#feedback-discussion
1 messages Β· Page 69 of 1
just like in every other FPS game, there are 3 main distances on which you engage other people...
up close, medium and long range... in usual FPS you have the standart SMG+Shotgun, AR+LMG and DMR+SR distribution...
since Hunt takes place before WW1, almost none of these exist... so developers are making a completely new balancing, that isnt comparable to anything else
so we have a close combat weapons (shotguns) and long range weapons (rifles) and need to fill the inside with something...
pistols (revolvers) are great example of this middle class... they cant fire as far as rifles do, but they can cycle much faster, so they are usable in skirmishes on closer distance than the rifles do...
especially double-action revolvers, that cycle much faster but have attrocious accuracy because of how the gun functions irl... so thats why there is a DA revolver carbine... to make the DA revolver much more stable...
if it wouldnt fire accurate, its just a 3 slot DA revolver which noone would play...
.
yeah they have got to buff it to 30 m already it's insane
anyone experiencing this?
@soft river Can you give me your sys specs?
Not all users on low settings have this issue.
I don't have an official reply on the issue, so I'm looking at any correlation
cryengine likes to lower graphics even further when lack of vram
and like
I notice no difference in performance when it does or doesn't do that
Yeah my first suspect was Vram
its just kind of annoying
and it feels more like a bug to me
because it will do it a lot when I die and am revived
yo is death cheat bugged?
died lost perk, new game died but dead cheat was still on :D
My friend still has death cheat after 3 deaths, so ye it's prolly bugged
and it came back after I got bounty
yup
I mean that is broken af :D
@sick wind just complete the daily challenges and dark tribute
six thousand points from completing all weekly challenges
and 600 points from dark tribute every day (though prolly more like 150-300 for average player)
and we get eight and a half weeks
its genuinly the perfect amount of time to finish the event on the last day as long as you get all daily challenges every week, and thats WITHOUT factoring match collected points OR dark tribute
Uh, that's 48000 points from 8 weeklies alone.
You need 50000 to finish the event.
They are aware of the issue, just confirmed
good
That's.. just like last event then π€·ββοΈ
yeah but i mean just do the quests
it and the match points are meant to be challenge all the same
Copy paste code
I mean, people literally screamed for a boss in the open. Crytek didnt do it for years.
Now you know why.
People dont enjoy a new boss, they enjoy to expolit those mechanics.
Tbf the boss design itself is cool, but fighting only in dark or deaf against trios in the open, in water, against a real damage dealer for 1 Bounty Token is a very flawed design choice.
But idk how to fix it. Hunt is so deadly, a boss in the open just might not work.
I really like how to find her. That feels more like tracking a target down, than just a map changing.
well I think the boss as utility to clear the actual bounty group
It'll likely end up like the solo only mode back in EA, where doing a Boss was also damn near a death sentence.
People ignore the Boss altogether, camp it or do it only if they know they are the last ones left
at least that's my guess
So far it sadly looks like it.
And I seriously dont understand, why a more dangerous to kill target has less value.
High Risk High Reward should be a thing, still.
Already getting ppl who camp it.
The red light radius is waaay to long. It's like 100m
75m so uh yeah pretty big
Its not the range that is a problem its a problem that its a trait exclusive + you need to activate darksight.
If you need to darksight you need to basically take a pause.
Taking pauses incsentivises camping.
My biggest complaint on this event tho is the wildcard mechanic.
Trio, 3 different time of day, only 1 boss.
Why do it this way? The game is not even meant to be trio originally lol
A funtion like this should work on the fly for everyone equally.
For those with the black rain issue, I'm going to iterate that changing your post processing seems to resolve the issue. FYI
By god its baffling
They should just ditch the widlcard thing and put it into normal rotation
Nobody here asked for wildcard exclusives queues
its something crytek has made up themselfes
yea i wanna OPT IN for things like night. But i dont want it to be exclusive but inclusive.
If many peopl click for wildcard, sure give me a wildcard match.
If not? let me play a normal game.
But why seperating queues in the first place. stupid design.
always knew from the start its a bad idea
has anyone tested if you can bait rotjaw out of water with decoy?
they could really just let you queue with both selected tbh
i would be glad if i had a chance to fight rotjaw
@unique quest guns are now cleaned on extract
Please do not lock new content around being forced to play against trios
it's extremely unfun
Maybe Rotjaws Bounty should scale way more with time?
Early kill - big money.
Late kill - sm0l money.
i dont understand how i'm supposed to kill it, it nearly one shot me everytime i go into the water
So at the risky early phase of a match you get rewarded for taking that risk.
While if you do it late and safe you get less.
Hm - dont know. Havent had the chance to fight it yet.
Maybe trigger it by stepping in and then use waxed dynamite or bomblance?
Can you stagger it?
The rain is fucking awful. Thank you for giving us the option to not play it.
Put Rotjaw in regular mode please
And keep those queues separate as I never want to play thunderstorm, or night
@spare stream Please use the bug report channels for bug reports, thanks.
@brisk timber I saw your post afterwards 
psht xD
Is the "damage with dragonbreath" how many bars you charr?
The rain effect is on your eyes instead of in the world. Its awful. Its just an animation thats 2D scrolling down your eyeballs. This is the most low-effort shit I've ever seen.
Corrosive Vessel is just a slight reskin of DeSalle Silence
Same with Steelroot its just a slight reskin of another of Sister's Keeper
Slightly modifying already existing skins is awful
no it just means deal dmg with that type of bullet equipped
Well how did it only add 71dmg/200 when i killed a guy & shot a guy twice?
That's what I've been noticing, it looks like a filter than actually in the game. Usually if you look past the rain in front of you there's no rain at all.
Yes, when you are inside, the rain is just the same effect, but on the doors and windows
hmm thats wierd maybe its different when i get a " deal dmg with with posion equipped" usually i shoot like 5-6 things i get it
Since its only 200 i think its the charred dmg
Usually like 350 or 650 if actual dmg
All the scopes in the shooting range are cracked... What?
yeah you could be right on that, so that woudl make it specific like setting someone on fire
Also dmg recap bugged, lmao
@flat sandal
It's not lost on death, it's lost on failing to extract.
it's been bugged for a while haha
44k players right now, holeee damn
Really think the thunder shower and Roger should be in the main rotation and being forced to play vs trios sucks.
did you know theres a lfg in the discord
I wonder if the bullet drop in water is actually possibly at all relevant now (if it even still exists)
@unique quest do you mean it should clean off in the middle of a round, or after extract? because all weapons are now automatically cleaned when you extract anyway
it should just be clean in the round aswell
EU Server down?
I figure that'll probably have some tech issues since cleaning it has to sorta refresh the gun, so having it done automatically and possibly during a fight could be fucky
@unique quest update already features cleaned guns on extract. There should never be a dirty gun in inventory
All previously owned dirty guns were cleaned with the update release
Yeah that'swhat i mean though sry. I didnt extract twice and didnt loose it. I dont think its automatically reaquired like before
It even said its being removed but wasnt
i think is needed to include people with lower specs
good rain effects can be very taxing
And ofc its easier to implement π
I tried max settings, its not much better.
This game has come a long way
Only have 1500hr logged, but have been around since 2020
All regions showing 0ms
Wanted to share with the community

But the game should've died with the ammo economy rework, that's impossible!
Really need to unlock wildcard duos. π¦
i specifically want to queue for night and for rain
i prefer wildcard over single rotation
you bait it to the edge and when it misses you, you whack it
idk the timing yet but you can definitely fight it without getting hit once
typically if i strafe along the shore while it beelines me it misses i think
Everyone does so that they don't have to play bad modes.
luckily im not 40 and losing my sight so i can still enjoy night and rain maps
While I like the wildcard system, locking it behind trios sucks. We have 45k people playing, I think we can afford to open the queue.
This is a 10-year-old Cryengine game. Look at the rain. Look how nice it is.
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Its good for 10 years ago I guess
make wildcard for 2
@severe vault Ammo economy is one of the changes I've been malding over since they announced it. Penalizing people taking same ammo types is ridiculous.
I keep losing precious hunters because of disconnects. This has been going on since the last but one update! This is unbearable, frustrating and makes me wanna uninstall. Instead of adding fancy bosses, hunters, weapons, skins, charms or weather conditions, could you PLEASE keep working on server stability!?! It is definitely not a client issue - I've checked for hours on end. Username (if you wanna check stats, playtime etc.: 1-Flow) I cannot overstate how frustrating this state of the game is for me.
Yeah the playerbase is quite healthy, especially with an event, kinda shocked it's locked to trios honestly
Please, Crytek, for the love of god, remove night maps from the rotation, or at least up the rate that the rain map is picked, for the love of fucking god.
Night maps are not fun, I want to play the RAIN maps because of the NEW EVENT.
I like night maps.
water based event
@solar wraith though your duplication idea is probably one of the worst I've seen
wendigo is a cool idea
we already have assassin duplicating and it just prolongs fighting him and its not very fun
Fair; lemme edit
I'm fine with healing because wild targets already have less health
@soft river - my thought was just making it more of a threat; it can't just duplicate at will like the Assassin- it has to kill a Hunter or one has to die in its territory first, but I did amend it. Thoughts?
no its still annoying
the drilling is NOT a $500 gun this thing SUCKS
its so awkward to use man
but sooo badass
I love how the gun feels. It's not that good
@azure osprey The whole idea of the pact traits, is that they are OP, hence why they are the way they are
Yes/no, they can be strong, but last event proved that if one pact/trait is too powerful, then it will dominate the meta.
but "instinct" are broken. i just press dark sight button and run with that around the map, killing everyone, cuz im first to aware that enemy is around. not even point to use headphones or brain anymore... and its different from whispering at boss/clue area because you are expacting players there
Again yes/no, bc it is an issue if that trait becomes "meta" or the game warps around one trait.
this game is build different, its not fortnight, you cant just run and gun
and this trait makes game more like CS GO. cuz you run around, the dark sight startss glowing, you take your gun and go pew pew. no more cation, thinking, planing, some tactics, etc. Everything that take you around 200 hours to learn now in one button
you dont need to learn how to play anymore, this one trait solves any problem
It's an Event trait. If it makes it to the main game, it'll most likely be tuned as we go along. We're essentially play testing them, similar to how Self Necro was introduced. You still need game sense to figure out where people are and good aim to kill them. The Trait itself is helping, but by no means gamebreaking.
this trait excludes situation, where you meet unexpectedly some other player somewhere, now you always aware about who is around, its like radar buil in hunter. before, you needed to move carefully, think about tactics, positioning, etc, to hear enemy first, or at least to not get wrekt by random group in forest. now such situation is impossible. i cant be ambushed because i always aware who is around.
