#feedback-discussion

1 messages · Page 73 of 1

light badge
#

I have a love-hate relationship with how "all in" non-quartermaster builds kind of end up having to feel.

tribal wyvern
#

Slugs have always been really strong.
But never "meta" if we talking what has been THE strongest.

Long ammo > anything else.

But after 1.13 I think it has shifted alot though. Because of ammo rework

light badge
#

you pretty much have to choose a range to almost auto-lose at, and simply accept that if the match ends up in that situation you're taking the L and there's not much you can do about it

tribal wyvern
flat sandal
#

there's always the chance of a headshot

#

close to mid that is

light badge
#

yeah pretty much, it's why I took a lot of lemat slug for a while haha. my patience game is weak

light badge
flat sandal
#

yeah imo a shotgun at short range is the biggest advantage you can have becasue you can try to avoid having to fight long range with a shotgun better

#

anyway people always will have their opinions on that stuff but shotguns close range are just low skill and that's an issue imo. actually hitting a longrange shot is hard at least

keen oak
#

"I struggle with pushing buildings but I have strong opinions on weapon balance" textbook Dunning-Kruger effect here.

flat sandal
#

really, are you sure you know what that means?

keen oak
#

Yes and it fits perfectly

flat sandal
#

an expert in the game can't struggle with pushing buildings becasue the weapon balance is off?

keen oak
#

Except it's not off the way you think it is

flat sandal
#

where is my knowlage in the game lacking in your opinion?

keen oak
#

Hence what I said stands

keen oak
flat sandal
#

nope because my issue is with shotguns requireing to little skill

#

in short range that is

#

getting close is another issue

keen oak
#

Its not just about skill is also about skill ceilling vs weapons potential and playability

flat sandal
#

my dude

keen oak
#

Shotgun is obviously easier to use than a rifle but you can only use it effectively close range

#

Rifles dont have that problem. Especially long ammo ones

flat sandal
#

and it requireing little skill short range is an issue imo, that is that is easily kills on bodyshots close range

keen oak
#

Also your idea about giving someone a consumable to survive a shotgun shot is assinine so yeah. Textbook DK

flat sandal
#

bodyshot

#

and it can be called brainstorming if toxic ppl don't get in the mix

#

why do you feel the need to attack ppl exactly?

keen oak
#

I am not attacking you just making an observation.

flat sandal
#

lol

#

okay

keen oak
#

How you take it is up to your preference

flat sandal
#

not gonna bother bro sry

keen oak
#

I for one if someone tells me I am full of it try to listen and see where I am in the wrong. You dont. You automatically assume your ideas are sound

#

And i have more than enough experience in Hunt to know its the opposite

flat sandal
#

do I?

keen oak
#

Sorry if that is toxic or too much for you

#

Well take a look above at how you took my criticism of your consumable idea

#

And ask that again

flat sandal
#

so shotguns need the right amount of skill?

keen oak
#

XD

flat sandal
#

and you know that for a fact?

keen oak
#

Theatricality and deception

#

Ok buddy listen

#

Some weapons require more skill to use than others

flat sandal
#

lol

keen oak
#

Obviously

#

But there are other factors to consider which you conveniently try to bypass or refuse to akcnowledge when talking about shotguns so it fits your biaa

flat sandal
#

okay

keen oak
#

And I get it. Some people struggle with va shotguns

flat sandal
#

oh sorry I thought you are going to tell me now what that is

keen oak
#

But that is not a valid case enough for the nerfs

flat sandal
#

the other factors that is

keen oak
#

I told you before but you are too offended to register clearly

flat sandal
#

pls remind me

keen oak
#

And not just me

#

Freddy did too

#

Scroll up

flat sandal
#

maybe you scroll up and realise that I#m saying that it is my opinion that low skill short range is an issue and that long range is a different matter

#

now I'm happy for you to tell me wha you think that that isn't true or you think differently

keen oak
#

I already did

flat sandal
#

and what's that?

keen oak
#

We* already did

flat sandal
#

oh others agree with you?

#

wow

#

wonder if you know the name of that behaviour in psychology^^

keen oak
#

I wonder if you know how balls deep in DK you are

flat sandal
#

i can go toxic as well if you want "buddy"

keen oak
#

Enjoy your day friend

flat sandal
#

okay again

#

bye

frozen crater
flat sandal
#

idk

flat sandal
#

you know why that is? it's because it is an opinion. I do think shotguns are low skill in compound fights and that every compound fight without any, when they happen, are way more fun.

keen oak
flat sandal
#

so you don't understand what that means

#

kinda funny, you are dunning-kruger effecting on the dunning-kruger effect lol

queen jungle
flat sandal
#

idk I kinda like it, it just explains so much and is just putting in a concept what we all already kinda knew i feel

#

I mean ppl do do that all the time including oneself if honest^^

#

can't tell you how many times I felt like an idiot for things I said after digging deeper into a subject 😄

hardy coral
#

Shotgun spread is actually quite tight and you need to be quite accurate to get kills with it at the edge of their range (where you'd be most effective with it against other close range options) and so do require skill.

#

They also require you to position yourself well and know how to advance under fire.

flat sandal
#

sure they do require skill, just not enough if you ask me. again, it's my personal opinion on this. I have played shotguns. you just kill if your flicks are just kinda meh

hardy coral
#

How would you make them require more skill? The spread is already really tight and the effective range isn't generous.

#

They also deal bugger all damage outside of that one tap range.

flat sandal
#

well first of all I would ask, is it really tight? if a bodyshot doesnt kill as often so you can't properly rely on in from a higher distance then now, you'd have to go for headshots at that range

#

more skill

#

and headshot are more easy to hit already, having a cone to work with

#

I mean I get that it is fun and all

hardy coral
#

It is really tight, this isn't a debate. Shotgun pellet headshots only do marginally more damage and the head is too small to land many more to make up for the pellets missed.

flat sandal
#

that's a matter of ballance then

hardy coral
#

And my argument is that they are balanced and work fine as is and yours is that they don't. Whatever.

flat sandal
#

exactly

hardy coral
#

The special ammo types being too strong/weak and specific shotguns being too weak is the issue imo, not the fundamental workings of the buckshot.

flat sandal
#

it's jsut when I play shotguns they feel overpowered in the compound and not fun cause I like the skill involved in actually properly aiming. no need to go deeper into this. I just suggested an idea for a consumable which didn't go down well with some ppl. wasn't really planning on getting into a basic debate about feelings^^

dusky tapir
#

@upbeat slate Not sure if anyone mentioned this already but you can fake multiple decoy footsteps with clever bounces

keen oak
#

Yeah it's quite tricky but you can make a few step sounds with one decoy

#

I got bamboozled by this once

hardy coral
#

It's situationally strong and actually works best against experienced players.

#

Still prefer to just take decoy fuses though to force them to move.

tribal meteor
#

I've been thinking i should get slower internet to get more of an advantage, i have only 200 ping in oceania while i'm from europe

crystal plume
little carbon
keen oak
keen oak
last blaze
keen oak
#

Its not skilled to push a slug either

unborn smelt
keen oak
#

I am actually surprised how hard people are coping about shotguns here

unborn smelt
#

well all objectives are inside, and people don't want to wait out the game timer - but they also don't want to take a shotgun and be basically helpless the rest of the game when the objective is not inside

analog willow
#

@queen jungle I think just having a single charge is a good idea, but I don’t think it should be burned away after the match. Also, 10 points might be high. I rarely get off a successful necro, so that trait might start going unused at that price

keen oak
keen oak
#

Now its a skill issue

#

Or reluctance to adjust your loadout

#

I am not saying yours specifically but you get my point

unborn smelt
#

Oh i know the effect all to well. It's one of, if not the oldest topic in hunt

#

and it's the core of the "camping" debate in hunt

keen oak
#

Well as I said its used to be a matter for debate but nowadays? Nah

unborn smelt
#

it still is a typical debate

keen oak
#

Its more of a skill issue than a debate to me honestly I push compounds all the time with or without a shottie

unborn smelt
#

Yes i know it's possible, i do it often enough myself, but large parts of the community don't

keen oak
#

People are just afraid of loosing that crispy 400$ hunter with sparks and packmule and just cope

#

I recognize shotguns used to be a problem. Especially when they all applied bleed

#

Now not so much

unborn smelt
#

I personally still think the Health bar system favors the rifle players, but it's getting better and better by each update

tight delta
#

I wish people weren't too afraid to lose their hunters. The event has been great in that regard, people do not fear losing their hunters at all, which leads to more fluid gameplay.

