#feedback-discussion

1 messages · Page 239 of 1

unborn sandal
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Qm has always been insanely strong and at the very least needs to have a trait point price increase but I think scarce is a better choice

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surefoot too imo

safe hill
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Tbh I think this can be solved by rebalancing weapon handling (ads time , how fast to pull out , ergonomics in general)

Heavier more complex rifles would have worse handling

Simpler lighter rifles and pistols would have better handling

crystal plume
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The swap times used to be different, they made them more consistent years ago and I think that was a great change

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I'd rather see skill expression be about things like aim or positioning, not whether or not their gun was fast enough to swap to because they chose X or Y weapon

safe hill
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Ye I see the logic for sure definitely don’t want to go back to sparks uppercut quick swap days but I do feel there should be kind of advantage or benefit of pistols over medium rifle (other then you don’t spend trait points for am)

crystal plume
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As long as they don't make any weapon more clunky feeling and only possibly make pistols handle better then sure I'm down, but I also wasn't against original quickswap tbh

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Imo the biggest reason why pistols fell behind was bullet drop and pistols being hit the hardest with it

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QM existed even before and was nice but didn't feel like an objectively pick over pistols every time, I could still use pistols for longer range in my shotgun loadouts

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But with bullet drop I feel more limited range wise with a pistol and a shotgun

umbral chasm
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they aint adding new weapons ..... only battle passes

latent geyser
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Flame rifle last event.

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Also a lot of the weapons suggested would only serve to bloat the roaster, additions that would most likely either reinforce the meta or turns forgotten once the hype is over.

manic burrow
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Yeah, unless someone thinks of something truly unique, most new weapons are either just the an existing gun but better, or an existing gun but worse.

blissful jackal
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yo big crytek when are we addressing ping abuse again

empty oasis
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@jaunty nymph Your post in #game-ideas has been removed due to Do not repost your own ideas. One post is enough

blissful jackal
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since my message got deleted let me rephrase

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why am i fighting people with 200+ ping not from my continent

crystal plume
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Because they likely have ping under the current ping limits

blissful jackal
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when someone across the entire globe can connect i think its time we lower the "limit"

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im getting tagged and theres a 400ms delay of me hearing the shot afterwards

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from 20m

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or just getting killed behind walls

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meanwhile i have 30 ping on my native ping on my server 😋

inland knot
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#game-ideas message

Shadow would be fine if it werent obtainable so easily
you know, if scarce traits were scarce

unborn dagger
brazen osprey
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I like the spawn rate of scarce traits, you can’t bring them in and they are rare enough that you can’t be sure you’ll find any one so you can’t build around them, but they are common enough that you can actually regularly enjoy using them and it all adds more variety to fights

unborn dagger
neat terrace
rotund obsidian
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does it let you go anywhere you want or only to the lowest?

crystal plume
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Only the lowest afaik

neat terrace
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I only play US East and I play OCE for pve when it’s low pop

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if it won’t let me queue into it due to ping i just make my ping the same for all servers and it lets me

brazen osprey
blissful jackal
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You can just select which region.

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Get a lot of people not from na on na servers often 😋

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West is really bad east typically better

inland knot
# unborn dagger I've never really encountered many players having shadow throughout this event a...

i guess we just have different opinions on this
i for example dont enjoy it tbh that these supposedly rare perks are literally everywhere
4 different locations (if i didnt forget one) where theres 1 guaranteed, a card that gives 1 for free (and has a guaranteed location), + a chance of beeing in scout towers + a relatively high chance of random spawning traits beeing one of them aswell + destiny dial + wild targets
from my experience you can very well play around them and expect to have a certain one as long as it isnt death cheat
I think they should be rarer and - thats my biggest point - not guaranteed anywhere
when someone has a strong trait, they should value it and not be able to find it 3 times in the same match (which can happen pretty frequent)

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I agree that its cool that they are present and not a 1:10000 chance, but imo theres a difference between "present" and "every corner of the map"

unborn dagger
inland knot
carmine needle
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@green yacht they can't bring back the originals. It's been said a few times, mythical skins cannot come back as they were sold as limited. Crytek isn't going to go back on this.

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Once you buy the challenge, it basically becomes exactly what you want- a permanent bp

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Why would they make it free when the originals weren't free either?

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Just trying to understand what you're after 😅

rotund obsidian
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most of them weren't sold as limited but they did explicitly say after the fact that they won't be coming back, so yeah it aint happening

green yacht
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Mostly it was matching what was free in those original battle passes.
Not sure what you mean by mythical skins but people just want the original colors to come back from what I can gather. Items that were sold as limited I could see that maybe leading to some sort of potential legal trouble which nobody wants. But as for items that were explicitly not sold as limited, I don't see a reason for them not to return in their original form. FOMO whether intentional or not drives a lot of players away and leads to a lot of toxicity.
I do think a recolor being available is better than nothing at all, and I didn't say I was completely against the idea of it being paid since you're basically just paying for an old battle pass chapter, although you don't get any blood bonds back which does kind of suck.

rotund obsidian
green yacht
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I see, thanks for clarifying. That really sucks that me and many others are missing out!

blissful jackal
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i cant join oceana currently

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but everywhere else is fine!

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why not just make us servers located centrally and limit ping to like 100

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everyone gets 60ish and now I'm not fighting teams from different continents every day 😋

sharp lava
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hello im from australia and i play us east please do not make ping limit 100 thank you

rotund obsidian
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i think almost every time ive checked i was able to play every single region

manic burrow
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#game-ideas message @rancid coral This request of yours effectively amounts to “give me a steak, but remove the meat”.
Resetting your progress in inherent to the concept of prestiging
If it bothers you so much, don’t prestige.

carmine needle
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its really a bug more than anything

signal mural
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@atomic tapir The Hanged Man, the Grotesque, & Monroe are all correctional institutionalized Hunters.

atomic tapir
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Out of the three listed, only the hanged man looked the part. But yeah, I guess i ignored him.

manic burrow
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#feedback message @verbal marsh I agree that hitting him hard enough feels like it should cancel that attack, but the assassin is overall very manageable. I solo him with knuckles reasonably easily most of the time.

Depending on the compound, displacement, your placement, etc, you can also usually duck behind a wall or crates or something when he’s about to throws that needle attack

hot vigil
urban grotto
devout cloud
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#feedback message
It doesnt have the water bottles from the firefighters supply HUL
But nah u right that one they couldve used easily for more ways to use scarce weapons, existing and future ones. Having only the hs and wl there makes it just another boring a** supply point.

hot vigil
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You guys does realize this is just meant a little something to set the tone of the next event right?

inland knot
hot vigil
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Like yeah

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just a little something

inland knot
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Hmm
i get the setting, dissappointing it is to me anyway

devout cloud
devout cloud
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Supply points have features that make them worth visiting
I dont see any reason to go there over another normal supply point

devout cloud
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I do think exactly what that guy meant tho
Thes hyped people up with a "all new supply point with a scarce weapon" like its something when its well
that

inland knot
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My only thing that i "meant" was that im disappointed that it doesnt come with a chance for the flame rifle
That really disappoints me especially after that
But i get that it may only exist for aesthetic. I accept that grumpily.

manic burrow
hardy nymph
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Y'all Cooked with the trailer Crytek. Hats off.

flat sandal
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Jan Zizka with a machine gun, why not?

verbal marsh
verbal marsh
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Go on

devout cloud
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#feedback message
thats what yall get for always asking for more guns
we have everything non-special covered, everything will always be a worse or better variant of something that exists
i dont even blame devs for this, i blame people with too loud voices for always wanting more guns here, more guns there, m o r e g u n s

crystal plume
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I mean I still want more guns

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Raw stats are more or less irrelevant to me

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I care about the feel of the gun above anything else

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Even if I had two guns with otherwise identical stats but other one did 130 damage and other one did 120 damage, if the 120 damage one feels better to use for me then that's my pick

hot vigil
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Eh, I really dislike this new rifle addition tho.
The henry was already struggling to stay relevant and now it gonna compete with another rifle.

crystal plume
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Pretty much every gun is struggling to stay relevant when compared to meta options

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Those who play variety will play variety

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Those who don't will just endlessly play mosin dolch

hot vigil
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Naw

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Meta is one thing

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But hunt used to have a very diverse non-meta

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where every gun felt justified in picking

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but not anymore

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literally no reason to go slate over specter for example

crystal plume
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I prefer the feel of slate over specter, it also has one of my favorite skins

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Obviously we are not able to justify every single weapon forever in a live service game that will continue adding more content and guns

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It is what it is

hot vigil
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Eh we could

crystal plume
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And I definitely do not want them to stop adding guns either, the lack of guns in recent updates has made Hunt feel a lot more dry than in the past

hot vigil
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Live service games doesn't mean we need to erode design and balance

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I prefer balance patches over any gun they could at now

crystal plume
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I'll prefer a balance patch when I see one with a nerf to the mosin 😄

devout cloud
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I will take healthy balance patches, new monsters or mechanic any day over a new gun

crystal plume
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All recent monsters have felt like just a new way to annoy players rather than something actually interesting, fire breather = more bars lost, concertina armored was just a more annoying armored variant, hellhounds with metal helmets are just more annoying hellhounds

