#feedback-discussion

1 messages Ā· Page 108 of 1

severe shell
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I agree. that says nothing about advantages/disadvantages of scopes though

rotund obsidian
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Remove scopes from all the long ammo guns and give them to the derringer and the base nagant, nothing else.

late quartz
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Snipers should not be about killing people from 200 meters away, they should be about holding pressure on lines of sight with the support of teammates to flush enemy players into your field of view

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Doesn't matter if they know you're there, your teammates force them to peek

late quartz
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It just doesn't include free kills to people who can't see you because you're in a bush

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If that doesn't feel worthwhile to you, then yeah don't play a scope

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For the record too I'm not even partial to scope glint I think it's an annoying feature that generally doesn't actually help very much

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I just think the idea that it would make snipers unusable is somewhat outlandish

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Usually scope glint makes it harder to see and aim at a player's model because the glint will be bigger or more visible than the player themself, so hitting a headshot at range is still very challenging

severe shell
late quartz
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yeah I mean I'm 100% down for that

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it is bewildering that they added sniper scopes to the game at all

severe shell
late quartz
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Yeah that's true, irons are better in close range. Wont argue with that

severe shell
late quartz
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Ultimately my position is not that snipers are the best thing in the game or that they make every other playstyle unviable

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it's that the game is always worse when players use scopes

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It just does not improve the game and shouldn't be there

stark fulcrum
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But that can be said about a lot

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To be fair@late quartz

late quartz
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Yeah for sure

stark fulcrum
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I gave up on fighting spam after cyclone. Op, no its not, but its just another addition to a growing pile.

late quartz
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I am in favor of removing things from games LUL Just ecause it's in teh game doesn't mean it should be

late quartz
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But all those other things shouldn't be in the game either

stark fulcrum
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I wish lol

severe shell
late quartz
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They are, and it's cringe, and they'll never be removed, but yeah they absolutely make Hunt Showdown worse

late quartz
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Same deal when people leave the match early or spend the whole match greyzone farming

severe shell
late quartz
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Everything in moderation

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I agree that Hunt's ambiguous victory state is great, love it

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I love that 'just don't take the fight" is part of the game

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Scopes take it too far

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lair camping takes it too far

stark fulcrum
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Id rather fight a compound with 3 shotguns than a guy shooting twice then falling back a mile and repeating lol, but I respect thats what he's allowed and or wants to do as well.

severe shell
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I feel you I really do but camping in lairs or with a scope is just indicative to extraction shooters and is something you got to handle as part of the game

stark fulcrum
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3 shotguns defending i just chuck stuff inside and wallbang them

severe shell
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in the facebook groups im in its always shotgun users complaining about snipers and snipers complaining about shotguns

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we could get rid of both and just have irons the whole game but that makes things boring

late quartz
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Instead of "that's just how it is", change the game to discourage things that make it worse

stark fulcrum
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Well idk how to solve that issue. Shotgunners camping inside. Meanwhile long ammo is camping outside. What do you do? Shotgunners run out theyre dead for sure assuming its good players. Long ammo rushes in theyre dead. Hard issue to come up with a solution to. Pyrrhic and I discussed it earlier a bit.

severe shell
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dont just defacto delete snipers by nerfing so bad its unplayable

late quartz
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I think scopes are just beyond balancing

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IMO there aren't games that do scopes good

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It's a genre wide problem

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I doubt Hunt Showdown will be the one that finds a solution lul

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But as far as games go, Hunt's scopes create a disproportionately high number of issues for variety of external reasons

stark fulcrum
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I was hoping it would be single and lever actions, sharps rifles and a couple double actions when I started hunt. Then I heard the avto lol

severe shell
severe shell
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lucky for me they are still rare in low 4 stars

late quartz
severe shell
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honestly I really wanna know who had the fucking bright idea to add the veterli cyclone

late quartz
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Everything is most well attuned to these mid range duels with slower firing weapons

vast beacon
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More historical characters! It pleases me that you brought in Jean Lafitte the pirate as a soon-to-come character!

brisk timber
stark fulcrum
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Drones

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Drones counter snipers rakki

late quartz
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So frag bomb stalker beetles

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That's the solution HuntKappa

stark fulcrum
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Yes

hazy quartz
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concertina bomb beetle when? Kappa

lone oxide
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the mmr of the solo's should be dropped more its unplayable

unreal adder
calm garnet
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I just had 4 kills and only got credit for 2??? whats the deal? did they change something?

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sorry, I went back and checked. I had 3 downs but only got credit for 2 kills. there's still something fishy going on with my kill counts, but I didn't get 4

spice topaz
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One guy was red skull revived most likely

winter plover
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Why do people keep suggesting being able to drop a gun, no matter for what, would be a good thing?
Imagine somebody dropping his primary in a real weird spot, just to loot a dead bodies gun. If he is later revived he will have no guns...

rugged iron
steady prism
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it always brightens my day when someone DARES to post a suggestion about semi-automatic, period correct weapon...

"What did you fucking say to me? 5-round Semi-automatic pistol from 1891? How am I supposed to counter that OP beast with my Mosin sniper with Spitzers?!?! Downvote that shit to oblivion!"

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"There is only one way to play the game and thats bushcamping! Shame to whoever runs nonskill CQB builds!"

wary whale
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I see he is already banned today, that was quick thanks šŸ™‚

blissful jackal
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No they would still be insanely strong. Would discourage kids from just sitting in the same spot for 10 minutes ads'ing

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This is part of the problem, when your guns literally can't kill them because your headshot range isn't far enough to kill. If I bring slate uppercut even if I hit a headshot they can live past 115m

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This just isn't true

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They won't always see you, and even if they do, you are far enough away you won't be punished unless they are also sniper or good long ammo enjoyer

blissful jackal
brazen gyro
unborn dagger
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^this

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It would be broken as shit if you just simply give it to your team mate endlessly

plush wraith
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can you plz nerf carabine it is very annoying that all the untalented noob s are somehow hs all the time. 2nd plz do something with the uppermat / lower price or increase handling. thanks

mellow glade
mellow glade
wintry gull
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Please. Please. Please. Nerf Headsmen

turbid hound
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#game-ideas message I think it's fine as is. It's fair trade of combat advantage and potential money gains.

stark fulcrum
unreal adder
unreal adder
winter plover
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Nah man, that's just a bad mechanic. Revives are there to give an opportunity to get back up and fight, not to run to next extract without any guns because some solo bush wookie threw them away while your team fought another trio.
That's just a bad solution in regards to burning people and dealing with solo necro.

rotund obsidian
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Fire is good, fire has been tuned and adjusted to force fights or to leave people out of the game at a fair pace. There's no reason to add more ways to punish bodies

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The only possible issue is redskull revives but that still forces a fight for bounty later on

mellow glade
mellow glade
unborn dagger
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I mean in a game that is mainly bolt actions and lever actions... yeah it doesn't take that much skill because of spam.

late quartz
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Reminder that all guns require you to hit your shots lol

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If you just miss all your bullets I guess it doesn't matter how fast you fired them... but when people say something "takes no skill" 99% of the time it is hyperbole

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It is a statement on the relative ease of doing something compared to other alternatives

late quartz
# steady prism it always brightens my day when someone DARES to post a suggestion about semi-au...

I'm really not sure why this community has collectively decided that every balancing issue is an "X weapon vs Y weapon" divide. Fast firing weapons subvert the unique pace and flow of Hunt's combat.

It's not any more tolerable if you're using irons in close range fight against somebody with a semi auto weapon. A faster rate of fire means you can fuck up a lot more without being punished, it means you can make more attempts to hit the opposing player in the same span of time, it means you have more opportunities to hitstun them out of their <1 shot per second while you get to keep shooting.

Treating this like it's only bushcampers who dislike this stuff and all CQC are just pogging out over it is, in my opinion, pretty dishonest.

unborn dagger
queen jungle
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@solid spire Maybe you should think of a different name for your suggestion 🤨

solid spire
steady prism
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i think that semi-auto weapons have their downsides and they sit in nicely right next to manually operated rifles and revolvers

late quartz
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I mean sure if your point is "the community is vocal about disliking high rpm weapons"

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That's probably true lol

steady prism
late quartz
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Obviously it's not a consensus but there are always gonna be large swathes of people in gaming who don't really care as long as they're winning

steady prism
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while we fully know that even semi-autos in this game cycle EXTREMELY slowly, close to the point where it doesnt matter

late quartz
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Firstly, what stat other than damage do you think matters more than rpm in general

steady prism
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i think that the one that usually matters the most is... what is my OHK distance...

late quartz
steady prism
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ye basically

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it goes hand to hand with range

late quartz
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Yeah I mean, few people like the bornheim or derringer

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You aren't gonna struggle to get people on board with the idea that low damage matters more than low rpm

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But beyond that...?

steady prism
late quartz
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If your gun deals 75 damage or more and has a high rpm it will basically fit into the "unpleasant to fight" category

steady prism
late quartz
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It is easier by comparison than if you had a slower weapon. You can fuck up, they can hitstun you and make you miss, and you can still just keep shooting

steady prism
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to me semi autos are a pleasant niche... they rarely win against dedicated hard-hitters but they are quite good against bad players, that fail to obliterate you on first shot

late quartz
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Inherently I think high rpm weapons are more fun to play, why wouldn't you want to shoot more right?

