#feedback-discussion

1 messages · Page 100 of 1

brisk timber
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Yea they put it right into the event where people were getting back plenty BBs every week

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it was a bit deceiving

worthy knoll
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Not Just a Bit...

tight delta
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Hehe, there must have been a reason no data on how much of BBs were earned through accolades was ever shown when the change was announced 😅

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When for example weapon usage statistics are waved around when justifying buffs / nerfs.

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I vehemently disapprove of any microtransactions, premium currencies and battlepasses in any case, I'm not holding my breath on seeing any W's coming from Crytek when it comes to those.

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Gaming industry in general is all too comfortable in using all kinds of dirty little psychological tricks to reduce player churn, to obfuscate costs, and to make people both pay and play more.

brisk timber
final adder
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OH MY FUCKING GOD PLEASE LET THE THEME MUSIC PLAY AFTER YOU READIED FOR A MATCH IT SLAPS I CAN'T

solar wraith
hard geyser
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Anyone else is not being healed by the Rampage or whatever that is called? Just killed a guy with all bars unburned but with only 50hp, got the lightning effect but wasnt healed at all.

hollow raft
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@dull raven do you understand what that suggestion is?

dull raven
hollow raft
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people have to relearn where the traits are every time an event is added and removed

dull raven
tight delta
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Seems like a miniscule thing for dev to implement, appending new traits at the end of the list.

hollow raft
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if people want to read the Event Trait info, then they can refer to the tab for information

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we don't buy the Event Traits from the Trait menu

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It's just a different way to design the UI

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it's not hard on development

dull raven
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Personally I feel a better idea would be favorite traits that have another trait page (like the trait types-offensive, defensive, etc). Much like how you can favorite weapons and their skins.

hollow raft
dull raven
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there is a whole lot to look at in the UI as it is

dense dome
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Just add a row with event traits.

dull raven
edgy sparrow
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@gray geyser This would be great Pax variant: Metal Stock Short Barrel 2 Slot ( Pax Precision) Long Barrel Single Slot variant and Pax Carbine with long Barrel and Wooden Stock 3 Slot

hollow raft
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He means just add a divider between the Event Traits and standard traits

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If I were to guess

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and let standard traits stay where they are in terms of left-middle-right position

dense dome
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Kind of threw it together, but

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Ignore the rushed idea

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just put the event traits above

mental umbra
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im sorry but why the hell did they remove the cracks in wooden sliding door s at that point just make the map a solid square wit 2 doors and give us mp5s i don't know what they are thinking with their decisions but they are definitely not thinking of their community that played this game for several years now instead of fucking this game up every update how bout you fix the issues instead like the weapon pickup promt thet blocks my ironsight.

obsidian narwhal
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@dull raven that would be a very heckin' cool skin; please edit your suggestion to post the artstation link to it though 🙂

obsidian narwhal
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thanks mate 🙂

outer wedge
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I like people have to decide wich traits they favor now, because stackable, but i wouldn't be against have 5 separated slots for event traits only

winged copper
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Probably has been said a few times but who thought it was a good idea to trigger the restoration effect on the rampage trait while you kill someone and still have all your bars?

outer wedge
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Best Trait ever

coarse summit
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guys you know that the games doesnt work for pc right?

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also not avaliable on console

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pc servers is down

ripe basalt
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All servers are not down.

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But yes, there are server issues ongoing. Crytek is aware.

coarse summit
ripe basalt
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You can try, yes.

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People are in-game. Tons of people arn't. I do not know what the specific issue is, but we have made Crytek aware and they are escalating the problem

gray geyser
# edgy sparrow <@805843631076278272> This would be great Pax variant: Metal Stock Short Barrel ...

Sure, these would work too, I cane to add 1-slot "buntline" Pax to the suggestion. I think that the pax carbine should be 2-slot in order not to get outcompeted by other cheap 3-slot guns

Carbine could just have a slightly shorter barrel than it has historically and it would be just fine as a 2-slot gun size-wise. Buntline Pax could be 1-slot gun that is held with two hands as precision pistols are held in Hunt, so no fanning or dual wielding, but it would be a "sniper pistol"

coarse summit
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crytek need servers guys

cloud burrow
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Wow the event starts and servers turn to shit. I think I will skip this event...

frozen crater
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LETS GO THE NITRO GOT NERFED

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at least shredder did

vital fractal
frozen crater
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I must've made like 4 separate suggestions to nerf that awful fucking ammo

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it still one shot body shots to a ridiculous degree tho

haughty mantle
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Could Crytek stop doing "google translate" for diffrent languages? Some descriptions in Polish are just not understandable like "Earn 3 traits by traits sockets/traits lair" what does that even mean?

sharp veldt
haughty mantle
civic olive
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@sharp veldt I cant even get to the menus in game should I just go to work and cancell my day off or is it something that could be fixed today?

sharp veldt
arctic hound
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Wasn't the possibility of partner duos matching with a random 3rd going to be a new feature of this event and update? I don't see that option...

hearty elbow
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nice servers crytek!

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gj

sharp veldt
sharp veldt
civic olive
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I just wanted to play man

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Took the day off to play the event, kinda stings to see all the streamers getting in no problem

blazing summit
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bro why cant i invite a random after inviting my freind i just want to play the wildcard bounty like come on

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or even better make it so you can do two man only wildcards

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i just want an explanation as to why we cant 2 man the events

little jackal
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they don't want to split people into too many queues I guess

blazing summit
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I would say thats fair but considering the wildcard give much more money its genuinely not fair to people who dont have a third

pliant schooner
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I don't see why then we don't have the option to potentially pair with a rando this update, surely if Hunt wants us desperately to play 3s they would incentivize people to potentially play with randos to fill the third slot, instead of waiting for a future update.

little jackal
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technical limitations probably

blazing summit
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true two major events have went by and both of them have been unfair to two man teams

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the game used to be two man only

pliant schooner
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To me it makes no sense that in an event in which 3-man teams are the only way to go why duos are forces to play together with nobody else

blazing summit
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also the have the option to search for one or two randoms when your playing alone so the clearly have the ability to search for one additional player

sharp veldt
carmine mesa
civic olive
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Yeah restarting did not work either

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There is something very wrong with a company that suports some customers and not others

little jackal
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wonder if vpn would help. Just to narrow down the issue

blazing summit
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REMOVE NECROMANCERS SOLO REZ FOR THE LOVE OF GOD

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letting someone spectate youi after you kill them and silently res themself is so stupid

next yarrow
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You can't do that

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If you spectate you die

flat sandal
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feels like the graphics have changed. the air feels clearer. like more colour and contrast idk^^ anyone noticed that as well?

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yeah you totally can't do that

brazen hinge
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Veterelli Cyclone is way to expensive. It should be 300-325.

hidden smelt
flat sandal
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also are grunts faster now?

rough snow
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I think they said in the roadmap video they will improve graphics. But I am not sure if it was this update already or if it is supposed to be future still.

wintry comet
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stop making shit up to complain about

faint leaf
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The Razor Chroma for hunt that was added this patch has a couple issues and bugs.

  1. The Keyboard keys shouldn't be blacked out in the menu for navigation, makes it feel worse for simple UI navigation such as searching weapons.
  2. If you extract while in the water the effect will constantly flash the effect non-stop in the menus after leaving game.
wintry comet
wintry comet
ashen girder
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@wanton valve the main BB income is from the dark tribute if you're lucky, challenges are just guaranteed BB's. I think 1K for battle pass is alright, but pricing skins 1K and more for one skin is overpriced. In normal shop I get it as you get many times disscounts, black market, some you can get for free from dark tribute permanently as well, but these are limited skins and pricing always 1 weapon/tool/consumable skin at 1K BB's is a bad tradition that doesn't seem to be stopping any time soon. Just don't buy those skins, you don't really need them anyways, and buy only what you really like and will be actually playing or you don't want to miss.

vital fractal
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Now that Flashes have been nerfed, work on frags next- insane they haven’t been touched yet

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They are essentially free kills

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And the bleed, the instant heavy bleed even if the Frag did 1 hp damage

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They need to be affected by bulwark, reduce radius, and do damage based bleed rather than instant heavy bleed

modern scaffold
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Any plans for this subreddit to add pact flairs again?

vital fractal
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nah, they should be

red briar
amber stirrup
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@green moat then don't wait, just leave. And if you don't make a move yourself why are you not also considered camping?

brisk timber
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🙏

autumn stump
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#game-ideas message
There’s no reason to punish people for leaving. People leave because theyre obsessive over their mmr and stats. Going down once means you’re now a body tap away from going down again and worsening your stats. Punishing players already having a bad time would incentivize more camping or worse, not playing hunt to begin with because of the stat impact for dying and the penalty of leaving. Competitiveness exists in every game, and hunt is no exception especially when your KD is the biggest and boldest stat displayed, other than your player name, when someone clicks on your player profile. The already existing option of hiding them would be a solution; except in higher mmr lobbies it often means randoms dodge you because you have something to hide. A better way to address randoms disconnecting after being downed would be to flat out remove any visual indication of yours and others skill level/stats or mmr bracket. Players would no longer need to weigh theyre KD over continuing the match.

unborn dagger
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@pure jewel "I dont mind having those guns as long as they are balanced correctly, but with Vetterli it's becoming a bit overkill now"

That's quite literally what they did with the Cyclone. 4 shots, bigger recoil, you have to manually reload the 4th shot taking extra time. It is balanced correctly

vital fractal
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It’s a representation of how Crytek can’t add any new guns without them somehow being better than a previous variant or high RoF

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Tell me, was an Uppercut really the gun that deserved a precision model?