Instinct is hardly OP, just helps as anticamp.
You can hear most "quiet" sounds from about that distance anyway.
by using this trait you cant find a guy in bush in area of 75 meters around you, and most likely he will kill you first even with this trait
What?
So you're telling me you, or someone else you know, picked it up and proceeded to win 100% of their fights?
Think the thing that overtunes the trait is the distance.
75m is half a compound distance.
If it was 30m it would even be a risk/reward as it means that you'll risk people hearing your darksight.
for last 4 hours, yes. im not telling that i always extracted with bounty. but i always win a gunfight, and extracted alive.
that makes sense
It's simply not good compared to ignoring AI combat wise and being able to regen health in water.
Rotjaw's territory is bigger than Instinct's radius, most of the times fighting Rotjaw, we know people are nearby much before they come within 75m, even when they actually come from behind
Shadow is quite a "beastface" trait imo, it is good, but like, if you know your Hunt then it is not that relevant.
I do love the healing water trait, but not sure of its viability, it shines of rain map, but that is 1-in-3 chance, tho it is nice to just stand in water to heal black bars.
Tend to agree with that. The radius seems rather large, though that I assume has to do with the openness of certain terrain features. No real cover in the water.
The healing on non rain maps is no joke either
It works mainly in water, which all maps have to a varying extent. This regen is SUPER fast.
Rotjaw is such a dissappointment! I thought you would actually see it going around! instead we ended up with an oversize water devil. smh
\
That is true, but the trade off is that you are in water, which is noisy and slow for a combat situation.
Still have great fun with it.
Unless ya got gator legs
Gator legs reduce for sure.
Again, not saying it is useless, but just more situational than Instinct.
Still it does leave you out in the open and yea it is very situational
The point is mostly to soak you butt in bushy waters but yes, it can be tricky to use during fights
So yeah, for me the passive tier list is:
- Instinct
- Mariner
- Shadow
Any idea why the update isn't live for xbox users me and another can't seem to get a update going
Being able to run through AI and not care about them during a fight is super strong.
Also means you can leave them around for other players.
Been delayed
ofc, still more situational.
How is it situational? There's AI everywhere.
Hearing some whispers only helps against people bush camping, you'll of heard or caught onto them otherwise earlier.
In a compound you'll hear a red clue earlier.
Oh, but it ain't just whispers
It doesn't matter what the sound is, it doesn't tell you which direction it is. Does it even indicate how close they are?
It just glows red around you in darksight.
But nothing else than that.
But it is free and can be done always.
It's not free, it costs a pledge mark and you're forgoing the other pacts.
am i just blind af or is there no springfield in the shooting range?
Ofc, but in comparison to the other ones.
Dunno, it is day one of the event and it is just my experience with it and the other traits.
Shadow just, eh, it is nice, just not really open up crazy plays imo.
We are used to deal with AI.
Instinct just nullify a whole ambush if you just have a shadow of a doubt there is someone and works great when you have banished a boss.
Lmao, get on after work and see that you've gotta play trios to fight the new boss. Oh Crytek. Why don't you ask us for feedback on things before you do them?
So I got to say this is 100% the best update and event in Hunt history from someone who's played since the very beginning. It's so far an 8.5/10. Definitely would like to see Rotjaw tinkered with as I LOVE the idea of getting rid of the flashing white/red for at least him to maintain the element of surprise. You know how terrifying and cool it would be find the boss without the use of the flashing and just simply bump into him. He should also let out almost a Jurassic Park-esq T-rex scream that hunters can hear from far away.
@zenith girder I did some big math and basically TL;DR is:
Doing weeklies every week, will earn you the whole pass easily.
I can link you a longer explanation if you want.
@hot vigil id love this. Cause im really having issues with it.
0 votes and 7 comments so far on Reddit
Take about 8 weeks of weeklies give or take on how well you do in matches
Right?
JUST weeklies to reach 54k points, so if you want the extra charm you need to farm 9k more.
By playing
I only got 7 levels of the event for this week, so another 7x7 week 49k + 1 week if you fail to get 2k points from looting, alters, etc.
I am forgetting dark tributes, though
Grind isnt that ban imo. Gives me something to do for the 55 days
Tap strafing is the worst meta in this game. Breaks hit reg and is completely unrealistic
wrong game bruh
Could tell by the trailer the rain was going to be a lame camera filter instead of world effect but damn I really didn't think it'd be as bad as this. Worse rain effects than vanilla Oblivion, on top of that the croc boss fight isn't even good? Just dip your toes in the water to bait out the same attack animation every time from a croc so tiny it's not even intimidating? Trailer made the thing look like a monster but it's actually small. The Blood Bonds earn rate gets nerfed which would have been totally valid cause it was honestly too high, but then the prices get jacked up so high a booger stick of waxed tnt costs 1k. What happened to the team that made the rest of the bosses? What happened to the Crytek known for good graphics? A-Team off working on Crysis 4?
Dev teams don't need those harsh critiques.
anyone else noticed death cheat doesn't go away?
the newest update is meh some cool new additions but crytek only wants whales to play the game i bought battle pass but most my friends didnt they got nothing to earn and we all pretty much unanimously agree prices in bb store getting so out of hand and the removal of accolades just kills incentive to play a few hours a week for the challenges then back to other games for another week long term health gonna severly suffer
Crytek, sack up and reduce the ping limit. The quality of games is shit cause of it.
^π
I undoubtedly play with many high ping over seas players as a result of being primarily a US west player. They are welcome in my games, if they want to accept the disadvantage I have not notice it effect my gameplay poorly.
Apparently there's no brown nose emoji. Bet you love trades too
Trades are better than having your bullets disappear
I just shot somebody in the chest twice with a shotgun at 5m and not hit marker
Sounds like you missed
Latency totally has no downsides and doesn't affect hit reg
youβre correct with that
I've been playing long enough to know the difference
Sure you do
No you are
Too bad I don't record my gameplay. Decided to record killing his teammate after my 3rd shot actually landed on the laggy one just in case he was bad too
@zenith girder It's because you have to do the challenges. You unfortunately cannot grind by just going through matches and getting the bounty and extracting :/
Yeah i figured that one out. A bit of a bummer becase i classify myself as a casual. I play when i can. Ill try and share my feedback after the event
@sharp condor if you buy the 1k BB battlepass and do all weeklies throughout the event, then you will earn 54k event points aka 54 levels of battlepass.
Between work and sleep, I have maybe 2-3 hours a day. which is maybe 4 games.
Shoooould be managable if you just focus on getting weeklies done.
@lime apex the worst thing about it, is asking me while I still have a medkit
If it gets implemented, it should look exactly like the image.
YUP
@iron trench i understand your concern but i dont think theyll loosen up on the MV loss
mv loss and gain on ammo is percentage based, so because its normally a big number for MV it loses a lot
since it follows that common rule i think theyll leave it
and because that balances the choice between special and normal kinda
Trades are mostly in favour of the low ping player. They literally give you kills you wouldn't have gotten otherwise
@unborn pumice Bosses used to be harder, but it simply not the point of them being hard.
If the boss is too hard. No one is gonna do them as they would require too much effort and the risk of getting jumped and wiped to great.
Because nobody takes vacations during summer where they might miss some of the weeklies
Having so many of the points stacking in weekly challenges is honestly not super fun and not a direction I like
I did my weeklies in a few hours of playing. You have a week to do them before reset. Its not that bad.
Regarding her Name I would see something like breathing Poison Clouds towards players who are not engaging, to do something against campers.
If I finally find her and its red and nothing happened so far, I dont even bother.
I turn around and leave. Bush Cain can watch more Netflix, I dont care.
i felt that
I've never done weeklies in less than 5 hours but also, you realize some body might not be able to play for an entire week?
Even averaging 50 points a round, getting the 7000+ points you missed is a lot of fucking rounds
You should get the points mostly from playing and weeklies are a bonus, not the other way around
Yeah. I fully expect ill not be able to get on for a week or be able to complete all my weeklies before the event is up. It sucks, but my life does not revolve around completing an event.
The point is that you should be able to complete the event reasonably without your life revolving around it...... that's literally the whole point
I still fully expect to finish the event without being able to do all the weeklies. People act like its this insurmountable experience. But we have two months to finish the event, i like it so much better than the last event where everyone was done in two-four days of playing.
Which would be fine if the new guns and ammo were frontloaded more heavily, but you don't have access to all of them until like 40. If you're missing some weeks and not grinding hours and hours a day you'll only get access to the last of the gameplay stuff at the end of the event. That sucks
Totally agree with you guys, we should get way more points per round, challenges should only be a little bonus, not the other way around. Playing and enjoyment would be more meaningful. I know players that only focus on completing challenges, then wait for next week as "classic rounds" (not focusing on challenges) are not enough rewarding.
could we get a duo que for the event stuff? it is pretty rough especially in oce where the modifiers don't do much due to a lower player pool. getting steemrolled by trios of better players is a bit trying.
More than a bit trying, it's ridiculous. Every game I played with my 3 star friend, so 5/3, was 6/5/5 6/6/5 etc. I don't expect 4/3/3 or something but having ANY sixes against a duo mmr adjustment is a bit laughable. It says "matchmaking enabled" on every team but I don't buy that a 4 star group mmr and 5.5 star group mmrs can't find any better matchups on the busiest the servers have probably been in ages.
Why do you guys love sticky so much? Please tell me. Do you love the game? if you love the game you should HATE sticky dynamite, as they ruin whole game and boss fight vibe and thrill
do you like to watch bounty leave the mission after they banished and escaped in fist 2 minutes till you crawl from all the way from other side of the map?
Come on!
F sticky bomb!
What about, Nitro or Avto or Big Dynamite Bundle or Poison Fanning or Poison hand crossbow or Stamshot Axe Stunlock or....
Things that should not be in the game IMO: Avtomat, Crown, Sticky
everything else is norm, dynamite bundle needs skills, if you overcook it - you can die too
what about poison? it doesn't instakill bosses, and doesn't penetrate walls vs players
the real hunt is not for the boss, but those that carry the bounty once the boss is banished
and you are saying that they have to remove everything. Everything else is norm and balanced
Well, what my duo/trio do is that one runs in with a big dynamite bundle and hug the boss, easier like that.
And poison really shreds butcher and scrapbeak.
