#feedback-discussion

1 messages · Page 129 of 1

pearl girder
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But I actually kinda prefer solo, less noise to worry about, I can move around at my own pace, just trolling with Ninja Loadouts 😛 Bow/Katana ❤️

dark meadow
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thank you! I was memeing about it with my friends at first but realized having a close-range tool thats fast & doesnt cost ammo would be really useful in a lot of situations. and going for a sparks whip combo sounds too fun! Also knowing crytek, it really doesnt seem too far off from something they would do!

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I wont rest until I see a clip of a zero-hero meme team triple whipping their enemies FabCheers

pearl girder
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Loving this bullwhip idea! 😄

humble quartz
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what are you talking about? the matchmaking doesnt follor the highest ranked player of each group lol. it creates the average mmr of your team which in our case was 4. and we got matched to teams with 5 and 5,5 TEAM mmr. the match after, we we still had team mmr 4 and got ranked with teams that had TEAM mmr 3,5. how can this be balanced? trio or not, you say a 3 star doesnt stand a chance against a 5 star, but also a 4 star doesnt stand a chance against a 6 star. the higher mmr goes, the more gap is between them. a 3 star can stand a chance against a 4 star and even against low 5 stars. but the way 6 star players with 40.000 kills and 2,5+ kda play is just insane and from another world, not even comparable to a low or mid 5 star. me and my friend which has 0.98 kda are usually always around 5 star. and the gap between 5 star and the 6 stars we get matched is too high. one player of them has the same kda as our complete team together. the higher the mmr is, the lower the team mmr difference you get matched should be

signal silo
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Oh man! Another great game of Hunt! Another lobby against only solo smurfs with necro where we spent more time babysitting bodies than we did in firefights or killing the boss! What an enjoyable experience! So glad the devs are doing nothing about this!

green moat
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@weary fox I don't think conduit is weak, it's meant for team games.

If you have conduit EVERYONE gets 3mins per clue, and if you're designated as the clue-getter, you essentially get free stamina for your team, but the way to play is to avoid hang-ups (random fights away from the objectives).

Is it a short time? Yes. But it used to be 5 mins for ONE person. Now it's 3 for the WHOLE TEAM.

If you are soloing just don't use conduit, get stims instead.

humble quest
radiant river
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That's pretty good

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Last you at least until banish if you actually get clues

vital fractal
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Enh, problem is- boss is usually banished within 2 clues

radiant river
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It'd be cool if conduit gave you 3mins of stamina when someone else banishes

rigid hemlock
# signal silo Oh man! Another great game of Hunt! Another lobby against only solo smurfs with ...

As someone who solos often, I think they should remove the ability for solos to revive. No one really gives you an opportunity to get up anymore for the exact reason you just stated--they are just too aware. It's a pointless mechanic. They will sit there for however long it takes to confirm death, and the solo could lay there for several minutes until they "think" it's safe to get up, just to be axed in the face. Too much of a time waster and immersion killer. Removing it would help the game pace.

vital fractal
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As it is, it’s not worth running in my typical trio experience

gritty ocean
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Why so mutch problems on Europe Servers ol the time ??

signal silo
rigid hemlock
ripe basalt
rigid hemlock
ripe basalt
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Not to say that Necro doesn't have it's own... challenges...

vital fractal
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I mean a great way to help lower the paranoia would be to stop all the ways to restore Health Bars 👁👁

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Can’t wait for the event to end because the amount of times I was able to live and restore a bar to fight a team again with randoms is insane

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Even burning a team member before going to boss just meant they were coming back full health again

hidden rampart
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question, so when you loot a body, you always get a chance to get consumables back. But if it's a missing medkit, you only have a chance to get that back right?

If you have full consumables, that doesn't mean you will get a medkit back if you're missing it, it's up to chance? correct?

vital fractal
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A person should only restore bars via a banish imo during a match

rigid hemlock
# ripe basalt I wouldn't agree that the solution is to camp the body or "trap the crap" out of...

And I'm speaking as someone who solo'd most of the event...self-revive just adds fatigue to me as a solo player. One would say, "Then don't pick up Necro!" But come on...I'm going to use all the tools at my disposal. I'm dumb if I don't pick it up. It adds one more thing for me to think about, and I agree with something someone said in the feedback area: I want to just feel risk a bit more as a solo player again. If I die...that's it. Only way someone gets up is if a teammate revives them. No teammate? No revive.

humble quest
ripe basalt
signal silo
rigid hemlock
night yarrow
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Solos find it irritating that you sit on their body too

rigid hemlock
signal silo
ripe basalt
signal silo
rigid hemlock
ripe basalt
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No, I stated earlier that this is a common approach. I have said now in two different ways that this is not SKILL SPECIFIC. It's the EASIEST approach to arrive at.

rigid hemlock
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Almost every time I die as solo (from 3 star to 5 star lobbies), I get camped as long as they aren't distracted by someone else.

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Okay, but people saying "Then don't do that" is just not super helpful.

signal silo
rigid hemlock
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Self-revive has created a widespread behavior whether we like it or not.

ripe basalt
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I feel like there's this stigma in chat that this is an argument channel. This is a discussion channel. We are discussing.

I didn't say the only solution is "dont do it". I am pointing out that these are common approaches, but not the ONLY approach. I haven't even defended Necro, just pointing out that there's other ways to look at the problem.

rigid hemlock
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Another person said don't do it, so that wasn't necessarily directed at you. Apologies.

ripe basalt
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It's all good, I know I came in later in the discussion HUL

rigid hemlock
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When someone says just to ignore something that has been baked into the game and I'd be a fool to ignore, it comes across about as annoying as "git gud" comments do.

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So yes, I start to get irritated lol

ripe basalt
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We also see the very common approach to just camp the body and waste time. Because you don't know if they are solo, with necro, ect.

This approach is super easy to arrive at, by everyone. But I think it in the end fuels player irritation and frustration and their end-result is probably gonna be the same

rigid hemlock
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Right. Some "mystical" stuff is cool. Just as long as we don't lose sight of being gunslinging cowboys over magic toting wizards (cough Shadow Leap)

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Although, shadow leap can be fun as heck. It has completely neutered meatheads tho

ripe basalt
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Shadow Leaping Necro when?

humble quest
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Merged traits so you can Necro to any mob in 50 range sounds great

rigid hemlock
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Gross

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Egress - Leap to the nearest extraction.

humble quest
night yarrow
rigid hemlock
humble quest
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I really think shadow leap is cool, while being incredibly limited in ability

rigid hemlock
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Birds, stick, birds, immolator, hive, BIRDS, HORSE!!!

humble quest
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A couple people talk about it like it's so op but like... Kill ai around your compound and it's worthless

night yarrow
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I live a rural area and I have never seen as many birds as there are in Hunt

rigid hemlock
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Oh, but the 4th one has a meathead

night yarrow
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Bird, bird, horse, dog cage, also very common

signal silo
# night yarrow Still responding in bad faith, I see, fine I will disregard everything you say f...

The only thing I'm interested in adding to this conversation is that solos are a plague in Hunt and something needs to be done. There has to be less incentives to let people who have T6 skill dunk on T3. Something needs to be done about the incredible waste of time that dealing with solos entails. Burning is useless unless you're entire team is camping them for what feels like hours in Hunt. Nothing about that is optimal or common.

night yarrow
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especially on windy run, that one is so bad for it

rigid hemlock
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I've talked self-revive and pve...my next complaint is melee

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Having melee in this game makes sense...what doesn't make sense is being shot a couple times and still being able to charge someone and swing with full power

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There needs to be some kind of stamina drain when getting shot. Also, what person in real life can snake jump left and right and forward while having an axe lifted above their head? Super silly

night yarrow
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Meh I dont care about that, if they were to implement that then I would start practicing shooting hunters in the leg so they have to gimp for the rest of the game and shooting them in the arm so they cant wield two-handed weapons anymore... Because that would be coming next. Although, although making players limp around with a leg injury would be quite funny

minor swan
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I'd say it makes less sense that you can aim your gun well after having endured a few shots but Im fine with that

humble quest
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Realism isn't always what's fun in games. I'm glad none of these things are in

rigid hemlock
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There doesn't have to be anything past a stamina drain. There's nothing more infuriating than clipping someone a couple times and they can still bunny hop slither their way towards you for a power swing.

minor swan
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eh, it's not like melee weapons are really that strong tbh

night yarrow
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Speaking of bunnyhop, Id rather see jumping removed. The bunnyhopping is stupid.

minor swan
rigid hemlock
minor swan
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So are shotguns from a greater distance

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and making opportunities to actually get a melee kill is typically harder than just using a rifle

rigid hemlock
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Not in the many areas of the map that are close quarters...

minor swan
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Either don't let them push this close or use the fact that you can decide the engagement distance, making sure to keep longer angles

humble quest
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If they can be pushing, you can be repositioning to be farther away if that's your preferred engagement

rigid hemlock
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That's not always possible

minor swan
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Alright and from the perspective of the melee user there are even less possibilities to make use of their melee

rigid hemlock
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I don't know. I stand by the fact that the movements people can make with melee are bizarre

humble quest
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Those individual situations where you're out positioned don't make melee too strong either. If you got cornered into melee you were outplayed in some fashion

minor swan
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You can typically tell if someone is trying to approach close
Pretty hard to get this close to someone without them noticing

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and then it's up to you to start planning against them

rigid hemlock
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It's crazy because I'm talking about what happens with the unrealistic approach to melee and you guys just keep telling me how to engage it. It's not about the engagement. It's what happens when you're already engaged.

minor swan
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What is this about? Realism or balance?

rigid hemlock
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Again, it's the answer of "just do this" when it's really something baked into the game.

rigid hemlock
minor swan
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uh

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Im guessing you never had a self-defence course?

rigid hemlock
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Okay, the dismissive tone is getting pretty annoying

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So, I'm done here. Thanks for chatting

hoary widget
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I hope i'm not seeing an argument for realism in this game, or are my eyes deceiving me.

minor swan
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I honestly don't even know

rigid hemlock
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I was pretty specific in what I was saying

hoary widget
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From what i can tell you dislike the unrealistic approach to melee combat in this game?

minor swan
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Is this about realism or balance?

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and if both, I think we should handle one topic at a time

rigid hemlock
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Both. And it's the same problem which involves each. If you get shot a couple times in close quarters...you shouldn't be able to wiggle your way for a one-shot power swing.

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It's pretty simple.

minor swan
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For the realism angle: (I dont think its that important anyway) But adrenalin lets people make some pretty crazy things and a healthy person can cross a short distance very quickly.
To get back to the self-defence thing, there is a reason policemen like to keep a laaarge distance and why you are told in many self-defence courses that you need to have the pepper spray already in hand before the situation escalates to an actual attack,
Missing is also always a possibility, made even worse if you have low RoF weapons.