The issue is that even if something is viscerally enjoyable, it might still be bad for the game.

If you've ever had the experience of going "wow I'm winning for free RN this is probably not balanced" that's basically how I feel using these weapons

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Sure it's fun to dolch down 3 dudes effortlessy but like... Man is it actually healthy?

steady prism
late quartz
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It is extremely easy to use these weapons if you have any level of mechanical skills

vital fractal
steady prism
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but i dont agree that salvator-dormus goes to similar bracket as a dolch

late quartz
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I'm not sure what that is

steady prism
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its basically a reskinned colt 92

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with 1 less round

late quartz
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I'm gonna need stats not historical trivia LOL

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We can't all be gun nuts

mellow glade
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I don’t like medium ammo fast fire

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Except if it’s fanning

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That’s fine

late quartz
# steady prism you need context

That's the problem, tho, guns that allow for more mistakes and more flexibility will allow you to leverage an advantage in a greater set of contexts.

Nitpicking specific examples can be done infinitely, the point is that a tool that punished mistakes less and rewards skill more will dominate in a greater set of situations

steady prism
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semi autos has their prefered engagement distance... and thats mid, short-to-mid... at long range they are inferior to long ammo rifles and on close range, they are way too clunky to be used effectively against dedicated cqb weapons like shotguns or fanning SA revolvers

vital fractal
# steady prism you need context

Do you though in this case?

Assuming we get rid of super fringe cases, it’s generally accepted semi auto variants are stronger than non semi on most 1v1 encounters

late quartz
steady prism
late quartz
late quartz
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That's the problem. the all rounder mid tier rifles are meant to be to center of the power curve for duels and skirmishes in the broadest set of engagements

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Going "well officer carbine loses at 200 meters or at 3 against a rival" doesn't mean that the heart and soul of the games arsenal, lever and bolt action primary weapons, feels sort of outmoded by semi autos

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Not to mention any pistol or sidearm that fires slowly LOL

steady prism
mellow glade
steady prism
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sure they cycle a bit faster, but it rarely has any huge impact on the encounter....

vital fractal
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Fire rate is a HUGE balancing factor in this game

late quartz
steady prism
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they are great at punishing unprotected targets at mid-range, that believe they are safe bcs of how long it takes to fire twice

vital fractal
steady prism
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but they are deliberately made worse than they can potentially be

mellow glade
vital fractal
steady prism
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omfg

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dude

late quartz
vital fractal
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Am I being dense?

late quartz
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Nobody things fast rpm weapons are unbeatable

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They just make the game worse

steady prism
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they are GREAT at PUNISHING UNPROTECTED TARGETS AT MID RANGE

vital fractal
steady prism
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this is the important part of the sentence

vital fractal
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Repeat it

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Now repeat why

brisk timber
mellow glade
late quartz
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Yes?

steady prism
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just like they are bad at dueling with snipers on long range that are utilising cover

steady prism
radiant river
mellow glade
# late quartz Yes?

hunt would get stale quick then. because that just makes another issue. why choose anything but long ammo then

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litterly

steady prism
mellow glade
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you make any other ammo type obsolete

little jackal
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comparing close combat rof with snipers at long range huh

steady prism
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thats how at least 50% of fights are fought?

vital fractal
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Where as most other weapons will be well within optimal range of the semi, where the semi will be simply better due to its fire rate….

vital fractal
steady prism
vital fractal
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Most fights are within 50m

steady prism
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you just need 40... and cover

vital fractal
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WELL within a semi range

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Hell, that’s well within drop off with fmj on the cyclone

steady prism
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if you both fire at each other.. you deal 124 damage and enemy deals 140.. you will slowly lose to his long ammo rifle... there is no advantage for semi-auto here

vital fractal
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By your logic the sparks wins

late quartz
# steady prism and why is that?

Because there are so many games I can go play with gunplay that centers around faster pacing.

Hunt showdown's pace and gunplay is super unique when it revolves primarily around mid range combat with relatively slow rpm weapons.

The issue with high rpm weapons is that they allow players to totally circumvent the unique gunplay hunt offers, and discourages others from engaging in it as well lest they be at a massive disadvantage.

I prefer when games bolster what makes them unique and don't allow players to erode those dynamics.

vital fractal
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That’s not true at all lmao

late quartz
vital fractal
mellow glade
little jackal
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124 and 140 consume the same number of heals šŸ˜„ if only you had something to do a fast followup shot with, oh wait

steady prism
mellow glade
steady prism
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you got avtomat and if you really bash that button hard, you got fanning

mellow glade
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there are many

late quartz
steady prism
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other weapons have REALLY low RPM

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they have highER RPM than bolt actions sure... but thats not HIGH

vital fractal
steady prism
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how much does the cyclone has?

late quartz
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I do it currently

mellow glade
steady prism
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im quite confused by this conversation ngl

late quartz
late quartz
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Its a Spectrum🌈

mellow glade
late quartz
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Still slaps my dude idk if you've ever used it

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Its a great gun and I don't think its falloff makes it less cheesy

mellow glade
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i do use it. but im saying it has weaknesses you can exploit

late quartz
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Yes but the counterplay it forces makes the game worse for everybody

steady prism
mellow glade
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how by going into a little bit more range or by not peaking the same place twice?

late quartz
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Sit at 150 meters plinking at people cause you're terrified to go closer is like garbage tier hunt gameplay

mellow glade
steady prism
late quartz
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I as a CQC player want people to come fight me, I as a rifler don't want to just take potshots for 30 minutes lul

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Mid range fights are where hunt shines, and these guns all still dominate at mid range

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Extreme range fights should still be in Hunt but developing an meta that REVOLVES around them is not ideal in my subjective opinion

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Having a massive disparity between the strength of close~mid range weapons and everything else doesn't make the game dynamic and interesting it makes it static and passive

steady prism
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so let me get this straight....

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you are saying... that the semi-autos are unfair and doesnt fit the game... because best way to play the hunt is to engage at medium distances, at which the semi-autos are good at?

mellow glade
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you basically want the best conditions every fight but thats not hunt

mellow glade
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i guess we should get rid of the remero

steady prism
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or you are saying that the semi-autos are unfair, because they are good at mid-range engagements AND they can handle short distance engagement better than bolt-action rifles?

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because i got lost in the convo...

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ah i see... now when i look at the history, another dude chimed in... that may be the reason why im confused

late quartz
# steady prism you are saying... that the semi-autos are unfair and doesnt fit the game... beca...

Not that they're unfair, but that they're unhealthy for the game.

At mid range, almost every weapon has more or less a fighting chance. Some guns are slightly better, some are slightly worse, some are more niche some are more general. This is where everybody can figuratively and literally meet in the middle to do fun interesting Hunt combat.

The problem with semi autos is that they're comparatively too good when put up against most of the rest of the arsenal, which discourages players from engaging in these types of fights.

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The problem is that they are too good in a niche that should be sort of a neutral no mans land area. Riflers are the most flexible, snipers and shotgunners have their sidearms and can leverage positional advantages to make use of their niche primaries, everybody can use consumables which are all inherently situational tactical options

steady prism
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well yes and no... they are great at fighting unprotected... they have an undeniable advantage, when you cant hide after taking damage...

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but thats where their usefullnes ends...

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if you fight mid-range fight from cover to cover, it is almost 100% independent on weapons that everyone uses

late quartz
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idk what this whole "unprotected thing" means. Most guns require that you shoot people more than once, that's standard. Semi autos can just do that faster and with smaller windows. If somebody quick peeks a corner and I shoot them with a boltie I'm still not getting a followup shot on that guy

steady prism
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and since mid-range cover to cover combat is typically what you want to get yourself into, lots of fights take place under these conditions

late quartz
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EVEN IF WE GRANT that semis are no better in peeking duels than slower weapons, which I do not agree with, they're still going to be perfectly capable of that with the added flexibility of being able to push on an opportunity or easily kill multiple players in short succession if need be

steady prism
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unprotected combat = you catch a team offguard, typically when you are both outside compounds

late quartz
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You don't have every advantage at all times, but having a flexible gun means you're not caught with a disadvantage because the situation changes dynamically

steady prism
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and there is no place where you can hide to regain health

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basically the endgame in hunt

late quartz
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Yeah no I just disagree that cover invalidates the strength of semi autos

steady prism
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completely

mellow glade
late quartz
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To use what?

steady prism
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i have NEVER had a semi-automatic rifle in hunt, that I could use to tap a person twice in the chest so fast, that he was not able to sidestep behind cover

mellow glade
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semi autos. no point its fine for a gun to dominate a range. at this point you are refusing to go long range because you dont want to

late quartz
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Use the drilling it's insanely fucking easy LOL

steady prism
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the cycle rate is too slow OR they have massive recoil, that makes it hard to do quick follow-up shots

late quartz
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The drilling is so outrageously fucking good at just melting people before they can do anything

steady prism
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tbf i have never had that in hands

late quartz
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Yeah I would try it out

mellow glade
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once those are over then it gotta reload

late quartz
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So don't miss my guy idk. You can delete one person if they peek

steady prism
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you can delete a guy with winchester if you hit him in the face

mellow glade
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there you go

steady prism
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you should aim at the head anyway when you fight cover to cover....

