#feedback-discussion

1 messages · Page 65 of 1

high widget
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Or you just say to heck with immersion, I mean we already have pings

obsidian narwhal
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yeah but the fewer elements take away from immersion the better

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ping is convenient but i don't like abusing it

unborn smelt
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I think having smth like this wouldn't hurt - but at the same time it'd also be immensely useless

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at least if not backed up with a good bit more utility

high widget
unborn smelt
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because if we think about it - hunt has no bullet drop, so shooting a stationary target is as easy as clicking the head directly.
We do have lead times - but it'd simply be too inconvenient and most importantly slow to see the target, switch to the spyglass, measure distance, swapp back and attempt the shot. Not to mention that hunts scopes don't have any markings for you to calculate lead with anyway.

high widget
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And since bullet drop isn’t a thing, you don’t really need to know exact ranges

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Although it would be nice

unborn smelt
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you can't measure distances to stay off the radar because you need a player in a convenient position to attempt measuring distance

high widget
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It at best makes the spyglass slightly less useless shiblaugh

unborn smelt
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so while i wouldn't hate having smth like this in the spyglass when they rework it, i think a way to measure distance has to somehow work without needing a conveniently standing player

ashen girder
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@tired badge then you're not playing the game, you're playing for the skins. Skins>Game is what you're saying.

unborn smelt
high widget
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I wouldn’t mind the spyglass just being something that is apart of every kit

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Press a button and pull out a spyglass

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It’s not going to disrupt anything gameplay wise I don’t think

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Since you can usually spot hunters just fine without an optic

unborn smelt
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Not every player plays for the smae reasons - some may be able to accept certain shortcomings because the PvP feels right, others because the atmoshpere is right and yet again others may enjoy customizing their gear/characters a lot.

Taking any of those aspects down, to a point people aren't willing to take other aspects of the game they don't like anymore has the potential to sour the entire gameplay experience and thus turn them away from the game

high widget
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The challenges are awful though

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They are tedious and at times very arbitrary

unborn smelt
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Well they sure can be for a large amount of people

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One could say it's in the name tho - you want to challenge people to do smth they don't usually do anyway, so they ofc have a tendency to make people to stuff they otherwise wouldn't be that use gear they otherwise wouldn't or fight a certain way/target.
Now ofc some challenges i think are/were really bad. For example i'm not a fan of challenges that entirely rely on RNG (for e xample " find lair/kill/banish Boss X..." where you don't have a way to even fight Boss X if rng is bad for you)

alpine mural
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That's what I sugguested

alpine mural
unborn smelt
# alpine mural You can put it nearish them and get an estimate is how I see it best working

Yes - but that doesn't change that you need a man sized targ et to aim at to measure a distance at all - much less how inconvenient it is to use should you get the option to. There's a reason those things are often inside the optic you shoot with - not on a seperate optic, because that makes them actually convenient to use because all you do is aim off target for a really short time.

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Like when yould you want to use a device to measure distance in hunt ?

  • you're a new player and want to learn distances better - there it may work just fine with a grunt to practise with
  • make sure you're out of red clue/boss or darksight range, very inconvenient to impossible to use for that, depending on situation
  • measure the distance of a long shot you just did, useless because you likely have no mansized target anymore for the rangefinding
  • calculating lead on an enemy, doesn't work because the copes have no measurement to use the calculated lead, even if it'd work it'd be super inconvenient to see a target, switch to the spyglass, try to calculate the lead, swapp back to the gun and then take the shot. Your window of opportunity is likely long gone by that point.
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I'm not against adding the rangefinder tho - it won't hurt the spyglass at all - but i think to be truely useful you'd need more utility added

high widget
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Of course you could just throw immersion out the window and Simply have a rough estimated distance pop-up

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It’s reasonable to assume that your hunter can accurately gauge distances with his spyglass within 15 meters or so

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And hehe

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This this is an evil idea but

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Have more accurate reading from higher tier hunters

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T1 hunters can tell distance +/- 15 meters
T2 hunters 10 meters
T3 hunters 5 meters
Legendary hunters +/- 1 meter

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I can already hear the screams about P2W 😂

little jackal
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too evil

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I never play t3, they look dumb

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just make spyglass and electric lamp built-in ability for everyone, this solution is as good as it can get

waxen basin
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does anyone know something about server problems rn?

karmic ivy
waxen basin
karmic ivy
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What caused it in my case was my ISP getting locally overloaded with traffic. in those times, it cuts me back until I can't play Hunt or any other game. Fortunatly its been good for a long while now. I don't have many ISP options here.

waxen basin
pure grove
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Im sick and tired of these server issues, thats the third time in the last 2 days I've been kicked mid game

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Never used to happen

shrewd flare
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@lone comet @stuck creek why vote no

uncut imp
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@terse acorn Your blowpipe idea is pretty cool. How do you think you would balance it? Would it be a 1 shot and then toss?

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Or like the derringer with 4 shots then you need to pick up ammo?

tired badge
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without something to work for like blood bonds, there's no progression, just repetition

stuck creek
shrewd flare
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then how else should it be done?

shrewd flare
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and also the point of the game is pvp so of course it is repetitive just like other fps games

terse acorn
sterile cliff
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Why do people like the idea of being able to just run away with the bounty?

queen jungle
sterile cliff
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I see it as a way to cheat yourself out of a fight

queen jungle
uncut imp
queen jungle
uncut imp
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True

light badge
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Hunt makes it very clear extracting and not kills is the goal, and the downsides for consecutive fights are massive (and will be even more so with ammo nerf)

queen jungle
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@magic raft Such a change would make self-revive entirely pointless. Nobody forces you to wait all that time, especially if you are a team vs a single player who will be at a disadvantage if they decide to get up again tbh

light badge
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There are tons of tools against self revive (and you have to watch bodies for teammate revives from necro it's not different anyways), traps can kill without resilience, concertina slows them massively and makes a ton of noise, body burning puts an at most 125 second timer on watching the body.

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You should be treating solos like they're part of a hidden team unless you have darks8ght anyways

analog willow
# analog willow https://youtube.com/shorts/db_JiCzH1cM?feature=share

Restarting the dialogue on fire ammo. I think applying burning within max damage range is too strong, but what about a larger charring effect instead, and at a greater range. And reserve one tap ignitions for Dragon's breathe within 15m, or incidiary rounds within 6 meters.

unborn dagger
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@severe vault Unless you suck at aiming Nitro is one of the easiest weapons to aim even with its aperture sight.

severe vault
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Devs put worst sights on weapon to control it's power

Hunt player: easiest thing to aim

xddddddd

analog willow
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@shy tulip Love it HUL

analog willow
shy tulip
unborn dagger
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It isn't that difficult to aim center mass with a nitro.

lavish grove
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You don’t even need to line it up

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The moment u see anything enter the circle

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Just shoot

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The aperture is just a filter for lesser skilled players

maiden pelican
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@last raven what do you mean by tracer?

maiden pelican
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Like a 2d map replay of where people were going?

last raven
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Ye

uncut imp
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@terse acorn They are changing the cleaning mechanic. Everytime you extract your weapons will be cleaned.

lavish grove
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So what will oil do now…

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Hopefully remove contraband status

craggy pike
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If anything it would clean a dirty gun in the map, even though that's pretty much useless now, maybe they'll remove it from the game

surreal edge
knotty ore
# light badge There are tons of tools against self revive (and you have to watch bodies for te...

This is completely contrary to how solos play (at least at high MMR). They keep range so even if they get downed, they can easily get up before you can close the distance. Or, they engage while multiple teams are fighting so you don't have time to do anything and they can get up safely. Self revive is pretty balanced in 3s, but its insanely OP in 2s. If your partner is down you are at a huge disadvantage against a solo. Even if you manage to kill them, you can't leave to rez, you can't leave to look for fire. Most people don't carry kill traps and other traps won't kill since they get up with nearly full HP.

unborn smelt
light badge
unborn smelt
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The only diffrence i see is them having an ally is more obvious that they can get revived

uncut imp
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Am…. Am I the only one that immediately burns bodies?

unborn smelt
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@uncut imp The mosin had a straight bolt way back in EA until they implemented the sniper versio

light badge
uncut imp
unborn smelt
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My point is they know - it was removed on purpose

uncut imp
unborn smelt
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Propably so the animations match up between the variants

uncut imp
unborn smelt
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Or a similar technical reason

uncut imp
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Understood

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Thank you for the explanation Rang

unborn smelt
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I can't tell you a definitive reason, all i can say is we had it in the past but they actively removed it

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No problem

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Damn i hate writing on mobile...🤣

uncut imp
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I will go back to posting more gun and legendary hunter suggestions

knotty ore
# light badge So necro your ally when they get downed, now it's back to a 2 on 1. if your all...

This is some low elo reasoning imo. When you solo, you go up against people lower MMR than you. So, skill isn't going to be equal to start. Secondly, necro requires time, no vision, or audio. Meaning, you won't hear the solo self necro. Also, self necro is instant. Being a solo against duos is actually very op. Go try it. I've graduated to soloing against trios because it felt dirty against duos. There are so many things you can do to put a duo at a disadvantage against you its not even funny.

unborn smelt
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Well, but then again the Duo has potentially double the firepower, heals and utility. There's a lot of pressure a Duo or Trio can create that a solo is simply incapable of creating... A team also can cover more area more efficiently than a solo is capable of.

light badge
# knotty ore This is some low elo reasoning imo. When you solo, you go up against people lowe...

instant, minus the 10 seconds you have to wait? where you also don't have sight and terrible audio? I'm failing to see how it's wildly different than a teammate necroing. Yes, self-necro is a little bit stronger of a rez than a teammate necroing, at the tradeoff of losing the power of a teammate while both people are still standing (and having a teammate that can clear the area for a rez). If you're regularly killing people before they can down you and you're in a place where you can rez for free if you get downed by the second person and you can watch the body of the person you downed, you're just outskilling them, and necro isn't the biggest issue there.

prime terrace
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is asian server down?

karmic ivy
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@quasi ridge You can trust me mate, its doing something. If it was turned off you would not miss the fact.

karmic ivy
quasi ridge
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Haha sure

karmic ivy
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BTW, how old are those shots? they still have the old scales icon in them.

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@quasi ridge ?

quasi ridge
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2023-05-27
and today

karmic ivy
quasi ridge
karmic ivy
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The system works, I like it. I think it just dosn't quite fill your cup of tea.

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Or put another way... It is not possible to please everyone with a matchmaking system. Its always a balance, and there are always unhappy players.

quasi ridge
# karmic ivy Looks like a population thing mate, its par for the course.

Yeah, I understand the odd star or 2 above you when filling a lobby, which is fair enough. I've had 6 and 1 stars in the same lobby though and that's not fair to the 1 stars at all.
The problem is the frequency at which I find full 6 star teams in a 3/4 star lobby and I already have the disadvantage of 200 ping because there isn't any servers in Africa.
Thanks for the chat though.

tribal escarp
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Hey Hunt Showdown why don’t you release skins for other weapons than the Caldwell paxs wtf

crystal plume
hardy coral
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The complaint has graduated from the uppercut to the pax.

