#feedback-discussion

1 messages Β· Page 262 of 1

maiden pelican
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I guess we really need high priced medium and compact weapons

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Centennial was supposed to be that but failed MASSIVELY

unborn smelt
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I mean there is only so much you can do to make compact worth much money

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and that's high RoF which is hated by tha majority of the comunity

maiden pelican
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Good attachments, and maybe some attachment combos ala deadeye nagant

unborn smelt
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i mean they tried, but they aren't exactly great

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Winnie musket has bigger mag + bayonet

still dirge
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the forced contract use/expiration during events is a lame move. Should be a consumable you can pop like the potions and other things

unborn smelt
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negant precision deadeye

unborn smelt
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which is the cost of the contract - so you can buy one if you can't make use of the auto activated one

still dirge
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I didnt see the 100 bb

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hmm

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well then nevver mind

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πŸ€“

unborn smelt
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Here you can see - every contract unlock also has a 100 BB ublock

maiden pelican
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I mean more that you could add the swift to any winfield for like $50-100

unborn smelt
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100 BB's is not enough for the contract

maiden pelican
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And a deadeye musket or something weird and decent

unborn smelt
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the smol contract is 300 BBs - so intent is there but it ain't exactly a good implementation

maiden pelican
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Also compacts have the ability to go up into the 115-124 damage range

unborn smelt
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So IMO the smol contract should cost 100 or they should give out 300

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In theory dmg isn't bound to ammo type

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In practice it's a clear compact lowest, long highest

hybrid forum
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Yeah

frosty garnetBOT
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@glass belfry, your post below has been deleted, as it doesn't follow the required format.
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is there anything in the works for playing in a CUSTOM lobby. IE 12 mate all in the same game randomly selection of teams so we can all go against each other and not have to worry about cheaters and high pingers so we can just have actual FUN. me and my friends play this most the day and evening but always end up splitting up and not being able to play together. we all think its a very good idea and would LOVE to see this as a game feature. hope we see this soon!!!```
opaque reef
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That's the only way it's stats make sense.

unborn smelt
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TBH the centennial's concept makes sense - a dedicated marksman rifle, they just completely overestimated the value (as did the majority of players)

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Makes no sense to be unlocked this late and to be this expensive when the vetterli is cheaper and mostly better

frosty garnetBOT
#

@glass belfry, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

CUSTOM LOBBYS!

is there anything in the works for playing in a CUSTOM lobby. IE 12 mate all in the same game randomly selection of teams so we can all go against each other and not have to worry about cheaters and high pingers so we can just have actual FUN. me and my friends play this most the day and evening but always end up splitting up and not being able to play together. we all think its a very good idea and would LOVE to see this as a game feature. hope we see this soon!!!```
glass belfry
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CUSTOM LOBBYS!

is there anything in the works for playing in a CUSTOM lobby. IE 12 mate all in the same game randomly selection of teams so we can all go against each other and not have to worry about cheaters and high pingers so we can just have actual FUN. me and my friends play this most the day and evening but always end up splitting up and not being able to play together. we all think its a very good idea and would LOVE to see this as a game feature. hope we see this soon!!!

unborn smelt
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The centennials high velocity and good HS range makes it a good marksman rifle,

the "low" dmg, and low ammo capacity is there to necessitate high precision and shooting carefully not reclessly.

the only thing that doesn't fit is the price tag

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One could call it the DMR of Hunt showdown

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not quite the power of a sniper, but more range than the CQC focused rifles

maiden pelican
maiden pelican
unborn smelt
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with the lower RoF and higher range and dmg associated with it

maiden pelican
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Marksman might have a higher rof

unborn smelt
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It might but still below the cent

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and it has the full sniper range and dmg

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as well as the price tag to accompany it

maiden pelican
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Yeah, I wouldn't consider the Centennial as a marksman rifle though

unborn smelt
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why tho - that's quite literally what it is

maiden pelican
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Unless their definition of it is just woefully bad

unborn smelt
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a dedicated marksman rifle is a more modern term - for a rifle bridging the range between assault rifle and sniper

maiden pelican
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The vetterli would be, or lebel

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And after all the Centennial has the longest scope

unborn smelt
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I has a sniper scope - because they initially thought a marksman one would be OP

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not because it's identity is supposed to be a full sniper

maiden pelican
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Yeah, I remember that.

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Its kind of like saying the martini should have a sniper scope as its only scope

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I think they should add marksman Centennial and deadeye winfields

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They'd not be too powerful because the gun they are on isn't good already

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And scopes slaughter hipfire somehow

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And levering was nerfed

unborn smelt
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My reason for calling it a DMR is because with the medium ammo hs range and the high velocity and sscoped variant its clearly meant to be range focussed

maiden pelican
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It initially had awful HS range though

unborn smelt
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but the low dmg and shitty medium ammo drop keeps it from being on the level of an actual sniper

maiden pelican
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Or just barely decent

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Awful is hyperbole

unborn smelt
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initially yes - just as the vetterli

maiden pelican
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Vetterli had higher HS range though when it was added

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167 is pretty decent

unborn smelt
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well 130 isn't exactly awful

maiden pelican
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138? Is almost decent

unborn smelt
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but too low for a weapon this range focused and deliberately held down in CQC

maiden pelican
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Still have to be within DS range

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Because its medium ammo I doubt we would see it being used much even if they buffed its fire rate to a little bit above vet with traits, buffed its levering a bit in speed and spread, and increased its spare to 16

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Only problem is fittingly

unborn smelt
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TBH i think the Low Rof is a good thing

maiden pelican
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Lower than vetterli is weird though, especially on scopes

unborn smelt
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the cent is one of the few weapons to me that feel like it has a clear niche and plays uniquely

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almost all the other rifles to me feel like more or less "straight upgrades"

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it's hard to put it in precise words what i mean

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but all the other rifles play like bit more dmg, bit less Rof in varying degrees

maiden pelican
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I would agree if HV vetterli didn't exist

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But I know what you mean

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I love the Centennial

unborn smelt
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well i kind of agree -
The point with HV vett is that you need special

maiden pelican
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But it's like a baby that got dropped down a flight of stairs

vague patio
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i wish they gave marksman scope to centennial

unborn smelt
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if you also assume special ammo for the cent and give it FMJ, to compare to HV vetterli it has significantly better range

vague patio
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i know they did it for balancing reasons, but now that the vetterli got it its kinda pointless anyway

unborn smelt
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than the vetterli

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And if the cent was the cheaper one (to reflect the power it has) it would further mean that HV vet is way more expensive than FMJ cent

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while as of now they are about the same

vague patio
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fmj is too strong on most weapons anyway

maiden pelican
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And give the 73 a deadeye, maybe just on the full 73 not the c

vague patio
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give shotguns universal flechette

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and dragon breath

maiden pelican
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Shotgun ammo should be universal since slugs

vague patio
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yep

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there is just no piont in seperating anymore

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starshell, cause performance but the rest is just dumb

maiden pelican
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There could be a point

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They just don't think about it though

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Different prices for different guns

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And easily explained to for shotguns

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And smokeless vs black powder

vague patio
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they couldve made unique decisions what gun gets what special ammo, but since all have slugs its point less

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slugs wouldve never been a problem if they only were on romero and specter

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but with rival,c&k and now the slate its just ridicolous

maiden pelican
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Exactly

vague patio
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or even balance those kinds differently

maiden pelican
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And universal slug performance is so fucking weird

vague patio
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and then there are special ammos which universaly suck as, like poison

maiden pelican
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And those remain untouched

vague patio
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specialammo decisions have been the weirdest for me

maiden pelican
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Also silenced vetterli when Centennial has poison ammo I think was the devs literally trolling us

vague patio
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i think there arelike two or three ammo types who are decently blaanced

maiden pelican
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You know what is kind of balanced that you wouldn't expect

vague patio
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but then on random weapons

odd oasis
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I was really surprised when C&K got slugs. I don't see it often but I always thought it never initially got slugs because it would be a semi auto 1 tapper

maiden pelican
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Frag arrows, concertina arrows are fucked

vague patio
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fuckin uppercut explosive

maiden pelican
vague patio
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couldve given it spitzer

maiden pelican
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Explosive is just terrible

vague patio
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yea, cause it was too good

maiden pelican
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On console

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It needed a small nerf on pc only

vague patio
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the fact they meta blanced that one with no headshotability is just

maiden pelican
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But they just about halved its damage, then buffed bulwark

odd oasis
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Me and my friends have tried to meme with uppercut explosive. All take dual uppercut and try to volley fire someone. Explosion does zero damage but was funny

vague patio
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it tells a lot

maiden pelican
vague patio
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it still is

unborn smelt
maiden pelican
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And remember shotguns not killing people as a balancing factor

vague patio
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which is just dumb, cause it got otherwise nerfed into the ground

unborn smelt
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Not as good as a regular uppercut but goodenough

maiden pelican
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Lemat shotgun is a better sparks finisher

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Lemat is something I rarely see

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But I love it

wispy snow
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Lemat slugs are something.

odd oasis
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Lemat with slugs is a really good building pusher

maiden pelican
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Oh thats when I do see it

wispy snow
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Slugs really change the guns. Such a drastic improvement.

vague patio
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lemat has not a lot going, considering the revolver part

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like you either choose higher damage or more rate of fire

maiden pelican
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Revolver part is nice

vague patio
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build in shot guns is the only thing

unborn smelt
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Honestly - the le mat is pretty goodwith a bit of practice

wispy snow
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The difference in effectiveness between slugs and buckshot on a lemat, it might as well be a different gun.