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I just have not seen a single genuinely interesting monster addition yet to be excited for any more of them

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Meanwhile guns are the main reason I play the game for as a long time player, variety to pvp fights is the main sauce for me

devout cloud
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this variety could also come in different ways
Traits, Mechanics, Maps, Weathers
there are tons of other things

(Quick note: i dont want to say your reason is unjustified since everyone has different tastes)

crystal plume
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Obviously maps are the best addition but I feel like even mentioning them is a moot point as they obviously take the longest to implement

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And they are likely always working on the next one

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Weathers can also be interesting, but those appear randomly, even if I really liked the inferno I will only occasionally see it meanwhile I can choose to pick a new gun (unless it's scarce but I don't really even count those as new guns anyways) whenever I want to

devout cloud
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probably
it just annoys me that every now and then someone begs for gun X to be added (or any gun) and then when we get a gun everyone goes like
meh.

crystal plume
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Traits are meh since they compete with other universally essential traits and there is a limited amount of slots for them

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I have pretty much everything important already taking up my slots and the rest are for burn traits I might find in a match, so unless they add something that is stronger than doctor or death cheat for example, I likely will not care for it other than the initial "oh this is neat"

devout cloud
crystal plume
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Then you aren't a variety player like I am 😄

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I see no limit for how many guns they can or should add, I like using all of them on rotation

flat sandal
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I think, since guns overlap a lot, traits actually add more variety in playstyle at this point

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didn't pick doctor and physician for a long time now and reached 6* in that same time

sharp phoenix
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Basic sketch for the map idea I posted in game ideas. There are a couple of compounds missing but there is a reason for that.

sacred nebula
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Never actually used avto. Is that good against players?

plush ledge
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for what would you use it if not pvp? it's 100% rng and you better learn to pull down your mouse but it's fun

cerulean wraith
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you have to treat it as, how would I put it?

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its good in CQ but you cant rush like you can with a shotgun because the hipfire is terrible. aim and fire in short, controlled bursts (inless you're close, then just aim-spam)

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and its good at close-medium range because its a hose of boolet. gl controlling the recoil tho

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at any range beyond you just just have to deal with the fact that you may hit the first round with the blocky af iron sight, but you will miss with the remaining 2

quick kettle
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@zinc solstice IIRC the Flashbomb does instantly ignite barrels already

zinc solstice
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lemme check again

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ok they do not

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checked in a training match

quick kettle
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Ya I just checked myself....I could've sworn...oh well

normal horizon
oak iron
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@cerulean wraith your basically wanting to introduce a "Bard" type weapon. Hilarious and unique... <thumbs up> also, in classic internet fashion... never pick bard.

cerulean wraith
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That's the idea

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I see why people don't like it

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But consider

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Bringing everyone on a server together

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And just playing some tunes

grizzled sedge
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tryhards should like it cause they hear enemies coming, dumbasses like me like it cause loud

cerulean wraith
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I hate to say it but

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This was inspired by a clip of some asshole playing earrape music to cover a teammate's flanking attack

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Except it's not so loud here that it would do that too much

oak iron
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I like it, I think its quirky enough to make sense, and not seemingly broken right at inception.

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hunt is so niche, and this weapon would be in keeping with that mindset, IMO

cerulean wraith
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God do I love that niche

void trail
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"No no, double conversions is fine...", blah blah blah
https://www.youtube.com/watch?v=rufCdf2q3Ec

"Try me."
If you like this video, feel free to give it a thumbs up and subscribe for more shitty content :)

#hunt #showdown #huntshowdown #huntshowdownwtf #huntshowdownhighlight #huntshowdownfunny #huntshowdownfails #huntshowdownclips #huntshowdownstream #huntshowdowntwitch #huntshowdowngameplay #huntshowdownfunnymoments #huntshowdowntrailer #...

▶ Play video
cerulean wraith
cerulean wraith
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They are fiiiiiiiine

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(Excpet that they shoot a bit over 2x as fast as a single pistol but okeh)

void trail
cerulean wraith
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Ye I'm here often, what about you?

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So I often get to see duallie debates

tribal wyvern
void trail
burnt mulch
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imagine making fun of people who are here to have discussions instead of complain with you

void trail
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Cool ! )

burnt mulch
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nono, continue screaming into the void

cerulean wraith
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And the conclusion of the duallie debate inevitably is

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"They're fine"

void trail
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keep going, keep going )
I am interested (no)

tribal wyvern
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Dual conversion is a big noob trap.
it works once and they're like "it's so OP!" and then for the next 50 times they miss and die to a guy whos able to make 2 shots with a Sparks before they even hit once.

cerulean wraith
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Stop complaining because you got one shotted that one time by chance

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I literally haven't seen duallies AT ALL in 3* and 4* for like a month minimum

tribal wyvern
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It's more common with chain pistol fanning tbh xd

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Ppl who run duals & chain pistol fanning, are the type of ppl who think More bullets = more kills.

cerulean wraith
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I haven't seen that for a long time either.

tribal wyvern
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If i see fanning it's like 6/10 times Chain, 3/10 normal conversions & 1/10 silencer nagant.

cerulean wraith
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The only duallie I've seen used in the last 2 months are the ones I equipped to get more ammo for my Avtomat.

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That's it. I didn't even use them.

tribal wyvern
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I prestige atm, so i don't get that far into the mosin unlock tree before i hit 100

grizzled sedge
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really all they need to do is change fr to be logical 2x and they are fine

cerulean wraith
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But people will still complain

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Because of course they will, they don't understand the balance

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Like most of us

native lodge
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damn thats a good clip PhantomLUL

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HuntDoge still not gonna get duelies nerfed tho

grizzled sedge
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if it only takes 1 bullet y do u need two guns

cerulean wraith
grizzled sedge
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winfiled swift levering + dual nagants

late wind
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Dualies make shotguns and sawed off rifles pointless. Like. Why would I waste the medium slot on a vandal or handcannon when I can shoot faster with dualies, with less sway, more accurately, and with more ammo?

late wind
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It's why I don't understand people asking for a medium slot, medium ammo rifle. If we get it, I guarantee you're not gonna run it. Because the uppercut will be better. And dualies exist. Plus we already have that. It's the springfield compact.

grizzled sedge
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thats how a boring person thinks, people must politely ask you to leave at social events.

late wind
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That's how a rational person thinks.

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Do we see the vandal getting played even 1/100th as much as dualies or the uppercut? No.

Do we see the trapdoor cutoff being played? No.

But what we do see? Uppercut and dualies. Pretty much exclusively.

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People scream bloody murder over the dolch despite appearing in like... 2% of games. But the nearly ubiquitous uppercut remains untouched. The selective outrage is mind boggling. As much as the mental gymnastics used to defend it.

unborn dagger
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@oblique breach Speaking of sound underground sound effects are terrible.

oblique breach
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very much, i should edit this and say that if your under ground you could have the sphere have a filter on it to muffle. although that raises the question of if its this easy why have they not created "zones" in which this filter is applied, you could also have "mid-zones" for areas close to staircases or ramps that would have their full audio heard in both in and out of the main zone to help simulate that they are closer to an opening

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these zones would affect audio of both categories, it is really annoying that you can be above ground in stillwater and hear people crouch walking right below you

digital nacelle
cerulean wraith
digital nacelle
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@vague patio I would disagree. sawn offs are excellent. if you can learn to deal with the sway they are just as good as their 3 slot counterparts, and allow you to take a handcannon or dual pistols without the quartermaster trait.

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personally, I find the sway on these rifles perfectly manageable and equip the winfield vandal & mosin obrez quite often

steady prism
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Sawn off shotgun = chance to ohk

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I agree that cut off stockless rifles are worse than dogshit

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Its almost impossible to hit anything with that and your much better of with a revolver, that has almost no sway...

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Nerfing dualies isnt a solution tho...

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That would just ruin dualies and noone would play them... They need a rework for their ads

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You fail to see the issue of balancing... If you nerf something, it becomes worse (duh)... But by doing that you basically buff everything else... So for example we get rid of dualies by nerfing the shit out of them (same what happened to dolch for example) but you didnt solve anything... People will start to play different weapon. Lets say Crossbow, that recently got buffed. So after few weeks people will start moaning that they are constantly getting smaccd by crossbows and its unfair that it can ohk on 50 meters with shotbolt and has to be nerfed...

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So they will nerf xbow bcs of community outcry.... Then people start moaning that shotguns are op... So they get nerfed... People start complaining that fANnInG aND LevERiNg tOo SPamMy!

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So they nerf that...

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And then people start crying, that theres too much campers with long ammo rifles and they should get nerfed so people play cqb options more often...