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Who says hunt isn't progressing as a game?

tribal escarp
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The pax has so many skins make some for the other guns

obsidian narwhal
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wha-

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the pax has like

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5 skins

uncut imp
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From memory though yeah it doesn’t actually have that many skins

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Though I am guessing Cypher is saying this because the moorhound is coming with a pax

obsidian narwhal
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pax claw has 3, pax has 5

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it's really not that many

last blaze
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@quasi ridge if that's quick play the MMR is not taken into account as much as it is in bounty hunt

uncut imp
knotty ore
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If you play well that is

craggy pike
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If a solo dies then they have nobody to watch their back when they rez after 10 seconds

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Unless they died in a way that they can safely pick themselves up.

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Until that whole team is dead the solo player has to just deal with an easier challenge for every hunter they down. But once the solo player is downed they are either gone for good or they have to scramble to pick themselves up and pray noone is watching them

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I wish solo players didn't have an adjusted mmr though

vernal haven
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@rancid fern The point of stockless guns is that they have significantly more sway. It's an intentional mechanic for both of the guns you mentioned. Make sure you have a stock if you're finding sway to be an issue.

unborn smelt
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instead of a winnie shorty you could just bring a basic pistol, or a pax - basically everything's better than a springfield compact - but a pocket sparks would do the trick far better

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the mosin is the best one because it retains damage/damage retention a basic pistol simply cannot achieve - and even that in regular gameplay is usually better replaced by an uppercut - because that one only takes 1 slot

vernal haven
unborn smelt
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better because of what ?

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a regular vandal is basically straight inferior to a basic pax

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the obrez - sure, because not even long pistol ammo can rival the performance of long rifle ammo.

vernal haven
unborn smelt
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before that change the pax had better range - body and headshot than a vandal

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was like that for ages

vernal haven
analog willow
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@stray horizon In a recent interview with Rachta Z, David mentioned that the current MMR system is a little extreme in MMR changes and that they are looking into changing up the system a bit.

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^Putting my thoughts in, I do naked runs and meme builds so often that my MMR will occasionally drop to a point where I'm put into matches with people I should not be matched up with. While I like the current win to lose ratio the matchmaking is giving, (and I do like the MMR drops to give me a win after a dry spell) I don't think someone with 1300+ hours, and was capable of maintaining a 5 star at one point, should be put into matches with 1 or 2 star players as often as I am. Perhaps having "floors" where after a certain amount of hours, a player can't "bottom out" in MMR? (as long as they are regularly playing, and not coming back after a year long break from the game)

hardy oar
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the lag is insane last 3 4 days wtf is going on (european servers)

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litterally rubber banding everywhere

stray horizon
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@queen jungle we already have hollow points though that's literally what dumb dumb rounds are, before they could actually machine true hollow points that's how they did it back in the day

queen jungle
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Also who said that the bullets necessarily had to be machined? Each bullet could be hand crafted

tall bison
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Bring back inferno. Lots of us never got to play it, and those that did want it back.

unborn dagger
queen jungle
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@last zinc I recommend not getting burned. 1HuntLUL
It's been a core gameplay mechanic of Hunt since the early days, imo it shouldn't be changed.

warm creek
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@queen jungle why should quickplay affect mmr?

queen jungle
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The effect of QP on MMR is negligible since it only takes a few kills for the system to push you back up again.

In my experience it takes a dozen or more matches in QP to drop from 5-star to 3-star and you're back up within no more than two matches unless you don't kill any players.

tribal wyvern
# queen jungle The effect of QP on MMR is negligible since it only takes a few kills for the sy...

Well it's not negligible. No person with a 2kd+ should ever sit at 4star.
I'm 1.54, I play agressive, i get caught in the open, shot from bushwookies and shit ALOT. But i have not been a 4 star since like 6-8months ago. And then i did alot of solo while being close to 4, got back up to 5 game after.

So the players with 10k 20k 30k kills & has a 2kd 3kd 4kd, should NEVER be at 4 star. Barely 5 star.
Yet they are found in 4 & 3 stars.

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Would be interesting to show their QP kda the past 6 months, vs their bounty hunt kda.
I don't think they would be 3kda on both, that QP is gonna be negative as fuck.

tribal wyvern
tall bison
tribal wyvern
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You're making a broad statement for what a few redditors say

tall bison
tribal wyvern
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Well it is a lie still lol

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If you were saying "there are people on reddit who wants it back."
Thats true.
"People who played it wants it back" is not true.

tall bison
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Look at reddit dude you’ll see PEOPLE WHO WANT IT BACK. That alone doesn’t make me a liar. There are people who want it back. You disagreeing doesn’t make it a lie. I’m done engaging with you. You don’t understand what words mean lol. Liar has a meaning and you keep using it wrong. Just because YOU disagree doesn’t make it a lie. I could link threads on reddit where people want it back. Chill tf out dude no reason to be so toxic

tribal wyvern
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I do know what they mean, you're just using different one in each statement 😄

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Compare this to your last statement.

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Be done engaging, thats fine, but you are still wrong.

queen jungle
tribal wyvern
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But to reach a certain kd & to hold that kd for so long that it becomes practically unmovable.
You don't sit at 3-4 star

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and it requires ALOT of deaths to go from 5->3

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you practically need 20+ deaths without a single kill and dying to lower mmr

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probs more

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it took a guy a week to just dying to go to 2 star

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I do wanna add tho, they are not "entirely irrelevant."
Statiscally, people who are able to kill more than they are dying, will have a higher mmr than someone who doesn't.
Because the games entire mmr is based on killing/dying.

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Now there are extremes like dying to 3 star & killing 6 stars, you could have a negative kda & be higher.
But with a game using matchmaking, thats not very likely.

queen jungle
tribal wyvern
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Regardless if theres 10000 of em or just 10

chrome oyster
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@surreal edge great suggestion; I really like the idea of being able to use a few commands to spawn guns, monsters, enable cheats, etc. My only concern would be for console folks, a menu system might work better for them (and hey, maybe that's just a tradeoff, console users don't get this feature, or would have to type with their gamepads -- I think that's okay)

surreal edge
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have your console like this where you have a list of the commands, you use your down arrows to pick the command and you select it, then it would expand with all its settings and you will be able to choose the setting

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for example having the command "infinite ammo" would be something like this with on/off options that you select

unborn dagger
tall bison
unborn dagger
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But walking through the fires was badass and especially when two massive walls of fire were between you

vast geyser
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@arctic robin me too...

stray horizon
trail carbon
knotty ore
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I hated playing on inferno because some of the fire was easier to see through from one direction versus another. I've been shot so many times while I could see absolutely nothing. Took a bit to realize it was poorly designed and renders like shit on certain settings.

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Never want to play on that map ever again. Same goes for pure night. Its such a blessing when that crap has its own contract, that way I can never play it.

tribal wyvern
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@trail carbon @stray horizon Thanks for the pointless tag.

stray horizon
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anytime babe

uncut imp
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@magic raft I mean there is literally a skin for the first aid kit made from human skin

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Or you know the face on the spider

rapid wren
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Thanks for the game crash right at the start of a firefight. Can we get more of these please.

upper hearth
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@karmic kettle I am not 100% positive why reshade has yet to had a stance taken against it. But as far as detection, its not the easiest thing to detect. Reshade to my knowledge does not affect any code of the game, nor does it inject code into the game. My knowledge is limited but its largely no different than using your GPU's software to adjust different settings on you monitor.

I assume the easiest way to do anything about it is with the anti-cheat software or other, detecting reshade being ran on your pc while the game is active.

The devs touched on the reshade topic in their last dev video stating it is something they are looking into.

I do not use reshade, but have in the past when i first got into pc gaming. I used it just to reduce eye strain and adjusting brightness, etc. but at least what i did at the time, was never affecting the games effects on me or my characters like flash bombs, etc. (pubg)

I am making assumptions here, I dont have any first hand knowledge of what is being dicussed by the dev team. With that said, I assume the debate is reshade can be used for people who maybe colorblind or other vision impairments where it can make their favorite games more playable. While not effecting how the game is designed to be played.

My personal fix for that would be offer more in depth colorblind settings and such in game(if not already there) Being able to adjust the color of how darksight vision is shown, etc.

sorry for wall of text.

karmic kettle
light badge
queen jungle
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ELO is a score-based rating system to measure a player's skill, if you want to know more I recommend checking the Wikipedia article

light badge
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okay, but they're still based on kills and deaths. Related but not the same thing

queen jungle
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Yes, but the longer you play the less connected your KDA and your skill level/ELO-rating become.

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Imagine being a 6 KDA veteran with thousands of kills and one day you injure your wrist at work so you play worse as a result. The ELO system would notice pretty soon and start matching you against appropriate opponents, while your KDA might take months or years to reflect your change in skill.

karmic ivy
halcyon burrow
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How does the report feature function? Do they replay the round or have a transcript of what people typed and said to find out what actually happened, or do they ban immediately? I somehow got banned by a single person for verbal abuse when I didn't say anything offensive

ripe basalt
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@ashen girder I've deleted your #feedback post because it's inaccurate and contains misleading information. Crytek Employees do not manage the posts/accounts on the official Reddit. Instead, it's handled by a group of volunteers, no different than here. If you want to repost your image on the Reddit, I would suggest reading their rules or reaching out to their mod team to see why your post was deleted and what requirements you need. Otherwise, you can post your screenshot within our #feedback channel within compliance of the #feedback pinned rules or the rules located in the #discord-rules.

This isn't a warning, just an explanation on why your post is being deleted on our end.

Thanks.

warm creek
karmic ivy
unborn sandal
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The vast majority of people I’ve met either don’t play quickplay at all or only use it to derank

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When I play quick play I only really see low stars because the high players get themselves killed early on

knotty ore
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Here is an idea, they can make quickplay not affect MMR.

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Make it a casual mode

halcyon burrow
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Does hunt look at the game log to determine a ban when you report someone?

queen jungle
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@candid pebble The devs have stated that the fixed aperture sight on the Nitro is a necessity to properly balance the gun

jagged wagon
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I think if it was an easy fix to not have QP affect mmr, they would have made the change a long time ago, I suspect it’s a lot more work than that.

valid mango
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are you going to do anything with servers on europe? all the time with friends we hit packet loss servers and it is impossible to play like that....

knotty ore
foggy hearth
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My suggestion was because a friend whose still learning the game and dying more than earning money was frustrated as they wanted to play the hunter they paid for without being penalized.

dusky tapir
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yeah that's honestly fair

crystal plume
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There's still a base cost even to the basic hunters if you remove all their traits and equipment from the cost which goes up with the tier as they have more camo

jagged wagon
crystal plume
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And some legendary hunters come with way better camo than a free tier 1 hunter

little carbon
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And legendary hunters are already really price efficient.

queen jungle
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Marketing team of this game is 0... do something guys, game takes eternity to find a match, deliver that god damned croc update already and season pass, and for god sake pay to Shroud, JackFrags and more and deal contract to them so they can play some period, instead of 1 video once per eternity...