late quartz
# steady prism tbf i have never had that in hands

I wanna stress, I am a CQC player, I mained the officer until the spitfire came out, now that's my default sidearm. I primarily play fast firing weapons because they're insanely overtuned for my playstyle

If you're into this shit the drilling is extremely fucking fun

late quartz
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If you miss when you fire slowly you get punished extra hard

steady prism
radiant river
steady prism
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they are not some kind of universal best for every scenario golden tickets to victory... they have their time and place

radiant river
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every gun is good against people out of position

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thats why you call it "out of position"

steady prism
mellow glade
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it forces you to go into cover

radiant river
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they all punish the same

steady prism
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well ye

late quartz
mellow glade
late quartz
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Faster followup = better

mellow glade
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At this point all these points you are making assumes the person is a bumrusher that does not take cover

steady prism
mellow glade
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or heal

late quartz
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Sometimes I feel like hunt players don't actually play hunt ._.

mellow glade
steady prism
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apparently i have 416... but its true i havent played for like half a year

mellow glade
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i have used the drilling before and its good yes but not OP

late quartz
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Maybe I'm just completely fucking cracked out and none of this stuff ever gets in the way for me but "what if they use cover" or "what if you can't bumrush" has never made me go "oh dang I really do regret having my officer right now"

steady prism
mellow glade
steady prism
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shit could have been much simpler if they made the drilling 2 shotgun 1 medium

late quartz
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I am able to recognize that it's not balanced even if I'm winning

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Picking up a drilling and just deleting people doesn't feel fair

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Sure, I'm winning, and that's kind a fun in a visceral way

mellow glade
late quartz
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5

mellow glade
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go to 6 see if its different

steady prism
mellow glade
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nobody likes 6 nvm

late quartz
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._.

mellow glade
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dont do that

steady prism
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the games are what we make of them...

late quartz
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I recognize that the skill and effort required to use these weapons is comparatively very low

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I win a lot of fights because I have them, that I know I wouldn't be able to capitalize on with a different weapon

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And sure winning is great but also video games are about the journey not the destination

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I want the gunplay to be satisfying not just the end result to be a victory

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And "just don't play them" is not a solution because most people wont just nerf themselves and do PvP challenge runs out of principle and honor LOL
The meta is the meta and people will gravitate towards what lets them win with the least effort possible

mellow glade
mellow glade
late quartz
#

No but I also don't really mind my MMR or grind for it, I'm more willing to make risky plays than I am willing to avoid a death to maintain my MMR

late quartz
# mellow glade atleast this is better then long ammo meta

Long ammo has always been meta. In 2018~maaaaybe early 2020 I think Hunt's meta was at its best because it had such a strong focus on mid range fights.

Long ammo was still dominant, but people with long ammo were willing to fight you within a compound much more readily. People weren't as afraid of leaving their most optimal range

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AT LEAST THAT WAS MY EXPERIENCE

mellow glade
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i will agree with you on one thing though

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i dont guns that are super fast firing in medium ammo

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with the exception of the spitfire because its my baby and im biased for that gun and that gun only

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if it was small ammo then it would give it a pass

late quartz
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What's the highest capacity you think a fast RPM weapon should have?

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Or wait, medium ammo like the ammo type or medium ammo as it ammo capacity?

mellow glade
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unless fannign

late quartz
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Honestly medium ammo isn't really that different from compact

mellow glade
late quartz
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That's true, but I think this community dramatically overvalues dropoff. The amount of encounters it meaningfully affects is in my observation considerably smaller than I think people realize

mellow glade
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i knew if i had fmj i would of got them

late quartz
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When you say "you knew" I guess my question was

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Did you go do the math

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Or just kinda assume lul

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Don't get me wrong, it matters

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I just think people point to dropoff as sort of a mystical "it's different therefore balance" sort of macguffin

mellow glade
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i tested in the range to see and i know its not 100 percent but i had a friend kinda simulate to the fight to see if bringing fmj in that range would of made a difference

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it did

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because he got really mad i didint kill that guy and thought i was bad (which i am but still i needed to cope somehow)

late quartz
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LOL I mean I respect it

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We all know that one guy

mellow glade
# late quartz LOL I mean I respect it

hey we had a deep and meaningful hunt conversation will you be able to be on in around an hour maybe we can do some matches. and actually discuss everything in practice instead of the theretical stuff

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i think it would be fun

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(warning i suck)

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like really bad

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plus you seem chill in general

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if you are willing give me an @

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actually instead of an hour 30 mins

late quartz
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I appreciate the offer but I'm pretty conservative about playing with strangers. ilu tho bud and I do appreciate the conversation

mellow glade
hot harbor
#

Add jiggle physics to distract the enemy hunters so I have a chance in theses uneven match made lobbies. It's really unfair I have to go against a duo or trio of P10 players when neither me or any of my friends have surpassed level 70

vital fractal
#

How is anyone supposed to sneak around the bayou with them Yams clapping every step of the way?

reef violet
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See a lot of ā€œlet me chooseā€ for queuing. I feel like there can only be so many choose options before the queue splitting get too complicated and matchmaking gets slow and clonky

thorny spindle
# late quartz Honestly medium ammo isn't really that different from compact

I almost never really notice the dropoff difference between the two (except headshot distance) but I loathe compact ammo on anything other than a secondary or the officer carbine. Not being able to pen fucking anything and not being able to headshot someone past 2ft in front of your face makes me want to die.

vital fractal
hot harbor
#

It really isn't fun to get wall banged 2 games in a row mid bounty despite plenty of traps

hoary widget
#

Prestige doesn't mean anything

hot harbor
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Game knowledge

hoary widget
#

?

hot harbor
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They know the maps and environments alot better than me

hoary widget
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I have literally never prestiged and have 1500+ hours

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Prestige means nothing

hot harbor
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Cool, still would be nice to not end up in the same games as people with 500+ hours when I'm 45 is what I'm saying

hoary widget
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That won't fix anything and would just make MM more divided

#

because again prestige isn't tied to skill

hot harbor
#

Ok

#

However

#

Would it be fair if i

#

A person who's got 45 hours

#

Go against a duo of two people with p8 and p10 respectively and both having over 800 hours

#

As a solo

hoary widget
#

I play solo regularely against trios and win half of my matches, idk what to tell you.

This issue isn't tied to prestige. The mm system in itself is pretty fucked from what most can observe which you realistically only fix by focussing on stats such as KD and hours i guess, but it doesn't help that Hunt has a relatively small playerbase.

#

Also, you are new and Hunt is an incredibly tough and unforgiving game.

hot harbor
#

my brother in Christ ther s a massive skill difference between us.

hoary widget
#

Yes

hot harbor
#

And would you agree that someone who's prestiged atleast 3 times has more experience and this therefore more used to the game than someone who's not level 100 P0

hoary widget
#

No because someone who has prestiged 3 times could very well be farming AI which is not an uncommon thing.

hot harbor
#

As my argument is. I probably shouldn't be queued against people very drastically better than me and can wall bang me from 80 meters away. As I can set 6 traps and 2 bear traps and make no difference.

#

I'm leaving this. You're very stubborn

hoary widget
#

Rofl

rotund obsidian
#

The metric for matchmaking already exists, and it's stars. I'm sure there are players at prestige 50+ that are worse than you.

#

stars are far from perfect but using playtime as a metric would be far worse

hoary widget
#

True

restive dove
#

Stars are just as bad

#

Can literally go from 3-6 in five hours

rotund obsidian
#

Stars are a better system, but there's too much vulnerability to abuse

late quartz
#

Ultimately Hunt isn't a game where knowledge or experience really outweigh raw, transferrable mechanical skill

#

if you can click on people well from playing other games you're gonna be fine in Hunt. You're not really at a massive disadvantage and the game already does have some systems to ease ultra-new players into the game

#

Knowledge and experience obviously matter, but not so much that we can say a prestieged player is going to consistently outperform a P0 player and consider that as a primary matchmaking factor

blissful jackal
vital fractal
#

Yeah the current MMR matching system isn’t very conducive to fairness, and that definitely seems to throw off new players and normal players

However, I feel like new players are really thrown off by the learning curve- even with the new tutorial- it does not teach players how to deal with certain mobs or common situations very well

#

Topics like sound, wall bangs, mobs like immolators, and such are barely if at all really explained

The loadouts and what items do are left to the player to find out

It’s a lot of research to figure out what does what in game, which can turn people off

#

So you add all that to the group of players that are new and it’s not surprising that they feel completely unmatched to the prestige 4 who may have a k/d of only 0.88 but still knows well enough how to kinda not instantly throw a flare as to where they are or how to kinda handle mobs

hot harbor
#

^^^

glad sorrel
#

Please explain.

blissful jackal
vital fractal
#

@little yarrow report to crytek website, nothing will be done here- you have pics and names but you also will be warned against posting names in discord

I’m on your side šŸ‘šŸ‘

severe shell
#

@blissful jackal I read your idea about looting hunters and I think that is something that needs to be addressed

#

honestly I think you should just get like 50 bucks per hunter you loot plus a consumable by default and packmule could either get you a second consumable or more money or both

#

I feel like there is a similar problem when you get an 11 kill game but die and finish the match with 50 bucks, maybe instead of getting more money from loot the kill cards at the end of the match could reward a little money that would solve both problems, like 25-50 a hunter

graceful silo
#

I love everything about the game but sometime when you looting dead body its kinda mess up because you will pick them stuff up instead.

blissful jackal
blissful jackal
#

@lean sky I dont think the bosses should be harder.

lean sky
#

why?

blissful jackal
#

They are a means of bringing pvp. They are already annoying af like spider or assasin just running away taking longer to fight. Plus you have new players ALREADY finding them too hard.

