#feedback-discussion
1 messages · Page 188 of 1
And I think I can count on one hand thru my 6 years of Hunt where that have happened to me.
Teams just rarely do that, solos on the other hand, kinda their bread and butter, but that is a different topic.
It happens every single game where its duo & extracts far away. If you die early or by them, theres always a team far away
You can spectate a duo, where exactracts are far away, a team will be sitting mid, especially by the middle supply area.
Everytime.
And that is a duos issue for sure.
Which I said, duos got worse with the extra team as getting third partied just got too common.
Remove one team from duos and it would be much healthier again.
Why would a duo team not be able to stay far away just because theres 1 fewer ?
Change it today and i don't think i'll have any issues personally doing it.
It is more about experience.
Get 3rd partied one too many time and the meta forms.
Duos get told that engaging in a fight gets you 3rd partied.
which is why I don't think removing an extraction from the non-bounty teams gonna solve.
Now you've forced 5 teams close to the boss lair and they all know that everyone is there.
Gonna be stalemate city.
Corner bosslairs with a back door extract is notorious for that.
Bc you know EVERY team needs to be close to intercept the back door extract.
You can still have extract not exactly behind the bosslair. The idea is just that you have to engage.
The passive safe method has to be dismantled for a healthy game.
All gameplays needs to have some sort of a risk. If you only tell one certain way of playing is risky & other safe, they'll go for the safe.
the risk at being at a distance and waiting is the bounty running away 🤷♂️
no?
Yes?
Except sometimes you can't?
Not true
Give me an example of extract placements you've seen that is impossible to cover
Here, bounty is in La Plata Mine and the extracts are marked.
Actually pretty easy one since La Plata is practically a hole you just cover around it.
If there are people around it, you would move accordingly to cover wherever people are not fighting at. Because in this case they'd run to the free opening.
But if lets say they're alone in there, or a stalemate, no ones moving, you'd place yourself like this.
@hot vigil
Plenty of good cover. If they're shooting at you, the other 2 will have enough time.
If they're just running, you just need to crack shots at them.
If you want my "whelp 300m away example." It works better on the old map.
This one gives better opportunities.
So new map does better in general.
Well, that is inside darksight range, even instinct range.
Im just guessing a bit now on the distance based on your screenshot
But if you want them outside the boost range.
These guys do not know if the person they see is alone or not
I mean your claim was 300m
So well..
I don't calculate their exact distance to 300m, the point was to say far away.
You get what i mean, dont need to be so pedantic
But okey, change it to "they're far away" if it makes you feel better
An abstract distance of whatever you want
What is "far away" for you?
Outside your 150, here you go.
All of these spots risk you having the bounty running away.
Not really
South west is covered, it's the worst one, they'd most likely not want to cross the open & water.
Same with north, not much cover
If you are south from oro gordo mine and they run north then you'll never catch them.
You missed my redspot north ?
Well, you can't be a three places at the same time
If they're not B lining the extract, the others catch up
Oh right we spoke duo, why am i making 3 dots
At that point, you'd cover mostly east & north, as south is a bad option in general
Preston extract is bad
How so? The point is not to engage dead on, it's to slow them down.
Sure, but if you get spotted by a trio with dark sight and they only see you, you gonna get run down and die.
Or they'll run into cover
You'd be surprised how many ppl don't, when they don't see the other 2
They have no idea if that guy is solo or not
Okay, but that is literally just skill issue
It's a skill issue to not want to rush into unknown of potentially 1 or 2 or 3
What?
You havn't seen them, their loadouts or anything
ye
YOU do not know how many are there just because you see one at that first scan
You do not see any of the others
You know that there is only one.
And it is better to conclude that fight than to wait.
So yes in the mind of the scanner, its potentially 1 or 2 or if its a trio, 3.
No you dont
If you're not gonna argue from a standpoint of the scanner but instead with an almighty knowledge, it's kinda pointless to continue
Yes? If you scan and see one. Your objective information is that there is one.
Atleast 1*
ofc
I've scanned in a direction thousands of time, only seen 1 at the first, then the other 2 gets closer & it was actually 3
But if you know that there is 1 and there is no one else in 150m of you, it is better to round up that one guy fast.
Than to risk them regrouping
Or
well, you can run to cover, change path.
Take your example again, running south towards oro goro, you see one, well, now we can change path and run into the mine and try to get to the extract at machine cover.
Literally my favorite part of Hunt when it becomes a game of cat and mouse.
Flanking and out flanking
Any lost second is giving the enemy more time to regroup. You'd be safe while you're in the cave, but out of it, you're still being shot at from distance.
At that point it's just if he hits or misses
I mean that doesn't matter where you are, but now the element of surprise is lost.
let me just quote something i said before. Because i feel like we're derailing the conversation into something else.
It's based on a team not having to engage, being able to stay far away & lose nothing while you might be low on healths or anything.
Not exactly, if you're close other teams finds you aswell.
The area around is only so big
Which is why I said, the issue is how cramped duos are with the teams.
You can sit and wait in a house or bush a whole team fight if you want to and only having to move if someone walks into, which most likely net you a kill.
If the Clash mode proves anything, people don't mind fighting
Well people camp far away in Clash aswell. Hell i was free to extract because the spark sniper at the absolute edge did not want to do anything.
He shot a few times, but the extract was out of line of sight
That is more likely because it pays out more to wait and go in with witness and loot bodies lol
I also think ppl engage in that mode with a different mindset
You have the opportunity in bounty mode to just wander about everywhere.
Kill things that gives xp, loot etc.
Clash is just designed with the intent as a big killing arena.
I mean you loss the same
I did not see clash as a moneymaker the same way or a mode i needed to win.
It was just a fun place to smash & spend some money. Then i went bk to bounty hunt.
It was more like, i go into BH to make money, i go to clash to spend some
Is anyone else having weapon skin issues? The picture icons don't match what one I'm clicking on
soo boring and honestly tooooo much of a time waste for just 12 players in the map! if they wanna make bounty clash permeant they keep clash at 12 players and add 4 extra teams on normal bounty cause i swear its just a running simulator 70% of the time
nice bait
im saying this because most of the time the bosslayers are sperated pretty far from each other and mostly the bountyteam leaves if they have a chance
this is pretty boring if u playing trios a lot
yea this has been the norm really its honestly 50-50 where you get games that are actually fun and you get to actually have fun fights and others where you could fight one time and then bosslayers on the other opposite sides of the map already killed and bansihed and are leaving and then it feels like it was cut short because theres bareley that many players to contest them which is really why i think just a tiny increase in player count in bounty hunt would make it WAAAAAAY more enjoyable
Duo bounty for duo lobbies only.
Trios is much better with single bounty.
this could be a solution
i dont think that more player would make it better
imagine 18 players in a map
we dont want call of duty
Nope I really don't believe more players helps anything.
In fact it just will make it more campy.
Same issue I had when duos went from 10 to 12 players.
It have really impacted duo lobbies more than most people know.
honestly is not even a crazy number how many times do teams literally die on the other side of the map while your team spawned alone on the other side and then its proabably just 2 teams left i dont think adding one or 2 more teams would drastically affect the game
maybe in tros
but im with bigomen when it comes to a more "campy" game in duos
but adding players is a really dramatical change. it would be easier to leave the two-bossgames for duos
the broplem is the huge amount of games with two bosses.
ya true they should def limit one boss to trios for sure
Duos is already cramped yeah, enganging a team still put you at risk of getting 3rd partied by 4 other teams.
For trios that is down to 2.
So maybe a 5th trio team wouldn't hurt : )
dude.... the last game i played today we had 2(!) teams camping the extract while we were trying to get close the bounty
we killed the first team and then comes the other.... one compound away from the bounty that's been banished for maybe 8minutes XD
you've posted this shit in every channel
it'll be back every weekend
#feedback message You jest, but they might take that seriously!
I really want fewer teams in duos not more teams in trios
I know some people want fight after fight after fight, but part of what makes Hunt fun for me is the lulls so I can relax a bit and breathe. Also, just ... nobody has the supplies for all of those fights
Don't worry, with the latest streak of moves from Crytek, we might just get less teams over all :))))
I suspect on the survey a lot of people put bugs at the top
I really hope that take that seriously
GHOSTFACE? Stop making COD out of Hunt ! - whats next? Bananaman or Pink Panther?
A gimmick movie tie in Hunter?
We're just straight up adding 90's horror movie icons to the game?
Red Riding Hood, Santa, Van Helsing, the Grim Reaper.. somehow each of these skins could be done with a unique twist and creative charm that grounds them solely in the world of Hunt... But now we're just taking a 1990s plastic Halloween mask and sticking it in the weird west?
With this, I'm done supporting Hunt.
The game is in a terrible state, and this was the final nail in the coffin.
The sincerity and commitment to a vision is gone.
We're now in an arcade, pop culture, media tie in era which means all of the uniqueness and character to the game will be replaced with gimmick store items and I'm sure exploitative business models soon after.
It was a great 6 years, Hunt Showdown.
I loved who you were.
Please put Micky Mouse into the game! i ll buy it
Please make Darwing Duck Skin too ! i d pay 4000 BBs for that -
cool ghost face. cant wait for the nicki minaj skin to drop...
This sums up my thoughts exactly. Santa, Red Riding Hood etc were obvious references to those characters without outright naming them. But this is just Ghost Face in a cowboy hat. Would have been FAR cooler if they created their own version of Ghost Face that people could recognize as such without outright having the movie mask. Name it “Spirit Head” or something and have a misshapen carved wooden mask of a droopy face painted white…something like that I would have supported
you can only play it on weekends
fifields roots are showing too much at this point
wtf
is wrong
with servers
yoooo
dafuq
right now during match game decided to load lobby
wtf
its new feature?
Okay, who did this? I know as a whole the hunt community is
Buncha whiners, but I'm on the side of the whiners today
Welcome, eventually even the most optimistic people gets turned over.
It is just a matter of time with Crytek.
!clash
Do the community a fucking favor and make it so that you don't lose/gain hunt dollars in a bounty clash
I love this game
Why are people over exaggerating the ghost face is cool don’t get me wrong cow boy game :0 but do you seriously believe they would add something so far fetched as Nikki come on now would it be better if they changed the mask
it's a silly creep that people have been warning about for awhile, we had the seasonal hunters like vaguely santa, then the vikings with berserk references on them, and now full on crossovers to a 1990s slasher movie character, it doesn't inspire confidence in hunts direction
Ok but correct me if I’m wrong but mask were a thing in this time why dose it matter if it looks like ghost face it wouldn’t be that far fetched as a vikings
The crossover wouldnt even be bad if it fit
because the ghost face mask actually does come from a mask and paitning around the 1800s, if they based it off THAT, people would be fine, it's that it's a direct take from the scream movies
Like you could fit any western classic into hunt like john wayne, eastwood, etc.
