#feedback-discussion

1 messages Β· Page 204 of 1

rotund obsidian
#

@urban dragon #game-ideas message The lebel and berthier both already have spitzer? Am I misunderstanding?

urban dragon
#

wait let me search it up...well all I see is those bullets with red line on it but the pointy tip one like the one for mosin nagant of course but I don't see it for the lebel, berthier and not sure for the krag springfield

rotund obsidian
#

Lebel and berthier both have spitzer, the krag doesn't

urban dragon
#

if that maybe the case then I should some changes of the title

#

ok I made some changes for the spitzer ammo for lebel & berthier to the krag

final lodge
#

genuinely what’s the point

normal nebula
#

Same Issue with same cpu and gpu , report all time live kernel 141 with a amdkey.sys problem , no hardware issue it was tested by the company where i bought my pc. its still a crytek fail but they dont wont help us to fix her problem , i love to play hunt with 100 fps kappa

mystic ridge
#

@prime atlas good idea, but it belongs in #game-ideas instead of feedback so we can upvote it

hot vigil
#

For sure, but like they could also made more agnostic challenges so people didn't get funnelled into using the same weapons.
Like "deal damage with compact ammo" over "deal damage with Marathon" and so on :)
Also remove the clean sweep challenge THAT is rng AND makes people play more uninteresting during a match

lament rune
#

#game-ideas message @urban dragon listen man, its not that we hate on you or something, its just that your ideas (at least the last 4 ones i've seen) are just bad. The mosin with better bolt would just BUFF the mosin which noone wants, the second one for krag Spitzer would make the already great krag even better, which also noone wants and the one about not losing your gear would just destroy the economy.

Don't get mad at us for disliking your ideas that essentially noone wants implemented

flat sandal
#

oh wow, can't believe ppl dont like a short dash^^

hot vigil
#

A what!?

flat sandal
#

jsut a random suggestion yesterday or so

#

jsut testing the waters^^

#

I think it would actually be cool though

#

but got like 1:30 votes πŸ˜„

hot vigil
#

Yeah, we don't need more erratic movement tbh.
And also, for melee, well, that would suck too.

tribal wyvern
#

@vernal blaze imo the silence nerf is needed. They did not suck at nerfing this time, they have a track record of being bad at it.
But this one was justified.

Flash grenade nerf was massive, but i hated it so much i'm not sad to see it go.

flat sandal
#

#goodoldhuntisamyth

hot vigil
flat sandal
#

that's katanas problem. it need to be touched anyway imo. on the other hand you could try and gain some distance to melee attackers. you could also make it so you can't straight away melee as it's supposed to be an emergency sort of action.

#

a solution would be that while dashing your weapon gets unequipped and automatically drawn when it's finished

hot vigil
#

Yeah dunno, already think the jump meta is "not hunt", so don't care for these kind of mobility options

rotund obsidian
#

bf1 bayonet charge 😈

flat sandal
#

yeah i get it. I would just like to see a realistic reaction when I shoot at someone.

#

be cool if we could choose a death animation^^

quartz crag
#

Title: Allow option to block players from matchmaking. (For consoles)
Description: Allow a block option to block player(s) from being matched up with as teammates. If youve played enough games with someone who doesnt know at all to play the game (thanks to broken mmr system) or doesnt play a team game. Carrying a sniper, sitting 50000m away and then trying to fight 10 ppl without reviving anyone - clearly as it is already a long and tedious game, give us the option to bypass such players and dont impose an extended matchmaking blockout for this. Thanks πŸ™

#

Would be cool if hunt gave a simple option to just block a player from being matched up with

hot vigil
flat sandal
#

Instead of blocking people it would be nice to have ingame friends. since the voice update I had so many good games with randoms.

visual lake
#

@tiny onyx
#game-ideas message
The lobby fps cap is only present if your in-game fps cap is disabled (>9000).

flat sandal
#

I want fps cap on both

visual lake
flat sandal
#

my cap is at 144. I dont need that in the lobby either. didnt pay much attention to it lately but my grafics card was quite loud even in the lobby

visual lake
#

I don't even hit 120 fps in lobby

rotund obsidian
#

I think my ingame fps cap is 144 which also applies to lobby

visual lake
visual lake
flat sandal
#

60 would be fine for the lobby

rotund obsidian
#

That's what it defaults to if you have no fps cap set

visual lake
#

60 fps cap for lobby is only needed so you wouldn't get too much unnecessary fps

rotund obsidian
#

but if you're capped at 144 or 240 or whatever, that cap applies to lobby too

visual lake
#

Though I would prefer if this was a separate setting

flat sandal
#

yup

visual lake
#

60 fps looks horrible on my 165hz monitor

hot vigil
#

@snow furnace wouldn't really solve the issue because hunt 5 years ago also had balance issues people wanted addressed, it is just that Hunt went in the opposite direction to "solve" the balance issues :)

snow furnace
hot vigil
#

Crown & King and slugs was also insane

crystal plume
#

@frosty vapor I agree with removing KDA but not with bringing back old necro, and I would advice against having that part in the suggestion as many others might feel the same way but downvote due to it

#

Should always keep it to one idea per post for effective voting

snow furnace
hot vigil
frosty vapor
hot vigil
#

Remember it was long barrel too

#

You can dislike it all as you want, but that was the reality lmao

#

There is a reason why it was dubbed "Clown & Cringe"

white plover
#

Rival with slugs was pretty crazy

#

Although I think slugs were added less than 5 years ago

hot vigil
white plover
#

When was bleed removed from shotguns again?

snow furnace
hot vigil
hot vigil
snow furnace
#

I remember half of the players dying on the timer.

hot vigil
snow furnace
hot vigil
white plover
hot vigil
white plover
#

Flechette used to be pretty cracked too, unfortunately not quite as good as it used to be

hot vigil
#

Rn they are worse than buckshots bc ofc

#

Or well MUCH worse rather

snow furnace
#

Spitzer was king when it was added.

#

Now you have a drop range of 160 meters, high velocity ammo on the Winfield is 170 meters, completely unreasonable.

hot vigil
#

Naw spitzer is still good, the speed and damage is still worth the 10m lower drop range

snow furnace
white plover
#

I’m glad compact can compete with long ammo in some aspect

#

You don’t have to worry about bullet drop as much for compact but you do have to worry about MV

hot vigil
#

Also Spitzer is the ONLY ammo that still retain full damage for the first pen,.

queen jungle
#

Is it legal? 5 member's team? Or bug?

snow furnace
snow furnace
hot vigil
snow furnace
#

This doesn't matter because you can use Leading Crosshair.

hot vigil
#

"Leading crosshair"?

snow furnace
hot vigil
snow furnace
hot vigil
#

Soft cheating then

#

It is okay, I wont stop you, just think it is cringe :)

snow furnace
hot vigil
#

Whatever cope you want to use to justify yourself buddy :)

shell reef
#

Asian servers are done again
500 pings and packet loss

white plover
#

@spring ginkgo I would recommend posting your UI ideas in #ui-feedback as well as separating out your game ideas. The rules state only one idea per post and this is to allow you space to go into detail about that one specific idea and it prevents someone from enjoying 3/4 ideas but disliking the 4th one so thumbs downing your post

rich sluice
#

lost level 40-ish hunters twice because of server disconnect

when loading into the match the screen is just frozen for a while then says "teammate disconnected" error and doesn't let me move
when I alt+f4 out of the game and open it back up it says "unable to connect match has ended" or something similar

this is kind of outrageous because I lost 2 high level hunters and around 2k hunt dollars worth of gear

warm spruce
#

SA servers have been lagging for several weeks.

rustic timber
# hot vigil *Soft cheating then*

Totaly unrelated.. But the term soft cheating always gives me a bit of cringe.. I use trackball mouse.. Feels better for my hand. It has been called soft cheating so much in this forum, and on the facebook hunt showdown group, that for me it means nothing anymore, other then "using something else then me!"

hot vigil
rustic timber
#

those in the facebook group may be a bit overtop. Specially the console group. I was there when they banned a guy admiting to using a farming simulator steering wheel, due to a disability in hunt..and they kicked him out for "admitting to cheating". πŸ˜›

novel solar
rustic timber
novel solar
hot vigil
novel solar
#

let's be honest - there are couple of console players out there who are better than most pc players but you can count those by fingers on 1 hand

hot vigil
#

Beside of ambushes and whatnot

#

Hunt is a sandbox game

#

So there are variables

novel solar
hot vigil
#

Ah fair fair

novel solar
#

i just saw a video long ago of a guy who dominated in some shooter game with no aim assist using just controller

#

he held it in some super wacky way

rain stump
#

yo this update is a W

rustic timber
#

Practise is everything I suppose.. All do.. I wouldn't mind cross platform when I think about it.. As long as it is optional for both parties to be in such a match.. Just to have a pleasent time with a friend or two from console. Perhaps even convince some of them to jump ship by presentation.. hmmm..

rustic timber
# rain stump yo this update is a W

I am not a huge fan of the event.. The " garden" marketing was better then what was in-game. But the tweaks and removal of bolt revive. Sure.. Hate the cent nerf do.