#

obviosuly they are easy to kill but like spider just runs away or assaasin in bug form 24/7 so annoying

#

making it harder would just make killed them an even more annoying chore

lean sky
#

you got a point, but i do think they“re pretty boring

#

maybe just make them have more different attacks

humble elk
#

Does everyone have garbage ping on EU? I usually have max 35 but now its almost stable 60+

analog willow
radiant river
#

I don't think it'd be worth rework the bosses but if they add more they could make them more like rotjaw

#

With powerful, choreographed attacks that you have to dodge to then deal damage

vital fractal
#

Slugs one shot through steel doors?

#

If not then what the fuck just happened

dapper fiber
#

@brisk timber vulture used to have an ability where dead hunters would glow white in dark sight but crytek took it away. I don’t remember when. Would be cool if it came back.

crystal plume
#

IIRC it was not an actual feature and not only for vulture

#

It was a bug related to something else

dapper fiber
vital fractal
#

I just realized

#

The spread on the crown and king buckshot is so bad

#

The slate out damages it on average at 10 m according to the store

#

šŸ‘šŸ‘

#

A medium barrel out does the long barrel of the CnK

glad sorrel
#

2 night in a row in randoms... please explain? How am I matching 1.5 stars above my level? I dont ever see 3 and 2.5 star teams in my games.

vital fractal
#

Yeah the slate is a bit overtuned

#

It shouldn’t out do the medium barrel specter

#

It’s way too powerful compared to the other medium barrel shotguns

glass fable
#

explain how you can move from mmr 5 to mmr 3 in 15 death? same moving from mmr 3 to mmr 5 in 15 kils, fixed you mmr seriously

raven pebble
#

hackers and shit trades would be helped alot if ping wasnt such an issue. put it down to 100 orso because its a joke how easy it is to abuse it

blissful jackal
#

specter consistantly gets 1tap further than slate

#

now for multikills slate is better

#

but specter is still good

#

the tradeoff with slate is higher spread

#

but slate slugs is just crazy good if thats what you are talking about

#

and slug specter kinda mid because of how the action opens topside

#

damage is good tho

radiant river
wanton imp
#

specter is supposed to be a long barrel

#

unless hes talking about the bayonet version

vital fractal
vital fractal
dreamy cobalt
vital fractal
#

No, if a New pax variant came out id prefer a single slot variant that emphasizes accuracy velocity, and range at the cost of firing speed and reload speed, and maybe damage

blissful jackal
#

yeah its ass

#

it didnte even register that it was a gun because i never use it

#

because the spread is worse

radiant river
#

but in overall shotgun balance, specter, slate, DB, crown, and romero all have unique strengths and weaknesses

vital fractal
#

The slate outdoes all the medium barrel shotguns in general handling, damage, and accessibility-

It is generally regarded as the best shotgun in game, and I think it’s weird it can hold such a strong position comparatively to all the other shotguns weaknesses

stark fulcrum
#

Double barrel still top for me

stark fulcrum
#

No reason to knock the dmg. Otherwise why use it over say a scot with hv.

vital fractal
stark fulcrum
#

No it shouldn't have

#

But it did and thats where we're at so the next pax needs to be the bridge to the uppercut. Not as good ofc, but close as a medium ammo bullet will ever be. If any gun with actual historical backing should be that, its pax buntline. (Colt in real life)

vital fractal
#

Well it’s there already

#

The new variant can do something new

stark fulcrum
#

Exactly

vital fractal
#

Which is be a one slot focused on headshots and range with actual damage to back it up

stark fulcrum
#

Buntline covers it

vital fractal
#

Hence pax Deadeye buntline or buntline normal

stark fulcrum
#

I really think its coming grog

#

Like soonish

#

People have wanted this gun for a long time

#

Id even go so far to say the next event or the one after.

vital fractal
#

It’s not

#

Crytek hates pax and loves variant bloat

#

I expect another mosin/uppercut/chain skin + an elevation in overall average fire rate + a 1500bb skin hunter + 1000bb skin bat

stark fulcrum
#

Comon man, let's be glass half full lol

#

They've given us the drilling which people asked for for awhile.

#

Hunt is still the top fps for me and out of all the companies I've dealt with, crytek is one of the least predatory ones. They wanna sell skins and keep the game going im all for that. Ill buy one on occasion to support them.

late quartz
#

crytek is one of the least predatory ones
Lul

blissful jackal
stark fulcrum
#

@late quartz you must've not played many games where they really were lol

#

I mean if you think selling in game skins(costumes) to keep the development up is predatory lol

late quartz
#

I have no issue with "selling skins"

#

If they continued to only pump out DLC skins I would've never had an issue with cryteks monetization

#

Its literally all the other things they've started doing since As the Crow Flies

#

Some games are more predatory, for sure, but as far as the FPS industry goes right now Crytek is by no means on the good end of the spectrum.

Locking new gameplay content behind BP grinding, P2W skins going unaddressed for years, overly grindy events that exploit FOMO and sunk cost, a battle pass that doesn't return its value in premium currency.

Let alone if you just look at the BB price of most skins in the legendary store, the cost per skin is quite bad. DLC prices are far better and I have zero issue with the DLCs

#

Most FPS games aren't like sports games or gatcha games.

The only real thing hunt does better than average is no loot boxes, but in return the events/BP is notably more exploitative than average.

stark fulcrum
#

Firstly let's address the fact that there is no angel devs just making games out of the kindness of thier hearts while they shiver in a box after work begging for change lol.

Fomo is a trap for idiots and highly subjective. Skin prices are high, but again its skins. Dont want em don't buy em. Aside from cain and headsman needing further adjustments theres no game breaking skins. That exaggerated greatly. Make 50 skins surely a few will be considered better than the rest right?

As far as grindy events, I mean I enjoy the ride to get the free skins. And were you not gonna be playing otherwise? Battle pass is to get extra stuff(skins etc)not repay your entire investment lol. Why would you pay for something then get all your money back?

I'm sure people will flame this, but the sense of entitlement has to chill. People gotta understand how the real world works and how companies continue to function and develop the things we enjoy (or not).

hot harbor
#

2 star

#

against theses

queen jungle
hot harbor
#

i stand by the fact that i shouldnt be matched up against someone whos literally max rank

queen jungle
#

unfortunately that’s just the state of matchmaking especially with a smaller player base compared to much larger pop games

#

you’d barely find opponents if you were only matched against other new players

late quartz
#

What fraction of your matches do you lose to people who you feel you shouldn't be playing against @hot harbor

hot harbor
#

there will be matches where i really pop off, like 5 kills as a solo and double token extract

#

but the defeats that feel the worst is when my head is typically clicked on from 60+ meters away or wall banged by people i had no clue existed. what makes them even more memorably bitter is seeing the glearing high P rank.

#

is it a skill issue? yes

#

would be nice to go against same skilled players is all. but with small match making queues

#

that seems impossible

late quartz
#

One of the quirks about how hunt does its skill brackets, at least in my region, is there's a huge gap in skill between 4-5 star. The difference between players in 4 and 5 star is huge, and there's basically no transition or middle ground as far as matchmaking goes.

A result of this is that a lot of things will just sort of be thrust upon you all at once.

What's my point with this? There's really no way to learn about wall bangs other than being killed or shot by them. There's no great way to learn about funky angles in compounds other than being killed or shot by them.

Hunt is a very punishing game, and when you die to something like a wallbang it'll generally be a learning experience regardless of your rank or star level

#

I do empathize tho, if you're just starting out it's a lot to learn all at once

#

But dying because you lacked some niche knowledge about a particular area or angle kinda never stops happening LOL

vital fractal
# stark fulcrum Firstly let's address the fact that there is no angel devs just making games out...

What free skins, you need BB to get skins via the Battle Pass- of which you need at minimum 1000? BB which is 20 weeks worth of BB, of which means you’ll most likely miss out on an event BP saving for another event BP-

Second the BP isn’t just for skins but also actual gameplay items such as weapons and tools, which certainly are enough to alter gameplay- great example are powercreep items such as the cyclone, custom ammos, etc-

People do not deny companies need to profit, at the end of the day it’s a business and we understand this- but there’s a difference from a game clearly having a soul and effort placed into it for enjoyment of the player AND some profit vs a game that is clearly aimed at ONLY providing a profit and making decisions/changes for that express purpose

late quartz
#

Either way, I guess my question would be what's an acceptable portion of matches where you encounter a player with a much greater level of experience, assuming the MMR/star rating isn't some insane jump like 5 star rated team vs a 2 star rated team.

