#feedback-discussion

1 messages · Page 248 of 1

crystal plume
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Currently you just get hit once, use a medkit, there's no toolboxes around and you are doomed to miss out on one loot that would've given money

sick anvil
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Even easier give money for every kill to every player in the team eliminates the need for looting in trios the guy with out vulture gets cucked out of money

crystal plume
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I think it still makes sense to reward people who run vulture with that

unborn smelt
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I don't know... There's a reason PvP is not what makes the money.

crystal plume
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And it would thematically make more sense where you loot the money from the hunter and steal it instead of getting rewarded for getting a kill on another hunter

unborn smelt
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You're supposed to have to decide between economy and only go for PvP

crystal plume
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I am not saying to make pvp better for money

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I'm saying to make it more consistent as a mechanic when it comes to looting

unborn smelt
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Oh i get what you're saying

crystal plume
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Because having it be based on if you are full on tools or consumables is silly

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I'm fine with making the overall money gains lower from looting if it becomes consistent

unborn smelt
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that still means people can play significantly more reckless with what they use and how plentiful and it does undermine the importance of objectives for money and thus their importance for gameplay

crystal plume
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Is that a bad thing?

unborn smelt
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And i'm not sure if that's the right thing to do

crystal plume
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People shouldn't be punished for getting hit and having to use a medkit to survive

unborn smelt
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why not

crystal plume
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Because most of the time that can be completely out of their control

unborn smelt
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people are so adamant on others getting punished for everything

sick anvil
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bounty be 450 is per token give ir take wiping a server at 9 kill is 279 at 30 bucks per kill

unborn smelt
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bounty is between 75 to 150 per token

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  • the bonus you get for extracting it faster
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clues give 50 each - which is important to seperate from what bounty awards because you get that money anyway, bounty or not even if you die

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combine that with safe money or as some insist on even more money for looting and you've got a very stable income without caring for bounty

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Which means bounty, while not loosing its importance to draw people together, this importance and the bounties ability to do so is very greatly limited

vague patio
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thing is, the people who struggle are already not that good, and doing way less kills. 100kers get even more. pushing the money up to reward the ones with kills can quickly turn pvp more profitable then actual bounty

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it cant really be anything substantial

crystal plume
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You do realize that again, I am saying to lower the overall amount you get to compensate, which means it would be LESS than what I currently get with my very limiting gameplay where I avoid using anything just to farm money for fun?

unborn smelt
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hard no

crystal plume
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And worse players are MORE likely to have to use tools/consumables in a fight, which currently results in them not getting anywhere near the amount they could be getting

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What do you mean lol

sick anvil
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If you reward per kill instead of looting the money it hard caps the reward for pvp but if you get screwed by that one solo siting at mile out taping you when you are about to leave you do not go out empty handed

vague patio
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mod fight

unborn smelt
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well lower end players tend to doe more often - so if you reduce the money overall and add money for PvP it's a net loss for them

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for every player thats above the average and wins significantly more than he looses - a lower end player has to loose more than he wins

crystal plume
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That does not make sense to me, they are more likely to end up finishing a fight with missing tools/consumables which means currently 0 money from looting for them

vague patio
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id rather see an underdog bonus where you get a bit more on bounty when under 5 or 10k

crystal plume
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My idea would quarantee that money for them although being a lower amount than they could get by CHANCE

unborn smelt
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ah so i missunderstood

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lower the money from looting itself

crystal plume
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Exactly

unborn smelt
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not the overall income

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gotcha

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Still will result in incresing the gap of money between better and lower end players even further than it help

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because they die more often getting nothing from it - while the higher end players (or the ones that are very passive 100+m away with along rifles and out of harms way) will get rewarded more becuase the kill more and are likely to survive to actually extract that money

crystal plume
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I disagree but not gonna keep arguing about it here

unborn smelt
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👍

sick anvil
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the current system pusnishes the less experienced players way harder than any of the suggestions . that less skilled guy wins a team fight gets 150 extra on top of the 150 for the clues and gets stoped at the bounty by Boom stick benny camping the corner no one ever checks running cain making him nearly invisible he the less skilled player stays at getting 150 for the match

unborn smelt
sick anvil
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so if you sit at 700k hunt bucks making more is not going to change the loadouts you pick

unborn smelt
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But not everyone is sitting there, and while it would definetly be benefitial for some players - there's also a point where it won't help a player anymore. To be fair we can't say exactly where that point will be, but that's where the new divide will usually be.

sick anvil
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but player who started a week ago getting 100 200 bucks out of pvp will be able sooner to play better guns or affor to bring chokes

unborn smelt
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and that isn't even my most important argument either.

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the most important argument was that the bounty will loose value if other sources get more

sick anvil
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if only loses value when the value of the bounty is worht an ice cream and a hair cut

unborn smelt
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so it won't be as effective at drawing together players and creating a "need/want" to stop the bounty from extracting from the map in any other hands than yours

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which means the bounty can't be leveraged as effective anymore

unborn smelt
sick anvil
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that why i say that reward should be for kill not loot

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because since i have more money than sense and bounty is at blanchet i go and get them trapped in and wait 55 minutes so they wont extract

unborn smelt
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at which point it incentivises camping bodies and going for PvP over bounty

sick anvil
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sub sequent money only from loot

unborn smelt
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why tho ? I mean it wouldn't be as bad as the other one.

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But i personally think that rewarding kills too much/to reliable goes against what the game is designed around

sick anvil
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because currently if you spawn at cat fish single bounty bounty is at alain and fish with extract righ behind alain . you get in a fight at church of still water teams spawns at alain kills boss leaves you barely finish the fight you get out with at best 50 hunt bucks

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and a high precentage of matches single bounty on the map you get extract behind the bounty compound

unborn smelt
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yes rng happens

opaque reef
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the economy in this game is completely blown out anyway. nobody needs money and the bounty only exists for pvp.

unborn smelt
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you are then forced to decide - fight the fight at church and risk them leaving - or try and disengage to engage the bounty potentially risking a sandwich

opaque reef
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the game sprays cash at players like a firehose, and ratting is more profitable than getting the bounty.

unborn smelt
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If you and the second team are fighting - the bounty team still has to kill the boss and deal with the third team (if in duos up to 3 other teams)

opaque reef
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plus, there are players with literally millions of hunt dollars in their accounts who never have to worry about money and only care about pvp

unborn smelt
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I'm not saying there aren't - but they likely aren't the majority

opaque reef
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no, but im a shit player and have almost 100k

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i buy an uppercut every match, and rarely lose money

unborn smelt
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And most games need to be balanced for the majority of players which crytek ahs the stats for.

opaque reef
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the problem is that the majority of players are in a lower elo.

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the fun elo

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i see high end guns all day every day, and im just a 5 star

sick anvil
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Sometimes i fell balancing is a marketing name for we do not know how it looks works or how to fix the mess

opaque reef
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dolch/nitro or mosin/uppercut is super common for me to see

unborn smelt
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Oh absolutely - but flooding more people with money won't change that. Propably the opposite

opaque reef
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no, im saying the opposite.

