#feedback-discussion

1 messages · Page 38 of 1

queen jungle
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@timber timber Report feedback may cause legal issues in some regions of the world where online identifiers are considered personally identifiable information (such as the EU)

worthy knoll
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playing without doctor is just too much of a chore. But I want doctor to stay, since the big vit shot is extreme expensive...

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Furthermore I consider that the Uppercut needs its damage nerfed.

unborn smelt
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Yeah i agree on the uppercut thingy... always have

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And i do also think that playing without doc is too much of a chore - but i don't think they should fix it by leaving the grounded pact OP, i think they should see this and realize that there needs to be alternatives to doctor (and as you said, the vit shots being more expensive didn't help either...)

frosty garnetBOT
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@paper crypt, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

This one might be a little meta-gamey, but new Trait idea

Title: Insight

Description: Aiming directly at an enemy hunter in Dark Sight (no obstructions, crosshair MUST be on the actual enemy hunter) shows you how much health he has. A bar appears over his head or next to him that's sectioned off into the number of chunks he has, and is filled or blacked out depending on remaining hp. Costs 8 trait points, has synergy with Poison Sense and Bounty Dark Sight Boost where it can work through walls with those. Maybe also throw in 'shows ai health when aiming at them' too```
paper crypt
unborn smelt
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maybe try not putting that first line there - maybe that confuses the Bot

paper crypt
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Figures

worthy knoll
unborn smelt
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yeah yeah i get it

frosty garnetBOT
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@last atlas, your post below has been deleted, as it doesn't follow the required format.
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Don't you have more imagination?```
last atlas
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Why do you do events only about devils?

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Why do you do events only about devils?

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Don't you have more imagination?

unborn smelt
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they are doing events about the occult because that's kinda what's hunt about

sharp veldt
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I don't think Halloween, Solstice 2020/2021, Light the Shadow, or As the Crow Flies were about Devils at all. So I'd say we don't only do events about Devils 🙂

tribal wyvern
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He sounds like a christian mom that finds everything bad = the devil, or satan.

unborn smelt
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@sick anvil Because it's basically a season running for 2 months instead of the 2 weeks of the halloween event

last atlas
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I like the game, but these devils and the focus on it is too much.?

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Too much and terrible

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I'm tired of so many devils, don't distract from the devils

tribal wyvern
last atlas
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Please somehow pass it on to the representatives of hunt. Not so many devil games

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There are so many devils

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it is not necessary

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I don't know if the representatives have raised their horns

sharp veldt
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@unique osprey the price has not changed since launch of Devils Moon. it was a UI change to show if you buy the "premium battle pass" that youre getting a discount on the levels that come with it. Both prices are still the same.

proud narwhal
last atlas
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No need for devils, horns, 666, demon, and so on

sick anvil
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It is fucking lazy. that what it is

tribal wyvern
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I mean they've added sooo many ways to earn points

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Even absolute casual parents will finnish before we hit february

last atlas
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I know why they added it. Hopefully not many people enjoy so many demons.

tribal wyvern
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Your arguments do fit last event, Serpents moon.
But I mean now? Where every game you can almost guarantee a 400-900 point by just doing a few challenges

karmic ivy
# sick anvil It is fucking lazy. that what it is

I disagree, I see they have put a lot of effort into this event. You could say its an amalgamation of everything they have learned in the previous events and its better for it. In fact my prediction is that it will be the most liked and successful event yet. Not lazy at all.

last atlas
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I don't care about points and promotions, just so many demons are disgusting

unique osprey
sharp veldt
last atlas
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How to write to representatives, or where?

sharp veldt
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I've already read your feedback, Vale. And in fact, responded to you already as well 😄

last atlas
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I'm forced to not play this game until this event, it's disgusting

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thanks3

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Your horns and your devils mother too

sharp veldt
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Well, you choose not to play, not "forced" either way. But if that is your choice, then we respect it. Have a happy holidays 1HuntLove

sterile urchin
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lol, well on a different note; I wish that there would be more legendary hunters who are less "over-the-top". What I mean is I would like to see more hunters like The Kid or The Rat, as opposed to all the various masked and overdone personalities that dominate the Legendary Hunter list atm. I understand that the design direction probably shifts to where the most sales are made so I guess I'm in the minority here?

sharp veldt
stray horizon
stray horizon
last atlas
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You do your job

stray horizon
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lol no

lean estuary
last atlas
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Is there a gathering of demons here?

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what will happen

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If you like them, and you like them. Be demons.