Could have fit the jeepers creeper dude in effortlessly
But nah, ghostface
I'd prefer no crossovers but if they were going to I'd prefer someone like eastwood yes, especially since the good the bad and the ugly is "canon"
The new hunter is the worst character they have ever added....looks like the game is in its decline stage
RIP
I like the Ghostface skin.
people making a fuss over a skin, when there are other big issues. anyways, make bounty clash a PERMANENT game mode, thank you
why do people always think it's just one issue people are on about? these things are a buildup
THIS
A more important skin issue is why am I seeing three very similar pumpkin skin in one battle pass.
Exactly. This skin is the stupid decision of the day. We’ll have a new one soon enough
Crytek clearly has no shortage of bad ideas
yea ok, but can u tell me exactly what is it, that are u so mad about? the skins should be the least thing people should care about
i get that it probably doesnt fit the game, but come on
i cant care less tbh
because every update we get like twice the bugs that we do features, people have been annoyed at the creep towards silly skins like this for awhile, and now we get a blatant crossover to something that doesn't fit int he game just for cryteks pockets to be lined.
It's obvious crytek isn't thinking of the community currently
well thats exactly what i mean with bigger issues
I and many others complain about those things too, that doesn't mean we can't also complain about the small things, death by a million paper cuts
People complaining about the skin and yet it'll be the most used skin in the game 👀
It’s just another step towards cod or Fortnite. I don’t want this game to become mainstream droll but that’s the path it’s headed down. Pretty much every decision they’ve made over the past year has brought the game further from the unique experience I came to this game for three years ago
im not gonna argue that, because its a valid point. i dont really mind if they do things to increase the player base, i just dont think this is the way
Yet its decreasing the player base
There was a rise at the start of 1896 but if you look at the charts we’re now below pre update levels
Jeepers Creepers would have been just as goofy.....and always worth beating the shit out of this dead horse: Hunt isn't a 'Western', it's Southern Gothic-Horror.... why just ask this IGN article from 2018, where it's described as "Southern Gothic shooter". https://www.ign.com/articles/2018/10/23/hunt-showdown-a-your-first-look-at-the-new-daytime-map-lawson-delta
it would have been goofy but aesthetically it'd fit
someone else need to take charge of this game, cuz it seems that the current one isnt taking the game where it has to be. yes i said it
thematically, and tonally, it would not hhave
Cowboys fit an 1890s bayou far better than a fucking scream mask
Or Santa
Or a samurai
the devs stopped giving a fuck about the lore this patch lmao, that doesn't matter at this point
You can make an argument for eastwood because the rat at the very least. But again, I'd rather no crossovers
no lore in the event, they REMOVED any parts of the lore you could originally read
I like the rat
like the lore is DEAD and they killed it
Tuco doesn’t even have a daughter in the good the bad and the ugly
it's tough shit for me that I have to agree with you on that
likely purposefully so they could do crossovers
And it’s just alluded to it’s not said outright
When he's being lynched they talk about him having a family
but I would still say it matters, and the visual cues about any plot point still exist in the environments
Well we never see any daughter in the movie and again in the game it’s only alluded to. No names are used
the rat seemed fine because she's once removed from the movie, being basically a spinoff character....and blink and you'll miss her reference
man i really, really hate seeing a pop culture skin in this game
i didn't even know that was a movie reference until right now
see!
Same here
tbh i dont even know why do they have #game-ideas and #feedback, they never listened to anything the community said and will never do
#feedback message
would upvote, if I could 👍
Imma be the oddman out and say I personally like the Ghost face skin. Idc if it "doesn't fit" it's a zombie killing "horror" game. All the skins we have all look the same. Scruffy people wearing scruffy clothes, the end. Pumpkin man was a great addition too. That's a hill I'll live to die another day on.
I mean the devs could have the decency of trying to blend it in with the style of hunt, specifically the face
fixt your game
sure, Native American, Viking, Crocodile gang, plague mask folks - all look the same kappa
Just so it's known, the issue isn't the skin being in the game outright. From what I understand, if there is gonna be any crossovers people have been wanting them with things that fit the game. This feel like a cash grab that nobody asked for. I like a lot of stuff about the skin (though I don't think the mask works with the rest of the outfit). I'm most worried about this being the start of a slippery slope with adding more licenses and it becoming filled with worse and more egregious crossovers. But hey, you can ignore my opinion, I've stopped playing for a got minute now because of other reasons.
A lot of people that actually want a crossover, at least from what I have seen, want it from similar titles either in aesthetic or era. I've seen plenty of dead by daylight and red dead redemption suggestions. Caleb Quinn from DBD or Arthur Morgan from RDR would have been picks that both suit the game without feeling solely like cash grabs. I don't think this was the route because Ghost Face is most associated with 80s/90s slasher media, not dark westerns.
1990's original wwf undertaker with the western theme fits better than ghost face xp
That is, genuinely, an amazing take and I respect the absolute h*ck out of it
Man the feedback channel is rough to read through.. ya'll are ruthless. These Devs work hard and this event has been a lot of fun.
Thing is: this is not really aimed at the devs, but at the decision makers and money people
Yea I understand that. Problem is those decision makers and money people dont get the brunt of the blowback from things like the feedback channel. The Devs do and most of the time, the Devs have zero to no control over those decisions. I took some time away from the game a couple years ago due to my own frustrations and that time off made me realize that these Devs LOVE this game more than I ever will because they have the blood, sweat and tears of their work poured into it. They want it to succeed, they just dont always have the master key for every decision I think.
The copium is real 😄
At this time I feel that about 2-3 devs and 1 QA working on the game. Because I don't see other explanation why after 3 moths after big release new UI still as shit a possible, with numerous bugs and almost in all possible ways worst then old UI.
I don't believe that you need SEVERAL months to nerf the spear also.
And funny to see at the same time every single month release of new DLC while we still missing some skins, while we still missing tier 2 and tier 3 regular hunters.
everyone complaining about Ghostface but not Red Riding Hood?
Yeah, having a woman in the game makes way less sense than a plastic Halloween mask from 1991
Red Riding Hood's story takes place in the 1600s
so it's okay to go 200 years in the past, but not 200 years in the future?
I think the red riding hood skin is lazy but don't act like a woman in a red dress is time period sensitive
when Red is based off a little girl who doesn't fight or even know what a gun is, then yeah it's time period sensitive
@meager barn There is currently no ability to cross invite between consoles, you can only randomly match up with each other
she was almost kiled by a talking Wolf who could disguise himself as human by the way
that's okay, but a man in a plastic mask is where you draw the line?
That's very noticeable during the game where you just see a lady in a red hood
so if they added John Wick, would you be upset?
Yeah obviously that would be even stupider
because a white man in a suit isn't time period sensitive either
This makes me sad
people been asking for it for years and they still can't add it but they can add ghostface lmao
I'd be annoyed with any crossover. I was annoyed when they added John Wick to payday and he fit the setting there better
If skinflint was literally called Ebenezer Scrooge that would be annoying too, and it's even period accurate
Yes lol people in that time period would have known about Red Riding Hood and drawn personal inspiration from it.
There was no spirit Halloweens to go buy a mask from
Maybe they set one up in all the dead servers
crytek should just go all out and give us crysis guy and ryse son of rome guy
they have superpowers in Hunt, who's to say time traveling doesn't exist?
make the joke a reality
i mean the delorean is in the game
Straight goofballs in here I see
who is that?
give us ash from the evil dead
it's the time travel car from back to the future
it's in the hut between blanc brinery and golden acres
are you joking?
no
it's been an easter egg for the longest time
same with the evil dead house between cypress and blanchett
I had no idea
It's covered by a sheet for plausible deniability
or shrek's hut at the bottom of the map in desalle
I'm sad I've not seen any easter eggs like those in gulch tbh
so an entire car from the 90s is okay, but a plastic mask isn't plausible?
It's in a far off corner of the map and it's a bunch of boxes arranged to look like it so yeah it's fine
A hidden car that you don't see in every fight as a joke from a movie about time travel? Yes
well, the car does time travel
there's no way y'all are trying to gaslight me right now LMAO
I'm not gaslighting you
You didn't even know it was there until like 45 seconds ago lol
You don't actually see the car for one thing
I stopped taking your opinion seriously after you said you're annoyed with any crossover
the silhouette is very telling even if it is covered
I mean these ones were just cute eastereggs from the devs
never intended to get any money
The train set from the third movie is on the table next to it
That's ok, you're allowed to do that.
never noticed that
if the first crossover dlc was a crazed version of doc brown it'd be kinda cute tbh
you're fine with a woman in a red dress based off a little girl with no weapon knowledge, but not a white man in a suit who's a weapon expert?
John Wick could even be described as a modern day gunslinger
I suppose you're right though, if the scream mask was in some random corner of a basement in gulch that you never actually see in 99% of games, I would be ok with that
I mean it is difference to go seek it out as it hidden away vs. a player running at you with the clear brand deal.
Yeah, I guess that's my point
if it was based on the painting it'd be p cool
like there's a difference between a brand deal and taking inspiration
If there was some guy in a suit that didn't look out of place I would be fine with it, but if it was Keanu Reeves and he was called the Wicked or something it would definitely rub me the wrong way
We have shrek's house, but it is not a gameplay centric addition and most people doesn't know about it unless they get told.
You can play Hunt for 1000 hours and never find it.
it's a brand deal, but at least it's plausible
idk there's better choices
But it take one goober with a credit card for me to experience Ghost Face.
they even redesigned him to be a serial gunslinger, when they could've just used his movie attire
like john wayne, django, eastwood
I don't like brand deals in general. I don't know why I'm bothering to argue about this when I'm only ever going to play Monroe anyway
But you see, all these characters are actors and require a big fat royalty fee to use.
And Crytek is too cheap for such :V
true true
not much money in getting the nonexistent audience from other shooters to buy john wayne too
Then again is there for Ghost Face?
hey they bought him in cod and dbd
that being said I'm 90% sure people in dbd buy him because he's fun lmao
not because he's ghostface
Sure, but those games are casual and f2p.
Hunt have a buy-in and is insanely punishing.
There are probably a lot of people who think of ghostface as a dbd character at this point
Oh, as I've said long long long looooong time ago.
Crytek is either genrous or incompetent when it comes to money.
And now they ain't generous anymore :p
it really looks fine if you look at it in game, i genuinely am more bothered by the pumpkin guy skins than i am ghostface
like if you look at 90% of the skin it's just a decently geared hunter probably similar to the last dlc, the mask really isn't that jarring
honestly if you told me this was the last dlc hunter i would have believed you until you showed the mask
It looks crazy stupid. The picture actually makes me hate it more somehow
I don't really want to get into it, because it's not the main issue I have with the skin, but the hood under the hat looks really weird
they really could've put him in a dark red robe and called it a day, but I'm glad they didn't
That is what I think is why it fails from a design perspective.
Nothing makes him Ghost Face except the mask, so if you removed/altered the mask it would just be another hunter skin.
It literally have no theme other than "brand mask was slapped on".
So it is a losing on both fronts
it looks like a skin they were already designing then got the brand deal approved and slapped the mask on
Fails to be loyal of what it based on and fails to be loyal to Hunt.
like see if it was a look more based on the painting? it'd be all good
like a wooden mask in the exact same shape either just plain wood coloured or very messily painted white
Think about what this skin means going forward
The skin beyond the mask fits. It is very forced. Along with the silly pumpkin guys.