Or did Hunt need a Semi-Auto variant of any rifle?

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It’s like the two buttons most relied upon per update recently is

Make Gamepace Faster or Powercreep Gear

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And then they press both

pure jewel
unborn dagger
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I agree that they take away from the slower pace which is why they need to be more punishing to use

analog willow
tight delta
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Some doods over at #troubleshooting said the issue seems to affect certain accounts. Trying to use another Steam / Crytek account on the same PC let's them in.

If possible, @analog willow's suggestion above should be tried. Many of Crytek / LeaseWeb / ISP issues can be circumvented with a VPN. It's not a guarantee though, but something you should try if you have VPN service available.

trail oasis
# blazing summit REMOVE NECROMANCERS SOLO REZ FOR THE LOVE OF GOD

Solo selfres should not exist tbh of be forced to wait untill the killer is like 150m away to be able to. Cant count how many time i been triggered while i am solo sniping another solo from far just to have him revive full hp and endup managing to escape or ambush me. It create so many wrong situation that should never happen and remove the hunt aspect of the game making it a nonsense codlike fps. Once ypu dead you should stay dead. And i say it as a solo player

pliant wren
trail oasis
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I stoped to suggest since so many peoples love to revive infinitely like jesus and break every1 else immersions. And sniping from 150 is very far most of my snipes is between 75m and 125m tbh

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It just make fighting solo camping a house a real pain in the ass vs another solo. U charge u get shotgun ambushed. U get closer to try to throw a firebomb then U are wide open for the jesus to have the upperhand. Its just so fkin wrong

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But well. Ima stop complaining the army of solo noskill player will start their tantrum trying to justify solo self res to have his place in the game

pliant wren
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Lol, so defensive. I get you though. I was super pissed for a few days when I heard they're forcing an upgrade to PC specs that I probably won't be able to afford before they implement it.

finite pilot
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In team details screen. There is an icon for when a team extracts with bounty right? I.e. 2 boss map, one team gets a banish and extracts. On the team details screen it has an icon by the bounty mark that indicates they extracted in team details after the match

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Am I crazy? I feel like I've seen this before but upon Google searching I cannot seem to find a key for team details icons

little jackal
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the corner highlight means there's multiple events associated with the icon. In case of bounty it's the pickup and the extraction

trail oasis
# pliant wren Lol, so defensive. I get you though. I was super pissed for a few days when I he...

What i hate is how mediocre it render 1v1 scenario and how ez to escape hopeless situation by just suiciding on a body of water then wait for selfres when the pursuer is away... Cannot be burned and very hard to detect on rivers like.. Idk why its even a thing its just a good thing vs team but burning and traps render self res completly useless in normal situation its only.good when abused

rotund obsidian
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i just hate resilience buff, shooting someone with a rifle point blank should put them back down imo

pliant wren
# trail oasis What i hate is how mediocre it render 1v1 scenario and how ez to escape hopeless...

Personally, I don't see an issue with it. If you're really good, them getting up and being able to fight back should mean another kill for you. And at max they get to get up 5 times, less if you're using fire ammo. And it's not like they can see you to know if you're watching the body or not, so any time they stand up, they're vulnerable and usually a 1 tap from anything you could have downed them with, unless you're trying to snipe with a nagant precision or something. If it's becoming too much of a problem, bring the hand crossbow with fire bolts, or a fire beetle.

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I guess I'm saying, there's a lot of solutions.

trail oasis
# pliant wren I guess I'm saying, there's a lot of solutions.

Most of time its an ez kill. But if you are solo vs a solo theres a lot of situation u just cant deal with unless u stay at the same position untill u think the guys wont res ( When far and inside houses as example ) wich make you forced to abandon the main goal to avoid getting stabbed back or take a risk and let it be. Problem is solo vs solo its make fight sooo fkin lame

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Making self res impossible untill the killer is very far would solve the issue and wont hurt solo self res warrior tbh it should be like that or removed.

wind ruin
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Skill issue

trail oasis
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the only skill issue there is ur ability to read

pliant wren
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I get you, I guess I just look at it different. If I have to leave them, then that threat is always on my mind, makes things more exciting. (Also if you can rotate to the other side of the lair, they'll often act as a distraction when they reach it, letting you assault easier.)

trail oasis
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most of situation is fine but what i mean is the bullshit situation where you are solo and need to fight someone 5 time because the lack patience to camp the same exact spot for several minutes for spawnkilling over and over and instead trying to get rid of the player definatly but nope solo have 5 life. it just make extremely frustrating and awkwards situations. ive experimented it several time and it pissed me off a lot that why i am always upset when the solo selfres discution is opened. peoples tend to think we always kill peoples on close combat but far distances are a thing too and its where the problem occur

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another fix would be to disable solo self res if killed by another solo. woud be so fucking happy if it happen

trail oasis
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already suggested several time long time ago. massively downvoted

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everything that come close to touching solo self res get absolutle destroyed in downvote

unborn dagger
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I made a suggestion about making burn ammo take one shot to burn and that got massively downvoted and look what happened

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But personally burn trait for solo res just makes the most sense

trail oasis
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made at least 10-15 sugggestion related to fix about self res. everything made sense but no one want to lisent

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stackable burn trait would be the best. peoples can stack a lot if they feel they need it but the guys would just lose all his points instead of having other usefull one. annoying but fair

unborn dagger
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It's weird most just downvote any suggestion related to nerfing solo res

trail oasis
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its like the reshade discution. everytime we talk about it everyone suddently become color blind.... peoples want to have something totally broken and unbalance to feel better thats why

unborn dagger
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I wouldn't say everyone but yeah there are random people that come out of the woodwork to say that they are colorblind

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Once the reshade ban came up

trail oasis
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i am exagerating of course but you see my point XD

unborn dagger
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True lol

trail oasis
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literally just posted it

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already 4 downvote XD

rotund obsidian
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it's an arbitrary limitation for little reason, and one that honestly makes solos stronger. Bringing anti-solo rez equipment is important and being able to skip out on that as a solo to take other stuff is a decent buff

trail oasis
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i mean. problem is not vs team. its solo vs solo. team should be able to handle it or solo can at least have a chance

trail oasis
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but solo vs solo made so many awkward situation that should not happen and tbh. a 1v1 should not need several life

rotund obsidian
unborn dagger
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I genuinely just dont think solos should have self revive. They have increased serpent distance and 10 seconds of dark sight. Having self res on top of that is rather excessive.

trail oasis
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i am a solo player only and i rly dont feel like that. but everyone his opinion

obsidian narwhal
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@inner forge tbh, a pistol grip would look horrendous and absolutely not in line with the timeframe

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Besides

trail oasis
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solo have a lot of buff alongside insane bounty reward. i dont feel i need self res on top of that

obsidian narwhal
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It's supposed to be a mad gunsmith's creation

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just like the Avtomat

trail oasis
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but well in other hand i have lot of experience and being a succesfull hunter so ima admit most beginner probly dt feel the same and having many life make them feel less demoralised

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i play since day1 so having these kind of fight also cringe me up since they introduced it

rotund obsidian
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i mean i bring a conc bomb and a firebomb usually so if i suspect someone's a solo i'll usually commit at least one of the two to a body while i make sure a teammate isn't coming

unborn dagger
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@thorn wyvern Yes because daytime included with inferno was SO appealing to the eyes wasnt it? Lol

trail oasis
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main problem is when killed from far distance or covered like in a house and being solo. you forced to move where u cant keep track of it so then its a gamble if the guys gonna backstab or still laying here

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most of time i choose to ignore and move on another direction to avoid being backstabed but still... its a weird ass mechanic that not huntshowdown spirit. but well this game been casualised a lot over time i must change my mind on my vision of this game i think

obsidian narwhal
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@fathom gust while i agree that I'd rather have accolades (even if they're limited to 50BB a week) than being forced to do challenges to get 'em; 2600BB a year is plenty : with how it currently is setup, if you have 1000BB and buy a battlepass, by the time you're done with the battle pass you've got those 1000 back

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you get 400 for challenges, and 600 in the BP

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do remember that 2600BB is $26

rotund obsidian
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I think it could be interesting to make selfrevive itself consume an extra bar, so you die and lose one, then spend another to stand up, but idk thats kinda a big nerf and i dont think its strong anyway

obsidian narwhal
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that's still a substantial amount of free premium currency

trail oasis
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burn trait or disabled only vs other solo would probly be the best option to not hurt both kind of playerbase. but let be honest everything that touch to this subject got rejected pretty fast. nothing will change

inner forge
# obsidian narwhal <@400916006693896202> tbh, a pistol grip would look horrendous and absolutely no...

Watch the video with the principle of operation of the mechanism; in reality, without this pistol grip, the mechanism would damage the hand
P.S
There are a lot of anachronisms in the game. Romero Alamo (Alofs) appeared in reality in 1926
Gas piston on Vetterli 71 Cyclone (Howell Automatic) appeared in reality in 1915
Rear sight on Mosin-Nagant sample 1930, there should be a ladder rear sight sample 1891
https://youtu.be/U682yOpNafg?si=f1xbOjhWznP0EEgh&t=650

The M1915 Howell Automatic Rifle is a conversion of a standard No1 MkIII Lee Enfield rifle into a semiautomatic, through the addition of a gas piston onto the right side of the barrel. Despite its very steampunk appearance, the Howell is actually a quite simple conversion mechanically. The rifle action had not been modified at all, and a curved ...