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as you wish

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I said what I thought

lean estuary
last atlas
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What is unclear? There are so many demons and devils, nothing good and acceptable

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it's too much

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Is this game just devils? Then this game is terrible

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Don't listen if you don't understand

stray horizon
sharp veldt
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Your feedback has been heard, please move on.

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(Everyone)

stray horizon
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we're the ones killing them tho but ye whatevs

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moving on

frosty garnetBOT
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@civic trout, your post below has been deleted, as it doesn't follow the required format.
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👍```
worthy knoll
glass fractal
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@alpine gust "Faction allowing a DLC hunter to be unique is I think brilliant."

What is that supposed to mean?

lean estuary
tribal wyvern
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@solid moss Should be easy as even with only 2 hrs u can easily make 1k points a day.

tawny meadow
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Challenges are the true points mine

tribal wyvern
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Ye it's very good the way it is now.
Ppl focus to much on the amount.

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Because even if they had like 1k total points.
Challenges would only give 18.
So the pace would be identical.

kindred adder
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There is ammo bug with the new martini, picked it up from a dead body, reloading it while missing 2 shots will not deplete the ammo reserve.

tribal wyvern
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Then put it in the bug report channel

kindred adder
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Oh i didnt notice there is one

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Thanks

sterile urchin
cursive jewel
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@dreamy crane Bruh are you actually upset that people might get a random steam achievement lol

main cradle
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Wild

dreamy crane
main cradle
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The achievement was made

Before this event was even thought of

cursive jewel
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Some games have achievements "Kill one person" they are most certainly not supposed to be hard to get in the largest variety of cases

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And even then, getting 5 level 50 hunters without the current even isn't even hard..

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"Break 50 doors" "Burn 50 chickens" "Literally open an outhouse and step into it"

Achievements are supposed to be hard to get - Pizza Boy

worthy knoll
dreamy crane
cursive jewel
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Why does 'one run' matter when the achievement you're upset about isn't 'get a level 50 hunter in one match'?

tribal wyvern
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@dreamy crane
Wrote wrong chat, but for real, who cares?

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This is a very snowflakey behaviour over a frikking achievement

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At no point during Hunts history did anyone look through your ach and went "wow this pizza boy guy, hes amazing, he lvled 5x 50 hunters, how did it he do it?"

It's just pointless shit thats time consumign more than "skill"

dreamy crane
proud narwhal
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@prime ibex that cobra shot sounds suuuuuper cool

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i really like the idea of shooting poison buckshot

prime ibex
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It's a thought that popped in my head over night. I think it'll do well for the game.

lucid lion
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I usually don't visit this discord with positive things to say about this game. With 3k plus hours Its hard to keep seeing past the BS. However, these new perks and the event as a whole is the best you guys have done. I truly applaud the effort here and I pray the team keeps them active after the event for the health of the game.

stray horizon
chrome steppe
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@crystal plume i was very specific hence why i said barreled, not talking about the slot size

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but like.... imagine you have a slightly worse FMJ winfield and a romero slug in one. thats what you have at this very moment

inner loom
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@chrome steppe You're looking at the rifle stats, mate.

chrome steppe
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seen in red

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imagine you would make 176 dmg at 10+ meters with compact

inner loom
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Then what do you see wrong with 25m headshot range?

chrome steppe
inner loom
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Ah, I had the numbers wrong. Okay.
Ye, that's an issue, then.

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But in practicality I haven't seen headshots over 20m kill yet.
Maybe it's just another stat card bug.

chrome steppe
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the shotgun got released as a supposedly medium barreled shotgun and with the 25m HS range and the almost unnerfed state of the long barrel slugs is throwing the balancing that was done earlier over board

chrome steppe
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got a 13m OHK on chest at max health

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and i acually delivered one myself somewhere in the 20 to 25m range

inner loom
chrome steppe
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good idea

onyx urchin
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Hey I am sure you guys are aware, but the performance when near the new world fires is extremely bad. I have a 3060ti and i7 processer with 30 some gigs of ram and I still run those areas at around 20 fps.

chrome steppe
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wtf

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i have half broken 1060 and i only miss 5 fps with the fire even when im standing in it

onyx urchin
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Is it stablke? because I will run locked at 90 and the game will have like 5 second chugs of no more than 20 fps.

chrome steppe
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5 fps less and stable