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there is too much easy money in this game.

sick anvil
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i rather play against mosin upercut than Rng jar jar bings bingo dual weilding

opaque reef
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but the game also promotes a "rich gets richer" system where people with money and aggression get more money

opaque reef
unborn smelt
opaque reef
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there should really be an account cap that limits players to like 30k or something.

unborn smelt
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There really isn't anything to stop people from just sowballing their way out of a position where they don't need to care for economy

sick anvil
noble harbor
opaque reef
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make it so a string of bad games can easily put the best players in the poorhouse.

unborn smelt
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Nor is there a way to help lower and players that do have money issues to afford the more fun lower end stuff regularly

opaque reef
sick anvil
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why not akimbo bows of normal crosbows

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hell the hunter can magicaly probably grow 3 more arms

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or triple weilding a groin gun sounds fun

opaque reef
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it is no longer that

sick anvil
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you shoot by hip thrusting agresivley towards the enmy

opaque reef
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all new hunt showdown trailers should just be set to the benny hill theme with wacky sound effects.

sick anvil
opaque reef
opaque reef
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now the game is "run around setting off every noise trap looking for pvp, knowing full well the cartoonish player movement will allow you to wiggle out of any situation"

unborn smelt
opaque reef
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hunters used to only have 100hp

unborn smelt
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Hunt: Showdown is a competitive first-person PvP bounty hunting agame with heavy PvE elements

opaque reef
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that meant easy body shot kills

unborn smelt
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That is how it portrayed itself

opaque reef
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so yeah, running around in a field like a jackass would get you killed.

unborn smelt
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I know how it was in the past - but you're talking about the state of a back then EA title that was bound to change

noble harbor
opaque reef
unborn smelt
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what they portrayed the game as was "competetive", and PvEvP

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nowhere does it mention exceptionally slow

opaque reef
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people constantly ask for a semi auto long ammo gun in this game

noble harbor
opaque reef
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and then say "but it would be expensive so it would be balanced"

unborn smelt
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Most players don't have a good idea of balance for example, simply because they lack the important behind the scenes knowlege the devs do have

unborn smelt
opaque reef
opaque reef
unborn smelt
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well at least not Dualies RNG

opaque reef
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with AI and everything else, it's really easy to get screwed by something beyond your control.

unborn smelt
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RNG as a mechanic is hardbaked into a lot of Hunts core game design (AI spawns, extract and boss spawns, resource spawns, etc)

opaque reef
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then you add RNG from guns into the mix and it just becomes about accuracy through volume

unborn smelt
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But then the question to answer next is how do you define competetive

opaque reef
noble harbor
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It's a pretty strong factor in all aspects of hunt. The game literally launches by the player choosing a loadout not knowing in what circumstances is he going to fight

unborn smelt
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Hunt can be very competetive in some ways - but too rng dependant in the core game design for other ways of defining "competetive"

opaque reef
unborn smelt
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For example winning isn't necessarily the best possible test of skill, because of all the RNG involved. So it's not really "E-sports" competetive

noble harbor
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Also normal people shouldn't be held accountable for balancing of the game! When i say give people what they want, I mean for example people want dualies, it's crytek's responsibility to implement it in a way where it doesn't break the balance of the game

unborn smelt
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however, it is a competetive game in the way most people tend to play it and are competeing for the same goal as others

noble harbor
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and while we're at the topic of balancing, it is non existance as long as crytek takes "money" as a factor

opaque reef
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at least initially.

opaque reef
unborn smelt
opaque reef
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like i said, it promotes the "rich get richer" system

unborn smelt
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and we even know it works.

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it's not the magical solution for all the issues

opaque reef
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it really doesn't tho.

noble harbor
unborn smelt
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but the bornheim was essentially dead after the price nerf, as was the officer carbine

opaque reef
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weaker players can't afford nice things so they get stomped by those who can.

opaque reef
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i would still buy it at it's price if they hadn't made it more expensive AND worse

unborn smelt
opaque reef
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it was around the same time.

unborn smelt
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both the extra recoil and sway were later IIRC

opaque reef
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either way, i stopped using it because of the sway, not the price.

noble harbor
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i mean carbine officer has a dumb sway thats why i'm not using it :d like after two shots the ironsight goes up, and when you think the sway is over it goes back down

unborn smelt
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and a lot of people stopped playing it already after they doubled the cost

opaque reef
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bornheim stopped being used becuase not only did they double the cost, but it was the only compact ammo gun that didn't get buffed by the compact ammo patch

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sure, maybe some people stopped using cause of the cost, but both of those guns got nerfed outside of cost, which only made the higher cost an additional kick in the teeth

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if the bornheim did like 85-100 damage like every other compact ammo gun in the game, i would pay the 300 to bring one every match.

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in fact, the match recently got a buff, and people have been taking it because it can now 2 tap at close range.

unborn smelt
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the bornheim was given the price increase alongside the compact buffs - that's true

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and it originally should have been buffed but they changed it before the patch hit live because it was Bonkers OP on test servers

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so yes everyone would play Bornheim if they gave it 85 to 100 dmg

cerulean wraith
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The bornheim is pretty decent

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Maybe a bit weak, but it's a beast with fire ammo

unborn smelt
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sadly the bornheim is never a "beast", one would see it more often if it were

cerulean wraith
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Precisionheim+fire+secondary with fire=everything is on fire all the time

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It's not the most effective strategy but it does work better than conventional ammo in my experience

unborn smelt
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well then you dedicate an entire loadout to a medium slot "primary" to be somewhat effective

cerulean wraith
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Fireheim + dual lemats is pretty bonkers in cq/medium

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Not as strong as a shotgun of course, but still pretty neat

unborn smelt
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Don't get me wrong - i'm not saying it's absolute garbage

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but it's not powerful enough for the price point, not particularly good in it's intended niche

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thing costs roughly the same as an uppercut - base a good bit less extended a bit more

cerulean wraith
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I think the price of the bornheim match is justified for me at least. Specifically for me, because I consider it to be a better Officer carbine (I cant stand that gun at all, something about it just makes me miss every shot. The deadeye is good tho)

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And the extended is the worst variant

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Hands down, that slow reload kills it

unborn smelt
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for the march maybe - but i'm talking about the bornheim family as a whole

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the match is okay since it got the 2 tap

vague patio
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'slow' reload

unborn smelt
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It reloads faster than the base scottfield

cerulean wraith
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If the base and extended got their price dropped by like 20 bucks or something it'd be fine

unborn smelt
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and faster than any of the revolvers

vague patio
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slow if you compare to clips

cerulean wraith
vague patio
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if not even 100

cerulean wraith
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Nah, it'd be too good at 100

unborn smelt
vague patio
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officer is 100 and better

unborn smelt
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thats why it's on the slower side of fast reloads

vague patio
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cause you can 2 tap

unborn smelt
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the issue it has is the officer is at 100$ with 2 tap and enough in the drum to kill up to 3 peeps with bodyshots

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the new spitfire has way more range and also 6 in the drum to get 3 kills

cerulean wraith
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Spitfire (slightly) OP

vague patio
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bh cant compete

unborn smelt
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the Bornheim costs a fortune, has shit ammo reserves while needing more of said reserve to kill

cerulean wraith
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Cut price a bit and it's okay

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@queen jungle can y'all pls stop posting 1895 for a hot minute?

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Also the version you're suggesting entered production in 1914.

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So that's an L

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Also pls no spam mosin.

queen jungle
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Can you not whine for hot minute and let people suggest stuff that they think would be fun to play with?

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Thanks.

cerulean wraith
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Just generally, if you wanna suggest 1895, don't. It's a balance nightmare that like 20+ people have already posted about

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And no, I can't not whine because I don't want the game to be penetrated up the backside by an OP long ammo rifle

vague patio
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131 is the most id pay for bornheim

cerulean wraith
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I'd go with 151 for testing purposes

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I mean, what do we even have the test servers for

cerulean wraith
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Your suggestion basically goes "Mosin but better"

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And that's not good.

vague patio
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test server is for ironing out bad bugs mostly

cerulean wraith
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Spicy take

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Bornheim, Dolch and Avtomat need a buff

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and an honest take

vague patio
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dolch bh less price

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avto, i don fuckin know

cerulean wraith
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Dammit

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Hold up I used the big C word

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Lemme try again clears throat

vague patio
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the cell disease

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tumor

cerulean wraith
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After playing with duallies for a while, I have arrived at the conclusion that dumdum needs a nerf post-hase because holy shit is it cringe

Haven't tried FMJ yet

cerulean wraith
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Another one

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Remove or reduce the blur on the aperture

vague patio
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dumdum is actually one of the best balanced

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no pen is big downside

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but bleeding is quite oppressive

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but with two tap its over either way

cerulean wraith
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since I don't usually wallbang no pen isn't even a downside for me

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And once you tap someone you almost have free reign over them

vague patio
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counts for everything

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like even cutting corner to short fucks you

unborn smelt
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I mean most balance is pretty good safe for some outliers

vague patio
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or some twigs

unborn smelt
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And the majority of outliers is too weak rather than too strong

vague patio
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poison

cerulean wraith
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Yes

vague patio
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starshell

cerulean wraith
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Meh?

