#feedback-discussion

1 messages · Page 131 of 1

humble quest
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This sounds very anecdotal and not actually an argument

flat sandal
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yes it is, am I wrong though?^^

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it's not uncommon to just kinda sit there and kill 3 ppl in a matter of second. relatively not uncommon

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no other wepon does that at their range, this often anyways

humble quest
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If 3 people are sitting that close together or walk through the same door, they deserved it

woeful kindle
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It's the purpose of shotgun to eliminate target in one shot at close distance

flat sandal
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accordung to whom?

woeful kindle
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It's the only purpose of the type of weapon

flat sandal
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the fun police?^^

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yes and I think it should be nerfed

steel comet
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Most rifles will have an advantage over cqc weapons since you can always decide your position relative to your enemy. If they push you can keep your distance.

woeful kindle
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ok good discussion ^^

flat sandal
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why so serious?

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all I'm asking is a higher degree of skill for shotguns at their range

ripe basalt
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They can. Pellet spread is pseudo-random and has cone spread on top of pellet despawn.

Regarding the precision use (AKA using it to headshot people), you have access to that already with Slugs. Shotgun has this functionality.

If, in example, you remove the ability to one-tap within your already small range (16m) but have done whatever balancing aspect to allow it to headshot, what nerf is that? Up close, the strength of the shotgun is simply that, CQC. If I remove that pressure, I would simply take everything else because I am aiming for your head anyways (pistol, rifle, ect).

There may have been a time in Hunts old history where this could be more appropriate. But with the increase to Firerates, levering, dualies, ect (which put pressure on Shotgun play and popularity. We saw a shotgun consistency patch in 0.6ish due to buffs to compact ammo), I can't see how removing the CQC pressure that shotguns provide (by design in almost all games) would do anything but nerf the shotguns into complete uselessness.

TL;DR:

If I am going to aim for the head, might as well aim with something that I can kill you at further distances with.

flat sandal
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it's hard to actually land a headshot long range

flat sandal
ripe basalt
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At the cost of losing out the CQC pressure

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So, in that case, I would just take normal stuff that I can spam you down or headshot you at, idk, lets say 24m away

flat sandal
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whatever se solution might be but as it is it takes the fun out a lot of the times. due to too much camping and insta deaths that feel random

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I have to google cqc^^

ripe basalt
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oh sorry

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Close Quarter Combat

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Essentially the shotgun ranges of like 16m

flat sandal
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oh

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I don't think it would if done right, it would just be less. at the moment it's like 100%^^

ripe basalt
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What is 100%?

flat sandal
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the cqc preassure

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they are too strong is all I'm saying and facilitate boring play

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surrounding compound play anyway which is the core of the gameplay

ripe basalt
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I really really think that's more related to compound design

steel comet
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There are alternative weapons that can do what shotguns do but better.
We have the nitro that can one tap at longer distances and there's the shotbolt with unlimited one tap range essentially

flat sandal
ripe basalt
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Someone sitting inside with a shotgun is gonna be a thing no matter what game I play. What I can do to deal with that is heavily more impacted by map/compound design and tool usage

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There's a few places in the game where shotgun camping (or any camping) is just awful and not fun to place against. That's true. But they could have a bomblance, shotgun, crossbow, bow, nitro, levering, dualies, melee, and I would feel the same

flat sandal
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most of those are not one shot except for the meme ones, so I feel like there is always some time to do something about it

ripe basalt
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Not to discredit your opinion, I just believe it's related to more dynamic issues than just shotgun ER

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Plus limb hits really fuck shotguns over

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true for all guns types, but you can save yourself from being one-tapped for sure

flat sandal
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well you have the torso and head as a hitbox to aim at. whenever I run shotguns it feels kinda effort less

ripe basalt
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Do you think that maybe that's a movement and awareness issue?

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Or an information issue of your opponent?

flat sandal
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what is?

ripe basalt
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The fact that you feel like it's effortless

flat sandal
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the aiming is just way easier so you basically usually get your shot of sooner and hit, even if they jump past a door or something

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not much of a way to dodge it either, by zig zagging or whatever

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it doesn't require a flick

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I mean you can even reliably shoot someone through a wall just based on sound if they are right behind it. that should say a lot

ripe basalt
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well wall-banging is true for all guns with pen HUL

flat sandal
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but wall banging and killing isn't

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hitting is also less reliable with any other type of gun

edgy sparrow
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moving trains?

flat sandal
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btw, I can't think of too many games that handle shotguns like that. usually you need more shots on the body

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granted, hunt is on the lower end of time to kill

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anyway, I just think that gun fight without shotguns involved are usually pretty awesome and shotguns too often prevent that from happening. that is essentially where I'm coming from.

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last thing on that. they could also find their place in being viable at longer ranges as an option to hit easier at those ranges instead of what they are doing now, basically trading off damage for hit chance at those ranges while still having increased head shot probability at close ranges. This meleeesk role for shotguns is weird anyway.

novel pecan
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i mean com on

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u cant litterally pour mouth water in our mouths and not deliver the present

edgy sparrow
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yeah maybe they need to redesign the maps or extend them so there are more railway tracks on the map, Also Trainextracts are a most have

humble quest
novel pecan
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TRAIN CONFIRMED WITH NEW ENGINE DROP?????

humble quest
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And let's be real, dragging bodies is like 900% more relevant and realistic to be in implimented

edgy sparrow
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i hope for trainextracts

frozen crater
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Hardin was CRISPY in that trailer

flat sandal
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dam that trailer is nice

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what's it for?

edgy sparrow
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for the next update i think. I think we are less then a month away

flat sandal
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looks like a new hunter i can get behind^^

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don't

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don't give me hope...

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does that trailer look like better graphic quality? some new graphical features?

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I think it might comparing to other trailers. the lighting and smoke? Idk maybe I'm seeing things

edgy sparrow
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engine upgrade already?

frozen crater
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definitely not an engine upgrade

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thats coming april

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Im guessing this is an epilogue like event to the tide trilogy, more of a standalone preparing us for the engine update

crystal plume
flat sandal
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yeah don't want to get hyped but usually you wouldn't have seen stuff like a moving train unless it's in the engine somehow, right?

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probably just seeing things and they just tricked in the video a bit

tiny pivot
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who knows, i definitely could see these things in the engine update, but this event is probably going to lead us TO the engine update, not the update itself

flat sandal
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imagine some dev team would give a pessimistic date and actually be early^^

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that'd be hell of a PR stunt

jagged wagon
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Interesting that there is a PS4 logo at the end of that teaser trailer though. The new engine is supposed to sunset that platform so it’s either an oversight or this new event does not introduce the new engine yet.

fossil marlin
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.

queen jungle
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Improvements

minor swan
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Aim punch already exists and I dont think people will enjoy more of it
and, stamina drain is only gonna be relevant to melee attackers, which, I don't think deserve a harder time

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I was trying not to give specific numbers because I know I can't judge that and it's smth that will need refining in testing
and I wasn't offering some new items/animations etc to keep it simple to implement

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I seen suggestion with lobbing dirt at players and I feel this might look a little weird, but honestly thinking now
I have trust in the people behind the designs of this game because everything else is pretty fire

tiny pivot
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Tbh I can just see new event coming out say, next month, lasting for 2 months, and engine update or something else coming out either as it ends or verys oon after. But idk, I'm not paying too much attention to the wording on roadmaps, I just know it's Soon™️

vital fractal
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Can we please just be able to play hunt with out events for fucks sake- let me enjoy the game without having a battlepass shoved down my throat

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Like events should take up, max 3 months of the year- cut the passes down to 25 levels to keep the ratio the same and the grind nice and low- that seems quite nice imo

edgy niche
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Great match making crytek

radiant river
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my bad

humble quest
wet gust
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everyday its some new person trying to fix nerco in the most stupid way possible

vital fractal
# humble quest I genuinely don't get this attitude when the player population plummets during n...

You genuinely don’t get the fact that events going on for half of the year, and impacting the times that players are more often playing (ie holidays) is leading to event burnout and some soreness when a good chunk of players want to simply enjoy hunt without all the extra event items such as pacts, traits, and emphasis on battle passes to access items?

Again, player number plummets between and after events because people are burnt out after them- and this past trio was an absolute throat-shoving (which we all understand as being because of the update but damn the timing + controversy of some of the decisions added to this effect)-

So yeah, I think taking away some of the factors that lead to burnout may help- what’s unreasonable about that?

humble quest
vital fractal
rotund obsidian
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tbh i just think they needa chill with the event totems that alert you of anybody nearby

vital fractal
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Also early mid event is when the most players are on due to new content

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Since events and significant updates coincide- but once the novelty of the update wears off, the event persists and events are supposed to be exactly that- events, limited in time

Not something that is active during most of the time a player play

humble quest
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I don't feel like it's a confirmation. Simply less people play during non event periods. It's not about burnout, the game in its vanilla state has been around far longer and the new things keep the population engaged. There's some small faction of people with rose colored glasses of vanilla hunt

vital fractal
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It’s supposed to be special, not base

vital fractal
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And those 6 months of the year tend to correlate with the times that players usually have more time to play too, so it’s more significant than a 50/50 split in play time

For a good chunk of the population, Vanilla Hunt was rarer than Event Hunt

unborn dagger
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At this point I would rather the devs make a seperate event mode and regular hunt mode. It's just annoying having back to back events

rotund obsidian
lapis coral
rotund obsidian
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from what i remember, it was basically cancelled because whoever had the rights let them expire

lapis coral
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Damn, to bad! I hope someone else would want to do so ...
Animated serie would interested as well though 🤔

rotund obsidian
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Ah, found it. It's mentioned about a minute into this video: https://www.youtube.com/watch?v=9B85eKRbE3Y

Use code 'HOME' in the Crytek shop for a discount: https://shop.crytek.com/?ref=33518

An unconventional interview with Crytek's General Manager David Fifield.

00:00 Intro
00:57 Binge Live Action Series
02:22 Does the Player County Record validate the direction Hunt is headed?
04:45 Why do Extraction Shooters struggle to find an audience?
07:...

▶ Play video
crystal plume
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I do agree that sniping is too easy atm but not with that exact suggestion

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I would personally just start with adding scope glint past X distance without a need for a trait for it

frozen crater
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Sniping is so low effort

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it gets rewarded way too easily and its counterplay is nonexistent unless the enemy is running a sniper and coincidentally doesnt have bounty to mark their position

woeful kindle
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just adding scope glint it's help to make they're life harder ^^

dusky tapir
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@slim blade based

blissful jackal
flat sandal
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eyyyy, just had my first cheater. Just as I went all in with lebel marksman with spitzer and double whatever the new pax is called with FMJ, just for fun

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sniping is too easy while shotguns are fine? Isn't the argument usually that guns should perform at their range and that shotguns suck elsewhere. Same should be true for snipers, no? Can't run a sniper into the compound^^ I actually think something should be done about both, or rather about the annoying playstyle they facilitate but I run into random snipes waaaay less often then random shotgun kills tbh, like waaaay less.

queen jungle
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Only one in over a year is pretty good though

flat sandal
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way more then a year

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I actually did what I never do and wayted for a team with only long ammo. It could have been glorious but that guy sniped us on over 200m from the tower of blanchet with a winnie with high velocity while moving

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could have been skill but then they must have been a god even attempting that^^ while being shot at by three guys

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anyway, it was almost funny

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almost...

glass fractal
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I do not need any new content as long as the sound bug (you die and upon being revived you're "under water") still exists. STILL. After such a long time.