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and regarding balance: yeee, I really dont think melee weapons are that strong considering there are shotguns, fanning, nitro, and some pretty fast firing weapons

rigid hemlock
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But I'm not talking about missing or being surprised. I'm talking about shooting someone twice and they can, not just charge directly at you, but do weird snakelike movements while carrying a heavy axe over their head and kill you. It makes ZERO sense

hoary widget
minor swan
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I mentioned the adrenalin thing twice by now
Shooting someone doesnt mean they'll be slowed down

hoary widget
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Balance wise i see no big issue with melee. In every other instance you have a firearm and many means to create distance either prior or during an encounter.

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If the dude gets close enough to stab u with a melee then that's on whoever let them get close.

minor swan
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I think most people would agree that you'd have more success in this game using rifles, even slow firing ones than melee weapons

hoary widget
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Absolutely

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I think the only ''viable at '''high''' level'' melee is the katana and even then

minor swan
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Typically you can keep your distance, poke and proble with shots, use tools, rotate for new angles until you get em

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Weirdly I had more success with the katana melee than I typically have with bomb lance

hoary widget
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love the katana

minor swan
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yee its fun

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the other 2 slot melees feel pretty cumbersome in comparison to the katana (axe and hammer)

hoary widget
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i love the hammer but it just kinda sucks

minor swan
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I honestly dont know what to do with the hammer xd

hoary widget
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fuck it we ball

minor swan
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It's so awkward to use

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Does the light one-shot?

hoary widget
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yes

minor swan
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oh that good

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still takes some time to come out tho

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and the overhead is much easier to miss

night yarrow
minor swan
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I love the shovel sfx

hoary widget
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you need to learn to pre-emptively swing with the axe and hammer to see results

minor swan
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I pick it up just for that

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I did fine with the axe
Hammer not so
But, hadnt as much experience using it

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Love opening barricaded doors

hoary widget
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axe also does bleed so its a bit more lenient with its kill potential

minor swan
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I once had a lobby wipe using mostly the axe
Was, v fun

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I should give the hammer a few more tries

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eugh
I must study for upcoming exam and then sleep
Uni killing meeeeee

night yarrow
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I dont like the hammer, it feels ridiculously slow

minor swan
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same to me

night yarrow
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Good luck with your exam

minor swan
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most many thanks~!

hoary widget
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@rigid hemlock Genuine question, do the unrealistic aspects actually bother you that much? even with the plentiful of realistic touches hunt has.

minor swan
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(might be because they had some recent unlucky experiences with melees, it happens)

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I perish now

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buh bye~

hoary widget
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i think suspending your disbelief would help you enjoy the silly stuff

vital fractal
humble quest
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I don't think it's usually a choice

vital fractal
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Sure ambushes happen, but that’s a shared risk

humble quest
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And no matter what, people already complain about getting a bounty and just walking out or lack of engagements. The event traits help promote it by keeping teams topped up between

vital fractal
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If you let a team walk out unopposed, that’s on you

If a team wants to leave and you can’t do anything about them leaving, it’s just rng

Again, I don’t see those as problems

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It’s part of managing rng and risk,

I guess I’d let players get a 25 bar back on looting but only that max

humble quest
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Neither of those are what I said. I said people simply choose to not go to the bounty because they're at a distinct disadvantage from a previous fight. The event traits promote taking additional fights and keeping servers active

vital fractal
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Otherwise, it’s just another aspect of hunt that has loosened its punishment

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Which I don’t agree with

humble quest
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If you lost a fight why do you care how the rest of the match goes. If you were the team at bounty would you rather have an actual fight and play the game or just pve and walk out

vital fractal
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Because, usually the methods used to burn end up requiring a sacrifice

EG: Dragonsbreath or consumable slots, or incendiary ammo

The only exception here is flares/flaregun

humble quest
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You burn someone's team mate to make the current engagement easier for you, not cripple them after your own death

vital fractal
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That could 100% be a strategy,

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I have disengaged battles to regroup and fight them later when they are weakened

humble quest
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If you play to spite people after you lose, that's your personal agenda and not the event perks fault

vital fractal
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It’s not spite

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I literally just explained one scenario

And two, it’s part of them losing part of the fight- if you get downed, you lose a bar until banish- it’s worked fine all this time

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If people don’t want to push, they leave and that’s fine too

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You should have a punishment if you fall in a fight, like you died once-

How to fix it? Banish the boss

Boss already banished? You were too slow, get it next time buckaroo

humble quest
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I still think all it does is discourage further engagement and is not an inherently better place for the game.

If you disengage and want the advantage still, keep eyes on the resupply and get easy kills.

I don't agree that losing bars during a previous fight from the main objective is inherently supposed to be some kind of punishment. Winning a small fight to ultimately be crippled because it took time is not fun

vital fractal
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I mean, we clearly have different perspectives because I just consider it a consequence of engaging in early battles- and a major reason to push for those early battles rather than avoid conflict because if you can inflict that upon other players, it’ll dramatically increase chances of winning

And so ultimately it would push me to fight more, just as the initiator, rather than disengage all together

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Besides, in high MMR I’ve seen- people are bloodthirsty as fuck no matter the consequences… I’ve had a few surprises seeing guys push with bars missing anyways and it always gets me cause of intuitive thinking

humble quest
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I mean, I also take early fights. I push for gunshots but I'm almost never retreating until they're dead. Disengagement can be an option, but it's just very rarely the choice made by me or the opponent. If I win I like having options to be in fighting shape for the boss if not everyone was involved.

I think taking fights with the idea of shaving off a bar or two and retreating, while valid, is incredibly uncommon and not a reason to alter event traits restoration.

vital fractal
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When it comes to event traits this event has shown me nothing is off the table (fucking TELEPORTING)

So they can keep that, I just don’t want it in Hunt Vanilla

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And I also don’t want events to be a 1/2 the year thing either….

humble quest
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The teleport is so over hyped for something that contributes very little in actuality

vital fractal
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Even if it’s minor, I don’t like it- it’s like the cyclone

Cool on paper, but I don’t think should be in game

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And I’ve won a few fights due to it… I am certain those players did not enjoy that

blissful jackal
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people were tweaking when cyclone and teleport were added and they both are rarely used

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which is good, they should both stay bad

bold valley
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i find teleport mostly useful in being the easiest way to kill meatheads without wasting a bunch of time or alerting everyone with dynamite noise

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also a neat way to relocate from a boxed in position

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but the need to have rando grunts still around makes it very situational

hoary widget
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#game-ideas message @elfin narwhal
I can't agree with this suggestions because if every pellet needed to hit in order to OHK that would make shotguns essentially RNG which is not exactly balanced in either person's favor (since spread is already random). However, I think some shotguns need tweaks for sure:

  • Terminus levering is just stupid and adds no actual value to the game. It's cool and feels badass but it's so incredibly shallow in skill expression you might as well have the computer play. I'd even go so far as to advocate to remove the levering compatibility but that would make people go rabid so i think reducing the speed it levers at would make it much more bearable to play again. Also, the aimpunch mechanic in general in Hunt is way too punishing as it is not damage dependant, someone could hit your toe and your screen would be pointing at the top of the map (you can imagine how the Terminus with levering plays into this mechanic). Crytek should rework the aim punch mechanic to be dependant on how much damage a shot does, rather than just being a fixed effect.

  • The crown and king is a shotgun that is basically a slot machine; either it kills everyone in 3 quick shots or it does essentially nothing. I am a strong believer that it is in the game purely because of it's historical significance IRL rather than being something that would add something interesting to the game as it's entire design goes kind of against Hunt's gameplay. I digress. I think this weapon is just poorly designed and I honestly have no idea how to balance it without making people go rabid over it's ''premium'' status being affected.

Other than that, I think the slate is just too good and invalidates the specter in multiple ways. It requires no traits and it's faster at everything, the only thing the specter has over the slate is the OHK range but i think that matters little considering

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how fast the slate is.

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I think the shotguns are still vulnerable to plenty of counterplay. I would argue the marksman and sniper scopes are way unhealthier for the game than shotguns due to the fact that, if played at their effective range, most snipers have effectively no counter play other than other scopes or just running away. You can counter shotguns with distance, fanning, levering and landing a headshot etc.

elfin narwhal
next yarrow
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terminus is probably the weakest full size shotgun other than specter bayonet.

hoary widget
hoary widget
next yarrow
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it's good with levering but still not as good as slate, crown, rival et al

elfin narwhal
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i would much rather fight a slate or crown than a terminus wiht levering

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thing is just stupid

next yarrow
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the movement penalty with levering is severe

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the spread is mediocre

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against a competent slate user you are just dead on the first hit

elfin narwhal
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ye but you can wipe intire hallways by aiming in a teams genrel direction and holding down mouse

next yarrow
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I can't say I've had the entire team stand still in a hallway like that at once

elfin narwhal
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they dont have to be standing still

next yarrow
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I still think slate is significantly stronger than it even if you aren't running slugs

elfin narwhal
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i think slate is more versityle its just in coumpounds at close range the terminus is too strong

next yarrow
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if you're within 5m of a shotgun and they shoot first you should be dead anyway

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I like terminus fletchette though, but it plays much different from a normal shotty

elfin narwhal
next yarrow
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slate has been much more consistent on that front for me. I've died more to not getting the kill on the first shot of the terminus than on slate, and slate still has fast follow ups

elfin narwhal
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but not instant like the terminus

next yarrow
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I think we'll just have to agree to disagree on this

elfin narwhal
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alright

next yarrow
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it's all really just personal preference tbh. the shotguns are probably the guns that are closest in balance to each other (except crown slugs lol)

minor swan
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@hoary widget I have swiftly returned, regarding your suggestion I just wanted to add: It would also free up slots for future traits to give the ability to have builds that play even more distinct than the combinations we can have rn

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Which would be
v nice

hoary widget
minor swan
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oh
Gonna be honest Im sleep deprived and I didnt even catch that xd
Maybe I did but only subconsciously

hoary widget
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There were a lot of words i can see it being lost in reading

queen jungle
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@brittle shale The devs have previously stated that money being the lowest loot priority is intended to prevent PvP from being too rewarding. People would just extract without playing the objective, i. e. getting and extracting the bounty.

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Same reason why contraband weapons cannot be sold

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@tribal willow It would be good if your suggestion included a couple of sentences as to how you would change things. "Fix it" is pretty useless tbh.

brittle shale
tiny pivot
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#game-ideas message
Tbh a lot of these would be neat but I think people took the idea of combining traits too seriously. Not every trait that is remotely similar should be merged. Iron traits made sense to be merged because you were essentially spending 2,3,4 etc points just to properly ADS with your gun.
However, what I think makes more sense, and I think most would be open to, is traits auto merging themselves when you have them. Like the pitcher one mentioned here, if you could have all 3 of those traits and then continue on, shoving your hunter full off more traits, then I think that's kinda nice for the level 50 hunter fantasy.

vital fractal
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Everyone keeps pushing for more Hunter powers, more abilities, more generalized power creep

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Trait combinations are just another rung on the ladder of powercreep

queen jungle
queen jungle
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Take medium ammo for example, the best way to buff it would be to nerf compact and long ammo to reducd power creep.

vital fractal
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We are already seeing pains stemming from Custom Ammo over utilization and variant bloat

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Before, a cycle rate under 0.8-0.9 seconds was special- now it’s almost guaranteed in every fight

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Expensive loadouts used to require at least a little investment and risk

Now they are given relatively cheap or free if you’re good with RNGsus

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Everyone has fanning now

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Everyone has levering

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Like what the fuck

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Like can we please go back to old hunt where fanning was a privilege not a goddamn expectation

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It’s getting to a point where traits may as well be free, and everyone just chooses their 15 and moves on with an unlimited budget

tiny pivot
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I really do think the overall balancing of traits in a vacuum is fine. The tuning of new hunters and such is a point of contention and can be argued, but the actual traits themselves are fine.