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or at least stop separating night mode from other modes! Stop doing it! leave more exp and rewards in the night mode, even single boss, but leave it with other modes! so people won't leave and stay when they join night mode, because reward will be higher. When you split even low player base in half, it's not cool

crystal plume
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You think half the playerbase plays the night contract? ConcernedFrogeHat

queen jungle
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not half ofc, but 15K players split across servers, Quickplay, normal match and now night mode, quickplay should be in the game for sure, but night mode separately from other modes is very bad idea.

crystal plume
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People have had a very positive reception of it overall as the goal was to give people the possibility of choosing their loadout specifically for night, which was the main problem with having night in normal rotation

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@radiant iris They also wanted to encourage variation with the changes, sparks will have the best long ammo resupply along with berthier and martini IF you mix 2 different ammo types since that means you will be looting 2 of each from boxes

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Half load a sparks with fmj and you'll be looting 4 bullets in total

radiant iris
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its the same with these torch grunts, as if they were trying so shove it right into the players face by placing always placing those grunts next to yellow barrels lmao

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all I am saying is I dont get why people should be penalized for playing og loadouts?

crystal plume
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Long ammo reigned supreme for long enough, it still will be, but finally there will be something to limit them as well as encourage considering medium ammo rifles now for their superior ammo pickup rate

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And that's coming from me as someone who still mainly played long ammo guns

radiant iris
# crystal plume And that's coming from me as someone who still mainly played long ammo guns

playing sparks is limiting enough playing as a solo vs trios lmao
also I dont feel like its supreme and I aint even a guy to play longammo all the time,
I have spent most of my time playing bow, given I use sparks pistle but thats the only times I picked sparks up for,in my past 10 prestiges, and I play veterlli, a lot.
I just dont get where the point is to ruin the sparks uppercut experience when I just wanna play sparks upercut, without special ammo, cause thats a waste on this gun,
in my opinion thats even worse than "fixing" the quickswap, an mechanic u could actually master. lmao

unborn dagger
radiant iris
# unborn dagger Dude if you care that much bring in 2 ammo boxes.

what u mean if I care so much? ye I care cause I spent around 4000 hours playing this game, and I actually plan on playing more too,
its just that every once in a while they bring patches, that just make no sense, for problems, I have never even seen, or understood as a problem, maybe it is a problem for people underneath a certain skill level, but thats exactly why I am stating and discussing my opinion,

wise pilot
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how can it be normal when i kill someone, he dies, falls to the ground and AFTER this a shot comes from him and he kills me? fix this fucking trade window shit wtf how is this shit even possible i can't get it WTF

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fix your fucking game

hardy coral
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You can trade because the guns have varying velocity.

#

Would be BS to simply delete rounds already in the air.

#

You can fix getting traded by simply being better.

wise pilot
#

dude read it first

unborn dagger
wise pilot
#

he was dead, then he shot and i die

#

4m distance

radiant iris
hardy coral
#

Sparks/Martini pickup getting nerfed is pretty bad, they'll certainly be less viable and they weren't all that strong before the update.

#

Going half and half is still worse pickup than before.

#

Also springfield will become even worse. These changes to effect "long ammo" don't do anything to the bolt actions, the Avto isn't even OP RN and Bolt+Uppercut/Sparks-P is a bad loadout already.

crystal plume
hardy coral
#

I do suppose this is all subject to change though, them making the ammo box a level 1 unlock is a bandaid to help mitigate the effect of testing this out on live for a bit.

hardy coral
#

I do think stacking compact and medium ammo weapons together is a bit lazy but that's due to iffy balancing of medium slot weapons and falloff distances for those weapons.

#

Which is really the hardest hit weapons, the ones that are made good by ammo stacking. This is a nerf to compact and medium.

crystal plume
#

The "Avto isn't even OP RN" I can look past even though I heavily disagree since I'm so used to people having that take already for whatever reason, but "Bolt+Uppercut/Sparks-P is a bad loadout already"?

#

That take is so out there that my brain is almost refusing to even process it Nervous

hardy coral
# crystal plume The "Avto isn't even OP RN" I can look past even though I heavily disagree since...

I believe in both of those statements. The avto is beaten within shotgun range and beaten by faster firing rifles beyond 35-40. The avto is a badly designed gun since RNG can make it much stronger beyond that sweet spot range of 15-35 metres.
Bolty+Uppercut/Sparks-P don't cover each other in any way, having a shotgun, winnie, nagant officer carbine or otherwise fast firing gun within close range you can get melted easily.

crystal plume
#

Guess I'll just agree to disagree, obviously looking at it in such a black and white way like a theoretical situation of someone with that combo against a winfield in a close range fight with no cover it will be in the winfield's favor but the fights in Hunt are not always that binary

hardy coral
#

In that situation it's not that bolty+uppercut/spark-p is a good loadout, you'll never use the other gun, it's that long ammo rifles are still a little too strong over compact and medium rifles. The extra ammo in my opinion is not neccessary considering the utility of a proper close range sidearm and the ease of hitting shots with such high velocity guns.

#

It just, again in my opinion, makes a weak loadout even weaker without touching the real problem and making the competitors worse.

radiant iris
# crystal plume Guess I'll just agree to disagree, obviously looking at it in such a black and w...

one last thing tho, instead of lookin at what is stronger at what ranges
since I rather play alone than with randoms, what am I gonna do when I have won a fight vs a trio?
usually these fights aint that easy, u use a lot of rounds, u might have died once urself, but now what, are the devs really intending to force me to visit 3 ammo wagons to refill me ammo?
in order to be somewhat competetive as a solo I would always have to be at full health, after the patch goes life as it is on the test server now, its either health or ammo after a fight, and in that case I am either dead trying to fight a bounty team, that knows where I am at, or dead trying to really pick my shots trying not to run out of ammo, they way I see it, specially playing solo is, this patch will force me to leave matches, after engagements either to loss of an health chunk or due to not having any means to resupply my ammo, and I just cant picture that being the intention of the dev team???

there has to be a way to restack, even if that meant to drop more weapons all over the map, so players would have to search for them instead of getting measly 2 rounds per ammo crate, there just has to be a way, other than picking up whatever bs the other team played and using my highly stacked out hunter, that was specifically build for this very loadout, to use whatever the other guys had.

crystal plume
#

Sparks was never a good choice for a solo unless you were sniping, which in encouraged as a solo in general

#

Which you can still do safely and restock ammo from places where people aren't

#

I really don't see how anything changes there

hot vigil
# radiant iris one last thing tho, instead of lookin at what is stronger at what ranges since I...

So this might sound harsh, but game was never meant to be balanced around solo vs. trios. I think it fundamentally impossible to balance the game for that without cheaping the experience for either parties.
Solo got buffs and trios felt it was silly and now ammo got changed and solo feels the pain.
That said, a bonus you get as a solo is that if you wipe a trio, you'll get ALL their weapons to resupply ammo with, which is way more than a trio that will have to share those weapons to resupply ammo. Ofc you can be unfortunate to kill a trio that doesn't share a single ammo type with your main gun, but then you can take one of those guns and re-supply with the other guns. But the odds for not a single gun of the enemy not sharing the same ammo pool with at least one of your guns is minimal.

karmic ivy
# wise pilot how can it be normal when i kill someone, he dies, falls to the ground and AFTER...

It is because of the nature of client side hit registration. A boon to be sure, however it comes with a "trade off" (lol pun).
On the one hand we get to shoot at what is drawn on our screens/clients without latency and the client's extrapolation confusing us (this is much better than the alternative) and on the other, we get kill trades.
I find this acceptable as I have learned how not to get into kill trades while still using my close range aggressive character builds. I prefer a rifle and a shotgun.
Kill trades are rare for me now.

tribal wyvern
#

People need to realise that Solo has never been an intended game mode.
It's a challenge mode more than anything.

Crytek has done changes to try & accomodate it. But it is never in their priority to make balances for it.

#

QP is your "solo"

#

Also long ammo has been meta for ages. It is the best ammo, period.
I just hope they do to Avto what they did to Dolch.

hot vigil
#

(Screenshot from the steam trailer back in 2018).

radiant iris
# hot vigil So this might sound harsh, but game was never meant to be balanced around solo v...

I agree on that it was never meant to be alone vs more enemies but still, even if u ended up clutching a 3 v 3 even tho ur teammates died early on even tho u have won the fight u now have to run to various different locations to restack some valuable ammo
meanwhile someone else will most likely set up an ambush or banish the boss
if that happens u had a fun fight but at the cost of actually going after the objectiv, and that makes no sense...
tbh it happens waaaay more often then not that I can resup my ammo with enemy weapon, most people dont use bow, or high velo vetterli, most of the time its long ammo, but if this patch goes live even that will change due to the fact that u are basically rewarded for playing whatever ammo types
and thats exactly what feels off, the ammo types are here for giving u options as to how u wanna play ur game, if I know I am playing a sniper style loadout why would I then choose ammo types that slow my bullets and make hits more difficult, if I aim only for headshot, or at least attempt to, why would I play ammo that makes it more difficult to hit?
if this was balanced out correctly, it would try to neclect an advantage with penalizing it would give the other ammos a better or bigger advantage. just like the incindary ammo will get, its lowkey disgusting how heavyhitting these rounds will be, still if I choose not to use those, I dont get why I should screwed over for this decision,

tribal wyvern
#

As that was the subject, solo vs teams.

hot vigil
tribal wyvern
hot vigil
# radiant iris I agree on that it was never meant to be alone vs more enemies but still, even i...

I mean, that is true for the trio teams, they too need to restock after a fight too.
And I can see the issue with bows arrows being limited as most players doesn't run the bow, but you still get 3 arrows from a Special Ammo box and I recall that in the current build you get 4 arrows, more so, if you run two different ammo types for your bow you get 3 arrows for BOTH of them, which is more than the current pay out would be. You only lose 1 bullet for your HV Vetterli with these changes as the new Special Ammo Box payout is now 4 bullets instead of the 5 bullets you get currently, more so we might see an increase of HV medium bullets now long ammo is taking a hit.
What these ammo changes you are encouraged to run more diverse weapon sets instead of stacking the same ammo type, so hopefully we'll see that in game too, with better chances to loot usable ammo for ones guns.

#

(Attached the numbers of the new ammo gain from boxes)

hot vigil
radiant iris
# hot vigil I mean, that is true for the trio teams, they too need to restock after a fight ...

tbh, it literally is the same as when the "patched" quick swap, there is a part of the playerbase that said it felt likena hack, and then there is a part of the playerbase that used it and loved it, it felt smooth, it felt like u are actually controliing it, and this change will be the same, to onw part it will feel lile a more even playing field, to the other part it will feel like shit, and they will never understand why it was implemented, and I certainly fall into the later section

hot vigil
bronze quail
#

More slowed down?