#

That's why I lowkey hope the death cheat doesn't get fixed for the duration of the event, hehe.

keen oak
unborn smelt
#

builds thend to get kinda boring if everyone has a lvl 50 hunter.

tight delta
keen oak
#

Passive randos have no counterplay xD

tight delta
#

True 😄

keen oak
#

Its not 2020 anymore when you just went doctor physician packmule greyhound and ypu were set

#

Unless you meant something else

unborn smelt
#

yes not all builds are the same, but the core perky are usually the same, with just minor variation because of the guns played

keen oak
#

Sure there is still a meta for perks but the last 3 patches shook things up a bit

unborn smelt
last blaze
#

most fights happen in coupounds wich is almost always still in one hit range of slugs

keen oak
#

13m is close range

last blaze
keen oak
#

Anything below 30m can be c9nsidered close range

unborn smelt
last blaze
#

I know

unborn smelt
#

unless ofc there's health lost

#

or you hit the head

last blaze
#

special anmo is meant to be a side grade but slugs are a full upgrade

keen oak
#

Slugs are not a full upgrade

unborn smelt
#

the tradeoff of having a rifle is not getting to OHK from 150, but you instead gain up and over 10 times the range

keen oak
#

If you have slugs and shoot a limb you die, you run out of ammo you die

tight delta
#

Slugs are OP as hell, I died a zillion times to them the other day. Never mind I voluntarily walked into the slug-range each time with sub-optimal weapons for the engagement, but still! I earned those kills!

#

Just to be clear, that was sarcasm.

unborn smelt
#

where the table turns is if one player died once.

keen oak
#

After the ammo capacity nerfs to slugs those are not such a menace

last blaze
unborn smelt
#

if the rifle player died once the slug gets lets say 25m OHK range if we're generous

tight delta
#

Yeah, I've been playing against long-ammo nerds for too long I forgot how to properly play in the CQC-range.

unborn smelt
#

if the slug player died a basic long ammo rifle OHK's to over 60m

keen oak
unborn smelt
#

that's what i mean by the healthbar system favors the rifle players

last blaze
keen oak
#

You didnt. I rarely use slugs to begin with

last blaze
#

k

tight delta
#

I did get two slug-kills in quick succession with Romero today. Though I forgot I had slugs, and fired both of the shots from the hip 😅

last blaze
#

crown and king slugs is the new avto

#

but it one hits unlike the avto

keen oak
#

Bro needs a blanket and a hot chocolate

tight delta
#

I don't really see how C&K would be new Avto. The other requires you to aim and land a hit instead of spray and pray.

last blaze
#

sorry for wanting the game to be balanced

keen oak
#

If you feel like slugs are OP you dont youre just coping

last blaze
#

what a well thought out argument with lost of points

#

you could of just said nothing

keen oak
#

I merely adjust to the level of ypur arguments

#

Its called matching energy in sales

tight delta
#

Wait, what was the argument for slugs being OP?

unborn smelt
#

hey - if we argue then please without getting insulting or belittling others

keen oak
#

I am waiting

#

I am curious actually

last blaze
#

wuja clearly has a bit of a superority problem

#

I hope he gets some counseling or something

#

poor guy

keen oak
#

I am glad ypur psychology expertise can be of use to me

#

Now show us something

#

Why slugs are op

last blaze
#

I already made some fairly good points

#

but keep coping and not addressing them

keen oak
#

Did you? Where?

#

I am not trying to be a prick I am actually asking

last blaze
#

you have been a prick the whole time

unborn smelt
#

there was one argument which was they OHK (up to 15m)

last blaze
#

proof you need therapy

keen oak
#

Ok

tight delta
#

Why so mean 😐

keen oak
#

And how is that OP exactly?

unborn smelt
#

last warning - be respectful

last blaze
#

last warning to who

rugged wigeon
#

fight
fight
fight
fight

tight delta
#

1 v 1 me (in shooting range)

unborn smelt
#

all of you that think about being disrespectful

keen oak
#

I may come of a bit strong but I am not insulting anyone or suggest seeking medical attention

last blaze
#

you were insulting but keep the cope coming i guess

#

Daddy admin said not more mean behavior so keep pretending

tight delta
#

Okay, slugs OHK on bodyshot up to 15 meters. That's really strong for sure. But OP?

keen oak
#

Ok so can we talk now or are you still going to just take shots at me?

tight delta
#

Shaddap about the insults already 😅 The ship has sailed

keen oak
#

It did so I ask, politely, what is OP about slugs?

last blaze
#

omg XD

unborn smelt
#

This ain't going nowhere so lets stop this here.

last blaze
#

he does not read so there is not point arguing with him

keen oak
#

Why do you keep taking shots at me

last blaze
#

because that's what you started doing to me from the start

keen oak
#

What is your problem

tight delta
#

Okay, I can play the devil's advocate

#

Slugs are OP as hell because they one-shot you on bodyshots on compound-ranges.

last blaze
#

can't even take what you dish out

#

sad to see

tight delta
#

And most fights happen on said compound ranges

#

Makes other weapons obsolete in comparison.

keen oak
#

Slugs have their limitations

unborn smelt
#

stop now

#

or i'll start dishing out mutes

keen oak
#

Ammo capacity, ammo resupply, mv of the shotgun you use.

last blaze
#

XD

tight delta
#

What even is the typical MV on slugs

keen oak
#

The same as the shotguns

tight delta
#

I play shotguns quite a bit, but never dipped my toes in the slugs

keen oak
#

So like 380 to 420ish?

#

Easy to hit a limb on a moving target

#

Specter I believe is 435

tight delta
#

Right right. Do slugs have limb pen like normal bullets?

keen oak
#

Limb pen?

tight delta
#

If you hit arm that's covering a more vulnerable hitbox (like chest), you deal chest damage.

keen oak
#

Ah

#

Idk to be honest but whenever I did a limb with slug regardless if it was straight on or from the side it wasnt ohk

#

So I guess that answers that

wind stream
#

they have limb pen

keen oak
#

Thanks

#

Back when we could go 2/8 with slugs on a rival that was annoying

#

And now Drilling comes out and people want it for 300$ 😄

#

Some do anyway

tight delta
#

Now I'm confused if the original argument about slugs being OP was done to vent or what, but I feel like removing the ability to OHK on slugs on such short distance defeats the whole point of running shotguns

#

They lose damage real fast outside close ranges.

unborn smelt
#

i'd be a fan of slugs that don't OHK

tight delta
#

Yesterday I did pick up C&K with slugs from some poor fellow, and I peppered someone in 30 meters with it, but it took a lot of hits for them to go down.

unborn smelt
#

But they'd need actually good HS range to compensate

tight delta
#

I would have been better off with any medium or long ammo rifle.

tight delta
unborn smelt
keen oak
#

Then again if slugs were more like a range thing without OHK or very minimal one and actual HS range I wouldnt mind at all

unborn smelt
#

even if it'd be just compact HS range i'd be fine

keen oak
#

But to say they are OP now is cope imo

unborn smelt
#

then you could do fun stuff with romero slugs + normal

#

or turn the doublebarrel into a double barrel rifle

keen oak
#

That would be fun

#

But then we would need to look at ammo capacity againt

#

I mean 2/5 rival with no OHK sounds sad

unborn smelt
#

yeah that would be bad

#

ofc they'd need a full rebalance

#

But i always hoped slugs would add pen and HS range instead of having further OHK range

keen oak
#

Yeah the fact that shotguns have compact ammo pen with nothing to bump it is also meh

#

Or is it medium ammo pen?

