#feedback-discussion

1 messages · Page 250 of 1

unborn smelt
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yes dmg still means smth if that particular dmg source can't kill you

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because it opens you up to easy kills off other dmg sources

unborn dagger
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^

unborn smelt
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And it drains meds

unborn dagger
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And with redskull revive costing 50 instead of 25 people won't be able to easily cheese it anymore

unborn smelt
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which are a quite important resource

late wind
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Medkits are literally everywhere.

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Running out of first aid is something you have to actively try to do.

sharp arrow
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I haven’t had a single fight since the update where the redskull has helped mid combat. My fights don’t drag out that long.

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Unless you are a million miles away, I don’t see how you couldn’t prevent someone from reviving.

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I don’t think the mechanic should be changed anymore. The 50 damage from it guarantees that if you use it you will be one hit to the body by the majority of the weapons in the game.

unborn smelt
unborn smelt
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if they run out of meds they can't hide and infinitely res without loosing all their meds or both being onetaps

sharp arrow
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If you have a hard time preventing revives in time, consumables can help in those situations too. You might even get a kill on the guy reviving if they commit to it for some reason.

unborn dagger
sharp arrow
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The only change I could possibly see being okay would be to make it so if you redskull revive, you get the sound muffling of using dark sight.

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Since necromancer does that and makes you vulnerable because of the sound loss.

unborn smelt
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@cold tulip It is 1/3 for each

cold tulip
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I'll track it for a few days. Sure doesn't feel like it.

native lodge
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it is

bronze quail
ripe basalt
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The sample size you would need is roughly 300+ games. This is how chance and percentiles work. What it seems is that players want streak prevention to prevent multiple occurances from happening. The issue with that, is that every player would have their own streak value to prevent multiple stacks of the same map in a row which is not acceptable for a multi-player game

timber kettle
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Text thing was totally fixed btw, whoever had helped me in here thank you~!

jovial lodge
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@terse elm @surreal python Your suggestion has been removed because it lacked detail; feel free to repost with more!

lethal oyster
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@rocky orchid you weren't forced to duke it out with the team at port. If you going for the bounty, there's always the option to disengage and head down towards the bounty. In most cases, they won't even realized you left the fight for like 2 minutes.
It's unfortunate but not an impossible situation at all.

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Assuming you have greyhound it takes like 3 minutes to cross the map completely. Don't tell me you didn't have enough time. That's just a lack of priorities at that point

rocky orchid
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also that is not the first time boss compounds and extraction "cuddle" that close.. that just dont have to be a thing

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and on top of that i play HUNT.. not running simulator

steady prism
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@rocky orchid maybe bosses could benefit from some kind of additional resistance that will get weaker by time

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so that if you spawn near a boss and instantly throw a sticky bomb in its face, it wont get oneshoted

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oh! brilliant idea...

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each boss will get less armored as players take clues...

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so if you spawn near the boss and instantly start blasting him to death, he will get like 99% resistance to everything... once team 2 picks first clue, it will drop to 95% etc.

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so basically... when teams start to get closer, boss grows weaker

vague patio
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that complain always seemslesslikeacritic on rng than alt of, i think its unfair that the team doesnt have to fight me

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sometimes peoplearelucky

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sometimes you are

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fucking around with rng is alwaysquestionable, asit can easilystart giving away bosslocation etc without any info of clues

rocky orchid
sick anvil
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The only issue is that even tought RNG should ensure that the scenario keeps changing but since boss location and extraction location are separate rng instances independent of each other it leads to a large portion on boss locations on the edge of the map also have one extraction right there on top of that 3rd indipendent rng is spawn locations which again can hit the same area meaning the chance of you spawn near a compound that has both boss and exit is high

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Solution is quite easy exit can not be in same compound zone or adjecent one if compound is bordering with the edge of the map

devout axle
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@pliant wren I’m just curious what does the half moon clip even give it?

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Like are you using bigger rounds? Or like what is the point is what I’m asking?

unborn smelt
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Faster reload

pliant wren
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The reload is normally 15 seconds from empty. With what I propose, the max would be 7 seconds.

devout axle
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Oh I get it

unborn smelt
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With 3 clips taking 2 sec to reload each youd be looking at 6s + some more to start and finish the animation

devout axle
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Yeah ok I get it I was thinking it’d only be like one and I was like why would someone want a 3 bullet clip

rocky orchid
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i feel you.. like really... playing since alpha and the last year nearly daily.. but since the last couple of updates i only feel pain

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@ancient swift because the original game design is only based on duos and no one ever implement something like trio in the statistics 😉

devout axle
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I just want a revolving rifle and a heavy crossbow variant then Id be happy

pliant wren
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I've thought about suggesting a Chu Ko Nu crossbow, but I believe there's literally no way to ADS with it, cause the ammo box is in the way.

devout axle
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Id just like to see some variants for crossbow and or bow maybe some new ammo types as well

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Id just love being able to snipe properly with a crossbow at distance

pliant wren
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shrug I've seen highlights of people doing some crazy shots with it.

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Things like a kill shot from Pelican Island to the upper floor of Darin Shipyard.

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Just edited the LeMat Half moon entry to be more clear.

devout axle
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Well like you can snipe Id just like something made specifically for it with proper drawbacks but I’d just like a sniping variant

pliant wren
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Just had an idea for a Frag Javelin. Medium weapon, max range of 75 meters. It's got detonation cord all the way down the shaft and the outside of the shaft is covered in the same ceramic plates as the Frag Bomb. When it sticks in something it triggers and 3 seconds later, the whole shaft explodes. You'd get a very limited amount of them, say 3-5 and you wouldn't be able to reload them at all.

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Not really refined enough for a suggestion, and with how much some people hate frag bombs, might not be a point to suggesting it.

atomic cipher
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@karmic ivy Very often it's way to much. Out of 100 % of ppl I play with 100% say they would like to reduce the amount of AI. Devs increased it with new map update even though players were already asking to do the opposite. Ye, sometimes they get in your way, but more often than not they take away from the PVP side of the game. Especially if you are not camping and moving actively. If you play aggressively though, you are fighting all the AI because of how aggro is done in Hunt (it's kinda broken). Wanna have 2 Immolators and 3 hives in 20 meter radius at the same time? - Easy! Devs are ready to deliver FabCheers

grizzled sedge
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If u struggle with ai, I mean, like, just, get good

frosty garnetBOT
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@dark kelp, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Can we just change fanning from fully auto to just as fast as you can pull the trigger? Highly improbable that someone would be unable to control their hand from hitting the hammer a second time.```
unborn smelt
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Because afaik they even reduced the soawnrates for hounds on desalle on popular demand

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Afaik they did not

eager widget
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@queen jungle I like your choice of the Dying Light 2 Loot Zombie that's pretty rare :P

unborn smelt
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Hence why im asking where the info is from

silent tartan
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They did add new AI spawns since 1.7, especially in Arden Parish.. but those hives are going to get adjusted again

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The hives in Arden can now spawn almost on all roofs

unborn smelt
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I'll gladly change my mind if one can present a trustable source

eager widget
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They need to make the chance of 4-5 immolators, 8 dogs, and 4 concertina armoreds along with 3 meatheads happen way less in compounds and around them.

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Those compounds are so fucking annoying

queen jungle
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I think it would be fun to have in Hunt

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maybe even replace the little bags of hunt dollars with something like that

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I don't think the little hunt bags are very compelling to find.

vague patio
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so noweveryone is coming with anecdotal evidence?

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afaik they never increasedthe spawnrate

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new hives spawns is true tho

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only thing i ever noticed as "too much" is the occasional bugged double pack spawn from dogs

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hunt really hasnt "too much" ai

native lodge
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I got the proof

unborn smelt
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But its possible to add new spawn locations without increasing spawnrate

vague patio
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if you play aggresive and pull everything then thats a lack on your situational awareness

silent tartan
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Adding new location where AI can spawn increases the total amount MavCringe

unborn smelt
vague patio
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that was what i was refering to

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most times they are apart yes, but sometimes they are in each other

atomic cipher
vague patio
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did you ask the devs directly?

unborn smelt
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Hence me asking for a trusty source...

karmic ivy
# atomic cipher <@!429051315239256074> Very often it's way to much. Out of 100 % of ppl I play w...

I see, I am one that learned how not to trigger all the A.I. If you have not embraced that strategy I can understand it being troublesome. But at that point it is your choice. And that IS the theme here. we get choices. I like that. I choose to be quiet and slower, you choose to fight A.I. and move faster. Each has good and bad points, advantages and disadvantages. So therefore I feel the A.I. balance is done right. It is tuned well. If there was less, it would allow players to move too freely I think. upsetting the balance I just mentioned.

eager widget
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Aside from a few times I can think of. But even then, they usually have 5-6 instead of the 4 they are supposed to have from what I know

atomic cipher
# karmic ivy I see, I am one that learned how not to trigger all the A.I. If you have not em...