I do not need any new content as long as the servers still die every week. STILL. After such a long time.

I do not need any new content as long as the hit reg is still the worst in the modern video game world. STILL. After such a long time.

I do not need any new content as long as the infamous game-breaking trades (hello there, shotgun players) still exist. STILL. After such a long time.

I love this game. I just wanna be able to play it. The normal, good version of Hunt: Showdown. Without any glitter. Without any confetti.

Please.

flat sandal
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seriously, aren't there ways to have yt take videos down that sell cheats?

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they have an over the top stupid disclaimer while just blatantly advertising for their cheat website and even bloody discord.

frozen crater
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during the event I kept on becoming partially deaf (like all the sounds around me were muffled) for periods where I wasnt shooting

glass fractal
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it is the muffled sound thingy, yeah

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annoying since 1897

wise girder
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Title: Reduce Chance for Single Bounty Assassin Matches
Details: I've noticed since the event ended, 80% of the single bounty matches are Assassin. We just go straight to the nearest extraction when this happens, but when its match after match back to back it gets annoying. I would like to only see the assassin pop up 25% of the time instead.

next ember
somber hound
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Title: More varied event point acquisition
Details: While tying event point acquisition to weekly challanges works for some players, it stops feeling like any event is going on after a while. Events that gave you points by killing hives with a bow and snake mechanic that allowed some "stealing" of points from players and a bit dangerous point sources were very fun points of past events.
I'd love to see them back, as an example in last event, giving people points for kills with newly added weapons wouldn't really break the point economy and would add extra path of progression.

queen jungle
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@prime ibex Hunt uses the Elo system, which is a very well established and proven system to rate player skill level.
Simplified: You kill players (win); you gain points; you die to players (lose), you lose points.

That's the same system any modern competitive game uses to rate player skill.

glass fractal
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I do not need any new content as long as the sound bug (you die and upon being revived you're "under water") still exists. STILL. After such a long time.

I do not need any new content as long as the servers still die every week. STILL. After such a long time.

I do not need any new content as long as the hit reg is still the worst in the modern video game world. STILL. After such a long time.

I do not need any new content as long as the infamous game-breaking trades (hello there, shotgun players) still exist. STILL. After such a long time.

I do not need any new content as long as buying legendary hunters, that I payed for with real money, are just not worth it due to your new recruitment system.

I do not need any new content as long as I still cannot choose a "favorite" hunter I can easily recruit.

I love this game. I just wanna be able to play it. The normal, good version of Hunt: Showdown. Without any glitter. Without any confetti.

Please.

crystal plume
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Content and skins needed to have funds to support working on any of the things you would prefer getting

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And I personally cannot relate to servers dying or hitreg having issues, only annoying thing at the moment is the audio bug

queen jungle
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at least they did fix the super common one

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the new one is pretty rare but unfortunately if you get it, you cant fix it like the other one

prime ibex
# queen jungle <@223286926764015616> Hunt uses the Elo system, which is a very well established...

And yet, it goes by your star count, not your actual KD. If Hunt uses the elo system, then why am I being matched up with people with different stars? I could derank to 2 star MMR, and match up against people who are either new or generally suck at the game. It's a sub-efficient system. Like my post says, don't include a ranking system in transit, cause their system right now is actually shit.

I usually play solo in trios, and I know the stars are going to be jotted downwards cause I'm a solo, but jesus christ I could lose stars nearly 5x faster cause they're a 3-4 star hunter. It's actually so bad that I could again, jump straight to w/e existing low ELO matches just cause the Stars only matter.

crystal plume
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Stars are just a visual representation of your MMR value

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MMR value is what's actually used for matchmaking and MMR brackets are entirely separate from stars and differ based on region and it's population

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Going by actual KD would also be way worse since it changes slower and slower the longer you play the game, MMR is designed to be more "volatile" to account for quicker changes like someone having an off day or such

prime ibex
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Mmm. Even then, the system ain't got enough inclusive statistics to be a mostly working system for Hunt. I'll still stand by and continue to say to not include it.

crystal plume
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The system definitely ain't perfect, but the thing is it isn't designed to be perfect either since the more you want to make matchmaking more accurate, the more players you need to not sacrifice on matchmaking times and lobby fullness

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Coming up with different conditions for gaining/losing MMR is also difficult since technically there is no clear winning condition in Hunt, and you shouldn't consider people good or bad just if they got out with the bounty or not

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If anything it could be problematic if it was a factor since people would possibly avoid doing the bounty entirely

humble quest
crystal plume
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Not specifically

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But that's generally how MMR should be to some degree, instead of something that takes hundreds of kills or deaths to change

humble quest
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I say intent because like, chess MMR/elo is not meant to be volatile. It's suppose to put you within your grouping and you work hard to raise it or are outperformed clearly and it lowers

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MMR shouldn't swing based on your night imo. It should be a relatively long term determination of your skill level.

jagged wagon
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Having such a volatile MMR also leads it to being very easily abused as well. When you are killed by a 3 star with 4.2 kda, 10k+ kills, who played with the skill and confidence of a 5-6 star, either they had a really bad night the previous session, or they have purposefully lowered their rating. In ether case, the volatile nature system has failed to correctly match actual skill.

vital fractal
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I mean, having a running KD (like within past 50 games for pure MMR stats equations) and legacy KD (lifetime for showing off) wouldn’t be a bad idea if they expanded the MMR equations to include that as a consideration

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The volatility of the current system and how easily it can be gamed shows a very simplistic MMR system isn’t exactly the best idea for hunt, and should be researched for re-works

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Like for example, a 3* star player can be unwillingly pulled into 5* by playing with higher star friends and only being exposed to higher star players currently:

  1. 3* constantly dies but doesn’t drop due to 5/6* opponents MMR effects
  2. Gets a lucky kill or two eventually, massively jumps in MMR* to around 4*
  3. Continues playing against 5/6*, dies ALOT but doesn’t drop- again, due to higher MMR opponents
  4. Again, lucky kill on a 5/6* happens here and there
  5. Boom 5* with the performance expected from a 3*
    (As a proven example of the current system)

And the opposite can be true where a 5/6* absolutely can drop into the gutters of 2/3* relatively easily and quickly if they wanted despite having the ability to support a 2-3 KDA, or true 2 KD

And that doesn’t sit well with me tbh

teal parcel
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Anyone else remembers that chess grandmaster who intentionally dropped to sub 500 elo to participate in novice tournaments, he was a real jerk that guy

queen jungle
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Rather than buffing medium ammo and contributing to the power creep, other types should be nerfed.

humble quest
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While I agree as a whole, I will never understand why compact and medium share the 20m thing

next yarrow
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I think that medium could use a buff and that long could be tuned down a bit to reduce the amount of 1 taps when you're only missing one bar

vital fractal
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Personally I don’t understand why compact was buffed a while back to increase hs range so much

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Medium is fine as is tbh, long needs to be toned back a bit and compact as well

unborn smelt
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the real world equivalent were often cartriges wit a large caliber projectile, but a rather low powder charge. That's also why long ammo is called "long" (because typical long ammo cartriges would have been rather long to accomodate large powder charges), and not "big" for example.

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a lot of that has been muddied tho with years of balance patches and new guns like the cent wich took another approach to medium ammo than the "high base dmg with early and steep dropoff for overall medium performance"

humble quest
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I see thanks

chilly nova
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Meleeing swarms is so fucking inconsistent

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Also please give me just a day of Hunt without shotguns. I bet people would love a day like that.

pulsar steppe
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Underground compounds are still the worst in the game, just remove them at this point

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No fun to be found there

austere solstice
rotund obsidian
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fr its just a shotgun thing, i actually like underground compounds if there aint shotguns

queen escarp
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Nerf slugs 45m Cadvel rival one headshot one shot in body full hp. jesus. are u ok?

vital fractal
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Uh

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Slugs only one tap out to 26m with medium barrels my guy

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Actually

rotund obsidian
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I think he meant headshot+body shot

vital fractal
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Man got hit in the head and the body with a slug and is surprised he died?

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Within 50m? Bruh even a silenced bornheim would kill in that range

rotund obsidian
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yeah but a silenced bornheim isnt a shotgun

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it is weird that long barrel slugs can twotap body at like 47m tho that shit is bonkers

unborn dagger
fickle stump
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Why is there so many bad takes here Wowie

weary fox
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Slugs need to be reworked in general myersnosmile

lean estuary
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@willow hedge Great “Suggestions”channel post about the direction and future of HUNT, it’s something I think about a lot

cursive nimbus
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Hi, does anyone know how to check the last VC history ive joined?

torn sage
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Things I won't be doing in 2024. Buying fomo battle passes I can never finish. Watching twitch for game rewards I could be rewarded in game. Prestiging period. Considering I haven't played a match since Dec and that was only 1 or 2 since sole revive/ battle pass never loose a hero pretty much killed the game for me. Just my opinion 🤷

vital fractal
# rotund obsidian it is weird that long barrel slugs can twotap body at like 47m tho that shit is ...

Enh not really, it really only becomes like a medium ammo shot at the cost of being special ammo with like 2 pick up per custom box and super limited reserves already- the worst “offender” would be CnK but if you’re trying to use it as a rifle you’re wasting a lot of ammo that you could just be using your sidearm for, and potentially doing more damage with it or applying more significant status effects/getting better pen with

iron trench
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@past granite
1 - Start using Antidote Shot
2 - Never rush a compound without checking
3 - Just jump through it..

crystal plume
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@foggy plaza Hunters such as? As far as I am aware none of the non-seasonal event hunters have come back yet, twitch drop hunters are also an exclusion and return from time to time

rotund obsidian
queen jungle
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@glossy swift Please keep #game-ideas for game feature suggestions only. You may use #feedback to let the devs know of your personal impressions of the game.

upper wren
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Can you please put a lower ping limit on this game? The EU server is flooded with players from Asia and it is impossible to enjoy the game at it's current state. I have started checking player profiles. And there is a ton of players from China and Japan. Why do you not do anything to combat this? We tried around with a friend and he could get a ping of 500 while joining my lobby trough VPN. This makes the game unbearable for all parties evolved. Why is there a Asia server if the EU server is gonna be flooded by their player base? This makes absolutely no sense to me. The game is broken and you do nothing to fix it. You are gonna loose your player base over time. I love the game but this one thing makes me quit for a few months at a time. If it is a question of player count that there would be server queues with the ping limit, i do not care. I rather wait for 5 minutes of a proper server and a fun and smooth game. Than spend 15 minutes running around and loosing my gear and hunter for some strange trade that occurs when the other character has hit the ground.

obsidian narwhal
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@golden crown but, but, but
that's another mosin-nagant skin! People aren't going to be happy smh

golden crown
obsidian narwhal
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Couldn't agree more

