#feedback-discussion

1 messages · Page 203 of 1

simple kiln
#

Lag was terrible last night.

This ping issue is really burning me up also. I went to be able to play with my west coast buddies with out missing all my shots because im at 100+ ping.

Let’s get a server in central us and paint people there. I know yall can do this.

random aspen
#

Still no crossplay invites is ABSURD

near osprey
#

nerfing the duration of the stamina and regen is something I can never imagine.

#

do they expect the player will rush to the enemy before the duration running out?

#

IT IS SO COOL

quiet isle
#

I guess, the fact that snipers/shotguns/silencers are used by opponents in 70% of cases (6*, EU and RU servers, playtime - 14:00 - 19:00 GMT), these are META? -10% damage to silencers - good but shotguns need to be nerfed. Like c'mon I'm playing since beta-test but after shorty got a damage buff I see 6-12 (me included, I had to start using shotguns after all this. guilty) shotgunners per game.
OR if shotgunners are so precious part of the community how about give players some anti-campers abilities? Like buff flash bomb or smth

umbral chasm
#

u should be able to pick the lantern quicker.

rotund obsidian
spring hill
#

@crimson spindle what ammo would the pistol use?

crimson spindle
#

It would have to be a light ammo, it used the same semi underpowered round of the webley revolver so it would be light ammo. And with the 4 shots it could be a little on the high end of light ammo damage.

#

Its reload would be a cross between the 4 shot derringer and a double barrel shotgun almost.

crimson spindle
crimson spindle
#

Forgot to post the pic with that last one btw. Here is that lever action.

umbral chasm
#

the guns and the shootouts in this game reminds me of a movie scene shootout or somethink.

#

but i think we need to be able to carry a third firearm.

crimson spindle
#

I mean, technically you can in a few ways.

umbral chasm
#

@crimson spindle the event will allow us?

white plover
umbral chasm
#

@white plover that doesnt satisfy me.

white plover
#

You can already get decent variety with 2 right now

umbral chasm
#

im thinking armed to the teeth. 1HuntCheer

white plover
#

Hahah, fair enough

rotund obsidian
#

i mean you can take a rifle plus two pistols

crimson spindle
#

I definitely think more tool weapons could be fun. And maube multipurpose tools that may be a bit extra.

rotund obsidian
#

or just four pistols

umbral chasm
rotund obsidian
#

Then that'd just be another reason to never bother running a single pistol, dualies would just be better if you could holster one and treat it like a single pistol

#

If you wanna have two pistols to fan at someone, take a pistol in your first slot and a pistol in your second slot, forego the rifle entirely

umbral chasm
rotund obsidian
#

it does make sense. balance team decided dualies should not be a way to just have two sidearm slots

umbral chasm
#

its common in game worlds to see common sense butchered.

rotund obsidian
#

game balance comes first, dualies need a downside

#

the downside is that you need to use them as dualies

umbral chasm
rustic timber
#

Well.. I try to think of an issue with having a trait that makes duel weapons function in ads, but having same firerate as a single one. Meaning what u basicly get is a medium slot sidearm with 12 bullets instead of six. With all the drawbacks, bullet drop, velocity, and limit range.. I don't see an issue with it to be honest. And a lot of people would be happy. Would never use it myself.. But would love fighting against it.

rotund obsidian
#

So it's just better than taking one pistol because you get twice the amount of loaded rounds with no drawbacks? :/

umbral chasm
#

u cant do fanning on two!

#

but they are quick enough in killing somebody close range.

rustic timber
#

But it cost.. it becomes a medium slot.. and let's be honest., In the range the duel would be effective, it looses to so many other weapons. Pistols generally is in a tough spot these days.. But yeah.. I don't see an issue with it.

#

And it would furfill a fantasy many have about being a gunslinger. Now more open, as you can ads. I don't think it would be op, as long as the firerate is not higher then single users.

rotund obsidian
#

It would further push taking a single pistol into irrelevancy, as now you have a direct upgrade by taking quartermaster and running two of them. As if quartermaster wasn't already overpowered enough.

west grail
#

who's with me?

latent geyser
#

Stay on your own, please.

unborn sandal
# west grail who's with me?

I mean yeah, but this is not a very heavy straw among the many on the metaphorical camel’s back. Overall I think this update was upholding crytek’s sadistically skewed idea of what a game health update is. In my opinion I think most of the issues stem from the fact that is seems like no one high enough in the chain of command at crytek actually plays this game significantly to know the real pain points instead of just what the thing to bitch about of the month is like so called “ping abuse”

clever cosmos
#

I am playing hunt again after a little break. What an amazing change to release nice work crytek

final lodge
#

PLEASE

#

I miss the randomized cannon fodder hunters

#

the current free/soul survivor hunters are so stale

rustic timber
# rotund obsidian It would further push taking a single pistol into irrelevancy, as now you have a...

In the quartmaster category you get so many options anyway. I don't see why they would really choose duel over anything else.. The Rifle and short shotgun meta would be the ideal way.. And I want my large slot for a rifle, and run other things then quartermaster.. So a pistol would be fine in my hands as a choice. Very rarely I felt I needed more then six shots. But for a gunslinger, who wants to do it.. More power too them. I still don't see a balance change, or a meta ruined, or anything other then giving the "cowboy gunslinger" fantasy more options.

crystal plume
#

@open moat Please keep it to one idea per post for the sake of effective voting

undone kindle
#

can anyone explain how hunter tier progression works i finally retired a rookie and he's still a rookie!

crystal plume
#

You don't retire them to unlock the next version, you need to get them to level 50. It also doesn't change that hunter into the next version, it essentially unlocks a new skin for you

undone kindle
#

right but I got him to level 50 obviously

#

so why didn't the skin unlock 😒

crystal plume
#

Did you search for their name in the recruit list?

undone kindle
#

nevermind .. I just realized it was a free hunter

#

FFS

crystal plume
#

Oof

undone kindle
#

they all look the same with their damn suspenders 🤣

inland cloak
#

I will miss the revive bolt, personally

trail carbon
#

They're allergic to removing things from the game

crystal plume
#

Well, they literally are removing it

trail carbon
#

Well I'll be damned

#

Holy shit, I can't believe it

inland cloak
#

Maybe it will come back in some less radical form, there aren't many support tools in hunt like it.

trail carbon
#

I hope not

#

It was kinda a super stally tool that dragged fights out

rustic timber
crystal plume
#

@arctic jacinth That is intentional, the royal variant is a streamer skin and they requested it to be switched

arctic jacinth
#

👍

orchid pecan
#

@arctic jacinth #feedback message
It's intentional, the royal skin was a tribute to the streamer RachtaZ, he chose this change because the animation of using a syringe was on the prosthetic arm...

arctic jacinth
#

That makes sense

#

I know it was tribute to RachtaZ, I didn't know the reasoning tho

rotund obsidian
#

i always thought the syringe in the prosthetic arm was kinda funny, but that's why i liked it

latent geyser
#

#feedback message
"Why nerfing the regen shot ? It's so good ! Vitality shots are useless, I don't want to use them"

rotund obsidian
#

regen is op but the game is better with it being op imo

#

until we have more real healing solutions to prevent the whole "i got tagged 3 times by a mosin from 100m so now i have 50hp and cant heal" situation, i'd rather regen stay strong

latent geyser
#

We'll see if it actually make people move more to search for a health kit, or getting into investing ghoul more often.

rotund obsidian
#

I'd expect to see witness more, ghoul is still really mediocre imo

latent geyser
#

I forgot witness (despite getting an occasion to use it).

rotund obsidian
#

but like, in long drawn out games where I would actually run dry on regen and meds, both of those are really limited in usefulness since at that point, most AI are already dead.

#

Can grab a quick heal off a dead hunter if the chance arises but that's really situational

latent geyser
#

I suppose atm the point is more against how players would just pop the shot at the beginning of the game and they're gucci for the rest of the fights. This time it would make their use much more strategic, as they'd get better value in the middle of a fight rather than some time before even stepping a foot in the compound.

rotund obsidian
#

I think the stam nerf is welcome, that shit is absurdly strong, and the alternatives got buffed (determination/greyhound). meanwhile nothing provides even close to as much total healing as regen outside of extraordinary circumstances

hot vigil
#

(That doesn't mean regen shouldn't be nerfed, just that long ammo is the culprit that should be nerfed lol)

rotund obsidian
#

eh, the issue is present with all ammo types, but long ammo being significantly more likely to chunk you for >=75 at longer ranges does exacerbate the issue

hot vigil
crimson spindle
#

@sour bluff the remington rifle you mentioned, what were you planning for stats cause it looks like an interesting rifle.

hot vigil
cyan cape
#

Hello, I have not used any third-party tools or engaged in any illegal activities in the game, but my account has been banned. How should I appeal

marsh gardenBOT
cyan cape
#

I tried to file a complaint on the official website, but they didn't give me any response

severe vault
# west grail who's with me?

All's whatever but idk how recovery shot is a bad thing. Especially when god's most unbalanced rifle Krag one hits You to the body if you happen to lose a bar

hot vigil
cyan cape
hot vigil
hot vigil
severe vault
cyan cape
cyan cape
severe vault
cyan cape
hot vigil
cyan cape
hot vigil
#

But besides that, you cannot do much more.

cyan cape
hot vigil
cyan cape
#

Thank you for your answer. Goodbye

hot vigil
cyan cape
flat sandal
#

anyone else got no voice and everyone is unknown player again?

rotund obsidian
#

@rustic timber #game-ideas message good news, you can rebind the 'stop bleed/burn' to its own key so this doesn't happen to you

shrewd hedge
shrewd hedge
# rotund obsidian

Ah console doesn’t have those options. It’s literally just interact, dark sight and set ping marker in that menu

rotund obsidian
#

ah yeah controller can't do it, sadly

rustic timber
#

Okey.. Have I understood Crytek right.. Is this what they mean.. A simple swap between these two guns? Symbolic more then practical.. More just annoying then anything else?

crimson spindle
#

Forgot to leave it for the hotchkiss i left but here.

gilded knoll
#

#game-ideas message

#game-ideas message

#game-ideas message

#game-ideas message

#game-ideas message

#game-ideas message

#game-ideas message

#game-ideas message

#game-ideas message

#game-ideas message

#game-ideas message
@golden crown @fathom pier @mild anvil

Here’s a quick list of suggestions proposed within the last 10 months to nerf and/or rework stamina and regen shots. This isn’t something that no one asked for