#

Certainly not long ammo pen level

unborn smelt
#

slugs have compact ammo pen

#

buckshot has even less

dusky tapir
#

we need fmj slugs

keen oak
#

Yikes

brisk timber
#

#feedback message
@idle sierra
I think thats basically the point.
The event goes for some weeks and should give players a reason to come back every other day and unlock stuff over a longer timeframe.

#

Where is the point in such an event that spans over several weeks if everyone quick grind it in 3 days

#

Just enjoy it over its time

atomic cipher
#

Still no news regarding the event and Duos from devs?

brisk timber
atomic cipher
analog willow
unborn dagger
#

@turbid hound It's a 2 slot because it's a gun that requires two hands to use so it's transparent

turbid hound
unborn dagger
#

I really don't unless it's has it to turn it into a carbine

brisk timber
#

But still i want duos HuntCatRee

unborn dagger
#

And also why would you not read the description? Lol

idle sierra
brisk timber
#

Whales gonna whale
The more the spent the lesser we have to

little jackal
#

apparently they've been failing at that so far 😄

hoary mortar
#

@magic lantern that's not cheats, that's ping

brisk timber
#

#game-ideas message
@paper belfry
If everyone does this though the problem is getting rather worse then better.
I think crytek has to double down and settle for a solution.

If you maintain a server for a specific region you better funnel the playerbase of the region to this specific server - or why have this server in the first place at all?

Region choosing shouldnt be a thing.
Make your party. Invite everyone you like.
And then the server with the best ping for your party gets choosen.

#

#game-ideas message
@tired barn
Man i love that idea so much.
I had something similar a while back and i think a dynamic extraction point like a train or a wagon would be really interesting.

#game-ideas message

analog willow
glad solar
#

Title: Why I quit the game and what will bring me back

Details: I was busy when the Plague Doctor came out, but I was so excited to be able to return home to play the game again. When I got back, the event was over and he hasn't been back.

I quit that game due to FOMO, and I keep it uninstalled until he's back in the game.

I don't care if he costs $100 and requires an additional 100 hours of grind to unlock, I'm not afraid of spending time and money to earn something, but don't punish me for not playing at a certain time, I have a life.

So until you add him back, I'm spending my time and money elsewhere.

This is how I felt for years, just gotten around to leaving feedback somewhere official... assuming this feedback section doesn't lead straight to the devs metaphorical paper shredder.

Anyways, don't bother replying, I'm leaving the server after I post this.

I hope everyone has a wonderful day.

brisk timber
wild meadow
#

Day 2 of me asking crytek how I am supposed to play with my particular disability. If there are other programs that can map simple key input to another, or if crytek plans on implemetning more dynamic key binds. Their latest update has made it more or less impossible for me to use consumables and some tools with my disability wihtout autohotkey.

analog willow
wild meadow
unborn dagger
analog willow
#

@soft river There is a timer on the practice range because it eats up server space and they don’t want too many people idling there

#

Servers are something they have specifically said they are planning to address, so it's possible they could change how it works in the future with additional server space

wild meadow
#

I may have found a solution to my keymapping probelm. How can I bind only left ctrl or left alt or left shift to something in game? Oddly if I hit right control or right alt, the game binds it as "Right alt/right control" but if I bind it as left it binds it as "control/alt" and binds to BOTH buttons. I JUST want to bind actions to one!

crude karma
#

@glass shuttle okay i gotta ask, am i the dude you saw?

analog willow
#

@tranquil terrace There are quite a few people that have the power to remove messages from the Discord. What was your message that was deleted?

glass shuttle
crude karma
#

im guessing you didnt read the whole post i made then. cuz its basically just a semi auto lemat shotgun barrel with pennyshot + dragonsbreath. there arent slugs.

#

if youre referring to me i mean

#

you could be talkin bout a different dude idk

glass shuttle
#

The revolving shotgun?

#

I thought I did read it all but I might of missed something

#

On my phone atm

#

But if the spread is big and there's no slugs I'm happy tbh

#

I'm of the opinion the only shotguns to have slugs should be Romero and the rival
With something as strong as the slug you should be punished for missing but with the other shotguns you get so many chances

#

Also about the skin changing gun appearances and sounds I still like because like I said then when they bring a new gun in it won't just be the new meta and it would be faster for them to bring in new weapons don't think it's a big deal that it would have the same weapon stats

#

Just make it you buy it with hunt dollars tho for the basic one and then any fancy looking shit can be blood bonds

analog willow
#

@deep mason KD is misleading. A player that only plays solo could maintain a 2 star and a 1.5 KD due to the fact that more often than not they are playing two or more against one

deep mason
analog willow
deep mason
#

Ok, well I would just like to state I am either unhappy with my own MMR thinking I am way better than I am. Or the mmr system is not accurate. Regardless, these players are out of my region.

analog willow
# deep mason Ok, well I would just like to state I am either unhappy with my own MMR thinking...

I try not to compare myself to others. KD and MMR are just noise. Every situation is different. I have a friend who is very good at the game, but everytime they play with me, they get absolutely zero kills because they have to step up in competition. Similarly, I have a friend that does the same to me. I can get 6-8 kill games with the less skilled friend, and nothing with the skilled oneHUL

deep mason
#

Alright, but these players are out of my region. There are ping issues.

analog willow
deep mason
#

It’s probably more on those other regions to get more players. I believe US East is just fine for players.

analog willow
prime ibex
unborn dagger
#

@prime ibex you should see the crossbow and how it's arm is through your back lol

amber stirrup
#

@queen jungle The hunter lounge idea sounds cool to me. I'd definitely go to it and find it interesting. It would just be a lot of work for the developers and the player base seems more interested in senseless violence. I don't think they even appreciate the pve aspect. As soon as they get the token they run to the extract without looking back.

keen oak
#

Ping limits for the love of God we need them so bad

#

It's mighty annoying

#

I truly want to understand how much enjoyment can someone have when playing Hunt at +100 ping

#

Everything you do takes a second to process on another persons screen if not more

#

May not sound like much but in FPS game it's huge

light badge
keen oak
#

Also I wrote +100 not 100.

#

But I guess some people enjoy those 1-2s trade windows.

For one yesterday I was killed by some dude with a bomb lance who was looking literally 90 degrees away from me in a diferrent direction and melee'd me without an animation.

#

Sure limiting ping wont do much here, when it's all said and done half of that if not more are Crytek servers

#

But it won't hurt to bandaid it with more ping limits for now

flat sandal
#

Uh careful, this is thin ice. You'll get DKed by tue ping and network guys 😛

light badge
#

or at least their ping KEKW

keen oak
#

Enlighten me then what (if not the time it takes for data to go from one place to another) causes this.

#

I am curious

#

Maybe it's the Taketh God taking shape

flat sandal
#

First if, i know it is only one contributing factor but travel time

keen oak
#

I am aware of that which is also why I said limiting ping alone is just a bandaid

light badge
flat sandal
#

Other then that, of course it does. For more info, use search info cause the guys getting that stuff explained it 1000 times already

keen oak
#

And if I sit on 30-40ms with a decent PC I sure expect a lag-free experience other games provide.

light badge
#

high ping means more trades, but if their ping was lower they would have killed you without you being able to trade (since you only snuck into the trade window because your client was ahead). high ping players are at a disadvantage, although the effects you feel might not necessarily feel good

keen oak
#

Its not a matter of who is in the advantage and who is not but thr overall fluidity of the experience

light badge
#

if you die "behind a wall" from ping, that's because they killed you before you got behind the wall, you dying behind the wall is generally advantagous for you because you got to act for a 10th of a second before their kill actually had time to register (getting you into cover for a safer revive), but with lower ping it's not that you would have avoided being killed, you would have registered being killed before getting behind the wall

flat sandal
#

How about a score board without score but ping so you can ping-shame ppl?

keen oak
#

Ping-shame?

