#feedback-discussion

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unborn gyro
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the art and lore team can only do so much

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+world team

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Hey Crytek -- fix your UI and your bad servers

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events events events with all the bugs and people complaining about the stability of game while they push more events events events .. skins .. battle pass

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optics bad .. money grubbing full affect

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if crytek gave a damn there will be no battlepass this halloween event .. if I'm wrong .. I dunno .. I will eat some form of leather on stream

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I can assure you there will be a battleplass.

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We're in the milk it phase.

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Look at this sidebar in all its glory -- the cyan, the red, the blue, the purple names.... unless Crytek gets a clue real fast it's done. put a fork in it.

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all this new engine hype to shit the bed due to UI .. the UI is literally that bad .. it ruined this hyped up patch .. no one wants to play it until they figure it out and they shot their wad on a marketing rename and a engine upgrade that was actually good........ but the UI sucked

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they should have kept the OG UI

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i'ts cooked unless they fix the UI now and not later

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cooked

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no event will save this ui

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the ui is literally the first, new player experience .. think about that .. growing this community is dead in the water that is why numbers are back to what they were .. you got a bunch of washed up addicts playing this game .. myself included

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Whoever is responsible for this UI thanks for killing Hunt. That is my Ted Talk.

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If anyone at corporate crytek is even paying attention you will go back to pre release UI of this game and you will do it now. Every attempt since the fricken beta has sucked.

sand kiln
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Hunt is dying, again?! PepeHands

unborn dagger
hot vigil
# sand kiln Hunt is dying, again?! <:PepeHands:872817535534379079>

Well, eventually the cost of production vs. earning gonna be enough for Crytek to shut it down.
There were clear aspirations of the game growing with the patch and it seems not to be able to do such.
This game is not gonna die bc it slowly shrinks down to a 200 playerbase, it gonna die by Crytek pulling the plug.

crystal plume
sand kiln
crystal plume
sand kiln
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I want a Mosin skin with dark wood and gold/plat gravings ngl

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I would use that

hot vigil
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And lemme just be clear, not saying that Hunt is dying, but I am concerned for the future and uncertainty that is in the hands of Crytek.

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Also I know it is not "historically accurate", but PLEASE give me a skin with this!

sand kiln
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I thought spring chicken had some glowing effect when I was new

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Oh boy, the let down in-gameHUL

hot vigil
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That would be one redeeming quality for that fugly skin haha

unborn gyro
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red name spam incoming

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it's cool

hot vigil
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Thanks for believing in my journey to become a Hunt Mod ๐Ÿ˜Œโœจ

unborn gyro
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The UI is literally killijg the game.

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red names can make fun all they want UI is not new player or even vet friendly .. it's literally THE FIRST THING PEOPLE EXPRERIENCE

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it sucks

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so yes Crytek is killing the game

sand kiln
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Old UI was awful too and people stayed tho

unborn gyro
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bro

sand kiln
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And the literally said they are fixing the UI

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Like 5 times

unborn gyro
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Spooky seriously

crystal plume
sand kiln
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What

unborn gyro
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Diiba seriously

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We have to hold Crytek to account. The UI literally killed all the hype.

crystal plume
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Asking for them to revert to old UI is simply unrealistic

unborn gyro
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No it's not.

crystal plume
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It is

unborn gyro
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It's literally still there because people have proven it's there.

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Alright fine -- just like I said going back to remove a map isn't going to happen then the UI reversion isn't going to happen.

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So what you concede is .. what

sand kiln
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It's literally throwing away all the money and time they spent on this new UI, which honestly is not even bad, just need more time in the oven

unborn gyro
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the UI is bad man, so bad

crystal plume
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It's there and would require a lot of work to bring to the level of expandability they want which warranted the UI update in the first place as well as changing it to have the same functionality as the current UI

unborn gyro
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so then they don't know where to put money

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then they put effort into the wrong things

hot vigil
unborn gyro
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the UI is that bad

crystal plume
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So yes, it is unrealistic and won't happen

unborn gyro
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ok

crystal plume
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They are instead using the amount of work it would take to improve the existing UI as they should

unborn gyro
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I don't even have to post the graph.

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This engine upgrade didn't grow the game.

normal horizon
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I'm pretty sure we are aware of that ๐Ÿ˜„

unborn gyro
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My whole rant is about focusing on what actually matters

normal horizon
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The ui changes being worked on will make it a lot better, I wasn't a fan of the ui as it shipped but the changes are good imo

unborn gyro
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UI is one part of a few things. I even go to lengths to defend things like map and sound and art.

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it's cool ya'll gang up on me let people decide proof is in the pudding

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if they turn this thing around .. GOD BLESS CRYTEK

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but they already screwed the pooch

normal horizon
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Sorry you feel ganged up on, I just wanted to let you know the ui changes will improve the current ui a lot since I saw you mention to revert to the old one

unborn gyro
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all the amazing effort that happened with the art and world are wasted on the user UX

hot vigil
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Again @unborn gyro I'm currious, what do you think we, as the consumers can do to "keep Crytek accountable" :)

unborn gyro
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post in forums like this .. be conservative with your wallet .. reward the things that matter to you

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if you like what you see spend money

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provide your opinion -- it's free

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I really do care about this game. I really do hate what I see when I log in.

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Like a damn webpage without an ad block.

hot vigil
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Sure, but like... think already plenty of people are doing such

unborn gyro
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nod

hot vigil
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And I'm sure plenty of people have given the feedback here, on steam reviews for sure and in the survey.

unborn gyro
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I have worn out my welcome today. I am just not happy with the commercial aspect.

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I think the core concept and gamplay are amazing.

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Crytek's refusal to invest in the infrastructure (servers) and whatever the hell they're trying to do with the UI are not cool. This UI is all corporate -- it's about pushing crap to sell. It's not a user or consumer friendly UI.

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They made it this far selling skins why they gotta screw it up .

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It takes forever and a day to get into a match just to gear up a rando hunter that will jsut die in 10 minutes.

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It's lame.

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The old UI based on literally everyone you ask is better than what we have today.

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So whoever made the choice to move forward with this UI is not focused on user experience.

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We have made countless suggestions that went ignored.

hot vigil
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Don't worry mate, just trying to get you :)
Because I have plenty of gripes with the UI, but your call to actions confuses me as I feel like, sadly we can't do more than have been done

crystal plume
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It takes forever if you don't utilize the tools given to you, I can recruit, equip and ready up a hunter in less than 30 seconds

unborn gyro
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then you're a damn god Diba

crystal plume
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And that includes trait and health bar respeccing

unborn gyro
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put it on youtube

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post it .. share it.. show us

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it takes more than that to get into a match

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even the damn presets dont work

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I'm not kidding. Post it. The fricken getting into a match is a painful process.

crystal plume
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Sorry but I'm not gonna bother setting up my OBS and having to trim the video and such for this ๐Ÿ˜„

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I had a video for it before which I used for a gif that I will not post here

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But I already deleted it to make space

unborn gyro
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Fair enough. Then I challenge Crytek to do it. Get whoever said this UI is intutive and have them show us how they expect it to be used.

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It's like my day job .. you gotta train people. So train us.

crystal plume
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Using keybinds in combination with mouse depending on whichever is faster as well as loadouts for tools and consumables makes it take less than 30 seconds

hot vigil
unborn gyro
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maybe I am not the target audience and I accep tthat

normal horizon
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Again, it will be a lot better in 2.1

hot vigil
normal horizon
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I'll drag and drop you out of discord

hot vigil
normal horizon
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You know I am not going to give specifics

unborn gyro
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the first round was this game will sell itself because the concept is awesome .. the second round is the game will set itself because the engine upgrade is awesome

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I agree on both accounts.

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The problem is the execution.

hot vigil
unborn gyro
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I fricken love this game.

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I'm so annoyed that we have to deal with stupid stuff.

sand kiln
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I'm really looking foward to 2.1

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Will fix most of my complains

unborn gyro
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I want to be wrong. I really do.

crystal plume
unborn gyro
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UI (my newest biggest problem), trades, and ping

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otherwise I'm right as rain

normal horizon
crystal plume
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Oh yeah files

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But I can't drag and drop people out of discord

unborn gyro
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๐Ÿ˜ฆ

normal horizon
unborn gyro
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Just becaue I disagree doesn't mean I need to be dragged out

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or maybe I'm taking everything personal

hot vigil
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It would be cool to see what the distribution of survey were, how many prioritized what and on what platforms.

crystal plume
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Nvm I did it, I dragged Nixa out of discord and into my browser

sand kiln
crystal plume
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I take back what I said

unborn gyro
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I appreciate you letting me share my opinion.

sand kiln
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You are free to do so, we never meant to stop people from doing that

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As long it doesn't break the rules ofc

unborn gyro
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I am a paying customer who has dumped a stupid amount of money on this game so I do have skin in it -- literally.

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i want this game to be the best it can be

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I challenge crytek to focus on what matters.

crystal plume
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But please keep in mind that we are also players and usually want to partake in discussions as well, the main reason why we have a red name is because we enjoyed it enough to do it for a long time

unborn gyro
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nod

crystal plume
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So us engaging with you here is not trying to gang up on you

unborn gyro
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I apologize for that.

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I get it.

sand kiln
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Yeah this is a discussion channel haha so don't worry too much

unborn gyro
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I get frustrated because there is literally nothing like this game out there and I feel like Crytek isn't focused on what actually matters to the existing playerbase. They're constanstly grasping for what is not there. Foster this community and it will reward you.

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The game has seen steady growth prior to this weird patch -- I LOVE the engine upgrade but what I see in UX is really troubling.

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I'm gonna log off now. I've said my bit. Have a good evening / morning.

signal mural
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@soft frigate The Legendary Hunter you suggested looks like a younger Marshal Brewer in civilian clothes. That'd be a cool alternative skin.

queen jungle
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It's still crazy to me that you put former high 4 stars in the same bracket as people like Rachta. Like I said in my post here: #feedback message you're going to lose a lot of players who don't have enough time to play this game like it's their full time job or players who come back to the game after a month/year long hiatus and get shoved into 6 star lobbies with giga sweatlords and cheaters. The 6 star bracket is so stretched right now, it's just not fun for anyone, but the sweats and cheaters.

signal mural
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I see a lot of these "stuck in 6* - broken MMR system" complaints from a handful of people. Which raises some questions: what were your prior MMRs before the recalculation & what's your current KDA for BH vs Wellspring?

What have players been doing to get locked in the highest MMR? Is it a glitch or have they twinkled their KDAs to the point of no return?

earnest hatch
# signal mural I see a lot of these "stuck in 6* - broken MMR system" complaints from a handful...