odd oasis
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Lemat carbine when?

unborn smelt
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Maybe not 100$ good but thats mainly necause officer imo

maiden pelican
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Medium ammo lemat with 7/14

vague patio
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i think flechette is one of the best balanced, if not the best, special ammo

wispy snow
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Yep, a lemat carbine is one of the more frequent suggestions I think would actually find a good place in the game. More of a place than some of the recent weapons.

unborn smelt
wispy snow
maiden pelican
wispy snow
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Flechette is the gold standard for custom ammo.

vague patio
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the best balanced

unborn smelt
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More for defending than pushing - but it does work well against melee or when baiting people around corners

maiden pelican
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And to be able to back away to avoid the melee rather than run into it and probably trade

vague patio
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*properly trade

maiden pelican
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Properly trade

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Like properly fucked

maiden pelican
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@queen jungle I agree with the sentiment, but people no likey uppercut nerfs

queen jungle
maiden pelican
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Only went from 12 spare to 9, after the 12 spare pax was added I think

lunar kettle
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The biggest Upper nerf was the removed QS.
But the gun itself is still strong as a reliable sidearm or for ammo.

frosty garnetBOT
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@queen jungle, your post below has been deleted, as it doesn't follow the required format.
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Please feel free to re-post your idea using the correct format:
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only one grenade at a time per hunter possible to carry. everyone knows 6stars are running with 3  frag bombs and doctor perc.```
lavish grove
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How many times has the β€œfunction to use one pistol out of two” shown up?

opaque reef
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@queen jungle I'm fine with buffing the centennial, but the uppercut is really the only thing shotgun users have to defend themselves with at range.

opaque reef
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But then they made them uniform.

queen jungle
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Use conversion pistol FMJ

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Scottie FMJ

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Use Pax

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Pax is a fucking good ass gun

half stag
# queen jungle Pax is a fucking good ass gun

if we look at guns without custom ammo and just strictly at base variants, it is the best overall imo out of all the single actions (best rof, good fanning, high base dmg, decent pen) I find myself using it more than the uppercut nowadays cuz of the fire rate at close range, the uppercut's firerate gets me killed and the fanning on it is atrocious.

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still would be nice if they gave it more variants tho

opaque reef
queen jungle
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Uppercut can be found on like 50 percent of everyone

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It’s basically standard issue at this point

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Needs change

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Also an uppercut nerf would give medium ammo some love

bronze quail
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Uppercut doesn't need any change, the problem is that there are not other long ammo pistols. Make a couple of cheaper long ammo pistols (with big nerfs like single bullet ecc) and increase the price of the uppercut should work. The problem is about variety and about the fact that uppercut is the only valid weapon not cause it's stronger but cause the other pistols are weaker.

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Uppercut is way better than every other pistols cause it's the only pistol that works as a valid secondary by itself, every other pistol can't, they are still fun to play btw, but it's not the same.
And uppercut is needed to let people with short range loadouts play instead of camping even more cause they don't have a gun for medium range fighting.

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So nerfing a gun only cause every other weapon on his category is weaker is not a valid point imo

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They are still weaker than uppercut imo

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Valid, fun to play, but still worse

gaunt lantern
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Crytek knows that the iron sights on the romero are still bugged?

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Really strange to me that hasn't been addressed in any of the multiple hotfixes we've gotten

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It seems like exceptionally low hanging fruit

sick anvil
gaunt lantern
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Lol I figured they just didn't play their own game or we hadn't mentioned it enough. Guess I'm thankful they fixed at least some of the stuff now

sick anvil
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I kind of feel the devs are under allot of pressure to make more revenue for the game from the Crytek suits .

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and the more they monetization they implement the less it works because the players are more irritated .

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DLC prices went up by 1USD/€ BB skins got more expensive .
more even monetization and people are spending less

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cause the chief monetization person is missing the point less often is more

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I believe if DLCS would be priced in example like this sales would go up
Hunter 2 gun skins for 4.99€/USD
Big gun pack with 5-6 skins for 5.99 or 9.99 but you get 500BBS with the DLC
BB skins 500 for hunter 400 for any gun .
Hunter slots down to 100BBs
Loadout slots for 50bbs each
and you would get people way more incline to pitch in monthly.
as it is a give or take . just remove the cleaning gun for BBS

crystal plume
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@cursive lava Please leave #feedback for just feedback, do not discuss in that channel as this channel is intended for that

opaque reef
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Special ammo shouldn't be the answer.

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Plus muzzle velocity makes actually hitting things easier.

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Uppercut is fine. There is no other single slot weapon that competes with it.

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@queen jungle Just because something is popular and gets a lot of use doesn't justify nerfing it.

opaque reef
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i agree tho, fixing the current problems in the game would make people like me more likely to open their wallets for DLC. for now tho, mine stays shut.

opaque reef
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you start changing the core game mode you kill the spirit of the game.

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crytek seems flush with graphic designers happy to make new skins, but seriously lacking in programmers able to fix or maintain their game. the biggest complaint i've heard lately is that the game is becoming unfun to play, not because of the gameplay but because of the bugs.

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Small playerbase makes that difficult.

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And yeah, the events are redundant.

burnt mulch
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that's what they tried to do with night maps and nobody wanted to play it

opaque reef
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Night maps are trash. And yeah, I don't want a 1/20 chance of whacky-fun-ball, I just want to play hunt.

frozen crater
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gameplay is completely different on night maps

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the lack of vision makes it easier to fall into audio traps, staying still becomes encouraged, long range engagements become much more difficult if you dont have a scope, etc.

sick anvil
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you want to kill the game more monetization is the way

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Just so based solely on this number if 80% of those 3Million users have bough the game . at 25€/USD the pure revenue of sold copies = 60 Million USD/€ This alone pays of the server upkeep cost from day one till first batch of servers run out of service replace them and keep them paid for 5 more years including electricity and network connectivity

vague patio
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generous

sick anvil
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conservative

vague patio
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how much do the plattforms take?

sick anvil
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well full price is 39.99

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i am taking 40% platform cut and 20% of the user base got the game for free

vague patio
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employee pay and taxes?

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reality is, hunts monetization has been rather good for players

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its just now that they dip more into it, that peeps gettin pissy

sick anvil
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Reality is any one claiming they need more monetization as it was a year ago are full of it

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I am talking conservative 60M revenue from the base copy sales no DLC no BB transactions are accounted in for .
Hunts division is not a massive studio employing 1000s of people for everything we are looking at a studio with 100-300 employees including the cleaning lady .
Taking in consideration that they signed a project for 300 server boxes for 5 years with mid tier HW roughly valued at 5.5M € and the upkeep of these servers is another 1M a year rough estimate making 5 year contact going in to 10.5M . so lets be absolutely negative and some how its 40M from the copies revenue . you still get 29.5Mil to go

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take out taxes left is 23,6M if you pay full tax its covered by corporate i bet you they dont

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there are way to reduce the tax with taking in to consideration what all can be put in to other tax deductions

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but lets be absolutely pesimistic

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if every employee of the company gets 3000€ salary you are looking to cover at least 1 year of salaries from the copies sold alone

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Not saying its a block buster revenue game but also its not like they are taking out loans to keep the lights on

normal horizon
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You seem to leave out a ton of costs that comes with running a business. It's not just servers and employees.

opaque reef
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Not to mention that the company still needs to be profitable.

sick anvil
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Fist I can only account for the things I know. with out public financial reports I can not confirm or deny my estimate to be true or false . you can not disclose financial information about the company because of t he NDA.
Second Crytek is not Hunt showdown, Hunt showdown is a product of a sub division of a larger entity that has multiple products.
Translation if a company makes one product that is particularly not profitable but it is good for the brand the product it self is not necessarily have to be profitable . if the product can pay for its self so it does not generate a masive crippling loss its considered success .
But then again you know its the gaming industry and only success is this :

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To say it very simply .
If you stop insulting me with slapping a banner FU GIMME money in my face and you meet my price you get money from me every month .
You keep increasing the prices with excuses and adding more ways for me to spend money you will not see a penny more . And no i am not going to quit playing because the servers costs money to run !

ripe basalt
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"you meet my price"

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That sums this up entirely

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Crytek is privately owned and traded. There's very little financial information for us to build any assumptions off of.

That statement is factual, something you even acknowledged. Your like or dislike of microtransactions or increases in prices is one thing, but you have almost zero information to build it against Cryteks finances and if that is greedy or not.

rocky orchid
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well @sick anvil is not wrong there.. I ( <--) WOULD LOVE to pay for new maps as a DLC.. so real content (yay yay.. "that would split up the playerbase".. fuck that strawman argument all the time)...

i dont really like to pay for "just skins" which will flood my menu UI even more and make it harder to find or select weapons or specific skins..

otherwise... DLCs for new maps could be a great idea (i made this suggestions a while ago) to boost the "production" of new maps in teams and also could focus on fixing maps or find out, which scenario people like to play.. we really don't need to stay in the bayouu as the plague could spread..

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oh and good morning at all by the way πŸ™‚

ripe basalt
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There's no evidence to support any of the claims regarding Cryteks finances. The opinion on uping prices, the changes to BB, or DLC is one thing.

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There's the clear distinction here.

rocky orchid
normal horizon
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Not sure how splitting the playerbase is a strawman argument. It's an actual thing that has to be taken into account when people already don't always have full games to begin with.

