#feedback-discussion

1 messages · Page 91 of 1

dull mason
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I think the community would be pissed (rightfully so) but being able to just shoot it and explode it and have it gone is preferable

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Requires a barrel tho :p

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After some time in the game you are always cautious about barrels

cold dune
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I think this is the big one that people miss. Taking mine combos, a knife, and a medkit is all of your tool slots for three traps, losing out on axes, chokes, etc.

it is a big sacrifice in loadout building

rotund obsidian
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axes are a tad overrated as a toolslot imo, if you're gonna take em, just take it instead of an actual melee

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chokes yeah but now chokebeetle is a thing

cold dune
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even still it's half your tools

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and you get to mine up charitably speaking 4 places assuming you find a box in compound

cold dune
rotund obsidian
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There's also deployable toolboxes, so if you have two people running traps you can really get a ludicrous amount of traps down

cold dune
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but again you're talking dedicating four tool slots and multiple toolboxes to it

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to something that generally speaking can be countered through not rushing headlong

rotund obsidian
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I dunno, i feel like a lot of tools are kinda meh. I find myself changing up my 4th toolslot just because i got sick of whatever i had in there before

cold dune
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like, yes getting caught in a mine combo sucks and isn't fun in the moment but they're also not particularly great in terms of actual performance

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it's specifically that you're taking two slots per person

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it is kinda funny seeing people complaining about concertina traps....leaving concertina

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like the actual intended use case of concertina mines

rotund obsidian
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it's really not that hard to open up two toolslots. Any melee attachment on a weapon is usually enough to drop a melee entirely, there's choke beetles now to drop chokebombs

cold dune
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I would not say that choke beetles can replace choke bombs

rotund obsidian
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Plenty of people don't ever use chokes outside of extinguishing a burning teammate, so i'd say they can. If you can't live without em, take a pax claw and drop your melee slot or something

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double traps are not some massive investment that puts you at a big disadvantage. sure, you gotta miss out on, what, a flaregun? decoys? whatever the hell people run in the 4th slot nowadays? plus either chokes or a melee.

dull mason
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I would say you might be overstating the importance of chokebombs assuming we're talking about trios

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The only time where I would say a form of choke is a must have is if you're in duos

rotund obsidian
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i mean don't get me wrong i love my chokebombs (waxed dynamite enjoyer) but they are not like, mandatory by any means

dull mason
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Given that your teammates will likely have chokes in their loadouts and it's pretty rare that you'll need more than 2/4

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But in terms of tools chokes are definitely one of the top tiers, just not to the level of mandatory (imo the only tools that are make or break is a melee weapon and medkits)

rotund obsidian
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there are still options to drop a melee though, plenty of weapons with a melee on them

cold dune
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I mean, I use chokes for a lot more than just extinguishing people

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and from my perspective taking a mine combo puts pretty significant limits on loadout selection since you either need to do something to compensate for the loss of tool slots (melee gun) or live without

dull mason
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I don't feel like living without chokes on one member of a trio is that big of a deal

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But personal opinion

hot vigil
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Oh damn, I sure made a ball rolling by talking about traps briefly and then just leave to play video games lmao.

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Well, as I said
"Traps is one of those things, I really don't like, but also don't want removed from hunt
Think it is mostly traps stacking poison/concertina that is an issue for most I guess"

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And considering that Crytek didn't add explosive/frag traps that could instant kill a hunter, I guess the devs agree with that to an extend.

dull mason
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Careful with that last statement, they might ;)

hot vigil
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Eh, not really that difference if they add that over a posion/concertina combo.

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At least your body wont be in a poison/concertina mess afterwards

vital fractal
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Yeah but it takes two to kill, and assuming no bloodless, no antidote, and carelessness on their part

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2 tool slots

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And no chokes half the time for it to be part of an inventory or you give up an attachment for a talon, melee variant of some kind or you give up chokes

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Combos are fine as is tbh

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I would love a Frag trap though, instant heavy bleed + 50 damage in a 2 m radius

hot vigil
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But again, most of it comes down to notion, it just feel cheap to die to them sometimes.
Think it is a mix of how little I see them and how lethal they are.

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So it ain't nothing really worth investing consumables against, for the off-chance they might be a factor in my match.

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That said, I think I'll invest a little more into vigilante going forward.

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Honestly just forgot that trait is a thing lmao

vital fractal
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I take it sometimes, has proven it’s worth to me already- offensively and defensively

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Can check if your traps have been disabled or gone off without sound

hot vigil
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Well, not really useful as I never use traps lmao

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But yeah, the ability to detect traps thru walls is powerful

vital fractal
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@tender kraken would’ve been funnier and gotten the point across even without text

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I know your struggle

tender kraken
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?

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Oh the mmr6 I see yeah

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3 games in a row i played against premade 6* trios while having teammates that are lower mmr than me

unborn dagger
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Honestly never thought about using it that way but that is pretty smart

rotund obsidian
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i mean u can def use them as proper alerts but if i've got like a vetterli or something, knocking off a small bar is pretty valuable, plus they're gonna be on fire after they hit em which can be an easy kill

fringe berry
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not sure if I am right here but maybe you know where to put my feedback. I encountered severe mmr differences the last days. Most of the time people with one or several 6*. All KD +2 and me being the "best" with 5* and below 1.5. Worst case scenario last days where I went solo vs trios as 5* and after the match I saw the teams were mostly 6* premade (experienced and kd 2-3). wtf is this lately? I am not complaining about a few matches of getting wrecked but this is so freaking unbalanced and unfair and way beyond my skill level. Did they change sth or what happened? And if this is not the right place - where to put it then?

flat sandal
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You get that a lot in here but for me in EU it has never happened. Not when i checked anyway.

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Ah EU, interesting. Why are you awake? 😄 the time does play a role.

hoary mortar
trail oasis
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when there gonna be more players i am pretty sure it will be more fairly balanced

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if 6star endup in a lower lobbie its cuz there was not enough 6star queuing at the moment

ocean glade
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I guess I should have looked into the bonus charm earlier, bought the battle pass and was sitting on lvl 46 for the last 3 weeks, knowing I'd be able to make it to 50 anyway last weekend if I didn't get around to playing in the meantime.
Did some challenges yesterday and today to finish only to find out the bonus takes another 15K event points, wish there had been a warning for this upfront, since there is no way of buying it with levels. I would have bought some levels earlier need be if I had known this to "finish" the event earlier, just so my actual playing time and challenges would have allowed me to get everything. I guess no charm for me, which sucks.

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Just seems like players who bought levels to finish way earlier are the ones rewarded here since they had information on this bonus charm earlier and could decide if they still wanted to grind for it or not in this scenario. People who had no trouble finishing the event would get it anyway I suppose, then there's people like me who have to put in some effort to complete it through actually playing, who now won't be able to get it. Doesn't sit well with me, even if it is "just a charm".

karmic ivy
open carbon
hoary mortar
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every single video summarizing what the event is going to be about quoted the dev stream where it was stated what the requirement for the bonus charm would be

open carbon
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Yep, not knowing about it demonstrates a lack of dedication

hoary mortar
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and, I mean, I'm pretty sure if you click on the charm in the event tab, it also shows the requirements
has nothing to do with "players who bought levels to finish earlier being informed and rewarded by it", everyone can look at the event tab and check

late quartz
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I think you guys are missing the point of what they're saying lol

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This is a pretty legitimate complaint.

You can buy levels up to 50, but not past it. If they had bought levels before reaching level 50 those points could've gone towards the charm, but now that they're already at level 50 they no longer have the option of buying progress.

This is exceedingly unintuitive, and not really their fault for not knowing... and also severs to benefit nobody because it means Crytek isn't making a sale of bloodbonds that they would have otherwise

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Blaming players for poorly communicated information isn't very constructive.

unborn smelt
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This is exceedingly unintuitive, and not really their fault for not knowing...
Is it tho ?

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it could be more clear - yes. But all infos were available from the start

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In the devstream (VOD -> Tide of Shadows | Event Developer Live Stream, minute ~31) they show and explain that you need another 15k points after lvl 50 to unlock it, and in the game itself it shows that this level cannot be bought.

See here:

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It defaults to saying "buy up to lvl 43", because i'm on lvl 42 currently, but you can see i highlighted the weapon charm and the message below the buy button

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Now i don't think the person providing the feedback is at fault entirely. i can understand how a situation like this can happen, but the information was out there from the beginning so it is very much possible to find that out with a bit of looking

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Ideally both those informations would be seen when hovering the "bonus" reward

ocean glade
# hoary mortar and, I mean, I'm pretty sure if you click on the charm in the event tab, it also...

It only ever showed your current event LvL, when you clicked on the item in the event tab it it only gave the Ewe's Horn description of the item, it noted nothing of needing another 15K, anywhere, in-game.
I even confirmed this through a friend who didn't finish the event yet.
Once you reach lvl 50 it shows your progression towards the 15.000 of course, but before it didn't, this is my initial point.
And while I am a devoted Hunt player (I completed every event ever since I got the game in november 2020, and have 1.2K hours which I think is decent enough to qualify), I don't see why I would I need a video telling me when the entire event and rewards are pretty much explained in the game itself. Some in-game notification would have been nice is all, and wouldn't hurt anyone either.

unborn smelt
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I personally agree having the info the bonus is at 15k points being there in the event tab would be great

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but in no way does one need to pay to get an advantage for the info

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the info was out there for everyone to look up from the beginning

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the reason this level isn't the same as the others, is because it's not part of the "regular progression" part of the event (by that i mean the 50 levels before) it's this ways event of rewarding participation past finishing - what in other events before was stuff like "overspill" event points were converted into hunt dollars

ocean glade
# unborn smelt > Just seems like players who bought levels to finish way earlier are the ones r...

