#feedback-discussion
1 messages · Page 219 of 1
idk, i usually get around 120-150ms on asia
lol
You downvoted the last 4 suggestions you’ve voted on
Hmmm Fair point, i wish they had it enabled so each response in that channel could have it's own thread, that way people could discuss what they think is good or bad about an idea, rather than just "Good Idea" "I'll think about it" or "Bad Idea"
They should categorize first levels of importance and relevance, what needs urgent fixes and what not
Is there a stated reason why they don't allow thread responses on things in #game-ideas ?
It certainly is nice being able to play aggressive
i want less trades and play with people near my region, not that they fix first the new rival slugs d amage
Because some people just like being negitve for no reason
People are hesitant when it comes to changing their favourite game ofc
bullet drop will kill hunt aaaa
Usually the downvoted new addition suggestions are ones that say to make a huge change
Bullet drop is fine although I still find it extremely unintuitive
I don't really play at that range anyway
its poorly placed
say it like it is
same as when fighting an extraction
the sign is terrible
middle of the screen, near crosshair
who thought of that
needs to take a walk
and come back to rework things
also the issue that some drops on some weapons doesnt make sense
but that is another topic
I hate the deafening ring sound when you pass through the locked extract in midde
somebody thought, yeah, this is necesary
Jumpscare
should add it and keep it
Uppercut drop XD
Every time I hear i think I died to a headshot out of nowhere lol
idk as much cause uppercut is meta at the end of the day
but for some weapons its silly
Do you mean a huge change in the way the game is developed or built? or a huge change in the way people play the game?
Uppercut is barely meta anymore imo. Bullet drop, trueshot and damage nerf hit it hard
In general. Big changes are approached with caution and need lots of reasoning
everyone is either running upper or dolch mate
what are you talking
XD
same ol
sometimes conversion fmj or officer, but thats it
pax trueshot too but not as prominent as upper
i see more officers than paxes
Yeah its the same pistols on console but with alot more bows and shotguns
Yeah console is a totally diferent world
How would you define a Big change? Does adding a single item or trait count as a big change?
I can see how some peoples suggestions for solo necro, as an example, would be big changes to the gameplay loop
I just don't think i'm seeing that many "big changes"
Looks to me like its a lot more small changes than big ones, people just don't like changes period if the downvotes are believed
It's dolch P and auto 4
im talking about pistols (small)
Quartermaster meta
well i encounter most of the times same old loadouts of big small
mosin upper
mosin dolch
avto
Yeah pistols aren't so meta with how strong quartermaster loadouts are right now
Uppercut is up there though
It's probably the most picked single slot weapon on pc from what ive seen
sad how quartermaster has deviated
used to be fun
winfield perked with a romero hatcher or some shi
now its same shi
On console its probably katan tho
it is
they nerfed, whined about it, and reversed it
I see way more dolch
it has been op since it came out
more popular than dolch for the pen, price, accuracy etc
dolch fills other roles
dont make me write in suggestions "remove all type of ammos from dolch"
Wdym "accuracy"
long range dps, falloff etc
different roles entirely
dolch is used to compensate a rifle most of the times
you wont find easily (on eu 6* at least) a shotgunner with a dolch
And how did they revert the nerf
more damage
Isn't it still 123 damage
What so it's 125+ now? Was pretty sure it isn't anymore?
last even i think, or the first one 1896 had
dont use uppercut, it bores me to death
sometimes i do but meh
i avoid playing meta
at all cost
hunt tried also to deviate into all rounders meta but it sucked
the uppermat and all that
drilling short etc
which btw has more sway
never play the short variant, always the axe
which has a weird delay when swinging the axe, unlike the romero
(still not fixed)
Im personally a scottfeild precision lover myself
6/12 ammo and FMJ velocity kills me
i like the spitfire
but base scotfield i hate it
You on gunslinger?
there is a reason why they give it for free
yeah
since long ago
gunslinger is more agro
used to suck, but now it has all the options hunter has
no downside
Gunslinger causes some weird delays when meleeing if you don't lower your gun first
It's the jank way you pull back the hammer that kills the base scottfeild for me
Is there a way to see the statistics for game-wide item or trait usage?
Like, For each hunter that makes it to 50, what traits are most likely to be unused, which traits are most commonly taken, and the order in which those are taken so we can get a sense of priority?
Might be interesting if for no other reason than to see the "survivorship bias" of things and maybe give a look at whats being unused, then maybe figure out why its unused and adjust it or remove it based on reasonings?
never happened with any weapon besides the drilling hatchet
(for me)
and trust me i run officer carabine melees and shi
romero talon etc
You don't always notice
no no, the delay is significant
test it in training grounds
with 150 ms you wont notice dude
xd
Ms doesn't give any input delay thankfully
Yea ik but does it happen if you lower it first
and if you are going to melee somebody you dont press q to then melee
nah nah
it only happens with one weapon, its a bug
simple
I'm not arguing that it's not a bug I'm just wondering about the specifics of it
i use all type of melee attachment (besides some bayonets and katana zzz)
im telling you, only happens with drilling hatchet
one of the reasons drilling sucks, besides pricing
the weird delay it has when switching to shotgun
uppermat or lemat dont have it
swap way faster
overly expensive weapon, but i understand
if they buffed it its another allrounder with 0 iq needed
i dont even know why it has flechette
is useless beyond belief
always buckshot or slug
dont bother with pennyshot, it sucks (drilling)
penny only on romero/specter or if you are feeling wild on auto5
never on medium cannon shotties
Penny only on nothing imo
slept ammo
is not that bad
of course it sucks on shorter shotguns
but on long shotties it aint bad
it saves you from the sometimes 135 in one
type of scenario
with romero (long) is very good
I always run that when im going cheap
Romero slugs so i can pen or most importantly headshot
and penny or buckshot
depending if im bringing the pocket penny or not
then a pistol of your choice
everything works, from officer to upper
avoid scotfield or base nagant (or silencers)
and its fine
(i play trios only btw)
duos on eu 6* are way too campy and you get thirdparty (or 6th partied) often
(exageration but you get me)
It makes it more forgiving if your aim is a bit off center ig
It is better for closer fights, simply as that
also great breaching tool for quick wipes
since adad on a roof against guys with +130 ping isnt fun you gotta play agro
(then you will trade)
I just don't find it worth it to sacrifice my range for an easier ohk at a range that I can already ohk pretty easily
Sometimes, as I said, only bring it on romero and sometimes (rarely) specter
it will surprise you
the 2 shot is very reliable at ranges
is not slug ofc
test 1 shot with romero at training ground with penny
it doesnt sacrifice that much, and helps you with CQC because bigger crosshair
idk just bring something with the romero (other than flares lol)
there is always utility to be spent on multiple ammo weapons
even on martini
I'm a dragons breath enjoyer personally
Ik it's not amazing but i think it's also underrated
its a flechette ammo type, most of the times works because you are winning the fight regardless
and sucks against other shotgunners
db is precisely used with uppercut for example
and in spam shotguns most of the times
"memeing" with a perked terminus
Yea that's fair, it's just when you do get a down they're super dead instead of just dead because you already dealt like 100 burn damage and their body is burning
(because people lost the meaning of meme)
yeah ik
but suffers worst fate than pennyshot, inconcistency
specially with med ammo shotgun lenghts
like rival
sometimes you tap a guy at 6m
sometimes you need 4 shots
Yeah I only recommend it on specific shotguns
Rival is actually one of my go-tos, because if the first shot doesn't work out you can go for another instantly.