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If we started getting major outliers like Shadow Leap (crazy good) or Mariner (very unique, but majorly useless) as true perks though that's where I draw the line.

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Though, say, for example, if they wanted to make Rampage a permenant burn trait, I wouldn't mind that.

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In fact I'd rather have that over Relentless

ancient shale
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I find more people with fanning than I used to back when the game was first released but it’s not unbearable

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Levering is very common but I think it sort of always was

signal mural
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@hoary widget You should break your suggestions into 3 posts. Determination & Adrenaline being combined is a 🤔. The other two would be a hard pass, IMO.

The traits they (Crytek) combined made sense because ultimately it didn't change their functionality, it just meant the Hunter could use a wider variety of Primary guns open to them and there's less time wasted searching for the proper trait.

Dauntless being combined with something... sure maybe but a 3-in-1 no way.

Survivalist idea is plain OP. That's power creep. Each one of the status effects traits should be separate because otherwise it throws off build balancing based on trait slot availability.

minor swan
wanton shoal
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I have been playing this game since the beginning... and its always the same, you put trios of guys with 100 prestiges against literally friends with 4 days playing. How you consider that even posible? its much better to play against monster than them. OCE is dead because its imposible to learn against this cowards who make trios being lvl 100 instead of teaching new people... Think something, im tired of defending this game, its becoming shitty... give more power or defense to low lvl players against high prestige players! the skill difference is huge in this game

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make the game free for a while in oceania, its completely death and full of experienced players only

minor swan
signal mural
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@pliant mountain I think just giving the small vitality shot 15 seconds of Regen would be more than enough to make it more viable.

minor swan
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I'm guessing the playerbase in OCE servers are too small to have proper matchmaking?

minor swan
signal mural
tardy rapids
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Old hunt sucked ass

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Legendary hunters weren't fun to use and picking your loadout to choose with your perks currently is awesome it lets more diversity

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I don't want to be stomped every match cause some trio already has maxed out hunters while I start new

#

So glad we can bring perks now and choose what we want it actually allows for build diversity

blissful jackal
#

I think it should be toned down or at least made consistent with legendary hunters.

tardy rapids
#

How so?

blissful jackal
#

how so as in toned down or consistentcy

tardy rapids
#

Do you mean tier 2 and tier 3 hunters should have less perks?

#

And only get 3 like legendary hunters?

#

I am all for giving only 7 perk points to every hunter so they can choose what perks they want

#

With 7 perk points as a solo I can bring necro

#

Magpie

#

And hundred hands consistently

#

Magpie is a must as a solo.

#

Imo anyway

#

Now if every hunter has only 7 perk points

#

Sure they can bring levering

#

But not fanning and levering

#

They can bring levering and necro

#

I think this would balance out the meta more just a hunter wirh no perks but access to 7 perk points.

humble quest
#

Levering Necro is actually 8. Levering resilience

tardy rapids
#

Was levering 3 or 4 points?

humble quest
#

4

tardy rapids
#

Ah my b sorry

#

They can bring resilience and necro

#

Boom easy combos.

tardy rapids
#

Levering and iron eye

#

7 perk points is the sweet spot imo

#

Let's decent diversity

#

But old bunt rng perks on legendary hunters

blissful jackal
#

i meant mostly recruiting legendaries you typically get shit rolls and then you look at the normal hunters in the shop and they all have fannign doctor lightfoot

tardy rapids
#

That costed bloodbonds to get rid of LMFAO

#

I know you're fine

#

I get your frustration

#

The other guy wanted old hunt

#

Meaning bb for removing perks

blissful jackal
#

i literally have to dismiss like 8 legendaries in a row half the time to get more than 4 points after refunding

blissful jackal
humble quest
#

Premium currency to make changes to a very temporary hunt is toxic as hell

tardy rapids
#

Yes

#

That is why I like the new changes

#

People complain about camo on a hunter

#

Mate free hunters get 2 perks weapons tools and a melee and medkit

#

Legendary hunters cost 100$

#

We get rng perks and sometimes only 4 perk points

#

With no equipment

#

Now if you want to balance it to find a sweet spot for perk points on every hunter

#

Like tier 1 only get 4 tier 2 and 3 get 7

#

Legendary get 7 etc sounds good to me

#

Allows for build diversity but limits everything

vital fractal
#

Enough to get necro, or bloodless, or salveskin, or levering, or a loadout specific traits but that’s it-

#

You shouldn’t be able to walk into a match, die, and restart another match with like 10-20 points worth of traits immediately

vital fractal
#

As for the money, again- players earned it- I used just about nothing other than A Romero Talon + Hand and limited items to get to a point where I could afford what I can afford now

Now the game hands out lebels for free

Like what’s the point of the economy if there is no limit to what people can buy now without real effort

blissful jackal
vital fractal
blissful jackal
#

2 perks is fine imo i already reroll for more

tardy rapids
#

Don't mind him he's mad he got killed by fanning

#

He wants tarkov but western shooter lol

blissful jackal
#

no its valid that majority of perks should be from winning a match

tardy rapids
#

Nope since then people who are already maxed out will always win more

#

That's one of the reasons they changed it

blissful jackal
#

it is annoying getting fanned or levered by noobs sitting in bounty way more after the change

tardy rapids
#

And I'm very glad they did so

#

Throw a dynamite or use a stalker beetle

vital fractal
#

If I wanted tarkov I’d get a pc

blissful jackal
vital fractal
#

Since we are putting words in peoples mouthes, you want cod but western shooter which is why you defend these changes

tardy rapids
#

Mad about fanning and levering
wants only people who are maxxed out to win

#

Tarkov

blissful jackal
vital fractal
tardy rapids
#

When someone says "wants tarkov"

#

It's english for an anaology in terms of gameplay

vital fractal
tardy rapids
#

And based on your previous posts 5 perk points? Man they get levering still who knew!

vital fractal
#

“I need to have 20 trait points at start, it’s just fair-“

tardy rapids
#

Nope

vital fractal
#

What else? Kiteskin

tardy rapids
#

Levering and iron eye

#

Nothing wrong with that

vital fractal
#

Iron eye is 3 points

tardy rapids
#

Yes that's why I said 7

vital fractal
#

4+3 is 7

I said 5

tardy rapids
#

And I said 7

#

I don't want 5

vital fractal
#

5 is enough to create a significant impact but require you to win to really expand

tardy rapids
#

You want 5 cause you want to pub stomp more

#

With maxed out hunters

vital fractal
#

Lmao “pub stomp”

tardy rapids
#

You get angry when you lose it.

vital fractal
#

Do you even read what I post

#

Do you even know how I plays

#

I’m on console

#

I have a k/d of less than 1 and I am 5*

I don’t pub stomp

tardy rapids
#

Skill issue? Get a pc?

vital fractal
#

Lmao

#

Bad faith that’s what you’re in right now

tardy rapids
#

But back to the main topic

vital fractal
#

Yeah, 5 points is enough

tardy rapids
#

Ignoring his "points" which makes no sense idk man's tilted from levering

vital fractal
#

Lmao again bad faith

tardy rapids
#

Thankfully they don't cater too that.

vital fractal
#

Unfortunately they cater to the cod players who have no patience

#

Need instant gratification

tardy rapids
#

Right cause you said as an example

#

10 to 20 points

vital fractal
#

And many others

tardy rapids
#

I said I want 7

vital fractal
#

With proof

#

And free Lebels

tardy rapids
#

Lmao again bad faith

#

I'm not referring to the money issue

#

Idc for it

vital fractal
tardy rapids
#

I'm solely talking about perks

vital fractal
#

It’s apart of the topic, not just one section

#

Of an overarching theme

tardy rapids
#

No it applies here read your statement

#

Thinking I'm a cod player

#

LOL

#

Mate go seethe and cope in the feedback section

#

With the other solo necro complainers

vital fractal
#

I’m sorry, your reading comprehension is deplorable

And you’re in bad faith, im going to go back to doing something else have fun here

tardy rapids
manic plank
#

@prime belfry what the problem with playing with people from around the world?

tiny pivot
#

People in this game complain about ping because they think ping is what made them lose when in actuality they just lost a gunfight and wanted a reason to complain.

ancient shale
# vital fractal If I wanted tarkov I’d get a pc

This may be the major reason behind your complaints the meta of both versions of hunt were vastly different when I played on Xbox vs PC. Levering, fanning and any other fast shooting weapon simply dominate console due to the fact it’s harder to aim. While these play styles still have relevances on PC they are kept in check by players with good aim

#

That’s what I’ve seen at least from my total time on both versions

#

Though I never had aim assist when I played, maybe it changed things

north sun
#

CryTek PLEASE fix this RIDICULOUS "something went wrong while trying to create a session" bug. seriously, just search "something went wrong" in the discord server and see how many people are posting about this a day ......

tardy rapids
#

Oof rip I get that. Got the concertina bomb bug yesterday necroing near a trap without resilience will sometimes disable your revive

#

Even if you have health remaining

wet gust
#

first suggestion please be nice

unborn gyro
#

30,000 isn't an exageration? I'm down with it -- bring me the actual flamethrower

#

as long as they remove solo self revive I will upvote anyting 😄

#

Hi, My name is "Omgerd look at me pro streamer. I die then get up again, they never gonna keep me down. Pissin' the night away. Please subscrube."

#

We ignore the fact they literally just got beat for views because no one cares about "the other person." (edit: other person = actual customers, not paid promoters)

tiny pivot
#

I honestly super agree with snow suggestion but I think a lot of us snow enjoyers like me are coping along that the new map might have a snow biome and or entire theme

#

Realistically I do think if they wanted to do snow it would either be in the aformentioned case, or for a winter seasonal event, which like. We have been in winter for a while and all we've gotten was Inferno from last event (if you count that as winter and not just fall/halloween), and Ash Bloom this event, which... is NOT snow

signal mural
#

I think desert or Boreal Forest would be awesome.

#

I slightly fear it might be something supernatural though.

subtle lichen
#

Ash Bloom is enough supernatural for me tbh. I'm jonesing hard for a snow biome.

#

The only challenge with a snow biome is fitti g it into the lore. Do they get any snow that far south?

unborn gyro
#

Being from NE Texas I can say yes but it's rare. Those Cajuns in LA don't have internet so their opinions don't matter.

#

Crawfish prices are stupidly high right now so there are a lot of unhappy people in my region (not joking) so best keep it real.

#

🦀

#

(Don't hate me I love me some Étouffée)

#

I only wish I could speak Creoles ..then I'd possibly run this game.

