#feedback-discussion
1 messages · Page 115 of 1
So you want price to reflect upon its composition vs how good it is in game
If they wanted us to think that knife was worth more they should've designed it to match the aesthetic. To some degree yes. Like I said there needs to be a set rule in which things are prices either that be logical or something else. For instance, if they balance things from use basis prices would keep changing. Like the double barrel shotgun
Or romero, if they decide to keep changing base on how regularly it's used in game they will increase the price of these guns we consider as cheap alternatives and it'll result in us having to keep changing what we bring just because people use them more. Honestly, I brought up another point anyways the main thing on my original point was that I don't want to be shafted to use a worse knife just because people don't use them. They should've done something else wither that was making the heavy knife better or only changing the price of the heavy knife
Well they do balance things from use. That's why they are changing it to be more expensive because it's meta.
Sometimes the changes make no sense, but this is a change that does
It doesn't, it's a kick the balls just because people don't use the heavy knife
If u don't wanna be shafted by the shitty heavy knife then pony up the 20 extra bucks for something way better
They didn't change the problem knife they only punished the other knives
Well they did change the problem knife,
They made it more expensive
It's 50 dollars
The sky is falling.
I think that's my main complaint on it actually is that their quick fix to make people use the heavy knife was to make the other 2 expensive, aestheic and logic still there but to a lesser extent
They made the expensive option cheap and the cheap option expensive just because no one used the expensive one
and why do you think that is
because it was worse
they made the better item more expensive
the heavy knife sucks
But it's such a lazy fix that goes against their pricing logic that they established. They should've changed the heavy knife instead
what pricing logic do you think they go by
The reason the knuckle knife is strong is because it's knuckles and a knife
Unless they just make it so atrocious to use (which would make everyone mad) it'll be most used
wait... you mean its better than the heavy knife, and it the price should reflect that?
no way...
also its so funny you are so upset of like a 20 dollar change
As long as the immolator exists I will exclusively run knuckle knife
I'm not denying that the knuckle knife is the best I'm annoyed that their fix was to make the other 2 more expensive, and make the heavy knife which was more expensive the cheapest option
so the reasoning behind that is they want more people to use heavy knife
so they made it cheaper
This is just backwards logic
A better option would've been to make the heavy knife require less stamina to swing and do one body damage to zombies
One body hit kills on zombies*
@radiant river how so?
You're saying them "making the heavy knife which was more expensive the cheapest option" is bad as if the fact it was the most expensive wasn't arbitrary
I like heavy knife tbh. Ive won more melee fights with that than anything else
but the way better knuckle knife would STILL be cheaper and better,
thats on you.
It is
@blissful jackal that's debatable since the heavy knife will be better rorschach everything except immos
Didn't say it wasn't. I just hate knuckle knife
I like the wide slash of heavy knife
But tbh I main throwing axes so ots a moot point where I'm concerned
If I find an immo I just use my gun melee or avoid it
with this hypothetical buff im still takig knuckle knife if its still cheaper 🤣
and i will be killing immos with it
@radiant river the actual price of it wasn't the problem it's annoyance of what it was and was for the last few years and the knowledge they changed it just because people won't use it
Yeah but it literally can't kill immolators so I know personally at least I'd never use it
@blissful jackal in my suggestion I said they should all be the same price
all of the melees?
I'm not sure how to fix the heavy knife tbh. Maybe an animation change for the heavy to a downward swing so it doesn't get stuck on doors in pvp
Why ever take dusters if they cost the same as knuckle knife
you were just talking about how the knuckle knife was a shitty peice of scrap metal and should be worth 5 bucks to reflect that
@radiant river if the heavy knife requires less stamina to swing and body shot zombies it would be a good alternative
No because you literally can't kill immolators
I will never use it
i can just oneshot zombies with knuckle knife still anyways
Also that
@blissful jackal that's because I was explaining why it's not right to make the knuckle knife cost nearly 2x more
I never said what I think the price should be before in our convo
The pve is to easy for me to justify building for it. I build for players. I cant see adding to a loadout to make me melee 1 time less with something for a mob I may not even encounter
They should add the opposite of immolators that are best covered by slashing attacks if they ever want heavy knife to be a decent option
have we moved on from that yet or are we back to square one
Concertina armored is that
You went back to it without thinking about the context on why I said that
knuckle knife better than heavy knife, therefore its more money
Sorta, but even slashing attacks don't work that well against it
Throwing axes sure do though
If they made the heavy knife 2 shot armored than it would be a more viable knife
I thought you could kill it without losing a bar
*just pretend you brought traps instead or the throwing axe
You can but you still bleed and it gets a little tight
Only bomblance and saber have enough range to avoid bleeding entirely iirc
@halcyon burrow also mozin deadeye would be insane
Lemme explain those 2
I just want more accurate variants
@blissful jackal
Anyways, what do you think about the lancaster pistol?
would be interesting
mozin deadeye would be busted tho
also long barrely dolch would piss so many people off
i gues they already adding fmj for more headshot range
Tbh idk how shotguns haven't gotten like
a crosshair similar to the hunting bow yet
that would be a small change and probably better
or if they want to go the extra mile, which like, i know game dev is hard but its hard to not be sarcastic about something like this
they could just. give it a circle crosshair.
#game-ideas message
I am hoping with the general buffs to the lemat family plus the price nerf (iirc) on the uppermat specifically, that will be enough to push it more into the limelight
Also it sure doesn't help that uppermat is a 2 slot for whatever reason, I'm not saying to nerf it to 1 slot because that would be very strong but it being a 2 slot and basically asking for steady hand and other things like that its just a very hard weapon to use.
Of course, people with higher star ratings can detest or attest this, as I am only one person, but I don''t think I've gotten killed by an uppermat even once since the last event
And I am dead serious about that, and I'm 4-5 star and played like 100+ hours since then
Hell I don't even think I've encountered an uppermat, the uppercut is just far too good, easy to use and everyone has one lol.
Its why I almost want them to buff uppermat to be a 2 slot, but I think that perpetuates the problem.
id like a few different options
a circle, two semi circles and some different variations of those
like for the rival the semi circles are further apart cus the barrels are wider
In general this game really needs crosshair customization
fr
It's a small irk, I much prefer other things they're adding/fixing (small things like starshell lighting bodies on fire and MMR/gameplay related things) but a crosshair update would be small and nice
just a few options like a dot, circle, semi circle, something like the bow with its 2 lines
fr
i feel like it would help with the experience
because a rifle is just one bullet
so a cross is ideal
but a shotgun is spread so a circle makes sense
@tiny pivot yeah, and people are using third party program to get them
i would love for them to just bite the bullet and give us whatever permenant crosshairs as an option
Same
like if people are just doing it with a stupid piece of tape or an external program then just give it to us lol
it’s not worth the ~~~~~~ thematicism~~~~~~
the lowered view model is something else, but the crosshairs i don’t see the point on them being so blunt
Yeah flash bombs are an issue, I think a trait making them better, maybe not as good as they were but better, would be a good option
I don't know why they just didnt make a "conventional" looking knuckle blade instead of the post-apocalyptic shiv
Like something like this
Another design used in World War 1
But i can't see why not implement them in the 1890~
cuz' they might make skins out of that material for the makeshift shiv
A Threat great idea never gonna work hunt likes MONEY
You'd have to grind for it m8
read it fully
i mean yeah but its more ways to get bb for free which seeing as hunt basically nuked gold cash registers out of existence its probably never gonna happen
Would be a cool skin
@blissful vapor With ability to buy hunt dollars with BB, that would, in a way, make Hunt a “pay to win” game, if only slightly. Not entirely against the idea, as this would add a lot of additional revenue
They can reintroduce them to tool boxes. They are in a good spot right now, they just aren't worth bringing with you.
Even if it didn't make it so you could just buy any gear all the time, there's literally zero chance crytek adds a way to convert in game money to their premium currency after having just stripped out most ways to get it in game
Money becomes easier to get every patch anyway so I don't think at this point it would matter. I still can't believe they are going to put traits on free hunters in addition to more equipment.
But this statement is just blatantly false and poorly thought out. Just because you can go the other way doesnt make it not pay to win
If you struggle with money in such a way you can't maintain 20k or whatever, you probably need the help
But then it doesn't matter if I have 1k or a million k if I'm getting full loadouts anyway.
And unless you like just stomping people less well equipped and without traits I don't see why it's bad
20k a year ?
The new system only lets you take free hunters if you have less than either 20k or 25k hunt dollars
I forgot the exact number
That's stupid. A lot of good players like the free hunter challenge.
And they're only the better free hunters if under 5k or something
Oh, i thought about salary 🙂
Just make your own free hunter
Use your contraband, don't take perks. Nothing is stopping you from playing in that style
I already don't use all the skins I have for stuff like romero and scofields because they can already be taken off free hunters and I can't change contraband skin.
The whole system is stupid.
Sorry you don't like other people playing the game fully if they struggle
I agree that they should put a melee tool and medkit on all hunters, maybe just make those items free alltogether
It's adding traits and consumables where I'm wondering why you "need money"
This conversion system was primarily to make paid skins accessible to players who don't donate that much or don't have the ability to...