#

I kinda wish they did something visually interresting with this event. A grass texture replacer to make it a bit taller, and perhaps a bit denser.. Some overlay texturer to make things feel overgrown.. Stuff like that would have done a lot.

hot vigil
trail rivet
#

super fun one trio and 2 solos in bounty clash crazy :)))

white plover
# hot vigil Literally got removed to justify flechette lol

Alrighty I did some research, rending was removed from shotguns and thus bleeding for Update 1.4. This is the update where they added intensities to the status effects and it was right before 1.5 which was the custom ammo update so you're right, removed in advance perhaps for preparation of custom ammo effects

#

Same update as them adding poison trip mines + Serpent which is crazy to think about

hot vigil
white plover
elder abyss
#

This has been happening to me all yesterday and today, its so frustrating

white plover
#

AFAIK, there is still currently ping based matchmaking which means anyone above a certain threshold of ping is put in a separate queue. Irregardless of that, hit registration is client side which means that if you hit your opponent, you hit your opponent. Bullets will not go "through" them

rotund obsidian
#

yeah if your hits aren't connecting, you either missed, or YOUR OWN ping is so horrible that shots are landing >450ms late and being denied

unkempt maple
#

So in the playstation store, the crytek team just poisted 4 editions of hunt
-Starter Edition: 39.99 (on sale for 19.99)
-Premium Edition $69.99 (on sale for $31.49)
-Hunt: Showdown 1896 for 29.99
-Deluxe Edition 59.99

Can someone explain the diff between versions

rotund obsidian
#

I think they just come with certain cosmetic dlcs

ornate helm
icy tapir
hallow robin
#

Can we bring back hunt the way it was in 2020? At least the sound worked and there were less hackers. Thanks.

quartz crag
#

daily reminder that the mmr system in this game is dogshit and should be overhauled

flat sandal
#

what's bad about it?

sudden bronze
#

Morning, so I completed 4/6 of my first set of weekly challenges (let's call this set A) and I then prestiged on Thursday and was given an entirely new set of weekly challenges for Week 1 (let's call this set B). Today we are starting Week 2 and I thought I would be given an entirely new set of weekly challenges, but it seems that actually my week 2 is a copy of the state of my 'set A' where I have completed 4/6 of the challenges but the progress of the remaining two challenges has been reset to zero. Is this a known issue or expected behaviour? I should think the weekly challenges resetting on prestige is a bug and this subsequent behaviour is a side effect?

quartz crag
#

Search for mmr in this discord - save me time

rotund obsidian
#

what specifically is your complaint?

flat sandal
# quartz crag You serious ?

so the problem is that there are people who don't like it? I would agree πŸ˜‰ But I was genuinly wondering, there might be issues in 6* lobbies or whatever, idk. Part of it is definitely that any change will with that probably impacts ppl differently and the ones who got the short end probably don't like it very much. doesnt mean it's bad though

rotund obsidian
#

games are matchmaking too wide? games take too long to matchmake? empty lobbies? gaining/losing mmr is too fast/slow?

#

people have a lot of gripes with it that are in direct opposition to each other, because it's an easy punching bag of an issue for any bad experience

flat sandal
#

my matches are peachy. Just had a six star in the lobby, so what?

#

For me it would be the time ot takes to finally get in the match

hot vigil
#

MMR system ain't perfect, but also, we simply don't have enough players to support a perfect one.

quartz crag
#

Well the main issue is:
Im a 4-5 star. Mostly on 4stars, and i get matched with 3 stars and max 4stars, rarely with 5 stars in my team but most often go against full lobbies of just 6 stars

analog parrot
#

@ashen silo It’s been mentioned many times but I’m at a point where I think they just don’t care. Same happens when you want to heal having your med kit already in hand but instead of healing yourself you fire your gun. Happens especially in combination with levering.

quartz crag
#

I feel like their mmr system matches accordingly within a team but not so consistently across teams

#

They just dont care

#

At this point, dont even mention mmr

#

Just say we just match everyone with everyone

#

I get ppl in my team with kd of 0.6 etc and get matched against teams of p100r100 and they aint on the same console platform as well

#

The only time it seems balanced is if i run duos or solo, then for most part i get ppl of similar mmrs. They gotta tweak their algorithm cuz it sucks...

#

They could also expand 6 stars to probably 2-3 more stars imo. Have 6,7,8 stars

hot vigil
quartz crag
#

Yes but why not match a 3star with a 6star in the same team

#

Why match a 3star against a 6star

#

The devs clearly dont have a good algorithm to work with

hot vigil
quartz crag
#

Well in the same game, it happens

#

Do you even understand what im saying?

#

Its a simple puzzle

hot vigil
#

Just saying that the reason why 6 stars gets matched vs. 3 star is because there ain't enough people to fill a 6 star lobby.

quartz crag
#

You dont understand

#

With totally random 6 entries, you could match it in a way with a simple metric (average!) and distribute the teams as such

#

Instead, it matches similar mmrs wthin the same group.

#

Feels like they probably match similar mmrs together in a team.

hot vigil
#

Goes back to crytek prioritizing fast matches over fair matches

quartz crag
#

No

hot vigil
#

Yes

#

Literallt yes

quartz crag
#

You dont understand the problem

#

Thats the case if it were empty

#

For the same set of 6 entries, for the same match.. it is just an issue of them matching incorrectly.

#

Theres something theyre just scared to fix or scared to alter

#

At this point, they could just plugin an opensource matchmaking library like openmatch, which would probably do a better job

hot vigil
#

3 star queue up in Randoms, the game says "okay, there are 10 other 3 star, we gonna put them together and into the lobby".
Then if at the same time two 6 star queue random at the same time too, then the game says "okay, you two belong together and let us find a third 6 star", the game fails to do that and give them a 5, 4, 3 star, whatever is available.
THEN the game tries to get them into a lobby, if there ain't similar team it might put it down to lower lobbies.

#

All this happens bc the game want prioritize fast match making

quartz crag
#

When you said two 6star queue randoms queue up, they get put in the same virtual lobby. At that point, the 6stars should be distributed to different teams

#

The game doesnt have fast loading times or fast matchmaking for 2025, lets be honest

#

Theyre running some age old spaghetti code- with major issues on their networking end, their servers, their load balancing.

#

Probably some crap spaghetti code that they try putting make up on.

hot vigil
#

Don't think the game is built to shift people around and also, game still priorities fast and full lobbies, wouldn't want to send people into empty lobbies

quartz crag
#

Theres nothing like - the game is not built for this, the game is not built for that. If that were the case, there would be no inventions today. Theres millions of solutions and ready made libraries out there online.

#

They probably got a lazy dev team thats just satisfied with whatever the game has now.

#

And lets not forget, a shitty marketing and sales team too.

hot vigil
#

Well, there is no other game that shuffle teams around like that lol

quartz crag
#

Well there are a ton of games with far superior matchmaking systems

rotund obsidian
#

they can't really shuffle around people queueing like that unless they remove the ability to leave a team before readying up, so you'd just be forced to play with whoever you matchmake with

quartz crag
#

All they do is break some parameters, go change their parameters and then release an update for which there would be a 3 hr downtime - still blows my mind.

hot vigil
#

Also also, this doesn't even solve the issue bc STILL the game priortize fast and full matches over fair and empty ones.

quartz crag
#

If they have a good test framework in place for the matchmaking system, they should just entirely replace it with some decent opensource one.

hot vigil
#

It... it already use an open source one??

quartz crag
#

Where is it mentioned?

#

There are 3 main opensource ones from Google(OpenMatch), AWS (Flexmatch) and Nakama

#

Like i said, increasing the number of stars upto 8 or 9 would ensure youd be matched with higher mmr players less often.

#

Just flattening the curve would help the algorithm. Instead of 6, having 9 datapoints would actually make the algorithm better.

hot vigil
#

They are using openskill, it was said back around the 2.0 update

hot vigil
#

+/- random modifier

quartz crag
#

Yes but flattening the 6star to more stars would definitely reduce the occurrences - its just basic math

#

When you have more players, youd be matched with similar players instead of being incorrectly matched. Simple issue of availability and correctness.

hot vigil
#

If there are five 6 stars and you need to fill up lobbies of 12, then it does matter those five people are now are 6, 7 and 8 star.
Then instead of five 6 stars, the lobby gonna have like, two 6 stars, two 7 stars and one 8 star in it.

rotund obsidian
#

the star number also is generally meaningless, it's just a range of mmr values that is displayed to show what bracket you're in, afaik it's not actually used for any of the matchmaking

hot vigil
flat sandal
#

I seem to remember

#

kinda funny how communities can't really learn. Always the same problems

hot vigil
flat sandal
#

okay, and now it's more like a sliding window or something?

#

otherwise there still have to be some sort of cutoff points

#

I bet it's kinda more complicated

hot vigil
flat sandal
#

idk^^

#

okay dam πŸ˜„

#

so what you meant to say was then there are other factors then MMR in matchmaking?

hot vigil
#

There are two factors for your MMR, your performance and the confidence the MMR algorithm has with your performance.
Your performance still seems to be based on your kill/deaths, but how much or how little is based on the MMR algorithm confidence in you.
The confidence algorithm basically see every kill/deaths you receive and compares it with your overall history of kill/deaths vs. different MMR.
So if you keep killing 2 stars, the game is confident you are better than a 2 star and will promote you to a 3 star, but if you keep dying to 4 stars it will not have confidence in you, even if you have a lucky streak killing ten 4 stars in a row and try to keep you in 3 stars.
So basically, the system tries to estimate your skill level and where you belong rather than a hard +/- MMR game.
Over time, if you keep winning to against 3 stars and starts to have a even fight with 4 stars, the confidence algorithm will promote you to a 4 star eventually :)
Hope that explains it somewhat, but keep in mind this is how the system is described and we are unsure on how much or how little the confidence algorithm affects the MMR gain/loss.

#

Quoting myself btw, just not to confuse this is official devs.

flat sandal
#

I see. I thought you meant to say that MMR is being used for MM as is

flat sandal
#

you meant to say it's meaningless, right? πŸ˜„

hot vigil
flat sandal
#

for matchmaking, like the other guy said. Like, ppl get hung up on it but in the background other or more brackets are being used for matchmaking

#

so there are basically high 3* and low 6*

#

or say high 4 and low 6, which isn't actually too crazy

hot vigil
#

Well it is still used for matchmaking, just that with small playerbase and priority for fast matchmaking over fair ones, it takes liberties in that regard.

flat sandal
#

yup, really no two ways around it

#

anyway, cheers for the reminder πŸ˜„

abstract wyvern
#

nerf mf carbine 1865 why does it do 145 its unbelivble annoying martini henry does 143 and it is a musket

hot vigil
#

There ain't no muskets in Hunt

flat sandal
#

if you get dark sight via cropse seer. Do you also get the 75m effect? it feels like you dont

#

@waxen merlin Has to do one damage so you can finish ppl off with a sausage after a sparks hit. Has to.

