#feedback-discussion

1 messages · Page 270 of 1

pure quest
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I just want all my mines, and shots together. Heck, give me an option to sort my own menu and save it for all i care

fierce iron
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that would do it

pure quest
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But, hence me posting the suggestion. Just renaming items now so they're combined together, seems like an easy solution to get at least some logic back

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apperently in other language settigns it already does that simply because of how the language names shit (german?)

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maybe thats why they dont realize is as they're playing in german? 😄

fierce iron
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You would have to rename a lot of items to make it work

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oh probaly

pure quest
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I dont know how this game is made, but if each item just refers to a file with the name tags, its still just a few minutes of work, per language

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if its spaghetti code... yeah then maybe

fierce iron
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yeah but why even go through the effort of using the alphabet system if its bad anyway

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no need to make it better through so much effort

pure quest
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its what they've settled on, and kept for the longest so far as well it seems

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manually sorting it in a fixed manner will be more effort, as there are a lot of different ways to sort items

fierce iron
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Not really

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handguns handguns

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rifle rifle

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shotgun shotgun

pure quest
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so they will have to pick the main logic for sorting, while others will think of a seperate one

fierce iron
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doenst need to be more complicated

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if they really cared enough maybe leave alphabet in and add medium ammo medium ammo

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long long

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compact compact

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just simple sorting stuff

pure quest
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filters are for that part now

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but it's all a bit bugged now anyway, showing everything regardless of whats available depending on your slots

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at least on console it does that, been a while since i last played on pc

fierce iron
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Its all fucked I don;t

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Im looking now it really aint all that bad

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just do the dropdown thing like you said for the skins and we got outselves a respectable ui

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but noooo

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thats to much woork

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for crytec

pure quest
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The endless scrolling to find the items you want I'd say is quite bad. Just sort it in such a way, similar items or variants are at least together in the tools/consumables.

rocky orchid
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@serene charm Flying AI will actually never happen in this game.. sadly

serene charm
rocky orchid
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that being said.. there are no "paths" implemented in the game for flying things and to implement this, this would take much effort.

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i mean you could surely implement "visual" flying AI.. but using normal pathways would mean, while they are in "the air" they would stuck at every tree, door, house, fence, etc. where normal AI or hunters also cant move

opaque reef
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@tacit basalt when our best player is the same rank as their worst, that matchup shouldn't happen. when they announced sbmm they explicitly said that it would prefer empty matches to unfair fights.

tacit basalt
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I can agree with you to be honest

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But like, that also happened to me a lot

opaque reef
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i know. its a problem.

tacit basalt
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When I was a 5 star I got between 4 and 6 stars but the stars doesn't really matter to me, if the 4 star can actually show that they're a good player regardless of their stars, they're gonna keep a nice work

opaque reef
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we usually play with sbmm off, but that results in even wilder swings in the matchmaking. sometimes we roll a 3, 3, 3 or get rolled by a 6, 6, 6.

tacit basalt
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You never know, those 3, 3, 3 can play like 6 stars

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And they can give you a hell of a pain

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Like I said, MMR is just a tier for me, if you are a good player you're eventually gonna go up on the tier

opaque reef
tacit basalt
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Well you're not wrong with that, I'm always on a static 5 star, at some point I went almost to 2 stars because of my bad streak but I recovered back to 5

vague patio
frosty garnetBOT
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@dusty otter, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Bi-weekly or Monthly Hunt Dollar wipe, imagine how nice the game would be!```
vague patio
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punishing the player that already suffer

rocky orchid
warm zephyr
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@fierce iron how about you have to melee kill and hold a button (as long as necromancy) to restore that health chunk? while doing so you cannot move

little carbon
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While i dont think they should make skins something equipable, them being tied to instances is pretty cool for the aspect of getting a skin as a trophy and also adds to the tactical layer of the game, where you maybe just get a quick glance at an enemy hunter and recognize the skin, which gives you knowledge of what weapon the are using, they could change the equip menu to be a hierachical tree type menu instead. (For example you have a winfield, you can expand that category and have all the variants, which you can expand again, etc..)
And for those who dont want to click a lot, the search function / filters could automatically expand/collapse necessary regions.

Generally tho, i do think that your criticism (or criticism generally) towards the UI is a bit harsh. Hunts UI is actually pretty powerful, if you invest the small time necessary to understand how it works. I can build a loadout in around half a minute and i am not even using the loadout system, mostly just the searchbar.
And i would prefer something powerful over something intuitive any day in terms of UI design.

frosty garnetBOT
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@shy rock, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Prestige special game mode
Details: Once a week there is a contract game mode exclucively for the P50-100's. Maybe bounty hunt with shorter match time and less AI. Could mean some specatular YT videos. Clash of the greats```
queen jungle
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@shy rock Most high-prestige players probably might want PvE only modes 1HuntLUL

rocky orchid
# little carbon While i dont think they should make skins something equipable, them being tied t...

so you didnt noticed the stutters even in the menu the last days?

i am not saying that the menu is completely trash.. it is just overflooded by banners, ads and useless stuff.. and if you want to equip something and WANT to scroll around or just search for weapons it would be just better for user experience if you only see the gun variants and not the thousands of skins also.. if you prefer a skin you should get it like you said with tree type or even with something other.. the issue just exist since there are more and more skins and more and more weapons

vital drum
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@tacit basalt Please use this channel for replies, they are prohibited in #feedback 🙂

ashen girder
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@ashen silo

(#feedback message)

I think we can both agree that they see at this point that players are pretty fed up, as they even mentioned it briefly at the start of the latest dev stream. Also, I think we can also both agree that there is no point further letting them now that you're angry, and instead would be much, much better for you, devs and other players, if you would instead leave feedback like the description of your problem (bug, issue or whatever you encountered) and possibly give them very valuable info on fixing that issue. Sometimes I'm fed up myself, but if we should think cold-headed, hoarding them with valuable feedback will help much more than words of frustration 1HuntLove
edit: (wrote this only because I know console is different thing and seems like there are much more problems there than those on PC. Even if I'm not playing Hunt on console, would love to see it doing great there as well)

soft river
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@supple zenith Steam deck

vague patio
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cant wait for hunt mobile nerfs Nervous

inland ravine
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Fire bombs need to be reworked. if you burn a hunter with one and the partner doesn't have a choke bomb. there is no way to save the hunter. you can't run in a put them out. they just relite

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Poor design decision

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allow the hunter to run in a extinguish the downed hunter. at the cost of some burn damage to yourself. the hunter shouldn't relite

vague patio
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bad sideeffect of fire bomb buff

inland ravine
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but the ability to full burn a hunter out just becuase the parnter didn't bring a certain tool is pretty poor design

vague patio
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imagine your partner is fresh from prestige

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i think burning is generally to strong right now

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chokes are basically a requirement in teams

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except in scrapbeaks compound there always enough to burn people

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lol

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just get bounty ez

digital nacelle
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everyone brings chokes for the most part anyway so it’s a non issue

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if someone wont equip chokes I just leave lobby

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I suggest you do the same

soft river
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I mean if you played for a long time without chokes its hard to remember to bring them

vague patio
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imagine wanting variety

inland ravine
# vague patio chokes are basically a requirement in teams

What if you wanted to bring in decoy fuses and concertina traps and didn't want to bring in choke bomb.. well you can't because of 18 dollar fire bomb. Its bad game design when you take choice away from players. thats not arguable

digital nacelle
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also a buff to solos who don’t need chokes which is good

vague patio
soft river
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Y

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Just never prestige and never worry about it

digital nacelle
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@rocky orchid 7min liquid fire is obscene

inland ravine
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Just because you can't comprehend the issue doesn't mean there isn't one. I can only explain it to you, I can't understand it for you.

digital nacelle
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that’s because its existence is mostly useless

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either way at most they should last 2min like firebombs currently do

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currently it is 2

vague patio
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cause itrs fuckin boring

torn sage
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toggleable option to disable in game notification s of unlocks. by pret 2 i no longer care what i unlock

vague patio
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oh boy, wanted bring some traps now im fucked cause i didnt bring the full requirement chokey chokes

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point is, it isnt fun or good to have something that just fucks if you dont bring it

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like the same thing happens with the uppercut to a certain extend

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at least with that there some variety by bringing a rof revolver

inland ravine
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Forcing a loadout which should be player choice is bad game design, you taking agency away from a player is undisputable bad. And since most loadouts require a melee tool and medkit. you've already made a game that forces you into the same tools for 50% of the slots. Chokes should be a choice. If I want to risk not bringing chokes and have to run in the old way to estringuish with F then so be it. let me play with that risk. But Bringing chokes has become mandatory since firebombs simply exist. I agree they should linger to block areas with fire but they force choice away from the player. This is a side effect to the firebomb change. not intended. They need to change them so the hunter doesn't re-lite with the same fire after his partner manually extinguishes him. otherwise Crytek has inadvertanlty make 3/4 of my tool slot choices for me. Which again.. is a horrible design decision.

smoky edge
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You can replace the melee tool with a weapon like Sabre, bayonet, brawlers, etc. There is even choke bolts. That will free up a slot. Chokes were an addition that helped mitigate instant burning. Like someone else said bounties for red skull revives. Nothing is required imo other then a medkit with so many other options to cover tools in other ways.

inland ravine
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lol no big deal man

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the fact that I cannot run into the flames. lose my health, risk my life, to extinguish my buddy manualy... is a Big L

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I'm not talking about a revive. [disclosure] you do know you can extinguish partners by just taping f on their burning body right?