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the beautiful thing about having monetization that isn't tied to actual gameplay content but purely cosmetic is that you can play this game and all the content updates with a singular purchase, someone could have paid for the game in early access and still play it now, 4 years later.

rocky orchid
# normal horizon Not sure how splitting the playerbase is a strawman argument. It's an actual thi...

hi nixa πŸ™‚ it is the strawman argument, because it will be taken nearly for ANY new idea or change, which could used to be a test.. i mean.. if you never try out any stuff.. how you will grow!?

and it will say.. if you do ONE or TWO DLCs for maps or bosses.. to have it tested on how good people will react to it or your "FOMO" mechanic in the events.. then we all know if it REALLY is a big thing?!

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i mean.. most of the people would buy a map over a sloppy skin pack.. don'T you think?

crystal plume
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It isn't exactly something you can just "test"

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That would require full commitment

rocky orchid
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why i need a girl, which base model was used on the last 3 dlc hunters, with two gun skins, which i never play?!

i rather would take the new "alaska" map dlc.

normal horizon
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but why does it need to be tested, other companies have done it. there is info about it. it's not something the company choose for this game. it will split the playerbase, regardless of if you feel it is a strawman

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it is just a fact that it will

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unless ALL people buy it, which not everyone can or will

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it's moot to argue against if it will or not πŸ˜„

crystal plume
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It would be a gamble if people are ok with it, if not there's no going back really, you can't just make the map free as that would go against those who bought it, you can't really keep doing the same thing since people didn't like it, and you can't really just go back to doing free maps and leave that one as it is as that wouldn't be consistent

rocky orchid
# crystal plume It isn't exactly something you can just "test"

i mean with test.. do it for ONE map.. if the community likes this.. keep going.. if the community hate it.. go backwards...

sometimes things just need to be tested.. decisions must be made.. and trail and error is always something you can learn from..

and as i said.. i literarlly would pay for a 20€ map pack than 10€ for just a gun skin

crystal plume
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Good for you, many others wouldn't

normal horizon
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^ which will turn into splitting playerbase

rocky orchid
normal horizon
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so you are advocating for FOMO on actual gameplay content

rocky orchid
normal horizon
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and it's kind of offensive to call people sheep, most people can make decisions for themselves just fine πŸ™‚

rocky orchid
crystal plume
rocky orchid
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ok πŸ™‚

opaque reef
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there are plenty of ways to implement some of those choices with minimal impact on the available player pool.

ripe basalt
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The previous message

rocky orchid
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"you have your opinion, i have mine.. thats ok for me.. all i say is.. i will not buy any skins, since light of the shadow.. because i see no advantage for me and also just a "fucked up" menu UI, which gives me always a hard time when i have to use it"

crystal plume
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So the logical solution to that is paid maps and such instead of just improving the UI? ConcernedFrogeHat

normal horizon
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Which is what we have people for to investigate and make those choices on who have more data and info so they can make those choices πŸ™‚

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was a good chat tho, I'll be leaving it at that but I appreciate the feedback

summer night
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Can yall just work on optimization and compound reworks. I am kinda tired of random frame drops when I look at someone lol

normal horizon
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there have just been compound reworks and performance improvements I believe it was 1.8 and performance is an ongoing thing so yes we can

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Lightweight profiler was even brought back for getting more info about the possible issues people have with performance πŸ™‚

vague patio
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making actual gameplay dlc is the worst fucking idea, and its such a weird reaction to the current dlc/monetization

summer night
vague patio
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people complain they turn into ea, and suggest that. fuckin irony

crystal plume
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Is that the only form of content? They have seriously increased the amount of weapons that they are adding, we used to get like what, 2 weapons in a year?

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And to me, weapons and a possible new map every couple years or so is more than enough as those things actually keep the game fresh

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Not some boss that you learn to cheese in the first few encounters

plush ledge
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Don't forget how many guys still struggle with scrapbeak diiba

vague patio
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make perfomance update dlc.

plush ledge
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Better servers and performance dlc? Shut up and take my money

sick anvil
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Better servers wont change anything if the program running on them is near self destruct all the time

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even replacing the tired old e5-2620s with 8380 would not make the game run any better

opaque reef
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@onyx edge they should improve the silent sparks irons as well. no reason silent weapons need to have terrible sights anymore. the veterli proved it doesn't break the game

vague patio
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the early access weapons are basically a showcase for content dlc

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see how great that shit got reacted to

sick anvil
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you can not poke an angry mob it only get angrier

vague patio
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no argument + idgaf + doesnt make sense + ratio

sick anvil
rocky orchid
# crystal plume So the logical solution to that is paid maps and such instead of just improving ...

yes.. because maps are Content you could decide that you not want it.. Even you can introduce them on test servers so people can test them and decide if they want to buy it, like a "demo play"

if i had the choice i wouldnt had bought f.e. DeSalle AT ALL.. If i would have the chance to DESELECT it, as in the past we had the contracts i would fully DESELECT de Salle for me.. If DeSalle would have been a paid DLC as example and i would have tested it on testservers, i wouldnt bought it..

If there had been a "alaska" map .. maybe that one i had bought..

Fixing or completly changing the menu UI should be a QoL thing.. Instead of introducing lootbox-chary and other bars and shiny-bling-bling-ugly useless newspaper mechanics, there should be a focus on things that people actually help...

Also a "shooting range" as already tons of people suggested could be an awesome "DLC content" people would be willing to pay for.. More than having shitty RNG-Trials no one plays or even play it again after once done.. this personal ressources could be taken away from this useless stuff and put in the real helpful things to provide a better outcome.. also if there would be put more money in the guys who make these awesome trailers and video scences you should get some awesome new animations.. like a new loading screen where you riding a horse to the map you load in.. or something like that.. instead of steady standing still in the map waiting "half an hour" to "waiting for opponents" and start the match

still.. 4 years later.. the game has SO MUCH potential.. even potential to improve, that the focus needs to be on elementary things

rocky orchid
eager widget
#

I knew you were talking about theHunter.

#

Had such a strong feeling that this is where part of the idea was coming from.

#

I actually really, really dislike that model. It works, but only for single player games. The split in the player base would be huge, as you can't just go "Hey, can you host this game for me so I can play in this map as I do not own the DLC"

rocky orchid
vague patio
#

might drop people from investing more money

rocky orchid
vague patio
#

literaly bought dlc, because they only are cosmetics

rocky orchid
vague patio
#

i dont

rocky orchid
#

see it in the long run. not just short mind/way

eager widget
#

The biggest complaints I see about theHunter, besides the devs never fixing things
Is that there's so much locked content behind DLC that is 6-10$ each.
And that's one of the things that turned me and many people I know away.

#

I only ended up playing it recently as it went on a major, major, major sale.

vague patio
#

let the content be free

rocky orchid
eager widget
#

Besides all this, didn't your posts on this topic get majorly downvoted by nearly 70-80 people versus the 5-7 who upvoted them?
And even then, I'm pretty sure they upvoted them mostly because of the sake of the skins, not the locked content maps.
If we were to broaden this up, and use that as a general consensus. You'd see this community is largely against this idea in the first place.

rocky orchid
eager widget
#

That's not entirely true to everyone what I'm saying. But doing something that would turn away a lot of people would not increase profits.

vague patio
#

fee for every update

eager widget
#

In fact, it'd probably harm it in the long run. Didn't the company for theHunter also have a few failed games outside of COTW and classic?

vague patio
#

hunt always had the great argument of no dlc required

rocky orchid
# eager widget Besides all this, didn't your posts on this topic get majorly downvoted by nearl...

yes but mainly, nowadays people have the mood or behave they want all stuff for free.. are not willing to pay for anything.. have fear of change and on top of that.. just see their point of view..

me as a alpha-player.. and also it-manager.. i see both worlds.. the crytek part as much as the part of a player.. so i am not thinking in first place "what is good for me as a player", i am thinking of "what is good for the game"?

#

and that has to be on on side maximum income for crytek and on the other hand maximum performance and fun for the players

rocky orchid
rocky orchid
#

the question is if you completly fuck with the community.. like blizzard had done that or even EA with this lootbox shitshow

eager widget
#

I mean this in the nicest way

I genuinely think you're out of touch for PvP multiplayer gaming by thinking that this would help make money in a PVP game. In a PvE hunting game, sure. But not for Hunt.
But, I know nothing. So, I'm dropping out and going to go back to playing my game
Keep it civil, guys FabCheers

rocky orchid
#

my most fear about all of new changes is that mr. chary will get out of hand, if he stays and crytek uses it on the long run to get more money and he is needed to get progression in the game which could be at one point be a real thing

rocky orchid
eager widget
#

I highly doubt Mr. Chary will ever go that far.
Become a little bit more monetized to help increase your odds for skins? Probably, honestly.