Sticky takes 9 secs to detonate, you can fan Caldwell Pax with 300 RPM.
agree, its about game and not bosses but people don't care, they kill the boss and flee like sassy little girls in 3 minutes
even if another boss is on the map, even if they take bounty and see that you are going in their direction with ANOTHER bounty, they still run away liek cowards
some people just grinding game like it was some trash mmo....
enter game > kill boss > take bounty > RUN
@hot vigil dude... fanning and poison affect loadout right? they have downsides vs players, faning or dual pistol, and you can get any loadout that is great in PvP and take fkin sticky and kill boss in 2 secs
Sticky is not as good in PvP.
My point still stands, there are SO many other ways, that downs bosses quickly, sticky is hardly the issue.
you don't understand what I'm saying right? If you change loadout that is good vs bosses, they usually suck vs players! and you don't need to change loadout and take stupid poison bullets or something, just pay 70$ for sticky that's it
point is when there will be no sticky, people will decide to suck in pvp and nuke bosses OR be valuable in pvp and fight bosses longer
but bosses get nuked by world melee weapons too
I barely ever see any sticky bombs simply because a consumable slot is way too valuvable in pvp
and bosses are easy wven without bombs
Yes, but picking a sticky means you cannot take a frag or firebomb which is good vs players.
The sticky is the PvE option of throwables.
This, but i don't think it's an issue
Hunt didn't get popular because people wanted fighting game boss fights with a bunch of moves, it's Pvpve with the e coming last
@wind stream hey, where should players leave feedback that developers or producers will read? Itβs obvious that none of the feedback from the play test was heeded. And now the game is unplayable.
Where can we post feedback that will be read?
medium ammo ressuply got changed from 4 to 6.
so that was heeded
This update is a load of shit lmao, we got no ammo to shoot anyone and there's literally 0 point in extracting a bounty. 0 feedback taken onboard, all focus on predatory monetisation using F2P in a paid games with DLC already. Top kek
You always have enough time to get to a banishment in time. You will have to full sprint however if the banishment is across the map.
in #feedback 
Have you tried using something other than Long ammo? Sounds like you would love a compact weapon if maximum capacity is a concern where accuracy isn't.
Or medium, love to see it having a purpose again
Good pickup rate while still performing well at range
I agree, but the original concern stated not having enough ammo to shoot anyone, so the most effective fix would be to have upwards of 32 extra rounds.
Why people hate so much the idea of playing with teams of 4? like every coop game maxed out of 4 individuals, even when you buy a game like this you will want to play with 3 friends, so, why would you always left out a teammate to just "watch" what u guys doing, is so sad and frustrating when we're 4 online and alway have to choose one to left out of the team.
I mean you could play as 2 duos
Curious to know if anyone knows why the wildcard mission is locked to playing against teams of 3?
Probably to funnel more players into same matches
Since otherwise it would be dividing 2 bounty hunt queues (duos and trios) into 4 with the wildcard, this way it's only split to 3
Seems like a counter productive design choice though? like I understand that especially with not wanting the servers to explode. At the same time though if your solo its just a bit unfun
@solar wraith lol the same stuff i posted for Wendigo event, boss or event a new addition of questlines. #game-ideas
Hunt set an all time high for players on Steam yesterday, but have 4 queues would be problematic while 3 queues is fine? I dont buy it.
They'll adjust it if needed
I have no doubt they will if its needed, just generally curious as to why
Where? Couldn't find that.
But, its ok, good to know that someone had kinda the same idea.
Super cool! Lotta similar thoughts!!
I do like the Rotjaw event, cuz its fresh, makes you go OUT to hunt, not only in the same places, so my idea with wendigo was something like that, and if they make an event like this, would be pretty cool, since we see the mechanics of getting the clues for Rotjaw, rain, makes the experience and heartbeat "something else!"
Now imagine, having that, at night map, hearing growls, whispers sounds, knowing something is lurking outside. XD that would make myselft fart. XD
so anyone else not loosing the death cheat trait after not extracting? happened 3 out of three times on two different hunter?
SCHOOTING RANGE WITH FRINDS IS REALY NICE GJ !!!!
- Partying with friends will allow you to play on their server, even if your ping is out of range for the server.
- If the ping limit is set to 100 for example and someone doesn't have a server within a 100 ping to them, then the lowest ping server is available for them to select.
These are things that Crytek discussed when they implemented the 225 ping limit.
So found out last night that we dont get BBs anymore for matches. Really not a big fan of that. I mean I understand it. I want hunt to make more money to pay for making updates but for me personally taking that away took away a reason to play a lot. Like it felt like I was working toward something. But the second thing is it was also like a measurement of how well I did. Yea you can see your kill count but BBs number was always highest when you did really well. I donβt know if many people payed attention to that but it was nice to see on occasion. I also donβt have the income to afford BBs for skins. I did buy the occasional DLC though
TLDR: it was something we had for a long time that we donβt have anymore
I think they thought that Drilling would be too strong... that's why it costs more than a Mosin and the FMJ/Dumdum is that bad... but the gun is totally fine...
For me a Centenial is stronger than a Drilling (the Drilling is more fun, but the Centennial is stronger, and it costs only 157 dollars)...
Noooo the sound bug is even worse now.
I got rain & wind sound on night map....
i used to get "night sound" on daylight maps
Please for the love of god either put in a FOV slider or increase FOV. I would rather not be able to see the wings on bees than feel like im a one eyed scoped in sniper all the time.
is your "shouldered fov" to Zoom or Default
@dusky tapirDoesnt matter its still way too close
@charred yoke There is a fov slider...?
Or are you playing on console even though you have the PC role?
discord richp makes me think he is on PC still
He has the PC role, nothing to do with rich presence
I do know a lot of people get caught off guard with the current default setup , which is counter intuitive tbf

Going from a small laptop screen to my main monitor is also disorientating when there is no FOV adjustment slider.
@crystal plumeNo thats the problem
are you on PC ?
it would, as there is a FOV slider on PC, not console
yes im on PC
I'm trying to give you the benefit of the doubt here :/
no there is not
There is a slider
wait wtf when was that added ?
has it ever not been there on PC ?

make sure to also check this option ^
but to be fair people have been saying there isnt one when i search
that still wont matter if i increase fov
it will, as it's going to zoom your view in while shooting from the hip
so 110 fov could feel like 80
wait now i know why changing it does nothing
yeah, my suggestion is to put it to "default" ... the Zoom is horrible, it will change "fov" from walking to sprinting, so your eyes will probably dont like it and you'll feel like you're some kind of accordion or something
It gives you like a few more degrees, but its by far the most zoomed in game ever
the default is nauseating
@fallen pollen don't get a reward for prestige 5 and 10 because they're set rewards you get specific skins
Hunt Showdown MMR works I have been told π my friend is new and game is like...its fine...have fun π
no seriously I don't loose the death cheat trait. I'm basically immortal. Anyone else?
everyone
did crytech say anything to that yet? it's kinda game breaking^^ I#m glad it's back and the way it's done this time sounds interesting on paper
kinda sus actually π
okay simple search would have helped^^
Are you a 5/6 star?
It seems to just give new players essentially no weight at the start
#feedback message
@cosmic kettle why is the krag getting lumped in? What competition is it super expensive compared to?
@prime ibex Why is any of that an issue or in any way abusive? It's simple. You can spec your bars however you want and you can remove perks and recieve their cost back minus 1 perk point. It makes the purchasing of hunters much less random and lets you play what you want.
Buying legendary hunters sucked before this becuase IMO any hunter with a big bar first is trash since if you go down you are insanely vulnerable.
Yes I am but what is the point of MMR then? We are both litterally denied on any kind of fun.
Hes denied fun, you facing ur rank is not "denying fun"
People can now play whatever skin they want and if somewhat lucky any perk they want to let them use any weapon to the fullest, it's the best change in a long time.
Because after he plays some games he'll get an actual mmr and it will match based on that. Devs have to pick some arbitrary rating for new players and it's always going to not be accurate before they get real stats
then I can play solo jesus...
Am I the only one that feels like they changed the legendary hunter RNG with this patch?
I was averaging 5.3 perk points or so before change and now I'm averaging around 3 D:
Thats just rng
Bad luck, it depends also on your bloodline level a bit.
Once you're at max you'll have a worse pool actually since you've unlocked all the 1 and 2 point traits.
You have some chonky ones early on.
We explained why you faced 5 stars.
You've yet responded to that. And now u just complain "uuuh internet ppl don't get the point i never mentioned, uuuhh"
Thats not even remotely the same lol
YOU are the reason he faces them
If he queues with same mmr or alone, he faces no 5 star
I guess I must have just gotten insanely unlucky I played 7 hours yesterday and the average was just awful. I regularly couldn't even get necro π
My god & these type of ppl QQ in feedback later.
When they scream in an echo chamber.
Tfw you don't see this in league because league literally won't allow you to play ranked with your new buddy
(You do see it in normals though)
(If you look up people outside game)
You're not abused. You're facing YOUR rank. You are 5 star, facing 5 star.
Where the hell is the abuse?
Go downrank in QP
You call me troglodyte when you refuse to even try & understand the mmr system & instead cry.
And your complaint is just as confusing as you yourself are.
I'm playin Hunt now anyways, having FUN, not crying on the mmr.
GG
Wait why are 5 star players "enormously stronger players" for you when you're 5*?
Why would you need to derank if people of your ranking played at your skill level? π€
@iron trench the gun is well balanced if you just ignore the price
Thats what me the "troglodyte" tried to explain.
but yeah thats a huge decrease
especially when cent shorty gets like 440 with fmj
with similar starting velocity
Well certain high ranks are absolutely horrible to play, regardless if it's your "skill rank."
5* is fine to play, just a little sweaty.
4* imo is the worst with all the toxic "chads" that cuss you out and call you a shit player after they win a fight
I deranked from 6 to 4 star, we had decent games.
I hit medium 5 star, instant Avtomats, nitro & shit every game. Dolch spams, no1 pushing bounty, only extraction camping.
And i went to downrank again.
Besides Crytek openly promotes it anyway with soulsurvivor so
I mean you only need soul survivor if you care about your kda which is cringe. Just run a meme loadout solo with necro in trios and actually try to selfres
Actually faster in SS
4 deaths to hunters 1.5 mmr pips lower than you hits your MMR hard, and the meme loadouts are fun AF
True, but only 1 death instead of 4-5 and you don't get to play a really funny loadout and actually have fun while you do it
Damn yall have such different SS experience, I usually get shotgunned by someone sitting in wellspring or dualied if I try melee xD
Regardless, my point is I never have to purposefully derank because I enjoy relieving some stress with funny builds and that makes sure I never stay too high for too long anyways
Really excited to play around more with dragons breath chokebomb hand crossbow in fun builds
I run in with the intent to die anyway , so i just rush & sometimes i push them with medkit, most of the time i die.