#

melee animation is a salami slap

dreamy socket
#

#feedback message
@iron trench
I disagree. There are literally ten different skins available for the Mosin right now, while some other guns and variants don't have any skins at all, or the only available skins are locked behind events. The Springfield Bayonet, Mako Claw/Aperture, Berthier Riposte, and Maynard are examples of this
IMO they should focus on giving skins to any variants that don't have one available to purchase before adding even more skins to guns that are already overused.

tawny acorn
#

anyone else thinks battlepass should have more weapon variety

#

like hoesntly how can you have only 3 weapons on there

dreamy socket
#

Yeah I agree. I would prefer more different weapon variants on the battlepass than all of the variants of one gun getting a skin

supple narwhal
#

So still nothing done for the huge performance issue other than create a chat XD

torpid veldt
#

Is there any mention on adopting DLSS 3 or 3.5? i know the games on 2, but has anyone heard anything regarding this by chance?

crystal plume
#

We have had 3.7.10 for a while now

rich sluice
#

state of matchmaking
fair and balanced

dense jackal
# rich sluice state of matchmaking fair and balanced

Crytek only really has two hard mmr brackets, so that's how you get this bs. What crytek should do is heavily overhaul the mmr system or better yet just remove it (it's an extraction shooter it shouldn't need sbmm in order to be balanced)

quartz socket
dense jackal
# dense jackal Crytek only really has two hard mmr brackets, so that's how you get this bs. Wha...

if you're going to react me with an x please show me where I'm wrong at because that would be useful information as I'm under the impression that the game only really forces average people average 3 star team and lower into the lower bracket and average 3.5+ star team mmr into the higher bracket (if there's not a lot of people you can be two 3 stars and a 4 star going against full 6 stars, exactly as pictured)

versed ridge
#

just got out of a bounty clash where we wiped the server. but the guy who took the bounty token(on our team) extracted without us

#

but when we extracted aftyer looting we got no bounty credits? why?

quartz socket
versed ridge
#

i dont get the mechanic in that. he was on our team and we did the work

quartz socket
#

and the above image is an outlier, not the rule

#

I'm a 6 star who mostly plays with other 6 stars and I rarely face teams that average below 5 star

quartz socket
urban dragon
#

I love the kinda design for both krag and mosin now I really find that a real looking sniper camouflage

versed ridge
quartz socket
#

OHHHHH

#

sorry I didn't realize that;s what you meant

#

misread

versed ridge
#

ah np

quartz socket
#

it seems pretty easily fixable as well - once one person has extracted with bounty, have that bounty apply to every teammate extraction after that

versed ridge
#

right?

flat sandal
edgy raven
#

Please add an fov slider for console, no reason for it not to be there when pc has the option. Nearly every shooter thats come out in the past 5 years has an fov slider for console players.

I have been loving this game as a new player but it makes me a bit nauseous being so zoomed in after playing any other game

flat sandal
# hoary kelp its old hunt

oh thx^^ didnt have it on full screen. the game has changed quite a bit. the audio in general sound way fuller now

#

it's funny how you get used to the speed of sound thing. it feels wrong now that the flash and audio are at the same time

rotund obsidian
#

The invite thing is between consoles. Xbox cannot invite playstation players to their party, and vice versa. the PC and console matchmaking pools are completely separate, and these players don't interact in any way.

#

The aim assist update was only for consoles, there is still no aim assist for controllers on PC

dusk mesa
#

Are Gamepass PC players going to be able to invite Steam players then @rotund obsidian ?

rotund obsidian
#

I fucking hope so πŸ’€ but considering consoles still can't cross-invite, I can't say for sure.

dusk mesa
#

yeah, if not, it'll be dead if its limited to Gamepass PC player pool

#

and if Gamepass PC can invite normal Xbox players, it'll be unfair advantage

rotund obsidian
#

yeah i doubt pc gamepass will enter the console pool, that'd get some major complaints

dusk mesa
#

It seems they may need to re-work the whole invite system in any case

rotund obsidian
#

I'm still just hoping for lobby codes, needing to add people on steam is annoying

dusk mesa
#

yep that would be good, works well on Phasmo

rotund obsidian
#

would also (hopefully) solve the console cross-invite issue as well as the impending gamepass one

gloomy depot
#

Hunt showdown not responding I can't fix that

ashen silo
urban dragon
latent geyser
#

#feedback message
EU servers aren't filled to the brim with SEA players, and honestly "you'll loose every players, here, you lost already 5 !" is more funny than anything.

#

Also ping abuse is a lie.

worthy python
#

"ping abusers, mostly cheaters, can't land shots" πŸ’€

final lodge
#

#game-ideas message
Over and under shotguns didn’t come out until years after hunt besides they wouldn’t really offer any difference or benefit to a hunter while being much heavier

river zephyr
#

@frozen torrent #game-ideas message
I really enjoy pennyshot too for it's versatility fighting the ai as well as hunters. I think reducing the spread would make it more viable but they'd also have to return the penetration that normal buckshot gets for balance otherwise pennyshot simply would outshine it even with a slightly higher spread.

signal leaf
#

^ is there a search function

#

for this

white plover
#

@signal leaf Just a heads, there is no filter button for that however you can type OWNED into the search bar

#

XD

#

was right in the middle of it

signal leaf
#

okay bet

white plover
#

But yeah a button would be nice and more intuitive

signal leaf
#

I still think there should be a button, but thank you I needed that

crystal plume
#

There's other search queries as well, wish we had a full list of them

signal leaf
#

it's finnicky, but it helps when i'm trying to find all my silencers

crystal plume
#

You can search !iron eye for example to see all weapons that don't use iron eye

signal leaf
#

Oh weird

#

it has boolean operators

flat sandal
#

did something happen to the mob spawner? Sometimes I get like 10 grunts or literal waves of hellhounds running in the boss layer during the boss fight, stuff like that.

abstract wyvern
#

concentina killed me trought wall how how just how

empty oasis
final lodge
#

oh o/u as over under? Everything I’ve read suggests they are sadly I’ve never got to use a over under

empty oasis
#

They're heavier than single barrel and maybe pumps, but they're not really any heavier than side by sides if the barrel length is the same

After all, they're basically SxS turned vertical

quartz socket
abstract flare
#

Why is bullet delay back in such force? This is absolute BS. I peek, shoot a guy in the chest, duck behind cover, 2 seconds later I'm dead from his headshot because he's from East Jabip with 5,000 ping.

candid mulch
#

Add revive bolt back

final lodge
uneven birch
north cloud
carmine needle
#

@random girder @left crater I've removed your posts as they are low effort/ do not belong in game ideas but in #feedback . Reach out to ModMail if you want to get a copy of what you wrote to repost.

devout moat
#

Did they remove nighttime from the game? Now it’s only daytime and full of light. I’m one of the few who enjoy the night map for its ambiance. A lot of my best memories from Hunt in its early days come from the nighttime atmosphere. I don’t mind if it’s hard to see at long distancesβ€”I just adjust the lighting in my room like it’s a horror movie and enjoy it.

white plover
devout moat
white plover
#

I had a few the other day, it’s really just RNG

#

For someone never getting a night nap there’s the person on the opposite end never seeming to get a day nap

safe cape
#

I still see people talking about it and complaining and I still have weird feeling about it myself. I think if wallbangs get buffed a little (especially on the 1st wall penetration) it would be very welcomed. Going from 6 years of no damage reduction to what we have now is very difficult to get used to and doesn't feel right. My biggest issue is shotgun pen values but also the fact that ANYTHING could count as a wallbang. Example: a broom counts the same as wooden bosslair wall.

Currently 1st pen values:
Compact: 30% damage reduction
Compact FMJ: 10% damage reduction
Medium: 20% damage reduction
Medium FMJ: 10% damage reduction
Long: 20% damage reduction
Long FMJ: 10% damage reduction
Buckshot: 50% damage reduction
Slug: 45% damage reduction

Suggested 1st pen values:
Compact: 20% damage reduction
Compact FMJ: 0% damage reduction
Medium: 10% damage reduction
Medium FMJ: 0% damage reduction
Long: 10% damage reduction
Long FMJ: 0% damage reduction
Buckshot: 30% damage reduction
Slug: 20% damage reduction

Basically: Keeping compact ammo have the most damage loss while wallbanging, giving ALL FMJ 0% damage loss upon 1st penetration, buffing shotgun penetration because I had so many scenarios and situations where I can clearly see player in middle of my crosshair but they just wont die because of the insane wallbang damage reduction. This would help with frustrating scenarios of anything counting as a wallbang while you can keep the 2nd wallbang values bit higher.

Another great solution would be to create different pen value for each asset, but I can imagine that would be a lot of work.

Example of setting different pen values per asset (for compact ammo):
Thick wooden bosslair wall: 30% damage reduction
Think wooden bosslair wall with cracks: 20% damage reduction
Wooden door/shutters: 10% damage reduction
Environment assets (Brooms, railings...): 0% damage reduction

If I am not mistaken, they all count the same, giving same pen damage loss

crystal plume
#

@hardy nymph You can already adjust the transparency of UI elements in the HUD settings incase you weren't aware

hardy nymph
#

But does it work soley for the Banner?

#

Or does it make all the other UI elements transparent as well?

crystal plume
#

I think the specific slider that also affects the banner also makes the icons in the top left corner of the screen more transparent

silver panther
#

@urban dragon #game-ideas message

give good suggestions, then they won’t get downvoted as often

hardy nymph
#

love how he has 46 dislikes on the comment complaining about dislikes πŸ˜‚

urban dragon
#

Come on mr grey that wasn’t very nice you said about me I love coming up with ideas it’s a dedication of genius gamers that loves coming with something that no gamer has ever spoken of before in their whole life but I became the only one who would provide that sort of ideas to help the community the loves hunt so much.

hardy nymph
urban dragon
#

Very well, Mr. Gray I’ll take your words. I will have to accept the criticism and I’ll make my words very clear. I will not get mad angry. I will not yell or screamed on the top of my lungs you have my word I’ll be very calm, gentle cool, and relax on the situation.

candid mulch
#

Don’t be cry baby’s because your bad and can’t kill somone who jus got revived

hardy nymph
#

Take criticism as a chance to learn

#

Not as a personal insult

urban dragon
#

I appreciate it

unborn dagger
tropic ember
#

I might be beating a dead horse here but the MMR and matchmaking system needs to be a major part of the next update/patch. The last year or so has been quite painful to play as a solo and even in a group sometimes. 3-4 star players such as myself have to go up against 6 star duos and trios even when playing as a solo. I think the matchmaking should head back in the direction it used to be. I believe players care more about the in-match experience going up against players of similar skill than waiting a couple more minutes in a queue. I say longer queue time is a worth while sacrafice for having more fun actually playing the game.

dreamy socket
# urban dragon I appreciate it

I will say I think your ideas for new guns are pretty cool. I just think Crytek needs to focus on balancing and fixing bugs right now more than adding new guns, especially given the questionable gun additions recently. Maybe the downvotes are more that sentiment than actually disliking your ideas

urban dragon
violet basin
#

MMR and SBMM also KD tracking shouldnt be a thing in such games . left all games because of this. now leaving hunt aswell

urban dragon
#

How often has this been happening

white plover
#

There’ll be bugs and frustration points in every game, so basically for the lifetime of this game. There have been some particularly frustrating ones however and Crytek seems to be putting their focus towards the health and stability of the game which will be nice!