And still ohk consistently at point blank
yeah but at point blank everything works its the problem xd
you can perfectly loose against a pennyshot derringer
then whats the point of running shotgun
nah
even with flechette that has wrong stats in nearly every shotgun
its like duh
i like the idea of converting a shotgun into a mid close distance weapon
but the reality it is doesnt work
because slug exists
same reasoning as poison vs dumdum etc
or fire vs dumdum
if available, why apply status when you can kill?
yeah, for fun and shi (we are no the same boat), but people play the same boring aaah meta loadouts
If you miss the headshot, applying status can help you push and finish off tbf
back to the point i already made
if that works, you were already winning the fight regardless
Bleed ammo is so annoying and could really be toned down imo
true, only heavy bleed should be the springfield
Howcome?
they cant balance it on spam weapons, and its another 0 iq thing
hence the reason what happened with dolch or officer
they simply cant balance it
Nono check the message I was replying to
it should make light bleed
Not talking about dumdum on spam
Applying status
You burn a guy
how many times were you in an actual 1vs1 against another shotguner
Too many to count
if the player is good he will ignore the fire because he can tap you
regardless
even if he is 1 hp
unless he is bleeding, which forces him to stop
poison is good in teamfights, but thats it
(heavily countered on events regardless)
and flechette is gorbo
"yeah it works on spam shotguns"
Thank god
True, which is why you mix it up between pushing and hanging back
Leave them uncertain whether they are safe to stop it or not
And if they leave it burning too long or don't get you if you hang back enough, you can just play range and finish with 125dmg
what doesnt work on spam shotguns
Doesnt work that way over here
if you get killed you dont get back up
Why is that relevant
Because sacrificing your OHK to burn is useless
you will loose against experienced shotgunners
its very specific situations where you do benefit
either he misses blatantly
or he isnt even aiming at you
at that point everything works
so its pointless
there is a reason why the ammo is dead og
Or if you are at mid range
what is mid range for you?
because rival db mid range
xd
20 burn damage?
You see here is popular (as cheap) sparks with fire ammo because of charcoal
same effect
without sacrificing a shotgunner
its been literally ages since i dont see a rival db or flechette
only buckshot slugs
Dragons breath can ignite to like 30m if you're lucky, but it's inconsistent. However, the second shot will almost always ignite
In this instance, I refer to mid range as any range past buckshot ohk
So its useless
Case of why Dragons Breath sucks:
outside ohk anything with fire will do the job
a borheim match with fire outclasses you easily
and you cant tap him
Xd
a fire sparks will ignite you and 1 ohk until charcoal passes
same result
Ah yes yes but that requires aim 🤮
see, a terminus bot
its easy bro wym
glad to see they are testing the hunter AI
Even with the same questionable aim, he would at least have gotten me on the 3rd tap with buck, if not the the 2nd lol
no
you would have get clicked by the 1st shot
you are at like 5m
you are getting domed by the first shot
Xd
you are at 2tap derringer pennyshot distance
this is how bad it is
and well the 2nd shot is the nail in the coffin
I'm jk, but the difference between something like bornheim incen and db is that db is more versatile in CQC and can be shot in the general direction of the enemy without even thinking or taking time to aim
Also body burning and more burn damage
But anyway I should go for a sec good chat
but db moment
First shot went to the legs
take care
5m you are dead
even at the legs
test it
terminus buckshot
This is pre-2.0 shotguns
lower torso legs
That is my point
ah, rng
that buckshot would at least have done two bad shots into a kill shot.
But this guy hit me 4 times without getting a kill
i dont know whats worse
the guy missing all that, db trolling, him not using his brain, getting butt with a martini marksman in the head
Sometimes the bayou just be wild like that
At least he killed half of your hp 
in a event where you can get all your bars for one point
(1)
great...
not to mention if he ever extracted with bounty gets his hp back
meanwhile the terminus guy loses everything
xd
This is an old clip
I can fight back from missing 75hp, they cannot come back of being dead
true true i forgot
i will be adding fire because i feel bad for him
hopefully that removes your 75 hp
Also this was tide of desolation, so we had remedy, final gasp and rampage
AND we were on the 2nd non-banished bounty
Yeah, events trivialize so many things
I just want to play regular hunt for a bit
Or just don't have those silly things in events
Stuff like tarot cards are perfect
Gtg again now
@austere cove you can use this channel to discuss suggestions already. That said, threads would be much more organized.
@twin moss the mosin is already strong it doesn't need any experimental bull crap especially if it causes bleed that would be extremely cancer and unfun
DMs please.
I can’t tell if that is a meme suggestion or if you’re serious
what suggestion
Most recent one
Because it's simply dumb and a bad idea
Mosin is already the meta weapon and they want to give it literal hitscan dum dum with “infinite pen”
And then it costs 5000 hd
How is that not a joke
thats a lot
that doesn’t justify it it’s just a meme amount
Fake news.
is that an ai screenshot
I commend your talent with Photoshop though.
how do you get your chat window pure black like that 🤔
By chamging the theme to dark
i am on dark mode it's just not that dark
maybe screenshot/aiimage/whateveritis looks darker
Is that an option on discord?
I think you're using some sort of application modifier
Is that allowed?
oh enjoy spain bro
Yeah I was about to say
@twin moss sorry.. but why the fuck do you think "Spitzer, but even more broken" would be a good idea lol
Where in Spain will you be visiting?
Trolling
Guys why is everybody attacking me?
Because trolls are cringe
You know I can file a complaint to the moderators, right?
Cyberbullying is not allowed
The mods are gonna remove your post for troll/low effort
Low effort?
They aren’t gonna side with you
And we can aswell for you trolling i literally have proof
this not your dms?
My post is not low effort
No its sample dms to see the effect the theme has
oh lol
But why not show us your own ones
Are you hiding something there?
Like the AI application that you used
Because thats unnecessary
It’s a default discord option
I figured that's why this channel was here but unless you're talking about one of the last 5 to 10 suggestions in #game-ideas it seems like it would be difficult to track which ones you're already talking about.
Plus it would also give a lot more bulk text associated with each idea that gets thread'd so that its easier to search if someone else already had your idea and whether or not it was well recieved
maybe edit your suggestion to include that 
@knotty tundra I'm curious why you think threads for expanded discussion would be a bad idea?
Dunno feel like the @ system here in this channel works fine if people wanna ask in about a specific idea or whatnot.
But it could be better
Dunno if I feel it would be better, it would make overviewing game ideas much more cluttered
Well, that's why it'd be Threads. Anyone who wanted to discuss further could enter the thread. Anyone who wanted to ignore a topic just refrains from entering the thread. This won't introduce an inconvenience to people who don't want to discuss ideas further, but it would be a convenience to those who do.
Again, personally don't like threads for the reason given, it gets cluttered.
Also it kinda just insulate discussion in a way where there will be given less inputs overall
@fair portal what differentiates this from vetterli
i dont see the vetterli comparison its more like a medium ammo label
or a bolt action centennial like how the marathon is a pump action ranger
The way I see it, it is a balancing nightmare.
The Vetterli and Cenny is already competing neck to neck of being the medium rifle due to really similar stats.