Someone who bought the entire event from the getgo (or half of it.., whichever) would get the bonus through just playing, since it was 'only' 15K they needed to gather in this case, while someone who just completes it 'in-time', like me, won't get it anymore.
Both scenario's involve not having to look at anything aside from opening and playing the game, and reading the in-game description. This is what I meant with players who bought benefitting from more info, cause it pops up sooner for them, no matter how you slice it.
My opening word wouldn't be "I guess I should have looked into it" if I didn't realise there are plenty of vids and what not out there which would have told me. I was just surprised there was no info on it in the actual game itself.

unborn smelt
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I know what you mean - however what the other people meant was the "paying for points rewards you information earlier" part is overblown because you could easily get said information without paying a single cent.

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thats the part where they say it's your responsibility to get the information

ocean glade
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If this was indeed some reward for only the dedicated players, then buying a level would exclude you from the bonus anyway, imo.

unborn smelt
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and it's not like it was super hidden either. since the first event the devs have always done "dev streams" where they tell the ins and outs and potentially answer some questions, so by now it's pretty widely known that you get nearly all info needed there

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I still agree with the main point of yours however

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I think the info the bonus requires 15k points should have been more easily available in the game itself

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I just disagree with the "paying players get more info" part

ocean glade
# unborn smelt I just disagree with the "paying players get more info" part

Well I only ever commented about the in-game info could have been more clear, and would have prevented me from making this "mistake".
Paying just makes you see the 15K pop-up sooner, which in my case of not watching external vids, would have prevented it. That's all.
And I did watch several streams and event breakdowns, just so happens it wasn't mentioned at the time, I guess.
I see other people in here surprised about the 15-k when I search on "bonus-charm", so I know I'm not the only one caught off guard by it.

unborn smelt
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I absolutely get that - i just try to shed light on why I, and presumably some of the other commenters too, thought the "paying players get info faster" part was kind of over the top (for lack of a better word), because looking up the info, in the place they have given out the info for years by now, cold have also avoided that situation.

ocean glade
# unborn smelt I absolutely get that - i just try to shed light on why I, and presumably some o...

The only issue is it is pretty much unobtainable if you happen to finish the event during the last week through normal play. Since even that week's challenges won't be enough to get to 15K with how low the actual in-game event points worked if you take away challenges. They netted you what, maybe max 100 points for a real good run? I never looked into it because I did not anticipate it needing another 30% of total event points for one charm.
It was in this spirit I wrote that players who payed benefitted. I realised I could have looked into it more from the getgo.

analog willow
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Perhaps a little price underneath "Bonus" that says 15k? For those players that miss it/to make information more readily available?

unborn smelt
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yeah i do very much agree the price should be stated ingame

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and i do get that it is really frustrating to realize your challenges in the last week aren't enough to finish the event

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we had that issue yesterday in my playgroup too

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had to grind 2000 points with no challenge left - and that can be very demoralizing

ocean glade
# unborn smelt had to grind 2000 points with no challenge left - and that can be very demoraliz...

It's pretty much impossible, which is stupid. Playing the actual game was less rewarding than shooting some grunts or killing some other AI with a certain bullet type. I like challenges but they should be a nice bonus on top of normal play, not force you to play a certain way to be able to progress. Extracting with double bounty hardly put a dent in the event, you needed roughly 7-8 more games like it to gain one measly level. Another discussion of course but it is still related.

unborn smelt
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well we managed to do it - but it was tedious and took nearly the entire day

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but i'd agree a nicer balance between natural progression and the challenges would be preferable to me

analog willow
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Perhaps increasing natural event point acquisition and putting the reward track on a delay? Levels 1-20 available in first week, second week unlocks 21-40, and by the 3rd week everything available. This would ensure the hardcore crowd doesn't finish the event too early while leaving people a way in the final weeks to really "grind out" any missing reward track progress

unborn dagger
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People really want to make something completely useless by having it be countered by a trait.

small flume
frozen crater
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@dense sapphire I thought the lebel always needed bulletgrubber to retain ammo when reloading?

hardy coral
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Berthier gets a total of 18 shots if you equip a special ammo type in either slot. The gun shouldn't be ran without one type of special ammo.
The Lebel and Mosin are still balanced for their price points. The mosin does 4 more damage and has a stripper clip reload.

empty oasis
hardy coral
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Not always going to happen. Bulletgrubber is far more needed on Lebel.

empty oasis
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Otherwise, yes you still need bulletgrubber

frozen crater
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no I completely forgot about this mechanic

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there are so few times I would think to do that in combat

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ty

hardy coral
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It can help but a lot of the time you'll want to cycle the next shot to either fire at someone in the open, another target, or get a wallbang.

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It can however come into play if you finish an enemy or know you can't fire again.

dense sapphire
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I never run bulletgrubber with lebel, it’s so easy to do lossless reload once you get the muscle memory down. Even if you miss it once, you have such a large clip that you can afford to.

hardy coral
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I prefer lebel to mosin due to the irons and the 10 shot magazine.

dense sapphire
hardy coral
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If anything you'd increase the lebel price.

dense sapphire
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So they’re the same?

hardy coral
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But people generally prefer the thinner irons I feel.

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Both should cost the exact same at 450 bucks. Nobody chooses lebel over mosin due to price anyway.

dense sapphire
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The mosin is not worth an extra 100 dollars for four dmg. The stripper reload only matters because the mosin has a 5 round clip to the lebels 10. With lossless reload you don’t need a fast reload

dense sapphire
frozen crater
hardy coral
frozen crater
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other nerfs would make more sense, like reload speed

dense sapphire
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The mechanic is not niche and the muscle memory is like stupid easy

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I got it down in like a week

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If that

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Trust me and try it

dense sapphire
frozen crater
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yeah but most gamers take the path of least resistance and the average hunter wouldnt want to spend a week getting that mechanic down

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you got rewarded for taking the time to learn it

dense sapphire
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I’ve hit sub 2k and 3 digits many times, even double digits a few

dense sapphire
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The window is also stupid long for mosin and lebel

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Almost 2s I think

hardy coral
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Lebel isn't better than mosin, mosin isn't better than lebel. Make them the same price.

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They're probably the two most similar guns in the game.

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And that's fine.

dense sapphire
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Mosin was better, now they’re basically the same

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I’d prefer more differentiation

frozen crater
dense sapphire
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Yes it is

frozen crater
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plus 'muh anecdotal evidence

dense sapphire
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You are severely underestimating how easy it is

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To get down

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Try it out for a week yourself. If you can’t get it down, call me out on it.

hardy coral
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Same goes for mosin.

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The lebel reload is still much slower no matter how you slice it.

dense sapphire
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Ok, but you have 10 bullets

unborn smelt
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Yes it's easy to do - but it also locks you into reloading kinda often because if you don't reload after a shot the opportunity is gone

dense sapphire
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And the lebel doesn’t shoot fast

hardy coral
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Yeah, but your reload is slower so topping off takes longer.

frozen crater
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easy is subjective when everyone has different hours on hunt

unborn smelt
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and the Mosin still has a clip reload and more dmg over the lebel

empty oasis
frozen crater
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whatever

hardy coral
frozen crater
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let the votes speak for themselves

dense sapphire
alpine dock
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When can we get normal map rotations again instead of just rain

dense sapphire
unborn smelt
frozen crater
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plus you can have a small mosin!

dense sapphire
hardy coral
alpine dock
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This event sucked once they mixed contracts

hardy coral
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Holding the bolt and reloading with it is basically as quick as just cycling regularly.

dense sapphire
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does it matter? Yes. Is it worth the 100 dollar price difference? No

hardy coral
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And the mosin can take advantage of that downtime in the exact same way?

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Like I do believe they should cost basically the same if not the exact same but the lebel is hardly OP because of these ammo changes.

dense sapphire
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My point is, currently mosin is only very slightly better than lebel and not worth the 100 cost difference

unborn smelt
dense sapphire
hardy coral
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Avtomat isn't worth the extra 1150 dollars over conversion FMJ dualies but people still use it HuntHarold

empty oasis
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Who pays for mosins anyhow? I just pick mine up off the ground

dense sapphire
hardy coral
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Easy fix, make mosin 397 dollars HuntSmart

unborn smelt
dense sapphire
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You could do that, but that’d keep them as they are now, very very similar. I’d like them to have some more differentiation again.

unborn smelt
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I personally would still prefer the fast reload over the large mag

hardy coral
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They never really had differentiation. The ammo pickup was not a conscious balance decision.

dense sapphire
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Yes it was?

hardy coral
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Where did they say it was?

dense sapphire
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They didn’t afaik. But why do you assume they did it for shits and giggles?

hardy coral
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It was a by-product of how ammo pickup in general worked. It was trash for all weapons.
The winnie C picking up more ammo than the full variant? That was a conscious balance decision?

unborn smelt
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well they ofc knew about it and factored it in - however they likely didn't use it as a defining feature for the balance

unborn smelt
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mosin had 5 + 10, Lebel had 10+5, so they both share 15 round total

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the uppercut and sparks in the past also had 15 rounds total, but that has been changed a while back already

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wait nvm

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Uppercut also remained at 15 rounds

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that's why it had 6/9 which didn't fit in line with the 6/12 for the pax and 6/18 for the conversion

empty oasis
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Sparks had 21 didn't it? Then they nerfed it when custom ammo came around iirc

dense sapphire
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Fair enough, but having it be 100 dollars cheaper than the mosin, considering how very very similar they are in other aspects does mean they factored the reserve into its balancing

unborn smelt
dense sapphire
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Otherwise they would’ve just priced it at a very similar price to the mosin, or just a little under

unborn smelt
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afaik they buffed single shot long ammo early on to have more ammo than the revolving counterparts, then later reeled it back in again because they gave em a bit too much

dense sapphire
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The difference in reserve, and therefore ammo pickup, was enough of a downside to warrant such a notable price difference

unborn smelt
dense sapphire
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But because the reserve was only 5 and that severely impacted ammo pickup, they gave the lebel a notably cheaper price.