#

I know some bugs like map crashing bug after 1896 and such made them take a break from the game so it’s good to have a focus on the health of the game

placid sleet
#

Anyone else suffering from the matchmaking changes..

rain crypt
plain ridge
#

Guys, encountered CryCloud error 0X30006, does anyone have a way to solve it?

white plover
carmine needle
#

@wraith sluice Please don't spam posts, posting it once in feedback is enough. Thanks!

wraith sluice
#

I said my peace

#

Aw u deleted it πŸ˜”

carmine needle
#

As I said, pls limit it to jsut one location. I kept it in the place I felt was most relevant. 1HuntHowdy

wraith sluice
carmine needle
#

They read over feedback! Worry not

marble mauve
#

FIX YOUR HORRIBLE SERVERS

#

THATS THE FEEDBACK

#

get disconnected mid game cause this game cant afford to keep itself running spending its money on collabs with mediocre fallen off rappers.

worthy python
#

The big advantage over shotguns is that you can use your pistol for midrange and with fanning for close quarters effectively.

digital stream
#

Game crashes after every extract during the loading screen.frames are shit now even after adjusting settings.

crystal plume
#

@small wolf Did the enemy kill anyone while levering between your shots?

#

Or did he have teammates alive that could have either banished or used remedy during that timeframe

small wolf
#

We both 4k+ hours the guy in SS is also almost 3k. So I don't suspect him of wrongdoing

crystal plume
#

@gusty vapor Do not aim for the head with buckshot, the headshot multiplier is not worth it on shotguns compared to hitting center of mass to make sure more pellets hit

#

Going for a smaller target = less pellets hit which will lead to way more damage loss than what the headshot multiplier can compensate for

vast grove
#

Since the recent update, every region for me (apart from OE, because I’m based there) has been consistently above 200 ping, Asia used to be 150 for me but now I can only play in Australia, and Australian servers are completely dead, so I end up waiting 20 minutes for a game, and they have made it worse by adding ping lock. @hard minnow is killing the game for OE players like what the fuck, theres no point of even playing for me and for many OE players

#

Fuck you @hard minnow

rotund obsidian
#

@terse acorn #game-ideas message i been saying we need a buff to monroe's cheeks. sheriff hardin too

hardy nymph
#

You're down bad HuntRee @terse acorn

rotund obsidian
#

not as down bad as the suggestion. i only want to objectify men

rapid ice
rotund obsidian
#

the average hunter survives for a total of like. 0.5 hunts

#

carcass gunrunner should be cheeked up though

rapid ice
#

haha, dosnt he also somewhat looks oiled up, ready for mr olympia HuntChad

hot vigil
#

@gusty vapor
So this is just the fact that headshots doesn't really work with shotguns due to the math behind them.
The damage is so weak you need to hit 10 outta 14 pellets to kill headshot only.
So the mix of hitting the head and it being a wallbang means that you would have dealt more damage hitting them in the chest.

hot vigil
#

@obsidian narwhal you do know that a 125 damage medium rifle can 2-tap upper-chest up to 88m right?
That a 3-burst rifle can 3-tap/one burst, with any body part combination up to 67m?
And can 2-tap any non-leg body combination up to 34m?
On top of 1-tapping downed hunters up to 30m ofc.

obsidian narwhal
# hot vigil <@222298244158455808> you do know that a 125 damage medium rifle can 2-tap upper...

I do know that, yes. However, unless extreme luck, with the current spread and complete RNG of the avto, i'd like to point out that you are very, very likely to need more than one burst past 20 metres. In addition to that, the MV drops means that unless you're shooting at a perfectly stationary target, good luck hitting reliably several shots bursts in a row, let alone several bullets in the same burst

#

30 metres should be the maximum regular operating range of the bursts anyway. And good aim should be rewarded with hits, regardless of the gun

#

the 2 subsequent bullets are just extra

#

which usually gets wasted anyway

#

because again, extreme spread and recoil

hot vigil
#

I will say, yeah, it would still be a "weaker-than-current-avto", but it would still just be an avto, which is a question about overcoming the initial hurdle of learning the spread management.

#

Unless you want to rework the way the recoil/spread system works on the rifle.

obsidian narwhal
#

spread management means nothing when everything is RNG

#

besides, yeah, you used to be able to learn the spread pattern of the avto and be really good with it

#

but let's be honest, that's also not the regular hunter

hot vigil
#

Yeah, which just leads to the old issue of dualies where it feels incredibly shit to die to the RNG.

#

Think vaguely pointint at center mass of a Hunter at 34m and winning the 2 outta 3 lotterly ain't gonna be fun.

obsidian narwhal
#

it's the same kind of tryhards that will spend five hundred hours playing exclusively the crossbow and will become so good at it that you'll question your motivation to keep playing

obsidian narwhal
#

you aim center of mass and three times out of four you don't even get a hit

#

that's why the first shot should not be RNG, ever

#

unless you're aiming from the hip

#

but like

#

that's suicide

hot vigil
#

It can can be nerfed to meme status or be meta warping

obsidian narwhal
#

i don't think it can be "fixed" but i absolutely believe that it can be sitting in a somewhat balanced position

hot vigil
#

Being balanced is being fixed in my optic tho

obsidian narwhal
#

i mean, look at the cyclone. the cyclone, before the fourth consecutive buff, was balanced imo

#

now it's just too good

#

no recoil, insane rof, cheap af

#

but when it did have some recoil, i actually enjoyed playing it

#

now it just feels like a mosin bis

hot vigil
#

Eh, it is kinda meme atm, at least it is hard and expensive enough to deter most people from running it.

hot vigil
obsidian narwhal
#

the cyclone?

#

wait, did it get nerfed with 2.3?

#

because in 2.2 it was ridiculous

hot vigil
obsidian narwhal
#

it only had visual recoil, the muzzle would reset perfectly flat

#

yeah nah all of that was just about the cyclone

hot vigil
#

Also Cyclone just got a slight recoil nerf?

obsidian narwhal
#

the avto has never been shittier

#

it went from unfun to play against to unfun to play, and that's entirely due to balancing with extremes

hot vigil
#

And yeah Cyclone should never have gotten those buffs lol.
It was completely fine when it dropped, just bit too pricey

obsidian narwhal
#

^

hot vigil
#

But yeah, I don't think your avto suggestion is bad, I just fear it would push it back into being viable lol

obsidian narwhal
#

But tbh even though i've been cooking that avto suggestion for a while maybe the stats i'm suggesting are still too good?

#

Imo any gun should be viable

hot vigil
#

Well, issue with avto is that when its viable, it becomes instant meta lol

obsidian narwhal
#

There's no reason why a springfield or a winnie C should be viable but not the literal most expensive gun in the game

hot vigil
#

And super oppresive

obsidian narwhal
#

a winnie with levering is insanely oppressive

hot vigil
#

Avto is expensive because Crytek doesn't wanna deal with actually balancing the weapon lol

obsidian narwhal
#

and it has more than twice the ammo count of the avto

#

plus actual spam control

hot vigil
#

Well, I also think levering got too many buffs with the 2.0 update lol.

obsidian narwhal
#

even before

hot vigil
#

But also winnie is still compact and still keeps you somewhat immobile when levering.

obsidian narwhal
#

i mean, you fit FMJ on it and it's as unusable at range as the avto, while being just as good if not better through walls

hot vigil
#

The strenght of avto is that you fire 3 shot within the time of a winnie being able to fire like 1.5 shot.
That is compact ammo.

obsidian narwhal
#

plus the aforementioned spam control means you're more likely to hit two consecutive bullets with the winnie than you are with the avto, despite the fire rate difference

hot vigil
#

If levering winnie was as oppressive as an Avto, 6 stars would be swarming with such, but it ain't lol.

#

I want levering nerfed yes, I don't think it is healthy

#

But it ain't what avto have done

obsidian narwhal
#

no, because at six stars people will absolutely use the mosin because it's the best overall choice

#

or the krag silenced, nowadays

#

it's a gun that has absolutely no downsides

hot vigil
#

They will use what is the best yes.
hence why I don't think winnie levering is as bad as you make it out to be.

#

Bc if it was bad, we would see it reflected in 6 star lobbies.

obsidian narwhal
#

Well, that's where our opinions differ

#

Even before the avto nerfs, I didn't see that many in six stars, comparatively to the mosin/mosin sniper

#

there's the bias of it being the only full auto gun in the game and so you're more likely to remember being killed by it

#

same as me absolutely hating the explosive xbow

#

it's not meta, but when someone knows how to play it, it's insanely good

#

the difference is that the explo xbow is viable, and imo the avto isn't at the moment.

hot vigil
#

Avto was absolutely running rampant between the Sparks Pistol update and the 1.13 patch that nerfed the Avto (and ammo mulling).

#

And before that it was menace between its EA 0.1 release and 1.3 update where it got its first major round of nerfs.
After being nerfed twice prior. (Technically thrice, but one was just a increase in weapon cost).

#

It comes and goes, it always just a question about the community realizing that it ain't too bad still, just less good than it used to be.

#

I am all for a balanced Avto for Hunt, but I just simply cannot see how you would balance the Avto in a way it feels fun to play against and doesn't become too oppressive to the meta.

obsidian narwhal
#

but tbh

#

*it wouldn't have been an issue if it had been set to special ammo *

hot vigil
#

Yeah haha

#

For sure, moving it over to special ammo is the right move

#

That would create so much more play space for it

#

Like the idea of making it low pressured too

obsidian narwhal
#

Honestly i'd love to have the rework done, and put on the test servers, and open them to the public

#

because realistically

#

most of everone playing test servers were already playing the avto anyway because free money and no consequences

hot vigil
#

Okay big brain moment!

obsidian narwhal
#

might as well put that to good use

hot vigil
#

Move it from Mosin, to Obrez tree.
That makes sense since "Obrez Drum" and then it is a Match Avto, so shorter barrel equal less damage and more recoil, which is also what you want anyways.
Then we can also justify lower damage.

#

As match has shorter barrel.