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not trying to insult you, just making sure we are on the same page

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so you don't see an issue with Firebomb body burning being uncounterable by anything else in the whole game besides 1 tool?

burnt mulch
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I think you have a different definition of “essential”

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uhh

inland ravine
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I don't bring chokes every round. because I actually love bamboozling people with decoys and traps. but now because you budy got shotgun'ed by a camping bush wookie and insta burnied with a 18 dollar fire bomb. I am screwed

burnt mulch
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because firebombs necessitate the use of chokes..

inland ravine
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it shoe horns my tools into a cookie cutter load out and that whole idea i garbage

burnt mulch
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right. he’s trying to argue that that’s not a healthy design, and to make fire (and chokes) weaker in order to make not bringing chokes a more viable option.

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and what reason is that

inland ravine
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I just think. Leave in the 2 min burn time on fire bombs. but let me run in a put him out. burning myself in the process. I screwed up by not bringing chokes, so let me lose some health while putting him out.

burnt mulch
inland ravine
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They were not changed to make hunters reignite.. they were changed to deny access to an area. the reignite is a faulty side effect that they didn't mean for. obviously. so it should be fixed

burnt mulch
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as far as I understand the stated reason was to allow them to be used as area denial.

inland ravine
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I watch every dev update. they changed them to block paths not make body burning easier

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you are allowed to speak your mind. but if you didn't see the dev update then you're missing a crucial piece to this conversation.

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I agree, I'm saying its bad. I want their mistake fixed... lol

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The_sportsman you are now my mortal enemy and i hate you /sarcasm off

burnt mulch
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the whole point is he wants to make it less of a high risk and more of a viable option.. which I generally agree with.

inland ravine
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;D

burnt mulch
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nobody goes around saying “just dont bring a medkit if you dont want to #highriskgameplay” unless they’re memeing or doing a huge challenge run.

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“yeah guys you dont have to bring a gun if you dont want to, bomb lance saber gameplay, just pick up a gun from a sniper tower lol you have options”

inland ravine
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At this point not bringing in a choke is almost as foolish as not bringing in med kit. And i don't like that

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LMAO TROOOOOLLLLL

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Hey i like derringer runs as much as the next man. But I don't want not brining in chokes to be a meme

burnt mulch
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dude just because it’s possible doesn’t mean its good or actually viable from an objective standpoint

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memes arent balance

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ok you’re actually trolling me. nevermind then.

inland ravine
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Yeah, I do funky stuff all the time. no big deal. thats not the topic at hand

burnt mulch
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we’re talking about viability..

inland ravine
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PracticalPotato, Hes on a mission to be argumentative. Just let him have it.

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tool choice shouldn't be a risk. Save for medkit of course

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then again not running slugs is a risk in this current meta lmao

burnt mulch
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I understand that you are free to make shit decisions. The point was to make “not bringing chokes” less of a shit decision.

latent bobcat
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@lapis raft I would be okay with it only if you can find a period accurate version

burnt mulch
vague patio
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tbh, any one shot pistol is either to strong or useless by design right now

opaque reef
serene charm
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Lancaster Howdah was a 1880-s British hunting/manstopper quad barrel pistol. 4 round compensating by high damage and good rate of fire. Want that gun))

fluid locust
unborn smelt
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The stopping power came in the 2 barrel version or the multitude of 2 barreld high caliber or even shotgun howdah pistols

native lodge
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its stopping power was also intended to drop tigers asap

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as they would target elephant riders

unborn smelt
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The typical 4 barrel lancaster were chambered for revolver cartriges - like .455 webley

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the 2 barrel one however was chambered for the .577 snider

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which is putting a big ass projectile (14.7mm!)in front of a smol-ish amount of powder

unborn smelt
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which are not the same lancaster pistols sometimes used instead of revolvers by the british

native lodge
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makes sense

unborn smelt
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the original intent apparently was using the same .577 ammo in both "tiger defense pistol" and the actual hunting rifle

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which is why they often were chambered in the martini's caliber

native lodge
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YodaSip interesting

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so what would be a "Long ammo" version and a medium ammo one?

unborn smelt
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propably a 2 barrel - .577 snider the long ammo

Huge bullet, but slow af - like a martini

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and the .455 webley a 4 barrel medium ammo

vague patio
unborn smelt
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Altho i'd love to see a non lancaster - "homebrew" howdah

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more balance options, more variant options

vague patio
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if uppercut would have 124 damage it wouldmakes sense to have a high damage one shot pistol

unborn smelt
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slowly - but it's growing

unborn smelt
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can be uppercut but cheap - or uppercut but not as "crutch"

vague patio
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uppercut surpassing 125 damage makes it from really good to stupidly balanced imo

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fuckin long ammo

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imagine a long ammo weapon not doing 125

native lodge
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honestly the ammo stacking is what bugs me not the damage

unborn smelt
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I think it's the 130 dmg that makes it so heccin good. even if it didn't stack ammo for long and couldn't get more ammo of long - having this much dmg, in a game with hunts health bar system is really really strong.

native lodge
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yeah strong but it doesn't bother me as much when its a shotgun user using an uppercut because they have to be more careful with their shots

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vs getting hit with long ammo over and over regardless of missing a vast majority of their shots

unborn smelt
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My issue with the dmg is mostly the OHK to body on a pistol with 6 rounds of revolving firepower

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it's absolutely fine against a 150 Hp target

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but as soon as you loose HP to fire, death, lack of meds they literally carry a pocket specter slugswith 96m HS range

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which led to many many of my games becoming a camp fast because neither party moved after a single down

native lodge
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YodaSip well its a personal thing, I guess I have more issue with the quantity of shots you have more issue with the quality of the shots. end of the day it still points to the uppercut being overtuned

unborn smelt
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I won't push somebody that onetaps me super easy because one of my meme attemts ended in eating dirt - and they sure as hecc don't waste their advantage of bodyshot OHK by pushing into me either

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I wouldn't say that's an uppercut issue - that's just what keeps long ammo at the top, despite the majority of fights happening in compact to medium territorry, and the rise of fast RoF weapons...

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fast RoF is good - but it doesn't beath OHK

native lodge
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my experience is with its often there, but its playing the role of ammo box for a trio that has no intention of getting into into a scrap with you. they are fully content to sit outside and fish wall bangs resupply and do it again

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so yes its a strong pistol, but to just based off my games, its being more oppresive sitting in someones belt

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than actually shooting

vague patio
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@urban ferry really? they talked about it, why it takes time. Apart its not really time and time again

unborn smelt
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I just get bored of most guns rather quickly so i run melee in almost every loadout - but whenever i need a winstreak i just take any form of long ammo

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even with melee

vague patio
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theyreally explained in more detail in the stream, and else that they are aware of it and working on it

unborn smelt
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Works very reliably

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even sabre + martini is great

urban ferry
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And the solution presented to us has been that bans will be used to combat the people making use of the exploit

native lodge
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I have also had games where the enemy runs spitzer and and run out of ammo trying to do the same thing they do with normal long ammo only to have it back fire

urban ferry
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But if there are not enough manpower being allocated to ensuring that bans are meted out timely, then that is practically not a solution at all right?

unborn smelt
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I'd fight spitzer over reglar long ammo any day

native lodge
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for the sheer fact that they shoot less

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yes

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I would to

unborn smelt
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"We are actively banning people for using this exploit, but these bans DO NOT show on steam profiles. Some videos have stated we have not banned any of the serious offenders, but this is incorrect. Any report we receive, whether it be through a player report or through the many videos that have been shared, has been thoroughly investigated and has had action taken where appropriate. First offenders will receive a temporary ban but repeat offenders receive longer bans which can and will lead to a perma-ban."

urban ferry
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Further, we don't even understand how this banning system will work. You get a temp ban for x days. Now let's take this chap that did me in earlier as an example. He's been abusing the exploit for a week, and let's say Hunt devs only get to our reports sometime next week and hands out the x day ban. x days later, he continues to make use of the bug and is only dealt with another 2 weeks later. That would effectively mean that he'd be abusing the bans for an entire month before being permanently banned.

urban ferry
unborn smelt
urban ferry
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Unlikely right? My support ticket hasn't even been handled

unborn smelt
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as it says - first offenders will receive a temporary ban

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repeated offenders will get longer bans - eventually escalating to permanent

urban ferry
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You're missing the point. The issue isn't about the duration of the ban after how many subsequent offences. The point is that it's taking insanely long for the devs to get around to even banning people

native lodge
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also there is Probably a back log of reports to go through,

urban ferry
native lodge
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so a bug has caused an atypical uptick in reports

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that will take time to go through

unborn smelt
urban ferry
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And that's the problem. If they're taking 1 - 2 weeks to go through the backlog, these people could spend at least a month terrorising people in the servers before actually being perm-banned

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That's entirely unsatisfactory isn't it?

unborn smelt
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last weeks had vacation here

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easter to be specific

urban ferry
native lodge
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sure but its one that gets solved with time

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as it takes time to fix

unborn smelt
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I mean what are they supposed to do if they lack manpower...