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That’s what I argue

unborn smelt
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The Lebel sure got buffed a bit by the changes that happened around it, but i don't think the "hold open the bolt reload" is prominent enough or convenient enough to rival the mosins clip reload

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I'm always a fan of long ammo rifles not being super popular tho

dense sapphire
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I argue it is. I’ve literally never not had an issue with the lossless reload. I don’t think I’ve lost a bullet in a lebel reload in years and I’ve almost never run out of ammo in my lebel clip (unless I was out of ammo completely)

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Granted I don’t use the lebel a ton but I have used it plenty

unborn smelt
dense sapphire
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It is my go-to long ammo rifle

unborn smelt
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If that falls in line with your playstyle anyway, or you don't mind that, that's great

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but it's smth to factor in for others too

dense sapphire
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The only time the mosin reload would matter is when you are in a constant fight that means you can’t reload at all for 10 rounds

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Which would only matter to extremely aggressive players or when completely surrounded by multiple teams in a bad position

unborn smelt
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I personally play too aggressive to start a long ass reload with enemies close by, and i personally can't be bothered to reload single shots efter every shot, effectively dropping my RoF significantly

dense sapphire
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Or you’re constantly peeking (but then you or someone else should probably be dead)

dense sapphire
unborn smelt
dense sapphire
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also btw you can cancel the lebel reload without much cost by swapping weapons and then swapping back

unborn smelt
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that's also why i say it's great if that downside falls in line with your playstyle so it doesn't matter

dense sapphire
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But for most people, I don’t think that is a consideration. I’m considering balance for the majority. For the majority, I currently think the advantages the mosin provide over the lebel do not warrant its significant higher price

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And for what it matters, I prefer the lebel over the mosin. This isn’t a change in my interest, but I believe in it being balanced more appropriately

unborn smelt
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because timing frequent reloads after shots can just be tedious/annoying

dense sapphire
unborn smelt
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it sure is if you make use of it

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the same way the obrez was for a really long time just a full power mosin in a medium slot at like 60% of the full price

dense sapphire
unborn smelt
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yet people couldn't be bothered to try and learn to compensate for the higher sway

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same principle of something stat wise being far too strong - but people just bothering with it very little

unborn smelt
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which again may not be a big deal

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but may very much be if you are aggressive

dense sapphire
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Overall, stat-wise, I don’t believe the mosin warrants such a notably higher price tag. Yes it should be more expensive, but as it is, the difference is too much.

unborn smelt
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with all the changes, yes.

dense sapphire
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Either increase the cost of the lebel to be just under the mosin (maybe 470-480)

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Or nerf the lebel in some way

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I personally believe the latter to be more interesting of a change

unborn smelt
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I think the diffrence should still be bigger than just 10 to 20$

dense sapphire
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Sure, whatever, 450-460?

unborn smelt
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I'd propably put it somewhere like that yeah

dense sapphire
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Ok

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I personally believe though just changing the price while keeping the weapons so similar is less interesting than changing the lebel to be more different

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Assuming my suggestion would come into effect, the lebel would be a budget option compared to the mosin. Most of the same effectiveness, but just enough downsides that you have to consider whether you should pay the extra 100 or not

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Note that I’m keeping the berthier and krag out of this specific discussion since they have notable functional differences

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@unborn smelt Do you have anything you want to add or reply? If not, I’d actually like your opinion on one of my other suggestions

#game-ideas message

unborn smelt
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I like the idea - because IMO we need more compact ammo rifles, and it'd likely end up either too strong or kinda bad on anything non compact

dense sapphire
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Alright, cool. Anything you’d like to add or make note of?

dense sapphire
unborn smelt
dense sapphire
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Like double barrel?

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Or you mean like a variant?

unborn smelt
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yeah - a break action rifle

dense sapphire
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I was kinda considering that but I don’t know nearly enough about how firearms work to know if that would work.

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Or how much ammo that would allow

unborn smelt
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for example 4 barrels 2 shots with each ammo type

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combination gunbs have a long history and tonns of variants in europe

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from 2-4 barrels, in many diffrent combinations

dense sapphire
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Could

unborn smelt
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smth that comes up every now and again are what in german are called "einsteckläufe", it's an insert for a shotgun barrel to convert it to a rifle barrel

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often small caliber

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so it could even work like a drilling variant

dense sapphire
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I was kinda leaning towards having more rounds but then a slower reload

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But that could work too

unborn smelt
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could also work for compact ammo

dense sapphire
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Yeah, my gut says compact is probably best

unborn smelt
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smth like a harmonica gun maybe

dense sapphire
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That’d be fun even if it was a separate concept

unborn smelt
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doesn't have the crazy rof of many modern magazine rifles

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but still an exchangable block which could be used for fast swapping ammo types

dense sapphire
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But I know little about it so dunno what niche it’d have

unborn smelt
#

thre's many ways one could go about it

#

many experinents with firearms happend in Hunts timeperiod

dense sapphire
dense sapphire
unborn smelt
dense sapphire
#

Yeah

unborn smelt
#

like you can swapp from rifle to shotgun on the drilling

dense sapphire
#

Yep

unborn smelt
#

you could swapp from bullet 1 to bullet 2

#

with the push of a button

#

and by varying the amount of barrels one can adjust the power quite nicely

#

could be a double + single barrel combo, or two double for a more powerful version

#

i think a double barrel version might be a bit too weak

#

but also an option

#

altho one could then do smth like one shot medium ammo and one compact

#

two diffrent rifle calibers is what hunters here call a "bergstutzen"

dense sapphire
#

I personally think it should have more rounds tho. Part of the advantage I feel is that you always have the right rounds for the situation. Having less rounds means less reliability. It also makes FMJ less useful for wallbang since you can’t spam.

#

Dunno what you think. I also don’t know how that would mechanically work (like as for a semi-realistic gun)

#

Not that I hate the idea of it being break action tho

#

Just a feeling I have

unborn smelt
#

i don't think there's a good way to make that mechanically work, to have a gun in that time period fed by two diffrent magazines that can be switched at the press of a button

#

i can only think of smth as replacing an entire mag, like on the berthier - (altho since the gun can be fictional, at least in part it doesn't need to be as clunky and slow as on the berthier)

#

or with very limited mag size, but near instant swap like a drilling (or vierling - with 4 barrels)

#

well i have one idea come to think of it

#

but it'd likely be horrible to actually play

empty oasis
#

Or like this. Each mag tube being a different ammo. Would have to be expensive and maybe no reloads to balance it though

unborn smelt
#

i forgot this thing even existed

#

but i've seen it before

#

don't think it'd need to be super expensive tho. If it's just compact ammo.
Then again this would basically make both winnies obsolete

#

unless it has pitiful dmg

#

like below 100 dmg

#

i'd still go with a combination gun approach

empty oasis
#

That's why I figured no reloading. You have versatility but not a lot of sustain.

unborn smelt
#

a nice vierling - two barels per ammo slot. gives it very limited spamability, but still a high skill ceiling with frequent reloads and high precision requirement

dense sapphire
dense sapphire
unborn smelt
#

heathen gave a nice example - but on further though, i do think that potentially overshadows the regular winnies a tonn

dense sapphire
empty oasis
dense sapphire
#

Yes, the 60s reload on lemat shotgun

unborn smelt
#

not only would smth like this have the flexibility of two ammo types, but an instant reload (in order to have the fast ammo swapp you want)

dense sapphire
#

Nice

unborn smelt
#

that part has me sceptical

dense sapphire
#

But I didn’t know if that was feasible for a gun

#

To also be able to swap instantly

unborn smelt
#

it would absolutely

#

but to allow for swapping ammo at will very fast - which as i understood was your requirement because the clip change on the berthier is too slow, means you have at least 1 instant reload at your disposal

#

imagining smth like a winnie swift but instead of loading the tube with the 3 clips, it's just flip a switch and one new mag full

#

followed by one very long reload after

dense sapphire
#

Yes but then have small mags

#

Like 4 as I suggested

#

So you’d only have 8 shots b4 having to reload

unborn smelt
#

oooh

#

i remember one old weapon that would fit

#

nvm

#

am stoopid

dense sapphire
#

?

unborn smelt
#

but then i realized you couldn't switch

dense sapphire
#

Uh, what

#

How does that work

unborn smelt
#

because shoting the back one before the front one would result in catastrophic failure

#

🤣

dense sapphire
#

Yeah that sounds bad

#

How does the revolver have two bullets in the chamber without that going very badly.

unborn smelt
#

think it was that one

dense sapphire
#

Ok

empty oasis
#

Still the "instant reload" problem

dense sapphire
#

Yeah

empty oasis
dense sapphire
#

Lol

unborn smelt
#

maybe an entirely fictional gun...

#

think about upsacaling a derringer to rifle level

#

then crossbreeding it with a harmonica gun

#

basically a derringer with a sliding block magazine, instead of a break action design

#

where swapping ammotypes could be as little as shoving the block from left to right

dense sapphire
#

That sounds kinda funky, but also fun

#

So like a harmonica gun with two sliding blocks? Or two separate sections in one?

unborn smelt
#

gimme a sec...

empty oasis
#

A martini with magazines mounted on both sides and no peripheral vision whatsoever

dense sapphire
#

Lol

unborn smelt
#

wait thats wroong

unborn smelt
#

imagin this being the top down view

#

red being one ammo type - and to switch you just shift the block to the left and now have green, the other ammo type, loaded

#

so swapping is just a quick flick from left to right or the other way

#

and the amount of shots per ammo type would be dependant on barrel number

#

This could be another way to do it

dense sapphire
#

Dunno about you, but that totally sounds like one of those weird guns invented around the time period

#

I dig it

unborn smelt
#

two harmonica style magazines stacked on top of each other - and you just switch between top or bottom barrel

dense sapphire
#

Oh, I like that

unborn smelt
#

Don't know of smth like that existing, but i could definetly see it fit

dense sapphire
#

I just realized, if this were to be introduced, a literal downside would be the magazine sticking out the sides potentially giving away your position

#

Which sounds funny to me

#

Imagine scanning the surrounding only to see a magazine sticking out the side of a tree

unborn smelt
#

it's a pistol with 2 barrels where you rotate a block with 4 chambers total

#

just on a way smaller scale

dense sapphire
#

I swear like half the traffic for forgotten weapons is from this discord. Not that it isn’t apt for inspiration.

