#feedback-discussion

1 messages · Page 275 of 1

digital nacelle
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why would you ever take a conversion without fmj rn

half stag
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cough medium ammo cough

half stag
fluid locust
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medium ammo especially needs a dropoff buff. it's supposed to be between compact and long but has compact drop off

half stag
#

they used to just be the pen boost

digital nacelle
half stag
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no better drop off

keen bolt
digital nacelle
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right now, why would you ever take it without

keen bolt
#

Cause they can't fucking aim

digital nacelle
#

lol

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270 ms and 300 ms can't be noticed almost

keen bolt
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And won't go out of their way to find special ammo

digital nacelle
#

they will hit just as well but way harder and through metal

digital nacelle
half stag
digital nacelle
#

medium obv needs dropoff buff ye

keen bolt
#

Or make it so it just pen metal and no other debuff

half stag
#

or if they want to keep the drop off boost on fmj, it should just increase the pen power up by one ammo type (medium-> long, compact -> medium)

fluid locust
#

tbh I don't really have a problem with compact having decent drop off

half stag
keen bolt
#

Tbh damage drop off threaded on a thin line

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Of how much is too much

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I'd be totally mad if someone with a Winfield 2 taps me at 60m

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Since engagement range in Hunt rarely exceeded 110m even with scope

unreal laurel
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Sometimes I get hit by a Winfield and it does like

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25

keen bolt
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Limb damage lol

unreal laurel
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The dropoff can be pretty substantial with limb damage ye

keen bolt
#

Now that had been said I think fmj and slug is tricky ammo

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To balance

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And implement

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If fmj don't extend range then most player won't be playing it right now

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If we remove the pen then another portion would not be playing it either

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Same with the stupid slug

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If it doesn't ohk noone would play it

unreal laurel
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I honestly think Slate should lose slug and Specter should keep it

unreal laurel
#

That way Slate has it's niche as a great buckshot shotgun still

keen bolt
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I suggest it be replaced with Flechette

unreal laurel
#

Yee

keen bolt
#

But NOPE dislike bomb

unreal laurel
#

Slate being better at some things is fine

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But slate with slugs just make the Specter completely inferior

keen bolt
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Exactly Idk why tf they give slate a slug in the first place

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Slug should only exist in some shotguns not all

unreal laurel
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I suppose Specter is kinda like Springfield in that you're using it to unlock it's versatile variants

keen bolt
#

Just like we don't have a damn bleeding ammo on the sparks

unreal laurel
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Rather than the base gun

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Mhmm

keen bolt
#

Kidna sucks that small rival is almost interchangeable

unreal laurel
#

Having two pump actions is fine as long as they're both viable for different reasons

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But slate slugs just kinda does everything at once

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I like the idea of specter being more of an accurate shotgun on paper but in practice it doesn't matter

keen bolt
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Slate in my idea - great no trait shotgun that cost 200$ but no slug

unreal laurel
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Yee

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I like that a lot

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Specter should be seen as more of a versatile/specialist option

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Slate should just be a boomstick

keen bolt
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Slate is Trench sweeper afterall

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Should have just left it at that

unreal laurel
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Just be happy we didn't get the 1897 one

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Slam fire in Hunt...

keen bolt
#

I'm saying this as Shotgun enjoyer - Slugs should not exist on every damned shotgun

unreal laurel
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Agreed

keen bolt
#

Slug on romero is kinda pointless

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Slug on rival has it niche

unreal laurel
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What does Romero Handcannon OHK to?

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Er

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With slugs

keen bolt
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I think 12m

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Or 15

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That damn little devil is like slate

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But single shot

unreal laurel
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Yee

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Although handcannon buckshot just lets me be less precise lol

keen bolt
#

I love the Hand cannons in general

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But can't stand their buckshot

unreal laurel
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Ah hmm

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So maybe Romero Handcannon slugs and rival handcannon flechette?

keen bolt
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Flechette can't 1 tap body

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Which is sad

unreal laurel
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Hmm

keen bolt
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Yup

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Headshot

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I don't ever get 1 tapped or 1 tap uninjured people with the Flechette before

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If we're talking body shots

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It's lethal to 125 hp tho

unreal laurel
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What do you suggest with the handcannons then?

keen bolt
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Likely

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I really love the squishy headshot sound when I 1 tap people with Flechette lol

unreal laurel
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*Rival

keen bolt
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That's the stuff I'm telling you

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When slugs dropped I ran it 24/7

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On Handcannons along with HV Winfield

unreal laurel
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Mhmm

keen bolt
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Even Lemat slug works like a charm

unreal laurel
#

Surprisingly yeah that's what I've heard

keen bolt
#

Slug is like ... Take said gun max buckshot 1 tap range but combined those buck into 1 shot

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Which is very consistent

fluid locust
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On Romero it's not a direct upgrade, terminus is eh, lemat has low ammo, and specter it's not God tier or anything. All the fast firing shotguns make slugs look op

keen bolt
#

I'm quite conflicted about crown slug since that thing being 800$ it should definitely keep it as best shotgun in the game but Slate slugs? Get that shit out outta here Crytek

fluid locust
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I mean they nerfed buckshot crown just because of slugs

keen bolt
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But on the other hand

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Dolch is 750

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And seeing people afford dolch on regular basis

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800 crown slug does not seems expensive

fluid locust
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Pricing isn't balance unfortunately

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Plus crown and kings are ez to get in QP

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I don't even play QP much and I got like 3 for free

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And I have like 5 or more contraband from ded people

keen bolt
zinc solstice
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caps lock

vague patio
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lol

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good thing

sick anvil
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Zepelin auto destruct ?

marsh gardenBOT
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Destruction in t -10s

sick anvil
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lol

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i just found it odd that bot deletes message of deletion of suggestion

vague patio
#

mods deleted probably, understand cause it can just spark a real shitty discussion

sick anvil
#

makes sense

frosty garnetBOT
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@mellow knot, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

a meat head variant that is acts like a bull. Charging hunters and knocking them down similar to how the spider knocks hunters over```
tribal wyvern
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Some of these ideas i feel like ppl never enter pvp fights or never played the game.
Who the fuck wants these AIs?
People want bosses that hunts you in the open, AI that runs at you like a bull & knocks you over.
What the fuck? I'd be raging if i entered fights and i either got chased by a "open world" boss or run over by a bull zombie

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I get annoyed already on the overabundance of hell hounds, Immolators that runs at you from accross the map & when you make 1 noise & 10 zombies runs at you.