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Starshell is a decent flaregun alternative

unborn smelt
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Poison and melee weapon slots are the most notorious outliers in the to weak category IMO

opaque reef
cerulean wraith
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Pls not 2 tap normal bornheim

vague patio
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i dont why they even added starshell

opaque reef
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but it doesn't even work as a panic gun

vague patio
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2 tap bornheim was once a thing

unborn smelt
cerulean wraith
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It's a flare gun for when you don't have any tool slots left

unborn smelt
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If either of the two were gone it'd be good for what its worth

vague patio
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means you get less ammo

ruby magnet
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Lol the lemat shotgun shell is a backup flare pistol if you want to run it like that

unborn smelt
vague patio
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plus you need shotgun

unborn smelt
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It still makes a shotgun sound when shot

cerulean wraith
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Or a lemat

ruby magnet
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Am incredible noise flare pistol

vague patio
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ok, i forgot that lemat has starshell

unborn smelt
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If it really were just a backup flare then yes it'd be worth the money

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But with the sound it produces its really not

cerulean wraith
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I say it's meh because it has some usefulness and lets you have flares even without a tool slot, whereas I just don't see the point in poison ammo with its super low damage

unborn smelt
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Because a flare is somewhat silent at taking out ai.

trim zodiac
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simply bring a silenced nagant

unborn smelt
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If the flare pistol were as loud nobody wpuld use it

vague patio
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low damage and no pen, plus your effect isnt even guaranteed

cerulean wraith
unborn smelt
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Well you're one of propably 5 people

crystal plume
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Doesn't it only last like 10 seconds or something on the ground?

cerulean wraith
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Noise doesn't really matter in a gunfight where they already know where you are.

unborn smelt
cerulean wraith
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But yeah starshell should be quieter

crystal plume
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I wish flares floated for longer in the sky, as they are kinda intended to

cerulean wraith
unborn smelt
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You'd be better of with DB if sound is no issue

unborn smelt
cerulean wraith
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I dunno, they helped me get wallbangs and illuminate peakers

unborn smelt
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Which is why they should get smth, and either removing random deviation or the loud ass sound would do

vague patio
#

ä

ruby magnet
cerulean wraith
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Yeah starshell needs to be quieter

vague patio
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at least down to deringer level

unborn smelt
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I mean derringer is still pretty loud

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400m is quite the distance

vague patio
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i know

unborn smelt
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But it'd help

vague patio
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buts better than a shotgun flatout

ruby magnet
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I do had a novel experience once by shooting flares into dark windows when sieging a boss lair. Kept them long ammo boys from peeking the windows and using the shadows to quick peek

unborn smelt
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Flares are good on night maps

ruby magnet
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I should clarify it were starshell flares

unborn smelt
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You just dont get enough of them or reliably to prep for night

vague patio
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i dont even use starshell to meme

ruby magnet
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Even on daytime maps they are ok when you shoot them into windows to provide backlighting

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Some windows + tier 3 camo hunter makes it a bit tricky to see them properly. That backlighting helps pop them into view

cerulean wraith
unborn smelt
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I mean yeah

ruby magnet
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It was a very novel experience. I did it only once, but it did give me the peace of mind that id be able to see the dark hunter trying to peek out. Allowing me to get in closer

unborn smelt
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They can be used for that

ruby magnet
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They have an extreme niche in that regard, but I do admit the sound they make is silly

unborn smelt
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I had that work already too - but generally you'd be way better off with an ammo type that has more uses

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Like pennyshot which easily gives free traits and fast boss money

vague patio
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free traits?

unborn smelt
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Meatheads

vague patio
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oh ok

unborn smelt
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3 shells of coinshot

ruby magnet
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Its basically like a kitchen gun for meatheads

vague patio
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was like, how does ammo give traits

unborn smelt
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It deals well with meatheads and bosses

vague patio
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guess free pvp too

ruby magnet
opaque reef
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i really wish trades wasn't a thing.

vague patio
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ok

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anyway

opaque reef
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it's so predictable and just means if you're outnumbered they push you, knowing they can eat the trade.

vague patio
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never use penny cause of the spread

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i have had enough issues with buckshot

opaque reef
ruby magnet
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I am a penny enthusiast. Just knowing I can freely delete someone in touching distance is a blessing. No more barely grazing someone with 1 out of 41 pellets. If you got a hit marker on penny... you know that sucker hurt.

opaque reef
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i for one really enjoy having my lead pellets turn into cotton balls after 15 meters

ruby magnet
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Getting that hitmarker though... well... we all have dreams

trim zodiac
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i for one
don't buy ammo types

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because i do not like seeing money go down

vague patio
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most people dont, id guess

opaque reef
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i would use slugs if they weren't 200

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not even remotely worth that imo

pliant wren
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Fire ammo is amazing and deserves more love. Get you a Burnheim Match, with Dual fire ammo LeMats. Be a Storm Trooper.

unborn smelt
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Fire ammo is interesting but i wouldn't call it amazing

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penetration is a quite important characteristic on many guns, not just for big obstacles, even stuff like the gaps in a door or window shutter can give great advantges if you can pen

cerulean wraith
#

Here's a cringe-inducing loadout

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Rival (any), flechettes
2 conversions, dumdum
Medkit, knife, concertina+poison
Vitality, fire, flash, frag

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You can really make the enemy bleed with this one

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You could say

ruby magnet
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Why go rival though? Go terminus instead for max cringe.... or specter compact if you feel extremely masochistic

cerulean wraith
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Because cheaper

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And because I don't like the terminus

sonic axle
#

seriously..fix asia server, everyday high package lost...unplayable

vague patio
#

this server is a fuckin feverdream

unborn smelt
#

wai ?

wind stream
#

@rocky orchid Using hunter call of the wild as an example here is misleading since that is singleplayer/ coop with friends and thus needs no matchmaking.
A small playerbase is only an issue because you need to find 11 to 9 other players to play with in hunt.

crystal plume
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In call of the wild you also only need the host to have the DLC

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Friends can be invited even if they don't have the DLC

rocky orchid
# wind stream <@!501650303657967617> Using hunter call of the wild as an example here is misle...

yes and no, because since both games are a "living" or "live-service" the model is the same. Yes maybe 10% of the playerbase could not afford or would not buy real "content-packages", but for the longterm in "let hunt be alive long time" i think this idea fits perfectly.

skins for weapons are fine.. but do we really need 3000 mosins skins or 1234 winnie skins just for the purpose of earning money for the devs throughout of it? does skins make the game and core element better? - clearly no!

also i have a big issue with lootboxes and they are purely evil.. yes.. we can say, crytek is "just good" and have nothing bad in their mind.. but i always smell betrayal on these systems and where this could go

wind stream
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I would like to see a source for that 90% claim

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I think you wildly overestimate the amount of people that buy content DLCs

rocky orchid
wind stream
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especially if those might make matchmaking worse

crystal plume
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I do not want any gameplay affecting content locked behind DLC, the way they currently handle it is ideal

rocky orchid
# wind stream I would like to see a source for that 90% claim

that was just throwing numbers out.. as i see the amount of request for snow maps.. or other stuff..

you are right.. DLCs in hunt are useless AS THEY ARE JUST SKINS and no REAL CONTENT..

therefore my idea is taking its place.. i am totally ok with it, if you dont like it or have another opinion on that case..

rocky orchid
crystal plume
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I disagree with it being a lootbox

rocky orchid
#

i am just looking "out of the box" on both side.. as a player and also as a it-manager

crystal plume
#

And chary is probably not going to generate pretty much any revenue as the 100BB for skipping 3k xp is not a good way to spend BBs, and the intent with the feature was player retention, make them play more daily to get free rewards

rocky orchid
# crystal plume I disagree with it being a lootbox

you can disagree, but the last step of mr. chary is per definition a lootbox.. and like i discussed multiple times now here.. the 100BB is just a beginning like the 1000BB out from nowhere for a officer skin.. if there will be in the future a grind of 100.000 XP and all steps can be speeded up by paying 100-1000 BBs and you always dont know what you get for your money and even without paying it you never reach the goal (without playing 12hrs/day) you have the "real lootbox", but at the moment it is the beginning of a lootbox-system..

and like i say.. i absolutly HATE lootboxes.. also they are illegal in many countries

crystal plume
#

I also dislike lootboxes, that's why I don't mind Chary as I don't see it as one

rocky orchid
#

i guess paying for content you would enjoy is more worth it, than paying or even not-paying for content you personally think it is useless

rocky orchid
#

but i agree.. for now the grind is so small that you dont have to rage on it..