#

@unborn smelt Do you think I should make a new suggestion or just edit the old one?

unborn smelt
#

I see no need to edit the suggestion at all - but if you wish to i'd edit the old one

#

it's not really buried yet

queen jungle
#

@tiny cobalt Hellhound helmets are supposed to protect them and make them far more difficult to kill

celest spindle
#

you can defend it all you want, we know you hate it as much as the next person

dense sapphire
rotund obsidian
#

@dense sapphire #game-ideas message sorry if i missed someone else addressing this but just so you know, if you split the ammo types, you get 15 in reserve (3 loaded, 6 reserve of main, then 9 of second ammo type) It's bizarre that you lose 3 bullets if you don't split the ammo

#

Split ammo got a bit weird after 1.13

dense sapphire
rotund obsidian
#

nah i mean, you get 15 reserve currently. so 18 total

dense sapphire
#

Wat

#

Oh

#

I stupid

rotund obsidian
#

if you don't take special ammo, you only get 12 reserve

dense sapphire
#

Right

#

Sorry, I was confused :/

rotund obsidian
#

before 1.13, you used to get 9 of the first selected ammo type, and 6 for the second. so if you took fire/normal, you'd get 9 fire and 6 normal long ammo

#

but now it just gives you 9 of each

dense sapphire
#

Wait, wasn’t it 6 for both?

#

You know what. I’m not to comment further. I never use berty split anymore and still haven’t since the recent rework

rotund obsidian
#

You got 6 reserve for both, but also the 3 that was loaded

#

same as how bow works where if you put poison arrow in the first slot, you get 1 extra since it comes with the one "loaded"

tiny cobalt
# queen jungle <@680614409411756138> Hellhound helmets are supposed to protect them and make th...

My problem isn't that hellhound helmets make hellhounds more difficult, in fact I would like the AI in general to be harder. My problem is that when I hit a hellhound over the head with a sledgehammer and nothing happens because it has some metal straps on its head, it feels cheesy. I think that the helmets should mostly just reduce damage from most sources, but not just bypass all of them. Perhaps to account for such a change, other types of armour could be added to hellhounds as well.

hardy coral
#

You can pen the helmets with FMJ or long ammo but this doesn't one shot them. The same should go for the heavy melees.

#

Maybe even just make that a counter, have them one shot.

queen jungle
#

There is not really meant to be an easy counter to helmet dogs, they were added precisely for the reason normal hounds are too weak to pose a threat

unborn dagger
#

@rough sail sorry bro but flash grenades aren't in the game yet

cold zinc
#

You probably use them all the time

cold zinc
unborn dagger
#

And even then removing something like the flashbomb instead of you know, giving it a proper balance is stupid.

pallid briar
#

Is there a place to send video of cheaters?

cold zinc
unborn dagger
cold zinc
unborn dagger
#

Especially when one has like 4 of them

rotund obsidian
#

yeah i think its dumb that frags get the best qualities of the other throwables and bleed on top of that

#

being able to just yeet a flash in someone's general direction outside and get a 6-7 second full blind with a hitmarker confirming it is stupid

unborn dagger
#

For sure and I don't know why they made it work that way for a throwable that detonates on impact

rotund obsidian
#

instead of forcing it to have a fuse i think it'd be interesting if it kinda ramped up in intensity the longer you held it live for

#

so like obvs massively nerfed at base, but if you "cook" it before you throw it gets stronger (longer flash, wider range, whatever)

unborn dagger
#

Yeah now that would be a great balance option for the flashbomb.

empty oasis
marsh gardenBOT
#

If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

analog willow
#

@ripe pond There aren't that many 6 stars. You must be a pretty high 5 star

ripe pond
#

@analog willow i really am not. I am closer to 4 stars than 6 stars ; and my team is aswell; Also , before these 2 back to back games, we played about 3 games against 4 and 5 stars players (normal lobbies for our team), and we lost all 3 without killing anyone; So each one of us shouldve lost MMR not gain any.

#

From what ive been experiencing i think this is just random. And it happens in multiple games every day. Sometimes I get matched against people way above my skill ceiling for no reason. its kinda frustrating

analog willow
knotty ore
#

Took a long break. Logged in first time in a while. Rain. Logged out. Taking another break.

flat sandal
#

Why, did you actually get wet? Thx for sharing though 😄 no really, that was the first time you saw thw rain?

unborn smelt
#

@cold tree the flash blinds the user too, if they are inside the radius, and the point the flash lands isnt obscured by an obstacle.

hot vigil
#

@bold valley I'm not quite sure what to think about your suggestion about trait changes.
My initial thought is wondering what way a trait become strongers, but statistical increases (example: pitcher gain more range) or added effects (example: a leveled up beastface gives an reduced aggro range to animals AND monsters).
Either way neither of them sounds like too attractive choices for me.
As if we do the former, traits can feel/be useless until a certain threshold of points have been invested into it and the latter can create scenarios where a player might be "unlucky" of wanting to have one aspect of a skill, but have to invest hard into it before gaining that one aspect.

dense sapphire
#

@coarse breach (No aimpunch trait)
Alternatively just remove it altogether 😄
But that’ll never happen 😦

bold valley
#

Just kinda allowing for more control over how you spend points

hot vigil
#

Not sure if I like that idea, it becomes a lot of viables to take into account when fighting like "does he have short or long nerco?" and a lot of the stronger skills just are strong bc you get an extra option, like fanning, it would be mostly better to get a worse "good enough" fanning for cheap than investing the points to get the fanning we got, because the option to fan is the strong aspect, not if you hose out bullets at top speed.

opaque glen
#

if you have video evidence, you can report them and submit the video evidence to Crytek

tawdry leaf
#

Crytek dont do nothing. I report suspicious people like 1year ago and they still playing... 😵

queen jungle
chilly wren
#

I am curious: Whats the point of these 3 feedback channels (in the Feedback channel group) if seemingly no Crytek Staff reads them anyway?

little jackal
#

to blow off steam

queen jungle
chilly wren
karmic ivy
glass shuttle
#

@cold zinc 100% fanning should be tap fire
No idea why U can just hold M1 down it's lame
At least if it were tap fire it would have some skill involved same with levering

empty oasis
#

@dense burrow

While a dark sight decoy sounds cool, having a bounty token is already such a negative that it doesn't need more to weigh it down

You get, realistically, 5 uses of dark sight (barring solo magpie) and you are eternally visible from then on roughly on the map and exactly by the lightning bolts in dark sight

dense burrow
#

@empty oasis you are almost always at a disadvantage, nor can it move. You would have at most 4 uses of it and once found out the bounty holder should realize that it is just a guy playing tricks, it isn't hard to prolonged a fight, just use ds less

#

If you rely on ds alot, you are at a greater disadvantage yes, but most people don't use it often

empty oasis
#

No, the bounty holders are at the disadvantage. Wasting their one advantage on a cheap decoy gives the attackers an even bigger advantage

#

As a bounty holder you get 5 snapshots of enemy positions. As an attacker, you get unlimited real time updates for as long as the holders have bounty

dense burrow
#

You can say that but let's let the community decide, it isn't wasting the only advantage, it's offering a new Tactical situation. Also if used correctly you can get 10 snapshots out of 5 seconds

#

Its happened to me multiple times, nor does the lightning bolt show exactly were you are, its roughly 5 meters. It seems like you are worrying too much about this, even bounty holders can slink away, ive done it many many times

#

The lighting bolt itself branches and on the map is roughly a 20 meter, enhanced ds gives roughly a 5 meter zone at close ranges

#

In my experience

cold zinc
#

I was like nah man this is nasty

glass shuttle
#

So did I tbh 😂

#

2 things I thought were one way but it's different is levering and fanning not being tap fire and dynamite having a timer on the arc 😔

knotty ore
#

Question. Is rain being removed like fire was after the event ends?

#

I might actually come back and play if rain is gone

unborn dagger
empty oasis
knotty ore
#

Aight looks like I'm not coming back after all

#

Rain is the single worst map type ever created, and its completely pointless to play a mode that requires none of the skill that make you good at hunt.

empty oasis
#

@hollow raft Winnie and sparks need their sights fixed. Just cut the ladder in half and it'd be good

hollow raft
#

The height doesn't matter as much as the sides imo

hollow raft
#

unless the ladders get cut all the way down to the actual iron you mean

#

at the suppressor's height

empty oasis
#

Like that

unborn dagger
empty oasis
stuck quiver
#

@empty oasis The only real disadvantage of being a bounty holder is having your position revealed and that only really shows itself as a disadvantage when you are running in the open. If you pick up a bounty in a building your position is kinda obvious. Having those 5 seconds is a much bigger advantage as your average position being a disadvantage. The advanced dark sight decoy really only shows that there is up to 4 more players than there. Also they are only for 90 seconds-ish so when you check with dark sight later they would be gone.

unborn dagger
cold zinc
#

I still think it's crazy the vetterli does 130

trail oasis
#

Vetterli is pretty average. Bullet travel is slow that make is very hard to headshot someone in movement the only good part of this gun is the silencer sight that its pretty decent

cold zinc
#

Normal vetterli with HV tho

#

Isn't it like 610ms

vital fractal
#

Literally any vetterli is better than most other medium ammo in a compound fight

#

Which, let’s be honest, is where most medium ammo fights- within 70ish meters unless you’re sniping in which case centennial sniper is king for those 150m+ shots

trail oasis
#

Vetterly have no trait like winfield. To help increasing rate of fire or anything at all. Thats a downside

trail oasis
#

It not really help tbh

vital fractal
#

Oh boy, you are sorely mistaken

trail oasis
#

I always use a winfield and use the trait maybe half of time cuz i value other traits more that iron

#

Usr vetterli sry

vital fractal
#

I mean that’s your preference

hot vigil
vital fractal
#

That’s fine

trail oasis
#

Mostly help staying on iron sight

vital fractal
#

But IS Vet is amazing powerful, to the point that it is basically a better long ammo within 40 m if you do not need penetration

#

more ammo cap
no bullet grubber
more ammo reserve
more ammo replenish
still one tap a downed hunter
many, Many variants

#

Honestly, for what it costs- it’s one of the best weapon platforms in the game value wise

My honest issue is the Silenced Variant

hot vigil
vital fractal
#

It’s just way too powerful compared to the other silenced variants

#

Especially those sights, they are better than the normal sights!

trail oasis
#

Other variant specially winfield need a buff tbh

hot vigil
#

Vetterli is Betterli

vital fractal
#

The silenced weapons are fine as is except the vet-

Though I don’t know why they buffed compact ammo headshot range on rifles, was unnecessary- the silenced sparks is under performing now

glass shuttle
#

Silenced vet with HV is a headclicker very strong gun
Has one of the best sites in the game too

hot vigil
#

Cenny Shorty Silenced kinda clown on the Winnie Silence too.