But sometimes this happens.
https://www.youtube.com/watch?v=HaMsnKwnsF4
A game of QP, where me & my brother managed to get into the same one.
We just memed tho, no abusing or teaming.
Just running around trying to punch people to death with medkits.
I died sooner after on purpose to some dude in Sweetbell.
@stray horizon i was your shadowping
message got deleted
hows the new ammo system? havent ran matchings yet
lmao
Great, I see lot less long ammo and more weapon diversity (4/5 star).
Also prolonged fights becomes scrambles which really fun and rotation matters more as you might find some needed ammo along the way.
Tho, shotguns like Specter and Romero might have gotten hit a little too hard, with only two shells per. big box pick up.
2 shells? yikes.
ive also noticed alot more chaos, i love it
brb
I actually really love it, this game is supposed to be a game where you have to be conservative and keep mindful of ammo but we all just always brought matched guns and then never thought about it so you never had to worry about ammo but it made your build super uncreative. now you actually have to care about your ammo but you can bring like whatever guns you want so I think it's really fun
are servers on pc crapping out or is it just me? stutters and such
ive had some random outshoots of getting 6 shotgun shells for my drilling which has like 6 match, then sometimes it gives 2
think its bugg
had some hung ups here and there but id generally say performance is good might be your side
Consumable ammo boxes give 2.5 regular boxes. So for compact that's 20, medium is 15, and long is 5
Ye u right, i forgot bout that
I'm glad they at least listened to giving medium ammo 6 instead of 4.
Now if only they'll listen and give medium 30m dropoff
Us East has been fine
i thought the consumable did 50%
medium before the compact buff already felt sad ever since it basically shares the stats now, might aswell just combine with compact and call it a day
i freaking wish, it makes no sense that it drops off at 20m
see the firing range 30 meters is like, usefull revolver range id say, and our compact/medium rifles dropped off even before that lmao
"the Ammo Box offers more value when equipping them in your loadout. Rounded-up, Hunters receive about 2.5x the ammo from ammo crates you can find in the world."
i said thought, but nice to know ^~^
where to report bugs??
Because me and my mate lost our "Mariner" Trait after using "Death Cheat", which should not happen
PC? #bug-reports-pc
mariner is being deleted instead of deathcheat for some reason.
yes thank you
thats odd, because I lost both death cheat and mariner
sometimes death cheat stays, sometimes it doesnt if it stays once, it stays forever.
welll.. I certainly would have liked that better than loosing everything...
i hope this gets fixed soon
Inviting my friends on Steam has become a frustrating experience. Can anyone explain why?
Steam UI updated
@mint abyss Please be aware that #game-ideas is for new game feature suggestions only and not to appeal to the community.
If I unlock new guns in an event, which will come at some point eventually, play them for weeks, etc.: Why do I need to unlock them again?
I dont understand that system one bit.
because they find their natural place in the levelling/gun level system after an event, the event placement is just so you experience what's new with the update
You dont get the point.
I mean, I get it. You unlock them, spend all of the event using them then the event ends and suddenly they're locked behind a guns progression or bloodline, but that's just how it goes, if it didn't work like that the only alternative would be to immediately unlock the gun rank/bloodline for the player after the event ends which would be silly
players who've never touched the sparks before having level 5 sparks progression after the sparks pistol came out in the event, for instance
I hate this update.
I like the update but i hate crytek for using battlepass again for this event even though they just made the questlines
Less shotgun focused event challenges. We don't need any more than the already too high amount they're played
This game is amazing and i love it but every time they do an event I have to stop playing because they game sucks when you cant access any new content because its locked behind a 100 hour battlepass or a 70 dollar pay wall
The questlines were fun and easily enough to complete that it didnt feel like BDO
Crytek makes good content and then locks it behind borderline insufferable grinding to force money out of people
It's hardly insufferable grinding, you can get everything if you 1. buy the pass 2. do the challenges each week.
Those challenges are quite easy and if you focus on them you can wrap them up in not many matches at all.
Feedback note, don't put a single duo in a match with only solos...
Duos in wildcard, Duos in wildcard, Duos in wildcard, Duos in wildcard, Duos in wildcard, Duos in wildcard
Duos in wildcard, Duos in wildcard, Duos in wildcard, Duos in wildcard, Duos in wildcard, Duos in wildcard
Second time I've gotten this dragon breath challenge. Kill me
Yeah, I'm done playing wildcard. Rotjaw and rain are not good enough for me to suffer through that.
The fact remains. I have not had my games negatively effected by high latency overseas players. And I undoubtably play with them.
Its fine with me if they join me on US west.
It cracks me up when people say this. Last match we won, my brother was like "I just shot that guy directly and the bullet went through him". Sure enough, we check and they're from spain and england. It's not just every once in a while either. Essentially every time we have weird hit issues, the person is not from our region.
You can say it doesn't matter as much as you want, but the rest of us know the truth quite well
And now that there's the shooting range, we can prove it
^ I agree, it should settle a lot of things. Test away, I look forward to seeing your results π
Mostly just settle things for you flat-earthers and to light a fire under the devs
Show me a video of a 1.0-1.5 kda hunter doing all the challenges in under 5 hours
Isn't it largely client side (the reason they can hit you after you've gotten into cover on your view, because their ping means they were still seeing you)? That would mean the hit reg wouldn't be related to the ping like that?
@keen bolt I would also like a double rifle
Perhaps it could be long ammo to make up for the fact that it no longer has a potent underslung shotgun barrel
125 damage for each barrel
Perhaps .45-70
Idk maybe a variant of a drilling (maybe a earlier unlock would be ok)
Tho I wouldn't wish for it to be long ammo xd
I personally think that long ammo has become overhated
More weapons should be implemented in the design of the Krag
Lower damage, high RoF with all other benefits of long ammo
Drilling with bleed is pretty strong, to the point where it feels a little bit unbalanced. Either needs damage reduction, or ads block.
intense bleeding really sucks on 30hz servers
if you have under 10hp and press the stop bleeding button, the server just cant keep up and registers you as bled out even if you press the button right before bleeding out
makes me wonder how what other aspect of Hunt is being funded if the Hunt servers are being cheaped out on
@untold prism turn on post-processing to at least low, that'll fix the black look
That does improve it. Thank you.
So with the recent ammo changes this fun and iconic reload animation is now near impossible to get. This is sad and should be addressed π₯²
@brisk timber Crysis Remastered Trilogy supports DLSS, here is to hoping we'll see it in Hunt as well.
Having ambidextrous grant access to the original full ammo pool could be a possible way to fix this.
Really looking forward to the engine update just cause of DLSS
The performance gain while delivering a pleasing AntiAliasing (which the game is really lacking right now).
Fingers crossed π€
Keep in mind though that DLSS performance gains are pretty much GPU exclusive. If your CPU is posing a bottleneck, DLSS won't help a lot
hi, guys! does anybody know what's wrong with matchmaking system? me and my friends have group MMR 3-3.5 stars and we very often play with 4.5-5.5 MMR players. where should I report about that?
Only if it comes with reflex because extra FPS is not worth it at a cost of input lag.
It would serve you better to just lower the graphics
You're funny
Actually, if you want to PVP better you should do it anyway. Everyone at high elo is playing with low settings.
Imagine playing a CryEngine game not at max settings
Its one of the worst engines on the market so I'm not sure what point you are making
It's not lol
It's still a great engine for graphical fidelity if you aim for realistic appearance end especially lighting
Most devs build in Unity and Unreal. They've come a long way and CryEngine hasn't.
CryEngine was the shit like 15 years ago.
Also higher settings make you worse at the game. They need to equalize the settings, otherwise people will continue to run lower settings to have better visibility.
Oh boy... A lot to unpack
I prefer having a beautiful game. If people need to have an advantage by lowering graphics in order to perform well, that's kinda sad tbh
I would also prefer it that way if it didn't put you at a massive disadvantage at 5-6 star MMR. Also there isn't a lot to unpack, the last big CryEngine game was when? I see some POS called Alien Cube. The last relatively big game made in CryEngine was this game. Or Kingdom Come. People are just not using this outdated engine.
As the 3rd man in this combo im gonna say i think youre both right.
I play Hunt at max settings because i love hunts atmo and i play it for that mostly.
If i would go full competitive i would probably crank out every last fps and lower my input delay as low as possible.
But thats what CSGO is for me.
It's hardly about stars, you face your own skill and can get the various damage/kill challenges rather easily.
But yea Cryengine isnt the cherry on the cake anymore true.
"Snow too hard" is not something I ever wanna hear from a dev lol
realistic and good looking snow is in general really hard to do
any dev will say that weither you want to hear it or not π
That's the same thing as "rain is impossible" and "smoke bombs aren't doable". It's all just words taken out of context.
Snow is just a lot of work, just like rain already was, except more. It needs new audio, new textures, new dressing for every set.
I think the issue with smoke bombs that really matters is they wouldn't be fun, choke bombs are already annoying.
Dennis basically just said that about smokes because he wanted physically-correct smokes
That wouldn't clip through walls. Which isn't impossible, just might be not worth the effort.
Proper volumetric smoke is also very resource intensive and might impact performance on lower-end systems
CounterStrike2 comin soon with really awesome smokes
They work with like cubic volumes
It can be done differently in a much more efficient manner, I bet. It's actually doing a system that properly simulates physics that's the problem.
Crytek are very acutely aware of performance concerns, both thundershower and inferno were done at a very low price to rendering time.
Hunt is not the game to implement very expensive rendering techniques. Or they'd have to be disabled on low settings, which creates its own can of worms.
DLSS doesn't actually increase your input latency, frame generation as a feature of DLSS3 does. But that is entirely optional.
If DLSS gives you higher frames, your input latency will be lower.
The only problem with Hunt is that it is CPU-bound on many configs. So upscaling won't actually help much if at all. Hopefully this will improve with the new engine version and DX12 implemenation.
DLSS3 frame gen will actually help with CPU-bottlenecks, so you could actually get some smoothness benefit there at the cost of a bit of latency.