I'm all for different styles of the gameplay. As long as one is not so heavily favoured. Devs made it so camping/slow-playing is much more likely to give you an easy win/kill. 60 mins match time duration, map design, game objectives etc. all favours this particular style... AI spawn/aggro the way it is now = overkill. Btw, so do you think 2-3 immo /hives literally stacked in one aggro radius is fine?

atomic cipher
vague patio
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you even hear yourself?

eager widget
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If that's the case. Then things make more sense.

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Thanks

karmic ivy
grizzled sedge
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immolators, choke on this

native lodge
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YodaSip dense AI spawns actually favor fast and loud approaches, as you are to vulnerable for to long trying to deal with a lot of threats quietly

queen jungle
opaque reef
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Will matchmaking ever actually get looked at? I think the problem is the variable brackets. Allowing them to shrink/grow means that whenever you are playing off peak hours you may as well turn sbmm off.

queen jungle
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in other games with elo, you dont have a lower queue rating simply because you queue with randoms players

unborn smelt
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You are free to have your own and diffrent opinion - but you should have something more than feelings to back something you try and present as a fact

crystal plume
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I have seen a normal amount of AI in full lobbies, hunt uses a "budget" system for AI spawns where each player/team has a certain amount of budget for spawning AI. This can mean that emptier lobbies = more AI spawns around players

opaque reef
# queen jungle in other games with elo, you dont have a lower queue rating simply because you q...

I do hate the randoms modifier. The game seems to think that because me and my friends are a pre-made, we're suddenly using seal team six tactics. That said, I still think the brackets being variable is a big problem, since unless you're playing on a packed server at peak hours, you'll never actually get put into the rather narrow bracket in which you belong, and instead get put into the 2-3 brackets the game can justify. Even worse is that "Skill Based Matchmaking" is a misleading term, because it makes people think the game will seek to put them against players of similar skill, but in reality it usually just throws certain players into matches where they have little hope of success as fodder for 6 stars.

atomic cipher
# unborn smelt So you expect other people, and myself - to believe your subjective feeling of t...

Ain't that a convenient excuse? ( Especially coming from a biased person FabCheers like a moderator) You know perfectly well that the only ones having statistic/numeric proof would be Devs themselves. And taking into account that Devs actually have their hands full with all the long-lasting issues that have been bothering players forever, plus all the new ones.... don't you think Devs are not in a hurry to admit messing up even more? Btw, how do you suggest anyone should prove the AI increase HuntSmart Just wondering. At least what @crystal plume suggested makes sense

karmic ivy
unborn smelt
native lodge
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YodaSip I see only one person making excuses and its not Rangorok

atomic cipher
# unborn smelt So what i say is wrong by proxy because im biased - and what you say is right be...

I already addressed the issue with proof being available to devs only and their willingness to provide it. I'm not saying that you are biased by default, but your particular argument sure does favours a convenient point of view(Devs side it is). As for my point - it is not correct simply because it's opposite to what Devs say. It is based on enough hours in the game over a long period of time, i.e. my experience. Plus on experience of other players I talked to. Plus on what I observed other streamers talk about. Is it enough? I dunno, but I'm definitely not alone thinking this way, so there's enough clues to see the argument.

opaque reef
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Honestly what @crystal plume said has been my experience. When the server is empty or mostly empty, I see really ridiculous amounts of A.I. spawning together. I often run out of stamina with the endless streams of grunts I have to kill. I will also see lots of double/triple immolators/hives/armoreds. It's one of the telltale signs my team is alone on the map.

atomic cipher
opaque reef
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The map is also much more vertical, so even regular amounts of A.I. spawn will have a layering effect, where you trigger multiple groups on different levels.

unborn smelt
native lodge
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Desalle may have more spawns than the other maps, but given the layout it would make sense to do so

atomic cipher
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Well, I guess all I can do is make a screenshot of such a "rare spawn" of multiple AI in one small area and then check how many teams where in the match.

unborn smelt
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You can get completely conflicting info by diffrent streamers on the same topic

opaque reef
unborn smelt
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It might - but it might also just feellike it because its designed difftent

opaque reef
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If you're playing off peak hours, you'll see a lot of A.I.

unborn smelt
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But they did reduce hound spawns

opaque reef
atomic cipher
native lodge
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but I don't think that bad thing if its true

opaque reef
pliant wren
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Yeah, I'm going with Rangorok on this one. There's literally no reason for the devs to lie about this, they gain nothing. People will always piss and moan about something, check the feedback channel for proof. Nobody's leaving just cause they had a bunch of AI pop up. Especially not when a couple of properly placed decoys and a dynamite bundle can clear the whole are in a couple minutes.

native lodge
unborn smelt
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I didnt even evaluate his idea or anything - nor did i side with or against it.

sullen zephyr
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Would be funny when you would have poisen arrow on crossbow

unborn smelt
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I just questioned if its a fact they increased AI spawns against the "majorities" will

sullen zephyr
unborn smelt
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They were glasscannons back then

maiden pelican
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Hellhounds did 70

maiden pelican
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I think, can barely remember

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Now we get spinny bois

atomic cipher
maiden pelican
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Also of course the dolch will be the dolch, if it wasn't what would we complain about

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Dolch is in an unfun spot now but that is because of every other gun being fun (mostly)

opaque reef
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I would be in favor of more A.I. if it weren't so trash. I've watched an immolator run from behind the enemy team I was fighting, through the crossfire, past my teammates, just so it could slap me, the farthest player from it.

opaque reef
maiden pelican
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The agro of AI needs tuning

atomic cipher
maiden pelican
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Seems sometimes like they go for lowest health player

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Sometimes the closest player

pliant wren
# atomic cipher "There's literally no reason for the devs to lie about this" - <:HUL:87279340433...

Lol, They nerfed Dolch into being entirely too expensive for it's usefulness, and they actually adjusted Cain after release, and you're still complaining about them, proving my point, nothing is ever good enough for the ones who complain. And yeah, if you're here complaining, making up things you can't prove, then trying to discredit the people who are in a position to actually know, yeah, feel free to stay silent.

maiden pelican
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They don't care who theybdetected

maiden pelican
atomic cipher
maiden pelican
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For example gator only seen because I look directly where he ended up and was moving

native lodge
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ConcernedFrogeHat dolch is still good, and used. the nerf happened not because people whined endlessly about it but because many people respectfully gave their opinions on it and the devs agree with them, thats why it wasn't nerfed into he ground

maiden pelican
unborn smelt
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Not really

native lodge
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its use stats were pretty low as a whole

maiden pelican
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Since they have said they do balance changes based on usage.

unborn smelt
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If use stats over complaining they would need to dumpster the uppercut

native lodge
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^^^

maiden pelican
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Usage stats as a justification with the addition of complaints

unborn smelt
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They nerfed the dolch bevause of a mix of complaining and pure crying...

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Both happened - a lot

native lodge
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YodaSip true true

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I do think they listened to people with valid well structured complaints over the people who whined and wanted it nerfed into the ground or removed

maiden pelican
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Might be a complaints to usage ratio

native lodge
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it wasn't the usage rate

unborn smelt
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They seem to also often value the outcry too much

maiden pelican
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The second most recent was usage rate related no?

atomic cipher
unborn smelt
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When custom ammo was new, when the cent was new, with the QS changes, with the Bow nerfs

maiden pelican
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I know it used to be used by like 20% of 5 stars of a certain rating but very low usage everywhere else

maiden pelican
unborn smelt
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Personally i think it'd help if they keep new stuff untouched for like 2 months longer than now until the hype anf fears died down

queen jungle
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Lots of people think the centennial is trash which is why the price got cut down... but its still trash so idk

maiden pelican
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People thought it would be OP were it long ammo or if it had a higher RoG than vetterli

unborn smelt
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They even thought it'd replace long ammo

maiden pelican
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Ahh, I guess that might have happened, but I thought most of the oldtimers thought it was absolute dogshit

queen jungle
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have they ever used the centennial? lmao

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it is absolute dog shit

unborn smelt
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And in the long run it got its price cut in half and still sees very little play

unborn smelt
maiden pelican
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Cause we knew medium, with extremely low restock, and terrible damage, and ESPECIALLY unlocking after the lebel

native lodge
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YodaSip its funny because it might be my second most played weapon

maiden pelican
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Were more important

unborn smelt
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My entire point was they imo rush adjustments too quick after releasing stuff

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And there is a noticable history of that happening

maiden pelican
pliant wren
# maiden pelican Not on his side but cain and gator to a lesser extent need some changes. Besides...