#

as i can clearly see.. you didnt read my suggestion carefully.. i clearly standed out the fact, that "new weapons"!!!! always be free content.. so that exactly the P2W aspect by gathering stronger weapons is not a fact!

it is just content like new bosses on new maps with new AI and new weapon SKINS..

but thats the problem we have always in the suggestions-ideas.. people dont read carefully..

#

yeah ok.. you disagree.. but maybe make some example for a better incoming system for crytek which will guarantee PLAYERS and CRYTEK a longterm use for the game.. because in the longrun.. if the game doesnt make money.. it will be canceled at some point

#

could you explain how this is worse?

#

did you read it or just overflying words?

#

strawman argument.. you clearly dont read it carefully

unborn smelt
#

Well its not striaght up worse -but its an alternative.

Monetizing actual content is nearly as old as the industry.

rocky orchid
#

ok.. thats fine for me if you think so.. but dont cry if the game gets stopped at one point, because no one buys weapon skins or something

unborn smelt
#

So trying to maintain the game with skins only is a valiant effort

#

And i personally think it should stay that way of possible

rocky orchid
unborn smelt
crystal plume
#

I think it would suck more to have to pay for a map when we are getting them for free already

rocky orchid
#

why? ok.. than crytek decides to not implement new maps or bosses, because they dont have the money to pay their programmers.. thats the solution you would like?

unborn smelt
#

Youre not "thinking outside the box"

crystal plume
#

You don't know their revenue situation etc. and all you are doing is making assumptions essentially

unborn smelt
#

You just say they should take a diffrent monetisation approach

rocky orchid
unborn smelt
#

Which is neither a new nor uncommon thing

rocky orchid
#

you are right 😄

unborn smelt
#

They specifically try to keep it to skins and QoL as much as possible.

vague patio
cerulean wraith
#

Lonewolf, almost everything is better than lootboxes. This includes map DLCs which is something games used to do a lot. Although they moved away from it because of playebase splitting, which would probably be an issue here

#

Okay

rocky orchid
#

it is a live-service.. god damit.. i said that before.. no matter PVP or PVE games.. live-services.. need always a contuining amount of income.. therefore.. you brought another strawman argument..

cerulean wraith
#

In your opinion, paid DLC where you know what you get is morally inferior to gambling. Alright.

rocky orchid
#

ok.. paid DLC (downloadable CONTENT :D) or NO content at all?? which one is better?

#

how does it matter?

cerulean wraith
#

100% strawman and has nothing to do with my argument lol, try again

rocky orchid
#

dont compare the systems.. it is all about income.. not the content perse

#

yes.. and it is your personal decision if you want to play on a new map, with new bosses, new ai.. so everyone can decide..

cerulean wraith
#

A MAP PACK, which contains items you KNOW you will recieve by purchasing it, are in your opinion, worse than LITERAL GAMBLING where you don't know what you're getting, if anything at all?

rocky orchid
#

where is the problem? because you dont get anything in life for free?? thats not how the world works

#

or are you working in your job for free @pearl bolt ? serious question

unborn smelt
cerulean wraith
#

Splitting the playerbase is the only problem map packs have. Other than that they are perfectly fine

unborn smelt
#

A PvP game needs enough players to reliably find as good matches as possible

#

A PvE experience does not have to care

elder ibex
rocky orchid
vernal plank
#

@rocky orchid
I think gameplay things should not be in a DLC. It divides the playerbase and Hunt does not have the biggest playerbase. If theres a new map behind a paywall the matchmaking or the map would die really fast.
Even Battlefield and COD switched to live service and free content for all. Theres a reason why even the big players stopped with Season Passes for their MP-Games.

unborn smelt
#

Especially if it is like Hunter call of the wild where only the host needs DLC

cerulean wraith
#

I only called you that once and I corrected myself so stop derailing the conversation

errant meadow
#

If any gameplay feature should be locked in DLC, it would probably be private matches or something like that since it wouldn’t split the actual player base as much

unborn smelt
#

As far as i can see he hasnt done that in the last messages...

rocky orchid
#

i really like how we all discuss it.. thats how that should be

devout axle
#

What would a paid dlc pack with like new bosses and maps do though? It’d just split up the community more Id think

cerulean wraith
#

Not a problem if they are confined to the map packs and are similarly difficult to what we already have

unborn smelt
#

Its not an insult, you told him to stop and he did

smoky egret
#

lol

unborn smelt
#

Moving on

devout axle
#

Like hunt doesn’t have enough players as of right now to split up contracts and stuff to ones liking

smoky egret
#

ok boy

cerulean wraith
unborn smelt
#

Bruh

deft dune
#

why the f is the bug where the lemat becomes useless is still no fixed???

IT HAS BEEN 2 MONTHS SINCE THE REORT

cerulean wraith
#

Yeah I'm sorry okay?

#

Sheesh

smoky egret
#

lol

cerulean wraith
#

Anyway map pack > actual fucking gambling, fite me

devout axle
#

What is the actual gambling though?

errant meadow
#

Chary

devout axle
#

Me chary?

cerulean wraith
smoky egret
#

chary is free unless u do the make deal shit

unborn smelt
#

Something we fail to discuss if its actually possible to deliver content to the current standard for just 20$

smoky egret
#

which is stupid

#

only morons would do that

devout axle
#

It was literally free though

cerulean wraith
smoky egret
#

how about map and boss dlc is free like it has been

#

silly

devout axle
#

But those aren’t a big enough advantage to complain about imo

unborn smelt
#

The maps take long, new bosses not as much but still long. And as many skins as in other 20$ DLC on top

cerulean wraith
#

Yes.

vague patio
#

they should just shut down hunt completly

smoky egret
#

💀

unborn smelt
#

That wouldnt work from an economic standpoit at all

vernal plank
#

I agree that Chary is some kind of lootbox but its an ingame lootbox. there is no way to get it other than playing and paying 100bb for the 10k. The fact that it resets everyday and you get free stuff for playing is not that bad. it just sticks you to the game more if you want to finish 10k everytime

devout axle
#

Like traits and shit yeah but like the money to reward ratio ain’t worth it as of the moment

cerulean wraith
smoky egret
#

no one is gonna get a hunt gambling addiction

#

what is the issue

cerulean wraith
devout axle
#

Plus I’m fine with it it’s something to sink all the extra blood bonds people get

unborn smelt
errant meadow
#

The only thing is that chary is only scary if it escalates beyond and it hasn’t yet

unborn smelt
#

Which is the predatory part

cerulean wraith
rocky orchid
unborn smelt
#

And the part its banned for in some countries

devout axle
#

Ive just thought of Mr Chary as a daily reward incentive

cerulean wraith
unborn smelt
crystal plume
#

But for some reason people think otherwise and make wild assumptions

devout axle
#

Like it doesn’t actually give you proper stuff to have an advantage I guess the only thing you could call it a loot box for is the skin locked behind it

cerulean wraith
unborn smelt
#

And even of it werent for PvE splitting playerbase is barely an issue

devout axle
#

But then again you can’t just buy an infinite amount

cerulean wraith
unborn smelt
#

Where in PvP ypu need enemies that also have said DLC

devout axle
#

You have to actually play to get up to where you can buy it

smoky egret
#

no one is probably even using the make deal feature

#

if ur at 7k just go hit 10

#

lol

vernal plank
#

before they buy the bbs for the 10k they still have to get to 7.5k to spend the bbs. i dont think this is designed to get the money of the addicts...

cerulean wraith
#

Sorry folks but I'm a lootbox extremist. I see monetized random gambling, I rage.

unborn smelt
#

Which are either a seperate queue or they wont get to see their DLC content

smoky egret
#

lootboxes are toxic in like overwatch or some shit

#

not fucking hunt

cerulean wraith
#

@rocky orchid literally said in his suggestions that shouldn't happen. Stop misrepresenting the argument

unborn smelt
#

I mean hes free to have that opinion

rocky orchid
unborn smelt
#

Nothing toxic about that

devout axle
#

I mean I could see it being a problem eventually depending on how much they monetize Mr Chary and how much the rewards are properly worth

#

But as of right now it isn’t a problem it was a good feature imo

smoky egret
#

no one is gonna get addicted to spending 100bb and getting 3 vitality shots

#

like bruh

devout axle
#

Exactly

errant meadow
#

It’s not pay to win either, as nothing you get is going to guarantee you win a game

smoky egret
#

this dude is projecting

cerulean wraith
devout axle
#

Probably but we can complain more when it’s properly a problem

smoky egret
#

bro complains before there is an issue

unborn smelt
cerulean wraith
#

When weighing in the options, I still find DLC to be less morally repugnant and abusable.

smoky egret
#

oh no i have a math test next month!!