As someone who has been using both shots as base kit ever since the regen shot got buffed, I agree that they are too good. If a singular item or weapon is so good that you are at a major disadvantage to everyone else if you don’t run it, it’s too strong. The fact that everyone runs regen shots is part of what makes the game campy. You aren’t rewarded for body shots at a distance because whoever you hit will run to a bush or behind a wall and sit until their health is back. It’s this process on rinse and repeat until a lucky headshot happens. It used to be that even if you didn’t kill someone, getting a body shot still had value because at least you were draining their health packs. Reducing the shot time means that you just have to be more judicious about when you use them

azure ether
golden crown
# gilded knoll https://discord.com/channels/350201607788429323/524577494863708180/1352013206054...

tbh even if someone asked for the rework or didnt, as nice as i can, i genuinely dont care
there are a TON of us who also dont want that change, feel free to read through all the messages that have been shared in the feedback channel since they announced the change

also, not everyone runs regens shots. and you wouldnt have a way of knowing because you can't channel all of the data in the game and you don't have access to it. i know a LOT of people who don't use them. a vitality shot is MUCH more stronger than a regen shot

#

@gilded knoll also what they have done is not rework them, they just reduced the time. so basically you leave the shot at the same price, you leave the SAME functionality, and that is called a rework? nah :D
you also linked a beetle rework and i didnt say anything about beetles.
and, more than half of these ideas have a thumbs down reaction. which means THE COMMUNITY has spoken that they dont want the change. so you making this entire post for me and the other 2 ppl, you just wasted your time, genuinely.

azure ether
#

Additionally it's a hard buff for long ammo again. Crytek is turning in circles... It's so frustrating

gilded knoll
# golden crown <@1214053667599294474> also what they have done is not rework them, they just re...

Buddy, did you read my comment and the ones I linked? Or did you just see opposition to your point and think “Absolutely not! I will have none of it!” Why are you being so disrespectful, honestly? Drop the attitude

I didn’t say they reworked them. That’s irrelevant. And we don’t even know how much they’re reducing the time yet. The beetle one explicitly asked for stamina shots/regen shots to be nerfed.

And honestly, the voting on the suggestions/feedback is only marginally telling of a small fraction of the community. There are frequently suggestions made that get downvoted one day, and a week later, someone else makes the same suggested and it’s heavily upvoted. It depends on who’s on and reading them at the time.
Also, the community is diverse and to say that “the community has spoken” is inaccurate. Any time the devs make any change, there’s outcry from the community. Look at bear traps recently. They made them actually useful with the new engine, and there was outcry from the community to nerf them. Now they’re nerfing them, and there’s outcry to not nerf them.
Look at ping-based matchmaking. Constant complaints about “ping abusers” with no opposition — until Crytek tried to alleviate the issue, that is. Now we get lots of complaints about ping restrictions

crystal plume
#

How exactly does this circle to long ammo being buffed?

gilded knoll
crystal plume
#

As it should, and hardly exclusive to long ammo, so I don't really get their argument

gilded knoll
#

Beats me. It feels like it’s just another fracture in the community. More and more people want it to push closer to CoD and give unlimited health and ammo instead of making each bullet and item count like it used to

final lodge
elfin narwhal
#

Regen and stam nerf are stupid I’m baffled that anyone would look at that and think that’s it good. Nobody has ever lost a fight because these items are op, the change is just going to make it so the game is less fun and you find yourself out of heals more often that’s it.

This change would not be that bad if camping was not so bad right now but it is, for some reason the devs have decided to put a bunch of 3-4 star campers in six star so now almost every game has at least one team that’s not doing anything that team is already the most likely team to win because of this, now that they are nerfing regen your going to have to fight them with no heals even more often.

This will have a snowball effect of making the game even more passive because now players that would have peaked won’t because they have no heals.

That’s how it will be in 6 star I can’t speak much for lower mmr because I don’t get into this lobbies but 3-4 star fights are typically even longer no? So it will be the same thing, no heals more often which is never fun. The only people who like this change are the rats who sit inside buildings and complain that they can’t hold an angle and body tap you every time you try to find where they are

#

Unfortunately this community is full of bad players who have no idea how to play the game the people who always have duel wielding, dolch or some spam shotgun no matter what, people who don’t even know how to play the game, trying to make the game as easy as possible to use cheese rat strats to win.

#

There is a reason almost every high level players is upset with the game and lots of the old players have stopped playing this game is becoming more and more campy thankfully crytek has gone back on some of stupid changes they added but it seems to be crytek is doing a 1 step forward 1 step back business strategy

#

It’s sad how crytek is balancing there game this whole update is pretty much just them reverting many of the changes they have made over the months, I mean just look at the ui changes that’s pretty much just the old ui with new colours

flat sandal
white plover
#

Also they haven’t mentioned exactly what they’re doing to berthier but they said they are rebalancing it to make it the best of the carbine class weapons

flat sandal
#

I think vet and cent will be overlapping basically

#

I didnt get the part about the berthier tbh. I probably don't know what classifies as carbine

#

it's sort of comparing 3 slot berthier with 2 slot obrez as in one carbine category?

next fog
#

I haven't played since circus even ended, but if I'm reading the feedback properly they got rid of mics in the pre-match lobby screen?

neon bloom
#

I'm interested in what a weapon being a carbine entails

white plover
#

Would be a bit strange if the weapons with the name of carbine in them weren’t included. But who knows what’s going to be different about this class per se

white plover
flat sandal
#

sounds reasonable, then the question is why you would want to class them together and balance on that. It's a complete mix of weapons

#

"The Berthier will now be the strongest of the Carbines, while the base Obrez will be the weakest. We want to position these Carbines as more viable alternatives to the full-size, Long Ammo, bolt-action rifles, such as the Krag, Lebel, and Mosin Nagant."

#

this does not make sense or am I too stupid rn?

urban dragon
#

Any other ideas of bolt action rifles that nobody hasn't been mentioned before just asking 🤔

final lodge
urban dragon
final lodge
#

Me and one other

#

Idk if we need more bolt actions especially heavy ammo ones

#

Ig we could get some Asian or British rifles

#

Like maybe a early Lee model

#

The lee Medford was right around late 1800s

urban dragon
#

I kinda surprised too since I joined this server today because I want mention the names of the bolt actions but it just be too much ideas to suggest

final lodge
#

I’d like more blackpowder conversions

urban dragon
#

I guess nobody mentioned musket rifles in hunt a one shot rifle

final lodge
#

like the 1873 trapdoor version or a medium ammo open top revolver

final lodge
#

And we got the Springfield which is a musket conversion

#

a trapdoor pistol could be neat

#

But I’d like to see the 1873 heavy ammo trapdoor Springfield in 45-70

urban dragon
#

Well if anyone plays war of rights i've seen those one shot musket rifles names

final lodge
#

And the Remington rolling block would be cool

urban dragon
#

Whitworth rifle and Morgan james rifle

#

there one shot rifles but the reload would be unacceptable

#

@final lodge I found the names

#

Springfield M1842, Patten Enfield 1853, Lorenz M1854, Springfield M1861 & Springfield M1855 (one shot musket muzzled rifle)

final lodge
#

More Springfield variants would be that but better

urban dragon
#

I well is all I found is just springfield this and springfield that 🤦‍♂️ I hate myself for mentioning springfield

#

Lrr sparks all I found was Lrr sparks M1859 infantry rifle

rustic timber
#

I mean their description here. They say swap. Making me think it is a swap between stats between these two guns in ads + iron eye speed.

hot vigil
#

Honestly don't get it

fading dirge
rotund obsidian
#

we know that it's a duration nerf, and the exact magnitude of that nerf doesn't really matter. even if it's nerfed from 600 seconds to 599, it's still a bizarre change to make

#

well, for regen, at least. fuck stam

#

but i still think stam shot just needed a rework, not a duration nerf

rustic timber
final lodge
#

this is probably due to teething issues with 1st wave of new GPU gen

flat sandal
rustic timber
flat sandal
#

yeah the western-style ship has sailed a long time ago and it basically was for micro transactions too.

rustic timber
flat sandal
#

all the actual US weapons should be in for sure. Then I do wonder when the amount of weapons will be enough. Would be nice for the game to evolve in different areas. More guns really don't add much at this point.

random aspen
#

Another case of Hunt not uniting players and going to lose more. Ill say it again… EVERY SUCCESSFUL GAMING FRANCHISE HAS THIS!!! Marvel rivals, fortnite, apex, PUBG. Hell even SPORTS GAME HAVE IT NOW! Like 2k and Madden!! Something has to be DONE!

rotund obsidian
#

yeah the game not having cross-plat invites for xbox/ps is pretty absurd. at the very least, just do a lobby code that you've gotta give to your friend

random aspen
#

Its insane. They are so behind on times. Such a simple feature. Add crytek accounts and move on! I already have one I believe actually. Just wild. Missing huge opportunities here

marsh lodge
#

Why should I ever choose the obrez over the berthier? Honest question. Obrez is worse in every regard + costs more. Literally no benefit. 🤔 even the cycle time AND the reload time is higher. 😅

white plover
#

Obrez has 5 bullets before reloading and I’m assuming stripper clip reload, but yeah overall Berthier just seems better

latent geyser
#

The reload is the main argument. Berthier reloads only 3, and slowly if you haven't used all bullets. Obrez reloads quickly if you've spent all your ammo, but even when you only miss some it'll still be a fast reload.

crystal plume
#

In my opinion the main argument will be the factor that most people seem to always forget, the feel of the gun

#

A gun can have great stats, but some people will simply not like how it feels to use

simple kiln
#

Are they fixing ping issues so we can play cost to cost yet? We need better servers.

river zephyr
white plover
#

@tardy violet the sound you’re referring to was actually the sound of the points being used to activate death cheat when the hunter left the match. While it was nice to have that confirmation I think it really just adds to the tenseness of the game not knowing if they’re still around or not

tardy violet
# white plover <@220959135250907136> the sound you’re referring to was actually the sound of th...

Ah right that was it

I mean, there's a problem. I want burning to be slow again. But If you have slower burn and you have to watch someone burn out, that's lame. Sound cue on leaving game helps with that. It's not the only thing that could be done, but helps.

the idea if it being tenser without the sound cue seems to put you in the majority m, but I disagree. It's not tense for me at all to watch a burning body. If it gets up I just derringer pennyshot if I'm close. If I'm far, the sound cue wouldn't matter anyway.