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Also I like mosin skins, it was just satire

flat sandal
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man, another session ended prematurely by a bullshit slug play. not in a compound mind you, just a guy camping behind one of these tree blobs waiting to be pushed. even made him cough before trying to push in my respective range but nooooo, he can just one shot body shot me. how anyone can defend this, I will never understand. it is just super cheap sry. I started liking the game because of the cowboy vibe. The goofy meta makes it difficult to do now tbh. It's still great when one is lucky enough to have nice shoot outs and doesn't have an uncontested bounty or doesn't have to traverse the entire map just to meet a quick random end but it is just too few and far between. I'm hopeful for what is to come soon, like probably many but the next six month or so really have to deliver imo. A bit more consistent communication with the players, who fund the whole operation, would also be nice, it does a lot for other games and is increasingly and rightfully demanded by players in live service games. It seems obvious so it worries me that this isn't happening. It's usually just about stuff to buy, it's not a good balance. Idk man, just a quick rant that is still meant as constructive criticism 😄

novel pecan
zealous leaf
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Hello,
I just wanted to point out a difference in the ingame shop and in the crytek shop for one DLC. The "Hunt: Showdown - Louisiana Legacy". It's priced at 9.99 in the crytek store vs 5.99 in the ingame store (I'm not taking into accound any discount). It's the sole DLC with a price difference.
https://eu-shop.crytek.com/dlc/hunt-showdown-louisiana-legacy
https://store.steampowered.com/app/1191490/Hunt_Showdown__Louisiana_Legacy/

So, I don't know if it's intentional. It's was the DLC I was looking for and that I wanted to get in order to "help" a streamer with their code. But, in the end, the price with the discount is nearly the same as in steam without the discount. ^^

Have great day blobDance

tiny pivot
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yes, that is intentional, a majority of the time the crytek store only gives discount if you use a code whether it’s a promotion or a streamer code 👍

zealous leaf
severe aspen
rotund obsidian
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I agree with ya, i hate what the flares have become and how they promote instaburning every fight

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I don't like the idea of the fires only burning a certain amount of health off, i think ignited players should stay ignited, but I wouldn't mind it taking two flares to ignite.

next ember
rotund obsidian
# next ember Maybe it could take a while for the fire to actually start

I mean sure you could just nerf it and make it less effective but does that actually stop anyone from doing it? I don't think the issue is necessarily the burn speed, but the frequency. It basically eliminates the gameplay choice of choosing which bodies to burn, since you can just ignite them all. Even at a reduced burn speed or a grace period or whatever, it still wouldn't stop me from igniting everyone immediately since they'd still get up with less health, and it puts them/their teammates immediately on a timer. I don't think the burning itself should change, i think the frequency and ease of setting someone alight should be changed.

zenith saddle
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The question is: why did Waldman drop out of Twitch Drops instead of a Bad alignment?

tiny pivot
#

#feedback message
not wrong, i wouldnt mind if it was just for anniversary every year, but also id wish it would happen more often

frozen crater
#

lmfao

frozen crater
frosty steeple
#

no lulu why live

unborn dagger
#

@indigo ginkgo I like the windy idea, but not the bow/crossbow being ineffective after a certain amount of meters. To make a weapon type completely useless after a short amount of range is a very bad idea.

indigo ginkgo
#

@unborn dagger I can see that 🤔 It would add to the realism but realism is not always better. I still think the wind could affect the gameplay in different ways not only visual/sound

unborn dagger
#

Oh I agree, but Im honestly not sure what it could change

indigo ginkgo
#

Maybe how fire works?

#

either blow it out early or intensify the fire

unborn dagger
#

That sounds awesome actually, like it gets dynamic and spreads around. Could be pretty nice to draw out people hiding in the fields and such

indigo ginkgo
#

yes. well, burning a whole field would be cool as well but overpowerd 😆

unborn dagger
#

True, maybe it could make poison less effective?

#

At least the clouds anyway

indigo ginkgo
#

aah, yes, the poison coulds or even the choke bombs. only in the open not inside buildings

unborn dagger
#

Agreed on that

indigo ginkgo
#

it could blow up dust in more dry areas reducing visibility. In swamp ares the water can have some small waves. The sounds aspect would be the most impacted and visuals would be second most impacted. Poison/choke clouds would be third most impacted.

zenith saddle
#

I wanted to clarify which hunters are being given for watching twitch drops this time. Because I already have the hunters depicted on the poster at the moment, except for the Bad Alignment

jagged wagon
#

If you have all the twitch drop hunters, you will get a random BB Hunter you don’t own, with the exception of the coalbearer, and with a small chance of getting bad hand. If you own all the BB hunters then it seems you will get bad hand according to multiple reports. If you have all of them including bad hand then you will get 10k hunt dollars.

obsidian narwhal
#

lmao @latent geyser "polyarmorous"

#

love it

dusky tapir
#

@vale tendon deadeye springfield compact already got a sway improvement. I also wish compact striker wasn't a crappy knife

jolly dawn
#

Can we remove or at least get the chance to hide the KDA pointer system? seeing my KDA being at a constant number not increasing or decreasing is depressing

#

and seeing that i am killed more than i kill enemy hunters is depressing

hot vigil
boreal holly
#

Hey guys, made a very rough economy/ hiring overhaul sketch, and I’d like to hear your thoughts, I think it will be a better alternative to the current system, and one where the bloodlines finances increases with it’s improvement, so that the more a player has successful runs, the more money he will win and will be taken from him, making the pricing of weapons actually matter.

Hunt showdown recruitment system overhaul first rough draft idea

Firstly,all hunters would be paid when embarking on a hunting trip into the bayou, the pay will be according to the level and tier of the hunter, (I will make a equation for it if god wills and I have the time)

Secondly, the hunters equipment when they are recruited should be minimal and random, a main weapon, could be any size or anything, the they could have a secondary or they could not, a random number of random assortments of tools, mostly one or two with a higher chance for getting medkits, could be no tools at all, same goes for consumables.

The traits should be lessened, and with a certain correlation to the hunters equipment and weapons, but that should not be a strict rule.

Only 1 volunteer could be taken, no matter the state of the bloodline, could be made to 2 when the bloodlines financial state is really bad

Overall l highering prices should be increased, by 200

amber bobcat
#

PLS FIX THE RECONNECT ISSUE!!

#

FFS

#

This is such a problem, we can't keep this up

#

enough with the skins, get problems like these fixed first

hot vigil
#

So if you want to play "fun hunt" you can play the max 500$ loadout contract

boreal holly
# hot vigil I think a more elegant solution would be to have low/high contracts where there ...

We must to into account that the hunters you hire, would ask for payment every mission, and would increase their pay the more experienced they are, this will also increase the risk/ reward aspect, and put a natural and intuitive cap on the money you can actually work with so the prices of equipment and guns actually has a bigger role to play, because right now you win one or two matches and you’re set until you prestige

#

This is quite the rough sketch of an idea as I stated

#

It needs more elements

hot vigil
#

Interesting, but then there the issue of legendary hunters and the conflict of paying real life money for skins

#

Vs them being pricey to recruit

boreal holly
#

I don’t think they’ll grant that much of an advantage in this system, they would have their hiring price and hunting trip paycheck adjusted, but otherwise they would be treated with the same pricing as their tier entails

#

They don’t grant that much of an advantage in the current system either

analog parrot
#

@rough vault It would be nice if some kind of trade would be possible. I also didn’t get the hunter I wanted but instead got the one I least wanted.
All I can hope for is that they‘ll do such Twitch drops again to have another chance.
I’m still so disappointed I didn’t get Lulu or Kill Buyer.

rough vault
hot vigil
#

Just fucking make twitch drops (and other event skins) buyable in the bloody cash shop.
Speaking as someone who have played since EA and got all the skins I want.

rough vault
#

That too

#

I honestly don’t care if people can buy skins after I earned them, I got them for free

analog parrot
hot vigil
rough vault
hot vigil
rough vault
hot vigil
rough vault
# hot vigil Issue is more the legal issue Crytek might face

I’m fairly confident they would be fine, seeing as plenty of other international titles have gifting features operating in the same regions as Crytek. They would be far from the first target if governments try another gambling crackdown, and given that it isn’t an in-game mechanic that is gambling but rather people making a gambling system where none existed, I think any lawyer would be hard pressed to make out Crytek to be at fault for the gambling

#

Loot boxes on the other hand, completely different story

wanton valve
#

Very funny to read all the weebs giving "feedback" about not receiving Lulu 😂

boreal holly
#

Weebs and simps be coping without Lulu

vale tendon
#

@nitr0nik Oh first time hearing of this. Though I still feel the sway is still not quite right yet to warrant using it. But that's just me.

halcyon tapir
# wanton valve Very funny to read all the weebs giving "feedback" about not receiving Lulu 😂

People are leaving feedback about getting every one of the hunters. Some people are mad about not getting Billy Story and some are bothered by not getting Kill-Buyer. Whereas some are mad about getting any of those 3 (counting Lulu which you seem to like mentioning).

Random drops are frustrating and makes people even more mad about not getting what they wanted and having no opportunity to get them after years of being Twitch exclusive.

wanton valve
#

Yea I agree there shouldn't be drops of old hunters.

halcyon tapir
#

I think the old Twitch hunters should slowly be added to the BB pool but that is just my take

subtle lichen
#

Or maybe add them to the Black Market in game. Change out some of the older skins in there perhaps.

halcyon tapir
#

Yeah, they could honestly rework the Black Market to accomodate hunters that have been "captured" over the years so to speak

subtle lichen
#

Older skins from events would be nice too, but I know that there's a portion of people who wouldn't be happy about that. There's a few skins from before I started playing that'd be awesome to have. Just having them totally walled off kinda sucks.

halcyon tapir
#

It does

wanton valve
#

Or you know you could just play the game and stop worrying about the skins 😂

#

Otherwise I recommend checking out the Sims 4. You can make your own characters there HuntO

halcyon tapir
# wanton valve Or you know you could just play the game and stop worrying about the skins 😂
  1. Skins being purchased are why the game is still under development so having skins people want to buy is important for the game
  2. Skins are always a big selling point for players to keep playing and "collect" as they like having an appearance they personally like while playing
  3. Requesting this has no negatives unless you have a more unhealthy attachment to "limited edition" skins than the people you are criticizing
jade quiver
#

I skipped Kill Buyer because I specifically did not want him on my roster, wanted Lulu more than anything from when I first saw her.
Got Kill Buyer.

#

I would be eternally glad if they put the old twitch drops characters into BB rotation

#

I would pay an embarrasing amount of money for Lulu

#

(:

halcyon tapir
#

While I know some people would "...pay an embarrassing amount of money for Lulu" it isn't even the main point. Many people would pay money for multiple of the Twitch Drop hunters and keeping them locked and unpurchaseable just means the devs are shorting themselves on money

#

I just don't see the gain in it personally

#

If they don't want them purchaseable, they should be tradeable imo

subtle lichen
jade quiver
#

I don't think tradeable will ever happen tbh, but the - adding them to the black market idea was cool.

wanton valve
#

While at it, crytek should make a furry character and make it for 10 000 BB 🤔

halcyon tapir
jade quiver
#

I could see them adding them to dark tribute now that bad hand is technically in rotation for these kind of drops

halcyon tapir
#

Dark Tribute availability would still be something

subtle lichen
halcyon tapir
#

Exclusivity just never makes sense and most games have moved away from it for a reason

subtle lichen
#

Or you still get exclusivity, but it's behind something other than "Oh you weren't playing when this was a thing. Too bad."

wanton valve
halcyon tapir
#

Timed exclusivity has a purpose of making it feel rewarding to play when things release while also not hamstringing along all other players

subtle lichen
#

Taking stuff from previous battle passes, maybe not the last one, but the one before that would maybe work.