Or just bring back the feeling of pride and joy to be able to run a game at all
Yeah you'd have to wait for a singleplayer game for that π
Thing I dislike most about modern day gaming is how customers hold back advances in graphics 
Yeah, it comes with both gaming being more popular and hardware landscape not being a wild west anymore. Developers can't make games counting on a quantum leap in GPU or CPU capabilities in the next couple of years anymore.
@lunar vigil the stars work exactly like the rank system you suggest π€
Playing Hunt with 28fps was playable
but I wish devs in general would invest more in style and visual design that lasts instead of just realistic graphics that look bad in 3 years
Unless he is also advocates for a ranked competetive queue which would be bonkers.
There is only competitive mode in Hunt though, since every game counts for your ELO rating. What Hunt doesn't have is a non-competitive mode unless you count the shooting range.
Most game still have a mmr rating in their normal/casual modes, just not as rigid.
The concertina and poison clouds still clip thru walls and floors, which is annoying. And there's several bushes that do that as well and irk me
Hunt doesn't have a ranked queue, which is what the person is probably asking for
And I wouldn't mind that, although ranking people in a game like Hunt is quite difficult
Well, issue is that Ranked queue would split the player base.
More so, what is "winning" in Hunt?
Even our current MMR system is flawed in that regard.
I saw some Hunt speedrun records and it feels so weird, you just have to get a lucky spawn and lucky extract for quick banish extract combo so all that would make the ranked mode weird, unless players are forced to fight each other
Every match is a ranked match in Hunt since every match contributes to your ELO rating. π€¨
I'm sure you know what I mean π
But instead of bronze, silver, gold, etc etc we have 1-star, 2-stars, etc.
Honestly I don't, I'm really confused
There is a pretty big difference with actual ranked games like csgo or apex's ranked queue and with Hunt's mmr stars
What is the difference though? They all use ELO systems and some sort of categorisation to represent certain brackets, such as stars in Hunt or gold, platinum, etc in other games.
The focus around the rank is probably the main difference
In those games the point is to try and grind to the top ranks, the games hype up the ranks and generally make the higher ranks cooler like the classic bronze > silver > gold structure
In Hunt the stars are just a way to make people have a better understanding where they are skill wise and why they might've had X team against them
nowadays its also often tied to seasons and rewards
Yeah that too
And it takes real effort and work to reach the top ranks since they are scaled differently
At least someone understood exactly what I meant. That's what I mean, playing the game with a focus on rank. A classic rank system and mmr are different. At least the parts that the player sees. I think the classic system in online PvP is more igniting for players and increases the continuity of the game. That's why I think it should be in the game, but other friends don't seem to agree with me.
It would be as easy as replacing the stars with fancy icons and names. The underlying system is the basic ELO rating, at least I haven't been able to find any popular game of the past years that uses a different system in the past hour or so of doing research.
Actually I expressed myself a bit wrong. Basically what I mean is what the player sees in front of him in the game. Obviously, instead of a small mmr on the left, a ranking that everyone will follow and take seriously like in other games would be much more igniting. Actually there is no need to prove it, as far as I know all online PvP is already like that. The seemingly simple shapes and names give it meaning.
I'm arguing that it's not the system that needs to change, it's the way the system reflects on the player. I think I've made my point better this way.
Hits are still validated on the server (and obviously they are invalidated a lot more often than Crytek claims they are)
But obviously something is causing disappearing bullets and it's not missing like all these discord boys tell you. There are plenty of videos you can watch out there of perfect shots not doing anything to the opponent
Invalidated hits are pretty easy to spot, because often your client shows the blood splatter animation but the hit doesn't actually register
MW2 added ranked in both the normal multiplayer and BR and it was popular
Would Crytek ban if I wrote up some code to debug the bullets path and inject while in shooting range, so I could test out some scenarios?
That would go against the ToS yes
That's pretty lame
Cause I know normal video proof of issues will just be denied anyway
Especially when they're ok with reshade's use during online matches
ive used reshade once. in the most bullshit way i could procure (i took no guns and hurt noone, so no cheating.)
i could see targets trough bushes, make a zoom on demand. and more, reshade aint fair.
basic uses are fine, its just what CAN be done, is what brings the problems.
I would love it if all competitive multiplayers allowed 3rd party review of their systems for the benefit of the players
I at least want to see more stats about percentage of invalidated hits that include latency of the target player
And some debug functions in shooting range so we could better report issues
Well as you say, now it can be tested in the shooting range.
Looking forward to that.
i have to say that one of the most dumb ideas that crytek has come up with is that fireammo burns me with a single shot. really the dumbest idea in a long time. pls revert that. its not a good idea
yes reshades are bullshit and crytek have stated that they are working on a solution. The problem is that it is software that (as far as I understand it I'm not or expert or have I ever used them myself) doesn't interact with hunt showdown but interact with your screen, and therefor there is almost no way that crytek can detect it, it's like turning up the brightness of your screen, how is crytek going to detect something that only works with your hardware and not their software at all.
I see a lot of complaints about reshades but I have so far seen nobody present a viable solution, the only thing I can think of is too allow crytek access to your computer so they can see what software you have installed and have running, and no thank you, I'm not letting a corporation have access to my private data like that and it would probably also be against digital privacy laws in several countries
not saying it's not a problem, just that I see no real solution for it, if anyone have some I'd love to hear it
buy salveskin.
Salveskin is three points, you have cover and chokes
@neat beacon I'd add a something simple like a search bar to the suggestion in the meantime, something they can quick implement, a rework will most likely require more some actual effort they can't afford
its still silly af
It is quite stupid
hello any1 know how to make the lfg promt when u want people to join ur VC?
!lfg
Be sure to check out our LFG (looking for group) channels to find a partner:
For PC: #na , #eu, #asia, #oceania, #south-america
For consoles #looking-for-group-console & #looking-for-group-xbox
Regional LFG channels: #ru-ΠΏΠΎΠΈΡΠΊ-ΠΈΠ³ΡΠΎΠΊΠΎΠ² & #br-procurando-grupo
You create an invite in one of the lfg channels
And you use the "create invite" button on the channel
Is it a bug or a feature that you get challenges when you can't get anymore rewards?
it is a bug... or a feature to annoy us you can pick
@terse elm love this idea, but maybe not as a revive tool- maybe it could be used on permanently dead hunters to turn them into zombie slaves?
The idea of a beetle crawling into your mouth when youβre dead doesnβt exactly conjure up images of being revived as a completely autonomous and functional human being
Strikes me more as a parasite
How would a zombie slave work?
@queen jungle what about making the hunter name things toggalable, that might make people a bit more happier, like toggling between steam names and hunter names to be shown
IMO they would default to whatever tool slot melee weapon they had in their inventory upon death and basically act as a grunt with a little extra damage
They follow you and your team around mindlessly, and shamble towards whatever you put a red ping over
If itβs an enemy hunter, they will attack them if they are within a 15 meter radius
@stray horizon how does changing just solo necro stop you from having to still sit and watch the body in case they have a teammate that could necro them?
Gunrunner is quite strong actually because the flat 2 extra bullets from resupply makes nitro and long ammo much easier to run.
The burn part of the trait is worthless.
Drilling cost is way to high imo. At that price you're better off just buying a meta gun for a few dollars extra.
after then nerf to all long ammo is just shotguns dolch and nitro. was worth it?
I see both long ammo and nitros constantly still

With the gunrunner pact trait you still pickup 4 bullets
Gunrunner is such a terribly thought out trait.
A flat 2 pickup and the abiltiy to burn it to make something non contraband?
Like why.
Like 50% more ammo would be better.
Good thing there are no flashbangs in the game and only flash bombs π
Yet now we can't throw fmj through a building to counter camping (less ammo resupply). And they want us to take ammo boxes too, so less grenades. Still waiting on an anti-camping mechanic and we seem to have changes that reinforce it.
jules β Today at 12:37 PM
I only ever play trios but I like the solo self revive, I think it's mostly bounced just fine (mmr aside) but my biggest complaint about it is how much it slows the game down it becomes incredibly tedious tbh. when you guys first introduced it it was part of the devil's moon event so whenever they would disconnect you would get that little chime and then you could at least know that they disconnected so you didn't have to sit there for 10 minutes staring at them. I think that was pretty fair because you know if someone didn't have the park there still wouldn't be a chime so for the really really patient solos they can still sit there if men pretend if they want. point is it's honestly starting to genuinely lessen my enjoyment of the game having to sit there and stare at every solo I ever kill because I have no idea if they're going to self revive the second I turn around. I think it was perfectly fair and balance during the event please bring that back!
mostly agree but i think they should just pull it from the game
Maybe that has been said already but whaaaat so Rotjaw is not a roaming boss? I never actively looked for information on it but everything made it look like it is the roaming boss that the community has been murmuring about like the past 2 years?
It doesn't roam
It exists outside compounds, but doesn't roam outside where it spawns
Just played my first 3-4 games with jt and itβs honestly super underwhelming - the roaming idea was perfect for everything this game sets out to di
Or more like used to do before it became more and more casualized i think - the constant fear of getting attacked and never feeling safe
I donβt really have a recommendation or anything here si maybe iβm not giving constructive feedback here but youβre telling me thatβs what youβve been working on for all these years now besides the new weapon here and there and copy pasted events?
Is crytek only having a skeleton crew on the game?
What?
Who said that they have been working on whatever for all these years? We've had plenty of other updates, pretty sure they worked on those before whatever we got now
And they were hiring more for Hunt than Crysis 4 with plans for years of support for Hunt
Far from skeleton crew
In general I agree, Rotjaw as a boss is somewhat underwhelming for me - not because I thought that it was going to roam, but the fight itself, I thought it was going to at least go on land and not just stay in the water. Feel like strategies for killing are somewhat limited. Maybe more of a challenge for solo players. The concept is honestly really great and its ~almost~ there in terms of execution. I was genuinely surprised the first time I did it the way he seemed to come out of nowhere.
Well ok youβre right diiba - then iβm just mistaking the amount of years of rumors for work theyβve actually been doing
That doesn't mean I think Crytek is not trying to experiment with new stuff
Yes i agree - fighting him reminds me if the werewolfs of the order 1886 if you remember that game
Anyone else here dislike the new model Hunt is moving towards? With the blood bonds becoming extremely expensive, that aspect of progression is now basically entirely gone for most players
Idk I have >1500h in hunt so of course it gets stale at some point but if they are tryinf much new stuff i donβt thinj they have much to show for it
Feels like skins and monetizing microtransactions is the focus instead of innovating on an awesome dark and gritty take on battle royale stuff
Cause what did we get that reaaaally impacted the game in a meaningful way since scrapbeak or deSalle - the beetle?