12 of July devs added open skill MMR system. Now loosing\getting point going slower and not only by kills\deaths. But they added it to existed 1-6 star rating system. While 1-5 stars are 1-2957 mmr, 6 stars is 2958-5000 mmr. The main problem is that matches are searched by STARS, not MMR - that results you can get 6 stars with, say, 2989 MMR and get against ppl with 4860 MMR - for matchmaking system you both have 6 stars and play equally.
This is how it's going as i understood it. Not found any devs explanation.

empty oasis
signal mural
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Okay so there's a tighter definition for levels 1-5(roughly 600MMR per star) and 6 is just a looser grouping of anything over 5... but it has a 2k+ points bracket... that's more than 3x the size of the others. What's the solution though? Higher star brackets ie:7,8,9? It wouldn't change much other than making a clearer line in the sand. 6's would still be paired more often with the occasional 5 but mostly 7s... and 8 & 9s because there's not enough players in that skill bracket. It would probably just discourage new players because most people in the curve hang around 3-4 star and when that's suddenly from 9stars they'd feel like they suck at the game because they hang below the visual median.

empty oasis
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There really isnt a playerbase to support all the extra brackets. You'd have a bunch of empty or damn close to it brackets where the players could never find a match at all

Back when we could see true mmr numbers (we cant anymore and havent for a while, which is how I know the guy earlier had bad info) the highest anyone got was around 3600mmr iirc
That would have put the entirety of 6* ( .2% of players) in a bracket twice as wide as the 3* bracket, or just over twice as wide as 5 star
Now the 6* population is 2% of players (10x as many as before)
Lets say we have 100k players in the hunt playerbase (theres more than that, just not concurrent). Previously there wouldve only been 200 6* players, but now theres 2000. That means it now includes all of those mid-high to high 5* players

So now, 6* is easier to get into (because the min limit is lower) and harder to get out of (because your mmr moves slower with open skill. Once its settled however it also moves slower upwards so its kind of a wash here)

Also, if we go by previous graphs, since we havent been told theyve changed, all mmr ranks are not equal.
1* is 0-2000mmr (2000)
2* is 2001-2300 (300)
3* is 2301-2600 (300)
4* is 2601-2750 (150)
5* we know is smaller since part was added to 6* (previously it was 2750-3000 (250)
6* was 3000-5000 (again, highest was roughly 3600

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MM also doesnt go by stars. The stars for team mmr is the same as individualy mmr. It's a representation, for the player to see, of a range of numbers behind the scenes.
What team mmr actually does is Your mmr+teammate 1 mmr+ teammate 2 mmr+ some formula Crytek knows = team mmr. MM then uses that number to match you with others in a bracket. The brackets sizes are influenced as well by server, server pop, and other factors. This means sometimes the bracket you fall into will be narrower (or wider) than others

latent geyser
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Bruh I understand the feedback bot watching, but ffs my feedback got deleted because of a typo in "Title" XD

empty oasis
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We tried telling bot to chill but he started yelling "Exterminate" so we left him alone

latent geyser
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Bot happy this time.

queen jungle
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Clearly, this is a very dumb system and they either need to add more stars (at least 2-3) or revert the MMR system to what it was.

queen jungle
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Who asked you to change it?

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Streamers? So they could put on a more entertaining performance at the expense of yesterday's 4-5 stars?

earnest hatch
# empty oasis MM also doesnt go by stars. The stars for team mmr is the same as individualy mm...

Thank you for your input! But I believe new realization of getting x10 more players to 6 star rating result worse game experience for those who got that 6 star rating.

Why i think so? I've noticed (and not only me by judging this discord server posts and feedback, steam reviews) that since open skill mmr update players start to play against more skilled players than before (or just more ctrl-button-gamers).

"True" 6 stars just got more faster match finder and some more ppl to kill. Devs only raised lower board for getting 6 stars.

If MM range calculation "behind the scenes" takes into MMR (not stars) then nothing would changed at all with open skill mmr and raising 0.2 to 2% of players playing 6 star, because those players would faced same 4-5 stars players painted to 6 star (by mmr search) - instead, like i said, me and bunch of players start facing true 6 stars, because they went nowhere up (there is no 7 star), they just got faster match finder.

Like really, i see no reason why with my 760 hrs on Hunt before mmr hotfix i enjoyed the game and now i don't

Of course i hope im not right and devs did the right thing - maybe it's just a bad luck for past month, maybe open skill mmr requires some more time to balance all the player base, but disappointing thing - im not alone with that problem.. and that means some problem really exist.

queen jungle
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People report dying 30-40 times in a row and their MMR isn't changing. Which aligns with my own experience these past weeks.

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This has been done on purpose to trap more people in 6 stars.

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People who clearly do not belong in that rank.

mild chasm
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Hi! Please enable crossplay between PC and console! Would love to play The Hunt with my friends

empty oasis
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I simply will not believe that anyone died 30-40 times, with no kills, and their mmr didn't shift at all. That's a rather absurd claim and I'd have to see proof to even consider it

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It smacks of hyperbole tbh

queen jungle
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Who asked you to change a perfectly functional MMR system?

empty oasis
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Everyone crying about derankers

queen jungle
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Derankers wouldn't be a problem if Soul Survivor didn't affect your MMR

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Believe it or now, it takes forever to drop your MMR in the standard mode

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It used to

empty oasis
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They would still have been a problem since 10 or so straight deaths in bh could drop you a full star

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SS deranking was indeed faster but bh deranking wasn't slow by any means

queen jungle
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I'll let you in on a little secret: derankers did it to farm their KDA

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And they did it exclusively in soul survivor

empty oasis
queen jungle
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Because soul survivor and bounty hunt have separate KDA's

empty oasis
queen jungle
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I've never in my 900 hours seen a deranker in bounty hunt

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But I've seen hordes of them

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Almost every single game

latent geyser
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Only 900h ?

queen jungle
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Of soul survivor I played

empty oasis
queen jungle
queen jungle
latent geyser
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I spotted one during my short time against 6 stars.

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In SS it might be just inexperienced players too.

queen jungle
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Inexperienced players don't follow you around

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Trying to get you to kill them

empty oasis
queen jungle
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I've never seen anything like that or someone dying on purpose in bounty hunt

queen jungle
latent geyser
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That time I kept killing a solo while I had a sparks pistol...

queen jungle
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Doesn't meat they were deranking

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And I actually got killed plenty of times

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By solos who kept spamming revive

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What does that prove?

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Only that you're wrong

empty oasis
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Sure

latent geyser
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Idk, sounds like it proves nothing.

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Derankers exist, but you also have some people having fun or some people not well aware of their surroundings...

queen jungle
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Deranking wouldn't be a problem if soul survivor didn't affect your MMR

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I will die on this hill

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Because deranking in bounty hunt is extremely time consuming

empty oasis
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Nah, less than ss actually

queen jungle
empty oasis
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Before openskill that is

queen jungle
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Here's why:

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Let me explain

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I'll explain

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Plenty of new players, 1-2-3 stars

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Play soul survivor

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And when you as a 5-6 star get killed by someone whose MMR is that much lower

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You derank much much faster

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Before you could drop 1 star in 2-3 games of soul survivor

mild chasm
empty oasis
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Still not going to happen. Either there be no aim assist and console would be miserable or there'd be aim assist and pc would be. Pc players wouldn't stand for it either anyhow

queen jungle
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4k hours and the guy has no clue how the game works

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These are the people crytek listens to

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Listen to average players like me, please

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If you don't want your game to die

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I just don't see how trapping people in a rank where they get killed all the time and can't kill anyone solves any problems

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What does it solve? It just makes things more unbalanced and unfair

hot vigil
queen jungle
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I honestly have no clue

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It may still affect it, but much slower

hot vigil
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No, like, it doesn't they patched that like 5-6 months ago

queen jungle
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I'm not a deranker, I despise derankers. I just want my games to feel balanced, not be some streamer's punching bag.

signal mural
# queen jungle I've never in my 900 hours seen a deranker in bounty hunt

Oh! Solo Necromancer was the deranking King! Nothing like killing a higher star opponent and having them rez 5x knowing they are gonna die again and again... That was the most toxic gameplay there was because it was not only deranking an already dangerous foe but giving the lower star player an ludicrous bump up.

queen jungle
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Well, we don't have to worry about that anymore. They absolutely gutted necro for solos while leaving team necro as busted as it's ever been.

hot vigil
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Well, at least there is some breaks on team necro, tho I could see it get nerfed its range to 20, even 15m, just to make it a little more conditional

queen jungle
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Maybe if they nerfed it for teams too we wouldn't have to worry about derankers.

empty oasis
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They did nerf team necro . . .

signal mural
queen jungle
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Unless you have the bounty

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Then it should be two

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Same goes for solos

empty oasis
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It's 1 rez per trait. It burns with use

queen jungle
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Very nice

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But I don't mean the trait

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I mean picking up players

queen jungle
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It's another way to derank.

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Especially if you have a bounty

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Your buddies can just keep picking you up

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And you can keep getting killed

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There's a video from a while back on Rachta's channel

empty oasis
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Not with necro you can't

queen jungle
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Where I believe a whole team has been deranking for like half an hour

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By letting him kill them

signal mural
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You mean the Lawful pact from last event.

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People got punished who were caught abusing that.

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Necro is a 1x burn trait for EVERYONE. Solo gets a full restoration from it now - letting them save on traits like Resilience & Salveskin is more optional.

queen jungle
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I'm not talking about the necro trait.

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But about the team revive ability.

signal mural
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Being able to always rez an ally (if you have a bounty) is the only benefit Duos have over a Solo. But that's clear that a Lone Wolf style has its weak points.

queen jungle
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And it's also abused.

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It's probably the only scenario I can think of that lets you derank quickly in bounty hunt.

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And it should be patched.

signal mural
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I don't think many people are exploiting that by team killing & rezzing... but maybe I am wrong.

hot vigil
queen jungle
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I don't think team killing affects MMR. Can someone confirm?

But regardless. Let me find that vid.

queen jungle
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You can just hole up in a building

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And keep peeking a window

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Then just having your buddy revive you when you get shot

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Over

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And over

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And over

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And over

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And over again

craggy pasture
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You loose less MMR with every death in one round

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Thats one reason why people are stuck in high elo. Only the first down counts fully towards MMR. The second death is already down by like 50%.

queen jungle
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So it wasn't Rachta, but goddamn, this is busted

https://www.youtube.com/watch?v=jWxnJrHYb8k

So we got the world kill number in one game this was a long gamea so we can to cut a lot from it too hope you enjoy!

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โ–ถ Play video
craggy pasture
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Thats two years old. The MMR Changes happend this year.

queen jungle
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I'm not talking about the MMR change here.

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Wake up

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We're talking about the team revives

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And how busted they are

craggy pasture
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Dont see an issue. Just burn them

queen jungle
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Genius plan

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Burn them while they're holed up in a trapped fortress

craggy pasture
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Never had such a situation. But maybe you need to give a better example. My answer to boss campers are fire beetle, molows. hellfire is extremely effective right now to push people.

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Traps can be disarmed or removed in multiple ways

signal mural
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Well they are strongly correlated.

Honestly I have never been a fan of infinite Red Skull revive. If you have a bounty and only 1 health chunk left it should be a him/her or you decision IMO.

OR it burns the bounty but you revive your red skull ally and both get a restoration.

queen jungle
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1 revive per player. Doesn't matter if it's a solo with necro or a member of some team. 1 revive per player. Unless they have a bounty, then they get two revives.

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And well, necro stays unchanged for teams and gets burned when you use it.

craggy pasture
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As far as im aware you can only red skull revive two times right now, because you get 50hp burnt each time.

signal mural
queen jungle
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Goddamn it's busted

craggy pasture
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Yeah, thats the thing i wasnt sure about.

queen jungle
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And that's on top of 5 possible revives or so

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Before it turns into the red skull?

craggy pasture
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Even then, why would you do that? Sacrifice playing only with 50hp just to revive a teammate that also only has 50hp

signal mural
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Well depends on your health bar loadout.

craggy pasture
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agreed, but most people play small bars at trios. I personally switched to 25+50+25 in duos, because it gives your teammate a bit more time until you lose a chunk whilst burning

signal mural
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People are always s going to find exploits if they really want to...