How often can it happen without feeling like it disrupts your whole experience?

queen jungle
#

My biggest problem with skins is the new bb ones, the way how some skins are like 900bb is insane, buy a dlc or buy a pack of bloodbonds for a single skin

late quartz
# stark fulcrum Firstly let's address the fact that there is no angel devs just making games out...

there is no angel devs just making games out of the kindness of thier hearts while they shiver in a box after work begging for change lol.
Extremely clever observation. Luckily, I haven't noticed anybody asking that the game have no monitization. In fact, if you recall correctly, this game actually costs money to play! Funny how when we buy the game we're actually supporting the developers.
Can there be monetization in the game? Absolutely! It would be nice, however, if that monetization be unintrusive and reasonable, not just in terms of price but in terms of time investments and ethical practices.

Fomo is a trap for idiots and highly subjective.
This is just objectively false. This has been extensively studdied. There's a reason its used, and it's not because it's a "trap for idiots", it's because it's a highly effective practice. I'm sure it feels very cool above it all to claim that it's only going to affect people who you think are stupid, but science and the entire field of marketing seems to disagree with you.
If you can find me anything in the way of research or science that backs up that "only idiots are affected by FOMO" I'd be shocked beyond belief.

Skin prices are high, but again its skins. Dont want em don't buy em.
What this suggests to me is that you feel there is no way whatsoever to make the sale of skins exploitative. If that's your position I think you are completely unreachable. Literally not worth engaging with on the most basic level, because if you can't agree that selling skins can even be done poorly, then there's no value in discussing the specific practices.

#

And were you not gonna be playing otherwise?
Would I be playing Hunt Showdown every week? No probably not. The event's are designed to punish players for taking breaks during the events. The raw net number of hours I would play Hunt of my own accord may not change (in fact it has gone down since the events started being this way due to burnout), but the way those hours are distributed across a period of time looks completely different when put onto a rotating chore schedule. Turning playing a game into a weekly obligation is gonna feel a lot different than being allowed to play as your own real life schedule will allow.

Battle pass is to get extra stuff(skins etc)not repay your entire investment lol. Why would you pay for something then get all your money back?
It's considered standard for FPS battle passes to give you back all the currency you paid in. Sometimes even more. Games like Fortnite and Apex, both of whom are run by companies that are generally considered pretty evil, return enough to let you buy the next pass if you finish.

That's industry standard baby, and Crytek isn't doing it. That makes them worse than standard LOL

#

If EA, universally considered one of the most greedy anti-consumer companies out there, has a less exploitative battle pass than yours I think you're probably doing something fucking wrong LUL

#

Their battle pass gets easier and faster the later into the season you wait since challenges never expire and will begin to overlap as you collect more. Their pass not only returns its full value, but you actually gain about $3 worth of premium currency (25% of the pass) each time you finish it, and perhaps most notably doesn't lock any gameplay content behind it like Crytek does with its new weapons, tools and consumables.

little jackal
#

I'm not gonna juggle nuances here, but playing every week of an event (how it's meant to be played unfortunately) returns the full price of the BP, right? What the recent BB changes have changed for me is I basically stopped buying anything but BPs. Shame, but whatever. Overall I'm on the side that letting companies exploit your mental state is ultimately a you problem. Subjective in the sense that if one is conscious enough to handle FOMO and all that stuff, they suddenly realize this monetization is indeed not all intrusive.

When it comes to the monetization evil spectrum, I always assumed it's not just AAA FPS, but goes all the way to mobile money sinks, and Hunt is far from being bad then.

Headsman situation is cheesy tho.

late quartz
#

If your standard is to compare Hunt, a $40 game, to freemium mobile gatcha games I think that's sort of a wild way to frame the issue

#

The mobile industry and its monetization are generally quite different from PC gaming. Not completely isolated, but certainly not similar enough where comparisons between the two like this make very much sense.

#

The battle pass itself has 600BBs in it, the premium pass costing 1000 to buy

#

Overall I'm on the side that letting companies exploit your mental state is ultimately a you problem.
I'm of the opinion that if a company is doing something exploitative it's probably something worth criticizing. It's sort of irrelevant whether or not it's a "you problem" when the question is whether or not the practice itself is pro or anti-consumer.

Sure, on an individual level, you may give a friend this sort of advice; "Don't fall for the scam".
On the macro though, this is a systemic problem. A problem which frankly doesn't need to exist in order for video games to exist as a live service. As a consumer you probably shouldn't want games to use psychologically manipulative sales tactics, even if you think the burden falls on the individual to resist them. It can simultaneously be bad to lack self control and to exploit people.

#

Not even getting into the fact that it's well understood that certain types of people are particularly susceptible to this sort of thing, people with gambling addictions, people with autism or other neurodivergences, people for whom these aren't "self-control issues" but rather legitimate medically diagnosable conditions that lead to compulsive behavior

stark fulcrum
#

Its all subjective. Everyone has thier opinions and I respect that.

late quartz
#

It's not all subjective, there are facts in the world :P

#

It's totally possible to have a wrong opinion

stark fulcrum
#

I'm trying to be nice but yeah it's subjective lol

#

Ita also totally big headed to always think yours is right lol

late quartz
#

And if I'm wrong I don't just say "It's all subjective ^.^" to weasel out of it

#

:)

stark fulcrum
#

I dont mean it bad. Ive just played and saw a lot worse

late quartz
#

Sure, there are certainly worse games. There'll always be something worse, and Crytek isn't it

#

It's also not great either, they've been trying for like 2 years to zero in on monetization that works without being too overbearing, and so far they've not figured it out yet

stark fulcrum
#

Far as quality game I've never played a better fps. The design, atmosphere and balls to release a horror western lol

#

I love the idea and the fact someone did it

#

Is nuts to me

late quartz
#

Sure, Hunt is a good game. Love it, that's why I care about whether or not it does shitty things to keep its fingers in its players wallets

#

We should want to criticize things we love

#

It's a fairly common complaint to hear people expressing that they're burned out from events or feel like they're playing out of obligation. That's not a sustainable way to keep the game going into the future

stark fulcrum
#

If it gets that bad ill hold a sign with you, but they gotta justify continuing development. Justify with continuing profit. We all know that is my thing

#

I'm not saying its right to change that for a skin

#

But we know why

late quartz
#

The idea that it's either "make money" or "make no money and die" is silly

#

Nobody has a problem with Crytek making money

#

"Make money" is a pretty open ended goal and there are a lot of ways to get there

stark fulcrum
#

For a company to keep up development, not keep it as is running a skeleton crew, it has to show a profit

little jackal
stark fulcrum
#

Not just enough to keep the lights on

#

Thtas just how companies work lol

late quartz
stark fulcrum
#

Want hunt to have new stuff? Then it has to show growth, want it just kept running? Then sure low price skins and kindness works

#

I gotta sleep though. Good convo, no hard feelings. Different opinions always welcome

#

I bought a real pax btw fellas just shot it today

#

Well colt clone 1873 model

#

357 caliber

late quartz
# little jackal I'm not the "save humanity" kind of guy I guess. What I meant is these schemes a...

What I meant is these schemes affect people differently: some fall for it, some don't care. Therefore, subjective.
This just isn't how "subjectivity" works. This is about groups of people, trends. Trends are trackable, measurable, objective. If you just zoom in to any random dude sure you might say it's all on the individual level, but none of this works on the scale of one person.

We have cold hard objective scientific data about marketing and business. If it were all "subjective" nobody would work in sales or advertiseing. This is an outrageously narrow way to view the issue.

stark fulcrum
#

I'll end the night with this

late quartz
# stark fulcrum Want hunt to have new stuff? Then it has to show growth, want it just kept runni...

Yeah. This just isn't how it works. You do not need to be exploitative to make money. Games have managed to exist without being exploitative.

If they had to release 5 fewer guns per year by not having a battle pass, yeah I'd be fine with that lol. If they had to delay the new map another 6 months I wouldn't have any issue.
Games can exist and grow as a live service without turning towards exploitation. You don't need to keep the lights on the by locking new guns behind the battle pass. That's a choice, not a neccessity.

little jackal
#

Whoever threw in the word "subjective" earlier, for sure did not mean to question the existence of the FOMO phenomenon.

#

it's the value of stuff being sold that is subjective

stark fulcrum
#

Lol it just keeps going in circles

stark fulcrum
#

I guess I dont view exploitive as optional costumes and free events.

late quartz
#

Yeah I know. That's how I characterized your position lol

stark fulcrum
#

@late quartz is that wrong?

late quartz
#

Yes that's insane

stark fulcrum
#

Is it not a trap for idiots

#

What kinda 10 yr falls for that

#

Thats on you then lol

#

Buy this now!

#

Or miss out!

late quartz
#

Science and the field of marketing disagree with you man

stark fulcrum
#

Every ad ever made lol

#

Like who tf gives in to that

late quartz
#

Yeah. Guess what buddy, ads work. On everybody.

In fact, it's well understood and proven that ads work most effectively on people who think they're immune to their influence LOL

stark fulcrum
#

Lol

#

You do you man, hate the big mean exploiting company

#

Selling thier devil skins

late quartz
#

You realize the entire internet runs on ads. Literally every free website you go to exists because they sell advertisement space.