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They are already looking to hire a lot of people

burnt mulch
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just ban everyone that gets reported for cheating, that can't be abused at all 🤔

native lodge
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I mean I am almost certain emergency player review contractors are not a thing

urban ferry
native lodge
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its creating a record for one

urban ferry
urban ferry
burnt mulch
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ok yeah but how does "just find a solution" help?

unborn smelt
native lodge
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if your feedback is to manifest a solution that doesn't exist you are going to be disappointed

urban ferry
burnt mulch
vague patio
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take the servers down till the exploit is fixed

native lodge
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the solution is wait for them to fix it

urban ferry
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If it isn't even highlighted, how do we find a solution? That's what we're here aren't we?

urban ferry
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I don't know if that's known. I haven't seen it pop up yet, and if there has been, then I'm ready to stand corrected

native lodge
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it takes while to go through reports is what it is

burnt mulch
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that's your problem with a solution, not the original problem statement.

native lodge
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there is no magical solution that makes it get done now like you want it to

urban ferry
burnt mulch
urban ferry
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We're talking at cross-purposes here

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I'm not talking about the bug being fixed

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That's not going away any time soon

unborn smelt
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there's tonns of reports on it, and they did officially acknowlege the issue

urban ferry
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Ok, before you guys go ballistic on the whole bug issue

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My feedback isn't about the bug

burnt mulch
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you can redefine problem and solution all you want, but "taking a while to process reports" is part of "report the cheaters"

urban ferry
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That's been talked about all day

native lodge
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ConcernedFrogeHat I wasn't even talking about the bug

unborn smelt
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I'm trying to understand what are the expectations and see if those expectations are somewha realistic

native lodge
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I was talking about the reports

urban ferry
burnt mulch
native lodge
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how long should it take and what would it take to do it? if you have an idea I am willing to hear it

urban ferry
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A more creative solution has to be found other than simply using the dev's own resources

unborn smelt
burnt mulch
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which is...?

urban ferry
unborn smelt
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you can only fix stuff if you know the reasons why it's broken - and that needs manpower

burnt mulch
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the process to develop a community-run tribunal is just as involved if not more so than reviewing reports.

unborn smelt
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which if they lack manpower they are looking to hire - a lot of people

burnt mulch
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Riot Games tried to do a tribunal system and they scrapped it due to unviability.

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what makes you think Crytek can do better?

urban ferry
unborn smelt
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Okay trying to get the community to help is a start

urban ferry
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The community here is INCREDIBLY invested in this game.

unborn smelt
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do we know of similar projects in the past and can maybe deduct if it's promising or not

urban ferry
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Most of Riot Games are filled with people dropping in and out and there for the lulz

burnt mulch
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the only semi-successful system I've seen is the Overwatch system in CS:GO and that's still not really "helpful" it's more of a content generator for youtubers lol

unborn smelt
urban ferry
unborn smelt
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often it's even quite the opposite that's true

urban ferry
native lodge
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can you outsource bans to a third party in Germany? I couldn't say

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would need to read the tos

unborn smelt
burnt mulch
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kek

native lodge
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SmugEddy lemme ban all the players that headshot me

unborn smelt
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there is a lot of people that call legit shots hacks because they don't believe you can be lucky or simply very good

burnt mulch
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SmugEddy I shot this guy with a CNK 5x and he's not dead, hes hp hacking

urban ferry
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I'm not great at software solutions, but the knee-jerk thing that comes to mind is to send ladder bug reports to a different (email?) platform. Recruit community members to go through reports with video evidence and kickstart it from there

unborn smelt
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sure there is propably a good part of videos that are very clear hacks

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but a lot of accusations thrown around here each day are at least very questionable if it'S actual hacks - or even just luck / skill

burnt mulch
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yeah that.. doesn't work.

urban ferry
burnt mulch
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look, yeah Crytek isn't Riot, but what makes you think Crytek can do it and Riot can't?

native lodge
urban ferry
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That's a well defined metric to match against

native lodge
urban ferry
unborn smelt
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I mean first off, cudos that's at least an idea of how to try and solve the issue

native lodge
unborn smelt
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now how practical it would be is up for debate IMO

native lodge
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it sounds like a report system that just creates duplicates of the already existing one

urban ferry
urban ferry
burnt mulch
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the problem is that people are not good at reviewing evidence.

urban ferry
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Maybe classifying by per user, rather than by per report

native lodge
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what I think crytek should do, is do as it normally does, keep going through the back log and make sure it is done, and when it is issue a statement

urban ferry
native lodge
urban ferry
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Think about it, all this goes away if we're talking about perm-bans.

native lodge
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I don't know what changing the TOS entails

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so I can't speak on that

urban ferry
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The issue of a guy just getting away with these things for at least a month in between Crytek clearing backlogs of his multiple offences just goes away

unborn smelt
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I mean it's 100% valid to point out issues / flaws. But if you don#t know how to solve it, you do need to be prepared others might not find a better solution either

urban ferry
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If it takes 2 weeks to slap a perm ban on him, that's all great

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The thing is, if it takes a month or more before he gets perm-banned, then what?

unborn smelt
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preferably they do - but i can assure you crytek would absolutely love for hunt to not be this buggy and unsable as it is rn

urban ferry
#

For that month or more, we'll keep seeing it happening again and again. And that's extremely frustrating

native lodge
#

the Terms of service may prevent them from just slapping people with whatever they want to

unborn smelt
urban ferry
unborn smelt
#

so it's likely not 30 days of causing havoc on the servers - it's likely 30 days minus x days of temp bans

urban ferry
#

And I think it is a perception thing too

burnt mulch
#

it's always a perception thing

#

game companies are never doing enough to combat cheaters.

unborn smelt
burnt mulch
#

that's always the perception

unborn smelt
#

so the second one may already be 7 days for example

urban ferry
burnt mulch
#

except it is, unless you want to clarify

native lodge
urban ferry
# burnt mulch except it is, unless you want to clarify

People just get a lot more frustrated when they see the same guy using the bug over and over again without appearing to receive any repercussions. Also why Embers' point about a statement is important. I'm in 6 stars and the players in that bracket are people we usually meet over and over again.

unborn smelt
urban ferry
#

Getting killed by the same guy just makes it very demoralising

burnt mulch
#

it would solve itself if Hunt had more players (which is the case of a lot of Hunt's issues tbh)

urban ferry
burnt mulch
urban ferry
#

And precisely, why I'm admitting why it's a perception thing too?

native lodge
urban ferry
#

And why it's so obvious to players in our bracket that the exploiters aren't being dealt with

urban ferry
unborn smelt
#

and they do have the ability to - abusing bugs on purpose is against Tos

native lodge
unborn smelt
#

Just don't know how liberal they can be with bans for smth like bug exploiting

native lodge
#

yeah

urban ferry
#

True

unborn smelt
native lodge
#

would be nice to hear from them

urban ferry
#

But I'd couch it as saying that the ban basically functions like a wallhack if I was Crytek trying to justify it as a ban

native lodge
#

so we have a concrete answer

unborn smelt
#

I think (personal opinion) that they likely never will perma ban for bug exploits on first offense

burnt mulch
#

I mean, I wouldn't want them to do it on the first offense anyway.

#

right.

native lodge
#

no for sure

urban ferry
#

Idk

#

This isnt like a simple bug

unborn smelt
#

mostly because it's kind of hard to make sure it's on purpose if it's the first offense

burnt mulch
#

I mean sure it's a case-by-case basis but still.

urban ferry
#

The people using it have to be pretty deliberate about doing it. It's not one of those that you spawn in with or accidentally get it

unborn smelt
urban ferry
#

Moreover, they have to avoid jumping to keep it going and to use it they'll have to shove their face into the wall

#

Correction, I mean accidentally exploit the bug

unborn smelt
urban ferry
#

They know what they're doing it and they're using it to get a pretty serious advantage akin to wallbanging

urban ferry
unborn smelt
#

especially for smth like a bug which doesn't need to be deliberately done - like cheats or lagswitches etc

burnt mulch
#

the ability to do it by accident aside, there's a reason why death penalty sentences in the real world take so long. it's for absolute proof and repeat offenses. And while I'm not equating banning to dying, it's just as permanent.

urban ferry
#

But at least there will be a chilling effect which would stave off those who are reluctant to risk a ban

burnt mulch
#

yeah uhh idk how well jacking up punishments like that works.

unborn smelt
urban ferry
#

Getting the bug is one thing. Exploiting it is a whole other thing. Shoving your face into the wall to exploit doesn't sound very much like where in dubio pro reo comes into play

unborn smelt
#

sure it would be deterrence - but generally it's preferred to not hit some offenders on first instance over hitting innocent people in the crossfire

#

the entire legal system in the west kind of works on that basis

radiant river
#

so should you not be banned for cheating if you only do it once?

burnt mulch
#

pretty sure they've studied deterrence and it doesn't work that way.

urban ferry
#

Beyond reasonable doubt is the standard mostly used. And that isn't even 100%

unborn smelt
urban ferry
#

And quite frankly, just the announcement of a one time perm-ban actually provides a measure of deterrence

#

Regardless of whether the process is so rigorous that the no. of perm bans being handed out is actually significant

burnt mulch
#

this is assuming that people are cheating with a cost-benefit analysis mindset.