Feels like every bug they fix they add 4 more in the next update
Frankly, I'm sure this will get me crucified, I agree that it doesn't really fit very well and that it has its problems, but I really, really think they're running out of "normal" skin ideas
Whether that's an upset at the community, crytek, whatever, I don't know. But I really do think they're having problems making normal, standard skins
I don't really agree with branded stuff and ghostface is also a super weird first branded crossover
But I think it's positive to say maybe this will lead to actually relevant crossovers like any western or half the other movie/show skins that people suggest
Also the gun skins are good nobody can tell me otherwise. I get disliking the main skin itself, but those weapon skins are great
From your mouth to God’s ears. Scream was their intro point. The satirical send up of the horror genre at the time.
Imo they just make too many skins period. I know they need to make money going forward, but they've kinda over saturated what they have. Personally haven't gotten a new hunter since the second wildfire event. The gun skins are decent but they're getting noticeably lazy with the ones they put in the battle pass. Saw this a little bit with the 1896 gold rush slapped on a winnie, but this time they just went balls to the walls with it (the funeral dirge bornheim skin (red w/ skull) was slapped on half the new ones, same deal with the day of the dead flower one, and then they threw in a random caca tier sparks for no reason :/
I mean I absolutely agree that Scream both in the original film, and as a first for Hunt itself, is fucking crazy
But if you just sit and look at it negatively, then you may as well go play Fortnite or something and look at how many crazy skins come into that game on a daily basis
I think most of the community is miffed as there are so many other skins that would fit the theme and time period yet the choose some of the most out there ideas (Kendo guy, pumpkin guy, and now this crossover skin). They could do a british big game hunter, Meiji Soldier, British Redcoat, Boer Hunter, French Soldier, etc etc. There are so many options they could have gone, but they go with what you've mentioned. Would've been nice to get an expansion on the tiered characters (like how there are no Native Americans, Mexicans, etc), but unlikely now that they threw that system out.
granted we probably wont be seeing master chief in Louisiana, it's not very reassuring that they started with ghost face vs liek chuck norris/zorro or something
The reason i have to take a hardline stance is because I don’t want to be playing fortnight vaguely bayou flavored but not even really.
I'm miffed at the fact that we still have so many bugs that prevent gameplay. I don't mind if a bug gets me stuck on a ledge, that's normal. Bugs that crash the game that are prevailing. Like are we going to have folks that just have to halve their playing time every single event?
Don’t forget Grays Sports Almanac 1950-2000 in the trash at Lawson Station
#game-ideas message that’s a setting you can toggle. It hides the player names, presumably because of streamers
Bounty clash. Bring it back
@median zephyr Yeah no, hard disagree, I would certainly prefer the throwing knives to be reduced to 6 knives but it is great where it's at and especially with its damage to AI.
Bounty Clash will be ongoing during the event at the weekends.
I love it. But make it permanent
They probably would if it's popular.
thats fine, however its dmg to people and ai is def overtuned, along with its throw rate its way too good against people in cqc for what it is
To people? Maybe, AI? Not at all, it's what it should've been in damage for AI from the start
i dont inherrently disagree with that, its more the people thats an issue, it should be good at pve
I feel like their running out of ideas
They're not. They're testing. They want to see if people will buy these skins and possibly get a different demographic playing. The ones playing fortnite, with all different skins from popular media.
Thats the last thing HUNT needs
Perhaps they aren't trying to reach out to a younger demographic but an older one to spend more. Scream is a very old franchise. It's not as relevant. Secondly, it's not as horrifying. Pinhead would fit better in Hunt, for its strangeness. But if they wanted a younger demographic, perhaps a newer horror IP would have been better. Or a crossover with a western version of Until Dawn characters. A westernized version of Silent Hill 2. All these were better choices, because they were released recently. Of course all this is subjective. Though there's a feeling of cheapness to it. When Rainbow siege started to add Rick and Morty skins, I lost interest in the game. They turned it into a circus. With fortnite, everyone is a cartoon so it makes sense. But when a realistic game like that starts doing things like fortnite, it looks bad.
my point is that the best thing about hunt was it's creativity with its own thought-out characters and lore. First it's Ghostface then they go outside into popular western movies. Then they bring in a new crowd of people, they want to see new skins, then we're going outside the Western style border. Next thing you know 5 to 10 years from now you see Homer Simpson or ice spice running around in a cowboy hat. maybe I'm exaggerating a little to much. but hell, you can't say this isn't what happened to Call of Duty. who's to say it won't happen to hunt Showdown.
The skins are the least of my worries at this point. I've had to many people drop this game because they just don't fix bugs and servers. I wish it could just be arguing over stupid skins
I still need to get A new CPU or I can't even run the damn thing
Horror / Scary movie themes that would fit Hunt Showdown better than ghostface:
- Candyman
- Nun from conjuring series
- Ed & Lorraine Warren
- Demon from the Nun 2 movie
- Us
- Tremors
- an apocalyptic version of frankenstein or dracula
- Carrie
- Terrifier or Pennywise
- The Thing
- Texas Chainsaw Massacre/leatherface
- Pinhead
- Hills have eyes
- Samara
- Jason Voorhees
- Babadook
- Blade
- Orphan
So many places to pull inspiration from and go down the rabbit hole of creativity and collaboration.
Nun from conjuring I see, Candyman prob not
someone in lore discussion suggested including the bees surrounding him
I am a bit worried that the reason why hunt is not marketing twitch drop, is because there is nothing to market. It will be the same stuff we have had for years.
It's fascinating to me how a certain subset of people don't seem to be able to understand, that there are reasons not to like a DLC that go beyond pure aesthetics.
What do u mean?
If you look at reddit for example (yeah, first mistake, I know) you find a lot of people who are making fun of "crybabies don't like masks" as if a mask as a concept would be the problem. There are plenty of hunters with masks, some sillier than others. And yeah, it would be dumb to be enraged about "masks" as a whole. They are either not able to understand that this mask is an issue or are ignoring it on purpose. One behaviour would be stupid, the other malevolent. You'll be the judge of that. Also, I have read the argument "Well, you'll get used to it as you got used to every other skin before". Yeah... sure. But that's not the point. It's about design, it's about tone, it's about lore... These things are soft. You don't notice them when they are done well. It just feels right. But you sorely miss them when they are gone. But to explain that to someone who is not willing to get into very noodly stuff is a Sisyphean task.
Bro thought he cooked when he said pennywise
well he has hooks for hands how the hell is he going to do anything
Jeepers Creepers would be a sick license to add to Hunt. Considering he's centuries of years old in the movies lore. Plus the axe, throwing stars, and knife he has in the movies. He'd make a more fitting hunter than Ghostface.
Tell me that wouldn't be a fire knife to have in game
Or these as throwing knives
This wouldn't be out of the realm of possibilities for hunt. There's been multiple people over the course of history prior to the date/timeline of this game who actually used a hook for a prosthetic - lore wise could be interesting. He could use the hook/prosthetic as a means to stabilize the gun instead of pulling the trigger. There are many ways to go about it.
All of those would be sick!
I see.. so beyond aesthetics in this case, means lore and historically unfitting.. fitting more for a modera era? I can see that issue. But on the other hand, I can see an audience absolutely loving such a skin, and I do want crytek to earn money. Where variety is a most to achieve it. But it is not for me, that is sure. I am hoping for more skins like Cheyenne from Once Upon a Time in The West. The classic cowboy! Waited since 2018.. maybe one day!
That's one side. The other is, that DLCs like these create a precedence for future DLCs. Nobody in their right mind is seriously thinking that we'd get a Nicki Minaj skin. And the arguments that lean heavily into that are silly and overly dramatic. But it is worth pointing out to Crytek that we do not want that. It is worth it to tell them, that we like their ideas, their creativity and not some adaptation that feels weirdly out of place. I just wish it would be less of a shouting match. But we're on the internet, so this is me dreaming.
Ghost Face in Hunt feels to me like the Muppets Version of a Christmas Carol. It's a great story. I like Kermit. But I just don't think it matches very well (even though there's an argument that it's the best version)
The argument, that the game has to be kept running is weird to me. Or dumber: "Just the 10k hardcore fans can't keep it running" argument. I mean, sure, it takes money to keep a game running. But the game has been kept running by said 10-15k players from 2018 up until ca. mid 2023 when we had a noticeable influx of new players. That's a long time.
No, t'would not be....."fire".
Jeepers Creepers is more cringey trash
Crytek just lost it completely apparently.
I gather the burn rate is going to stay the way it is?
Can't wait for the Nicki Minaj skin with a hot pink mosin
This.
There is literally nothing that indicate that crytek needed this to make the money go around.
I did some (rough) math and I estimated that people had spend 730.000eur worth of blood bonds on battlepass events alone the past year alone.
Title: Ghostface skin?
Description: Not a great IP to use. Its pop culture contradicts the game. Eldritch themed skins would be much cheaper, possibly even avoiding licensing by being creative in design. But if you had a strong desire to make strange looking avatars, pinheads would fit right in Hunt Showdown. Even then you wouldn't necessarily need the licensing. Instead just make an individual with excessive amounts of piercings.
Of all the IPs you could have used, people would have bought skins from the film Tombstone. They have been demanding it. It's a star studded film featuring Val Kilmer, Kurt Russell, Sam Elliot, and Bill Paxton. Even Clint Eastwood western films would have been a better choice. But if you wanted to go "license crazy", I would even go for Michael J Fox in Back to the Future 3 with his 1960s faux western clothes (Or his "trademarked" Vest outfit). Nothing more wackier than seeing Marty Mcfly time travel into Hunt Showdown's world. Perhaps we may even see the Delorean animation of the vehicle leaving race tracks into the sky whenever he's picked to play.
Seriously though Clint Eastwood from The Good, The Bad, and The Ugly. Think about it.
People don't really wanna touch the series cause the director was a huge kid diddler
It was slowed down alot it seems. But i guess so ye
Burn rate was slowed from 2.5/1.65 without and with salveskin, down to about 1.8/1.3ish.
ok
ffs
how to drop with mmr stars?
im losing games i still got 6 stars
it wont get down
The new System "Open Skill" will not let you, once it is "sure" you belong to 6.
Believe me, I'm in the pain area too... where every player I encounter plays like a paid e-sport pro.
Instant flicking me in the head no matter what.
I died 47 (!) times in row - and was NOT downranking on purpose (no joke!)
Dropped to 5, made 4 rounds... in these 4 rounds I made 3 kills.
Back to 6. Already died again 14 times and still 6.
There is something way off with the MMR.
I mean, obviously I make kills on 5 MMR.... but as soon as I hit 6, I get my ass handed to me sooo badly.
The players there are WAY and I mean WAY above my league.
And let me tell you, dying 47 times without kills makes something with you...
You play worse and more compy after every death, desperately trying to make a kill.
After 3500 hours of Hunt, these changes are the first which making me considering to quit for real.
When playing solo, I get a few kills per round but if I die once, I get deranked
Because of this and many other bugs, I stopped playing for a month now and even though the new update changed major problems, I don't feel the itch to play again
You complain that you get deranked and face easier opponents ?