I understand that fully. It would be really cool, but economically there is literally zero chance crytek does it since they just removed getting bb from accolades and stuff. They posted a video about the finances and they simply will not implement a farmable premium currency outside of controlled challenges and battlepass
They removed accolades for BB but then MR Chary throws BB and hunt dollars every day anyway.
probably a lot more than the 1-3 bb you earned from accolades
Those are random chances and more equal opportunity. Accolades were win more for good, grinding players
That's how games generally are, you get rewarded for winning
And having removed most of the really stupid uses for bbs like respec of HP and cleaning your guns I think it's overall fine if somewhat disappointing
Distinct chance I would have quit and refunded the game if I started while that's how that system worked
It wasn't that long ago legendary hunters were $333 hunt dollars, you couldn't respec bars or traits unless you paid bb which wasn't worth it, and there were no mr chary dumps.
I don't know how easy they have to make it
I managed as a new player in the old hardcore system
Rng discrepancy in your HP bars doesn't make the game more hardcore in good ways
I'm fine with all those changes. I just don't think they have to continue in that direction. They should have hunt dollars still have some value and difficulty to earn.
There seems to still be a great deal of players who do struggle with money
Just because it's not what you're experiencing doesn't mean it's not a thing
Then they are doing something wrong because I could lose multiple games in a row and have no problem whatsoever
Some of them are just bad. And still enjoy playing and it doesn't make their experience less valuable. It's okay for them to get some free hunters with perks.
Genuinely all the change means to someone who makes money well is that you'll have, in theory, more even and challenging fights. It's good
Unless, again, you just like stomping people already at a disadvantage
In theory the matchmaking system should keep 5-6 star people out of the new player map anyway.
I fall into this category. I am total dogshit at the game, but I really enjoy it. I'm at around 15k, but a run of bad games can cost me a few thousand easy so it doesn't feel like a lot at all
My suggestion is to just make the most basic stuff, combat axe, nagant pistol, first aid kit free in general
They expanded brackets to make matchmaking faster instead of fair. That's a choice they made and we can't do much about it until the already talked about MMR changes coming next year/them doing small adjustments until
since they are giving that out anyway and much better stuff on free hunters, but I can't change the cosmetic
Dude if money is so easy just stop caring about if it's free and buy the one with your skin
I think the only item that should be free is the medkit. Melee is really cheap anyway so players wouldn't be gaining a lot from that.
All the stuff you mentioned is already dirt cheap. If you can't bring yourself to spend sub 100hd to have your skins that's a you problem
I just don't understand the system of hunt dollars. If you win games and earn money you get denied free hunters with good equipment
If you do nothing valuable you get everything anyway
You succeed so you don't need handouts. That's exactly how most things work
You can't both be bothered someone who does poorly is getting something to help them out, while also complaining you can't use your skins on them anyway
Just accept if you're good enough to stay above the threshold you simply don't need help
And let players who need it enjoy the game more
I think a little help is good. Free hunters were always available in each reshuffle and should continue to be.
with some basic equipment
But at this point I will no longer be buying any dlc or cosmetics because I will get more value from what's in the reshuffle
In which you can spend the hunt dollars you've earned.
I'm sure that less than 150 hunt dollars in contraband equipment you don't want to use because you can't have a skin on it is really gonna hurt
a lot of free hunters already have duel silenced nagants, duel chain pistols
There's so many players that struggle with money. And those above 20k don't need the help.
If you win 1 out of 10 games you shouldn't be struggling with money
Didn't you say you're good at making money though? You'll never see free hunters so your skins can be applied to all the tiered ones you buy
you collect a clue you get money, chary gives you money for random xp
You don't actually get a lot for winning outside of the event wildcards. Less than a thousand.
1/10 is not a sustainable income if you're buying a loadiut
The reason why I'm good at making money is because I take stuff off free hunters already lol
Well then you will have money to purchase items
Also this
But I don't use the free hunter itself, I use one of the $200 soon to be $100 skins
Then why does any of this matter to you?????
Lol
So you're bad at making money ?
The contraband equipment isn't good
Yeah, I gotta say I'm not getting the point. You're complaining that you can't get free gear because you're good at making money?
It doesn't matter to the point I'd stop playing the game or anything
So you take guns off of people. To save money. Crazy.
Hunt : Poor resolve 🥲
just doesn't feel like a win if I extracted with a $100 bounty but got an additional $2k in random bonuses plus all these free hunters that used to be a $1k tier 3 hunter
If you want to make the game beginner friendly, maybe 50% of hits on you don't have to be one hit kills at full health
Over exaggerating much? They aren't coming with avto and nitro lil bro.
duel wield and levering headshots I never lieked
I don't think he knows how he feels. He's just upset the games not the hardcorest of hardcore games now
frag bomb one hit kills a mile away but still has bleeding damage, stuff like that is what scares beginners away
wtf are ya sain' bro ?
alternate suggestions
A low TTK is part of the game. And I'd say part of the appeal.
This is big 'i lived through the dark ages and I hate change' feel
It means even the weediesr guns can be lethal, as they should be.
They are new players. Dying is expected, and they will be broke. Good thing this change will give them a chance and not give the Axe and a chain pistol
Even not new players that are just bad. This is an improvement for them
That was always the system
No way
but now you get easy to adjust traits
I'm glad you thought two shorty guns and no med pack was a super good intro for a bad/new player
But it's not and this is just better
The free hunters atm come with proper crap load outs. If they're rejigging it so you get a mostly good to go load out, then that's a win
You're good at making money because you straight up steal all the equipment you see... and complain about the system while not using it properly ?
What give them a shitty free hunter in which they most likely won't be able to get kills with
Great option. Make them quit because they get shit loud outs. That's always been the system. And it was shit.
You can't honestly say anyone recruits the free hunter, looks at what gear they have and thinks "Yep, that's good to go"
Buying premade hunters/ taking free hunter has always been bad. I can't remember the last time I bought a premade. I just run the same legendary and reroll until I get enough trait points as is.
They weren't quitting because of loadouts. They were quitting for many things that have aleady been fixed. When I first played there were no red clues or even highlighted blue teammates. It was awful
There is zero, ZERO, problems with free loadouts being more competitive. If you as a capable veteran die to a free hunter well sucks to suck. You had your choice of gear and they're in the rough and that's giving them a fighting chance.
You've said yourself you horde the free stuff to use on other hunters.
Every game you walked in a clue room and someone was sitting on it with a shotgun and new people left quickly
Still happens
guilty
Just because the clue glows red doesn't mean a new player knows where their hiding.
'Dominate them at every lvl, kill 'em bitches, eat their hearts, drink their blood, f their mothers' I think Dave's power-hungry
hop on the finals
The game is still very high learning curve at the beginning. And that's just the nature of hunt. Giving their loadouts the buff of being not dogshit won't make them all of a sudden God at the game
Real?
yes'
Thoughts on this @amber stirrup
We have a tutorial now also.
the current free hunters are just noob traps
the loadouts are atrocious
noone would actually use them
It's actually a fun little mission in that tutorial
Very much this. Getting a free hunter with a low tier rifle or shotty and one or two traits that actually work with it gives someone a much better chance if they're really hard up.
now they'll get bad, but actually useable loadouts
I get kills with the romero all the time.
They did need more synchrony, I get taht
instead of dual chain pistol and romero hatchet
you get romero + conversion pistol
That doesn't really cover EVERY aspect... Like, it doesn't teach that come traps can't be fooled, like if you try to jump over bear-traps
yes the changes provide a more ready to go system
The tutorial is very bare bones.
I never thought duel wield should be on free hunters
It's not like you can't take two free hunters and combine the pistols anyway if you want
Are you saying that as if dualies are amazing or something?
yes but noone wants that
There's lots of game knowledge missing from it. Simple stuff you'd all laugh at like crows flying away from the direction of the person who triggered them.
not as much after the ammo nerf on duel wield, but it still does have random headshots and I dont' think it's the best thing for new players to start off with
Did you die to someone in a T1 skin with dualies or something? What a weird thing to get hung up on.
You figure out a lot of that stuff as you go. It's okay to learn the hard way
Actually I'm usually that person lol
I didn't learn that from the game. Same for a lot of things, I happen to have a brother who plays and he taught me loads. I still suck, but I can at least make use of that sorta knowledge.
Isn't headshots being random a good thing ? They can't be sure they definitely headshot you
The only real loadout mistake I see often from new people is bringing two mediums with a knife, or say a bayonette or even a bomb lance with a knife
and then the immolator comes
It just feels worse being on the receiving end knowing it wasn't player skill but rng that killed you
Without some RNG, stuff like fanning would be intolerable.
I'm just looking for a compromise between giving some lousy players a little help but not making money a totally useless system. Is that fair enough?
But it's not totally useless.
It's not useless. Being poor means you just take hunters as they are. Anyone not getting free hunters has freedom to choose
You'll never guess what theyre adding in the next update
If you want an actual load out you like from top to bottom, you need dollars.
you still have to buy everything? im above 20k
my loudouts cost 1500+
if im not winning very oftewn or maximizing looting im typically losing money on my exspensive loudout
That's what I mean about them making money too easy to get. You shouldn't be able to afford a $1,500 loadout most of the time.
you can't unless you're winning like >60% of the time
Winfield 1887 Terminus Handcannon & Dolch 96 Precision is a decent pick
This whole thing is very funny. Man who seems to primarily live off free contraband gear claims money is now worthless since they're better and he's gonna be locked out
well i was plaiyng like shit and im down 40k
He just said if he's not winning then he wouldn't be able to
so id say it still matters
considering i dont need free hunters
and im still gonna buy legendary
the players its affecting most the money matters THE MOST to them
they take free hunters because they are low hunt dollarage
I'm going to play nitro dolch most games until I do somehow get under 20k and get good free hunters now
you're not wrong that it will allow some players to just chill below 5k and be broke but still have reasonable loadouts
Lol, lmao
It's like a real life welfare programme. If you gave somebody on the poverty line 50 dollars/euros/rubles or whatever, it'd mean a lot more than of you gave the same to a millionaire.