#

They'd still sell battle passes, but it offers a route to some of those walled off skins to other people who perhaps don't have the time necessary to get to level 50 each time.

halcyon tapir
wanton valve
#

In the end it doesn't matter what skins you have. Good players play headsman only

halcyon tapir
#

(I can't tell if you are meme-ing, I hate text)

subtle lichen
#

Meh, I enjoy playing as different skins. I even actively choose to play skins with terrible concealment on occasion because it makes any victory all the sweeter.

wanton imp
#

based

wanton valve
#

tell me you're a 3* without telling me you're a 3*

subtle lichen
halcyon tapir
#

lmao

crystal plume
#

Choosing a skin based on how well they blend in is cringe and boring

halcyon tapir
#

I will start with the most basic. Headsman is overblown as a problem since legendary hunters have less traits right now and just don't make sense to use

halcyon tapir
crystal plume
#

I play whatever I feel like and have 3+ KD, so I guess all "good" players don't play headsman

#

If anything I see more people trying to use headsman as a crutch while not really having anything to show for it

halcyon tapir
#

In 6 star matches, people aren't just hiding in bushes

subtle lichen
#

I stumped up the bonds for Coal Bearer because I thought it'd be funny to be wasting people while dressed as what looks like a heavy metal Santa.

#

And you know what? It is funny.

keen silo
#

Reaper is honestly my fav,

subtle lichen
#

My actual favourite is probably Witch Hunter. My brother said her hair makes her look like a lightbulb when it's sunny HUL

blissful jackal
#

he is still a problem that didnt magically go awa

subtle lichen
#

Fortunately, being a filthy 3* scrub, lego hunters tend to be the exception rather than the rule. Still see him occasionally though.

radiant river
blissful jackal
radiant river
#

It just means it's less likely you'll encounter the problem

blissful jackal
#

@past granite looks like the 2 stars really love thier instakill traps...

rotund obsidian
#

as much as i hate traps, random chance is usually bad. taking a legitimate coinflip whether a trap goes off or not is just a bad idea.

queen jungle
#

Necro really doesn't need a nerf lol

#

if a team can revive each other freely unlimited times with a bounty token and various times without one, why cant a solo self revive until they're out of bars

#

remember solos are left vulnerable when pulling a necro, they dont know if someone is still nearby or if they've been trapped sometimes, whereas a team can just body block/cover you and make sure the coast is clear

queen jungle
#

A whip in hunt is a bad idea and I think anyone can put 2 and 2 together to figure out why

keen silo
#

Maybe a cool down, something like that. They usually wait till you’re off guard. Least teams coordinate in some form

#

Just plain rat techniques

astral socket
#

Isn't it dumb dying with 8 teamkills and getting 50 dollars, while the team killing the boss and camping for 15 mins gets 1k+?

crystal plume
#

PVP isn't supposed to be rewarding money wise

#

Otherwise people would always ignore the boss

#

It can be rewarding depending on your luck when looting and if you have full tools and consumables to guarantee money

queen jungle
#

@past granite hey fella, I just went into game to test auto move for you, it does work on keyboard

#

you triple tap W to activate it

queen jungle
past granite
#

i dont know why it says only for controller

queen jungle
#

prob an oversight

#

iirc it was only recently added to keyboard

past granite
#

nice, i used discord overlay to auto run but i could only go straight line

queen jungle
#

yeah the automove in game is actually really good

#

can sprint, jump and shoot while its still active

astral socket
humble quest
#

Game lived this long how it works lol

keen silo
#

That’s an actual question

#

I don’t know what could beat it besides tarkov

#

But that’s obvious

queen jungle
radiant river
#

or 11 if ur solo, 10 if duo

astral socket
queen jungle
crystal plume
#

And again you can loot quite a bit of money from hunters

queen jungle
#

the gamma suggestion is pretty funny

rotund obsidian
queen jungle
#

cutting out an accessibility option is a bad idea when you can just adjust your monitors gamma on high end ones with great results

#

leaving those with cheaper monitors in the mud

rotund obsidian
#

what if i want to play at 0.85 gamma >:l

indigo ginkgo
#

At this point just make everything bright, no shadows or dark spots. Everything overexposed HuntHeadshot

queen jungle
#

there's bigger problems than gamma

rotund obsidian
#

I get the sentiment but gamma cranking is not an issue, if anything i see worse at night when i crank gamma cause my monitor sucks

lethal oyster
#

No it's a good take.

subtle lichen
#

@rotund obsidian has a better take. Sure, make the event skins exclusive for a period, but there's no good reason to keep so many lego hunters locked up forever.

lethal oyster
#

Well I think there are several reasons actually

#

Tell me why skins being limited is a bad thing.

rotund obsidian
#

fuck it let's just add a whole new event of skins except they are exclusive instantly. nobody ever gets them. they just sit in the store forever, and nobody can ever have them

#

actually fuck it lets do it retroactively. all your skins are now exclusive and you no longer have them

#

exclusive to one guy's account who hasn't launched the game since the beta

lethal oyster
#

No the point is that people actually get to have them. People who earn them that is. How is that wrong?

rotund obsidian
#

oh, so you think people should actually get to have skins? and earn them?

#

i dunno man that's a slippery slope. why would we ever let people use the skins they added to the game?

lethal oyster
#

Well because they are a reward for participating in a time exclusive event. If you weren't around, you don't get the reward. It's very simple actually

#

The point is you didn't earn them. Hence you don't get them.

lethal oyster
subtle lichen
#

Do you not think the world is already full of stuff like that? "Oh, you just so happened to be born in the wrong time period. No easy living for you."

There's no good reason for the artifical scarcity in place around hunter skins. They're pretty much one of the only ways you can customise the character you're playing as. Having so many of those skins walled off because you didn't start playing until X date is a really bad approach. Especially since the player base has only ever gotten bigger as time has gone on.

#

How would newbies getting access to those skins hurt anyone?

lethal oyster
#

Well it pisses off the veterans who want to show off. It feels good doing that. Simple as that

unborn dagger
lethal oyster
#

True, so what?

unborn dagger
#

What do you mean so what? That isn't fair to the people who never got the chance to take part in the event of getting it

vital fractal
#

I mean I understand the points presented here as an outsider but like, what about skins like Benefactor which are specifically rewarded and exclusive for supporters of the game before day one?

Like I think it’s fair some skins are exclusive when there is a special reason attached- some exclusivity is ok imo

lethal oyster
#

I don't think I understand what you're saying.

I think it's unfair that veterans who have stuck around for a long time have their exclusive skins devaluated just because newbies cry about it.

subtle lichen
lethal oyster
#

Well that just means it's easy to get your hands on the new exclusive skins that will be coming out soon

unborn dagger
lethal oyster
#

No, they are valuable because they are rare and not everybody has them. Other people wanting them is what gives them their worth. If everybody can have Lulu for instance, she's no longer special.

vital fractal
humble quest
#

It's not about wanting. It's about being the 1%. If he's like everyone else how is the gonna be cool

subtle lichen
#

I'd you want to maintain a long term playerbase, then imagine someone starts playing and sees a cool legendary hunter skin. Googles how to earn it? Oh, you can't. That'd be a crappy feeling.

lethal oyster
humble quest
#

Except the large portion of the player base that's now newer to the game

unborn dagger
#

Such childish thinking lol it would be more valuable to the player to ya know... work for it? Not "Haha I have this skin and you dont you suck"

subtle lichen
#

Mate, I didn't even know Hunt existed until probably August last year. Even then it was because a brother asked me to play it with him.

lethal oyster
vital fractal
#

I do wonder how much skin exclusivity drives player count during events though

#

I think crytek won’t open up older event skins because it would potentially lower BB sales

#

Since FOMO is a big thing overall

#

As much as it sucks

humble quest
#

Skins value should only be weighed by the players liking of the skins. Not by fake scarcity

lethal oyster
#

Oh massively. I've come to despise hunt on a gameplay level. Yet I still return for the events because I want muh exclusives.

subtle lichen
#

So make them exclusive for a period, say a year or whatever. Then add them to the BB pool.

lethal oyster
humble quest
#

It's fake because it's a digital good held hostage by policy, not actual scarcity

subtle lichen
#

It's artificial. There's no technical limitation on opening them up is what he means.

lethal oyster
#

That's not a good argument

humble quest
#

Neither is "I want to feel special"

unborn dagger
#

If you want your skins to feel special they should be locked behind hard work, tough challenges like you know... Halo Reach?

lethal oyster
subtle lichen
#

They'd make a fortune selling older skins that are otherwise unobtainable.

humble quest
#

Damn, playing only to feel tingly over exclusive skins instead of actually enjoying the game. Actual sadness

lethal oyster
#

I really don't think so. Because if you look at them, many of these skins don't actually look that good tbh. People only want them because they can't have them.

lethal oyster
humble quest
#

Many people want them because how good they are is a users perspective. Not everyone thinks they're bad. They actually like the skins, not the exclusivity

subtle lichen
#

I hear people who like Kill Buyer. I think he looks rubbish personally.

unborn dagger
#

Thats why I dont even 100% some of the bps for hunt. They just look like shit half the time

lethal oyster
#

Again, I think you're wrong on this. Sure, people may like one or two of them and spend BBs on the purchase. But I (and some others I know) spend BBs on a battle pass to obtain limited skins even if I find them ugly and never play on using them

subtle lichen
#

There's probably close to 30 skins they could sell if they chose to do it that way.

lethal oyster
humble quest
#

Distinctly wrong

subtle lichen
#

There's enough whales around who would I'd wager

vital fractal
lethal oyster
#

Maybe, but then again, in a game like hunt, whales don't really matter that much

subtle lichen
#

And even if everyone only buys a handful, that's some decent ROI for art assets that are otherwise criminally underutilised.

vital fractal
unborn dagger
#

Crytek even mentioned how little they gain from micros

lethal oyster
#

Like I said, this devalues skins

humble quest
#

This isn't magic the gathering where reprinting a card plummets it's resale value. These are goods with zero intrinsic value outside of the users perspective and the price crytek puts on them

lethal oyster
lethal oyster
humble quest
#

They increase the value for YOU, and not everyone as a whole. My desire for lulu wasn't "oh she's rare" it's "I want to use the skin even if everyone else is"

#

What motivation you have is a sickness within fomo marketing, not the population as a whole

unborn dagger
#

^

lethal oyster
#

I thought it was commonly accepted as fact that rarity dictates value, at least partly

queen jungle
#

lol rarity isnt all that matters to people

humble quest
#

In discrete goods in the real world sure.

queen jungle
#

maybe to you, but not most people

#

it's more about what you like

humble quest
#

Not a digital good that lets you show off drip in a game

queen jungle
#

like I love the aesthetic of some of the old hunters you cant get anymore

#

i couldnt give a shit about rarity

#

like bad hand, extremely rare, I think he's F tier

humble quest
#

I've genuinely never seen a player using plague doctor and said "wow it must be so cool having a rare skin"