▶ Play video
rotund obsidian
trail oasis
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could not agree more

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definatly resilience is the no1 problem also

hollow raft
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Any fix for the audio bug?

trail oasis
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should either be 100hp of triggerable only 1 time per match

hollow raft
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Muffled audio affecting every other game

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but more often than not, so more like 2/3 of games

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Cannot tell if someone is above or below, because audio is muddled

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the same muddly audio you get while spectating while burned out

rotund obsidian
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Also. necro on a teammate costs 25hp, but necro on yourself is free. I propose a -25hp penalty when standing up, specifically with resilience. So you get up with 25 less than max. This would also make it easier to hard-deny a solo rez with concertina and burning since they'd have much less time to stand up before they don't have enough hp to tank the conc

trail oasis
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3 res instead of 5. that thinking is fkin genious and logical

obsidian narwhal
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A pistol grip would look VERY out of place

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The Cyclone looks goofy, but fits within the general aesthetic of the game - same goes with the avto

nova sparrow
royal horizon
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Nice gun, but why ?

cobalt echo
nova sparrow
minor magnet
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Crytek, would you like to explain to us why some of your users are suddenly being locked out? Obviously it's not a fault in our systems but in yours! It would be cool if you could at least give us a message. Thank you! Error: 0x30001

royal horizon
nova sparrow
vital fractal
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Ah yes another spam gun

hoary night
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Hey Crytek can you fix your fucking console releases thanks

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New guns are awesome but how about a stable game

queen jungle
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Let's remain civil please

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@keen grail Nobody on this Discord can give you an answer regarding in-game bans. Make sure to contact Crytek's #customer-support via the official website.

nova sparrow
little jackal
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@tribal wyvern settings -> hud -> hide player names

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or something

turbid oxide
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I thought I responded to you, you couldnt have named them better! I just wanted to add them so the idea was more flushed out, definitely don't want your credit!

kindred gorge
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Baseball Bat Has really good horizontal swing for hunters but for RotJaw she is VERY hard to hit with it. I essentially need to crouch everytime

flat sandal
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hate shotguns so much^^ reduce wood pen or something. they just dominate too hard in compounds

brisk timber
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Getting pushed in a compound by shotguns can be difficult aswell but you have traps and the intel

flat sandal
# brisk timber Thats right. The saving grace is that you dont have to go inside tho

I know just being salty. Although reducing wood pen would be nice tbh so you have at least the chance to get a shot off. Atm it happens a lot that ppl kill you by shooting through a corner or just wood planks with gaps between. When there is better voip it will be a bit better for random teams I guess, rn pushing in randoms kinda just happens eventually.

unborn dagger
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@azure mirage that's the way it should work lol. Stacking burn traits comes with a cost of your trait slots. Especially when you're grabbing 3 of them.

next yarrow
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I would not want instinct to come back in it's previous state. Not only did it heavily incentivize Primal pact over the others, in my experience it tended to slow games and caused people to play more passively, rather than speed them up. People would check primal as they moved through the map, and as soon as it went off they would hunker down until they figured out where the player was, often leading to both teams camping it out. If it returns as an event pact (and I would not want it added to the base game) in the future, I would like it to at least have a lower max range, perhaps 40m. I also think the Instinct effect could be added when you carry a bounty but are out of dark sight.

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@onyx lark

acoustic dirge
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Headshoted a player with Sparks poison ammo, didnt count towards the challenge for the evet, 0/300 for poison damage to enemy hunters. How is that anyone knows ?

azure mirage
unborn dagger
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Issue with the person making the text I suppose

azure mirage
unborn dagger
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I get ya 😄

civic olive
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Anyone else getting this since the update? ANyone from CT can tell me if there is anything I have to do to fix it?

onyx lark
trail oasis
onyx lark
trail oasis
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At start i loved it cuz it reduced the surprise encounter and make the game feel more forgiving. But after a shit load of game i realised it just promote camping while reducing ambush. Not that bad when u think about it but it aldo made people wait forever and also never leaving boss room and make the average game lengh to be near 40min most of time. Wich made peoples disliked it massively at the end of event

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Id rather have normal pacing and less campy game overall while i dt personally hate instinct if i have a vote i would vote to not have it ingame

hazy quartz
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the game already has a good amount of stuff to combat campers.
all what instinct does is that it lets you know that enemies are close by which doesn't change anything about the situation that someone is camping
it also takes out ambushes and accidental encounters mostly out of the game

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in rare cases instinct helps to triangulate a camper, but what threat does a camper pose to you if they dont interact with you that you have to actively look for them?

hot vigil
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Also Instinct completely makes the banishment phase null.
You cannot sneak in.
And my team often had the sistuation of "who wanna sit in a safe corner of the boss lair and hold down E for the next 3 min?".

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Which spoilers, ain't fun

lucid lion
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So now that flashes have been moved into the useless category (along with spyglass, heavy knife, flashlight, fuses, liquid fire bombs and chaos bombs), what tool do you use now to stop a push? I would LOVE to hear this response. Any answers that just require hitting your shots or aim for the head we get it, you are a troll and have no friends.

hot vigil
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Flashes were never meant to stop a push, but TO push

hazy quartz
native lodge
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months ago I was asking for a more interesting information game to added to game, essentially way to find players that were a little less direct. subtle things like more objects that break, muddy areas that make foot prints when you walk through them ect.

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instinct was anything but subtle 1HuntLUL

hazy quartz
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instinct also makes a lot of the audio design obsolete which is a shame

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maybe not completely, but partly

hazy stump
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How about instead of always going to the Library book to see your progression you just put something like this on the item --

hot vigil
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Would be good yes

onyx lark
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yeh guys you're right this trait is so OP and the developer just added it to the game to cover up their mess in rainy weather cause we can't hear or even see an enemy in a 50-meter
Anyway wishlist new DLC right now

lucid lion
hot vigil
lucid lion
hot vigil
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also don't think it is 4 seconds, but I get ya' point :b

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Think you are the first one complaining losing flash as counter-push item.

lucid lion
hot vigil
brisk timber
#

If you getting pushed the best solution should always be your gun. You have the intel of the sound a pushing hunter emits. If youre not equipped to counter a push that way youre either underequipped or out of your effective range - so you made a mistake there already.

A consumable or tool shouldnt be able to opress a player completely. They should make the player change tactics and adapt. A flash was too blunt and too simple while simultaneously too effective.

lucid lion
lucid lion
#

and the term underequipped proposes that equipment directly affects what happens in fights

hot vigil
next yarrow
brisk timber
hot vigil
lucid lion
#

My point here isnt how you play the game and the mistakes a player can make, it was what tool can now stop a push now that flashes have been removed

hot vigil
brisk timber
lucid lion
hot vigil
#

Throwing a dynamite actually get people to back off.
Concertina bomb even blocks the path.

lucid lion
#

but only inside/bunker lockdown plays

hot vigil
#

Also outside

lucid lion
#

how

brisk timber
hot vigil
# lucid lion how

Well, you usually behind some cover, so they cannot see where you throw it.
So they either have to respect the primer or call your bluff and push into it.

#

Like if I'm alone behind a single haybale and 3 people pushes me, then it is a me fault and no consumable should save me from that

lucid lion
#

So my point of view is from what hunt's community thinks as 2nd class players, the solo. If I want to play this event and enjoy it, i am FORCED to play teams of 3. Flashes while needed to be nerfed, was the only thing to stop 3 people from firing squad you.

brisk timber
# hot vigil Also outside

Tbh getting caught outside on some damn meadow should be punishing. People who shift+w over open areas risk their live. Thats one of the things you learn in combat training. Same thing as dont fight against the sun and stuff lile that.

hot vigil
brisk timber
#

Sometimes situations are just bad and expecting tools to cover your bad habits isnt the solution

lucid lion
hot vigil
#

Sorry, but that ain't how it should be

lucid lion
#

Not easy at all but there is no event duo option

hot vigil
#

That is another issue, which I agree on, making it trios only is silly

#

There should be duo/trios lobbies for that,.

lucid lion
#

My choice now is not play the LTE at all or go into trios

hot vigil
#

LTE?

lucid lion
#

limited time event

brisk timber
#

Im a solo myselfe and tbh if a consumable can stop a 3 man push on you its pretty telling its a bit op

hot vigil
#

Well, you can still play and earn the event point outside the wildcard matches.

#

And yes I do agree

#

duos for wildcard should be standard

brisk timber
#

And yea i hate the fuckin trio only wildcard aswell!! HuntCatRee

#

So stupid

lucid lion
#

but the bulwark change was a direct counter. turning 6 seconds to 1, another overtuned chnage

hot vigil
#

But balancing a single item around solos wanting to play the event is silly solution for that.

lucid lion
#

why not just make flashes act like a flash bang in everyother game

hot vigil
#

Everyone is asking that too

#

But crytek is crytek

lucid lion
#

look away less teh affect, get hit looking at it 3-4 seconds

#

This is what i mean. The devs need to know they are making bad decisions

hot vigil
#

But yeah, doesn't sound like you want the flashbang to change, but just actually have to play the event as a solo without having to face trios.

lucid lion
#

there needs to be accountabilty

brisk timber
#

You wouldnt see a flesh coming through tress

#

Or you would hear the sound and look at the ground

#

It would be not a good design in Hunt

lucid lion
#

going back to my point of its fine as long as it works for me

hot vigil
brisk timber
#

I agree the nerf was a bit strange and hard overall..
But i rather take the flash remain in the closet for some month until it gets buffed again instead of enduring more of 6s insta blind

lucid lion
#

That is the mindset of 99% of hunt players. I dont like it get rid of it. Mob mentailty. The devs should be wise enough to fix the problem, not destroy it

lucid lion
hot vigil
#

It ain't about "don't like it, get rid of it", but more having to deal with the flashbombs for YEARS, so I'd rather take it is gone (for now) than anything.