#

Ofc it comes with 1/3 of the bullets.

vital fractal
#

Enh, it’s a silenced medium ammo, medium slot revolver at that point- with levering and poison or fmj, it’s pretty good

#

Except it has all the stats to outperform the scottfield except stability

#

They really need to give the precision variants some love

#

I mean, just an extra ammo reserve buff would be the bare minimum I think would be acceptable

#

Like one extra “mag” (capacity of gun) increase

hot vigil
#

Which gun are you talking about?

vital fractal
#

Nagant, Schottfield, and Dolch precisión

hot vigil
#

Eeeeh, they are mostly fine. Dolch is great even.

empty oasis
#

Lmao are you really advocating for a dolch buff

hot vigil
#

Scottfield just is bad gun for precision variant to begin with.

#

If it was on the pax

#

man that would be great!

vital fractal
#

Fine maybe only give the Dolch a 5 increase but come on the schottfield really needs that ammo buff, and the Winfield out does the nagant ammo wise for no reason

#

The pax should get a one slot Deadeye variant and HV

#

Or a sparks pistol Deadeye 👁👁

hot vigil
#

Dolch Precision needs no buff lol, lmao even

vital fractal
#

Enh, I include it for equality- besides it’s 790 hd- would 10 bullets for it really hurt when ammo stacking for dual Dolches no longer applies?

hot vigil
#

Scottfield's issue is that it is not a good revolver to give a Precision variant.

vital fractal
#

I don’t use it for ultra close CqC but from building to building, it’s very nice and packs a decent hit

hot vigil
vital fractal
#

Especially if I go FMJ

#

Nagant does have Deadeye though which is a godsend at times

#

Again, a pax or sparks pistol with Deadeye would be wonderful to play with

#

But anyways point being, at the very very least- schoffield precision needs an ammo reserve buff

hot vigil
#

Nagant comes with HV tho, so I usually think it have the better utility.
Close it is faster and more precise than the Scottfield with hipfire and at longer range you have the bullet muzz to headclick.

vital fractal
#

Yeah but again, that’s down to accuracy in the hands of the user

Which if you go by pure accuracy alone, than technically speaking the fastest shooting gun you can land headshots with wins everytime- that’s more a stats war than actual use case comparison

#

With the schottfield in my hands and most of the people I’ve observed- it’s far more consistent in 2 shots rather than the nagant

hot vigil
#

Well, the accuracy I'm talking about is the crosshair spread.

vital fractal
#

I understand

hot vigil
#

So that does affect the usecase end

vital fractal
#

It can

#

But not always

#

Besides the schoffield is very accurate hipfire anyways too

#

So the difference isn’t really that much, truly

hot vigil
#

But then again, the nagant also fires faster.

vital fractal
#

Now the fire rate is slower yes but again, does that matter when you need 3 bullets to kill more often compared to 2?

#

And the reload is way more punishing once you reach empty, which you can pretty fast in both

hot vigil
#

Nagant reloads faster than scottfield no?

vital fractal
#

From empty?

queen jungle
#

@steel pecan According to the devs, hellhounds are explicitly meant to ruin your day if you attract them during a fight. They are meant to be dangerous and not just sound traps.

hot vigil
vital fractal
#

It’s ok

hot vigil
#

Dunno, the slow muzz from the scottfield just makes the precision variant a hard sell for me.

unborn dagger
steel pecan
vital fractal
#

I understand

hot vigil
hot vigil
vital fractal
#

Honestly I’d adore it if AI were more deadly

#

Need them to be a bigger factor in the game now

unborn dagger
hot vigil
#

When we gonna bring back the 75 damage Hellhound

vital fractal
#

Honestly I’m down

hot vigil
steel pecan
#

If it's not hounds then it's people with 2000 kills that farmed deaths to be in 3 star

unborn dagger
#

Same tbh, I like the AI in this game

unborn dagger
vital fractal
#

I feel like there could be an enjoyable PvE mode if the AI and players were tweaked a bit but that’s apparently heresy to say

hot vigil
#

That said, Grog have enticed me to try-out Scottfield Precision again.

vital fractal
#

Lmao don’t blame me if it doesn’t fit you

#

I just want an ammo buff for it

hot vigil
unborn dagger
#

True

hot vigil
vital fractal
hot vigil
#

The true question is: Should 15 bullets for long ammo guns really be the standard?

vital fractal
#

For a medium slot that is based on a pistol

vital fractal
hot vigil
vital fractal
#

Most don’t

hot vigil
#

Then I have a Handcannon

#

Perfect

vital fractal
#

Yeah as a backup for close range

#

The SP is pulling primary work at that point

hot vigil
#

Or another Scottfield Precision!

vital fractal
#

I have done that

#

Great for the ammo reasoning

hot vigil
#

Dunno, ammo issues is rarely a problem for me.
And even when running low, I just think it is fun and great.

#

I wouldn't mind even harsher ammo economy.
Tho it would mean we had to remove the ammo box as that would just become the meta.

unborn dagger
#

I dunno if I've ever encountered an ammo issue and especially with the ammo rework

hot vigil
#

Had 1 or 2 games after the ammo rework where we had to re-postition to find more ammo.

#

but that is the great part!

#

It makes people move around

unborn dagger
#

Facts

vital fractal
#

Speaking of ammo, I don’t know why Spitzer gets to lose damage immediately but FMJ doesn’t… following the same logic both don’t induce as much wound damage compared to soft lead

hot vigil
#

Again, less ammo, more melee charges.
Tho I guess we need to do something about trading then

hot vigil
#

FMJ just get stuck

#

In the meat

vital fractal
#

Imo FMJ should be a minor damage penalty but have a higher damage compared to standard after penetration and hold it’s damage of course due to weight with velocity loss

#

Makes it more of a specialized choice compared to straight upgrade on some compact ammos and medium ammos

unborn dagger
#

You know I'd be all for that specifically for compact just because of chained. I've been seeing that so frequently since the last few days of this event

hot vigil
#

Tbh the only change there needs to be done to the FMJ is that the bullet should only be upgraded "1 tier".
So Compact bullets gets medium bullet pen and medium bullets gets long ammo pen.

vital fractal
#

Yeah but even then it’s a straight upgrade in most compact/medium cases

hot vigil
#

Still gets the muzz penalty.

#

Just doesn't gain as much

vital fractal
#

Ok but does that matter on most compact ammo?

#

Let’s be real honest here

#

If you’re rocking Winnie silenced fmj- maybe

#

But, on a lemat or conversion?

hot vigil
#

Yeah for must handguns it doesn't matter

#

But think that we need a little overhaul and look at custom ammo and which guns gets what.
Bc they were made when ammo stacking was the norm and meta.

#

So some guns might have gotten some custom ammo types for the sake of synegies.

vital fractal
#

I get that, nagant silenced with poison is synergistic asf

#

But yeah the custom ammo in this game and some stats need to be moved around/adjusted

#

FMJ is still too much of an upgrade rather than side grade for compact ammo for sure, and some cases of medium ammo

#

And explosive ammo is just garbage lmao

#

But I still have the hope of having a compact explosive ammo, some day

little jackal
#

firecrackers

hot vigil
#

Yeah, but it is the classic issue of game balance, the option that kills the fastest tends to be the best one.
Sure you could try to bleed your opponent out or cause all sort of status effects, but why do that if you can get the bullet that kills in 1 shot.

vital fractal
#

Basically but at least I’d feel better knowing my lemat can be a door opener rather than investing in an $475 upper cut that does less damage than a bornheim- or quarter master for a Springfield, when I can just use something else in those slots that’ll actually kill players

#

The explosive ammo would be difficult to balance,

I like the current idea of a mix of ballistic damage and explosive damage though-

Maybe have it do normal damage, 50% ballistic or 40% Ballistic which is subject to damage drop off but the remaining explosive damage is flat and isn’t subject to falloff but is to bulwark? And somehow keep the damage multiplers active for both ballistic and explosive damage?

Hard to say

#

And splash damage just make it radius based with nitro being 3 m, large being 2m (remove it from upper cut), medium being 1.5 m, and compact being 1 m

hot vigil
#

Make it into mini-frags that shreds SmugEddy

vital fractal
#

As fun as that would be we have dum dum

#

Which is in a good place

rotund obsidian
rotund obsidian
mental flicker
#

@dense burrow when was the last time you'seen snow in lousiana?

opaque glen
mental flicker
#

it would be awesome!! when's the last time you've seen magic aligators that can shoot electricity at you in louisiana?
@opaque glen that is the least wierd sht going on in luisiana rn.

dense burrow
obsidian narwhal
#

@trail oasis or maybe, just maybe, you could choose to be a better person and stop abusing a mechanic to derank 🤷‍♂️

#

But yeah absolutely agreed the two MMRs should be disconnected

wind ruin
#

Quickplay has no regular matchmaking it's free for all mmrs.

unborn smelt
#

because even tho QP doesn't use the MMR, your MMR is still affected by what happens in QP, So if you die a lot in QP you loose MMR

wind ruin
#

Yes

unborn smelt
#

yeah then what i explained is what they are talking about - the "issue" that you can tank your MMR without loosing stuff in QP, even tho quickplay doesn't make use of your MMR for matchmaking

wind ruin
#

I know solaiiGood

unborn smelt
#

👍

dusky tapir
#

Guess which year HUNT takes place

queen jungle
#

And supposedly there was quite a lot of snow in 1895, not just a little bit.

trail oasis
# obsidian narwhal <@216071152387358720> or maybe, just maybe, you could choose to be a better pers...