#

No I shot them and they died and nobody gave a single shit

#

I hope they enjoy the skin but nobody else should care it's rare

lethal oyster
#

It really doesn't matter if it's digital or something in the real world. If it's rare, it has intrinsic value. I can't believe we even have to discuss this.

humble quest
#

This some prime nfts are real value garbage

lethal oyster
#

FOMO is the reason a large part of the player base purchases battle passes. That hinges entirely on the skins being exclusive or "rare", whatever we want to call it.

rotund obsidian
#

i mean it's definitely true that some people buy it because of fomo. i grab em cause its usually just a good deal and a lot of times it has skins for new stuff that has no other skins yet

lethal oyster
#

Little tangent: I got into the game too late to get Billy originally. I think it's an ugly skin but I really liked it just for what it represented: a veteran having been invested in the game since very early on. even though I wanted it badly, I still hate that they made it available again later on. I don't want it because I don't deserve it. I'm not one of these veterans so it's just not a skin for me

humble quest
#

Sorry to hear you're so tainted by fomo life

lethal oyster
#

What do you mean? I'm literally happy to have missed out and dislike that I got what I missed.

humble quest
#

I'm willing to bet a vast majority of people do not follow this mindset.

rotund obsidian
#

I'd rather just stamp a start date on the profile if the prestige of starting earlier is so important to you, why lock skins behind it? If people like a skin they should be able to purchase it and use it instead of already made assets being made completely unmonetizable post-release in the interest of short-term battlepass sales.

humble quest
#

Nothing in this game is "earned" in a real sense. More like "happened to exist when it was around"

lethal oyster
humble quest
#

People would still buy passes even if they knew later they could buy the skins at a higher price. It doesn't have to be strict exclusively.

lethal oyster
humble quest
#

Putting skins in a bp, then 6 months a year later putting them individually for sale in bb shop? Promise people still pay for the pass and others who miss it still have a chance

lethal oyster
rotund obsidian
#

I'll give you plague doc, I don't think exclusivity on certain stuff is a dealbreaker. Plague doc was sworn to exclusivity and I agree that it should never return.

#

There's the one skin for like, beta players or whatever, that one should stay exclusive too.

#

The issue is when I go to check the shop and like half the fucken skins are just permanently locked

lethal oyster
#

But then, aren't any differences you make in your evaluation just arbitrary?

humble quest
lethal oyster
rotund obsidian
lethal oyster
humble quest
#

Disagree.

lethal oyster
#

Please elaborate.

humble quest
#

I did above. Watching twitch isnt earning shit. You don't have to be loyal to see drops, anyone can open twitch and see a promoted streamer with !drops and tune in

lethal oyster
#

I'm not saying it's a huge accomplishment. But it does mean I pay attention to the game and its community. It means I'm at least somewhat involved. If I'm just some random, casual player who just doesn't care as much, I won't learn about the campaign and therefore not earn the reward

#

It's an incentive program

#

There is a reason they don't just give everybody the skins straight away

rotund obsidian
#

There are plenty of casual players who just don't care as much who DID get the drops. There is no distinction here between an "involved, loyal part of the community" and someone who just left twitch open and happened to earn drops.

humble quest
#

Yeah, it's not some generous we want to support the community either. It's to pump twitch numbers and promote the game. Don't conflate the two to make it seem like that's some favor to the loyal

lethal oyster
#

I'm not saying crytek doesn't benefit from it. Of course, they want to see some return for their efforts

lethal oyster
humble quest
#

It's not done in the way it's done to reward loyalty. It's a means to an end to promote the game through twitch. If a mass give away by being logged in at the time sold games, that's how it'd be done

lethal oyster
#

That right. But I don't understand why this is even a point since it doesn't relate to the value of exclusive content we were discussing. Being able to earn an exclusive skin gives the drops campaign value it otherwise wouldn't have. If that skin wasn't exclusive, it wouldn't be as appealing.

humble quest
#

If the skin is visibly desirable and a look the user desires, it has value exclusive or not.

#

Knowing that twitch drop hunters can come back in the future, does that mean you're going to stop doing the drop events?

lethal oyster
#

Sure. But even like a 10 BB reward has value. It's a matter of scale at this point. If the same cool skin is limited, it's more valuable than if it's not.

#

Going back to the Billy example: a player using that skin used to mean something. You knew you were dealing with an experienced player who has been active for a long time. A veteran if you will. That meaning has been diluted by it no longer being tied to the early stages of the game and its community.

humble quest
#

Good. It was valueless in the first place.

lethal oyster
#

I mean we're talking skins here in a game I don't even like. Of course none of it has value. But we're talking within a context here, aren't we?

humble quest
#

Same with seeing a p100 player. That doesn't make me think wow what an amazing experienced player. It makes me think wow someone with a lot of time on their hands.

Time playing the game isn't some status most people care about. They want to run around in skins they like

lethal oyster
#

Even if you don't consider it valuable, it still doesn't belong. Even if a new player likes the p100 badge aesthetically, they don't get to have it. You could argue the same principle here: the asset already exists, so why not just let them use it, right? Unfortunately, it just doesn't work that way

humble quest
lethal oyster
#

Sure I am. I'm still going for them, but only because the effort invested is minimal. If I actually had to work for them I really wouldn't care.

humble quest
lethal oyster
# humble quest But this comes back to earned. Even if I don't value p100 as an amazing player, ...

That is just your perspective then. Your standards for what constitutes "earned" are entirely arbitrary. You're saying opening a twitch stream isn't enough effort to merit an exclusive reward. Fine, but I'm saying the opposite. What now?
You're saying people should play the game because they enjoy it. Sure, but how about the players who value rewards more than you do? Is their perspective just wrong? Do they not deserve their perspective to be valued?

radiant river
humble quest
#

You're right. Agree to disagree. You live in a fomo fantasy that drives value, I see the rewards as what they are and choose ones I like.

radiant river
#

Which is exactly why they do it this way

#

Preying on FOMO

lethal oyster
humble quest
#

If they're the look I like, they have value. If they don't appeal to me they don't mean anything. Your entire argument is structured around exclusivity drives their entire value even if you think the skins bad.

radiant river
#

Exclusivity incentives people to participate even if they don't like the skin

#

I've watched drops for skins I don't like just because if I ever change my mind I won't be able to get them again

#

There's a reason FOMO tactics are so common in games nowadays

humble quest
#

Fomo is a sickness deep in the gaming community and it shows very clearly during events. But not everyone is driven by this alone, and especially when yearning for skins they were never around to get it's not a matter of "oh it's rare" it's "I like this skin"

radiant river
#

Yes but ultimately your argument is they should make the skins not exclusive, because it'd make people happier. But their goal isn't that, it's to get people to engage with twitch drops to help promote the game

humble quest
#

Fomo is a factor in the NOW. We are discussing them making previously locked away in the vault skins available again

radiant river
humble quest
#

Yes, which is good.

#

Which poni is arguing against.

#

Which is why this took place.

radiant river
#

But not from cryteks pov

humble quest
#

And I'm done now

lethal oyster
#

I think it really depends. FOMO can be a healthy and rewarding part of games. I've played games that thrive off of exclusive skins and where there's no whining about that

radiant river
#

Because then less people will engage in twitch drops

#

Yes it's fomo, and that's predatory and bad, so you could argue that's why they shouldn't do it.

lethal oyster
# humble quest And I'm done now

I get it. Despite not agreeing on much, I think we had a nice and somewhat productive exchange. I appreciate your time. Have a good day 🙏

humble quest
#

You too

native lodge
#

ConcernedFrogeHat predatory would require an action in which you are given no choice or have to pick between choices of which none are good

#

you are not negatively effected for not having skins, you might not like it, but to call it predatory is a stretch

queen jungle
#

hi hoping to fix my drops
Reconnected twice and still nothing in game. Earned and claimed all from this weekend since yesterday.

#

Anyone know here? Or is it best to contact customer support on the website. I'm sure many others have had the same issue. I have every other Twitch drop legendary skin and Hunter so I'm just wondering.

rotund obsidian
queen jungle
#

I tried it a couple days in a row. Relogging each time.

#

What do you think I will get for a legendary hunter, one of the blood bonds I don't own? Haven't got the centennial skin yet either.

rotund obsidian
#

yeah if you have all the twitch drop hunters, you'll just get a random bloodbond hunter you're missing iirc

queen jungle
#

Cool that will be fine...once it works.

#

Thanks Taco...not your fault but I appreciate the insight.

vital fractal
#

Man, I’d like it if Dragonsbreath pellets were a bit faster

#

It’s really fun to run it but man, sometimes the velocity is a bit too low

queen jungle
#

On bomblance? Or just shotguns

upbeat axle
#

@brazen pawn I get what you are saying in your post about selectable time of day and weather, but as things are that will leave a lot of lobbies with incomplete numbers.
People generally prefer clear weather in daytime. Hence either we would have a server dedicated to rain maps that see a hand full of people at a time, and longer waiting ques for the day maps since every sniper on the northern and southern hemisphere will want to only que daytime. If we tripple our player base these things can start getting implemented.

minor swan
humble quest
#

And I'll clarify - not just sued but lost and paid heft reparations

hot vigil
#

Timed exclusives are cringed, double so if they never comes back.

queen jungle
#

@uncut mist @keen silo Please use this channel to discuss any suggestions made and feedback given and do not break the rules of #game-ideas

inner smelt
#

server are down maybe?

#

it says there is no space on servers, and last 4 game we match with only asian player but we are in EU

#

not showing server regions

lime plume
#

hunt cant check the backend

inner smelt
#

it says connection error

true bronze
#

i think hunt is down yea

uncut mist
thorny spindle
keen silo
#

Not the exact same. Just a star system

rotund obsidian
#

That is quite literally skill-based matchmaking?

#

I feel like people use SBMM as a buzzword now for when a game has shitty matchmaking

next yarrow
#

It's Elo matchmaking, there's an actual number, the stars are just brackets.

Whether Elo is a suitable system to use is a different debate

vital fractal
#

Tbh I think the star system is outdated and should probably be replaced with straight numbers (yes I know the stars are based on numbers but the number brackets for stars are awkwardly divided, and as such should be changed)

jagged wagon
#

They don't want to give that level of transparency, its clear from them disabling the ability to use huntstats.

vital fractal
#

Yeah, it’s a bit questionable some of the tracking changes I mean

fickle fractal
#

Hello there, is there something wrong with MMR in hunt?

vital fractal
#

In general I see that it is accepted the current bracket system pairs up too dissimilar of skill of players against eachother to various degrees but some argue that is due to the lack of population of the game and that to tighten the brackets would be horrific to the wait times and population of individual games

jagged wagon
#

Just faced a trio of 6 stars as a 5 star solo. US East server. Yeah the systems broken, and the last bit of communication we had from crytek was over 2 months ago, saying, they have made tweaks and it should feel better, let us know if it does. Radio silence ever since.