Can we switch bro?
Who the F cares if you're not 6 star? Theres no rewards, no prestige, nothing that you get from hitting it.
All you get is harder matches, sweatier games etc.
I wouldn't mind an evening of 4 stars
Just so i don't end my evening with a heartrate twice as high
I complain about getting 10kills per night but not ranking up and if I get killed once I derank
But WHY do you wanna rank up??
I'm a 3star, getting kills in 3star lobbies
Sweet
But deranking into 2star because I get killed once
Even better
Feels pretty unfair to me
Can you explain why you wanna go up ?
I'm not trolling or anything, im genuinly curious why you'd want to go up
At work, when you exceed at what your doing, you'd want a raise
I wanna stay a 3star when I get more kills than deaths. Or rank up to have enemies my lvl.
Ye and what happens instead? Boss sees your hard work, gives you more and more difficult work.
That is ranking up here
You don't get rewarded by hitting 6 star compared to 3 star
you don't get more money or more xp or a nicer emblem or anything
Well, most ppl quit the place then.
What im saying is ur example doesnt work
Getting a raise at ur job is not the same as hitting 6 star
Hitting higher rank = getting more difficult work at your job.
Theres no money or increased reward.
Dude. Look. I don't care about 6* or 5*. What I care about is not getting deranked for making 10kills but dieing once.
I just used them as example
call it 4 star
call it 3
You're atm being generously rewarded by not being thrown up in rank
you should enjoy it
I just wanna stay in a bracket where it feels right. Where the games difficulty is on my skill lvl. 2* isn't.
4* isn't. 3* is. But I still get deranked without any real reason
@shy knoll man i know i belong to 5 stars no fucking 6 dafuq this mmr system is, before update i deranked couple of times
thx crytek for killing this game
go add more skins that will help for sure
Imagine playing a game well in hardmode but the game throws you in easy mode for dieing once. That sucks
There's no challenge anymore
imagine stuck at 6* where ppl with over 5k hours plays this game all time
i dont have that much time to play this game
6* is just not for my rank
sometimes maybe yes but not all the time
wtf
I'd quit the game too if it would be that case
i dont want to, I like this game but im not so sweety to play 6 stars all the fucking time
to be honest its easer after update not everybody runs with mosin + dolch meta
but still man
I play to have fun. And fun comes at a certain difficulty. But not at "getting instakilled at the start" or "kindergarden easymode" lvl.
Playing in the right mmr where your k/d is kind off balanced is the place to be
Yea, there we do agree.
And for me and Riff the problem is, the MMR has put us in 6.
And no matter how often we die, we stay there and are beeing punished.
Like I said, dying 47 times - making 3 kills - and then die again 12 times in row is no fun anymore.
Currently I'm only playing if my mates ask me to join, because they have no third person.
All these years before they did not even have to ask, because I was playing anyway.
Before the MMR changes I was on 5 stars and happy there.
Matches seemed fair. We lost fights, we won fights... they missed some shots, we did too.
Now its like "Player!" and while saying the word you already have eaten the Headshot.
Heck, we even have situation where we prepare an ambush and somehow still get shot in the face before downing the first person.
... and here something is very wrong.
We don't want "free kills" we want actual "fights" and not get slaughtered every round.
I once found out that the guy who did like 50% of what I did had the same bonus % as me. I mentioned that to my Department Manager and said I might need to rethink the amount of work I do. 2 days later I got a raise.
haha plus the bug with chains, i shot shotbolt to chain and it didnt penetrate OMG this game is so frustrating right now
we need South Africa servers
we need patches not new skins for god sake
It took them way too long to fix the majory of problems. But rolled out new skins, DLCs and events.
Its like this game can't function without events. We don't even have 2 weeks of vanilla hunt until a new event comes around
it worked like 1 year ago, but now player peak wont get higher every event cuz ppl are fucking bored of bugs
tired of bugs*
Honestly I just hate the fact that 5 star is "diet 6 star" now.
I'm 5 star, but all I fight are 6 stars.
Hi guys, is there a EU server crash ? got so many rollbacks today and a disconnection from a game
Hunt is great game. Visually stunning, sound design the best I've ever heard when it comes to 3d sounds a pin pointing where or how far away something is. But the bugs are slowly ruining it for the old players. Bad MMR ranking even though they fixed that 2 years ago
And the UI with wierd button prompts is simply mindblowing.
Nobody uses backspace on a fps
or enter
I guess, that is the result of 6ers trying to avoid my situation described above. So they are venturing out to play with lower MMR players to have at least some fun. In return ruining your experience.
Not gonna lie, unfortunately I do not have that option, otherwise I would do it too... but my buddies are also in 6 and I have completly given up on "random" years ago.
No, I am literally getting matched against 6 star mmr people.
Not to mention the changes to burn where people burn faster so teams only have to take a minute to camp rather than actually take a risk and camp. They have no issue camping bodies and still making it to bounty
Burn is less fast this patch
tbh, the old system wasn't great either. Slow burn and Necro with up to 5 revives? Once you found a solo, you camped that fucker for free kills and 15mins of campfire gameplay.
Is there a place where this has been documented?
agreed, but they reduced Necro to a one time use, increased burn, and decreased chokes. They'd be fine if they chose the middle ground from what burn is now to what it used to be, left chokes alone, and reduced necro. To have to sit and watch a body for 3 minutes feels ridiculous and most people would get up and run now seeing as its just one necro rather than fight the next 3 bars away
Well no patch notes, but here are the documented stats:
thank you
Where is this from?
Friend of mine ran the numbers
It is easy to test in the shooting range
Tho should also be tested in a live match, bc shooting range is weird.
I'd be fine if they kept a old slow burn but necro like it works now.
You get a chance to get up and fight or run and ppl would think more about if its worth to camp or leave
From casually looking in here, I can tell you, that it seems like so. There is a bug that crashes the game when naming loadouts
jesus
they have to add new bugs with every single patch or idk is it so hard?
im rly not into IT
but like
wtf
every damn patch there are new bugs to fix
Thats pretty normal
every update fixes bugs and brings new bugs.
Its with every game
While asian game tend to hotfix that the same day or a day later, crytek might not work that inhuman asian crunchtime to fix bugs. And might not have the capacity for hunt
Since Hunt is more or less a small sideproject.
The main focus might be on Crisis 4rn
But the sheer number is insane and they’re both light bugs. All that effort into this badly designed event should have gone to making the game more playable.
Thats true
Most players wouldn't have been mad if crytek would have said that they're skipping the Halloween event to focus on bug fixes
regarding the buggy mess it is atm
chat any body else gettting spawns close by eachother like bounty clash in normal mode me and my buddys determined cryteck silently made the spawns closer beucase if they went public with it ppl would backlash but we still notice and its really stupid too i liked it when it was slow pace i didnt even walk 2 meters froem spawn and i said to my buddy if we go right we get sweats if we go left we get snipers we went right and got fucking shit on by sweats ANd i know yall gonna say skill issue but if its every god dam match even in trios we get spawne right by some high no lifeing prestige 10 mfers its really annoying so like can we get a pettition to make them make the spawns farther in bountyhunt i get bounty clash its good for practicing but tHEY MADE IT WEEKEND ONLY now so like theres nop oint and now huntbounty has became some what like clash with how clsoe the spawns are
if this is a bug colored me impressed but it rEALYL REALLY DOsnet feel like it
@chrome fractal kind of a cool suggestion, but I think it would end up being abused. e.g., someone queues into a game with two 1-star alt accounts to down rank themself, then the alt accounts extract ... and now they have a field day as a smurf with solo-necro
@meager mulch do you even play solo? Do you just hate solos?
@chrome oyster I mostly play solo
fair enough then
I think your second suggestion would be better as "don't disable the spectate button if everyone in the match is dead"
a solo should still be able to get up if they just traded with the only other person on the map
sure, you don't want the bug abuse of someone just waiting until they know it's safe...
thats the thing, most solos just go die and if not burned they just wait 40 min to not lose the hunter
I think people worry too much about smurfs. Taking 1 stars as a 6 star doesnt put you in 1 star lobbies. It takes the average.
and a 6 star in a 3 star lobby is absolutely AWFUL
i see solo run into water just so they dont have to lose thair hunter
like a game ruining experience awful
6 stars aren't superheroes.
I've never beat anyone over 5 stars in over 1200 hours
I've beat a 5 star a handful of times
I'm a 3-4 star
I play in 6* lobbies. They're just as stupid.
doesn't mean they don't wipe the floor with people in the 3-4 star bracket
No, they can't. Especially not when they're also teamed up with a 1 or 2 star which happens a lot in 3 star lobbies
Most of my friends that play this game are 2 stars under current MMR. Half the time when I die in the 3 star lobbies, the game is over.
I'm not going to argue in circles about this. It's a nonissue
K
@floral nova The Crows just picked up a new trait that allows them to float; Please do not call them bugs, they take offense to that.
That game was strange. I praised to the sacred crows. I've done a kill with a fuse thrown to a guy throwing a dynamite to me, that I think ended up throwing it to his mate, and I headshotted him through a fence. 1v2. All praise the crows.
maybe we should call them a crowss? Cross made of crows?
why bomb lance have only 2 types of ammo?
It should have 5 different ammo types
As in that is what it has currently
I want green or blue fire bombs
Maybe both
Greek fire like HBO's Game of Thrones
so available at 0 blood bonds, if not then surely thats false advertising? 🧐 👻
I mean technically wishlisting it doesn't cost you any blood bonds 
But nahh, just another case of bugged UI
thats true but an advertised cost of zero is on the picture
some stores have a policy about honoring the advertised price. can you imagine if crytek did. /s
It's a DLC so it has nothing to do with BBs to begin with, and it's a licensed hunter so it would be insane to put in ingame for 0 BBs instead just because of a UI bug
There have been way worse issues with the UI leading to false purchases which were also offered refunds, this is not one of those cases
You cannot accidentally buy it thinking it's free when it's purchased through Steam and shows the real price there
oh wait i forgot something. one moment.
please keep adding patch notes early. if a patch is certified to launch, might as well deploy the notes. i keep hearing the opinion that not doing it because what if the patch didn't fix the noted item... but well, that happens still anyways, so just deploy the notes. very welcome to see the hotfix patch notes out already.
dafuq with these lags
Can we petition to stop doing lottery twitch drops, i get that they're free but come on
@ashen girder i'd be highly suprised if clash doesn't stay as a perm game mode.
Hi, I noticed that the scope magnification has changed, I really had a hard time finding the original sensitivity, I am wondering why there is no such option that allows you to standardize all sensitivity like other FPS games?
The sensitivity calculator's result still feels different, if there is an option that can make all sensitivity the same, it would save players a lot of time and improve the player's experience isn't it?
@hard minnow wrote:
In addition to these fixes, we're working on addressing an issue where the team outline appears orange in Dark Sight, [...]
Oh nooo... I thought that was intentional. It worked so well for me! 🥹
setting would be best imo
Hey there, i just upgraded my CPU, mobo and ram, and I cant open Hunt anymore? Its just a black screen with my mouse cursor and it crashes, i tried everything to fix it and nothing works
yo anyone can help i cant make a group in trios na it keeps giving me the link to the actual huntshow down server
Have you updated your drivers?