#

First thing I'd do .. get rid of solo necro revive in the name of Crawdad. Second thing I'd do is create a legendary hunter in the memory of Choctaw.

signal mural
#

I don't think snow would be done well. I think if they add snow it will be like a mix between ash & rain... big white chunky flakes that blow up and whisk about with a misty blizzard PoV and whistling winds... nothing will stick on the ground, it'll melt as it hits.

I think what most people think of is snow banks, tracks in the snow, crunchy footsteps, and bright blood against crisp white snow. I think that'd be novel if they would do it but that people would still get bored of it and want it removed or reduced from map rotation. Plus that almost means fully new maps as so much snow would change every area.

unborn gyro
#

If you don't know Choctaw, google it.

#

FWIW Choctaw are heroes in both NA and EU

#

and since I'm half drunk and thinking EU and NA .. we need a Lafayette legendary. A true historical bad ass that fits this timeline/genre.

#

I'd spend 20 euros on that. Alert Crytek CEO.

#

We just got our Canadian mountie .. time to get down to fricken American Soil. If your hero isn't buried under bona-fide dirt from my garden then are you an actual hero -- ?

#

Jokes aside Layfattee is and was the man. Imagine world where what you said (and what you risked/gave up) actually mattered.

unborn dagger
signal mural
#

AshBloom is probably my least favorite of all mutators.

subtle lichen
#

It's interesting, but the false footsteps and such are a bit much. I don't have a problem with stuff like heavy rain because it mixes it up a bit, but having full on fake noise is jarring.

signal mural
outer wedge
#

Solo Necro ress is pure garbage, but not only solo, necromancing thru walls or floors is also the most dumb mechanic ever, i agree with you should be able to ress friends, but you need to be on the body, otherwise it can be abused so bad..

#

Is was fun for a couple of days, but now, everyone just abuses it for the mmr de-rank

signal mural
#

I honestly would be fine with Necromancer being taken out all together. Usually it's a bad rez anyway.

rotund obsidian
#

#game-ideas message @upbeat axle you dont even need a vpn for that man. i can literally play in any region i want because the ping limits are so high and i can freely select them

#

also im not entirely sure what u mean by "client side rendered trade time" but yeah post-death trade window existing is dumb

upbeat axle
# rotund obsidian https://discord.com/channels/350201607788429323/524577494863708180/1205489055165...

client side rendering is a thing in hunt, that is why the high ping players can even play at all. Trade time as mentioned by my friends, is about 400 ms. which is fucking stupidly ridiculous in terms of timing. This is why you get shot when already behind cover or hear your enemy die and then you die literally 2 sec later. thats what i mean, but i guess people call it post-death trade window. I just couldnt come up with a better term.

Also, yeah you dont NEED a VPN, but a lot of them do use it.

rotund obsidian
#

fair yeah i've just never heard that terminology. the actual hardcap for the server rejecting shots is like 800ms but supposedly that's like a last-resort

upbeat axle
rotund obsidian
#

i suppose it's sorta naturally capped by the ping limit but that's still potentially a 450ms gap (plus your own ping, plus bullet travel time) between killing someone and dying to them

#

and that's not accounting for ping spikes/manipulation

upbeat axle
rotund obsidian
#

I'm not gonna say outright that high ping overall is an advantage in every situation but god does it suck to play against

queen jungle
#

!network

queen jungle
#

@upbeat axle Which icon exactly do you get? And what region/time of day?

upbeat axle
subtle lichen
#

I have occasionally seen games with 1 and 4, but they're quite rare. Although I reconnected to a game the other night and I was rubber banding all over the shop for a solid 5 minutes or so. It settled eventually, but my ping was low the whole time.

reef violet
#

#game-ideas message @hybrid forum I agree with most of what you said. However I don’t think there is an issue with the length of the events. But that most peoples complains come from the lack of rebalance of traits. I have also been seeing people complain about player detection from the totems being a point of contention, which I can understand.

humble quartz
# subtle lichen The only challenge with a snow biome is fitti g it into the lore. Do they get an...

not referring to you, but i am reading it alot lately.. i honestly dont understand all the people saying snow is not a good addition to the game "because it doesnt snow in the louisiana". i mean really we are playing a game with zombies monsters and people that can teleport, is this realistic and does this fit to louisiana? 🤣 if this things can happen, also a climate change can happen. and beside of that, i am sure that 90% of the people dont even know where the game plays, and other 5% know it but doesnt know where louisiana is located and if it snows there or not so.. 😄

teal parcel
#

Snow is ok, but if they add blizzard I'd be very upset

queen jungle
#

@astral pivot You should keep in mind that most Russians live in Western Russia which is part of Europe. So for them the logical choice for secondary region is Europe and their ping is usually fine at around 50-75.

queen jungle
#

But.. They don't all play there? It's just a secondary option for nearby regions, just like many EU players have NAE selected as secondary

unborn smelt
#

@humble quartz How did you find out that guns have diffrent sway despite the stat saying otherwise ?

#

and which guns you mean specifically

#

because as far as i know it is indeed true that the vast majorit of guns that are in the same-ish category share the same sway

#

for example most 3-slot rifles without any attachments share the same base sway, 3 slot rifles with bayonets share the same sway, pistols with stock share the same sway, pistols without, etc...

astral pivot
unborn smelt
#

One exception i know of is the Winnie family - specifically the Winnie 1873 where the Winnie C has reduced sway to distinguish it more from it's bigger magazine brother

#

which as far as i can see is wrong in the stats (or they changed it again)

unborn smelt
tiny pivot
# signal mural I don't think snow would be done well. I think if they add snow it will be like ...

You have played bad games in terms of snow. And also fall into the same problem of hunt players expecting the game to be nothing but sunshine and rainbows then the devs have proven they want to add otherwise. It would be good to get more used to it, because Night has been a problem for so long, and they re-introduced Night 2 with Inferno, Rain and Ash Bloom with these events. Snow is really not that far off, and being blunt, snow would actually probably be the easiest mode Hunt would ever have, considering if they opt for any kind of snow on the ground, a lot of hunters would become easier to see and it would change up the skin meta at very least.
In terms of the logistics of it lore wise, I don't know and I honestly don't care. We could take a family trip up to the north for Hunt in Washington or Minnesota or Canada or something, people did point out Mountie basically being a classical RCMP so who knows.
It does not help to be so closed minded. A tundra of any kind or just light snowfall would make a lot of difference in visibility for the positive OR negative, and again, people are begging for XYZ day weather condition when it is increasingly obvious that the Hunt developers want change and unique atmospheres to play in, as shown by the latest event structure, and likely Ash Bloom staying in rotation after the event.

#

Snow could be a wide variety of things. It could be a foggy, low visibility mess like Ash Bloom and Rain basically becoming fog after 30m in the average game. Or it could just be a light dusting, enough to cover the ground and make enemies and AI alike stand out more.

unborn smelt
#

I do trust your good faith - but i know that a lot of people also just troll on their profiles

#

i knew a whole bunch of peeps that specifically used chineese or russian looking profiles to troll in Dota for example

#

because they knew these would trigger opponents the most

#

yeah i get that - but that alone makes the Data not that bad

#

obviously there's the unknown part which could be just about anything

#

and there's the big part of people from Russia - which is kinda to be expected as they get really low ping in EU as a secondary region

#

for example i can connect to Russia servers with 60 ping (which funnily enough is half of what i get to EU when my ISP decides to act up)

signal mural
tiny pivot
#

As is what you read into my feedback and suggestion 🤷‍♂️ at the end of the day, the devs decide what gets added, and in what way it affects the game

unborn smelt
#

If i'm not mistaken, Germany (5), Poland (2), Norway (2), Czech Republic (1), Turkey (1), UK (1), Montenegro (1), Ukraine (2), Netherlands (1), Italy (1), France (2), Latvia (1) are all reagions that are either closest to or second closest to the EU servers

so that's 20 people that absolutely belong to EU as primary or secondary region - 17 if we expect Latvia and Ukraine to not go to EU servers and use RU instead

subtle lichen
#

I think there's also something I've read multiple times before which is that the Asian servers are allegedly dogshit. So there's every possibility that playing on EU with a worse ping is preferable to playing on a crap server closer to home.

#

Sure, you could make some left field argument that cheaters don't like playing other cheaters, but there's no proof that people from Asia are playing on EU because of that.

unborn smelt
#

yeah i also don't really want people to accuse entire regions/countries of cheating and thus break the rules

subtle lichen
#

I mean, that's fair. Especially an entire region.

humble quartz
unborn smelt
#

base guns of the same kind have the same sway usually - which is then modified depending on attachments, like bayonets or sawn-off stocks which add extra sway or added stocks to pistols which reduce sway

#

the one exception i know is the compact ammo winnie

#

where they gave it some adjustments to make the winnie C and non C version more distinct - so they added recoil and lowered sway on the Winnie C

rotund obsidian
#

does it actually have lowered sway? iirc the ingame stat is the same, at least

vital fractal
#

I feel like the spark has more sway than base upper cut

#

Some one can make a comparison somewhere

unborn smelt
#

but IIRC it should have less

vital fractal
#

Cornf, if you’re here buddy- maybe this is a good video for you considering homereel isn’t here anymore as a creator 👁👁

unborn gyro
#

what happened to homereel ?

unborn gyro
#

ohhhh he's blue now .. got it

glossy ingot
#

Ok. So I understand that a while back they fixed tge spwning so that it was far less likely to run into another team right at the start, right? Then why the fuck have i hade 3 or 4 games in the last couple of days where the entire lobby spawns in the same corner section of the map

unborn smelt
#

and people chasing shots will still go for loud spawnfights that drag on for a bit, even if they didn't spawn right next to it

glossy ingot
#

I understand that, thus why I stated it was far less likely, but it still seems to be happening consistently. And I know the difference between people running over and people spawning at the same exact compound

tiny pivot
#

I've never seen so many people complain about ping or be xenophobic torwards regions than I have in this discord

rotund obsidian
#

I mean, most other games don't have the weird trade window like this game does, but yeah people do really be xenophobic here sometimes

#

I don't really understand it because for me, it's maybe like, one in fifty fights where some sort of voip interaction actually happens 💀

radiant river
stiff stirrup
#

Hello, I recently started playing hunt on xbox series. I watch a few of the partnered twitch streamers. From what i am understanding when the partner has giveaways for game content, the content has only been for steam. Are there, or are there going to be giveaways for twitch partners for console gamers? Or am i mistaken in my information? Thank you

tiny pivot
tiny pivot
rotund obsidian
#

In terms of the dlc giveaways on streams i think those are pretty much exclusively steam codes

tiny pivot
#

He mentions partnered twitch streamers which leads me to think twitch drops. But yeah, if he means the Crytek streams, I believe those are PC only codes.

rotund obsidian
#

Crytek gives partners dlc codes to give out im pretty sure, which is what i figured he was referring to

vital fractal
#

FMJ gives the Winfield marksmen a Headshot range 14m above a centennial sniper… maybe compact headshot multiplier is a bit too high

blissful jackal
#

velocity is so slow thats basically unuseable but yeah compact fmj is way too strong

tiny pivot
#

yeah but good luck hitting anything from that far with any sort of efficacy with mv that low