#

tbh, we're talking about deterrence in general now, not just in the context of video games and bans.

urban ferry
#

I dont think anyone cheats with a cost-benefit analysis

#

The question for them is always will I have my fun? And somewhere in there, they will also consider will I get caught and if I do get caught what happens?

burnt mulch
#

you're describing a cost-benefit analysis.

urban ferry
#

That's not a cost-benefit analysis dude.

burnt mulch
#

benefit: fun
cost: chance of getting caught * punishment

#

that's a literal cost-benefit analysis.

#

anyway, I'm not looking for a debate on whether deterrence works, (because I don't think it does and there's research to prove it) so im just gonna.. go.

urban ferry
#

That's not how my sentence was framed and if you can't see that I'm honestly too tired to debate with you

burnt mulch
#

it doesn't matter if that's not how your sentence was framed, you're just restating cost-benefit analysis in different words.

#

but ok

urban ferry
#

Have it your way pal

burnt mulch
#

shrugs

nova granite
#

Put whatever kind of frame on your statement you want, potato is right

urban ferry
#

Sigh. A cost-benefit analysis sets out a matrix in which costs are compared against the benefit of an action before deciding whether to go ahead with it.

This is not a cost-benefit analysis because the question is "Will I have fun?" If the answer is no, then the person will not cheat. The primary metric is a if x, then y type of situation. I dont know how clear it has to be that this process doesnt fit into the matrix of a cost benefit analysis.

I highlighted that there is also a secondary consideration of whether the person will be caught and the consequences. But that does not factor into the consideration at all if the primary question is no. Ergo, this doesnt fit into the "cost" part of the matrix.

burnt mulch
#

got it, it's not a cost-benefit analysis if I look at the benefits first and decide not to proceed if I've determined the benefit is 0, if I can assume that the cost will be 0 or greater-wait.

warm zephyr
#

@clear nacelle cool idea, but don’t repost ideas

timid iris
#

@serene remnant I don't know why your suggestion gets downvoted so much. I really like the idea... my criteria is mostly whether it was was available at that time or not and there are already magazines for the mosin etc. so I don't see why this shouldn't be implemented.

vital drum
#

It's getting downvoted because this is the hundredth time it's been posted

#

We have two modifications primarily that have been mentioned a lot: this martini one and alofs for romero

burnt mulch
#

it's also "another long ammo rifle"

vital drum
#

They're basically memes at this point in the community

burnt mulch
#

whenever a gunsmith youtuber makes a video about something that could vaguely fit a weapon already in Hunt or in Hunt's time period, you can do a search of the exact video link to find a dozen suggestions

vague patio
#

martini nagant alofs

#

imagine the insanity if they added a new large lsot compact weapon

#

like

#

lemat carbine

#

or colt lighnting

#

or the treeby gun

#

aka caldwell conversion chain carbine

warm zephyr
#

@vague patio i think it might suit the colt lightning better. if it comes out

soft river
#

@vague patio Winfield has 3 specials already

bronze quail
soft river
#

Unless you mean centennial

#

Dum dum for centennial I support

vague patio
bronze quail
#

Something not op but not stupid and useless

vague patio
#

oh yea sure

bronze quail
#

Lemat carabine would probably be a good weapon

#

Like officer, but maybe with less rof, a bit less DMG drop combined with a little romero

vague patio
#

the guns that have been added a rather.... well, i do notunderstand the decisions behind them

#

def less rof

#

officer is double action

bronze quail
#

The new guns are ok, but nothing really special

#

I liked the spitfire and berthier, but they are not a big change imo

#

Slate is quite funny, but still a shotgun ಠ_ಠ

vague patio
#

let me put it like this, i think they are kinda lacking in destinct purpose.

#

new army hits the hardest

#

it literaly just officer 2

#

and then it got those weird changes and yea

bronze quail
#

Cause new weapons are just variants of existing weapons

#

New weapons are best of x and worse of x guns

#

I would like to see new type of guns

#

Tbh there is nothing much that can be added, but some cool variants or invented weapons would be cool

vague patio
#

i think the best gun in a while has been the scottfield precision

bronze quail
#

Lilke lemat carbine or something stupid like bomblance

vague patio
#

it filled a spot that was actually empty

#

from an identity perspective

#

the berthier imo just falls flat as it is long ammo and those special ammos

#

imean, yea cool that its a mag weapon you can change ammo on

#

but spitzer and incen

bronze quail
#

Berthier Is not good cause of special ammo
Berthier : mosin = martini : sparks

vague patio
#

berthier dead eye is fine

#

but its good due to the scope

bronze quail
#

Berthier is slightly better than mosin for playing aggro, same as martini is slightly better than sparks on medium close range

#

They are not that good but they are not even that bad

#

Funny to play when you get bored of playing other weapons

queen jungle
#

Shotguns are fucking busted and kill all the fun in this game.

manic narwhal
fluid locust
#

Martini is kinda trash especially when compared to sparks

#

Costs way too much for what it is

#

The only good variant - riposte is more expensive than sparks so it is obsolete

#

And the scopes are a joke with the terrible velocity. It's like Winfield marksman. Pointless. Except at least Winnie can have HV ammo

bronze quail
# manic narwhal I don't agree at all. The sparks and martini are the same price basically and sp...

Martini is slightly better than sparks on medium close range, more rate of fire make it stronger on some clutch situations + explosive martini ammo can give some good utility. Martini is still worse than sparks overall, but it has is strong points. Same as berthier, mosin is still better than berthier, but berthier is slightly better on close range cause of fast reload and slightly more rate of fire. Overall sparks and mosin are way better than their counterparts, but the counterparts, even if weaker have some good strong points in some situations, specially on aggro plays and compound clutchs, thats what make them playable or at least funny to play.
(martini variants are all trash except for riposte)

manic narwhal
half stag
# manic narwhal Eh... Martini is more like lebel rather than berthier. The lebel has nothing goi...

well the 1 second faster reload can add up overtime, and the martini starts outpacing the sparks if you are either spamming for wall bangs or just suppression (whether or not that is useful or not is dependent on your opinion) https://youtu.be/NkFmm6xq8YY?t=164

This week, we look at the Martini-Henry. I know a lot of people like this gun, but I see it get dragged so much on the subreddit. I understand, snipers don't want to lead as much, but is the Martini really the sniper's weapon? MAYBE if people understand the Martini, they will use it more effectively.

Hunt: Showdown long ammo changes: https://w...

▶ Play video
half stag
dusty otter
#

tell me you're shit at leading shots in hunt without telling me you're shit at leading shots in hunt

#

lebel irons sight + spitzer @ 30m

#

4 star lobbies

#

the sweat has trickled to 4 star, time to tank mmr in qp

late wind
#

Have the devs announced any plans for balance patches? Like. At all? I'm sick to death of seeing only 4 guns every game. It's boring and unfun to play against.

golden needle
vital drum
golden needle
vital drum
#

Yeah no worries, it would be a welcomed addition

fluid locust
fluid locust
half stag
late wind
empty oasis
fluid locust
#

nah he has a hate boner for the uppercut lol

late wind
empty oasis
late wind
#

The martini gets outclassed by every other long rifle. And in several ways by the uppercut.