Most coming down to cycle rate.
So for the Murata to have a place it needs more than just vague damage and MV listed.
Also its recorded MV is 437m/s
thats for the single shot murata in 11mm the one i posted is the type 22 repeater in 8mm
Fair nuff
im sure the devs could find a way to balance it thats why i left it vague but i can guess it would have a slower cycle rate of 1.7 or 1.8 it would for certain have wasteful reloads unlike the vett or cent and the rifle version would have a 1+7 tube magazine that would have a slow reload since it uses a label like action and magazine
And what price range?
thats prob the biggest issue. you can either make it cost more than the vett but less than the cent at about 145 if it does less than 125 damage but if it does more than 125 damage you can make it 180 to 220
So the thing is, if it deals less than 125 damage, there would never be a reason to pick this rifle over the Cenny.
If it deals 125 damage there is a big risk of it out-compete the Vetterli.
That said, with slower cycle rate and technically lower damage, it would still would still have a spot as a: "125+ damage marksman rifle".
I would say it should NEVER get the option for either FMJ or HV then, as it would just quickly intrude into either Cenny or Vetterli's space.
so... a vetterli
So basically my write-up for the gun:
Murata t22:
Price: 128
Size: 3-slot
Ammo type: Medium
Ammo total: 8+1, 15 in reserve (24 total)
Damage: 128
Drop range: 155m
Cycle time: 1.8s (1.6s with Iron Eye)
Reload time: 18s
Vertical recoil: 7
Muzzle velocity: 560m/s
Suggested variants: Bayonet & Marksman (tho couldn't find any recordings of such rifle having any form for scopes).
Suggested custom ammo: Poison, fire and MAYBE Dum Dum.
NOTE: Requires Bullet Grubber for non-wasteful reloads.
Gun gets the benefit for getting quite "straight flying bullets" with its high bullet drop, but no special ammo (HV/FMJ) that can make it better at doing what Cenny and Vetterli does. Otherwise many of its other stats are basically "between Cenny and Vetterli" stats.
Very much a cheap'ish "long ammo at home" rifle.
@fair portal
wouldn't 8+1, 15 make it 23 total because guns spawn in with their + round unloaded
Think as it is listed on the Hunt gg wiki, the +1 is included in the total ammo :)
@acoustic iron i would say maybe explosive instead of hv? would be unique and fit the weapon more, seeing as it was used to kill large predators, and explosive ammo is perfect for exactly that
agree with you on everything but Muzzle velocity it should be its historic MV of 560m/s. 520m/s should be the max for the 2 lot version and on the special ammo i would give it FMJ instead of Dum Dum
Could go ahead and also have it have dum dum aswell and have it be the first gun to have all ammo types
Oh that is just me miswriting lol
eh, dumdum with that damage might be a bit strong for a pistol
and im not a huge fan of customammo-flation
And also I wont give it FMJ bc then it quickly just becomes: "Vetterli, but better"
Well then which would you rather swap explosive for hv or fmj
I'd say HV personally. Personally I'm not a huge fan of custom ammo that takes away from the identity of a weapon
to me the lancaster is a high firepower close-mid range pistol
Alright yeah that makes since and if it had explosive it would be a really good pair with the Springfield
not that you have to add that to your suggestion. I'm just giving my input on what a lancaster looks like in my world.
No i completely agree
Did a write-up of that gun a while ago, tho I didn't considered what custom ammo it would get:
Name: Lancaster Pistol (more correct than a Howdah Pistol).
Stats:
Cost - N/A
Capacity - 4/12 medium bullet.
Damage - 120
Cycle Time - Around 1s (most unsure about this one)
Vertical Recoil - 16
Spread - 45
Sway - 128
Reload Speed - 4 seconds (from empty)
Muzzle Velocity - 230m/s
Basically you get high damage shots, but slow Muzzle Velocity and high recoil.
It is kinda a mix between a Pax Trueshot (recoil and damage) and Spitfire (Fire rate).
The low ammo count and in the gun (and reserve) makes missed shots less forgiven, but the 120 damage means you can 2-tap, upper-chest + arm, up to 40'ish meter.
The hardest balance point for me is if it should be closer to Spitfire (0.6s) or Pax (1.4s) when it comes to cycle speed.
Think 1s cycle speed puts it in a good spot where it out muscles the Pax, but doesn't makes the Spitfire irrelevant.
Also before bullet drop was a thing lol
Definitely wouldn't be long ammo but would function pretty close
the thing about giving it dum dum is that people would take it over the cent because of the dum dum ammo since cent dum dum is scarce. but i think the Murata would be fine with just incendiary and poison
i did one with your help ages ago, though I'm not sure about the stats I came up with anymore. I think we can all agree that we do want a lancaster is general though
maybe i should just link that to not flood chat actually
Cenny Dum Dum is scary due to the cycle rate, this gun is MUCH slower in that regard :)
true thats a good point
Think it was a combined effort, tho still think 120 damage is a little more fair than 123, but not a hill worth dying on.
yea 3 damage difference doesnt really matter i just think it would be more authentic to the gun's purpose irl
I just said 100 to 125 because it depends on what its fire rate would be
Like springy ain't an issue and even not drilling with much quicker double tap.
It is a mix of big bullet reserve and fast enough cycle time that makes heavy bleed on medium ammo scary.
Cenny was good because you could cycle 2-3 extra shots before the enemy got to cover.
Where this gun might get 1, if lucky 2 shots in.
And considering its hammerless semi automatic it would be decently fast
i forget, what's the arm 2 shot damage breakpoint with new limb damage
109 damage I think
and legs is 122? 123?
not that it matters, no one is hitting legs
Sorry it is 84 for arms
oh i didnt realize it was that low
oh that's insane
So a 123 damage medium ammo pistol can 2-tap arms up to... 63m?
if you're hitting that with 230mv, good on you tbh
but yeah thats pretty crazy
didnt realize how extreme the limb buffs were
An uppercut for derringer ammo is medium in my head
@fair portal Brother why did you delete your suggestion and re-post it?
Was it because it was overshadowed by other suggestions after yours
Does that mean I should delete my marvelous suggestion and repost it too?
Pffft
Just delete it nothing else
@tiny cobalt While forums are nice for organizing things, they are awful for moderating
We are already considering sunsetting #1052341761575489566 for that reason
^
What Diiba has said for it
@modest ether It's not necessarily just a matter of whether they can or can't enable crossplay between consoles and PC but also whether it's a good idea to do so or not
Special Items/Skins for everyone who bought the Vinyl. Change my mind.
I'd say probably not the best idea to take advantage of fomo in that manner
Heyyy thats okay i was just making sure i'm not talking to a wall, good to know 😄
You're not 😅 they do check it to get an idea of what people feel about stuff
Actual trolling
S(pain) visits you, not the other way around
I was just in Spain. Barcelona was nice but everything else I could have skipped imo
Please crytek I need it
South is better overall
People complaining about Hanged Man when the Devil just out here vibing.
I think the MMR needs a rework. Like no new content until it gets worked on. I don't want to sound mean because I'm not angry, but it's frustrating how unbalanced teams are
Yes, most of the time you don't get to win
But my friend and I don't even get a chance to fight back before we're killed
I love what this game is, I want to enjoy it
But it's difficult to find enjoyment when a guy in what looks like a gator ghillie suit takes potshots at you from inside a bush or whatever
Or fighting players who have bounties in the millions
So far, with my friend, we have had one successful bounty, and have been playing for dozens of rounds
Takes all kinds, I guess. I'm the guy in the gator suit in the bush and I feel the game has taken a lot of turns to make my playstyle obsolete as of late.