#

I guess the Avto and Avto skins would need some re-modeling for that tho

obsidian narwhal
hot vigil
#

Just feel more plausible that this kind for frame gonna fire "worse bullets".

obsidian narwhal
#

which it technically is

hot vigil
#

Smart

obsidian narwhal
#

personally i hate that the obrez has its own tree

#

but at the same time there are too many mosin variants

hot vigil
#

I don't mind it too much, but I also prestige

obsidian narwhal
#

i don't, yet

#

i've been playing my level 50 hunters i had amassed for the last 2000 hours lately

#

which i used for weapon storage

#

of avtos, nitros and dolches, mostly

#

which is why i've been playing the avto a lot more lately

#

which prompted the rework idea xD

obsidian narwhal
#

besides, i think it's super sexy as a full length rifle, shortening it would be a crime

hot vigil
#

Did a quick edit here

obsidian narwhal
#

why does it look like a fish lmao

hot vigil
#

But yeah, dunno, think it needs to deal like... 120 damage, at least, to be within "fun and fair" for people.

#

at least as in "at least that low"

obsidian narwhal
#

but then I wouldn't want medium falloff

#

because remember, you only have 8 accurate bullets

#

that's the lowest any gun ever has

#

the rest is RNG

#

well, technically it's 5+3 (bursts)

hot vigil
#

On that too, that would be a huge buff as you can now reliably fish for headshots

obsidian narwhal
#

reliably is a big word

hot vigil
#

It is a skill thing

#

But yes

obsidian narwhal
#

barely supersonic means 340m/s

hot vigil
#

People already snipe with silenced sub sonic

obsidian narwhal
#

and bursts means you can't quickly readjust and shoot again, like you can on a cyclone

#

but even then, as you said, it's a skill thing

#

you need to get good with the gun for the gun to be good

#

otherwise it's just barely viable

hot vigil
#

Sure, but it will give more vesitilty to the weapon.

#

That is already good

obsidian narwhal
#

tbh imo at the time being it's not good

#

like, at all

#

i've wasted three hours practicing in the range and then five avtos basically in a row and didn't get a single kill at 15-35m ranges, where it should dominate

hot vigil
#

But that leads back to the issue, when avto dominates, it dominates

#

And it instantly becomes meta

obsidian narwhal
#

even at less than 10 metres i've tried doing controlled bursts and couldn't outplay the mosin in front of me, because RNJesus decided that it wouldn't be so

#

right now it's basically the only gun in the game i would consider to be completely unplayable

#

i've legit got more kills with a quad derringer than with an avto since the RNG first bullet nerf

#

and i believe that honestly, it's just a matter of numbers. making it a shotgun alternative that's less effective at close range due to random patterns and 3 slugs rather than 15 pellets in a cone; but potentially more effective than slugs at range due to less bullet drop sounds like a good thing to me

#

with the stats i'm suggesting, if you aim center of mass, i don't think you're more likely to dominate with an avto than you are with a crown slug

#

now, is the crown slugs balanced? that's another debate

#

but y'know

hot vigil
#

I still fear that it would just go back and dominate the game.
Basically current Avto is bad for two reasons, which are kinda interlinked with each other:

  • Bad ammo economy
  • Need for volume of fire to consistently kill
    Making the bullets slower or deal less damage ain't really gonna affect those two parameters.
    More so, when the Avto was insane (before you could 1-tap single bullets at a time), it was never people too concerned about the distance of the Avto, but the fact that you consistently could spray down people within 30m of you.
    Hence why only have been hit with recoil and ammo related nerfs.
    If you make the first shot precise that would be an insane buff to the rifle, as it basically means the weapon now reads:
    "125 damage to upper-chest up until 30m, with an added chance of killing the target instead".
    It would effectivily become a single shot rifle you could sometime get a "Nitro roll" with AND it comes with free "fanning".
obsidian narwhal
#

I get the concern, honestly

#

But between the stupid cost, bad ammo economy, and frustrating nonsensical rng, something had to be done

#

It's just not fun to play, and it sucks, because it's one of the three iconic hunt guns

#

The other two being the uppercut (also nerfed into oblivion) and the chain pistol

hot vigil
#

Eeeeh, I wouldn't call it iconic more than infamous.

#

It was, like the Nitro, meant as "boss killer weapons", but Crytek kinda didn't realize that what kills bosses well, so kills humans lol

latent geyser
#

It comes from older times anyway...

hot vigil
#

Yeah, still think C&K, Avto and Dolch were "mistakes" for the game overall.
And I do wonder how Hunt had evolved if Crytek didn't try to make additions and balance to justify those guns existence in the game.

elder ibex
hot vigil
#

Hence why I said "if Crytek didn't try to make additions and balance to justify those guns existence in the game."

latent geyser
#

People would have requested all of them anyway.

#

Handguns ? They would have wanted the Mauser, and some would have requested the Bergmann.

#

Shotguns ? They would have wanted a pump action one by any means, and a sawed-off too (iirc the Rival is also very ancient, with how slightly outdated it looks).

hot vigil
latent geyser
#

Nah, eventually gun nuts would have wanted them in.

hot vigil
#

Sure and we could tell them no because they don't fit the game.

#

But now it is harder to argue against bc those other guns exists

latent geyser
#

"Crytek doesn't listen to it's playerbase"

hot vigil
#

Same issue why we get with the thousand of Lee Enfield and Gewehr 98.

#

And we know they listen to like 1/3rd of what we say

crystal plume
hot vigil
#

@crystal plume yeah, it got buffed to be more rapid fire the same patch the Bornheim was added.

hollow zephyr
#

Do we have an ETA when "retrieving mission bag information" is going to be fixed? I mean that never had been a problem before, how is it broken now?

flat sandal
#

does voice randomly stop working for a lot of other ppl? it's quite frustrating

flat sandal
#

@errant coral Stained glass?

errant coral
flat sandal
#

on hunters?

errant coral
#

nooooo guns

#

and not entirely

#

just decorative and embedded

flat sandal
#

I see πŸ˜„

#

I mean why not?

#

we got wax so anything goes

errant coral
#

real, the wax looks kinda dumb imo

#

im thinking more in the vein of this skin

#

they have done wax in a cool way before, with the skin for the suppressed sparks that has a wax stamp on it. That was pretty tasteful

#

something like Warhammer's purity seals would look sick

#

but these guns look like you just unceremoniously dumped hot wax all over your gun for no reason, and i can only think of how oily it must feel to hold them.

rotund obsidian
#

hate the beads wrapped around that skin since they're visible in first person (while aiming down sights)

errant coral
#

also real, its still my favorite skin but more than once ive wished the beads werent there.

rotund obsidian
#

i saw the firstperson ADS view and got so angry i bought the poopoo skin instead

errant coral
#

the presence of 2 other strong elements is reduced by a 3rd decoration of beads in my opinion

rotund obsidian
errant coral
#

LMAOOO

#

i havent even noticed that the beads obscure your vision in game though

#

i just thought they were a bit much on top of the metalwork and roses

errant coral
# rotund obsidian

on the bright side if you go down and its coated in mud you wont notice a difference

rotund obsidian
#

its not really about meaningfully obscuring your vision its just the fact that they're there

#

while i'm ADS

errant coral
#

yeag

final lodge
#

Should’ve gotten rid of the wax and put the red in the eyes of the skull beads or teeth

errant coral
#

for the witch season they could have felt more witch inspired

#

instead they tried hydrodipping a gun in a candle

final lodge
#

I would’ve liked to see them try to make the guns feel supernatural

#

like having the stock bee a actual living tree in the shape of a stock

#

or maybe something like barbed wire wrapped around the tree or grown inside of it?

#

maybe make it look like the wooden stock was unnaturally brought back to life

errant coral
#

unfortunate that its only on the mosin

final lodge
#

Idk there’s a lot of creative things you could do

#

I hope they revisit this concept of nature vs industrialism in the future with a much larger event and much better thought out design

errant coral
#

yeag

#

its a lightweight season since they're focusing on fixing things rather than new content

#

but i hope the witch theming makes a return for sure

final lodge
#

And the industrial theme with more professions

#

like a train engineer/conductor or a blacksmith with different styling then the welders

#

or a woodmill worker with like broken bits of saw blade dangling off him

river zephyr
#

@wise laurel #game-ideas message I'm definitely all for this and have suggested the same thing even myself. The only issue I'd have with your post (your edit actually) is that the suggested light attack being blunt and heavy being pierce just makes it another copy of the knuckle knife which has the same attack qualities. I'd prefer it was just left purely blunt, myself. If we have something that is similar to the knuckle knife then reverse it so light attack=pierce and heavy attack=blunt. I've suggested a crowbar for this before even. Definitely need a new blunt melee tool though

ocean holly
crystal plume
#

Hitreg is not affected by the opponent's ping and you cannot get a hitmarker without dealing damage

#

Tired of the narrative of "I cannot hit this person because they are from X or Y or Z country" when in reality it's just "I cannot hit this person because my aim was off"

#

If people want to get better at the game it's time to start recognizing their own shortcomings instead of coping by turning the issue into xenophobia

ocean holly
crystal plume
#

You can argue for there being some problems with region hopping or latency, I never argued otherwise

#

I am just saying that those specific things aren't part of it and shouldn't be argued as

#

The actual issues that higher ping opponents may cause have already been largely addressed by reducing trade windows and more recently lowering the general allowed timeout for hit validation from 800ms to 450ms to reduce the more extreme cases of dying behind cover and such

ocean holly
#

I don’t think that feedback was in any way xenophobic btw and I was mainly agreeing that when ping based matchmaking was enabled there were less region hopping players on the European servers and now it’s back to fighting high ping players

crystal plume
#

I was not talking about that specific post when I mentioned xenophobia, it's a general issue with the narrative that we have seen and had to combat here for a long time

#

For many people the issue has never been about ping, otherwise they would only talk about high ping players in general. Instead many people seem to focus on chinese and russian players and when they mention issues they call out players from those regions rather than players with high ping as a whole

#

For others who are deep enough in the "ping abuse" hole they don't even seem to care if the opponent actually has high ping as long as they didn't like dying to them, I have been called a ping abuser on EU servers while I am from EU with around 50 ping

ocean holly
#

I die all the time because I’m not very good and my ping is 32ms on Europe

#

Full disclosure

orchid violet
#

It's kinda meme worthy dying behind cover only to check the kill view which is client side (learnt this recently) you got shot through a wall by dum dum

#

But kill doesn't say through wall

#

On eu you get a lot of Russians and Asian server players which sucks as they are the 2 regions with the highest amount of cheaters too as a side problem