#

But reguired for progression? Nah

rocky orchid
#

yes.. i am in fear of that because this is the typical "handy game" behavior.. and as far as i know the girl who was responsible for the introduction of mr chary (by the way the name is completly dumb i have to say), was former involved in those handy game thingy

#

but i am not hating on her as a person.. i am just worried about how this could end

#

this was the reason the user "neon_ms" was outraging here on a daily basis, because he had the same fear

vague patio
#

fearing mr chary, but pushing content behind paywall is a weird fuckin hill to die on

#

come lets make it the worst for everyone, making chary bb dependand and locking all content behind

rocky orchid
# vague patio fearing mr chary, but pushing content behind paywall is a weird fuckin hill to d...

i rather would see content like maps behind paywall than useless skins..

because i guess people are more willing to pay for REAL content.. as for skins.. skins are great.. dont get me wrong.. but they should be always, hunters, guns, etc., affordable for BBs, which also could be bought for real money to have them.. (or to speed things up)

that could be a nice combination..

but if crytek need more money which in case is reasonable as this is a "live-service" and things get more expensive over time.. than the paying for REAL content seems to be no issue..

especially if you are not a person who want everything for everyone for free

unborn smelt
#

Well crytek does aim to specifically not do that

#

If possible they want actual content to stay free - and the moneztsation through other means

vague patio
#

then wait for the pay to win dlc weapon

#

your slippery slope

rocky orchid
vague patio
#

the game literaly isnt

rocky orchid
unborn smelt
#

I dont think they do it because they are forced to

#

As they arent

rocky orchid
#

so dont but strawman arguments into a discussion

vague patio
#

but poor you, that you get that new stuff for free

unborn smelt
#

Its very popular to directly monetize content

vague patio
unborn smelt
#

They seemingly dont want to monetize gameplay relevant stuff by themselves

rocky orchid
frigid folio
#

@shell dragon your team MMR is the same as all the other teams MMRs. As someone from OCE this is one or the most MMR balanced games I've ever seen πŸ˜…

rocky orchid
vague patio
#

if hunt goes free they can drop content dlc, else they lost

rocky orchid
unborn smelt
#

Maybe maybe not

rocky orchid
unborn smelt
#

I'll let that decision be made by somebody that has the relevant info

rocky orchid
#

exactly

vague patio
#

you seem to not get the point here

queen jungle
#

But frankly I’m not sure how they’re meant to change it

#

And about the Uppercut

#

I’m not suggesting it to be nerfed bc it’s popular

rocky orchid
vague patio
#

makin centennial 130 damage kinda erases its identity

queen jungle
#

I’m suggesting that it should be nerfed because it’s overwhelmingly good and kicks the shit out of every other sidearm

#

(Single action that is)

vague patio
#

uppercut doing 124 shouldve been done long time ago

queen jungle
#

You can either make your gun long ammo with FMJ, or use long ammo

rocky orchid
queen jungle
#

Ideally, nerf long ammo and FMJ in tandem

rocky orchid
#

why nerfing long ammo? long ammo as itself is fine?!

queen jungle
#

Long ammo has been the king

#

It will likely eternally be the king

rocky orchid
#

king at long range πŸ™‚

queen jungle
#

And close range

#

Quick swap still is alive and well

rocky orchid
#

well not sure about that.. if you come with your long ammo into my building sitting there with my caldwell with rival.. i guess you will have a hard time

queen jungle
#

Any weapon sans shotgun in a building is gonna have a bad time

rocky orchid
rocky orchid
queen jungle
#

And mid

rocky orchid
#

because it outperforms anything ther

queen jungle
#

And close

unborn smelt
#

Long ammo can rely on essentially being a slug shotgun on roids once you went down once

queen jungle
#

As long as you don’t go indoors

rocky orchid
#

yeah mid.. but mid is just always a compromis.. between

queen jungle
#

As a matter of fact

#

Shoot from indoors

#

Keep β€˜em at bay with long ammo

unborn smelt
#

And well hellfires DB are a thing too

rocky orchid
#

mid range weapons performaning.. neither good or bad.. just mid πŸ˜›

unborn smelt
#

So you dont even need to die

queen jungle
#

The only long ammo weapons that shouldn’t be touched are Sparks and Martini

#

Those two are chillin’

unborn smelt
#

Long ammo is the least unbalanced it ever was so i dont think it needs a change but i'd welcome one anyway

vague patio
#

MaRtInI MaG CoNvErSiOn

queen jungle
#

It’s either nerf long ammo or buff everything else with infinite headshot range

unborn smelt
#

I think the issue is there are no compact / medium guns worthy of the 300 - 500$ pricetag

#

Thats why everybody and their mom defaults to mosin or at least an uppercut in the loadout

rocky orchid
#

i mean.. lets implemented the k98.. i guess people will move away from mosin right away.. ConcernedFrogeSpyglass

rocky orchid
#

@velvet nova as much as i understand your suggestion from a player purpose.. this would give away too much informations to the player and would kill "the thrill of getting ambushed" because you know if there are still players in the game

queen jungle
#

Give us more bloodbonds for rerwards

queen jungle
#

and fix the laggy servers

lavish grove
#

It isnt that hard to get bb

#

You get what, 10-20 bb per match per double bounty

#

Play good enough and you get what, 100-200 bb a day

wind stream
#

@warm zephyr its so people cant alt f4 to save KDA

warm zephyr
#

but its so unfair to people that got disconnected

#

especially with the servers being the way it is

pallid idol
warm zephyr
#

@queen jungle lol no. frags needs skill to use

wind stream
#

@jovial flint you can already do that

#

just get close to your teammate and you will heal them instead of yourself

jovial flint
#

Holup really?

wind stream
#

yes

jovial flint
#

Heck I've never heard about this

wind stream
#

I have done it plenty of times myself

jovial flint
#

and I'am 250+ hours in

wind stream
#

^

sweet apex
#

Is it have been answered?

wind stream
sweet apex
#

Got it, thanks

hazy kestrel
#

4 kills, 0 points. Can we please change how this works? Something for kills.

warm zephyr
#

loot

hazy kestrel
#

Looting the dead mid fight is a bad habit that these events fosters.

quick kettle
#

You don’t loot mid fight for consumables/tool charges normally? Can make the difference between a win and a loss, imo

hazy kestrel
#

Never ever do.

#

To many people get shot doing that shit

fluid raptor
#

Hunt Showdown today, is divided into three categories : Slugun / Sniper / Spamming
Disapointing

alpine burrow
#

That legends of ctytek? Is just a vid? Hope so i know we got the nun and she’s cool but I don’t want to see a Roman gladiator or that other gimp with the assault rifle?

#

Can’t really give you points on kill as that tells you have killed a player. Can’t have that, that’s why it’s always on loot

gaunt lantern
#

People have already figured out the fix for that and it's to reward the points at the end of the match for kills

#

Also.... most of the time you know when you killed someone anyway, the death sound is extremely loud and recognizable

#

As is the headshot sound

alpine burrow
#

Not at range of t isn’t

#

Especially with f all sorts of noise going on

gaunt lantern
#

Sure, maybe if you're sniping. But then you should be going for headshots

#

Which still has an audible sound

alpine burrow
#

If you got points as soon as you killed someone you may as well have a notification saying player downed

wind stream
#

really iconic

alpine burrow
#

I got 2 k hours bro and had loads of occasions where your not sure if you killed or not

gaunt lantern
#

Okay, yoy seem pretty hard set against that, so... what if it was just rewarded post match? Easy

alpine burrow
#

That’s better, I like not being sure

gaunt lantern
#

Same tbh

pliant wren
#

If you're dying cause people throw them at their feet when you push then I feel the answer should be simple. Stop pushing for 6 seconds.

#

I don't die to them often, cause throw range with pitcher is still much shorter than most of the rifles in the game. And when I push if I hear fuses I immediately make a 90 degree turn to one side, run for two steps, then turn around backwards and walk. They usually throw wide.

#

I get the annoyance if all you use are shotguns or dualies, but ever since the nerf dualies are useless for me, and the only time I bring shotguns, they're packed with flechette so I can still tag people 50 yards away (Well out of throwing range.)

alpine burrow
#

Just use bulwark and bloodless also if I hear a fuse and I’m pushing I often find the t better to rush them as they usually throw past you and are mid switching back to weapon

vague patio
#

bulwark doesnt help with frags

#

bloodless only if you dont instadie

tribal wyvern
quick kettle
#

Well, no shit xD not to say I haven’t done risky loots before....but of course it’s always best to do behind cover

tribal wyvern
#

@rocky orchid
I really really really dislike when people constantly want to increase prices on weapons, somehow thinking thats a way to balance.
You even mention the high tier players, the high tier players are already rich, wtf would a 700$ sparks hurt their bank? Nothing.

6star players sitting on 200k-1mill+ hunt dollars is pretty common.
Ye i bet they'll be crying themselves to sleep.
The only ones you fuck over are the mid/low tier players, just kicking on them.

Stop with price increases, it balances NOTHING.

I saw a german guy streaming, he ran double uppercut + avtomat, with stam, vit shot & frag. Ye i bet that guy will think twice running a spark next time.....Sitting on 2mill hunt dollars.

However tho, i do agree Uppercut should prob not 1shot a downed player with 125hp. A pistol being that strong is a bit much. It already has tons of advantages over any other pistol with the penetration, muzzle velocity.
Sparks i think is alright, its a 1 bullet weapon, unless you follow up a direct hit, it's not doin much.

#

Forgot to add, you also fucking over ppl who prestige even more.

#

Also, not to say weapons shouldn't get price increase/decrease, in relation to how it behaves vs other weapons in categories. But tossing a what is spark, 170? to 700, JUST because. Is dumb.

#

Also, it would be more expensive than a mosin, A MOSIN.

stiff fractal
#

i can't shoot...in the middle of a fight..in a shooter..fix this bug!!!! that's a shame

tribal wyvern
#

"can't shoot" doesnt say anything.