It's an example but you know what I mean
You're dead before you have a chance to so much as find the shooter or aim to shoot back
Can happen yes. Have you started playing during the event by chance?
I find gameplay is a lot more relaxed during the non-event times, when all the power gamers and sweatlords have retreated back to their caves, when there's no new shiny to keep them interested.
Yes I got this game 3 days ago
I'm the run at em and dump lead player and I've enjoyed a lot of the changes.
I've almost used none of the cards though. I'm the only one with enough map familiarity to probably make use of Hanged Man. But all it really is is a better stalker beetle. So I'll pass.
How long is the event going to last?
Somn like 50 60 days
oh that's going to be hell
Your mmr problem ain't tied to the event. Its just how the game is rn.
My guess is you're playing at low hours where it just groups you with whoever regardless of mmr.
I'm playing right now
I kind of came back to talk about MMR right after I got got by a lvl 100
Level or prestige?
If it's lvl 100, that's nothing. You can get lvl 100 very quickly, like within days. Prestige is the medal, yes. If they have 100 prestige, pack your bags. People will say "They're no different than normal players." but they have well over 2000 hours so they'll just stomp you with superior tactics and aim.
it's players with more experience than me anyway
Like, idk where to check hours played but it definitely isn't more than 50
Way less
You're not likely to ever be against people who aren't lvl 100 or haven't prestiged. The game has been out for a long time. You'll just have to get better.
To be fair, Hunt is pretty unique in how it plays and the learning curve is harsh.
I'd still put your experience down to the event being on. Give it some time.
Okay so is prestiege like another lvl 100?
Yeah. Every time you hit lvl 100 you can prestige, going back to lvl1.
I just got killed by a lvl 94 with 5 prestiege
So when you get to like the 20 prestige, that'll be someone with crazy hours in the game.
Someone who hasn't felt grass in their hand since Covid
get good isn't an excuse for matchmaking like this though
If it was people en par with me I could try out new strategies or tactics, or even shooting
It's hard to do that when you AND your friend both got killed
The only metric insofar as I know as far as sorting players is based entirely on mmr, not level or prestige. Like unless the game is throwing you up against 5 stars while you and the boys are at 2, it isn't doing anything wrong. Those kind of lopsided matches happen during dead hours.
How is late Wednesday afternoon dead hours though
Are they putting you up against 5-6 stars while you guys are in the lower brackets?
That's a valid question.
What sort of star level do you play against mostly?
3-4s
But I still see high level sweats here
It's a mix of that and my friend and I still trying to figure this game out
What MMR are you guys?
We're both 2
Game shouldn't be throwing you against fours. But sometimes it do be lopsided.
It's strange to me that a level like 100 + prestiege 1 is a 3
Like what? He got a really bad KD and gets to seal club?
Some people intentionally mess up their KD. But this isn't a case of that. Its just how MMR works. Its the environment you're in, play slow and get better. There's really nothing they can do aside from further segregating an already small game, which will just give emptier lobbies.
It could be that the system alienates some newbies who might have wanted to try it? It's happened before
@flat fog #feedback message
If you've hit p100 and still struggle with, or dont know how to make, money then thats on you instead of on the game
Money is extremely easy to make in vanilla, much less during events where there's sealed registers.
You also have to learn how to budget to your abilities. If you arent regularly wiping lobbies then you shouldnt be running $1000+ loadouts every match
As a former Chicagoan, I love the idea of a post-fire Chicago map. That would be amazing. Awesome train tracks and open parks and stuff too. And the Chicago world fair was in 1893, so you could combine both the Devil in the White City vibe and the post-fire vibe. Great idea.
If you want fair matchmaking you need to get more people to play the game.
No matter how you make the MMR system, if you want full lobbies with the current playerbase size, they gonna be somewhat unfair.
I want to recommend something that wasn't accepted by the community, but is it really such a bad idea to collaborate with certain movie characters? At least they're cult characters. In my opinion, it's not a bad idea to have Ghostface in the game.
Ghostface I would reject, but there's plenty of western movie actors who'd be awesome additions.
Bud Spencer and Terrence Hill come to mind, given the german developer base
Any Clint Eastwood character ( or just Clint Eastwood, period)
There is a lot of opportunity in culture references
Hell, you wouldn't have to limit to movies. Get in touch with Rockstar and borrow some of the RDR2 characters. Can you imagine shooting up zombies playing as Arthur or Dutch? Would be a blast.
wdym "would" reject ghostface..?
You know he's already in the game, right?
I insist that I don't think it's a bad idea to have characters like Ghostface. It's not like Crytek used Nicki Minaj, for example.
I know, but what I actually want to say about that goes against server rules, so 😗
saying "would" implies that you would reject ghostface if he was in the game, but that he's not already
Horror movie characters attract more customers and the game in question would have more people.
Also, I don't think your suggestions are a bad idea.
Mass audiences aren't good for what they can be, yes, I understand. But you have to know what kind of audience to bring to a game when it comes to collaborations, and that's where I think Crytek got it right.
I don't see why people got so worked up over it tbh
or, more that people are still worked up over it
i understood the concerns that they would go down a dangerous path but it seems they were being truthful when they said they wanted to keep hunt relatively authentic so no cellshaded rick and morty skins or wtv
I don't know, it seemed like an excellent idea to me.
It doesn't make any sense what they did, I'm with you. I guess the community just wanted to fit in. You know how it works? It's hard to find genuine opinions and easier to find hate.
It would be great to be able to play with Michael Myers, it's a shame that most of this community acts like children and hates everything like the vast majority today.
The community took it not only as a sign that things were starting down a slippery slope, but also that they were cramming schlocky gimmicks into hunt. Almost no one had an issue with the design, aside from it being tied to a movie slasher villain
In short, they threw hate without any sense.
Had they had GF entirely as is but without the mask and the baggage it brought, I think it would be just as popular as Reaper
No, there was plenty of sense that went with it. Everything was changing away from what made all of the og's fall in love with the game and that was the proverbial straw
Collaborations bring in money, and in my opinion, Ghostface looks spectacular. The old hunters aren't going anywhere.
The decisions that Crytek was making were partly helping the company grow and Hunt's popularity.
I love Hunt, and from this game, I support everything Crytek does. I'm not going to interfere if the decisions they make are for the company's growth.
But they did the opposite
They've already said that the game must always look original, and they also know who to bring into the game for collaborations. So, what's the final straw?
It caused a fairly large exodus of hardcore players and failed to keep the vast majority of the new players around
What's the point of keeping a game as original as possible? It's great to take risks to make the game grow. I mean, at certain times I have to limit myself to playing with 200 ping because there's not a soul in South America.
most of the complaints were that
I was watching the comments on Ghostface's YouTube video.
And I was here, watching people discuss it in real time. Players hated what GF stood for overall, not the design itself
The vast majority of dedicated Hunt players, based on my experience, don't want collabs. We may yet see some in the future but, from the reaction of fans to what has come before, I wouldn't hold my breath
What is it that you really want?
Personally?