Why would companies spend trillions of dollars on this shit if it didn't work lol

stark fulcrum
#

I didn't say it didn't work I said what IDIOT still falls for that stuff

#

Its stupid to be like oh its basic marketing 101, so evil

#

People that call this kinda stuff exploitive have no real world experience and how stuff actually runs

#

Its not kindness and rainbows

#

Anyway I gotta sleep

#

Its 4am

#

Good talk

late quartz
#

???????? my child it's literally the opposite of kindness and rainbows. That's the point lol.
The goal of running a business is to separate customers from their money with as little in return as possible.

That's literally why it matters to call it out

stark fulcrum
#

Its a free live service game( after box price)...with available free premium currency and totally free dlc. Edited for clarity:)

late quartz
#

Companies want as much money for as little service as possible.
Consumers want as much service for as little money as possible.

Neither side can get exactly what they want so it has to be a compromise.

#

It's not a free game?????????

stark fulcrum
#

Entitlement asks for more lol

#

Gn

late quartz
solid inlet
#

I doubt old_zadok ever played deep rock galactic

stark fulcrum
#

Box price

late quartz
#

It's not a free game. You are wrong or lying.

stark fulcrum
#

Lol

#

Stop trying to gotcha me

#

With weak shit

late quartz
#

You gotcha'd yourself goofball

#

don't say blatantly false things

stark fulcrum
#

You so mad people not going with your evil company bs

#

šŸ˜†

late quartz
#

True

#

But also, it's fun :)

solid inlet
late quartz
#

LOOOOOOOOOOOOOOOOOL

stark fulcrum
#

I edited it for clarity

#

You made his night lol

late quartz
#

Go to bed dawg

late quartz
#

Free live service game (įµƒį¶ įµ—įµ‰Ź³ ᵇᵒˣ įµ–Ź³į¶¦į¶œįµ‰)ā„¢

stark fulcrum
#

You remind me of those people gluing thier hands to roadways protesting oil. As if the average person has a choice lol

#

Keep fighting for utopia lol

late quartz
#

Utopia = a world where games don't use FOMO I guess?

solid inlet
#

@stark fulcrum go play deep rock galactic, look into their monetization, then come back

late quartz
#

Apparently any time prior to like 2008 was literally utopia

#

Ehhh 2010

stark fulcrum
#

I guess people weren't dumb af then lol

#

Buy now or miss out!

#

I got brown rocks!

#

Almost all gone

little jackal
stark fulcrum
#

Its not that af. Theres no realistic adult argument for what they're saying. They expect minimum investment and maximum output.

#

Again, the entitlement is beyond me.

late quartz
#

Literally nobody is asking for that

#

You're just not able to engage with the discussion on any level ._.

solid inlet
stark fulcrum
#

You've written novels tonight on it

#

And every night

late quartz
#

Yes. And you lack the reading comprehension to understand them.

#

Nobody is asking for free shit

#

Nobody is asking for no monetization

#

Nobody thinks crytek should run the game at a loss

stark fulcrum
#

Dude you misquoted me like 4 times tonight so let's not debate reading comprehension

late quartz
#

They should just find a way to make money that isn't psychologically exploitative lul

late quartz
#

Show me misquoting you

#

I'm a copy paste fiend

solid inlet
late quartz
#

Unless I have little goblins in my computer that edit my clipboard idk

stark fulcrum
#

I clarified what I meant better.

#

@solid inlet i got it bud

late quartz
#

Mincing words to turn a $40 game into a "free game with extra steps" is dishonest

#

Like I'm not misquoting you

#

You're just lying LUL

#

Free game means no $40 price tag by anybody's definition

#

"You get to play on the servers in perpetuity" =/= free

solid inlet
#

There are better monetization practices and we should thrive towards them, not towards the worst ones

stark fulcrum
#

You're cringe af lol

late quartz
#

I am super duper cringe

stark fulcrum
#

Dishonest lol. I didn't have 2 min to clarify what I meant before you jumped on that 1 thing. How's it dishonest if ita on the steam page you dummy

#

You are, you're on here everyday arguing dumb shit

late quartz
#

I didn't have 2 min to clarify what I meant
You have infinite time to type your messages before you send them.

How's it dishonest if ita on the steam page you dummy
It's not on the steam page ._.

stark fulcrum
#

Its 4am and I woke up to pee and saw your comment

#

You've been up as per usual 12 hrs posting dog shit

late quartz
#

That's fine. If you say "yeah sorry I was wrong oops I forgor it was a paid game"

#

I'd never bring it up again

stark fulcrum
#

Oooo you got me, great catch lmao

#

Such a big reveal

#

I accidentally said it was free

#

Ouch

#

Got me

late quartz
#

Yeah no big deal we all make mistakes :)

#

Sometimes we say things that aren't true. All that matters is owning up to it :)

#

I forgive you

stark fulcrum
#

The only thing you've clung your frail old lady teeth in tonight

#

Was that bs lol

late quartz
#

You seem to be a lot more clung onto it than me

stark fulcrum
#

You've typed it out 5 times

#

I tried to end all this earlier

late quartz
#

It's alright. I forgive you. You are free to go to bed :P

stark fulcrum
#

With mutual respect towards opinions

#

But your fragile ego couldn't accept peoples opinions

late quartz
#

Opinions are like buttholes. Everybody's got one. Don't think they're all equally pretty though.

#

I do not respect all opinions, no.

stark fulcrum
#

You had to send out volume 2 of how to lick windows and look cool doing it

#

Sound slike your father was an ass tbh lol

late quartz
#

True

stark fulcrum
#

Old dad quote from a raging ego

late quartz
#

Yes

stark fulcrum
#

Prob had a thick mustache

#

The kind of man id trust in war

brisk timber
winter plover
#

@bitter path
That's a bad idea. What if I don't care about money and just extract without a bounty token because I am only there to fight? Will be 3* in no time and destroying people there.

jagged wagon
#

@bitter path Sadly, the sniping bushwookies don’t care about mmr, they care about kda. The mmr system needs to be looked at for sure, mostly for its volatility in how fast you can move up and down the ratings, and how frequently the game pairs people of vastly different skill levels of players in the same match. Killing a boss quick and extracting before you even have to fight another team is not a good measure of how well you do vs other players, so why would you be moved up?

wanton imp
#

yeahh getting MMR from the bounty is a bad idea

#

because it doesn't = skill

#

think it would better as a multiplier to MMR instead of a flat increase.

outer wedge
#

@plain yarrow sorry if someone tagged you before, but Comms for randoms are on the way, check last developer update video from general manager

slim pollen
#

@rough wyvern #game-ideas message

Are... are you suggesting Crytek rework the Headsman into a Klansman..?

low inlet
#

Was gonna say the same thing

acoustic portal
#

@rough wyvern Whilst i see where you are going with this, i don't think it's a good idea, since it give trolls an excuse to RP in lobbies as racists, and could even result in Crytek being unjustly called racist for putting it in

vital fractal
#

There’s no way that suggestion wasn’t bait

#

I fail to believe it lmao

low inlet
#

Fr

low inlet
#

I don’t think there’s scope glint in the game

#

Or Atleast I’ve never seen it

#

Oh wait

#

Nvm

#

I get what you mean

plain yarrow
rotund obsidian
#

@brazen gyro #game-ideas message lmfao. can't wait to stand up randomly from an enemy rezzing me just for his teammate to put me right back down with buckshot

thin remnant
#

If I want to send multiple ideas of the same category in suggestions-ideas without violating any rules what would i do

#

Ideas are 1: Marking from the map 2: Playing shooting range while queued for a match 3: Dropping items and ammo from the inventory section

dusky jolt
#

what happend to hunt showdown server ? i keep retrieving missoin bag information .

blissful jackal
#

@gentle willow I think we don't need traps. We already have too many. Traps are annoying.

unborn dagger
#

Traps are fun

dusty wraith
#

Nerf/Remove solo revive. I do not want to hear 'just bring 2 concertina bombs and 2 fire bombs to every raid' I want this to be nerfed. Just last game, we got 14 kills. 10 of those were across TWO solo players. We killed each solo player 5 times each. I'm not mad beacuse we lost. We didn't lose. I am mad because this is anti-fun. We had to sit there and watch their bodies the entire time, and every time another team pushed us we would kill them, turn around, and the solo would be back up.

dusty wraith
#

yeah im ready for it

#

i dont care if its over/underpowered

#

its a mistake

#

and anti fun

little jackal
#

I wonder if anyone from Crytek even understands the essence of the solo necro problem, or they just brush off all the feedback viewing it solely from the power standpoint

fossil charm
unreal adder
#

It seems like it's only anti fun for you because you are choosing to sit there and watch them and make 100% sure that they died

dusty wraith
unreal adder
#

not a solo

dusty wraith
#

well if i were to follow your advice and leave them be we would get wiped

#

we are fighting 2 other duos, not watching the solo behind us will never end well for us

little jackal
#

always imagine authors of this kind of comments dying to that one solo seeking revenge at all costs and then going "damn, he outplayed us, what a fun engagement, glad we didn't burn!"