So desperate for handouts going to cripple his own economy
While also complaining he can't put skins on the contraband
The real life equivalent would be if I have under 20k you give me a free house and car, but I can't put the paint on it I want.
ok good strat. you will now be able to recruit free hunters with a winfeild and conversion pistol.
That's the stupidest analogy I've seen in here.
game breaking
Good thing this is a god dam video game where people are just trying to have fun
no it would be the same as getting food stamps
No that is just a personal desire to be able to respec contraband if everything is contraband now and even stuff better than a winfield c
50 rubles ? bro this is 0.5 euro
And you're damn right if I got a free house or car I wouldn't care what colour it was. Jesus christ dude.
And also, caring for people in society who make less than you isn't some kind of bad thing
It was showing full stamina shots and sparks on free hunters in the screen shot
Shit, make it baby diarrhoea brown and I'd drive the hell out of it.
damn a sparks that shit really breaks the bank..
wow 150$
I admit I don't want to see more sparks than I already do since that 149 is a bitch
basically giving them a nitro for free!! frick crytek
This conversation is running dead on entertainment. Legit brick were talking to. Enjoy
and the sparks snipers refusing to engage a compound
but I just accept that's part of the game
i will agree with you on this
snipers are a huge problem
not just how they play the entire set of scopes in general
With 20k i'm gonna be broke in no time with these free hunters
Just drop a few stars. I never see them at 3 stars and below.
true its only 1 damage off
and then when I as the bounty carrier take a big risk leaving the boss lair to push them they run back
OK, that's another stupid take. Why would someone who has chosen to take a scoped long ammo rifle choose to get up close with it?
because they want to engage in pvp
You can lay traps, booby traps, play with friends, spam 'nades...
the point of the game
Yeah, that's just my personal opinion that the non bounty carrier should be the one to push
A sniper is engaging in pvp. You simply have to accept that if you didn't take a ranged option to compete your best course is to run sometimes
Yes but you play to your strengths. If you've got a long range weapon and go charging in, you're gimping yourself. Badly.
so OP you have to extract
balanced
Yeah that's fine.
when the best course of action is running theres something wrong with the weapon
noone is denying thats the right option. I'm just saying thats unfun
Usually I don't try to fully extract, I just run to another compount to get them moving\
its not even a problem that thats the best option
It's an extraction shooter. If you as a person decide your single objective is to kill everyone on the map, that's your own fault
its that its the ONLY option sometimes
noob!
some ppl on this game hella immersed ngl
I disagree. You go into a map with your choice of loadout. The game type is not meant to be everything is equal
pvp game
whats ur mmr
4-5*
i want to take shotgun
well then you probably occasionaly run into some 6 stars sitting 300m away with snipers never pushing
i shouldnt be punished for not running mozing spitzer every match
and you should know its uncounterable
Deal. You don't get to have an equal footing in all engagements
true they should be unfightable and i should just leave the match
The random fog and night maps put a handicap on this type of player so it doesn't bother me too much
its not like pushing a shotgun where the SG has an advantage but if you hit a nice shot you can still win.
or aperture enjoyer ...
no sniper vs sniper = dont engage (if they play properly)
So they have the advantage at range, you have the advantage close up. It's a trade off.
not just an advantage. they are unbeatable
and promote slower gameplay
that is if they land a shot
Slower gameplay is fine, this isn't CoD.
But I could see how that'd be frustrating at higher levels. Fortunately I'm rubbish so don't have to worry too much about Jonny Crackshot and his 2k loadout.
Presumable since they're asking for MMR they are describing only the highest ranks where every one is an mlg pro gamer who doesn't miss
"Hey scrub..."
spitzer makes it basically a non issue
unironically yes
Balancing a game around the highest ranks is also a garbage way to do it.
100% this
not when you are balancing an outlier that isnt abused the same way at lower ranks
it wouldnt hurt lower ranks
Attract more attention to yourself to get other players to join the showdown
Low mmr games are more entertaining. It's a total crouch walk fest and traps in the most obvious place or not concealed at all always get hits
I mean what's the solution here? Just take them out of the game?
yup
they are insanely strong. and its not even close.
lure dogs into the compound
Eh. That sounds less like balancing. At minimum they should try actual changes first. They seem fond of ammo balancing. Make it a point buy system where the bigger the scope the less ammo economy they gun has down to extreme scarcity at sniper
scope glare
You mean the glint you get in some games?
I'm sure more ways to identify people would help too
yeah
Would be cool if it made bad weather a two sided thing
No longer light sources to make a glint but harder visibility
even with scope glint they would be extremely strong, goes to show their place atm
Cool idea but the HD>BB would need to be a lot higher for reason of "people who dont prestige and have 6 digit hunt dollars", and also some sort of protection on buying BB especially now that every weapon is gonna be available at leve l1. The P2W would be crazy.
I don't see why Crytek would introduce a mechanic which torpedoes one of their primary income streams. Gotta keep the lights on somehow.
I'd honestly see them reverting the BB from match summary before they do any kind of BB to HD conversion or vice versa. Too, too many fucking issues with that
@pearl wedge ...
It'd be a step in the right direction though, like cmon even fortnite has it
Like you might not be able to get a clear visual to kill but it'd at least allow you to reposition to force them to reposition
I don't think fortnite having it is a good argument
Fortnite has many things, many that would absolutely not fit like visual ques for bullet direction
yeah lots of game have it because snipers are notoriously strong in any game
And considering one weather effect is sunset it makes no sense as to why there wouldn't be any
I know it's a common thing. I'm not some realist nut but I'd like it done less comically obvious than many of those. If you have to play around the location of the sun or light sources to make the glint minimal for example
But I'm not sure how the lighting in the game, or the devs interest in doing such nuance would be
im sure they could make it not be ridiculous but still at least helpful so you can have the chance to at least see ur getting aimed at
Wait, but you can already tell a bullet's direction based on sound in hunt
That's not the same as having an a visual indicator
I may have phrased it wrong but the intention was the visual thing that is suppose to be helping audio troubled players
But is instead the default
Ah
I changed it in case anyone else is back reading
Aight
I would like to second scope glint. Maybe not instantly like battlefield does, but if youre looking down a scope for more than a few seconds, I think an indication wouldnt be bad. Probably only on daytime maps though, as scopes are already at a disadvantage on other maps.
Why does the Romero Alamo just fucking suck
I swear it hits like a Caldwell Handcannon
I keep trying to use the damn thing, I get center mass hits- just now a dude came up a ladder, less than 12m away- I get a centered hit on him, he can just JUMP off and survive
I swear the Alamo has been fucked for so long now
People say there’s no difference between a standard Romero and the Alamo but something has to be up- I’ve never had a Romero as inconsistent as the damn Alamo
Recherche 2 joueurs FR pour trio
Je suis nouveau rank 40
MP si intéresse
yeah with fortnite's audio you kinda need it tbh which sucks
especially if you're in a party on a console cause the game is like 3x as loud as hunt is and you need to drown the game out to hear anything your party is saying it's ridiculous
bruv this has been my experience with every shotgun recently
aimed square at their upper body, 20% pellets hit, lower chest, 80 or lower damage at 10m
but the indicators if its actually at you are terrible
if they even trigger
what
you just hear mozin shot from 300 m away and dont actually know its at you half the time if the craxk sound doesnt play
(often)
are you sure?
ive genuinely never heard this
its either bullet impact or nothing
on several occasions someone will fire like 5 mosin sniper bullets at me from far and i won't notice until the 5th finally hits
Ive had it happen dozens of times, especially when it's at my team mates
I hear them whizz past me
You definitely hear them whizz past you
Its the only way I can ever hear silenced shots lol
were talking about far away shots from rifles
there's definitely an audio for "near" misses on bullets, although i have no idea what that range is like
You can hear bullets fly by you
Especially silenced rounds
But it’s hard to tell where exactly it’s coming from, at least on console
@forest locust Needs a hat though 🤠
what? Why?
Hats make every hunter better. 
true
The bigger the hat the better the hunter. Ex: Llerona's Hier, Sofia, & the Nun.
Counter point
The Gangs of Ireland - "white" shirt?! Her badassery is equivalent to her hat too.
Hmm it is a badass hat so you are right 😉
@sweet fox thought they only make them then cost money. Hoped they still ahve the same Tier1-Tier2 tier2/Tier3 Tier3 splitting in the recruitment tab
Although I dont think free hunters should come that well equipped as they are going to, but that is a different topic ^^
Plus Legendary hunter can only wish to be as badass as Tier 1 , Tier 2 and Tier 3 😉
Im basing my worry off of this screenshot i saw somewhere
Only one tier 2 and three tier 3s. No tiers 1s
NOooooooooo
Damn wrong template
Well got to stay under 20k then 😅 . Lavish loadouts here we go! Bring back Double Dolch Nitro
@artif
Headsman was a Halloween event skin (from: the Harvest) that required no paid Battle Pass or BBs, ergo not "Pay-to-Win"; he later became a Blood Bond Legendary Hunter in the following year's Halloween seasonal shop. If you're going to weigh in on an issue, then don't spread disinformation. It weakens your argument.