#

i mean the entire idea of fmj is that it carries damage better over distance at the cost of being slow as fuck

#

which idk, depends on the person but its for that reason i virtually never use fmj

#

#game-ideas message
@chilly junco i understand the idea, but realistically, there are already traits to counter burning, and if you want to stop burning more effectively, medkit and/or physician do that

chilly junco
#

@tiny pivot It's no longer about burning in battle, but rather burning when you fall

vital fractal
#

150m like the base is totally acceptable for a full sized compact rifle, so with FMJ it should only go to 160m at max

I mean another area of note is the Caldwell conversion with FMJ, a higher hs range compared to an uppercut and (if I remember correctly) even a Trueshot

#

(I don’t mean I hs at 170-80-90 all the time, but I do fairly ok landing body shots at 100m if I am in a decent position when I use it)

#

But again, considering its main usage- compact FMJ is still a straight upgrade to compact and it’s very strange how much of an upgrade it really is in most situations you would use compact in unless you’re a headshot machine

humble quest
#

Isn't fmj seen as a straight upgrade for medium as well? Since it's got better pen than base long? Just slower? I don't see how compacts the target here

vital fractal
#

At least with Medium, there are some ammo concerns

#

With Compact, you just have so much reserve and resupply too whilst also not really affecting the MV as much either- while you have a point with medium FMJ being a straight upgrade too- you also have dum dum taking its place on many medium ammo selections as well

Where as compact only has dum dum on 2? guns, and 2? variants of those guns

humble quest
#

So what you're saying is compact needs more dum dum options

vital fractal
#

Nah

#

What I’m saying is FMJ should be reworked

#

It’s supposed to encourage wall bangs, so I say let it do that specifically

#

Rather than be a straight upgrade in most compact situations

humble quest
#

It's suppose to help wallbang AND make the guns relevant at longer distance with slower move. It accomplished it's goals very well.

vital fractal
#

Enh too well

#

Again, I’d prefer FMJ be a side grade rather than upgrade

#

HV is probably one the best examples of a side grade ammo that this game has

#

(Ignoring how it also is technically a straight upgrade bar silenced weapons but it accomplishes its goal well without being a no brainer- ((except on the officer carbine for a bit and arguably still…)) )

humble quest
#

It's the best balanced side grade - except also just an upgrade - especially on this gun

#

Your discussion points are a mess

vital fractal
#

It’s a minutia, my point still holds up

humble quest
#

I think most people would argue that both are basically strict upgrades. Both have valid uses and neither are too strong.

vital fractal
#

FMJ on long is not too strong

FMJ on medium starts to be really compelling when you want to keep fights within compounds

FMJ on compacts is a straight upgrade and way too powerful as it sits tbh

humble quest
#

Literally nobody complains about compact being too strong except the officer carbine as a specific example of the gun itself needing work

vital fractal
#

I mean, it’d be great if crytek could show some pick rates per update

#

Lemat compact especially with the velocity updates have been an amazing example of FMJ being a no brainer- which no special ammo should be

I’m not saying special ammo shouldn’t be good, but it also shouldn’t be a no brainer

stiff stirrup
tiny pivot
wet gust
queen jungle
#

@rigid path players you did not interact with cannot be reported because in the past people would spam reports, causing unnecessary work for customer support and thus delaying any action against those breaking the rules.
A single report by one of your teammates is fine and if you encounter a suspicious player whose name you cannot tell, you can always report them via customer support. If you provide enough info, such as date, time, map name, location, etc. they will probably be able to identify them.

stiff stirrup
pearl girder
#

I'm just gonna spam this question until I get an answer I guess: WHEN IS THE FIX FOR THE "There was a problem when trying to start a session. Please try again" coming?!
Every time I get it, I'm just gonna ask again until it's fixed, aight?

#

THREE TIMES NOW, in a ROW!

#

And every time you have to ALT+F4 as well, just ridiculous

#

Four times... Still haven't gotten into a QP

dim heron
#

you have to click off and back on

#

Also should you continue to do so, we'll consider it spam

vital drift
# dim heron Click onto another UI option before going into a QP match again.

Okay I clicked on QP, went to BH and then back to QP, queued and got the error code instantly. This happened 3 times now, so it sadly didn't resolve the issue, at least not for me. Any other tips that might help about this problem? Only encountered it to be worse since the last 3 or 4 days, before that you got these error codes, but not as frequently as it is now. So any working tips would be highly appreciated.

dim heron
#

it's not a complete fix, but that's the current workaround we have.

#

They're still looking into it on the backend

#

it's better than it was a week ago but it's still fuckin up

#

try hitting queue in BH then cancel then go into QP

vital drift
vital drift
pearl girder
vital drift
dim heron
#

it's been like a month... far from a year

teal parcel
#

New engine will fix it

iron knoll
#

After a long time I came back to try what is new and unfortunately I am not pleasantly surprised. I have no idea what happened whether it's intentional or not but the "new game" no longer supports widescreen (21:9) Previously there was no problem either in the menu or in the game (just look at some older YT videos... https://www.youtube.com/watch?v=jWJwkM0XHgI ) anyway, it bothers me so much unfortunately that I was forced to uninstall the game again and I'll try again in a year... Sorry bros

rotund obsidian
iron knoll
eager mist
#

this can't be hard to implement...
The cry of non coders everywhere, lol

tawny meadow
#

Just check the "[ ] add customization" box in the code, ez

wet gust
#

whoever disliked my suggestion I will eat your flesh

safe mountain
#

help!!

rotund obsidian
blissful jackal
#

@pine patrol poison ammo doesnt reduce velocity

#

like the other specials

#

it does still lose pen but thats at least one good thing it still has

vital fractal
#

Still, poison gets fully mitigated by a single 20 minute shot unlike bleed or fire where bleed continues (albeit minor which can be stemmed quite quickly but still is effective) and fire can still burn rapidly (arguably the strongest status of the three)

Personally antidote should halve/reduce healing and allow a max application of light poison of half duration which can stack with mithridist to be full immune

tardy rapids
unborn gyro
#

red name showing up to antagonize people who have opinions ... I mean seriously ... dude had feedback .. we should have more control over UI it's not a crazy opinion

#

the UI in this game needs work

#

cutomizable UI should be ez mode .. it should literally be one of the cornerstones of the design .. UX is a big deal

crystal plume
#

Nothing wrong with the idea, until the point where they needlessly add the classic "this should be easy to add" when many things don't work like that in practice

rotund obsidian
#

I mean, it SHOULD be, but knowing hunt spaghetti code it would probably break a ton of shit nobody could predict

#

While it may be a decent of work, a functioning and easy to modify UI is probably worth the effort. Same with keybinds, I can tell there are some shortcuts taken that break shit too.

queen jungle
rotund obsidian
#

The game is a result of the code brother, and its not hard to tell certain things are poorly put together. pls crytek fix the lower weapon binding

#

I admit "easy" is a bit of an overstep, but it shouldn't be impossible and if it is, it's worth fixing whatever makes it impossible

jagged wagon
#

Buzzword or not there are enough examples of unrelated changes breaking another part of the game that the term was born. It wasn’t born out of thin air. They had to take the Lematt out of the game for a time because an unrelated change had broken it. There is a history of these examples making @rotund obsidian ‘s point perfectly relevant.

unborn smelt
#

People just started applying it to Hunt when they were angry/annoyed ba issues popping up with in their eyes seemingly "unrelated" changes

warm zephyr
#

@fresh yarrow i suggest removing the names if you don't want a warning from the mods. they don't like it when you make it look like the game has a cheater problem.

warm zephyr
#

@jagged wagon crytek is the same breed as starfield devs. down to the minute behavior of deflecting blame on steam comments

#

oh you're not supposed to say that too

fresh yarrow
#

Shame they dont do anything about the cheaters ruining their game

warm zephyr
#

they also don't like you telling people they gave you a warning

fresh yarrow
#

oh whoops, jesus

warm zephyr
#

crytek is the most transparent game dev of the century

fresh yarrow
#

Im a big fan of crytek and i love hunt but the cheaters are getting out of hand

warm zephyr
#

give it a minute. you'll come around.

fresh yarrow
warm zephyr
#

old bayou hunter

#

lived through the rough patches and rooted for them

fresh yarrow
#

ah I understand, you have lost faith in them

warm zephyr
#

until they made it very clear if you're asking questions, not buying dlcs and getting excited for more bb products you're not important to them

fresh yarrow
#

I have about 3000 hours in the game but Im getting ready to pack it in, if they dont care about cheaters ruining their game then ill find something else to play

warm zephyr
#

nothing hits you quite like this game when it works

#

but it doesn't. that's why we're having this discussion

fresh yarrow
#

Deleted my previous message

jagged wagon
warm zephyr
jagged wagon
karmic ivy
dim heron
# fresh yarrow Deleted my previous message

Since people are blatantly lying to you, the reason we do not allow name and shame is due to German privacy laws combined with the fact that many cry cheater when in fact they just lost and can't comprehend that. So avoid a witch hunt we ask that names not be shared. You can share the img, talk about it, no issue what so ever. Just don't say "how it's done" or show their name

That's not to say there are no cheaters etc, but this is the reason we do not allow it.

#

if you actually care about the issue

undone tiger
#

these are the people i have to play against? great game!

rotund obsidian
queen jungle
#

“give lulu dualies if you know what i mean”

#

💀

edgy socket
#

anyone else having issues with creating channel invites?getting a message ''maximum number of invites created''

rotund obsidian
#

I also want more feminine men

#

that is 100% not true

queen jungle
#

most sane hunt player

#

according to you that’s what defines a woman 💀

rancid glacier
#

bro's closest interaction with a woman was sitting on a warm toilet seat

#

LOL

queen jungle
#

I’m not sure you can ask people to be civil when you’ve been sexist through and through

#

you’re defining women by a certain feature which is just odd if you ask me

crystal plume
#

I highly recommend moving on from this topic

rancid glacier
#

Not his fault the only women hes seen use a script tbh

queen jungle
#

No need to play the innocent card like that lol

vital fractal
#

Actually false

#

Anyways, I do gotta say

#

They gotta update some models by adding in new faces

queen jungle
#

truly showing your colours

vital fractal
#

I see the same faces on hunters all the time now

#

Especially since everyone is rocking tier 3s

#

We need some new outfits for the tiers

#

For some reason I get a lot of the guy with the grey hair and half burnt face

rancid glacier
#

🤓 i think women have to have great big TITS in a game set in the 1800s please dont be mean to me though

#

If u said "add more muscles to make them more masculine" i'd be having the same argument

#

its not the fact they exist but that u want more of it fella

rotund obsidian
#

i want more androgynous characters

rancid glacier
#

See thats blessed

rotund obsidian
#

There are a few good ones but i want more

vital fractal
rotund obsidian
#

would it be too much to want a third voicepack that is neither male nor female for certain skins?

vital fractal
rancid glacier
#

bros still dragging it out

rotund obsidian
queen jungle
#

discords terms of service doesn’t allow discrimination against groups of people

rancid glacier
#

U asked for a female skin to get bigger tits

vital fractal
rancid glacier
#

you're weird bro

vital fractal
#

He’s burnt

#

He’s a brown name now 👁👁

rotund obsidian
#

F

#

anyway. beekeeper is a pretty cool skin what yall think

vital fractal
#

I adore beekeeper

#

I like skins like her, mama Maye

queen jungle
#

i’m just all for masked hunters in general

rotund obsidian
#

what do we think of beekeeper on like a 'how scummy is it to run' type of vibe

vital fractal
#

Not at all imo

queen jungle
#

i wouldn’t say scummy

rotund obsidian
#

its kinda gray and ive heard a few ppl complain but i dont think it really blends in that well

queen jungle
#

since she has like a bunch of contrasting accessories

#

unlike a certain fella

vital fractal
#

It’s not bad at all

#

Unfortunately before the recruitment change, the only downside was how obvious mama Maye was

#

On top of the lack of trait points and discount on gear too?