I want a return of old hunt, but that'll never happen
What do you think denies that?
I'm not going to lie, I started playing last year and reached six stars after 500 hours. But, I've seen comments about ''old hunt''
In fact, what do you think the game would have been like if everything had simply continued as it had originally? Thinking back, of course.
Imagine, the game came out in 2019 and until today nothing has been touched.
Get rid of regen, recov, and a ton of weapons.
Slow the game back down and make strategy the bigger part of winning firefights
Taking too many chances used to be punishing and you could roughly tell when something was out of heals by how many times you hit them
agreed, to much bloat in this game from OG days
yeah, too many variables and tools [not just in the game's definition] can take away from the prediction and resource management part of the game's old fights
Well, in this game, you die with two shots, if not one. It's always perfectly valid to play strategically, and you'll always win, because the game works that way to this day.
Just by dying easily you know that being risky has consequences.
As someone who's been playing since 2018, thinking that the game today plays anything like it did then is laughable
I don't know, I'm just speaking logically. On the other hand, it's not a bad idea to have life regeneration through injections; it actually gives fights a longer life and adds tension knowing you can die if you get shot again.
Adds more fun to the game
A game should be fun.
It was more fun then for me. That's my point
Regen and the like greatly reduced that fun
So I respect your opinion, I'm just debating.
and i absolutely love this auto burn everyone
I'm not even going to start on the burn meta
Burning the opponent makes enemies make decisions faster.
then you can kill them faster

Regen actually made fights shorter
Previously you would peek carefully and rotate to catch your opponents off guard
Now you just jump peak because as long as it's not a hs it doesn't matter
It has its positive side. If you get shot, you know you won't do that again.
In almost all of my games, my teammates do this. They shoot, move, find another angle, and shoot.
You can have your opinions on old vs new and you're entitled to them, however, I can't give the same weight to those opinions when they come from someone who never experienced the old part of the equation
I imagined everything that could happen in a game with your comments.
but hey, they gotta Sell Skins
In fact, this is interesting, new player debates with an old one
keep lining the pockets and not upgrading servers
I insist, the servers will fill up when Crytek starts to resume collaborations and attract players. For example, right now I can't play in my region because there's no one there.
I'll end my part in this debate with this, I have over 5k hrs in this game and less than 500 have been since 2.0 dropped
I'm playing more again recently but it's still not what it once was
But hey, here people just want the original.
About the same for me.
Hunt is fundamentally a different game nowadays
The issue with regen shot is that it completely negates a part of the game that used to be pretty important: Tracking your opponent's resources and using your own resources wisely. You used to be able to track the heals your enemies have, approach fights strategically based on resource information. With regen shot, the best option is to just assume your shot is null and no resources were used.
And now double up with recovery shots
Tool box and ammo box contribute to this too
The new card is only for the current event
Recovery SHOTS
Exactly. No resource information can safely be tracked now. The best option is to always assume anything other than a kill is meaningless
Because the options to make that the truth exist
With recovery shots even the initial kills are meaningless
This
Why do you talk as if the regeneration of the injections were infinite?
Like, I don't mind the lack of meaningful tracking matter that much.
But it feels much more like individual kills doesn't contribute to a fight as much (if they get back up)
They're enough to last a fight, and getting hit doesn't effect the timer. Any hits during the regen's period that aren't instantly followed up on are completely null, and the best option is to always assume your enemy has regen popped.
I guess touching on the subject of how Hunt was is a sore spot.
7 min is near infinite in Hunt terms.
They shoot at you and rush you, that's how the mechanics work.
This happens to me at least because I play solo.
Yes, obviously. But remember that life regeneration isn't instantaneous, only the kind that grants life instantly.
How is that relates to the fact that the duration of regenshot is practical infinite in a fight.
yeah but only works well with good cover and distance
What's the point of so much regeneration if they only die from a shot to the head?
Because people doesn't "just hit head".
Otherwise everyone and their mother would run winnies
i aim for the feet
Yes, so you are forced to rush in order to get any kind of play off of your hit before it regens. Attrition fights are now a thing of the past
Responding to this
I'm sorry, but things happen, and the best thing was always to adapt. You're missing out on a good game by living in the past, with all due respect.
I love hunt man wdym
And I will remain critical of the things I think detract from the Hunt I got into.
then allow the wound to close.
no, I learned
It's not that I haven't had them
what
If the game adds something fundamentally "un-hunt" to you.
Then you don't just "learn"
It is about what makes the game tick for people
Again all the power for you for liking the game
I focus on the essence and it remains the same
There's a reason this discord has a feedback section, they want to hear the community's opinions.
Opinions are worth holding on to
Killing enemies these days is satisfying. It's a reward, since they have health regeneration.
That's your pov from the last year. Some of ours is from the better part of a decade
And I will wholeheartly disagree with that, the essence of Hunt ain't the same as it used to be.
You can get away with SO much shit in Hunt nowadays that would just get you killed in old hunt lol
is this us
I understand what they're going for, but the game wasn't working well with the amount of players there were.
I speak from ignorance as well
well its bleeding players as it sits now
I don't know how much there was before and how much there is now.
Hunt have less players now than it had 2 years ago
Unfortunately, today if a game is to succeed it must follow certain rules and Crytek must adapt.
And I would argue that was when Hunt did its major shift into "nu-Hunt".
No new maps, just crappy skins and and stupid weapons being added. "AUTO 5 Shorty" who tf thought this was a good idea
DeSalle back, rain back.
Hunt is brilliant game and yes ofc there is always room for improvement.
But most of all Crytek needed to understand that Hunt is good bc it is Hunt, not because it tries to do what other games does.
Give them time, they will give something new
Imo hunt could have a chance of better or similar player numbers if it stuck to its original uniqueness, unique gameplay attracts lots of dedicated players
Well, if that were the case, then they wouldn't be giving so much importance to the community.
Not that hunt is no longer unique
At least now they look repentant
they cant even impliment a decent anti cheat and event after event blah blah
not to mention the broken MMR system
I do wish they focused more on general game health than events
I want a region that has players from my same country and to play with good ping.
How is this relevant
Well, you're not going through the situation. The old hunt is one thing, but not having players to play with is another.
What's your point? Why are you bringing up not having players to play with?
Tide of Shadows keeps being the most goated update.
Gave us Drilling and Haymaker.
I haven't seen any hackers yet, even at maximum range. I'm guessing they'll be people with good headphones to hear even the silent farts your character makes in the bayou.
Which update added instinct? That's the most goated in my eyes
Have you tried searching for games in South America?
As a trait or as built-in for bounty carrier?
What I'm getting at with this is that I'm trying to convey that the decisions Crytek makes to attract people are fine to fill servers.
I'm from oce. Trust me, I know what it's like having dead servers. But why is it relevant to this discussion?
my last message
This?
.
Oh here
My point in all this is a server where I can play with good ping and where there are people.
Again, I think they would have had a chance of attracting a more dedicated playerbase if they stuck to their original ways. But there's no way to ever really know.
Let's hope they do things right now that they're listening to the community.
Sadly, the community tends to disagree with each other and leave crytek to make their own interesting decisions
I have a solution to make life regeneration a non-issue. Adapting to perfect shotgun gameplay
Shotgun prevalence is another thing that has changed lol
Has it?