unreal adder
#

Ill burn em

dusty wraith
#

funny thing that

unreal adder
#

but im not taking the time to sit there and make sure they dont stand up

dusty wraith
#

we burned the 2nd solo 3 times but they had blazeborne and we didnt have fire bombs

unreal adder
#

I throw a lantern and then move on im not gonna babysit the body of some random solo

fossil charm
#

i typically enjoy winning my fights

#

actually let me reword that, i typically enjoy fighting in lobbies consisting of teams of 2, while i am a team of 2, and having full clarification that when i end a team, they are dead for good

charred ivy
#

Give sparks Spitzer

unreal adder
#

real

fossil charm
#

new skin idea: skinsman
its headsman but without the blanket over his body and it will instead just be him in his underwear

dusty wraith
#

buy now limited time only 15.99

fossil charm
#

on sale for 15.49

low inlet
#

We need a hunter with a union suit, bandoliers, holsters, a mask and the back hatch open

carmine needle
#

Redneck's cuzin Cletus

brisk timber
#

And thats a really common opinion right now - but also something that will just be a noissue when event is over (the sooner the better)

upbeat slate
humble quest
radiant river
#

So there's no space left for fire bombs

humble quest
#

Rip if only it was a team game where you could split some responsibility if you're a catastrophy prepper

late quartz
#

Even if something has counterplay that doesn't mean it makes the game more interesting, engaging, or fun

brisk timber
#

tbf i think having a firebomb in your basekit you bring every game should be standard by now

vital fractal
#

for the event its a concertina bomb for me

brisk timber
#

yea i bring both

#

Dynamit + Conc + Firebomb + BigRegen

#

thats my usual goto

carmine needle
#

i swap sticky for dyna but same as this ^

vital fractal
#

i need big vital until i get vigor, and even then ive been using poison bomb + antidote- works well enough

brisk timber
vital fractal
#

Solos run antidote a lot i notice but not many teams do

carmine needle
#

gotcha

vital fractal
#

yeah, cant be caught without a frag or something, too good

carmine needle
#

but concertina bomb is always in my pocket with the solo stuff

vital fractal
#

but most of my worry comes from denying revives mid fight, so concertina or poison bomb is great

#

i find chokes are too prevalent to rely on lamps or firebombs

brisk timber
#

But i think for the past years the Firebomb was forgotten but by now its somewhat back into meta and i think rightfully so
a firebomb belongs in the game and im somewhat glad its more present again

carmine needle
#

truth. We bullied a solo with concertina and bees once (partner was looking for a lanturn as we'd already burned a separate team out)

vital fractal
#

if no one else is around a solo is the easiest to take care of as a team

#

just watch them

carmine needle
#

eh, we didnt want to leave him and didnt want to wait for 5 years

vital fractal
#

but if its solo v solo and you dont have a lamp or some sort of warning item ur screwed, but thats on you for not being prepared

carmine needle
#

fair. I dont care to solo, i like to run around with my big sharp stick and I need someone to rez me when that goes poorly

vital fractal
#

I do wish you could toss back explosives or chokes

#

the amount of times ive had a choke land in front of me and all i can do is just look at it is annoying

#

i know dauntless is a thing but still, should still be an option to risk throwing it back if you dont have dauntless

humble quest
fossil charm
#

The solo reviving and walking out of the fire:
The solo for some reason tanking concertina bombs to stand back up and go to the fight later:

delicate badge
fossil charm
#

I feel sorry for that team man, he must've not taken the correct counterplay measures

#

:clueless:

delicate badge
#

I will say that although clearly solo is a bit OP atm, with the trade window and 10 second revive time, most games you still get clapped because you trade with the second guy and the third has time to run across the compound, revive both guys, and aim at you.

fossil charm
#

I don't really play trios unless I'm forced to when I want to try the new wild card stuff so basically all my problems with solos I've experienced are from duos

delicate badge
#

I enjoy the trios a bit more. Duos seems to be half solos and although I think you can still totally counter a solo even with all the perks, it's pretty difficult to counter 4 solos all reviving 6 times across the compound.

#

and that's coming from me playing mostly as a solo

late quartz
#

It's definitely something that should be changed regardless of how it impacts solos, be it negatively or positively

#

In the mean time, using it as a factor in solo balance seems odd

dull mason
#

Trade windows are not used as a factor in solo balance, they just happen to exist and happen to more often benefit trios/duos vs. solos.

#

Perhaps I am misunderstanding what you're saying, but your wording seems to imply intentionality behind it when there is none.

late quartz
#

The message I was responding to juxtaposes them. "Although solo is a bit OP at the moment, the trade window negatively affects solos".

Contrasting these two elements implies they have some relevance to eachother in regard to the overall balance of solos

#

I've seen people say numerous times that solo necro is in place to combat large trade windows. I don't really think they're related but people seem to make that connection often

blissful jackal
#

@craggy pike thats kinda already how event traits work

#

would just remove having to go get them at resup

#

again

craggy pike
#

Not at all, burn traits are gone once their effect is used. Just because you can buy more with pact points doesn't make them the same as charge traits

#

This is something that can also exist outside of events. What I mainly had in mind was for Necromancer to be turned into a Charge Trait so there was a more significant cost to the ability

celest quest
#

Back in my days, trading was something really rare to happen. When we trade before it was exictement and joy because it was something very rare to happen. Then Crytek changed that to this. Trade are happening so often and its becoming frustrating.

#

Solo isnt overpower. Team can RED SKULL REVIVE (infinite time), solo can only rez few times max (3 to 5 depend on health chunk) but mostly they dont because they get burned down or trapped. I dont play solo but i dont see it overpower or underpower.

unborn dagger
#

Solo revive isnt overpowered, it's just really annoying and boring to deal with

celest quest
#

red skull revive its annoying and boring to deal with as well

#

i play 95% with teamates

#

the 5% its when i play soul survivor

dusty wraith
#

remove red skull revive too pls thx

vital fractal
#

How often are you guys letting enemies get redskull revived?

If it’s that much of a problem, have you considered pushing for once?

rotund obsidian
#

I just want it to be slower, but admittedly it's such a rare thing for it to matter at all. usually only comes into play for me after burning a body

dusty wraith
#

and asking 90% of the hunt community if they have considered pushing for once should be a rhetorical question lmao

#

all my matches are 50% headsmen in bushes

celest quest
#

@vital fractal its not about HOW OFTEN we letting them get red skull rez, its about the concept. Solo have nothing to rely on when they get a TRADE because crytek decided to make trades 90% happening. Its funny people complain about self rez but red skull its ridiculous

#

it happen in 80% of my games i have those kinds of player

#

Red skull revive and solo necro are equal. it ether your nerf both side or dont touch anything

#

the solo player have risk of trades, facing duos or trios. In a duo or trio if one of your teamates get down with a trade he can get rez, a solo he cant only if he self rez. itys equal

fossil charm
#

i dont think ive seen a red skull res actually happen in probably over 100 hours

unborn dagger
celest quest
#

they been trapping and stuff

#

i dont play shotgun to push a hallway when they got shotgun

unborn dagger
#

And you can disarm or hop over them.

celest quest
#

be smart

fossil charm
#

also trading is not justification for solo necro, ideally trade window wouldnt exist, not sure why its even still a thing

celest quest
#

u play your laodout

unborn dagger
#

So throw a consumable?

celest quest
#

and?

unborn dagger
#

Push them out.

celest quest
#

thwy can run away form it

fossil charm
#

what is even the point you are trying to make with them running away in relation to red skull revives

celest quest
#

i never say runniogn away

#

i said they can run and dodge the nade

fossil charm
#

???

#

we were talking about red skull revive and you started bringing up trapping and running away

celest quest
#

whats the point, they gonan keep camping and red skull there friends ive killed 6 times the same one cuz hes temaates are holding corner

unborn dagger
#

Uh wut?

celest quest
#

i never say runnign away

#

it happen iun my games and its trash, thats why ive been tanking my mmr to go down cuz those thing dont happen in 3 stars

#

3 star are more enjoyable than 5 6 stars

fossil charm
#

so your reasoning behind red skull being bad is that their teammate will have a shotgun and traps which you cannot push

#

am i understanding this correctly?

late quartz
#

There are a ton of situations where getting a kill doesn't mean you should just hold W into the enemy team

celest quest
#

ether tehy have both thign or one of them., i dont play shotgun cuz of trade, i mostly play winfield

late quartz
#

Sometimes you don't rush on a knock, that shouldn't be controversial LOL

vital fractal
# celest quest <@454328523587452930> its not about HOW OFTEN we letting them get red skull rez,...
  1. (voided)

  2. Frequency is absolutely a factor in determining the actual importance and effects of a concept on gameplay

There’s a difference between theoretics and reality, sure- you can redskull, but in reality it happens very very rarely under normal gameplay conditions-

The conditions that do allow it are due to extremely poor control which usually just means the teams involved end up killing eachother normally- or extreme fringe sets of circumstances

Most times redskull rezzes occur outside of a fight, not during it- which is fine- and even then redskull revives are still rare as it’s not very common for a team to allow a teammate to redskull and still win a fight to rez said teammate, none the less in the same fight

fossil charm
#

wait can solos redskull revive themselves with bounty?