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its like it werent there whatsoever

onyx urchin
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NVM my battery was on 5 percent and my computer was shitting itself

chrome steppe
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oh

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well that explains then

onyx urchin
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kicked the plug out of the wall on accident

lean estuary
molten lintel
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The firestorm isn't working for me. It ruins the one thing that makes Hunt special, the sound. Basically, you guys added some streams of water on the map that people can't cross, and made it loud as fuck so people can't hear a thing. Which, ironically, was one of the reasons you would not add rain to the game as it would fuck up the sound. So, in short, the inferno looks cool, but it really plays badly. I hope I don't see it too often during the event.

molten lintel
chrome steppe
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i would apreciate rain tbh esp within the bayou

lean estuary
lean estuary
chrome steppe
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10 people dont want rain and scream like hell and the other 1000 peeps that would love it get ignored

lean estuary
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80% light rain with really heavy downpours occasionally would be pretty cool, especially with the lightning you see sometimes

keen hearth
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I'd love rain, but I'd hate to see people not be able to play because their pc or console can't keep up

lean estuary
chrome steppe
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that would be 3 vs 1

keen hearth
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maybe there is a light rain version they could have that would be easier on machines

chrome steppe
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i havent read really any big complaints about performance

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only being loud

unborn dagger
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^

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If they can put in something like this for the event then rain shouldn't be too much of an issue

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If it genuinely is an issue with last gen systems then I say abandon them like Rockstar has done with GTA Online and give them a free update

pearl wasp
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For rain the said the biggest problem is the engine

chrome steppe
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i must say i find it a little bit too loud but the feeling is awesome. you can really tell its a roaring wildfire

vivid magnet
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Well done Crytek with the first iteration of wild cards--truly. One thing that I would have loved to see though is that the occurrences are random kinda like Battlefield "levelution" and have it across all times of day. I was on the other hand disappointed that there's an invisible wall around these fires; made the infernal pact a lot less resourceful and cool as I initially thought.

Other than that, I'm super excited to see what other wild cards you guys bring in cough cough thunderstorm and rain cough

lean estuary
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Night time inferno would be great!

mystic kindle
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BTW, where is the HO HO HO HO song!?!?!

frosty garnetBOT
#

@royal basin, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Hi community of the best game in the world ![1HuntLove](https://cdn.discordapp.com/emojis/842398201167609916.webp?size=128 "1HuntLove") 

Little idea that just came to me while I was choosing my equipment.
I find that it starts to make a lot of weapons and variants.

               -Why not a "legendary" button to gather all the legends in one. This will allow to clean up the weapon list a little bit (legendaries of the same weapon)

               -In the same topic a tab "In stock" to see directly what we have to sell / choose more easily. 

               -Last thing that has nothing to do with it but that I think for a long time: 
 Reward the players who manage not to use all the seconds of their bounty = + we extract with remaining seconds + we win (money/xp/bloodmoney).

Happy hunting to you ![BloodBond](https://cdn.discordapp.com/emojis/907288661853339648.webp?size=128 "BloodBond") 


***Sorry if it's not too clear, I wrote the message with a translator.***```
stray horizon
crystal plume
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@low jolt Have you done the challenges? Those are a great way to get a bunch of event points weekly

low jolt
soft river
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just don't do any of the hard ones

soft river
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the easy ones are tedious but if you do enough of those

tawny meadow
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1 per day if i remember correctly

soft river
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and the 2 star ones but they're slightly easier

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deal damage with rifles is one of the easiest

sharp veldt
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@vivid wolf you can report people that team kill, just so you know 🙂

vivid wolf
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Yeah but it doesn't seem to do anything. Maybe it's just the lack of feedback on whether or not our reports actually did anything but I've been tked by the same people and reported a couple of them from before the event started and I still end up playing with them.

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Sorry, for the lack of punctuation.

sharp veldt
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Lack of feedback doesn't mean lack of action. It can be hard to feel it, but our Support does work on each report. I'm sorry you're running into people who team kill though, that's very frustrating.

shadow plank
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Can you guys make this game playable for older gen console players? It's the only game I cannot play and I don't want to spend any more money on this game since I can't play it all.

chilly pond
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Sorry I can't be too descriptive but the lemat carbine has the (pistol) lemat slug glitch right now

lean estuary
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@queen jungle cowboy skin like Red Dead?

unborn dagger
lean estuary
queen jungle
lean estuary
limpid umbra
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@left terrace 🤓

soft river
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@tulip lily match is kind of a carbine

craggy pike
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The challenges are a really nice way to get points for the event, as long as the rewards don't change you can get 40k points by the end of the event even without the battle pass

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At that point you'd need to earn 10k points from playing over 2 months, a definite improvement from serpent moon

iron trench
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@queen jungle i liked your idea about the Avto, but i think it could be easily fixed by just changing it to have slower ADS time, like every single other FPS's games have... They could do this to the Nitro too:
Slower the ADS and there will be no more people rushing you running turning corners with Avtos and Nitros and 'quick-scoping' you down 1 click to the chest, instead if you want to play Avtos and Nitros, when very close to an enemy hunter you should be forced to hold, putting yourself in a position of disadvantage every time, or force you peek the corners aiming down sights all the time (also forcing you to walk more slowly).