#

I like the martini. But to pretend it's anything beyond just decent is delusional.

clear nacelle
#

@late wind for one, the martini has big ass explosive rounds which you can pinpoint with the marksman scope. Your other long rifles can't do that.

late wind
#

Other long rifles hit hard enough and/or fire fast enough that you really don't need explosive ammo if you can actually hit what you're shooting at. HuntChad

crystal plume
#

To be fair explosive ammo is pretty much useless after the nerfs

late wind
#

^

crystal plume
#

Even on nitro which is supposed to have the strongest explosive ammo it's just awful

late wind
#

I'd love to see explosive ammo reworked. Not straight buffed. Reworked. It should be, in my opinion; an excellent tool but a terrible weapon.

empty oasis
#

Explosive rounds are trash regardless of the weapon

pallid idol
#

So widely available FMJ rounds really did the martini dirty
Before that, the martini had the niche advantage of being essentially a cheap wall bang gun

empty oasis
pallid idol
#

I see what you mean, but I think calling it a great weapon is a bit an overstatement ?

empty oasis
fluid locust
empty oasis
#

28 is hyperbole

fluid locust
#

Yea and martini is like 20 less than a sparks but worse in every way.

half stag
empty oasis
fluid locust
half stag
fluid locust
#

I mean you do you but swift kinda overshadows pretty much all Winfields. With fmj now it also gives you plenty of spam and room for error especially with a conversion fmj secondary.

vague patio
#

variants are also a thing

#

especially the riposte

ruby magnet
#

Don't get me wrong. Quickly topping off is a blessing, but it's not like the reload speed is slow on a winnie anyways

#

Hell the centennial would benefit more from a speedloader.

zinc solstice
#

that's just a mosin but not

clever prawn
clever prawn
#

terrible idea

zinc solstice
#

140 damage...

clever prawn
#

with spitzer still 130+

zinc solstice
#

truly the hunt community is of high minds

#

then why would they put it in

#

that's ten less m/s than a lebel for almost one shot damage

#

with clip reload

vague patio
#

tbf, its at least some approach of a new long ammo rifle

#

actually thinking about it

#

rpm is worse than martini henry

zinc solstice
#

my issue is that regardless of that actually normal muzzle velocity, that is way too high damage for a bolt action where you can use iron sharpshooter to keep on target

#

the spitzer is more damage than a lebel

#

also more damage and muzzle velocity than a normal mosin round

vague patio
#

15 rpm is sparks

#

4 sec between each shot

zinc solstice
#

Then why even put it in

#

A bolt action that shoots at the speed of a single shot rifle

#

That just ends up outclasses sparks as a weapon since it lets Spitzer and iron sharpshooter

#

Price doesn't really matter for like 80% of the playerbase

#

Don't get me wrong, it's a neat idea

#

I just don't want anything put in that replaces another weapon through pure superiority

#

Nah the lebel still persists with it's massive tube magazine

queen jungle
#

How would it be different from the long ammo rifles we already have? Gameplay wise?

zinc solstice
#

And sweet sweet toggle apparature sight...

queen jungle
#

The description doesn't seem too different to the mosin to me

ruby magnet
#

The thing is. you're suggesting a better mosin. However the mosin is already THE BEST long ammo rifle in the game.

#

It's so good it's literally all you'll encounter at 5 rank mmr and up

vague patio
#

only thing lebel actually has is marksman scope and aperture sight

#

i think the idea is unique enough with that low of rpm, it would be something between one shot and bolt action rifles

#

still wouldnt want it added tho

#

long ammo is saturated for now

#

and maybe for long

zinc solstice
#

Oh yea for sure

#

We're fine with the rifles we have for now

copper umbra
#

oh

little carbon
#

It being better at the time is completely irrelevant for balancing. There is a reason hunt's realism is mostly just having somewhat correctly looking animations for the guns.
All the numerical stuff is set to be balanced and not realistic, which is good.

And looking at that your gun doesn't offer any relevant new feature:
Different sound, not a reason to implement a new gun, doesn't add new gameplay and just clutters the audio landscape.
The damage numbers are just ludicrous. Especially with spitzer, being able to one hit a downed hunter is not good. Cause that has always been the main tradeoff for spitzer. You get hitscan (basically) but have to make it count by hitting heads. And generally there isn't enough weakness to that gun, it's probably most of the times s better pick then all the other long ammos.
Even (or especially) other high tier weapond come with big downsides, like the avto or nitro

copper umbra
#

but he didn't posted the stats

#

can I keep my suggestion there?

#

🥲

zinc solstice
#

Why can't we just get the krag...

#

That's really the only long ammo thing I care about being added ever

#

And it wouldn't even be that different at all from a mosin

#

Krag has a cooler magazine

wind stream
#

duplicate suggestions are allowed, as long as its not a direct repost or your own idea twice

little carbon
zinc solstice
#

I hate magazines that arent krag magazine

#

If only I could go back in time to get the krag put in instead of the mosin...

#

despite that removing the long distance gun with clip reload lol

little carbon
#

Yeah, i mean I have some weapons i also like and would love to play. But hunt benefits greatly from having only a few weapons, and especially not having a lot of similar pairs.
It makes the decision making in building a loadout matter a lot, and also gives loadouts a strong identity.
There are other games out there that thrive through weapon diversity

zinc solstice
#

More reason to have the sparks pistol

#

My precious...

#

Bruh what even is the hunt wiki

copper umbra
#

lol

zinc solstice
#

Fist data is nowhere

#

And earlier I couldn't get Spitzer data for the mosin from the mosin page

copper umbra
#

yea

#

reasonable

warm zephyr
#

@rocky orchid the only way i can see the g98 getting added in the game is if the damage is <125

#

like i said last time, games should only be as realistic as it is fun

#

from your suggestions there seemed to be more realistic factor than there is fun

#

and we don’t want rdr2 “realism”

#

at which point is just a drag

warm zephyr
bronze quail
#

i think that there is no way to put more long ammo bolt actions, for balancing they always would be the same

warm zephyr
bronze quail
#

and it would be another bolt action long ammo rifle like berthier mosin and lebel

#

nothing special

warm zephyr
#

It doesn't need bulletgrubber

#

And fires slower

opaque moss
#

Enable EAC for Linux, please 🙌

warm zephyr
#

agree to disagree. seems like nothing but your own thoughts reach your head

bronze quail
warm zephyr
#

as in, at all.

bronze quail
#

and the fact that they dont need a trait is not that special to make the guns different from the others

#

long ammo bolt actions are all the same, slightly different on some aspects, but they are the same

warm zephyr
#

they offer different things.

bronze quail
#

i want totally new guns, not slightly different guns than something that i already have

#

^^^^^

warm zephyr
#

agree to disagree.

#

but i do like a long ammo winfield though

warm zephyr
#

may i recommend… the evans repeater?

round maple
#

You know my favorite part of the patch notes for 1.8.1 test server are under known issues?

#

I mean I hadn't seen it in the notes before but I have had it happen to me so many times where I play something back and the frame before the flames out of the gun it's on their dome and I get a hitmarker.

maiden pelican
#

The only time I thought that it was a headshot, even watching it back. Almost no doubt

spice topaz
#

Hunters are all limbs these days

round maple
#

I frame by framed it and you pulled down at the last frame. It hit her in the back.

spice topaz
#

This of course only applies to other hunters

maiden pelican
#

This is the nun if I shot her back. Most I would say is neck

queen jungle
#

@rough field please keep #game-ideas for feature suggestions and use #feedback to criticise the number of bugs you encounter or #bug-reports-pc to report any bugs you come across

rough field
#

Shows how much you care

queen jungle
rough field
#

yes please

queen jungle
#

@sick anvil We got a rework of the daily/weekly system, even an upgrade I'd argue since people can select the challenges they want to do.

sick anvil
#

Its a feedback not asking for opinion

#

and to double down not from mods

#

its Freemium

#

To be 100% clear . It is what was asked for with monetization no one asked for

sick anvil
vital drum
#

It's an issue I chased for months and sent numerous videos over about it

queen jungle
vital drum
#

The fact that it's finally known means likely they know the cause, which is happy times

native lodge
#

but also not all clips were proof of this happening

#

many were misses, I did find a few ones that were absolutely odd though

vital drum
#

Most of the clips are not conclusive enough, but we managed to find a few that were fairly clear

sick anvil
#

To be fair the servers could have also effective logging that could reveal it with out need of evidence from POV of the player

vital drum
#

Considering client side hitreg and how long devs have been looking for it, it's not that simple

sick anvil
vital drum
#

Checking this topic

native lodge
#

clips are still helpful, it helps establish how rampant the issue is, ( I have seen plenty of people point to real hit reg issues videos, to prove their own hit reg issues. when their own clips are not showing hit issues) but it also give time place and names for devs to look at

#

solid video proof though is useful

vital drum
#

I'm so curious to find out what exactly caused the issue though

sick anvil
# vital drum *Checking this topic*

Wait a sec let me get this right .
If client does register hit. this means POV of the shooter has the current information of the player . has the past information of the enemy . then shoot happens projectile is released from player and travels to enemy if past enemy location is where bullet impacts client sends info to server with i here bullet from here hit enemy there validate hit. thus adding in the info of bullet traveled from here to here in this time thus vector or trajectory of bullet and impact location with the validation and you can get the logging on the server side

vital drum
#

At some point I spent a lot of time looking through clips and trying to figure it out

sick anvil
#

i wonder which case it is related to sometimes .

#

but i have a suspicion it will be related to crouching and or soothing a enemy rotated 90° from the shooter and a hit box overlap and bullet not penning properly

native lodge
#

I will say (and this is proof of nothing simply my experience) I haven't had hit reg issues with a stable 40 ping at all times

#

I review my clips often and everytime I think I should have hit a shot I will check

#

and its just me missing

sick anvil
#

my ping is 23ms and i got at times questionable hits that i could have swore it would have hit the head mostly crouching and or facing 90° away from me

native lodge
#

got any clipping software you can capture stuff at a decent framerate?

sick anvil
#

Nope , i do not install Nvidia bloat ware with driver and i run a 2 year old driver to make the game run as smooth as possible driver version 456.71 driver only install

native lodge
#

another thing good clips do is alert the devs to a real issue. to many people will post nonsense clips and never except that they missed. and that will make it more difficult to find REAL hit reg issues

#

example: somebody posts a clip of them missing shots with red packet loss symbol right in their own recording Nervous

vital drum
#

@queen jungle Please use this channel for replies and discussion and make sure to read the pinned guidelines in #feedback.

ashen girder
#

@dull prawn

That's what I like. If players don't like current monetization system, then why don't we at least try to tell them what we would be okay with, willing to go for, while they would still have nice profit from it and we could enjoy the stuff we paid for.