Hello hunters, I dont know if this has been mentioned in the past , but i think sometimes it becomes cumbersome to store weapons that you loot from other hunters. Currently you have the 2 same weapon limit at the inventory and everything extra you have to store at the hunters that you purchased . Maybe it would be more convenient and fast to have some weight limit in your inventory and store everything you want (a combined limit between the inventory and the hunters you own) instead of manually rearranging stuff in your existing hunter slots to make space.
The thing with looted weapons is that they are intended to be used, which is why you can't even sell them for a reduced price or anything
What do you think about the Welded Hands idea ?
Not completely bad idea, that said I can see the issue of being too strong with levering. Sure it takes stamina, but more control means few shots needed to connect your targets.
And for most weapons you wanna fire in hipfire, this trait just gonna be an extra addition to levering and not very useful alone except for the Avto I guess?
Avto is not a sawed off variant... I think but other than that I see how it could be used with levering but i can't really figure how to balance it
Except for stamina which you waste running this perk
Aw damn, missed the sawed off part haha
I inteded it to be used with Caldwell Handcannon, Mosin Obrez, Romero Handcannon, etc... you get my point
Levering fix was because of Terminus Handcannon and Vandal
Well Mosin is not really gonna hipfire.
But yeah, less scary and/or op, bc most handcannon/vandal/shorty comes with bad hipfire.
So reducing the recoil ain't really and issue I guess.
New Drilling Handcannon might be fun with it too
Guess so m8 🙂
Imagine using it on every gun 🙂
But yeah, not a bad idea, let it drain like 25% stam per shot.
Winfields would be overjoyed
That is fine
<#game-ideas message> i think this would not be good for crytek, the game is already hard to monetize
#game-ideas message This should be implemented purely because of how much effort has gone into articulating the idea. Excellent suggestion.
@frail shard that used to be how quartermaster worked, it's unlikely they move backwards
Dum dum spam is stupid
Stop giving every gun dum dum
In fact it should be taken away from some guns that currently have it
#feedback message After some very quick googling, that's been around for at least 8 years. I imagine it'd be very difficult to find a way of enforcing a particular threshold for it.
It's also something people supposedly use for a lot of other games too.
These ideas for traits where people think a drawback of being incredibly expensive balances it out genuinely need to be thought out better.
use it for every game ever
makes colors pop
This would be awesome, furthermore also because Lebel's reload animation is also... funky to say the least and I would love it to be reworked
Idk if anyone else has this issue, but cancelling mid reload or at the very end of a full 0-10 reload, the hunter just like. Struggles with the bolt? For like a good second and it's very annoying LOL when other guns don't do that
Pretty sure amd has their own as well. But yeah, I have mine turned up for every game. Hunt is probably where it's most needed because the game is so colorless
Where has rakki been? We finally got pax buntline and he's gone lol
Anyone heard from him lately?
Randoms have no game sense at all… it’s a trio, stick together don’t try to push alone
Happens almost every game i play. Some random tries to 1v3 and dies then leaves. After a few times of failure though like you'd think they would stop. Nope, they'll do it again immediately after. Play solo or play as a team when in a team.
Wish hunt had a list you could make to avoid those people.
People who want to combine even more traits, somehow don't realize that Hunt has like 15 trait slots and is a lot more than you'll ever need LOL especially once they combine the ones they're already combining
@reef smelt #hunt-general message give it a read always gotta point the people complaining about cheaters here
If you want the TLDR it’s things are being done they take it very seriously
Disagree
especially with the event traits
theres not enogh slots
I like that the traits haven’t been combined
It forces you to stick to a specialized loadout
And keeps the loadout trait choices down to what you feel is most important
Allowing more flexibility means more player power ultimately, a tiring trend in hunt in the form of powercreep
@inner loom GET OUT OF MY HEADDDDDD
Whatchu mean, brother?
It’s everywhere I just thought it was funny
It is pretty funny.
Mainly because people are so wrong about it so often. 
I like living rent-free, I'll invest the extra bucks in some Trueshots. 👍
#game-ideas message
Most people IRL is unlikely to be able to get up after being hit in the head with shotgun. Or in thorax, or even in the leg. But they do in game.
Fall damage works the way it is because we are in a game with (idk how to call that)"classic" health system, and fall damage have to be consistent.
And by the way, if you found yourself at low health and high elevation it's your problem.
It is part of the tactical part of the game, if you let yourself be locked at high ground, you have to think your way out carefully.
Wrong about what? Powercreep?
I mean, despite being so obviously proven true with each passing update-, please can you elaborate?
No.
I'm not even talking about you or to you.
On the subject of merging traits, I think the ones they have chosen to merge make sense. It's annoying at the moment having say Iron Repeater and deciding that you want to change guns between games because that trait then becomes useless. Flat out merging damage reduction buffs is a bad idea though.
@bitter path so basically Bomblance but with rifle shot?
Okay okay
Why would someone dislike this ¿?
Title: Crossplay
Desc: add crossplay with pc and console on/off feature in option menu
If someone like me that have ps5 wants to play with a friend that have Pc imma turn it on and if someone can't handle the pc player advantage they will turn it off
Easy pizzy as lemon squeezy
That's easy. The "just buy a PC" brigade obviously.
that sounds a very dumb addition
no console player will want to get demolished by PC players
Potential to shrink and separate the various player bases, forcing everyone to play with crossplay enabled to find matches faster/fuller.
This wouldn't necessarily happen, but it's not unrealistic to think that it would. It's just as possible that the opposite would happen and nobody would play with crossplay enabled, causing the addition of crossplay to become a waste of time and resources.
Because you insist on playing FPS games with improper tools (controllers) and then insist to have aimbot light given to you to fix it. Some players, me included, do not want to see aim assist in their games.
I vaguely recall watching a video that came to the conclusion that aim assist using a controller is still not as good as using a M+KB.#
Then buy me one cuz i don't have the budget LOL
Didn't u see the turn on/off option
If u can't handle the pc advantage turn it off
okay so if you can turn it off (which MOST people will) why should crossplay even exist
This got me thinkin
Nice !!!
its just a waste of dev resources
You'd need to allow it both ways so that PC players could turn it off as well. It wouldn't be fair to allow one part of the playerbase agency while the other doesn't get it.
Although for crossplay, I saw a suggestion that it should be allowed between XBox and PS. No reason not to have that tbh.
Ur the one who don't use it
Im not sayin all will use it but some of us wants to try it with our friends and homies
No im sayin the same
This should be goes 2 ways both on consoles and pc
Other way this make their game disaster
i would understand crossplay with friends from console to PC but universally it wouldn't be a good idea
PC to console would be unfair.
I've tried playing shooters that do have crossplay from a console and you almost universally get slaughtered by even your average mouse and keyboard enjoyer.
It's a niche use case, I can't see that there'd be a lot of demand for it.
Unfortunately it's coming anyways
The issue with an on off switch is effectively it's a new queue, and they've already shown steps to reduce the amount of separation in queues to reduce wait time and ensure fuller games. It would likely just lead to more less than full lobbies.
Guys is there any word on Max Ping + Geolock? It is the most annoying thing in Hunt. I have 3000 hours and for months now it gets worse and worse. I play on european servers and get shot and can't hit 50% of the other people who are from russia/belarus/china or congo... WTF??? How is this stilla thign???
Hunt uses client side hitreg with server side validation so their ping won't affect you being able to hit them I'm afraid
What i wanna know is who's playing hunt showdown in the congo 😆@coarse hearth
Belarus is in Europe. The vast percentage of people playing in Russia are in the European part of Russia. These complaints always sound xenophobic rather than practical. Why don’t you want to lock out the person 2 miles away from you who has shit internet and several torrents going while they play hunt? They will have ping issues too. However since the shot is taken from client, and validated on the server it really doesn’t matter as much as you believe.
The vast majority of Russians have sub 100ms ping, I personally have 45ms ping on EU server, my Russian friend has 30ms.
I would say skill issue
Teleportation in Hunt
Up to 50m away
These devs are now just rubbing it in our face, they just do NOT give a SINGLE fuck
It’s like they thought, “how do we get them to forget about the custom ammo blunder?”…. “Let’s go even MORE controversial!”
Except it isn’t controversial, it’s just wrong
And no one here can say “it’s just an event trait”
Like bruh, this is going to be a burn trait- someone over at crytek is wanting this to happen
I don’t want to fight Tracer from Overwatch (the famous actress from a famous NSFW series on source filmmaker
) in Hunt: Showdown
Good luck getting consistent use out of it with people clearing out AI in compounds quite often
There’s always a grunt lmao
Still, how is teleportation
Teleportation, please let that sink in
Ok in hunt
With all of the other "unnatural" stuff going around? Not that far fetched
I was also one of the testers along with content creators, it really isn't that outrageous
I'm all for additional dark sight powers
witness, now that
reminded me more of dishonored
Corvo skin when?
Then why is almost impossible to hit players from Russia, what is wrong the validation their ?
I hate to break it to you but it might not be the hit reg or validation at that point
nothing against anyone in special, but players from China even if they have 200 ping i can hit them, but players from Russia that now i see and heard they have even better ping than i do, for me, its almost impossible to win a fight against them, shots that i know hit them, do nothing, its like they are invisible at times
My only concern about shadow leap was how fast it channels
Literally me + accurate depiction of the development team in crytek
And also, if teleportation is on the table- what’s next?