So it's strictly to keep you from having to waste time watching if they already left. Tension simply isn't a factor for the way I'm playing it

random aspen
#

I need a dev to explain to me like im 7 honestly why the cross play invites are not a thing. Truly ridiculous.

river zephyr
#

@wispy sapphire nah, keep it, bro. Just happy to have the idea out there

stuck hornet
#

i kinda need some help with my game being buggy

#

i cant hear any of my solo queue teammates speaking

#

it shows they are taling and they can hear me

#

but i cant hear them

#

all other souind works fine

fallow jacinth
#

DeSalle DeSalle DeSalle, that's all I have to say.

spark mauve
#

@glossy acorn Healing bolts is exactly what they should have added from the beginning instead of revive. Crytek nerfs necro to the point of being almost useless because of all the people crying about it being too OP for solos. But then they give us a way to basically instant necro players continuously😂

glossy acorn
#

Yerrrp. I never really had a problem with the revive bolts but i loved playing healer in a team and its a real bummer to have that taken away

#

they should just take out the revive ability and keep them as a healing option to sustain teammates in fights. I mean its not like it doesn't require aim to keep them healed

spark mauve
#

True, I agree with that.

gray bone
#

Not to mention, 90% of the players that ran the revive bolts only ran them for the revive option

#

Even I forgot healing was an option

hot vigil
unborn dagger
#

@runic kindle Certainly in agreement, I really dislike how spammy katana is with that skill

rustic timber
# final lodge The mako is a marlin

So? Winchester got to be on compact and medium. With a marlin medium rifle, I might get the side ejection port. I am allowed to have both!

final lodge
rustic timber
#

Ahhh.. the 336.. Why I would love them to bring that naughty gal into this game, u are right that it is a bit late. I am okey with the one they had for the mako. The bullets eject out on the side. With a sleeker version like marlin 1884! It will looks great, and doesn't eject straight up! Perfect! ❤️

soft frigate
rustic timber
#

@dreamy socket Centennial has 600 in velocity, and 123 damage. Vetterli has 130 damage (can take downed players with 1 hit), now with even faster firerate, and is cheaper.. You honestly feel centennial should be nerfed to lower velocity aswell? While vetterli.. and thereby it's entire family, including the cyclone.. Should get higher velocity? Even do you have access to high velocity ammo on the vetterli?

dreamy socket
# rustic timber <@576183441373265950> Centennial has 600 in velocity, and 123 damage. Vetterli h...

Read my post again. I said the velocity should change INSTEAD of the fire rate changes. Also, vetterli HV is still slower than regular centennial ammo
I also never said anything about the cyclone, I was referring to just the base gun when I said "vetterli." The cyclone is a whole different matter
And yes, I think in a one shot head shot game the centennial is stronger than the vetterli right now because of it's very high velocity. The vetterli has a small advantage up close (ignoring levering anyway) with it's 130 damage being able to down a hunter missing a bar, but overall the centennial is the stronger weapon.

rustic timber
# dreamy socket Read my post again. I said the velocity should change INSTEAD of the fire rate c...

I did read it. U suggest nerfing the cents velocity, while increasing the vetterli. Instead of loosing 0.1 in iron eye speed, u want to nerf the only thing that seperates centennial in any way. Did I miss anything? But yeah.. Every change, affect it's whole family three.. If the regular one gets a buff, the rest do so aswell. Comparing a weapons two tap ability, to it's headshot chance is a bit of a stretch. Like the gun magicily offers it's users headshots constantly. Most of the time, the fight ends with two taps, in a range of 20-40 meters. Vetterli shines there., It shines when going inside a compound.. It shines when holding a corpse. It now also shines in firerate.. meanwhile the centennial is a medium ammo repeater.. On range needs to have three taps, unless it uses fmj with more recoil. Then it can two tap at a velocity of 480. Making the gun cost 210 dollars. The levering on it cost 7 points, and sprays so much, that few uses it on anything more then a meter. All the vetterli has to do is shorten the distance of its target. With all your custom ammo, you have even more strenghts. The cent being the best gun for players that can headclick all the time, doesn't mean much for most of the player base. All I am sayig is that if vetterli gets increaed velocity, then it should drop it's damage output. 115 perhaps, and a bit more recoil. Cent, if loosing velocity should get more damage... 128 sounds nice, with less recoil.

dreamy socket
# rustic timber I did read it. U suggest nerfing the cents velocity, while increasing the vetter...

You definitely didn’t read it. I suggested decreasing the centennial’s velocity OR increasing the vetterli and other rifles to compete at range. Not both at the same time.
Honestly though I think the second option is the better one, because long ammo muzzle velocities are currently much higher than medium/compact rifles (the exception being the centennial)
I’m going to sleep though, have a good night

rustic timber
#

Btw.. I know you have seperated the suggestions in point a or b. A - Nerf Cent, b - buff vetterli. But I just wanna disvuss the balance idea., both of them, and how it interacts with each other.

hot vigil
#

Dunno if Cenny needs a nerf, it just needed dum dum removed from it

#

Like, maybe change medium's drop statistics in general so rifles don't go as far out on raw MV alone.

dreamy socket
#

Yeah I think the long ammo meta is the real problem, and that’s why the better option would be to balance the other compact/medium rifles to be a little closer to the Centennial in terms of velocity

rustic timber
#

All the maps provide so much cover, then I feel we end up at medium range most of the time anyway. I believe if we nerf rifles, then shotguns gets the edge.. and they already havd double range, and we all camp outside more then before. We need to make doube tap possible, so people want to push lairs, rather the camp outside for a week.

dreamy socket
#

But I’m not sure if the devs would make such a sweeping change, which is why I suggested slightly nerfing the Centennial’s velocity instead

hot vigil
#

There are plenty of ways long ammo can be made fair

dreamy socket
#

But I do need to sleep, good night

rustic timber
#

The drop is prety high on long ammo., U really feel they are unfair aswell? With the drop, they do have to come closer for hits.

hot vigil
hot vigil
rustic timber
#

If that is the issue, then that is an easy fix. Less limb damage..

hot vigil
#

Which is why long ammo is strong, it is a very lenient ammo type that makes consistent 2-taps if you have a decent aim.
The raw damage and lack of damage loss over distance makes it a very consistent ammo-class.

rustic timber
#

But the idea of long ammo rifles seems to be low ammo pool, high damage, good velocity, expensive, great penetration, crappy firerate. Then they added bullet drop, and gave long ammo a "no longer sniper material" stamp.. And it did remove a lot of the sniping in this game, which was great. If they also lower the damage, then they have to give a bit more firerate and ammo. Making it the guns with excelent pen.

#

Ofcourse.. they can do the oppsite.. making them the long distance gun. Compact gets more bulletdrop, and long gets less.. tuning the firerate again to lower with higher recoil.. But that makes them camp again.. tough balance. What do u prefer?

hot vigil
#

I would say that "low ammo pool" is only 65 HD away with the deployable ammobox lol.
But honestly that is also just an item I want nerfed.
That said, in "my perfect Hunt", I would push repeating long ammo down to sub 125 damage, give them slightly better bullet drop (not when it starts, but make the curve less steep) and give them 3 ammo per ammo box pick up instead of two.
It would still be a powerful ammo-class due to the good damage retention, but it is less "hit in the vicinty of the enemy" and actually require you to utilize the high MV to get headshots.

#

A 124 damage Mosin would still 2-tap arms at 40m, so it would still be a powerhouse, but at least it cannot upper-chest + arm shot you more than 80m away.

#

Which is still strong it can do it that far.

rustic timber
#

Not a bad idea. I just want more damage droppoff on range for regular long ammo I think. Simple and efficient. Feels more consistant too.. Then less bullet drop aswell. Making them choose fmj long ammo, that gives back the bullet drop.. But now wih slower velocity, they can hunt with the damage they liked.

hot vigil
#

Think bullet drop only wont fix the issue of "lost one bar, I am now 1-tap to 90% of the meta", hence why I feel that most weapons in Hunt shouldn't deal 125+ damage to the upper chest that easily.
Like Sparks/Springfield/Martini-Henry are fine, they are single shot rifles.

#

But repeating firearms shouldn't.

rustic timber
#

I just want those lost bar to be easier refilled somehow. People that are downed tens to leave the match after revived. Deplete the fist aid kit to restore a bar? The vitality shot now also restore 50 at use. For me that wouldn't matter, as long as more fighting would occure as a result.

hot vigil
#

The health bar system is cool, but ultimately I would trade it for a "3 strikes and you're out" system instead.
Tho ofc people would just leave when they have one down left then, but 2 downs are still more than 1 lol

dreamy socket
# hot vigil I would say that "low ammo pool" is only 65 HD away with the deployable ammobox ...

Agreed, that’s one way to do it. I think there are a couple good solutions to the long ammo problem since there are so many parameters. Long ammo rifles overall have

  • Better muzzle velocity
  • Higher damage
  • Better damage drop off
    at the cost of
  • Very slightly lower drop range
  • Less ammo (negated by ammo box)

My ideal solution would be

  1. Increase muzzle velocity of all medium/compact rifles except the Centennial by 5-10%
  2. Increase long ammo cycle times by 0.1-0.3ish seconds across the board

That allows long ammo to keep its dominant position at longer ranges while giving other rifles the muzzle velocity to compete a little more, and gives other rifles significant advantage in follow up shot speed which will make a difference at medium and short range

hot vigil
# dreamy socket Agreed, that’s one way to do it. I think there are a couple good solutions to th...

I think your buffs ain't gonna help at all, long ammo is this good because of the raw damage, doesn't matter if every other rifle got to the about same muzzle velocity as long ammo, they would still be "worse long ammo".
Increasing cycle time might hurt some of the rifles, but overall, once again, not the reason why they are overtuned.
Basically lowering damage of long ammo is what would balance it.
Even if we flatten all numbers to more the same, the quality of a 110 damage compact vs. 110 damage medium vs. 110 damage long ammo would be night and day.
So EVEN with a major damage nerf to long ammo, their great speed, good damage over distance and great pen would still make them specialized for long distance fighting and wallbangs.

#

Pre-nerfed HV Cenny and HV Springfield proves that it ain't the MV that makes a weapon meta.

dreamy socket
# hot vigil I think your buffs ain't gonna help at all, long ammo is this good because of th...

The Vetterli, Springfield, and 1865 all have equivalent raw damage to long ammo, but it’s the lower muzzle velocity that makes them less meta than long ammo
Ultimately there’s not 1 single thing that makes long ammo meta it’s all of the things I listed together.
I also don’t personally like the damage nerf approach because it doesn’t make any sense realistically, bigger bullet traveling faster has more energy and thus damage. But again, I think either way could work 👍

hot vigil
# dreamy socket The Vetterli, Springfield, and 1865 all have equivalent raw damage to long ammo,...