brisk timber
#

The bulwark buff was unneeded tho

hot vigil
#

Honestly it could have fuse, making it explode after 2.5 sec after priming it.
It would provide more counter-play and still some comitment.

lucid lion
hot vigil
lucid lion
brisk timber
#

Pulling something out of your pocket and blinding your enemy for a prologned time instantly is just not good sport nor good design
Getting kills like that always feels cheap

hot vigil
late quartz
#

The windup change itself is pretty huge, I don't think it's wise to stack major changes like this because it makes it sort of difficult to tell where the problems are

lucid lion
late quartz
#

Letting the windup sit for a patch before messing with bulwark would've been a smarter approach

hot vigil
brisk timber
late quartz
#

The fast deployment was a major part of flashes power, removing that element is a huge change to its overall strength

lucid lion
hot vigil
lucid lion
hot vigil
#

I mean that is what explosive Crossbow is, but as a consumable.

hot vigil
lucid lion
#

eveything you are saying has been solved

late quartz
lucid lion
#

THANK YOU

hot vigil
late quartz
#

...

hot vigil
#

It means there is a time window where you cannot act

lucid lion
#

bomb lance is a great example. What is the counter play? dont get hit? no bulwark

hot vigil
#

where people can counter play.

hot vigil
brisk timber
lucid lion
#

That is not the same. you are comparing apples to oranges

late quartz
#

Which is analogous to a long deployment animation for flashes, just to a lesser degree

#

This should illustrate how impactful a longer startup animation can be for introducing a counterplay window

brisk timber
# lucid lion Please explain

Nothing much to explain. The game should be pretty balanced and fair even if you go in with a lvl0 hunter. Traits should not be a make or break kind of thing.

hot vigil
late quartz
#

There's no practical difference between a long arming time and cooking

lucid lion
late quartz
#

Time is time is time is time

brisk timber
#

Antidote is another example of a shit mechanic in this regard. Completely nullify a mechanic/status

#

There example

late quartz
#

Flashes having a FAST arming time was a major part of what made them strong. This patch significantly slowed the arming time. This is a major nerf

hot vigil
late quartz
#

Which makes cookable explosives stronger than flashes yes

lucid lion
late quartz
#

That is a DRAWBACK to flashes

#

Of course, the big area of effect and long duration are also big elements of their strength, but one variable should be changed at a time

brisk timber
late quartz
#

This assumes they're going to buff them back up at all

#

Which they could, but it's also perfectly reasonable to expect no buffs (or nerfs to bulwark as it were)

lucid lion
brisk timber
lucid lion
hot vigil
#

Especially when there is no indication on enemy hunters of what traits they do and don't have.

late quartz
#

You want reactive counterplay rather than predictive counterplay

#

You want players to make in the moment choices rather than preparatory ones

lucid lion
hot vigil
#

That are balanced around "money"

brisk timber
lucid lion
#

That has also been spoken about many times and I agree. Once again, damage numbers should be changed and not value

brisk timber
#

Well we jump topics here now

lucid lion
late quartz
#

Sure you can lol

lucid lion
#

well i guess you can but you get my point

late quartz
#

"viable" is a low bar here

lucid lion
#

you cant say both

hot vigil
#

But yeah, flashbomb NEEDED a nerf.
Bulwark was not the solution and honestly overkill for it.
The primer is in a step in the right direction, moving it away from being universally good, to more deliberate in its usage.
Still crux of the issue is the hit markers and the long blind timers.

late quartz
#

The hitmarker is the next thing I would've gone after if the priming changes didn't have enough impact

hot vigil
#

But honestly think the animation could be a little shorter, just to feel a little better.
And maybe the flash down to 3 seconds.

late quartz
#

The duration imo is reasonable because of how slow players move in Hunt, but in combination with the hitmarker and fast startup its an issue

brisk timber
#

Tbf the no hitmarker even tho you are sure you hit someone is a good Indicatio the player has bulwarl and you should not push

#

So its somewhat of a failsave for you aswell

hot vigil
#

Yeah, but that is what makes it really bad.

#

now

lucid lion
#

That makes perfect sense as there is a sound that tells you when a flash connects

#

The hitmarker isnt even really needed

late quartz
#

Makes very little sense to have it at all, yeah

lucid lion
#

and for a game where sound is better than eyes, hitmarkers here are training wheels

late quartz
#

I mean yeah frankly having hitmarkers at all in Hunt is something of a bizarre choice

lucid lion
#

agreed

hot vigil
#

I think hit markers are fine somewhat, a lot of time you can really second guess hits at longer distance or in bushes. There is a lot of visual clutter.

lucid lion
#

Thats the point tho

hot vigil
#

That said, give us a wildcard with hardcore Hunt.

brisk timber
#

That was my suggestion and i still think this is a pretty good solution

late quartz
# brisk timber

Inconsistency bad. Making playing unable to trust their tools makes using them too dangerous to bring

#

You can't push off of an unreliable flash

#

Why would I push a guy as if he's blind if he might not be? Why would I bring a tool for pushing if I can't push off it?

vital fractal
#

Insurgency has no hit markers, it’s interesting

Adds immersion but man some shots you never know if they are prone or actually dead

#

You can’t prone in hunt so it’s less of a guess

brisk timber
#

The enemy is still deaf and vision is obscure even if not fully hit. While it makes the thrower atleast be good with their throw and it rewards precision

hot vigil
vital fractal
#

I would love a hardcore UI mode for a bit

#

Just to see how it goes

late quartz
hot vigil
lucid lion
#

I also put a suggestion to fix flashes but the data they use is a copy of frags instead of making them their own item.
What i mean by that is if you are with 10 meters of the frag, you get bled. That is how flashes work. What they can easily do is make the damage radius the blind radius. and PLEASE add a "look away" affect.

brisk timber
#

Its still pretty strong

late quartz
#

If you get hit by a flash you know they're pushing lol

#

It would be borderline useless

#

Opportunity cost would make it a joke, half the consumables in the game are nutty

brisk timber
#

Ok well but i thinl 6s white or looking away and negate it completely isnt a solution either

late quartz
#

Sure that's fair

brisk timber
#

To this day i havent seen one single better idea

hot vigil
#

Real men blind the room with fuses

lucid lion
#

how about just make them like flashes in real life or other games? WILD idea.

late quartz
#

I mean this idea is essentially just "remove flash bombs"

#

So idk

brisk timber
hot vigil
brisk timber
#

Flashes in real life are more about the bang(loss of hearing) and the smoke and the confusion. Nobody is really blinded by them as far as i know

hot vigil
#

Anything slightly worse and people think "why would I not just take Frags?"

lucid lion
#

of you are not looking the affect is lessened however the sound is still that of a ringing and if you are looking right at it but a bit father you only get the vision debuff and lastly, it should tyapper off and not go from all white to perfect vison.

late quartz
#

Very true, opportunity cost is a major issue in the balance of consumes and tools

#

Even if I couldn't take a frag, I'd still have a laundry list of consumes id sooner bring over a minor annoyance bomb lol

lucid lion
#

Weird, only half my message came through

brisk timber
lucid lion
brisk timber
lucid lion
#

I see what you are saying

brisk timber
#

Fuses are still pretty underplayed tbh
Just today my mate used them and it made people run like crazy

lucid lion
#

why lol

brisk timber
#

The principle is somewhat the same

late quartz
#

I've never really liked the whole "look away from the flashbang" mechanic. People act like it's some major element of skill but it's frankly quite low effort.

In games like CS where it works well it's because the game is extremely static and predictable. Getting somebody to turn away for a fraction of a second is an massive deal. That's... not really true in Hunt because players are extremely slow by comparison and acting on these small openings is much harder.

lucid lion
#

wait, do you mean decoy fuses or light fuses?

brisk timber
late quartz
brisk timber
late quartz
#

There are relatively few effective ways to force openings and dislodge power positions

#

Flashes are obviously unbalanced but they fill a necessary niche that really needs to be preserved

#

Game isn't CSGO and shouldn't be balanced like it is lol

lucid lion
brisk timber
#

Yea the thing about flashes is...
Once hunt started out it was night time and there were light fuses. You could cut of sightlines with them damn well in compounds. Like smokebombs in other games.
Now we have so much daylight this mechanic hardly works.

#

Flashes filled that role

#

But the same time they were too good as pvp mechanic overall in duells

#

Something to create entry points is still needed tho

#

I once suggested light fusees emit a smoke pillar. Would help cutting of sightlines aswell

#

So at night they blind and at day they create a little smokescreen as cover

late quartz
#

Time to buff hive bombs :)

#

Make them cause bleeding instead of poison >:)

brisk timber
#

And now with shadow trait in the game they are even more unreliable

late quartz
#

Its definitely a little wild to have so many traits that basically disabled or hard counter consumables

#

Especially when frag bombs exist lol

vital fractal
#

Honestly, they could separate day and night maps- with night being more rewarding, and maybe with more AI to boot…

Hard to balance both day and Night in the same queue

late quartz
#

Bloodless plus bulwark? Good luck buddy frag bomb time

vital fractal
#

It seems people who prefer day, prefer it for PvP reasons

People who prefer night, tend to enjoy the atmosphere it lends + less about the PvP

#

When they separated the queue, it was nice knowing what to bring

But I still feel like night should be more dangerous on other levels

brisk timber
#

Im still way more in favor of knowing what kind of condition is ahead. Equipping for the condition and adapt your playstyle is way more fun then get booted into a night map with a sniper or shit like that

late quartz
#

I feel like the number of items that are actually affected by time of day or weather is uhhh...