By and large the system as we have it currently is pretty balanced IMO.

queen jungle
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Nonsense.

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It may be balanced for everyone under 6 stars.

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But the 6 star bracket is too busted.

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And team revives are busted.

craggy pasture
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I am 6 star, and i didnt have that experience

queen jungle
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Because you're a true 6 star.

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Congrats.

signal mural
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But I don't play Meta or always play careful so I'm speaking from a high 3 - mid 4 perspective.

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Yeah but you can't balance a game on its outlier population.

queen jungle
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I didn't even count how many times I died, but I counted my kills. I got exactly 3 kills the other day, but kept dying to everything all day.

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And the game still thinks I'm a 6 star.

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For reasons beyond my comprehension.

craggy pasture
#

Yes, it takes longer to get a derank. Thats why i think a lot of people are stuck at 6 star

queen jungle
#

How is it fair? The game no longer takes your performance into account.

#

It just says "you're a goddamn 6 star, son, and I'll be damned if you go back to your proper rank"

#

Which for me is upper 4 stars, lower 5 stars

#

Always has been

#

Always will be

craggy pasture
#

So you are one of those that got upranked with the MMR changes?

queen jungle
#

Yes

latent geyser
#

Funny, I was in 5 stars and at some point I got down to 3, now I sit at 4.

craggy pasture
#

hard times

#

Me too. I was actually ranked as 4 star and annoyed being a 6 star after two weeks

queen jungle
#

It's so funny. Because before I tried really hard to get into 6 stars, but never could actually even reach upper 5 stars.

#

Because people who actually belong in those ranks always slapped me.

signal mural
#

I gakked 8/11 players in a lobby. My stars didn't budge.

Honestly I think there's quite a bit of statistical recording problem ATM but that's just wild speculation. Sometimes I get 6 kills and a triple bounty and extract and my XP blip from the Dark Tribute doesn't move... Another game I aggressively Rat kill one guy 2x a bunch of AI and the bounty slips through my fingers - the Dark Tribute jumps 2 pips?!

bold quarry
#

I got in 3* right before the mmr changes and got pushed back down to 2* right after.

#

Now, I kill 6guys in my lobby, get killed once and still can't rank up

craggy pasture
#

A mythical two star player. I thought they were extinct XD

queen jungle
#

I think I've seen a two star player 5 times in my 900 hours of playing this game.

craggy pasture
#

Man would i love to play two star lobbies.

queen jungle
#

It's either 1 star or 3 star

#

Pretty much no inbetween

craggy pasture
#

You saw a one star?

queen jungle
#

Believe it or not, matchmaking was so busted at one point I got into a game with a 1 star player as a 5 star player once

#

I was shocked

signal mural
#

I see a lot of 2/5 teams since the update.

bold quarry
#

Thing is, when I compare 5* and 6* gameplay, I don't see an insanely big difference to my games.

craggy pasture
#

Man i didnt even know that one star is actually a thing thats possible.

queen jungle
#

When you buy the game you're locked in the 1 star rank

#

Then I think you almost instantly rank up to 3 stars

bold quarry
#

But if I play with a buddy, he always gets the kills after I hit the enemies

queen jungle
#

After your rank gets unlocked

craggy pasture
#

That would track

#

Never cared about kill stealing in hunt. im just happy hes dead

bold quarry
#

But console fps isn't my prime genre

bold quarry
craggy pasture
#

Once you played at only 6 star lobbies, you will regret ever being put there.

bold quarry
#

I also don't recieve my dark tributes.

craggy pasture
#

Seems to be a bug right now. Im actually suprised there wasnt a hotfix yesterday

bold quarry
#

Or when I aim from 3m distance at someones head using a winfield, I get killed and the damage history says its an arm hit

craggy pasture
#

did you hip fire or Ads?

signal mural
#

I started playing in Trios with a 4* friend who was in EA. I got stomped often and it took me a few hundred hours to get my KDA above 1.1. I also haven't been a competitive FPS gamer for years before I started playing Hunt. Now it is my #1 most played game.

bold quarry
craggy pasture
#

Well, you did the right thing to Hip Fire. Going ads at close range is not really recommended. Especially if you have quite the jumpy opponent in front of you. But that also could lead to that kind of result.

bold quarry
#

Hunt is the only game, except for mmos, where I got over 300h in.

bold quarry
craggy pasture
#

Uff, i know that feeling^^

bold quarry
#

At this point, its shit and feels unfair.

#

Srsly, because of this, I considered having a video software running in the Background.

craggy pasture
#

My brother is also recording himself in the background, because he calls bullshit on some things.
I also did that once, but it basically just told me that im just a bad shot

bold quarry
#

If I'm bad, I'm bad. I'd understand that. But if it feels like I got a kill stolen by server ping or connection, then its mean

craggy pasture
#

Arm hits are the most annoying thing, because its basically luck driven, depending how the person is standing in that moment.

bold quarry
#

Thing is, most fights are so fast, that you can't see if you truly hit them where you thought you'd aimed

#

A feature to see the last kill/ death would be nice

#

Not just "oh, they hid in the bushes over there"

signal mural
#

I had a guy Katana rush me from several meters in light woods... I shot him twice with a New Army + dum dums and he got me with a swing from far enough away that I could see his entire swing & blade. Shit happens - we just gotta brush it off and hope things get patched that need patching.

craggy pasture
#

NVIDIA has shadow play. But i peronally used OBS to record stuff on screen

bold quarry
#

AMD has a screenrecorder too.

#

But haven't taken a deep look into it

craggy pasture
#

Its not a bad idea to record yourself if you have a phase where you think sth should hit but didnt in the end. Gives you some closure

bold quarry
#

Nobody cries about stuff that happens rarely. But when small things get more and more and some are truly because of the state of the game, its not fun anymore.

craggy pasture
#

Yep

bold quarry
#

Like me deranking while making kills, not getting the dark tribute, bounties spawning right next to spawns while you're on the other side of the map (especially after they fixed this issue years ago) and unfair feeling shots

signal mural
#

Take a break from it or change your playstyle and expectations a bit. That's the best advice I can give.

Once I get frustrated - which I tend to have a high tolerance - I can forget having fun and it getting better because I play stupid because I'm trying to rush gratification that's usually rewarded with patience.

bold quarry
#

Already taking a break for ~2weeks. Only checked in for the new map. Played 2 matches.

craggy pasture
#

Most of the veterans i played with are taking a break from hunt or only doing the tasks. Its too many small and big things that havent been fixed fast enough since the cryengine update.

#

We can just hope they are really cooking right now to fix the problems. Also there is almost zero communication atm. But i didnt check the new reddit really. And that frustrates the community and results in anger

bold quarry
#

Judging from the angry comments under their twitter posts, they seem to push the old maps back out first while fixing minor bugs. Not to forget the (probably scheduled) DLC.

#

The worst thing is that it feels like an asian studio would have fixed their game by now. With lots of crunch and other inhuman methods.

#

Crytek seems to take it slow.

signal mural
#

I'm happy it's in Crytek's hands and not EA or Ten Cent w/e

craggy pasture
#

Agreed. Im not gonna bash Crytek too hard on the situation right now. People forget how much they accomplished in the past with their updates.
However i think they should be more open with the bug fixes and their progress towards UI updates. Its a bad look if you just go almost radio silent and dont even push a hotfix every week. The community needs to hear or see sth at least or they gonna unravel even more.

latent geyser
#

Tbh, if the new engine is supposed to make fix fasters, I don't think people would be that angry to have some patches every 1 or 2 weeks ๐Ÿค”

stark fulcrum
#

So after the buffs whats the general consensus on best hand cannon? Buckshot one and slugs

signal mural
#

Frustration over DLC production I understand but honestly you don't want a character or texture designer programming fixes and squashing bugs; it's not their department necessarily.

I agree that in most cases communication is key. A lot of people just don't read or check the postings before venting too - so I can understand when desires to communicate diminish but its important to keep it up. I think the community feels extra salty at the moment too because they went from weekly blogs and announcements to very little communication again... which makes the month(s?) of blurb videos feel more like hype than communication.

signal mural
craggy pasture
#

@stark fulcrum I would say they are both in a good spot. I always preferred slugs however, because i dont like the buckshot hitmarker rng

carmine needle
#

TBF, they've lost a few CMs- we're still feeling the loss of Violet

craggy pasture
#

@carmine needle What happend at CM?

carmine needle
#

But I also think having comms scattered across different platforms doesnt help

#

She took a new job :)

craggy pasture
#

Yeah, having multiple comms to handle with less staff ist not great

carmine needle
#

But Vi was the main one keeping discord up- the other guys are doing a great job, but she left big shoes to fill, and they still have to cover their areas as well still

#

As much as I wish I didn't have to go looking around twitter or reddit for news, I think in time it'll get better- I imagine there's quite a lot going on over there for them to juggle

stark fulcrum
#

@craggy pasture @signal mural I meant like whats the best hand cannon? Like caldwell, spectre etc

signal mural
craggy pasture
#

@stark fulcrumRival or Terminus. Rival if you want to secure one kill. terminus if you want enough ammo in the gun to kill a trio without reloading.

signal mural
#

But isn't the terminus hc reduced capacity?

craggy pasture
#

It still holds the most bullets over all other handcannons and at least 6 bullets. If you use it with flechette you can two tap people inside a building quite reliably

#

I also recommend the ironsight perk with the terminus. It works really with that doesnt matter if big or compact variant

hot vigil
carmine needle
#

I'm sure there are job openings lol

hot vigil
#

Kind of you to think I have any qualifications :p
(I have -some- but not for professional level)

craggy pasture
#

Doesnt seem like it, i just checked. However they are searching for UI Programmers.

fast copper
#

@broken musk I really like the concept of a target that actually wanders the maps but unfortunately I don't think their engine could support that all the way so what we have right now is these sort of wild targets that are out there but don't exactly roam from location to location.

trim trout
#

game is such a mess right now holy smokes. only playing against high pingers from asia, the UI, the netcode, the engine, the bugs, the cursor bug, the graphics bugs, the performance... jesus

molten geyser
#

This chat is for any feedback discussion, right? I've been brooding on something for a while and i just need to talk about it to make sure i'm not just insane, but i dont wanna dump a text wall on the wrong chat

molten geyser
#

alright, but remember you asked for my schizo ramblings

#

What do people think about more guns being added kind of watering down the roles and identities of the ones that came before them? Anyone else feel this way?

I've watched a lot of the guns (and some variants) being added over the years sell the concept of "gun that is already in the game but slightly different" instead of filling their own niches.

Lets look for example at the Marathon, Infantry and Ranger, they are, as far as i can tell, basically all the same gun, the Marathon requires bullet grabber and iron eye for full efficiency, while iron eye is kind of/not really needed with the Ranger and Infantry, and they can benefit from levering, their ammo options are the same and their price is nearly identical, the base experience you would get 90% of the time from each of these is the same aside from levering.

I also found that this influx of "x but x" guns takes away any real use or fun from learning what each gun sounds like, back in the day you could tell what gun someone was using from across the map, and given the options that existed, you could speculate a lot about how they were going to play just based off of that and plan accordingly, now i dont find myself even trying to recognize sounds besides "Is that long ammo or crown and king?", which saddens me since it was a great skill ceiling to have, Hunt is a unique game with renowned sound design and seeing part of it slowly erode felt really bad.