And what components did you upgrade to?
Yeah i did, downloaded latest Game ready drivers. AsRock B650M HDVm2 and R5 7600 with DDR5 6000mhz
Have you verified your Hunt game?
Verified intergrity files, reinstalled it, tried it on M2 SSD and HDD and no luck
it just starts, my cursor appears, then it dissapears and the game closes
I know this is very rude to ask, but did you apply thermal paste on your cpu?
It has some preapplied paste on cooler
im going to get a aftermarket soon so im going to put a different one
but other stuff runs fine, Fc5, stress tests etc
Hmmm... okay yeah.
Im turned off by the ghostface skin. Following a model like fornite / dead by daylight feels like selling out. As a consumer when i see stuff like this, i dont feel like u are giving me something cool. I feel like you are diluting your game down to get more money out of us. If i wanted hypercommercialization i could go to fortnite and dead by daylight and sink all my money into cross over skins there. I really valued this game for its authenticity. This moves feels completely corporate and not for the player or consumer at all. To me at its face it feels like, "Its spooky season, how can we make money off the players?", very saddening. Ty for listening.
You wanna put this in #feedback :)
But agree
Did you know ghost face it’s not a license à least the costume ??? Soo every people can make ghost face so if you are sick of that just don’t buy him ?
paradoxically, me having him equipped as a skin is less intrusive than me seeing him equipped by another player.
So even if I don't buy him, I still have to put up with seeing him in the bayou.
Saw on reddit earlier: "Even if you don't mind the slop, why do you want me to eat the slop so bad?"
Actually his name is Ghost Face's Monster
That explains the shit phrase.
what? Because it was on Reddit?
@flint dirge Is that a meme about ghostface in shitty fortnite horror game or are you being serious
Vindicator is a troll, just let him be
they should change the language from "..much anticipated Ghostface skin" to "repulsive and embarrassing Ghostface skin"
its so weird seeing everyone complaining about burn being too fast, after its been turned down by almost 30% in the last update, its almost like it doesnt matter what it is, its more a feeling, and since it wasnt in the patchnotes, everyone feels cheated
I definitely think it feels better but I still think they should simply remove butning from flareguns and flares
i dont think theyre really an issue, if you do that flare guns just are fully irrelevant, and if youre in a compound that just didnt spawn lanterns, or if the other tema broke them/ its scrapbeak, you just cant do anyhing but push the last person
burning is there to force a fight, and you can take chokes, i havent had my teammate burn out in a long long time
an underused flaregun tactic: shoot one in an area where anyone moving through will cast a shadow you can see before they see you, and you can pin those suckers
ah... so that's why it feels a bit longer now. It's still a lot faster than it used to be
can't find any evidence of that in the patch notes though...?
its 0.8 faster per second, which is faster yes, it went from 125 seconds to 69 seconds
its undocumented
like a lot of changes, which i hate when they do
still that's 56 seconds, basically a full minute gone
yea, which is good
debatable 🙂
2 minutes of someone burning is way too long
of course it is, how long do you think you should have to get a choke bomb on a friend?
well it's not just getting the choke bomb to them, it's also the amount of health (permanently) lost between the time the fire starts and the choke. Yeah, it might take me 45 seconds to get them up, but now a fair bit more of their health bars are burnt out than before. Plus some of the burning tactics I've seen literally work in a choke bomb before too.
yes im aware its about how much they lose, itd be nice to not be crippled when your teammate is actively fighting, but burning is there to force a fight, you cant have burning be not punishing or else people will ignore it
and if theyre burning in a choke thats an exploit, its not supposed to work like that ever
cant balance off exploits
it was already pretty punishing before. It really was only a problem when it was a solo that could just wait the 2 minutes
nah, if you were unable to help your friend in 2 minutes, that just means youre not fighting/ staying way too split, it was way way too long before
i do wish bars would only char and not lose if youre burned, so then it only matters if you get left, but the time itself is fine
it always sucks when a teammate is actively fighting and you lose another bar or two, esp if there is no event
I have friends that are super casual and do (frankly) dumb things. I think that's true a lot in the below 4 star lobbies and some in the 4 star lobbies. There were times I used almost that entire 125 seconds and was able to stage a comback based on stealth.
The only way to stage a comeback like that now is to just "Leeroy Jenkins" it
yes, maybe its too fast for bad players, but itd be too long for good players up high, we cant balance around bad plays, and not at all, if you within reach of a teammate, you can prechoke, give yourself a minute to rotate, then even if they insta burn, you have another minute
people just need to learn to prechoke, instead of always being on the backfoot
obv its hard depending where it is, like a super safe room in a building or cave, but the 2 minte timer doesnt save you then anyway bc you cant push in
I'm honestly finding myself turning my tail and in more fights where players turn their tail rather than stay in the fight in the lower lobbies.
Part of the strategy relies on sneaking around to a more opportune place to prechoke, or make a counter punch to take out one or two of theirs and get them on the defensive for a few seconds.
Like, there's not much of a point "going for" some of the plays I might have gone for before when my teammate is going to be a walking corpse
your suggestion of having charred but not removed bars might help for sure
I honestly think balancing around casuals is a better strategy than balancing around higher up players
like, higher up players shouldn't be in a position where they're making an OP thing extremely OP. But... I don't think waiting that extra minute really could have that big of an impact
the game was like this for years and I didn't hear many complaints of stalemates outside of lobbies where people just didn't push
i dont, things like the dolch or nitro are ok in lower lobbies, bc they cant afford it/ cant use it to its fullest potential, where as anyone who is good knows theyre a monster/ unfun to fight at best
i dont think you were listening then, the constant 2 minute burn, plus 2 2 minute chokes, was a long. long. time
higher up players shouldn't be in a position where they're making an OP thing extremely OP
That's kind of the part I was trying to get to with this though.
Like, there's a difference between "OP offensive" and "OP defensive"
Burning times is "OP defensive" that extends the game. The nitro is "OP offensive" that shortens the game.
I agree with the choke change TBH. I think that's really all we needed
i kinda see your point, but in a perfect world, nothing would be op in any bracket, that sadly is kinda impossible though bc skill is so varied
Like a choke just "being there" and things being stalled between choke -> fire -> choke -> fire -> choke -> fire with each step taking like 2 minutes was just 👎
and maybe, but even with the choke reduction, wed have 4 minutes of someone burning, assuming no frontiersman/ trios. only one of which you can stop, so possibly 5 minutes
even just 4 is still too long, now currently, you get a little over 3 if you use your chokes
and if you dont bring chokes, idk what you want me to do, game is sadly kinda balanced around it
I mean maybe the solution is the old burn time + keeping the choke nerf + when you initially get burned you lose 25 instantly
that way "reapplied fire" speeds things up more than "fire sitting on the body"
so you better be sure you can do something after that 1 minute choke goes out
hellfire bomb could do an initial 50 or something as well
see this MIGHT, be good, but i kinda hate it, burning 25 instantly would feel like such trash when you get instaburned nowadays, this feels like a buff to flare gun and etc honestly
but you were also mentioning the pre-chokes
yes for sure, but someone else can kill you, and flare gun, before your 5 sec fuze goes off
instantly is much faster then 5 seconds
i think putting out a flare asap should still reward you with keeping the health
true, you could reduce the timer on choke bombs to compensate some
i think if youre feeling bad about a teammate being mamed when theyre res'd but wanting an insta 25, its counter intuitive
I think on average you'd lose less health than the current meta though, definitely less than the initial 1896 update
i dont, at least not against good players, i put out my teammate typically before they lose 25, with this change i never would
well that would definitely shorten your fights 😉 It goes both ways too, you could/would use this offensively
youd have to leave your teammate for over 31 seconds consistantly in order to benefit from this change
might make large health chunks more interesting in team games as well
right now the only reason to pick a large is you're playing solo necro
hm... maybe not; I'm wrong that basically guarantees you're losing 50 hp instead of 25 hp on down + burn.
of course it can be used offensively, but arent you trying to argue the burn timer should be slower not faster?
this change would be way better for burners if they play well obv
yea basically
then itd be 100 seconds until youre out, but youd be mamed faster
what I want is the ability to "let the burn timer run a bit" and reposition quietly again
the current burn meta just makes that impossible. You have to reveal yourself wherever you are
and that might be in a really bad place for putting out your teammate (and living to tell the tale)
i mean at the start yea, but then you got 2 minutes to move around (one choke, plus the 69 second timer) just gotta be in range to touch/ before the end of that
and if theyre in a bad spot, theres kinda no saving it, a teammate in a field you kinda just cant save against good players, no matter the burn time
right, but the choke bomb makes a hell of a lot of noise on wind up, and it's not like you can just toss it and crouch walk away. If you walk or run and they're close they'll hear your footsteps
yes, but thats the case no matter the burn time, youre not meant to be unfindable, the burn is supposed to force a fight
I've had plays where I'm like underneath my teammate, they get downed and burned, and I sneak through a tunnel, up the stairs, and then take one of the enemy players off guard ("how did he get there?!?!" kind of stuff)
the fight was forced, I just didn't force it the way they expected
and I can't really do that anymore
it sort of "spirals" the fights more for one team than it did before
its kinda supposed to, youre down a person and kinda need to clutch up or leave, even with the old burn time you were on the backfoot, only way you wouldnt be is if youre trioing vs a duo or smth
i would like it if losing a fight didnt mean you were down all bars and needed to leave, but the burn time itself is decent, i just wish if your teammate won, you could get them up and theyd slowly get back up to decent, instead of requiring a restoration or just going
I don't really agree with that interpretation though. Like for me that's not what it was about. It was about "okay, we know you're here, do something you're on the clock."
I didn't care that that clock was 2 minutes of "okay ... where might they come from"
It wasn't "okay, we know you're in the other room, now either bust in here right now and choke your teammate or get lost" (and that's much closer to what the current meta forces)
you're not just on the clock, you either need to make the most direct play or you need to leave
there are no more indirect plays
i almost never do the direct play and my teammates dont burn out, you just gotta get the choke first
if you wanna do even more indirects, take a choke beetle, so they dont know where you are when you choke
you choke and if they arent super agressive you can rotate and sneak a little, obv depends how good people are
yeah but the choke beetle takes even longer, leaves you unable to move, still makes a shit ton of noise if you're close to your teammate, etc
it's really no replacement
yes it makes it so you cant move, but if youre complaining about them hearing the choke bomb, and being able to make indirect plays it does it better, and its not longer, it just is a thing you can throw and then run away, it gives you more stealth options
part of what got me into Hunt to begin with was that I could just "wait people out" too. Hunt gave so many options vs traditional shooters for handling situations and I do feel like the game is in general moving away from that being an option.
I don't think it will make me stop playing, but I do question whether I would've started playing under the current meta
well waiting people out is what theyre trying to solve, a bounty team sitting in a concertina lair, or a sniper team sitting outside in between extracts are one of the least fun things in this game
thats what a lot of changes are trying to rectify, because its not good to say "do you have 30 minutes to sit here and do nothing?"
it depends on your perspective. As a noob I did sit outside of e.g. Ashcreek Lumber with a rifle waiting for the team to do their scan, me be just out of range, and then snipe them as they walked down the ramp.