#

Dude I understand that I got under your skin once and now live rent free in your head but you can chill now

#

I am not onto you anymore

#

Anyway @light badge

light badge
# keen oak I am curious

my dude asked for information and then starts talking about how I give a shit about who he is rather than answering his questions 🙄

flat sandal
#

Omg, that was a serious suggestion. I wasnt talking to you

light badge
#

who was it supposed to be directed at? Horst made one noncommital comment?

tawny meadow
#

Let's tone it down a little, my people. Be chill.

keen oak
#

Its about the fluidity of hit registration

#

Which impacts experience for all

tawny meadow
#

Also MariAurum explained the situation in a pretty well and clear manner.

keen oak
#

And is mainly tied to the servers which I am aware of

#

But ping is a part of it

#

So yeah I do believe setting pings limits may contribute to less trade windows and kills that "didnt happen"

#

And yes limiting is a bandaid

#

But it sure won't hurt

#

Unless we want to cave to people who for whatever reason are in EU and need to play on NA and vice versa then kudos

tawny meadow
#

People may have a thousand of reasons to play in other servers, and the main one will still be to play with friends, and that's bypass the ping limit anyway.

keen oak
#

Fair enough. Then lets all enjoy the trades together

flat sandal
#

Dont think that the devs are malicious and only dont do it to annoy us.

#

I seem to be quite lucky and dont really experienced those issues either. Or its a matter of perception idk

tawny meadow
keen oak
#

For all involved

#

I dont really get what is confusing about it sorry

open carbon
#

@obtuse nest

obtuse nest
little carbon
# keen oak Its about the fluidity of hit registration

Registration is done client side, with the data on your client. That's why you don't have to account for latency when leading shots.
As for validation a clients ping only affects the validation of their own shots, the targets ping has no influence on it.

There is no advantage gained from being at a higher ping and the hit detection for other players aren't compromised.
The only "advantageous" effect that is created by high total ping between two clients is that peepers advantage is increased. However it is debatable to which level this effect occurs and if it even matters in relation to the basic reaction time. And even this effect is fully symmetrical between two clients

#

The only thing low ping players get out of high ping opponents is easier trades and extra time alive

tranquil hill
tawny meadow
karmic ivy
flat sandal
#

literally never met a chinese person on EU server, is that a common occurrence?

tranquil hill
tranquil hill
karmic ivy
#

You only suspect, assume...

tranquil hill
tranquil hill
karmic ivy
#

surley there are some asians playing here

#

my point is that in Hunt, you are not given the information to KNOW anything.

#

Yet you talk as though its a fact, I find this a bad way to represent the thing.

open carbon
# obtuse nest They could still go with Relentless perk!

I disagree, Relentless doesn't keep chunks from burning away, even Salveskin is worthless if you have to wait 40 seconds on your third revive.. In that time, you'll be burnt out either way... I'm actually trying to think about a solution to this, because in general, your idea has merit

obtuse nest
#

I see what you mean.

open carbon
#

I think the best way would be to solve instaburn altogether.. But how would one do that while not taking away the option to pressure bush-wookie teammates out of hiding etc

#

Also, anyone of the pro-snow people here ever thought about actually putting together a full proposal for snow weather conditions? There could be variants, like clear day but all snowed in, snowfall and blizzards, with different effects on gameplay like freezing, prompting the ideas of stims that keep you from freezing etc...
There's been 11 suggestions this year alone and there's been a lot more over the past years too... No idea if they might already be working on something, but it might be a good measure to gather all ideas regarding this and combine them into one proposal so all the community wishes are presented to the devs without everything being spammed away after 10 minutes every time this suggestion is made..

ripe basalt
open carbon
#

Yeah Clyde told me :D Removed the mentions

#

But thanks :)

ripe basalt
little carbon
#

Instant burn doesn't need to change. There are enough ways to solve a teammate burning. You can choke them or even just push them.

The issue with the self revive isn't the amount of time someone can do it or that it is too quick, all those things promote active gameplay.

The issue with self revive is that it can massively slow down the game if the downed solo is trying to wait for an "opportune moment" to revive, or in other words to wait until they are left alone.

Self revive is best used in a context where it allows you to revive if you died in a good position or after a trade.

open carbon
#

Solos being instaburned would be an issue with lengthening the wait for a revive each time... But yeah, you got a point..

#

Maybe there should be the exact opposite? Like a maximum time to wait for self-revives or sth..

#

I mean, concertina solves everything xD

obtuse nest
#

What about a revive counter for solos?

#

Actually the problem is something else honestly.

#

Or rather my problem.

#

I killed a solo twice, burned him, yet he still managed to teamwipe us.

#

This is the problem I have with solos.

flat sandal
#

I can see how demoralising that is 😄

obtuse nest
#

A team started a fight with us, he self revived, and got us killed.

flat sandal
#

I was quite surprised by the giant buff solos got that one patch

#

it's kinda bold really

obtuse nest
#

As if already MMR thing wasn't enough honestly.

flat sandal
#

yes, remove that and we are good^^

obtuse nest
#

If I could take on a 4 star, I'd be 4 star now.

open carbon
flat sandal
#

it's so painful

obtuse nest
#

These 4 stars are good. I've been 4 star, couldn't survive against them.

#

Ate me alive, literally.

flat sandal
#

been there

#

that's the point where you have to face the facts and tone your settings down

#

maybe get something better then a 60 hz panel 😄

obtuse nest
#

I got caught so offguard I missed point blank with a SPECTER.

#

Though tbh, I'm more mad about myself than the solo mechanism.

open carbon
#

I'm mostly 4* but as a solo I'm a maniac bumrushing trios with a Romero Talon.. If I'd play more carefully, I'd probably be actually as good as a 4* and not just winning by sheer audacity

flat sandal
#

it's funny cause I have really been at that same barrier. was kinda fun actually

open carbon
#

I never self revive though as a solo... Mostly bc I forget I got Necro

obtuse nest
#

4 star games are impossible tbh.

#

Aimbots, all of them lol

flat sandal
#

probs your peak behaviour

open carbon
#

4* stars are a special species, they're the sweats that can't make it to 6* because they're worse than 5* in terms of skill

flat sandal
#

and getting comfortable with bullet speeds

#

don't all 4* bounce between 3 and 5? that's what i do

obtuse nest
#

The problem is that if I see an enemy, my adrenalin goes off the charts and suddenly I can't aim for shit rofl

open carbon
#

Yeah been there

flat sandal
#

also got nuts on the dummies before a match^^

#

always helps me a lot

open carbon
#

Usually.. First fight goes well, like insta headshots well, win and get too excited and then lose the second fight because I can't hit a barn door

#

Because I got shaky hands

obtuse nest
#

Yeah,

open carbon
#

If you're aware of the issue in that moment, don't even try to get good shots. Just go for melee xD

#

That helps me

#

But we're getting off topic and nobody will see my message about the snow maps 😭

open carbon
obtuse nest
#

Lemme send you somethin

flat sandal
#

seriously though, did you try spending some time with your loadout in the shooting range? just headshot the dummies for 5 minutes straight, go in a match and see what happens

#

some mid range loadout maybe

flat sandal
#

lol

#

almost clutched it

flat sandal
#

and you even had the stam for a heavy attack^^

#

nice

obtuse nest
flat sandal
#

the heat of the moment^^

obtuse nest
#

Every melee situation I had ended up like that

open carbon
#

Butterfingers ;D

#

Happens to me too

obtuse nest
#

There was also another one in Quickplay. The last guy and I were duelling, and missed all our shots.