Naw, the reason why those weapons ain't meta is because they lose half of their damage 100m out.
I know it is an extreme example, but for context, long ammo loses around 40%.
I know 50% vs. 40% ain't sounding like a lot, but in the case of a Berthier vs. Vetterli, which currently both deals 130 damage, the Vetterli loses 2-tap at 92m and Berthier can 2-tap all out to 138m.
Simply put, you can make up for bad shots easier with long ammo bc if you tag them in the chest, most combinations of damage is lethal within 100m.

#

Also long ammo can argue to do less damage bc it flies more clean into and thru a hunter.

final lodge
#

Also enter arm damage wall pen and velo

hot vigil
#

But still it as my point was before 110 compact damage vs. 110 long ammo damage already deals worlds apart in damage over distances.

hot vigil
final lodge
hot vigil
#

Big confused

final lodge
hot vigil
gilded knoll
ember olive
#

Solo players can’t crouch quietly anymore whats the point of playing solo?

ember olive
# unborn dagger Getting good

How can you get good? Without things like light foot a solo player has 0 chance against 2 or more players in 6 star lobbies

#

You will get shot down every time

unborn dagger
#

Utilizing serpent, staying back and letting a team fight it out, using traps, distractions like decoys. You know, things that solos have been able to utilize just fine before solo lightfoot.

#

If you need to rely on something cheap like solo lightfoot to be good you aren't really good at playing solo.

ember olive
unborn dagger
ember olive
unborn dagger
ember olive
#

You’re trying to argue a fight you can’t win sorry lil guy

ember olive
unborn dagger
#

Keep coping

crystal plume
ember olive
crystal plume
#

But either way both of you move on if you cannot keep it respectful

paper citrus
#

Can we get a roaming boss that is a bull Call him Thunderhoof or something like this and he roams 3 compounds or at least 2 and also want to see 2 roaming bosses on the field that sometimes will fight each other but to the first point that was my main want in this game is a giant bull that does some type of bleed damage or even a cow fart that is poison or both.

tender plinth
#

My damn vetterli…

#

@visual anchor

#

My poor baby

visual anchor
#

That one too. They don't deserve it

trail carbon
rustic timber
#

Maybe they should just use the team mmr to fix the solo issue. Three players put togheter, to find the team mmr. If a solo goes in, and play aginst trioes.. his mmr is divided by three, to find the correct matchmaking.

trail carbon
#

Oh whoops, just read lower down and realized I shouldn't have engaged that conversation

trail carbon
#

Getting matched with 3 stars as a solo was just not very fun for me or them

rustic timber
#

Old solo que.. Been here since 2018. What would be old solo que for u?

trail carbon
#

Around that time

rustic timber
#

And u where 4,5 or 6 star??

trail carbon
#

5-6

#

Hovered right on the edge

rustic timber
#

And got with 3?

trail carbon
#

Yep

rustic timber
#

Strange.. 4 feel more correct..

trail carbon
#

But back in like 2021 and earlier, it would queue me with people closer to my skill level

trail carbon
#

But it was a lot of 3 stars

#

I started in early 2019 for context

rustic timber
#

Darn.. Well.. I am a six star now. No idea what I was back then. I seem to recall that there where no stars back then., and at some point that up and down arrow came along before the stars.. But I do agree that one solo against three six stars is a bit to much to have an effect. I am very okey with a division by two or three to find the correct team mmr against one another.

trail carbon
ember olive
rustic timber
#

That is a shame.. I do want new players to be a bit more protected from us. Honestly.. keep people under 100 h in their own leauge with only other 2 or 3 stars.. Unless ofcourse they are crushing it, in wich case, open the door.

trail carbon
rustic timber
trail carbon
#

I, personally, wish solos fought on completely even ground with teams, but that's just me.

#

Even if it was just an option you could toggle as a solo

rustic timber
trail carbon
#

Eh... just don't take expensive loadouts all the time

#

Every clue gets you 50 dollars even if you die

#

So you don't lose that much when you do die. Unless you're spamming long ammo or something

ember olive
trail carbon
trail carbon
#

Kill someone and kill their friends with his stuff

ember olive
#

😂

trail carbon
#

Mmr is basically only based on kills

rustic timber
#

Do not bring expensive weapons is a bit of a cheeky situation too.. " I am gonna win 1 vs 3 with this conversion pistol and romero.. wish me luck". With no mmr bonus, no silent bonus.. against the whole map.. Ofcourse.. if they do win, then sure.. I think they can steal a couple of guns.. But that is not a gurantee.. unless u are named ractha Z.

trail carbon
#

Outplaying people is like, the whole fun of playing solo

trail carbon
ember olive
trail carbon
#

Also, the Winfield is very cheap and very good

trail carbon
#

That's literally how hunts mmr works

rustic timber
#

Against 6 stars? They play it very safe.. Its two way to get to six star.. Be a heavy killer, or die rarely.. Both of them is a bit in the careful category. A 5 star solo, that play with four stars do.. He is gonna have fun yes..

#

True.. Like the compact winfield.. there are cheap weapons to choose aswell. I just don't like campers. I want the solo to attack. That does not happend if he don't have a chance getting inside that door to the compound.

trail carbon
#

And know the maps very well

#

I really hate fighting against other solos because a lot of them just sit down in a corner and do nothing for 30 minutes

rustic timber
trail carbon
#

Yeah, that was the only upside to that

rustic timber
#

More action.. I pretty much hates every buff that halts the game.. Shotgun range being doubled halt pushing the lair.. hated that.

trail carbon
#

The worst thing ever was solo necro salveskin when burning was harder

#

It just was... awful

rustic timber
#

True

#

That took a long time!

trail carbon
#

Oh boy, killed a solo, time to barbeque for 5 goddamn minutes

#

And every time they stood up you had to reignite them

#

Im glad they shot solo necro with a gun, but I do wish people weren't such cowards all the time

rustic timber
#

It was horrible.. nah... I just want more ways to restore bars, so downed people don't leave the match.. I want rifles to be buffed in close range enough, so they tries going indoors again. I want more incentive to fight!

trail carbon
#

Haven't played with the silenced sniper but I bet that's awful

trail carbon
rustic timber
#

That maynard dumdum silenced is a nightmare.,

trail carbon
#

It has fucking dumdum rounds?

#

Ugh

#

I hate dum dum ammo

rustic timber
#

144 damage, silenced + dumdum.. it was rough

trail carbon
#

"Oh, you got hit? Time to effectively stun yourself for 2 seconds so you can peek and do it all again :)"

rustic timber
#

If yoy had the time! xD

#

But yeah.. shotgun rework would be good!

trail carbon
#

Yeah, you could also just die

rustic timber
#

That is what most did

trail carbon
#

"Oh wow, it onetaps at close range and doesn't do jack squat past 10 meters"

#

Fun and engaging

rustic timber
#

They could have mixed that a bit.. one shot at 1.5 m, two taps up to 15 m.

trail carbon
#

Give me flechettes (without the bleed but with more ranged) as what shotguns do baseline

#

And then make flechettes like shotgun fmj

#

Make shotguns a skill based weapon that you have to aim

rustic timber
#

Kinda like slug?

trail carbon
#

(Imagine that, aiming a firearm)

trail carbon
#

It's just the one tap, but with more range

rustic timber
#

Low velocity do.. heck of a recoil.. but otherwise.. yeah

trail carbon
#

Maybe keep the onetap in like melee range, but otherwise, onetaps kinda suck.

#

Allowing shotguns to onetap at any real range significantly constricts what you can do with them design wise

rustic timber
#

Yeah., but we have one tap on many melee weapons.. so they most have a bit of advantage against that.. What I need is that the rifles comes indoor. The double shotgun range, I think, was cryteks way to get shotguns go out. Except it doesn't happend. They stay inside.

trail carbon
#

Because it just becomes a game of "what shotgun is the most effective at onetapping" and surprising nobody, its the one that shoots fast

trail carbon
#

Which causes people to sit in a corner with them and wait

rustic timber
#

Now even a stronger position inside.. as they can stand even further away from the door.

#

Statisticly.. shotgun vs shotgun ends up trading in a face to face fight.

trail carbon
#

Yep

#

Yeah, it happens a lot

#

And melee weapons are basically worthless because shotguns exist

#

Except for the spear, because its basically a shotgun in melee weapon's clothes

rustic timber
#

Spear and penny derringer did change quite a bit of the compound fighting.

#

We need more creative stuff like that.. maybe tools is the way to balance this..

#

I have to hit the sack.. in Norway we are at midnight. But I enjoyed our conversation a lot.. later, and good night to u.

trail carbon
#

Goodnight

sterile sentinel
#

@quartz socket I agree with your suggestion 100% in #game-ideas tho I will say I think the HV change was nice, before HV felt like a straight upgrade for anything you used it on now its more of a sidegrade, the upsides still justify the downsides on most if not all weapons but the silencer nerf is kinda bs. I 100% agree with you there, just because Maynard and Krag silenced are OP doesn't mean every other silenced weapon should have to suffer for it, just nerf the 2 op guns and leave it at that

pliant wren
# trail carbon Goodnight

The problem is shotguns niche is supposed to be dominating close range fights. The counter play is don't get close.

mystic ridge
#

@flat sandal meow I'm wondering if there's a problem with your role, like maybe you don't get announcements, because they've been talking about this update for about a month now 😭

white plover
#

Looks like since they just have the PC role they don't get pinged for announcements

flat sandal
mystic ridge
#

Yes, I knew on the 20th

#

In the trailer they put out the date was at the end. And the other day they also did a 3 DAYS TO GO post

flat sandal
#

oh dam

#

I just saw at the end of the video

#

well, was still fun for someone with my level of paying attention 😄

#

perfect timing too, we had a break and I just made uo with the game^^

mystic ridge
flat sandal
#

totally agree, shame they didn't manage to sneak in the option to save traits on loadouts

#

oh and so the obrezes are 3 slot. I assume everyone knew that too?

hot vigil
#

Even in game it is called "Mosin Obrez Match"

flat sandal
#

it's worse then computer hardware 😄

deep vapor
#

Why is there a Steam icon in lobby? Is crossplay coming? :(

hot vigil
#

Not crossplatform

deep vapor
#

So, killing rotjaw dont count as "banish" anymore?