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Now peoples like "nah, thats not enough, i wanna be hit by a FUCKING BULL!"

astral canopy
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I like the randomness of AI and hell hounds, having to fight off a hellhound or immo mid fight adds a lot of fun to the game
Haivng a open world boss would only add to the fun

tribal wyvern
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Maybe if you're fighting people that miss every shot.
But against good people who knows how to use that situation to their advantage it's a death sentence.
He fights immo? Shoot it, he fights dog? Push the living shit out of him.
Toss every dynamite in possession.

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And they just rotate to get angles on you

astral canopy
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Removing the ai would just make hunt feal like any other fps using the ai to your advantage is fun engaging and someone using them against you is also fun and changes up fights

tribal wyvern
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I didnt say "remove ai."

astral canopy
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Adding more ai would always be fun imo

unborn dagger
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Open world bosses just sounds like a disaster for the game and I want more AI but not that cause it just makes situations with gunfights practically one sided

tribal wyvern
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^

tribal wyvern
unborn smelt
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Main Bounty target - would be bad

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Optional could be good - for example to regain somelost HP

tribal wyvern
vague patio
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when thinking about ai, it should be kept in mind how it feels in player control

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stunning/knocking the player down feel terrible

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losing conplete control over your hunter is bad, especially if that gets you killed

plush ledge
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Have a look what kind of players wants ai focus or something like a ai that nocks you out. Those guys play ultra passive and don't even see a chance to push when the enemy is fighting a immo. But then again for what kind of players do you want to balance? For the good players? That's only 15 maybe 20 percent of your player base and the guys who say ai is challenging in this game are like 60+ percent of your players

tight topaz
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#game-ideas message

What is your guys' opinion on a knuckle knife(pointy brawler?) crossbow variant?

sick anvil
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Why does knuckle knife pointy brawler crossbow sound like . tactical mall ninja build ?

lime forum
worn axle
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Where is the log in button on your website?

tight topaz
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the little one anyway

sick anvil
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add a sniper scope a flash light and a under sling lemat shotggun

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perfect tactical mall ninja

tight topaz
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i'll leave it at this. was fun to edit though

sick anvil
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on the other hand if you would put the poky but on the front and keep the hand guard where it is it would be probably more effective

tight topaz
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like this?

umbral garden
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hot

sick anvil
tight topaz
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Problem with that one, while i agree it looks nice, it would require a new animation

sick anvil
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Might require new animation but least the team will be spending time doing something else than silly dance for new DLC

tight delta
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Couldn't you reuse knuckle knife's animations for melee?

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Ooh, the alternative version.

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The blade's in a different place.

eager dragon
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@azure badge The poison arrows might have a wider hipfire due to them weighting more but that's pure speculation since, as you mentioned, it's not even stated

hollow plaza
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Hi guys I maxed out a hunter what happens if I retire her do i get a bonus ?

spice topaz
fathom geyser
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@somber jewel how dare you inferior being downvote my superior suggestion

fathom geyser
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:(

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atleast explain why.. xd

somber jewel
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nah im good

fathom geyser
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damn

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this guy fucks

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what a chad

latent bobcat
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@fathom geyser I’ll upvote it if you follow the suggestion rules

fathom geyser
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funny you should say that

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tell me

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which rule did i not follow

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if you mean the fact that its not detailed, i dont see how you would add any more detail to that.

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its just dual cross bows

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a simple suggestion.

latent bobcat
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How would the reload speed be?

fathom geyser
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literally the same as normal hand crossbows except 2x??

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its literally just like any other dual weapon

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its not that hard to understand

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dont overcomplicate it

latent bobcat
fathom geyser
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im sure the devs would know whats best for balancing

latent bobcat
fathom geyser
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do you think dualwielding 2tap pistols which can then pretty much 1 tap seeing as you have 2 is balanced?

latent bobcat
fathom geyser
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says who?

latent bobcat
fathom geyser
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right

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great argument

latent bobcat
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Duel hand crossbows is just a plain bad idea

fathom geyser
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hmm

latent bobcat
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How

fathom geyser
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well

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if theyre less accurate and thus not as consistent

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i dont think they'd be too broken

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just like normal dualies

latent bobcat
fathom geyser
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true

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sad

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it would look so cool to run around with dual hand crossbows though lmao

unborn smelt
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They are hipfire only as dualies meaning limb shots are a problem, and you might need the second shot to beginn with.
They'd have a horrendously long reload too

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Its not like the hand x-bow carries op ammo either

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Tbh i'd say they would be pretty bad, altho fun, all things cobsidered

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Also some handcannons are pretty "forgiving" in regards to getting a second shot off and they arent particularly popular either

karmic ivy
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@cinder panther I would prefer they spend that same time taking the game forward , as in finishing out any ideas they have not yet implemented in terms of gameplay and special events. I think the argument against adding those features is the cost in resources to add them to the game. I don't think you gain enough, considering for what you spend to do it.

fathom geyser
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a mod defending my suggestion, pog

unborn smelt
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A mean i'm a man of memes...

latent bobcat
#

I still think that it would be pretty overpowered

unborn smelt
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I mean there is potential for it to turn out stronk - but there's also potential for it to be weak af

latent bobcat
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Especially with poison bolts

cinder panther
latent bobcat
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Imagine walking then boom your trapped because of 2 poison bolts

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They may also instantly kill you

native lodge
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I want to be able to carry 6 of them

unborn smelt
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But they dont stop you from walking away

latent bobcat
unborn smelt
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And youre likely in far more trouble if Boom and somebody shot you with something actually lethal

karmic ivy
unborn smelt
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Not even big guns needed

latent bobcat
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Yeah

unborn smelt
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If youre on 50 a derringer does it

native lodge
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keeping in mind PC and Console balance differences I think they would be full meme on pc

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console I am not so sure of

unborn smelt
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But they'd be a cool meme

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And prolly not super weak either

fathom geyser
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dual wield Derringer OmegaHUL

unborn smelt
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Also the Diablo demon hunter feels

fathom geyser
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YES

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thats what i thought too

cinder panther
fathom geyser
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i want to be a demon hunter

unborn smelt
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And if they'd be op one can always tune em back a little

fathom geyser
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i like this mans' words

native lodge
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I don't think they would be op with the other sidearms that are currently top tier

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but if needed yes

unborn smelt
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I dont either but i wont rule out the possibility

fathom geyser
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do you know how often the devs look through #game-ideas ?

native lodge
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they do actually

fathom geyser
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alright neat

unborn smelt
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A lot of the latest stuff were suggestions in one way or another

native lodge
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the Trench Broom has been a common request

unborn smelt
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Just keep in mind they take inspiration and put their own spin/balance on it

fathom geyser
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yes obviously they wont 1:1 do what the idea says (unless its already perfect like mine)