#

Don’t run legendaries anymore sadly

ornate helm
#

because i like it

#

so true

vital fractal
#

Big muscley women ❤️❤️❤️

ornate helm
#

also true

vital fractal
#

Biatata is prime example

#

Great hunter, great shoulders- nice Slate skin 👌👌

humble quest
#

More twinks in hunt please

rotund obsidian
humble quest
#

Actually anybody in base pink/purple is good for me. Don't really care what build

#

I mean this implies that there weren't but it shouldn't matter. There just were lol

fresh yarrow
fair rover
#

Im pretty sure at some point rome had a femboy emperor named Elagabalus or something like that

#

Maybe idk

ancient shale
native prawn
#

EU Servers flooded by russians again. Unhittable.

humble quest
#

@uncut chasm it previously cost blood bonds to respec so that menu is probably a carry over to ensure you aren't making mistakes.

I'm the mean time if you take off all the bars you don't like if you add the bars back on the equipment menu or the main lobby there's no confirmations

little badger
#

Dear Crytek plz Order new Server sometimes i have so much rubber banding unplayable , ......

lucid cairn
#

hello, Can you add a function in hunt!! when you get hunter lvl 25 + there must be only one button available. "RETIRE" and can you disable "DISMISS" Because PPL missing the BUTTON and accidently Press DISMISS instead of RETIRE

fringe tundra
#

#game-ideas message you can bind melee to a different key (even mouse) and pressing Q to change weapons also cancels the charge

queen jungle
#

@weak abyss How exactly do you imagine that being possible? There have always and will always be visuals that provide a little more camo against certain backgrounds. Even before legendary hunters were a thing a T3 hunter had a visual advantage over T0 hunters.
Only solution would be to remove different looks altogether and just have one hunter model for all.

#

Red vs Blue, like in Halo

teal parcel
queen jungle
#

Yes of course

teal parcel
#

If something can't be made perfect it means any attempt to improve it is void, understood

queen jungle
#

Legendary hunter in Hunt are perfectly fine. Heck, people have even made "find the whiteshirt" videos and it was nigh impossible.

#

People just don't like when others play more tactical and don't mindlessly rush around 1HuntLUL

weak abyss
dim heron
#

@brazen pawn That's already an option... it's called non wildcard contract.

brazen pawn
dim heron
#

it's an option in game, if you don't want to play the wildcard condition you can play just normal BH

ancient shale
#

i thought they still have a chance to show up

#

is that not true?

dim heron
#

Technically they can I believe, but it's not to the consistency of the wildcard. There's a low chance you'll get them though.

dim heron
#

@native prawn The chat bot asks the language you would like to report in and then brings you to a form which you can fill out.

#

see how it keeps asking questions.

#

etc etc

worn ice
#

Fix your shitty packet loss rubber banding fisher price servers. PLEASE

radiant river
misty cove
#

Also having issues with packet loss/rubber banding

signal mural
#

@weak abyss and @tiny steeple Honestly stripping people of the option to play tactically would be one of the worst decisions for Hunt. They've already killed the feeling of "high-stakes"... if you make everyone have the same level of visibility or create unrealistically lightened compounds then the game will become a neutered mess, then they might as well cease to make it a Sandbox Extraction Shooter at all and go full CoD Team Death match.

late quartz
# signal mural <@331184432214179842> and <@548330497630011393> Honestly stripping people of the...

Certain cosmetics being overly hard to see isn't "playing tactical", it's an unearned advantage.

People seem to loooove binary thinking, the idea that every problem is all or nothing; either we make no changes whatsoever or we just completely nuke the system and rebuild it from the ground up.

This isn't a situation where all hunters need to look identical, or some wacky imagined slippery slope where there'll always be a new meta skin to use. Skins can vary in their color and camouflage, but there's a line past which it starts to create some issues. Monochromatic hunters with disrupted silhouettes should be handled with care, and there is an amount of camo that crosses into problematic territory.

signal mural
#

Did you read their suggestions?

late quartz
#

Yes

#

Changing lighting in particularly dark areas and breaking up monochromatic cosmetics will not ruin hunt lol

#

These things have already been done to great success in Hunt and the game is fine, better for it even

#

It's obviously not possible for all cosmetics to have a perfectly equal level of visibility, but the idea that there shouldn't be such a wide disparity between your typical hunter and the most extreme camouflage is pretty tame.

Deeper still, this is something most games address with shaders rather than direct changes in cosmetics, which I typically support

signal mural
#

If the game gets even more run-n-gun it will loose more of its old fan base. Editing people's purchased skins to make them match a objective "visibility standard" is bound to cause a lot of unhappy customers.
Yeah, in my opinion the game is at a good place for environment and character design. I see no need for change or to give every Hunter a obvious tell. Or lighten the overall game world.... if that's really an issue then just suggest that the flashlight becomes standard kit without taking a spot.

late quartz
#

Nobody quit hunt because they nerfed Cain ._.

#

Idrc if people get butthurt over skins being changed slightly

#

Live service games mean you shit will not remain untouched forever

#

There's no ethical problem with making balancing changes around cosmetics

#

The lighting suggestion focused on overly dark areas, not just pumping the saturation up on the whole world. Again, these sorts of changes have already been made in Hunt numerous times

#

Environments are there for gameplay, and the art team works with the map team to make sure environments are believable even if they're not pitch black lol

#

It's not gonna be fortnite all of a sudden because you can't sit in a void with headsman

signal mural
#

Most skins have an advantage in particular shadings & surroundings, moving into thoses areas is a tactical decision included in positioning.

late quartz
#

The problem is that a select few skins have an overwhelmingly strong advantage in particular situations, and a still above average advantage in most others

#

Not that sometimes the floor is tan and your guy is tan

signal mural
#

You're taking the outlier as an example, one they have already said they are looking into.

late quartz
#

Yeah most of the skins aren't a problem, the outliers are the problem

#

There aren't a lot of complaints about t3 hunters because they're not consistently obtainable within reason and are on average still weaker than the really bad legendary hunters

#

Even though t3's are more difficult to see than t1's

signal mural
#

Yeah then the Feedback should name them and not ask for such generalizing as no low-visibility Hunters.

late quartz
#

Well, you replied to two suggestions. I agree one was less thoughtful than the other

#

The lighting suggestion is a global change and I think an agreeable one

novel sapphire
#

#feedback message
completly agree on this one. Solo-Selfrevive was a lot of fun during its first appearance with the Traitor's Moon Event, but since it became standard, it caused me quite some frustration, by either waiting an eternity to hope that "MAYBE i can get up again, or waiting for an eternity, that that my enemy truly burned down.. Especially considering, that those solos are in higher MMR than the teams, but still would get multiple chances. It also kinda watered down the "hardcore" aspect of Hunt for me (just like the redskull-revive, but that's another topic).

late quartz
#

Because it's reasonably tailored, it's focusing on outliers in the environment rather than making the game "unrealistically lightened" in favor of gameplay

signal mural
#

The reason I did a lump response was due to gibbles tieing his suggestion onto the one about player skins. Both suggestions are targeting visibility and request an overall higher visibility. There's already been a lot of changes to the game in favour of aggressive gameplay and higher visibility but honestly stealth/ambush gameplay is just as valid a playstyle as sniping, run-n-gunning, and whatever else and it should remain that way. I love that Hunt is a Sandbox... no one should be forced to play one particular way all the time. I don't think of this game as an eSport competition, it's not meant to be always fair, or highly accessible for casuals, but rather diverse and unique in its strange niché.

signal mural
#

@h4ilking I'm indifferent as I don't see a necessity to identify with the Hunters (or if so I would just project my ideals onto them regardless of flavour texts) so I abstained from voting but I find it a bit depressing to see how many down votes you've already gathered (which makes me want to give a 👍🏻). Anyway, in a equality representation you have my support. Maybe it would be better as a Feedback?

glossy acorn
#

Eh I expected it to be mostly disliked, it's very easy to do. I just put it up more to show that there is at least a little demand for that representation in new content. Especially since most of them are locked behind past events or twitch drops. You're probably right that I should have put it in feedback. Either way I'm already personally quite happy with the one nonbinary character we do have in hunt

tiny steeple
#

@signal mural I just think I shouldn't be able to stare at a headsman in pitching and not see him. If he wants to play tactically he can find a crack peak or have good movement, not sit in a black corner.

humble quest
sinful orbit
#

I find it baffling how many people are defending necromancer when it is an inherently bad perk for the game overall that promotes toxic behaviour and makes the loadouts/gameplay somewhat stale
Like.. I get that you want to give solos a better chance at winning their games but in the current state self-revive is unfun for both parties and forces everyone to bring flares. I think y'all already had this discussion a lot but looking through #game-ideas and seeing all the thumbs down for suggestions of making necromancer more balanced is insane

#

I think the killer shouldn't be punished for doing a small mistake (not camping the corpse for 2 minutes after burning it) when in reality the game should have been over for the solo already after he got killed

humble quest
sinful orbit
#

No sound for using self-revive except the gasp and some rustling + the dead person gets more information about his state than the person who actually managed to kill them. Why can the dead person still hear? Why can he choose to revive at any given time? They can literally just wait until they hear reloading or even just a dog attacking and they can immediately stand up and punish the player that was literally killed you moments before.

Giving solos a fighting chance is the one thing but favoring the person that played worse just a few moments ago is straight up bad design. It's the argument that everyone brings but it's unfun for both the killer and the killed to be sitting there for 2 minutes just waiting for the other one to stand up/burn out. Not to mention that you HAVE to take flares every game, further limiting your loadout and at the same time making the game unfun for Duo/Trios too because everyone will just be able to burn everyone.

I don't want to invalidate my ranting by saying this now but yesterday I had a death that had me and my buddy discuss for 1 hour about how bad the trait for the game is and what you could change to make it better.
We were playing quite good for our circumstances (we don't play many shooters) and managed to get 4 kills, kill the boss, get the trophy etc. with shadow sight we then saw two orange lines flickering right next to each other and thought there was another team. We kill one of 'em, burn them and move to the other person to kill them too. Delighted that we managed to get 2 more kills, we reloaded our guns (still thinking it was a team) only for that guy to stand up and headshot both of us with fanning. Was it a skill issue? Yes, most definetly. Is it still incredibly frustrating and bad for the game to punish the "better" players for letting their guard down for 3 seconds? Also yes.

sinful orbit
# humble quest You only bring flares for solos? You don't burn enemy team bodies to make them m...