#

And then went for a knife duel on the bridge. Quite poetic, but messed up exactly like that

open carbon
#

But, different thing, seeing you locked at 60fps, it reminds me of how getting a better display actually improved things for me. Unlocking the fps, at least, should net you less input lag, but might cause tearing

flat sandal
#

what kind of display do you have? also it is really annoying but adjusting the settings help a lot

#

I never used to do that but the way hunt is, it just is more fun that way. something should be done though because it actually is an unfair advantage

#

mostly the rendering distance. ratcha made a video on that

obtuse nest
open carbon
#

Not sure if you asked me, but I got a cheap Asus 144Hz that cost 150€... But it does the job well and it's got incredible brightness and contrast compared to all screens I have/had

#

1080p

flat sandal
#

one thing about panels. I always loved night maps. when I switched to 144hz i got a panel with way lower conrast and then mightmaps suck

obtuse nest
#

The higher the stake, the more chance I fail, to put it simply.

flat sandal
#

I keep forgetting which type gives you better contrast but consider that one

#

vs colour"whatever"

open carbon
flat sandal
#

it's all about the panel

keen oak
flat sandal
#

can't say muh towards the other type. before I had a killer 4k panel with everything cranked up but only 60hz

open carbon
flat sandal
#

or go oled^^

open carbon
keen oak
#

I deranked drom 6 to 4 recently and I noticed that you have good players on all ranges from 4 to 6. There is more in 6 star elo no doubt, but you to say that 6 better than 5 and 5 better than 4 as a whole is a huge generalization

open carbon
#

Yeah you're right

#

I honestly doubt the MMR accurately represents skill

keen oak
flat sandal
#

It's a lot about meta gameplay or superhuman skill up there

open carbon
#

But I've never seen 6* lobbies myself so...

#

I think 6* players are a myth xD

keen oak
#

I deranked before patch and it was just a lot of meta heavy loadouts and smart peeking

open carbon
#

And probably a lot of RGB

flat sandal
#

I actually saw one just now, then the third guy was like "multiple bans on account" 😄

keen oak
#

Usually when you peek from the same spot twice or three times in a row in 6star u are dead

#

Because people know the map well enough for hs to smack you

#

But beyond that its more of the same

open carbon
#

I wonder, is it still fun to play that way, sounds more like work

keen oak
#

And ofc a lot of dolch, crowns, avtos etc

#

I actually enjoy 4star the most because I can play melee or some troll loadouts and have fun

#

6star is way too sweaty

open carbon
#

In contrast.. I play with people who refuse to play shotguns bc they are too effective

keen oak
#

And 5star way too campy

open carbon
#

In their own words xD

flat sandal
#

I want tournaments pls, give us the tools

keen oak
#

But thata just my experience

open carbon
#

I think the "too campy" players are in all MMR brackets

#

There's always that one team

keen oak
#

Could be. Although for me 5stars were more about those spitzer rounds to save kd to get to 6

flat sandal
open carbon
#

Yeah. I know the type

#

Got a sibling like that xD

keen oak
#

Those scared players are the worst

#

I mean its one thing to actually be a rat and strategize

#

But to be constantly hesitant is another

#

I hate both equally tbh xD but I can respect the first one if I get outplayed

open carbon
#

Yeah. Especially when it's an advantageous situation wasted by them not daring to push

keen oak
#

Whilst the hesitant one is just there to get carried

#

Waiting for enemy or teammates to make a play

open carbon
#

That moment when you can third-party another fight while only one of them is alive... Then just sitting there waiting for them to pick up their mate and even the field

hollow willow
#

billy story quest with destroying beatle is impossibal the new one is not counting

it so bad that i have the quest now in my roaster for 8 mounths and now that shit is not counting

open carbon
#

Oh the rage xD These situations usually end up with me doing the push by myself and dying to them clutching the duel.. But that's obiously my fault too. In the end though, it is my scaredy-cat teammate having to take it up with two enemies and maybe more that heard the shots

keen oak
#

Oh there is also one big difference between 6 and 4 star. Usage of consumables

open carbon
keen oak
#

People on 4 star either dont use consumables enough, dont bring them or throw them at random

#

Whilst in 6 star you'll see people throwing them with purpose

#

Most of the time 🙃

open carbon
#

Hmmm

#

I usually only bring syringes

#

I also think toolboxes should give concertina bombs more often

keen oak
#

Flash bombs are huge and people just throw them away before grabbing toolboxes xD

#

Seen it happen a bunch of times

open carbon
#

Done it myself quite often

#

But I can't throw stuff at all

keen oak
#

Fair enough

#

But my advise is keep them

open carbon
#

I should practice them more but if I have the chance to get a frag or sticky, I opt for that

keen oak
#

Flash bombs are strong in general. Both as offensive and deffensive tool

open carbon
#

I commit sudoku less often with those xD

#

I just end up flashing myself the majority of times

keen oak
#

In general when you throw a flash bomb you need to LoS it

#

Immediately

hollow willow
outer wedge
#

Comms for randoms is so overdue it just keeps adding, it can be easily muted by those who don't want to hear teammates, but i do believe most of randoms want to know important info, such as trades, and kills, and locations.

little jackal
#

@astral pivot you can bind it to separate buttons

#

sometimes priorities change and you'd rather want to pick up an item than bandage the lightest bleeding, what then

#

they gave you a more powerful solution

queen jungle
#

@amber tundra You came across some of the best Hunt players out there with that trio. Unlucky, but matching five and six star players is not unusual.

little jackal
#

wonder if it's eu or ru server

#

I sometimes run 4.5 stars solo and would definitely not want to be fed to those apex predators

#

would anybody else want that? doubts

amber tundra
queen jungle
#

It's "only" one star difference. The problem is that it will always be a double edged sword in a game with a low population such as Hunt: if you prioritise perfect matchmaking, you'll end up with half-full or empty matches. If you prioritise full matches, you'll end up with people getting matches despite vast skill differences.

little jackal
#

half-empty lobbies or longer wait times for those on top sounds more fair than forcing lower ranks to entertain them

amber tundra
#

maybe ill return to the game in 6 months or so......

lofty girder
#

Why is there no solo mode in the game?

unborn dagger
analog willow
outer wedge
lofty girder
queen jungle
#

But ultimately it's impossible to make everybody happy

unborn dagger
queen jungle
#

Yes, solo Bounty Hunt was tried during Early Access and it was a very, very bad experience. Everybody was too afraid to make the first move and engage the boss, so you essentially had 10 players camping around the lair waiting for somebody to make a mistake first.

#

That's why Quick Play/Soul Survivor was made as Hunt's solo mode.

umbral garden
#

I can verify that junk as atrocious

#

And then when you finally did try and make the first move six random dudes would materialize and wipe you from the face of the earth

queen jungle
analog willow
queen jungle
#

pretty much

analog willow
#

@umbral garden A rework of the prestige system is in the works!

umbral garden
#

I love that

analog willow
# umbral garden I love that

More than that, they hinted they are adding an additional reward system for the people that are already max prestige🤔 1HuntHowdy

peak radish
#

where is my fokin rain on amd!?

umbral garden
#

It is funny how you could suggest something insanely passive with no negative effect and people downvote it

#

Someone downvoted my deer suggestion and another persons weapon inspect idea like how does that hurt anyone 💀

queen jungle
#

@indigo mesa The devs have stated in the past that centering the crosshair would require extensive rework of core game mechanics.
Also, having the lower crosshair helps with realistic camera placement and improved field of view.

pure grove
#

That's dissapointing as some games have it toggleable

unborn dagger
#

Well Hunt had lowered crosshairs at release and didn't really think of it.

fluid locust
untold silo
#

i actually really REALLY enjoy the crosshair placement. it really feels more natural for some reason. i kinda hope more games do it.

pure grove
celest spindle
#

@amber stirrup just chuck a concertina bomb at them, he dies and you'll both get banned for 2 weeks HUL

final lion
#

i hope whoever suggested and everyone that was involved in the implementation of the handcrossbow fire ammo gets fired. like just more clear signs that crytek doessnt play their own game and has never experienced the toxicity of their own game. who was asking for this

knotty ore
#

Whats wrong with it exactly? If anything its relatively underpowered. I don't see people swapping from poison bolts to run fire bolts.

#

Its probably more toxic to tina bomb a body before throwing a lantern at it lol

brisk timber
#

#game-ideas message
@knotty ore
I feel like thats something mostly happens in lower MMR lobbies because people are not self-confident enough to use opportunities or give opportunities to push.
The usual tactic in such stalements is for the besieging team to retreat out of DarkSight range and give the bounty team a little window to make a move.

#

Or if playing close range pack some flashes and nades and force an entry.