deep vapor
#

The game resets gamma in lobby all the time

mystic ridge
deep vapor
#

Explain this to me:

#

1+1=1 ?

livid portal
#

I dont get what point you tryna make?

carmine thistle
#

I want this mode -

#

add one more team

#

and 4man team

gilded knoll
livid portal
white plover
#

That’s interesting

golden holly
#

I've got some feedback regarding the newest event, actually every bit of updates that Hunt has received: How come after each and every update my game always runs worse? In old HUNT i had 165 fps at max settings. 1896 came out, Max Settings i had 110-120 fps. Post Malone event came up, i had 90-100 fps on High settings. And now i barely scrape 100 fps on medium settings. And my PC hasn't downgraded at all, it's pretty much a high-end pc with R9 5900x and RX 7900 XTX. Also, i have some severe drops with FRS enabled. And yes, i have tried the shaders thing and then the whole profile delete. What next?

south trail
#

they removed revive bolts? why not just remove the revive mechanic, but leave the team heal mechanic? i was so excited about my medic load outs ):

versed ridge
mint shadow
#

how to fix this on amd?

bitter jacinth
deep vapor
white plover
crystal plume
#

@agile kelp I'm confused as to what you are talking about in your post

#

Why would you be able to only get one pledge mark in bounty Hunt?

agile kelp
crystal plume
#

Been like that for the last 2 events

gritty ferry
#

I wish devs made patching the game simpler

hot vigil
gritty ferry
#

I downlodaed the 45g update. Then, it doubled in size as It was patching. It never finished patching. Im reinstalling the game

surreal yarrow
#

ALRIGHT who on the HUNT team got hired by Discord to make this UI

vital rain
#

Did we not get the last map yet? or the rain weather condition?

unborn dagger
marble mauve
#

mmr system needs an overhaul, i love that im going against players that are p100 lvl100 every game despite being absolutely nowhere within their skill bracket because of some arbitrary fucking number that crytech believes is "high mmr". add more stars or make it so each bracket is much larger, shits miserable and im not gonna tank my mmr intentionally like a bum.

wild fiber
#

Can we get a nerf/revert to burning bodies

limpid tangle
#

I'm getting heavy stutters on all maps but Mammon, none in bounty clash, all the while having between 110 and 144fps. (AMD card)

lapis ember
#

I honestly have nothing but the best intentions, but I truly feel like the things you guys release should be reviewed extensively by community players before releasing new features. The obrez match has ended up being the most useless weapon released. And it doesn’t have to be. The berthy has completely outclassed it by price, damage, range, sway, literally in every way. The other stuff is super cool and happier about the bug fixes but some of the things you guys have been releasing content wise since august is so far out of touch in comparison to pre August update. The community you have are people that were here before the update. Please find a way to actually get good feedback and recommendations from us the community before releasing this stuff. Skins, weapons, features, etc. Your resources are important to all of us and each of us that have stuck around truly deserve that. Because the stuff you guys are releasing just shows us that whoever is designing and creating this stuff is not on the same wavelength as the rest of us. Imagine the person in charge of all of these changes, cosmetics and additions are not a hunt player. Because that’s what it feels like. Despite the negativity through the community I have nothing but love for the entire hunt team

wise tiger
#

My game has rollback. The character takes two steps forward and one step back.

spark mauve
#

I don't understand why the "silent" crouch walk from Lightfoot was removed for solos. The footsteps were literally still audible and definitely not on par with the original trait description "make no noise when crouch walking." Also why are they making it even harder for solos lmao. As a solo, you're already at a big disadvantage and the element of surprise and stealth is often required to gain the upper hand against teams.

bitter jacinth
white plover
bitter jacinth
white plover
#

Up to 5 right now it seems like

#

But very rare bug

bitter jacinth
white plover
#

They are aware and working on it

bitter jacinth
white plover
ember olive
# lapis ember I honestly have nothing but the best intentions, but I truly feel like the thing...

😂a bit dramatic you think? Also ever wonder if your opinion isn’t the same as the next person that plays hunt? Your entire page long argument goes out the window at that point if you think about that for a second. I just argued with a guy the other night about how he thinks “solos should fight on even ground with trios/duos and if you can’t then you’re not good” when in reality there isn’t a solo player out there who would kill me and my 2 teammates on even ground. Community is full of a bunch of different people with different opinions, some very ignorant.

hot vigil
#

@near osprey just wanna say, that the Match ain't a "long rifle", its a carbine.

flat sandal
hot vigil
flat sandal
#

let's see what happens

eager sparrow
#

gamma bug ?

rustic timber
#

The overgrown nature motive of this garden you see in the advertising images for this event... Is it in game by any measure, or is just a marketing element?

flat sandal
#

cause of fixing stuff focus

nocturne summit
#

Any chance we will ever get Cross-Progression? I don't care about Cross-play I just want to bring my cosmetics over to pc.

white plover
supple narwhal
#

Gonna have some ban or people are gonna get cheat over and over from the same russian cheater § its been the 5 death by the same guys in less than 2 hours XD

mental tulip
#

You urgently need to come back with 5 teams in the dispute mode and get rewarded With 4 teams, there is often one or another team that has only 1 hunter or 2 hunters, one team with 3 hunters, another team with 3 hunters, the match feels empty and doesn't have the same excitement.

crystal plume
#

@quiet tide A bit late to suggest something like that considering the event is already live and ending in 38 days

quiet tide
flat sandal
#

yet there are still weird bugs like the equipment still scrolling one line when selecting one sometimes

unborn dagger
#

@scarlet flame Blast sense bro.

final lodge
#

Finally somebody gets it

near osprey
#

If they can really make a difference, i would be nice, like higher moving speed, larger aim sway, fast reload and firing rate ?
Not sure, but i would like to try something new.

crystal plume
#

Events generate money which is needed for development

mental tulip
#

This 4 team system in reward dispute mode is very broken........... a team with 3 hunters and three teams with 1 hunter each...

crystal plume
#

What expectation? They stated that the focus is on performance, bug fixes and such

#

It's on the people who expect otherwise that they are misunderstanding artistic choices in trailers as actual additions

#

This isn't the first time this has happened, we had a trailer once with a moving train and people were instantly under the impression that we are getting moving trains

#

When it was just part of the story presented in the trailer

unborn sandal
#

They made the ui performance worse

#

It’s now really laggy

crystal plume
#

I only noticed lag in the hunter recruit screen and I can avoid that by just using the favorites filter to use the hunters I mostly recruit anyways

unborn sandal
#

I’m getting lag in every aspect of the ui

#

Equipping and unequipping weapons/tools/consumables

#

Moving between pages

#

I had zero issues with it pre update

#

The people I play with all say the same thing

unborn dagger
crystal plume
#

Oh yeah I remember that as well

#

I think the opposite, Hunt needs some time for them to work on existing features and such

#

I welcome a more chill event with focus on bug fixing and such with open arms personally

unborn dagger
#

Agreed

unborn sandal
#

Murder circus was horrible. You should always prioritize game health over extravagant events

crystal plume
#

And I am someone who absolutely also wants more content since I have over 7k hours and I need new things to keep me interested

unborn sandal
#

1896 was such a flop because they didn’t give a second thought to player feedback and game stability. Yeah it was the player count peak but barely any of those players stayed because it was a buggy mess

hot vigil
#

While a little wild growth would have been nice, I honestly prefer more "low-to-the-ground" events like this.
It is nice not to really have to deal with "BS of the season" or play a forced meta that gets stale by week 2.

pearl ridge
#

It's nice to get an original theme rather than some collaboration imo.

dim heron
#

Rachta is a Diiba enjoyer

white plover
quartz socket
#

ok, lemme copy it there and then remove it

white plover
#

no worries!

alpine bobcat
#

i move in solo I am now 3star xD and enemys is 6star duos wtf

gilded knoll
hot vigil
#

@thin adder
Maynard Sniper w. Subsonic muzzle velocity: 319m/s
Bow muzzle velocity: 150m/s
It is twice as fast.

thin adder
#

Yes, but it feels awful because of the scope

hot vigil
#

I mean, that is the point of the rifle

sudden bronze
#

Are your weekly challenges meant to reset when you prestige? I completed most of my challenges yesterday and prestiged. Now my week one challenges have all changed and progress is back to zero

signal mural
#

@keen flicker Steady-Aim is already a trait and it doesn't have that annoying breath-holding mechanics of other shooters.

hot vigil
#

But enjoy your free event points and BB

livid portal
#

@quartz socket about your suggestion. If its worse. And nobody cares about it nor interest in it. Why removing it than? If it doesnt do anything. It isnt harming aswell?

#

@tribal wyvern this event is a event to balance and fix the core value of the game. Its ether content or balacing the game in general

hot vigil
keen flicker
signal mural
#

It becomes very stable after a short moment of waiting. I prefer this to hold breath and then gasp and have shaky aim after...

I think most players will down vote because of clutter & having two traits that do practically the same thing.

hot vigil
signal mural
# hot vigil It's a bug

It appears to only work once. Resetting Weekly Challenges via Prestige only works once (maybe per week?).

hot vigil
#

Also seems like there is more to it too, friend prestiged yesterday but didn't get a refresh

signal mural
#

I think they might have patched it server-side on day 2 of the event.

hot vigil
#

Naw friend and I did it on the same day

signal mural
#

Strange. Well I did all my weeklies & prestiged day 1. Day 2 again the same and it didn't reset. I know there are at least 3 different weeks of challenges already prepared after comparing weeklies in a trio party. I wonder if it has something to do with the double post game wrap up that also glitches the Dark Tribute.