#

You see, this is where I question the lack of transparency in giving us our MMR number. If a 4 gets killed by a 5, that looks like its not balanced, yet it could be a very low 5 and a very high 4, they might be alot closer than it seems, then it might not feel so bad. So why hide it, unless it would actually show more of the flaws in the system than just having the stars.

fickle fractal
#

Before self-revive was introduced, I never found the matchmaking to be broken, but that changed. I just get instant headshot, from 4* down to 2*, people jump around the corner and I'm dead to the first shot they make before I can react. Every game, every weapon, every distance, feels like 90% of players have aimbot and maphack, no matter the MMR bracket. Since I can lower myself quite rapidly with self-revive, too, but the same problem persists in 2 stars??? Lots of new accounts among those who do this, and if not new accounts, then solos.

#

Game is just not fun like this.

boreal holly
#

Idk about all the necro hate, it seems you guys didn’t main solos back before it was added and I don’t blame you, I was always soloing before necro and even more now, I gotta tell you that it wasn’t fair at all for solos before necro, if you get headshotted from nowhere, you have no chance to get back up, and all of that sneaking around that you were doing so you wouldn’t be an easy target? Worthless now, all the odds were against you and you had no second chances, now for me, that added to the thrill, my heart pounded and it felt like playing a horror game all the time, having necro rn has made things much more bearable and fair, you actually have a chance vs teams, and it’s not like you can’t confirm solo kills, just burn them and put a trap, he woke up? Shoot him, and even if he got away with like 1 hp bar, it’s as good as dead, he gets to keep his hunter, and you get your bounty and kill, sure you can be a trash bag about it and camp the dude, leave one teammate to do so whilst other look for traps and flame, like come on now, have some sympathy to the solos, as I have been a solo player since launch

#

Solos win when they confuse and out whit teams, or through sheer luck, I’m sorry man but some teams I played with and against deserve to be wiped by solos

unborn dagger
# boreal holly Idk about all the necro hate, it seems you guys didn’t main solos back before it...

"It wasn't fair at all for solos before necro"

So either play duos to have at least one team mate help you out or choose solo and understand the challenges that come with it. Im not gonna have sympathy for solos no matter how long you've been playing. You are making the choice to play without help. Crytek has given you multiple buffs anyways to be less out of the open with 10 second dark sight and increased serpent range.

uncut brook
#

Wouldn't it be more beneficial in the long run to support as many playstyles as they can, as long as it has a reliable counter? Not only to support that playstyle to keep player's, but also providing seasoned player's the option to learn a new playstyle if they are getting bored with how they normally play. It doesn't seem many people like to run with randoms, but they should still be able to play a match if they want to and their friends aren't on while still having a chance to be productive and make some HD.

#

I guess I don't really run solo's, so my perspective might not hold much weight on the subject...

boreal holly
#

And again, you can easily confirm a kill on a solo, if you and the other dude or dudes on your team slip up, then that solo deserves to live and keep hunting.

frozen crater
#

The only issue with necro as of this current patch is that you lose mmr for each death after the initial necro. If this was removed then necro would be in a perfect state.

uncut brook
#

I don't mind random queuing, it's all I do. I just think supporting more playstyles will be healthier for the game overall

frozen crater
#

What I worry about is that Crytek nerfs fusees/flares too hard and it wont be as easy to burn solos

#

But as of this current moment, necro is fine purely gameplay wise.

boreal holly
#

Indeed I agree, I think flares shouldn’t be nerfed, keep them as

unborn dagger
# uncut brook Wouldn't it be more beneficial in the long run to support as many playstyles as ...

It's not beneficial to support as many playstyles as possible if everyone and even the supported playstyle also suffers for it. Solo being supported by getting 10 seconds of dark sight and increased serpent range was a good change for solos and makes them a good threat to teams. Self necro is not as it not only makes it annoying and boring for the team dealing with it because they have to sit there and wait for the body to burn out, it also makes it annoying for the solo because they have to wait and sit there until the team is gone or if they know their body is going to be completely burnt.

#

But even then if you are to run solo in something like teams of 3 you should know that you are getting into something that will not be easy.

uncut brook
#

I can agree, the babysitting the body is pretty rough, and sitting waiting hoping they left and guessing when you can pull a rez isn't exactly fun either...

boreal holly
#

You don’t need to camp the body if you have the necessary tools, and you’re a team so one of you or both should grab the necessary gear to kill solos

#

And as stated, if he lives with 1 bar, he is as good as dead, you have multiple guns, he has 1

uncut brook
#

I still think it isn't easy solo queuing, even with a self rez... You're taking the risk, and gambling the loadout at a known disadvantage. You should still have a fighting chance I mean how many rez can a trio pull on eachother even without a bounty token.

boreal holly
#

And you need to set the hunters up pretty well with solo, minimum 7 trait points for needed traits, and guns and tools to cover all engagement scenarios

unborn dagger
boreal holly
#

You can do that, are you even reading what I’m writin

#

Reading comprehension man

#

He won’t be with 1 bar if you weren’t burning him

#

Flip, man

unborn dagger
# boreal holly Reading comprehension man

"You dont need to camp the body if you have the necessary tools"

You're literally saying you do not need to camp if you have the necessary tools when you do need to camp him.

boreal holly
#

He’s burning, with poison traps, and concertina, he is good as dead

#

Even with just concertina, and I am assuming he is always burning as there’s no excuse for him not to be burning

#

And hey, if he lives, he won’t be a danger and would be a threat removed

#

Like

#

I don’t want to be disrespectful

#

But I doubt discussion with you is all that productive

#

You seem salty

tiny pivot
#

Solo convo always funny when I’ve played since before solo necro and I just don’t use it because it’s a waste of points ThinkAboutIt

#

If I get headshot, they’re gonna be watching my body like loser hawks anyway

#

Same type of people who get a single bounty kill on your duos teammate and run off with the single bounty because they feel successful. bless them.

queen jungle
#

@lusty bronze It used to be 10 seconds, but that was way too OP. Taking the bounty is meant to be an additional risk since players can easily track you.

lusty bronze
minor swan
#

@rugged iron Sorry to bother but Im actually super interested in knowing reasons not to make that change :>

rugged iron
#

Because shotguns are just gonna get to broken when not adding some other drawback

#

@short jetty sounds like u just lost ur couple thousand hours of playtime 😄

minor swan
#

In what way do you think this would happen?

rugged iron
#

Yup

minor swan
#

whar?

flat sandal
minor swan
#

Increase pellet count but decrease damage per pellet to get to the same damage output
Except now the damage output is more consistent and you can take that into account for balancing (if too good, further lower damage for example)
I just wanna minimize the rng

flat sandal
#

honestly, how is it a waste of points?

minor swan
#

Depends on playstyle too I guess
As they said, if they find themselves mostly in situations where self-rev isn't viable then, uh, yeah, would be a waste

#

Maybe they avoid 3rd partying mid-combat and play mostly close range

flat owl
#

@fickle fractal the mmr system is absolutely busted. I don't want them to roll back the self revive. I play solo 99% of the time and there's nothing OP or wrong about self revive per se. In my opinion the only reason it's a problem is bc dying to it deranks you.

Like, take me for example: I'm a five star regular, but I dip to four stars for a while all the time before I bounce back up. My MMR should be based on this average recent history. If I'm unlucky (even without purposely deranking) it takes me maybe three matches to tank my MMR down to three stars. Now the 3 star lobby has to deal with my high-four to low-five star ass. I just bully people there while it's not even fun for me until I get back up (which takes significantly longer to do, making me stay at this "wrong" rank disproportionately long)...

And if I play with my 5star friends it becomes practically impossible for me to drop bc there are hardly any lower mmr people to get killed by in those lobbies.

Ergo, this is irrefutably a solo rez problem and Crytek should've addressed it immediately nd with priority.

flat sandal
#

100%

#

except, I don't think it has to exist in the first place^^

flat owl
#

On the contrary, I think the fact that now you can instaburn everyone by looking at them warm enough is broken af. It's actually making the game not fun to play anymore. Why even let people self revive if they're gonna make it so that reviving is just gonna derank you further immediately without a chance of survival, and the teams who already have the unquestionable advantage against me don't have to lift a finger to completely negate the entire mechanic.

It's like they'd hired some new designer who's completely all-or-nothing.

flat sandal
#

it takes too log to address these things and there is no communication either. why? don't kno

#

sigh, three teams and I'm the only one that isn't running freaking bomb lance, bows or shotguns. sorry for bringing this up, it's fine if ppl like that stuff. I think it's goofy as hell.

queen jungle
humble quest
#

More specifically, a much tighter pattern in almost all cases than the crosshairs show.

craggy pike
#

Yeah i wish they would make that crosshair accurate to the actual spread

#

I don't understand why they have kept something so misleading around

queen jungle
craggy pike
#

I'm aware, and it's still not accurate to the "real" spread

humble quest
#

Those aren't even accurate though according to the YouTube tests we have available

#

There's shotguns that don't even utilize like 60% of the space within the crosshair

#

Them being substantially larger than the actual pellet spread definitely contributes to peoples bad feelings

queen jungle
#

The info given by the devs is simply: pellets of shotguns can go anywhere within the crosshair.

craggy pike
#

I'm sure most people have seen it

#

So unless you have this secret knowledge you're doing yourself a disservice playing shotguns

#

That is not good design

humble quest
craggy pike
#

That's prolly a bug if anything

#

Just like how blueprints have given me tools and consumable unlocks on several occasions

#

I've even gotten Stam shot unlocked twice from a single BP

humble quest
#

I understand it's a bug, but just hand waving the community information away saying the devs said so seems off.

craggy pike
#

Agreed

#

"don't trust your lying eyes"

humble quest
#

I'm not saying listen to every YouTuber because they always are right, but this seems to be pretty commonly accepted as right and this is honestly the first I've ever seen it disagreed with

flat sandal
#

it's very, very easy to try this yourself

#

he didn't even have the shooting range then

craggy pike
#

Unless the crosshair is accounting for spread up to the highest possible range then the current setup makes no sense

#

And even then that would be stupid

flat sandal
#

it should be the same at all ranges

#

cause it's a cone

craggy pike
#

Right

humble quest
craggy pike
#

And adjusted for barrel length

flat sandal
#

perhaps there is an unintentional modifier on the spread and that's why they are so annoying 😄

flat sandal
humble quest
#

In theory, but at what range is the current crosshair actually accurate

flat sandal
#

none

#

if that guy is right

#

except 0

craggy pike
#

Maybe up to 30-40m? Lol

#

I dunno if shotgun pellets even last up to that distance

flat sandal
#

it simply is too big

craggy pike
#

Ya

#

I'd rather see a reticle that corresponds to the spread within 15m

#

Would be much more informative

flat sandal
#

the range doesn't matter

#

cause it's a cone 😄

craggy pike
#

Its not the same cone for every shotgun

flat sandal
#

no

craggy pike
#

Its dependent on barrel length

flat sandal
#

but the reticle should change for every gun

craggy pike
#

We're not disagreeing

#

I'm not suggesting to have the same spread, but all crosshair spreads should be adjusted by this new metric

flat sandal
craggy pike
#

This is all based on supposition, its up to the devs to make the crosshairs more informative

#

But this has been known since sep 3 2022

flat sandal
#

could be intentional as well idk. I mean, it does work

craggy pike
#

If its intentional then their reason must be wild

obsidian narwhal
#

@visual anchor wait, did I miss something? Did David explain why the 1895 isn't in the game?