Really need something like this now that all weapons are becoming level 1 unlocks tbh
adding custom ammo to dolch hands damn worst decision dolch is already special ammo so there is no down side to taking custom ammo on the dolch
Pretty sure teleportation was in the lore ages ago actually. It was long distance or something though. Id have to look into it again, but I remember something about a hunter teleporting.
So its been on the table for a while now
As for whats next? I hope its something else thats cool. The teleportation doesnt really seem thag busted honestly, youd have to coordinate with a friend to know if its safe to do. Otherwise, youll probably get killed
The thing that seems strong to me is double melee damage
Think outside the box, you don’t have to run a melee tool because your rifle stock will now 1 hit most AI. You can be fully kitted out with whatever you want.
Because hunt is a horror fantasy extraction shooter not a cowboy extraction shooter
Tbh its an event trait I think its def probably one of the weakest outside of mariner
And niche cases like bomb lance is gonna slap non-rending-resistant bosses to death
Like, yes you can talk stamina but I already get that no-melee tool bonus by just... running talons. xD
Or katana with the new martialist trait special move and the event trait is gonna do like what 400 damage
Lore == gameplay
God forbid the devs try adding anything new and fun
It’s not even a permanent addition lmao
You genuinely don’t know that, considering burn traits exist
Also, they can add new and fun things- just I ask they make those new and fun things not be ridiculous and also saturate the time players spend on playing the game knowing damn well it’ll be controversial
People are tired of these pact event traits for 2+ months, multiple times a year
But it’s not ridiculous. Hunts a horror fantasy game lmao. We have a whole variety of different unnatural and magical abilities. We use necromancy, and poison sense and use magick to control beetles lol. The devs wanted to add something outside the box for the last event of the trilogy
And I know it won’t become a permanent addition purely because of how many complaints it’s already gotten and it’s not even out yet
Can you guys not differentiate themes and lore from gameplay?
Especially gameplay that’s been set for years now?
Let me guess you hate the new wildcard condition too
Nah I adore it
I adored all of them, extreme weather is lovely
Night inferno was a let down though, too tame
Well I respect you for that. Normally the people who have such volatile opinions over hunts new additions are people that like daytime 1, 2 and 3 and run only long ammo and are waiting for more long ammo guns
I highly doubt shadowleap even gets to come back as a burn trait. A lot of people find it fun but we both know that the most vocal minority will be the one that gets its way.
I understand the game can evolve, and must to a point
But there’s a difference between environmental maps that add amazing aesthetics and change how people play via altering audio and visual abilities
And literally adding teleportation
The issue I have is, sometimes fun goofy Changes can be ok for a limited time- not for a permanent change or even extended period of time
And with how crytek is extremely volatile in their decision making at times, there’s a real chance it becomes permanent
The last volatile decision they made imo was the bb economy changes.
Regarding “permanent” decisions. Leaving infernal off to the side because it’s gone now
what I don't like about event season-limited traits is exactly that: not permanent. I wish they could develop the game in an evolutionary way, without breaking or bending it every 2 months. But the teleportation, if it actually ends up being usable, is something that can change fights drastically. Actual new content, instead of another spam gun.
I personally would also be completely fine with the teleport being permanent, it fits in hunts world and it isn’t broken, the teleport takes about 3.5 seconds to use, makes an audible noise when it happens, the ai fuckin explodes into meat chunks and the teleport itself is countered purely by clearing the compound of ai as you go. Specifically the most beneficial ai being roof hives
I already killed roof hives as a priority because of how annoying they are in general. Now I’m stopping people from getting high ground and have even more reason to do it
Situationally, if I reach a compound at the same time as another team, i could teleport to the roof hive to get the high ground early instead of exposing myself on the ladder but ofcourse I could still just get popped in the head
i will say one thing for sure
if it doesnt already they need to give it a LOUD ASS sound
like i need to be given BASS SHOCKWAVES every time someone uses that shit
if not hearable across parts of the map, then at very least hearable to people in immediate combat ranges, like close-mid range
and the channel i can already say is too short
hunt is very based around its movement and the fact someone can just teleport across compounds by tracking onto grunts or hives or whatever, with what i assume is no sound, is ridiculous
I’m pretty sure it made a noise in the video. And I mean you already clear ai when you enter a compound so if someone manages to teleport behind you that’s probably on you
It also costs 15 health i believe
Where does that fantasy-ninja fetish all of the sudden come from?
So i rewatched it, and it makes an effect noise when you teleport, I think there’s a meat noise of the ai exploding into meat chunks but also most notable your hunter makes a grunt of pain from taking the damage of the teleport.
To be fair, I think people really need to consider that hunt can only have so many ideas without getting a little crazy.
It's a double edged sword though with events being so long. I would rather them do smaller events with more shitposty traits and keep the longer events relegated to specific new guns and such without fucking up balance
I’d much rather more dark magick in a horror fantasy game than something actually ridiculous
Like if they added a tommy gun 2 slot I’d probably quit hunt
The day they add an smg is the day I’ll prolly stop playing
I don't think the teleport is gamebreaking or anything. But tone is a very hard thing to preserve. And we're losing more and more of it. Maybe there's a lore explanation for it. But if we don't get a lore delivery device that deserves that name, I don't give a rats ass what nonsensical explanation there might be
Its been in the lore for ages, honestly surprised its taken this long for them to experiment with teleportation
Hunt in terms of that lore kinda stinks and I think I and a lot of other people wish that it was a bit more explorable in game at all
I think the doom and gloom people are funny.
Teleportation trait sounds absolutely broken
The event traits are more for testing
They are temporary and sometimes become permanent depending on the feedback and how well they think it’s balanced
Every event is like partaking in a beta test for new things
Yea but people are upset with how long the events are
I personally like the vent traits and find it helps keep my gameplay loop fresh
I agree
Many do not but it’s 2 months the only reason why there been so many events is to finish up the tides trilogy before 2024
I bet there will be a large event break after this one
Probably until mid summer or so
Depends on when they reassessed the engine update I would be surprised if it didn’t come with an event
I don’t think there will be an event it’s just gonna come with a new map
That will be the big thing
A new map
Doubt it because crytek needs to make money, but we'll see
That’s fair but I’m sure the outcry of event fatigue will stop them
I hope you're right because I just want to play regular hunt without the event traits since crytek just doesnt care to balance them in the middle of the event
They could add some space between events with a paid quest line, like 500BB. Cheap to implement but still gives them some income while people get a break
wont be a big deal everyone wants rampage anyway
just a silly little gimmick
In response to the rampage: All these health chunk restoration traits are broken af
That is very specific and actionable feedback
@coral atlas You can report hidden profile players either with the report button ingame, or contact customer support, where it helps if you can specify the region you play on and the time you met the suspected cheater.
And well report the player based on the ingame encounter you had, not based on arbitrary comments on their profile.
Nobody cares about that. That's why I use support. (Steam ID)
It goes to the same support representatives and is reviewed by the same people. It's good for when you want to submit additional evidence, but at that point you can also provide your ID and time of the match, so support can find them either way.
Did I mishear that the last pact that dude was on about gave resto after looting a hunter?
no why?
Someone mentioned about restoring missing chunks is all. Wasn't sure I heard it right on the video.
The video seemed to imply that looting a hunter with any number of health chunks missing would cause a full restoration and then burn the last gasp trait.
Isn’t that just the death pack 3mark trait from last event? They renamed it?
It wasn't a mark trait it was a pact exclusive buff to vulture
And this trait is better than that since it's a full restoration instead of restoring one bar, and doesn't need pledge marks to function
But does that mean you can't loot Hunters without triggering it?
I would assume that if you're missing a chunk and looting a hunter, you just won a fight against said hunter and would like to restore your chunk regardless
But what if I killed a trio and just need some tools & consumables?
it shouldn't trigger if you arent missing a health chunk dude
and if you are, why wouldn't you want to restore it
If you don't have a bar burned out heal up before looting
The only edge case I can see is if you just wiped the server and want to buy the bars with trait points, but then you just wiped the server and don't need to loot anyway
yea
So has many things, one of the interesting things is the ability to use darksight to possess a grunt, commonly used to reduce the threat to hunters in training.
To be honest, i feel the teleport is interesting, but should have a heavy downside for such a potentially over-powered trait.
It makes a loud noise, has a fairly lengthy start up time, uses ~20 hp and you can only teleport to ai. It's pretty limited
Oh, and if you teleport to an immolator by accident, you lose a small bar
Oh, i thought there was only a risk of being shot whilst teleporting to or out of a monster
👍
On another note entirely, anyone else be interested in a Hunt Showdown TTRPG?
I know i'd love it
TTRPG of hunt would be epic
agreed
Because sometimes there's only a moment to loot a hunter before the next group arrives and I'd rather be able to decide when & where I use a burn restoration - especially if my allies have/haven't been downed too. Is it just a single person restoration unlike remedy?
dude if you're going to get in a full on fight with another team, you'd want to be full bars anyway
you can throw as many edge cases as you want at it, but its always best to have full bars regardless.
It only restores your health, never your teammates
its just like dark sight boost. You dont want to burn it? dont loot.
but if youre at a point that youre looting bodies for consumables, then youll almost definitely want your bars back too.