Think at Nitro as the LMG version of Hunt Showdown... and every single game that has a Light Machine Gun make them with slower ADS timer than the other guns because of obvious reasons.

ivory gale
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Dear Crytek! Shall you keep in the game The Inferno to permanent? Thats a good mod, and that was a really good idea.

frosty garnetBOT
#

@ivory gale, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Dear Crytek! Shall you keep in the game  The Inferno to permanent? Thats a good mod, and that was a really good idea.```
proud narwhal
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"mom there are man made horros beyond human comprhensioion in the bayou!!! Its something called the sculpor!"

"no son, we have the sculptor at home honey"

The sculptor at home:

stray horizon
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@dim totem the fact that there's an invisible wall in the fire is why the fire doesn't hurt performance though. if it tried to actually simulate all that fire it would take way more power than it just being scenery behind some other flames and an invisible wall

unborn dagger
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True

molten lintel
inner loom
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@steady prism The gun won't work like that.
The mechanism is fickle.
You hold it at an angle, and bullets might not even feed properly.
The devs already said they wouldn't do it for that reason.

steady prism
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there are perks in game that are kinda too specific and force you to sacrifice an upgrade slot and points just so you have slightly better weapon

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some of them are very well done... like fanning for example... that completely changes the way you could use your sidearm and there are heaps of weapons it applies to...

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so if you find a better or more expensive weapon in game that you want to take... you can do so without sacrificing your perk, that wont do nothing, bcs you use wrong gun...

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so it couldnt hurt having more reasons to pick these perks over other stuff...

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i personally hate that you cant use levering to turn your weapon into jack-of-all-trades kind of gun that could handle any situation (still worse than specific purpose weapons), simply because there are not enough possibilities (compact winfield is utter garbage at long range, centennial is worse than fanning at close range and there is no long ammo variant yet...)

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so imho if a hunter can walk through dimensions, survive buckshot to the face and cheat death constantly... he could also lever a finicky lever action rifle...

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also mb i didnt noticed that devs already stated this... should have read changelog properly

inner loom
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It wasn't in the changelog.
It was part of the dev stream.
The same question was asked there.
It's not about what hunters can or can't do.
The weapon simply doesn't support it.
(It's also game balance, the weapon is super cheap and already fires repeatedly quickly)

steady prism
inner loom
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That is the point.
It's cheap.

steady prism
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which makes me a bit sad... its cool solution imho

inner loom
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I love the Martini.
I use it even when I shouldn't.
But at some point, it can't be the best gun in the game.
Nor should it be able to do it all for not even 200 bucks.
Long ammo meta is bad enough already.
We can be happy we got a repeating rifle this cheap.

steady prism
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i mean i love it as well

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but come on you have to admit that levering that badboi would be cool 😉

inner loom
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Cool. And unbalanced.

steady prism
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probably ye

radiant river
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levering would be useless

steady prism
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ofc it would be

radiant river
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noone uses it even on the centennial

steady prism
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bcs it sucks enormously

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i can only imagine the size of that crosshair on ironside 😄

inner loom
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Still good enough for close quarters.
It'd just feel bad to die to and bad to not get kills with it.

steady prism
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just so u know.. thats my kit rn

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you cant go wrong with levering 😄

inner loom
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There's also a major factor that people forget about the Martini - it breaks the threshold of killing with 2 hits even on limbs.
Therefore Levering on it would be a lot more deadly than the Centennial.

limpid umbra
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Centennial

limpid umbra
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🤢

steady prism
limpid umbra
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What?

steady prism
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not saying good gameplay wise but pretty

limpid umbra
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Ive never once thought that in my life

inner loom
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This here is a big deal.