#

like tf

unborn smelt
#

Same argument as you make

cerulean wraith
devout axle
#

Like it could be an issue is what I’m saying but right now it’s a good feature 100 blood bonds is more like another use for people who just have a lot of blood bonds stored

unborn smelt
#

You say innother games it ends in further possibly predatory monetisation, so why wouldnt weapons end up in DLC as part of the content

#

As they did in so many other games

vague patio
#

they should just add a fee for every match, pay20 cents to play a game

cerulean wraith
smoky egret
#

make hunt a subscription service 💀

cerulean wraith
#

The Culling, yeah

unborn smelt
#

Its an argument against DLC gameplay relevant content

errant meadow
#

DLC can be just as predatory and pay to win as the future you’re painting for Chary

vague patio
#

they should do it

vernal plank
#

If chary is p2w than bbs are p2w all the time cause u buy a legendary hunter and customize the traits you want... yet noone cares about that.

vague patio
vernal plank
vague patio
#

literalypeople have complained about it

smoky egret
#

if chary is p2w then skins are op because they give u a copy of the weapon

#

💀

vernal plank
vague patio
#

only huntrdollars, except two times

smoky egret
#

i got a shit ton of hunter slots

vague patio
#

10 bbsand 2 traitpoints for every hunter

smoky egret
#

yeah i got 3

errant meadow
#

Hunter slots are nice

#

Neon, you’ve been typing a while

smoky egret
#

paragraph incoming

errant meadow
#

oh, nevermind

smoky egret
#

i get rly shitty stuff until the end, i suppose thats how its supposed to be tho

unborn smelt
#

I mean that argument doesnt work that well either...

cerulean wraith
#

DLC > Gambling, because:

DLC is not always immoral predatory bullshit, lootboxes always are. Even though both can be overmonetized and turned into P2W. DLC in the form of skins as we have it now is 200% fine.

I would not be opposed to MAP PACKS that simply add NEW MAPS and nothing else with the possible exception of some enemy variants (like how miner grunts only appear on DeSalle) or a boss that only appears in games where everyone has the map pack installed and is not easier than what we already have.

I know splitting the playerbase is an issue. One that can be circumvented by, say, letting players that don't have the pack join a game where like a certain no. of players do have the map pack

Fucking stahp misrepresenting everything and defending predatory gambling systems.

smoky egret
#

not reading

#

gg

#

no more argument

unborn smelt
#

The community often says one thing and then smth completely contradictary right after

devout axle
#

Well I mean I’m pretty sure most people that don’t like it aren’t bashing it as a feature but more so are afraid of what it could become in the future when handled improperly

#

Although there are a few that for whatever reason see it as pay to win for like a lebel lol

#

Or a hunter slot

unborn smelt
#

In this case they dont want the DLC content system - but go apeshit when crytek teies to make enough money with skins

unborn smelt
#

Which includes them getting more expensive and you getting less free currency

rocky orchid
#

how can crytek want to make money for a live-service... how can they be that rude.. no no noHuntKappa

vague patio
devout axle
#

Ive personally never really thought about how crytek adds skins they do a really good job making awesome skins people want to buy

errant meadow
#

Any new update results in outrage for like a week, only for everyone except like 3 people complaining about it in #feedback after it settles into the game okay

cerulean wraith
rocky orchid
#

why you always talk about P2W? .. you know what P2W means?

vague patio
#

ITS LITERALY WHATS HAPPENING

errant meadow
tawny meadow
#

Because every day someone is blaring like a prophet of doom about that

devout axle
#

@pearl bolt pretty sure almost everyone would agree that map packs or new bosses as dlc content would be an awful idea

#

Id rather see loot boxes than that

unborn smelt
rocky orchid
#

P2W would be like.. "Avtomat", "nitro" and "dolch" are only available on mr. chary or by paying 1000 BB for the gun.. that would be P2W

unborn smelt
cerulean wraith
#

All three suck lol

errant meadow
vernal plank
devout axle
#

My main thing Is there isn’t any rewards from mister chary that would warrant spending stupid amounts of money lol

unborn smelt
#

You can say every advantage that can be payed for is P2W - which would include respec and Mr chary

rocky orchid
#

i always listen and read carefully.. so feel free.. also i dont feel insulted if people talk straight stuff.. so also feel free

vernal plank
#

😄

unborn smelt
#

Or one can say P2W advantage needs to be significant/only earnable with money

#

At which point its not P2W

vague patio
cerulean wraith
rocky orchid
unborn smelt
devout axle
#

Idk I never liked how he looked so I didn’t buy him

cerulean wraith
rocky orchid
#

so lets go back..

HOW should crytek earn money from the community to invest it in a better game.. HOW is it guaranteed that most of the players would pay for "your idea"?

tell me 🙂

unborn smelt
#

They said they are reworking old legendaries to get the unique first person too

errant meadow
#

I’m just upset they’re trying to overly Monetize the game in the first place, it’s pretty expensive on its own and most people already buy DLC. I’m guessing suits or something but that’s just more upsetting

rocky orchid
#

i wrote my definition of P2W above

rocky orchid
devout axle
unborn smelt
#

40$ vs 60-70$ of any AAA

rocky orchid
#

make a useful idea..do you have something in mind?

i dont care to pay 20 bucks for new map and boss.. like really.. and getting on top some new ai or weapon skins..

but i dont pay for useless skins..

and seeing the game in his worst state ever.. will not split the playerbase.. it will DESTROY the playerbase..

#

so actions have to be made

cerulean wraith
unborn smelt
#

No content DLC so all free post launch

smoky egret
#

hunt is on discount literally all the time

unborn smelt
#

So the only thing thats expensive is customisation

devout axle
#

It isn’t tricking you to buy anything and it isn’t trying to force you Id a player is dumb enough or willing enough to waste their money that’s their problem

rocky orchid
#

you (again) didnt read carefully my dude.. i said.. what if they decide SINCE NOW.. you only can get these guns by this and that

errant meadow
#

That’s true, I guess I remember it being more expensive lol should’ve checked

unborn smelt
#

Because thats what they use to fund the free post launch game content

rocky orchid
#

yeah ok.. than just disagree ;).. thats fine

#

no solution.. but ok

surreal orbit
vague patio
#

thats not

rocky orchid
#

would you be sad if hunt will quit its service one day? @pearl bolt

devout axle
cerulean wraith
rocky orchid
smoky egret
#

👴🏿

cerulean wraith
surreal orbit
rocky orchid
#

if you dont see any problem right now.. ok

vague patio
#

id pay for everyone getting free content

devout axle
#

@cerulean wraith my main point is you can like barely call it gambling lol

smoky egret
#

we get free maps and bosses and guns

surreal orbit
#

imagine if the dolch was locked behind a 20 dollar paywall
that’s literally what you’re saying

#

that’s fucking dumb

rocky orchid
errant meadow
#

They should just start a kickstarter

surreal orbit
vague patio
#

hunt patreon

smoky egret
#

they already make a shit ton if money

devout axle
#

It’s like looking at a stool with all but one leg cut off and still calling it a chair

#

It technically is but it can hardly be called that

errant meadow
rocky orchid
#

existing problems werent issued by my idea.. MY idea is INCOME crytek and giving the playerbase WORTH content for the income they need?! are you getting my point now or are we running in circles?

vague patio
#

anyone call dennnis number, ima call

surreal orbit
#

crytek isn’t running out of money dude idk what you’re smoking

errant meadow
#

We get your point of view we just don’t like it

rocky orchid
smoky egret
#

if crytek needed money the game wouldnt be going on sale

vague patio
#

(i may suggest making cain worse)

surreal orbit
surreal orbit
rocky orchid
devout axle
rocky orchid
vague patio
#

(i may suggest making cain worse*)
*for the people that complain about him

surreal orbit
rocky orchid
smoky egret
#

people who cry about cain literally needed to find another game to play

rocky orchid
#

are you all not reading carefully?!

smoky egret
#

i can see cain easily

#

just learn to see

devout axle
#

Well also they already said they are like reworking the skin in 1.8 I think

smoky egret
surreal orbit
#

i assume by “you can only get a gun by this and that” means paying for it since that’s what you’re talking about with everything else

vague patio
#

floating gun man

surreal orbit
#

whitewash cain

rocky orchid
#

not my suggestions

devout axle
#

Personally I don’t think it’s a big problem Id much prefer they work on the dynamic lighting in game

errant meadow
smoky egret
#

make cain turn into a rock!

vague patio
surreal orbit
smoky egret
surreal orbit
#

“It’s so pay to win!!! You can’t see him!”

they probably died to walking into a room while cain was shotgun camping in a corner

errant meadow
devout axle
#

I don’t think they announced it on discord

surreal orbit
#

people will find anything to blame other than their own mistakes

smoky egret
#

bro he was playing cain mosin and not white shirt winny c!!