#

Thats like people in offices that says "Outlook doesnt work."

quartz viper
tribal wyvern
#

Agree

hazy kestrel
frosty garnetBOT
#

@pallid silo, your post below has been deleted, as it doesn't follow the required format.
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Could you guys please make a cross platform account transfer/save option. I started on console, but I have since gotten a PC. I want to transfer over, but I don't want to restart my prestige, and lose all my legendaries I have unlocked over the last 2 1/2 years.```
rocky orchid
# tribal wyvern <@501650303657967617> I really really really dislike when people constantly wan...

well by increasing the price you would get more money from the people.. so in the long run they would loose more, because the price for a sparks right now, you got already if you have 3 clues taken.. on top of this.. if sparks is getting special ammo (not normal long ammo) so like uppercut, both guns would get harder to re-supply.. as a gun which does maximum damage with minimal price their is something missing

frosty garnetBOT
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i think this game need field bosses like , Wolf Pack , Giant zombi Bear , Crocodilles```
tribal wyvern
pliant wren
#

Argument is kind of void cause Sparks and Sparks Sniper is commonly found for free in watch towers and hunting towers. And a contraband sparks is just as effective as one you buy.

#

Like, why would you ever pay for one to begin with?

tribal wyvern
#

Well
A. You don't want a crack in the glass.
B. You want to spawn with it, because it does not help you if a tower 10minutes from now has one.

#

Also do you just be like "ima bring no weapon, cuz i can maybe find one in a tower."

pliant wren
#

A. You got a point, I forget just how pissed some people get about the cracked optic.
B. Yeah, I do that all the time. On new prestiges as soon as the machete is unlocked, I do machete runs with the other weapon slot empty and check every tower as I go.

tribal wyvern
#

Why machete? Why not just a knife?

#

And whos getting pissed? Feel liek you're projecting alot here

pliant wren
#

I pair it with a Stam shot and you can One Hit Grunts with the Machete's light attack and you can hit up to 3 grunts at once with the Machete's strong swing.

#

No offense meant.

#

Just seen some people get very upset about cracked optics.

tribal wyvern
#

Well it is very annoying & doesn't have much rhyme or reason why a scoped has a broken glass, but a non scope weapon doesn't have a bent ironsight.

If you're taking a stam shot, i'd just go knife but each to their own.

pliant wren
#

Heavy Knife is another option I like to take, but Machete is actually cheaper I think. I feel more comfortable facing a hellhound pack with the Machete though.

frozen crater
unborn smelt
#

If you have a stam shot the heavy knife or knife is straight up better, IMO

#

because the reason the machete is better against dogs is because it gets enough stamina for 1 heavy hit per dog

#

however with a stam shot you have that anyway at which point a heavy knife is essentially a tool slot machete

#

also sabre is just better machete, which generally isn't a bad thing, if you ignore the fact the machete can't ohk to body - which is pretty damn bad for a dedicated melee weapon, if even melee attachments like the riposte, bayonet and talon do kill on a body hit

radiant river
#

you can also bring a gun which unlike the machete can kill people at range

unborn smelt
#

even worse - you can bring a gun with bayonet

#

which literally does the melee better than a machete and has the range capability of a gun

frosty garnetBOT
#

@young haven, your post below has been deleted, as it doesn't follow the required format.
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Titel: New Boss                       At the beginning of Hunt there was a wich as a boss. What about bringing her back. She would move on the whole compound and when she is down to her last quater she moves back in the boss lair.```
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wind stream
#

@young haven

young haven
#

OhπŸ˜…

wind stream
#

but there was no witch boss

young haven
#

There was in the beta

normal horizon
#

I think you're confusing the beta with Hunt: horrors of the guilded ages. Hunt: Showdown has only ever had spider and butcher in closed alpha and a big chunk of early access πŸ™‚

maiden phoenix
#

"We have detected an exploitable bug that rewards players with unearned kills after completing Hunt matches. We are currently working on a fix to resolve this issue, while looking into resetting and correcting the un-earned kills on players' profile as soon as possible.

Please note, continuing to purposefully abuse this bug will result in a temporary or permanent ban of users' account on a case by case basis."

So this just happened to me, and i have no idea how it happened. Is there a way we can understand how to NOT do this?

wind stream
maiden phoenix
#

Sounds good, thanks

lucid lion
#

Did hunt get a sound change I am not aware off? Things seem quieter now. My own step seem louder but then if do an action, like knifing a zombie, my steps get quiet then ramp back up to "normal" steps.
Can any one share some light on this?

dense sapphire
#

@quartz viper (Machete buff)
Even if the damage was increased, it still would be worse than saber. Piercing is generally a better damage type for a melee and the saber has increased range. I'm not against a buff but I'm unsure about what that buff would be. One change I personally like is to make the machete a rank 1 item. With so few 1 slot options at rank 1, machete would actually see some use.

#

@frail dust (PVE Gamemode)
A PvE gamemode for Hunt would suck; plain and simple. The AI in Hunt are designed around PvP encounters, making them great for Bounty Hunt but very lackluster for any PvE gametype.

#

@lunar canopy Considering how competitive tool slots are, this wouldn't significantly increase the spyglasses pickrate except on the most poor of hunters. I seriously just want "see dead bodies in dark sight" added onto Vulture.

#

@queen jungle (1 bomb per slot)
Frag bombs really aren't a problem. If you keep dying to them, try running away.

lunar canopy
frail dust
#

Plus training mode doesn't progress your weapon xp to unlock variants and I'd like to shoot my way through zombies instead of bashing everything as if I have no ammo at all, we are given guns for a reason

dense sapphire
#

Hunt is a PvP game with PvE elements. Generally, your gun is for players and your melee is for AI

bronze quail
#

Hunt PvE is kinda wacky

#

Boring and easy, you can literally fight and kill easily every mob of the game with a knife

frail dust
# dense sapphire We are given guns to shoot people

yes exactly but what about players who aren't always looking to get killed without even firing a shot (which has happened to me more times than I've ever been able to extract with a token). The gun fights in this game are ok but 75% of my deaths, I felt, were cheap and lazy, like I couldn't have had anything to do about it whatsoever. Plus if you wanna play pvp, play pvp, just because a game mode is added, doesn't mean you have to play it

frail dust
bronze quail
#

I know that PvE can be interesting specially for new players, but after some hours it loses all his appeal imo

burnt mulch
#

the PvE is an environmental hazard to be managed while you fight other players.

bronze quail
burnt mulch
#

I'm sure you could make a map stuffed to the barrels full of random AI but I can't really say for sure how fun it would be.

bronze quail
#

PvE on hunt is not a threat, it's just annoying

frail dust
burnt mulch
#

like yeah, if you've got 3 immolators and 8 concertina armoreds in a small locked room with you, you'd have an issue.

#

so you... dislike the PVP in hunt?

#

cuz you might want to try COD:Zombies instead.

frail dust
bronze quail
frail dust
#

alright i think we're getting off track

#

the main idea is a pve mode, if you're not into a pve mode, then don't worry about it, no one is holding a gun to your head saying "Play pve or i will kill you right now", you don't have to play it

burnt mulch
#

having a PVE-only gamemode legitimizes pure farming/PvE gameplay in Hunt, which is by and far the least compelling part of the game.

#

what would be the point, except just to be an xp/hunt dollar farming simulator?

frail dust
burnt mulch
#

isn't the difficulty of getting XP part of the point of having the xp in the first place?

humble monolith
#

I spend a lot of hours in training mode when I want to mess around with the guns but I don’t want to commit mentally to playing a match

burnt mulch
#

if you want xp, go into a bounty hunt game with the goal of getting xp. why do you need an instanced server to do so?

humble monolith
#

I don’t think there’s enough gameplay there to make a whole game mode though. It would be nice to play training mode on the rest of the maps too

frail dust
#

what if training mode could give xp?

burnt mulch
#

if you want xp, go into a bounty hunt game with the goal of getting xp. why do you need an instanced server to do so?

frail dust
#

xp only for guns, not bloodline

radiant river
#

Why

dense sapphire
burnt mulch
#

to be fair, it wouldn't/shouldn't take a lot of dev time to just open an empty lobby for someone (might take more server resources since they have to run more lobbies).. but the question is, why?

queen jungle
#

imagine looking at hunt and thinking "this would make a great PvE game"

#

wow

#

the pve in this game is so incredible stale and only facilitates pvp

#

thats it

burnt mulch
#

I mean, to be fair, it probably could. but that would require a lot more thought in enemy placement and objectives.

dense sapphire
burnt mulch
#

the original vision for the game had a lot more of a PVE focus.

queen jungle
#

yeah well this guy clearly plays the game

frail dust
burnt mulch
#

I mean you could just leave it up. but if you wanted to delete it just delete your message, right?

dense sapphire
#

Just realize that others might not like it

#

And are also fully free to criticize

queen jungle
frail dust
frail dust
dense sapphire
#

Sall good

outer jungle
#

any ideas about what is the anti camping going to be like ?

dense sapphire
#

Nope. Hope it doesn't fuck over the entire game though. Camping is annoying, but an anti-camping mechanic could easily break other parts of the game, like ambushes.

radiant river
outer jungle
unborn dagger
#

^

opaque reef
#

@half stag i would really like to see double action guns have a small delay between when you click and when the gun fires. it would differentiate them from the actual semi auto guns in the game while allowing them to be good in the right hands, instead of just being a cheap dolch/bornheim.

half stag
#

would like them to have some skill in order to get a higher rof as well, like you time your trigger pulls or something

#

so they aren't just "hurrr durr, cheap dolch xd"

opaque reef
opaque reef
half stag
opaque reef
#

fair enough, though i think the delay would go a long way towards fixing the problem, since it would mean that hitting what you're aiming at is harder, so the fire rate matters less.