Because when we lose we lose our hunter so why would i go lose against 5 and 6star when i can win against 3 stars. Its like solo self res , 50m serpent , instinct. All these things are gamebreaking and i complained about it several time but untill its fixed ima abuse of every mechanic to their maximum why not... It make me wins. And btw last night we were 4 on qp chilling waiting someone to kill us it took 3min for a guys to show otherwise nobody would kill any1 just to give you an idea how common lowering mmr in qp is ( its so common that people ask others their mmr to try getting killed by the lowest possible to derank faster.......)

karmic ivy
#

@fervent brook I think if you want something that much, it behooves you to look into the details of getting it. Its a shame it was such a negative experience for you. At least you can learn from it.

If you care about a thing, don't leave it to chance. Be rigorous.

I am curious though, why are you angry at crytek? They talked about it and wrote it down (so much so that players were talking abou it on social media, How did they know?). What would you like them to do different next time?

hot vigil
karmic ivy
hot vigil
#

Personally I would say a player should at least be able to understand and workout how a system work within either the game or patch notes.
Any other source shouldn't be mandetory.

hot vigil
karmic ivy
#

I believe there is a screenshot of it here from a day or two ago.

hot vigil
#

The bar itself say bonus only.

#

Ofc it says you need 15k

#

But if you don't know and you've played a whole event with a 1k progression pr. level I can see how that is missable

late quartz
#

This is as incredibly easy UI issue to fix ._.

#

Put it at level 65

karmic ivy
hot vigil
#

The overview tab mentions nothign about it

late quartz
#

It could not possibly be more clear.
The fact that on the progress track it looks like it's one level up from the previous reward makes it incredibly unintuitive that it has a wildly different point requirement

hot vigil
#

Neither does the pledge tab, which makes sense.

karmic ivy
late quartz
#

It's like a graph that's got a linear axis that suddenly jumps to exponential. Sure you can scream that people should check their axes but in reality it's a dogwater way of presenting information

hot vigil
#

And even points and progression mention nothing about it either

late quartz
hot vigil
#

Or mention in the Details tab

late quartz
#

This is a problem of information being presenting poorly. There is no benefit to the information being presented this way

#

Why defend it

karmic ivy
#

Why do you think I am defending it?

#

I am mostly curious why you feel victimized by crytek.
and curious how you would fix it.

late quartz
#

Because if somebody is complaining about something and you present the opposite side you're implicitly defending it ._.

hot vigil
late quartz
#

Objectively yes. You are passing the buck onto the person complaining, saying they ought to have been more "rigorous".

#

That is defending something

karmic ivy
#

That is what confuses me.

late quartz
#

Because it is the burden of the game's designers to present information in a way that is clear to players

late quartz
#

Yes, and you are on the defending side of the discussion.

hot vigil
late quartz
#

It does not benefit crytek to have ambiguous battle pass rewards

#

They want to make people happy and sell more product

#

So they have an incentive to make their systems more clear

hot vigil
#

But it is literally only something you would know if you watch the live stream (and maybe social media, haven't checked that?)

hot vigil
#

Then the game should be self-contained in its information.

late quartz
#

Again, when you have a full 50 tiers of the battle pass and every single tier is the same point gap, then one jumps up to 15x the normal gap without major change in UI , that is unintuitive.

#

Labeling it with a 65 instantly communicates this change in pattern

hot vigil
#

So a little note in details menu would go a long way.

#

And due to the nature of a battlepass being grindy, people needs to plan ahead of time if they want to obtain it.

#

If it was not time gated, then whatever

late quartz
#

ESPECIALLY when the only reasonable way to progress is time-gated challenges on a strict time table

hot vigil
#

And the required exp is worth more than TWO WEEKS of challenges

late quartz
#

Nowhere here is it being communicated to me that this is gonna take 15k points

#

Wow look I know it's 10 levels worth of points to get the bonus reward

#

Wacky wild crazy insane

hot vigil
#

And that is still to assume that the person is gonna scroll all to the end to check what's there.
Which luckily I assume most people do, but still.

craggy pike
#

It's definitely frustrating how people can miss out on information that was only conveyed on a stream or social media

late quartz
#

To be fair if you don't scroll to the end you don't know how long the pass is at all, so the nuances of the bonus tier are sort of lost in the fact that the pass could be potentially any length and you wouldn't know

#

You can't plan around anything if you don't know how long the pass is

karmic ivy
late quartz
#

How could you possibly expect it lol

#

I'm sorry I do just think you're a liar I can't take your word on this LOL

#

Sometimes it do just be that way

craggy pike
#

Don't be sorry, this dude always stands up for crytek

karmic ivy
late quartz
#

You know because you were present when the information was given to you outside the game, that's not how intuition works

#

Knowing things because they were told to you is not an intuition. Post hoc believing that something was intuitive because you learned it rather than intuitied it is just... not the same thing LOL

craggy pike
#

Do the patch notes mention the 15k level 51 of the pass?

karmic ivy
#

Its not that I just HAPPEND to be present, I LOOKED for the information.

late quartz
#

How is that materially different here

#

If anything... that speaks deeper to my point LOL

#

You hadd to actively search out information

#

The game did not present it readily

#

That's bad.

karmic ivy
craggy pike
#

Nobody is expecting information to be beamed into their brain. They should expect all of the information of the game to be available IN game or at least from patch notes

#

It's just bad UX design is all

late quartz
#

Part of being a systems designer is that its your job to make people consuming your product jump through as few hoops as possible to have an optimal experience.

This "pull yourself up by your bootstraps" position is not in the players' interest, it's not in crytek's interest. Nobody benefits from aligning with your perspective.

#

If you want to sell people things, it's better if those things are easy to buy

#

That's what this is. Crytek is selling a product and they want people to be able to give them money easily.

It does not make anybody happier if it's hard to players to give Crytek their money, or if they feel mislead or punished for giving Crytek their money in a suboptimal way leading to fewer rewards and greater frustration

craggy pike
#

At least the charm is ugly so I didn't bother getting it 🤷‍♂️

late quartz
#

You just want to pass the buck and shovel blame onto players instead of going "yeah, crytek could present this information in a slightly better way, there would be zero drawback to doing that"

#

Because there... is zero drawback to doing this, you just lose the ability to be condescending towards people LOL

craggy pike
#

Sorry bro, you didn't watch every stream and break into crytek HQ to learn every detail about the goings-on

hot vigil
#

It doesn't list the required points needed or what overspill actually is.

chilly wren
# karmic ivy I am curious... on what basis do you determine "no Crytek Staff reads them"? It...

Why? Because Packmule is bugged for like atleast 10 months now. Only giving one tool when all your tools are full and you have for example 2/3 med kits and it restores a medkit charge, but doesn't give a consumable.

Or the vulture bug thats now atleast several years old where vulture loading doesn't work if any teammate is still looting as you start. Or the fact that very good suggestions or QoL changes just aren't implemented at all, even uncontroversial once.

karmic ivy
chilly wren
#

"We have evidence and their own word that everything gets read." How so?

karmic ivy
#

ideas proposed by players have been added, and they have told us explicitly that they read all the feedback.

late quartz
#

These are also bugs. Crytek is unquestionably aware of these bugs, if they had the power to instantly fix them they certainly would.

Often fixing bugs can be really difficult, and require a lot of data and time to fix. Like Duncan says, it's not a matter of them knowing if the bug is there, it's a matter of how much time they can devote to fixing these specific issues while also keeping the game up and running with constant content updates etc.

chilly wren
#

The last time was the Reshade ban, and that also only after it was absolutely necessary as videos surfaced. It had nothing to do with "newer Versions of Reshade allowing more advantages"

They aren't aware of these bugs, they aren't listed under "Known issues", the packmule bug seemingly gets reported monthly here

karmic ivy
chilly wren
#

If these videos on reshade hadn't surfaced, they wouldn't have banned it.

hot vigil
#

I know this might not be the best comfort for you, but we know that Crytek is trying to push out the engine update for end of this year.
So I think a lot of bugfixes are being put on hold if not a clear and easy solution is presented.
Dunno if you have the patience for such, but I would say hold out until after the engine update is out and then HOPEFULLY Crytek is gonna work on bugfixes more thoroughly again.

craggy pike
#

That's what I've been thinking too

#

They might not consider fixing bugs to be all that valuable when they are just going to shift to a new engine because those fixes would need to be implemented in both versions at the moment

marble arch
#

the weather sucks....

fervent brook
# karmic ivy <@446050100809302027> I think if you want something that much, it behooves you t...