flat sandal
#

it still helps to center the shot. a smaller one could feel a bit too obstructive

#

especially as it's white and the eye has to deal with the contrast in dark areas

craggy pike
#

Gimme a circular crosshair 🙏, or rather give me options

visual anchor
obsidian narwhal
#

ain't no way

#

the 1895 is the coolest lookin western lever action rifle!

minor swan
craggy pike
#

Anywhere within an invisible circle within the crosshair

flat sandal
#

think it actually helps with the "feeling" of a gun if one has to learn it rather then focusing on the reticle. There could be a bunch or reasons, thinking about it

minor swan
#

Yeah but, the spread is both random within that circle, and lower pellet count increases variability in damage further

craggy pike
#

At that point id rather no reticle for shotguns if the one they provide is misleading

#

Lying to the player is typically bad design

flat sandal
#

it's not misleading just different and I actually like it^^ the spread is around the dot the crosshair marks

visual anchor
queen jungle
minor swan
#

Making shotguns deal more consistent damage I doubt will make using them feel stale

flat sandal
#

rng for shotguns pellets doesn't matter

minor swan
#

It's not a big issue

#

But something I can see improved

flat sandal
#

be so weird if they drew the same regular pattern on the wall every time^^

minor swan
#

The visual doesnt have to align with the actual pattern either
It's not smth that you notice really

flat sandal
#

honestly don't think it would be a good idea, ppl would figure it out and start thinking about the perfect placement to get the most pellets in. best not to have to worry about it, plus it'a realistic this way

minor swan
#

"Thinking about the perfect placement" as in,,,, they try to aim well?
I dont think realism is always a great thing

flat sandal
#

no as in, they know where the pellets go and try to get most in iven if it's not the middle they aim with

#

I don't even know. it's worth thinking about it but it just isn't a good idea I don't think

minor swan
#

I dont know if I understand what you are saying
To me this reads as "people might try to aim center of mass to make sure they hit as well as possible", which is,,, already what you are meant to do?

flat sandal
#

then you mght as well fake the impact and just go purely by the proportion of the cone cross section that the target covers

#

no need for pellets then

minor swan
#

Yeah, that is how you calculate it in the end anyway
The "cross section" then is just counted in how many (out of A LOT) "pellets" connect

flat sandal
#

I mean if you have the same pattern every time. did you want it to be regular or choose one?

#

jeez my writing is terrible sry^^

minor swan
#

Choose one?

flat sandal
#

I mean if it isn't RNG. what instead?

craggy pike
#

The shotguns in Remnant have identical spread per shot, looks kinda funny when you notice it

minor swan
#

Just make it a circle with either an even spread or with a tighter concentration towards the middle (one could have a whole conversation about this too in regards to how much you want ppl to aim well)
and yeah, ideally I'd want the cross-section to be measured, damage drop-off taken into account and then have the resulting damage calculated this way

flat sandal
minor swan
#

Other question: How would you feel if single-projectile weapons had random spread when aiming down sights?

flat sandal
minor swan
#

It isn't

flat sandal
#

what is it then?

craggy pike
#

There's really no point in doing that, you get basically one pellet dead center and then 7 equally spaced pellets in a septagon around the center point

flat sandal
#

what you describled is the probability distribution

#

the alternative is what the cat said

craggy pike
#

Im aware

minor swan
#

It's randomized within a circle with a pellet countthat is rather low compared to what Im suggestng

craggy pike
#

Just describing how 3rd person Hunt Showdown does spread, i'm indifferent to random spread but I want to be given an accurate window

minor swan
craggy pike
#

Good picture

minor swan
#

(Pennyshot btw would be the opposite of what Im trying to achieve for regular buckshot)

#

Source is Cornf btw

#

Good channel

flat sandal
#

this is the result then though unless you make it non random or change the distribution

craggy pike
#

I'm still leaning towards the reason the crosshair is so huge is that its accounting for the maximum spread a pellet can go at the furthest range before the pellet despawns

minor swan
#

If two people stood at relative to the centre the same distance away but in different positions they would get different damage
This is what I take issue with. It's inconsistent.

flat sandal
#

thaz could be true if the distribution sort of goes towards zero

craggy pike
#

In that case i would rather they adjust the crosshair spread to show where pellets go at ~15m instead

flat sandal
#

you should see pellets further out in rare cases though

#

okay now I see what you meant

#

I think/assumed it is an even distribution though, idk

#

still wouldn't have to be at a certain stistance though 😄

minor swan
#

For example: Given you aim perfectly centre of mass every time, you'll have a chance of one-shotting someone

#

This chance is outside of the players' control

#

I think that could be fixed
I dont want my gun to do random amounts of damage
Nor do I want to get massively unlucky and eat all of the pellets at 15 meters

#

(Again source for this graph is Cornf on YT)

flat sandal
#

so you want it 100% and then suddenly 0%

minor swan
#

Do you want to gamble?

#

I don't

vital fractal
#

Tbh there’s already a solution to this, it’s slugs

minor swan
#

I want those outcomes to be decided by the skill of the players

#

I want the damage done to be based on how well you hit (cross-section%) and how far out the target is (damage drop-off)

#

and not based on how lucky you were with pellet spread

craggy pike
#

I think slugs are the answer then, yeah

flat sandal
#

you can only do that by making it a non random/regular pattern

minor swan
#

yes, that's what I'm advocating for

flat sandal
#

it will still end up not 100% killing cause of the angle of a trget and what not

minor swan
#

and I think this would be as "abuseable" as single shot projectiles going exactly where you aim

flat sandal
#

won't feel much different I dont thjink

minor swan
#

That's the point

#

Put those things more in the players' hands rather than chance

craggy pike
#

I don't see the harm in making buckshot have a consistent pattern. In the case where half of your crosshair is over a hunter you'll do a consistent damage versus maybe all the pellets are in that half and you killed them or they aren't and they lived

#

I get it

flat sandal
#

yeah but again, you'd have to do a whole study about the pattern and there would probably be side effects

#

but anyway, have to wash the dog :;D

#

shotguns still suck and shouldn't be used in the first place 😛

minor swan
#

Sorry will read in a sec
Im answering a call

minor swan
minor swan
craggy pike
#

I'd be fine with that, hell i might even prefer it

minor swan
#

I genuinely want to hear all the criticisms of this idea that don't hinge on realism

minor swan
craggy pike
#

I wouldn't want the randomness to be a balancing factor for a weapon that is only very effective at close range

minor swan
#

wise

vital fractal
#

One thing I do know is buckshot does more damage than slugs

#

So there may be an issue with consistent patterns meaning there could be the issue that on average, buckshot could one shot further than slugs with less accuracy requirement

craggy pike
#

Yeah by far, i wish we could have a meathead dummy do we could see the max possible damage

#

I think buckshot has awful dropoff though

#

And with a further range you couldn't possibly hit a hunter with enough pellets due to spread and dmg dropoff

vital fractal
#

This is why I think rng currently is fine as for the most part, if you know the standard spread of the shotgun used- it really covers most situations reliably for most shotguns for most players

If you require more reliability, slugs exist

craggy pike
#

That's a lot of "most"s

#

Whereas any other gun is consistent

vital fractal
#

Which when you use slugs, acts the same

#

And even then, with multiple projectiles if you change the angles that someone shoots at- still introduces RNG

#

So, while a fixed pattern of shot is absolutely going to reduce the rng perceived to be in play- just shooting someone from the front vs the side is going to alter damage output vs a tradition projectile with reliable limb pen

#

Either way, Slugs offer increased reliable performance at the cost of increased accuracy requirements while buckshot/Pennyshot offer increased damage potential at the cost the introduction of spread

That’s a pretty good offering and spread of powers tbh

craggy pike
#

Either way, i've made my arguments, gotta go back to werk

vital fractal
#

Fair

flat sandal
#

It's a weird one. how then to deal with double gunning and fanning?

vital fractal
#

?

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Like two fanning pistols?

flat sandal
#

no I mean the same argument could be made there

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like the one the guy made earlier

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had to wash my dog^^

vital fractal
#

That’s a good point

flat sandal
#

I'm fine with rng

vital fractal
#

But I will say technically speaking shotguns can aim down sights

flat sandal
#

it's a risk one has to calculate when trying things beyond a certain distance

vital fractal
#

But if you aim down sights, inherently the spread will be centered- so yeah good point, Non-RNG fanning/levering/dual wield would be a Nightmare

flat sandal
#

yeah, you are lucky that you don't get dispersion on top of that^^

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is there dispersion

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or whatever the random angle offset is when fireing from the hip

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for shotguns?

vital fractal
#

No

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As far as I know

flat sandal
#

impertinence

vital fractal
#

The spread is not affected by aim, jump, or movement

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Unlike other weapons

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Which is a big deal when people learn to be mobile with shotguns

flat sandal
#

hmm, maybe we just found a fix for shotguns^^

vital fractal
#

Is it though?

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If anything it encourages mobility with shotguns

flat sandal
#

yeah you should totally have that when hip fireing

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I mean add it to nerf them^^

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I have to check that

minor swan
#

I don't want a computer generated coin-toss to decide whether or not I kill someone

vital fractal
#

Then run slugs though

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They completely solve the issue you are talking about

minor swan
#

I think you don't understand why Im doing this

vital fractal
#

I don’t

minor swan
#

I want the option of buckshot to be more consistent

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"Hey x rifle has random spread and y rifle don't. I think you can balance them witthout rng"
"Just take y rifle always"

flat sandal
#

just use where reliable, I think it's good to be able to take risks sometimes

vital fractal
#

Well you have a range of consistency available

1 slugs most consistent
2 buckshot, medium consistency
3 Pennyshot, least consistent

All with damage penalties/buffs

#

So it’s a sliding scale of damage potential vs consistency

minor swan
#

I think consistency is a bad way of balancing guns

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That is my fundamental position and why I take issue with random spread

flat sandal
#

it's not cs go though

vital fractal
#

Is it though?

Fanning for example, if the chain pistol was as consistent as a conversion base- why would you choose the conversion base- they are both rng but spread separates them on top of other factors too

minor swan
#

I still think rng is bad
I hate hipfire rng too

vital fractal
#

If there was no hipfire rng, why would anyone ADS

#

Besides zoom

minor swan
#

Free-aim systems like RS:Vietnam or Insurgency I find great but I dont suggest those because I know it's even more controversial

vital fractal
#

I play insurgency

minor swan
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Then you should be familiar with it

vital fractal
#

I know what you mean but even with “gun shoots where barrel points” there’s still a bit of spread

minor swan
#

I think it's a better way of handling skill based gunplay

#

It takes the rng aspect out of it tho

#

The only randomness will be in the player's hands

flat sandal
#

how if I may ask?

minor swan
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Which is what I find good

flat sandal
#

havent played those much

minor swan
#

I can find ya a video

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One sec

vital fractal
#

And that’s not fun at all

#

Again

#

The chain would become objectively the best fanning pistol at that point

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And other unintended balance changes would occur

minor swan
#

That is then a fundamental difference in what kind of games we enjoy

vital fractal
#

I guess so

minor swan
#

I love consistency and want player skill to be THE FACTOR when it comes to who comes out on top

vital fractal
#

But it is already

minor swan
#

rng determines whether or not you get a one-shot at 12 meters under the EXACT SAME CIRCUMSTANCES

flat sandal
#

In hunt it's also decision making, so do you take the 50 50 shot or rather not?

minor swan
flat sandal
#

and having risk and reward calculations to make is good then I think

minor swan
vital fractal
# minor swan >rng determines whether or not you get a one-shot at 12 meters under the EXACT S...