Nah, we're abusing flares even for teams. But I'm not here to talk about how flare burn is bad for the game too in terms of the dumbing down of gameplay.

Although at least if self-revive didn't exist you wouldn't have to take flares even if they are strong. Necromancer for teams is so much more predictable and needs a lot of setup to work properly. 25m range limitation, being unable to fight back for 10(?) seconds, hearing worse because of a sound in your ears, seeing worse because of the grey vision and of course playing a sound for everyone to hear.
Self-revive has none of it. You can only win with self-revive unless you're a K/D player and don't want to ruin your precious K/D by trying to get up constantly. Self-Revive is simply a "try again" button and it makes the gameplay very stale.
Why not have the dead person hold "revive" for 3 seconds, playing a sound for everyone to hear thus making it more fair for others? It's just that camping a corpse for 2 minutes in unfun.

humble quest
#

The two minutes is neither required, or that bad imo. Traps and burn together can redown and slow down a solo enough that you can simply move on and they're a much weaker opponent for it.

I'll always argue that the greater issue with Necro is that the MMR mod is too high and the inherent MMR loss of playing against lower MMR players is too easy/large. If you weren't almost always playing against, in general, higher skilled solos I don't think anyone would complain.

#

And also, before flares we survived with solos too. They're not required, they're just a very powerful tool right now you take regardless of your feelings on solos

sinful orbit
#

Well, I'm not saying that necromancer has no counterplay, I'm saying that having to setup every kill you make in case the other person suddenly stands up is simply bad design.

#

I know necromancer isn't OP, it isn't a "get out of jail free" card but it is still way too strong and - like I said - you can only win by using it because the worst thing that can happen is dying again.

#

Imagine adding a boss that can only be hurt by one ammo type. Would it be fun to have to take that ammo type every match because that boss might spawn?

humble quest
#

It's not really the same, since there ARE more than one solution to finding a solo

sinful orbit
#

Welp- I've been whining for a while now, I would like to know why you think self-revive is a good mechanic?

#

It forces camping and more or less forces you to take certain items to counter it which is never a good sign of a mechanic.

#

Of course you can run away or something after burning the corpse, but when they just stand up and kill you from afar that's again a pretty dumb thing to be able to happen when the self-reviver made a mistake that ultimately already lead to their death

humble quest
#

The most clear reason Necro exists is because the trade windows within hunt basically made solo play impossible to do reliably. Enemy teams can trade into a solo at almost no cost to them and just win.

#

You could argue that's just the cost of playing solo, but the trade windows are not something you can really outskill

sinful orbit
#

While thats true, it's still "unfair" for the duo players then. If the Solo kills one mate and camps the corpse, he can then just try to trade the other person, get up and "win" even though he died too.

#

In a 1v1 both players should have the same chances even if the other had a duo partner, giving the solo more confidence/a weapon to more effectively fight the now-single-duo-player is still not a good choice

humble quest
#

I mean, if your partner trades with the solo and you then engage you already have the upper hand. You knew where they were, you knew they were down at least one bar. You can't put all situations into a vacuum because there's typically more than that 1v1 happening but you as a team are still at the advantage

sinful orbit
#

And I agree with you that the trade windows definetly are a problem in that case

#

But I think it's dumb to give solos some kind of confidence even if they already died twice

#

I don't think self-revive itself is a bad mechanic but the way it's implemented is horrible.

#

Up to 4 self revives? 5 with that perk that makes you not lose a bar upon death? It's literally just a button press without the opposing players having a chance to react until it's basically too late

#

Just walk a few steps too far away and the solo can stand up and kill you in the worst case

humble quest
#

I'm hopeful that when we see MMR changes in the future solos will be
a) playing against closer to their MMR opponents
And b) not degrading in mmr as quickly as to not get into the stomping range as quickly.

If/when we see those changes I don't think we will have as many issues with it.

sinful orbit
#

I hope so

#

I'm a 3* MMR player and while some people might laugh at me my opinion is still very much valid because devs shouldn't just look at the upper crust of players + issues like this might "threaten" the future of hunt by degrading the playerbase/scaring away new players because of mechanics they don't yet understand

#

My Friend is a 2* and the amount of prestige 30+ guys he has to play against is frightening especially when you think that's where every player starts

#

Nothing more unhealthy in a game like this than a "win fight" button against noobs

#

I know knowledge is power but that's just straight up bad for the game because not every player can/wants to watch a 40 minute EVERYTHING YOU NEED TO KNOW BEFORE PLAYING HUNT guide or something

#

What a lot of people seem to forget too is that Hunt was designed with 2 players in mind. Solos should be hard and doesn't need to be "fair" against Duos because you can still find people online to play with

jagged wagon
#

I play solo a lot and I believe self res was a big mistake. When I queued up as a solo I accepted the disadvantages that came with it, I understood that if I die, through a trade or otherwise, that was it, back to the lobby. Problem is, the self res makes for some great streamer content.

sinful orbit
#

I just think it's funny how the problems kinda just build on top of another

#

Trade windows increased? -> Unfair for solos, they need self-revive
Self-revive is too oppressive -> They make flares burn corpses to counter it
Counter to self-revive + paranoia of solos-> everyone takes flares
Everyone has flares -> Every corpse ever gets burned, leading to annoying gameplay for both the dying and the killer, also lowers the quality of Duo gameplay + less build variety

next yarrow
#

Other than the trade window thing (which has been in the game for a long time), a lot of the issues are how free reviving is in this game.

Burning is a good thing for the game, and Resilience going from 100 health on revive -> Full was a mistake

#

Team necro has most of the same issues that solo necro has, but is somehow less controversial

blissful jackal
#

instaburning from flaregun is annoying on the recieving end but i think it encourages more aggression which is good

radiant river
#

Team necro should make more of a sound from the person doing it

blissful jackal
#

facts

next yarrow
#

I think it does now as of the last patch

#

But it's still kind of subtle

sinful orbit
blissful jackal
next yarrow
#

Death to Salters and Pitching

radiant river
blissful jackal
#

or choke your dead teamate in the building

#

thats more of a crouch in corner shotgun win argument

#

which is a problem in itself

next yarrow
#

There's plenty of counterplay to burn. I hope they don't nerf the flares into oblivion because of the complaints. Tweaks are fine of course.

blissful jackal
#

maybe reduce its ammo so you only have 1 flare

sinful orbit
next yarrow
#

I don't personally think solo necro is that good, but I'd be fine for tweaks to it too. I would hope they also apply to team necro, however

#

No way of fighting back during revive also applies to solo necro

radiant river
#

Solo necro is more annoying than good

blissful jackal
#

most of problems come from low elo where from what ive gatherd people just sit on eachothers bodies 24/7

next yarrow
#

Solo necro kind of inherently deranking you + solo mmr reduction feeds into that, I think

sinful orbit
radiant river
next yarrow
#

Anyone who's 4-5 stars in teams but can't hack it solo ends up in three star and ruins the game for them

#

But that's not a mechanical issue with it

blissful jackal
#

killing a solo and having to babysit them till they die is annoying

#

flaregun speeding up the process tho

next yarrow
#

Unbuffng resilience would help with that imo

#

Concetina bomb = menu time if they did

sinful orbit
#

I just think being FORCED to take something to counter the possibility of a perk is bad for the games health

next yarrow
#

You aren't forced to take it, there's plenty of in match counterplay

#
  • it's useful for other scenarios too
next yarrow
#

Bear traps, lanterns, looking at them for a bit

sinful orbit
#

Of course there are lanterns then you'd have to leave the corpse, giving them time to stand up

next yarrow
#

Pretending to be in a fight so they res early

sinful orbit
next yarrow
#

It works a lot tbh

sinful orbit
#

But that still leaves them with 2-3 more self revives and you'd still have to look for a lantern

next yarrow
#

Usually I take note of where some are when I go through the compound

#

But yes, there won't always be one available

sinful orbit
#

At this point flares are Just so strong that they are more or less a necessity rather than a choice

humble quest
#

If you're devious you can also whisper sweet nothing's about teaming up into their ear and shoot them when they stand up

next yarrow
#

You can throw a choke bomb on their body too so you get a sound cue when they res + they get aim punched

humble quest
#

The psychological damage is good

sinful orbit
#

Since there is no way to Tell a solo apart you have to act like everyone is a solo

next yarrow
#

How many choke bombs are you planning on using in one match? They're good for zoning players too, but well that's what you want to do against solos

blissful jackal
next yarrow
#

Traps work well against solos too

#

They can survive them with certain setups though

#

(which is why they should nerf resilience)

sinful orbit
#

But Like.. isn't it still Bad that you have to Trap every corpse you leave behind?

next yarrow
#

I burn and trap everything tbh

#

They deserve it

sinful orbit
#

When talking about how stupid self-revive is I'm not saying it's OP or broken it's simply annoying and hindering the overall flow of the game/makes you waste Equipment on dumb stuff

next yarrow
#

I won't cry if the adjust it but I just don't think it's a pressing issue

sinful orbit
jagged wagon
#

Yeah, They are trying to adapt the game all the time to draw more players in: bring in trio lobbies, make playing solo more attractive ect. This all make sense from a business point of view. It’s just a shame when these changes have knock on effects that bring negative experiences that previously weren’t there.

next yarrow
#

Or rather, I think there are other things that are causing it to be an issue in certain elo brackets

blissful jackal
#

in 5-6 star theres rarely solos

sinful orbit
#

I'm a 3* unfortunately so my lobbies are filled with mmr deflated solo players

radiant river
next yarrow
blissful jackal
#

which is bad game design

sinful orbit
#

And it's especially bad for the future of hunt because there will barely be players that think the game is worth learning when they are playing against 500h+ players at like 5h

blissful jackal
#

well they are gonna get beat anyway theres only so much to do about that

#

but if they have bad expirences like solo nec lobbies they probs wont like it very much

sinful orbit
#

yeah that's what I was talking about

#

imagine getting your first kill against someone and they just stand up and kill you

#

I had some really bad experiences with necromancer lately and so I thought a lot about it and the ability is just inherently bad designed

#

for example yesterday: Me and my friend are popping off for once (we're both pretty bad at FPS), we kill 4 enemies, kill the boss, get the trophy. We scan and see two orange lines right next to each other. Another team(?)
We shoot the first person, kill them, burn them, trap them. We kill the second person and, thinking those two were together, we don't burn the other person, he stands up and kills us while we're heading for the exit.

tardy rapids
#

That's the point to catch others off guard

#

Necro was designed to give solos a way to compete with duos and trios

#

If you wanna nerf solo rezing nerf all of reviving

#

Being able to revive teammates four times is stupid

#

Should be 2 times max all around for solos duos and trios

#

Unless you have bounty then you can revive more times

next yarrow
#

I'd honestly be fine with that

tardy rapids
#

2 revives is perfect

#

Make each revive cost 50 hp

next yarrow
#

Maybe they could even make 50 bars worth bringing somehow

tardy rapids
#

Meh they'll figure that out

#

I ain't a dev

next yarrow
#

They haven't yet HUL

tardy rapids
#

But I think 2 revives max is perfect

sinful orbit
#

But they should then also give self-rezzing a louder sound cue or or at least cast time because a button that lets you try again at a point of your choosing is not healthy for the game

tardy rapids
#

Had a guy yesterday run around constantly reviving his teammates

#

3 times each

#

I one tapped each of em

#

Solo or trios

#

It is annoying reviving 4 fucking times

#

No

#

Lmfao

#

Make every revive have a loud cue

#

You can't just go

#

"Nerf solo rez"

sinful orbit
#

Yeah, thats fair

next yarrow
#

I doubt cast time would matter since most successful revives wait longer than the minimum 10 seconds

tardy rapids
#

Only*

sinful orbit
#

There is no need to "buff" solo players though because this game was designed for multiple players

tardy rapids
#

I never said buff

#

But you're applying consistent nerfs only to solo

#

If you find it annoying bring concertina

sinful orbit
#

But they are buffing solo by allowing solo-revive to be a thing

tardy rapids
#

Or alarm trip mines

next yarrow
#

I think the serpent and magpie options for solos are good overall

tardy rapids
#

Boom sound cue

sinful orbit
#

Making them both equal in terms of sound etc. still makes the solo stronger

tardy rapids
#

How?