#

ban him!!!

rocky orchid
#

that was what you said.. not me.. so i asked you for your definition.. but i will end my discussion with you now, because either you throwing out strawman arguments, dont read or misinterpretend things and put words in my mouth i didnt said.. so have a nice day

surreal orbit
#

95% of deaths to cain can be attributed to a mistake like blindly walking into an area where he could be

errant meadow
#

You can look up the basic nagant pistol in there and I’m sure you’ll find at least 10 messages about how it’s too accurate or something like that

devout axle
#

Again I think the real issue is the dynamic lighting in game

errant meadow
#

Just a hyperbole of it

smoky egret
#

the nagant fucking sucks

devout axle
#

You go from bright and normal to pitch black in a window or around a shadow

errant meadow
#

But I’m sure at least someone has said it

vague patio
#

nerfeverything but mosinuppercut

rocky orchid
smoky egret
#

literally everyone in feedback is bitching

#

almost everyone

#

“uh hur durr i cannot see cain”

surreal orbit
#

people will get killed by somebody with good aim once and cry about a gun being op
“winnie swift op!”
“nagant op!”
“uppercut op!”
no you’re just fucking crouch walking all the time and getting your head clicked

rocky orchid
#

i can scroll up and show you if you want

smoky egret
#

like shut the fuck up

devout axle
#

The nagant is a beast with fanning though lol

rocky orchid
#

i feel SOOO insulted now.. how you could be so bad to me.. nooooo

surreal orbit
#

i am but a humble console 6 star so take my critique with a grain of salt but still like
99% of the time people crying on the discord about a broken mechanic is because they just died to someone with more hours than them

surreal orbit
devout axle
#

Well is that with skill based on?

smoky egret
#

you get banned for ranting but this isnt ranting?

#

uh i died because i shoot bullet and they also shoot

#

oh no!

devout axle
#

It goes brrr with fanning

smoky egret
#

who woulda guessed!

vague patio
#

anyway, while this chat is burning, we move on to larry with the weather forecast

surreal orbit
devout axle
#

@keen violet no Im just asking because I mean if it’s off you obviously end up going against lower or higher people

rocky orchid
#

HUL dude.. everything is fine.. i am a grown man.. i am enough "alpha" to not feel insulted or snowflaked by anthing.. i was just joking..

have a nice one.. i am out for today.. thanks for the disucssion

devout axle
#

I can’t say much about it because personally I’ve always stayed around 5-6 star range so I can’t comment much

#

Although another factor is if you have crossplay off @keen violet

rocky orchid
#

thats normally not what alphas do 😉

potent quartz
vernal plank
#

are you guys just calling yourself alphas? like wtf

devout axle
#

Oh lol if you’re on pc you don’t have it @keen violet

#

My bad I didn’t look I’m on console

surreal orbit
vague patio
vernal plank
potent quartz
errant meadow
#

It was just a hyperbole example of something someone could say in feedback, and while I’ve searched, only one message with that kind of rhetoric came up and they were moreso arguing about Cain and Shotguns needing a buff in the same post describing a needlessly specific situation that happened to them

surreal orbit
#

who tje hell thinks shotguns need a buff

#

they’re genuinely perfect as is

potent quartz
#

Imagine shotguns with there historic 40m range

#

Lol

surreal orbit
#

fr

errant meadow
#

Idk people say “oh shotguns not one shorting arms and legs isn’t realistic blah blah blah”

errant meadow
#

When they’re just sad they missed the chest

surreal orbit
#

i don’t see any problem with trading because people constantly ask for a more realistic game yet get upset when bullets don’t magically stop doing damage because the person who shot them died

#

probably a desync issue if you’re dying 3 full seconds after they die

#

i will agree that trading witg like melee weapons needs to be reworked

#

but shotguns and stuff is fine

devout axle
#

Id still really like some crossbow variants specifically my heavy sniper crossbow

#

If it could like one tap between 40-80 mtrs but wouldn’t one tap close range for some reason Id love it

#

Maybe like 40-70

normal horizon
#

it's always been 800ms, the change was not invalidating shots that were fired before the other person died 🙂

#

I think you misunderstood the blog, it's always been 800ms

surreal orbit
#

it’s hard to just ask for them to “fix trading!”

devout axle
#

@keen violet my idea for something like that was add a bolt that has like a long ammo round on the end like a more precise shotbolt

normal horizon
#

first hitreg blog from i believe 2019 already talked about the 800ms window

#

the change was not invalidating shots that were shot before someone died

surreal orbit
#

at that point just take sparks lol

devout axle
#

@surreal orbit it would one tap because it would do direct impact damage as well as like the 130 a long ammo bullet does

normal horizon
devout axle
#

I like only use crossbow and lebel

surreal orbit
#

i’m an avid winnie swift enjoyer

normal horizon
devout axle
#

Either way I would love to see some more creative variants for crossbow and bow

surreal orbit
#

yeah it’s 2 tap range is shaky but if you have good aim and can consistently headshot it’s god tier

#

my second fav is prob veterrli

#

love that damn gun

#

vetterli/spitfire is prob my favorite loadout rn

devout axle
#

Or I’d really like to see an adjustment to the crossbows sight

normal horizon
#

I edited that video

#

I am aware of it

devout axle
#

Remove both the left and right prong and leave the top one drop it down a bit and it’s be like the bow sight

#

Id love something like that

unborn smelt
#

It always was 800 ms they explained it in the vid - not added it for the vid

eager widget
#

You guys better leave my fucking crossbow sights alone.

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They are hella precise, you just don't know how to use them.

normal horizon
#

I posted links and screenshot of where they talk about the 800ms hard limit from 2019 🙂

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I also posted the change they made in june 2021

devout axle
#

I know how to use them before you go on a rant I can still want something better lol

eager widget
#

I'm listening, but not happily @devout axle

devout axle
#

You can’t even lie though and tell me the bow sight isn’t better than the crossbow one

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Like it isn’t god awful but it could use a tiny adjustment

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It also doesn’t necessarily need it it’s just something I’d like

eager widget
#

It is better than the crossbow. But the sights are out of the way. How would you change the crossbow sights besides just "Removing the pegs"

devout axle
#

@keen violet yeah but crossbow does that with the whole bottom of the screen lol

eager widget
#

I wouldn't want a bottom sight.

devout axle
#

@eager widget I mean like the top peg would be where the bolt would go like the bow just from the top

eager widget
#

I suppose. But that means you have more in your sighting area.

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That I'd be happy with.

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The side pegs being thinner, or even connected, would work for me.

devout axle
#

What if they were like all thin and connected with a little ring in the middle?

eager widget
#

I would say something about the hand crossbow

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But I saw levi pop up.

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And Levi would kill me if I said anything about changing it

devout axle
#

Dual wield hand crossbow when

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The little crossbow sight is fine for the range it’s used at

eager widget
#

Hand crossbow has a wider sight picture from what I know.

#

But that might just be because it's closer to your face.