#

More than the situation right now?

radiant iris
# hot vigil I can see that, just think that Hunt benefits more for being a little more slowe...

i feel like it is slow enough, compared to other games at least, like I said its a question of what point of view u have on the game, looking back, its always been like this usually u have 4 stars and below vs the opinions of 5 and 6 stars, as a matter of fact its just seems like they givin way more value to them lower star opinions, given there is more people in 4 and below, that being said, speaking as someone that has been onnboard since it was first released, they taking stuff from us away, piece by piece, and for me it makes it less and less fun, in fact we have whole servers that feel the same way, not saying that any of us stop playin cause the content is there, it just becomes less and less frequent, thing is just, feels like everything higher elo asks for is denied cause low elo says its op 🤣

queen jungle
quaint swan
# queen jungle Modern-day Hunt is already a *lot* faster than what we originally had. Too fast ...

Too fast? bruh me and my mates are most of the time talking about how amazing it'd be if they just introduced a wildcard map- Quarter. It's literally a cut quarter from any of the big maps. 4 teams (or more?) fighting for a single bounty, match time being 15mins max. idk how u can enjoy walking/crouching/hiding for a longer time than actually shooting/participating in a fight in an fps game... boy I sure love walking around with that shiny c&k slug for ten minutes just waiting to shoot once with it finally !

bronze quail
#

People taking more than 10 minutes to banish, or getting into a fight after 10 minutes of shooting only to find out that literally every one is still alive.
Game is way faster than the first beta days, but the pace that the game has atm is not even closer to the pace that the game had around 1.0/1.3

minor glacier
#

People are gonna play slow if it gives them an advantage thats the thing

#

How many times have you been waiting for a banish to finish and someone barges in and immediately dies.

#

now they are in a fucked revive position because they got impatient and are forced to wait to see what happens instead of being in a more opportune place for their team to pick them up.

#

As much as a lot of people would want hunt to a address the "camping" issue, there is nothing you can really do without making the game feel super fucking weird.

quaint swan
minor glacier
#

Yeah, what happens when they change that number and break something else because hunt has spaghetti code ?

#

Id like to see what ideas people have to "fix" that issue

#

Maybe show up on darksight after 5 minutes

quaint swan
#

They've already changed the match timer once, they can do it again

#

I still remember how agonizing the games were during duo era, literally just 30mins of afk standing for the timer to run down to 5 - only then some action starts to happen.

minor glacier
#

I mean why would you want to change the match timer? lol all that will happen is someone finds the boss and sits there waiting for another team to pop in

#

people already do that now with a 45 min timer, especially if they get the boss lair off spawn

quaint swan
#

so what's ur point then

#

now they'll be afk sitting there for 10minutes instead of 30

minor glacier
#

You wanting them to change the timer from 45 mins to 20 would nothing to fix the issue

#

just expedite it.

#

and really thats not fixing it lmao

quaint swan
#

I absolutely fail to see how. There's literally so many games I've seen where I am or the enemy is holding the bountyhouse and doing nothing for deadass 10+ minutes. why? because they can.

#

Then when the timer goes down to 5 minutes and they gotta either take full L or run out - something starts to occur

queen jungle
minor glacier
#

Ok and how would changing the timer fix that issue? lol It would force people to show up I guess? but people will still hold it for the entire game if they want to

queen jungle
quaint swan
minor glacier
#

it would literally ruin aspects of the game people find appealing

#

Not everyone plays the game just for its PVP aspects. It is a PvEvP shooter

#

People use the timer to finish quests, achievements. Not everything revolves around aspects of pvp

quaint swan
#

like what, standing afk for 20minutes? angle holding for 10minutes? crouchwalking 360 around the entire compound with sparks sniper ?

minor glacier
#

Read what I said

quaint swan
#

bro really said people play hunt showdown for pve, to do quests. that's why the timer needs to be longer. am done lmao.

#

you win there pal

minor glacier
#

What are you gonna be able to get done in 20 minutes

#

Theres literally an achievement that tells you to run to every compound on the map lmao

quaint swan
#

I wouldn't be expecting a guy with chicken avatar to be doing nothing else in this game other than running to every single compound every single match true

hardy coral
#

Timer at 45 minutes is fine, needs no change.

minor glacier
#

It just sounds to me like you play in 3* lobbies and get tired of people sitting still cuz they are new to the game. In 5* and 6* lobbies I always get into spawn fights or fights a compound or 2 over.

#

how dare you call littlefoot a chicken

#

🤣

#

your telling me youve never seen the land before time

quaint swan
#

seen it, just a weirdahh image of him lmao

minor glacier
#

its littlefoot eating a leaf

quaint swan
# minor glacier It just sounds to me like you play in 3* lobbies and get tired of people sitting...

the star ranks also, literally do not matter. there just isn't a huge diff between 3* and 5* anymore. and it will only get worse with the new free trait removal in the next update. you'll just be able to get necro straight away and go derank. Tho that's an entire diff convo, how they should have ranking based on KD instead of some dumb ''i got lucky nade kill on a 5* now I'm the 5* '' idk who thought of that system... I deadass play on 2 accounts and on one I'm 3* and on the other high 5* (tho ofc these change at random because the MMR as I say, literally does not matter in this game and doesn't define ur skill unless u're actually in 6*)

minor glacier
#

man that little foot comment threw me off

#

in my eyes there is a blatant difference between people who are 3* and people who are 5*

#

They just play different, the level of aggressiveness, map knowledge, positioning. Its an entirely different ball park in terms of skill level

#

I have 3s pulled into my games a LOT and honestly they all are majoritly terrible. Or have little to no game nowledge to help them deal with people in the 5 - 6* ranges

quaint swan
#

that's just ''majority'' there's a decent chunk that are just like me, overqualified and are there until they get enough 3* kills to slowly climb up to where they should be after being lucky naded by a low*

minor glacier
#

I suppose

quaint swan
#

and the quests you were talking about or achievements being some sort of issue when it comes to the 20min match timer is just not it.. If that actually becomes a problem just rework the quests and remove the achievs, simple as. Getting 8 aligator traps number changed to 3, there problem fixed. Or keep everything as is for the people that want the long map and go with my ''Quarter wildcard map'' idea that I initially proposed, where tbh majority of the playerbase would be

unborn dagger
quaint swan
#

In an era of zoomerbrain and quick dopamine shots, making an fps game that is dragged out for boomers enjoyment isn't going to be very profitable - as clearly shown by the recent BB acolades removal LUL

minor glacier
#

I just dont believe people would be that interested in a 20 minute match, It already feels rushed when people find boss off spawn

karmic ivy
quaint swan
karmic ivy
#

I wish the hour matches could come back.

minor glacier
#

hour long matches would be fine if there were more people on the map.

karmic ivy
minor glacier
#

Like id love to see crytek introduce 20 man games

karmic ivy
#

but I understand the need to keep it to 45.

#

I see the sense in it. an hour was generous.

minor glacier
#

I think its more of a sense of, these servers are taking to long to finish and its extended map queue time more than anything

karmic ivy
#

It was said in a dev stream that a very small percentage of matches ran much longer than 45. I can't recall the exact quote though.

quaint swan
#

They could easily lower it down to 30 and it'd be perfect. No cringe camping for 10mins that I see literally every other match I play on

karmic ivy
#

30 would be too short.

#

I don't like to be rushed.

#

If a strat needs 5 more mins, I want the 5 more mins availible.

unborn dagger
oblique storm
unborn dagger
#

As annoying as camping can be it is a legitimate strategy

#

Especially in Hunt

knotty ore
#

The split should be permanent.

uncut imp
#

Thank you. I am actually buying one here in a few days.

warm creek
upper hearth
#

@warm creek In regards to your uppercut suggestion. I would argue the price should stay where it is. The ammo changes do not effect how much of a monster the uppercut is in terms of its 1 slot 115(ish)meter headshot range. The extra ammo from uppercut in long ammo loadouts was always a bonus not the reason you brought uppercuts (especially after the introduction of sparks pistol). The only exception to this was avto dual uppers. but again sparks just did that better.

I dont think uppercut is OP or anything. But its nice that i dont see that or dolches every game. 5-6 star lobbies. shockingly. I still see a healthy amount of uppers, but not at the volume i did before the price changes.

glossy niche
leaden belfry
#

12 AlwaysHasBeen

analog willow
#

@fresh wave David mentioned in a recent interview with Rachta Z that they are reworking the prestige system. This assumedly will make progressing more rewarding. Additionally, David also mentioned they are introducing another system for players who have already hit prestige 100 to still have some form of rewarding progression

fresh wave
#

its backward progress.

analog willow
fresh wave
#

playing 2-4 weeks and getting a skin is a very long... long process... but you don't lose anything other than the blood bond cost... Prestiging you lose massive amounts of time spent for a little number to go up... if they offer skins... well the skins honestly aren't worth losing all your gun progress and your hunt dollars over... essentially worsening that progression... the system they have in place is fine... they just want to bleed the hardcore players... because not all players amass large amounts of blood bonds... only the ones playing 40 hours a week.

analog willow
# fresh wave playing 2-4 weeks and getting a skin is a very long... long process... but you d...

All valid sentiments ❤️ I'm in the opposite camp. I love prestiging and hitting that reset button. Unlocking weapons is fun to me, and I typically acquire too many hunt dollars to use by the time I hit level 100. I'm one of those rare players that wants an "Iron" mode where Hunt dollars are far harder to earn, and if you don't extract with a bounty your Hunter dies, legendary hunters come with no traits, free hunters have no weapons, and you do not get a free instance of a weapon when you unlock it😂

fresh wave
analog willow
zinc solstice
#

@coarse tide they already put twitch drop info in announcements every time

coarse tide
uncut imp
#

I would also love feedback on any other weapons suggestions I have made as to help focus my efforts in a more positive direction for the community and game itself.

full jewel
#

@paper belfry just use ammo box, in the next big patch they buffed the amount of ammo ya get from em makin em lot more viable

light badge
#

The only thing I know is that 90% of the toxic voip is 4*. It's always 4*. Get down to 3* it's quite or people messing around with their friends, get to 5* it's people messing around with everyone or actual voice comms, but 4* is someone calling you names and saying you're mentally handicapped because you missed a shot or "ran away" to stop the bounty team from extracting or something

warm zephyr
#

@viral scroll have you bought any bbs before?

#

because the price you're suggesting is ridiculous and the additional requirement is unnecessary

viral scroll
#

@warm zephyr yes

#

Also the additional requirements won't be too hard and are just a little nod to the events they came from

#

We have had 3000 blood bond skins before

#

Like the old Christmas skins in the new Christmas events

warm zephyr
#

imo wholly unnecessary "fun little nod" because you can just read the description of the skins for the lore

#

the 3k skin was?