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At this point you ve nerfed the whole game. So everything is back to normal except every weapon is much more shit than before

wind stream
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@glass fable your reply in #feedback was deleted, that place is for feedback, not discussions. Feel free to share those clips of bad hit reg in here though, they are always useful.

unborn smelt
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And after recent changes they aren't as good as their full size counterparts anymore either

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while the reduced dmg barely matters in most cases, reduced velocity is a concern, smaller magazine if aplicable and worse hipfire and way worse melee dmg are. the vandal especially simply doesn't come close to the power of a regular Winnie C because of all the small downsides attached to it with an upside most people really don#t seek out anyway, because sawn off shotguns aren't particularly popular, nor do they synergise very well with most of the sawn off rifles.

the obrez is by far the best and it's actually worth it IMO, because long ammo was designed to have high sway before the sway was universially reduced so it can make do with it the best through the high base dmg and dmg falloff. Also it is the one with the amazing blunt dmg attachment and has a huge price decrease.

the vandal and Springfield compact however suffer a lot from all the downsides attached to being sawn off

steady prism
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Id much rather pick nagant precision than any other 2 slot rifle

unborn smelt
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Another issue is the sacrifices for being sawn offs in both slots are usually too much for peeps compared to easy alternatives,
For example, a short rifle + sawn off shotty is both an uncomfortable to shoot rifle and a slightly too unreliable shotgun

usually you're better off with either a full shotgun and an FMJ secondary or an Uppercut, depending on your budget.
Or a full rifle with a semi auto secondary or a revolver with fanning.

and something somewhat similar is precision pistol vs sawn off rifle. Precision pistols are amazingly stable making it easier to use them on their max efficient range and have very good aimed Rof in CQC. They also have regular buttstock blunt dmg for more comfortable dealing with immolators and potentially opening up a tool slot if paired with a hatchett for example.

sawn off rifles on the other hand use the sway to make aiming at their max ranges very uncomfortable directly counteracting what they should have as a role compared to the multitude of other short to medium ranged medium slot options, which becomes terribly apparent when we look at their scoped variants that are prettymuch disregarded by everyone.

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That being said, i don't think they need or should get a straight buff - but a reevaluation of the niche they try to fill and then a rework to do that better.

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I think what would work better is incentivise precision and lower RoF, and double down on the other drawbacks they have.

So bring sway down to at least pistol level maybe even down to normal rifle sway to incentivise precise shooting and long range fights past the range of Pistols.

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So we need downsides then, ideally ones that reduce effectiveness in CQC, like increased sway after each shot (because no stock to absorb recoil) or sway when shooting too fast (easy implementation as we have that as semi auto sway already) or like the C&K slugs huge kick (because no stock) and not recentering as much as other rifles leading to artificially reduced RoF because people need to reaim after each shot.
Pair that with drastically decreased hipfire accuracy and you got the rifles not necessarily buffed but more taylored towards ranged combat where they could be a better choice to pair with handcannons or as ranged weapons with shotguns or a Crossbow, which is further amplified by them having access to scopes unlike most pistols.

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If it turns out too strong - one can still tweak the dmg reduction, MV reduction, ammo capacity and lastly the price if need be

frosty garnetBOT
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@ornate star, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

bring full session replay like in rainbow six siege. show damage that my hunter has done.```
opaque moss
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Much easier now, Any news from Crytek??
Hunt should work well in Linux if they enable it

ocean holly
frosty garnetBOT
#

@novel owl, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

In Hunt: Showdown almost every fight for a bounty ends in sitting around.. whoever moves 2much gets a headshot / shotgun shot. I'd love to see some commitment like if you pick up the bounty you need to get to Extraction ASAP. So you are obliged to move, get away. That wld prevent fights like 30 minutes of sitting around. Also.. I know thats pretty much crying.. but how about make shotguns half the distance they are right now?```
steady prism
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when i take 2 slot rifle, i plan to use it at range... so i wouldnt mind if it performed bad at close distances (recoil, sway after shot, bad recentering)

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but i want to be able to hit that one single round aimed at long range

ionic valve
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I think the pve rate is a lot higher since reconnect update.. I've died to a lot of pve more recent than before..past few days mainly, the worse spawn I seen was 3 hives 2 imms and a pack of 2 dogs within throwing distance from eachother..kinda not right I feel

cerulean wraith
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Which was a good chance imo

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The AI was way too blind before

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@iron blaze >AI hunters

This, but in Training.

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@sick wind > contender

This, but a Martini-Hery pistol.

ionic valve
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Nah bro

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Spawn rate way Intentsified to

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I never ran I to so many groups of bs

cerulean wraith
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Don't run into them then

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The AI is supposed to be at least a little bit of a threat

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Don't just yolo in

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@hollow iron the devs said there will be no rain due to performance concerns. But I would like day storms pls

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@dry solstice >Cain

The only problem I have with Cain is that his skull backpack makes his head a bit hard to pick out sometimes. And that he blends in with tree trunks, which is a bit unique to him due to his color. Other than that I don't see him much in 3-4*. He isn't everywhere like people say

Honestly, you could argue that the ghillie dude/lass T3 is better

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Fav hunter btw, I love that look

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The most stylish ghillie ever

ionic valve
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Blue shirt gold trim black hat and bandolier tier 2 is my fav

unborn dagger
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Oh wow I didn't even notice there was both a male/female version

steady vapor
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Yeah thats a cool T3, too bad they never make economic sense

cerulean wraith
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You can get the for free in QP

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And I usually just buy them outright

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Also @steady vapor kek

queen jungle
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@steady vapor Your suggestion was removed since it constituted a low-effort/troll suggestion. Please keep #game-ideas for serious ideas, even if you may be annoyed by parts of the community.

steady vapor
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lol okay I thought it was funny but I understand

cerulean wraith
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Gj tho

frosty garnetBOT
#

@shell swan, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

New game mode: Quickplay duos. Good way to enjoy a match with a friend, grab gear, weapons, perks, and hopefully make it out alive to earn ur free hunters. 
New perk: bandolier . Allows a hunter to carry extra ammo. Requires 7 upgrade points. Eliminates taking an extra consumable slot.
Contraband: Using gun oil allows hunters to clean weapons that are Contraband and once cleaned you can sell them out of your inventory. Kill a hunter, take their gun, clean it, and then it is no longer Contraband. Gives gun oil a more beneficial use and anotger way to earn money.```
shell swan
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Hello

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Why cant i post suggestions here? Says i am not using correct format???

frosty garnetBOT
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@shell swan, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

New game mode: Quickplay duos. Good way to enjoy a match with a friend, grab gear, weapons, perks, and hopefully make it out alive to earn ur free hunters. 
New perk: bandolier . Allows a hunter to carry extra ammo. Requires 7 upgrade points. Eliminates taking an extra consumable slot. 
Contraband: Using gun oil allows hunters to clean weapons that are Contraband and once cleaned you can sell them out of your inventory. Kill a hunter, take their gun, clean it, and then it is no longer Contraband. Gives gun oil a more beneficial use and another way to earn money.```
#

@stuck pond, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Wanted Mode

The player that kills the 1st hunter in a round is wanted until he or she is dead. The name of the wanted hunter shows up for the rest of the server. If the wanted hunter kills you, you see it in deathscreen that he is the wanted. When he is killed you get a notice and extra reward, for example 200 hunt dollars but only if you can extract with the bossbounty. If the 1st killer who is wanted extracts with the bossbounty he also gets extra hunt dollars. 
This mode only occurs maybe 1 of 3 rounds.```
dry solstice
#

And what do you mean "players say its everywhere"? Yes he is... its the skin people are buying the most from the microtransactions skins just from observation... like make some marks every time you see each skin and tell me your results, mine were that the skin was almost half of all the skins I have met.. and yes, it was just from few games but I did it after I had strong feeling that there is just so many of them, so I am quite confident he really is everywhere by comparison.

deft dune
#

i dont think that is supposed to be like that

honest forum
#

twice tonight the silenced karabiner has had bullets loaded but refused to fire, any idea what's causing it?

hollow iron
devout axle
#

@hollow iron you can only wish upon a star so many times

#

We got the reconnect feature and loadouts so there goes two out of our 3 wishes lol

hollow iron
#

smh

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wouldve loved to have that extra immersion

devout axle
#

Maybe in hunt 2 lol

hollow iron
#

maybe

digital nacelle
#

I need to feed my dual pistol addiction somehow and I need a traited hunter to make that happen with full-size rifles

#

it’s pretty obvious what the upside is

gilded cypress
#

@cinder jasper u sure ur not pressing R3 on accident while aiming to melee . It’s happened to me a few times

steady vapor
#

@brisk garden I like your arena mode post in #game-ideas 👍 People should look at it

queen jungle
#

@sick wind a correction for your post, the ingame springfield does NOT use .45-70, it's the earlier model that uses the weaker .50-70 cartridge

unborn smelt
digital nacelle
#

good for them ig

unborn smelt
#

And the next thing is this upside isnt even uniqe

digital nacelle
#

sawnoffs rifles are meant to be a niche category imo

#

not everyone will like them but that's alright

#

saying that there's "no point" in learning to use them is really quite excessive since it really opens up your secondary options

unborn smelt
#

I'd say judging by pretty much nobody wantimg to play them its not good enough

digital nacelle
#

I see sawnoffs reasonably often in people's loadouts

#

not even contraband ones either, legendary ones, so they bought them

late wind
#

Sawn off rifles really don't open up your options though. A single uppercut or dual pistols will perform those same tasks, better.

unborn smelt
#

The effort needed isnt worth the hassle.
The vandal wasn't even opressive or anything when it was bugged to have normal sway

digital nacelle
#

and I disagree with an uppercut performing the same tasks better, I'd definitely rather have a mosin obrez than an uppercut

late wind
#

I only need one slot for an uppercut.