I don't have that much of an issue with Cain, but I'm of the opinion that nerfing things is a bad way to fix problems in games. It creates a downward spiral where people just migrate to things that haven't been nerfed, then people complain about those and they get nerfed, and it continues until the game isn't worth playing. Instead I recommend buffing everything else that seems subpar in comparison. My point however is that complainers don't typically stop complaining no matter what devs do to appease them.

unborn smelt
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Well a healthy mix of berf and buffs is needed

maiden pelican
queen jungle
unborn smelt
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You cant fix everything by buffs

maiden pelican
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Nerfs should be used more sparingly though

unborn smelt
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But reserve nerf for just the worst cases imo

maiden pelican
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And more tweaks that don't have an outstanding effect are nice.

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Like giving precisions an extra load of ammo

native lodge
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I do prefer the slow and steady approach

maiden pelican
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Why does the nagant P have less ammo than the winfield vandal?

native lodge
unborn smelt
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Because it gets pistol lvl reserves

queen jungle
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yeah, its still a pistol... just with a stock slapped onto it

pliant wren
# unborn smelt You cant fix everything by buffs

I agree, but if you do the buffs first, then you might see that a less severe nerf is needed. I mean, if 1/2 of the legendaries blended in as good or better than Tier 3s, would Cain seem like as much of a problem?

unborn smelt
maiden pelican
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Dolch can get ignored by that part don't worry

unborn smelt
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The camo discussion happened with felis, bonedoc and blackcoat originally

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Went on to plague doc

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And has its pinnacle in cain, reptilian and headsman

maiden pelican
maiden pelican
unborn smelt
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Yes it was never that heated

maiden pelican
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But I think the main issue is sort of like how real life military's don't use black camo at night

unborn smelt
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But the communities opinion often differs from whats good objectively

maiden pelican
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The headsman is definitely a lighter color than say felis or the bone doctor

unborn smelt
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Not saying they shouldnt adress them tho

maiden pelican
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Most tier 3s have a visible face different from the rest of their model

pliant wren
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I just feel the problem is inflated cause we have Legendaries like Carter, The Researcher, and Llarona's walking around. Llarona's white shirt is like a spot light, Carter only blends in with grass, and the Researcher isn't sneaking up on anything but a luggage cart.

maiden pelican
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I would buy tier 2s and 1s by model if I could..

unborn smelt
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But warped perception of whats meta or skillfull usually skewes the opinion from the actual data

maiden pelican
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Carter?

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Which one is carter again?

unborn smelt
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Lemme check actually

queen jungle
maiden pelican
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Ahhh, I was thinking that guy

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I just call him gunslinger guy, other one is gunslinger girl

pliant wren
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His whole outfit is dirty yellow, you can see him in the dark easier than in the daylight.

maiden pelican
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@unborn smelt Just checked myself most do

vague patio
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i had more trouble spoting gunslinger then reptile

maiden pelican
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You counting the ones with white facepaint

unborn smelt
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Most hide facial features behind some clothing

vague patio
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i honestlyx think cain was the pinnacle and people justcontinue to salt every other skin just because of him

unborn smelt
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And many are darkskinned which blends very well with dark brown clothes

maiden pelican
pliant wren
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I really like the gunslinger. She looks like the grown up version of the girl from True Grit.

unborn smelt
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Well the hooded guys for example

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Or the ones with hat and bandana

queen jungle
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Most of the tier 3 hunters dont have a face covering, one has a blue bandana, a couple have a black bandana

maiden pelican
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Lemme count hats and dark bandanas in with hoods and headwraps

queen jungle
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And a couple have hoods

maiden pelican
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Brb

unborn smelt
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2 with hat+bandana, 2 with hood and dark beard, 1 ghilie, 3 dark skinned hunters

maiden pelican
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At most 16/10

unborn smelt
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Thats already 8 of 15 to thide the face mostly

maiden pelican
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Are you counting the yellow and blue face mask people?

unborn smelt
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No

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Just the 2 with dark bandana and hat

pliant wren
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There's a good idea: The Cain pouch. A tool, a pouch filled with the ashes of your dead family. Use it to apply Cain's color scheme to your hunter for 10 minutes. Cost: one family.

unborn smelt
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2 with a deep hood and a beard to darken the bottom part

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The ghilie which just has e@e holes

maiden pelican
unborn smelt
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2 just dark skinned hunters

queen jungle
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I honestly dont think that the dark skinned hunters are hard to see in game

unborn smelt
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And one dark skinned hunter whith white facepaint - where a lot of it is masked by the hat tho

maiden pelican
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I don't think dark skin is much of an advantage

queen jungle
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^

unborn smelt
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I dont think its more or less of an advantage than headsman

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Because the dark brown clothing blends with the dark skin to not make any of the features pop out in any way

queen jungle
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i dont see how these are comparable

pliant wren
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Yeah, I have a harder time seeing the headsman than Cain or Reptillian

queen jungle
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?

maiden pelican
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They are much more recognizably a human face

queen jungle
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^

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thats honestly all that matters, is if you can see the face

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if you can see the face, you can intuit where the body is

maiden pelican
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And their fave is a much different pattern than the rest of their outfit

pliant wren
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In my game, Blade sticks out bad, cause his clothes are off white.

unborn smelt
queen jungle
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i honestly dont have a problem with cain, so yeah

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i have issues with reptillian and headsman

unborn smelt
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He has the least clothes of any hunter covering the shape

queen jungle
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the only problem i have with him is i sometimes cant tell if im shooting a skull or a head, but thats sorta whatever to me

eager widget
maiden pelican
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The thing is good face and body are similar patterns

pliant wren
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Ahh

unborn smelt
eager widget
unborn smelt
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So there is an advantage then

maiden pelican
eager widget
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Or, ya know, not put skulls up where someone's head would be

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I'd be happy with removing that dumb backpack, honestly

maiden pelican
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The clap of my ass-skulls keeps alerting the immolators

opaque reef
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Cain can be hard to see at times, but my main issue is with hunters whose outfit obscures their hitboxes rather than color palette.

queen jungle
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i.e. cain?

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lol

opaque reef
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I've missed shots on black coat and mountain man because of their attire.

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Lizard man, Cain, and to a lesser extent headsman and devil dude have this problem too.

maiden pelican
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Mountainman is the only one I could see that being remotely a problem with

opaque reef
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All of them have clothing that extends significantly past their hitboxes. I'm not saying it's a constant problem, but it's caused enough missed shots in the heat of battle for me to notice.

maiden pelican
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Tier 2s have that too

opaque reef
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Yes, but not to the same extent.

maiden pelican
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Also a lot of them go through the floor for some reasom

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Depends on length

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La llronoa skirt especially

opaque reef
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They really should make anything that passed through a solid wall invisible.

maiden pelican
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Like cs:go I think

opaque reef
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Ye

next atlas
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GIB MORE FRAMES PLEASE

maiden pelican
grizzled sedge
#

You know what a human body is shaped like, why you shooting at clothes

vague hawk
#

there should be cross-play in my option

maiden pelican
#

If on console you really don't want M+KB players vs controller players.

vague hawk
#

true

maiden pelican
#

Look for clips of console play and PC players just go "why didnt he just headshot everyone who stopped moving for half a second?"

vague patio
#

so when will they add nitro fmj?

neat fiber
ionic dove
#

I don't know how far the devs are on fixing the trap-bug canceling the placing of beartraps and disarmed wire traps, but I realised the bug doesn't appear for me when I have Poacher on my hunters; maybe worth to look into it to measure out what's broken?

pliant wren
#

@languid cedar I feel like that Rival Extended would invalidate the long barrel Romeros completely.

#

It would have to have a drastic damage reduction over the normal rival or it would just be crazy OP. Imagine it with flechette rounds.

languid cedar
# pliant wren <@347329430470918144> I feel like that Rival Extended would invalidate the long ...

There are a lot of weapons that are just cheaper weaker versions of others. Like the nagant and the nagant officer. Or the nagant and the caldwell conversion pistol. This would be sort of the same thing. Remerro 77 is dirt cheap and the cadlwell extended would be pretty expensive. Honestly, with the specter having a 12 meter range, spread imbetween romerro and caldwell and a 5 round mag it makes all other shotguns pretty obsolete already. Caldwell extended is a high skill, high price, high reward shotgun. Higher spread at shorter range means you really only have to point the caldwell in the general direction of your enemy and unload. The slower fire rater and higher penalty of grazing your enemy removes this luxery from the caldwell extended

pliant wren
#

I dunno, the Romero having 15 meters means it's the most reliable one shotter out of all the shotguns, there's a reason it's still used by veterans. And the reason the Rival is so good isn't because of its spread, it's cause of it doing 175 damage if all pellets hit, the spread is actually working against it, which is why you see it with flechette rounds so much, they tighten that spread. It's also why you don't see the Rival Hand Cannon hardly ever, it has even higher spread and it's damage is almost 100 points less. To extend it's range, you have to tighten it's spread and if it's still doing 175 damage at even further ranges, even if you reduce the RPM to 30, you're essentially making a mini Nitro.

unborn smelt
#

The specter has good spread but significantly worse than a romero,
It has 5 rounds but at a bad rof ( any pistol shoots faster or as fast) while the other competitors have beter Rof or the ability to gaom vastly increased Rof with a perk.