#

Very small

#

I don't think this is actually a very significant issue outside of scopes and frankly I think scopes should be removed from the game entirely lol

#

Give players the ability to detach the scope from their weapon once with no opportunity to put it back, automatically returns at the end of the hunt so you arent losing any money

#

Its not like the electric lamp is really losing stock over being accidentally brought into daytime maps lol

#

Flares and fuses are useful regardless of time of day

brisk timber
#

Sure a frag is a frag
But the nuances are cool aswell
Like a chaosbomb is way more usable at night or rain. Because audio imparement is more important

late quartz
#

I'm not sure I buy that but I'll let you have it for the sake of argument I suppose

brisk timber
#

People adapted their complete loadouts during wildcard nights only

late quartz
#

How lol

brisk timber
#

Silenced guns were way more prominent

#

Bow. Xbow. Silenced vet and sparks.

late quartz
#

Yeah idk maybe I'm just blessed with some wild monitor but

#

Frankly players are easier to see at night lol

late quartz
#

The shaders stick out more, lighting hits players differently than the environment

#

They aren't darkened the same way everything else is

brisk timber
#

Ok youre the first person i know saying that

#

But if thats youre experience i guess its legit

late quartz
#

Yeah idk I've just never once had a "oh no it's night now I can't see" moment in Hunt

brisk timber
#

Well another example

late quartz
#

The only exception is really indoor environments

#

Some of them are quite dark and night and players' don't pop as much as they do outdoors

brisk timber
#

Getting set on fire is way more annoying during night aswell. The vision imparement is much stronger

late quartz
#

Yeah I can see that

#

But what loadout choice fixes that

frigid pine
#

MAKE OFFLINE MODE

brisk timber
#

Well i mean it makes people bring more fire
Thats in regard of being in favor of picking the loadout after the condition is known

trail oasis
brisk timber
late quartz
# brisk timber Well i mean it makes people bring more fire Thats in regard of being in favor of...

Honestly I think you tend to massively overvalue niche meme strats.

I think you inherently enjoy and value the novelty of things like decoys, and that's honestly great and I think it'd be neat if more players were that way... but I don't think many players are.

The effort required to make something like this work is quite high and the reward quite low.
Fire isn't usually used offensively because it's just not very strong and takes up a consume slot that could be an instant kill frag lul

brisk timber
#

(I still believe having the #feedback channel ontop would help this channel tremendously filter out monologues)

late quartz
#

I honestly would need to see statistics that suggest more players use chaos bombs and firebombs during all night contracts because its quite hard to believe.

On paper I see your point but these come across as like... fun offmeta joke builds and not the night map meta

#

Firebombs may indeed be like 10% stronger on paper at night but they're still very weak by comparison to all the universally popular consumes

brisk timber
late quartz
#

I think it would probably be fun for you to have this element of prep

#

But I don't think it would change the meta much beyond making scopes less popular (thank god)

#

And by all means I agree that it would be fun to have this element of "planning ahead" but the reality is most players would just only play on daytime maps

#

Which might not be the worst thing, maybe night maps do just suck and the community would prefer this game with no time of day or weather mechanics

#

I don't feel that way but I might be in the minority

trail oasis
#

Who need to plan their tools slots. Just brg 4x toolbox with packmule and rng everything while spamming traps on extraction like a men XD

brisk timber
#

Hunt: Randomize

trail oasis
#

Randomize showdown XD

frigid pine
late quartz
#

What does that mean

#

"give me a choice" effectively means "remove night/rain" because we know what players would be choosing

#

Spoiler alert: not night/rain lol

frigid pine
trail oasis
#

Night time is my favorite weather personally. Unpopular opinion but i do think night / rain / random event should have their own wildcard for duo and trio so ppl who just want normal map wont be letdown

frigid pine
#

and the point still stands the game is ganking players with the day and night cycles

late quartz
late quartz
#

The better solution would be to make players feel like these mechanics aren't a punishment

#

For example, allowing scopes to be removed once lul

frigid pine
#

sigh... you sound extremely lonely. The game ganks its own players. Simple fact

late quartz
#

Or if we wanna really over engineer things have a "fallback" loadout that would be chosen instead of its a certain time of day/weather

frigid pine
#

bye

unborn dagger
#

Lol

late quartz
#

TFW the game ganks you by spawning 3 packs of hellhounds between you and a clue

#

No extracts near my boss lair? Fucking gankers man

unborn dagger
#

I suggest Crytek just stick to their guns and don't seperate the weather times into wildcards

#

@tardy quartz That is the trade off you need to make, do I want 3 burn traits and lose a few of my slots or do I just want one.

trail oasis
#

Problem is there peoples who like certain kind of weather when others hate em. Like rain where you feel.being alone and when extracted you realise there was 6 to 8 team but they all exctracted cuz they hated rains so ppl who love it is stuck playing with empty lobby when they could enjou it more with a wildard

brisk timber
trail oasis
#

These kind of thing would be fixed with custom lobbies

brisk timber
#

I also think wildcards are good
But they need to be opt in rather than hard cut seperating the queue

#

I have a friend who cant see on night maps and we have to extract for him. It always feels bad

late quartz
#

Don't let players see the map or the boss targets, only time of day and spawn, from there they can choose to swap to their fallback loadout

#

Purely from a technical/developer perspective this'd probably be easier to implement

brisk timber
#

I dont know. doesnt sound that hard to give players a hot minute to swap some stuff out.

late quartz
#

I mean you gotta think about it like this, right now there's no groundwork set for players to be able to access their whole inventory of items, their hunt dollars

brisk timber
#

Could even make the entry points walkable and have a stash at the horsewagon to adjust equip

late quartz
#

None of that exists at all, there's no tie in between the match and all those metagame systems

brisk timber
#

Only until round start ofc

late quartz
#

They'd have to completely build a system to allow you communicate with all that stuff from inside a match

#

Where as a fallback loadout is just a second loadout, you don't need to communicate with the out of match player data at all

brisk timber
#

This is backend server stuff right?

late quartz
#

Something like that yeah

#

Realistically yeah I prefer your idea but practically its a much more complicated task

brisk timber
#

Maybe thats one of those things that could be possible with better backend and new engine
If wanted ofc

late quartz
#

Its probably not a new engine thing, just a lot of work

#

Its probably possible right now but an extremely large task

#

Also, one benefit of only having a second prebuilt loadout to pick from is that hunt has this core value of your choices mattering

#

Its a compromise moreso than a full new layer of customization

next yarrow
#

Just place some weapons at spawnpoints on low vis maps tbh

#

Have like a crashed carriage or something if you don't just want them laying on the ground

brisk timber
#

You still have to communicate with the server for subtracting cash and stuff

#

Would be free guns on spawn otherwise

next yarrow
#

I was thinking starter weapons or maybe up to specter level

#

So you're not screwed if you spawn at night with a mosin sniper, but you're not really gaining all that much by entering without a primary until you get a night map

hot vigil
#

@tropic wing nope, the damage drop off only got buffed for long ammo's headshot range over the years.

#

(moved the convo to here bc it more fittin)

steel comet
#

Personally I was too much inexperienced to know or even notice, but I heard during early access there was a point where there were no damage fall off.

hot vigil
#

There were a point where thet Sparks dealt 150 damage :v

steel comet
#

The damage falloff are pretty much made after the average engagements. Headshot range got increased because of desalle and longer sight ranges.

vital fractal
#

Tbh, I don’t think the compact ammo needed a buff on headshot

#

I mean ffs a silenced Winnie has a headshot range that rivals a SILENCED SPARKS

#

That’s a bit nutty

brisk timber
#

Nah. I think its good guns are more viable in a wide spectrum. Thinking of guns in tiers is boring because it makes the lower end of the spectrum most of the time pretty usless with enough funds.
Skilled play should be rewarded and landing a headshot with any rifle should kill nearly everytime.

thin ember
#

I never picked up Conduit prior and am now less inclined to. Why would I pay more for less stamina? The tiny stamina given isn't actually helpful. It's like enough to get you to the next clue and that's it. If a team is close enough then it'll set off the clue and I won't pick it up. Then after the fight is over I have infinite stamina...

to move to the next compound and nothing else

zealous girder
#

I was in a game where everyone was using the headsmen, please add any amount of color to the skin please

proud flame
#

3 headsman sqauds :)

sour bluff
#

Yeah feedback well here crytek. Either get up and give console the update or better yet sell to a company that actually has a team of professionals with a brain. because even with dave aboard you still manage to be failures. Its laughable because you can't do anything in a fps right even reloading something very important you still failed at. Please sell out to someone who is a professional

pseudo kraken
hot vigil
amber stirrup
#

@worthy sluice I don't think the upper mat is in a bad place compared to the new precision. It has three additional bullets plus the shotgun. I was even getting creative and putting starshell on it so that I get more flare pistol rounds now

worthy sluice
tranquil vapor
#

Are solos not able to revive with necro anymore?

humble quest
pseudo kraken
#

Ngl I want the different death sounds to be on console too.

acoustic dirge
#

Crytek, you should lower the minimum ping allowed on different regions, ping abusing is really bad.

pseudo kraken
#

^

minor glacier
#

@outer wedge The drop rate for meatheads feels like 50%, you just are getting unlucky.