Variants, especially for the new guns, dont suffer as much from the "identity" problem at all, offering quite distinguished perks, but you cant really what variant of a gun someone is using until you are in stabbing distance anyway, (but the Cyclone, the Cyclone is awesome, i find it an amazing example of what i would want new Hunt guns/variants to be)

Maybe i'm the only one that feels this way and i'm crazy, but is the hype for the new seasonal gun and different iron sights options really worth all the resources spent on them and the sacrifice of the weight of sound design?

hot vigil
craggy pasture
#

@molten geyser
Oh boy, the first time i ever thought that, was way back when the springfield and martini henry got added.
The easy answer is that people want new guns. There cant be a thing as too many guns in the eyes of the community.
I mean, look what people are suggesting every week at#game-ideas.
More guns mean more variants, stats and sounds to memorize. And the guns will be harder to distinguish from another.
Basically the sky is the limit on this areas skill ceiling.
Good or bad, everyone has his own opinion.
Nothing schizo about that.

hot vigil
craggy pasture
#

@hot vigil Same. I was happy with the 1.0 release and didnt think they would add more content after release.
But Hunt is one of the only games that actually suprises me in good way how much content they added over the years.

molten geyser
#

I dont think more guns is inherently bad, there's a bunch of new guns and plenty of variants that i use, but there's also a huge amount of guns that are either redundant or that just arent worth using and you only see them when people are trying to unlock said variants

craggy pasture
#

But thats normal. Same with skins. At one point there is so many of it, that you wont see a specific variant or gun for a while because its not often used.

#

But there will always be that one strange person that thinks its an amazing thing and loves it

fast copper
#

I just don't see them deviating from the current boss formula very much they already took big steps for the wild targets and that was even on the previous engine which is impressive

molten geyser
#

"Normal" doesnt necessarily mean good, i do agree that some guns NEED to be better then others like the nagant and the officer for progression, but redundancy for the sake of it is just bad game design, especially because of the sound in the game, also, as far as skins go, they could just put a "randomize skin upon entering match between available/favorites" like Apex does

hot vigil
#

How the fight woudl work I'm sure, but it could be like dunno a choo choo charles thing where it is just a monster itself

#

(sorry for what I think is shitty AI art, just wanted to find a proof of concept online quickly)

chrome oyster
#

@final rivet if you upgrade to PS5, everything should transfer

craggy pasture
#

Well, a lot of people were hyped about a moving train being added with all the trailers. Would be kinda funny if they would add a train boss

jolly whale
#

I have been receiving the error code 0x30001 for the last 3 days. I have tried everything that I can find online to fix this code and none of it has worked. I reached out to support instantly when it happened and they haven't even viewed my issue and its been 3 fkn days.

jolly whale
#

I just bought the battlepass and planned on grinding this game for the last couple of days since I just got back into the game

remote quest
#

i just threw an idea up there, lmk what yo u think

hot vigil
undone crypt
#

It's been a whole week, when are we getting redneck's daughter and other disabled skins back?

pearl ridge
mild chasm
# empty oasis Still not going to happen. Either there be no aim assist and console would be mi...

Sure, there are a few dilemas. I agree PC would have disadvantage, but only depending on how strong the aim assist is. As I understand, aim assist has already been implemented.

However, there's no need for players to be forced into playing across PC and console as many games have the option to include/disclude cross platform into their matchmaking, as could The Hunt.

Secondly, aim assist can be tuned for both speed of adjustment, and accuracy per distance. Some games even run PC/console together in competitive matchmaking, where it can work, but occasionally with disadvantages due to the aim assist dilemma.

But truthfully, such things matter little when the real fun is playing a game with your homies.

Homies > aim assist

queen jungle
#

We can also see this in current crossplay titles such as CoD, where pro players are playing using controllers on PC because of aim assist.

#

Keeping them separate is the best solution for most players.

median zephyr
#

if its opt in, and there is no aim assist, that seems like everyone wins, console players can just not if they mind the disadvantage, and pc players wont feel cheated bc theres no aim assist

#

i would get the point if its forced on, had aim assist, or whatever, but the only people who would be mad are people who opted in, which is their fault, or players who are uninformed who think there is aim assist

unborn dagger
#

I just wouldn't prefer it as I don't want to play against PC players and I don't want to be put in longer match making queues because I decided to turn it off

median zephyr
#

if it resulted in longer ques sure, i can get that

#

wish the game had more people, then that wouldnt be an issue

obsidian sparrow
#

Burn rate is absolutely stupid. Random trios. I get downed and insta burned. My teammates kill the trio pretty quickly to be honest but I was burnt out by the time they got to me.

mild chasm
# queen jungle Microsoft conducted a study a decade or so ago which showed crossplay between PC...

Pros can exploit aim assist if they want, it sure is understandable if such a thing is meta in games where they do force crossplay or alike. I would recommend they balance aim assist rather than forcing different platforms to face eachother. In worst case, for worse games, just pick up a controller if that's what's needed to be the "best" pro. It's up to the studio in question to balance things, you can always say NO to any suggestion of adding things to games, or you can try to balance it.

It's a stupid factor to include competitively, but then again, aim assist doesn't have to be OP. I do feel aim assist rarely is balanced and often is underdeveloped. But considering how OP aim assist can be, crossplay matchmaking should never be forced. Especially not competitively.

However, it wouldn't hurt having the option to in, competitive or not. Pros don't need to engage in crossplay matchmaking if they don't want to.

Therefore, a selective matchmaking for crossplay would be optimal in difference to forcing crossplay onto the competitive scene, tournaments, competitions and etc. (Maybe crossplay was forced to competitive matchmaking in CoD? As you mentioned many pros are using controllers in that game)

mild chasm
# queen jungle Microsoft conducted a study a decade or so ago which showed crossplay between PC...

But no matter aim assist,

I have played, and will play on PC with my console friends even they have had OP aim assist. And friends of mine might not care if they didn't have auto aim and were at a disadvantage.
Many others then me would not care about such pros and cons if it would mean they suddenly can play with their friends.

I know this group is mostly for active players, but I for one, haven't launched The Hunt in a long time. But if there were cross platform options, I would definitely start playing again.

Having the option to que for crossplay might slightly increase que time from time to time, but would overall bring more players. An option for crossplay matchmaking and a balanced aim assist would likely benefit Hunt in the long run.

hot vigil
unborn dagger
queen zinc
#

Do I agree burn rate is stupid?
Yes

But compared to something like PUBG where getting finished had you permanently out of the match, being burned is still more forgiving

azure nimbus
#

can i have my sticky bomb skin back please?

#

Bird cage is still out of the game my man

lament lily
#

my games been lagging all day i can barely move without being slingshoted back and forth anyone know if theres a fix and if its the servers?

unborn dagger
#

@marsh dagger I'm not entirely in agreement with this but I would like to see an ammo nerf on specific custom ammo like bleed.

pearl ridge
signal mural
# mild chasm But no matter aim assist, I have played, and will play on PC with my console ...

Yeah, but the point is the inclusion of PC to Console play splits both Communities to create a third cross-over community that more than likely is a minority.

If accounts were transferable from (or accessible on both) PC to Console and vice versa that'd be better for every community. Then it is only the issue of you and your homies picking a platform and not splitting entire communities further.

mild chasm
# signal mural Yeah, but the point is the inclusion of PC to Console play splits both Communiti...

How would account transfers help anyone, everyone has already picked their platforms. The problem is the unfortunate accessibility between the platforms, it'd only be excessive to own both a PC and a console as many multiplayer games definitely could be cross-playable.

If you call it a minority, it'd not be much of a community split, right? But sure, it might slightly reduce the amount of players in the non-cross-play ques. Nonetheless, having a cross-play matchmaking option would definitely increase the number of players actively playing Hunt.

signal mural
#

It would help because then people such as yourself could buy the other platform and join their friends without fear of losing their investment on the other platform. There are quite a few community members already asking for this.

Well the minority is then further split by server region, time of day, etc etc. It is just my opinion though, just like the your claim of it definitely increasing the number of active players.

flat sandal
#

#game-ideas message This came up a few times. I think things would feel better. One problem is just that you cant jump up on things from stand still as easily which is one reason it exists in the first place. So basically you cant at all jump on things that you are already touching.

mild chasm
# signal mural It would help because then people such as yourself could buy the other platform ...

Sure, I would if i were a millionare. If there are many players asking for cross-play options, then there's more reason to enable it.

I can the very least speak for myself, but it's likely many others whom have asked about the subject also would also play more. Having crossplay available without forcing it upon players, does generally widen the player base of games. As long as I'm speaking for myself it, it definitely increase the player base, but it's more than likely that it would entice many others too.
And if anything on the crossplay matchmaking were to be inbalanced, it'd be as easy to avoid as picking non-crossplatform matchmaking.

hot vigil
signal mural
#

You don't need millions to buy a PC or a console.

mild chasm
# signal mural You don't need millions to buy a PC or a console.

no, but IMO it's is too much to pay 500-800$ for a ps5, then continuously pay a minimum 60$ per year in order to be able to play non-f2p games online. Personally I think it's a waste of money. It's not extremely expensive, but the thought of renting the opportunity to play good games with friends seems foul to me. That's why I own a PC and am not continuously paying for console access. It's up to you if you want to pay that price, but such things can be avoided in other ways. Like having accessible crossplay. But wouldn't I prefer if everyone owned a PC ๐Ÿ™ƒ just plug a controller

mild chasm
jagged wagon
#

@lone rain Next time that happen try tapping alt and then try to open the map again.

flat sandal
#

from example, you take cover behind a wall and you are right up to it. pressing forward and jumping would just let you jump up

#

it's at least one reason why there is air control in the first place

hot vigil
#

It ain't that hard

#

You can still move forward in even if there is wall in front of you in Hunt your hunter doesn't stop moving.

cedar sky
#

Title: Increase MMR
Description: Please increase the MMR so the new huntplayers that hits every shot on night with fog at 175 meters can play against eachother. Thank you

flat sandal
# hot vigil Key press: W + SPACE = Jump forward.

but if you cant move forward, you cant have momentum. once you cleared what is blocking you, you would need air control. Otherwise you just drop back down, having to go a little bit back to try again.

#

it may sound niche but it happens enough. if there was no air control ppl would complain about that

#

being able to vault helps. Actually, air control is probably the reason why it is better to separate jump and vault rn

scenic abyss
#

please remove the colored tiers and epic/legendary skin stuff, there's literally no reason for it. We used to have all one color on our items with skins, now its all different colors and it just doesn't belong in this game

rotund obsidian
daring oak
#

Do devs even consider reverting things when the feedback is not positive?

queen zinc
#

Not played PUBG in years but that just reinforces my not going back

brazen geyser
#

bruh i cant hold it any longer these burn times are the south end of a north bound mule.

#

i know crytek doesnt believe in hotfixs but gaht dayum...

trail carbon
#

@sturdy fox the necro nerf was done to reduce the need to camp bodies of solos for as long, and to resuce the effectiveness of solo revive overall, as it was very silly being able to revive many times during a match while also having other advantages

sturdy fox
#

solo necro only gives one advantage, and gameplay wise hasnt changed. you still burn them out, except if they get up again you just send them back down and thats it. It was a horrible change.

The only way the current version will work is A: Reduce the cost of the trait and allow you to carry more like a normal burn trait. or B: respawn the solo in a safe place somehow, otherwise it may as well not be in the game.