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but yeah

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good to know

unborn smelt
latent bobcat
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@unborn smelt another issue with dual hand crossbows is the fact that it will massively boost your ammo pool for the large crossbow

native lodge
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I want Slate Riposte

unborn smelt
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And loadout presets

native lodge
fathom geyser
latent bobcat
unborn smelt
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At least theyre not supposed to

fathom geyser
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chad

native lodge
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also you can add the iconic heat shield

latent bobcat
unborn smelt
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They have seperate ammo - large and compact bolts

fathom geyser
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^

latent bobcat
latent bobcat
fathom geyser
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bows/crossbows dont have many ammo issues anyway seeing as you can pick bolts back up and most of the time its a oneshot

unborn smelt
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But i do think they need to adjust weapon slot melee to tackle the issue - and then i wouldnt hate to see it anymore either

native lodge
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true but I still want it if for nothing else the iconic look PhantomLUL

latent bobcat
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I kinda wanna see more aperture weapons

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Sparks aperture

native lodge
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yes

unborn smelt
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Yep aperture is great

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Aperture centennial pls

latent bobcat
fathom geyser
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i used to hate aperture

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until i learned that you can put the scope to the side

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now its my baby

unborn smelt
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Not sure how to make it work with 2 ammo slots but aperture springie would be cool too

native lodge
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if winnie swift wasn't a thing I would main the Aperture

unborn smelt
#

Pff

latent bobcat
unborn smelt
#

Reject firearms - embrace cold weapons

native lodge
latent bobcat
#

Hunt could use a metro 2033 esc air crossbow

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It doesn’t one shot

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But it is a semi auto crossbow

native lodge
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mmmm

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don't know about that

latent bobcat
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But it would 100% not one shot and not be able to use explosive projectiles

unborn smelt
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You'll neet to pry the axe or sabre out my cold dead hands...

latent bobcat
#

I would say give it compact arrows

steady prism
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@fathom geyser type Bulletgrubber into search

latent bobcat
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And maybe poison ammo but probably not

steady prism
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works with any perk

latent bobcat
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Actually maybe no

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No semi auto crossbow

fathom geyser
#

oh wow

steady prism
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ye

fathom geyser
#

bruh

steady prism
#

with everything... not sure if iron repeater does? type it in

fathom geyser
#

how would i even find that out

unborn smelt
steady prism
#

same with steady aim

fathom geyser
#

deadass

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this game really needs a lot more clarification for its little features

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istg

steady prism
unborn smelt
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Hope you get the refrence

latent bobcat
unborn smelt
#

Dragon age

latent bobcat
#

Never even heard of it

unborn smelt
#

Its the repetier crossbow of the dwarf companion

latent bobcat
#

@unborn smelt a couple days ago I posted two gun suggestions side by side
The Spencer and the evans repeating rifles
What do you think?

latent bobcat
unborn smelt
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I like the spencer - not sure about the evans

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Lemme look again

latent bobcat
unborn smelt
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Not sure why peps would use the evans over a winnie.

latent bobcat
unborn smelt
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Okay sounds worth a try

latent bobcat
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It has slower regular firing but much more ammo for levering

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And imagine levering with dum dum

unborn smelt
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Was the evans the repeater with the tube mag in the stock

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Or am i thinking of a diffrent one

latent bobcat
unborn smelt
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If its too good it kind of looses the slower semi auto feel of hunt aera weapons

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If its too weak it dont do much - like for the cent

latent bobcat
unborn smelt
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Yeah was a bad wording on my part

latent bobcat
#

I still think the evans would be awesome

unborn smelt
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Could be

latent bobcat
#

Maybe buff the damage or the fire rate if it’s too weak

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And I would also use the Spencer exclusively

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Probably the Spencer swift

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Or

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Spectre swift

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Yes the Spencer carbine is made by the same person as the spectre shotgun

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So it would be the spectre carbine in game

unborn smelt
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Irl it has a painfully low velocity

latent bobcat
unborn smelt
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Like really painfully

latent bobcat
#

Fair

unborn smelt
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So i wouldnt mind if it hits a little harder

latent bobcat
#

But it could be buffed for gameplay reasons

unborn smelt
#

A bit like model 92 vs nagant offficer

latent bobcat
#

With a relatively slow muzzle velocity

unborn smelt
latent bobcat
unborn smelt
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Apparently it was chambered for a very slow .44 caliber round if i read that correctly

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With a speed ofanywhere between 260 - 380 m/s

latent bobcat
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My idea for the evans was more of a support weapon/very close range weapon

unborn smelt
#

Yeah that sounds pretty good imo

latent bobcat
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Putting a lot of lead down range at a sustainable rate of fire

unborn smelt
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Give it more support / sopression ammo types.

Sounds good

latent bobcat
#

I would personally give it a lot of support ammo types

latent bobcat
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104 damage as supposed to 97

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Or keep it at 97 and buff it’s rof

unborn smelt
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Tbh - i'd love for it to have poison too

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Or instead of fire

latent bobcat
unborn smelt
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Since winnie has fire already

latent bobcat
latent bobcat
#

I have an idea
Give it a special kind of ammo called “illumination rounds” think of it as a less bright star-shell round

unborn smelt
#

That sounds interesting...

latent bobcat
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And by less bright I mean considerably less bright

unborn smelt
#

Like a smol flare or like very bright tracer

latent bobcat
unborn smelt
#

If its a persistibg object it could be too taxing on low end systems

latent bobcat
#

It will considerably lower damage and velocity but they will stick to targets aswell

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But not burn

unborn smelt
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Like graphically

unborn smelt
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On my old PC peeps could win a fight by throwing 3 flares and my frames dropped like a stone

latent bobcat
#

How about they only illuminate if they come into contact with a enemy

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“Targeting rounds” instead of illumination rounds

unborn smelt
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Mmh...

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No idea how that'd turn out

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But i'd give it a try anyway

latent bobcat
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And would make a perfect support weapon

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Imagine the ability to stick an enemy with a non harmful bullet that lights up so your friends can know where he is

fathom geyser
#

@soft flame why would you be against my suggestion with the weapon names? like an actual reason? why?

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im actually curious

soft flame
#
There is literally no Downside to doing this, and all the people saying "it makes the screen cluttered" which is absolute bogus or "its not that hard to learn" literally don't have any argument and this should've been a thing years ago.