#

I have had games where every meathead ive killed has dropped a trait and Ive gone on streaks where I kill 5+ and they dont drop anything.

vital fractal
#

Honestly, region lock should be a thing

#

I understand VPNs are a thing but still

#

Region lock + ping limits seems to be a nice base system

minor glacier
#

The problem with it is for regions with relatively high ping , say OCE, wouldnt be able to play with their friends in NA. Its an issue on other games like Tarkov where people who live in Aus or NZ cant play with their friends in Europe or NA because of the minimum ping limit.

brisk timber
#

Best would probably be to have way lower ping limit but as compensation a international queue

#

All the laggers could meet up there and have fun against each other

minor glacier
#

I know ping abusing is a lot more of an issue on the EU than it is on US servers, Ive ran into people with 200+ ping very rarely on US servers. Its mostly EU players coming over to US during our peak times

hot vigil
#

That said, the current ping limit even if we restricted it further, still allow for friends to play together.

#

So even if the ping limit was 20, then you could play with your friends.

brisk timber
#

Atleast EU to US would be pretty playable even with 150ms limit

minor glacier
#

I routinely play on EU with friends and I average 110-130 and barely lag at all

#

I think it becomes an issue when it gets over 200.

trail oasis
#

Usually ping affect the one with the higher ping more than the others since the confirmation time take longer to get receive by the server so it should not be a huge problem for average players with low ping. Unless the server itself is the problem.

daring isle
#

This event is bringing in a lot of money, I think it's a good thing to allow people to have more fun gameplay and not have to worry about if they make it out or not.

gentle venture
#

anyone getting consistent fps drops in the wild card contract? my game is consistent with 80+ fps when just doing the normal one but then drops to 40 when something is happening in the wildcard contract.

trail oasis
#

The fire make fps drop a lot.

gentle venture
#

wasnt an issue for on the last fire even though.

trail oasis
#

It was. My friend could not play the map last year cause of the fps drop. He have a bad pc

frigid folio
#

I think it's because of all the extra visual effects (fire and massive smoke clouds) as well as the addition to invisible walls

hexed hatch
#

What's even the point of having necro as a Solo anymore?

#

Every person triple traps you, then lights you on fire.

glass shuttle
#

have to say that the cyclone has just killed the game for me

unborn dagger
glass shuttle
#

might reinstall when they pull their finger out

unborn sandal
#

I still play it because I love the fire but I don’t know what they did differently that made it kill my pc this time

trail oasis
#

Cant rly tell my pc handle everything fine. My friend had the issue thats all i remember

daring isle
trail oasis
#

Cyclone is a bit broken ngl

frigid folio
unborn dagger
#

Seriously that would've been amazing to see

trail oasis
#

Dafuk really? What the point of this fire if u cant uae it to ur advantage by running trough it with the perk. Kinda missed opportunity for something cool

frigid folio
#

I'm sure there is probably some spots you could go through, but like I went to jump through the trees in fboy woods but it wouldn't let me 😭

daring isle
young egret
#

Fanning is a bit iffy, due to it largely being more RNG than something like levering, but still definitely a strong trait. Seemingly when in the worst hands though

hazy quartz
#

conversion pistol (base variant) fanning has a super tight spread that rng is not a factor in cqb, some revolvers have horrible RNG though like the chainpistol

dapper fiber
prime ibex
#

@opaque glen Testing phases. They default it to trios because it allowed groups of three to try out wildcard and their new map effect without duo or solo restrictions. It's not the matter if they learned anything previously.

crystal plume
#

More specifically to limit the amount of queues they need to add

#

To not split the playerbase too much

#

And yes, that is still a factor even with X amount of players that Hunt has correctly, people underestimate just how many players are needed for more queues

opaque glen
#

oh ok

solar wraith
#

Forget the bonus XP. Extend the event for Consoles for as long as they were delayed, and cut the PC players off when the event was originally scheduled to end.

safe mist
#

So does purchasing a weapon in the black market unlock that skin or is it just a single copy of that weapon

tawny rampart
#

full unlock

safe mist
#

ty

broken musk
#

@coral nimbus you do get all bloodbonds back spent on battle pass.

600 BB from rewards and 400 for completing all weeklies during event

#

So what you’re saying is wrong. You do get back all u spend on Battle pass

brisk timber
vital fractal
#

Yeah, combine this with the 1500bb hunter and it’s clear- they don’t want you to stay relatively BB neutral at all

They want you to spend extra for the big cosmetics

rotund obsidian
#

You'd actually get 500 back without buying it, since 100 of the 600 is a free reward

hazy quartz
#

but who is going to complete the battlepass without doing the weeklies? you have to actively avoid doing them to not stay BB neutral.
also the hunter is not part of the battlepass.
fact is if you complete the battlepass you will just have the same bbs as you had before + bbs you get from dark tribute and found in match.
its not unreasonable for crytek trying to make money, they have to pay wages, rent and bills which is not possible if you dont turn some profits. they have to run a company under the very real constraints of a capitalistic market after all.
if you dont like that its a problem with the system, not the company, but lets not dive into that because politics are not allowed.
this time there aren't even time limited fomo skins you have to pay on top of the BP, so you can get all the fomo stuff without spending a single buck.
everything else they added to cosmetics is there to stay and you can buy later at a discount.

rotund obsidian
#

you can definitely make enough to just continue buying battlepasses indefinitely if you dont spend any other bloodbonds, but that's not really the point they're trying to make.

misty loom
#

Guys; legit feedback: has it been said yet?
Necro Should be a BURN TRAIT

rotund obsidian
#

buying the battlepass still leaves you 500 bloodbonds poorer than if you didn't buy it, which is a reasonable cost but still

hazy quartz
#

assuming they still would have played without it, yeah

misty loom
#

how do you submit a feedback properly so that it gets at least 'seen' by the devs?

rotund obsidian
#

use the feedback channel :L no guarantee but like, that's because there's a lot of feedback from other people too

misty loom
#

@rotund obsidian but who reads these days, its all communication via 'tiktok' isn't it?

rotund obsidian
#

@long coral #feedback message I think it's a more consistent amount of stamina now, you pay 5 points and you get stamina based on how many clues the team gets (don't have to worry about splitting it with teammates or who picks up what clue). Yes, I think it's a slight nerf in most cases (unless the whole team runs it) but quite frankly, conduit was very deserving of a nerf. Unlimited stamina is VERY powerful, and if you want the effect for longer, that's what stamina shots are for. I think it still easily beats out greyhound and determination for value for most players.

misty loom
#

Conduit needed the change simply because it discouraged team play, and once the first guy got it, if in random Q, he could easily beat out his teammates to the next clue, and just snowball his 'lead' on his team. then, that same chap would rush into a trio in a boss lair... and die...

crystal lava
misty loom
#

There is a guy in the AU lobbies who's name is 'I run conduit'. That's exactly what he did to me that one time.
The other one was when the conduit cuy with all the stamina, would camp outside boss lair with a sniper rifle when he's arguably be the most use inside smacking up the banish target with a hammer or something

#

@crystal lava well, possibly. But TBH you're going in 1v3. You know the risks. with necro, you have much less risk, ESPECIALLY if you're playing ranged, picking players off - then if you get downed, your priority should shift to getting out alive, IMO. do you push with no lives left and missing a chunk, or reset / (likely without a bounty) / try again? The very little that I've solo'd with Necro, that's how I played it.

glacial rose
#

6 star chinese trio on West Coast servers tonight... been running into them all night... matchmaking fixes need to come sooner...

hazy quartz
rotund obsidian
misty loom
#

@rotund obsidian @crystal lava Funny how my suggestion above which I posted in the proper feedback forum has zero likes (the bot liked it, I liked it, that's 2likes - which is zero) but it's been downvoted 4 times already.
Plenty of solo necro enjoyers on the discord.

rotund obsidian
#

people love their regular necro, too. turning solo necro into a burn trait would affect regular necro as well

tribal wyvern
misty loom
#

@rotund obsidian maybe that's not a bad thing.
and it doesn't have to. necro already has different behaviours in solo vs trio

#

but i do like the idea of fuelling it up with kills tho

#

maybe

rotund obsidian
#

I think most of the arbitrary suggestions to nerf solo necro should most definitely apply to regular necro as well

#

burning, fueling up with a kill, etc

long coral
rotund obsidian
#

im surprised it wasn't just cut in half to 2:30 tbh

#

in its current state i think 5 is fine, at least compared to the other stamina-related traits.

misty loom
#

is anyone else having issues with bosses not getting stunned on heavy melee?

#

it just got me killed, again.

wanton imp
rotund obsidian
#

yes but also i have not quite grasped the intricacies of the boss rage states and other nuances

#

so i usually chalk it up to "they were enraged"

misty loom
#

I have 2k hours. I have got it pretty sorted.it's not that

#

oh and short verson; they enrage on the 1/4 of their health bar

#

they scream, rage for 15s, then scream again to signal the end of the enrage

#

except rot who enrages at half

#

and assassin who enrages by cloning

rotund obsidian
#

fuck assassin ong

#

bitchass bug man who spends 3 minutes in bug mode after i even sneeze on him

misty loom
#

nah he's simple. esp if you drop a poison or fire on him as he rages all his clones die instantly

wanton imp
#

if you let him stab you in enrage mode it ends his frenzy

misty loom
#

and you can see the 'real' one in darksight

#

best to just have one player hold a corner with a door with him. makes him more predictible and the door lets you juke his bleed

long coral
#

Best for assa is to throw a lantern together with sticky bomb at him when he spawns first

#

he loses 75% of hp

wanton imp
#

or use a baseball bat since hes weak to blunt damage. (and it has cleave so you can permastun him when he trys to create clones)

crystal lava
#

0 reactions. No one cares about poor lore seekers not from English-speaking countries

misty loom
#

anyway back on point anyone noticed the boss not get stunned on melee now?
bonus points if you think Hives are much harder to kill too

I didnt see anything about them getting buffed in the patch notes

crystal lava
little jackal
#

which boss

#

@glass fractal settings -> hud

glass fractal
#

thanks bro

mighty eagle
#

@dull prawn crytek already said on steam they don't really care about MMR and care more about fast lobbies. I agree with you it's stupid, but I doubt they will change it.

karmic ivy
little jackal
#

imagine if there was an optional checkbox to tick if you want faster matchmaking

karmic ivy
mighty eagle
#

Yea id gladly wait 2-5 mins for a fair match

mighty eagle
karmic ivy
mighty eagle
#

I understand that, just chiming in that it doesn't work

karmic ivy
#

It's working or not working is simply your opinoin.