I've seen so few solos now and ive never died to one after them being ressed, it wasnt smart and didnt fix anything.

open wolf
gentle geyser
#

Can we talk about the fact that the Mosin costs over 600 hunt dollars???
I mean there litte advantage over an Krag and the Lebel is even better at high ranges, so why 600 and not like 450 or 400?
I love the prestige 100 skin for it but i cant afford to play it anymore cause im not good enougth to pay 600 for an weapon, everytime i die.

blissful jackal
median zephyr
median zephyr
# sturdy fox solo necro only gives one advantage, and gameplay wise hasnt changed. you still ...

it absolutely fixed spam resing so you have to use multiple burns on them, which just used resources and made it take way longer, i play solo and its perfectly fine as is, mostly sucks if you get up once, win a fight, and die to a new group of people later, and it fixed deranking as easily, where youd be able to get up multiple times to lower your mmr, it has easily helped and was a great change, youre not meant to just get a free up, and certain playstyles and tactics make getting up much easier

sturdy fox
knotty pine
#

Am I crazy or are birds being triggered by the slightest of sound as of late? Like I am talking just crouch walking within 20 feet of them is agroing them for some reason.

median zephyr
#

burn buff also doesnt stop the issue, and yes the deranking couldve been fixed in other ways, but this way solved it and other issues easily, instead of a whole mmr rework

median zephyr
knotty pine
#

literally just tried crouch walking by them (both of us) things got agroed at an overly ridiculous range

#

Unless crouch walking through bushes now does it

median zephyr
#

id have to see the video, i have genuinely no clue

knotty pine
#

I don't have the clip, I should've tho

median zephyr
#

its ok! dont expect you to, i just cant explain it if i cant see it sadly

#

i havent tested bushes but as far as i know they dont, im not 100% though

knotty pine
#

Oh yeah, I know. Still some bull though when you don't run beastface lol

median zephyr
#

yea they can be odd, magic of animals

unborn dagger
#

If you need to rely on having multiple resses you weren't exactly good as a solo

sturdy fox
#

"If you cant 1v3 with ease you're bad"

lol right

median zephyr
#

yes, if you required getting downed 2+ times/ repeatedly resing to buy yourself time, and ruining everyone elses games, it doesnt matter how "good" you are, it needed a change and the game is better for it

unborn dagger
#

I do like that they changed it for both solo and teams

median zephyr
#

yea for sure, ive never enjoyed necro more as a duo then now, worst part is i have to rebuy it if it works out, but yknow, that getting my teammate up for 4 points is pretty worth

#

bc now you can be agressive right after a res instead of needing to heal

sturdy fox
#

haha thanks for proving my point

lilac tide
#

why is the game freezing and then making me lose hunters?? this fkn sucks

median zephyr
vernal socket
#

Crytek, I buy a new hunter at hunter selection screen, I WANT to use that hunter. Why select other hunter?

crimson dirge
#

@glass pecan I could not agree more. I had the challenge to banish the stupid new fire boss and played for 6 hours before even seeing it alive 3 times. And that was with the sole intention of finishing that challenge. I was literally starting the game by running towards his screams in dark sight, then extracting immediately if someone else got him. These challenges are just asinine. Imagine if I had just been playing the game normally and not even trying to go for him. I never would have completed it.

shrewd gyro
#

The rejoining mechanic needs to be optimized.

I had to quit and restart my game at the beginning of the match.
After trying to re-connect I was met with a black screen forcing me to alt+F4.
This amounted to my whole team dying and being burned out a whole 2 minutes before the game decided to let me successfully join in.

I understand why my character will be lost if I leave the game pre-maturely. BUT the issues that we run into while trying to re-join really takes the "spirit out of the fight" AKA "makes me want to quit playing because my team had no backup as I was locked behind a loading screen for half the match."

sacred sparrow
glass pecan
#

@crimson dirge yeah its the worst and most stupidest "mechanic" in the game...game feels so bad cuz of that, we need to get rid of that

crystal plume
#

Rid of what?

glass pecan
crystal plume
#

I have no idea what that means, sorry

#

The boss spawns randomly

#

Sometimes you spawn next to it, sometimes to the entirely other side, sometimes it's in the middle

#

That's just how it is

signal mural
#

@wise copper There are YouTubers that just post videos where the entire lore of an event is played one after another, occasionally with timestamps for the chapters too. I support your suggestion - but just wanted to offer a solution until they do have an in-game Lore section again.

It's great because I can't be asked to sit still in front of my computer and listen to the lore and wait to click for the next chapter. This way I can throw on my Bluetooth headphones and do something else around the house while hearing the story.

glass pecan
#

If you have active challenge banish boss its definitelly not randomly ...or its not feel randomly, every time i spawn on opisite side of map than boss, if challenge its not active its feel randomly as you said ...i remember this was thing with challenges like kill hives and you cant find hives and when you done challenge hive everywhere and this thing is the same with bosses

crystal plume
#

Challenges have no effect on the spawns of AI or bosses

glass pecan
#

I hope so, AI deninitelly not nowadays...but bosses feels this way

wise copper
signal mural
#

The Mod Alpacalix did some...

#

I usually just search by the event name. ie: 'Hunt Showdown Event Name Story'

wise copper
#

Also not playing in English as main language so it missmatches a bit.

signal mural
#

Ah yeah that's more tricky.

#

There you can find the names in chronological order.

#

Oh damn now I realize by how little time I missed 'As the crow Flies' and it hurts all the more.

queen jungle
gentle geyser
# blissful jackal mosin is the best gun in the game

nah by far not.
It require high skill while an Krag is easyer to play and can crush an mosin at medium and closer combat.
Mosin is something for experienced players, but how should newer players learn to play with it when i cost more than they get per good round?
Its stupidly overpriced and should also be around the Lebel price

queen jungle
#

@vocal ermine 6-Stars make up about 10% of players after the multiplication IIRC

Edit: I did not remember correctly.

#

And there are simply some who are incredibly good but not cheaters at all. Maybe it's those you're unlucky to meet. ยฏ_(ใƒ„)_/ยฏ

vocal ermine
#

Youre totally right, I havent tried to break down logically before making such accusations before. I rushed right here to complain about cheating without considering any context at all. Besides, cheating is super rare and not totally and easily available. Tbh, I dont even think it needs to be worried about. More skins please! ๐Ÿ˜ƒ

vocal ermine
#

^

crystal plume
#

But as someone who's also in said 2% and was in the 0.2% prior I can't say that I experience seeing as many cheaters as some people seem to

#

What I did and do see a lot however is tons of false accusations of cheating because people cannot believe a wallbang being a legit or such

#

I've had more people randomly accuse me of cheating through proximity chat mid fight more often than I have seen actual cheaters

queen jungle
queen jungle
vocal ermine
# crystal plume I've had more people randomly accuse me of cheating through proximity chat mid f...

No offense but I call BS. There is no playback for kills other than a snapshot kill view. You literally cant tell if someone is hard up closet cheating. People who you wouldnt be able to tell if they were cheating or not due to lack of context lol. Im not saying EVERYONE here at 6 cheats, theres just constant regulars that arent handled or at least a medium to be able to tell for sure. But yeah, theres less cheaters than regular players ofc

queen jungle
#

The flood of false positives is also the reason why some games such as CoD punish people for mass-reporting others.

crystal plume
#

Call me naive but if I don't feel like someone was cheating when I died, why should I care?

#

All that does is introduce this mindset of second guessing everything and soiling my own experience

#

When I could just go GG next

vocal ermine
#

Depends on context. If the mixup was natural, sure Im back to lobby without a question. Its when it borders regular reason. Im not sure why its bad to have suspicion ๐Ÿคจ

crystal plume
#

Suspicion is fine, until it gets to the point of calling every other wallbang cheats as it has done with many people

vocal ermine
#

Because some people arent reasonable doesnt mean we should ignore cheating and just wave every weird interaction as โ€œunluckyโ€ or something

queen jungle
#

It's not being ignored at all and never has been.

#

It's just that many people perceive it to be a much larger problem than it actually is.

#

Cheaters make up a tiny, tiny fraction of total players (speaking from my own experience working for another game in the past).

crystal plume
#

I mean that can entirely depend on the game and it's popularity

#

But in Hunt's case yeah, there's relatively few compared to other online shooters I have played

queen jungle
signal mural
#

@gentle jacinth Is that feedback a joke?

The XP boons give a Hunter roughly 10 levels - meaning with 4 boons roughly and a bit of basic play you get a level 50 Hunter. Retiring them will grant you about 10 Bloodline levels. 100 Bloodline levels = 1 Prestige rank and you want some measly pact boon envelope to give you 1-2 prestige levels?

gentle jacinth
paper whale
#

@sturdy fox why should solos receive a extra handholding service? It's for having a challenge.

Furthermore getting up with full health is a huge benefit. If you win your fight but traded with the last there you go. And there are many other instances where the new necro is better. If it were up to me solos couldn't revive themselves period but that is another story. And currently it is kind of a compromise between having to camp a body and prenecro solo.
Thanks to the fast burn speed If your teammate is downed and the enemy on top it is more often than not that they are burned out before you can do anything. So that burning out and camping bodies affects both solos and teams.

gentle jacinth
#

Also I thought retiring hunters was changed to do very little a few updates ago, or am I mistaken?

signal mural
gentle jacinth
#

Ah I see

signal mural
#

It still isn't a lot of bonus but it sure helps grind through a Prestige level quicker. I wish we still got BBs for a Hunter hitting 50. Accolades BB rewards were a great incentive.

gentle jacinth
#

I wish we also get better rewards for prestige alongside skins, like some weapons and variants. Even if they were minor things like a new scope or melee attachment and weapons similar to already existing ones. Variety is always nice

#

I know many share my sentiment, too

olive harness
#

The cheating situation is atrocious. So many sus players with new accounts or accounts full of VAC bans and game bans... The radio silence, the lack of action and the censure about the subject is preoccupying.

brazen geyser
#

reconnecting to the same server multiple times just to crash again ๐Ÿ™ƒ i am trying to play but its like the game doesnt want me to

pearl ridge
#

Peak hunt gameplay.

stuck blaze
#

I somehow lost access to my battle pass hunters. What happened?

tight niche
#

Increasing the burn time and reducing the choke time is a good idea in itself. But it reduces the speed of the game extremely. In 6 star lobbies (Xbox) everyone sits around the layer or at the exits. It's really frustrating and if you want to try something, 3-4 teams will shoot you. There needs to be a rewarding mechanic to own the bounty. Of course, teamea are entrenching themselves there again, but it makes it more worthwhile for the attackers.

manic trail
#

Anyone cannot buy or equip hunters, items, and weapons?

lament knoll
wanton forge
#

I can't find some DLC characters and skins. What the hell is this?

#

I also have all the DLCs

harsh condor
#

how about bring back the vandal weapon skins you removed, and bring back the variant of the viper that was taken out the game without announcment. I paid for that skin. and had to play during its event to unlock its stages. Is the new crytek consensus that old money no longer matters ?

#

because if thats the case my new money isnt going to the game

young jetty
#

The bow skin I just used (that came with the last event) doesn't show up when I want to buy it now. Does anyone have any idea what happened?

peak berry
median zephyr
sand kiln
#

That system is a double edge sword and just takes a good match so people get you SBBigBrain

queen jungle
#

I'm not a fan of automatic bans like that

#

Sucks

sand kiln
#

Imagine that on hunt, you nail a lucky shot after a whole day of losing= temp banHUL

peak berry
#

how you shoot a guy mid vault and die. appreciate it

earnest perch
#

Is burning getting changed after the event or are we just going to get cooked 30seconds into a fight?

earnest perch
#

i understand they want to "avoid stalemates" but it just makes fights so much more lack luster

hot vigil
#

Well, the cause is because we have flare/fuse burning, remove that and you wont start burning as soon you hit the ground :)

earnest perch
hot vigil
#

I mean, the generate light and can be usefull like that.
Issue is that Crytek made night maps too bright for it to matter

earnest perch
#

thats true

hot vigil
#

It can still be used to block/expose sidelines in compounds, but it is high skill celling that people wont bother to learn.