#

If nothing of that is feasable one thing you can always do and is no shame - just leave and start another game.

knotty ore
#

Leaving the bounty team and camping an extract will just make then run to another extract, no one does that.

#

You also have too many boss buildings where you cannot capitalize on your flashes so that's a stupid idea too. Approaching the boss building will just get you wallbanged, and if they down one guy you aren't ever going to rez them.

brisk timber
knotty ore
#

No one does that, that shit doesn't work. Chances are if you do that you won't catch up with them again.

#

You won't ambush them either because of darksight

brisk timber
knotty ore
#

I'd rather breach and die than do that. The issue is that no matter what, its a huge disadvantage to breach regardless of skill level which is what I'm trying to get at.

brisk timber
#

This rat and mouse play goes both ways.
You gotta give them some room to wiggle.

knotty ore
#

Also that shit only works with certain loadouts.

brisk timber
knotty ore
#

I'm not going to run long ammo every single game

#

But, breaching with shotguns is the same thing. You get out-positioned so you are more likely to lose the duel.

#

Oh better yet, if you spend long enough in the boss building, you should get auditory hollucinations so you don't hear whats happening so if you chose to do nothing, you at least get punished in some way.

#

Exiting boss building in a way that you like is entirely easier than pushing into one.

brisk timber
#

Thats never gonna work out tho
The moment you artificially push the bounty team out of a compound they get farmed

#

People gonna know that and camp the bounty team even harder like hungry vultures

#

And then you have teams not going for the bounty at all anymore

#

I think people should just not be to entitled to getting their hands on the bounty. If people are to afraid to push in then dont expect the others to push out.
Having the bounty and leaving the compound is still a massive disadvantage having a target on your back.

#

If you cant make them come out then just leave

knotty ore
#

No one breaches as is. They can make it easier to breach, that would work too. Right now, its just so unfavorable, its not worth it unless you have already created an advantage for yourself positionaly, which is not always possible.

#

Honestly, they can just give you a 1point trait where you destroy any door in one heavy attack with any melee weapon and it would go a long way.

brisk timber
#

Getting picks? Open a window and you get HS
Many compounds are so shitty that you basically have only 3 doors that get camped by 3 teams. Like the lumber mill.
And then people play shotguns and are expected to kill the riflers waiting outside? Even getting pushed out the building?

#

The idea to give buildings more breachpoints im down with you tho

knotty ore
brisk timber
#

Like weeping stone mill lower path was a good addition

knotty ore
#

Or, anything laterally

#

Upper desalle boss building is not worth breaching for example. Not only is it too easy to defend the climb points, even if you get into the bottom of the building, you are going to get destroyed trying to fight up.

brisk timber
#

At the end of the day its a patience game. The bounty team gets pushed out the compound even if its just by time pressure.

The big problem for me is shotguns that are OP in close combat and utterly usless outside. But people tending to like them alot.

#

They make the game way more stale than long ammo does.

knotty ore
#

Mainly because the bounty team is not forced to make plays.

#

I'm arguing that they either even it to a 50/50 split, or force the bounty team do make plays since they have a massive advantage because they spawned closer to the boss.

brisk timber
#

You can just leave aswell
Next game probably youre first at the bounty

People are so against leaving rather forcing other peoples into their way of playing
They have the freedom to sit you have the freedol to leave
Easy as that

#

The bounty team having the marks and having to get to the extraction are already at an strong disadvantage

If you play shotgun main and dont wanna push inside but dont wanna leave aswell. Man thats on you tho

unborn dagger
#

Indeed

hollow python
#

I gave an idea for a new boss but I think it needs some work

brisk timber
hollow python
#

Ik that and I don't have any hopes but I do like giving ideas for fun and the new boss idea was like a fun idea I created but at the same time I do want feedback on the lore I created for this boss

hollow python
#

Thank I'm note and I hope someday I can be hunt mad gunsmith

tired barn
hollow python
#

Wicker man good movie

tired barn
#

If we ever get a summer solstice event burning small wicker hunters all over the maps could be nice

#

And i just realized using an Axe to kill fango’s boss idea could be perfect

hollow python
#

Makes perfect sense

knotty ore
#

Give people actual options.

#

But, to make them use these options they need to be pushed.

#

I've had so many games where the timer ran down to 5min before anything happened. Because it didn't make sense to push into 30 traps, and the bounty team was too weak to make plays.

keen oak
#

30 traps?

knotty ore
#

You right thats low

#

Whats the limit now, 60 between 3 players?

#

Someone do the math

keen oak
#

I mean I get that people camp in this game and I hate it too but you still have some tools at your disposal to bust in

#

And its not like traps are invisible

knotty ore
#

I've seen people bring like 3 lunch boxes each and just kill trap the shit out of the bounty house

#

what do I do

#

Try to disarm like 30 traps?

#

Or, just not even bother going in because its stupid?

keen oak
#

Take vigilant, use consumables and tools, peek smart, bait

#

Like what do you expect

knotty ore
#

I expect there to be destructable walls you can't trap that you can pop with explosives or a lot of punching

keen oak
#

I push in buildings all the time I have no problem with it

#

What is your problem?

#

Like really what is the specific issue because it sounds like youre coping

knotty ore
#

The problem is that 60% of the time you will lose.

#

Against equal skill that is

keen oak
#

Thats just your experience not an actual statistic

knotty ore
#

If it was more 50/50 I wouldn't even be complaining

#

Pushing a bounty house where there are only two teams is about 60/40 W/L its just fact.

#

You are at a huge disadvantage

#

Even more so because they have truesight

knotty ore
#

If Crytek pulls the stats I bet you anything its probably even wose than that.

light badge
#

Wuja is a shotgun player that thinks dynamite gives you a huge opening to push freely and slugs aren't that powerful, take discussion of breaching from that as you will

keen oak
hollow python
#

Look I just add an idea for Mr. Bobinsky

keen oak
#

@light badge you can shush now

knotty ore
#

Weapon is not even important. 6* can hold a house with long ammo because of how disadvantageous pushing it is.

light badge
knotty ore
#

I've 1v3ed people pushing a house with a pistol

keen oak
#

But hey its always easier to complain than to improve

knotty ore
#

Most bounty houses are set up in a way that you cant capitalize on your own flashes unless you are already inside the fucking building.

#

lol

keen oak
knotty ore
keen oak
#

@light badge its not just dynamites, you have fake dynamites, flash bombs, beetles, choke beetles heck even choke bombs all of which can be used to take and/or secure spaces

hollow python
#

Dang why is everyone ganging up on wuja he did nothing wrong he just explained his way of a breach

keen oak
#

But people will always resort to coping first yikes

#

Think outside of the box gentlemen

knotty ore
#

Well, can't lick flash, light bulb too hot.

light badge
keen oak
#

Cant lick beetles either

knotty ore
#

You can shoot them and they are slow af

#

and loud

keen oak
#

True, if you use them in an obvious way like going throufh the biggest open door and such it will always be a waste of a slot

keen oak
#

Idk guys I honestly dont struggle with pushing buildings whether if its me playing with a rifle, shotgun or most recently melee.

My advise is try more and complain less and you'll find ways

#

No compound is unpenetrable

#

Teamplay is also a huge part of it

#

Yes pushing as a solo is bs

#

But as a team? Not so much

#

Ofc sometimes you win sometimes you lose but you guys are trying to paint people holding compounds like they are invincible and its just not the case

#

Not anymore anyway

#

I recognize it used to be a big problem

#

Used to be.

knotty ore
#

I donno dude. I've been playing at high MMR since I got the game basically. Its been 5-6* lobbies for the last 1000 hours. Most 6* players don't even bother taking the house because of how absolutely advantaged the bounty team is. They only go in if they get picks, or if another team goes in before them. I've had SUCH BORING FUCKING GAMES WHERE NO ONE DOES ANYTHING so many times. Its just not fun.