And then there is a fact that it also displays the image of the gun so you can distinguish any of the guns if you've at least 100h in the game. So you don't need to know the gun skin names all you need to know is the outline of the gun. The hardest one among them to identify is Caldwell Conversion vs Caldwell Uppercut and the way you distinguish between those 2 is the drum length in the image displayed.

And yes according to you my argument is invalid but here I added extra.

fathom geyser
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right

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so your point is its not hard to learn

soft flame
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Exactly and also I don't want to play Black Desert Online, beauty of hunt is its minimalistic non-intrusive UI I'd prefer it stay that way. If you've time to read 125 character text you're not high enough MMR yet.

unborn smelt
#

Just like the no outline for windows and doors one

soft flame
#

There are more important bugs and features than some text and setting to toggle it on and off.

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It's so low on my 'desired' list that for me it's "Cut off" / "Don't need it"

unborn smelt
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Maybe - but it'd be a somewhat frequently requested QoL feature

soft flame
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¯_(ツ)_/¯

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That's my opinion.

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I expressed it via vote.

fathom geyser
#

yikes

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so you basically have no argument

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good to know

soft flame
unborn smelt
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I mean they do - like it or not

soft flame
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I was waiting for it.

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The way the suggestion was formulated and then they even tag me. Because how dare you not agree with my Arguments!

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🤣

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Take care mate.

unborn smelt
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They're argument is the devtime is wasted in their eyes - and they can feel like that if they want to

fathom geyser
#

so youre actually trying argue that adding the weapon name is somehow "obtrusive UI"

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cool

soft flame
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It's called an opinion.

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You like Vanilla I like Chocolate

fathom geyser
#

actually i like chocolate too

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chocolate is great

unborn smelt
#

I mean thats why there's a chioce

fathom geyser
#

true

unborn smelt
#

And not "i like chocolate so fuck whoever makes vanilla"

soft flame
fathom geyser
#

lmao

unborn smelt
#

Anyway they are free to dislike if they wish to do so

soft flame
fathom geyser
#

of course

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i just needed to understand the reasoning

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for my own sanity

soft flame
#

I've 2k+ Hours in this game since 0.100 so I know it all by heart, by sound by bloody reload sound. Feature like that for me is absolute waste of resources. And I'll admit I generally was against the "Make it more newbie friendly" approach. From business perspective I understand it from the fact in EA it was called "Dark Souls of FPS" but now you can't call it that I'd rather it was still Dark Souls of FPS which it isn't yes I want 0.100 Mechanics with 1.8.0 Content

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Quarter Master 2xBig Slot 🤤 Nitro OHK to toe Insta death... 20/10 Avtomat, T1 Hunter starts 100HP, T2 125HP, T3 150HP now that was brutal.

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If they released 1.8.0 Content but 0.100 Core Mechanics and Lighting (I still have screenshots from lighting at that time, pitch black at night) I'd buy it and I'd play it. It was just more intense then.

karmic ivy
soft flame
#

It was originally for that type of player but it was bad for business so they tried to make it more accessible. Hence in the past it was referred to as Dark Souls of FPS

karmic ivy
#

I get that feeling too, when I looked at the games history.

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I would guess they are going for ALL players, and I think they are doing a very good job, but I sense the addition of things that appeal to the ones that like to "learn" our games.

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and I hope they keep the flavor.

soft flame
fathom geyser
karmic ivy
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To balance it between the two types of players, in my opinion. And now that I think about it, why NOT have a name?

soft flame
#

This is how it used to look at night.

fathom geyser
#

how does that inconsistency balance anything and what two types of players

karmic ivy
karmic ivy
radiant river
#

?

soft flame
#

Anyway you folk have fun I'll go actually play instead of discuss 😉

karmic ivy
radiant river
#

still a dumb take

karmic ivy
fathom geyser
#

wtf are you talking about

#

pass

burnt mulch
#

honestly I'm tempted to downvote just because you're being kind of a dong about it.

latent bobcat
soft flame
# latent bobcat It’s still pitch black for me

Nothing on my end has changed not a single setting since I started playing it's much brighter now and the darks are less dark. Maybe X-Box has original lighting still on (I see you're playing on Xbox)

#

Originally if you wanted to see "Well" you needed flashlight.

latent bobcat
unborn smelt
#

A lot comes down to monitor

soft flame
#

Monitor also same

unborn smelt
#

Especially since consoles usually play on TV not a monitor

latent bobcat
#

Hehe

unborn smelt
#

Which usually are made for more impressive movie quality than gaming

latent bobcat
#

The only 3 games I play anymore

unborn smelt
#

Like not saying they are bad - but they usually handle dark shades diffrently than monitors or even gaming monitors

frosty garnetBOT
#

@spare surge, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

As much as I love the ability to play with friends overseas can we have an option to stop being put against people with insane ping, its impossible to fight their teleports```
vast geyser
#

@celest copper I like your suggestion about differently colored dots. I think an even better improvement would be to turn the colored dots into three different symbols, like for example a circle, a triangle and a rhombus. That way it's even easier to distinguish between the players

umbral garden
#

people will really downvote anything

#

title: end war

description: i think war in general is kinda bad and it would be cool if it wasn’t around yk

(39👍 3🤔 4👎)

fluid locust
fathom geyser
#

yes

frosty garnetBOT
#

@ember aurora, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Plz fix the Scrapbeak/stair problem... happended many times now```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/974403569988030514/unknown.png>
steady prism
#

@latent tendon honestly the only "ranged" 2-slot weapons are precisions... which is a bit odd considering they are only compact or medium ammo

#

everything stock-less has insufferable sway and you are better off with taking 1-slot uppercut instead

latent tendon
steady prism
#

i dont understand why are both romero handcannon and springfield compact 2-slot weapons

#

they are quite meh overall and could easily be 1-slots instead

#

best possible rework for them that i can imagine

#

its not like we dont already have 1-slot shotgun (Lemat)

#

and there is a severe shortage of unique 1-slot stuff

#

we got crossbow, some pistols, some SA revolvers, some DA revolvers and some melee weapons

latent tendon
#

right i want to see more Varity out of each class beyond something niche that never gets used

steady prism
#

i would definitely want to see more 2-slot weapons

#

but ffs make them playable

#

honestly bow and precision schoffield were quite good additions imho

unborn smelt
#

I'm not a big fan of more 1 slot shotties TBH

steady prism
#

youre not?

unborn smelt
#

maybe they'd be more worth if the 2 slot ranged weapons didn't suck

steady prism
#

i admit romero handcannon rn would be a bit too stronk for 1 slot

#

but if it had damage of rival handcannon maybe?