PS- Welcome back to Hunt McCree

placid bolt
#

Garden of the Witch introduced cross-platform play including PC players. Now I am getting my a** handed to me way more often. PLEASE take away crossplay between consoles and PC! Obviously PC players have an advantage over console players.

crystal plume
rapid jewel
little badger
#

Dear Crytek, it's great that you're implementing Operation Health for the game, which is what it needs right now, but who the hell came up with an event that isn't one? Why the hell do I have to go to such great lengths to farm plegmarks and then search the whole map to find one event perk that I don't want? In the two days that I've played, I haven't even seen a single gunrunner or blademancer, so it's no fun, it's basically like vanilla Hunt! A single rare supply point is simply not enough, if there is only one then all three event traits should be found there. I really don't want to search every tower on every map and then come away empty-handed.
plz Hotfix this
ty

marble mauve
#

daily reminder that the mmr system in this game is dogshit and should be overhauled

crystal plume
#

I'd even argue that we could've done without gunrunner this time around

little badger
crystal plume
#

Then they would have to change their design to not have all of the other event interactable either to avoid letting people farm them for easier farming

little badger
#

I think this will be the second event or battle pass that I won't finish, it's not worth it, I already regret having spent the bloodbounds, inferno was the first event that I didn't play, it was too loud and visibility was zero.

hot vigil
#

Dunno why

woven iris
#

its empty

fathom pier
#

the problem with current event is that everyone who used to go revive bolts to have a poser aggressive playstyle now hides in bushes or camp "3rd party" a fight. because they want points and then farm. the matches have been so dead so far

#

and then you get picked by a team that didnt exist until you died

#

but it is nothing wrong with the event, its the community who has changed to a fucking camper playstyle

#

because it is more rewarding to have netflix as playstyle

upbeat geode
#

South America servers are having rubber banding and packet loss.

signal mural
#

@fathom pier I don't know what server & MMR bracket you are playing on but damn near every game I have played in the last 48hrs has been every team on the server going in on an all out death slog at the boss compound or the Alpha Supply point.

timid veldt
#

Hello, please guide me. I bought this game last week and played it for a few days, but suddenly, since two days ago, exactly after the game update, every time I try to start the game, I receive the message: “Please change the server region.” I don’t know what the problem is.

placid bolt
#

Why do I see a monitor and a mouse above some player's heads when I join a team? Before the last update I only saw either the Playstation logo or an Xbox controller.

crystal plume
magic widget
#

this patch is great , too great actually, everything is well balanced for now, the only big issue i have is the memory leak, everytime i finish a game for some reason hunt starts using all my ram , and gpu memory , and my fps will drop down to 5 fps , and i need to restart the game !

rustic timber
#

Just to check.. Surefoot has not stopped working with vital shots right? Or am I misremembering that it worked?

crystal plume
#

Has been working for me without issues

rigid heath
#

Im constantly fighting prestige 100s every match like i
Know im good at the game but god damn give me some in betweeners XD

crystal plume
#

Prestige 100 is not a sign of skill nor is it used for matchmaking for that reason

hot vigil
#

@quiet isle

It can be better than Bornheim №3 but less effective than Dolch
Legit question: How could that be balanced when Dolch already have its fair share of balance issues?

unborn dagger
uneven cairn
#

Also yeah Crytek please pay your service provider in South America, the rubberbanding has been crazy the past 3 months or so

quiet isle
hot vigil
analog sun
#

Possibly double posting because I'm not sure where this belongs.

Unpopular (?) opinion.. Silenced weapons should have gotten a drop range/velocity nerf like subsonic rounds vs a damage nerf. The bullet is still the same bullet, just a tad bit slower coming out of the barrel. Should still do the same damage point blank/at certain distances as their non-silenced counterpart.

lyric ledge
#

The game feels so bad, everything is nerfed except what should be, the event is a BP, the UI lags like it never did before, the bugs they said "it's corrected" are still here, god I wish Crytek sells Hunt so someone else, I'd ever praise Tencent

ember olive
glass silo
#

so joining as a 6-man premade in a game to ambush together, what they did, is a thing now? if this shit happen more often i am finally done and out, thats peak pathetic behavior and shouldt lead to an instant permabann

wispy folio
#

Why is Obrez Match 3 slots now??

signal mural
# magic widget this patch is great , too great actually, everything is well balanced for now, t...

If you're experiencing performance/visual issues after an update or in daily play, a possible remedy is deleting the folder called User in your Hunt main directory. PLEASE BE WARNED, this will reset all of your in game settings.

To access Hunt: Showdown main game directory please open Steam Library > Right Click Hunt: Showdown > Properties > Local Files > Browse Local Files > A folder called User is the one you're looking for.

If you want to avoid resetting your settings, you can delete only the folder named Shaders inside the User folder, but this method is less effective when resolving issues in some situations.

hot vigil
hot vigil
analog sun
north onyx
#

@normal tree it already is a battle royale.

harsh quail
normal tree
#

But ok, seems like guys don't like the idea lol

north onyx
normal tree
normal tree
#

I mean the game is just fine, but more game modes wouldn't hurt it and you play what you want ofc 🤷

north onyx
#

I'd like a deathmatch

hot vigil
#

Also @north onyx I would say Bounty Hunt is more an extraction shooter over a BR.

normal tree
hot vigil
normal tree
#

Haha, I though I was

hot vigil
#

Sure, add teams for soul survivor

normal tree
#

Yep, that would be enough actually

hot vigil
#

Don't think many people gonna play it tho

normal tree
#

Hm idk, I kinda like it, it's still not a map shrinking thing, but close to classic BR enough

hot vigil
#

The biggest challenge/work would be for crytek to add a system that equip owned skins on the weapons you pick up in the match.

hot vigil
north onyx
hot vigil
# north onyx those aren't mutually exclusive

I would argue they are, BR are about "one winner" whereas an extraction shooter is about pushing your luck.
The fact you can always leave a match prematurely removes the BR aspect all together.

ancient cloud
#

Is there a way to turn off the auto reload when you have fast fingers on the Martini Riposte. I like being able to control when the reload happens so I can use the riposte when needed.

unborn dagger
supple narwhal
final lodge
#

You can use the bayonet within round loaded

#

Is this a console thing?

dreamy socket
low island
#

Before the engine update, I had already done all the challenges and got these skins. Why I don't get anything in return for these skins? I didn't even get a copy of this weapon in my stash when I leveled up! Why should I even increase prestige?

quiet isle
low island
sharp kite
crystal plume
#

Even the BBs that were added to prestige from trials are given again even to those who had completed the trials already

gilded knoll
rose dune
#

is there going to be more hunter slots planned for the future updates? i kinda want to buy them so that i have a whole roster of lv 50 hunter trophies

fallow sandal
#

say is it intentional or a bug that when I get hit by a Hellfire Bolt I am almost guaranteed to lose a small health chunk?

#

even if I managed to walk out of the fire and press the F button in time I still lose my health chunk

quiet isle
last blaze
#

@dreamy socket so you want to make one hit wepons even more of a must pic 🤡

#

@normal tree battle royal is already in the game

dreamy socket
last blaze
#

shotguns,bow,crossbow,nitro,slugs,

dreamy socket
#

I mean those guns fill a different role than any of the rifles that use iron eye
If you expect to go into a building with a Krag and beat a guy with a Slate you’re gonna get shit on

last blaze
#

so you suggest that i just wait 45min outside the building

#

the bolt actions are some of the most ballanced guns in the game

dreamy socket
#

I never said that. You have a second weapon slot, consumables, and tools for a reason

last blaze
#

considering most fights are in compounds inside one hit ranges a nerf to bolt actions is just silly

dreamy socket
dreamy socket
last blaze
#

most maps have plenty of cover to close the gap

#

they're not broken

dreamy socket
#

I think the problem you’re talking about is the fact that people like to bring shotguns and bows (one hit weapons) and trap the shit out of the boss lair and wait ages for people to come in

#

Which is a problem, but a different one

last blaze
#

your saying bolt actions are "broken" which they're not

dreamy socket
#

Long ammo bolt actions have been meta for ages

last blaze
#

meta does not mean broken

dreamy socket
#

It means they’re too strong, and they should be reduced in strength to encourage more loadout variety

last blaze
#

long ammo got a huge nerf when they made ammo pickup changes

#

meta does not mean too strong

#

it does stand for something

dreamy socket
#

Most effective technique available
I believe

last blaze
#

yes

dreamy socket
#

So in other words, strongest

last blaze
#

but not too strong

#

something will always be seen as the best pic

#

but to nerf all bolt actions seems silly just because you have a problem with long ammo

dreamy socket
#

I mean sure, something’s always going to be meta. That doesn’t mean we shouldn’t try to level the playing field

last blaze
#

the poor winchest compact ammo does not deserve to be punished because of mosin spammers

dreamy socket
#

To encourage more variety

dreamy socket
last blaze
#

then why nerf them in the first place

#

your problem is clearly with long ammo and not bolt actions

dreamy socket
#

Because Iron Eye is op anyways, it is a must take on pretty much every repeating rifle

last blaze
#

it's not

dreamy socket
#

Then why would it be so bad to remove its fire rate bonuses, if they’re are so insignificant?

hot vigil
last blaze
hot vigil
#

You say they are some of the most balanced guns in the game

#

Which is laughable wrong

last blaze
#

can you read your message again

hot vigil
#

Yes?

#

Please explain what is the issue

last blaze
#

omg how can you be this blind

#

where did i say long ammo

hot vigil
#

Well, we have all of one non-long ammo bolt action rifle.

last blaze
#

ok i meant repeating rifles that the perk applies to

hot vigil
#

Which is ALL of the bolt actions too?

#

Nevertheless gotcha point

last blaze
#

and only 2 of the long ammo guns are a problem

hot vigil
#

Hard disagree, there are just two that is so much better.
But if you remove them, they other repeating long ammo rifles would take their place instantly

#

But which two do think is an issue?

last blaze
#

mosin and krag as they shoot the fastest

hot vigil
#

Mosin is one of the slowest lol

#

Krag is the fastest tho

#

I will give you that

last blaze
#

something will always take their place but that is alwasys the case

hot vigil
#

Yeah, but the issue is that it ain't "which gun", but "which long ammo gun", because long ammo is fundamentally just that much better.

#

But it is another topic all together ofc :)

last blaze
dreamy socket
#

I think the Krag is a seperate problem personally, it should be nerfed to 124 damage but keep faster fire rate to fill a new niche

last blaze
hot vigil
hot vigil
last blaze
hot vigil
#

It is nice and good it can clip reload, but it ain't why it is the best gun in the game.

last blaze
#

no but when your fighting 3 people it does

dreamy socket
#

What matters is how fast you can shoot someone twice and drop them

last blaze
#

and i never mentioned suppressive fire

last blaze
hot vigil
hot vigil
#

Yes, because that is where quick reloads matters, for more uptime.