Reliquaries were definitely something I actually forgot about, but it was very cool mechanic/thing. I hope they will make better events in the future, with more unique stuff every time, or old ones but much better.

vital drum
#

@ashen girder Is that on test server?

ashen girder
vital drum
#

The BB thing 1HuntLUL

#

Thanks

rare tide
#

Is it possible ot make the legendary hunter from the DLC to be without traits, and that's how we can buy it for free, instead for paying 200HD efor skin which i already bought with real money?

ashen girder
frosty garnetBOT
#

@rare tide, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Is it possible ot make the legendary hunter from the DLC to be without traits, and that's how we can buy it for free, instead for paying 200HD efor skin which i already bought with real money? Or just make it optional - with/without traits. 
If we want to play with our legendary hunters which are paid with real money, we need to spent HD for recruiting them, but if i want to play with hunter equipped with weapons, that is for free. It's not fair. 
I have enough money to buy them, but that's not the point. Now is Pay to Pay....```
foggy plaza
#

I cannot ADS in the test server. I've tried rebinding to other keys, mouse buttons, etc. and nothing works.

half stag
#

@mild tartan thank god, I'm not the only one who did notice that bug, its ridiculous that its not even listed in the "known issues section" for the next patch.

inner spindle
#

Test Server; i don't wanna have even more pop-ups after every match about the dollars and BBs i got

mild tartan
#

@half stag I don’t think it’s been reported enough for the devs to notice. I would have reported it sooner too but I wanted to test all the different variants with & without levering & or iron repeater just to be sure I knew what exactly was wrong. I find it amusing that the patch notes in the update that introduced this bug though stated that the rpm values in the store were made more accurate, but “no weapons actual rate of fires have been altered”.

fringe hollow
#

I'm super frustrated because time after time I land a solid and clean shotgun hit then follow it up with a solid and clean pistol shot, both at close range, and the hunter does not die. This should be fixed because it's utterly broken. Not putting this in suggestions because it's more of a rant but more so because I know it'll be ignored.

nova granite
#

Gonna have to link a clip of it happening or it’s just ranting

tranquil lichen
#

Someone's teamming up with eachother, to form a trio, in non-trio lobbies...

keen zinc
#

5+ minute reconnects are soooo great.

sick anvil
keen zinc
#

going on 15+ minutes trying to reconnect and I get a crycloud error. what a joke

sick anvil
#

@keen zinc I agree the reconnects take longer than loading n a new game . i wanted to jokingly bring up one case where it can work in your favor but then i realized it is so ridiculous that a 1 in a million headshot is more likely to happen

#

But if reconnect doe not work with in 2 mins i recommend ALT+F4 out of the game and try reconnect again

vague patio
#

@tranquil mist get banned then

ashen girder
#

@lyric zealot
You don't need that quest in order to complete the Summons. Heck, it's only 1 star more while the quest itself is not very easy to do. Be glad it's not some easy quest for many stars, intended as pay2win mechanic. You people really are nitpicking Crytek for every single thing that is like total nonsense to be even bothering yourself with in the first place..

tranquil mist
bronze quail
#

there is not even a way to find out if someone is using a crossair lol

#

and imagine thinking that a dot in the middle of the screen can give a player some sort of advantage kekw

vague patio
#

no this

#

bot deleted it?

wind stream
#

Please don't

vague patio
#

yea bot deletes it, its about the suggestion

#

ok, i see

#

sorry, im on mobile internet and didnt realize suff already happend

#

just shows cache

tight delta
#

Who's going to catch you drawing a crosshair on your monitor screen with permanent marker, lol.

#

I think trying to ban people for using crosshair software is a futile effort.

vague patio
#

but to be clear, it was not about the crosshair

wind stream
tight delta
#

Oh shit 😱

sick anvil
#

wait they removed the crosshair that was in the game ?

#

why drawing tape on strings omg

tight delta
#

Hmm, but I wanted to say that it's good to have a blanket ban on all 3rd party software, as a safety measure.

wind stream
#

but Crosshair software gets banned by EAC, as evident by the occasional people in here complaining about getting banned for using it

tight delta
#

Oh yeah. That's why you have the software directly in your monitor's firmware 😉

sick anvil
#

what the hell does that software do anyways ?

tight delta
wind stream
sick anvil
bronze quail
tight delta
# sick anvil how does that help ?

A crosshair drawn by external software or that's physically on your monitor might help with aligning shots when you don't have a crosshair on your screen, or when using iron sights.

vague patio
#

in hunt, when you are in the non aim mode, it can help align shots

tight delta
#

For example, take a look at this:

bronze quail
tight delta
#

The crosshair drwan on the screen is much useful than the iron spikes of the iron sight, wouldn't you agree?

wind stream
bronze quail
vague patio
#

migh help if you lose the iron sight like on winfield or mosin

tight delta
#

Exactly.

#

Or when the weapon is in motion due to recoil etc.

bronze quail
#

reshade is obviously on a grey spot, but atm is whitelisted cause it doesent change game files

#

is just an overlay

#

so eac cant ban you for reshade, but if for someone reason someone manage to get banned for it crytek cant do nothing about it then

wind stream
#

^

tight delta
#

External crosshairs are a bit muddy. Some people have unironically marked a spot on their monitor to emulate a crosshair. There isn't any rules against that.

bronze quail
#

but afaik i've never seen a single person getting banned for reshade, never seen a single complain on the community here on discord, reddit or stuff

tight delta
#

Software crosshairs fall easily under the 3rd party software ban.

wind stream
#

they do

#

and EAC detects them easily too

tight delta
#

Yeah.

bronze quail
#

probably cause some softwares are not just simple overlays like reshade

tight delta
#

Monitor features and the like are a bit muddy, as they are not 3rd party software per se...

#

At least not in the same context.

#

Yeah.

#

What is classified as being unfair.

sick anvil
#

then again monitor feature again would not be detected as it is in the monitor and runs with out OS

tight delta
#

Anyone can mark a spot on their monitor, right?

bronze quail
#

there is a difference between advantage and unfair advantage imo

#

Using a crossair for getting a better quickscope once every 1000 shots can be considered an andvantage or even an unfair advantage? I mean, everything can be considered having an advantage

#

better gpu, better monitor, better frame, better mouse, better mouse pad, better keyboard ecc ecc

sick anvil
#

Mcdonalds moonbase wifirouter

vague patio
#

you got a razer mouse
BANNED

bronze quail
#

for my opinion unfair advantage is exploiting a bug that can give you wallhack

vague patio
#

secret lies in the gaming chair

bronze quail
#

not getting better fxaa with reshade lol

tight delta
#

DPI-switch alone could be classified as using 3rd party software, and having an unfair advantage, if you stretch it.

bronze quail
vague patio
#

i think it has to be vague tho

tight delta
#

It's really muddy with how customizable even the most generic of PC hardware and accessories have become.

vague patio
#

else you easily create false postives and negatives

#

and need to thonk about every single special case

slow valve
#

Its fun when ppl vot for themself when they post ideas

tawny meadow
#

Well, it make sense to agree with your own idea

slow valve
#

True

#

Well, so i will folow

vague patio
#

i dunno

#

obviously yea, thats why someone posted that

#

its just weird imo

slow valve
#

Well i kinda wana contradic on of my proposition to make this wrong

tawny meadow
slow valve
#

So it wont be true anymor that ppl vote for themself

tight delta
#

Chads downvote their own ideas CoolCHat

slow valve
#

Like all things should bee

#

Ur not right anymor i downvoted my own idea , the thig is i realy dont like ot bcs iff i die bcs of that i knew i would break my desk , BUTT mb som ppl would like it

#

Aa an the bot is buged 4 mee some time i con do all the votes

little carbon
# tight delta Software crosshairs fall easily under the 3rd party software ban.

Actually, they really can't ban you for using third party software, or at least they make themselves legally vulnerable when they do it, as long as the software does not directly interact with the games filed or allocated memory space.
Because then the third party software does not interact with their product. Even the detection of such softwares is a legal problem (at least in Germany) because it means the Anti-Cheat was sniffing somewhere it was not allowed to be.