unborn smelt
#

Obrez and uppercut serve diffrent purposes to a degree

digital nacelle
#

obrez has benefits over the uppercut

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and in return, it uses another slot

unborn smelt
#

The obrez has significantly more power

digital nacelle
#

^

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it has rifle dropoff, not pistol

unborn smelt
#

Jet only relatively few pick it over an uppercut, even in top ELO

digital nacelle
#

mace is also nice

late wind
#

Yeah but to take real advantage of that you need quartermaster.

digital nacelle
unborn smelt
#

Where lack of skill is certainly no issue

digital nacelle
#

personally I like dual pistols

#

so I like obrez just fine

unborn smelt
digital nacelle
#

well, yes, if you have one slot for a secondary the uppercut is the premier pick

#

this is known

unborn smelt
#

I mean you can run obrez + sawn off slugs

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Or QM

#

But people dont usually upgrade with QM to obrez either

digital nacelle
#

you can, but it's not worth taking sawn off slugs

#

and qm is nice but trait points are better spent elsewhere

#

plus usually you're not running a levelled hunter

unborn smelt
#

In high ELO theres a lot of leveled hunters

digital nacelle
#

the facts are obrez has significantly more power than uppercut, if players choose not to use it that is usually their problem for not being able to deal with its sway

#

it's not even that bad

#

I won't say no to a buff as I use it often but I don't find it necessary

unborn smelt
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I'm not saying its bad

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On paper it should be OP

#

Its 95% of a mosin for 60% of the money

digital nacelle
#

which it is!

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and 2/3rds of the loadout allocation

unborn smelt
#

Yet its still pretty rare, and the other ones are even rarer

digital nacelle
#

springfield compact definitely needs help

#

you can argue for vandal I guess although I think it's fine

unborn smelt
#

Which is why i dont think they need a straight buff - but they could use a rework to do the range task better

#

Vandal is easiest to argue for needing smth.
Nagant p and fmj conversion dumpster it.

digital nacelle
#

I prefer vandal over nagant p

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nagant p is nice for headshots but the damage is vile

late wind
#

The vandal is weird because it loses way more velocity proportionate to what the oberez loses versus the full size mosin. It's insanse.

digital nacelle
#

I mean it's only 30 m/s isn't it

#

less than 10%

#

or am I wrong

unborn smelt
#

Nagant gets significantly better Rof and super good stability, making it useful short range all the way to HS range + Qol of blunt dmg.

late wind
#

Also why do you have to unlock custom ammo for the vandal? It uses literally the same ammo as the 1876c and 1876...

digital nacelle
#

as for blunt, most players take knuckle knife or dusters anyway

unborn smelt
#

Fmj conversion trumps it in range, pen and accuracy big time. Has still a good Rof and actually good fanning

digital nacelle
#

yeah fmj conversion is a bit strong lol

#

I think that needs some rebalancing tbh

#

however, vandal has significantly more velocity

#

esp with HV ammo

unborn smelt
#

Nah i think its good

#

In dualies maybe a bit strong

digital nacelle
#

makes pax irrelevant lol

#

we don't even talk about scottfield

#

scottfield is a nice fmj ammo box for cent and vett ig

unborn smelt
#

But on a single one finally a single action worth taking instead of the uppercut

digital nacelle
#

uppercut also needs balancing dogeKek although a slight damage tuning would do the trick I think

unborn smelt
#

All medium ammo pistols are rather weak, because the jump to long is such a huge improvement while even base CCP to pax is barely a diffrence

digital nacelle
#

true

unborn smelt
#

I just think the sawn off rifles woul be more viable with less sway but other more pronounced downsides

digital nacelle
#

like what?

unborn smelt
#

And maybe then the scoped versions would see play too

digital nacelle
#

admittedly scoped sawn offs are abhorrent

unborn smelt
digital nacelle
#

sounds like a straight buff to me

unborn smelt
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Sway conditional rather than permanent, becsuse you should still be able to shoot a stock less gun precise, but no stock means not absorbing recoil

digital nacelle
#

interesting idea

unborn smelt
#

Another option would be the way they nerfed C&K slugs.
The gin has a lot of kick and barely recenters

digital nacelle
#

sounds worse than the current sway tbh

unborn smelt
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Forcing the user to reaquire aim after each shot

#

How strong is ofc subject to finetuning just the system is what i mean

#

Base idea is encourage precise single shots at lower Rof.

#

But it needs downsides to balance it then

#

Ideally making it lack in cqc more than now, so worse hipfire at least on springy an obrez.

#

For ecample

#

After that they can still reduce dmg, velocity and adjust price a bit if need be

digital nacelle
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obrez hipfire is already pretty bad ngl

#

I don't bother trying to hipfire with it

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vandal is better though

unborn smelt
#

The base idea is make ranged combat feel less like fighting your own weapon and enable precision shooting but as a tradeoff discourage spamming it in high Rof by debuffing accuracy if done.

#

If that works out we also have them as the scoped secondaries people ask for sometimes expanding the niche a tiny bit

cerulean wraith
cerulean wraith
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@brisk garden something like this? https://youtu.be/X0PKSJe03y8

Proctology: the branch of medicine concerned with the anus and rectum.

While we wait for the Harvest event, I thought I would talk about a little game mode idea I wish we had available to us. This game mode could give people a quickplay option without abandoning what makes Bounty Hunt so great. Let me know your thoughts!

Time stamp
00:25 Intr...

▶ Play video
near wadi
cerulean wraith
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Yeah I don't think this is a good mode either. Could so as a limited time offer, or on rotation with QP

cerulean wraith
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Oh. Oof.

vague patio
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@steady vapor you can already heal partners, and resilience is basically the more life after revive trait

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Others things are similarly already in but needlessly tied to support trait

#

I do see the appeal but question if it will actually be used

#

Traits that dont directly benefit yourself will prob see far less play

#

Magpie revive is meh, cause magpie is meh

#

Maybe a guaranteed 1 minute regen for teammate, so they could heal fully without meds, but have to be put of the fight

#

But then again, the question of why not making it a ego trait

#

Only thing i could imagine would be +25 hp on revived teamate, not geving the resilience value, but in synergy being a good corpse looker counter

cerulean wraith
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That would probably be an 8 point perk

#

Very useful

#

Probably too useful

vague patio
#

How so when resilience already gives double that

crystal plume
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Closer to 4 times

#

Without resilience you get ressed with very little hp

vague patio
cerulean wraith
ruby magnet
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@verbal wedge I don't think relegating the handcrossbow to a tool slot is a good idea. With or without the regular bolts.
It does give idea to using a sling(shot) loaded with poison/ choke pellets that silently take out a.i. or put out hunters.
Perhaps you're no longer using the aim helper like for throwables but instead use the throwing knives reticle.
Of course the pellets create smaller clouds and are mainly used for direct impacting your intended target

vague patio
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You dont get any lost bars back

cerulean wraith
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What if you got a temp 25 hp bar back after being revived by a person who had the "give players you revive 25 temporary hp" trait?

calm hawk
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i would have 25 hp more than i would have without

cerulean wraith
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@pearl bolt I see that you downvoted the post about preventing players from leaving during "waiting for players". Any reason why?

rocky orchid
cerulean wraith
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Afaik players can still leave without losing a hunter if they leave during the "waiting for players" text

#

It's probably a bug

vague patio
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You keep them, at least sometimes

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Yesterday couldnt connect to server and kept the hunter

cerulean wraith
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Right.

vague patio
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Cause night map bad ICU ICU2

cerulean wraith
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neon_ns prepares to commit a Hunt crime.

vague patio
#

I mean, i do hate night maps, and prefer to not play them. But it isnt that bad that id extract or leave

cerulean wraith
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That's sensible

vague patio
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Literally forget it exists

cerulean wraith
#

Yeet that sucker as far right as it goes and yer done

vague patio
#

Cant be bothered to fuck around in settings

bronze quail
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@cinder jasper play gunslinger if hunter mode is too hard for you lol

bronze quail
digital nacelle
unborn smelt
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because that leaves spots in night maps empty even tho they already lowered them to astronomically low chances for people that don't like them

#

And it makes leaving them pay off more becuase the chance you get one again is very low

digital nacelle
#

I guess? I usually use it if a teammate forgets tools or consumables or weapons so we can all reset

#

spawn fighting when a teammate forgets equipment is very annoying

unborn smelt
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Yeah absolutely - i don't say it was a purely bad thing

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but with so many other things people use it to their advantage more than the intended effect sadly

digital nacelle
#

ig

cerulean wraith
#

Honestly if you forget to bring something that's your fault

#

The rest of the team shouldn't suffer because of that

#

You can't just leave them like that

unborn smelt
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if you forgor the medkit and melee tool you're likely even a liability for random teammatesd

cerulean wraith
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Just tell them youll probably die, and that they shouldnt res you unless everything is clear, and stick along. It's still better than leaving.

unborn smelt
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as you both produce more sound and "anchor" the team to a point if you die because you can't heal

#

And if it's not random teams you cna communicate it via voice anyway

#

and i've left plenty of matched because mates forgot smth

vague patio
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im mean, if that realy happensjust talk and ask if they should try or want to extract