#

and ofc AI

earnest perch
#

yea true

#

just over being cooked like a turkey

hot vigil
earnest perch
hot vigil
#

Also no opposed if the burn rate got slowed slightly, but it wouldn't fix the core issue

sand plume
#

What is going on with hunt design team that is transforming hunt showdown into a generic shooter with the removal of endgame summary cards and oversimplifications to the UI. Causing hunt to lose its soul and become just another shooter by 2025

#

Its concerning because this is such a drastic change to what hunt used to be. Wonder why is that? whos the man making these drastic changes and why?

hot vigil
earnest perch
#

Oh has anyone run into any sus players since the new update?

hot vigil
#

Yes

#

But like, nothing new

earnest perch
#

๐Ÿ˜‚ nothing that EAC can detect

crystal plume
#

@gentle jacinth Your post is a better fit for #game-ideas than #feedback , but I also don't think that it would make sense for it to do more damage in general to armoreds but rather make it deal weakpoint hit damage even when shooting the armored parts

#

But it wouldn't really make a difference either way at that point since hitting the weakpoint is not that hard, either the head or the open area on the stomach

#

More of a neat detail at that point like you said as well

gentle jacinth
#

Noted

remote quest
#

posted an idea, is it stupid?

#

I know I'm stupid but is the idea stupid

merry karma
#

Hi everyone. I would like to give my feedback and request an option. Can someone guide me on how to do it correctly so that it reaches some dev? (I'm using google translate, in case it's not clear, or there's something wrong)

dusk crypt
#

I love this game, but my pain points are:

  1. Allow cross-invites between PS5 and XBox. I get the no crossplay with PC, but allowing in-game friends to accept and invite XBox players seems so basic and crucial
  2. Please let me swap Melee (R3) and Crouch (circle)...please! Often when I get into combat, I am gripping my controller tightly and swing with my rifle instead of shooting ๐Ÿ˜ฆ
  3. Please, for the love of God, allow players in different Regions to join each other. When I have to select US East to play with my friends, I get crazy packet loss ๐Ÿ˜ฆ
gilded jay
#

Beartraps
It is nice to make beartraps item what you can take to the game, but what is not understandable is the DMG from them.
I understand you wanted reduce solo with 1 revive with necro (which is awesome), what I also understand but not that much is 2x faster burning then before. But it is that necessarily for beartraps to take 75 DMG? Seriously? Just please think about this, you are giving 3 beartraps to person but he can instakill you with just two of them? (No chance reviving your teammate with necro) Just give people 2 beartraps and make there DMG just 60, it is totally fair.
I know solo problem was quite a lot in the old hunt, but I also undestand people what play solo, they just wanna avoid dumbasstism of randoms. But do you really wanna get solos of the game completely?
PS: Im playing in teams but also solo, so I understand the problematics. ๐Ÿ˜„

#

What you people think? ๐Ÿ˜„

unborn dagger
queen zinc
#

They need to address bear traps being placed UNDER terrain textures, making it impossible to see them

#

And being placed INSIDE clues

unborn dagger
hot vigil
fast copper
#

@marsh dagger reminds me of an M1 trench knife

trail carbon
#

@balmy igloo Unfortunately, I don't think they will ever rerelease the plague doctor, as they said in the past that they wanted it to be a special thing for the players that played before that time period

#

Which, as someone with that skin, I think is really dumb

#

@olive reef queueing into trios as a duo is possible already though?

blissful jackal
#

mozin dolch p have been the top and still are

#

krag buff has made it very viable, but krag is not the best. lebel is good as well but theres a reason the mozin costs as much as it does.

trail carbon
#

Yeah, mosin will always be the meta weapon unless they give long ammo an actual downside

median zephyr
#

mosin is meta, but so is krag, mosin doesnt have much over the krag (less than 16m of arm two taps, and a few extra meters of one tapping a missing bar player) vs the krag getting more ammo, and having a 0.48 faster cycle time, people just dont adapt to new metas well in this game

#

like back in the day hellfires were brought often, as the flash bomb was bugged and sometimes youd not flash people you should, then flash bomb got fixed, it became meta, then it got nerfed, but nobody went back to hellfire, even though it now burns 50, players in this game just like to stick to the status quo and have blind spots of some items

median zephyr
dusk crypt
# hot vigil While the first two are fair points, the last point is kinda weird. How can you...

I've played with the same group of players for years in other games. We're all over the country. This is the only game that has forced us to select the same region to be in or we can't group (it literally breaks up the party if you send an invite to someone not in your region)... And it selects the "best server" for you based on that selected region, not your physical location.

Not sure why you think this is weird. Maybe you've never played other online games before?

dusk crypt
# unborn dagger Didn't they add in button mapping now?

As far as I can tell, no. There are 4 button configurations to choose from, but 2 of the 4 are for left-handers. I couldn't for the life of me figure out how to swap those two, and I think it's just because it's not a thing on PS5.

unborn dagger
dusk crypt
unborn dagger
#

It's good to use but as I said it'll be annoying to deal with since you have to remember the button changes for the PS5 UI as well. That's why I bought the Dualsense Edge. Haven't gone back to regular controller since

hot vigil
silver rain
#

Id love for night to be switched for rain

dusk crypt
hot vigil
dusk crypt
# hot vigil Play together in your own local server?

You clearly aren't getting this. I'm in California. I would like to play on US West. My friends are in Ohio and North Carolina and they'd like to play on US East.

If all three of us haven't selected the same region (all East or all West) we cannot even group together, let alone play...

hot vigil
queen zinc
unborn dagger
#

@bitter path Oh my God YES dx

bitter path
tribal wyvern
#

@flint dirge Burn faster?? It takes like 50seconds to entirely burn someone from 125-0.
How much faster do you need it to be ?

Considering we have like 7 ways to burn, it should be waaaaay slower. Or make it so only firebombs can set you on fire.
This burnspeed is outrageously fast.

#

@storm pendant Thats what people asked for, they wanted to be able to permanently unlock them. Don't see the issue here really.

#

Me included.

#

@smoky wedge Can you suggest some challenges you'd like to see instead? Personally I think these are fine. It "forces" you to play a certain ammo for like 1 or 2 games, a week. Hell you could probably ignore most of them since every week just adds more challenges, doesn't even force you to actually do them.
They're being incredibly friendly this event.

Most of them are literally just play the game. Like clean sweeps, banish, kill X type of monster, deal damage to hunters, headshots.
I genuinly do not know what else you could make a challenge that they havn't, jump 10 times on the roof of a house or what?

unborn dagger
versed onyx
#

isn't cool having other people ruining other's games

#

would love to see an upgrade in hunt's security

meager aspen
#

when new UI? Why the hell is taking so long?

tacit falcon
#

when will i be able to get into the game after this update

#

will it be tonight?

#

im very close to uninstalling this game after 4500 hrs in it

granite ruin
#

Nice update XD

steep lotus
#

thanks hunt your stupid update ruined the game for me

#

now completely unplayable due to lowered frames

chrome oyster
#

@merry laurel it's not a fix, but if you hit backspace it goes to a grid for your hunters, which makes that a lot easier

#

they also said they'll be making the grid the default in the future IIRC

smoky wedge
quick dragon
#

How exactly are you meant to play solo now when every team is running fire and bleed ammo?

I win a 1v1 engagement and yet Iโ€™m still punished in losing a barโ€ฆ

Make your choice secure the kill, or stop the burning and get pushed

Why was this added, like you punish the victor with having to retreat or be one shot to the next fight.

Not to mention constantly holding X After every time you get hit, while the teams just push up on free space because you canโ€™t re engage.

mint mesa
#

Is it possible to discuss here about where the game is going and how it evolved since some people appeared in the Hunt team ? Or is it something non appropriate ? (It could be delicate, so I would understand if it is not)

bitter path
hot vigil
#

@near narwhal we already have chokebolts for the Hand Crossbow, literally what you want :D

near narwhal
#

think of it like a mini choke

hot vigil
#

Take the chokebolt for a spin I promise you it is what you want.

#

Or you want the power of the choke, but no choke cloud?

near narwhal
#

give me the ability to extinguish fire on demand without the cloud

hot vigil
#

Well... that would just be choke without drawback

bold quarry
#

Water bolts

#

But they should leave a big puddle so when you walk through them, you're still noticable

#

And maybe have a splash sound when hitting the target

clever pebble
#

When did developers start calling Patch notes new updates?

bold quarry
#

good question

clever pebble
#

I love this new update It added so much content to the game and definitely didn't break anything

bold quarry
#

tbh, I feel like I've never played a game that managed to fix stuff while ruining more in the process like Hunt does.

#

Most of time, if something did break during an update, they rolled out an hotfix atwo hours later

#

Then again, I don't know how many ppl work at Crytek and Hunt

#

I checked

#

Crytek 321 employees

#

Arenanet 350 employees.

#

Yet Arenanet delivers better updates, bugfixes and hotfixes

undone crypt
carmine needle
#

Crytek has other games, not just hunt...

deep finch
#

Crysis 4. more like a Crysis 4 Hunt... jk jk. ๐Ÿฅฒ

queen jungle
carmine needle
#

Yeah. So # of employees isnt really a great benchmark

clever pebble
deep finch
#

people use all kinds of engines. ue 5 is more popular sure. heck, helldivers used a dead engine lol.

queen jungle
boreal obsidian
#

Most would use there own in house engine

ruby hound
#

What the fuck is going on in Crytek? played the game for about 3-4 years or something. but this "small update" fucked the game

#

time to leave this dumbster fire, I wish the game was still good, used to love it, but fuck this

weary sand
#

even worse than:?

  • packet loss every 2/3 matches
  • unfair MMR at any time of day
  • buggy interface (double buy, duplicated notifs, perks beign bought when you cliked sell)
  • etc...

must be really bad

#

haven't played the new patch yet

cosmic nest
#

Ui is shit

weary sand
#

hope they fix it soon

#

dont want this game to die

sand kiln
#

I thought hunt died when the Beetle got addedSmugEddy

weary sand
sacred sparrow
#

You'd think recent stories about community managers being arrogant as hell towards players of the game that puts them in that position (not Hunt, but for example the Concord situation), just before the game completely collapses because people finally vote with their wallets and time, would bring some common sense. Apparently not.

pulsar canopy
#

Concord was dead on arrival though

karmic locust
#

I think the best course of action to get them to actually do something is not playing the game for a few days. imagine if there wasn't anyone on Hunt: Showdown for a day or 3 how would they ignore that?

frozen junco
#

Did they somehow make trading even worse with the update today?

#

It's legit unplayable today, played 3 matches and we've had 6 trades where we've been killed well after downing the hunter

flat sandal
#

do you seriously believe that the devs are not trying to do their best? jesus christ man, I get why but the discord has become toxic beyond reason.