Slug gang
Again, Tide of Shadows was the perfect patch and you see it with the player numbers.
- Exciting, but not meta-changing mechanics (wild target & rain).
- Good expansion and meaningful expansion of weapons (Drilling and Haymaker)
- Nothing overly busted custom ammo addition (Waxed Frag for Bomblance and Dragon Bolt for Hand crossbows)
Yea man everyone and their grandma is running shotguns right now
And it was introduced after a nice break from prior event too
Shorty shotguns at least
Yeah and they didn't before?
I see MUCH more shotguns nowadays than pre-2.0
"Shotgun meta" was a big complaint even in the early days
The question is, is there anything wrong with using a shotgun? It's not so broken if you know it doesn't work at a distance.
Not as much, because people using rifles couldn't use a shorty shotgun with almost the same range as a full sizer
yup, run a Long ammo medium and a auto 5 shorty. so much fun, not
It is an issue when you basically can round out every loadout with a long ammo rifle and a 2-slot shotgun.
Close-medium weapons are kinda suffering bc of that.
then lair rats, hiding in corners all 3 with auto 5's
It's not that broken, it's just frustrating with quartermaster and the shorty shotgun buffs. If you encounter someone with a rifle and shorty shotgun quartermaster Loadout, which is extremely common, they're perfectly effective at every range and their shotgun effectively has no tradeoff
The thing is just that you can bring both a shotgun and a rifle. Either is fine. Both?
It's good that the game allows you tools.
I guess we are playing different games, because shotguns have always been very common, if anything I remember dealing with shotgun lair campers way more back in the day 😄
Sure, but having an answer for every situation is not good.
Again, close-medium weapons are not having a good time in this meta.
Beyond everything, a well-implemented strategy trumps everything. It's the use of brainpower over any weapon.
Yes, but back then, shotguns had a tradeoff. You knew you had an advantage to engage them at range. Now, they can just whip out their full size mosin if you try to do that
I don't know, I can shoot from a distance with a short-range weapon and hit someone.
It is logical that the weapon, when shortened, has less range.
What is this referring to
regardless of what it is, I'm always using high velocity.
I'm not referring to anything, just reality
That is not my point.
My point is that you can bring in BOTH a long range option and still have a shotgun.
And it makes weapons, like Marathon a much worse gun because they are performing best at short/medium range.
But when everyone is running some form of a shotgun you just get easily pushed and shotgunned.
And also not bringing in a shotgun/1-tapper yourself gimps yourself so hard, because 90% of your close quarter fights gonna be shotguns.
Specifically not bringing a buckshot (sometimes slugs) shotgun.
Other shotgun ammo types are fine imo
You cannot say: "I hear shotgun I can keep my distance and win" bc they gonna be having a mosin or you cannot say "I hear a mosin, I can push up and win" bc you'll just get shotgunned.
This is one of the reasons why I dislike quartermaster as a purchaseable trait
I still don't see the problem
I don't mind QM, it was fine for 7 years.
Crytek just went overboard with the 2-slot buffs.
That is fair, but the essence of Hunt used to be that people had to make choices in their kit.
finished event, bored. running around 1v3 making 1-2-3stars feel good about themselves.
It's the removal of a strategic layer
And a counterplay
For me the game is still fun, I think that's the difference.
I also like the idea of wearing whatever I want, no matter what it is.
The game is still fun for all of us idk what you mean
now its just you 100 have to assume they all have shotguns
And it makes for very boring and stale gameplay imo
so what's the point of this
And also, sorry to say, gives so much of crutch to lowskill people
derank, run in with baseball bat and smash all heads and laugh
Read the title of the channel you're talking in
anyone using s SG is low skill IMO
I understand that's why I started with the first topic. Maybe I got a little carried away.
Eeeh wouldn't say that, but having a "free shotgun" no matter what sure rewards bad plays more.
I want to make sense of things, that's all, haha, sorry if I went off the rails. @grave wraith
What? You don't have to apologise for anything, we're all just discussing
Feedback discussing
Yeah it blows. I'm a fanning guy and I have to accept I'll lose every cqc fight against a shotgun.
Also basically killed pistols and melee
Imagine you have a full arsenal to be well-equipped for every situation in the match, and you prefer to go for long-range attacks and nothing else. But you get rushed and killed.
I've been meaning the 1865 carbine recently and shorty shotgun meta really hurts it
I think it's a good idea to have the option to shoot from a distance and be prepared if they want to rush me or if I want to rush.
Can't out-mv long ranged weapons, can't out-onetap shotguns
Aside from this fight, but that was pure luck.
That is fair, but I don't think it makes for interesting fights, it basically plays the same now.
You get a pick and everyone rushes in with shotguns.
And again, it have killed viability of pistols and melee weapons.
That guy revived you just in time
But again, if we just didn't make ammo free like it is rn, that would help too
The theme before shorty buff was you could do this, but you need to choose your weakness somewhere.
You could be proficient at long range and ok at short,
Decent at both ranges but not great at either
Or proficient at short and ok at long
I didn't clip the rest but it was a complete clusterfuck. An absolutely terrible situation we survived on pure luck from.
And don't get me (us?) wrong, 2-slot shorty shotguns needed a buff, they just got overcorrected in the buff sadly.
You know better than anyone that the game today is designed to be played the way you like. Don't underestimate a person who plays melee weapons because they're likely more confident in killing than anyone else.
Hunt is a game where you don't have automatic weapons and that makes it special to play whatever you want and win.
removing the known features from the middle.-
Yeah what if ammo availability was dialed back and 2 slots had much worse ammo reserve? People could still play versatility, but need to be more careful with their resources
A bit of a compromise
Like shotguns are cool, but I don't feel good using them. Like its so easy to just mow down entire teams with them. But I'd rather just use something fun like fanning.
The game is designed to be easier.
Nothing else.
I don't wanna be elitist, but that is just the fact, Hunt nowadays is MUCH easier and it feels frutrating losing to people bc I don't wanna use same easy weapons/tools given.
Also melee people dies 9/10 times, they are NOT in a good spot rn
the hunt expierence is now cheapened
I understand that this is something that gave the game the essence you want. Perhaps the current additions to play whatever you want are so good that it seems unfair. But it's not something that's beyond the realm of reality.
responding here
Eh, just nerf deployable ammo boxes overall.
That would maybe get people to think about what they are bringing.
I love old Hunt where people were considering bringing a Conversion to their mosin kit, bc they wanted to have ample bullets and decent medium range weapon in case they run low on mosin shots.
I don't know, I've seen how Quinx plays with the katana and it's been a topic of conversation.
You have traps that make shots sound and houses to catch people off guard
I don't really take heavily currated clipshows as a proof of a weapon thriving.
I've played the game for years now and I can tell you, we see MUCH less melee weapons now for a reason
The general issue with melee is if you kill someone with it, you could have done just the same with a shotgun anyway
I almost went through ego death due to trying to katana people in this era of shotguns. It doesn't help my ping is at 100 so I always have to be quicker on the draw.
Yes, what you say is logical, but it is not the same way of playing hand-to-hand as with a shotgun.
Playing shotgun is going crazy, hand-to-hand is playing with silence and waiting for the right moment.
Feel like that is because we are just spoiled now.
One of Hunt's phrases was "every bullet count" and it struggling with ammo actually make for some insanely fun play if you allow it.