I personally get enjoyment out of all new weapons and equipment as a pvp player, I don't care for bosses or AI but the new map that's in the works will also be something that I'm looking forward to for more varied pvp
I just love this game and agree with kiro that itβs going inti a wrong direction - stop putting out misplaced-looking legendary hunter no. 2846 and give me meaningful stuff that keeps me engaged beyond mindless grinding
Well i go more for pvp too - but i still want to play for something to βwinβ aka the bounty
And that is also kinda fucked with rotjaw now since we canβt have 3 bosses and sheβs worth less bounty
I donβt mean to be a hater, i love this game more than any other game - just pains me to see so much wasted potential
To me it sounds more of a "not everyone's cup of tea" moment
Do you have any ideas for this? Genuine curiosity, not an interrogation β€οΈ
There's been plenty of additions, I've enjoyed most of them and gotten more gameplay out of them meanwhile you seem to think that there hasn't been much
Seems like whatever they're doing is working for most though considering they broke their all time peak with this event by around 18.5% increase
And that's fine if you don't agree, but the numbers don't lie and their additions and such have attracted a ton of players
Hell even players from 2018 that I remember seeing are returning after a long break
Also rotjaw is obviously being tested. Wouldn't be surprised if it ends up on two boss maps at some point, even during the event.
I floated the idea of "Hard to Earn" skins in the past. Basically skins that require thousands of kills to earn that represent your playstyle. For example: 1000 melee kills + other quests unlocks a Hunter Skin such as "The Bayou Butcher" to show your mastery of melee of combat. Then there could be questlines for each weapon type (shotguns, rifles, bows, ect.)
Would that do anything for you?
I doubt that they are planning on adding it to 2 boss maps anytime soon tbh since they didn't add a stat for extracting with 5 bounty tokens while they did add a stat for wild targets killed
Sounds like something that might be considered in the future but definitely not during the event
Good point. I think those stats need a rework anyway. I hate extracting with both tokens as a solo and it counting the same in the stats as when a duo extracts with a single bosses tokens
Does the ps4 version still not run well after the update?
Maybe I'll hide the fact that a smaller map would make wildcard modes more accepted, in my suggestion. Too much hate on environmental effects π
For the devs, this was removed: "The map would be designed to allow for greater use of "night" and other wildcard modes by creating a smaller space with more tightly packed houses to encourage short to medium range weapons. By discouraging long ammo and scopes, and making the map smaller, there would be less players that complain about the environment effects and lack of vision affecting their gameplay"
There is one, you can get it free by completing challenges.
@gentle willow Why would you want an electric lamp skin? You can't see it unless you mean a color change for the light itself
I really wanted more mechanics such as other types of debuffs and custom ammo. If the server population gets larger, perhaps we can get other types of game modes. A part of me really wants to capture other hunters with bolas or tranquilizers for some other type of game mechanic. Maybe use them as a sacrifice to summon a demon god XD
the necromancer buff is the worst thing to ever plague this game
It just needs a timer. I hate having to baby sit a body waiting for it to burn out
@neon temple hopefully you have no opps to downvote this suggestion
I'm surprised anyone can be against this
I made a similar one when the test server patch notes released and still got downvotes like
how is this bad
Ok why the hell is rotjaw locked to wild contract trios as is the new rain map? That is beyond stupid especially if your solo. Not to mention the absolutely impossible "battlepass". This is how you get rid of your player base.
I think he means in grinding which is pretty understandable
@soft riverEven if i meant blood bonds, 1000 would also be impossible to grind for by the time you were able to buy the pass lol
to complete the event you should be doing challenges
getting event points through gameplay is only a bonus
it is not a good way to rely on
Doing challenges should be a bonus not a requirement. You shouldn't be required to change up your loadout, that should be encouraged
^ only uses long ammo or some medium rifle+pistol
change it up
also your teammates get the progress for you too
Bro I barely use long ammo, the hell are you on about lol
In fact the medium rifle I mostly use is springfield, other than that I use winfield with either hv ammo, burn, talon, etc.
then you should have no issue using dum dum occasionally
or any special ammo
you can just reshuffle the weapon restriction ones
My guy I shouldn't be required to change my loadout that I prefer. That's why Destiny gets a shit ton of flak and why Bungie changed the way a lot of stuff works specifically towards champions.
whatever
if you don't want to do something different to try and complete the event faster
thats on you
It's really not though. Challenges weren't originally a feature and lots of people don't want them as a mandatory system that forces them to play in ways they might not enjoy.
Melee damage to hunters being a stand out example of being forced to play a completely different way that plenty of people don't find fun (and also isn't necessarily that great either)
Flash bombs need some sort of perk to counter them. The fact they are a completely free kill is atrocious.
@fierce bloom counter argument : 90% of people don't read pins. That's a sad reality.
My pinned messages in this channel are the same as the ones for suggestions for some reason. I think its bugged for me
hunt feels like a different game with basically permalife and selling traits. respec is really nice and unlimited trait points as well for now. Anyone else thinking they are pulling a fast one on us with this "bug"? π I'm personally here for it though, it'll be interesting to see how this plays out
feedback: rotjaw boss, not fun, not very good.
@timid flame The Colt may have been the best of its time, but its time was over half a century after the game takes place. Hunt is set at the end of the 1800s.
what should a fun boss be like? is any one them "fun"
just like drilling 
The (Hunt) Drilling isn't the M30 (which has two shotgun barrels); it had real-life counterparts that did exist around the correct time, and they were simply not mass-produced enough to come to mind when someone says "drilling"
what I mean is, it's no fun being out in the open making loads of noise trying to kill a boss, it goes completely against the attack / defend mechanic that makes hunt awesome , in my opinion
it had real-life counterparts that did exist around the correct time
can you show me? I cant find anything similar for game present time
No because I want to be encouraged to do so not forced to. That's what makes it unfun.
@deep basin How is it a disadvantage for solo players? Everybody loses the points no matter the team constellation.
And overall losing a point is a good choice since it makes you think twice about changing the traits. The idea behind pre-set traits is to get you to adapt your way of playing the game to the random traits you have, thus mixing things up instead of doing the same every time.
everyone is entitled to their opinion. imo variety is good, don't have to go for rotjar. I'm assuming you like playing shotguns^^
atm you can respec however you want by farming traits
I do agree with chris that rotjaw is not that fun - he had the chance to offer some variation and i love the idea of boss encounters outside the compounds that we have fought in for thousands of times now
Heβs just not well executed i think - stuff like him not roaming through the waters on the whole map + his attack pattern feeling like a boss in nintendo 64 times and so on
I do wonder if there are ways to make the fights themselves better. it's hard in a pvp game though
i will join games missing basic traits and have to farm much more now. thus it feels like a nerf to me. they could at least keep their points, that's enough RNG to support variety.
yeah you're exactly right π
Wdym "missing basic traits"? You get and always have gotten random ones with T2 and 3 and legendary hunters. π€
You always had to either spend BBs to change that or, preferably, adapt your play style to the traits. Or just ignore them. And requiring a meaningful payment for trait removal is only fair; Hunt Dollars would only discourage less-wealthy players from using the option.
If anything this is better for solo players since you can refund the traits and basically always get to play with necro and such?
@hot vigil #feedback message something def funky with penetration
Eyup, even had a sistuation where I test on a doll right behind a metal sheet.
If I throw big dynamite at the feet at that, the doll takes 0 damage.
If I throw a wax dynamite at the same place, the dolls takes 30 something damage.
@charred yoke The battlepass is absolutely not impossible. As long as you get the weekly done each week that alone will complete the battlepass for you.
The in game collectibles arent really giving any meaningful progress tho, they are pretty much only there to give you the 20 points in match to get a mark.
what
sry had to go before expaining^^
well solos already have a lot of advantges, now i get to slap lower mmr player and if i play solo a lot will probably be a lower mmr myself because i get killed by them.
i mostly play teams but i perform 100% way better whenever i play solo
random teams that is
i would think it should be challenge to go solo. All complications can be fixed by just not giving an mmr advantage
thats the problem, you think it should be a challenge, most people dont, which is why they are making solo a piece of cake
i do think it shouldnt be fair, but hey, majority wins
solo got a massive buff, it could easily go against same level players now
i really feel like crytek only cares about payers and not players and this update blatently proves that with costs being higher on pretty much everything massively reducing ability to earn bb by a very substantial amount if you were someone that played more than a few hours a week nothing of interest in free battle pass forcing players into challenges to earn anything of note this will only get worse since no one will call them out or boycot them
to be fair you go a really healthy amount of premium currency before
i do agree it sucks everything costing more, but battle pass relying on challenges is fine
and cosmetics are not something that you must have at all to play
that too
ill take cosmetic price increase as long as we dont need bb for gameplay stuff, and they fixed that this patch
ii dissagree plenty of games including this one rely and relied on cosmetics to give reasons to keep playing im prestige 100 and got nothing to gain from playing and feel like i shouldnt play more than few hours a week as i earn nothing even apex gives more skins than this game does now and its f2p
and fortnite bp's allow you to earn next 1 if you complete it this game is now worse in every way except gunplay butr with how bad servers are even that has been taking back seat lately to dlc and micro transactions
oh boy, fortnite has been mentioned
My go to example is always:
You can pay 1000bb for Legendary Hunter, 600bb if it is on discount.
But I just brought a Legendary Hunter and two weapon skins for 2.5eur due ot a discount.
well I think they are pretty cool devs. if we want these, it costs. you still get stuff for free. remains to be seen how much.
again look at other games even free ones give more skins than this one now where is progression in this game is it from prestiging over and over and getting nothing for it? or unlocking guns ? again got all that stuff wheres my reason to play or any other dedicated player with thousands of hours reason to play
I do find challenges super annoying though
i dont need to look at other games, that is your problem, im playing this game because i enjoy the gameplay, i dont need a reason to play it outside of fun
the challenges are easy and i wasnt talking about bp progression i was talking about earning bp through weekly challenges forcing people to play in a way they dont find fun and removing accolades is bad as it just makes people not want to play more than few hours a week
i dont need something to grind or earn anything, im playing because hehe cowboy game
remember you said that in years from now when everything is shit because of that gamers like you are why most games are broken garbage heaps
the rest is just optional
never thought id be doing wrong by simply enjoying a game for what it is
hehe cowboy game 
its not wrong to enjoy it but to givee them praise for practices that go against the interest of gamers isnt smart look at every franchise that does that
im not praising anyone tf
they make sure the shop has new stuff constantly but servers are worse they have ever been hit reg too gunplay is only funb so long as servers are good which they are not
lol
bro i hate crytek lmfao, they dont know wtf they are doing
if you think im praising youre very wrong lol
i still think hunt is fun however
why are you hating them?