Remedy is the only "Team Player" trait this event
every pact supposed to have one?
Rampage and Last Gasp only work on yourself
i know its just that not every pacts need a support ability
I agree, I was just clarifying
Mariner was good last time but will be pretty niche this time, I think. It will be really good in certain compounds and extracts and pretty marginal otherwise.
But people went demented sometimes last event solely because of remedy, so Mariner having a narrow purpose is fine.
I did too, but there's going to be a lot less rain
yeah mariner is harder to use (because we all are gonna play ash bloom) but still its infinite regeneration if you get into a fight near water.
It did get buffed to work with stamina too though
Yeah it's not bad, it's just going to be less common than last time
Imo the pacts are Demented>Drowned>Grounded in terms of strength and Grounded>Drowned=Demented in terms of fun
but you won't be seeing alot of drowned pact players. because everyone is probably gonna use shadow leap me /included
Yep lol
At least at the start of the event
Messing around with double melee damage sounds fun too
bosses are gonna be even easier
Scrappy will die in 4 hits and Rotjaw will die in 2
heavy knife also get used more with berzerker because of the oneshot power
@acoustic portal I built a hunt themed DnD, as have a few other folks in the discord. Doubt there will ever be an actual legit DnD thing from Crytek, but the community has created Hunt DnD stuff for sure
not gonna go bomblance with berserker because thats just overkill.
Double melee damage is strong in a variety of ways, some of which are pretty subtle, but I could see a Berzerker like trait being ok as a bloodline trait
It would have to cost 4-5 and 2x damage might be too much though
yeah, 2x is gonna be WILD i think
Yeah it's basically a cod melee
but make it .5 extra would make sense imo
Stabbed in the toe to death
i need a new knife that's just a large wooden stick called the Splinter
Double melee basically removes those cases where you hit the enemy hunter in the arm and they survive.
Yep
go around poking people to deth
And you can gunbutt them and it's a ohko to the head
You don't need to bring a melee tool, but if you do it's a pocket saber basically
just don't take a secondary weapon, pull out those hands and get to work
I'm just happy to see you...
bomblance and some dusters and get to work
also known as the compensation saber
Holy fuck! Springfield Compact Riposte might actually be good now!
But what if we could dismember hunters when they were on thier last chunk?
redskull revives still a thing 😦
Nitro just removes your torso and leaves neatly piled limbs
tho our dear dead captain was a head at once point so
guess that dont matter much
Like, a good way to confirm a hunter's health being gone is they take lasting damage to thier body, and a Bounty revive has thier body regenerate the missing body parts, to give a visual indicator of why it takes health from you to do so, you're pouring yourself in to them to bring them back
So say a hunter comes in, gets downed by a shotgun, and thier head just vanishes in a puff of pink mist from the lemat shotgun.
Later, you see a small flash of lightning from the building, and go over to find the hunter's head reforming in a small cloud of black smoke and necrotic arcs that hide most of the process as thier friend rezzes them.
heck it, imma put that in as an idea
In terms of implementation, having even a basic system for wounds on the body would help, and make it so that the system doesn't need a blown off head for each character.
A series of wound models that get applied to the body, with a system to show the wound through the textures of the outfit, would make application easy and applicable on all hunters.
A slash from a blade down the chest, with a decal of blood on the chest of the hunter's uniform, or the ragged hole left by a shotgun showing a few broken ribs would be effective.
kinda sad that demented became the melee pact
really liked demented being the shitposting pure luck type of thing, actual insane people
A Ork i see
@unreal flower horskin protects you from: immolator punches, zombie punches, armored punches, horse kicks, bats, knuckles and any blunt weapon swing. It's a great trait for less than its worth.
@frozen crater About the misaligned sights, i'm pretty sure i have an explanation for that...
The ironsights are not misaligned, Hunt does not have a centered crosshair, as everybody knows, the the crosshair is lowered.. and because of that your monitor doesn't have a centered pixel for the aim of the game, but if you go to the shooting range you'll see the front sight is fine at any distance...
@visual anchor I made this exact suggestion 1 year ago
The machete one?
if the only thing that changed was the lowering of the Y pixel of the crosshair, then the sights should still fall under a centered pixel.
the martini's front sight has inaccurate rear sights definitely
but the front sights dont match the center pixel (at least at 1440p)
Im guessing the appearance of accuracy also depends on your resolution, but the higher the resolution the more inaccurate the sights appear.
also, shooting at stationary targets in the shooting range doesnt really show the true failings of the sights since misaligned sights primarily detract from how well a Hunter can lead their shot on a moving target
@unreal adder we have The Rat and Llorona, or did you mean you wanted more colorful stuff?
2
Makes sense..
The lance without a projectile
What i'm saying is that you still can shoot pixels at distance in the shooting range.. like.. if the real aim is a bit to the left you could try to find the point that it is misaligned, but at least in my monitor it looks fine.
Love how crytek took the “stop noisy environment conditions” feedback and made this shitshow of an event.
Hehe I know I'm late but THE EVENT HASN'T EVEN FUCKING STARTED YET AND YOU ARE ALREADY COMPLAINING ARE YOU INSANE IN THE MEMBRANE???!?!?!??
lol
so why is there a "major update" post on steam linking to an old post? Is it just me?
you're not alone
okay good^^
crytek made a oopsie
bless
that or we are getting a rerun of the of corruption
I just want to know what the new traits are^^
i mean we all know what they do
don't know, just saw that shadow is in the game for good now?
shadow is staying a rare world exclusive trait you only get from meatheads or as a random spawn
I have been playing bg3 so naturally I didn't have time for things like checking on hunt or eating 😄
okay cool
here are the most important changes i think https://youtu.be/mnhjZkY9ucs?si=7r1ojprd0JfMjTLr
To all Hunters who survived the Corruption and now dare to face the Desolation that falls upon us:
Our Design Director, Dennis Schwarz himself, is going to tell you everything you need to know about the new event, Tide of Desolation.
Get Hunt Showdown on Steam: https://tinyurl.com/HuntSteamYou...
this one shows all the new guns https://youtu.be/H2dJsr81-u4?si=P6t_TVubNnc7zLvG
The 1.15 Dev Diary has arrived right on time! ⏰
Join us while we take a quick look at the new weapons and variants coming with Tide of Desolation, new and altered Traits, and a huge change to our in-game Progression system.
All these details and more can be found in the upcoming Patch Notes for Update 1.15.
it's been great but I hope this template of event is now done tbh
yeah all the events feel so samey
I think it was a simple way to bridge the time for the engine upgrade to be done
so fair enough I guess, a reasonable choice^^
so don't want to grind another pass though
YES! I can pretend to fight the shadow curse in hunt now^^
are you kidding? these changes are awesome
changes pretty insane this event
why free hunter under 20k though? also not 100% sure about the thing with the dark sight boost
like it should be way lower then 20k
the free hunters under 20k thing is a weird change
I like it but it should be like 2k
actually 2k is when they get more free hunters currently
the current meta is to hire and fire a free hunter every round, it sucks
why do I need more at 2k? how bad to you even have to be?^^
its there to help if you somehow get that poor
its mainly gonna help prestige grinders
yeah and it should, but it should only be there for that, nothing else
anyway
babysteps^^
other then that they knocked it out the park this time
the new pact traits look very fun
double melee damage is cool. shadow leap teleporting
just having melee and med kit in the right spot now is such a relieve. poor bastards who have it in different slots 😄
didn't check those out yet, will do ingame
double damage trait just makes bosses easier right? at this point bosses should just be halve healthed to cut on time after I wipe the lobby lmao
anyone else's game not starting?
Is it just me or is the katana's light swing aiming higher than you'd expect? I feel like I have to aim at the dummy's pelvis if I want to hit the chest.
I don't know, maybe it's just me.
Same for me
Shadow step is fun for a few rounds. But is going to cause major headaches. Plz reduce or put a timer on it. Something ! Anything
Yeah this bp is exactly what I was expected, filled with filler and too little cosmetics. Oh and now theyre putting traits in the bp, lol.
My game isn't starting either. it gets to the black screen with the Crytek 2023 then crashes to desktop
@rotund obsidian, yes feel the same! Actually think there should be no weapons on the hunter models except the ones you are actually carrying. Some melee is somewhat fine
did you get it fixed`?
if ppl run into problems. delete the attributes.xml file to delete you settings. have to redo them^^
So far the weapons all feel like shit on console afterthis update. Or maybe they were shit for so long it feels weird that they're better? I can't tell yet, but I'm basically having to re-learn a game I've been comfortable with for years. There absolutely should be an option to ignore all of these new micro adjustments, because currently they are an extreme hindrance that feel so alien I actively do not want to play this game ever again.
I haven’t had a chance to look at the BP yet. They have locked the traits behind it?
hey i just got this bug where i buy an item then put it back in my inv and if i try to use that item again i have to pay for it now i have 4x regen shots stacking anyone have something similar?
What trait is locked in the battle pass?
the trait that lets you sheathe the kitana
What rank? Right next to the katana?
@rain sphinx my man you literally use necromancy to revive your friends with bullets in their skull. Accept that it's a fantasy game and not a cowboy game
Weird choice.