#

like 50% of the feedback is hallucinating things due to a toxic attitude. take a break

#

sorry couldnt hold it in anymore^^

unborn dagger
unborn dagger
flat sandal
#

I'm staying well clear of that^^

unborn dagger
#

Same here, too exhausting

flat sandal
#

gotta say, the last update was hilarious.

#

saw the patch notes and just though "oh no!"

hot vigil
# flat sandal do you seriously believe that the devs are not trying to do their best? jesus ch...

Sure, but even if they are "trying their best", there is still a lot of shortcomings for Crytek and Hunt and at the end of the day, this is a product people pay money and invest time into.
A game that historically have been struggling to even release one patch without bugs popping up left and right should have been more realistic about themselves and maybe not released a new engine, map, UI, wild target, event and major balance patch all in one.
I don't think the devs of Hunt have malicious intends nor are lazy.
But they need to be realisitic with themselves and the community about these kind of things.

#

(Not to forget all those promised changes such as fair play taskforce, ping limit, custom ammo balance and whatnot that have been promised and still not delivered)

flat sandal
#

Yeah that's all true but at some point we also have to come to accept that this is the state of the industry to some extend and devs in general are probably often torn apart by the player community and other interests. The type of feedback is going to happen as we are dealing with a bunch of anonymous and frustrated humans. I will still point out that we are dealing with people here, some of which probably don't like how all this crap makes them feel ๐Ÿ˜„ You just hate to see it, is all. It's also often coming from people who fold at the first hint of someone not 100% agreeing with them. Idk man, I have been mad at a game before but overall we just have to do better then this bs that is going on rn.

#

It's only game

signal mural
#

Well the stream hyping October's update - by only saying "it's gonna be huge but we can't tell you a thing" and blurbs from mods saying the October update should supposedly fix 280+ bugs hyped the community pretty well. When they announced server downtime of 90mins the next day following the stream damn near everyone thought it was the October update already - but it was just a hot fix to try and resolve 3 issues so now everyone's salty again. It's kinda understandable but honestly people need to get over it and use their noggins. Hopefully the Halloween update brings a good bit of its undefined promises. ๐Ÿ˜›

sand kiln
#

This week's patch is not even the one with the stuff they promised ๐Ÿ˜„

#

Just a small patch to address the exploit and connectivity issues some players had

#

Which imo, is nice they addressed something problematic that quickly, just like the self Necro one

glacial wyvern
#

that is true, but what about the problems that are driving EU players away? constant rubber-bending, hits not being acknowledged, server-client desync without PL and such... this is quite game breaking but didn't see anything about it and my friends already dropped the game due to it..

flat sandal
#

Couldnt blame anyone for just leaving the game for a bit. Perhaps it wasn't all too good that the upgrade started with a time limited grind fest. Who knows, this might be the patch we need^^

#

You should try following star citizen for a while. Those players are tough as nails^^

brazen geyser
#

The game literally doesnt want to be played. The desyncs and disconnects that dont allow returns are literally game breaking. Ive porbably lost more than 30 hunters last week alone.. i love the game too but jesus when the game reeeaaally doesnt want you on for more than one game at a time its disheartening.

hybrid forum
#

@visual anchor #game-ideas message

Throwing all of the balancing outside the window, would a short barreled auto 5 even work? This gun uses a long recoil mechanism to cycle the next round, aka the barrel moves back with the recoil, and the force depends on the weight of the barrel. The shorter the barrel, the less it weights, and the less force it produces.

I kinda want to see it in action

visual anchor
# hybrid forum <@317131921429889024> https://discord.com/channels/350201607788429323/5245774948...

Newly registered SBS on a Montgomery Ward 12ga shotgun! Built by ICARUS CONTROLS.

http://www.gunbroker.com/item/1034442743 ... This SBS
https://www.gunbroker.com/All/search?IncludeSellers=6279906 ... My other items for sale!

This SBS is for sale! Bid on Gunbroker now! (SOLD!)

Deemed as the first semi-auto shotgun, the Browning A5 features ...

โ–ถ Play video
dense roost
#

Those nasty bugs in the game are the worst. Just like the idea of โ€‹โ€‹buffing the shotguns.

hearty marsh
#

@earnest hatch you can already filter the items by searching scope/marksman/sniper etc.

#

@merry laurel you can press backspace for small grid although I understand most people won't see it

merry laurel
hearty marsh
#

Alright np

#

Although it should be the default view I won't argue with that

merry laurel
#

It's a bit irritating, yea

#

I have the old UI muscle memory

clever pebble
#

Is there a Halloween update coming out because their newest post Makes it sound like we won't be getting anything until the end of the month?

#

Also does anyone know the definition of just around the corner like is that a few days or a month?

hoary badger
#

I really wanna meet the guy who said fire beetle should burn an small chunk in crytek

austere void
#

That said, I don't understand why they nerfed the traps so much.

#

Also there is a weapon from which we have no way of protection from -- simple bullets. : )
I find it at the core of Hunt that there is no way to make bare bullets hurt less.

hoary badger
austere void
#

One can either shoot the bugs or run from them through choke clouds. Bugs die if they enter those.

hoary badger
#

Couldn't scape

austere void
sand kiln
#

Throw a Choke to your feet BigBrain

austere void
#

And the bittle doesn't have to hit it, one can just fly away and wait.

#

Hey I just imagined a way of countering.

#

A perk.

#

A perk which would allow to disrupt the connection between the beetle and its owner.

#

Imagine staring at the beetle through dark sight, and with the perk You can see the beetle glowing.

#

And You stare at it for like 3 seconds, and it just drops down uncontrolled.

#

I think that would work quite well.

#

I'd give that perk a cost of like 2-3 points.

#

This would still allow the beetle to counter the rats with shotguns behind a corner.

#

While making it easy to counter the beetle during open fights.

#

@sand kiln @hoary badger thoughts? : )

hoary badger
#

I think a perk that works like vigil ability in rainbow would be better.if beetle gets close to you ,owner will lose control or the screen could become noisy

austere void
queen zinc
#

But yeah, if i encounter a beetle spammer in the wild, simply running away is often enough to deal with it

weary fox
#

#game-ideas message

I feel like this shouldn't be able to be topped off, being an en bloc and all. It should function closer to the Bethier, with [Bullet Grabber] equipped, you can save the remaining rounds in the en bloc.

No trait means you lose the entire round upon a partial reload.

hot vigil
#

@inland vale speaking from own experince of multiple prestiges, reaching the 20k threshold is usually where I never go poor again, so 30k would mean very little.

wispy folio
#

no week 8 challenges?

signal mural
carmine needle
#

@cobalt kraken They just announced the skins will be back likely next week.

#

Hopefully that helps.

hearty elbow
#

10 Games only China and Russian Player on EU....Ping abuse Cheating and more...nice game. Reporting doesnt work and your Fair Trade What ever Squad is a big joke and money waste!

orchid pecan
#

#feedback message
@brave egret yep, you are completely right it is so much worse than before...

MMR makes no sense at all, it doesn't affect anything, look at this match for example, under NO circumstances should the 2.5 MarchMMR team be in the same match as these guys, crytec ruined the game's MMR, I can't even have fun anymore since I only fall with people 100X better than me and die without having the chance to do anything.

I feel like an ant in an anthill while Crytek keeps poking me with a stick and doing experiments, with changes that NOBODY asked for
๐Ÿคก

pulsar canopy
#

Is this matchmaking during prime time?

orchid pecan
#

No*, on the old system I never had this kind of problem

crystal plume
#

Better question is that on SA servers since you seem to have the role for it

#

Since SA has way less players than regions like EU or NA East/West meaning the matchmaking has to be less strict there for reasonable queue times

#

And yes, that was a thing even with the previous MMR system

topaz pier
hoary badger
#

The amount of people with mouse and keyboard specially xbox players on 6 star is getting way out of hand
Its literally cheating and game doesn't do anything about it

lament willow
#

I have lost skins for dls. Already 1 Sunday has passed since then they have not returned, what to do?

crystal plume
#

Wait for them to release the patch that fixes it

brave egret
#

@flat fog

Thought I'd let you know that the Charms are planned to be reverted in the next update; The same one that will make some UI fixes.

I agree though, they're definitely trying to push more skin sales and overcomplicating things because COD did it. Rarities are a joke, and selling us hunters we used to play for free is terrible.

topaz prawn
#

#fixtheoptimizationofhunt

flat fog
#

i thought they stopped caring

rotund obsidian
#

you can put just interact on F then have stop bleed/burn on a different key (i use B)

#

and also sometimes you've gotta interact with stuff while on fire. I dunno why that'd be limited, unless it's an opt-in type deal.

warm bear
toxic comet
#

WEAPON SKINS SHOULD BE UNIVERSAL FOR THEIR MODEL.

median zephyr
#

#feedback message you easily have enough time to get a sticky off you, if it explodes it does not do 7dmg, thats just the stick and one tick of bleed, so they immediately bandaged

granite ruin
lone comet
split linden
#

@shy herald the unreadying of the whole party is to prevent people from doing a swapsie on you. Like readying up with a shotgun and then very quickly unreadying to swap to a sniper

idle folio
# granite ruin ???

You found the mysterious Invisible Rival Mace. Only found on workbenches, fully functional but no model.

crystal plume
#

@zenith lodge You can detach a sticky by stopping the bleed, you sure they simply didn't detach it and move away?

summer aspen
#

#feedback is anyone having issues logging in ?

pine kite
visual nova
#

so are we just leaving burn as the new rule...if so why not just remove any chance to revive? Makes more sense than the current set up of hey you're out of the game for the next 5-20 minutes

hot vigil
brazen geyser
#

why doesnt witness highlight traits lol i feel like it should

hot vigil
#
  • Remedy does that
queen zinc
signal mural
queen zinc
#

I hate intentional glitchers as much as cheaters

median zephyr
#

theyre the same thing, just varying degrees, both are just losers who want to gain an advantage

pine kite
#

The blood bone glitch is legit stealing money from them and thatโ€™s not being called out.

median zephyr
#

no its saying your boss unintentionally left a room unlocked that youre not supposed to be in, and you go in anyway, and the blood bond exploits are absolutely called out, exploiting is scummy and bad always

rapid fractal
#

Something absolutely needs to be done about the game taking minutes to fully render after the match has already started. I got an 1865 carbine on Soul Survivor the other night and the texture wouldn't even load the entire time. A couple of times I've been attacked by invisible grunts that didn't render until I landed a lucky melee hit

nocturne yew
#

Is there anything in the works for the post-match screen getting hung up on PC? It's really getting old

clear sand
#

When is Hunt Showdown ever going to respond to the Steam community?

#

Do you guys care at all about the Steam community?

tawny prawn
#

a lot of the stuff theres just emotional stuff though

#

nothing worth discussing, so it just ends up being people making themselves feel better about whatever got them pissed off

empty oasis
signal mural
# pine kite Thatโ€™s like saying your boss wrote the protocol wrong for your work but then you...

Yeah, that's a terrible comparison. It is not at all like that.

The glitch that players were exploiting let them buy traits that you couldn't buy - whose benefits are stronger than your average traits. Their acquisition wasn't meant to be guaranteed or necessarily easy and it is clearly regulated even by their status as scarce/burn traits without a trait point value.

To use your horrible analogy - that's like your boss setting up an infrastructure where they clearly define limitations on company assets and put trust in you to use them according to guidelines. However, you discover that they are poorly regulated so you just take all the company assets for your personal use and gain, and use them as you see fit at the disadvantage of your work colleagues. Your boss discovers your betrayal and clear abuse of company guidelines and puts you on unpaid leave or fires you.