Β―_(γ)_/Β―
because there are issue, he mentioned some above
that stuff aint easy
i know
comlaining is
saying its fine them removing cosmetic progression is praising them its not fine for them to remove stuff thats been in game since beggining
im saying is fine because is cosmetic so i couldnt give 1 shits about it since it doesnt affect gameplay in any shape or form
guys we are playing this game because is kinda awesome. do you think you could make a game like this? they deserve praise for this
thats the problem, they arent. they are playing this game to buy cosmetics and earn stuff.
see what their problem is
if you remove all cosmetic stuff they wouldnt play because theres nothing to earn
were you ever a halo or cod fan because that was same arguement for those games and they are both franchises that are in the gutter now
never played either of those games
i lied, i did try warzone for like 2 games, and it wasnt fun so i stopped playing
same, they had some good ideas for this type of game though that hunt could benefit from, maybe
those games were also games that were box price with dlc and skins as progression and players said same thing its only skins when they started charging for them
now they only prioritorize the cosmettics and charge absurd prices for them
idc about that tho, they can charge 2k dollars for skins, i simply wont buy it. as long as the skin doesnt affect gameplay idc how much it is
servers became garbage gameplay took backseat ect the devs will let this go to there head every time and increase the priority of said cosmetics while raising prices and being even more lazy for actual content and gameplay
understandable
I disagree. The servers are fine and the gameplay is the focus. Hunt is growning because of it. Cosmetics are needed to keep the business profitable. Its fine and normal. And honestly the best way to make profit. Don't worry so much.
what do you get bb from now?
There's more content than ever? The pace of it is normal or even increasing, this event has a load of stuff.
idk how old you are or games you'vee played but i have seen every game i love do this and it never ends in a good way for the players i would like to see crytek be different but we have seen before countless times with all these other studios that even ones that were very against it have now embraced it any ways was a nice conversation
im not necessarily saying youre wrong mate
we havnt had new map in nearly 2 years adding guns is far easier than creating a new map but having such a low number of maps is not good especially for a game they are treating as a live service game no reason they cant put out atleast 1 map a year
A new map takes time and I prefer quality over quantity.
Each one is quite different from the other, most of the compounds are quality and feel different to fight in. A new map has to have a point to it, shitting them out would hurt not help the game.
Hunts maps are far better than other games maps, they can take their time as far as I am concerned if that is what makes them so good.
They don't get boring like other games.
i agree qaulity but they are saying map wont eveen come out till next year so almost 3 years for new substantial content really you might be ok with devs not releasing anything but dlcs and skins and varients on existing guns but this content comes slower than other games by alot f/o 76 gets content more often than this game and im not saying that game is good by any means but this game is treated as live service but gets new varients as most of its content and a new gun ocasionally varrients that arnt even unique either so why so slow for content
"substantial content" You're just defining it however you want. New guns, tools, consumables, events, bosses, etc are all substantial content.
Not too concerned myself about how fast content comes out, It always fast enough for me. If other games do it faster, good for them.
thats the problem they want all games to pump out content at the same rate
idc how fortnite is doing
most of the new guns are just new varients which are already in the game a kin to attachments for it to take so long for that is slow and bad and not to much real content i love this game i wouldnt have 3k hours in it if i didnt but lets be real crytek has been releasing content slower and slower while pumping more dlc's and skins than ever and raising prices on those things over last year by as much as 100%
Most of these variants change the way the gun is played and open up new loadouts. The centennial shorty and krag sniper are important variants.
And skins pay for the game, if you don't wanna buy what the art team produces then whatever.
not it at all if you want to charge more you have higher standards you gotta meat again they want payers not players now if they werent raising prices and getting more greedy wouldnt be saying anything but with increase costs comes increased standards
And the standards are fine
increased cost of cosmetics
again though those varients arnt new varients just a new varient for the gun thats like cod adding 1 new gun and saying its tons of content because of attachment system
there we go back to cod
events used to give more things to players who didnt pay but nore not paying gets you nothing but knife skin
Well it is in both cases, in CoD a gun can be turned into various different variants in itself too that play differently.
again raising prices raising standards
yes but the attachments themselves arnt new only thee gun
And the standards are fine? The content is solid and consistent. Prices going up is hardly greedy considering the prices haven't changed since they started even after years of inflation.
The attachment on the gun is new and changes how it plays. A sniper scope on a krag plays differently than a sniper scope on a mosin.
A medium slot centennial plays differently than a medium slot compact winnie.
prices are going up content releases have been slower look at the past of the game and with price increases where are better servers with better stability ect
How has content slowed? You literally only have maps to complain about and they had 2 year gaps before this and now we're getting a 3 year gap in exchange for much more other content.
w/e you guys win im done trying to help people see that this will lead to a bad path for the game peace out
You believe whatever you want, you are just wrong.
I think they just have to make sure that there is a constant drip of free skins
events used to give more "cosmetics" to players who didnt pay. thats the keyword mate, cosmetics
cause it is true that is keeps ppl engaged but if you can easily farm a free event pass, i can understand that something needed to change
i simply dont agree cause i dont need a reason to keep me engaged, again im not playing to earn anything, im here to play hunt
that's you mate
it 100% helps to keep a non negligible proportion of ppl engaged
and you too if you were ever happy to run a new skin at all
you get some free, you get kinda hooked from time to time and splash something out on some dlc cause you wanted a skin for what's currently your favourite gun. you do that cause the game is good. something like that is probs your avarege player
or you just get a chuckle out of running an old lady^^
Yep, that's why I said earlier i wasn't saying he's wrong, I just don't feel the same way
fair enough but that's not what not agreeing to a point means
Maybe I worded it wrong then
no worries mate
@stray horizon how many stars you have?
hunt dollars are far better than blood bounds, which i basically always spended to switch traits, so i had at least conduit or the necessary weapon traits like iron repeater or iron sharpshooter. that's not easily possible anymore, i have mostly to play a round and farm trait points. so that's a nerf for me, i guess i'm not the only one. the question is: why does it have to cost anything to remove / switch traits? π€

I have played hunt for 4 years now and the changes to earning blood bonds is absolutely cringe. I love the game and the developer and I've spent a fair bit of money on the dlc but the changes to blood bond earnings are unacceptable. Please do reform this or I never again will spend another penny on blood bonds if I cannot at least earn some of them without doing these lame challenges.
@stray horizon I don't understand what went through Crytek's mind when they buffed solos.
Improving the solo experience, which they did and a lot of players have been happy about it π
And being able to deal with a single person seems to been a bit of a skill check now thanks to it
dealing with a single person
Do you mean babysit a dude for 10 minutes ?
If you manage to spend 10 minutes on it then I'm impressed
I personally either just wait couple minutes for the burn or trap if I have them, or just leave without care since it's still a single person with missing bars
"oh boy i do luv my get-out-of-jail-free card for only 4 trait points a pop"
Although now they can get their bars back with remedy now thanks to the event I guess
Well the solos I've faced haven't been able to really get out of jail free from me unless they were too far to hold
how can they not be happy, a solo is as strong as trio, if not stronger
Right... 
oh nvm i hadnt read your name
@dim thunder explain yourself
@atomic cipher im saying its spot on
thanks for clarifying
please let us earn bloodbonds by killing and boss banish again ... oh wait, you wanna earn more money.. i see
man is rotjaw always just people sitting in bushes? every game is just people hiding not even moving.
@upbeat slate I like the idea of giving the spyglass a distance indicator, either base kit or with a trait, and I like the idea of traits that give the spyglass some sort of useful effect, but I really do not like the idea of highlighting enemy hunters
It would make them glow, but only you can see it. As soon as you put down spyglasses, the glow would stop. Also if there is something in the way like box blocking vision of enemy hunters legs, you will not see them. So basiclly it is not X-Ray vision, just a glow for easer spotting. But I thank you for replying.
if they limit it to say "there is a hunter in your fov" like instinct but in the cone of spy glass
also does anyone remember the extra zoom stage for spy glass
can anyone tell me how the bornheim can hit at 3m and at point blank and only do 30ish damage per shot to upper chest?
im going with feedback is bugged and you hit arms?
i have the clip too its 100% both dead center in the chest
Fire ammo does half damage in heavy rain.
That's currently bugged atm, it should actually be half the char damage but it's half damage instead.
that explains so much from some games
Drilling needs to be cheaper
Absolutly. Its nowhere near the worth of a Mosin/Lebel
π
Anyone elseβs rain not loading In? It keep disappearing for me when I leave spawn.
known issue for amd cards i believe, and yes i also have the issue
Awww. ; (
hoping for a fix soon ig π
Do yall think its fair to spend 5 hours avrg to lwvel up one level on bp?
Doing the math, you get 50 points per match, thats 5 hours for one level
Or am i a silly 3 stars and 6 stars get like 150 per match?
most i've gotten is 146 but that's a rare case
and im a 4 star
you're supposed to basically just do the weekly challenges and that's 99% of your progression
Yeah, that'll be it then
@tawny tangle literally what I was wanting after needing to reconnect due to crytek's terrible servers
I cant buy the battle pass because blood bonds cant be puchased rn.
There seem to be a lot of issues this time around
@kep.chup#0
While just lookin at stats is just half the story
With an obrez or uppercut you just dont get the extra shotgun option. Having a close range sidearm which can OHK enemys is a huge advantage.
And then you can boost your main gun ammo pool (be it a rifle OR shotgun) while retaining the complimenting sidearm.
So when sporting a main shotgun you have a long ammo sidearm. Or when sporting a long ammo rifle you have a sidearm shotgun.
Thats a huge part aswell.
The whole package is beneficial as fuck
Quick question about the servers since there are constant complaints about it. What do we think is actually the issue with them? The actual hardware? I kinda doubt they'd have to cheap out on that. Or is is the number of instances running on them, so also cheaping out? I read some post that there are routing issues with some isps. Is that what causes the complaints? I'm not an expert so not sure if this makes sense, I'm just really inerested to know, especially what crytek can or is supposed to do about it. I personally don't have an issue apart from the occasional rubber banding, admittedly it's bad sometimes but rarely.