That is more because melee sucks so much they have to lmao
Shotguns can do the same
It's not play whatever you want
It's more play all strengths
It used to be a rock-paper-scissors decision but loadout now are just strong all around
yup, to many options
What's real is that everything still works. Be it a pistol, a shotgun, a Juanito, or a Juanita.
I got some clips where I try to make my meager 4 star katana gameplay look better than what it is.
People have killed me with katanas without knowing where they came from.
right, cut out all the stupid mistakes and bad choices and only clip the good moments
This is what I'm getting at!
beautiful headshot at 0:55
Thanks dawg.
Nah, there's a huge difference between performance in a mosin/specter loadout and a mosin/officer loadout
The gap between them didn't used to be the grand canyon that it is now
You can apply that you most any loadout atm
I insist that people keep dying easily in this game because it is designed that way.
I'll kill you with this one. Imagine adding an injection to become more resistant to gunfire.
hey, but at least they fixed the instant jumping headstop kill/death
And you're missing the point that we've all made
The loadout now are all strengths no weaknesses
There's no consistent counterplay besides running the same
I prefer it this way really.
Add level 3 plates.
How would you know? You've already stated that you never played anything else
It does feel like you can reliably make kits these days that are good at all ranges.
What do you mean?
Seriously doesn't seem too unlikely atp
I can't say much, I'm the one who always plays with drilling.
Ironically that's the shot that the shotgunner will use before blitzing you.
short sized drilling
You started playing within the last year, correct?
That means you never played pre 2slot buff. How could you prefer it this way with nothing to contrast it to?
If it had been before what you say, I would have still loved it since it allows me to play with more options.
Sure, whatever you say
We see things differently.
I don't prefer to get too caught up in what was, but rather in what I can do with what I have.
I want to enjoy and win, having a shotgun and a mosin is spectacular for me.
weeklys = dailys then have to wait a week
That's just it, you've never experienced what was as a baseline
Damn how much do you play
weeklys dont take much effort
The Roman Empire was not always Christian
Something like kill 3 brutes would probably take like 5, 6 games typically?
1 game lol
Ye for brutes all you have to do is look up the spawns
Can 3 brutes even spawn in one game
Ye
Easily
or just know because you run into them every game
History has always been like this. Everything begins and everything changes. You have to adapt.
this is a discuss channel not a philosophical one
sorry
I dont wanna you can't make me
If you're going to this extent to complete a challenge, you can't rightfully be upset about them being too easy when you actively trivialise them with external knowledge
Upset?
I couldn't think of a better word
Oh I see
But that is one of the few tasks that can be simplified that way the others actually take work
Yea I tried running centennial for the challenge but idk there's something about the feel of that gun I just don't like it
im not p100, and none of the stuff i've written says things about "me".
I'm not one of those guys either, im just observing them do what i wrote. 🙂
please read more carefully before randomly pinging me
Heathen's point still stands regardless of whether they were addressing you directly or addressing you as a general population.
did u read what i wrote
Yes 
Cool man
How are they not making money
idk 😂
they're just the poorest of them all somehow
Im sure they have at least 100k but never ever use it
"the build is mosin, dolche, and as many syringes as i can carry and no i won't change it"
often times when i check the loadouts i spot some very very questionable ones, im not even playing the game seriously -- then i look up, it's a prestigee 100 with contraband everything
OR they spend 500 ish on a whiteshirt
I probably spend like 400 to 600 a kit honestly. But I don't use expensive guns.
what is the thing that are making these people so afraid to lose money? I want the guy to have fun freely because he is prestige 100 with thousands of hours in the game 😄
I've got a mental block on using expensive weapons. Just doesn't line up for me.
my avg is 800 ish
If anything I'm looking for diamonds in the rough among the cheapest weaposn because that brings me joy.
Like I've started going hard with nagant precision.
Same honestly. Well, in 6 star you get free mosins and uppies per match victory anyway
if you feel like picking them up ofc
the giga nagant is always the best
We need a nagant uppergant in the game
nagant precision chain
Nagant uppergant precision chain bullseye deadeye pointman aperture silencer bayonet claw talon mace obrez extended
nagant riposte
Nagant trueshot
this is jonathan ferguson's sleep paralysis demon
Ngl I could see this being stupidly fun and not too broke
Now what i really what to see is a nagant precision silencer and nagant precision silencer deadeye i honestly dont care if they make it a 3 slot I'd still use it
It would be fun for sure
@upbeat slate Just checked cause I thought I also had this idea once and saw that you are asking for it for literal years now. So have others and it is very popular every time. Really hope they add this. Love everything about your suggestions.
Shouldn't be too hard either. Everything is already there. Though, I don't think we had wildcard conditions since the relaunch.
Hey Hunters 👋
Just wanted to share this Reddit post that got a lot of support from the community.
It’s about adding cross-progression / account transfer so players don’t lose years of progress and paid skins when switching platforms.
Many of us agree this would be a huge step forward for Hunt.
🔗 https://www.reddit.com/r/HuntShowdown/s/x0KTOtIL8C
Would love if the devs could take a look — the amount of support really shows how much this matters to the community ❤️
Having to hit 3 body shots is actually in the not good category for weapon damage.
I think its fine as a occasional bornheim user
That's like the only gun that does low enough damage to need 3.
Deringer
and nagant silencer and new army after like 20 meters
New army does more damage than officer and has option to FMJ which improves damage falloff
So it is more likely you three tap with officer than with NW FMJ
But thats with fmg comparing a gun with special ammo to a gun without isn't quite fair
You can remove FMJ, the NW still does more damage than the officer
So there is a range (no matter how rare this ocurrance might be) where you might 2 tap with an NW and not with an officer
Both are compacts and thus have the same dropoff (damage wise*)
Im not saying NW > officer, just before anyone throws himself at my neck
For example, at 34M a new army (no fmj) will 2 tap to torso, while an officer wont (and will need a 3 tap)
which is pretty close-medium range
Breakpoints will be different (of course) for other parts of the body, such as lower torso, limbs etc
If you say so but I always feel like when I run new army i hardly ever 2 tap but that might just be me
Im not saying that, you can literally test it
Run grounds, put yourself at 34M with an officer and with a new army
The new army will 2 tap, the officer wont
@spark mauve Let's be honest you should probably just be able to hold unlimited contraband
It really doesn't matter if I shoot a stationary target at 34m when in practice my target will activately be dodging and the 2 shot is probably not going to happen
Tf?
Hi hunters, I'm having a problem when I start the game. It doesn't even open the black screen. It only opens as far as Easy Anti-Cheat. Can someone help me?
I already deleted the shaders folder.
Its at very specific mid-to-close scenarios, chances are you hitting bad close shots, where the damage is negible for either* weapon
any can help me plz
So what you're saying is the gun doesn't matter in most scenarios
To those two? There is a reason why officer is commongly seen and the new army isnt
I completely agree but the entire hunt discord will have an aneurism if I suggest that.
Ikr lol I honestly don't see an issue when almost everyone is rich and can have infinite items regardless
It would create storage problems for longtime players I think, my friend has like 90+ dolches, at least let us sell them or whatever
Money isnt an issue, everyone is rich already
10%, hell, even 5%+
let us sell contraband
You can just delete it if its an issue which it shouldn't be
I agree with that as well. Contraband everything should be bale to be sold. Even its for 1/3 of the price.