It reminded me of Call of the Wild or a more traditional PvE hunting game, just my prey was players.
As someone with 1200+ hours now... I'm not really interested in doing that. But, I started over there and made the transition to the here and now where I normally am the team pushing compounds.
I like the direction of adding more entrances/exits vs the burn meta change. Like on the new map... I've had very little issue with people camping the compound and having no fighting and no way to get out and to an extract.
On Stillwater... Yeah, Pitching and Healing Waters (underground), does not provide that experience.
well for sure, but my perspective is the game being fun for all players, maybe the team sitting far away getting easy snipes is fun for them, its not fun on the reciving end, so thats why i think its bad
and for sure, the new map doesnt have many basements, which is good, ive had some stalemates, like gasworks, or the top of greystone, stockyard, but its much better then pitching, healing waters, or stillwater, because having actual fights is more fun for everyone then impossible to push situations
I'm seeing more of my friends not having fun with the burn change though, because I can't get them anymore.
I just worry because I'm from the Quake world and arena shooters have not done well because every iteration of the arena shooter has been focused solely on the most hard core portion of the fan base.
It doesn't matter that the lightning gun (for instance) is absolutely awful to fight against as a new player... because the veterans love that they can just pin people to the wall and cut them down.
I don't want Hunt to become so invested in the higher ranks that the lower ranks stop being fun because they're just filled with so much death.
Like, with snowboarding most people don't want to ride the bunny hill forever; it's too slow. But... people need the bunny hill to get into snowboarding to start with. I don't think making people "even more under pressure" is healthy for the game long term.
I'll be happy if I'm wrong on that.
Like, I'm happy to have a few noobs get their first kill on an MMR 4 (where I usually sit) because they out played me or tested my patience (and I subsequently made a bad play that I couldn't back up), if that's what gets them into the game to start with.
i get not fully catering to pros, however you gotta also keep your playerbase, sure maybe more people would enjoy if the top was busted, but the average players were balanced, but if the game was balanced like that id be out, the game already has so many things that are unfun up high, and that whole shift would make up there miserable
its a hard thing, all i can speak to is "is this balanced against good players" not "should we balance around the average and ignore the top"
Maybe it would make sense to eventually break up the game into "tiers." Like 1-6 fire gets more intense, bosses get harder, etc. So the game "adapts" to have not just more challenging players but more challenging rules in general
i feel like thats a thing that works in theory, but would make the game so confusing, like people watching a streamer going "why did butcher throw a fireball" "why does your dolch shoot slower?" the game would be a mess of so many different things
True... You might also be able to model it as "bounty classes" (like different qualities/difficulties of contracts). So like playing "A tier" fire would burn faster, bosses get harder, grunts have more health, etc but you get better rewards
that would probably take a larger player base though
probably yea, id love if the game can be balanced for every player, like console vs pc, all skill levels, but i do not see it being not confusing/ balanced well
ye :\
I just don't want to see Hunt go the way of Quake
that's really my number 1 thing
(and maybe I'm just overly paranoid about that)
i dont think any of the recent changes has been SUPER "pro" player oriented, they are however not sitting and doing nothing player oriented, which i think helps make the game more fun for everyone
obv losing isnt fun, so iget people being sad about being burned out, vs before when it was basically never, but thats what its there for, to force an action
yeah, it just hits different when you've got friends that are those folks doing things you tell them not to do and then can't save them from themselves 🙃
for sure, but you sadly cant balance around people doing dumb plays
its like someone dying to explosive crossbow bc they didnt heal, even if they had time, its not time to nerf the crossbow, its time to sadly learn how to play better
fair... the more offensive part about fire is just how core it is to the game. There's so much fire and so many ways to burn, and it's closely tied to the revive mechanic.
your "chunks char but don't get removed" thing would probably resolve my biggest issues with the fire changes
for sure id love that, theres also ideas where after you loot a player, youd get "soul shards" or whatever, so then you can get your bars back, not midfight, so youre not ruined forever after winning a fight, lots of ways to go about it, however burning is there for good reason, we played with blazeborn semi recently, and old peacekeeper, and the game was atrocious
yeah, there's definitely a shitty thing that happens currently where you can just get depleted of your kit and drained down to nothing
I think both some of my most fun and most frustrating memories have been when we've had to fight literally every other team on the server ... because the game just becomes almost a completely different game
like once you're out of all the "A choice" consumables and things, lost a few health bars, thrown your last throwing knife, used your last medkit, there's a whole different level of danger
for sure, it can be fun in some ways to be down on resources, sadly against good players this typically just leads to long ammo sitting at medium range where you cant poke them much, but winning those is always fun
yeah; it would definitely be nice if they added something like the sealed cache into the main game so you could have some kind of mid match resupply
we're probably getting close to that really... it seems like they've been testing some kind of hunter-tied currency for a while now
they very possibly are, either that or its just gonna be in events constantly, bc it keeps returning
yea 100% gotta always think about all the events as testing, im honestly suprised a "no burning" shot isnt in the agme, they prob were testing it and realized it was terrible
I'd both like to see hunter tied currency become "standard" and for events to try something new. I think the pledge marks as events are getting a bit stale
yea for sure, my hope is its kinda the "soul shard" idea, where you get it from pvp and not farming, but can restore bars and stuff instead of just extracting
i think they have enough on their plate atm theyre just trying to do low effort events, which i get, hope its a bit more interesting, but most importantly fun asap
yeah, they need to prioritize working out the bugs and keeping them gone. Their PR is really bad right now
I'd like to see something come back like the snake boxes. Serpent Moon was one of my favorite events. I really liked the "you need to take this currency over to a kiln to cash it in." It give incentives to leave the boss lair post banish and gave more incentive to looting hunters (which I think once you have money gets old/unnecessary in a lot of cases).
It would be cool to have something to make looting hunters more valuable in the base game basically
for sure, obv bugs are never intentional, but bugs mixed with all the bad changes (along with a few good ones like nerfing the spear) is just kinda getting on everyones nerves
and for sure, i love serpents moon, everyone else hated it which is strange to me
poison ammo 😭
i always thought wed get the snakes back in some form, but it was fun while it lasted
really? I'm surprised that was the takeaway for most folks
poison ammo has been dead it just got pushed further into the ground
me too, people thought it was not fun/ too grindy, apparently it was one of the events most people didnt complete
I think that was more down to how they didn't have things padded with challenges than the mechanics
i LOVED killing people and stealing their snakes, i actually felt like i got something, like rn even with sealed registers, i never open bc i just dont care about money
possibly, i cant say why, i just know i loved it and a lot of people didnt
yeah that was a really cool part too for sure
like looting someone that had looted a bunch of other people 😈
maybe they misinterpretted feedback; oh well :\
i dont think they did, i just think people didnt like it, and i like the current pact system tbf too, as long as they pacts are fun, which they arent always
idk id love to ask people WHY they didnt like serpents moon, but thatd require big data, i wanna see their poll survey they did
It would be nice to see the surveys more publicly in general
I've got A LOT more issues with Jagex than I do Crytek, but I've loved how open they are with polling for OSRS https://secure.runescape.com/m=poll/a=13/oldschool/results?id=1696
100% polling the community and showing results is just good, but they kinda hoard that data in secrecy like its their social security number
I think it's probably just a "they need to hire someone" problem more so than intentional secrecy
I've been tempted to toss them my resume ... not looking for a new job, but wouldn't object to some freelance work to fix bugs / do QoL stuff 😅
@jagged epoch have you considered just turning voice chat to 0 volume if you're muting everyone anyways?
i wouldnt know, i feel like they do dev videos, and thats where theyd be, i just think they only wanna talk about upcoming stuff, not if something old was good
Fair, though they haven't even done that many of those recently. More just quick "here's what's up" videos
well yea thats my point, we had a long stretch of a lot of communication in the run up to 1896, then after it kinda just died, like we havent gotten any comments on the "considering removing dolch custom ammo" or the huge burn speed, which they shadow nerfed, it just feels like theres not enough communication
Still seeing a lot of complaints about burning speed, but after last patch it feels pretty different in the current meta
well for sure, most people dont actualy test things, they just see themselves burn and go "darn 2.5 second burn speed"
and/or are complaining about something that annoyed them two weeks ago and not recently 😛
i think if something hasnt been changed i get it, because even if i never see a dolch ever again, it and fmj on it are just terrible for the game, no matter if i see it or not
The snake minigame for Serpent's was fun, but the rest of the ways to get event points sucked ass, so it felt really grindy when you weren't snakemaxxing
i mean for sure, but thats the current way now, youre either doing hunters, or youre not getting EP, events dont really have multiple ways in game to do the event
Eh, the challenge system takes a good amount of the pressure off
I didn't get why the Ghost Face skin was controversial at first. Yeah it's a license, but it goes along with the Hunt aesthetic, right?
Well, the thing is that it exists irl and originated in the 1990s. After thinking about it, adding Ghost Face to the game is like adding Pennywise or a Ghostbusters character. My point is that it takes away from the game's immersion by adding products of pop culture. While it may draw interest, I think it ultimately hurts more than helps. I hope Crytek doesn't choose to continue this trend.
The goofy-ass mask also does not go along at all with "Hunt aesthetic"
it's not JUST that it's a direct pop culture reference
it definitely hurts, it makes it seem like the devs can't even take their own work seriously
It might as well be a Count Chocula mask
yes, but that has its own problems, bad players who cant afford/ cant complete it, or dont wanna do said challenge, one is just play the game, the other is do these specific things, its pros and cons
It takes away from the game's originality for sure. Not a huge issue for gameplay, but as someone who got into Hunt due to the ambient creativity, I don't appreciate the addition of these kinds of skins.
nope, doesn't effect gameplay at all...even if it is a giant bummer morale killer
Afaik the mask for the original movie was a real random mask they found in a costume store and bought the rights for, but I can't find anything in the actual ghostface lore pointing to a specific year for the mask coming to be
Ghostface isn't a single person but rather anyone who wears the mask so to me it's not that outrageous to think that the mask could be ancient and be worn by someone in the 1800s
I'm not that invested in the actual movies or such anyways so to me it's just another weirdo in the bayo wearing a different goofy mask
Like many of the existing hunters already are
It's like R6 siege. They once said they'd NEVER go for non serious skins. You're an elite taskforce, only serious & cool skins.
A few years later, pink skins & whatnot, completly clowning.
Hunt felt the same, always serious , cowboy inspired and connected to lore etc.
Tbf though, they did add a Santa skin & no one has complained yet.
Does Santa fit hunt aesthetics ?
Pretty sure we were past "always serious" both with hunters and the lore way before the ghostface or even coal bearer
The skin isn't explicitly called "Santa", and the character of Santa actually existed in the 19th century, unlike Ghost Face
I mean fair enough. But hes dressed like him.