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kindaalso their faultfor not checking the teammate ;)

cerulean wraith
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This.

bronze quail
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First give me the option to chose what contract to play, then i can maybe accept an anti leave mechanic.
Playing random contracts became kinda boring after 2 years.

unborn smelt
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well non random contracts were so underused they almost guaranteed empty matches

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And generally implementing it in a way many use it, it'd split the queue having negative effects on on SBMM and queue time

vague patio
#

genuinely think, lots of people didnt even know about contracts

bronze quail
round maple
#

Is crytek every going to address trading? Kinda disappointed in the latest news on patch notes from them.

unborn smelt
vague patio
#

Hunt trading card game

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One cain is three felis

unborn smelt
digital nacelle
#

You clearly didn’t understand what I said.

cerulean wraith
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@unborn mirage getting sniped? Rotate, look for the flash and don't stand still. Using sniper rifles is hard enough as-is, idk how people manage it

unborn mirage
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not rly

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I do what you say but it’s generally unfun for others

cerulean wraith
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hell, its unfun to play WITH a scope. even deadeye is usually too much unless you play with the FOV cranked up to 110

digital nacelle
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good argument but no I want winfield fmj

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it could have like 350 m/s

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even 300

unborn mirage
#

I like martini deadeye sometimes

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but like

#

getting shot from seemingly nowhere through walls and from 100m has made my friends ragequit more than once

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there should be more counterplay to snipers

unborn smelt
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@unborn mirage Scope glint is primarily a balance mechanic in games. And the more modern the setting the less rooted in realism it is, and for there to be glint the incoming light needs to stand in just the right angle

unborn mirage
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ja, force snipers to be out of the light so you know where to expect them

cerulean wraith
unborn smelt
#

Meh - generally i don't think sniping in hunt needs to be discouraged

cerulean wraith
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the game itself discourages it by making the main objective be a CQB fight.

unborn smelt
#

with the open map and lots of visual cover you can get out of a snipers LoS pretty reliably

unborn smelt
#

Bosses are an objective and CQC focused

cerulean wraith
#

how? a scope is a 100% liability when holding a compound.

unborn smelt
#

but so are clues and most important of all, extractions

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all of which are in the open

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or require you to traverse in the open

unborn mirage
cerulean wraith
unborn smelt
#

And you can hold the Boss coumpound - but you gain nothing important if you don't extract

unborn mirage
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either glint or a smoke bomb would fix

cerulean wraith
unborn smelt
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If you don't extract you die at the very least to mission timer, meaning you loose whatever you have and don#t get the boss token money

#

If you just extract without a taken you don't make tonns of money - but you don't loose money and make a bit at least

unborn mirage
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ok but like hear me out

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a sniper covering your friend’s body for 20 minutes isn’t fun gameplay or looping on the outskirts of the compound

cerulean wraith
#

most extracts have cover too. you don't need a scope to safetly extract. nor do you need one to cap a clue or kill the boss. its just a pvp thing, and barely any good at that either because you can't burn

unborn smelt
#

So BH, i'd say favors rifles and to a degree scopes - while QP favors shotguns as the players can actually force CQC engagements due to the way the wellspring works

unborn mirage
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gameplay wise snipers are fine if you’re willing to wait awhile

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but if you aren’t it’s a snooze fest

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doubly worse if you’re missing a bar and can’t go outside of cover to rotate

unborn smelt
unborn smelt
#

and Hunt's design makes large flanks pretty easy seeing as there's a wide open map that doesn't restrict your movement in BH

cerulean wraith
unborn mirage
#

yeah but never pushing just rotating outside a compound with cain sparks sniper is super lame

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even when obj is available

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the issue my friends have is that long ammo in general promotes passive play

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which isn’t fun to be against

unborn smelt
cerulean wraith
#

all 95% of snipers achieve is getting killed by a shotgun because whoop-de-doo, sniping on an open map with almost no players is hard. Most snipers also dont move in close with a secondary, don't support and don't revive.

unborn smelt
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generally you can do both very well right now

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but design wise i think BH favors rifles pretty clearly

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That's not a reason to nerf snipers tho IMO

cerulean wraith
#

yeah

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like I said, hard enough to use already without making them completely useless via scope glare always giving your position away

unborn mirage
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snipers doing jack squat all game is still an issue that doesn’t have an easy fix

unborn smelt
#

Is it an issue tho ?

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Sure it feels annoying and bad - especially if they get you

cerulean wraith
unborn smelt
#

but hunt gives people a lot of ways to combat that playstyle

unborn smelt
cerulean wraith
#

can't kill a boss or cap a clue from sniper range

unborn smelt
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absolutely can

cerulean wraith
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w a t

unborn mirage
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yeah dude they buffed serpent

unborn smelt
#

you can bring consumables or secondaries to deal with it quick and then reposition outside again

unborn mirage
#

you can investigate clues from 200m now

unborn smelt
#

You don't need to keep sitting on the bosses corpse for banish.

cerulean wraith
unborn smelt
#

that is true

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but people can absolutely do otherwise

native lodge
#

the bigger issue I find with snipers is the ease of which the resupply ammo

unborn smelt
#

heck one of my fav laodouts is sniper with sabre. It's half a meme but it can do both - it's up to how the player builds the loadouts

cerulean wraith
#

useless bush campers are my main problem with most snipers and why I assume a sniper is shit until proven otherwise

native lodge
#

so instead of rewarding good accuracy there is more to be gained by taking more shots

#

then resupplying

unborn smelt
#

I mean the issue there is stacking ammo with the Upper

cerulean wraith
#

ye

native lodge
#

yep

unborn smelt
#

if a sniper only had 15 rounds of long it wouldn't be an issue

cerulean wraith
#

laughs in 18 spare rounds for the Avtomat

unborn smelt
#

because even resupplying would force em to move or bring ammo boxes

cerulean wraith
#

now that is a gun

unborn mirage
cerulean wraith
#

if you let a sniper kill you its usually your own bad play because there is a 90% chance the sniper sucks (3-4*mmr)

unborn mirage
#

which is true

#

I agree

unborn smelt
#

instead you should implement or buff available counter strats

unborn mirage
#

ok easy solution

#

smoke bomb

cerulean wraith
#

move through cover

unborn smelt
#

Which they did lately

unborn mirage
#

obscure vision with a tool

unborn smelt
#

while there is technical issues with full on smokebombs

unborn mirage
#

there’s more cover but it isn’t always enough

cerulean wraith
#

dynamite makes a lotta smoke now i heard

unborn mirage
#

ja but it’s expensive as shit

cerulean wraith
#

there are also chokes

unborn mirage
#

I bring big dynamite just to make smoke

native lodge
#

serverside smoke bombs are not great for performance, and client side is unreliable

unborn smelt
#

they added some of the utility to firebombs (create thick black smoke now) and to concertina (temporary barrier that's hard to shoot through on range)

cerulean wraith
#

and concertina coils for unreliable hard cover

unborn smelt
#

on night maps fuzees and flares do the trick too

cerulean wraith
#

oh right, firebombs make smoke

unborn smelt
#

better than dynamites now

cerulean wraith
unborn smelt
#

Watch me don't leave

native lodge
#

Nervous wouldn't bet on that

unborn smelt
cerulean wraith
#

at least half the time

native lodge
#

HuntDoge still feels good slapping a six star with scope on a fog map, but I'm glad he didn't leave

#

but yeah I would prefer nerfing the ammo pickups for snipers rather than scope glint

dire knot
#

Scope glint would make sniping kinda just pointless, since you’ll get headshot by someone with an uppercut most likely

#

That said, some sort of concealment wouldn’t be a bad idea, but I suspect it would get irritatingly common pretty fast and just enable shotgun camping

unborn mirage
#

so I tested the fire smoke if that zombie was a player rezzing a teammate they'd be dead

#

would it be possible to just make choke bombs emit that black smoke instead

normal horizon
#

im pretty sure the bomb would be infront of the revive with you further away not that close

unborn mirage
#

alright I have another let me test that too

#

not good enough still

normal horizon
#

I dont really see what you're seeing

unborn mirage
#

oh I shot the zombie behind the smoke

#

just didn't take the ss at a good enough time

native lodge
#

I mean its client side smoke right? at least not moving around much and not moving dynamically so its not huge issue

unborn smelt
#

I mean that is already pretty damn good cover (and somebody that close is hardly sniping)

native lodge
#

but how much smoke can you add before performance gets weird is what I want to know

unborn mirage
#

if there isn't much performance issues with choke bomb you can just make the choke bomb affect darker

#

ezpz

#

choke bomb buff too

unborn smelt
#

Well that's the issue tho - we don't know if it's that ezpz, because we're not the ones doing the work for the game

#

we can guess but they in the past stated there is technical difficulties with addding smokebombs that work the way they want them to

unborn mirage
#

the issue is that the smoke from firebomb isn't good enough concealment

#

even with dynamic movement

#

cover etc

#

there are times you just can't push or rez because someone from know knows where will snipe you