#

How does that change what david said to us?

mighty eagle
#

Do you think the team MMR's for a lobby should all match? Or at least really close to it?

karmic ivy
#

close but not matching

#

and close is a subjective thing

mighty eagle
#

Agreed. It doesn't do that a lot of the time

karmic ivy
#

Davids point is every player has a different idea of "close" and you are showing us that 🙂

mighty eagle
#

Let me give you an example then

karmic ivy
#

I say it does

#

in my subjective opinion.

mighty eagle
#

Me and my buddy, both 4 stars, go into trios. There are 2 other teams in the lobby. A trio with 5 star 5 star 6 star, and another trio with 5 star 5 star 5 star.
Does that seem balanced?

#

To me, that doesn't seem close at all

hot vigil
#

Well, if you and your buddy is close to 5 star and the other 5 star in the match is closer to 4 star then it makes sense.

brisk timber
#

im not saying its better, isnt my taste aswell. i like it fair

#

but there are some people the prefer fast over fair

mighty eagle
brisk timber
#

Its not "broken". the mmr is working. its just not tuned to your taste

mighty eagle
#

Like rooks example

mighty eagle
hot vigil
brisk timber
#

i could give you 100 after match screen from EU that are perfectly fine MMR wise

karmic ivy
brisk timber
hot vigil
#

Eeeeh, think the MMR could be tighten a little

brisk timber
#

its just badly tuned

#

The only thing i deem broken is how MMR/elopoints get distributed

#

and not even broken. just...too simplistic

hot vigil
#

I mean, I think for the brevity of the arguement you can classify it as broken if you don't think it does what it suppose to do.

#

Especially in gaming space, broken is usually when something is not balanced right

mighty eagle
hot vigil
#

Like we say "Paladins are broken!" doesn't mean the class is unplayable, but it performing in a way that disrupt the balance of the game.

mighty eagle
# brisk timber tbf your example is a crazy outlier aswell

There are times it works just fine, but about 40% of the time it seems like it searched for a fair match for 8 seconds, couldn't find anything, and just put me with whoever, usually 5 and 6 stars. I'd much rather wait 60 seconds or 3 mins for a fair match

brisk timber
brisk timber
#

like Crytek doesnt trust people to wait a minute or two

hot vigil
little jackal
mighty eagle
#

I definitely don't want empty lobbies. After 3 or 4 mins just put me with whoever instead of an empty lobby. But I never wait more than 20 seconds for a match

little jackal
#

all brackets I guess

mighty eagle
mighty eagle
#

Right now 4

#

Which i feel like is about average

hot vigil
#

Okay, so yeah the matchmaking is made to be a little better for 6 stars.
You are in bracket where I would say 80% of most hunt players are, you are getting your game fast no matter how much they tighten the bracket.
But the higher to 6 star we get and the more we tighten the bracket, the longer they have to wait.

#

Is it ideal? Nope, but sadly this is an issue in any game, heck, even in any sport.

brisk timber
#

But there should be hard limits

mighty eagle
#

This creates a problem when 6 stars are put with 4 stars, when the 6 kills the 4, the 6 doesn't gain any MMR and the 4 doesn't lose MMR, so it just keeps happening over and over

brisk timber
#

you cant just say at one point "ok enough wait lets see what we got" and put 6* into a match with 3*

#

i mean you can

#

but its just wrong

#

The team MMR of a high MMR team should decrease over the span of the waiting time.
the longer they wait the more they drop in team MMR to register as lower to find matches.
BUT there should be a limit to how low you can get matched up
I think making the matchup not lower than a 1star difference (i dont know what the elo equivalent would be because the elo range of star system isnt the same across the board)

hot vigil
mighty eagle
#

@river dock that would be cool AF, like maybe you could only see the headless ghost rider in dark sight or something

green moat
thorn light
#

i wish there were more vetterli bayonet skins, the halloween one is super old and im not a huge fan of it lol

unborn dagger
#

Do any of you guys think that the Uppermat is possibly Crytek testing 2 handed pistols specifically for something like the Volcanic pistol so it possibly works with levering?

brisk timber
#

probably not more thought behind it

#

And to use the 2slot for more than just sawn off shotguns 😄

hot vigil
brisk timber
#

lookin at video rn about it..
80m/s MV in rl

hot vigil
#

It was known to just not pen a body if you were wearing too thick of a coat

rotund obsidian
#

need a new meme pistol lowkey

tawny rampart
#

wow

rotund obsidian
#

@brisk timber #feedback message I'm not sure I understand. your y-axis is... one hit kill? which is a pretty binary thing, so I'm not sure what the line moving up or down is supposed to represent

#

Is it just supposed to be damage?

brisk timber
#

the general idea is just that slugs shouldnt expand the actual OHK ability at all and maybe even get reduced (im not sure about how this maybe would made slugs too unattractive)

#

this was the first iteration i had come up of the bat

#

so you see the OHK makes more sense there 😄

vital fractal
#

That’s kinda the thing tho

#

Slugs don’t expand the ohk

#

They just concentrate the spread to one spot to where it seems that way

#

Buckshot can one tap to the same distance, it just rarely does due to spread

#

You can see this with a romero sometimes, due to its tight spread

rotund obsidian
#

that is just straight up not true, lemat's oneshot is like, doubled by slugs

#

pellet spread IS part of the oneshot

steel comet
#

The buckshot seems to be very consistent. You can repeatedly shoot dummies and it'll still one tap within its range

#

If you shoot at the max range of the shotgun effective range stats it'll never be lethal.

#

I'd say that buckshot should match the store stats at least.

#

It's basically misinformation

rotund obsidian
#

the listed effective range is like, the 1% highs

#

which is why pennyshot has a higher listed range

steel comet
#

The one that happens once if you shoot a dummy 100 times

#

(haven't tried, possibly exaggerated)

rotund obsidian
#

yeah i pulled that number out of my ass but it's definitely meant to be like, a maximum for the best case scenario

steel comet
#

Penny is very inconsistent.

#

If I shoot someone on target with buckshot at 10m it will kill unless my aim game is bad.

#

Penny is a coin toss

rotund obsidian
#

yes, but penny has a theoretical higher lethal range (even if only happens one in twenty shots)

steel comet
#

Yeah

#

I've been on the receiving end HUL

#

Penny crown killing me from miles away

rotund obsidian
little jackal
#

effective range is headshot damage >= 150

#

for buckshot it's obviously not a realistic scenario

rotund obsidian
#

for buckshot it's bodyshots

little jackal
#

nope

steel comet
#

Think buckshot says differently to the typical normal cartridge stats

#

Also the buckshot headshot multiplier is not high.

rotund obsidian
#

man i really wish there was a good website that was basically just the ingame arsenal page of stats so i wouldnt have to boot up the game just to double check a stat

steel comet
#

Same

#

Make a suggestion SmugEddy

rotund obsidian
#

i mean there ARE websites but they all usually lack something

brisk timber
#

yea im deleting my feedback cause im really unsure myselfe right now if im not blabbering nonsense

#

rival with buckshout (lower value) vs slugs (upper value)

#

so slugs indeed seem to reduce the upfront damage

#

c&k with slugs

#

would be interesting to see what the point is where the damage equalizes

#

so probably slugs on perceive to kill on further range because of the one bullet vs pellet

rotund obsidian
#

i mean, the damage over 150 doesn't really matter

#

buckshot retains 100% of damage through 1 wooden wall and can't pen anything else

brisk timber
#

true but also for how long does the slug retain this 150damge ohk ability

rotund obsidian
brisk timber
#

tbh i would love to have an actual little damage curve for all those weapons showing the damage trend over distance in a little diagram at the weapon stats

rotund obsidian
#

short barrel is actually 10.5 iirc

#

Does anyone know the actual buckshot headshot damage multiplier? is it 1.5x?

little jackal
#

lower than that of bullets

rotund obsidian
#

er wait isnt upper torso like 1.3 or something, i forget damage multipliers are weird

#

not sure if this is outdated or not

#

seems to be about right for normal bullets

#

so buckshot headshots only deal around 15% extra damage compared to upper torso shots

little jackal
#

sounds about right

next yarrow
#

@mint phoenix I really like your idea for weak shots. right now they're worse in every way than normal shots and basically just serve to be a disadvantage to players who prestige or aren't good enough to keep good finances.

the only issue I see with this is that it could vastly increase the number of heals per player available with weak vit shots. since it's a small heal, I don't know if it would be broken, but some other balancing factor could be used with those instead

rotund obsidian
next yarrow
#

could be rebalanced so 2 light shots don't quite add up to one big shot

#

then light shots would be better in short encounters and big would be better in prolonged fights

rotund obsidian
#

I dunno, I just don't really like the idea of having multiple consumables per slot

#

that's what the toolslots are for, yknow?