I think most people abusing a glitch damn well know they are doing it hence why you don't hear about it when they suffer the repercussions. Who's going to come on the Discord forums after abusing the Blood Bond exploit and claim they were unjustly banned from the game?! Do you know people who abused that glitch who are still sitting on mountains of BBs?

pine kite
signal mural
unborn dagger
worthy python
#

I still dont understand how the main menu hasnt been changed yet.
This is atrocious and a real deterrent

#

its disgusting beyond belief, so much that I don't even wanna play my weekly 1-2 games anymore

tardy quartz
worthy python
#

feels like a copy and paste china mobile gacha menu

#

50 popups, have to click 40 times to get somewhere, unresponsive, cluttered and also buggy

#

friend of mine cant open steam overlay while in the screen with "Invite player" but in the hunter tab he can.
Ingame mouse cursor over his crosshair etc.

#

its just a joke at this point. They had a perfectly fine and working main menu in the earlier version of the game and decided to do everything wrong possible

brazen geyser
pearl ridge
#

Are prestiges bugged? I just prestiged and didn't receive anything. It said i'll get a "random hunter or skin".

unborn dagger
pulsar canopy
#

this UI is so bad my wife left me and my parents disowned me when they saw me playing Hunt.

worthy python
#

additionally to the hiring hunter stuff is ass and changing loadout is oftentimes "buggy" as well.

unborn dagger
austere void
unborn dagger
austere void
#

Don't mind the anyway-eaters. They have a point, the game is still (one of) the best pvpve out there.

worthy python
worthy python
#

then replaced with a spark, clicked pistol again, same shit

#

did it like 3 times before giving up and searching for another button (change loadout or smth. like that)

#

Also like Kapusstick said: For me as a now casual, opening the game once a week and the first thing happening every time is having a fight with the menu, just isnt fun

brazen geyser
#

this burn speed is.. absolutely atrocious..

sacred sparrow
#

well, i do prefer it over people yoinking out chokes then run back to sit in a bush. but yeah, at this point, might as well remove burning, remove revives, and just say dead=dead

#

i'd be ok with that, but most won't i think

tardy quartz
# sacred sparrow well, i do prefer it over people yoinking out chokes then run back to sit in a b...

for actual fires from a molotov, the burn speed would be aight. But for flares and fuses, it's a bit much; it's barely enough time for even a nearby team mate with chokes to do much about it - and getting up with some twelve hp and charcoal isn't fun either - the devs just over-tweaked it a bit.

but you're right, it could've used some tweaking - and they could have used this event to try out different approaches. I vaguely recall a dev talk where they mentioned wanting to do more balancing patches during the event. didn't happen. maybe i just dreamt that ^^

devout forge
#

Burn Speed is ok,. but remove possibility to burn with Flare Gun.

heavy prism
#

Halloween skin for the normal Centennial Shorty pls

fossil raven
#

will the recconect option ever actually work if you get disconnected it takes like 20 min to restore but 9 out of 10 times when you eventualy load in your are greeted with a black screen and perma death your teammates cant revive you this is especialy frustrating when going in with a level 50 hunter just to find the base game functions doesn't work and all that hard work was lost

white plover
#

@hasty sinew Your post in #game-ideas was removed due to being "Low Effort".

rotund obsidian
#

@blazing fossil #game-ideas message Not sure what you mean by this. You want arms to take more damage? They already don't block bullets from hitting torso or head, although they will stop an arrow or bolt.

gentle jacinth
#

@coarse geyser putting it on the dolch was a reference to star wars

gentle jacinth
rotund obsidian
#

No, they don't. Even poison bullets will pierce through someone's entire body to hit their head.

coarse geyser
gentle jacinth
rotund obsidian
#

A bullet will hit the body part with the highest multiplier in its path through any others, as long as they belong to the same person

#

only spitzer/nitro can go through a person entirely but any bullet type (even those without any penetration) will go through someone's arm to hit their torso

gentle jacinth
#

Ive shot people so many times before I die and on the death screen it shows I hit them in the arm instead of torso or head

rotund obsidian
#

I dunno what to tell ya. I've tested it pretty thoroughly in the shooting range and live matches with a bunch of different ammo types

#

If you don't believe me, feel free to hop into the range yourself and try it.

tiny pivot
#

chat whats the thougts on 1895 carbine for budget loadouts

#

it honestly feels pretty good and fmj helps

#

ive been thinking about running it with a nagant or an officer to quickly pepper someone down, both are nice early and cheap weapons and all tihngs considered 1895 hits for fuckin 145 within range

granite coyote
#

I want randomly generated hunters back ๐Ÿ˜ฆ

unborn dagger
#

@south saffron Rotjaw and Hellborn exist

indigo nest
crude karma
#

ngl, kinda happy seeing a suggestion i made a year or so ago get made and brought into the game

spare karma
#

So how exactly is Crytek wanting me to report Users who are still having all pacts enabled at the same time? Have the Steam ID and Screenshot at hand

sand kiln
#

Isn't that just a visual bug?

spare karma
#

I don't know, how am I supposed to tell

sand kiln
#

If it's the one from espectating a player, yes it is๐Ÿ˜„

spare karma
#

well thats terribly reassuring then

#

"oh we deployed a fix for that"
"ok cool"
"you wont be able to tell tho"

sand kiln
#

Huh

light zephyr
#

How is the MMR still so screwed up that a solo 4 star goes in and is matched against a trio of 5 and six stars?

pine kite
#

First donโ€™t go into trios as a solo thatโ€™s just asking for issues in most cases. Second that MMR issue has been around since before the update. Hell I the other day had two new players wanting me to show them around. Two 3s and a 5 should not give straight 5-6 lobbies

queen jungle
#

Some skins/characters are not showing specifically Captain Laffite. When will this be fixed

chrome fractal
pine kite
queen jungle
pine kite
#

Hey just reporting what Iโ€™ve been hearing the last update was more of a spur of the moment patch for the perk glitch

topaz pier
#

@warm bear im not here to be toxic, i am being genuine, i make genuine feedbacks, i have over 1300 hours in the game, i play late night as well when usually you can see cheaters showing up, i can recognize when somebody use cheats.

livid estuary
#

anyone else doen't have their skin unlock for the bow even though you finished the battle pass?

topaz prawn
#

Is this the right place to tell CryTech, that their Game (netcode, UI) is ass?

sand kiln
dusky steppe
#

Please take a look at my idea, I believe it's not just me who doesn't like playing the same map 5 times in a row, after just spending 32 days on it

tranquil warren
#

@queen jungle That idea is genuinely perfect, this is what we need!!! Awesome suggestion :)

#

Can you elaborate more on what you had in mind?

#

wandering around compounds or the entire map?

queen jungle
tranquil warren
queen jungle
queen jungle
# tranquil warren I can think of plenty ideas personally! haha, I know the immo boss darksight aud...

Its emphasis is on PVP. The only reason I suggested a variant boss mode where they roam the entire compound is to give a slight degree of variety. I don't believe it's difficult to open up the Boss's path, possibly even busting open closed doors. But is it necessary or even an improvement with the game? Players in the long run would be annoyed because some will strategize by camping as snipers. Yet the roaming aspect is appealing enough for everyone to try out. Console players which have less precision (and thereby less snipers) would love this chaotic mode of boss/PVP shootouts.

tranquil warren
#

I just think overall the game has a good pvp setup, but it really leaves pve as an annoyance to deal with, beyond bosses, fighting anything is only reactionary (except I guess quests / meatheads for perks?)

#

They aren't interesting, and it really saddens me cause the lore is awesome and could easily fuel more interesting variants / behaviors

queen jungle
#

Forget PVE. PVP improvements are what keeps the game going.

tranquil warren
#

I really think it just needs a little bit more spice, whether that be TRULY roaming bosses (not the wild targets.. they dont roam.)

queen jungle
tranquil warren
#

or maybe more monster variants idk

tranquil warren
queen jungle
#

I enjoyed a 3 team shootout at one compound. It's chaotic, it's fun.

tranquil warren
#

pvp is great yes, and is the main focus, but the pve is entirely barebones

#

I think the game could have more dynamic interactions with more pve to help add to the "limbo" state of game (grabbing clues and killing things while you head to the boss)

#

because currently the clue system is obnoxious, and the monster-fighting entirely mindnumbing, theres no decisions needed to be made, no thinking required, all I ask is to slightly draw player attention

queen jungle
#

Some suggested grunts running like immolators, adding flying creatures. Poison immolators and other types of variants immune to our current methods of killing. A mode that requires status effect load outs to make it to the boss and extract safely.

#

A new mode as a mini-event rotation.

#

If the new mode has deadlier monsters, bounties would be much harder to extract. For instance, just getting the bounty (and leaving a compound) causes a much larger wave of enemies to spawn.

tranquil warren
#

I could see something like that, it'd be extreme and probably not recieved well though

queen jungle
#

Probably not.

#

I wouldn't mind seeing a poisonlator.

tranquil warren
#

I'd say, a lightweight change to behavior, is to just make entities spawn in a ticket system, and compounds have a randomized ticket amount on load, then enemies could wander away from compounds and towards sounds (shooting could slowly draw enemies from nearby compounds towards you, meaning possibly hoardes)

queen jungle
#

Larger flying creatures to kill.

tranquil warren
#

basically just make entities wander instead of having them sit around

#

and increase the distant audio draw heavily

#

so enemies are curious

queen jungle
#

That would kill the server though.

tranquil warren
#

Idk what system is used rn, but they do search and detect

#

so they could reasonably just increase the detection range for the "mild suspicion" behavior, where they sluggishly walk towards a sound

queen jungle
#

Dead enemies used to remain without disappearing. It looked good but made server performance terrible.

tranquil warren
#

This could just be done for grunts anyways, the old lore section says immolators cant hear for example

#

if im not mistaken??

queen jungle
#

I don't know. Too much AI computation and the server takes a huge hit.

tranquil warren
#

true... honestly if they won't improve the ai, they could at least optimize it

#

my poor pc ;-;

queen jungle
#

This is optimization. When they made the zombies dumber?

#

Or smarter.

tranquil warren
#

I can't actuallly, I've got goldfish memory

queen jungle
#

Smarter by making them dumber.

#

Uses less resources.

#

More coding.

tranquil warren
#

Ah lol

#

I can't recall when that happened

#

maybe we just need more zombies with weird things in their hands

#

like.. idk a frag bomb

#

ahahaha

#

/hj

queen jungle
#

A while back they decided to make the zombies less responsive, but the server performance increases. Less lag, packet loss, etc.

#

Years ago.

#

There are many variant suggestions. It's just whether it's worth it. I would say it is and they should call it another mode for an event that could be "switched off".

tranquil warren
#

Maybe we just remove all the pve for a gamemode? make the map a bit smaller... just theme it right and... let that work :)

remote quest
#

no zombies lol

#

@flat osprey crossplay is just aimbot

flat osprey
#

so make it a seperate lobby

#

others games do it and its not balanced, but there could be only crossplay lobbies

remote quest
#

its only imbalanced because they inexplicably give cheats instead of just allowing controllers to be shit and allowing keyboard/mouse

#

they just cant have any form of aim snapping

flat osprey
remote quest
#

why, old halo didnt have aim assist

#

not my fault they showed up to the shop with bad tools

#

why do they get special buffs

flat osprey
#

besides, i have a controller friend who plays games with 0 aim assist and out stats me