unborn smelt
#

or if they wouldn't be unneccesarily expensive for 0 reason

steady prism
#

like all of the stockless weapons are immensely bad imo

#

not counting shotguns since those just have less pootis but are still quite usable

#

im talking vandal, compact or obrez

#

like... vandal i can imagine could be brilliant for levering

#

make it much more accurate when levering... it already has lower ammo count so thats not an issue

#

springfield compact could be 1-slot

unborn smelt
#

Like an obrez is 290$ vs mosins 490$

#

a terminus hc is 297$ vs full terminus 307$ IIRc

steady prism
#

i know... but what can it do for those 300 dollars

unborn smelt
#

I mean the obrez is very good

#

not necessarily compared to the uppercut

steady prism
#

that sway tho

latent tendon
#

so this came up from me doing a winnie prestige and the vandal with hv is okay at best but easily outclassed and about the same performance as the officer

unborn smelt
#

but it aint bad with a bit of experience

soft river
#

its better than the uppercut

#

because its dropoff is very close to normal mosin

#

while uppercut is like most other pistols

steady prism
#

yes but the sway

unborn smelt
#

But dropoff don't matter if you don't hit shit with the sway

soft river
#

from my experience uppercut doesn't have good sway either

steady prism
#

you cant really hit anything farther than 30m unless you are immensely skilled

unborn smelt
#

the reason barely anyone uses it over an uppercut

soft river
#

idk it doesn't sound like much of an issue to me

#

i use springfield compact deadeye

latent tendon
#

vandal deadeye was so annoying that l had to put it away because it was taking time off my life

soft river
#

of course i prefer the springfield or springfield marksman over it

#

but if i'm going to use a 2 slot rifle its the springfield deadeye

steady prism
#

i dunno...

#

its quite bad

#

it obstructs your view quite a lot

#

sways like hell...

latent tendon
#

the springfield deadeye is best used at the range a scotfield could do the same job better

steady prism
#

and its still just a medium ammo

soft river
#

springfield has 132 damage

steady prism
#

ye damage is good

soft river
#

and better dropoff than scottfield

steady prism
#

but i mean pen and dropoff

unborn smelt
steady prism
soft river
#

scott can't have dum dum?

unborn smelt
#

my bad misstyped

#

meant FMJ

latent tendon
#

but one shot and the springs dmg drop is still med ammo so its a 3 shot at like 80m

soft river
#

fmj dropoff works different on pistols vs rifles

steady prism
#

like i honestly like ALL weapons in hunt and want to see them more often...

unreal laurel
unborn smelt
steady prism
#

but that means they should get properly balanced so people take them not only bcs they got nothing else after prestige

latent tendon
unborn smelt
#

If you got some sources i'd love to see em

soft river
steady prism
soft river
#

i at least know for medium fmj

#

because thats what i mainly use

steady prism
#

and long one is quite greaat

steady prism
#

but the short one sucks imho

soft river
#

pistols dropoff earlier

unborn smelt
#

so it's likely it does smth similar on pistols

steady prism
unborn smelt
#

and any bonus on 20m is more than springfield

unreal laurel
steady prism
#

too bad it has no variants

soft river
#

if on pistols its a +20m the springfield will still kill 100 health farther than a scottfield fmj

soft river
#

i like percision scottfield

unborn smelt
#

because even a full springfield, being medium ammo, drops at 20m

unreal laurel
#

And yeah Springfield has it's niche just dir versatility

#

It's just leveling it up to get what you want that sucks

soft river
unborn smelt
unreal laurel
#

Why is compact striker seen as such a meme?

steady prism
#

honestly... who here would mind if springfield compact was 1-slot instead of 2-slot?

soft river
#

the scottfield is one of the slowest pistols

#

92 army took the place

unreal laurel
soft river
#

army is a little over 230

#

i think its like 270

#

or 250

unreal laurel
#

Narmy is kinda just bad all around. After the patch, once you hit level 36 you should just use officer

latent tendon
soft river
#

i like the 92 army

#

and i use fmj on it

#

with winfield c

#

also fmj

unreal laurel
#

I think Narmy is the most viable dual wield double action? But idk

steady prism
soft river
#

i don't dual wield

unreal laurel
#

Mhmm

#

I mean it's fine, I think having it unlocked as the first double action is much better

#

You'll actually have a reason to use it till you get the officer

soft river
#

i don't really like the officer

steady prism
#

same

#

never did and i used bornheim instead of it as my dedicated CQB sidearm

#

spitfire is quite cool since it still has decent hipfire

#

and 92 is a little bit easier to use for me than officer... so i like it as well

unreal laurel
#

Yee it's very much ymmv

#

At the end of the day more guns are always good

#

More options

steady prism
#

it feels snapier

#

exactly

#

there are people who are like... why are you introducing a new weapon thats almost the same as the already existing one...

#

well... variety

unreal laurel
#

I've been trying to force the bornheim more as I kinda wanna learn Hunting bow + Match as a loadout

#

It seems like it'd be decent

steady prism
#

Match is literally the BEST thing in hunt

#

i LOVE it from the bottom of my heart

unreal laurel
#

I'm so glad the mockingbird was on sale lol

#

Sick looking skin

steady prism
#

too bad you have to carry 2 nagants as sidearm so you have some actual ammo for it...

#

they really should add more boolets to bornheim

unreal laurel
#

Imo I'd reduce price of both Bornheim and Dolch to like $125/500

steady prism
#

same

unreal laurel
#

Uppercut is just too good in too many situations

steady prism
#

bornheim is still weaker most of the time than officer

#

so should cost around the same

#

and dolch got a HUGE nerf but they left the pricee

unreal laurel
#

I adore the dolch but it definitely burns a hole in my wallet

steady prism
#

ye

#

it should be more accessible

unreal laurel
#

My hot take is I think all of the super expensive guns should get reduced prices

steady prism
#

i mean they are quite balanced by having so many disadvantages so sure why not

#

i think that auto 5 is in ok place

#

but nitro costs a lot

unreal laurel
#

Browning is a reasonable price for an expensive gun

#

But avto shouldn't be $1250

silent tartan
unreal laurel
#

Avto being like $700-900 I don't think would break the game but idk

silent tartan
#

Pls no touch avto HuntCatRee

#

Good avto players are almost unbeatable unless youre 100+m away

steady prism
#

not saying its easy 😄

unreal laurel
#

Avto got nerfed reasonably once they removed tap fire

silent tartan
#

Avtomat is already annoying enough

#

You cant do anything if avto ambushes you

steady prism
#

i dunno... most of the time i meet it people have no idea how to play it

silent tartan
#

Yeah, they probably play avto with single upper then SmugEddy

steady prism
#

i admit it probably looks different on max mmr

coarse geyser
#

Had a teammate wipe a squad in two bursts, I took the other teams auto then we wiped the server

silent tartan
#

Avto with dual uppercut experts are something else

unreal laurel
steady prism
silent tartan
#

Even the shotgun players fail their ambush

#

but avto, barely

coarse geyser
#

@fathom geyser you can see what guns apply to each trait by searching with the name of the trait in the arsenal if that helps

fathom geyser
#

yeah

#

someone told me already

#

however this is probably not very common knowledge, seeing as my buddies with 500h+ didnt know