I don’t like this. Seems like a silly choice
IT IS
why does it have such a huge level difference
makes no sense
guess i'll have to start farming meatheads until i get it
I don’t think the trait should be locked at all
Personally I don’t think the weapons should be lock either but 🤷♂️. I think they should overhaul the battle pass but as long as people keep buying it there probably won’t be a push to make it better
@prime belfry saying you can revive 8 times as if it's commonplace is a farce. The trait is a burn trait and world drop only. For someone to have stacked 3 of them is going to be an incredible rarity
It is because Hunt cannot not make thousand stickers, emotes and dances like a """""normal""""" battlepass.
Honestly think 99% the reasons charms were added was because of battlepass fodder.
last match i meet someone who had the trait minimum 2 times so..... yeah very rare
You're positive you're even blaming the right trait? It's not that they had a chance to loot a body and got a restoration? Because that one's actually an event trait that's easier to come by
Yea I understand, I just think they shouldn’t use a BP system then. Idk. I’m not going to pretend to be an expert on monetization. I don’t think BP is a good fit for hunt. Could they not just do dlc bundles and BB skins?
i downed him, he stand up, i instantly shot him with spark in the back, he didnt die, my mate shoot him.... we done this 2 times.... after that he died instantly from my sparks
I mean luck is luck and it's possible but based on the previous burn trait(shadow) drop rate it was very uncommon to come by. Without actual drop rates I'm assuming it falls somewhere in the same drop %
I still don't think it's going to be a commonplace occurrence that's reason to nerf Necro.
i dont care about the drop rate i dont get why you can self revive min. 5 times in the first places.....
For sure, I ain't saying it is good nor they should strive to use the BP system, but people are already posting screenshots of players using the lvl 50 BP hunter, so as long people spend money like idiots, crytek will keep forcing it.
True
@mint elm try the filter "!unlocked"
Wait some of these 'Pre-pledged hunters" make me "repledge in the game"??
is that a bug?
I had Captain Laffite, and forced me to pledge again ingame?
Can someone explain to me why I can't get free hunters? I'm sorry I'm from Argentina, I'm having a hard time reading all the discussions, I don't know if they talked about it.
you have too much money. They didnt like the idea of everyone being treated equal.
thanks mate!
there are players who have millions of dollars hunt, this will only affect players like me who have 40k down to less than 20k xD. I think it's a bad decision
Crytek is hardly known for making good decisions. I agree with you, it fixes nothing and balances nothing. Crytek is incompetent in a lot of ways
It just means if you hit hard times you'll be able to reap the benefit of free hunters too. Other people who struggle with money having access to good stuff doesn't hurt you because you're somewhat more successful.
At worst, it means you'll have games that are more competitive instead of those players coming in with a vandel and shorty shotgun from a free hunter of old
youre welcome 😉
I think the argument is that having access to a free loadout isn't hurtful to anybody. Now, it is taken away from a majority of players because they have too much money? Like, I don't see what that fixes. It's not a balance, more of a middle finger to people who are doing "too well"
Personally while the make up of the free hunters being improved will help guide newer players towards understanding the basic make up of loadouts and is a great change, alongside giving 3 options to those who are truly broke
Taking away free hunters from everyone who isn’t in dire situations is a little sad- sometimes I liked rocking a tier 1 with a limited loadout just for fun
I don’t want to invalidate your opinion… but what are you loosing? Skins? For most (not all) players money is never an issue. You can make a tier 1 load out and it will cost you next to nothing anyways. And if you are poor there is more options for you. I don’t see a real downside to moving this way other than loosing access to some tier 1 skins you might like.
Again like I was saying it's not an issue so much as it is a middle finger to the face. I'm doing too well so I can't get a free hunter? Like who is that actually helping. It's not hurting me, and me having to pay for a hunter doesn't help the people who have less money than me. It was just a pointless change
Ah ok I can see your point
Hunt is all about punishing people that do well, got money, pay for your hunters then, had a good couple of games? Killed a few people? Your next lobby will be a sweaty hell..
I am from SA. I don't know how it will be in your region guys but here most 5 stars have been playing for more than 3000 hours and have more than 1M hunt dollars for sure. It is very difficult to go up in elo and meet players who have more experience and can buy whatever they want even if they lose infinitely (WHICH THEY DO NOT BY THE WAY). As I said this is only going to make players like me who have like 50 or 70k hunt dollars lower their economy and those who have more than 1M will not be affected at all.
I just got 6 stars, I know it will be hell now xD
1 game and hopefully back to 5
They need to add more reason to prestige, I got to 50 and unlocked the Winnie, now it’s another 50 levels to unlock 1 exclusive mosin. It’s easier now which is nice but the reward is still not worth the effort for me, I would rather sit on my money and consistently run whatever I feel like.
and you get 8k instead of 4 at lvl 1
tbh past a certain point it really doesn't matter how much money you have.
If you have 50k you might as well have a million. it'll take dozens and dozens of matches to burn that, even if you lose every match, unless you're TRYING to buy the most expensive shit possible without any regard for anything else.
If you have 50k you really shouldn't stress yourself out about spending 100 hunt dollars per match on a legendary hunter, you're probably never going to go broke either way even if you find yourself in a month long losing streak
If you intentionally drop to <20k to save 100 hunt dollars per match with free hunters I think that would reflect some kind of fundamental mismatch in your perception of value
Like fundamentally, the only reason you'd care about free shit is to save money... if by normal play the increased tax of buying hunters would never ever add up enough to make you naturally drop down to <20k (it wont, btw), there's literally no reason to think about it.
If it does add to your passive spending so much that you naturally find yourself with that little money... okay great you were gonna tank your wallet to get there anyway? Now you have "free shit"
50-70k hunt dollars is a lot. You’re not struggling. I sit around 12-15k hunt dollars and never run outa money. I like the expensive guns too
Yes brother that's why I tell you the problem here is that the high elo has a lot of money and a lot of experience. When you start to play well they raise you to 5 stars and you almost always lose and lose and lose and lose until they finally lower you to 4 for moving to 3 stars and in 3 stars too. That's the moment when you can win. But usually when I play against 3 stars I kill the whole server and they quickly upgrade me to 4 or 5. So this way you will always lose more games than you win. If I buy expensive weapons and good consumables. I will lose money. I played a couple of hours today and lost 10k. I wouldn't be surprised if I keep losing money if I can't even pull syringes or do challenges with the weapons free hunters give you.
Fortunately people are joining in and every now and then you find a 5 star player who has between 500 and 1000hs but usually it's not like that. When I go up to 5 I get destroyed by players that quintuple my amount of hours of play. I consider myself a moderately competitive player and I realize that it's just unbalanced.
Unless you're buying the most expensive gear you can generally win like 1/3 or 1/4 games and still go neutral in terms of funds. The game doesn't expect you to win 50% of the time, it's not really possible with 4~6 teams per match to have every team win half the time
If you know you're not skilled enough to win in 5 star lobbies, the difference between having a mosin and a vetterli probably wont make the difference, and you'd probably benefit from using mid-tier gear as you learn and improve.
The difference in price is MUCH greater than the difference in power between high and mid tier loadouts. You're like 90% as strong for less than half the price
Certainly, better gear should help you win, but if you identify that it isn't there's no reason to bring it until you fix the underlying issues that prevent you from winning

im not sure if this is intentional i just found 4 times 500xp in 10 mins playing ... normaly i would find one (if any)
every building i looked into i found xp guns etc, kinda takes away the world feeling if stuff is just scattered around like in soul survivor
it was just right before, now it feels like a handout
Please give us back the feature to double click items to equip them, or is that a bug?
when can i finally save the hp setup that i want to have on every hunter... its super anoying to do it everytime
@prime belfry totally agree, it's a great feature for streamers but it ruins the fun when someone has 4 chances to vs. the last player on a team.
Cornf made a very interesting point in his recent video: https://www.youtube.com/watch?v=XGpXc0QoLTQ
Basically lamenting that the flash bomb is so horribly bad and overnerfed that it can't even be reasonably considered in a fight
It really, really needs a buff back up
It fits into the same vein as hellfire bombs and stuff like that where its meant to not do a ton of damage but to put on pressure and allow you to use your gun, but now hellfire bombs basically accomplish the same job that flashes did. Flashes are basically explosives with 0 upsides now, considering a: the forced 3 second cook, b: the 5 (no bulwark) to 1 second (bulwark) effectiveness nerf, and with no droprate in game they're basically dead.
This video provides the stats of all throwables, along with visual representations of their effect and lethal radii. It also goes over why and where bombs go through walls.
Twitch: https://www.twitch.tv/c0rnf
Discord: https://discord.gg/9HAaY9B8
Bomb Tool by Chem: https://gavinray97.github.io/hunt-explosive-visualizer/
Music Used (In order of...
and now they're trying to balance them out by reducing price
oh boy those 20 bucks are definitely a gamechanger
Is mosin obrez recoil changed? Stats for that havent changed, also i dont feel any difference
regen shots, flash bombs, officer carbine, custom ammo - it is so sad to see that crytek apparently have no clear vision on the game's design. Just random ass makeshift fixes (and subsequent reverts) to hold everything together
Just also wanna say that Rotjaw is pretty badly balanced overall and needs both a combat change and a bounty change, in her current state she's just so bad
Fighting out in the open, more likely to die to a sniper even considering the larger red-whisper radius
1 bounty as opposed to 2 for just playing the game properly
And don't even get me started on how shit fighting Rotjaw is, you basically have to find a world weapon or bring a waxed ammo or else she's just bad to fight especially considering the first point
Also her lovely 3 dash attack that can double knockdown you and I've died solo to it before
I'm not going to say I've never died to rotjaw but you can dodge all of her attacks by walking left
And her HP is low enough you can shoot her to death fairly effectively if you aren't using something with low ammo
People rolling up on you is definitely an issue though
If it's any consolation I've died more to Rotjaw than I have to any other boss, though in fairness that is comparing like. 3. To like. 6.