#

though i think that if you don't fire the gun for more than a second or two your hunter should cock the hammer back so that your first shot is single action.

half stag
opaque reef
fluid locust
#

when does the 5 day consecutive bounty bonus reset?

outer jungle
#

i don't think kill cam is an easy task to be pulled from PVE game potato servers ..

unborn dagger
#

@keen igloo Honestly that's what feels like what's missing from Hunt's maps, environmental attacks. I've never been all that excited for maps compared to bosses tbh.

half stag
unborn dagger
#

Now that you mention destructible environments it would be an interesting change if just molotovs could burn down bushes

#

I'm not sure if I really want destructible environments tho tbh

half stag
unborn dagger
#

Yeah I think that would be a better than full on destructibility(Even then Crytek's engine would blow up if they tried)

keen igloo
vague patio
#

@half stag i said it once before, that might be the nerf da revolvers need but it would completly fuck over the carbine

half stag
#

And keep in mind, the sway spam mechanic would not be on the proposed rework

unborn dagger
#

Yeah that would be an interesting use of it tbh

warm zephyr
#

@soft sparrow ever heard of the winchester 1895?

#

although I do agree that the henry rf is a nice gun, it’s definitely not a long ammo rifle.

#

currently the only way i see it being added into the game is making it a steppingstone to unlocking the volcanic pistol, which could be a sidearm that can use levering

opaque reef
#

also as was said the sway nerfs would go away.

rocky orchid
#

@queen jungle actually THIS is a perfect idea.. make test server free, but wipe every account of EVERY DAY or EVERY WEEK, IF there is no account on the actual game

sick anvil
#

We need a red Grate gate trip wire that alllows you to door kill enemies

sick anvil
#

The gun catalogue page from the era before the Russian contract

warm zephyr
#

1895 is just a reference. The game doesn't strictly follows it lol

sick anvil
#

And the Centennial aka Winchester M1867 is chambered in .45-75 Winchester which falls in to the Medium ammo category .
If s we could also take the M1886 putting in the 50-110Exrpess as long ammo because that would be similar to the MH ICI with the 577/450

warm zephyr
#

Bruh

#

Sparks uses the same cartridge as the springfield

sick anvil
#

?

#

i have not seen a trap door springfield in 45-110

#

.45-70 405 is not the same as .45-70govt or the .45-110 . they do look similar because the bullet diameter is the same case lengths diferent

warm zephyr
#

Ehh i had a strong impression that springfield and sparks had the same cartridge somewhere

#

But anyway what were you trying to say?

#

About the long win

sick anvil
#

Well that if we want a long ammo winfield then lets pick one that was made prior to 1895 which there was one winchester 1886 in 50-110 express or the marlin with the 45-70 govt loading instead of the 1895 where the only interesting cartridge at the time was the 30-40 craig

warm zephyr
#

The game already has guns afyer 1895

sick anvil
#

One gun

vague patio
#

@oblique linden flechette is fine, can two tap people quite far, puts lots of pressure, increases range drastically. its more of a support ammo tho, being most useful as a finisher or with a team

sick anvil
#

and that one was prototyped in 1896

vague patio
#

8 meter headshot is just a bonus

oblique linden
sick anvil
#

Avto does and uppercut do not count because they are MacGayver guns

warm zephyr
#

Erm... Avto? Based on huot auto arnd 1910ish?

wheat fiber
#

Good idea from Jones, irc insurgency had similar system for S&W revolver and it felt pretty authentic.

warm zephyr
#

Look, it's creative freedom

vague patio
warm zephyr
#

The guns are based around 1895 not strictly

vague patio
#

its supposed to be played different

sick anvil
#

Take out the ficntional guns and the Auto 5 ,
and give that leway and you get M1911 and guns that aompnied it

#

then hunt is no more a cowboy shooter but WWI COD knock off

#

with cowboy hats

oblique linden
warm zephyr
#

I disagree. The line is drawn where people find it believable

#

The year doesn't mean much imo. It's the KIND of guns that matters

sick anvil
#

if the 1917 mosinchester can be added we can add the 1911 semi automatic service pistol with a box mag and 45 ball ammo

warm zephyr
#

Also idt a big part of the community would agree to add the 1911

#

It's creative freedom

sick anvil
#

falls in to the creative freedom

warm zephyr
#

What that

sick anvil
#

drum mag belt fed fully automatic asault rifle of the german empire

warm zephyr
#

That does not belong into this game

oblique linden
#

nobody want another SMG in hunt, avto is enough

half stag
warm zephyr
#

The thing is win 95 fits the game

sick anvil
#

not in 7.62x54R

warm zephyr
#

But your arguments don't seem to connect to mine so imma just stop here

sick anvil
#

The 1895 winchester was suggested a trillion times for the same reason it had 7.62x54R wich is mosin bullet Reeee

warm zephyr
#

1 more note though, nagant isn't supposed to be in tjose swamps but it is anyway. Why do you think that is?

half stag
# sick anvil not in 7.62x54R

he does kinda have a point in that they actually bothered to put in the 93 winchesterr rather than the m97 model (even some of the anachronistic guns such as the auto 5 are waved away as prototypes)

half stag
sick anvil
warm zephyr
#

Ah that's a fresh info

#

Also is 30-40 krag not a strong cartridge?

sick anvil
#

It is agood hunting bullet but it was no buffalo kiling gun

half stag
sick anvil
#

the 50-110 was the buffallo killer

warm zephyr
#

The devs have been known to change things around for a bit

#

So maybe they made the win 95 in a made up cartridge?

sick anvil
#

have you seen the Marlin big bore before ?

#

let me find the modell number of that baby

#

M1881 Marlin

#

first lever action to chamber 45-70Gov , another big boy bullet

#

Then came the M1886 Winchester with its 50-110 Express

warm zephyr
#

I guess it's the looks?

#

Call me shallow heck I'll even do that myself

half stag
warm zephyr
#

But the win 95 LOOKS big game

half stag
sick anvil
# warm zephyr But the win 95 LOOKS big game

The irony is that the 1886 cartridge was more on par with the MH ICI or Sharps rifle in balsitcs than the original chamberings of the 95
the 95 became a staple in 1915 where they put in the big bad bullets

#

that is why the 1895 is actually still around

sick anvil
slim blade
#

@lapis raftTitle: Trait to attach explosives
Please no. Being able to make a deadly explosive trap out of a big dynamite bundle is a big no-no. Imagine you all take Frontiersman (for 5 alert trip mines) and each one of you takes 4 big dynamite bundles (hoping to loot a dynamite stick for another trap). Add Packmule to this. Place lethal traps in odd places in literally every compound you pass. Place more of them in compounds which did not grey out.

I'd just stop playing Hunt if I had to watch where I'm going all the time.

Alert trip mines are VERY good the way they are now. Two of them are enough to set an enemy on fire and it pretty much always burns a small health chunk. If someone walks into 4-5 of them, it's like they've been downed once...

bronze granite
vague patio
#

explosive trap mine would be interesting but should bot instakill

storm cairn
#

@oblique linden I think it's a quite fair trade off. you gain damage over longer distance + a bleeding effect and therefore lose onetap capability at short range. Imo it's a well balanced alternative ammo and not a straight upgrade like some other shotgun ammo...

sick anvil
#

i think they have extended the event the in game timer says 11 days left now

#

i think it was 8 earlier today

hot ridge
#

"Hotfox"

eager widget
vague patio
#

😏

warm zephyr
#

3 days? Are there better servers now?

bronze quail
warm zephyr
#

3 dats ain't gonna help when people can't play anyway

bronze quail
#

Β―_(ツ)_/Β―

soft sparrow
warm zephyr
#

i’d argue the 95 is more distinct

crystal plume
#

@indigo hound In the future until it gets fixed the simple solution is to just press esc, that seems to fix it every time so far

indigo hound
#

oh well i wish I knew

#

in the panic I alt tabed and it didnt work

#

thanks

onyx matrix
#

How can a Hive that can barely walk, get on to a roof? Come on.

keen igloo
#

yeah hes right, make the hives jump or maybe turn into insects just like dracula turns into bats

pallid idol
#

According to the lore, hives are normal people gradually going insane until they burst open into hives
The strangest thing is why is there so many people on roofs ? Maybe they were escaping the hordes of grunts ?

sick anvil
ashen girder
#

@valid parcel they will release more info about it when it will be more in the "almost done" phase. Many people are curious, but understandable they can't tell you when or how it will work when they are still actively working on it/will be in near future.
But can feel you, they are abusing it pretty often even in my games but for now we need to live with it.

quartz viper
#

@half stag What you ask for is already in the game. If you click to early nothing will happen, if you click to late, well, you shoot slower. And the rates of fire are between single actions and semi autos already. And giving dual actions some kind of trigger delay would completely destroy them for close quarter fights. Or generally in a game with such fast paced movement. Besides the fact that there are other weapons that can kill you much faster. Just saying they require no skill is simply not true, games require a variety of different skills.

quartz viper
#

The problem is that it's pretty hard do decide if someone is actually camping. And that situations can be problematic even if people are not technically camping.

shy glacier
#

@soft sparrow I would like to see a henry repeating in the game however it would be horribly outdated as the 1890s was one of the most rapid periods in firearm development

#

plus it was black powder so its muzzle energy would be dog ass

shy glacier
#

flash them out, burn out their hidey holecorner

devout forge
#

Several people have suggested a slamfire perk but I don't think we need one and I don't want one, I think having the levering shotgun and no slamfire is more interesting because it makes the terminus unique. I like guns filling different niches.

pale token
#

Slate is already absurdly good why would you need slamfire on it

#

It can fire twice in the time most guns can cycle already

rocky orchid
#

@desert slate good idea.. actually crytek could use community voices.. "tell people to record ..this.. and that.." and after a hugh amount of cowboys and ladies had send in there sound files they can choose some of them

#

on top of that.. there would not be any money invested from them πŸ˜›

vague patio
#

legal nightmare

#

whyusually things like that never happen

soft sparrow
shy glacier
#

cadwell conversion is normal cartiages

soft sparrow
#

Exactly. Making a black power gun fire normal cartridges

wispy snow
#

The conversion part of the name is weird, cause it's not a conversion, it's a Colt Open Top which was designed for metallic cartridges.