#

smoke fixes that

#

you get dynamic movement and dynamic concealment

unborn smelt
#

Honestly - it generally is. it's far from perfect and yes it might not get you a free rez in the open

native lodge
#

client side smoke bombs have their own issues

unborn smelt
#

but you don't need that good cover to push a sniper

#

the original discussion was about snipers being too strong and having too little counterplay - and there is some counterplay in chokes, fire and concertina bombs

unborn mirage
#

you can also throw big dynamite bundle if you want to spend 110 on blocking a sightline

unborn smelt
#

but it doesn't need to be 100% foolproof counterplay - if the sniper hits you in movement through smoke and the haze effect he might just shoot good enough to deserve it

unborn mirage
#

the problem and the reason I suggested glint and smoke bombs and stuff isn't that long ammo is too op and needs nerf

#

it's because the waiting 20 minutes with nothing happening loses players to the game

unborn smelt
#

you don't need to

unborn mirage
#

I personally have no issue waiting and doing funny spin jumps

unborn smelt
#

bring a concertina

unborn mirage
#

long pens concertina no

unborn smelt
#

they might see you revive but will likely not make the shot through

unborn smelt
native lodge
#

I still think that this goes back to the ammo pool you can get as sniper

unborn mirage
#

ja

unborn smelt
#

you can still use it for portable cover by getting the center, where there's lots of wire to be in the way of the shot

unborn mirage
#

less ammo means more rotation to resupply

#

that's a solution

unborn smelt
#

just takes some affort and good placement

unborn mirage
#

and if they poopoo they won't kill u until they run out

#

which is what opten happens

unborn smelt
#

and if you move from cover to cover, the smoke of a dynamite or firebomb should be enough on it's own

native lodge
#

they would have to conserve more ammo, which means the sniper can't take pot shots at you every chance they get

unborn mirage
#

all I'ma say, there is definitely an issue with snipers and rats in general in the game. I want to play with friends because I love the shit out of hunt but passive players end play sessions that were at one point very fun for them. I personally do not have an issue with how the game plays, but if there was even more options to flush out passive players or more counterplay for certain playstyles there would be higher player retention 100%. Others who are newer or play a wider variety of games may oftentimes get tired of said passive players and put down the game.

#

any solution is better than none, if not smoke, if not less ammo, if not glint, literally anything will do

unborn smelt
#

It would give some extra use to the electric lamp and wouldn't impact sniping all that much if people don#t actually try to counter it

late wind
#

Scope glint could be interesting. But it would really need some tuning. Light would have to directly hit your scope. Not anything like battlefield where it's constant.

plush ledge
#

@glass fable just click leave mission and cancel reconnect, even when the message says that you'll lose your hunter you won't just click OK. But you need to invite your mates again.

peak bay
#

Would be nice if we could use our legendary characters without spending 200 hunt dollars, but without the random 3 perks

late wind
#

Also. A more esoteric question: Should we be trying to balance the game around people who do or don't prestiege?

digital nacelle
#

in that order

round maple
#

It wouldn't be so bad if you could pick one weapon line you want to keep unlocked.

late wind
#

Literally everyone would pick the mosin first.

round maple
#

Or even skip the weapons. I would rather have consumables.

round maple
craggy pike
#

I don't think weapons should use cost as a balancing metric

digital nacelle
craggy pike
#

people who don't prestige can buy w/e they want

round maple
#

^^ I could just stop prestiging like most other sweats.

digital nacelle
#

your name is cain abuser you have no leg to stand on hyperdogekek

round maple
#

I only abuse cain until they change it. I want them to change it and I paid for it.

late wind
#

Yeah but nerfing high tier weapons because babies who can't live without them leads to guns becoming paperweights. E.g. Bornhiem/Dolch.

#

People who don't prestige sit on 80k dollars. So price isn't an issue. Which means that these weapons get nerfed too hard.

native lodge
#

balancing around the idea you have full access to the whole arsenal, because even during prestige can get most weapons just fine

round maple
#

lol bornheim only got a price increase which wasn't that bad. Dolch needed it.

#

Bornheim did get slight damage nerf but only after a buff because it was two-shotting with compact ammo changes which was a bit much.

#

Kinda like the dolch two-shotting which also got a range nerf becuse of the damage decrease.

digital nacelle
#

I still think it’s the strongest fast-firing sidearm

#

it’s certainly a poor value proposition in comparison to the officer but still very strong

native lodge
#

its less cost effective now, but its still over all an effective weapon

round maple
#

It is still the strongest sidearm IMO, but people don't play it as much because it's costs a ton and the officer / born can do something very similar.

digital nacelle
#

officer can do something very similar*

#

I think dolch should cost $349 tbh

lunar kettle
#

Then people would use it as often as before and it would be like before.

round maple
#

If it was that cheap I would buy it over officer every time.

native lodge
#

I think it could be cheaper

#

but not that much

digital nacelle
craggy pike
#

doesn't that imply that the weapon is still a problem, making it cost-prohibitive doesn't change the fact it's very strong

digital nacelle
#

dolch is strong, yes, but $750 for its current state is obscene

lunar kettle
craggy pike
#

semi-automatics were a mistake in this game

unborn smelt
#

I mean if people playing Dolch "often" is a reason to nerf it into submission, what about that 50% playrate weapon...

digital nacelle
#

$750 is obscene

unborn smelt
#

jokes aside they nerfed the Dolch so people stopped complaining

digital nacelle
#

uppercut is more deserving of a $750 price tag than dolch

craggy pike
#

i haven't been around long enough, what did they do to nerf dolch?

unborn smelt
#

I don't think they'll try to actually balance it because people at least shut up now

digital nacelle
lunar kettle
#

They won't touch it again.

digital nacelle
#

probably

craggy pike
#

just lock that problem away behind a gold padlock

unborn smelt
#

and it's better to have it too weak than to have it be the undisputed king even if it's balanced by costing more than double the money than the competition

craggy pike
#

there should be no shame in removing a badly designed gun

#

but what does cost matter to someone with 100k Hunt Bucks?

round maple
#

^^^^ Avto, cough cough. Doesn't belong in the game. Even if it's not op which I think it isn't.

unborn smelt
craggy pike
#

so why does it still cost so much?

lunar kettle
#

My beloved avto stays! CrowScream

unborn smelt
#

people just hold a grudge against it because it used to be so incredibly frustrating

unborn smelt
digital nacelle
craggy pike
#

that's still trying to hide a problem instead of tackling it

lunar kettle
#

Instead of a price reduction for the dolch:
Maybe a increase for bornheim and officer?

round maple
#

When you can pop around a corner and get two shot by someone 70 meters away before you can react it's kind of annoying.

unborn smelt
#

they nerfed the stats quite significantly

craggy pike
#

it's not a problem because it isn't used as much because non-prestigers are the only ones that can afford it

round maple
craggy pike
#

if it were affordable by all then it's clearly still a problem gun

unborn smelt
#

It's not

#

it can still kill and it can still spam you

craggy pike
#

just because you don't see the truck doesn't mean it's not going to hit you

unborn smelt
#

yes

round maple
#

If the dolch were teh same cost as the uppercut I guarantee you it would have the same play-rate.

unborn smelt
#

But the competition is the officer which can too at a fraction of the price

craggy pike
#

why even have this problem gun in the game in the first place

unborn smelt
#

But we can just guess that because we don't actually know

round maple
#

Then how can you say no lol.

unborn smelt
#

we do however that even in top ELO in it's unnerfed state it was never as popular as the Uppercut, not was it more deadly in fact

craggy pike
#

have the backbone to realize that it doesn't belong with the other guns and take it out, "oopsie we put a semi-auto two-shotter in with our single actions"

round maple
#

I still see it a ton and also see officers a ton. Those people who play officer wouldn't pay slightly more to get a little more two-shot range and a much larger magazine?

unborn smelt
#

becuse the devs did present us that data to proove people wrong that argued more with feelings and tried presenting it as fact

#

If there is any pistol that's oppressive stat wise - it's the uppercut. Very clear case.

frosty garnetBOT
#

@vagrant yarrow, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

This is a two-part suggestion. First, I think there should be a trait entitled "moccasin" that softens your footsteps on hard surfaces (wood, metal roofs, etc.) making you more quiet and stealthy. The drawback, however, would be that walking over broken glass would cause bleeding damage. The second part (and this should be done regardless) is that broken glass needs to be randomized in each compound.```
craggy pike
#

they're both obnoxious guns

#

that doesn't mean they're both fine

unborn smelt
#

Now don't get me wrong i don't think the dolch was a good designed gun

craggy pike
#

you can have two problems at the same time without comparing them, ya know

round maple
#

The only reason you see uppercut more is because you can run it with lebel / mosin / sparks and get more ammo plus better return at regular ammo supplies.

queen jungle
#

It’s essentially a mini Mosin

round maple
#

Because it's the longest range pistol.

queen jungle
#

It has long ammo

unborn smelt
#

It's nature of being designed to be the strongest by a long shot balanced by being the most expensive by a long shot is basically a surefire way to create a gun that people will hate with a passion

queen jungle
#

Good muzzle velocity

unborn smelt
#

because it never feels like you got outskilled

digital nacelle
unborn smelt
#

it will always feel like the enemy threw more money at the issue

late wind
#

The dolch is the ultimate boogeyman of hunt.

unborn smelt
#

which is why i really appreciate the Dolch being changed.

queen jungle
unborn smelt
#

But not a problem anymore =/= equal balanced now

queen jungle
#

That title is for the Mosin spritzer

round maple
#

Duals are the boogeyman now.

queen jungle
#

Those three are notorious

late wind
#

Slugs?