#

So no it doesnt invalidate other shotguns - but its a good middleground

fathom thorn
#

Soooo many empty or near empty lobbies recently in NA West and elsewhere based on the subreddit. Even Friday and Saturday nights 😦 We have even more players than we used to, why does the matchmaking take forever these days?

neat fiber
pliant wren
#

Most lobbies I get into, even at off peak hours usually have 5-10 other players in them.

#

Though it takes about 3 - 6 minutes waiting in the queue beforehand usually as well.

unborn smelt
neat fiber
#

There is so much more than stats when it comes to hunts guns the big difference between the Lebel and Mosin is that they feel completely different the Lebel is slow and janky but very steady while the Mosin is comparatively smooth along with the mag size and the mosins use of clips

#

The devil is in the details with these weapons

unborn smelt
neat fiber
#

That's part of why the Lebel was such a big thing when it came out and why I and the people playing with me at the time feared a scoped one

#

Lebel is 83% and Mosin is 75%

unborn smelt
#

"Handling: An abstract rating of effectiveness taking the following into account: weapon sway, recoil, and bullet spread. For melee weapons, this takes into account stamina consumption, reach, and angle of the swing arc instead. The higher the percentage, the better the weapon handles."

#

So in essence handling is a weird frankenstat that doesnt say much

#

2 guns with the same sway and diffrent recoil have diffrent handling

neat fiber
#

Ok but since day one I have seen a clear difference in the Lebels sway if you haven't noticed it that's fine but it's very much so there

unborn smelt
#

Well as i always say - i'll believe it once i have proof.

neat fiber
#

Ok

unborn smelt
#

Last info i remember is the devs deliberately unifying sway amongst weapon categories.

#

And i only know of one exception to this, being the Winnie 1873C, where they increased recoil but decreased sway in an effort to make it play more diffrent from the base winnie 1873

neat fiber
#

I have also recently prestiged so I don't have the necessary guns available to me to properly test this

#

Just loading into training games pulling out a Sparks and Springfield has clear sway difference but I don't know if "weapon categories" are as broad rifles, shotguns, pistols etc.

unborn smelt
#

IIRC most rifles should have the same sway

#

As should pistols (without a stock)

#

I lack the skill or software rn to do smth like recording a few guns and overlaying the recordings.

#

Maybe i'll find a way to test it as scientific as possible tomorrow tomorrow

neat fiber
#

Looking it up the only thing I'm finding is about pistol sway with quick swapping

unborn smelt
#

Yeah i also dont find very detailed patchnotes either

neat fiber
#

Honestly if you wanted once I got higher in my prestige we could call and load into training games while streaming in Discord so we can see side by sides of all guns we're curious about

unborn smelt
#

I did that a few times already

#

But that doesnt rule out human error thats smth i'd like to rule out

neat fiber
#

Fair

unborn smelt
#

Tomorrow i'll be on my PC again and might try to find a way to do it

neat fiber
#

Ok

#

Keep me posted

unborn smelt
#

If i find a way i'll do

rocky orchid
#

haha.. that is so true.. i always laughing about how fast the player reloads the clip.. the only long ammo rifle which has nearly a realistic reload time is by far the lebel

devout axle
rocky orchid
elder ibex
#

because in middle all other servers too far or too shitty. For example im in asian region but too far from singapore, japan and other asia servers locations. Im close to russia but russian servers lagging af. Better to play on eu with 120 ping than on russia with 60 and permanent rubberbanding

hot vigil
#

Hopefully Crytek can use some of that DLC/BB money to expand their servers a little.

hot vigil
rocky orchid
hot vigil
rocky orchid
cunning shuttle
#

so y the assasin is dead but 2 of its "mirror" is still running inside the boss lair, they are not attacking anybody

unborn smelt
elder ibex
cunning shuttle
unborn smelt
#

Okay 👍

#

Wasnt sure so i doublechecked first

rocky orchid
# elder ibex in perfect condition where all region fully covered with servers without perform...

where is server choosing by server more of an issue than of the player? the server can better analyse where you have the best condition?!

maybe it is just me who think this server choosability is just obsolete..

i just like clean UI as i am working in IT and have many clients/customer where i do process stuff and analyse..

hunt UI especially in the main menu gets overloaded by clickable spoilers, adds, and other useless stuff (like mr. chary).. i like a clean ui where the function is mostly given by the programm/app itself..

elder ibex
#

can server predict when i can have permanent rubberbanding or disconnects every 2 minutes?

unborn smelt
#

Yes the server can predict bad connections - and sonetimes choosing a diffrent server may help.

#

But it cant really predict if a player favors fuller higher ping matches or empty/ more imbalanced lower ping matches

#

And for example with ping locks as sometimes suggested it makes playi g with friends overseas way worse

obtuse spruce
#

Your servers are having a stroke. I desync so hard, I can shoot an entire magazine and shoot blood out of players. For no X hit marker. Same with zombies. I wish the server could do this more so I can die in every game like that.

lethal oyster
#

@rain geode don't we already have an auto run mechanic?

rocky orchid
#

the reason i started talking about this is just.. "clean the ui, crytek" i don't want to play Hunt: Advertise down

unborn smelt
#

I mean i fulmy agree with cleaner UI

#

But i dont think taking away player choice needs to happen for it

rocky orchid
#

and on top of this i am sure it would buff the overall game experience

rocky orchid
unborn smelt
#

Way too many people just take it as an excuse for them loosing rather than it actually being unfair

rocky orchid
#

also better for the streamers.. streamsniping and getting on the same server is more or less unpredictable

unborn smelt
#

Stream sniping can be circumveted in other ways too

rocky orchid
unborn smelt
#

Because if so many people have server issues its the server not people from far regions.

rocky orchid
rocky orchid
#

the server at crytek can't do much if your DNS hop is more than 30

unborn smelt
#

Yeah and i dont think thats a good idea to forbid people from playing because a bunch of people whine smth is unfair because they dont understand the system.

rain geode
unborn smelt
#

And i'd say the ability to prioritize for example fuller or more balanced servers is more important than afmittedly sometimes frustrating moments, thata re however fair duröe to serverside validation.

#

Because one directly impacts the fairness of a match - while the other at best reduces frustration, but wont be more fair

rocky orchid
# unborn smelt Yeah and i dont think thats a good idea to forbid people from playing because a ...

but.. server choice or not.. it would not change anything if the server is overflooted and the server decide.. wait @unborn smelt plays normally EU with the best ping, today i switch him to NA because it seems that this one is the better one for today....

i am looking onto this more as an infrastructure guy and not on the feeling or favor site.. nor the player site..

maybe as i said overall.. i just wish a clean UI.. with nothing more than the essential stuff

unborn smelt
#

As those regions will be limited to the most unfair and/or most empty matches

#

Because the given playerbase is so small

#

Which is why i think a bit of freedom is good.

rocky orchid
rocky orchid
hot vigil
rocky orchid
unborn smelt
#

I for example think a very soft regionlock would make sense.

Give players some leeway say you're in the EU and the two closest others are NA and RU - so you allow them to queue there too but lock the worst options like SA, OCE and Asia

rocky orchid
#

i was more than once near to delete the game forever because i desynced or stuttered (compound change) into the enemy

unborn smelt
#

Which wouldnt change with that at all

#

You desyncing is not a far away players fault

rocky orchid
rocky orchid
unborn smelt
#

Well i tend to disagree.

Hunt has some fixing to do in terms of desync.
But i dont think loking people to servers without any choice is the objectively right thing to do.

rocky orchid
#

but lets take this "waiting for other players" stuff as perfect exampe.. i am waiting since a couple of updates often 2-5 Minutes (!!!) before the game starts and everyone is loaded in?! Why i have to wait that long? Why? because some (sorry!) douchebag from russia or asia with awful ping decided .. yeah lets go.. EU servers seems fine to me..

unborn smelt
#

Ping is delay and 800 is the max

native lodge
#

playing with high ping sucks, but if someone wants to play with it so they can play with friends than I'm fine with that

unborn smelt
#

So the wait time is likely sombody woth a machine taking ages to load

rocky orchid
# unborn smelt Is ot tho?

than this seems another issues.. i often load in the map and than waiting sometimes to a minute or two before even the "waiting for other players" appears..

unborn smelt
#

Not their ping

native lodge
#

yeah thats deff not a ping issue

rocky orchid
rocky orchid
unborn smelt
#

Because its not a ping issue...

rocky orchid
native lodge
#

region lock or ping lock would do more harm than good imo

#

locking people from playing with their friends, is a reason for people to leave a game

#

and locking people into playing dead servers

rocky orchid
unborn smelt
#

None of the issues described are ping issues as far as i can tell

native lodge
#

alright what do you want?

unborn smelt
#

There are some, like dying "behind" cover. While not unfair it is detrimental to the game experience because sombody else plays high ping

#

This stuff is ultimately fair but frustrating

#

And a very soft regionlock could change that - if all regions are populated enough to not cause much harm

rocky orchid
# native lodge alright what do you want?

to make it simple as possible.. a clean UI and therefore a better and faster and organized game.. i could do a "visio" how i would like to have the menu, but i dont know if anyone could interprete this

native lodge
#

wait so what does lobby UI have to do with ping?