As an example, If i were to write a software that catches my monitors input stream, analyzes it, and then performs input ltd instead of me as some kind of aimbot, they really don't have a good legal base for a ban.
Not saying I would condone such behavior,i do not.
Just wanted to give some useful tidbits of information, why for example using a gamma enhancer or a custom crosshair does not have a solid ban foundation

tight delta
#

Does EAC then only scan the memory space allocated to the game it's protecting instead of your system's whole memory?

bronze quail
wind stream
#

German law and the internet don't really like each other. It's mostly just grey zones.

bronze quail
#

Yep

#

Cause if you want a real and valid anticheat this is the only way to detect almost every kind of cheating

#

But not everybody wants to have an anticheat that starts even before windows when the PC is turned on

sick anvil
vague patio
#

indeed

sick anvil
#

And with the anti cheating stuff it is not possible to deal with cheaters with out punishing the players that play with out cheating . because a cheater will find away to work around the system

#

the only way is that crytek will dispatch a person to watch over your shoulder in person for every player playing

#

imagine you buy 10 games and you would each company would send you your personal Anticheat that would have to watch you playing the game

#

i am fine with it if i do not have to feed them

#

and they pay rent

vague patio
#

with every game purchase you get a personal hitman

sick anvil
#

that sounds like a mob deal buy car get hitman

#

for free

wind stream
sick anvil
#

one exemption it does not hate a new law to join its ranks

vague patio
#

might be less law and more the law makers not understanding the 20th century

sick anvil
#

that is in general globaly

#

but german law explicitly has many caveats written to protect consumer against anything but mostly from profititng

#

this also involves the internet

frosty garnetBOT
#

@azure parrot, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Trait idea - Boogie man - Steal the bounty from a player who has it on them by extracting it like using Serpent on an unclaimed bounty. Takes 10 seconds to extract it. However, while you are in dark sight stealing a bounty on a player, you are visible to all players who use dark sight like when you use true sight, no matter if they have a bounty or not.

Ability cost about 6 points seems fair. Unlocked lvl75+.```
tranquil mist
slim blade
#

@rain pier*"This fucking explosive crossbow stuff is absolutely bullshit. I pushed a guy with a bomblance and he just shot the fucking ground. Make it so the damage they deal to themselves IS THE SAME AS THE BASE DAMAGE TO AVOID THIS. This weapon promotes no playstyle other than practically having no skill.

Edit: maybe make it so bulwark dosent negate this damage due to realism...seeing as about 90% of this game is realistic, shooting a thing of tnt at your feet and surviving is a pretty stupid meta."*
"Make it so the damage they deal to themselves IS THE SAME AS THE BASE DAMAGE TO AVOID THIS"
It is, actually. Has been for a while. They do the same damage to themselves as they do to others and it's perfectly possible, easy even, to kill yourself with the explosive crossbow.
"This weapon promotes no playstyle other than practically having no skill."
You severely limit yourself in terms of the range you can engage enemies at, basically medium range is best you can do. It requires just as much skill as a shotgun.
"maybe make it so bulwark dosent negate this damage due to realism..."
So yeah, Bulwark should also not work for others because realism. 😉 Someone shoots a TNT stick at your feet, you die. Realism.

little carbon
# wind stream That is a very complicated matter. There are some very good arguments as to why ...

Yes, it is very complicated, because there are equally compelling arguments why they are not complying or why their reasoning for complying is flawed (eg. is Anti-Cheat really essential?). Also there are additional laws about ToS's and what is valid in them and whatnot.

That's why probably the case by case basis is important. Banning for using something like the aimbot i described is probably very defendable, whereas a ban for a gamma adjust or crosshair (especially since you could also do that manually) will most likely have a weak base.
But this is going above my competence, i am no law expert, just know a little bit about it from a developer's point of view

maiden pelican
#

@mighty walrus At first glance I thought you suggested "Butt Grandma"

#

I almost wondered why it had all upvotes, but then I remembered this is hunt. And then I reread it

mighty walrus
#

holy fuck its got 22 upvotes

#

i expected no more then 3

maiden pelican
#

Legendary hunters that have character or are a character are great

#

Plague Doctor, Redneck, Sheriff Hardin, Redshirt, Mountain man

#

Stuff like that where they are wearing something recognizabley differen than a tier 3.

#

Also sheriff hardin is the only one that pulls off glasses

mighty walrus
#

if you can even call a buff grandma a hunter. its more like a terminator

maiden pelican
#

The Nun and latest twitch drop hunter don't.

mighty walrus
#

steel eyed also pulls of glasses quite well

maiden pelican
#

I never see him

#

And they look kinda derpy to me

mighty walrus
#

cuz turncoat is used ove rhim

#

he looks like a cowboy wolverine

bronze quail
maiden pelican
#

Doesn't turncoat also have glasses

mighty walrus
#

maybe, dunno

maiden pelican
#

The real legendary I want is kindof generic but

#

"The Agent" grey shirt and black vest, bowler cap and a small face mask. Blue armband. The catch is the hunter can have any of the base tier 1/2 faces/skins.

#

They would be from an early version of the agency that replaced the AHA.

latent bobcat
#

I wanna see some feds get involved

spice topaz
# slim blade <@771081671314767922>*"This fucking explosive crossbow stuff is absolutely bulls...

At close range you can compare it with a shotgun but you can still damage people even around a corner. But hey at least there is a weapon that requires less aiming than shotguns. Memes are memes but some people actually go off defending their "skillfull plays" by claiming to have practiced a long time to get good with xblow. Maybe a bit more practice and one can actually aim at people and not close to people semi dependably with an actual gun. All kudos for kills over 30 meters away without help from team mates though.

maiden pelican
#

Cause the AHA can't handle shit

latent bobcat
maiden pelican
#

If you 1 hit with the explosive crossbow you could've 1 hit easier with the shotbolt or normal bow

maiden pelican
slim blade
# spice topaz At close range you can compare it with a shotgun but you can still damage people...

I have practice a good deal with the explosive crossbow and my nephew used it, like, twice and his skill level is roughly the same as mine soooo... nope, the explosive crossbow is NOT difficult to use or a masterful weapon (though the regular crossbow is). For close range, not much skill is required. For 30+ metres, that's just a matter of having fired lots of shots (so yeah, practice but not really skill).

But are we really saying "explosive crossbow OP" on PC? 😄 Come ooooon. 😄

mighty walrus
#

gonna call explo springfield op?

maiden pelican
#

If he is on PC then yeah, but console still has a terrible aiming system, and explosives are super effective there

#

Which is why they are so shit here

maiden pelican
#

The christmas event right?

latent bobcat
maiden pelican
#

I use hunter because I'm an oldie

latent bobcat
latent bobcat
soft river
#

I use hunter because my friend told me to when I first started the game

maiden pelican
#

Ahh, I thought you meant "we" as in PC

#

If on pc use hunter. People are better at seeing a gun stick through walls

spice topaz
latent bobcat
#

Gunslinger is just better for console tho

#

Objectively 100%

spice topaz
slim blade
#

Oh, ok. Seems like a different world if explosive crossbow is still considered OP, even after the ammo nerf AND friendly fire buff AND aimpunch nerf.

mighty walrus
#

thing is xplo is fine :|

#

theres a reason a very small amount of players use it

maiden pelican
#

Ex0losive is bad on pc

mighty walrus
#

the splash damage is negligible when you could just hit them with a better bolt and instakill them

maiden pelican
#

Doesn't even blow doors anymore

slim blade
#

I mean, they could nerf the explobow further by making bolts detonate like frag arrows, with some delay. That would make me stop playing it.

slim blade
maiden pelican
zinc solstice
#

So it can just be a machete skin

mighty walrus
#

ew machette

#

just give it a giant blade on the top and make it a tomohawk skin

static gorge
#

Anyone know where we go to report ladder glitchers?

marsh gardenBOT
#

If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

static gorge
#

Thank you!

vernal kettle
wind stream
#

@vernal kettle Please keep feedback for actual fedback, not just screenshots

queen jungle
#

@open hare As per Discord's own rules, we are responsible for anything shown on Discord streams, thus we would have to monitor all the streams which we simply don't have the resources for.

open hare
#

@queen jungle i mean they allow it on escape from tarkov discord and they have way more players

#

and valorant discord 😄

inland ravine
#

Fire bombs shouldn't re-ignite hunters after they have been manually put out. Just by firebombs existing that makes choke bombs manditory. otherwise you just lose a whole partner because you didn't bring the right loadout?

little carbon
little carbon
inland ravine
#

I'm all for firebombs burning for 2 minutes but they shouldn't just delete a hunter becuase you didn't bring a specific tool. that forces loadout decisions and limits player agency, which is "indisputably" a bad game design.

inland ravine
vague patio
frosty garnetBOT
#

@queen jungle, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

but it is, i stream on discord everytime```
rough wyvern
#

CRYTEL plt explain... WHY DO WE HAVE THE LEFTPEEK in this game???

fluid locust
#

The only real area denial imo is concertina because you will literally die (concertina bomb) or lose a majority of your health (trip mine) if you don't destroy it. Not to mention be bleeding and slowed.

normal horizon
# rough wyvern CRYTEL plt explain... WHY DO WE HAVE THE LEFTPEEK in this game???