#

I would like to see something interesting come out of weak shots, maybe not an advantage per se but some meaningful difference. Quieter injection? Even if it's something mostly worthless

next yarrow
#

true. I think shots run into the issue that depending on how they are balanced, either weak or standard shots are basically never going to be worth running

rotund obsidian
#

I used to take weak regens when i was broke broke because it gave a really cheap option to not die instantly when you run out of meds during a fight

#

but now idk, $40 kinda bad for a small shot but ofc regens are crazy good rn

next yarrow
#

honestly though I'm ok with some consumables being able to be stacked in one slot as long as you have to restock between matches. poison bombs would also benefit from this

rotund obsidian
#

for a while i pondered the idea of moving poison bombs into a tool but might be a bit too good

#

but honestly the main issue with poison bombs anyway is just that antidote exists

next yarrow
#

I guess if choke bombs are, then poison bombs can be too

#

it's ok if not every tool/consumable is the best ever, but it would be nice if they all have some valid use case

#

even if that use case is just fucking around like the penny derringer (should come with a reload though)

mint phoenix
brisk timber
#

the only thing right now i feel like could maybe benefit from multiple uses are firebombs

mint phoenix
#

or just get rid of the 5 revives for solos lol

final lion
#

rai nis the single worst addition to this game

brisk timber
# mint phoenix or just get rid of the 5 revives for solos lol

i dont know - im torn on this
making necro a burn trait would be good because it would be fair for solos and teams to be equally nerfed by this
on the other hand i feel like limiting the amount of revives of a solo while teams can still revive multiple times is also not fair
so it atleast needs to be reachargeable in someway
but you see this already makes things complicated

probably overall the best solution is to make burning out a hunter a way more reliable and fast solution

steel comet
#

Flash used to be until now, frags are super common, dynamite bundle too.

#

It's just odd that poison bomb isn't on the loot table

rotund obsidian
#

frags next on the table for that flashbomb-level nerf ⁉️

steel comet
#

Dynamites should be lootable. Helps with concertina, doors and still good at killing PvP if aimed right.

rotund obsidian
#

dynamites are lootable?

steel comet
#

I mean. If we remove frags from the loot table.

mint phoenix
steel comet
#

Dynamites should stick as the normal loot.

brisk timber
#

I would even argue to reduce the revive timer again to something like 5sec

#

because self revive is utterly useless in close range

rotund obsidian
#

hell naw 10 seconds is good

mint phoenix
#

solos already get an mmr advantage. but a trio that kills a solo shouldnt have to camp a body for 5 minutes to actually kill them

rotund obsidian
#

it shouldn't go anywhere below 10 unless resil also gets nerfed

brisk timber
# rotund obsidian hell naw 10 seconds is good

meh. i had so many fun experience back then in the event when it was 4sec
you really had good chances coming back catching people empty of ammo or reviving their friend
10 sec is so long if you come back up you already have everyone revived pointing their barrel at you

#

I once had even 1vs1 we revived back and forth multiple times - was awesome 😄

mint phoenix
#

maybe a max of 2 revives without bounty token for everyone, solo and teams

rotund obsidian
#

I liked the idea someone had of making necro require a kill to recharge it, both for solo and for teammates

rotund obsidian
#

i forgor 💀

next yarrow
#

most of the problems I have with solo revive are actually problems I have with the MMR system in this game

brisk timber
#

People always act like solos are some kind of superhero

rotund obsidian
#

i think standing up as a solo should come with some tangible downside besides just an extra death. If you don't care about MMR or k/d, there should be a REASON why standing up 5 times is not always optimal

brisk timber
#

Go play solo for 100 hrs and tell me how awesome easy that is

rotund obsidian
#

MMR adjustment is definitely problematic but not just because "hrmm 5 star in my 4 star lobby"

steel comet
next yarrow
#

I don't know what kind of lobbies people are in where they see this many solos anyway tbh

steel comet
#

And they can prolong with chokes

steel comet
#

I saw a screenshot two days ago with around 6 solos in one game

rotund obsidian
#

Because someone's in a lower elo lobby, it just snowballs with kills and deaths being worth less and more, respectively. So they tend to derank even when performing average. Then their adjustment puts them in even lower lobbies

steel comet
#

The most solos I've seen are two..

brisk timber
next yarrow
rotund obsidian
#

If the MMR gain/loss calculation substituted your MMR out and used the adjusted MMR, we'd see solos not deranking like crazy on accident

next yarrow
#

yeah, that would make a difference

steel comet
#

Maybe a hard cap so you can't lose too much MMR in one go

rotund obsidian
#

so a 5 star in a 4 star lobby is treated as a 4 star when he kills one, and same the other way around

steel comet
#

If you have a lose streak = impactful.
Getting farmed in one game = the hard cap limits it

brisk timber
next yarrow
#

also would be nice for randos ressing you 14 times into barbed wire

rotund obsidian
#

hey i earned those 14 concertina kills fair and square

steel comet
#

Kill stealer

next yarrow
#

give the randos partial credit

steel comet
#

That was my concertina trap you picked up and replaced

rough snow
steel comet
#

(great prank to steal credit for traps)

rotund obsidian
#

hell naw i be leaving those shits disarmed, i bring the cawnc bawmb

#

you die somewhere within 25m of a building or some kinda wall? you get the conc bomb

steel comet
#

The only concertina bombs I use are the ones I find in towers every third game

next yarrow
#

this might have some adverse side effects, but if you res someone and they go down while in the revive animation, it should count as your death and a team kill in terms of xp

#

maybe not applied to bullets

brisk timber
#

could be applied both for teams and solos

next yarrow
#

when I say team kill I don't think it should be bannable though unless it's blatant griefing

brisk timber
#

So greedy people who want MMR of solo revive would even risk the solo standing completely up

#

i like that idea ALOT actually Oo

#

on the other hand...

#

this could be a reason for conflict

#

"Let him stand up!" "NO KILL HIM!"

next yarrow
#

it maybe should only be applied to environmental damage like Concertina, Poison and AI

brisk timber
#

god i see how this would make me angry at people who would just barely let me stand up just to shoot me at the point i have my crosshair up 😄

#

another topic

#

what do you think about mid spawns?

#

like right now its legit to just put a stamina shot and run as fast as you can from the edge of the map to the center places and grab clues in a hurry triggering whatever on your way. Because it doesnt matter since nobody gonna be in this direction

steel comet
#

I kinda like when stuff are in the middle and teams just arrives at the same time

brisk timber
next yarrow
#

I think I would want it to be a rare thing. Maybe they could try it out as part of an event and see how it plays

brisk timber
#

probably would be enough to eleminate the 100% safety

steel comet
#

I usually feel like it's more of a. Someone has a spawn fight? Everyone sprints there except for the team that spawns at bounty

#

No spawn fight? People meet at second clue location

brisk timber
steel comet
#

Like the typical healing water encounter

#

Lawson, etc

brisk timber
#

the longer i play hunt the more i wish the maps were bigger with way more unpredictability

steel comet
#

I hate big maps

brisk timber
#

to compensate the scale add more teams or smth

steel comet
#

That's something I wish wasn't made in the majority of games today

#

Pubg maps are massive, you spend more time running than playing the game

brisk timber
next yarrow
#

The maps are about the right size, but trios needs one more team

steel comet
#

You usually have to traverse too much

#

Hunt got the right size for the right timer

#

Even out of stamina, the distances feel right

brisk timber
#

yea i mean i wouldnt want to travel 100miles without any goal in sight or player nearby tho
so duos boss + more players would be necessary

#

idk right now i feel that theres is just too much of the same predictable gameloop

#

the same routes, the same areas, the same boss

steel comet
#

Don't think you can avoid that one

brisk timber
#

i would wish more randomness inside the actual matches

next yarrow
#

I don't think a bigger map would fix that

steel comet
#

Would honestly just make you run more

#

Less active gameplay

unborn dagger
next yarrow
#

Maybe some kind of rework to the clue system would help

brisk timber
rotund obsidian
#

density of players would be decreased on a bigger map though

steel comet
#

Feels like it'd be like tarkov

brisk timber
#

could even make extraction point in the mid of the map..hm

steel comet
#

Dont think that's necessary? Maybe If it's a funny only one extraction map in the middle

brisk timber
#

mhm

next yarrow
#

Helicopter lol

rotund obsidian
#

dunno how a center extract would work tho

steel comet
#

Hot air baloon

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A tunnel

rotund obsidian
#

a tunnel makes sense but like, could definitely shoot down a hot air balloon lol

next yarrow
#

Train

brisk timber
#

I just find it incredible boring to run to the center of the map and feel safe because its so predictable that there will be nobody until second or third clue

steel comet
#

Never, this hot air baloon got state of the art armor

brisk timber
#

wish the travel would be more dynamic, dangerous and random

rotund obsidian
next yarrow
#

Add clue mimics

steel comet
#

Avoid double clue compounds already lessens the risk of other teams

brisk timber
steel comet
#

I try to just get all clues fast as possible or go to nearest gun fight

rotund obsidian
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flaregun straight up in spawn and shoot the first pack of AI you see

steel comet
#

That's my gameplay loop

rotund obsidian
#

i still have PTSD from pre-nerf conduit so i never end up grabbing any clues and my teammates be slow as hell

brisk timber
#

i actually started using greyhound again. way more reliable over the span of a match

steel comet
#

My teammates tend to be slower than me when they have conduit or stam shot

#

While I have none

rotund obsidian
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i just take vigor because walking for like 4-5 seconds every so often is such a non-issue

steel comet
#

Think people attack nearest AI when they can just avoid them all together

rotund obsidian
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but walking for like 15 seconds just to regen my melee stamina is obnoxious as shit

steel comet
#

Without losing distance