#

like I would like UI improvements too

unborn smelt
#

But desync, long loading times, hits supposedly not registering are not ping issues if the system works as intended, what it does afaik

unborn smelt
native lodge
#

so it would pick the lowest ping is my guess?

rocky orchid
rocky orchid
#

i will do some games now guys.. cya

native lodge
#

if so its not actually helping anything since, playing with international friends, you want to pick the lowest ping anyway

unborn smelt
#

Well have good games

#

I'd love to see the devs stats on how many people actually play deliberately out of region...

#

I dont think the amount of people claiming ping abuse and people playing out of region go well together.

native lodge
#

YodaSip yeah I would agree

#

have played on EU servers from NA

#

the ping is in no way helpful to me

hot vigil
#

I have a couple of NA friends I play with from time to time. But only on the East servers, BC otherwise the ping would be insufferable

native lodge
#

yeah I have heard a lot about ping abuse, but never once have I heard someone actually claim that having high ping is fun or helpful

#

when they actually playing with high ping

vague patio
#

playing with highh ping is ass

#

its super confusing

unborn smelt
#

I mean i do have to say high ping does worsen the experience of others too.

#

But by how much and what is appropriate to do to alleviate that has to be carefully checked

vague patio
#

honestly, i wonder how peopleactually tell if someone evenping abusing/having high ping. Is it just feeling, checkingprofil and seeing "russian or chinese" name or is there actually someting that you can see ingame

hot vigil
#

As an European playing with an Russian friend, whenever we encounter a Russian name, I always get some hilarious trivia.

native lodge
#

I have profile comment accusing me of ping abusing... I don't play outside my region, have max ping of 40

hot vigil
#

I also have exactly one comment about me cheating. I treasure it everyday.

unborn smelt
native lodge
#

when somebody has china or Russia listed in their profile, but they Speak Outstanding English with perfect American Accents Nervous

#

had that happen a few times

unborn smelt
#

Yeah people are trolls

#

I know a few that did it for shits and giggles

vague patio
#

literalyhalf ofmy frindlist had one day russian names

#

i guess it was some group effort for something

native lodge
#

yeah its a well know trolling method

#

because people get unreasonably mad at people from different regions

neat fiber
#

@fiery ocean Are you anti SBMM? Or anti KDAR?

feral oriole
#

The player base isn’t big enough to “improve” skill based matchmaking. It’s a take it or leave it thing.

fiery ocean
#

@neat fiber What does it mean?

neat fiber
#

SBMM= Skill based match making

#

KDR or KDAR= Kill death ratio

#

@fiery ocean

fiery ocean
#

anti KDA, rank should be deleted

neat fiber
#

So you're still fine with SBMM?

fiery ocean
#

i dont care, i dont use this. I want asap match

neat fiber
#

So you're anti SBMM

errant meadow
#

I should check last match more I guess

fiery ocean
#

@neat fiber Does it change anything?

neat fiber
#

Yes

#

SBMM makes it so people can have more fair games instead of fighting people that are much better or much worse than them

fiery ocean
#

Any 2head hunter can kill "high skilled" hunter, random headshots are real 🙂

neat fiber
#

Yeah they CAN that doesn't make it likely

fiery ocean
#

really often much more effective than aiming

neat fiber
#

SBMM is used in essentially all multiplayer games to make it so people don't get nearly as unfair games

fiery ocean
#

W/e, im beta player and top hunter worldwide and my experience is getting worse and worse month after month. The most annoying is when game cheat on me when my shots doesnt hit target/head

neat fiber
#

That has nothing to do with SBMM...

ruby magnet
#

Sbmm is a system that half works and half doesn't. It works in the sense that pure new people are protected from the killer whales. At that it works.

#

Where it falls apart is the sheer speed you climb the MMR ladder. It's blazingly fast. Wipe a 5 star trio as a 3 star? Consider yourself immediatly promoted

neat fiber
#

Movement is decently fluent so that's fair

ruby magnet
#

The system works but with the wild swings of increasing your mmr on a successful round you can suddenly get a huge spike in the competitions skill without clearly understanding what happened.

neat fiber
#

I personally haven't had that issue but can definitely understand how someone could have it

hot vigil
errant meadow
#

Every single time me and my friend have a successful game we climb up a half star basically but it takes three bad games for us to finally go back down, it gets us stuck with try hard over and over and makes the loop not super fun

ruby magnet
#

Today alone I swung from 5 star down to 3 star and back up to 5 again. In trios mind you

neat fiber
#

Are you doing solo trios?

fiery ocean
#

@neat fiber Still KDA rank should be deleted bcs its useless and dumb

errant meadow
#

That’s true

ruby magnet
#

As trio

ruby magnet
#

Kda are bragging rights. That's about it

#

And bragging isn't even a right so...

lethal silo
#

hey I want to ask now after a day I have posted a suggestion to add high velocity and Spitzer to some more guns what is your thinking and reasoning for why some weapons should have and should not have high velocity ammo and Spitzer

neat fiber
#

Unless you’re talking about the stats themselves which then yeah they just kind of exist

errant meadow
#

All top KDA on the leaderboard are that days hackers basically

neat fiber
#

I personally like having my track record but can understand why people don’t

fiery ocean
#

Yes, stats are useless and rank should be deleted

neat fiber
#

Ok but by rank do you mean MMR because that would be wrong

hot vigil
errant meadow
#

I saw sparks with high velocity and that’s just hell

lethal silo
neat fiber
#

Honestly spritzer in general always sounds wack

ruby magnet
# lethal silo hey I want to ask now after a day I have posted a suggestion to add high velocit...

Well... you suggested HV on Springfields and Spitzer on martin
Both of which are filled nices by the centennial although on the martini it's a penetration difference.

  • HV on the Springfield makes it a more potent sniper... then why no centennial sniper if the MV is that important?
  • Spitzer on the martini, why not play a mosin sniper Spitzer then? I'm not against it but besides having it swap ammo types it really doesn't do anything the other guns don't so already
neat fiber
#

I am very against spritzer Martini actually because it kind of erases the point of the low velocity

ruby magnet
lethal silo
ruby magnet
hot vigil
#

Ofc there is cases where you don't pick them, but for most bolt action or single fire rifles it is just a straight upgrade.

ruby magnet
hot vigil
#

∆this∆

neat fiber
ruby magnet
#

It's compensating for a weakness with the only drawback being that it's slightly harder to resupply.

hot vigil
#

High Velocity on Romero when?!

lethal silo
neat fiber
#

It defeats the purpose of those weapons though

ruby magnet
neat fiber
#

They are supposed to be weaker and lower velocity to their counterparts

ruby magnet
lethal silo
#

I don't see why not the Centennial should not have have high velocity or Spitzer I just didn't suggest it because I suggested it on the 3 weapons I want more ammo types on at the moment

hot vigil
#

Eyup, also why would you run a 122$ Martini Henry with 200$ Spitzer, just to deal less damage than a 130$ Sparks?

ruby magnet
lethal silo
lethal silo
#

the same way explosive ammo on it could sometimes be nice to have and sometimes it's a pain to have

hot vigil
ruby magnet
lethal silo
#

adding high velocity to a weapon it's not something that makes the weapon better it simply makes it so we can play different play styles with that weapon

ruby magnet
#

I like the exercise to try think of the potential drawback something has of implementing a certain ammo type on the gun

hot vigil
#

And still, Sparks Sniper is just 199$ I know, I also prefer the marksman scope. But if you wanna go for the high velo sniper plan, I feel Sparks Sniper is better.

ruby magnet
#

Like what would the Springfield lose by gaining HV ammo?

#

Besides harder to resupply and being special ammo

errant meadow
#

Winfield Pennyshot

neat fiber
#

1 bullet 5 penny shards

lethal silo
#

it's not the point what I can get from the two of you is you only played the best weapon and you don't care about anything else meaning you're just try harder and you disgust me

ruby magnet
hot vigil
#

I mean, I usually play Romero hatchet. But sure just judge people and be rude.

ruby magnet
neat fiber
errant meadow
#

You guys are try hard, I’m just asking to spread the usage of try hard ammunition to guns that don’t really need it

ruby magnet
#

And accept their drawbacks as they come

hot vigil
#

Also making decent guns better makes the less decent guns worse. So it can further scewer the balance.

ruby magnet
#

I dont like HV, because there is no drawback to it

#

Literally none.

neat fiber
#

Yeah HV is weird

hot vigil
#

Mhm, personally think HV on Vetterli was a mistake.