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When compared.

limpid umbra
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Centennial trash

inner loom
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600MV with that firerate and at that price is okay.
If you want good, you can't skimp.
Quite simple.

steady prism
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and since i saw only upper body i doubt i hit a leg

inner loom
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If I had a dollar for every time I see only a head, hit someone and it's not a headshot, I could buy this game for enough of my friends to fill a server.

steady prism
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tru

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funniest shit you can do... is to play trios

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and after each match compare recordings

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bcs you could see 3 different versions of a "hit" 😄

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we have a recording somewhere where we both died and the third one hit a dude directly in the middle of forehead

inner loom
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That's just how online gaming works.
That's a whole different thing.

steady prism
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but only on his screen

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on ours he missed by a long shot

frosty garnetBOT
#

@uncut gyro, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Please think about being able to walk through the fire, you made a perk against fire damage however we can't use the big forest fire to rush people```
feral kite
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My only illegal issue with the wild fire stuff was that it is all solid walls of fire, I would like to be able to run through it. Though I would also like if the wildfires got progressively worse and worse as the event went on

karmic ivy
# steady prism on ours he missed by a long shot

Each client in an online FPS game has their own "reality" seperate from the Servers "reality". And each has their own time-line (from start of match) as well. This complicates things quite a bit when you want this all to feel right for all involved, 13 different "states" of the game. And it explains what you are describing.

wild burrow
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The inferno is a very good concept but the very polygonal straightedge fire was not up to par with the sound of the inferno. Liked the murky smoky air around the map but like it was far too equal as like no puffs of smoke here and there moving about or pockets of clean/smokier air. Fire’s supposed to be unequal and ever changing in intensity. The whole brasier was just too still and stale honestly. Would’ve been nice having some flying embers or sparks dancing in the wind like snow falling from the sky.

steady prism
upbeat flare
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just a general question... are the new skins "Perchta" bugged? I had few situations when I had to hit and there was no hit marker or hunter hurt sound ( stady position with no movement, enemy in iron sigh aimed for body not head it should be 100% hit)

tight delta
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Funny thing, I just had a match where I hit someone, heard a grunt, but didn't get a hitmark. I think it was Perchta hunter too.

reef salmon
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@obsidian narwhal I was thinking along the same lines as your suggestion and would back it whole heartedly. Might need to increase the reward for random contract thou, because 25 Hunt dollars isn't very tempting, maybe 50-75.

frosty garnetBOT
#

@tribal crane, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Would love the fire to stay in hunt after the event. A random chance to be a part of the match like the day night cycle. Not very often but makes it exciting when the rng gods bless you with a fire 🔥 map```
obsidian narwhal
reef salmon
obsidian narwhal
#

kek

frosty garnetBOT
#

@burnt trellis, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Topic: Post 100 Prestiege reset
Description: Please add possibility to "reset" weapon progress after prestiege 100... always fun to climb up weapon ladder again.```
rotund nexus
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Feedback about the Inferno : too loud.
It s too annoying to play.
I'm out.

tribal wyvern
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@rotund nexus
The inferno stopped like 5 hours ago.

rotund nexus
#

Yes and so ?

tribal wyvern
rotund nexus
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Not a problem. Just giving my feedback.

tribal wyvern
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Was pointing on the "im out."

remote geyser
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Anyone else getting empty lobbies? We have had 2 completely empty matches in a row now. I get we are duos and we have SBMM on, but out of 30,000 people there isn't one person who can join our match?

unborn dagger
molten lintel
unborn dagger
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No it really doesn't, you're taking a risk of going through that area and losing sound information.

remote geyser
queen jungle
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As a random, I always play Trios. I think most people play this. You're not going to find a Duo only match. Occasionally I would make a mistake and try to matchmake as a Duo. I notice this because I can never find anyone.

unborn sandal
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For those wanting to be able to walk through the fire/have the edges rendered better, the reason why crytek can’t do that is performance issues. There are already people complaining about performance issues with the inferno and if they made those sections interactable 95% of the player base would get 10 fps on inferno maps and leave the game

karmic ivy
remote geyser
# remote geyser Had to turn Trios on as a Duo just to find people in our match. This is the matc...

Realized our first two Duo empty matches were on NA East only. We went back to Duos and tried NA East and NA West. We got another empty match. I completely understand Duos is somehow the less popular way to play, but out of thousands of people, prime time to play and during an event, there isn't a single solo or duo to join our games?

I don't want to turn trios back on, because that is very clearly unfair for us on multiple levels. However, apparently we have no other choice if we want to play the game. Either we play very unbalanced matches or we don't play at all. Can someone please look into this?

karmic ivy
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@wintry onyx The matchmaking system places you with 6 star players because you kill more than you die. Simply play more recklessly and your problem will be solved. In other words, die more. You can't expect a fair matchmaking system to put you into matches lower than your skill.

remote geyser
karmic ivy
wintry onyx
karmic ivy
#

in my opinion asking for a fair fight in "duo vs. trio" is an oxymoron.