#

The weird one is the lemat.

steady prism
#

tbh... lately i cant play with a friend of mine

#

since he crashes every 10 minutes

#

so to actually finish a round he needs to restart hunt twice

#

hes got much better pc than me... only issue seems to be that he has AMD graphics

#

but it keeps crashing CONSTANTLY

#

he tried reinstalling... nothing works

half stag
steady prism
#

oh btw. @half stag DA revolvers actually have a disadvantage over semi-auto handguns

#

they have horrible hip-fire accuracy

#

the main reason why i dont play them,

half stag
#

What about the ads tho?

steady prism
#

what about it

half stag
half stag
# steady prism what about it

Most players who bring in semi autos/double actions are using them for the fact that you can "spam" with 100% accuracy and not for the hipfire. (Which they could find other options for, shotguns, fanning, levering, etc)

steady prism
#

you either use them up close, at mid distance or at long distances...

#

theres only a few weapons actually viable in long range distances and much less weapons viable at short...

half stag
steady prism
#

most of the weapons ingame are made for medium kinda distance blasting... but all of these medium range weapons are tugging slightly to one side of the spectrum...

#

the defining factor for fighting in melee to close range is how good is the hipfire accuracy of said weapon...

native lodge
#

ConcernedFrogeHat semi autos and double actions are kinda meant to be functionally the same

steady prism
#

so by limiting hipfire accuracy on certain weapon, you severely hinder its performance up close...

#

thats why DAs are so much cheaper than semi-autos... because they are very bad at this

#

sure you can try to use them up close while you stay in ADS... but

#

first you gotta take into account that Crytek balances the game for consoles first, PCs second

native lodge
#

thats not true at all

steady prism
#

and easiest way to aim on consoles are to hipfire

half stag
#

Did you seen how long they took to update explosive ammo?

steady prism
#

then you gotta take into account that lots of people who play hunt are not exactly FPS gods...

#

and they tend to panic in heated CQB

half stag
#

Also explosive crossbow would have been nerfed super hard if they fully listened to all the recent complaints about it

native lodge
#

PC is the bigger player base, and was originally a PC game, a vast majority of decisions made will be made for PC sake with some concessions for consoles sake

#

like just go talk to console players and ask them if they think they are priority number one

steady prism
#

i dont agree that consoles are NOT their main target audience, since most of latest patches are severely nerfing weapons that are bad on PC but "OP" on consoles...

#

so i am NOT going to delve into debate whether i am right about this or not...

#

to me its 1000% not the case

#

otherwise we would have different balancing for both groups

half stag
#

So they try to appease both, which doesn't exactly work out

native lodge
#

I mean you are plainly wrong, if a vast majority of design is based on pc gameplay, test on PC, and the majority of players are on PC

steady prism
#

lets turn back to the issue shall we?

#

bad hipfire is a big problem for a gun thats supposed to be good at short-ish range

#

take a look at BF1 for example

half stag
#

Anyhow, imma just say that I've stopped seeing semi-autos and what do I see instead of them for close range fights now? Da's (high 5-low 6 star)

steady prism
half stag
#

I'm just pointing out that the bad hip fire doesn't matter at all, despite the claim that it makes it "worse at short range"

unborn smelt
#

Dude chill a bit - even if we don't play console we're still subject to balance changes made specifically to appease the console people

#

well sry but you're wrong

vague patio
#

we can read feedback

#

explosive ammo, melee, frags... All issue on console

unborn smelt
#

As veevee pointed out people have plattform roles and everyone can read the feedback and see if it comes from console or PC people

#

that is something i wholeheartedly agree with tho

half stag
#

Also they take way way to long to fix them (why do we have to wait post event for the Romero ads fix?)

steady prism
#

but logically

wispy snow
#

Yeah console balance was maybe the biggest problem last year, now it's basic performance.

steady prism
#

if you buy a martini henry rifle...

unborn smelt
#

the console version has always been plagued by less performance however they lately did a lot to try and remydy console issues and critique

steady prism
#

what can you pick for short-ish range?

#

theres not much choice left

#

its either fanning or Quartermaster shotgun or DAs

wispy snow
steady prism
#

since pistols cost enormous amounts of cash

native lodge
#

ConcernedFrogeHat conversion fmj is 97 bucks

#

officer,spitfire,new army

wispy snow
native lodge
#

all decent guns for decent prices

unborn smelt
steady prism
#

im not saying impossible.. but u gotta be decent player to pull it out

unborn smelt
#

you can buy a martini riposte

wispy snow
unborn smelt
#

get a sabre and a martini in one slot

half stag
unborn smelt
wispy snow
#

Lemat slugs also fits into a single slot and is solid cqc.

half stag
#

Srsly melee beats any close range option 10m and below

unborn smelt
#

they implement a patch that hopefully helps a lot and does what people want - but it backfired

#

or they don't and get shit for ignoring console people

wispy snow
half stag
#

It's not that bad, you only pull it out if you know for sure that you can reach them in time or trust your dodging skills

unborn smelt
#

melee is very risky - which together with the way loosing health on death works is pretty bad all things considered

#

But it can be very powerful - if you don't try to force it

#

But what if that bores me

native lodge
#

melee is an "oh shit" thing, not something I base my tactics off of normally

unborn smelt
#

I essentially sleep in if i do the pretty easy and safe - long ammo at 50+ m tactics

half stag
#

@surreal python they actually got the partial reload animation correct, you can break open a schofield without raising the ejector. (Tho that doesn't address how empty reloads don't have the ejector raise up)

unborn smelt
#

essentially a bayonett or knife are very powerful - melee weapons pretty trash overall

frosty garnetBOT
#

@zinc vine, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

https://www.youtube.com/watch?v=8HeztkQ9WNE
I NEED this in the game, magazine or "swift" variant of the Martini-Henry!```
#

@zinc vine, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

https://www.youtube.com/watch?v=8HeztkQ9WNE
I NEED this in the game, magazine or "swift" variant of the Martini-Henry!```
native lodge
#

also with the amount if slugs I have been seeing, I just prefer the stability

#

over the melee option

unborn smelt
#

I mean there is still the talons

#

which IIRC doesn't add sway but increases recoil

native lodge
#

for players, I would just switch to the knuckle knife or normal knife

#

I have gotten nice talon kills though

#

the side step at the last second of the charge catches people of guard

unborn smelt
#

I mean i'm biased because i essentially main melee

surreal python
unborn smelt
#

But bayonets are super good for melee

native lodge
#

SmugEddy I do melee for fun

#

sabered a man with a nitro recently

half stag
#

would just be easier to partially raise the ejector up

surreal python
#

yes it is

half stag
wispy snow
#

Considering hunters kind of poke/shake bullets out of the other guns, I think the current schofield animation isn't too egregious.

frosty garnetBOT
#

@timid tulip, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Maybe this but with clues that have already been interacted with? It would tell you the direction of the hunter that interacted with it instead of all of their actions```
surreal python
half stag
quartz viper
unborn smelt
unborn smelt
#

it wouldn't effect the base nagant or the conversion or the LeMat

#

only the 100 RPM + pistols officer and new model army

rain pier
#

@zinc vine how many times will you repost this with like 4 other guys until you realize it's not gonna happen?

zinc vine
#

@rain pier
I posted it once, and I have not seen anyone else post it.

Are you a spokesperson for Crytek?

#

@rain pier
Also this is exactly what the suggestion channel is for.
My bad for suggesting content

quartz viper
# shy glacier camping is litteraly encouraged by the game lol, plus they have several gadgets ...