This is a factor that affects gun loadout so, that’s a detail you’re throwing away

Romero has a place in game as the best per shot shotgun in game due to its consistency

If we fix the spread, you can argue the Romero will lose its place which would be bad as now the balance will shift absolutely more towards weapons who can shoot faster- hold more rounds more so than it currently does

Example: the anti-spam sentiment already in game

minor swan
#

It's a lttle weird at first but I genuinely enjoy this much more than random hipfire
Because even if still less reliable, the reliability is within the control of the player

vital fractal
#

In a game like insurgency it works but I don’t think it would in hunt tbh

minor swan
minor swan
#

I get that

#

I'd love it but this is too much of a change that I dont think the larger community would enjoy

vital fractal
minor swan
#

You can then balance the weapons from the new standpoint

vital fractal
#

Unless the spread gets so exaggerated- it didn’t make a meaningful difference in end results rng or not

#

At which point… it’s just a feel good change rather than actual practical change

minor swan
#

and that is what I'd suggest
It wont be perfect immediately but ya gotta figure out how to balance past this slightly more radical change in balance

#

btw, I mentioned this earlier, I do think it's not a huge issue

#

It's a relatively minor change for most people at the end of the day

vital fractal
#

Fair

minor swan
#

But it's smth I'd like to see more prevalent in shooters

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Not that Im dictating how things should be
I want to more people to be aware of different ways of doing things so maybe there will be a change in the future

flat sandal
#

okay so shotguns basically have a stat missing then. the have hip fire spread as pellet spread and no hip fire spread?

earnest escarp
#

just met a cheater who was runnign around haedshotting people while jumping. he cleaned up 3 trios only headshots and he was soloplayer. 10000000% cheating. love how i have to make a stupid crytek acc to report him. get ingame reports ugh

flat sandal
#

there are ingame report options

earnest escarp
#

where

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i googled to find them

#

it said i have to make crytek acc and report there

flat sandal
#

go to last match

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or post match screen

earnest escarp
#

ty found it

karmic ivy
flat sandal
#

no worries

#

shit happens when one is upset 😄

earnest escarp
earnest escarp
flat sandal
#

I know

#

had one the other day, sucks if you had a good game thus far

radiant river
karmic ivy
flat sandal
#

still planning to go cheater hunting sat some point, just to see

earnest escarp
#

of course i thought it was ridiculous to not have ingame reports but u never know man

karmic ivy
earnest escarp
#

ty for ur wisdom

#

u should get a price for being smart

flat sandal
#

to be fair everything outside the game mode is kinda early access 😄

visual anchor
#

To the person trying to access my list you can just make a copy of it. Also I didn't appreciate being called a slur

crystal plume
#

🤔

frozen crater
#

@edgy sparrow isnt the stamina feedback you wrote functionally the same as the one in suggestions #game-ideas message ?

edgy sparrow
#

@frozen crater yeah it is but I think it would look cooler if the lungs are turning darker when you run out of stamina. Just visualy

frozen crater
#

the icon itself is already small enough and with the game already being dark as is I would say the original suggestion is far clearer to understand

edgy sparrow
#

yeah ok : / i just though like black lungs like from smoking and because of that have not that great stamina but what ever hahhaaaha

crimson dirge
#

@flat owl genuinely curious, how does deranking to troll new players help your case about the broken MMR system? I agree it's completely broken and BS, I just don't understand how your strategy works here.

secondly, hunt devs do not give a single shit about the MMR being broken. It's very frustrating as a casual player who averages 3 and 4* to be killed constantly by players who have clearly deranked. millions of bounty collected, 2.0+ even 3.0 K/D players down in my rank. I report for use of exploits and toxic gameplay every time. They will never respond or care. I have decided I'm just done spending money of the game if they don't want to listen to my feedback.

Just got killed by another high k/d player who has 13 pages of comments on his Steam profile going back years about his use of exploits and cheating in Hunt. They just don't care and won't do anything 🤷‍♂️

frozen crater
#

wahhhhh new content wahhh

tiny pivot
#

it's funny cuz this guy has been complaining about niche bugs and random issues with no solutions, just saying something to the tune of "oh i beg crytek to fix the game" with no solutions or dieas, just basically saying oh this sucks

#

i legit have never seen people complain so much about new content in a game as i do in hunt its unbelievable

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though the hermit stick kinda deserves it 😂

frozen crater
#

is it that its ugly?

frozen crater
#

I completely understand wanting to urge crytek to put attention towards bug hunting but man is it wild that people are getting mad at new content

#

Personally I can put aside my frustration with Hun't really poor technical state by knowing that the new engine will give devs new tools to work with to solve these technical issues

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plus new guns keep me content and the 2024 roadmap addressed a lot of those concerns already :P

topaz prawn
#

Btw. To the oh so hard-working devs of "Cry-Tech". Dis shit been on here since almost 3 years. Those trials must be good for sure... you guys planing on actually working on something else than cosmetics?

frozen crater
#

I refuse to believe a sentient being can concoct a sentence like that

topaz prawn
#

I am mad at the devs. Why not take it out on their lazy asses

#

Might aswell have some fun and maybe hittem where they dont like it

frozen crater
#
  1. trials suck and the resources are being put to plenty good elsewhere (new guns, upcoming map/engine)
  2. The coming soon has 0 impact on anything other than the aesthetics of the trials screen since that skin has already been released
  3. The devs are anything but lazy, Crytek has consistently proven to have a team that constantly listens to the community and keeps their finger on the pulse
  4. They are so obviously working on other things aside from cosmetics.
queen jungle
#

lol, that crossbow skin doesnt even have anything to do with the trials which is funny

#

its a dlc skin

frozen crater
#

There are far more valid things to take issue with like gun and trait balance/server performance/mmr volatility but even then, 2/3 of those things were addressed in the 2023-2024 hunt roadmap vid

queen jungle
#

yeah trials are pretty low on the list of important shit to add i imagine

frozen crater
#

100% they should invest the resources that they otherwise use to update/create new trials into new content

#

if you werent baiting with that then I honestly think im wasting my time trying to convince you that hunt has some of the best game management (obvi with some serious flaws, but flaws that can be overlooked considering most have already been addressed and acknowledged)

topaz prawn
# frozen crater 1. trials suck and the resources are being put to plenty good elsewhere (new gun...
  1. Trials are f*cking based and an awesome way to file down some of the core mechanics of the game. If you cant hack'em. Thats on you.

  2. Desalle trials still have been announced 3 years ago. I was litterally able to get my bachelors in engineering in that time.

  3. The Dev Team has some major problems since the launch of the game. They are unable to fix core problems with the game like their yeeyee ahh net-coding. Because their employees that are working on that now are overwelmed with the huge pile of crap that their predecessors left for them.

  4. Most of their bugdet is spent on the cosmetics department in graphics-design

queen jungle
#

The trials are absolutely not a good way to learn the game HUL

The trials are hardly ever noticed by most players I'd imagine, whenever you bring them up people will talk about how awful they are

Your third and fourth points are based on what?

frozen crater
frozen crater
#

Net code and server stability are far better topics to take issue with like I said

#

And there is literally 0 news backing up that last claim

#

How tf is most of their budget being put into cosmetic creation?? The resources put into cosmetic creation is separate from their game dev team anyways.

#

And now we have the guy crying over new content typing for 5 minutes straight lmfao

tiny pivot
# frozen crater whats wrong with the hermit stick?

I don't think we know what type of damage or slot it is but personally if I were to give Crytek any shit it would be for the melee weapons and mostly their balancing. Gonna bet Hermit Stick is gonna be a medium slot and literally nobody ever is gonna use it just like Railway Hammer from 3 events ago

frozen crater
#

its a reskin of the baseball bat bro...

tiny pivot
#

I'd believe it Shruge

frozen crater
#

they said it in the announcement

#

9 minutes 35 seconds to write that btw

topaz prawn
#

My points stand and are valid. Anyways i wish you guys the best for your future and some good nights sleep.

native lodge
#

man the trials suck and no one wants more of them

#

and I did all of them I can assure you no one really wants more

frozen crater
indigo hound
vital fractal
#

I like hunt PvE content

#

Wouldn’t mind a private mode or such for friends to go into a match where it’s just us or 1v1v1 or 2v1 and have AI scaled up in difficulty

#

I’m talking zombie hits doing 50 hp, armoreds doing 100, dogs doing 75

#

Along with higher spawns and such- I’d enjoy that

#

I really liked the old tutorial, (the new one is way better for newer players though) cause it was a nice large PvE arena essentially and I could just wander all around- clear all the enemies before moving onto the butcher

tiny pivot
#

I don't really think trials feasibly would take away from dev time in any meaningful manner so I don't really see a problem with either wanting them or not wanting them

#

I think hunt could use more non-match related things to do, I'm not saying we need a pve mode but more trials and a better shooting range are definitely reasonable options that would likely not take a ton of dev time away from other things

#

And more free skins/bb/etc is something nobody can disagree on

vital fractal
#

Tbh, a good PvE mode would be way better than trials

Trials just are not a good format for this game tbh

tiny pivot
#

I think a good pve mode would take away from the focus on the game at mass being based on PVPVE

vital fractal
#

Enh, I doubt it- a lot of players who will play this game for PvP will play for the PvP only- adding a PvE mode wouldn’t really take away from that population

tiny pivot
vital fractal
#

Especially if all it is a 3 man max group allowed into a private session with more ai, stronger and higher health/damage ai, and the ability to just enjoy a casual map

#

I dont think that’d be detrimental to the game

#

Shoot, I don’t even think it’d have to have rewards

#

But if matchmaking for that was allowed then, maybe like 25% rewards?

tiny pivot
#

I honestly just don't really see the point because a lot of matches of hunt are basically just pve anyway 😂

#

I like the trials and how they are a bit specifically designed and I would enjoy if they fleshed them out more than just kill x enemies without doing y and while doing z damage

vital fractal
tiny pivot
#

I'd rather them make a newer PVPVE mode under Wildcard to make AI/bosses more difficult than do it in trials or another PVE mode

vital fractal
#

Well, they did say they were looking into different modes so a PvE Mode to complement the PvPvE mode sounds like a nice balance

#

Works well in other games at least

#

Why not test it at least ya kno?

hot vigil
radiant river
#

wildcard is the best feature they've added yet its often unused

tiny pivot
#

Simply put, I'm a "for fun" player that ends up in higher ranks because I have the ability, so I don't mind the weather and other effects, so I kinda find Wildcard as is currently to be subpar. In it they could do crazy new modes or modifications to base, primal levels of gameplay but instead they use it to house the new weather types during events because people will consistently complain in either direction if they play the different weathers/afflictions too much or too little.

unborn dagger
tiny pivot
#

I honestly do not think either outcome is bad as long as it adds meaningful, enjoyable, and ideally, staying content in the game

rancid pebble
rancid pebble
frozen crater
#

wasnt referring to the general masses