#

so an icon would still be nice to have

#

for some reason the game doesnt tell you about its own features

coarse geyser
#

Ah didn't see someone told you

fathom geyser
#

lmao

coarse geyser
#

Since I found out about it I've told anyone who doesn't seem to know, it's pretty helpful

fathom geyser
#

it really is

#

would be nice if the game itself tried to tell people too

#

i wonder how many other little features there are nobody knows about

#

the wiki is super barebones and partially outdated so you cant even research anything either

sharp veldt
#

@chilly osprey !report

#

!report

marsh gardenBOT
#

If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

chilly osprey
#

TYVM

#

I was able to get it working on firefox nvm

silent tartan
#

yeah for some reason the support icon dissapeared for me aswell - only on chrome tho

fathom geyser
#

weird

#

also hey Rachta, big fan. love your content

unborn smelt
#

NVM i just realize it's solved here already

fathom geyser
#

lol

chilly osprey
#

@unborn smelt ty and my apologies

unborn smelt
#

all gud, my bad for not realizing

chilly osprey
#

I was a little heated from a garbage person in randos that cursed me and another dude out then team killed us for literally no reason

#

but he is reported now 🙂

unborn smelt
#

👍 awesome - have a great day /night then

late wind
#

@compact dew Would your idea still one tap if it's a headshot?

compact dew
#

I more meant the idea as a way you could have to deal with immolators without having to bring Knuckes, knuckle knife, or choke bolts

late wind
#

If they can kill with a headshot at like 5-10m then I'm 100% on board.

#

Plus they could stagger or apply knockback to enemies.

frosty garnetBOT
#

@broken girder, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Hey, What about make Hunt more competitive? With Tiers...Silver, Gold, Diamond...```
broken girder
#

(#game-ideas, Hey! What about make Hunt more competitive? With Tiers...Silver, Gold, Diamond...)

vague patio
#

no

fathom geyser
#

@warm zephyr i dont understand your suggestion, can you clarify

fathom geyser
fathom geyser
#

latest one

warm zephyr
#

ok so you know how some one slot weapons are kinda just not quite a weapon?

#

like the calvary saber and machete

fathom geyser
#

well

#

i've seen my friend wipe entire teams 1v3 with both of them

warm zephyr
#

that’s possible with anything

fathom geyser
#

yes

warm zephyr
#

with that trait, you are using 2 slots to equip one weapon, and assuming you always use 1 slot for medkits, that only leaves you with one slot

fathom geyser
#

???

#

you mean you want to turn them into tools instead of weapons?

#

what

warm zephyr
#

yeah it’s not hard to understand

fathom geyser
#

it is actually

#

i still dont see where the trait plays into this

warm zephyr
#

using the trait you can equip one slot weapons using 2 tool slots. leaving you with only 2 tool slots left

fathom geyser
#

ah

#

now i get it

warm zephyr
#

yes

fathom geyser
#

i see

#

could you write it like that in the suggestion

#

that way other people understand too

warm zephyr
#

#

it’s the same meaning

fathom geyser
#

its really not

#

the way you formulated yourself in the suggestion made no logical sense at all

warm zephyr
#

but people with logical capabilities will make sense of it

fathom geyser
#

you know what

#

you do you

#

i really dont care

#

its not my problem if your suggestion gets misunderstood

warm zephyr
#

it’s not my problem if you can’t understand simple sentences

fathom geyser
#

its not your problem?

#

so people downvoting your suggestion for not understanding and devs not understanding and thus not implementing is not your problem?

#

alrighty

warm zephyr
#

idt it takes a authority/major/doctorate in english to understand simple english

#

afaik, a you problem.

fathom geyser
#

you see

#

thats not whats going on here

#

the problem is that its NOT "simple english"

#

you are clearly not very good at this language or even just had a stroke while writing the sentence, but im telling you, its not very clear what you meant.

#

but hey, sorry for trying to help i guess

warm zephyr
#

I see, are you a leading authority of the english language?

fathom geyser
#

does one need to be a leading authority to see when someone else made a writing error?

#

its not even a typo or anything

warm zephyr
#

no because people can understand simple english

fathom geyser
#

its just not explained very well

#

hence

#

misunderstanding

#

am i actually just insane or can someone else confirm whether his suggestion is confusing at first and im not just an idiot

warm zephyr
#

The English language is not capable of mathematical accuracy

#

Hence explanations should merely be sufficient and need not be adequate

#

If it is too complex of an idea for you, then it should not even concern you at the first place

normal horizon
#

It's not really that it is complex it is just written in a way that can be confusing

#

not really anything to argue about this long tho 😄

fathom geyser
#

:)

fluid locust
fathom geyser
#

fair enough

vague patio
#

same

#

i really dislike the idea of making one slot melees glorified tools

#

they need some good buffs for sure

warm zephyr
warm zephyr
#

@obtuse rock assuming crossplay is possible

obtuse rock
warm zephyr
#

You should specify that

obtuse rock
#

👍

fossil frost
#

@fathom geyser
I like the meditation idea, honestly I think hunters for bounty hunt should be generated like quick play ones, a melee tool, a medkit and random weapon from there it can be randomized based on tier of hunter for perks etc I can think of a handful of times one of my buddies couldn't actually afford a medkit and those 2 things are something realistically everyone runs

fathom geyser
#

couldnt afford?

#

sheesh

#

your friends really like to spend their bucks, huh

pliant wren
#

If they prestige, it's easy to get knocked down to $0 if you're not careful how many consumables you bring.

fathom geyser
#

fair enough

vague patio
#

tbh i dont want medkits to be a forced pick, but rather have some variety in heal tools

fathom geyser
#

well

#

theres the heal shot and the regeneration shot

#

but yeah youre right

#

maybe a medkit tool that instead of insta healing 50hp, one that slowly over time heals 100 hp

fossil frost
#

I just think medkits should be in a slot for every hunter when you purchase them (not legendary hunters) taking it is still up to you

fathom geyser
#

i can see people care more about their money than their game

latent bobcat
#

@soft sparrow would the pax carbine have the same special ammo as the regular pax?