#

that was a bundle

viral scroll
#

I believe it was devils advocate

#

Also these skins are not obtainable in any other way

#

This makes them obtainable

warm zephyr
#

show me the image

#

it can be made obtainable in many other fun ways

viral scroll
#

Dude

#

I don't have a screenshot

#

This is based on memory

#

Also 3000 is for the Uber rare skins

#

Like beginning of the game

warm zephyr
#

imo

#

just make them twitch drops

#

very little people care about what the lore is

viral scroll
#

Not everyone can no life twitch drops

warm zephyr
#

like questlines

viral scroll
#

Some of us have job

warm zephyr
#

hahahaha

viral scroll
#

Or go to college

warm zephyr
#

and killing 50 horses and banish 10 scrapbeaks are faster?

viral scroll
#

You can do that in your own time

#

Might take a few games

warm zephyr
#

you can just open twitch and afk lmao'

viral scroll
#

And I said kill not banish

warm zephyr
#

yeah same difference

viral scroll
#

You cannot mute it easily anymore

warm zephyr
#

these "fun little nods" are so artificial and unnecessary

viral scroll
#

Alright

#

Finw

#

I'll rework the idea

warm zephyr
#

just say

#

make them available as questlines

#

actually

#

just accumulate x amount of weekly event points bc questlines are absolute rubbish

viral scroll
#

Still want it to be a black market thing

warm zephyr
#

because?

viral scroll
#

Because the black market is a place to get things you cannot normally get

#

It adds a sort of illegal mystique to it

#

As hunt is known for

warm zephyr
#

so make believe it is

viral scroll
#

No

#

Outside of their events legendary skins should cost blood bonds

#

It is only fair

warm zephyr
#

i disagree

#

because it's artificial scarcity

viral scroll
#

Maybe additionally they can be a very rare dark tribute or weekly quest line thing

#

Not really

warm zephyr
#

dark tribute? plese no more things locked behind random mechanics

viral scroll
#

They shouldn't just hand out legendary skins like that

#

Not locked

warm zephyr
#

if it's like 2000 for all the skins in one event sure that's reasonable

#

3k max

#

and that's before 1.13

viral scroll
#

I'm saying there could be 3 ways, one is a small chance to get a legendary skins after a weekly quest line, second is through dark tribute (also small chance), 3rd is the black market which is more surefire but expensive

viral scroll
#

Not as a flat either

warm zephyr
#

nah nothing more surefire than you pay 3k and get these skins you missed last year

viral scroll
#

Older skins will be more expensive

warm zephyr
#

more expensive why?

viral scroll
#

They are not as available

#

By that means the scrapbeak event skins

warm zephyr
#

because it's hard to source the materials for digital goods?

viral scroll
#

Blood bonds

#

I'm the hunt world blood bonds are rare

#

And older things are usually rare

#

So people jack up the price due to a limited stock

#

Like the scrapbeak event stuff

#

Those are not coming back in a future event

warm zephyr
viral scroll
#

To us yes

warm zephyr
viral scroll
#

Hunt is supposed to be immersive

warm zephyr
#

lmao you larping too hard for someone who has a job or goes to college

viral scroll
#

It's supposed to feel like you are in the world

warm zephyr
#

it's a game

viral scroll
#

Actually I start college next year

#

I'm on break now

#

However I have to care for my younger siblings

#

I have many animals I care for on a regular basis

warm zephyr
#

yeah not the point of discussion

viral scroll
#

Sorry I cannot sit around all day

#

And many are like me

#

I'm basing this on what the crytek devs are clearly going for

warm zephyr
#

that's why you think paying 60 weeks worth of bb is better?

viral scroll
#

Not a CoD type clone but "oh look at"

warm zephyr
#

that's how standards get lowered

viral scroll
#

And you can get blood bonds besides just weekly

#

You can also find them in game

#

Due the monstrom lore books

#

The trials

#

They are not dropping the process of legendary skins

#

The most expensive legendary skins I've seen was 2000

warm zephyr
warm zephyr
#

1 bb

#

2bb

viral scroll
#

Up to 6 for the last monstrom entries

warm zephyr
#

which is like what? 1/1500 of your proposed price?

viral scroll
#

Alao

#

Also

#

Hunt is not gonna lower their proces

#

Prices

#

You know that right?

warm zephyr
#

yeah no problem

#

see how many people are gonna pay for that

viral scroll
#

The whole blood bond change is to get more money

#

You do not need the old legendary skins

#

But it's nice to be able to get them if you want

warm zephyr
#

yeah "its just skins" nice argument

#

if it's just skins why are they monetised so aggressively?

viral scroll
#

Let's say the hunters were up to 1500, weapons were 1000 and charms were 750 all of this is max. Is that still to much for you?

#

Bc it seems that you just do not like the idea of needing to buy blood bonds ever

#

Honestly I kind of agree with you

#

I mean you cannot change the whole ass way they work, the way it's worked for years bc "we need money"

warm zephyr
#

yeah because it's a paid game?

#

bb skins are more expensive than dlcs

viral scroll
#

Many paid games have an in game currency you can earn or buy busy that is besides the point

#

Cant earn the dlcs can you?

#

Sooooooooo

warm zephyr
#

the only justification for the current pricing is that you can earn them relatively easy

viral scroll
#

2000-3000 sure

#

But 1500 is not too much

warm zephyr
#

that value is still less than that of the DLCs

viral scroll
#

Not much

#

The dlc are 10 bucks

warm zephyr
#

and 2k bb is?

viral scroll
#

Like 20 but you get extra

#

But let's say it's down to 1500

warm zephyr
#

and it's for ONE skin

viral scroll
#

Think that is fair?

viral scroll
warm zephyr
#

fair? predatory.

viral scroll
#

1500 is too much

warm zephyr
viral scroll
#

Aight then how much is too much?

viral scroll
warm zephyr
#

3k full event unlock

viral scroll
#

Hmm

#

Maybe

#

That could work

warm zephyr
#

but with current removal of bb accolades

#

1k

#

max

#

alright ending this discussion

viral scroll
#

I'd do 1.5k

#

Aight

#

Thanks for talking

#

It was insightful

#

Good to talk to others in the community

warm zephyr
#

thanks for...being somewhat reasonable?

viral scroll
#

Ow

alpine mural
#

The begging of a beautiful duo 🥹

queen jungle
#

@magic raft Intentional teamkilling is a violation of the Hunt code of conduct and you can report players doing so to Crytek's #customer-support

fresh wave
# viral scroll Again, hunt is losing money rn this will help the game

Hunt isn't losing money at all... Crytek lost money making crysis remakes no one asked for and crysis 4... They recently took outs a type of loan through a program in germany you'd only get if your company was doing financially fine.... They claim to lose money on bb skins but their method of calculating the cost of producing the skins include operations of the entire company when often times its one or two low level employees producing them(I worked for a game company as an animator)

viral scroll
#

@fresh wave oh, okey. Guess I heard wrong

analog willow
#

The teaser videos they make are incredible

#

The game is already out, so having gameplay trailers isn't as necessary anymore anyway

brisk timber
stark fulcrum
#

Lol

golden wedge
# brisk timber https://discord.com/channels/350201607788429323/524577494863708180/1117958833923...

That’s why it’s under the special category. Plus I personally own one and think It’d be fun. Punishes you if you miss but rewards good marksmanship. Well up to like 70-80 meters in the chest. I know that some people will find it annoying. But would it be anymore annoying than a nitro? You got 2 shots before a reload plus bleed with shredder rounds. The “Big Fifty” would be just the single shot Barrett. Maybe even add in a little longer ADS time. My personal rifle weights 15.5 pounds.

celest cobalt
#

I…. Don’t think the lemat uppercut fits the game. Everything in the game exists or at least COULD exist but the Lemat uppercut is a bit far fetched

half stag
golden wedge
celest cobalt
brisk timber
golden wedge
#

Nitro is faster to reload and shoot.

brisk timber
# fresh wave Hunt isn't losing money at all... Crytek lost money making crysis remakes no one...

Exactly this.
I think the wording "Losing money on BB skins" is a bit predatory to begin with because it paints a picture of them struggling financial - probably to wake goodwill in players.
While it actually means "The game is profitable but the BB economy we designed back in the day to incentivize players to spend playtime in the game could be optimize to generate more money" - so the extra fututre money they can make is the only thing thats lost here.

brisk timber
# golden wedge Only when I need to be in the bush. Not all the time. I typically play mid to lo...

punished heavily
i dont know. i think you have a interesting take on what punished means.
Not hitting your shot is just...not hitting your shot?
Even more so when your safe in the distance with some sniper gun.
The rewards vs punishment ration is just over the top for your gun.

Im a MMR enjoyer in many games aswell - but its just no fun to play against.
I think a Spitzer Mosin already is too much - but atleast you have to aim for the tiny heads.
Theres a reason long ammo meta is so strong.

golden wedge
brisk timber
#

dont you see how thats ridiculous?

#

Like i said before - we had this with Nitro and it got nerfed.

#

And a high price tag just means that people would even more so sit in bushes instead of pushing anything

#

This gun is just a bad bad baaad idea for the gameplay.

latent stag
#

the romero and i think all shotguns should have a tighter spread with more weapon sway so that it makes people actually have to sit still with them and aim a little give them a little more range but you can't go flying around a corner and one tap a whole team. same with the crossbow its oneshot power at 38m is op and all it needs is weapon sway so that it makes it hard for people to snipe with it and onetap people.

golden wedge
rotund obsidian
golden wedge
brisk timber
rotund obsidian
brisk timber
rotund obsidian
#

at least with slugs you sacrifice the spread and your damage drops off to nonexistence very quickly after the lethal range

golden wedge
# brisk timber OneShot mechanics are no fun to play against. Even more so on ranged weapons. A ...

It sounds like to me you’d rather have it play like Cod. Taking multiple rounds before dying. When really it takes 1. I believe all long ammo rifle should have a OHK range to justify the price on some of them. I played on BF1 that had a sweet spot OHK range. Everytime I died from it. My thought wasn’t rage but asking myself what led me to that point. Same thing should apply. Learn from mistakes.

latent stag
brisk timber
#

And you cant compare Hunt to BF1 - a game where you respawn all the damn time - if you down in Hunt you gone for good (if youre not revived).

golden wedge
# brisk timber yo. Stop insulting me - im not a CoD player D: Man i dont wanna rain on your pa...

Okay if it’ll make you feel better. We should remove all rifles with scopes. Because people play them to their strengths to get the drop on others. News flash people already do. Can’t tell you how man times I’ve been killed by another bush Wookiee playing solo with a shotgun or Winfield. But, yet you think by adding another OHK weapon it’ll dramatically change the game. When people already do everything you stated above already. It’s just strategically smarter to do it that way. Eliminate the threat before they have time to react. People will just have to be more diligent about their surroundings to combat it. Plain and simple.

brisk timber
#

We should remove all rifles with scopes. Because people play them to their strengths to get the drop on others. News flash people already do.
Rifles with scopes are good. And they are fine how they are. Most people would argue they need to be nerfed a bit more instead of make them more one hitting stuff.