People see all kinds of things as camping. Or not. It's not a useful term for analysing games.
From a design perspective you want to prevent situations where players get eliminated without any chance to see it coming and no chance to react.
If you walk into a trap and die that's ok, because you could have prevented it by being more attentive. If you get hit (except in the head) that's ok, because you're not instantly dead and can react. If you get instantly killed by someone you have no chance knowing they are there at all that's problematic because it creates unnecessary frustration. No matter whether they use a shotgun or a sniper. And no matter how long they stay in the same location.
And the fact that we already have mechanics like red clues/bosses kinda supports this point of view.

shy glacier
#

ye

#

I do think that marksman and sniper scopes should have some ammount of glint

#

maybe not deadeye because thats like 2x

#

the issue is that nerfing the guns used for camping also makes them worse in cqb combat ie if the were to nerf shotgun one tap

pliant wren
#

@ember prism Machete has the highest damage light attack of all melee last time I checked, and that attack does medium bleed. It can also down up to 3 grunts at once with a single strong swing if they're in range. Not to mention it's extremely cheap compared to the Sabre.

unborn smelt
#

Reposting is not forbidden so pls don't jump people because of it.
But as pointed out by others it has been posted numerous times lately

shy glacier
#

if anything buckshot shotguns should be lethal up to 50m+ but that would make them insanely op

#

each buckshot pellet out of a modern 12 gauge has a similar kinetic energy to a 9mm

unborn smelt
#

that alone is enough for a buff

#

since the machete takes up an entire weapon slot, meaning you don't get a range secondary and even attachments OHK to body - it absolutely needs to OHK to body to be somewhat viable

pliant wren
unborn smelt
#

I mean so is a conversion pistol

#

and almost infinetly better than a machete

native lodge
#

@vapid garden crouching when you open the door opens them more quietly

pliant wren
unborn smelt
#

I mean if any weapon is useless it's the machete

#

it's literally performing like a tool in a weapon slot

unborn smelt
#

Now yes it ofc has some uses - but none that are unique to it, nor ones that aren't filled better by other options

pliant wren
#

I gotta beg to differ, I literally never touch the knife again once the knuckle knife is unlocked. Same with the Nagant once the Officer and the hand crossbow are unlocked. (Knife's light has literally no use, and the knuckle knife gets you more damage with a heavy attack and can deal with immolators.)

rain pier
#

Search it up

#

In:suggestions-ideas

unborn smelt
#

Kill much AI and sacrifice PvP potential, well dusters, knuckle knife, and throwing knives/axes have you covered.
Kill multiple grunts - sabre, heavy knife, riposte or hatchett can do it too

queen jungle
#

@vapid garden Crouching already allows you to slowly and quietly open normal doors. Exceptions are slide doors and metal doors.

pliant wren
#

Saber's strong attack can only kill 2 at a time and they have to be lined up cause it's a stab.

rain pier
pliant wren
#

And it's almost $90.

unborn smelt
#

Sabre is 60$

pliant wren
#

Wait, really?

unborn smelt
#

and knife deals more dmg than knuckle with heavy attack

rain pier
#

I think the saber is pretty darn good for its price

unborn smelt
#

knife is 105, while knuckle is 92

quartz viper
unborn smelt
#

the knuckle knife is very good (if you don't sometimes heavy instead of light which my mouse/rig does)

pliant wren
unborn smelt
#

people play the normal knife because it has the fastest average TTK against all AI but immolatory

#

albeit costly on stamina

pallid idol
#

it also can cut concertinas in a pinch

unborn smelt
#

because they didn't want it to completely outvalue the knife in every way

#

the light attack is stronger on the knuckle knife IIRC

#

58 knuckle and 52 + light bleed on knife

pliant wren
#

Well shit, I may have read wrong.

unborn smelt
#

all gud

#

happens to the best of us

#

Ths issue the machete has is just there is no way a melee only weapon that blocks a weapon slot should not OHK to chest

pliant wren
#

I get you. I still like the machete cause of it's heavy swing arc, cause I constantly miss with the sabre's stab.

#

Wouldn't mind it OHKOing.

unborn smelt
#

especially not if you have attachments like the bayonet or talon that do while not taking a weapon or even tool slot

#

and even worse the riposte which is literally a slightly less stam efficient sabre on a gun

zinc vine
unborn smelt
#

IMO melee weapons as a whole need a rebalance

unborn smelt
#

Mostly weapon slots - and maybe the heavy knife too

rain pier
#

Getting on average 20 thumbs down is saying something

unborn smelt
#

because the stam shot nerf really did em dirty

pliant wren
unborn smelt
#

yeah - and striker still have the old knife light attack

#

which used to be way better

#

Then for example they could give the machete 150 dmg but give the sabre more stamina for the higher cost

halcyon spade
#

Can anyone explain to me why texture streaming is forced onto us?

unborn smelt
#

And one should be able to swing an axe more than 3 times before getting winded...
like that thing is a woodsmans axe

#

it's quite literally designed to be swung repeatedly

rain pier
#

@unborn smelt does the machete (live) apply bleeding upon hitting someone? And if so, what level of bleed is it?

unborn smelt
#

yes it does

#

lemmecheck how much tho

rain pier
#

Fair lol

unborn smelt
rain pier
#

I was wondering if giving it the same amount as the crossbow or even introducing a new tier of bleeding would make it better

unborn smelt
#

i think medium and intense

rain pier
#

At that point it would probs be a suicide weapon

#

I'm assuming anyway

unborn smelt
#

because with so many things killing in one hit in melee engagements (shotguns, bayonets/talons, even tools often) most melee combat is decided in a single swing

#

where as bleed is only useful if it's not over after the first hit

#

(unless the very undesirable edgecase of dying and hoping for a trade)

rain pier
#

Yeah it would basically be a less reliable bomblance

#

It costs less than the saber to right?

unborn smelt
#

yes it does 60$ sabre and 18$ machete

halcyon spade
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Okay let me reiterate

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Why

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texture stream

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is forced

rain pier
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Hmmm

unborn smelt
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If we don't know we don't have to answer you

rain pier
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Yeah idk man

unborn smelt
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I have no idea if its forced or why

halcyon spade
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Well, a "we do not know" would have sufficed.

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But thank you

rain pier
unborn smelt
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If it's enforced likely to improve performance

halcyon spade
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It certainly doesn't help people that have a slow internet connection to begin with I'll say

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I don't even fall into that camp, but I've seen first hand that it makes the game damn near unplayable

rain pier
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I 100% agree

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I've also noticed the game will sometimes prioritize weapon graphics over everything else

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My guns look 4k but everything else is 240p lol

halcyon spade
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It just blows that I can't convince any of my friends to give the game a shot bc when they play it literally every single bug that I've encountered over my time playing the game as a whole happens to them immediately and all at one time

rain pier
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Yeah I feel that man, it really does suck

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I've had friends stop playing all together

halcyon spade
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Like if they want a reason as to why new players aren't coming around, it's largely due to the fact that the game literally looks nothing like what it's advertised as upon first startup. You have to play like 5 matches and restart the game twice to get it to even load things in properly.

rain pier
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Sometimes whole compounds won't render in lol its like in game wall hacks

halcyon spade
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That's not even mentioning the 2 second delayed trade kills that have been happening as of late

halcyon spade
rain pier
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I've posted a few myself

halcyon spade
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Half of the trade kills, the people weren't even looking at them.

rain pier
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Crazy

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Yeah! @terse raft posted a clip of a dude who killed them w a avto who wasn't even looking at them

halcyon spade
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The worst I've had only seemed mildly inconsequential, like they were definitely looking at me, but I still didn't expect to trade.

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But there have been many a time lately where I've crouched way before they took the shot and it still told me they took my top off when I had been crouched for the better part of a decade prior

rain pier
vapid garden
rain pier
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Realistically the force of hitting someone while falling is little to none

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So I see no reason as to why it kills

vapid garden
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yes where is our plunge attacks

rain pier
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Lol

vapid garden
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dark souls plunge attacks bro

halcyon spade
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I personally do think that a lot of the server problems might be alleviated by making texture streaming a completely separate source, or disabling it altogether. If I'm correct, the texture stream comes from the multiplayer server you're connected to.

vapid garden
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this related to texture not loading sometimes ?

halcyon spade
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With that in mind, think about the extra server load it must add to stream textures to a possible 12 players at once.

vapid garden
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I get the issue quite a bit and I shouldn't considering my pc specs and in game settings

halcyon spade
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That's only a secondary issue to the fact that the servers are literally the worst they have ever been in this game's lifecycle

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Adding more content only makes the issue worse, considering that it is just more data the server has to send to literally everyone connected to it

vapid garden
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I haven't played the game for a huge amount of time but they have been a bit choppy lately

halcyon spade
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I had almost no server issues back when I first played this game, all the way back in early access

vapid garden
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just higher player volume most likely

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the games on sale and the event is live

halcyon spade
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The fact that the servers are worse now than they ever have been, considering that we are definitely nearing the end of it's time, is appalling

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Most of the issues surrounding this game rn should be balance concerning the newly added content, not Why the hell are the servers so bad

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It's almost enraging considering I've spent money and time on this product, and it doesn't seem like either of those things are respected by the people who make final decisions on what is to be prioritized in development.

rain pier
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I've spent over 200 dollars easy

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Probably around 280

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Didn't spend a nickel on this event tho

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The last few I spent about 50 on

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So to see the servers being this insane does tick me off indeed

halcyon spade
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My point exactly. People support this game because they love the concept, and when it works, my good fucking god it works.
But when it doesn't... It's almost grounds for uninstalling. The severity of issues that are wholly out of our control are, as I said, approaching absolutely appalling.

unborn dagger
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Truth

half stag
halcyon spade
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Shit out of luck indeed.

unborn dagger
halcyon spade
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All we can hope for is that somebody realizes the actual severity of the problems that people are experiencing.

unborn dagger
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The only thing I bought from Hunt was the ronin dlc and that was it. Never bought anything after that

halcyon spade
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The simple answer is unfortunately- No, we shouldn't, but the only hope we have of the game getting fixed is implicitly tied to the funds the company has to dump into it.

rain pier
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I own all but like 2 dlc

halcyon spade
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So the impasse is; Buy DLC, in hopes the game will be fixed with the extra funding it receives. Or Abandon the game and find (or attempt to create) something that can even hold a torch to it's potential.

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The absolutely worst part about that is that the potential this game has is absurd to squander as it's being right now.