#

Even tho Medium Ammo doesn't have a lot going for it.

#

But it was kinda niche thing compact could do. And it could matter a little on the more rapid firing weapons.

lethal silo
errant meadow
#

Idk I think the scottsfield is a pretty good weapon that ups medium ammo

neat fiber
#

The best thing I can think of it being on is Winnie since the velocity is depressingly low for ranged shots lol but even then it’s weird because at a distance the damage output isn’t worth it

ruby magnet
lethal silo
#

I don't even use Spitzer or special ammo I just want it on a weapon for the sake of having it and then maybe I will use it more often

neat fiber
ruby magnet
#

I want starshell on the crown and king... just for the sake of having it

neat fiber
#

YO HOLD UP

#

THATS LEGIT

hot vigil
errant meadow
ruby magnet
#

Is it balanced? Oh hell yes

#

Is it fun? Absolutely

#

Will it be played? Only for the memers

errant meadow
#

Rain fire

neat fiber
#

Well hold on

#

Hitting someone with it that may times would burn them good

#

Might have some value

lethal silo
#

the argument I'm looking for is how would you balance Spitzer and high velocity on these 3 weapons or how do you guys think it would work how much would it cost would it be worth it for the developers to implement it and so on those arguments and discussions

neat fiber
lethal silo
errant meadow
#

Aren’t custom Ammo kind of base stats that apply across guns?

Idk the specifics of it I just use slugs when I feel like it to be honest

#

I wish to be educated

hot vigil
neat fiber
#

I think it’s valid to say that we believe it’s useless so there is no reason to go down this hypothetical

ruby magnet
# lethal silo that is not called being rude what the two of you were doing is rude I'm asking ...

I respect your opinion om wanting Spitzer or HV on guns that are arguably underplayed.
But you openly ask for a discussion about its implementation and ask for our opinions.
Then we give our opinions saying its an idea, but don't see much use implementing it because it takes away a weakness of a gun (again... its not the gun at fault here. It's the ammo type sugested)
You not agreeing with our opinions is fine, but don't suddenly start name-calling is because we didn't conform to your idea.
And opinion you OPENLY ASKED FOR.

hot vigil
#

∆this∆

errant meadow
#

WHOA

#

Triangles

feral oriole
#

The Springfield sparks martini balance is already pretty delicate, adding ammo that straight up upgrades one of them would just make one the only logical choice in the single shot niche.

ruby magnet
neat fiber
#

And even then it just sounds dumb and useless

lethal silo
hot vigil
#

Tho I am ready to fite anyone that don't think that the Vetterli and Centennial should trade fire rate BC it makes absolutely no sense a bolt action fires faster than a lever action.

neat fiber
#

Always thought it was weird but like in a vacuum I like both of their fire rates

#

So it’s weird

ruby magnet
#

I'm fine with a Springfield having like 680 MV (480+200 from Hv), but who will ever run base Springfield ammo then? There's little to no drawback currently to HV. It's cheap, it's strong, it's fast.

hot vigil
# neat fiber Agreed

Also between those two guns, the centennial only have the muzz going for it. I wish it had some tighter hip fire, just for ther levering memers (especially after the crouch nerf).

ruby magnet
neat fiber
#

Yeah I always found it funny that you could “lever” with it but it’s practically worthless lol

lethal silo
#

the only idea I originally wanted to suggest was adding Spitzer to the Martini-Henry IC1 because that way we have a single shot weapon which is able to use it this weapon will be unlocked early on so you could focus on using Martini-Henry or switch to the Sparks when you got that

neat fiber
hot vigil
neat fiber
ruby magnet
neat fiber
ruby magnet
#

Does the martini need it? No, but thats OK. The martini is more of a mid range powerhouse rifle rather than a dedicated marksman rifle. Spitzer is ok, because it loses damage

lethal silo
ruby magnet
#

HV is BAD!! BADBADBAD

neat fiber
ruby magnet
#

Spitzer is a good ammo type by design.

hot vigil
# neat fiber SODJDJDEKEKSJEJESIDJDJ BEAUTIFUL

I sometimes do stupid self imposed challenges like that, also spent like... 6 hours trying to "Double Dragon" an enemy aka double LeMat dragonbreath. I pulled it off, but it was before Dragonbreath could OHK, so I had to do some follow-up shooting.

ruby magnet
#

HV downright isn't. And I'm on the same side with SLUGS.

neat fiber
lethal silo
hot vigil
# neat fiber Nice

Well, yeah, but now they can OHK, soooo.... I feel I should try to do it again, you know, for real this time.

neat fiber
neat fiber
#

:3

errant meadow
#

please don’t bully me

neat fiber
#

Slugs are good I think their harsh low limb damage and just the aspect of being a single projectile instead of a cone makes them good enough

lethal silo
#

what is I feel like it's a waste of time trying to speak with people that don't know how to play a game accept playing the best loadout I bet all of you are using only Sparks LRR Mosin-Nagant M1891 and Crown & King Auto-5

hot vigil
neat fiber
#

Could they be a little bit more range nerfed maybe but other than that I’m good

errant meadow
neat fiber
#

Indeed

hot vigil
errant meadow
vague patio
#

oh boy, aspecial ammo discussion

hot vigil
#

Slugs is the same issue that I have with Spitzer, I don't wanna spent like 200$ when I can get P E N N Y S H O T

errant meadow
lethal silo
neat fiber
feral oriole
errant meadow
#

I wanna get good withy penny shot

vague patio
#

im just

errant meadow
#

The true mister crabs shotgun boy

vague patio
#

of a different opinion on specialammo then devs

neat fiber
#

I personally use Penny in C&K and Winnie T and slug in Specter and DB

#

Romero gets a side of fire

hot vigil
vague patio
#

based on them neverremoving anything, id tendto not state my opinion on slugs

errant meadow
#

Romero Is fun with buckshot/dragons

neat fiber
lethal silo
errant meadow
#

Especially when you can sneak up on someone and just spontaneously set them on fire

#

I did it once and it is set in my brain as the best feeling

neat fiber
#

I should try to PvP with dragons breath I just genuinely haven’t because it feels not worth it

hot vigil
feral oriole
errant meadow
#

I once kept bringing in spectre with db for the pure spectacle of having what equals a flamethrower

neat fiber
#

That’s completely fair

errant meadow
#

I lost every fight but it was funny

neat fiber
#

The way I wish I could live

hot vigil
errant meadow
#

I am not good at this game, I should specify that

#

I just do dumb things

vague patio
#

i love flechette

hot vigil
neat fiber
#

I focus too much on trying to be good and don’t do dumb things

#

The few times I have though it can be insanely rewarding

vague patio
#

problem, sometimes yoiu have to be good to do dumb things

ruby magnet
errant meadow
#

My current goal is to unlock everything and settle nicely at 3 prestige then continue to do dumb shit using QP as a money source

neat fiber
#

C&K Upper is a classic from the good ol days

lethal silo
neat fiber
#

Currently 27 I think

hot vigil
neat fiber
#

Been playing since June of release so I don’t think I’ll make it lol

feral oriole
vague patio
#

imtrying to get 100one day, but rn imtrying to get to33. rn at the end of 29

hot vigil
#

That is my earliest memory of me learning to not care about losing in hunt, I had a crazy losing streak, so I just went "fuck it, I just axe now!" and never had I murder that many Hunters.

#

Ah yes, the first 100h in Hunt sure is magical...

neat fiber
lethal silo
neat fiber
#

We want a story time of my earliest Hunt memory?

vague patio
#

it was a headshot

neat fiber
#

Ok for those who didn’t play this long ago YEARS ago I believe the first way they handled new hunters entering the game was that you were sanctioned off from the rest of the player base until you hit a certain level

#

I was one of those

#

Playing against only other new people I SHREDED like over 1KD I thought everyone in there was dumb

#

First game I play with the rest of the player base

#

I get head shot fanned by a CALDWELL CHAIN PISTOL from the TOP of the healing waters tower to the FRONT ENTRANCE of the compound

#

That’s when I knew I needed to take Hunt much more seriously. That experience scared the absolute hell out of me.

vague patio
#

i was right

hot vigil
#

Slapped the fuck back in line.

neat fiber
#

I have never experienced a fan like that since and I fear my day of judgment is just around the corner

errant meadow
#

Me and my friend when we first played the game, died to a leech man thinking it was the butcher. This was like, a week after the game came out too we had both been following it for a little bit

ruby magnet
# lethal silo this is what I'm talking about when I call you a try hard when you can't see the...