#

Can’t tell you how man times I’ve been killed by another bush Wookiee playing solo with a shotgun or Winfield. But, yet you think by adding another OHK weapon it’ll dramatically change the game.
And thats another topic on its own - personally think the "hiding" meta is still a bit too strong in Hunt.
But killing someone out of a bush with a Shotgun needs this person really close or with a Winfield a nicely aimed Headshot.
You want a gun where you can blast away 400dmg to the chest with a Sniper Scope...thats a complete other level.

supple moat
#

Hey! Got a question. False saint skin is not showing on my legendary hunters. I did unlock him on the event, is there any bug related to that? Does anyone knows?

uncut imp
#

Same as the widow

supple moat
#

I mean exactly that, I'm not able to recruit him since he is not showing

#

But I did unlock him on the event lmao

spiral wasp
#

This MMR system is fucking dogwater lmaooooo

uncut imp
supple moat
#

...

#

That's my problem rn, I'm not able to see him even if I unlocked him on the event

spiral wasp
uncut imp
#

Yeah that is a bug

#

You need support

supple moat
#

jeez

#

ty

keen oak
#

Too many people want to make Hunt more campy than it already is. It's worrying

maiden pelican
hardy coral
#

They ideally shouldn't one tap 125 HP hunters up close.

#

Leave that to the vetterli, sparks, martini and the shotguns.

keen oak
hardy coral
#

Since it deals 130 damage, the only upside it has.

#

Vet should deal more damage honestly, make it a monster up close in regards to pure damage while still having a sub-par firerate.

keen oak
#

It has decent rpm too and a buttload of ammo

brisk timber
#

Making the long ammo sniper guns 125 hp damage while keeping their trademark penetration/muzzlevelocity/range
This way we could also reduce the guns price a bit
That way every ammo category had their own trademarks and there would be no "meta"

That is a idea i dropped in the bowl for a long time but nobody seems to like
The Hunt community really struggles to give up power for the sake of balance

bronze quail
#

by doing that you completely delete the already pretty useless medium ammo rifles

#

Maybe combined with the new ammo nerf it could work

brisk timber
#

It would be even more competetive

bronze quail
#

But i still think that this could be the end of long or medium ammo rifles

#

There is no way to balance in DMG long and medium ammo just cause the only reason medium ammo rifles were introduced was to give players a cheap option

#

But this is not working well atm cause almost everybody has money to buy expensive things

#

Maybe the new patch can incentive more medium ammo

#

But i think is better to wait and see how players react to this patch

#

It's pretty unpredictable imo, we don't know if players are going to keep playing long ammo but even more passive cause of the low ammo pool or if they are going to move to medium ammo weapons losing a bit of power in favour of more bullets

spring hound
#

Well I'm not up at 5-6 star a lot but 3-4 I see plenty of medium ammo being used.

bronze quail
#

So it's not even a problem on low elo

brisk timber
#

for everyone else money is still a thing to worry about a bit

#

i cant go around with mosin or avtomat every round

#

4 - 5 star playin mostly Duo

spring hound
#

Nope. In pretty sure people just find guns they like the feel of and run with them. I usually grab vetterli over mosin, unless I want the sniper.

keen oak
brisk timber
#

Playing much Duo im not going off the map with a bounty or even a gauntlet every second round

#

For me its like every 4-5 game

#

So imagine i would buy a Hunter + Long Ammo Gun every game
cant do that 😄

keen oak
#

You dont need to intend to make money to make it in Hunt nowadays thats the thing

#

They added plenty of bonuses in the last 2 years

brisk timber
#

Yea - well we went offtopic i guess anyway

spring hound
#

Confucius say, If you can not win, simply aim to not die.

ripe basalt
#

@dry willow Feel free to repost your feedback message without cap spam/excessive use of caps.

Thanks.

steady prism
#

so IRL card couldnt apply here... same goes for gameplay purposes... the only weapons that can OHK without a headshot are shotguns, which are very limited in their usage and have no value at ranges longer than 20m... and nitro which is a meme

minor glacier
#

@warm zephyr ofc they dont want a pax varient, that would ruin the long ammo meta SmugEddy

random bough
#

Crossbow and bow

#

And some melee

steady prism
#

if you add OHK sweet spot to long ammo rifles, you completely kill every other weapon in the game... and no, price is not the issue...

steady prism
random bough
#

Ye im just being pedantic

minor glacier
#

Its only a silenced shotgun if you take shotbolt

steady prism
#

but you are right

minor glacier
#

otherwise its a silenced rifle because you can accurately shoot out to 70m with the normal bolts

steady prism
minor glacier
#

and at that range you will half health people with heavy bleeding

steady prism
minor glacier
#

I mean you can do it with both

#

but the shotbolt has a bit heavier trajectory making your shots a little less accurate at 70m

#

its easier with the normal bolts because they have a bit flatter trajectory

steady prism
#

again... we are talking about the potential to OHK

minor glacier
#

Yeah, you can do it at those longer ranges provided you get a headshot. Im just replying to the crossbow thing not necessarily the entire conversation

steady prism
#

so yes... you can do that with crossbow... but the skill needed to hit with spitzer lebel and crossbow shotbolt on 50m are completely different category

#

so no... long ammo rifles wont be fair if they could OHK at closer ranges

minor glacier
#

as for the ohk range, I dont think it should be a thing in hunt, shotguns have it because it make sense, same with the crossbow, but with all the other rifles in game it should be a 2 shot to the chest for balancing purposes

steady prism
#

also reloading crossbow ,if you miss, takes three and a half centuries

#

unlike racking mosins bolt

minor glacier
#

I think its like 3 seconds with bolt thrower

#

that reminds me

#

buff bolt thrower to make it work on bomblance crytek

steady prism
#

ye thats true...

#

i was pissed when i took bomblance on character with bolt thrower and it wouldnt sped up

steady prism
#

@maiden pelican i believe nagant should receive buff to its thumbing firerate

#

it already has giant reserve pool of rounds so increasing that is kinda meh...

#

but i like the lefat

minor glacier
#

Yall just hate fire arrows cuz it makes you lose your precious health bars SmugEddy

tribal wyvern
next yarrow
#

Better not lose them, then SmugEddy

inland ravine
#

please for the love of god rename the uppermat... what a dumb name lol

#

don't amalgamate 2 names together like a good. Name it something like LeMat mark II - Big Iron.

vast geyser
#

Surely Uppermat has to be a meme...!?

tribal wyvern
#

Is it a confirmed name by Crytek?

#

Havn't seen anything on it yet

hardy coral
#

It is the name

#

Don't care too much since the naming scheme has been inconsistent for some time.

tribal wyvern
#

Where is it stated? I'd like to see the other ones to

celest cobalt
#

@fossil egret the Caldwell uppercut doesn’t need to be held with two hands as it already exists and can be held with one.

https://youtu.be/-0P_2q9_mn8

https://youtu.be/Bk7aim8YjMY

45-55 Walker cartridges in an 1847 Colt walker #leverguns50 #45-55Walker

▶ Play video

This is it, my most 'out there' cartridge conversion, which I call 'Thumper.' With a 200gr. bullet over 55gr. of FFFg powder
touching off a round is pretty exciting!

***I just realized there is a serious mistake in the video- I quoted a velocity of 1200 fps, and this was wrong; it averages around 1100 fps with the 200 gr. bullet. Chronograph...

▶ Play video
#

Lemat uppercut would most likely need to be held with two due to the much more weight being added with the second barrel

stray horizon
royal horizon
# tribal wyvern Is it a confirmed name by Crytek?

It's on their twitter, go check if you don't believe us (reasonnably so). It's honestly baffling their writers can come up with names like Rotjaw and and a whole suite of characters, weapon brands and creatures but can't name a long ammo revolver

unborn dagger
#

Why do people care this much over the name of the Uppermat?

proud narwhal
unborn dagger
#

But it's accurate

tawny meadow
#

Le Big Mat

warm zephyr
#

@obsidian snow savate seems like a nice name

royal grove
next yarrow
#

LongMat

royal grove
#

Medium variant can be leMed

fossil egret
#

@celest cobalt man I can and have held a real life lebel with one hand what's your point?

uncut imp
#

If so can you post the video of you breaking your nose?

fossil egret
#

Yes. Recoil doesn't work the way you think it does. Back to the topic at hand, it's not a matter of whether or not the weapon CAN be held with one hand, it's a matter of consistency. Repeating long ammo weapons should not fit into the one-slot category for the sake of balance. Also, if they're introducing a second long ammo revolver, why should it be a two-slot while the uppercut remains one? I'm just saying it doesn't make sense

uncut imp
fossil egret
#

Cool flex I guess? That doesn't address my suggestion

uncut imp
#

You can’t shoot a full length rifle one handed because weight distribution and the recoil is already enough when you properly shoulder and fire the rifle.

#

The Dragoon/Walker conversion while a heavy recoil firearm is still manageable.

fossil egret
#

Thanks, I've shot a gun before I understand how it works. What is your point

uncut imp
#

A LeMat conversion to a rifle caliber round would not be manageable as most of the LeMat’s weight already rest closer to the shooter.

#

Also congratulations then you shouldn’t be making such an argument.

fossil egret
#

I get that dude, what I'm saying is it's inconsistent that the new long revolver is a two slot while the uppercut is a one slot

uncut imp
#

Man guess I angered someone since they felt the need to delete what I said

#

I guess I will just reword it. A LeMat converted to fire a rifle caliber round would be unequally balanced therefore the shooter has to hold it with two hands due to the weight being too far forward.

royal horizon
# fossil egret Yes. Recoil doesn't work the way you think it does. Back to the topic at hand, i...

The uppercut works as a one-slot because it only has six rounds and acts as a beefed up version of the normal Conversion. Real life pistols of this size existed, and were able to be fired one-handed. Think of the Dragoon.

The LeMat is a different beast, it has nine long ammo shots, as well as a better shotgun shot than its smaller cousin. This effectively makes it a hunk of metal compared to the uppercut.
Still I think they should have the animations make some sense regarding how hunters are going to hold the gun two-handed (cylinder gap and all that)

#

Thanks Schwan, you reckon he lost his tongue ?

uncut imp
#

At this point I used real world logic and you used in game logic so I don’t think there is much reason to argue. Yours is better worded than mine.

royal horizon
#

I think both arguments are valid

celest cobalt
light badge
# brisk timber 4 - 5 star playin mostly Duo

duo is also the worst mode for money. you're more likely to get bounties and they're worth more in trios, and solo your bounties are worth way more and the solo traits let you rush clues and/or steal a bounty and dip

light badge
crystal plume
#

@lavish reef

#

Damn sure looks better ConcernedFrogeHat

frozen crater
#

if anything one of the most important things that we need to add to graphics settings is a better anti aliasing method

#

there currently is a lot of noise to hunt and anything above low anti aliasing adds awful motion blur

crystal plume
#

If we get DLSS with the engine upgrade then that doubles as essentially the best AA as well

frozen crater
#

I would sell my soul to the sculptor to get dlss support

lavish reef
#

In this tense match-based first-person PvP monster hunter from the makers of Crysis, you will face off against unearthly horrors in the forgotten corners of the world. You will hunt, and you will die. But without risk, there can be no reward, and when the water runs with blood, you’d better hope it’s not your own...