#

But when you do get shot in cover by something that can't pen its usually always someone from Asia at least om Europe as there is still advantages to playing on high ping

crystal plume
#

It's not an advantage, they do not see you out of cover for any longer than a person with lower ping would, they see you with a delay

orchid violet
#

In my opinion high ping should just be a disadvantage in every way the only people you screw over if it's like this is the south Africans which don't really have their own server

crystal plume
#

Meaning it's the exact same amount of time to react and shoot at you

#

It already is a disadvantage in nearly every way

#

It doesn't feel good to play high ping

carmine needle
#

To be fair, the Russians I know get 40-60 ping on EU. Which is the same for me going from NAE to NAW and I dont see NAW complaining about it so.

orchid violet
#

Server should just invalidate the hit

#

In my opinion at least

orchid violet
#

I've only ever ran into Chinese and Russian cheaters on eu at least

#

Not saying everyone from those region cheats because they ofc don't but when I've personally ran into a cheater on eu every time it's someone who should be playing on a different server

#

Russia has Russian server

#

China has Asia server

crystal plume
orchid violet
#

But anyway it sucks to die in cover to a shot which isn't possible to hit on the servers side

orchid violet
crystal plume
#

No they shouldn't

carmine needle
#

I was simply pointing out that the ping side of things I usually see when people start getting a kinda way about Russians in EU is flawed. I can't speak on the cheaters side of thing, thats the domain of Crytek. That being said the server already does invalidate. we just had a huge reduction in that

crystal plume
#

It would feel awful to play if your ping spikes or such

#

Or if you simply cannot get better ping even to your closest server

orchid violet
#

I'm more saying about the cheater issue

#

About russia

#

It really does not feel like hits get invalidated as much as they should is my point

#

Like how pre trade window nerf you would literally trade every other game

#

Now it happens like every few games instead

crystal plume
#

As much as they should in your opinion*, that's the main thing here

#

There are many reasons to not be too strict with hit validations

carmine needle
#

Trades feel a whole lot better to me since the change. I shoot, they shoot, we kill each other

#

if it became stricter that would only make it worse for ping spikes or moments the servers stutter

ocean holly
crystal plume
#

While true, people who complain about russian players rarely care or even have the geographical knowledge to tell if they are from East or West Russia

#

As soon as they see russia mentioned on the profile, that's enough for them to turn it into an issue

orchid violet
#

When the server sees that it should just invalidate it but jt doesn't

#

Always at least

crystal plume
#

But you are missing the fact that if they had low ping, you would have still died as they had the same time to react and take a shot at you, just not behind cover on your screen

#

The end result is nearly the same

orchid violet
crystal plume
#

If anything you technically benefit more from dying behind cover since you are in cover for a res compared to if they had low ping and you died out of cover instead, although that is largely irrelevant but still funny in my opinion

orchid violet
#

If I died in the open sure good that's how it should be

#

So many other fps games have the same issues with latency but none of them are as bad as hunt it's something that can be fixed

#

And should be fixed

#

I get it's an issue that will always exist to a degree even if you play lan

#

Significantly less with lan though ofc

ocean holly
crystal plume
#

And for some it's a vac ban from over 7 years ago from csgo when they were 12 and a fake photoshopped image of having cheats in Hunt to bait reactions out of people

#

Although the people who bait reactions with those kind of images or faking their region are equally cringe

orchid violet
#

I mean if you have a vac ban or game ban you probably shouldn't be allowed to play the game let's be fair

#

People remake steam accounts cause of vac or game bans

carmine needle
#

I hope they never account for that. I know friends who have VAC bans from when they were kids, as Diiba said

#

preventing people from playing because they did something in another game seems overly harsh

orchid violet
#

They won't but I mean if you cheated as a kid and got a ban then chances are you're more likely to cheat again then someone who's never cheated before

carmine needle
#

???

orchid violet
#

Or if accounta have like sub 50 hours in 6 * they are usually cheating

crystal plume
#

Kids are dumb and do dumb things, doing something dumb once doesn't mean they are likely to do it again, some people are actually able to learn from mistakes believe it or not

orchid violet
#

Look at a game like r6 as an example tons of people historicly used actual cheats now most people just use cronus and zen with recoil scripts same loosers cheating

crystal plume
#

Hell, adults are also dumb and do dumb things

ocean holly
#

Crytek should look at this as a QoS problem. Impose stricter limits on regional servers and then have a set of global servers with more relaxed ping limits

orchid violet
#

Like for example when trade window got lowered the game got review bombed on steam by Chinese players playing on eu or na

ocean holly
orchid violet
#

If you're pissing those types of people or you're doing something right

orchid violet
#

Like I can play with a guy on na on another game and we both have eh ping playing on a server In who knows where

#

But then again the only people with an excuse to play on high ping are people from south Africa really as they just don't have their own region and the best server they can play on is eu and they have to play on 100+ ping

iron trench
#

@river zephyr I agree... the Garden of The Witch is a Vanilla Hunt but a little better... i always stop playing when i finish events, maybe if they keep the event stuff till they release the new events i think would be the go to, like: remove the BattlePass and keep the event mechanics till the next event change it.

elder ibex
river zephyr
iron trench
ruby prawn
#

What is the "garden of the witch" supposed to be anyways? The last battle pass made sense, it had a theme with the circus, a circus freak waiting at the circus tent to kill, and clowns.

This event has new characters and a green supply depo that has one extra covered wagon and that's about it. How can you have the "garden of the witch" without the witch, or the garden? The bounty you can purchase should be in the center of a labyrinth of thorns deep in the woods being protected by a powerful WITCH or something like that. I'm sorry for complaining, it just doesn't make any sense to me the way it is now.

rotund obsidian
#

i mean its the same as post malone. although admittedly the circus was in the game for that one

#

the witch is a skin in the battlepass

trail carbon
#

@wise lake I believe the explosive crossbow bolts can only oneshot if you dorect hit in the upper torso.

rotund obsidian
#

Although the AOE itself can only deal a maximum of 124 damage, the damage falloff does not begin immediately, so there is a "maximum damage" zone where it will deal exactly 124.

trail carbon
#

Thanks, I couldn't remember if it did

trail carbon
rotund obsidian
#

With the splash damage from a single shot alone, no.

#

but being able to lob them every ~3.6 seconds kinda makes that downside less impactful since someone running around with either 1 or 26 hp is pretty easy to finish off with a second shot

gilded knoll
#

#game-ideas message @latent geyser This might be one of the best versions of this suggestion I’ve seen, though I have a few comments. Specifically because of the mythic skins, I dont think these passes and/or rewards should come back unless you have to get event points in the same way and follow the same challenges. While I agree that most players don’t care what skins others have, if I had to work my ass off to get 2000 pecky points in 20 days by killing crows to get the plague doctor, then anyone else with that skin better have had to put in the same work.

The second issue is setting these up as a separate contract. The Hunt player base is already too small to effectively manage splitting it up without compromising matchmaking. That’s why between events, bounty clash became weekend-only. So Hunt would either need a larger player base first, or they’d have to incorporate it in some way that doesn’t actually split people. For example, they could just flat out recycle events from time to time. Though they might have to add something extra for the people who had finished it last time

#

#game-ideas message @jolly pewter If it topped out at about 2 minutes, I could get behind this. It would be like a quick stim for an intense battle. Sure, someone could bring 4 of them and get 8 total minutes of it, but they would do that anyway if they brought in the big shots individually too.

jolly pewter
gilded knoll
# jolly pewter almost everyone always takes a stamina and regeneration injection, I would also ...

Ah, see that’s where I disagree. I don’t think everyone should be able to do everything at the same time. You should have to make decisions based on what you consider highest priority.
If you want to have med kits, melee tool, chokes, and traps, you have to give up having a flare pistol. If you want to burn people and have throwing knives, you have to give up traps.
If you want to have long-term stamina and regen, you should have to spend 2 slots on it. If you have 3 other consumables you consider higher priority, you have to give one up. We shouldn’t be able to go into the bayou with every ability possible

twin trench
#

another uptade some new bug that so nice from competent develloper with a uselss event wow and still the fucking assasin waiting that ennemi come for showing himself really nice i love it get fuck

balmy granite
#

Hi! quick question, is there anyone experiancing 40-50 fps drops even in the menu every second? And if i restart the game multiple times or even my laptop eventually it stops, but very annoying. Or anyone know any solution for this issue?

gilded knoll
# jolly pewter boring....

I just think that there should be strategy in the strategy-centric game. If you want infinite sprint and health regen, you can always play call of duty

jolly pewter
jolly pewter
river zephyr
#

@storm isle #game-ideas message and if you miss a dog rises up from some bushes and laughs at you

trail carbon
#

Vitality shots are ok actually, but the other ones, I hate

manic burrow
#

Yeah, I think that deduction they gave actually puts them in a much better place. The regen shot in particular still makes the game very different from old hunt, but it’s unlikely they’ll do away with it at this point. Dropping the time to 7 minutes means there’s still good value, but you at least have to be more selective about when you use them

dreamy socket
#

Agreed. I really think removing or reworking the regen shot would be good for the game tbh

rotund obsidian
#

Regen shot is currently a necessary evil, because three medkits for 50 hp is an embarassingly low amount of total healing. Two bullets to the chest means you'll die to the next one. Even with doctor/frontiersman, that's only four hits before you're out of healing. Sacrifice consumable slots for one extra heal each and you can get hit a total of ~8 times? that's a little more reasonable but still pretty low considering the investment.

#

It's a shitty bandaid, but it is doing a job, even if it's doing it in a shitty way.

quartz socket
#

I've seen this a lot but I think making the regen shot draw from a limited pool of health instead of a duration is the play

#

e.g. big regen has 400 total health from which it heals you whenever you take damage

rotund obsidian
#

I think that's just even more boring than the current implementation, honestly.

dreamy socket
# rotund obsidian Regen shot is currently a necessary evil, because three medkits for 50 hp is an ...

