on reddit that they were getting hammered by veterans

#

same with the QS nerf, that was done to make it harder on veterans

sick anvil
#

If you are given an option of no skill just spam as your first thing you can do you will never pick up anything else as a new player while it gives new players a viable way to play they will never become any better

sacred sparrow
#

didn't help in the end, same players still get smacked by experienced players

#

all they did is take a lot of the enjoyment and skill-based gunplay out

burnt mulch
sacred sparrow
keen bolt
#

Maybe don't let dualies have special ammo?

opaque reef
#

most good players don't want that much rng

burnt mulch
burnt mulch
sacred sparrow
keen bolt
#

But doesn't let the vet abuse it

#

This actually could work

opaque reef
#

i can see how they would be dominant in lower elo and on console.

keen bolt
#

I'll post it as seperate idea

burnt mulch
#

i mean imo fmj should have different levels of pen for different sizes of ammo

sacred sparrow
#

that would make sense

burnt mulch
#

but that’s kinda a separate point

dense fjord
# opaque reef i rarely see duallies in 5-6 star

Before nerf you’d see good players with dual conversion FMJ with mosin or something like it even in 6 star. Now even more good players have moved even farther away from dual wield and it’s firmly cemented as a no skill slot machine

keen bolt
#

So how you guys think of 2nd udea

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Idea

split wasp
keen bolt
#

And yeah ofc I didn't expect anything less than dislike piles for both

burnt mulch
#

i think it slightly misrepresents dualies, since being a low skill floor/cap gun is a side effect of its one-dimensional nature, but it solves the issue of fmj with dualies.

#

you’re going to get a lot of disagreement from people who think dualies are just bad game design

#

but yeah you knew that

split wasp
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Like, back before release

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Sway now is so toned down in comparison.

keen bolt
split wasp
#

It would slow your rate of fire down naturally rather than hard capping it too.

#

At least at further distance.

burnt mulch
#

i think if you framed it as “fmj with dualies is a problem, fix that” instead of “this is how to fix dualies” you’d have gotten more agreement.

keen bolt
#

Yeah fixed up a bit

little carbon
# dense fjord If you don’t recognize an issue with dual wield that’s a skill issue

I wouldnt say that. Their main effectiveness in terms of being able to compensate against someone (a bit) better is in medium skill matches.
For low skill players it mostly makes no difference, because aiming in itself will be almost random, and in high skill they simply are not reliable enough, when people can just reliably headshot and dont need to rely on the rng
Generally comparing the skill curve (weapon efficiency in dependence of player skill) of dualies with something like the mosin one would propably find that dualies rise steeper but plateu on a lower efficiency level. Whereas a mosin requires more skill input for the same effect, but can get a higher efficiency.

opaque reef
keen bolt
#

At the last part

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@rigid basalt that's a good trait

rigid basalt
#

thanks

keen bolt
#

If anything give it variable reload time depending on guns

rigid basalt
#

yeah that was my thought too

keen bolt
#

Man ...8-9 hours of Dual wield debate is wild XD

burnt mulch
#

meh if you just keep checking back on it someones always gonna have something to say.

rigid basalt
#

and also it would have to be a something like 40% relaodspeedboost all in all was my thought i dont write numbers in suggestions though causr that would only cause massive amoutns of dislikes

keen bolt
#

40% on something like slug Shotgun is gonna be wild yes XD

#

I'd gladly take Speedy reload on my Vetterli and Specter compact tho

rigid basalt
#

my idea is like 40% faster but it would be like a 4 point-trait

#

i am also planing to risk my head and i ll suggest a slamfire perk later on today but holy f the diskussion about duallys today is wild

keen bolt
#

You're there?

dense fjord
unborn smelt
#

@keen bolt 50 Rpm, high sway and medium slot with faster inaccrute hipfire is a vandal winnie

dense fjord
#

All I meant to say in my last post about good players using them is that it’s even farther removed from something someone with good aim would want to use but is reinforced in its role as a low elo/ low skill/low effort/low investment RNG reward mechanic. @little carbon

unborn smelt
#

And that thing sucks pretty bad

keen bolt
#

Atleast 12 ...

unborn smelt
keen bolt
#

With no trait investment

unborn smelt
#

Vandals downfall is not the 7 round mag

keen bolt
#

It will have 70 rpm hipfire tho

#

So yeah could be used in a pinch

unborn smelt
#

Still sucks

#

Because you remove the "reliable" hipfire

keen bolt
#

And so you're saying that if it reliably hipfire it will be great?

#

If so I could buff it

unborn smelt
#

And replace it with a bad and slow hipfire

sick anvil
#

Well to be exact DW CCP should be 44rpm

unborn smelt
#

It either needs a better Rof or no added sway imo to work

keen bolt
#

Yup better sway it is

#

Now I'm gonna finish the sandwich first xd

dense fjord
#

I remember pre nerf vandal

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Loved it

unborn smelt
#

You mean the bugged for no extrasway vandal?

dense fjord
#

That’s the one HUL

unborn smelt
#

Because the last nerfs, while undeserved didnt really change much

dense fjord
#

Yes

#

They were minor adjustments

keen bolt
#

@unborn smelt adjusted yes

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I just adjusted the post

#

so yeah

unborn smelt
#

Yeah then i fully agree tbh

keen bolt
#

basically a ranged option still but could self defense - but quite unreliably

#

I swear dual wield is 2nd most controversial thing other than slug lol

#

or is it about a Nitro/Avto?

dense fjord
#

@rigid basalt point cost on that trait?

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I hate avto lol

#

As much as dual wield

#

Nitro I am on the fence about

#

I’d have to think about it more and I can’t spare the brain power rn

slim blade
#

@timid flameTitle : New Tool

Des : Make a new tool which is OIL .

That's "permanent fire at all entrances to the boss lair + the boss killing itself in flames I lit in the middle of its lair". As of now, you can lure lantern grunts to the entrance you want to set on fire (having sliced the grunt's legs with a knife to make them walk slower and become more manageable) and that's already a lot.

drifting quartz
#

@proud helm I don't think it would make sense to have it swapping how it melees. I also think the biggest issue is that people would hate it for using chokes, so maybe if they made the coughing less intense that could work. "Weak" to explosives may be a bad idea, but if sticky bombs wouldn't work on it then I can see the reasoning. Beyond all that, really good idea, I bet the dev team could work the rest of the kinks out.

north onyx
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@proud helm high velocity caldwell conversion

proud helm
proud helm
north onyx
#

The fmj should make it do more damage through a layer of wood, not just magically penetrate all the layers LUL

drifting quartz
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@north onyx "improved penetration power over regular ammo"

#

A bullet can go through multiple layers of wood with ease, FMJ make that wood like sheet paper

north onyx
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@drifting quartz I get what it says, I'm just saying it's wrong

drifting quartz
#

Why is it wrong? Like you don't it or it should do something else?

north onyx
#

it's small ammo from a handgun, it's basically 3 wooden walls and a slanted wood roof, it would not just cut through it like paper.