Buy the game now on Steam: h...

▶ Play video
frozen crater
#

20% fps boost AND less stairlike jaggedy lines?

#

amen

uncut imp
#

@naive bluff small change the C-93 is the “granddaddy” to the Luger. Not the C-96.

celest cobalt
#

They are literally less than 20 years apart 💀

naive bluff
uncut imp
#

It isn’t connected in anyway to the C-96…..

naive bluff
#

The cartridge, aside from being the first successful rimless pistol cartridge, was the basis for the c96 cartridge.

celest cobalt
naive bluff
#

`With a rimless, bottlenecked case using smokeless powder, the 7.65×25mm Borchardt adapted features of the 7.92 mm cartridge used in the 1888 pattern M/88 rifle, essentially scaling it down for use in a pistol.

The Feederle brothers (Fidel, Friedrich, and Josef) used the Borchardt cartridge in their design for the Mauser C96 pistol.`

uncut imp
#

Because that was what DWM wanted.

#

DWM produced the Borchardt

uncut imp
naive bluff
#

Still connects the two pistols.

uncut imp
#

No it doesn’t

celest cobalt
#

Borchardt used toggle lock from the maxim gun

naive bluff
#

I think it does. The Feederle brothers (Fidel, Friedrich, and Josef) used the Borchardt cartridge in their design for the Mauser C96 pistol. The Borchardt cartridge thus was the basis for the 7.63×25mm Mauser cartridge, which used the same dimensions but was eventually loaded with a stronger powder charge.

uncut imp
#

That is like saying the Beretta 92 and the Luger are connected because they both use 9x19mm. That isn’t how firearm lineage is done.

#

What connects a firearm to another is if the designer took direct inspiration from the action or the overall design.

#

That is why almost every bolt action rifle today is a “descendant” of the Mauser rifle because they all use the Mauser system.

#

The C-96 and the Borchardt have two different actions

#

Different loading mechanisms

naive bluff
#

I prefer to guage relation via classification over mechanisms and the like. They were both semi-automatic pistols and the c-93 was the first mass-produced of its kind and its round was used in the c-96. There's a connection.

stark fulcrum
#

Just got caught up here, basically you want a cheaper dolch.

celest cobalt
naive bluff
uncut imp
uncut imp
celest cobalt
naive bluff
# celest cobalt “Supposedly” took the same round 😭

https://en.wikipedia.org/wiki/Hugo_Borchardt Just wanna add: Borchardt also designed the round. Since the round was for the gun and vice versa, I still think my stance has footing. Furthermore:
The Feederle brothers (Fidel, Friedrich, and Josef) used the Borchardt cartridge in their design for the Mauser C96 pistol. The Borchardt cartridge thus was the basis for the 7.63×25mm Mauser cartridge, which used the same dimensions but was eventually loaded with a stronger powder charge.

Hugo Borchardt (June 6, 1844 – May 8, 1924) was a firearms inventor and engineer, born in Magdeburg, Germany. He is known for his inventions of the Borchardt C-93 pistol and the Sharps-Borchardt Model 1878 rifle.
In 1860 he emigrated to the United States, and by 1872 he was Superintendent of Works for Pioneer Breech-Loading Arms Co. of Trenton, ...

uncut imp
naive bluff
uncut imp
#

You make me want to bash my head against a landmine

celest cobalt
#

Every modern mag fed pistol is the descendant of the FN M1900

analog willow
# lavish reef https://www.youtube.com/watch?v=6Zqk_X9-he8&ab_channel=Hunt%3AShowdown

While I agree that the pre-alpha footage is beautiful, I don't think the current game has worse graphics, it's a diliberate change in art style that you're picking up on. The pre alpha footage is mostly all at night and it's very hard to see anything past 10-15 meters. Hunt being a Multiplayer FPS, this art style would make it a far more niche shooter than what Hunt is today. Additionally, that art style makes explotative gameplay a nightmare for the honest community. Right now, Re-shade is largely ineffective as an exploit in most matches, because most Hunt matches happen in the day time, and it gives no advantage over an honest player (yes, you can do other things with reshade that I don't want to mention here). With that art style, I'd imagine a steep uptick in the number of players that both use and abuse reshade, and it would be an even bigger source of frustration

naive bluff
celest cobalt
#

But wasn’t slide action

#

The FN M1900 was the first modern pistol

analog willow
naive bluff
#

They just didn't make a ton of them:
`The M1896 had a fixed magazine ahead of the trigger holding six or seven cartridges. However, most production of this design was an improved M1897/01 which used a detachable six-shot magazine in the same location. Both the M1896 and M1897/01 were chambered for the 7.65×25mm Mannlicher, and both could be fed from the top with a stripper clip. Fewer than 1,000 M1896s and M1897/01s were manufactured, in several variations including a detachable shoulder stock model, a carbine version, and a trial model tested by the Swiss military.

The Mannlicher M1898 was a complete redesign, moving the magazine back, into the location of the later M1901, for loading from an 8-round stripper clip. The M1899 had a large safety lever mounted on the left side of the frame. Embellished pistols were presented to German Emperor Kaiser Wilhelm, and to Ottoman Sultan Abdul Hamid II, but production of the M1898 and M1899 was less than 350, following which the design was improved to the M1901, with its slide-mounted, hammer-blocking safety, and convenient lever lock for easier disassembly.[3]`

lavish reef
analog willow
lavish reef
#
IGN

We sat down with two of Hunt: Showdown's developers who walk us through the ordeal of banishing a spider back to hell.

Watch more IGN First here!
https://www.youtube.com/watch?v=YR_Qsu4Wpek&list=PLraFbwCoisJCG2Wsep4O6WneiWMOKnSe7

Hunt: Showdown Gameplay Demo - E3 2017
https://www.youtube.com/watch?v=rslYfiyyNcU

------------------------------­...

▶ Play video
#

different smoke, detaling

analog willow
#

I still think the daytime looks relatively similar to what it does now. In a lot of ways it's much improved now, though. Check out 2:13 in, see the contrast differences between inside and outside. It looks much better nowadays

lavish reef
#

sure, I was alpha, they didn't had all finished but compare how ground looks

analog willow
analog willow
fair rover
#

Please dont add this "uppermat" bullshit the uppercut is overpowered enough last we need is a pistol like it with an underbarrel shotgun

vital drum
#

At that point Hunt looked like a singleplayer game. Huge smoke effects when you shoot, insects flying in your face, bloom, more contrast between dark and bright areas. All of those look prettier. But all of those suck for gameplay.

celest cobalt
#

I want more smoke

#

More

late wind
fair rover
#

Lol idk why even get all these long ammo weapons like we have enough

#

We just got krag and Ironside not too long ago

late wind
#

More period accurate weapons please...

fair rover
#

Exactly lol

celest cobalt
#

As if krag isn’t? 🥴

fair rover
#

How about a volcanic pistol or maybe a pump action rifle? Either medium or compact

celest cobalt
#

“More period accurate weapons” “how about a volcanic pistol?”

fair rover
celest cobalt
#

It isn’t a luftwaffe drilling

fair rover
#

You sure about that one?

celest cobalt
#

It’s a double barreled rifle with a shotgun underneath, a turn of the century combination gun.

fair rover
#

Looked like the top barrel fired in the trailer

#

Looks more like 2 shotgun barrels and an underbarrel rifle

celest cobalt
#

Just trust me, it’s not a drilling 💀

fair rover
#

Alright expect a told you so when the update releases though

celest cobalt
fair rover
celest cobalt
#

It isn’t because it used rocketball ammunition and was immediately made redundant but I know people are gonna argue about cartridge modification and all that

late wind
#

Also rocketball suuucked. So if it was true to life it would be special ammo that didn't hit very hard.

celest cobalt
#

It’s about the same as a BB gun 💀

late wind
#

Personally I wouldn't mind. It would be a flex gun.

Something you use purely to humiliate other players.

celest cobalt
#

S&W model 1 as a tool

naive bluff
#

Colt Browning m1895 wen?

#

The Cei-Rigotti (also known as the Cei gas rifle) is an early automatic rifle created in the final years of the 19th century by Amerigo Cei-Rigotti, an officer in the Royal Italian Army. Although the rifle was never officially adopted by any military, it was tested extensively by the Italian Army during the lead-up to the First World War.

#

According to several publications, the prototype rifle was chambered for the 6.5×52mm Mannlicher–Carcano.[3] The gun was supposedly presented by Cei-Rigotti to his superiors in a private demonstration in 1895. An Italian newspaper reported on this event in 1900.[4] According to another source, a demonstration was actually held publicly in Rome on June 13, 1900, when 300 rounds were fired on full automatic before the gun got so hot it seized up.

#

Designed in 1890. Information on the gun is shaky and unreliable but the devs should threaten to implement it next April fools. A 25 shot semi auto rifle ought to shake up the meta

late wind
#

You joke but we already have an automatic rifle and two (on paper and four total) semi auto pistols so who cares?

naive bluff
late wind
#

We need a colt lightining and a marlin 1895.

naive bluff
#

Some guns aren't fun to go up against. The avto being the most prominent example, but I wouldn't want it removed from the game because it deprives players of options.

naive bluff
# late wind Lol balance.

It's the only stance I can imagine people take when they oppose the inclusion of new guns in the game.

late wind
naive bluff
#

The Lee Enfield, if it were added, would essentially combine the ammo capacity of the lebel with the reload speed of the mosin-nagant, with a faster velocity to boot and effectively negating them both. I still wouldn't oppose adding it.

naive bluff
late wind
naive bluff
#

Premium winfield then? I saw someone firing it and the bullets looked pretty beefy. Would it be a faster firing centential or something?

late wind
#

Not a faster centennial. More like a Winfield more suited to close range. Using magnum pistol ammo it hits harder up close but suffers greatly at range. Imagine a winny that hit for 125 within 15m, but at 50m hit for 60 or less.

analog willow
karmic ivy
#

"StagPrince — Today at 4:57 PM
Title: Lebel accuracy/realism changes"

I would vote no, if he didn't block everyone who voted no in the past.

analog willow
#

There could be an event with the streamers, and they're all put into one match together as solos for their first time experiencing pre alpha night and get all the perspectives at once and edit it into one long video

minor glacier
#

I mean i wish hunt looked like that period. Fuck what the other people say lmao

#

Idk why they went away from that lighting. Made the game look great

analog willow
warm zephyr
unborn sandal
#

I’m really looking forward to the drilling rifle

analog willow
#

Love the look of it

keen oak
#

@late wind great suggestions for the Lebel. It is so annoying to see this weird prototype in game

royal horizon
#

@jagged wagon I'd keep the Haymaker for a Pax variant, but at this point, anything goes

worthy knoll
#

Agreed to Haymaker Pax

How about Succerpunch for the LeMat??

jagged wagon
#

That’s fair to keep it for the pax. I would take Lemat mark III Judo Chop! at this point…

hardy coral
#

I don't want the lebel sights changed, but the rest of the changes to it are fine.