I don't think any of that is necessarily bad. Healing should be precious in this game, getting shot should be a big deal, at least imo. I agree that without regen shots it'd be too little, but I think removing doctor and making it baseline would be enough to compensate if the regen shot was removed
The point is that healing needs to be a limited resource. If I shoot somebody, it should deplete their resources

rotund obsidian
#

To some degree sure, but hitting one bodyshot shouldn't be nearly as rewarding as it is. games should be typically decided by two-taps and headshots, not attrition.

empty oasis
#

@tough mauve there is no pc to console crossplay

Xbox to Ps is through randoms only but neither play with pc

Frankly, most of the playerbase don't want console v pc either

meager escarp
#

Bows/crossbows should do 125dmg max to chest and cause heavy bleeding.

quartz socket
rotund obsidian
#

i understand the frustration fr tho, and while i don't think it should be capped at 125 i do think the oneshot range should be reduced overall tbh

quartz socket
#

why? They see a good bit of use but aren't the meta, so there's absolutely no reason to change them

void bough
#

Can't say I'm ever really mad about a bow kill tbh

#

Not really any different than dying to a shotgun, just a lot less common

tough mauve
rotund obsidian
#

shotguns are pretty frustrating too but at least you don't get onetapped to the body from 35 meters away

flat sandal
#

@golden crown you can change voice chat volume in game options

rotund obsidian
#

bomb launcher harpoon 47m oneshot to chest 🫑

void bough
#

Anyone getting one tapped by that thing at nearly 50m deserves it

#

It's muzzle velocity is what, 80ms?

fair ingot
#

Can we punish players who just join the game to run to extract ? lol

violet hound
#

Title:
Ways to obtain mythic skins:
Description:

  1. Give players a cursed coin when their hunter level is refreshed.
  2. Add a cursed store in the game, which refreshes with different mythic skins every week (which can be exchanged with cursed coins).
    The purposes of doing this:
  3. It can make perfect use of the abandoned resources in the past.
  4. It can still give full
hot vigil
#

Wrong channel, but I agree :V

latent geyser
#

OH SHOOT

#

Nothing happened πŸ™ƒ

meager escarp
# quartz socket I cant tell if this is ragebait and I'm too afraid to ask

Nope. Should not one tap people. Bows and crossbows main purpose is to cause massive bleeding. The fact they one shot and are nearly soundless is wild. Meanwhile .50cal rounds out of rifles traveling 10x as fast cause less dmg. Doesn’t make sense. Bows need to do what they were meant to do to do. Cap dmg at 125 and make them cause heavy bleeding.

latent geyser
#

The closest thing to a .50 is the Nitro and it os already.

#

Long ammo rifles shoots ammo on the same vein as 7.62mm.

meager escarp
#

Still a massive chunk of lead traveling 10x the speed.

latent geyser
#

The biggest is the .50. The 3rd from the right is a 7.62, the mosin ammo.

#

Little difference in caliber, if I may say.

#

thanks wikipedia

meager escarp
#

I shoot PRS

#

I know guns.

latent geyser
#

Well then you should know Hunt guns shoot rather small projectiles, that are adapted for multiple weapons in the same time, and none of them is on par with a Nitro or, to quote you, a .50.

meager escarp
hot vigil
latent geyser
#

Wouldn't Sparks also have a huge caliber ?

#

But instead, it shoots the same bullets as a Lebel.

#

That said, a Nagant has specific bullets.

hot vigil
#

.52 indeed

latent geyser
hot vigil
#

Here you can see that these are clearly .577 "Henry" bullets.

#

But if you run with an Uppercut as a side, they can feed each other.

#

In short: trying to use "logic" and "realism" to argue if something deals the right damage is a moot cause in a game like Hunt lol

meager escarp
latent geyser
#

True.

hot vigil
#

Think that is because usually .50BMG is what people think of when you say .50 nowadays

latent geyser
#

But in the end, you still want a vg bullet to deal as much dmg as a vg sharp piece of metal. It's annoying, but they're just seen as stronger.

#

Also I'm fairly sure a regular winchester with its small caliber can kill someone by just shooting in their torso.

hot vigil
#

I mean, that is always the issue to gauge damage in a video game.
Most guns would just do the trick of putting someone down, but it is more a question in the consistency on how much it fucks up the person to the point the die.

#

Basically: "Bullet entered your body and you a slowly bleeding out on the ground" vs. "Bullet ruptured your lung killing you 5 seconds flat".

latent geyser
#

Also shotguns are hella deadly irl, just because the projectil is small doesn't mean it won't affect you much.

meager escarp
#

Slugs and buckshot have a decent effective range. Normal shotgun ammo doesn’t.

#

But bows design was to cause tons of bleeding. Making it do the same base dmg as most rifles AND causing a heavy bleed would still be very effective.

quartz socket
#

Balance is more important than realism. Hunt is gritty and tactical, but it sure as hell isn’t hyper-realistic nor should it be. As it stands, bows and crossbows are balanced meta wise so they should not he changed

outer hare
#

If anyone wants to see the iconography art I did for my feedback idea trait "Degenerate Gambler"

#

(Don't ask me why I put more effort into this and not the banner art lol I have no answer for you)

rugged parcel
#

Someone have problem with gum ?

rich sluice
#

asia server absolutely dogshit as usual
ping spikes rubberbanding can't buy hunters or guns after every match

golden crown
flat sandal
river zephyr
#

@mystic creek #game-ideas message I'd actually love to see a perk specific for 1:1 that gives you a movement speed boost even. Rocking a pistol and a melee weapon would be pretty cool, in my opinion

quartz socket
rich sluice
quartz socket
#

try swapping, playing a match, and then swapping back

#

when I had the issue it was just me even though we were all on east

outer hare
mystic basin
river zephyr
blazing charm
#

When I load into the main menu, it doesn’t always give me the option to invite my steam friends? It will randomly , is there an option on steam/the game that I need to change?

urban dragon
gentle jacinth
#

@frigid tangle
The obrez spin animation is usable on the mace lol

frigid tangle
white plover
#

It is an obrez universal animation so any variant of the obrez it can be used on

hazy quartz
#

I need to try it on the drum version xD I assumed it wouldn't work with the drum

white plover
hazy quartz
#

i need to check how goofy it looks, i imagined to not even be possible, thought the drum might be in the way xD

crystal plume
#

@true bronze Fyi high KDA does not mean someone is cheating, I am at 3 KDA myself at 6*, many of my friends are around the same, some slightly higher

#

There's been people with 100+ KDA in the past that also weren't cheating, they were just playing extremely careful and avoiding deaths while farming kills to get higher on leaderboards that existed in the past

#

Also had someone with around 44KDA farming their stats just couple weeks ago and they were trapping extract and sitting outside darksight boost range lobbing nade and concertina arrows on people extracting, extremely cringe playstyle but not cheating

true bronze
#

these guys are nown cheaters but they got a ban appeal somehow... they have VAC bans and multiple game bans. On their profiles it says "cheating but anti cheat dont do nothing on me" lmaooo

crystal plume
#

People can bait for reactions by having that in their profiles without actually cheating

#

Either way while cheaters exist like in any other game, the amount of them is extremely low compared to the legit players

#

We're talking like less than 1% of the total population cheating based on playercounts and ban amounts

river zephyr
#

@frozen torrent #game-ideas message this sounds like a lot of fun, but I'd leave out the higher rate of fire, myself. I'd love to see more "precision" versions of some of these guns. Pax Trueshot Precision, for example, would be dope

vernal pendant
#

Oh here I can leave my feedback: Bounty Clash not affecting MMR was the dumbest choice crytek made since release. Dumber then releasing the new UI, dumber then adding dum dum to dolch or centennial, dumber then reworking necro on solo to a single res, dumber then adding the spam res bolt.

surreal steppe
manic burrow
surreal steppe
#

there's nothing anyone could tell me that will make that image make sense tbh

white plover
#

Unfortunately we can't really tell if you don't have a clip of it

#

Most likely you only had your crosshair on them a bit for the first shot, and then second shot you had a bit more of crosshair on them, and then third shot you had most of crosshair on them

surreal steppe
white plover
#

Unfortunately can't really tell without a clip of it

#

I want to say around 12m is the OHK range of Crown and King so it definitely should be doing a lot more than 13 damage if you had em in the center of your crosshair

crystal plume
#

The brightness of the body part hit indicates how "hard" you hit it, the 17m hit had more pellets hit the targets leading to more damage than the the hits that were closer

#

You can easily over or under adjust aim before a shot in just a frame or two which you will miss without clipping it and looking through it

surreal steppe
#

sure.
but why is the spread tighter at 17 than 14?

crystal plume
#

That's not the case

surreal steppe
crystal plume
#

According to your words, sure

#

But is that the actual case, that's a whole other story

#

Which we cannot confirm without a clip

#

But based on the screenshot alone, all we can assume is that you didn't aim as well as you thought you did on those two shots

surreal steppe
crystal plume
#

More according to the screenshot you yourself shared, but sure if you absolutely cannot accept the possibility of your aim being off we can go with that

surreal steppe
#

46-89 dmg from same exact placement at same exact distance

#

and this doesn't factor spread on hipfire shots either
the variance there is wild, but hard to test accurately

white plover
#

It does not

#

Or at least is not supposed to

unborn sandal
icy tapir
tough mauve
empty oasis
final lodge
#

I don’t see a reason to NOT have a in game invite system

#

it’s been common for decades at this point

tough mauve
#

I agree, and the number of support in that thread alone is pretty telling that even though they say "most the playerbase doesn't want it" it's clear they do.. even if they didn't hunt is now large enough to implement "opt-in" cross play so those that don't want to be a part of it don't have to. I know it would be a big undertaking for the dev team but I think it would be worthwhile.

tough mauve
empty oasis
#

Yeah, 1 per idea is enough

surreal steppe
crystal plume
#

Except CK is not a large spread shotgun and validation would not be a factor in shooting range where you are hosting your own session without the server being a factor

#

At the range you are shooting in your clip of course there is more variance to the damage since it's outside the CK's "intended" 1 tap range

#

It would only be consistent if the pellet spread was always the same like some games do, but Hunt has random pellet spread

crisp plover
#

day 10000 of playing 4 star lobbies and getting rolled by 6 star teams

#

that is the bottom half of my lobby. I am 4 stars. Notice the 2 star there also WTF does MMR even fucking mean

steel comet
# crisp plover

Provide one screenshot of your team so your team mmr is visible as well.

crisp plover
#

can you not see?

#

I'm 4 stars

#

solo

steel comet
#

What's the servers local time?

crisp plover
#

NA east?