#

In regard of ROF

#

Hence why I said it is cycle speed that matters more

last blaze
#

holy nerd emojie

dreamy socket
last blaze
#

talk about a tangent

hot vigil
#

Sorry, not me who keeps wording things weirdly.

dreamy socket
#

Dude you're the one who pinged me with a clown emoji..

hot vigil
#

Like saying "bolties" for ALL repeating rifles lol

dreamy socket
#

Pretty disrespectful

last blaze
dreamy socket
#

I'm not getting "hurt."
I'm just pointing out that you were disrespectful
I couldn't care less

hot vigil
#

Nevertheless I wouldn't mind the cycle boost getting removed from Iron Eye.
Or at least just make it default for all guns, because the increase cycle speed is unintuitive for new players and makes it feel so mandatory for people who knows.

last blaze
last blaze
dreamy socket
#

You brought it up in the first place in a disrespectful way, don't expect people not to argue

last blaze
#

how is that disrespectful

#

you can't be for real

dreamy socket
hot vigil
# last blaze yes because all of the guns you cycle the bolt

Now you just trying grasping for straws.
It is called "lever action" and "bolt action" systems, it ain't some uncommon terminology.
It is okay if you didn't knew, we can always learn, but come on it fine to be wrong or convey ones words wrong.
Just accept you worded wrong and move on dude.

#

Also the carbines doesn't have bolts.

last blaze
#

it's literally called a bolt action carbine

hot vigil
#

Doesn't have a bolt

last blaze
#

has bolt

hot vigil
#

THAT IS A BOLT ACTION RIFLE

#

LONG AMMO EVEN

last blaze
#

that's a Calvary carbine

hot vigil
#

STILL A BOLT ACTION

last blaze
#

yeah

#

a bolt action carbine

#

please know what your talking about if your learning

hot vigil
#

CARBINE IS A SIZE CLASS YOU DARN PEANUT COLLECTOR

last blaze
hot vigil
#

We were not talking about long amo

last blaze
#

you said it not me

hazy quartz
#

guys chill

last blaze
#

i'm chill

#

this guy is losing it

#

because he talks down to people when he does not know what he's on about

#

try not to make yourself look any worse

hot vigil
#

Jesus, you keep just moving the goal post

#

First it weren't bolt action

#

Then it wasn't long ammo

#

then it was long ammo

#

We are done

#

Cya

last blaze
#

bye XD

#

text book dunning kruger effect

last blaze
hot vigil
last blaze
hot vigil
#

It's a falling breechblock system

#

There is no bolt

last blaze
#

my bad the image you sent was like 100by 100 pixels plus my phone screen i thought it was something else

hot vigil
#

But yet, it is reach to call the weapons for "bolt-action" bc they have an internal bolt.
Bolt-action alludes to a very specific cycle system

last blaze
#

i said boltie anyway

hot vigil
#

Hence why you call it blow-back, lever-action, bolt-action ect. ect.

hot vigil
last blaze
#

omg

hot vigil
#

Nevertheless I said I was done, so please don't try to dig more.

last blaze
#

you literally quoted me

hot vigil
last blaze
#

you clearly not good at discussing things when you keep brining up small irrelevant point

hot vigil
#

And you clearly not good at understanding basic coherent convo, yet here we are :)

#

Nevertheless as I said, we are done

#

Please just stop now

last blaze
#

you literally use quotation marks to quote something i did not say and i'm the on ethat is not coherent

#

you clearly have some work to do on yourself

#

your the one who came into this convo and can't stop replying

hot vigil
last blaze
#

that does not change anything

#

see here you are again asking me to stop but your the one who can't

#

i can admit when i'm wrong but you keep trying to clutch and find something your right about to make yourself feel better

hot vigil
#

Because you keep talking shit to me.
So please stop, let us just not continue, don't try to leave any final snarky remarks or trying to accuse or projecting or whatever you want.

#

This is the last time I ask

#

If you want the last word, then let be to agree to this in a formal and nice manner

last blaze
#

because you talk down to me about a topic you clearly don't know about if you want to leave just leave

hot vigil
#

And likewise

#

@quartz socket
1: Great name
2: I agree with the overall sentiment, but been playing a good amount of Mosin Match and don't think 87 sway would stop the Krag at all.

quartz socket
hot vigil
quartz socket
#

I really don't think the damage is the problem. It should have high damage and hit hard, as it's long ammo. The downside should more be that it isn't as stealthy as other silenced weapons and/or is clunkier to use.

hot vigil
#

That is fair, personally think there is an issue with the amount of damage long ammo bring to the table haha
And I think as long the damage is this high, the sway needs to be insanely severe for it be a downside.
Like, 2-slot Obrez have a sway of 100 and that is still a good enough pick to the point it just got nerfed.

#

And it got nerfed in damage too :b

#

So not sure how much sway we could give a krag silenced before people would actually see it as a downside.

quartz socket
#

the base obrez didn't remotely need a nerf

hot vigil
#

For sure the Obrez drum buff was insane and stupid, but I feel like that was the issue, they would have just reverted the ammo buff they gave the drum or any other stat.
But they decided to hit the damage for all of the Obrez variants, so I feel like that was a good indicator that Crytek saw it as an overall issue :)

white plover
#

The damage it dealt was a medium slot rifle was pretty crazy

hot vigil
white plover
#

For sure, it’s over the 125 threshold and long ammo so it carries it well

flat apex
#

what do you guys think are the absolute biggest problems hunt is facing right now? why do you think the game is only at 63%/73% positive reviews?

hot vigil
# flat apex what do you guys think are the absolute biggest problems hunt is facing right no...

Mostly balance is my issue, ofc also the permante bugged state is tough, but I do believe that people are willing to stomach minor bugs and jank if the gameplay is fun and engaging :)
My top 4 major balance issues are:

  • Burning with flares/fusees, think they should go as they only contribute to an unhealth insta-burn meta.
  • Long ammo, bullet type just needs an overhaul, the dream would be that non-repeating long ammo rifles had sub 125 damage, give them an extra bullet when looting ammo boxes to compensate.
  • Deployable Ammo Boxes, simply the output for Deployable Ammo Boxes are too good and nullifying the only thing that supposely should keep long ammo in check. I see too many full stack trios run an ammo box each and it makes sense, as each ammo box provides 15 long ammo bullets among three people.
  • 2-slots power, simply put, 2-slot weapons have outmuscled 1-slot pistols. They simply are just much better than pistols in every way and 2-slot shotguns are a tad too strong.
dreamy socket
hot vigil
dreamy socket
#

Sure, but I still think the regen is a bad direction for the game in and of itself

hot vigil
#

Think the old 2.5hp/s regen was sorta fine.
Would like to go back to that AND have a max HP limit it can heal, like 200 hp

#

So it either last until it run out or you get dealt 200 worth of damage

dreamy socket
#

That's a decent idea
Tbh I think the best change long term is just to remove them from the game, but I doubt many people would go for that

hot vigil
#

Eeeeh, we would need long ammo to change before that

dreamy socket
#

True

rotund obsidian
#

There needs to just be better healing options straight up. you could double the medkit charge count and loot 2 at a time and i still don't think that'd be good enough. With how many weapons are absurdly lethal up close, I think a lot of fights tend to stay at that 40ish meter+ range outdoors and running out of heals like two minutes (thirty seconds if imma be real) into your first fight of the match is just not a fun experience.

#

I think regen shots were a bandaid and now they're making that bandaid shittier without any other changes and I think that's a mistake

hot vigil
rotund obsidian
#

I think the 5 second timer runs while patching it, at least, so on a heavy bleed you'll start regening as soon as you stop it by hand

hot vigil
#

And yeah, I agree something has to change about the healing economy.
Compared to other games like this, Hunt doesn't have the luxury of armor/shields to be the main factor of balance.
Not that it should, but it would make so many things easier to balance

rotund obsidian
#

but yeah the bleeding DoT does refresh that timer, so it delays it but only by as long as they take before patching/extinguishing

#

i dunno if burning actually stops it 🤔 you're not technically taking damage, unless your hp is full but then you won't need regen anyway

hot vigil
#

Think a good start would be buffing health pack from 50 to 75 (150 with doctor then), that would alleviate some of the pain of getting tagget by long ammo.
And healing 150 would be much more better than the 100, which also can always full heal as long your current health is above 24hp.

rotund obsidian
#

shit i'd be happier even if it goes to 51/101

#

but yeah idk, the game's pace has changed enough and people know how to avoid getting two-tapped that i'd hate to see us go back to the dark ages of losing because you took three bodyshots over a five minute period

hot vigil
#

Yeah, but also the fact that long ammo have infinite bullets with the right set up means that people just spam them down lane fishing for any tags

rotund obsidian
#

I've already felt the regen nerf in action, almost lost a fight because i needed to long rotate over to some dead bodies to heal with witness after running out of medkits

hot vigil
#

Haven't ran out of regen yet, but I also run x2 big regen

#

At least not ran out in a meaningful way

rotund obsidian
#

I'm running two smalls at the moment after burning all my fresh prestige cash in clash tbh

hot vigil
#

Ah yeah, I only play BH

white plover
#

14 minutes can last you a decent bit

hot vigil
#

Also restore shot is bonkers

white plover
#

Only in extremely long games do I run out

#

Recovery shots are really solid

hot vigil
#

And finally tried the explosive chucker they released that thing with 10 reserve!?

#

It is already insane with just 10 (+2 ammo boxes) shots lol

white plover
#

Cho ko nu?

hot vigil
#

Yeah

rotund obsidian
#

I think the healing scarcity also further promotes maximizing your regen value by never medkitting because what if you need healing after your regen shot runs out? better sit in a corner for 20 seconds to regen instead of popping a medkit and getting active

hot vigil
#

Yeah

white plover
#

Oh for sure, I remember just medkits and vitality shots

#

Had to maximize your med usage. Would wait to regen health so when I used weak vitality shot I could get back to full

frosty fulcrum
#

Movement and jumping
Hello team, when you jump by clinging to the ladder. The jump should allow us to hang on to the high ground from the start and not force us to climb the ladder from the ground.What do you think?.
Thank you

last blaze
#

@unborn dagger you can skip the into when starting up the game by pressing escape but the game has to be the focusted window

unborn dagger
last blaze
unborn dagger
#

U gud

flat sandal
#

#game-ideas message are ppl misunderstanding this? why would you prefer being sucked to the bottom of the ladder if you try to jump on? seems obvious that the ladder mechanics are just not fleshed out properly

crisp plover
#

Anyone else starting to really hate this event? The two bosses on EVERY map kind of sucks. One team gets to leave for free with a a bounty every game. There's only like one fight per round now it's getting really campy and boring. Idk

heavy escarp
#

Stim shot nerf means me and many others wont be playing the the game anymore. the game was borderline too slow bringing in 300$ worth of stim shots and no utility. Now I and many others wont be playing.

latent geyser
#

Just use other methods, you have conduit, determination buff, the shots are still viable (just don't pop them right when you start), greyhound buff, healing pack, ghoul...

hot vigil
orchid violet
hot vigil
#

To be slightly fair and balanced, clean sweep weakly challenges are bad and forces people to play like that.

orchid violet
#

but at the weekend playing i think i saw 1 team leave with the bounty after either being uncontested or winning dunno we spawned across the map

#

and they were on exit and bounty was across map

#

Thats my 6* experiance at least

hot vigil
#

I play 5-6 star (used to be 6 star, but people are cracked this event lol) and there people run because if you don't take your chance for the clean sweep it can be days before you get it again.

orchid violet
#

we get it kinda often but we are like 1.6kd players and we just perma fight and usually play agressive loadouts like double bomb launcher, uppermat shotgun, any of the compact carbines if we are playing long ammo we are usually playing mid range

#

usually we only bring expensive guns when we steal them off people though

hot vigil
orchid violet
#

i dont really see it as a problem

#

honestly in duos people run with the bounty more

crisp plover
#

the above comment is just incorrect

orchid violet
#

but also has an issue with people being too scared to fight

crisp plover
#

9/10 times the team that gets the free bounty leaves instantly

orchid violet
#

nah no shot not im my experiance

#

not unless the exit is right there and the other bounty is in narnia

#

sometimes people run with the bounty or we run with the bounty when noone wants to fight but everyone is around and we just get away with it

hot vigil
orchid violet
#

that is feels

hot vigil
#

Eh, that and clean sweep challenges encourage that kind of play.