#

IMO the sights are perfectly fine at all ranges, I much prefer them to the rest of the long ammo bolty sights.

royal horizon
#

where the uppercut is named that way because of its stopping power, the Big LeMat should be named in relation to its heft (it's a big, two-handed gun after all)

little jackal
#

always thought uppercut was named after the recoil the shooter experiences

worthy knoll
jagged wagon
#

I am waiting to see the stats on the mark III along with its price, because I also don’t think it will compete with the obrez in the medium slot for long ammo.

keen oak
worthy knoll
#

I dont believe that. Most likely it will ne rather slow and only get 124 dmg etc.

plucky hornet
#

fix the servers, fix the trades goddamnit

hardy coral
#

If it's underpowered they may buff it, idk. The Lemat carbine got well deserved nerfs (really just fixes) to the shotgun and now it's meh.

#

For it to be in a medium slot is perfectly fine.

jagged wagon
naive bluff
#

Caldwell conversion damage: 104
Uppercut damage: 126
Lemat damage: 97
Lemat uppercut damage: 119?

#

The fact you have to two-hand the thing would imply it has a much stronger kick than the uppercut. Would that infer more damage, and would the fact you're two-handing it mean greater handling?

hardy coral
#

Also don't know what special ammo it's getting.

#

Is it foldered in with the lemat and gets the same shotgun ammo while having it's own long ammo pistol special choices?

jagged wagon
#

Uppercut has different special ammo options than the normal conversion pistol.

hot vigil
brisk timber
#

#game-ideas message

Really love the idea of a long barrel pax as i often use it as a cheap sidearm to a shotgun. The uppercut is often overkill and too expensive for me.

#

Long barrel pax range somewhere around 120m and +$20-30

#

That would already be enough for me

#

Not a fan of HV ammo for every second gun but in this regard cause pax already rockin all this special ammos i can see HV aswell

warm zephyr
#

@keen oak i would love for the carcano rifle to replace the centy as the med ammo 600m/s option for them to rework the centy

was honestly thinking that the carcano rifle would be a great addition!

uncut imp
#

Yeah I recommended one as they were made by Colt. They were special orders unlike a lot of other designs.

proud narwhal
# uncut imp Yeah I recommended one as they were made by Colt. They were special orders unlik...

I'd like this design but without the stock, maybe the same way the new Lemat is going, you cant use fanning but it has better stability because you use both hands. I am however dissaponted it's a medium slot. If they DO make a medium slot pax and it's just a normal pax with a long barrel I'll be insanely dissaponted, as it would completely miss the spot it needs to fill as a sidearm

Quartermaster is completely broken as it is, we should not NEEED it to make certain weapons work

proud narwhal
# hardy coral How is quartermaster broken?

People instantly use it for a rifle shotgun loadout. Every, single, time.

Its 8 points but ends up giving you a game breaking loadout, I can't tell you how many times I've heard the rifle of an enemy, so I push with my shotgun only to get held on an angle by them who's using quartermaster and slugs in a medium rival

Traits should be able to give you small situational advantages, not game breaking loadouts that are very clearly stronger than normal ones

hardy coral
proud narwhal
hardy coral
#

The slugs on them aren't very good either and you get extremely few, I think the perk is fine but might need a cost increase seeing as it'll be easier to get with the respec changes.

hardy coral
#

It's much better to choose for a shotgun+short-rifle combo since the only downside there is the sway instead of a massive range cut.

proud narwhal
hardy coral
#

The rival slugs do not, and it matters at six star Because I don't see it. If it happens it's the other way around.

#

Winnie vandal, centennial shorty and mosin obrez are far superior choices to the handcannons.

#

And my opinion of that combo is that it's balanced because even the small slot alternatives to quartermaster offer advantages of their own.

next yarrow
#

Yeah, obrez+full shot gun is really good, but uppercut works in a lot of the same scenarios

hardy coral
#

Uppercut has better ammo economy since it doesn't need bulletgrubber and fires faster, also the sway is less stark. But it doesn't carry rifle damage and penetration so can be beaten out at mid range where the obrez can carry, also less velocity.

#

Another comparison, officer/new-army/spitfire vs the winnie vandal. They all fire faster and again have slightly less stark aim sway but they carry less damage at range and have much worse ammo economy since Vandal is 7+28 which is great for FMJ or HV.

#

Anyway, the handcannons are just bad because you already have a lot of other second-best close range options to full length shotguns that do their job BETTER because they can prevent shotguns from getting in range, handcannons can't do that.

brisk timber
hardy coral
#

It'd just be a precision and there's already the scotfield precision if you want that, which is just worse than the centennial shorty by a mile.

brisk timber
#

his point was that QM enables loadouts with hardly a downside

#

but

#

i heard before QM back in the day we could carry 2x 3slot

#

so QM is an improvement by miles in that regard

hardy coral
#

The downside is the points you're spending on the trait and that the guns themselves are not straight upgrades to the small slot alternatives but are generally still stronger in key areas.

brisk timber
hardy coral
#

The bow is much stronger than handcannons.

brisk timber
#

:x

next yarrow
#

I do think 2 slot rifle + 3 slot shotgun is better, but the handcannons aren't bad. Of course, they have to compete with Caldwell Conversion Fanning for only a couple more points

brisk timber
#

If you want a "Oh shit here we go" sidearm because youre a sniper main

#

than its handcannon

next yarrow
#

Sure, mosin sniper + Romero slugs is a great example

brisk timber
#

If youre a pusher shotgun main than certainly a sidearm cent shorty or obrez

#

so theres no clear "whats best"

next yarrow
#

If you aren't going scopes I do think big shotgun is generally better, though

#

Or rifle + Dolch p

brisk timber
#

Poppin heads is legit with that

next yarrow
#

Actually, I'm very excited that the ammo changes make Bornheim Match a viable sidearm for both shotguns and rifles

#

Not needing an ammo mule is great

keen oak
next yarrow
#

The classic Mosin/Crown loadout

hardy coral
#

Double avto loadout FabCheers

red ibex
#

@reef smelt why should RU and Asian players not be allowed to play on EU servers? Also can you show some of your "cheater" recordings?

queen jungle
brisk timber
#

Unfortunately the ping threshold is still way too high

#

Even without regions in mind a good playable ping for everyone involved shouldnt be higher than around the 50ms mark

#

If we are factoring in goodwill for playing with friends from another region than i think 100-150ms isnt unreasonable

#

And what is it right now? 200-250ms or so? way too high

red ibex
#

i know but i still don't see an issue here. I play on EU and RU. I tried all the other regions too and playing with high ping really is no fun and more like a disadvantage. So in my eyes complaining about RU/Asian players is just an excuse.. No offense here but i have thousands of hours and never encountered a "ping abuser" / i never thought i have a disadvantage bc the other player was laggy.

Edit: Also i've only encountered 1 cheater.

unborn smelt
#

that was also the reason given why the limit is set the way it is. IIRC

#

But just to make sure - that doesn't mean accusations of ping abuse are true.
There's a lot of missinformation floating around about how ping works with clientside hitreg and serverside validation

keen oak
#

btw for those who didnt know slugs need to be addressed. I checked it on the test server and @gray cedar is on point on in his recent video. https://www.youtube.com/watch?v=Pk1asuzhm6c

A breakdown of the slug ammo type in Hunt: Showdown. Let me know in the comments what kind of analysis you'd like to see me do next.

Full Buckshot spread infographic https://imgur.com/a/IxuWAOV
Credit to u/ForTheWilliams

Shoutouts to my biggest editing inspiration, @eceemery. Long live Detective Cat

---------- timestamps --------------

0:00 ...

▶ Play video
#

and yeah enjoy the free shout-out I guess

craggy pike
#

interesting stuff

hardy coral
#

I would've thought that it may have changed since it's a bad system but whaddya expect.

brisk timber
#

I still dont understand why that makes it so that slugs need to be adressed?

hardy coral
#

Because a bunch of slug shotguns are pointless and the Lemat pistol is OP with them.

#

Should mirror the damage dropoff and one shot ranges of the shotguns with buckshot.

brisk timber
#

Yea well but i dont think that this is something that just got revealed like its a huge surprise?
I feel like people want it that way how slugs work.
For me it felt like slugs always were too devestating - id rather have them deal less damage for the traitoff of having more range.

The developers in charge for balancing in Hunt always had questionable conclusions in my humble opinion.

#

The Lemat (and soon the UpperMat ...ugh) are too much of a package aswell.

#

Those guns should trade in the effectivness for their versaitility while in reality they dont.

hardy coral
#

Lemat isn't that good as is and the uppermat will likely be somewhat underpowered. What the have and what the lemat carbine had were these broken slugs.

keen oak
keen oak
#

Watch the video

brisk timber
#

i did

keen oak
#

So what else do you need me to explain

brisk timber
outer wedge
#

I killed 5 guys, died 0 times, ended game with 50hp due fire dumbshit mechanic.. it pisses me off so much.. i hope devs relalize how dumb this shit is

keen oak
#

Its not about slugs themselves but the way they feel for invididual shotgun

brisk timber
queen jungle
outer wedge
#

i don't mind the charred bars.. its ok i guess.. losing the bars.. its dumb.

brisk timber
tribal wyvern
keen oak
#

We already have pennyshot for the people who enjoy rng

#

But there shouldn't be any inconsistencies like Crown with slugs having basically the same OHK as Romero slug

#

Whilst on buckshot Romero has more

#

Why would you buy slugs for Romero then?

queen jungle
queen jungle
#

PvP is risky and it's supposed to be.

tribal wyvern
queen jungle
#

Why yes, you should try not to get hit as much. Use cover, move after taking a shot and stay out of the line of sight of your opponent.

tribal wyvern
#

Lmao

#

That first part is legit a "don't die smartass"

#

If we going down that road then any weapon could might aswell oneshot at 500m & if you die, well git gud.

queen jungle
#

The best overall advice is to avoid PvP if possible so you're not at a disadvantage when you finally encounter opponents at the bounty.

tribal wyvern
#

But thats contradicting when it's a pvp game.

#

And when you have a bounty encouraging it

keen oak
#

There are limits

tribal wyvern
#

I know at some point ages ago, this was a creepy crawler simulator where a gunshot made ppl piss their pants.
But thats clearly not the road Cryteks taken the game

queen jungle
tribal wyvern
#

Well yes since the game went from 3k average to 8k average over scrapbeak event & has since then doubled.

tribal wyvern
#

It's a game where the primary objective is to get the bounty.
Which includes fighting other players for it.

#

The bounty is ONLY there to serve as a purpose to bring pvp