Agreed. You've got a point there. But you lose the point by saying someone doesn't know how to play the game when I can easily give you examples of guns that achieve the exact same as a HV Springfield and a Spitzer martini ON BASE AMMO that is NOT the mosin.

I'm not against spicing things up, but special ammo was designed with SIDEGRADES in mind. Care to tell me what SIDEGRADE there is UNIQUELY to HV?

Again (3rd time now) I'm not against Spitzer. I'm against high velocity special ammo

neat fiber
#

I would’ve had the game right when it came out but I didn’t have a good enough PC

ruby magnet
#

So stop with the damn name calling.

neat fiber
#

So I had to wait for like 5-6 months

hot vigil
#

Can't remember a humbling experience, but I remember my very first online match back during Early Access release, I got into a match with a random and I said "H-hello sir, I'm new, please be nice" and with the deepest, smoothes and bassiest voice he responds with "That's cool, just follow my lead" and we had a great match, killing another team, getting the bounty and extracting.

neat fiber
#

You should’ve gotten his number holy crap

#

Give em a good smooch

hot vigil
#

I was very seduced indeed, but alas, he is a just a warm memory in my heart 👊😔

neat fiber
#

Dang

#

This is truly the saddest thing to ever happen

#

God back then we had solo games that was the life

hot vigil
#

Next early access experience I remember was when I thought that the Romero was hunting shotgun akin to real life fowl hunting and a whole match was so fucking frustrated that I hit people from a distance, but they just didn't fucking die.

neat fiber
#

Like happy they aren’t there to divide the player base now but if Hunt ever truly blows up I really want solo v solo back

ruby magnet
neat fiber
hot vigil
neat fiber
#

Oh my God old buckshot bleeding

#

So over powered

#

So magical tears up

#

I would LOVE Hunt to do a legacy event where they go through every content and major balancing patch

hot vigil
#

Loved when the Saber was so good, that the meta turned into Saber and Shotguns, BC shotguns were the only counter to saber.

errant meadow
neat fiber
neat fiber
ruby magnet
#

Suppose that's that.

errant meadow
#

Excuse me what with quartermaster

neat fiber
#

OH YEAH

ruby magnet
hot vigil
neat fiber
native lodge
neat fiber
ruby magnet
#

I need a damn wiki patch notes dive/ bribe the dev archives to fact check that one.

native lodge
#

SmugEddy avto and mosin was possible at one time

#

and it was the old avto too

neat fiber
#

OLD AVTO

#

OH MY GOD

native lodge
#

which was way better than it is now

ruby magnet
#

Because I only remember a sliver of that actually having been a thing.

neat fiber
#

THAT SIGHT

hot vigil
ruby magnet
#

Lol back when guns actually had sway and the wiggle was god tier.

neat fiber
#

Ok but we can all agree the old UI SLAPPED

hot vigil
ruby magnet
#

Back when the dolch was medium ammo and people ran the vett just to have more dolch ammo

neat fiber
hot vigil
#

No dualies 😌

neat fiber
#

I just loved the Vert so I went “oh nice semi auto”

errant meadow
#

Didn’t shotguns bleed way back when?

neat fiber
#

JUST AS OP AS IT SOUNDS

hot vigil
#

Also remember when the Machete actually had some use?

errant meadow
#

Flechette only mode

ruby magnet
#

The uppercut being DIRT cheap and having the reload speed of a regular cco

neat fiber
neat fiber
#

No immolator

#

No duck

#

No water devil

errant meadow
#

The more talk is about this, the more I wanna go back for just a day

neat fiber
#

We were the water devils

hot vigil
#

Also upper had less sway and recoil! And also Quick swapping!

neat fiber
#

QUICK SWAP MOMENT

ruby magnet
errant meadow
native lodge
#

crouch spam SmugEddy

hot vigil
#

The jump/crouch freedom!!!

neat fiber
#

I am smiling ear to ear

#

God I miss old Hunt even with all of its problems

errant meadow
#

God I was there for crouch spam

#

I miss it dearly

#

The jumpy spinny while getting shot at was really fun

neat fiber
#

I think basically 98% of updates have been for the good

ruby magnet
#

I am glad I dodged the quickswap meta... from what I've seen that shit was bullshit. Sure it was skilled... but it was an exploit turning the sparks into a recoilless rifle

errant meadow
#

My friend did quickswap and still wishes for it back

neat fiber
#

Like definitely should not exist but it was worth it

native lodge
#

oops

#

wrong reply

neat fiber
#

Lol

native lodge
neat fiber
#

You all have genuinely made my day

hot vigil
#

Also loved the patch where Crytek said: "So we heard people complaining about the semi-auto nature of the Dolch and C&K as they feel the slow firing nature of the game is what makes Hunt special, so therefore we gonna add another semi-auto shotgun and pistol!"
Still fucking boggles my mind till this day.

native lodge
ruby magnet
neat fiber
#

Wait another semi auto shotty? Am I forgetting something…

hot vigil
# neat fiber HONESTLY

And the fun thing is that Bornheim and Specter is the balanced versions of Dolch and C&K.

ruby magnet
hot vigil
errant meadow
#

And it’s still the second best shotgun maybe third

neat fiber
#

Oh ok

#

Terminus with levering and penny is honestly GOD TIER

ruby magnet
#

Really? Wasn't the specter already a thing when they had the rival already?

hot vigil
# neat fiber

Heck, the Bornheim could need a buff, like why does the Bornheim have the same fucking amount of ammo as a Mosin??

neat fiber
#

I mean I remember the specter always being there but also have bad memory

ruby magnet
neat fiber
#

YO PRE 1.0 AMMO POOLS

#

GOD I WISH WE KEPT THAT

pallid idol
hot vigil
neat fiber
#

But that lever plus penny is again GOD TIER

ruby magnet
#

Soo.... without just straightup boosting the terminus above CK levels... what would it need to feel more comfortable

native lodge
#

YodaSip I dunno I don't use shotguns outside of 10m, the difference between them aren't that huge imo

#

when you play them like I do

neat fiber
#

Honestly I think the terminus is in a good place

#

It fits a specific niche and does so nicely

ruby magnet
#

I think it's quality of life improvements the terminus needs to become smooth. Right now it's... maybe a smidge overpriced?

ruby magnet
#

Although I must admit running a centennial with quartermastered terminus HC for those close corner runners is good fun.

neat fiber
#

Terminus slugs in a big with penny in a hand cannon that sound like fun

ruby magnet
#

They think you run a centennial so no close range weapon and the whip out that little devil and just HAMMER them into the dirt.

neat fiber
#

BONK

ruby magnet
#

Turned a phantom into a literal phantom yesterday PhantomLUL 1HuntPew 1HuntNice

hot vigil
ruby magnet
#

I do notice the handcannon fires quicker than the full-size does. So I think the full-size could be bumped towards that speed

neat fiber
#

Only thing is DB already has the 10m I think so that feels weird

#

Wait am I remembering that wrong

hot vigil
#

Also everyday Crytek doesn't give me the option to buy a "random shells" ammo for my semi-auto shotguns, I will firmly believe they are cowards.

ruby magnet
#

I dont want to be that guy, but isn't the terminus IRL loaded in larger guage buckshot? So should be bit more accurate? Or is that not how that works?

hot vigil
#

Is my next shot a slug? Maybe starshot? Dragonbreath?!? Nobody knows, but it will be one hell of a ride!

neat fiber
ruby magnet
#

Lol terminus with starshell

#

You want some flare?? Have some moooooore!!!

neat fiber
#

Randomized loadout options make everything better no matter the game

hot vigil
neat fiber
#

The dream

ruby magnet
#

That's taking "throwing everything at them but the kitchen sink" quite literall

#

Slug, DB, starshell, CONFETTI!, flech- wait was that confetti?

neat fiber
#

Sayings are so strange

hot vigil
#

Also you have no idea how unreasonable mad I got when I discovered the fact that every 12 gauge shots in this game only have 11 pellets.

neat fiber
#

ONLY AVAILABLE THROUGH BEING RANDOM

hot vigil
ruby magnet
#

The changer of ways approves of this notion

neat fiber
#

But they have to be quirky not powerful so it’s not unfair

hot vigil
#

Naw, I'm willing to be a high roller for some inferno level dragonbreath!

ruby magnet
#

I feel with the complete rage around DW rng just having them randomized is entirely balanced on its own

neat fiber
#

…DW?

ruby magnet
#

Dualwield

neat fiber
#

GOT IT

#

Sorry am dumb

ruby magnet
neat fiber
#

I honestly don’t think DW is in a bad place

hot vigil
neat fiber
#

Like it sucks when you’re on the receiving end and all but at least in my experience it never feels like it’s overstepping it’s bounds

hot vigil
neat fiber
#

I really don’t like the crouch change because I feel it takes something away from the game

ruby magnet
#

Wasn't talking about the headshot capability just the fact it's random spread and with random shotgun ammo types also random random spread