#

Really?

queen jungle
#

And too strong for their given price and combat

round maple
#

Slugs aren't that bad.

queen jungle
#

They are it’s the limb shots that cause slug players to rethink what they bought

#

Other than that slugs can two tap at Winnie range

late wind
#

Slugs can be annoying. Yes. But I'm not sure they're game breaking.

native lodge
#

Slugs are annoying when they get the drop on you, but easy to play around if their cover is blown

unborn smelt
queen jungle
#

An good player isn’t going to do that

unborn smelt
#

afaik slugs (from 3 slot shotguns) 2 tap to upper torso at medium ammo range

digital nacelle
queen jungle
#

They will wait to just aim chest region

unborn smelt
#

60-70m

craggy pike
#

which guns make slugs a problem? I think I know the answer

#

would it be the semi-automatic C&K? no, couldn't be...

queen jungle
unborn smelt
native lodge
digital nacelle
#

I wish deathscreen showed where you were hit

native lodge
#

duelies are also annoying but not op

queen jungle
unborn smelt
#

Might be wrong tho - if anyone has evidence that suggests otherwise i'll glady admit i'm wrong

queen jungle
digital nacelle
#

because now that I think about it. 48 meters could have very well been a lower chest shot doing 75 dmg

queen jungle
#

For their price

#

And efffeciency

digital nacelle
native lodge
#

nah

digital nacelle
#

and I’m loving it

craggy pike
#

can't wait for this game to go full automatic

round maple
#

The problem with dualies is they never feel good to die to. Did this person actually hit me in the head or did they get lucky?

craggy pike
#

there's a firerate creep

queen jungle
# native lodge nah

I mean you are the same person that says slugs can be countered but I mean idk I just play to have. Fun not competitively

late wind
#

Not to mention the RNG of dualies is way too favorable. It's only slightly worse than ads on single pistols.

round maple
#

I can't say good shot when someone kills me with dualies because I don't know.

digital nacelle
#

y’all should convert

#

play quad con fmj w/me

native lodge
#

I aim better than duelies percentages

#

I prefer something mroe solid

queen jungle
unborn smelt
queen jungle
digital nacelle
queen jungle
#

It’s still for it’s cost way too effective

#

Any good player knows they are

#

Why else would it be ran a lot

native lodge
#

PhantomLUL I almost never run mosins so its not that

native lodge
unborn smelt
#

To be fair tho there is not proof shown either so we can't say it is like that undoubtedly

queen jungle
#

If you pay for 150 to have a decent rifle and I jsut pay 65-70 for two pistols majority of ranges is simply just an simple “spam fest till I hit you once or twice to trigger aim punch

round maple
#

In a game with slow-fire-rate weapons anything that fires fast is going to be perceived as op. Just the way it is.

digital nacelle
#

you’re right nvm

digital nacelle
late wind
#

Accuracy through volune of fire is pretty antithetical to Hunt. And it probably ought to be curtailed.

round maple
#

When a mosin or lebel can fire one shot while the dualies guy fires 4 it's going to feel like you are disadvantaged. Which you are in close range.

late wind
#

Hot take.

native lodge
#

I mean I use cover and and give duelies space and its not really an issue, I don't even love duelies how they are, they just aren't op

round maple
#

I mean even with the so-called rng aspect within 40 meters if you can't get one of those to land on the head you are kinda unlucky with a 1/4 advantage.

unborn smelt
#

if you take high RoF out of balancing because "people don't like it"
you end up with a lot of very similar and similarly playing guns

digital nacelle
#

but dual conversion is so accurate

unborn smelt
#

however i do agree it shouldn't be overdone

digital nacelle
#

in reality dual pistols should do 2x firerate of their single variant

#

instant balance

round maple
frosty garnetBOT
#

@vagrant yarrow, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I have an idea for an event...A traveling circus comes to the Bayou! There could be a huge tent in one of the open fields and the circus train would be wrecked, henceforth releasing zombie circus animals throughout the bayou. The normal A.I. skins can be reworked, for example, in place of meatheads, there would be zombie elephants. The immolators could be replaced with a circus clown juggling fire. Hellhounds could now be zombie tigers. You could have the "fat lady", siamese/conjoined twins, the strongman, tattooed man and many other so called circus "freaks" from the turn of the century. It would fit into the lore perfectly. Seriously, we need zombie clowns!```
unborn smelt
#

and the way hunt's core system of ammo types works paired with people hating on most stuff with high RoF leaves very little room to add cool new stuff that doesn't essentially play like one of the guns we already have

digital nacelle
#

the people have spoken

round maple
#

2x fire rate even is fast. I would prefer to see something with same or maybe 1.25 times where you actually have to ads with each pistol.

queen jungle
#

👎

digital nacelle
native lodge
digital nacelle
#

people act like they don’t deal with a more accurate levering fmj it’s called dual wield

#

winfield fmj when

queen jungle
#

Positioning is one thing

#

It what about what kind of weaponry you use

round maple
queen jungle
#

Cause the only rifle that can compete is a Winnie with iron repeater

digital nacelle
unborn smelt
#

you can with levering

digital nacelle
#

yes but then you can’t lever

#

so

unborn smelt
#

I usually try not to cry OP (even very strong stuff isn't necessarily OP, A tier isn't OP by defualt)

digital nacelle
#

I don’t even care most of the time

native lodge
unborn smelt
#

But FMJ Winnie might be pushing it. I'd be up to try it on test but there is a high chance it'd be too stronk

digital nacelle
#

if something is op I can just use it and get free kills

digital nacelle
queen jungle
#

If the weapon is generally good or offers generally great offers in gunfight it’s meta

round maple
#

Levering winnie wiht FMJ no thank you.

queen jungle
#

That’s every shooter out there

unborn smelt
#

FMJ springy tho - that's smth i'd love to see

queen jungle
round maple
#

Inc. full teams running ammo boxes and winnie with fmj levering lighting up compounds. The indoors wouldn't be safe.

queen jungle
#

I dotn want special ammo any mroe

#

It’s already broken

#

I jsut want a balanced shooter

#

Where I can win a gunfight with skill

queen jungle
#

Not rng

#

Not ammo type

#

Just basic

round maple
#

I am not a fan either. I think any of the specials that are worhtwhile are a bit on the over-powered side and the others are mostly just garbage that hardly see play.

queen jungle
#

Rn it’s just too much seeing dualies Fmj/HV/Slug spam

unborn smelt
digital nacelle
round maple
#

I have seen that too and I think it's stupid.

digital nacelle
round maple
#

Quad conversion chains with FMJ.

digital nacelle
#

chain bad

#

bad accuracy

unborn smelt
#

But i do think FMJ on a Winnie would be too cheap

queen jungle
digital nacelle
#

I think in general fmj shouldn’t extend range

#

and the velocity decrease should be higher on compact ammo

round maple
#

Don't forget spitzer where you can derender compounds and get headshots from 400 meters.

digital nacelle
#

300 to 270 is not noticeable lol

unborn smelt
#

It'd still lack the dmg of smth like long ammo and the velocity

But a wInnie is only 41$ and FMJ compact is what 35$ even at 60$ that wouldpotentially outvalue many medium weapons

queen jungle
#

Btw they removed the weapon smith system cause it was going to be confusing about balance but special ammo is allowed in the game cause it changes the weapons identity but at the same time breaks it…..

round maple
#

I wouldn't even mind a general decrease in bullet velocity for mosin / lebel. I think the range at which it's easy to headshot people with scoped variants is dumb.

#

Not to mention high elo is filled with snipers rigth now because trading sucks and dualies aren't fun to play against.

queen jungle
#

Why can we not get back the weapon smith system teaser back before release

#

I want to try an Mosin scope with bayonet

queen jungle
#

I want to try a Winnie silent with a talon

#

I want to try an nagant silent with duster

queen jungle
digital nacelle
#

I want dual conversion fmj mace variant

#

:)

round maple
#

you know what that made me think... i wouldn't mind high velo if it was only allowed to be put on silenced variants.

digital nacelle
#

maybe slight dmg decrease

queen jungle
#

How you gonna nerf it

digital nacelle
#

like spitzer

queen jungle
#

Damage is already low

round maple
#

You can't do that with hv because compact ammo damage is so low it will make the winnie headshot range like 70 meters which isn't much.

digital nacelle
round maple
#

At 100 meters the damage dropoff is like .3 for the winnie.

queen jungle
#

Rn even then it’s best to just run long ammo cause long ammo has a bigger hit box size compare to compact

#

Why run a gun for headshots at 600 meters with a small hit window

#

When I jsut buy a sparks

round maple
#

Yea I was going to say I don't think that true. It would be broken if long had a bigger hitbox.

digital nacelle
#

^

unborn smelt
#

Long ammo has a lot going for it, highest dmg, range, base velocity but hitbox size aint one of them

digital nacelle
#

be nice if avto had a semi auto mode

round maple
#

Lord no. If you could single-fire that weapon why run mosin?

digital nacelle
unborn smelt
#

they specifically took that functionality out of it

digital nacelle
#

fair enough

unborn smelt
#

people would QS off the old avto to do that

digital nacelle
#

hm interesting

unborn smelt
#

so they made it if you swapp off the gun before the min 3 rounds burst finished you still loose the 3 ammo

digital nacelle
#

ouch

frosty garnetBOT
#

@vagrant yarrow, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I have an idea for an event...A traveling circus comes to the Bayou! There could be a huge tent in one of the open fields and the circus train would be wrecked, henceforth releasing zombie circus animals throughout the bayou. The normal A.I. skins can be reworked, for example, in place of meatheads, there would be zombie elephants. The immolators could be replaced with a circus clown juggling fire. Hellhounds could now be zombie tigers. You could have the "fat lady", siamese/conjoined twins, the strongman, tattooed man and many other so called circus "freaks" from the turn of the century. It would fit into the lore perfectly. Seriously, we need zombie clowns!```
round maple
#

@vagrant yarrow Learn how to post lol.