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But the MMR scores are in the correct range, and that is what the matchmaking system runs on

wintry onyx
#

They are not the same, they have a whole star higher than every other team. They are not the same. Not trying to be annoying or nit picky, but what is the point of having stars if there isn't a difference in the rankings. The whole reason we duo v trioed is because we are getting empty games... so what else are we supposed to do? Not play?

remote geyser
# karmic ivy in my opinion asking for a fair fight in "duo vs. trio" is an oxymoron.

It is an oxymoron to expect a fair fight in trios as a duo, but if you were comprehending the post, you would have seen that we are getting empty matches as a duo. So we have to play against trios, or not at all. Arguably the other teams wouldn't have been a fair fight, but it's a reasonable expectation being 2v3. Team 2 wouldn't have been a fair fight as a duo and they have an extra person.

karmic ivy
#

I play duos most of the time on the US East and West servers, there is plenty of players. I think you are just having bad luck.

karmic ivy
wintry onyx
remote geyser
# karmic ivy I play duos most of the time on the US East and West servers, there is plenty of...

I do appreciate it, but it's actually happens a lot were we get empty servers. I just usually excuse it because sometimes it's at weird times and/or Hunt is on the smaller end of games, but there just doesn't seem to be an excuse with the event going on, so it's a real bummer it is still happening so frequently.

And I get what you're saying with not wanting MMR to be to ridged, but what it sounds like to me, is the SBMM range is wide enough that we are consistently playing against the top tier of players anyways. SBMM effectively doesn't do anything for us. We are still going up against teams that have 3+KDA's & 10's of thousands of kills (and I know that doesn't equal high MMR, but let's be real, they had to be doing something really well to get there). We are still going up against them even including our MMR drops being 2v3. If we are low 5 star players(sometimes 4 stars) and the MMR range still encompasses the highest tiers of players, SBMM is meaningless. It might safeguard the 3 star, but hardly helps the 4 or 5 star. Which brings up the original point that MMR needs another look, especially for the "higher tiers".

frosty garnetBOT
#

@glossy plinth, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

More Inferno please```
turbid folio
#

I like the inferno but I don’t like how the older consuls can’t handle it. I play with a friend of mine. I have a series S in he has a one s and he had to restart his game all the time it was OK. It was kind of creepy for me cause I used to work with the first apartment when I was in high school and actually been in situations something similar tonight, but it was kind of scary, but I like it.

karmic ivy
radiant river
#

it looks cool, but i played for a few hours and never once got a fight in the fire despite travelling through it a lot

#

they should remove reasons to not pvp in there, like the absurdly loud sound, so people can get into cool new fights

unborn dagger
remote geyser
# karmic ivy I can't speak for higher than 5 star, as I am 4-5 but I think it is in a good pl...

I'm glad to hear it's working out for you. It seems to help the majority of people, but not all. It's definitely a bummer not to be in that category though. It's funny you mentioned Neenoh because I've been wrecked by him and his friends on several occasions. I know they got rid of the leaderboards, but there were many months where every other match would have at least 1 sometimes even 2 teams with people from the top 100 in them. It's probably still just like that, I just can't see the leaderboard anymore. For a while I could recognize probably a third of the names on the leaderboard from seeing them on my death screen so much. I guess that's just the life of being a 5 star, just fodder for the 6 stars. There is one hell of a skill gap between my friends and I and the 6 stars we play against. It very often feels extremely unfair.

karmic ivy
remote geyser
#

I appreciate it. Just wish it didn't feel like getting slapped around all the time xD

frosty garnetBOT
#

@stray matrix, your post below has been deleted, as it doesn't follow the required format.
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Colt Dragoon Revolver added to the game. It would be black powder special ammo revolver with slow rate of fire, and reload time but HUGE stopping power,```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1053885173978124308/IMG_1923.jpg>
wintry comet
raw vessel
#

this is the second time it happened - the match suddenly stops, I get this message and I loose my hunter completely even with death cheat on SadHunter

#

the match timer was not nearly running out by the way, had like 20 minutes left

#

its like it suddenly crashes and bugs

#

I never had something like this happen, only during this event - when such crash happened, I could've at least keep my hunter but in this case it completely dies

wintry comet
#

@raw vessel did you trade, which resulted in the last two people on the server (you + the guy you traded with) dying at the same time?
i've heard that the server ending via the last two people trading will result in death cheat not working

raw vessel
#

well I died to monsters ( well look, sometimes its hard when hellhounds applies bleeding on you and then a lot of monsters attacking you ) - so I necroed myself SadHunter

#

there was no other players in the match, its early morning

#

so it seems like using self-revive can make this thing happen HuntThunk

half surge
frigid lily
#

Already might have been reported, but it appears that "Poison vison" can remain sometimes when you self revive with necro after being downed with poison rounds.