"Left peek advantage is the same situation, and is also a topic that is important for us. It’s mostly a technical issue with the rig and stuff like how the camera is positioned and with the leaning animation – it just comes naturally as a consequence of how it’s been set up. And we just need to streamline a little bit to make sure it’s fair. "

errant cypress
bronze quail
#

Right peek like other games should be fair, but left peek makes no sense lol.
Hope that a fix is coming soon

unborn smelt
#

@pallid roost
Many people have indeed asked for the trading.
Not directly but indirectly - they asked why seemingly valid shots didnt kill and demanded they do.
They asked for improoved hitreg - turns out the biggest flaw in hitreg were wrongly invalidated shots leading to what should have veen a trade - not being one.

little carbon
#

@pallid roost Removing trading would mean that in most cases only the person who currently dies second dies. Cause thats how trading happens, someone does a better kill (on an earlier point in time on the local timeline) then someone who got the kill on them earlier on global time, but later in local time

#

And it would lead to fake deaths where someone dies and then that kill will get invalidated

hexed whale
#

the only issue I see with trades right now is it hruts solos even more now. Sometimes you want to do a little solo hunting but with trading how it is right now... yikes

mint copper
#

Doesn't a lot of the mechanics of trading come down to server latency anyway? I was under the impression that the game compensates for the latency so that the person with the better internet doesn't win the trade every time. Is this correct?

hexed whale
#

assuming that is how it works I think it should be the one with the better connection wins. Only because of the ping abusers and people who can for instance play on USE while actually being in Oceania.

next bridge
#

Ping abusers aren't real

pallid roost
bronze quail
#

High ping is a problem anyways, not that big problem like it's painted by most of the community, but still a problem

bronze quail
pallid roost
burnt mulch
#

that's just a matter of making the person with the better internet win.

#

the current trading system is ping-agnostic, the only time that trading is always a loss is when playing solo.

pallid roost
burnt mulch
#

the system itself is fine, it just needs (imo) a smaller window in which it stops supporting you e.g. if your ping is above X, the system won't let you trade up

#

trading is symmetric in duos/trios.

pallid roost
burnt mulch
#

how?

#

it just means "fall back onto a system that doesn't use the trade window"

#

"stopping the bullet mid air" is exactly the system that we had before Hunt used trade window hit validation

queen jungle
#

@marsh path LMFAOOOOOOOOOO

hexed whale
umbral garden
#

@zinc solstice i genuinely want to know what you think isn’t a good idea about having the option to trade in for your legendaries

#

like actually want you input

zinc solstice
#

i just dont like it

umbral garden
#

how

zinc solstice
#

idk

#

just dont

umbral garden
#

understandable

burnt mulch
#

@sick wind martini-henry riposte SmugEddy

#

honestly though, the crossbow is already a oneshot especially with shotbolt, idk how a stake gun would be differentiated.

vague patio
#

so it would be more random

#

but generally yes

#

anyway, sick and tired of this topic

burnt mulch
#

I mean, that's even worse.

haughty blaze
#

@rigid basalt

Add a keybind to stop a reload for example if u want to load only a certant amount of bulltes and dotn want to switch weapons (could also be just taping the reload button during the animation)
you can tap fire to stop a reload

bronze quail
#

You can even tap right click to stop the reload

rigid basalt
#

yup realised that too changed it now might wanna have an other look what i added instead @bronze quail @haughty blaze

wind stream
#

@haughty blaze unix time stamps sadly dont always correctly display for all regions

#

there were some issues regarding that in the past and that's why they switched back to the static time announcements

haughty blaze
wind stream
#

that would lead to confusion when they are different for some people

haughty blaze
#

Yeah, fair enough.

#

Well, thanks for the reply.

wind stream
#

if the feature works for everyone we will gladly use it

wraith pecan
#

Why do you need to stop the service to update for two hours? That's a lousy way to update.

rigid basalt
wraith pecan
#

Aren't non-stop service updates standard in modern applications?

rigid basalt
#

not for the way the code for hunt was written its a old game and not programmed to make that possible and also the servers are way to weak and since the programcode for the game in some parts is a few years old it wasnt writen for live updates and therefore requires multiple resarts to implement changes

#

the gamecode is so chaotic that changing the code to allow for live updates is near impossible without breaking the entire game

wraith pecan
#

multiple resarts? I can't understand.

rigid basalt
rigid basalt
#

also the servers are underpowered and as far as o know the harddrives and processors on those servers arent powerfull enough to do such things

#

also games like tarkov ,call of duty battlefield and others have the same issue its very few games that are capable of it
and those who are able to do it do it by having aditional servers that have the updates pre installed an are just switched over to while the other servers are being updated

lunar kettle
#

There are many dependencies on updates. Depending on the depth, the service can simply run during the update. However, if one digs deeper into the programming, then the service must be shut down to avoid complications.

wraith pecan
#

One more question, ignore the wall bugs can be fixed quickly to ensure the rights of ordinary players? Asian servers are very much used by this bug.

#

For example, you cannot perform climbing again within one second after jumping

#

You have proposed a solution that will take another few months to fix.

rigid basalt
lunar kettle
rigid basalt
#

there is only one solution that works to fix that bug and it is reproducing the bug and backtracking every single variable and line of code that is active in the game at that time and that by hand so that takes a lot of time

wraith pecan
#

Have you guys verified it yet? The solution I'm talking about should only take about an hour to implement.

rigid basalt
wraith pecan
#

So back to the original point, a very serious bug that will take you a few months to fix. Is that appropriate?

lunar kettle
rigid basalt
#

as i am not an employee i do not know the latest infos though

#

i only know as much as is made public

little carbon
#

And they are doing something to stop the abuse inbetween, they are banning people

#

And its working pretty well, i havent encountered a bug user in around 150 hrs of playtime since the bug occurred

wraith pecan
#
  1. hunt ID you simply can not do to look up the corresponding person. Some people's IDs can only be seen as garbled codes.
  2. your efficiency in handling emails and other ways of reporting is very low.
rigid basalt
#

@little carbon just a question why did u downvote my suggestion ? what is the reason for it

wraith pecan
#

This bug is used by a large number of people in the Asian servers. It has completely changed the way the game works.

little carbon
wraith pecan
#

So back to the original point, a very serious bug that will take you a few months to fix. Is that appropriate?

little carbon
wraith pecan
#

In any way, for any reason, a serious bug that takes months to fix is unacceptable.

little carbon
rigid basalt
wraith pecan
#

I can understand not being able to fix it quickly, but I can't understand it taking months to fix.

vague patio
#

thats the same thing

little carbon
wind stream
haughty blaze
#

I can see why that wouldn't be done though

#

Yeah, easy if you're doing cloud-based, but terrible on metal of course

wraith pecan
#

games rarely use Kubernetes

wind stream
#

we already relayed feedback to the devs to streamline the process, so hopefully it will be a bit clearer in the future

rigid basalt
queen jungle
#

i think the FragBomb shouldnt kill through the thiccest walls. its not realistic, and dumnb in a gameplay perspective. pls change that. thats silly

wind stream
#

just adds bleed

rigid basalt
#

i agree its stupid how frags hit you through walls and stuff

#

spezially through wooden walls

#

like how is it possible that a frag lands on the roof of mawbatterie and i get hit on 1st floor

bronze quail
#

This probably.
Based on the last nerf frag shouldnt kill behind walls, but it can still pen dealing low dmg ( or 0 dmg i cant remember) + heavy bleeding.

queen jungle
clever prawn
#

@balmy helm they require certain skins for quests?

clever prawn
#

yeah but any legendary, or just a legendary

steady prism
#

@pallid roost i like your reasoning... Whats next you are going to solve homelessness or australian wildfires?

wind quest
#

my friend got permanently stuck here

wind quest
gritty sky
#

Is there any plan to fix the servers at any point? Every single day the servers either crash or just plain unplayable. During the night we all got 75 packet loss and 11000 ping in a game, where we tried to leave the game. At the extract my teammates dies to zombies as the server lagged so hard they couldnt kill them and i got stuck in the boat (well on my screen as people saw me standing on the boat while i was inside on my screen.) I got killed by a team after the ping got back to normal and i couldnt do anything about it.) Is there going to be an end to this greed inside Crytek? Will they ever invest in proper servers or is it going to be the end of hunt one day? Leaseweb is horrible, also the german Telekom tested the reported issues and it looks like Crytek pays for a cheaper routing through tata network that fails a lot. Leaseweb has a direct connection to telekom yet its not used. How is this acceptable ?

sharp veldt
red turret
queen jungle
#

you got that? i have same problem

frosty garnetBOT
#

@whole ridge, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

People are wanting to know your working on bugs. Maybe persistent test server as bugs are fixed they are patched into the game. Reward people for testing and assisting in the QA process```
frosty garnetBOT
#

@tacit ermine, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
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Make button to clear "new" markers!```
queen jungle
#

Flash bangs are broken, in no world should they be as overpowered as they are....If I am facing away from it I still get 100% blinded. Works great with lag

fossil frost
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^^ with a flash the player still has to push and kill you, and can't do that if your allies are supporting/ covering you or the guy that threw the flash has bad aim

shy glacier
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there should be a way to reduce dual pistols to a single one in game

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like holster one of the two pistols for longer range shots

sacred sparrow
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i fully agree. let's remove dual wielding 😉 problem solved

queen jungle
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no

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i love duaal wielding

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noooooooooooooooooo

burnt mulch
shy glacier
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yeah but its kinda dumb