#

Oh no

devout axle
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I just don’t like the crossbow sight cause it’s less precise at further than 30 mtrs

eager widget
#

He saw it Nervous

devout axle
#

The day they add that I’m only going to carry that as my side arms

jovial lodge
#

@eager widget I like reading about alternatives FabCheers

devout axle
#

I do agree the crossbow shouldn’t have a down up sight though like most guns have

eager widget
#

I'd lowkey kinda like a thin cross-sight for the crossbow

devout axle
#

I just wish it was more precise at further ranges

eager widget
#

Hell. If it comes down to it.

#

Add a bottom peg among the others.

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thick at the base, thinner towards the tip

devout axle
#

Oh what if there was a sight like instead of prongs it had like a monocle where it would be with a cross sight like a neat aperture

eager widget
#

I just don't think the crossbow is easy to change without reworking the entire thing.

devout axle
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As a variant not base

eager widget
#

It drops way too hard, way too fast, to be able to hit people past 30meters.

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Cause at that point, you're usually blocking them with yourr weapon.

devout axle
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@eager widget heavy crossbow variant when?

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I want it now

eager widget
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I'm a crossbow lover. I've always loved the bow types, and they are my most used weapons.

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But yeah, I agree tthat something needs to be done for the crossbow besides just slight damage increases and bleeeding changes.

devout axle
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Like I said I wouldn’t mind having no one tap at close range but being able to one tap to chest at further ranges

eager widget
#

I can consistently kill people 80-90 meters away with the bow due to headshots, and I do mean consistently.

devout axle
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Not like 120 mtrs or something but like 50-80

eager widget
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But I'm unable to hit people past 30 meters, usually, with the big crossbow.

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Due to it's insane drop

narrow prawn
#

dude the frag arrows are dummy annoying

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some dude shot it past me and hit the wall and i went from around like 75 to ded XD

eager widget
#

I treat the handcrossbow and regular crossbow much like a shotgun. And the bow like a one shot kill slow velocity rifle.

devout axle
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I can nail people with it past that range It’s just harder because the sight isn’t precise also I mean it isn’t exactly made for it lol

narrow prawn
#

not even bleeding dmg

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just straight dmg

devout axle
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@eager widget personally I think the crossbow is in an amazing place with its stats right now along with the bow

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They both are pretty balanced not super good or super bad

eager widget
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I honestly would disagree, but we can agree to disagree.

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The crossbow is still in an odd place versus the bow.

devout axle
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How though?

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Im just curious

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I think it fills its role as a slower harder hitting weapon well compared to the bow

eager widget
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Bow can do what the crossbow can do, but in a medium slot, with a much clearer sight picture. Sure you might lose a few meters and don't have that intense bleeding. And now that the light damage got buffed, it's also better at clearing AI

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The only thing it can't do like the crossbow, is have Shotbolt.

devout axle
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I constantly hit one taps at like 40 mtrs with the crossbow

eager widget
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In my case, I don't deal with that, as I am able to hit headshots and body shots I can't with the crossbow.

unborn smelt
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2 very important factors for PvP

devout axle
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With base bolts I mean I hate shotbolt

unborn smelt
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So it cant do the same

eager widget
#

If you can hit at those ranges with the crossbow, good for you. Most of the time you aren't seeing your target if you're killing people past the range that it would surpass bow.

#

The DOT is nice, however.

devout axle
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Not really 40 mtrs is like the range where you have to compensate a tiny bit again with base bolts

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Now shotbolt is different I despise that shit

eager widget
#

I don't like shotbolt, either.

devout axle
#

For me it is less consistent than normal bolts somehow

eager widget
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Cause you aren't bleeding people

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And you're often hitting arms/legs.

devout axle
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I swear 8 out of 10 shots won’t kill

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That but normal shots too

#

Welcome to everyone with it

eager widget
#

Idk, I do feel like the crossbow is in a weird place. I don't want the bow nerfed, though. I think it is in a good place, and rewards people with really good aim and understanding of velocity.

devout axle
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Bow is in a good place and so is crossbow i think the number don’t really need to be adjusted

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Again I’d just like to see some more variants for them both

unborn smelt
eager widget
#

I really, really don't see these issues you're having with the bow, Rangorok.

unborn smelt
#

The X-bow after allteh buffs however is quite deadly

unborn smelt
eager widget
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Maybe it's because I'm console and every time PC players poke their head anywhere, some guy 360 headshots them on 0.1 seconds

unborn smelt
#

if you're not shooting somebody in the back - the arms block the majority of the upper torso hitbox from 3 sides

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and the range to lower torso is lower

devout axle
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I’ll say it again id love to see a heavy crossbow variant maybe because of how the bolts are made they do more damage the further range they go something like that would be awesome

#

You have the long range at the detriment to short range

eager widget
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I rarely get limb shots with the bow. And when I do, they're bleeding. I don't play solo, so while they are fucking off with their wounds, I'm helping another one of my teammates kill their parties.

unborn smelt
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because it has shotbolts to work around the issue

devout axle
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Yes but those aren’t fun

unborn smelt
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the Bow lacks a way to combat that issue

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I mean thats very subjective...

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but they are at least an option

devout axle
#

Also shotbolt is mainly close range you can use it at further range but you aren’t going to see the target past 40 mtrs because did how much you need to compensate

unborn smelt
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40m is plenty of range for a body OHK

devout axle
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Yes but normal crossbow will do that too lol

#

Normal bolts I mean

eager widget
#

I don't have a problem with hitting chests or even heads way past where most people "Suffer" With the bow. So, maybe I should just drop out of this conversation since my preference of bows is mostly just because I'm insanely good with the bow. So, I'll let you figure out how to change the sight picture for the crossbow FabCheers

devout axle
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@unborn smelt just let me have my heavy crossbow variant 1HuntCry

unborn smelt
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I'm not against that variant by any means

devout axle
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The bow sight picture is fine though

unborn smelt
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I just say the bow would need something to help with limbshots

eager widget
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I know, I fumbled with my words :D

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I've been writing bow so much, it doesn't even look like a word Nervous

devout axle
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@unborn smelt I agree I can see it but it’d be difficult to add something that isn’t copying shotbolt though

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Maybe that like long ammo version of shotbolt I can see

unborn smelt
#

easiest - a bodkin arrow

devout axle
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But what would it do just limb penetration?

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Actually that I could see

unborn smelt
#

the entire thing about bows is that they vary with what you screw on top

unborn smelt
devout axle
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Just an ammo type that adds limb penetration

unborn smelt
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it could decrease dmage a bit to not make limb pen too stronk

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and it could add a tiny bit of velocity

devout axle
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I think it’d be fine even if it kept its normal damage it’d just mainly prevent you hitting arms when shooting someone

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That would be alright

eager widget
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How to make bow strong: Give it Whistling Arrows

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So that way they scream past your ear.

unborn smelt
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I mean the X-bow got buffed significantly and now it's in a pretty good spot

devout axle
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Yes I agree

unborn smelt
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you can see a decent amount of people run them every now and again

devout axle
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Crossbow buff put it in the spot where it should have been

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It’s in a good spot now

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But I’d like a version that would be effective at further ranges too

unborn smelt
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As for the bow - i think way to many people just remember the event and how the bow was in it's bugged state.
people hated the X-bow when it couldn't OHK because of limb pen so why should it be diffrent for the lower range bow

devout axle
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Maybe give it higher velocity and damage at range for that trade of having no one tap to chest at close range 0-30

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Or possibly a longer reload where you could be forced to stand still

unborn smelt
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I mean stat wise i think the bow is mostly fine.

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it's issues come from diffrent places.

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being medium slot isn't great because other medium options are mostly disliked too

devout axle
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Ive never had a super big problem with hitting arms or legs with either of them though but that’s just me

unborn smelt
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it's "testing" was in a pretty bad environment, where more than half the people were forced to play the bow and thus in it's most effective range because of the event points

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and they knew it was bugged to be to lethal on limbshots - and rather than delaying the nerf for a patch and gathering info after having that fixed they nerfed it to soon IMO

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So now it's maybe a B or C tier secondary to another weapon that does all the work for the most part

devout axle
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Yeah I’d agree for the most part

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It’s in a pretty alright spot now disregarding the limb pen argument

unborn smelt
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stat wise the bow is good. no question.

devout axle
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It could use it but I don’t use it enough to comment on

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Now it could use a buff to ammo to mirror the crossbow though

unborn smelt
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I've mained Bow + melee for roughly 300 hours playtime

devout axle
#

Plus poison ammo buff is needed

unborn smelt
#

and to the shame of the bow, i got more kills with the melee than the Bow

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in 5* and 6* lobbies that is

devout axle
#

3 ammo is awful for poison

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Unless I’m wrong

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I might be

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3 for a slot right?