#

Still think I would like 1 bounty (+ wild target) for trios, bc there are just too good odds for letting people run.

orchid violet
#

had a game last night where were were fighting oro gordo and its duos we push the team literally out of the boss lair (they had a rival and a 1865 carbine and we had the new mosin and an upper mat shotgun) and every team was around us we took the bounty and just dipped as nooone wanted to fight

#

people dont tend to run with the wild target at least as its not really worth it

#

sure if the clean sweep challenges encourage that they just shouldnt do it again

#

maybe i have been extremely lucky but ive just not really seen it

craggy pike
#

I really dislike the clean sweep and banish challenges because they hinge so much on being lucky enough to get to the boss first, some runs are just DOA when another team spawns right next to it

flat sandal
#

I think having "run the gauntlet" for everyone every week would be nice^^

#

not sure if that is even in the pool

crisp plover
#

Does anyone like the fact there is seemingly no risk for solo players? The free revive is so brutal 99 percent of solo's i run into get a guaranteed free life becase they posistion themselves waaaaay far back in a bush with their little reptile skins. Maybe it's just me but i'm tired of seeing solo's in every game mode i wish i could opt for a game with 0 solo players.

#

Then you finally kill the bush camping solo players (or the absolutely god like solo that hits 3 head shots back to back). You and your whole team now have to burn the body and sit there and stare at it or use traps so when they get back up they go back down. It's so tiring.

faint sphinx
#

the uppercut and the haymaker should have at least 85 drop range .... ... even 100 ... 65 make no sens

spark mauve
#

A huge list of bug fixes for things that I never encountered or experienced myself, yet no fix for double mission summary or skins being unequipped for literally everything after exiting the game. FFS

spark mauve
white meadow
#

Surefoot should not have increase by 2 points as a perk. 1 point at MOST. 6 points is criminal for the cost when it was 4.

white plover
#

Surefoot is a really good trait

#

Worth the 6

quartz socket
#

yeah surefoot's fine where it is, that level of mobility should come at a cost

hardy nymph
#

But yeah, it's really good

#

One of the better ones for sure

white plover
hardy nymph
#

Yeah

white plover
#

I’m pretty sure it’s 6

#

But either way would be worth it

hardy nymph
#

Pretty sure they increased it to 7

#

might have Alzheimer idk

latent geyser
white plover
hardy nymph
white plover
hardy nymph
#

Istg it was 6 before the update

#

Am I trippin

hardy nymph
hot vigil
#

@iron trench
Just in Mosin case: The p100 skin is a mosin skin, so you just ain't gonna be able to compete with that.
So why make new skins for the rifle?

#

Also guns like Krag and Uppercut have insane amount of skins, so there are clear indication that Crytek does make skins based on poplarity to an extend

white plover
drifting sapphire
#

How prevalent are cheaters these days? I've only ever seen a handful I genuinely thought were up to something malicious. Shot the same player in the head with a slate three different times from between 15-20 feet & she didn't even seem phased.

#

Wondering if it's just bad rng or what because that was a little rediculous. Never seen someone take that much buckshot to the face.

hot vigil
#

Especially not at that distance

drifting sapphire
#

When did that massive change take place? I've nearly been playing since launch and they used to have relatively realistic ballistics.

hot vigil
drifting sapphire
#

15-20 feet, not meters?

hot vigil
#

I can run the math for you :)

drifting sapphire
#

You could direct me to a spreadsheet or something.

#

I appreciate that

hot vigil
#

Don't think there are people doing spreadsheet for these kind of things

drifting sapphire
#

Ah

hot vigil
#

Just me who is into it lol

drifting sapphire
#

I've never, not once had someone take more than 2 shots to the head at that distance so it baffled me.

#

Only shotgun I've ever felt was that underpowered is the auto

hot vigil
#

It is about luck.
You need a good amount of pellets to hit to deal lethal damage.

drifting sapphire
#

Yeah that's why I came to ask ToT

#

I haven't been playing hunt much the past year or so

hot vigil
#

For example, at 10m Romero Hatchet deals 213 damage to the Upper Chest which is a x1.3 multiplier.
A shotgun shoots 14 pellets, so that is about 15.21 damage per. pellet.
So to kill a player in the upper chest you need to hit at least 10 out of 14 pellets.
The headshot multiplier on shotguns are x1.5 damage, so that means at 10 meter you deal 15.97 damage, so ONLY 0.76 more damage per. pellet compared to Upper Chest hits.
So to kill a hunter at 10m with headshot you need to hit at least 10 out of 14 pellets :)

#

That is ofc at 10m, but just to give an idea of how bad pellets are for headshot damage.

drifting sapphire
#

They need to rework that so bad. Thank you.

hot vigil
#

Disagree, buckshots are already strong, no need to make them even stronger.

drifting sapphire
#

Out of three shots I hit a maximum of 9 pellets. I would consider that rather lethal, especially at that range. Just my opinion, a fair amount of discourse is healthy.

#

I don't expect it to be realistic, but a single pellet to the head would disable anyone. 9 should have been enough lol.

#

Couldn't believe she was just walking towards me tanking shot after shot.

flat apex
hot vigil
drifting sapphire
#

I was drawing a comparison not applying expectation

flat apex
#

but the comparison is to real life, which this is not. a comparison to another in game weapon would be more fitting

#

regardless, shotgun balancing is a very difficult subject because if you make them much stronger, the playerbase will just throw up arms in revolt

#

I agree that they could be given more leniency with one tap range but at the same time how do you push compounds against shotguns then?

drifting sapphire
#

I'm not suggesting a direct increase in performance, but some headshot balancing would be much appreciated.

flat apex
#

you could try slugs, not sure how good they are. dont use shotguns often

hot vigil
hot vigil
flat apex
drifting sapphire
#

Agreed, I'm definitely going to adjust my tactics. Thanks again Big-O. Didn't mean to rant, just felt so incredibly unfair.

#

I will be using slugs for the time being just to see how much more effective they are at short range

hot vigil
hot vigil
flat apex
#

well I mean it depends how you look at it but yeah

drifting sapphire
#

They are already so powerful that I genuinely though my opponent was cheating when 3 shells didn't get the job done. I see what you both mean. Wouldn't be easy to improve but I stand firm that the headshot* multiplier should be reworked.

#

Never really had issues with headshots before, just got real unlucky.

flat apex
#

I feel like fixed pellet spread is a good solution, would like to see that

hot vigil
drifting sapphire
drifting sapphire
white plover
#

@urban dragon The thumbs up, thumbs down system in #game-ideas is a good way to gauge interest of community in an idea/allows people to indicate how open/not open they are to that specific idea. It can be disheartening to not have your idea liked, however it is nothing against the individual with the idea, just the idea itself. And in the future please leave the channel open for ideas pertaining to the game itself, if you wish to discuss ideas this is the channel for it

hot vigil
urban dragon
drifting sapphire
#

I'd have to hit all 14 pellets with flechette to land a lethal headshot

#

Increased pellet count would make that more viable. Anything over 10 feet & you're missing at least one.

drifting sapphire
hot vigil
drifting sapphire
hot vigil
# drifting sapphire You're the man

Nop, I was wrong, due to the buckshot buffs of 2.0, flechette is AT BEST as good as buckshot, but buckshot was more consistent on killing at max rang of 10m, where as flechette sometimes could kill by dealing 143 damage + 1st bleed tick

drifting sapphire
#

Had a fever of 103 last night, sorry if my English isn't Englishing.

neat kelp
#

@lament cove

Just a heads up about your feedback (#feedback message), in this update they just created a separate lobby for high ping and low ping players. If you're playing with other players and they have a high enough ping to be classified as a high ping player you and everyone else you're playing with will be sorted into high ping lobbies. Same goes for if your ping is high enough for it.

neat kelp
unborn dagger
#

@merry laurel Yes to this suggestion a million times. I literally had a moment where it cost the match because the dynamite bundle just barely touched the fire and killed me.

merry laurel
thorny elm
#

within 10m

#

idk if it had to do with poor latency/ hit registration

#

but i can say, i've been robbed a lot of kills because of buckshot/pellet spread

bitter glen
#

Does anyone else have different challenges than their friends for the weekly challenges

bitter glen
#

ah ok cant say I'm a big fan of that change

white plover
bitter glen
#

I'm not able to play alot so I'm only able to see the con of it what is the pro?

white plover
#

Come week 5 though, everyone will have the same overall challenges so at that point you can all work together, but that is towards the end of the event

bitter glen
#

ok that makes more sense now thanks

white plover
#

No problemo!

drifting sapphire
# thorny elm but i can say, i've been robbed a lot of kills because of buckshot/pellet spread

The Romero has definitely been treating me better headshot wise. Rng preventing one shots is fine, no problem there. Rng preventing you from killing someone after hitting them repeatedly from less than 20 feet without them landing a shot, then one tapping you with what is effectively the same weapon... gets under my skin. That and the uppercut spread. I understand why they did that too, but it's no less frustrating. Must be a better way.

#

If you can see the bullets in my cylinder, and my entire cross hair is on your body, the shot should land.

iron trench
#

@fast spire It's 'M', no? Last option on keybinds