No offense but I've played this game since it came out. It's not feasible for me to watch every livestream, read every comment etc. Truthfully at the moment i dont care much for hunt and wanted to get the event done with the minimal amount of effort so I just worked out how many weeklys I would need to do in the time I had and I did exactly that amount. I dont think that's an unreasonable thing to do from a logical perspective, hence why I feel fucked over by lack of clear information.

dull mason
quartz swan
#

Still at 10k but it's so slow to get even 1k

hot vigil
fervent brook
hot vigil
#

No where in the details page does it mention it.
And patch notes also only mention the word "overspill" once, with no context given as it is just part of a written list of items you can obtain.

fervent brook
#

I dont understand the mindset of some people who defend every poor decision on the basis that people complaining must be whiny. They remind me of the people i used to talk to in the cycle frontier discord and guess what happened to that game. its not like i hate the game or anything i am a big fan and I'm disappointed with how things have been handled. it was the same with the billy story shit where you could watch twitch 24/7 and still not get the drop because it was chance based and we made enough of a fuss that they went back on that

#

i was literally going to buy bloodbonds today because i didnt have enough saved for fang shearer but now i cant be fucked because i wont have a complete collection anyway and the skin is trash

#

its not even like im asking for an event extension or that it should be given away for free or again in the future Im literally just pointing out that the way they did it was stupid because the way they did it was stupid

late quartz
#

Thank God crytek is actually receptive to feedback and making changes lul

#

If they were half as stubborn and conservative as the community this game would still be using the handling stat HuntKappa

fervent brook
#

i mean i honestly dont see them even acknowledging this

hardy coral
#

idk why they stuck with the horrible decision to force rain on people for a whole month at 50%.

hardy coral
hot vigil
#

@quartz swan a "Reverse Drilling Shotgun" would just make the Rival irrelevant

quartz swan
#

Rival is way cheaper then the drilling thought :v

#

I also thought about that but i think price would be the breaking point of choosing either or

hardy coral
#

Weapon price is not a proper way to balance and even crytek knows this with how even cheap guns have legs up over more expensive ones.

hot vigil
quartz swan
#

But i guess millionaires would not care about price

fervent brook
hardy coral
#

Mosin isn't straight up better than the vetterli. Uppercut isn't even straight up better than the regular conversion.

#

Price just brackets out the general power or class of weapon.

late quartz
hardy coral
#

And a reverse drilling is what the drilling is, the name is wrong for the gun. A drilling is 2 shotgun barrels and a rifle barrel.

hot vigil
hardy coral
#

It could work out if the shotgun barrels were closer in power to the rival handcannon.

quartz swan
#

I am not a balancing guru or game dev, i just really like the 2-barrel shotty+Rifle combination more then the 2-barrel-rfile+Shotty

#

Makes sense why they did not add that version (It was way more common then 2 rifles) cause the Rival exist

fervent brook
hot vigil
late quartz
#

Like it doesn't really work out gameplay wise

#

Obviously it shoots bullets and can kill people, like it's not fully useless, it's just kinda weird to swap to a single bullet in your primary weapon

quartz swan
#

I was thinking that the rifle could be use more as a harrasment type gun, with dum-dum, but yeah i see your point

late quartz
#

Instead of like... A sidearm with more follow up shots lol

late quartz
#

As the Crow Flies basically completely ruined my relationship with hunt

#

2 more events like that and I was fully out for over a year

#

And now new weapons are gated behind a battle pass wow :)

hot vigil
quartz swan
#

Events give me a reason to come back to the game tbh, i normally play other games like DRG, Baldur's Gate 3 now and etc

hardy coral
#

I'm fine if you can unlock them during the event but they should be unlocked right after.

fervent brook
#

bruh i hated that crow event with a passion but i still did it because i want to like this game and i wanted to believe theyd refine the concept, not just do the same thing over and over multiple times a year with different dressing each time

hot vigil
#

So don't think so

hardy coral
#

Even these questlines are dumb. You can miss the trigger period and they can still be running.

hot vigil
#

Tho I wouldn't mind shorter battlepasses tbh, bc we cannot keep adding shit to the game every event.
1-2 new weapons + variants + tools/consumables.

quartz swan
#

I would be happy with just skins tbh, maybe one hunter too

hot vigil
#

We already have a bloat problem

quartz swan
#

Events could be a good opportunity to provide skins for the less used guns, and keep monetization to the most used ones like Uppercut and etc

fervent brook
# hot vigil We already have a bloat problem

That's just a concequence of hunt being a live service game though I guess. Not worth making a sequel but worth keeping the original on life support because people still buy bloodbonds

rotund obsidian
hardy coral
late quartz
#

I don't think the balance of the game has been negatively affected by the rate at which they add new content

rotund obsidian
#

yeah, if anything the most unbalanced stuff has been unbalanced for quite a while

late quartz
#

The game feels like it's in a pretty good state weapon wise. Most of the issues are with traits

hardy coral
#

Only really the nitro is unbalanced.

late quartz
#

Or yeah longer standing issues

hardy coral
#

And then all the counter traits making special ammo trash.

hot vigil
hardy coral
#

And the flash ofc.

hot vigil
#

Also prestige is worse for it lmao

hardy coral
hot vigil
#

But that is different issue

rotund obsidian
#

hell honestly i think base nitro isnt too bad, but shredder is just stupid (and also kinda bugged? it has better pen on metal than base nitro)

fervent brook
#

i love it when someone says with 100% confidence that a weapon is broken and youre just sat there thinking the weapon was trash

late quartz
#

Well sure, but I think that problem is mostly tied to shotguns and pistols.

The slate was a mistake imo, the new army and scottfield were mistakes

#

Otherwise... Meh?

rotund obsidian
#

giving the slate slugs was a mistake

hot vigil
#

Which is sad imo

hardy coral
#

Broken stuff: Flash Bomb, Nitro, Antidote Shot, Bulwark, Salveskin, Hornskin, Lightfoot.

hardy coral
#

And yet it still has its own identity.

hot vigil
hardy coral
#

"Spam guns" are generally weak anyway. The Scottfield wasn't a mistake but the spitfire was.

hardy coral
#

I rarely ran out of the initial 15 shots anyway, I really do prefer the irons.

#

The New Army Swift was a mistake.

late quartz
#

The lebel had a place because of its variants

hot vigil
hardy coral
#

Pax FMJ was a mistake.

rotund obsidian
#

I remember using the lebel for the first time and seeing the irons and actually going "what the fuck" because of how good they seemed

hardy coral
#

Pax should've gotten HV. It's just a better Scottfield now.

hot vigil
hardy coral
#

FMJ as it stands now is a plaster over the general weakness of medium and to a lesser extent compact.

hot vigil
#

And same with HV

fervent brook
hardy coral
hot vigil
rotund obsidian
#

honestly the muzzle flash seems like a non-factor outside of silencers but maybe i just haven't really noticed the difference

hardy coral
#

I notice it, makes the follow up shot much harder for me.

#

And with the winnie, I'm using the gun for that.

#

Even if I'm going for headshots.

#

And Centennial is the better headclicker anyway since it actually retains some penetration with that 600 M/S.

#

Deadeye and most Marksman scopes also got basically silently trashed two years ago and nobody says anything.

late quartz
#

What'd they change?

#

Strafe speed?

hardy coral
rotund obsidian
#

50% reduction yeah

late quartz
#

Gotcha

rotund obsidian
#

at least, i believe it's around 50%, not sure if it's exact

hardy coral
#

It made some sense for the monster that the lebel marksman was but now scoped weapons are only good for camping.

hardy coral
#

I used to LOVE the winnie marksman and Nagant Precision Deadeye but they're garbage tier guns now.

hot vigil
#

I rarely use any scope variants, sometimes deadeye, but most of the time I just use my eyes and hit my shots lmao.

hardy coral
#

Irons are just superior to deadeyes now since your precision advantage is completely countered by the fact you're a sitting duck.

late quartz
#

Did this affect aperture sights too?

hardy coral
#

No, they weren't touched.

late quartz
#

Baaaaased

#

Aperture goated

hardy coral
#

Probably because they didn't know how to code that or something.

hot vigil
glass shuttle
#

@opaque glen fight and die with honor instead you coward

opaque glen
#

lol

hot vigil
# opaque glen lol

Also while you are here, it is not a good mechanic, people would abuse it to deny KDA loss.

opaque glen
#

I think it should credit the nearest hunter/person who did damage recently with the kill

#

or do you mean to smurf?

#

like drop mmr?

hot vigil
#

People would use it to deny KDA drop.
And if it doesn't deny KDA, then the feature is a non-feature that just risk affecting people struggling with imagery of suicide.

#

No mechanical gain and if unlucky, loss of players.

opaque glen
#

fair enough

dull mason
fervent brook
dull mason
#

A bit of an overreaction, I was simply saying that if you check the item in game it does say how many event points it will take. Obviously it's normal to assume that the requirements will be similar to the norm.

#

Also I don't think it's unreasonable that when one doesn't watch the dev stream video talking about the event they likely won't know all of the ins and outs of the event.

fervent brook
#

Well that's even assuming you remember correctly which is something neither of us actually have proof for

#

And I just disagree that its reasonable to expect someone to watch a developer livestream if they want to know how something in game works

karmic ivy
dull mason
#

And there is proof of whether or not I remember correctly, it's called watching the video.

flat sandal
#

Okay so non-random toolboxes aren't popular so far. In general i think random is not very good but i don't know if replenishing the ones one brought is the solution as it may have downsides in practise. The way it is it doesn't feel right, too gamey imo. It's like a magic box from bayou santa or something.

worthy knoll
fervent brook
fervent umbra
#

game error 0x30003 i restarted pc but it is still here

high goblet
#

what should I do with it? I have all the updates and have already verified the game files

tawny meadow
iron trench
#

@balmy falcon I think the Gun Oil that spawns on the map should remove contraband from weapons... now that is useless.

spice hinge
balmy falcon
late quartz
#

You need to actually get to that tier to see it, unless there's some magical extra step you have to take that I'm not aware of clicking on the bonus tier still wont show you the point requirement

karmic ivy
#

Its a mouse over GUI tip iirc^

dull mason
late quartz
#

I mean rip the event is over now so I can't check but I was LOOKING yesterday and couldn't find it

#

If I'm actively searching for information and I can't find it, how are you supposed to stumble across it if you don't know it's there?

That's the key thing here, you can't know what you don't know. You can't seek out information you aren't aware exists. That's the core disconnect here, it's not reasonable to expect people to go out of their way to find obscure information that they have no knowledge of.

hardy coral
#

They should be more clear but this time it was no big deal.

#

To say it's a mistake is fine but an offence or attack it is not.