#

And would it get any variants?

soft sparrow
#

Yeah its just a variant of the pax like the nagant carbine. Maybe a deadeye version Idk?

latent bobcat
soft sparrow
#

Yeah

latent bobcat
#

The nagant carbine and the nagant officer carbine are different guns

maiden pelican
#

Bornheim match

latent bobcat
#

With a deadeye scope

maiden pelican
#

Pax precision should be modeled after bornheim match

soft sparrow
#

The pax is kinda not viable compared to the Scottie so this variant might be able to boost attention to the pax

maiden pelican
#

With more velocity and damage

latent bobcat
#

The pax is perhaps my favourite gun

soft sparrow
#

I love the Colt SAA so i wish the pax got a buff or some new variants

latent bobcat
#

I wanna see like a Calvary pax

#

The Calvary single action army had a longer 7.5 inch barrel

#

Rather than the standard 5.5

#

It would have a faster velocity than the regular pax but less accurate than a carbine with a stock

#

It would still be a small slot weapon

maiden pelican
#

I think I had a pax idea posted a while back

#

Long barrel but small slot pax

#

Same kinda boost at the bornheim match over its base

latent bobcat
#

What I was saying

maiden pelican
#

And a deadeye small slot version

latent bobcat
#

Yea

#

For some reason there is none

maiden pelican
#

Between the buntline and cavalry

#

Instead we get new almost crown and king and worse officer

latent bobcat
#

Pax Calvary

#

I would actually like to see it with the blued steel here

latent bobcat
#

WE NEED MORE SMALL AND MEDIUM AMMO RIFLES DAMMIT

maiden pelican
#

Pump action rifles should be why iron devestator exists

#

Not cursed slug shotguns

hollow plaza
#

How much do u spend on loadouts on hunt and what's Ur two go to weapons

fathom geyser
#

200-300$ max for me

#

usually

#

sometimes i love going something bigger if i have something on stock

digital nacelle
#

@fathom geyser I disagree on the count of some weapons being objectively better than others besides price

#

if that is truly the case then that is merely poor design on the part of the weapon - make all weapons have their niche rather than more money more better. crytek does a good job of this

#

the one major count where I think this does not apply is slug ammo which is just pay $200 instantly get a better gun - but slugs need separate rebalancing, the economy is not their issue

fossil frost
#

I run springfield a lot it's my favorite weapon and part of the reason I have almost 200k why should I be punished for hoarding money
It wouldn't really affect me taking it away but capping it would make me more inclined to run expensive weapons since the money then just goes to waste if it don't use it

tribal wyvern
maiden pelican
digital nacelle
#

2/4

tribal wyvern
#

That could help

tribal wyvern
#

I'd rather see the ammo itself be downgraded tho or work different

#

Not sure i want slugs to be just a cheaper nitro

#

As it is now

#

If it still has high dmg, lets say 140. You oneshot downed players, you can 2 tap ppl.
So it's still good on rival, C&K, specter, slate etc.

#

Could be priced less to maybe 175$

#

And you can more reliably 2 tap on longer ranges

maiden pelican
#

Slugs are either faster sparks or cheaper nitros

#

Crown with 60 meter 2 taps

tribal wyvern
#

ye with its current dmg

#

I think 2 upper chest on that range should not be a kill no matter what shotgun ammo u use

#

Excluding nitro from this discussion atm

maiden pelican
#

I think slugs disappear at like 30 or 45 meters

little carbon
#

@fathom geyser
The money people have in their bank does not matter. The only thing that matters for economy balance is the income and the price of equipment.
Cause take the following example:
Iets say expensive weapons are balanced so that you can take them every 5 matches. Player A takes then every 5 matches. Player B plays 50 matches and then plays 10 with expensive weapons.
Both players had the same play ratio of expensive weapons, but only player B ever had a high bank balance. Your change doesn't solve how often a gun can be taken, it just punishes people who conserved a lot of their money.
However, i would agree that making money is currently a bit too easy and the non-bounty ways of making money could be reduced.

fathom geyser
#

making money is not too easy

#

i make on average maybe 200-300 per match

#

a better player probably double

digital nacelle
#

most players have no problem making money

vague patio
#

acutally, id say most players do

fathom geyser
#

most players are not 6 stars

#

m8

vague patio
#

causemost players are the ones that play the game on and off, and not bother to search out the community

#

like the reality, everyone you see here will be more likely someone that has time invested in the game

#

(btw im against the cap)

fluid locust
#

The only reason people have so much money is because you get extra for not prestiging

#

And I bet most players don't prestige

little carbon
fluid locust
#

$200 for just playing the game is ez money

#

5k bloodline XP is nothing especially if you use level 50s

#

As opposed to not making or being able to save if you prestige

little carbon
#

If you continuously use lvl 50 hunters and extract it's still inefficient. Let's say it takes you around 3 matches to get the 5k with your level 50. That's 3 matches of extracted bounties, cause we assume you survived. (+All the bounty extracted while getting the hunter to 50). That's easily above 3k through bounty alone, so the 200 is not that much.
Unless of course you survive a lot of matches without extracting bounties, ie through ratting a lot. But then, i don't think the economy should be balanced around people who rat or scavenge, hence i would like to see the bounty being the most important source of income

true hearth
#

I think not spending money is more important than earning money in case of going net positive.

Especially the use of contraband.
200$ not spent on guns is economically speaking $200 "earned" no matter if you win or lose.

latent bobcat
#

@rapid wren over here on console reflexes ain’t exactly fast and we actually have fun tactical fights
I hope PC goes back to that one day

fluid locust
#

in fact a game where I only got the bounty and did nothing else because the only other team left, I got 500 bloodline XP for killing boss and extracting with bounty. so with a level 50 that would be 1k. and that's assuming that's literally all you did. if you kill players, that easily goes up. or meatheads if the server is empty/clear.

latent bobcat
#

@shy rock we just got one 9 months ago

#

Maps in this game take ALOT of time

unborn smelt
#

@round maple Thats why redskulled hunters dont award XP anymore

glad sorrel
#

Not sure it helps at this point but another voice to the rework slugs chorus. They are not well implemented.

shy rock
latent bobcat
digital nacelle
#

I’ve touched 6 a couple times

unborn smelt
digital nacelle
digital nacelle
#

I usually play with 4-5* mates

unborn smelt
#

i don't have an issue with money either, anymore

#

stopping to prestige really did a lot for me

vague patio
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yea

digital nacelle
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unless you’re running hunters that cost >1000 every game and you suck then you will make money

unborn smelt
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as did playing with a 6* team that just carries anyway if i die memeing

vague patio
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rn im on my mostmoney since i stopped prestiging

unborn smelt
digital nacelle
unborn smelt
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I know 5* that loose money playing 500$ loadouts

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there's a lot that contributes to making or loosing money

digital nacelle
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like, consistently?