Yeah, it is literally stolen
Since we cant stack them (because I imagine it would create more server weight or whatever), at least let us sell that stuff
Yeah honestly though being able to sell them wouldn't be the worst thing I could finally get rid of my 20 stolen nitros without taking -1 mental health from just deleting them
Even going further, the UI has bugs since 1896 released where you cant unequip / delete those items like you used to if they are already equipped
Everyone has millions already besides new players
Even for people prestiging money isnt an issue
So what is the point lol
That adding new positive features is a crime in crytecs eyes lol
They need to keep adding more stuff nobody asked for and skins and bugs obviously
Not even mentioning that events are literally free money
Same as with twitch drops
Not saying this negatively, but just either increase contraband stash or make a market for it or whatever
Let us sell it for 5% 10% whatever
and done
Where can I report a game error? It doesn't open anything for me at all.
I've never had a issue worth reporting so im not sure sorry
Troubleshooting channel, no?
Maybe🤷♂️
one of those
@safe halo
Last feedback "Make all skins available in either twitch drops or later events" is already being done in game with other "battle passes"
The Finals just "recently" added this
You can revisit all old battle passes but without earning the premium currency
It is greedy af but its money for Crytek
(literally free with 0 effort)
Embark does everything so good game dev company's need to start copying ngl
Scrappy event was super grindy and many people didnt get those skins
(for example, the hunter)
Rather than selling it on a bundle very few % of players will buy, why dont they add this?
Hunt had also demarcated events, so its not like it is up for confusion
You should put that in game ideas i bet almost everyone would 👍 it
At this point Crytek is just running from money they should get without any effort selling already made skins (their fav hobby)
Im not sure, often enough the community downvotes everything that includes some type of change
This is likely to get upvoted since it doesnt involve removing any crutches, tho
Im not interested in skins at all, feel free to post it yourself if you want og
The only people I could see down voting are people who like fomo but those people's opinions are invalid
People who take advantage of it to flex what casuals won't get
Yeah, I remeber the "first" twitch drop when they gave the springfield and everyone started crying
"oh but the skin for a weapon I dont use its not exclusive anymore buaaaa"
honestly touching grass would be a good option

I think (without giving it too much thought) that the only "exclusive" skin per se (at least for weapons) its the benefactor, a chain pistol skin
Old
Hedera Mortiferum is "similar" (as in ooh it has golden engravings and shi) and people often confuse those
What's so special about the benefactor skin anyways I've heard about it but never seen it
Oh I see yeah that should probably stay exclusive
I think chain pistol fanning is a noob trap for sure, but chain pistol by itself is a good gun
(I turned off ping on this message. Just wanted to put this opinion out)
This message says detail not description so it doesnt count for the voting. I suggest you delete and re-post. Im surprised the bot didnt take it down automatically
I really wish there werent some skins that are just inaccessible to anyone who didnt play in a certain period. Such event skins should be made available again later, either as Twitch drops or for purchase.
I for example really want the Silent Repose skin, but because I was litterally unable to play during the event where this was a unlockable skin, I am now completely incapable of acquiring it
as a player since 2018, that really sucks
Is this a joke/sarcasm?
I inderstand rewarding the people who, if you think about it, kickstared to game! I have no problem with exclusive skins in SOME cases like early access, beta, pre-popularity type things and even some special events like anniversarys or even the collab with a big name like the post malone event (althought i dont like collabing in hunt) BUT i do think not every event needs exclusive skins too, its not fair on the growing fanbase
Its genuine, click on the blue and it will take you to a post that i cant up/downvote
My bad. I misunderstood and thought you were suggesting they remove it and put it back because you didn't like the formatting
Thing is I was part of the people who played beta, so I helped kickstart it and played constantly up until said event where real life events prevented me from being able to play. I am then punished for things out of my control.
Hence I just really wish the devs would make these skins available again later in some way, as not doing so really isn't fair toward anyone
That is completely valid, and i fully sgree that it ismt fair to be locked out of those things in your case. I also agree they should he less exclusive things in the future. Sadly though i dont think it would be fair to being the exclusive skins back after so long when promising exclusivity to those people. Some people LIVE for that kind of stuff. Flexable game loot. Idk its crazy but i think this is definitely a "from now on" thing and not a "change the past" thing
maybe for a 15 or 20 year hunt anniversary? I could see them doing something like that but its unlikely.
If some people get mad that skins they easily earned just playing an event become available again later on, either through a similar grind or for purchase, I really think that is incredibly selfish.
Thing also is that I (and many others) would happily pay to get these skins, and thus further support the devs.
100% its selfish, especially when event hunt is basically vanilla at this point?! Why was this event SO close to the last? I know they likely saw player spikes and drops for the event but calm down, there are still many vanilla problems they need to fix first and if EVERY event brings new glitches the game will be unplayable so it doesnt matter who has what skin
This new deathcheat glitch is pissing off a LOT of people, death cheat is hard to get and is so easy to lose because you die in match even after being revived? They really should focus on vanilla hunt for a few months
And i say that with love! I really do love this game it is absolutely my favourite. And i know theyre gonna freak out when so many people stop to play the beta for the arcraiders? I think its called. Im not interested myself but a lot of hunt players i know are looking into it. And if it doesnt break every other day then iwouldnt blame them for taking a break
Yeah, they really should focus on bug squashing and QoL changes, as well as removing all the silly skin "exclusivity" nonsense. Its just skins, let people who want a certain one be able to acquire it somehow, either through playing or purchase -> both support the ongoing life of the game.
I mighta not had the example for "no mmr6s in my lobby" be the one where you killed them LOL.
Totally true, QoL is what Hunt needs. A heavy QoL update. But that of course doesnt grant them inmediate money. Rather spent resources on getting the 374 DLC out with its correspondant krag skin
The backtracking done also kills balance and its a waste of time (for both devs and players).
If you do a change, and then revert it, you done nothing but live-test it because you were lazy to properly take into consideration what that change would entail in the first place
This already happened with skin "qualities" or some changes to weapon damages, dropoffs etc
People yap that Hunt Vanilla is dead and so on, lmao, but what is even an event, a recycled circus from now on?
People who call that content has never seen what a good update is, I presume
Totally true @calm sinew, ping abusing is a form of exploiting (known widely in all serious games) and anyone that denies it is either a shill, exploits themselves playing in other regions to have advantage or is low elo
Playing against people with good ping on your servers should be the usual, not a rare scenario to die behind cover 2 seconds later
There’s a 75 ms registration cap. If you have more than 75ms ping you’re at an active disadvantage because of the way registration works in this game
Dude, its silly
I cant only play on Oceania
I been on USA and its clear as day i have an advantage if I play agro and peek first
Even had trades where the guy shot clearly first, its a real issue, once that it has been brought countless of times by many people
Lmao
Even bothered to open steam threads to see what people are complaining about?
We are talking about people from the other side of the world joining to your servers (in this specific game, im not talking about others) to exploit
Thing should be region locked since long ago
There is a reason why "EU" is dead
Russia actually has good ping (around 60 ms) if they are close to EU, so that is not the problem nor what im getting to.
"The way registration works in this game gives no advantage to a player with higher ping but if you want to keep believing in fairy tales go ahead" lmao
you cannot be serious
Im the one living in fairy tales in Trade: Showdown
How funny