#

They should also stop with doing the event story in the pass. Either shorten it down or add stuff inbetween, even just x number of the new weapon or tool.

karmic ivy
late quartz
#

I'm sorry you lack the ability to conceive of minds outside your own 💀

late quartz
#

It's a minor issue that will almost certainly be fixed

karmic ivy
late quartz
#

Firstly, I knew it was 15k

#

I had this information

#

I'm just not completely incapable of empathy and abstract thinking LOL

#

There are myriad reasons why somebody would not have stumbled across this bit of trivia

karmic ivy
#

Then apply the question to an example Hunter that did not watch the live stream, it was their choice to yes?

late quartz
#

They did not make an informed choice to deprive themselves of this specific piece of information, no

karmic ivy
#

such was not my suggestion, I said their choice was to not watch the livestream yes?

late quartz
#

Instead of asking leading questions, just make your point :P

#

I do not agree that not watching the livestream is a reason to pass the buck

#

They did not choose to not know the charm would take 15k extra points

#

It is not reasonable to expect people to look outside the game to understand the mechanics and systems behind the event.

The game makes many attempts to teach players how its events work, there are tons of tutorials. This is simply a situation where the information for this hyperspecific detail are not adequately prevalent, visible or accessible and it is leading to reasonable customer dissatisfaction

karmic ivy
#

It is recommendable.

late quartz
#

Generally yes it's wise to be informed about things that affect you.

The problem here though is that 1) as said before, you can't know to seek out information that you aren't aware exists. You can learn essentially everything about the event from in-game aside from this one thing which requires you to reach level 50 first to see the 15k point bar.
All you're left with is your intuition that each tier is worth 1k, there's no indication that this changes at the bonus tier

  1. this is a systemic issue. There's no benefit to telling individual players to be more careful. The system itself should not leave opportunities for players to make this mistake.
    You shouldn't eat lead paint, obviously, but maybe we also shouldn't allow lead paint to avoid people eating it lol
#

Nobody walks away from this better off after being told they should have watched the livestream. It's not helpful advice, it just comes off as if you're playing defense for the fact that this information isn't easily accessible in-game

karmic ivy
late quartz
#

It's not about "taking it wrong". You don't get ultimate authority on how your words are interpreted.

"It probably should have been more apparent in game, hopefully that gets fixed, but the information was presented in the devstream. In the future it may be wise to watch the devstreams in case crytek makes a similar mistake again" funny little draft of how you can make this point without coming across as dismissing the criticism.

#

If people argue it should've been more clear, "I agree it was poorly presented. That's bad."

#

Unless you don't agree it was presented poorly and should've been more clear, in which case you are literally defending it lul

soft river
#

@inner forge that idea is one of the best I've seen recently

#

a lot of thought was put into what gun should get it

#

winfield, a martini henry with that much ammo without reloading would be busted

#

a winfield with that much ammo? how about a compact

#

its like the perfect balancing

soft river
#

c with that thing is just a non c

karmic ivy
late quartz
#

💀

karmic ivy
late quartz
#

Once again we are so so lucky Hunt's devs are more willing to accept criticism than its community is lul

karmic ivy
#

Just so

jagged wagon
#

@violet citrus I agree with adding remedy back, gives teams that had a tough early fight a reason to continue without being at a disadvantage with missing bars. I would also say mariner and gunslinger are good additions too. But shadow and instinct need to stay out.

fervent brook
queen jungle
#

we need the normal mode to come back if u play 10 games 8 of them are gonna be rainy or in the dark give us the choice

upbeat flare
#

I loved bourning night from previous event and YOU took it away...
I hate the rain with its f% sound and loudness beyond logical level... and it stays... just why?? ;/

unborn dagger
#

Lol

trail carbon
#

So, I keep seeing people complain about the rain, is that actually the general consensus? Or is it just a very vocal minority, because my whole group and I love the rain.

unborn dagger
#

Me and my friends love the rain

dull mason
analog willow
#

@queen jungle There aren't enough players for it to be more balanced than that

fervent brook
# dull mason I don't see how my thinking is black and white, I feel that you are refusing to ...

Yeah im refusing to acknowledge it because I disagree with the assertion that effort was put into making people aware of it and that's literally what my arguement hinges on. I am a people. I was not aware of it. I appreciate my situation is not universal but im also clearly not the only person who has experienced this. You obviously dont see how your thinking is black and white despite my own and other people's effort to explain it to you in pretty specific detail and as a result I dont think you're capable of understanding, like I said earlier.

dull mason
#

Seems we just disagree. I think you are being close minded and purposely ignoring how easily the information was to obtain if any effort was put into it on the user's part. I also believe the the issue is being blown way out of proportion and that it is not something worth complaining about in the first place. You would think that if someone was that distraught over not getting this one item they might have investigated what they would actually need to acquire it.

late quartz
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If you're not aware that there are special conditions for unlocking the item, and the game itself doesn't make any effort to communicate that fact to the player, how are you supposed to know you're meant to go "investigate" anything

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It literally does not make sense to expect people to go searching for answers to questions they can't even know they want to ask

trail carbon
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@pallid silo the goal was to nerf long ammo in general, not just the avtomat. Long ammo has dominated the meta for quite some time now, and arguably, it is still very strong, even with the ammo nerf.

frigid folio
queen jungle
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People adjust their way of playing the game to the conditions they face

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It's smart tbh and keeps things from going stale

frigid folio
fervent brook
# dull mason Seems we just disagree. I think you are being close minded and purposely ignorin...

I bought hunt back in 2018, I have collected every single piece of missable content since the game begun including the early acces nagant, every event item ever released, all twitch drops and all the limited time charms and skins and even most of the DLC. I have in that time put about 3000 hours into this game and while it's not the only game I play, nor has it ever been I enjoy the concept of hunt and generally enjoy my time in game. Now I miss out on something through something that realistically isn't any fault of my own because I had no reason to think this event would work any differently to any of the previous events. It's not a big deal in the grand scheme of things but it is a big deal to me. You really cannot understand why that would be something that I wanted to voice a complaint about?

trail carbon
dull mason
# fervent brook I bought hunt back in 2018, I have collected every single piece of missable cont...

I completely understand that it's something that was important to you, otherwise you wouldn't have come to the discord server to complain about it. I just would have expected you to use one of the mediums available to find info on the bonus item. I don't think that is an unreasonable thing to expect. I have not played through every hunt event so perhaps they have done it like this in the past, but to my knowledge this is the first time that they implemented a 51st tier to the battlepass that gives players an extra item, which I would think might indicate that the tier is different (but I could also understand it not).

trail carbon
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Thankfully, I didn't care about the charm, because I wouldn't have gotten it.

hardy inlet
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Im experiencing sudden fps drops in close quoter fights

dull mason
minor glacier
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@pallid silo Its not just the abuse of avtomat they were fixing. Hunt has been in a long ammo meta for 3 years now. Statistically speaking there is no reason to take any other ammo type in the game. Long ammo has better pen, muzzle velocity and damage. They nerfed long ammo get back so heavily so it forces people to at the least add variety to their loadouts or use something else. You asking them to revert the changes for long ammo keeps that ammo type in the meta which is not what is good for the game.

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It just so happens that the Avtomat is a literal prime example of why long ammo was and honestly still is so good in the first place. The way I see it, boohoo, you have to think where to place your shots now instead of shooting in the general direction and hoping for a headshot.

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They could honestly do one step further and just stop adding long ammo guns to the game. I said the same thing when they added the Krag to the game. Its just another mosin long ammo gun thats only real difference between the rifles is the cycle speed on the bolt and the fact that Krag doesnt have spitzer to abuse at 250m. We need more compact ammo, shotguns and medium ammo rifles to fill out the list a bit more. Medium ammo could also be adjusted to actually be in between long and compact like its suppose to be unlike now where its more or less closer to compact in its performance at range.

copper roost
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Please institute account merge like Overwatch 2 did so I don’t have to do all events on three platforms or have three twitch accounts when drops happen.

knotty ore
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Rain is absolute trash and its making people quit Hunt

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Its a mode where half the loadout are straight trash. And you never know when you'll get it. So, people just insta-bail on it

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Keeping it split was ideal

queen jungle
little jackal
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the more of those people quit Hunt, the less time we're stuck "waiting for other players"

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fine by me

knotty ore
frigid folio
flat sandal
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Wow, 28 downvotes on toolboxes replenishing brought consumables the way it works for tools. I'm curious what the apparently obvious downside would be or if random is considered a really good mechanic.

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Also i really would like to know what exactly the experiment with the wildcards is about.

knotty ore
flat sandal
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Oh it's the, we aren't supposed to not know the condition to pick a loadout accordingly because we are supposed to adapt, argument? I never understood that at all either tbh.

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Leaving would actually be a reasonable adjustment

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Like, oops "i accidently brought a sniper rifle at night, imma leave now"^^

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Rain is a bit different and i kinda like having the "wrong" guns as it's not always raining and i can wait. Personally i play long range at night as well but i would love some light tools gameplay, which is impossible without choosing contracts and it is underdeveloped.

frigid folio
queen jungle
knotty ore
# queen jungle You probably brought a sufficient secondary. Or properly coordinated loadouts wi...

So, you think you can reliably win with your secondary against slugs, or even a crossbow? Like literally, any secondary, you are at a disadvantage. I'm not saying you can't, its significantly less likely given equal skill.

So, what you are saying is that I should run only loadouts that work in the rain and just ignore half the arsenal because Crytek wants to force people to play weather types they don't like?

You have no rational argument for forcing people to play rain. Its straight up unhealthy for the game. Its creating a meta where half the guns in the game don't exist.

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It also happens to be guns that require actual skill, which is why the vocal part of the community supports forcing everyone to play rain.

tawny meadow
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Most of the weapon are still viable in the rain, you just have to wait for the right moment.

knotty ore
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Yes, I play games to wait.

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Thank you for that brilliant suggestion

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I'll just alt tab and play Hearthstone and wait for the rain to subside

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Brilliant

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5-6 stars straight running only close up weapons. I haven't seen long ammo in so long its hilarious.

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Because everything is equally viable in the rain, right?