#

I have a video clip of the after effects

upbeat slate
#

@stuck abyssThat would be great but people will abuse it to death. If people were less toxic they would only use it on players who actually use hacks and such but because that is not the case it would turn in to the wrong direction. They would just spam the block system on every pro player and you would have a pool of blocked players and MM would go to hell.

stuck abyss
#

It's already hell. And since the ELO system doesn't work, I don't see why letting a few angry nubs segregate themselves is such a bad thing. Any and all features will be abused by a minority

#

I'd much rather the playerbase be given some method to proactively avoid cheaters than rely on Crytek's limp wristed efforts to curtail the problem. Let the mad fools lock themselves away, the rest of us will benefit regardless

somber viper
#

The definition of the Indomitable Trait seems off. It says, "... you can't catch on fire ..." and then says. "... but your health chunks burn at a slower rate while in flames." If you're health chunks are burning at a slower rate, aren't you on fire?

tribal wyvern
dense schooner
#

I did find it oxymoronic at first

#

…can’t catch on fire
then
…while in flames

lol

dense schooner
tribal wyvern
#

@iron trench
I 100% agree with this. The whole point of releasing new weapons is that you want them as early as possible. Which you should get, so you can actually progress the event using said weapons.

Instead of having them so far in. Skins should requier more effort than weapon unlocks.

gleaming kestrel
#

game is getting a bit too much into the fomo lately. Gotta grind absurdly long for new weapons and ammo and now the inferno map was only 24 hours so I wasnt even able to try it

tribal wyvern
gleaming kestrel
#

How do you know I wont miss out? i cant play on weekends

tribal wyvern
gleaming kestrel
#

how do you know I wont miss out

#

read my question

#

who says its not only on weekends?

tribal wyvern
#

Why are u talking about what ifs then? Xd

#

Kinda pointless

gleaming kestrel
#

because it shoudlnt be limited to certain days

#

not everyone can play every day

#

you shouldnt miss out on something because you have real life obligations

#

its literally FOMO

tribal wyvern
#

Ye but again it's comin bk

#

Multiple times during the event

gleaming kestrel
#

How do you know Ill be able to play on the days it comes back?

#

it should be available the entire event for a smaller chance

tribal wyvern
gleaming kestrel
#

They can.

tribal wyvern
#

Leave that as feedback

gleaming kestrel
#

make it avaliable the entire event

tribal wyvern
#

They have a survey

gleaming kestrel
#

Why are they asking for feedback on things that arent in the test server?

#

whats the point of the test server isnt that what they should use for feedback

tribal wyvern
#

they had no test server for the event afaik

gleaming kestrel
#

and just because you dont think its a grind doesnt mean its not a grind for other people

#

unlocking new gameplay effecting content takes hours

tribal wyvern
#

Getting points by killing ai with poison or fire is not a grind

gleaming kestrel
#

to entice you to pay

#

Yes it is.

tribal wyvern
#

ye its a 2 month or 3 month even long event

gleaming kestrel
#

I can prestige 5x in the time it takes to unlock the new content

#

so 3 months of grinding lol

#

gameplay effecting content should not be a grind.

#

even battlefield 2042 let you unlock the gameplay content in a day or 2

#

If they want to add cosmetics to grind for whatever go for it. But gameplay effecting stuff should be unlocked fast or else people who pay to unlock it have it faster and thats kinda BS

#

not sure how people can defend or justify that

tribal wyvern
#

It's not really a grind in the way you're making it out to be.
It takes a couple of hours to get 30 points.
As you can just repeat the easy steps.