#

about midnight for that game

#

happens every day

steel comet
#

Also are you playing on duos? Duo lobbies got much lower population

crisp plover
#

yes? happens to me every time i play either i've been bitching about it for a million days

steel comet
#

Think you're getting hit by low pop so game prioritise filling with players.

crisp plover
#

it happens every day at peak hours

#

6 stars constantly every game just doing trick shots on my dome

flat sandal
#

Anyone know if the UI background is a rendered 3D environment or some sort of movie?

vernal pendant
vernal pendant
empty oasis
#

@late yarrow #game-ideas message

This is already a thing
You have both the sitting and prone grunts

empty oasis
hot vigil
frozen torrent
latent geyser
#

@quartz kindle #feedback message
There should be a void option, it's the very first one. Just like for skins and animations.

blissful jackal
sullen quiver
#

Apologies for the bad photo. For context I am a 4 star solo what is this

crisp plover
#

Rizzle this is Hunt Showdown MMR

sullen quiver
#

This is true πŸ˜”

latent geyser
#

#feedback message @loud hare that was the trials, and people didn't like them. Overall, AI is just too easy to handle in Hunt, because you have the stam shots, rifles, extremely good melee options, and the monsters are in general too frail anyway. A horde could fall on you, anyone with a bit of preparation could deal with it.

loud hare
#

thats kinda sad.

#

seem like "pacifist run" playthrough gonna be tough from here.

#

thanks for the info though, a bit disappointed but that good to know.

latent geyser
#

Sorry, but being nice won't lead you anywhere in the hunt ^^'
Because everyone else will be too busy trying to kill you.

loud hare
#

There was however, so there still a chance, just met a witch player.
As least that player do understand about it, not like those "Trigger Fingers".

latent geyser
#

Friendlies exist, it's a specie about to go extinct in Hunt. best of luck out there, try and keep your head low 1HuntPew

final lodge
#

#game-ideas message I have tried do to this irl with 20 gauge it’s borderline impossible I wouldn’t even wanna know how sore your fingers would be after doing it with 12 gauge for a while

crystal plume
obsidian narwhal
#

not to mention you can't actually get a good grip on the gun anymore

#

wouldn't recommend

flat sandal
#

that's probably why they invented the alamo

obsidian narwhal
#

and shotguns with more than one or two rounds lol

crisp plover
#

If there are any devs reading this: Please let me and my friend play in trios! Duos is so lame why can I only find team mates as a solo? Makes no sense at all

crystal plume
crisp plover
#

oh come on

#

so that means "we'll almost never get this done because bugs"

#

nevermind i guess that's fair but still

#

I just want to play trios 😦

crystal plume
#

You could always find a third outside the game

#

!lfg

marsh gardenBOT
crisp plover
#

No no no everyttime i try that it has gone poorly. We are not the highest skill players but wasn't this ability to find teams as a duo in vanilla? CATER THE GAME TO ME PLEASE FORGO ANY WORK TO SATISFY MY NEEDS.

crystal plume
#

It has never been a feature yet

crisp plover
#

Really? I could have sworn but oh well I hope it gets put in

flat sandal
# crystal plume

tbh they are overdoing this "well the community wanted it so we are pushing other things they wanted back" thing a bit. The reason why things are behind promises is that they are just behind and released an unfinished engine upgrade. not really our fault they pushed it to the breaking point now, is it?^^

#

since August we are playing an unfinished upgrade version while skins are flowing. it is what it is but let's be honest

crystal plume
#

Idk where you are reading them even implying that the blame is on the community nor are they being antagonistic in any way close to "well the community wanted this"

flat sandal
#

it's not an actual quote

crystal plume
#

The situation is exactly as it reads, community wants stability and bug fixes, they are bringing more stability and bug fixes

flat sandal
#

but it's always due to community feedback

crystal plume
#

It ain't deeper than that

flat sandal
#

not, sorry we fucked up

#

yeah sure, sometimes I just don't get the cooperate language attitude with gaming companies. It feels a little insulting and the companies that are in good graces with gamers don't do this, so why do it?

crystal plume
#

In this case it's more due to your interpretation of the situation than their actual wording tbh, as far as I remember they have already acknowledged their shortcomings in other posts/videos, they don't need to mention it in every post

#

Wouldn't that be more pretentious in your opinion if they did?

flat sandal
#

don't have to do either really. I mean you have to repeat things to a degree when communicating to a large amount of people though. But it does read like, it aint coming due to community feedback. it's obvious why it says it, these thing are planned and reviewed, I'm guessing

#

it just like, talk to us like ppl

#

don't get me wrong, unfortunately this is normal. Just annoying as hell

#

really don't want to make this a big thing. I just write what comes to mind^^ it's just obvious that companies pick and choose when to listen to the community and when not. Then shout it from the rooftops in the former case and be real quiet about it in the latter. It impossible to know if it's honest or not.

#

it's from the dark side toolkit and it comes with a price πŸ˜„

#

I know, I had a gf like that

#

also want my god dam custom lobbies😠

#

last thing. I guess what's bugging me about it is that it is basically injecting a meme. doing that is as toxic as it is common. Just find another way^^

#

not an internet meme

blissful jackal
flat sandal
#

and we have no way of knowing^^ unless you consider not saying anything as proof it's not coming

supple narwhal
crystal plume
#

Why do I keep getting tagged for unrelated things when I originally simply responded to someone asking about queueing for a 3rd random as a duo HuntRee

#

I'm not a dev

supple narwhal
rotund obsidian
crystal plume
#

Waffles

hot vigil
#

@lament orbit why do you want to turn crossplay off?

#

Is there any difference between Xbox and PS players?

lament orbit
lament orbit
# hot vigil Is there any difference between Xbox and PS players?

In my experience. Yes! My experience with Xbox players across the board on every title that supports crossplay has been wholly negative. I won't go into details because I don't have that kind of time to go into the miriad of issues I've experienced playing with Xbox players.

I'm not saying all Xbox players are negative, I'm only saying the ones I've run into have been.

hot vigil
#

Interesting

crystal plume
#

There are no real proven benefits to allowing turning it off that would outweigh the benefits of keeping it on for everyone on console to maximize the playercounts for matchmaking accuracy and lobby fullness

#

With console playerbase already being smaller than PC afaik it's basically a necessity

lament orbit
crystal plume
#

Making it an option leads to the same issue

#

It will take players that choose that option away from the pool of players that do not have it on

lament orbit
#

I agree, it may not be feesible in terms of finding games quickly.

crystal plume
#

Which would still lead to possible longer queue times to the people who have it on since they need to wait for your queue to get to the point where it doesn't care about crossplay anymore while matchmaking

#

And that brings me back to the original point, the "benefits" don't outweight the negatives of having that option

lament orbit
# crystal plume Which would still lead to possible longer queue times to the people who have it ...

each queue can be performed simultaneously.
Crossplay queue and non crossplay queue can perform searches at the same time. (Unless the CryEngine can't allow for that (which wouldn't surprise me))

So when you say "they need to wait for your queue to get to the point where it doesn't care about crossplay anymore while matchmaking" I'm not 100% sure what you mean.

Again, yes it would slow down matcmmaking but I don't think it would be very substantial for the people who keep crossplay on.

Also If you'd like to hop into a DM we can discuss the matchmaking aspect of this conversation πŸ™‚ I don't want to bogart the channel anymore than I already have.

flat sandal
#

that's what it's for

lament orbit
#

I did enjoy the conversation(s) though πŸ™‚

flat sandal
#

there is not enough of discussing going on if you ask me^^

lament orbit
#

I have to get going very soon, but I saw someone mention it would be nice to have the circus bear be made a permanent part of the bounties. I think that would be a great idea!

Make the circus tent a random bounty like the other bounties. The circus tent was a great POI. I think it would make an amazing addition to vanilla Hunt.

flat sandal
#

yeah, it should just pop up sometimes without map marker or something, inferno too

unborn dagger
#

@vast geyser Interesting, I didn't think ray tracing could be used on anything else other than lighting. The idea of ray traced audio sounds cool though.

vast geyser
unborn dagger
#

They could certainly test it out on PC since consoles can barely handle ray tracing anyways

hardy nymph
#

Pictures I forgot to add in my #game-ideas message post.
One for explaining EOMM for those who weren't familiar with it, and the other one proving that it is implemented in the game.

wise girder
#

Reduce xp requirements by 50% to complete battle pass, or increase xp points gained from all sources by 50%.

flat sandal
#

ray traced audio would be a game changer

#

if you could make some sort of sound physics system

flat sandal
#

seeing it written out in a paper makes it worse^^

flat sandal
#

don't want to rant again after ranting about wording already but how can you write that W/L streaks are considered and wanting to make it as fair as possible in the same paragraph lol

#

it's triky though. I was thinking about what would happen without MM. Half of players would be better of the other worse. Good ppl could win loads, noobs would quit and the game would die with a suuuper skilled residual player base. So you have to have MM but that means everyone wins about 50/50, skilled player more due to low pop. Alos sounds kinda lame and social engineery but you have to do it to some degree. I think you cross a line though if you treat you player like cattle and try to condition them into playing more and paying more so I totally agree.

#

Hunt is special in that you don't even have to win to have fun. The rounds just have to be good. So again, agree, focus on that.

#

you could do it if there was an actual ranking. Then you could see that you are doing well and have to go against higher ranks. It would be transparent and a bit of a challenge.

deep bramble
#

is ping limit impemented yet or no? i thought it was supposed to be with this patch

white plover
deep bramble
#

is there already a way to circumvent it?

white plover
flat sandal
#

ping based matchmaking is not a ping limit

#

ppl who see 6* in their 4* lobbies in every match will see high ping player everywhere too

white plover
#

not the same time that gets widened over time

crisp plover
#

Nerding can you elaborate?

white plover
#

"separate matchmaking pool"

flat sandal
crisp plover
#

nothing snowy has it covered

#

I am confused though does this have the effect of putting higher MMR players in matches? I'm super low ping but my 4* lobbies are always full of 6* players and high ping players

white plover
crisp plover
#

Now it all makes sense I do play really early in the morning

flat sandal
#

now I'm not sure it works that way and I'm worried that I get in high ping matches with my randos more often πŸ˜„

crisp plover
#

fuck me that's kind of frustrating I'd rather wait longer and not have to deal with getting domed from 100 meters/ having high ping players constantly in my matches

flat sandal
crisp plover
#

yeah but i play with one friend a lot too so we queue in duos and have the same problem but I play with him at like 3-7 am

#

that is Central US time

white plover
crisp plover
#

SO if what you posted is true then that would be why and that makes me upsetti spaghetti we have a lot of terrible games

white plover
#

Just my assumption

flat sandal
#

I should hope so πŸ˜„

#

otherwise randoms are being screwed^^

deep bramble
#

man if all thats true then 6* lobbies essentially see no change if the pop is low enough

flat sandal
#

not sure when they switched it on and if it still is on. I did think I was encountering an awful lot of my countrymen at some point