Prob a bit more expensive to get rights to call a hunte Santa Clause
Its insinuated that it is a Hunt showdown version of Santa
Depending how far back you go, what the english speaking world calls Santa today was a real dude. The fat dude in the red jumper is a Coca Cola ad. But that's neither here nor there. The way they implemented Coal Bearer was okay. I rolled my eyes too, but it's far enough from a singing and dancing commercial character.
Yes, I agree it's obviously meant to be Santa. That's irrelevant imo though because Santa was a widely known character in the 19th century, plus he's public domain
Ghost Face originated in the modern day, and it's a licensed character
The thing that irks me the most is that the art team put a lot of work in it to make the hunter and weapon skins look so good (ignoring the mask). It's a shame that all that work gets lost in all the business bullshit surrounding it
Living in Asia, cant play on Asia server 😦
Same, been playing on OCE servers since I got the game.
You're right ngl. The skin isn't bad. I think the largest fear is just that more licensed characters will be added with the intent to increase sales, thereby somewhat diminishing Hunt's creative authenticity.
Yeah, but explaining that to people who are in panic mode (on both sides) is... difficult.
"Teams of varying sizes will now have a fairer chance of winning against each other." What's that supposed to mean?
At this point, I'm really wondering if the devs are trying to sabotage the game because they know what "a new era of Hunt" really means.
They put their time, their love, their souls into this game and the direction it's being taken is heartbreaking for them.
Hunt: Storefront.
I just cannot see a situation beyond incompetence - which these guys have SHOWN that they aren't - that the game could get to this spaghetti a state. These bugs are not only popping up every day, every update, but are being reverted from their fixed state back to their broken as much as the actual mechanics of the game. Shadow Bug, Burn Speed, Cursor on screen, Spear nerfs/rebuffs/nerfs, Hunters/Equipment turning invisible (bomb launcher doing it constantly), every alteration to an unlock tree locking special ammo and the old weapons (Winnie Musket Bayonet not being unlocked until after event, Bomb Lance not having any custom ammo), and I dunno how many "extracts will not appear in the same corner/right next to eachother/right next to boss" I've heard, but it's starting to sound like the "Herobrine has been removed" patchnote in every single Minecraft update.
It's unfathomable to me how ANY GAME COMPANY can let the hundreds of small tiny things slip by QA and make it to release when they're THE SAME BUGS FROM TWO MONTHS AGO. You should be ACTIVELY CHECKING to see if they've returned!
And the players are feeling it!
Player numbers have not been this low since BEFORE SCRAPBEAK WAS INTRODUCED in 2021.
In two months the playerbase has backslid to THREE YEARS AGO.
They are TIRED of this constant ping-ponging back and forth in meta, mechanics, stability, and direction.
#game-ideas message @visual anchor I would like to see something like that. Even if it means that in most cases you just have to put another bullet in, I think it would add a little more depth and opportunity. Not sure why so many people seem so allergic to some major experimentation and change in the game. If it doesn't get extended and better in terms of gameplay, it will just turn into a shopfront with the sole purpose to keep you playing and paying by any means necessary rather then reaching new hights by being good. Anyway, sorry turned into a rant. Still like the game for its gunplay, maps, sound and theme 😄
I agree but at the same time I can understand pushback on something major like that. It would completely change an aspect of what the game has been. Same with bullet drop, same with beetles
I like all those things 😄
tbh though, the pushback in this disord is often a bit harsh to the point that it drowns fun discussions about silly ideas but hey...^^ it is what it is
negativity can be fun too I guess^^
Aye this mouse glitch is really annoying... I just had a game with nothing but my mouse on screen. No guns or inventory. Needs fixing asap.
If you purpose that downstate in a few months when the have some bugs worked out and we don't have 27 things "killing the game" on Reddit... I'd be much more interested lol
I don't think any bigger formula change is smart anytime soon.
They could maybe add such a feature during an event to test it out though (e.g. make it a trait)
@queen jungle this latest hotfix actually has a small "other stuff we are working on" section which is a first iirc. so def would like that. it's essentially what helldivers devs do, they patch like crazy and give a list w/ priority (high, med, low) to bugs still in the game. it's actually kinda cool to see that.
Does anyone know what this means? "Adjusted the matchmaking rules: Teams of varying sizes will now have a fairer chance of winning against each other."
My interpretation is that they're gonna put higher MMR players in smaller teams against larger teams of lower mmr players. So maybe back to six star solos in three star lobbies
exactly how i interpreted it as well.
When this bug will be fixed?
never ... like the other bugs
Update New Features ❌
Update New Bugs ✅
This is a bug? I turned this off in my settings.
I remember it being very annoying that I can see my buddy through all and everything, so I turned it off.
Now I only see those dots above the head
Here. It has to be NONE
They mean the cursor
Oh.
Never mind, then
I thought she meant the silhuete thingy
I didn't magnify the pic before and I didn't even see the cursor.
True, the focus should be on fixing the issues. I'm sure that is what is happening albeit rather slow feeling. But ideas can still be discussed no? Otherwise all ideas are bad rn^^
Kendoka skin is missing the top half of the armor as well as the throat guard
My head started boil when i saw the cursor bug yet after another update. I can clearly see our opinion and interests are being handled smooth. Just to be clear this bug is now there for what 3 weeks? and that's just as long as i'm testing this pile of bugs shit.
not really
they did a good job on the model, but the idea is a busted, smooth brained one
how do you know it's heartbreaking for the devs?
I'm putting forth a hypothesis based on the thesis statement.
"I can't see a rational reason why it could be anything else with the information I have, so is this what's happening?
Otherwise, it's negligence - and I REALLY don't believe that's the case with the track record the devs have shown these past 6 years - including pre 1.0 when I started playing.
another probability is that it's team turnover and outsourcing, and the new devs aren't properly onboarded
someone call Magnus for St. Pete's sake
see what he says
Maybe, but as far as I know there isn't any staff turnover. So, my understanding is it's all the same devs.
Could be wrong.
I dunno.
It's also a bit of panic - I'm really attached to this game, and I don't wanna lose it to negligence and exploitative business.
The new song is excellent
The fact that there are no new items for the twitch drops is another strong indicator that they are working with a skeleton crew.
I know, it would be fucking sad for the game to become that twisted
and as sad as it is, don't panic, you'll go on even if the game doesn't
Also while there has been a lot of passion put intp this game, Crytek has a history of overpromising and under delivering
This isn't the first time the game has been in a broken state, nor is it the first time weird things have been prioritized over major isssues
I'd also argue that if we're going to make the "Hunt: Storefront" quip, that it's been like that since around 2021
I mean, we got ALOT of skins with this event.
Did we?
We got three variants of one skin (pumpkin guy), two variants of another (red), and the kendo guy.
So like... three?
Oh! And the uh... the gardener lady.
I really like her skin. She rocks.
Oh! And one more. The woman with the turban.
They're all good!
So yeah, quite a few actually.
And all the gun and trap and loot skins
Which, I'm REALLY happy to see more guns using the same aesthetic..
It always bugs me when only one-three guns have a certain style.
I love them so much.
Not busy, but LOTS of subtle detail. Great colors, great materials..
I'd love to see the Art-Deco black and gold skins be applied to more guns too.
AND THE BONES, more bones~
does anyone know how to change ammo type_ x doesnt work had b before change to 1896 that wasnt play this game foor so long bug?
Pen changes are too harsh yo~
yeah it's dumb as a concept and badly implemented
but even then, not sure if the throat guard would be there
iirc in the beginning of what would become kendo, tsuki (thrust attack) was exclusively done on the belly
i know, i know
No Ghost Face
Yes
katana clips through the cosmetic revolver's holster
FOV ON CONSOLE PLS
@tranquil lichen the skins in your feedback post were from a questline so they aren’t skins that are normally available from the blood bond store. Those prices were just tacked on there because of the new skin rarity blood bond price system. The skins are only available in that pack
Also in any bundle you have to buy the whole thing you can’t just buy one at reduced price
That’s the point of a discounted bundle
F. I don't want to spend $45 on that bundle. Passsss 😂
They should put those on a lesser discount individually and then a bigger discount in the bundle. They'd sell more.
It's misleading too since it shows in the regular store, and even says it is also included at discount in the bundle. xD
damn it messed up the face too
it looks like a sad cartoon ghost
@young mango erm, what the sigma?
I concur
based
nah fr though I have like 5 friends that don't play Hunt and don't want to learn to play it solely because of how frustrating it is with all its issues lately
no cap. game is hard enough and then they kinda fix it, update it, bring back old bugs, offer new skins and dlc which is all fine but if you can't even enjoy the game bc of all the bugs then get your priorities straight. played 6 games so far had to alt+f4 twice because of mouse cursor bug
UI is still horrible, sometimes you can't even pick skins you own, can't even back out of a match correctly so many things. shouldn't have brough the new engine out until more QA was done and game was stable, feels like a beta
how u expect to build a player base
sad
yeah very true
That’s the point of ghost face.
#game-ideas message
I want to pitch the branch skin at people
anyone lese keep disconnecting since the update played 3 games and all i have disconnected internet is running fine its only hunt
Adding Ghostface really crytek why?? did you guys need money that bad he doesn't fit the games theme at all bad decision
oh christ this looks so wack i forgot
to look lame?
you equip ghost face if you wanna get teamkilled and burned lol
Can confirm if you equip ghost face in my team you are going to die
what is 1896 about ghostface? who is running the game Your Playerbase isnt gonna stick around if you keep making astonishingly dumb decisions I already showed a chart letting you guys know after the august major update you retained no new players this is just sad
Exactly
my opinion on ghostface is that (almost) every skin other than it is well thought out with decent lore and isn’t something to terribly out of place for something you might see in the hunt universe.
then ghostface is a cash grab skin thats signaling to us that there will be a severe decline in quality for new DLC that will be released in the future.
Yeah sucks to see them activate program "milk it"
wwwwaaaazzzaaappp
it'd be a little funny if the Ghostfaces become the meanest fighters because they're continually team killed, and are forced to play solo
@turbid bluff Fire damage is reduction of max HP, not damage applied on top of the gun's original damage
Then why have i died the same way?
Fire damage is applied after the "physical" damage, maybe you were damaged by fire before you took actual damage from something else 🤷♂️ Impossible to say without seeing a clip
yeah sparks with incendiary ammo is not just an instakill gun lol. fire always begins lowering your max hp from the very end, not your current hp.
bleeding is the DoT that applies to your current health, if sparks had dumdum it would deal 149 then instantly kill from the bleed DoT
We nearly see that already with the new maynard with dumdum 
No regular rifle that does over 140 damage should have dumdum, forced scope or not
yea that shit is busted
#game-ideas message @hot vigil I think that is a big issue as well. I suspect you suspected your idea to be ratioed^^ All soltions seem to just further muddy the waters with respect to MM. Perhaps a "non ranked" mode without MM? Or an onboarding Tuesday without MM? I really don't know but a good solution would sure be nice 😄 Trouble is, 6* player seem to lowkey hate their experience and would probably just swarm any such solution. So some genius come up with something that works please
@turbid bluff fire damage burns your max hp chunks not your current health. Do some research before you start letting hackusations fly
Like i said. If im wrong i accept that and clearly the general consensus is that im wrong. Complaint withdrawn.