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not just losing streak?

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if so legitimately how

unborn smelt
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some of the most important being size of your team, does you'r team usually save your ass or the other way around, do you try and maximise money gain with looting etc - or do you not care

digital nacelle
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I suppose

unborn smelt
digital nacelle
unborn smelt
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that means by winning you need to make enough money for the remaining 3 / 5 rounds

digital nacelle
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I lose 1 in 2-3 games depending on how my day is goin lol

unborn smelt
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a win on average gives what - 1000$ to 2000$

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don't know anymore tbh havent bothered checking in a while

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but lets assume 2000$ and be generous

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means you get 400$ per match lost to not loose money

digital nacelle
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not to mention mr chary

unborn smelt
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now ofc it also depends if you tend to cut losses and extract early - or you always fight to the death

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if you go for PvP mostly and as much as possible

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or for wins

unborn smelt
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200$ for kill if solo

digital nacelle
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150 for clues of 1 bounty

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often you get more than 3 as well

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I prob avg 4-5 clues per game

unborn smelt
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depends on playstyle

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if you go for a lot of clues yes

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if you rather chase shots than collect clues - no

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that's essentially what i'm saying the entire time

digital nacelle
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mm

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I can see why someone would maybe keep consistent money

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I still don’t understand someone losing money with $500 loadouts

unborn smelt
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there's so many individual things that can have a huge influence that it can't be generalized that easily IMO

digital nacelle
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but I see your point

unborn smelt
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I've been at both ends of the spectrum

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I've played solo, opportunistic and prestiging a lot barely scraping by

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i've also played trios with amazing 6* mates that just carried my memeing ass into swimming in cash

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What i do agree - is that if you try to not run out of money that is generally pretty easy

simple flame
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If you're low on money, spam quickplay and prioritize getting rifts and becoming wellspring over all else. No initial investment required, and if you learn to be quick, you can make a lot of hunt bucks per hour spent doing it

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Like, I am not good at the game, and I've earned thousands of hunt bucks that way, along with a fairly steady stream of free hunters

unborn smelt
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yeah - it's easy to make money - but it's also super easy to loose it again if you aren't willing to change your playstyle to a more financially stable one

blissful pewter
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@queen jungle I don't this it would be to practical with way that hatchet has it

unreal laurel
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Bow being 54 still hurts when I prestige...

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Idk, I think it's worthy being lower since it takes some time getting good with

frosty garnetBOT
vapid shard
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analogue uppercut

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And full metal jacket

frosty garnetBOT
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@copper yarrow, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

TremorsxHunt - Fred Ward (RIP) and Kevin Bacon legendary skins with a Nitro Skin and Winfield```
opaque reef
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How would people feel if they brought back infinite headshot range? Or at the very least increased it greatly? I feel like it would go a long way towards fixing the power gap between long range and short range loadouts.

unborn smelt
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I liked it back then because it was the great equalizer - but i think it's ultimately good it's not a thing anymore

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And tbh winnie fishing for headshots was the last strong meta before long ammo i remember, not sure if bringing that back over the, imo right now least opressive long ammo Meta we ever had is a good idea

blissful pewter
opaque reef
unborn smelt
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spitzer isn't even Meta rn

blissful pewter
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It would make it meta if that change was made

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and thats a pain

opaque reef
unborn smelt
blissful pewter
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Increasing for compact and medium I wouldn't mind. Especially Winfield. Long ammo though doesn't need a change I don't think

unborn smelt
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and FMJ kind of does the job of increasing the HS range by a bit

opaque reef
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My problem is that there is a huge gulf between long range and short range tho.

blissful pewter
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thats kinda the point

unborn smelt
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as in loadout or ammo types

opaque reef
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Both?

unborn smelt
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for ammo types i'd agree with medium and compact rifles getting a smol buff

opaque reef
unborn smelt
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as for loadouts i think the issue is simply there's like no choice for ranged secondaries

blissful pewter
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there is some rng on that. With what your opponent brings. If someone brings a shotgun and you bring a mosin you could win if you play smart. They could win if they play smart. you just have to play it right

radiant river
blissful pewter
unborn smelt
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compared to the plethora of CQC sidearms you only really have Uppercut, and obrez for range

opaque reef
unborn smelt
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in a wider sense maybe also FMJ conversion (held back by velocity) and springie compact

blissful pewter
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If learn to use the obrez its pretty good idk what you talking about

unborn smelt
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before kind of wide blanket buffs i'd wanna see more ranged focused sidearms

opaque reef
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And long ammo can just invalidate half the guns in the game by staying 150m away

unborn smelt
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high powered low mag and ammo pistols, propably even in special ammo not long ammo

opaque reef
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Everyone wants the martini pistol

unborn smelt
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and / or a rework of medium slot rifles to make em more worth taking

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like taking for actual range

blissful pewter
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martini pistoL??

opaque reef
blissful pewter
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interesting

unborn smelt
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Personally not a big fan of it because i'm not sure how practical they are - because as i understood it most of em are essentially tourist junk

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however there'd be historically fitting alternatives

blissful pewter
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It feels like it would just be better to take an uppercut

unborn smelt
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it'd essentially be a low tier / budget option

half stag
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imo this would fit better than a martini pistol

unborn smelt
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yes agree

blissful pewter
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because if you made it stronger than the uppercut than it invalidates rifles all together

unborn smelt
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rolling block pistol would be cool

half stag
unborn smelt
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were also strong enough to handle smokeless

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just saying

opaque reef
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Honestly there needs to be more long range options that shotgun players can take

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Especially single slot guns

blissful pewter
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I dont really think adding more long ammo small slot is a good idea?

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Uppercut already covers almost everythign

unborn smelt
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Mauser also had some cool single shot pistols

blissful pewter
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that you would need from a long ammo pistol

unborn smelt
opaque reef
blissful pewter
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fair

blissful pewter
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kind like dolch

half stag
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so they could do that as an option

unborn smelt
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tbh somebody in the past had a cool idea for a dolch rework, essentially making it a more ranged focused lower dmg pistol

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and that could fit a single shot or multi barrel pistol for range pretty well