And I honestly find the biggest problem being her stamina issues kinda forcing you into either doing it slow as molasses, or very loud with gunshots
Idk why whoever deleted that deleted that, but true
I feel like scrappy has gotten me more than rotjaw because of weird concertina placement + being greedy
thanks crytec for the rework of earning/saving hunt dollars. today i went from 8k to 21k and got a lot of wins thanks to my team mates and the new teleport trait its awesome ❤️
Rotjaw is half the bounty triple the work. Should've been hotfoxed the patch they've added her, but it's too much to ask from the company that can't remove confirmation window from health chunk reallocation menu
is it still in 😄
Yes
impressive
The shadow step (teleporting nonsens)made this game into something completely different. Maybe its time to put the 5 years Hunt Hat on the Shelf. At least this is the first time the thought have crossed my mind.
Got very disappointed. Feels like everything is heading towards a more "this (whatever)should be more effective and faster. Every gun should have everything. "
Whats next? Fast reload on every weapon?
Would love for more maps in a faster pace, 1 maps every 2 years. Dont want to speed that up to fast eighter though. Sens the maps are very well made with good compounds with some well managed angels, positions and fair from both attack and defending teams
Hope i put this in the right thread, if not, Im sorry
removing what lightfoot was intended for is goofy
2 assists and 1 kill are now 2 total kills?
another match i got 4 assists and 1 kill and its also 2 total kills?
what did i miss in the patchnotes?
It was very much not being used as intended with the bunny hop silently stuff
removing what it does entirely because of a group of people misusing it isn't a fix or a "good" change. same way increasing the price of a gun isn't a "fix" but why would crytek break one of their longest running habits of doing something that affects everyone because of a few people
¯_(ツ)_/¯
Is straight removal the preferred method? No. Were they probably limited by the engine in ways to prevent misuse while keeping the trait at all? Very likely.
I read: removed shared weapon xp and got upset. I see the word teleportation and I've lost all hope. I have played this game since beta and I think this is where i shelf it...
They reworked the amount of exp needed for weapon unlocks as well. And made blueprints/gun oil(taking the slot blueprints used to have) better and more easily findable. It's not as bad as it reads.
They've iteratively nerfed and changed the trait many times at this point but it always ends up getting abused. What's a nerf you think they should've tried instead?
I doubt there was much thought in the decision for removal of what lightfoot is supposed to do, considering there is a very clear track record of nerfs, price increases and hotfixes for hotfixes that broke hotfixes for bugs.
What exactly is abused by the trait?
People have continuously found ways to move nearly completely silently or bunny hop silently with it
But now if you have 1 person get all the kills on the team, you get 0 weapon progress. Its not even what im upset about the most, the word teleportation was all i needed to be done with this game. Were an update or 2 away from Call of duty: showdown.
Each time its seen nerfs to mitigate it but it always pops up again
I think this is the third round of changes to lightfoot
If that's how you feel, sure. But you literally use necromancy to resurrect friends shot in the face. The teleports both channeled and conditional.
Reviving people is not remotely simliar to actual teleportation
If you feel you need to quit the game for the next 2 months while people can sometimes teleport... by all means do that lul
If it really ruins your experience that much
If you actually give a fuck about it, probably the better thing to do is play, gather good feedback and make specific critiques
Whether or not its a permanent thing and what form it takes if any is going to be dependent on data crytek gathers while it's an event trait
Also they have easy ways around the one person took all the kills this round: if you take the berserker trait you one shot most ai with any gun melee. You can easily farm up exp
In addition to adjusted exp from AI and player kills. All of them are more exp than previous
Plus you can start grinding weapon XP from the very beginning of a prestige now rather than unlocking them mid way through
Is it intended that double clicking a weapon on the Equipemnt tab defaults to BUY a new one sintead of EQUIP??? Hate that even having 4 Drillings (as happened) it bought me a 5th 1 isntead of equipped one i had...
someone said on suggestions that theres aim assist now?
I didnt want to include this in my suggestion but Coal Bearer should also be able to extract at any chimney on the map
Bro I wasted so much money doing this. I hope they change it back
Yes and it is only active while you are moving. You can turn it off
And only on console
#feedback message Yeah, there seems to be some kind of issue with arsenal at the moment, i was having some issues equipping an instance of a katana since i didnt have it unlocked
also i had a contraband beetle that refused to unequip and actually prevented me from retiring that hunter, but it fixed itself after a game
anybody eles getting stuck in the map for like 10 seconds...
i have seen the issue with equipping cosmetic versions of weapons
i dont care how bad you want someone to play night map devs, we dodge everytime
Speak for yourself bro
i speak for the 99%
incorrect
cope
@sullen tendon I'm not sure if you've actually played a match where you needed unlocks but like, with the changes to how much exp you need and how much exp stuff gives you go through unlocks insanely fast. Every hunter kill is 450 - a whole upgrade for any compact ammo gun.
Maybe its because I main avto so that unlock took me 35 levels basically
Overall I suppose its not that bad
But even conversion uppercut takes long…
But that's still insanely fast considering before this patch you wouldn't even have the mosin until level 68
Yeah no doubt, thats why I wasn’t prestiging at all
@indigo hound i had the same problem buying weapons. I temporarily bypass it by buying the weapon with no legendary skin attached and then applying the skin.
I honestly don't see the issue, it was a skill everyone could learn and was good for probing and rotating against teams that do nothing but hole themselves up and hold corners. In a chaotic fight with multiple teams the previous nerf was enough, because you had to do "single" hops and wait, inexperienced people got themselves killed, me included initially, trying to lightfoot my way and getting spotted by some random team somewhere else.
Meanwhile audiobugs plague the game for a couple years now, making people completely silent to some sporadically. A lot of the time people didn't even get lightfooted on, but instead they got silently sprinted on, but lets all pretend this isn't the case and the real issue was Lightfoot 
Shoulda paid the OG audio guy what he was worth and not let him go, maybe we wouldn't have these problems now. 
@burnt pebble melee doesn't really need a speed buff? You should be using it around corners and using it to stop pushing players. You don't need a speed buff for that.
Not to mention the melees being one shots on all heavy attacks and one shots on some light is enough to secure kills.
Any particular reason why remedy doesnt work on Red Skulled teammates? Seems like a severe oversight considering the whole, restoration thing is supposed to give you your bars back, and doesnt state anywhere you have to be alive.
It is the same with banishment. And it should stay like that.
I still dont understand why though, if you hit banish you're pretty likely to the the bounty anyway, why would the game fuck over your already less fortunate teammates.
Yeah it can secure kills - but it's still garbage considering theres fanning, melee attachments that do the same without sacrificing the gun part, shotguns, shotgun rifle combinations, shotgun pistol combinations, even a tool slot shotgun by now.
Because of that, if melee is supposed to be somewhat viable instead of a meme you run because it's fun to kill people with pretty much the weakest weapon class out there, it needs some help. That doesn't need to be a speed buff tho - altho it IMO feels kinda wrong someone can just full sprint away from you while reloading and as the melee guy you have no good way to deal with that.
Maybe make reloading while sprinting marginally slower?
Because Red skull means your Hunter is dead dead. And only with (insert lore why bounty is needed) the power of the bounty you can revive them. Before Red skull revive, getting killed was a ticket back to the lobby.
Now you are able to save your mates if you get the main objective which makes nice comeback stories and you still haven't got enough. Why do you want to dumb things down?
Melee anytime I've used it hasn't felt like a meme, I've used it to kill entire squads with very little effort. It is definitely hard to use but its because people don't use it right
Remedy and similar stuff shouldn't even be in the game anyway
I know melee can work, i badically play melee most of the time, the issue is if you actually meet a player on a similar kill level. The pure existence of for example the Mosin bayonet kinda undermines actual weapon slot melee, because there's no reason to go for a sabre or similar, if i can have that OHK melee on a full powered mosin, and i don't even have to switch weapons to use it. And any decent shotgunner will just eat a melee dude for breakfast
The way melee "works" right now is that too many people don't expect it to happen because it's pretty rare the higher you climb in ELO.
But that surprise effect is gone really fast in many situations, either they see you with the melee out, or if you downed one they can give away that you're corner baiting people with melee via discord, erc.
Can't buff melee weapons because crytek keeps adding new melee weapon every patch, melee is not viable anyway so crytek can keep adding them without any consideration for balance.
@keen hearth I think free hunters as a concept have been changed. They are not available to people who have alot of cash and they are ment to help players who are struggling no need to kick them well there down and make them worse then what everyone else is using for level 1 characters
I would be inclined to agree, but if you are prestiging, you'll be lower in funds for a decent portion of your time in Hunt now. I just recently started prestiging, but now find myself in the odd predicament of having to dismiss my legendary hunters to make room for the superior free hunters. It's odd
I mean, you could still buy a legendary hunter and swap the gear over. There's no reason to nerf the freebies really.
Other than the free hunter has the traits that my legendary cannot get
I think what needs to happen is let us apply are paid for dlc skins to regular characters
So you mean your legendary hunters are limited to traits you have unlocked but the freebies aren't?