#

Please if you state something provide an example.

sinful orbit
#

They should probably make necro revive in general louder and not every revive

tardy rapids
#

Huh

sinful orbit
#

If you let the enemy stand on top of their teammate you at least know where they are/were

tardy rapids
#

Make every revive the same loud cue

#

Just make it louder is what I stated

sinful orbit
tardy rapids
#

Necromancer lets you revive teammates from afar

sinful orbit
#

yeah, that sound should be louder

tardy rapids
#

So like I said

#

Every revive should have a loud cue

tardy rapids
sinful orbit
#

But I'm saying that a normal revive shouldn't be loud because it's already risky enough

tardy rapids
#

Nope

#

Make it loud

#

Sneaky revives are possible

#

The regular revive is more silent than necro

sinful orbit
#

Why though? If you manage to let the enemy team literally get on top of the corpse of the guy you killed it's your own fault.

tardy rapids
#

Same with necro

#

If you get killed as necro and camped

#

It's on you

#

On solo*

#

The logic you apply to solo

#

Every time now applies to duos and trios

#

I apologize if I sound like an ass

sinful orbit
#

I'm just having a hard time exactly understanding what you mean

#

but yeah, making every revive louder would fix the necro problem too though

tardy rapids
#

Every revive should be audibly the same

#

If you solo necro

sinful orbit
#

I agree with that

tardy rapids
#

Big loud cue

#

If you revive regularly

#

Big loud cue

#

If you revive necro in duos or trios

#

Big loud cue

#

Want a silent revive?

#

Or lower volume

#

Only if you have bounty

#

Big risk big reward

sinful orbit
#

Honestly a perk for silent revive would be nice

tardy rapids
#

Nope solo would also be op

#

If you're about to say

sinful orbit
#

If they made it louder and then you could revert it to make it more silent (only on normal revive though)

tardy rapids
#

Solos shouldn't take it

tardy rapids
#

It'd end up never being taken I promise

#

When you can just revive at range

#

Louder sure

#

But safer option

#

In every scenario

#

You lose hp but much safer and costs only 25 hp

#

Bring a regen shot boom

#

When you apply balance in a game like hunt

#

You can't think in a box

#

You have to cover every angle

#

Because of how vast this game is

#

It's like overwatch in the sense of nerfing or buffing something too much makes other things less valuable or too valuable

#

Nerfing things based on annoyance =/ Balance

#

Seen that happen so much in videogames that it ends up making the meta even more unbalanced lol
Apologies again if I sound like an ass not trying to be. Just tired of seeing people complaining about solo rez without providing examples/alternatives

#

I stand by making only 2 revives for everyone to make games slightly more aggressive and reviving being riskier. But if you only get 2 revives burning corpses should be slowed down.

tiny flicker
#

pls fix high ping abuse, it's becoming unbearable

blissful jackal
tardy rapids
glossy acorn
reef violet
#

I WILL argue this. There is an inherent disadvantage in playing solo in hunt. The fact there is not a solo only game mode reinforces this. Every solo knows that they are probably going to be outnumbered. You HAVE to adjust your play to this. The devs trying to close this inherent combat issue (more is better) will only cause pain. The responsibility for winning lies solely on how the solo player approaches situation not on the devs to give them a bunch of, ultimately, unbalanced buffs. @humble quest

trail carbon
true bronze
#

Hey everyone I know I probably shouldn’t ask this around but I would really appreciate if y’all can help me out… I got matched up with this team and.. they already started in the lobby about my loadout being only close range (which I like a lot). I wasn’t allowed to and I thought to myself :”ok I’ll give it a shot maybe they’re really good and we’re gonna have a great match” ..then in the match I tried to revive one but the meat head was on him so I decided to throw a bomb to the meathead.. worked I got the guy up and it turned out to be a “problem” cuz I “wasted” a bomb.. I said I’m sorry I didn’t wanna get beaten by the meathead.. then after the whole lobby was killed and 1 guy was left and killed both my teammates I got 1 up and he killed the last one.. yes I ran a bit back cuz I had a centennial and katana but in a bad spot.. so the other guy gets revived and starts going absolutely nuts about how “bad” I am in the game. Telling me to wait outside… I didn’t tolerate that and said “what the hell is your problem” he straight up answered with how bad I am.. I decided to leave cuz they had the bounty and I just got killed over and over again by them till I was fully dead. They started to keep insulting me about my gender cuz .. apparently.. women aren’t allowed to play?!!! Ok.. then when they got me up again the just kept going on about me being a shemale and being terrible.. I asked them to let me leave and leave me alone and they said no.. they kept killing me again and again.. till my mother decided to turn off my internet cuz of them.. with other words by them I got insanely disrespected and hurt because I just tried to enjoy the game like everyone else here.. so would you all mind reporting the people? Tomorrow when I get my internet back I will make a little compilation of what they did and said and post it to YouTube and TikTok.. so y’all have proof as well

Thank you all and I’m sorry if I’m interrupting all your fun games.

  • x steetch
humble quest
# true bronze Hey everyone I know I probably shouldn’t ask this around but I would really appr...

Team killing is definitely something that crytek takes action against, though I will suggest you remove their names from your post as naming and shaming isn't allowed here.

Hopefully you reported them in the match, but as long as you have the appropriate time of the match and your steam id you can report it and action can be taken.

Sorry you had such a poor experience. Crappy people are everywhere.

queen jungle
#

@strange hollow Please add a more detailed description to your suggestion explaining what exactly it is you want and why others should support your idea.

true bronze
humble quest
#

!report

marsh gardenBOT
#

If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

true bronze
#

Thank you so much!! I’ll send prove tomorrow because I can’t access my pc at the moment

humble quest
#

Hope your randoms improve in the future 🙂

true bronze
#

I hope so too and I hope these guys won’t get to play the game again. I wouldn’t want anyone experience what I have just now.

cedar helm
#

also I'd just like to add, lol @ them because there's nothing wrong with Cent+Katana combo at all.

flat sandal
true bronze
wet gust
#

@glossy acorn how to damage a game 101 💀

glossy acorn
#

lol someone's mad

unborn dagger
glossy acorn
#

Ay representation means a lot to me and my fellow hunters and I'm simply expressing the demand that exists for more of it. I'm not gonna argue about it's validity. If what some random person on the internet says bothers you that much I genuinely hope you can find some peace in your own life

unborn dagger
tiny pivot
#

I think that people need to get their heads out of their asses and realize that the idea of people wanting more representation doesn't affect gameplay at all especially in hunt.

#

Generally, I can understand it, because everyone has their own opinions, but like, Hunt specifically is so tangential on lore that I think people really just need to stuff it

#

I personally love representation of any kind. Hunt having a lot of native representation and similar is one of the many reasons I've gotten some friends into the game period, who chose to stay for the gameplay and whatever else, same with the other representations in hunt.

#

And I think the major thing that people forget is that Hunt's lore is so, so, no offense, but SO ignorable it's not even funny

#

You have to dig into DLC store pages, like 3 layers of menues, the massive event stories which, while good, I think a majority of people don't pay attention to

#

And while I think that's tragic, it also lends to the point that people should just let it be

#

It's like, mountain man for example, or whatever the latest example of queer rep is. Cool! I love it, and I love representation. But it's just in a store page, and in the in-game lore description, for a character that the vast majority of people probably won't play. Why is it a problem really, and why not just let the people who want to show and represent themselves in the game do that, and if you don't care or think it's a problem then... continue playing redshirts and whiteshirts? Play any one of the other jokey, more hunt-realistic skins in the game? It's not a problem.

#

Don't even get me started on how a very noticible portion of the playerbase wants Lulu back so bad and I can guarantee half of them will see Lulu's lore of being a harlot who fucks and kills men for her pay and be like "wow, feminism in gaming amirite boys"

glossy acorn
#

I didn't even realize mountain man was queer, that's really neat to know

tiny pivot
#

I might be mis remembering that, I'm not sure

#

Yeah he's not. I believe the main representation in the game is Lulu being a lesbian who fucks around and kills men, Viper I believe being queer, and the various different representations of different cultures and ideas - eg. La Luz being massive folklore, things like Bayou Wraith and the Light the Shadow skins being various different kinds of native rep, etc I stand corrected, someone talked on the forums about it

#

Anyway, I digress. I'm sure I'll get 50 pings about this by people thinking I'm some politically motivated person when I really just want people to have fun and enjoy themselves on both sides

#

After all, all hunters burn the same 1HuntNice

#

Also, I encourage anyone who wants to actually educate to read this article on the official hunt site - I found it recently and while it doesn't talk about the queer rep too much, it does delve into the details of how Hunt respects and acknowledges the past terrible actions of certain groups of people while not idolizing them, mostly the indigenous ones because that was a major theme of Light the Shadow. https://www.huntshowdown.com/news/light-the-shadow-behind-the-scenes

glossy acorn
#

Honestly the hunt devs are real rad and I wouldn't feel as comfortable sharing my opinions here if it weren't for them being as cool as they are about this stuff

tiny pivot
#

Also, Hailking, if you want to party up with someone like-minded... 🤙

glossy acorn
#

hey I might just take you up on that haha

tiny pivot
#

My dms are open to anyone in this server who is respectful 👍

true bronze
unborn dagger
true bronze
#

Same. Everyone should be able to be themselves and be happy

frozen crater
#

lmao

subtle lichen
frozen crater
#

Was it explicitly stated that the new weather condition was a snow based one?

#

I know that supposedly the next map is akin to a Colorado map and the 2024 roadmap stated that this map will showcase the newest tech intensive time of day, but have there been any confirmations that snow is the next one?

unborn gyro
#

we can only hope the new map solves ruberbanding and lag