It's been mostly the routing/ISP issue that I've seen complaints about
Specific nodes that are managed by Telekom are generally the cause
I've seen maily ppl demanding the servers to be fixed^^ if its the routing that's a bit of an issue
Its got easy double tap potential, and comes with a free Romero. Its priced fine.
@humble roost What icons are you referring to?
I mean the Boss icons
What's wrong exactly?
on ultrawide screens they are not at the left side instead more to the middle
Oh right
that's intentional to make it easier to have all the important info in your direct field of view
No worries. Maybe some day the devs will implement an option to change this, similar to how UI elements get shifted to the middle of the screen when reduing their size instead of the borders of the screen
That would be great.
Today I made a decision that I never thought Iβd do, and itβs one that I didnβt make lightly. After playing since early access and having 1,500+ hours I have given it a bad review. Sounds counter intuitive I knowβ¦ but the game is a husk of its former self. The performance since the last update has TANKED so hard I genuinely and non hyperbolically can only describe it as unplayable on my end. While just last week it preformed just fine (mostly). A serious break needs to be taken from βnew contentβ and a long hard look at game stability and health needs to be started.
An example
Updates always come with bugs β€οΈ 1500 Hours. Sounds like you love this game. Those little things can be fixed. The game has great bones β€οΈ I have a feeling you'll stick around π
any software like AHK running, any pads plugged in?
From now on we will not receive blood bond after the match?
Yes. Crytek wants your money
Best idea ever, remove drilling and nitro from soul survivor π
pain in the ass
Oh thank God the nitro is gone from that
It was more of a suggestion than actual facts
did 3 matches in a row, first, nitro guy playing hide and seek, second and third a drilling... what a pain.
Where can I find crocodile traps? completing the tasks of chapter 1, I noticed that I could not find the 8 necessary crocodile traps to complete the chapter. I thought these traps were in the previous event.
(you can find them just like regular clues - mostly around water tho)
thank you
you can't anymore, and the questline still being there is just a bug
Why cant we fill a third for the wildcard contract?
it would be nice in general to have it as a feature
Yeah 3rd fill is a requested feature long before this event
Trios was just an add-on, Hunt was originally made for and is still balanced for duos.
a cowboy and his partner
Which is weird when you consider the event is prioritizing trios over duos
Yeah and personally I'd rather see duos for the wildcard contracts
I'm kinda in agreement but I have two other friends who play it with. hopefully they give us a duo mode because I would imagine it's terrible for solos
Speaking form experience, it's fine as long as you avoid the teams π
I guess rotjaw only giving one bounty doesn't matter as much for a solo 
I still think Rotjaw needs to be giving way more event points and value from its bounty.
HOW DUMB CAN WE BE CRYTEK? If someone kill Rotjaw and doesnt banish, the clues go inactive and no one can find her carcass. How did this not occur to you on day one?
Yeah I don't like how that works. It needs to stay like the regular bounties where you can still use the clues even after the boss is dead
She needs an Anti Camp mechanic. 100% in a row its red and a silence Vetterli guy sits somewhere.
And only Serpent Moon today, too.
Its not a bit fun.
Here's the current problem, the only way to fight rotjaw is the wildcard, aka 2 night maps and rain. Yes while this fits thematically to fight her, that is also a camper reptilian wetdream. The wildcard is pretty much camo skin camping simulator
And without darker Maps a Sniper finds Rotjaw, takes outside scan range his place and attacks, while someone is in water, fighting Rotjaw...Rotjaw is atm the riskiest boss and you only get 1 Bounty and not even more Event Points. Its all so sad.
@queen jungle Horrible suggestion. Why should people who prestige be punished for doing the right thing whilst non prestigers are rewarded with their 500k hunt dollars they have saved so they can instantly buy the hunters when they release, meanwhile thereβs people who prestige thatβll never be able to buy them because theyβre playing the game how the devs intended it to be played. I think itβs a bad idea tbh
Why does your gun fire again by itself after cycling another round, and you cant stop reloading. Fix this shit before releasing a stupid content update
I do think the input queueing is very intense and should be tuned down, but it's not firing by itself, it's firing because you clicked again during the cycle
I understand that they removed the slow trickle of BB through accolade cards bealcause you can farm revives and inflate the income artificially. I think the daily extraction to get 25 BB after 5 days in a row should be reimplemented because you can jump on and knock out weekly challenges by prioritizing playstyle in 2-3 days and then what is the driving force for me to play the game again until the week turns over. It is better to reward players and keep daily player count up.
@rotund obsidianWhen i somehow double click and my guy fires again out of nowhere that is a broken feuture
yeah it's way overtuned to the point where you can click and the input will go through a whole two seconds later after the cycling finishes. I've complained about it too, but it seems to be mostly intentional. maybe make a suggestion? #game-ideas
Do devs ever reset peoples levels if they cheat ?
@celest spindle The timer on the shooting range is there because you are actively taking up server space. its not a peer to peer situation when you use it with friends. Crytek doesn't want someone entering shooting range and then go afk for whatever reason for hours or whatever might happen.
Thatβs a really great explanation, great point @upper hearth
oh yeah that makes a lot of sense now, thanks for clearing it up
thank you. it was cryteks explanation just paroting it. π
no worries.
"You have to play every single day or get nothing" rewards are a terrible way to do that though and bad for gamers.
@upper hearth, is this why there is a limitation on the shooting range with 3?
I dont think the drilling is worth 510, a label and berithier are cheaper and more effective rifles with long ammo and higher capacity and velocity, hell even the mosin is cheaper than that (even though not by much), centennial is less than half is more effective. seriously the gun cost more than whole kits I run effectively, vertterli 104-Romero handcannon 46(if you have quarter master)- basic tools (knife med chokes) 55- 2 weak vit shots flame bomb stick of dynamite 88= 293, little over half the cost of the drilling
at most you can kill 2 maybe 3 people with this gun without reloading but the reload time and changing barrels just makes me think switching to another gun is more effective like a med or large ammo gun with a shotgun or pistol secondary. Just seems like a money sink when other things do the job better
this pose is so badass thank you
also lower the price of the drilling and lemat uppermat
any price below 400 is fair IMO, the gun seems to be decent but not 510 decent, especially with cheaper guns being way better options
I would honestly say it should be 275
350-300 seems reasonable, but I would love 275
325 seems like sweetspot imo, which means they'll lower it to 450 :/
I forget doesn't the Hornback hunter use tier 2 hunter animations or something?
Which is Not really lower at all... 250-275 would be ideal, making it around 300 With DumDum Ammo.
I just wonder what went through their heads like "yea this double barrel weapon is totally worth more than the mosin and label", arguably the best guns in the game
They never saw past "double barrel means fastest two tap speed in the west"
the caldwell shotgun fits the same logic and that thing is cheap as hell
honestly if they made it long ammo I can for sure see 510, but medium ammo makes it 275-350
fastest two tap in the west sounds enough to justify 510
a bonus romero barrel for those in doubt
The drillings price is completely fair.
I don't see why people are downplaying the rifle part of the drilling. The firerate is amazing and the gun has a good enough headshot range.
And you do get a full size shotgun with it. That versatility alone is worth the price because it eliminates the usual downside of most loadouts to have a weakness. (Shotgun loadouts usually can't work past the uppercuts effective range and rifles can't compete with shotguns close range).
The lemat carbine is cheaper, but both the "rifle" part and the shotgun part are a lot worse than the average options within their categories.
I agree that the drilling is in a good spot. It offers a lot of versatility (not just the gun itself, but also re: loadout options, etc.) and the price needs to reflect that.
People want to Main this gun but wont pay Mosin prices for medium Ammo. You simply dont use a 500 gun as a Main gun except If you are a human headclicker.
Also Headshot Range ist good and all but fir the 3-4 Stars aim is very much an issue.
Price is a good tool to influence the popularity of guns in the game, so the high price meaning fewer people maining it is probably the intention of the devs.
Any news on when BBs purchasable packs are going to be brought back to Xbox?
Its not tho.
It's not as meaningless as many make it out to be
I still think its too highly priced for what it bringsto the Tables.
Crytek is very good at making new Guns Not very good (Centennial which needed many tweaks). I guess there will be Changes in the Future and Hope for a big price adjustment. I dont buy Mosins either so I wont buy this one, which is a shame
But long ammo has and still does dominate despite the high pricetag because the increase in power it offers is more valuable than the price increase over the competition
If you, as a dev, want a gun to be used less, increase the price. You can see that it works just by the debates going on about people not being able to afford the gun as a main gun
Drilling is fine as is. Fix the shotgun spread and flechette. Uppermat is over costed by like 100-175 dollars.
Meh - have to disagree
IIRC it only deals 120 dmg with medium dropoff (cant double check atm) so the rifle part lacks the important 125 dmg threshold and even the 123 arm doubletap treshold, and drops off brutally fast to a 3 tap
Dum Dum carries it over those and FMJ can extend the two tap to about 80 metres.
At which point you basically pay extra for usually slugs + another ammotype to bring it only remotely close to long ammo
It's not supposed to bring it "close to long ammo" Because the gun operates differently. You don't want to be trading shots beyond 60 metres if you can help it.
The drilling would be far more powerful imo, if loosing bars wasn't so easy which basically turns a mosin into a repeating nitro
Seeing as sparks and martini pickup got nerfed into the ground I feel the bolties should have less damage within 0-30 metres so they can't one tap.
Because the annoying thing is if you get downed as a close range kit you can't actually trade shots up close against a bolt action because they'll just drop you.
If long ammo wouldn't have it so easy with onetapping people the power gap imo wouldn't nearly be as large
But since thats a thing (altho not as much during the event, with the grounded and primal perks) i think the drillings fast 2 tap looses out to the high onetap potential on long ammo
They key to avoiding that is to pick fights carefully and to leave once the risk gets too high
The issue with that however is that thats too boring for the majority
Altho my main issue with that is how it basically creates a huge gap between guns with lower than 125 and more than 125 dmg.
And from the last even more so with 125+ dmg at 20m dropoff and at 40m dropoff
Then at worst the gun just isn't meant for the average 3-4 star player. Is that a reason to change it and undersell it, no.
Weapon balance needs to be done by a weapons potential. In hunts case it's even better considering that most weapons have (roughly) the same lethality. A Winfield if played correctly doesn't give you any less chance of winning a match than a mosin.
So price is based on versatility, utility and potential play patterns.
Which is also part of the issue with the new ammo rework. The values are set to an amount that represents a world in which a single long ammo shot is around 4.2 times more impactful than a single compact bullet.