#

Honestly most people raging at DW now are those who got caught out trying to run from building to building running right into them without a shred of cover

neat fiber
#

Lol

ruby magnet
#

I can achieve the same result with levering flechette terminus

neat fiber
#

Always wanted to test that but penny shot is just too good

#

ALSO PENNYSHOT SHOOTS OUT PHYSICAL PENNIES THAT BOUNCE OFF OF THINGS

#

When I tell you my autism was over flowingly happy that day you better believe it

hot vigil
ruby magnet
#

I will admit that dualwielding, while 'ADS', while crouch, while sitting still... was stupidly accurate

ruby magnet
#

That had no business being that tight

ruby magnet
#

However if you sat still and another enemy saw you... you simply died before you could get your starwarslaserblaster accurate guns to fire on his friend.

neat fiber
#

That’s my issue is that crouching ESPECIALLY in Hunt because of how your head positions makes it NOT a good thing to do in battle so I like the choice of do I sacrifice a higher headshot chance and speed for accuracy or not

#

Accuracy definitely needed a nerf but that to me just erased a layer of game mechanics

ruby magnet
#

For some reason dualwielding a pistol allows you to cock the hammer faster that single wielding it

neat fiber
#

They do got SPEED

#

I do really like the aspect of figuring out the different consistent fire rates for each pair

hot vigil
ruby magnet
hot vigil
#

And also think DW is making Winnie a little worse BC they basically exist in the same playspace. And Winnie's thing is to be fast fire but compact.

hot vigil
ruby magnet
#

I think FMJ is a bit too strong for it's current price. And to go full circle about my stances on special ammo:

neat fiber
#

One hell of a segue

hot vigil
#

It was long journey, but we did it

#

Back at square one.

#

Collect 200$

neat fiber
#

Top tier intellectualism

hot vigil
neat fiber
ruby magnet
#

HV - badly designed, little to no drawback for straight up improving the gun
Slug - badly designed, give shotgun more range, expensive, but money is not an issue in hunt
FMJ - too cheap for it's power, penetration power gets more value the lower tier the ammo type (compact>long)
Bleed types (all of them) - good design
Incendiary - good design, no pen, fun on barrel kills on unsuspecting foes.
DB - needs MV buff, but otherwise great
Explosive - Meme, console ruined the pc experience, but understandable problem.
Spitzer - good design, but scarcely available
Starshell - good by design, poor in implementation (short duration of flare, sound is still like trying to fire buckshot)

ruby magnet
livid estuary
#

Find Cain

#

Not even hard to see, if you can't find him let me know, I have a video

hot vigil
neat fiber
subtle dust
livid estuary
#

Full video here

ruby magnet
livid estuary
#

This is the most pay to win I've seen in my life

#

this is not a promo btw, I'm not a streamer or anything, it's just ridiculous the state of that skin

#

and it's still activated

quasi sun
#

best skin ever

hot vigil
neat fiber
#

Definitely should last longer no question about that

#

More ammo I also agree with

ruby magnet
hot vigil
neat fiber
#

Ok by same sound what do you mean

livid estuary
#

just give Cain one red skull and that should do it

#

it's crazy how op that skin is

quasi sun
#

"i know what this western themed game needs, a caveman" - a Crytek employee

subtle dust
hot vigil
hot vigil
hot vigil
livid estuary
neat fiber
ruby magnet
#

What I think you mean to say is his skin needs contrast.

neat fiber
#

Ok imma head out nice talking to you all <3

hot vigil
neat fiber
hot vigil
hot vigil
steady vapor
#

@odd cosmos what do you have against spyglass showing meter distance on ping? curious

hot vigil
#

Usually, I would say we should refrain from pinging people who votes on suggestions.

odd cosmos
#

I would prefer this kind of "thing" on the spyglass so it still would require some effort to know the distance between you and the thing you're looking at (even tho it's not very historically acurate)

hot vigil
#

I am kinda so and so, it doesn't really affect my gameplay, but I also don't feel it add that much to the game. Can a new player truly use the information given for anything constructive?

#

90% of engagement distance is close enough where muzzvelo means little anyways.

steady vapor
hot vigil
#

BC of darksight range.

steady vapor
# hot vigil BC of darksight range.

Exactly, important game mechanics being gatekept a little bit, also just seeing what my optimal range ACTUALLY is on guns seems very reasonable?

frosty garnetBOT
#

@tawny tangle, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Is there any discussion on making nights darker again? Ps4 is so bright you basically just play like normal.```
tawny tangle
#

Forgot smh

#

Either way.

hot vigil
frosty garnetBOT
#

@fiery wave, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
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Picture for reference^```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/945045831625637919/image.jpeg>
steady vapor
frosty garnetBOT
#

@dire merlin, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Please do something about the Cain skin. It's absurd how camouflaged it is. And it's the reason why it's the most common skin used BY FAR```
languid cedar
lime tree
#

@dire merlin Cain is going to be updated/changed/improved next update, according to the Devs

unborn smelt
#

You need a target you know the size of at the time of measuring, then you need to swapp off your weapon, to the spyglass align the rangefinder, read the very rough distace off it, swapp back to your weapon , aim again and only then you're ready to shoot

#

you can't check the distance of a cool shot you made because you lack the refrence point with correct size, not can you measure the distance beforehand to be ready once a person shows up.

#

What i think could work - is give the map some of the usefulness and tools of this one (https://hunt-map.info/) like the ruler one, or the rough 100m x 100m grid.
Then if your pings would show up on both the map and the HUD you could ping a place and then open the map and measure the distance with the "Ruler" tool.

what this would do is it'd allow you to measure the range without needing a hunter to stand there, so you could measure before and after you have a target. To either prepare for an upcoming situation, or find the range of an awesome shot you made. And it'd be thematically fitting and period correct.
And one could still have the stadiametric rangefinding option for when the situation does arise as they aren't mutually exclusive

lyric rivet
#

when you make a drop exclusive and then bring it back because people whine like children, it defeats the purpose of having it exclusive and having hunters that worked for it. it's a slap in the face

vague patio
#

we already had that discussion

unborn smelt
#

A timed exclusive still has purpose. It's not as prestigeous as a full exclusive but still has some exclusivity

vague patio
#

its actuallly a good thing

grizzled sedge
#

full exclusivity in online games is pointless

unborn dagger
lyric rivet
#

look a someone who didn't earn the skin the first time i'd bet....

unborn dagger
#

Hate to break it to you but I have Plague Doctor, Lulu, Krampus, and even the indian skins I don't use. Keep whining though kiddo. Other people still have to grind for it instead of buying off the store. Especially those that don't have much bloodbonds Cough Skinflint Cough cause now they have to grind even more since they lowered the rate of how much you get BBs.

eager widget
#

I got all the skins from the twitch drops. And I want people to have more chances to get these things as bullshit in life can get in the way of gaming easily.

#

Events, twitch drops, there should be more than 1 chance to get any skin at any point imho. And if you're upset at Crytek for making these more prominent for people to enjoy and be able to play, then go touch some grass. Might change your life 1HuntHowdy

vague patio
#

^

#

its a stupid mindset, to not wantpeople enjoy the things you have

#

there are abillion reasons why you didnt get theskin,but its nice that crytek decided to give extra chances instead of just theusualfuck you

#

espeically cuasethe skin are very nice

#

might now agree with how 8just store bought9, but thats seconary

steady vapor
#

https://www.youtube.com/watch?v=OC7wyz7f47w&list=TLPQMjEwMjIwMjLUhbZtOQaarQ&index=1&ab_channel=Huuge I'm glad Huuge is bringing attention to this. ""once the smart thing becomes don't play the game, I feel like there is something to be fixed"". We need some changes

I don't know about you guys, but this has been something in the game ever since I started playing, and it seems the higher ELOs you get to, you see this more and more often. What do you think?

Sub goal: ||||||||||||||| 94% ||||||||||||||. 6.64K/7K
Subscribe: https://www.youtube.com/channel/UCfJNOU_j4SG8vy2Of3cHGBA?sub_confirmation=1
Newest Su...

▶ Play video
unborn smelt
vague patio
#

letme watch a video from the clickbait youtuber, boosting the engagement, and being no parts wiser

unborn smelt
#

Al he had to do in the game was take the bounty and scan.
Now sure one can say, but that means he broadcasts his position and the fact he's solo across the map, and that's true. But you get info on enemies positions in return.

steady vapor
unborn smelt
#

And what amplified the issue for him was he was solo - and BH is simply not built or balanced around solo play. That's what QP is for. So while you can ofc play BH solo running into such issues is expected

#

You as a player are supposed to choose - get the advantages and disadvantages tied to bounty and contest the second one with the info from darksight, or try and value your stealth over the info of darksight and contest the second bounty withoutpicking a token