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Also smoke bombs would be nice to have

#

Why not just mute the channel @keen violet

plush ledge
#

@wet blade Let me change your life . When you don't like the map hit ESC , leave mission , cancel reconnect , ok to the message saying you're about to lose your hunter . Now the important part this message is a lie when you leave the mission before the timer starts

devout axle
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Oh well I’m pretty sure the channel will stay there but can’t you just ignore it?

unborn smelt
#

Not that i know of...

eager widget
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If you're on PC, you can hide muted channels @keen violet

devout axle
#

Does anyone know the velocity of the crossbow?

devout axle
#

I just checked

wet blade
eager widget
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It must have been a new change, cause you couldn't do it on mobile like.. 6 months ago?

devout axle
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Yep I just looked it works and is a thing

plush ledge
eager widget
#

..I don't know? I don't use the browser.

devout axle
#

@keen violet you need to check the actual server tab and again you can do it on mobile if it doesn’t work on browser

#

Lets talk about the heavy crossbow thing I suggested though I want to make a suggestion and I want to hear feedback before creating it what would you guys think is a good draw back for longer range OHK?

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Like longer reload time, forced no movement reload, and no OHK at close range what should be put on it or not

eager widget
devout axle
#

Yeah I can 100% see it have heavy sway after like a second of aiming in

eager widget
#

Orr, if the devs want to be pseudo-realistic.. you aren't going to pull back a crossbow like that without having to plant it in the ground, usually. Unless they've got a crank or some sorta assisted pullie.

devout axle
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Like a much worse bow sway

eager widget
#

And even then, it's a pain in the fucking ass.

devout axle
#

@eager widget my vision for its design would be like a bigger version than the one now maybe two bows in like an x pattern with the bolt in the middle then it would have a crank near the stock but you would still need a while to reload

eager widget
#

And if you dry fire it, it fucking explodes in your hands :D

devout axle
#

Not 100% with the x bow design though I could still see it with maybe another bow in it

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@eager widget you stop reloading you take recoil damage lol

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No but like my ideas for drawbacks as of now are possibly like you said heavy sway, long and immobile reload, possibly no OHK at close ranges too

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But then it’d have slightly faster velocity by like 25 or 30 and it would OHK at ranges further out from like 60-100 idk about the number though

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Probably not that big a range

unborn smelt
#

@violet dirge ans @pallid roost please add relevant info or explanations of the problen to the screenshots you send in #feedback or were otherwise forced to delete your post. Thanks a lot 1HuntLove

From the pinned msg in feedback:

  • Simply posting a screenshot is not considered feedback, it needs a description.
violet dirge
#

@unborn smelt 2 matches in a row ru region completely unplayable and i off the game )

eager widget
#

@devout axle As for ammo. I highly request that it is the one that kicks off injecting syringes into players PhantomLUL

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Just imagine getting hit by a teammate, taking 15 damage, just to heal back to full

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Or getting hit by an enemy with a poison syringe

devout axle
#

Damaging syringes would be a neat arrow though

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Like a poison syringe say would constantly do damage till you pull it out

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Although it’d one tap at distance anyways so that would be kinda pointless

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If anything is going to get syringe bolts it’d probably be the handcrossbow @eager widget

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@eager widget my custom ammo ideas would be one maybe like a the bomblance harpoon where it would detonate after a set duration with heavy drop. Then my second one would be that long ammo shotbolt

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Maybe a bolt that would have like a mini explosive charge on the back end so when it hits something it would explode forward like a drill bolt or some crap

eager widget
devout axle
#

Well that would just be a worse version of normal poison wouldn’t it? @eager widget

#

It only takes like a second to pull out a bolt

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It could also have like fire bolts the tips got phosphorus on em and they ignite as they leave the crossbow causing fire but with reduced damage maybe it mostly does fire damage id like that far range dragon breath

potent quartz
#

@tranquil berry I’m not a fan of this idea solely because it adds too much possible confusion. I’ve seen enough times AI doing funky movements when they spawn in that I and others almost mistake them for players. Adding hunter skins to them would only add to the mistaken identity leading for unnecessarily poor situations that I don’t need to get myself into.

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Also there’s already a legendary hunter that looks like a zombie, he’s easy to differentiate of course but adding it to grunts might create a situation that people have with Cain.

ruby violet
#

I like the Montana map idea, specifically the yeti

potent quartz
#

Yea but as a DLC map pack… nah I’m good

steady vapor
#

@rocky orchid I like the Montana map setting, yeti/bears ideas 👍 Lot of cool western settings possible. Mexico idea is cool too

jovial lodge
#

@fluid pier @idle steeple @neat fiber Please keep the #feedback channel free of discussion; you can use this channel if you see something there that you'd like to discuss. Thanks! 🤠

neat fiber
#

Sorry completely passed my mind

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@idle steeple Game balancing......

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Realism has no reason to have priority over game balancing

#

It's really nice when they can go together but sometimes they just can't

unborn dagger
#

@potent quartz I was having doubts about that idea but then I realized the possibility of it flashing everyone within its radius which is kinda big

rocky orchid
#

@dense quartz i don't think we need something like bullet vulture as they buffed the ammo spawns that much, that you find ammo everywhere. Also you get ammo by swapping weapons of dead hunters, so i dont why this should be a feature. There is no hardcore or restricted ammo element anymore if there is ammo everywhere (for my personal opinion they should reduce the ammo spawns more, but give more ammo per box)

sick anvil
#

@idle steeple i guess you have shot a M1887 made in 87 to say its unrealistic how slow it cycles

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Replicas of the 87 or 01 made now days are way smoother than the early guns

pliant wren
#

They can't add Teddy Roosevelt, he'd disappear during a hunt and then come back with the sculptors corpse, and they'd have to shut down the game.

neat fiber
#

@sullen zephyr The issue with this is accessibility and player base. I loved darker nights and think they could go a bit darker but it would be necessary to have dark nights be on a contract since you would essentially NEED to bring utility instead of wasting slots every game. Also it’s an accessibility issue. Some people just can’t play the game that dark because of their eye sight and when the game stands perfectly fine without that dark of night there is no reason for them to be blocked out because of their natural eyesight. This of course would be resolved by separating it into a contract but then that would split the player base which is low enough as it is.

rocky orchid
crystal plume
#

That is a genuine concern though?

neat fiber
#

Splitting the player base is an extremely valid concern since empty matches happen if you play at off times

rocky orchid
#

trial and error

#

the system of contracts is already in the game

neat fiber
#

And I think contracts are bad for the game since again the player base is almost non existent

crystal plume
#

It's not even just a question of if there's enough players for full matches in X mode, due to SBMM there needs to be more than "just enough" to support it

neat fiber
#

Can't add new things to a game if the game is dead

crystal plume
#

It's not an excuse when it's an actual issue

somber harbor
rocky orchid
#

Deuteranomaly is shit

somber harbor
#

yeah I can imagine it being awful

#

games hard enough to spot certain skins in even without colour blindness

rocky orchid
#

i always laugh, if my teammates shoot the bushes and i am wiggling like... WHAT THE FUCK ARE YOU SHOOTING AT

#

normally i learned to play and move "little bit slower" than all of my teammates, which helps me more to locate

somber harbor
#

happens any time I'm in desalle

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mate will be shooting at a bit of dirt nd he's like "it's a cain watch out" nd I can't see shit

rocky orchid
somber harbor
#

I'm the same sometimes

#

sometimes you get it nd just can't be bothered with the desalle bs

#

maps got far more issues than the others

rocky orchid
#

true... at the beginning i was hyped, but after short play i really hated it.. especially the spawn locations

somber harbor
#

if you don't have some form of highground you're basically done because chances are the enemy does have it

somber harbor
rocky orchid
#

i stop counting how often i sandwiched other teams at spawns or got sandwiched

rocky orchid