#

Mostly because there aren't good tools to take the house

hollow python
#

I also see your points wuja and thank you for expressing your thoughts but also take in consideration that their are some hunters who are less fortunate and have to deal better Prepared hunters who are readying to defend a building with their life's so cut them some slack

knotty ore
#

At the very least, maybe remove dauntless and its at least a little better.

knotty ore
hollow python
#

I'm siding with no one and I'm just a neutral ground aka a shitposter

keen oak
#

But taking buildings is not my pain point. I have others

knotty ore
#

At some point when you've run all the strats and seen them all ran on you, you can tell there are flaws with the game design. The way the game is designed, it creates some unnecessarily boring fucking games.

keen oak
#

Well I guess we can agree to disagree then

hollow python
#

Cool hunters

knotty ore
hollow python
knotty ore
hollow python
#

Always has been

#

I hope I didn't disrespect anyone with the Mr. Bobinsky idea

#

I feel like we need a Russian in the bayou

keen oak
#

I feel like we need a new map, new game mode and trades dealt with

#

I would love to see something like a "bounty rush" when you always have 1 bounty with a timer of no more than 30m

#

I am sure rats would disagree

#

Everyones entitled to an opinion I guess

hollow python
#

True true

#

Also that sounds fun

keen oak
#

Well at some point when you're tired of spitzers and campers and whatnot a game mode that is still a bounty hunt, but shorter is imo a welcome addition

hollow python
#

True that well imma rest now night y'all good hunting

keen oak
#

Cya

#

@analog willow if you have mariner and a melee weapon rotjaw is ez

analog willow
keen oak
#

Fair enough

#

But if you do it right you dont really need heals either

little carbon
keen oak
#

Rotjaw has a specific mechanic of always heading in a more or less straight lines so all you really need to do is go 90 degrees in a different direction and when she pops out you smack her good

#

Rinse and repeat 3 to 4 times and that b is dead

#

Gator legs and mariner helps but its not necessary. Melee weapon is tho imo. That is if you value your time

knotty ore
keen oak
#

Gotta find that that sweetspot between them licking it and you dying HUL

knotty ore
#

I think there is this preconception that breaching is impossible. I'm not saying that at all. I breach successfully all the time. The issue is that it feels so biased towards the defense, you just don't have the tools to do it successfully to a point where the skill is the deciding factor. Not saying it doesn't matter. But, it feels like its not worth it to breach unless you've created a window. The issue is that sometimes people play in a way that doesn't present a window. So, you are either stuck outside, or you breach and die 60% of the time. All I'm saying is some tweaks to even the odds are necessary.

#

Or ways to prevent the standoff where no one does anything for 20+minutes

#

The standoff only exists because good players know how disadvantaged you are if you breach.

#

I'd push buildings all day if there was a smart way to do it. There just isn't.

keen oak
#

Whilst the breaching part is still debatable I am with you on stale mates. IMO there should be a mechanic that makes bounty move if they stay too long in one place

#

But people will say "time" and call it a win xD

knotty ore
#

If time runs out then no one really wins. The bosses win.

keen oak
#

I mean time eventually forces out an exist thats what I meant

#

I have yet to see a bounty team that had the patience not to extract and it's not like I have 100hrs

#

But still that time factor is imo not enough

#

What could happen is for instance the value of the bounty diminishing the longer you stay

knotty ore
#

I donno man I have a life and shit.

keen oak
#

For instance if its the last 20 minutes of the game the value slowly dips

knotty ore
#

I have better shit to do than wait for 20+min lol

#

Like play another game of Hunt

keen oak
#

I mean Bounty Hunt games were not meant to last 15 minutes

#

Even tho a lot of them do

knotty ore
#

I'm fine with a 45min game when its mostly action

#

I have like 12 videos where I talk to my partner about life and shit for like 20+min

#

Because nothing is happening and I see like 20 traps inside

keen oak
knotty ore
#

I just roleplay on the mic sometime

little carbon
#

That's a pretty one sided solution and is only going to make outside camping the best solution.

In most compounds you can push just fine if you play fast and know your movement and rotations. Proper utility usage will also net you value even if it's just an entry point and no direct hit value.

The issue is mostly with a few compounds that arent that well designed. And they usually don't favour any team, they just favour the team that moves less

knotty ore
#

Outside camping is already the default because of how shitty it is to push buildings.

#

Ok seriously though. Tell me one COMMONLY USED utility item that will destoy a tina bomb?

#

Cutting through like miles of concertina is super fun

#

Tina bomb is very very common. Bringing sticks isn't.

little carbon
#

Hatchets. Can even throw them.
Or have a teammate hold and you hit it once and rotate away

#

And honestly the concertina bomb isn't even that common. I mostly encounter frags and flashes

knotty ore
#

Yeah it takes like 15seconds to cut through tina bomb wire if you have stam shot.

#

Its also very loud

#

I see tina traps a lot

#

because right now traps meta

little carbon
#

You don't have to do it at once. Patience. Hit one concertina once, rotate, Attack another angle. If you only pressure one entrance you will die because they have all the time in the world to set up.

little carbon
keen oak
#

Tbf if you walk into a tina trap you are dead

#

Unless you play against paid actors

little carbon
#

What? I never said anything about anyone walking in a trap

knotty ore
#

How do you jump over a tina trap at a window for example?

keen oak
#

You said triggered so I assumed, nvm

little carbon
#

Depends on the window if you can. You can jump into the window frame on a lot of windows and then jump over traps that are behind. Jump and vault need to be separate bindings for this to be reliable of course

little carbon
keen oak
#

Also I must say it was bad idea to not limit the amount of tool boxes you can carry

#

Big overlook

#

I mean if you and your teammates have packmule and frontiersman that's huge value

#

For just 75$

open carbon
#

@knotty ore which compounds do you consider "impossible to push"? Devs have been known to add new entry points etc, but it might help being more specific about it rather than having a general solution

keen oak
#

Way to take something out of context

open carbon
#

I repeat. Lies

#

Or I'm getting the "paid actors" part wrong

keen oak
#

Except not really

open carbon
#

You really believe tina traps kill?

keen oak
#

No

open carbon
#

Ok

keen oak
#

Paid actors as in they dont finish people off

open carbon
#

My bad

keen oak
#

All good

open carbon
#

I just woke up, I'm sorry 🙈

#

Didn't cross my mind that

#

Might be a paid actor myself

keen oak
#

You just need a coffee and a good ol saber kill

#

Wakes you right up

open carbon
#

Barrel trap does the job too

keen oak
#

Yikes

knotty ore
open carbon
#

That I would disagree on, personally

#

Not sure which bracket you play in, sounds like 5* 6* lobbies that play that campy

#

There's only a few compounds I'd consider hard to push or hard to defend, most of which are underground lairs and I can count them on one hand... Bradley (no underground), Pitching, Stillwater uhm.. Those would be the worst offenders imo and Pitching has gotten a lot better

#

There's hardly a compound where I personally go "ugh no not there"

#

@frigid panther are you the one trying to make a suggestion that just keeps getting deleted? What's going on there?

frigid panther
#

yes

#

not sure why its not posting

open carbon
#

Maybe we can figure it out over here?

little jackal
open carbon
#

Ah thanks

#

I was just about to suggest something and then thought maybe first discuss the idea to flesh it out...
People have been asking for roaming bosses and I'm all for it, but I kinda want it a bit more spiced up.
Enter the player-controlled roaming boss you can separately queue for. I think a big part of it is figuring out the rewards though

steady prism
#

@hot vigil how about MOAR derringers 😉

open carbon
#

Derringer Dual Wield

#

💸

steady prism
#

Seriously... There are so many options...

#

Derringer built into dusters or pocketknife...

open carbon
#

Yeah Gun Jesus has a lot of such oddities on his channel

steady prism
#

Two shot derringer hidden in sleeve (django) with superfast drawspeed

#

Or maybe poison spray derringer? Like a shotgun (up to 10m) but massive poison and about 140dmg max on hit

open carbon
#

That reminds me

steady prism
#

Something cool... I wouldnt mind spending more of my tool slots for cool guns

steady prism
#

Oh my

#

Big chungus derringer

#

What is that .45?

hot vigil
#

Jokes aside, we should get the Volcanic Repeating Pistol as a tool slot item.

open carbon
#

And the poison blades and derringers :D

hot vigil
steady prism
#

ye thats what i meant as well

#

its adorable

#

honestly... it may be an unpopular opinion...

hot vigil
#

Bc that would be the only way to include a Volcanic gun in Hunt and still make it "make sense" within the games own logic.

steady prism
#

but i miss the time when crytek invented their own shit...

hot vigil
#

Me too

steady prism
#

like chain pistol or bomb lance...