I have seen in the suggestions section that there has been a change to bullet penetration through walls, anybody know more about this?
so many people think its ok bc "its not a one shot" as if requiring bloodless/ only having just over a second isnt too much
The only hard evidence I’ve seen is that base long ammo no longer pens sheet metal. It’s definitely been changed but they never give us any values in the patch notes. Wait a few more days and I’m sure some hunt content creator will put out an exposé
Thanks
this isnt true on all weapons, just on some, like uppercut, mako, i think krag? but mosin, sparks, and etc still pen
i doubt its intentional but if it is they bungled it
Crytek's balancing philosophy is really annoying me
The new Centennial pointsman has low velocity in comparison to the normal centennial shorty by like alot! Doesnt make sense because the pointsman has a scope and not a muzzle attachment. It should be the same velocity as the shorty.
#feedback message this is how burning works, it takes away max hp, so they still had 150 hp to burn after the sparks, if you want hp drain, you use bleed ammo
@turbid bluff fire burns from right to left not damaging from the left health after the initial blow. unlikely a cheat and would be an odd one. cheater would have aimboted you beforehand
#feedback message The solo sound buff has to be reverted completely imo. The sound we make sneaking is a major big deal and reducing that for solos is a bridge too far. When will buffing solos ever end?
1: we did have a "non-ranked" mode and that did work. It was just where all the 6 stars went to prey on new players that thought that mode would be the casual one. MMR is crucial to have a fair experience.
2: Think you misunderstand my suggestion bc this ain't about making it good for 6 stars, but good to play with new friends that happens to be low stars initially.
3: My system doesn't make it more easier for 6 star to "swarm", it actually just makes the current system more fair for lower skill players fighting 6 stars.
4: Honestly think I get ratioed bc people don't like the idea they need to play at disadvantage even when they are hilarious outskilling their opponent
i dont think your suggestion accomplishes what you want, a 6 star with a winnie DESTROYS 3 stars, at least on average, they should not be allowed in these lobbies, yes it sucks that low stars are brought up, but thats their choice by playing with the higher star, normal players get affected the other way
I mean that is also the issue, I'm a 6 star, but I'm a 1.3 KDA.
Not those 3+ KDA monsters that also lives in my lobby nowadays.
I'm not gonna destroy a whole lobby of 3 stars with a winnie
thats why 6 stars need to be kept out of normal 3 star lobbies, bc those people exist sadly, the best thing for everyone is sadly throwing the 3 stars that play with the 6 star into higher lobbies, even if theyll be trash
maybe not you, but 6 star on average is way way way better then these newer players sadly, even without mosin
I mean that also are higher people that are 3-4 star with higher KDA than me?
yes of course, stars arent a hardstop rule, its an average
if you think 3*=6* with a winnie on average, i dont agree
like the difference between 5 and 6? not huge on average, but once you start fighting 3 and lower, theres usually a big difference
I understand that 6 star can perform much better than 3 stars, even with the "bad weapons".
But there are weapons that ain't easy to, even for 6 star.
Also note that most new players will be moving upwards eventually, so it less 2-3 star and more 4-5 star.
or at least in my experience with the new players I've played with.
i think even a 6* with a nagant would kill most 3 stars, only thing we could really give them is just like a machette, i cant think of enough to limit them otherwise
and yes people move, but that doesnt matter when were talking about 6 stars in 3 star lobbies
this is why the solo modifier was changed, bc it let a solo 6 star into 3ish star lobbies, im aware they can have any weapon as a solo, but it was just deemed unfair, no matter what normal weapon you give them
We already have 6 star facing 3 stars right now
not without bringing teammates in, which is their choice
if you as a 6 star bring in your one star buddy, they signed up for it
Not if you see some of the MMR reports people do
without a crazy empty server, like OCE, a 6 star will never be in a 1 star lobby
yes, they must live on empty servers, thats the only way that happens
ive been 6 for years, ive never been in a 1 or 3 star lobby (barring the solo modifier that is now changed for 3 stars)
you gotta take everything you see on here with a grain of salt, a lot of those posts are empty servers (which have wider mmr brackets so they can actually play) or someone bringing a lower star on their team (which isnt a that star game, theyre brought into a higher star game)
I mean
is this your game?
so you know what server this person was on?
Well the poster says they are EU/NAE
i dont play on EU, so maybe, but at least on NAE i have NEVER seen this
id like to talk to them to see, but if they have 2 servers selected, this isnt anytime recently
matchmaking has changed a lot in the last few months, mainly facing solos
this is the situation of lower mmr players grouping with a higher star, theyre being dragged up to 5 star bc theyre with a 5 star
this is sadly the cost of not allowing that 5 star into 3 star lobbies, and esp seeming that its duo randoms, they shouldve just not played together
It seems like they have been also dynamically changing the matchmaking depending on activity times as well on top of taking the region's general population into account, I've noticed it become more lax at nights/early mornings on EU while being more strict around the evenings
I mean yeah, we could also just disallow lower and high rank players to play with each other I guess.
I just see that low rank players DO get ranked against high ranked players, so I would rather just alleviate some of that pain when it happens.
100%, but this is very new at least the activity times, i need more time to play with it
however the region thing has been a thing since FOREVER
it makes wider brackets bc there is less players, like OCE
I understood it like that. 6* swarming was referring to my own suggestion
i dont see why youd do that, give them the option to be disadvantaged, its not like its busted hurting people
if they dont want to be outmatched, then they can not play, no need to remove the option for those who want
I assume you meant "didn't work"
you gotta remember these people partied together and chose this, this isnt "im in my team of 3 stars and a 6 star showed up" its "i got dragged up to 6 bc im playing with a higher star in my party"
I do think that a good solution would be nice
Aaaaaah fair :)
i think the solution we have is as best as it gets, you sadly cant have a team of wildly varying players where nobody feels cheated
only way is if like, you matched everyone near perfectly, so a team of 1 6 star and 2 3s would go against 1 6 and 2 3s, but i doubt we have the players for that
Sure, but it still hurts the onboarding and new player retention experience.
I have a friend who is not that good at the game bc she is new and she doesn't play Hunt because the person she wanna play with, me, is 6 star and they cannot survive in that lobby.
bc if we have to either put the 6 star in 3 star lobbies, or drag the 3 stars to 6, the latter is better
yes, but itd hurt new players if you were in their lobbies too
its a question of who you wanna hurt, your friend, or the randoms, which obv youd chose the randoms
I mean, both are "players", doesn't matter if I know them or not.
And games grows more by the word of mouth over people randomly picking up the game.
I agree, there is no perfect solution.
if it doesnt matter if you know them, you should be for the current system, bc a whole lobby of lower players is more players then your one friend
Except this still happens in the current system
obv it sucks, but shes just gotta push through, maybe watch her and try to help
in lower pop servers yes, increasing it happening is not a good thing
it is a problem though that people who want to play together basically have to be of similar skill, no?
Well, she is not the only one, seen a lot of new players bounce off Hunt bc of that.
yes, but for new players, having way better players that they cant choose to not face, would be terrible, we have mmr for a reason
yes, but there really isnt an everyone wins solution thats the issue, only way is if we had enough people that they could opt in/out, or 1 6 and 1 3 would vs 1 6 and 1 3
yeah it's annoying
Nevertheless, even with the MMR adjustment for lower instead of higher, a system to "limit" 6 star players would still benefit.
i dont think so, bc as it stands lowers get dragged up, so the 6 stars dont need to be limite
itd only be good if the 6 stars got brought down, which would be bad for the health of the game even if they were limited to compact
Tho I do think it is less hurting a 3 star seeing the occasional 6 star (with two 2-3 star buddies) rather than a 2-3 star seeing a whole 5-6 star lobby.
Mentally that is
i dont at all, one you cant opt out of, and the other one that is their choice
you can not party, you cant not matchmake
The only way it could be made into a somewhat of a "everyone wins" situation in a reasonable way where new players can get help from experienced players is if the experienced players were dedicated helpers with guidelines they'd have to follow to be allowed to join the person getting helped in lower MMR lobbies, it's not about loadouts as good players can wipe lobbies in low MMR even with a quad derringer so the only solution to the issue is to have the person promise to not tryhard and kill everyone and act more as a observer
if you wanna play with your buddy, sorry but for fairness youre gonna be brought up, cant have the 6 star destroying lower stars
But even that is not an ideal solution as managing said helpers would be extra work
yes 100% giving them special helpful stuff would be cool
idk what, but any normal gun they can wipe, itd be nice to have guides like FFXIV, where they are more to explain then kill people
I think just a one slot weapon would be quite the burden. It's all a bit funky though
nah, any good 6 can wipe 3 stars with a bunch of ones, esp a dolch or officer
I can assure you, me as a 6 star cannot "destroy" 3 stars with a base nagant lol.
Again, 6 star is a broad term
yes you, but there are MANY others who can
so we need to limit all out of fairness
Imo the current system is as good as it gets, it's up to the new players to have the correct mindset coming in to be willing to keep playing. I have played with my little sister who barely plays games these days and her previous main game was sims 3, even though it took multiple matches for even her first kill she was still excited about it while playing with me in high MMR lobbies and she continued to try randoms by herself while occasionally joining me in duos or with another friend in high MMR where she was still able to contribute despite the odds being against her by adjusting her playstyle to focus more on support. She generally plays with shotgun and holds angles for us and tries to get revives on us while we play more aggressive
100%, ive taught 4 people now, it sucks but just gotta push through
Ofc the dream would just be SS for teams.
That would be a low stake mode.
ss?
Soul Survivor
sure, if people like SS
only problem with "casual" or low stake modes is people go in there to sweat bc its easier
but if you hate it at least you can go to the normal mode
kinda sad that the people who seem to love the game the most can't really share it with their friends. As usual it would probably require way more active players for something of a solution
thats the thing is they can share it, its just not as simple and fair as many games
Sure. Except then I don’t get to run with my friends and actually… you know… play the game.
of course you can, a good 6 star player in ss will kill most players
That is also why I wanted to limit loadouts for 6 stars, so they cannot just Mosin + Dolch people with optimal consumables/tools :)
youre allowed, they just have to put up with the harder game, why should everyone else have to suffer for your enjoyment?
We have different definition of sweating then.
Oh, wait, sorry that was the wrong reply lol
if the mosin or dolch is too strong it should be nerfed in general, we dont need to change the game around the guns when we can change the guns
I was trying to respond to Diiba
sweating is varying degrees, but bringing in a loadout isnt where sweating stops, you can make a sweaty loadout, and play in a sweaty playstyle
np!!
if im in a lower lobby, and only bring in a infantry sniper, i can still snipe in a sweaty way, even if i dont have a mosin
Even with how busted Mosin/Dolch is, there are just certain weapons being much better.
And that is the weapons I would limit away form 6 stars.
Sure, but it starts in loadout
we talking in normal games or when they go down to lower mmr
yes, but if someone brings in not the best stuff, are they not sweating no matter what they do?
Normal games :)
i dont think deleting weapons from the game once your 6 star is a good idea at all