#

is that actually real?

vital fractal
#

From what I’ve been told

celest quest
#

they cant

vital fractal
#

Well I apologize for spreading that misinformation

celest quest
#

ive seen streamer, they cant self rez

#

my point still hold, ther nerf both or dont touch it

#

i dont care what other say. thats my opinion

vital fractal
#

At least you’re honest

celest quest
#

ty šŸ™‚

#

to deal with a solo humnter, all u need to do is burning or trapping him and problem solve

#

Like you said,

#

PUSH when you kill them, welld o the same vs a solo\

#

and burn him or trap him or put a bear trap

#

same shit goes both way

fossil charm
#

burning does not magically stop them from reviving though

celest quest
#

WOOOOW

#

wait for him to self rez

#

and he will quit after

#

cuyz he know u holding on him

#

How genius u need ot be

unborn dagger
#

Yep, you pretty much have to sit there for minutes which isn't something a player should have to do

fossil charm
#

the original issue i mentioned with this is that i shouldnt be required to watch the body to win the game

unborn dagger
#

^

fossil charm
#

firebombs dont just like stop them from reviving, you still need to watch them

unborn dagger
#

It literally wastes time for no good reason

celest quest
#

well u have 45 min game

fossil charm
#

traps you still need to watch too, its not like a concertina trap is gonna do anything considering they stand up once and it makes the trap wires disappear and then they just stand up again

humble elk
#

Just bring 10 firebombs.

#

Problem solved.

rotund obsidian
#

One firebomb is plenty

celest quest
#

there is lanterns around šŸ™‚

fossil charm
humble elk
fossil charm
#

i think he meant that no sane person willingly enjoys standing there watching the body burn for like 3 minutes

celest quest
#

@humble elk thats why u have teamamtes to watch

rotund obsidian
#

Funny enough, blazeborne bodies actually burn out faster than normal bodies with salveskin.

humble elk
#

It's so very cool having to dedicate 5-10 minutes to killing 1 player

#

that's already dead

rotund obsidian
#

Blazeborne overrides the 25% reduction and leaves it hard locked at 1hp per second

celest quest
#

already dead, red skull should be defenitly dead then

rotund obsidian
#

So it's 125 seconds of fire to watch them fully burn out

dusty wraith
#

and i do not carry 4 firebombs

celest quest
#

125 seconds its 2 minutes

dusty wraith
#

blazeborne is a huge problem with self necro

rotund obsidian
fossil charm
#

no i do NOT want to watch a dead body, no my teamates do NOT want to watch a dead body, no fire bombs do NOT stop them from reviving in the fire, no concertina traps/bombs do NOT stop them from just spam reviving, yes all events somehow enable solos even more by giving them full restore options constantly

rotund obsidian
#

Or a firebomb plus any amount of traps or concertina.

dusty wraith
#

i do not bring traps or concertina or firebombs to every raid

#

and i should not need to

celest quest
#

then if u dont wanan make an effort to kill a solo player thats your problem

#

dont need to complkain about it

dusty wraith
#

if i am FORCED to bring specific consumables or tools, that mechanic shouldnt exist

celest quest
#

thewre is lantern

humble elk
#

Having to guess whether people are solo or duo, so you can concertina their corpse

fossil charm
#

man, the problem is i DID kill them

humble elk
#

5head moves all around.

rotund obsidian
#

"specific" mf thats half the arsenal you dont wanna take

celest quest
#

u dont need to bring specific

dusty wraith
celest quest
#

RED SKULL must be the same

dusty wraith
#

do you have any fucking idea

rotund obsidian
#

you can't take 4 shots/frags without some weaknesses

celest quest
#

I DID KILL THEM

vital fractal
#

You can just wait for the event to end

#

Blazeborn is the only issue with self necro recently tbh

fossil charm
#

since you did kill them

celest quest
#

why they can be rezzed as RED SKULL ?

#

like i said

dusty wraith
#

events are 2 fucking months long

celest quest
#

they nerf both pr dont touch it

dusty wraith
vital fractal
celest quest
#

idc thats my opinion

dusty wraith
celest quest
#

some people are happy orther are not

dusty wraith
#

i dont put anything past these devs

celest quest
#

its an OPINION

humble elk
#

One hopes they'll note and limit revives to exactly 2, no matter how many bars of health they have

dusty wraith
#

would help immensely

fossil charm
#

justforfun your complaints with red skull are like 1:1 with normal revives though

#

like the same problems you have with red skull also happen with normal revives

dusty wraith
#

the biggest problem is when a solo sits there for 15 minutes on the death screen before reviving

rotund obsidian
celest quest
#

ur complain about solo rez when u have IN GAME TOOL to deal with them

vital fractal
fossil charm
dusty wraith
#

the problem is that burning bodies doesnt work

vital fractal
#

If you ensure it does

dusty wraith
#

because they can either res in the fire (so i need to babysit them) or i need to throw 7 fucking lanterns

fossil charm
#

there was some dude that said he plays solo and stood up in 6 bear traps and a concertina bomb and lived

vital fractal
#

Shoot them as they stand up then

celest quest
#

impossible

rotund obsidian
#

It does. Just use a firebomb. Or scavenge for lanterns, if you're so against bringing a firebomb

dusty wraith
vital fractal
#

If you are so paranoid about it, pay the price of it

#

Or

dusty wraith
#

which is not a fun gameplay mechanic

vital fractal
#

Pay the price to walk away

#

Choose

dusty wraith
#

or walk away and let them kill me

vital fractal
#

No free lunch here

dusty wraith
#

ive never had a more stupid argument in my life

vital fractal
#

I have so, I’m happy to continue

#

The only issue right now is blazeborne

#

That makes it ridiculous

humble elk
#

Duo and Trio's having to actually risk something to revive even just once, while solo can just up and fuck off at any point.

dusty wraith
#

blazeborne is part of the problem yes

#

a big part

fossil charm
dusty wraith
#

there are so many options to fix solo necro, and the devs choose to ignore the problem

rotund obsidian
#

Sorry, but let's bring firebombs back into the game. Lanterns have been too abundant and too good of a replacement for too long, I think lanterns having a weakness is alright. Heavy rain exists too, and a solo can always just stand up after 20 seconds to extinguish and only lose the bar that would've burnt anyway.

dusty wraith
#

just like they ignore all the bugs and other complaints about literally everything

#

it took them years to ban reshade for gods sake

rotund obsidian
#

Infernal is problematic but honestly, the bodies not burning is one of the least problematic parts imo

celest quest
#

Hark you make a point here

#

thats funny, cuz its reality lol

celest quest
thin remnant
#

damn people really want to be able to mark from the map

dusty wraith
#

there are about 10001 qol features id like

#

and that would be a nice one too

thin remnant
#

fr. I wish you could play in the shooting range while queued

tiny pivot
#

just dropping my feedback discussion in the hunt showdown discord to say that while solo rez sucks and the game design can be questionable one of my biggest issues is the bloodline and how disorganized and weird it is

#

i am in the band of players that enjoys prestiging and finds prestiging and using weird loadouts to be one of the most fun parts of hunt

rotund obsidian
#

I agree, one of the biggest reasons i haven't prestiged is because of wonky bloodline unlocks. vigor at 79? hell naw.

wind ruin
#

RIP cash registers

Buy Hunt 10% off with this code: PSYCHO https://eu-shop.crytek.com/?ref=1389

šŸæ All my content šŸæ

https://linktr.ee/psychoghost_gaming?utm_source=linktree_profile_share&ltsid=d760c3cf-e3b3-473f-99a3-7a3eb673797a

00:00 Intro & Loadout
01:07 What is Self-Revive?
02:31 When is it strong?
04:13 Is Self-Revive OP?
06:02 Common Co...

ā–¶ Play video
#

Solo nerco is not a problem. Blazeborne definitely.

little jackal
#

the difference between with and without blazeborne is what, 1 firebomb? nobody is talking about solo necro being op or not

late quartz
#

AF I have to know what you're typing the suspense is killing me dude

little jackal
#

haha I'm just very slow at typing on mobile

#

and the countermeasures argument is amusingly tone-deaf. People complain about having to participate in a boring, non-pvp, chore activity, so how exactly does the existence of tools for these chores help? It can only be the opposite, taking the slots otherwise available for actual pvp things

late quartz
golden crown
#

why do the carriage ammo boxes only give you 2 bullets right now no matter the gun? that's kinda bad in my opinion

tawny meadow
golden crown
tawny meadow
obsidian narwhal
#

@gilded axle your post violates several guidelines, hence its removal.
Besides, do notice that
1 - the servers are already a topic that is being addressed
2 - there is already an anti-cheat, and Crytek is taking cheaters very seriously (#hunt-general message)

Want to know what's coming to the bayou next?

Our latest Roadmap is here. Gather 'round, Hunters, as we tell you about all the new features and upcoming changes arriving in Hunt: Showdown for the remainder of 2023 and into the first half of 2024.

Get Hunt Showdown on Steam: https://tinyurl.com/...
ā–¶ Play video
storm bramble
#

Hey guys, I'm playing in Asian Server. The hackers are so many. Could you please stop them. I have trust in your team!!

humble elk
dusty wraith
#

@wanton imp that would look cool, but the volume of fire coming out of guns in this game would not make a barrel glow. and imo realism is more important than making a barrel glow after shooting 12 bullets