#

This is the third one.

glass fable
# plush ledge <@285555138427486208> just click leave mission and cancel reconnect, even when t...

Yeah i know that, but we are not always ready at the computer when the game pops in, we play for fun not hardcore to start running at the exact second the game start to not lose a second lol So this option is good but my point was that 3 teams went for the extract at the start of the game. Because it was the night. its says a lots. Never when you start a game in day time that would have happen, no one shoot each other lol
Night are just plain bad for this time of pvp game. I see so many people that dislike it. a couple of % of players that like it should not force nearly 90% of the other if not more to play it. Not talking here about how the bad RNG is.... i am listing all game i play if they are Day night of Fog, i am about to reach 200 and the same issue happens over and over. its always 10-20 day game, then boom 4 to 6 game night or fog, then 10-20 day and so on. Its never 5 day, 1 night, 10 day, 1 fog.... there is just something wrong with there RNG programing. I try to point it out last time i talk with Rangorok last time but it seems like this issue was not important to them so.

worthy mauve
#

Back when you could queue daytime specifically it was just full servers of snipers. I think that's the value in night time and fog even if they aren't the most enjoyable

late wind
#

Dolch smuggler when? Muzzle break and offset deadeye scope. The sway would still make it basically unusable at deadeye range. But there's already plenty of pop culture references in game. Why not this?

cerulean wraith
late wind
#

Let's just go full ham on memes.

#

Also replace the statue on Upper DeSalle with this one

digital nacelle
#

@worthy mauve I’m all for HC buff as I use it often but it’s kinda op rn as is

#

one taps to the chest farther than full size slugs

late wind
#

The hand crossbow is hardly OP lol.

digital nacelle
#

has a ton of ammo

digital nacelle
late wind
digital nacelle
late wind
#

Regular Pax. Close though. They are both revolvers.

digital nacelle
#

hand crossbow is super strong

#

it has crazy one tap range, applies bleed on hit, has a lot of ammo is one slot, and super cheap

ionic kernel
#

hand crossbow is strong if you can hit your shots with it, but that's true with literally almost any and every gun

digital nacelle
#

plus you can pick up the ammo

digital nacelle
#

romero irrelevant compared to hand crossbow with bolt thrower

#

good hipfire as well

ionic kernel
#

20m chest one tap sounds good but i'd rather have something to do follow up shots with in case i dont hit the head at range

worthy mauve
digital nacelle
#

I guess

digital nacelle
#

it should be used as an AI killer and close range “shotgun”

ionic kernel
#

??

#

im saying i'd rather pick something that i can use at range

#

not saying that i use hand crossbow for range

calm hawk
digital nacelle
#

and again as a one slot your primary options are very diverse

late wind
digital nacelle
#

HC is definitely slept on currently imo

#

ever since the range buff it’s super good against players

calm hawk
digital nacelle
calm hawk
#

cant unsee now

opaque moss
#

Any news about Linux support? EAC will enable it for proton soon?

calm hawk
#

floating guns bug is the best

#

pls never fix crytek

atomic cipher
#

@glass fable yep. same with dusk dawn. half the players leave. at least in my experience. Would make so much sense to give an option to choose the time of the day before the match. BUT I don't think it will ever happen

queen jungle
#

id like to see this evidence of half the players leaving when its not day because it sounds like something yall are just pulling out of your ass

calm hawk
#

i think people leave desalle

atomic cipher
worthy mauve
#

Seems like people should be punished for just abandoning maps

lethal oyster
#

Why tho? Why isn't it fine if peeps don't wanna play a specific setting?

round maple
#

it's not like League where you have to stay in the whole time that would be dumb. I think you underestimate some people. If that did that not only would it piss people off, but also the people who are already extracting would just not engage in fighting and xp farm the whole time.

grizzled mural
#

re: my feedback item about contracts, hunters should be taking the risks they'll accept for the reward they desire -- if contracts were brought back, maybe night bounties could be worth more?

#

on that note, my suggestion from a while ago, the bounty needs to be worth more -- have collected tokens be a currency that's redeemed to use legendaries

worthy mauve
#

You're talking about dodging queue in a competitive game, that's bannable in literally every game

grizzled mural
#

its competitive in that its pvp, but its nothing like overwatch or league

queen jungle
#

Use or buy

grizzled mural
#

use

queen jungle
#

Uhhh

grizzled mural
#

like, I have cain, but I need to spend 2 tokens to use him

queen jungle
#

And you only get one token by extracting?

grizzled mural
#

numbers can be fudged

#

but the point is, players would be more interested in the bounty if it was the only way for them to use their skins

queen jungle
#

Yeah but no matter how you look at it, it would decrease monetary income for crytek because less people are going to be buying legendaries if they require tokens

grizzled mural
#

exchange blood bonds for tokens

#

checkmate

queen jungle
#

So people buy legendaries for blood bonds... then spend more blood bonds to use the legendaries

#

It ain't happening

grizzled mural
#

i meant, you can spend blood bonds to buy tokens

queen jungle
#

Yeah

#

It's the same thing bro

grizzled mural
#

but you can get tokens from... getting tokens

queen jungle
#

This still doesn't change what I said

#

Less people will but legendaries

grizzled mural
#

people are going to stop playing the game if people keep ignoring the bounty /shrug

queen jungle
#

Aight well I'm gonna pull the anecdotal card and say that i dont see people ignoring bounties

#

Like I'm really confused here yall

grizzled mural
#

also anecdotal, about 30% of my games end in a server wipe at a spawn fight because players #1 priority is pvp so they'll book it across the map towards gunshots

queen jungle
#

The only time I have an overwhelming amount of spawnfights is on desalle, but thats like a whole nother topic

#

And server wipe spawnfights only happens only trios too

#

Had a streak a few days back where we had like 3 matches in a row like that

#

Also I want to point out that after your server wipes, I bet the surviving team went to banish the boss anyway

#

So....

grizzled mural
#

because who's going to turn down free money, but having been in that situation, I find it pretty boring busy-work, and it happens more often than i'd like

#

my thoughts are that, if you could find a more significant and unique reward for extracting with the bounty, maybe teams would instead take advantage of shots in the distance to know they might be able to get the easy bounty and run (more exciting than a server wipe imo)

queen jungle
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I was just pointing that out because I thought you were trying to tie that into the thing about people ignoring bounties? Like I get that having a 3-party+ spawnfight is pretty fuckin annoying but I've always felt like it's pretty rare

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Wait you think that getting bounty and extracting without fighting is fun?

grizzled mural
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I think getting chased / ambushed / having a back and forth is fun

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More fun than server wipes followed by lots of quiet running

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Of course compound fights are awesome, but it feels pointless when the whole server shows up at the first or second clue

queen jungle
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I feel like this entire discussion is going to devolve into a bunch of anecdotal stuff because all that I can say is that I don't have this experience

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¯\_(ツ)_/¯

grizzled mural
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If I just wanted elim deathmatch I'd play a different game, yaknow? I'd just like to see more matches that flow in the way only hunt can.

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Yeah fair enough ¯_(ツ)_/¯

digital nacelle
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@keen violet nagant has a niche, very high ammo count AND hv ammo

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plus fastest fanning

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I do agree it could use a buff though

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they wouldn’t want to give it less sway or recoil because then it would make the nagant precision useless

keen violet
# digital nacelle I do agree it could use a buff though

this though is the thing

"sure it have.. HV. ammo.. " but people only use the HV its got for the winny
"sure its got a huge ammo count"
well. in that regard the lemat have 9 shots PLUS a shotgun shot.

fastest fanning? really? well thats surely something wildly unexpected since its 40rpm. is lower than the other revolvers that can also be fanned. if that is really thing which i dont doubt then the game should heavly communicated that to the player

i know though that its "spray" is bigger than convo.. which makes convo imo still a better pick for fanning jsut cause. its more precise (so much in fact that people dual wield it up to 50 or more meters)

digital nacelle
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dual conversion is another thing entirely lol

keen violet
digital nacelle
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and what is good about it is both high ammo count AND hv

digital nacelle
keen violet
digital nacelle
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since there aren’t any

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there should be though

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that’s another topic entirely