#

id love to see more wacky shit

hot vigil
#

LeMat, but not exploding when you fire the gun

steady prism
#

😄

open carbon
#

It's their own fault for opening up a suggestions channel.. It's no surprise the ideas they might otherwise have themselves come through here faster

open carbon
hot vigil
open carbon
#

Oh yeah I'd love that :D

#

But the fanbase!

#

We gotta appease the masses

steady prism
#

ye... to be fair there is not enough content being added to the game that would keep me play it constantly... i LOVE the theme, i kinda like the gameplay... but its all a bit empty... people play about 4-5 meta or supercheap weapons only... and it all gets a bit boring rather quick...

open carbon
#

*coughs* MASSES *coughs*

steady prism
#

theres so many cool alternatives

hot vigil
#

And on the note of the Burgess Folding Shotgun, Hunt SHOULD have a stat on weapons that dictates and affect draw speed on them.
So Uppercut takes more time to draw than a Nagant Pistol.
And Burgess Folding Shotgun could be a medium slot shotgun with a long barrel, that is somewhay quick to draw, but slow to put away.

steady prism
#

ye there are not enough stats for the guns to be unique imho

hot vigil
#

Eh, there are plenty.

steady prism
#

i mean there are some...

#

but it mostly goes towards the basic 4 ammo type system

open carbon
#

There's basically three types of weapons in the game. The 2-tap normie guns. The shotguns. And the bomb lance

hot vigil
#

But still think that would be a good meaningful stat to included and make certain weapons more balanced. Like Mosin is a little more slow to draw/put away.

open carbon
#

Crossbows count as shotguns

steady prism
#

ye... wouldnt mind that as well...

steady prism
#

its a tool in the first place

open carbon
#

Having actual draw speed difference would definitely be a game changer

open carbon
hot vigil
#

Tho the ammo changes already did that somewhat

#

Which I welcome.

open carbon
#

Defo

#

The ammo changes encouraged me to play less ammo synergy loadouts

#

The more ammo types you bring, the better, since you get a refill for each type

hot vigil
#

Yeah, tho it does put the Officer Carbine in a hard spot.

#

Always feel a little split on what to pick as a pack up for that

open carbon
#

Doesn't deter people from playing it though

hot vigil
#

I fucking love it

open carbon
#

Also

hot vigil
#

Just it benfit from expanded ammo pool.

open carbon
#

Only one backup for the good ol officer carbine

#

SABER

hot vigil
#

Ah, I usually just go with an officer

#

lmao

open carbon
#

I'm 3-4* for a reason

#

Not 5* or even 6*

#

xD

#

Conversion and Romero Talon is all I need to have fun and murder lobbies while they fight over the bounty

#

But I die a lot

#

Trying and failing

#

But 1 in 10 wins are a good quota there

#

@frigid panther did you even read what the bot said about how to format your suggestion? The "Title:" and "Description:" are mandatory

#

Seen you try a few more times without sticking to that once

hot vigil
frigid panther
#

i did

open carbon
hot vigil
open carbon
#

You put "idea" instead of "title"

frigid panther
#

it posted this time

#

thanks

#

slow mode was stopping me

open carbon
#

Ahh ok xD

frigid panther
#

hope you enjoy my crazy boss idea

#

dang it... it erassed my post again

open carbon
frigid panther
#

ok

open carbon
#

@frigid panther it should be weak to fire

frigid panther
#

yup I wrote that in, weeknes to fire and smoke

steady prism
#

its not good at long ranges but you can always try to push a bit closer...

#

and that silencer is quite useful... especially if you run poison in both guns

#

which is quite pog lately

open carbon
#

@barren bloom This already exists

#

FOV slider I mean

barren bloom
brisk timber
#

#feedback message
@hoary mortar
With whome are the new players expected to play? Only other new players? I dont think theres enough 1* to fill lobbys.
The 3* mmr is the entry point MMR after playing some matches so its pretty fair

hoary mortar
keen oak
#

Theres hardly much diff between 1star and a 2 or low 3 star player (except the ones who derank)

#

Plus you have tutorials too

#

And you wont learn/improve in empty lobbies either

hoary mortar
#

I would like to get perspective on this from a bunch of new players, to see if they mind or not and how many of them stop playing because of that

hoary mortar
hot vigil
#

I would argue that even most new players in Hunt doesn't start out as 1 stars, due to prior shooter knowledge and gaming experiences.
Think it is fair to gauge that most players, even without having learnt the basics of Hunt can still fight 3 stars and if they can't, they'ed get de-ranked as intended.
Most competitive games doesn't start you at the bottom, they put you in the slightly below average to average player pool and then adjust accordingly, usually calling those first matches "placement matches".

brisk timber
hoary mortar
brisk timber
#

Tbh its just not a real problem i think

tribal wyvern
#

@fluid wyvern
It's common knowledge by now. And Devs are aware of it.

queen jungle
#

@ripe basalt Your post in #feedback was removed as it does not constitute game-related feedback. SmugEddy

tribal wyvern
#

@north onyx
Not sure if mentioned to you, but you don't buy 21xp, you buy 1k xp.
Pretty sure you get a full level so it would take you from lets say lvl 20 500/1000 to lvl 21 500/1000.

#

If not, then thats kinda weird

north onyx
brisk timber
#

Got revived 4 times with necro
Was killed 4 times by the same 4* with a mosin
Lost like 300MMR

#

Yea fuck this shit system tbh

#

At that point with necro and self revive Crytek better comes up with a better MMR system

queen jungle
#

Sounds like your teammates didn't make the best decisions

brisk timber
#

MMR should revolve around a match and not around a death.

warm fractal
#

Randos?

brisk timber
#

Same as solo players getting trashed in their MMR if using self-revive

queen jungle
brisk timber
#

I even hesitate playing solo because of this

unborn smelt
queen jungle
unborn smelt
#

you can "win" a match just fine without a single kill, or you can wipe two trios and die to the last...

brisk timber
#

The MMR gain/loss needs a rework

#

In other game you dont lose double or triple the amount losing to lower ranked players

#

In games like CSGO i lose maybe 20-25% more to a guys some ranks below me

#

thats reasonable

queen jungle
brisk timber
#

so far many people ive read talking about using self revive or necro are annoyed by the MMR decay that comes with it

#

its even getting abused by people for this

queen jungle
brisk timber
#

Thats not how matching should work

#

I think we can agree on that?

queen jungle
brisk timber
queen jungle
#

🤔

unborn smelt
grave spruce
#

MMR should only affect the first death/kill from the same players. So if you kill the same person 4 times, it only counts the first kill in terms of MMR, for both players.

brisk timber
#

like you lose 100% -> 50% -> 25% -> 15%

#

I think the way you lose/gain mmr should be way more flat in general

#

As example:
You gain 20elo flat for a kill
If a dude is 1* below you maybe lose 22

#

This would also combat that crazy rank shifts

unborn smelt
#

Hunt's system only tracks kills and deaths, to attempt to match you as evenly as it can with other teams in regards to PvP interactions.
It doesn't even try to match teams based on stuff like winrate of games (for example extracted bounty) etc.

because of that it has no interest to stop crazy rank shifts. If your performance drops rapidly for one reason or another, the system tries to adapt to that quickly and not hold you above that level artificially

brisk timber
#

Hunts MMR system is to fragile in its voliatility

unborn smelt
brisk timber
keen oak
#

Solos are stronger than ever before and yet you actually complain about solo just because of the matchmaking?

#

Really?

unborn smelt
unborn smelt
#

if you for some reason are ranked to high the game would force you to play against far too strong players for quite a while because reduction in MMR is slowed dramatically