#

Like killing ai

#

Then u don't need to play for the next full week

gleaming kestrel
#

Ive done all the challenges for this week

#

I have level 9 on the battle pass

#

ive played a lot

#

its a grind

#

stop defending it

tribal wyvern
#

Stop telling me what to do

gleaming kestrel
#

repeating easy steps doesnt make it not a grind lmao

tribal wyvern
#

You're upset, go chill &relax im done here

gleaming kestrel
#

are you saying runescape isnt a grind

#

get level 99 wc in runescape lol

#

since repeating easy steps isnt a grind to you

still basin
#

Its not really a bad grind for the length of time they give you

#

I have a full time job and kids and im almost halfway there lol

#

Get the trait that gives more xp and use the legendary hunters

#

Plus the boosts are really cheap

#

70 percent boost right there

proud narwhal
#

@spiral dust that's actually not too bad of MMR there, 6 stars play with 5 stars all the time

I've personally been from 3 star to 6 star before, and I can tell you that the difference between 5 and 6 star is almost nothing, just a few good matches and you're 6 star, then lose one and you're back at 5

proud narwhal
#

Because in my 1000 hours of hunt I've never seen two 6 stars on my team in random trios unless the enemy team was also packed with 6 stars

6 stars are not some godly beings, if they're getting paired with 5 stars you haven't even seen what high 6 star looks like

Low 6 star is basically 5 star as I said the only difference is that they won some matches and will probably derank

#

Don't blame the fact you lost on "6 star sweatlords" when they probably play just like you do

spiral dust
#

Dude: case is next, 2 trios with 5 stars and 1 trio with 6 stars is not ok with balance

proud narwhal
#

You're not even hearing what I'm saying my guy

#

Stop idolizing 6 stars hunts just because their star tank is maxed doesn't mean they're the best of the best did you know that 6 star mmr starts at 3000 match making rank? The maximum is 5000

So 3000 MMR 6 stars are just 5 star players that got lucky and killed a squad

karmic ivy
karmic ivy
proud narwhal
#

Hell I've been 6 star multiple times using fucking bomblance so it's not that hard to do

karmic ivy
#

@spiral dust How long have you been playing Hunt with us?

stray horizon
#

especially compared to serpents Moon

#

which was awful

#

I wasn't like the top 10% and I think I only got to like level 13

gleaming kestrel
#

when people have paid real money to use it immediately

stray horizon
#

yeah I think they should have put the new guns earlier and then just had the skins be later

#

that would be the mistake more than the pacing itself

gleaming kestrel
#

yeah I said that earlier

stray horizon
#

like I don't want to have to be halfway through the battle pass just to try out the krag finally

gleaming kestrel
#

Its a grind to unlock it

stray horizon
#

yeah that I agree they messed up on, the new guns should have been within like the first 10 to 15 levels

#

and then they can make all the skins later

#

which is what they did in previous events I don't know why they changed that

spiral dust
#

If you have some correlation between MM and spent hours in game - F to your logic

cursive jewel
#

This event is not a grind rofl, you literally play for a few hours a week and do just the missions and you're done till the next week. Hell you probably won't even have to do every weeks challenges since you get more than you need from them exclusively and you'll gain more event points while completing them. Its only a grind if you want everything immediately.

willow igloo
#

The event is basically time gated while still letting streamers and people that play non stop still feel like they are making some progress while not being able to burn through the event

golden cloak
#

Anyone know if grounded necro self rez works if your team leaves during the match?

unborn dagger
#

Grounded necro only works when you're a solo player

#

And apparently even if you have self rez the last team that extracts will end the match

frosty garnetBOT
#

@jaunty lagoon, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

INCREASE THE EXTRACTION TIMER.....```
molten lintel
unborn dagger
#

Cool so you gotta use your eyes more, problem?

#

Hell if I had to go through which I didnt have to cause fights never happened anywhere near the wild fires I'd be excited.

hybrid timber
#

Blackmarket should not be updated already?

queen jungle
#

This price made sense back when vitality shots had three uses
Are you confusing vitality shots with med kits @tiny cobalt ?

#

For a minute I thought my memory might play tricks on me, but I checked some old videos from early Early Access and it was always just one use per shot.

tiny cobalt
#

At least, if I remember correctly

crystal plume
#

They never did

#

It's always been one use

frosty garnetBOT
#

@lost stag, your post below has been deleted, as it doesn't follow the required format.
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running an avtomat should limit how much ammo you should be able to pickup. the avto dual sparks strat completely removes the downside of running the avtomat. 3 full reloads plus the pickup is just too much for the weapon```
lost stag
#

damn

fringe quiver
#

Poison makes it sometimes impossible to hear enemies cooking a grenade - needs to be changed? When you are poisoned, you often are not physically able to hear the fuse of a grenade or dynamite being cooked right next to you. I saw myself and teammates die to this a few times already. Is this intended? If yes - isn´t this a little bit too strong for poison? Imo poison is already decent, as it prevents healing and makes it harder to hear stuff in general, but sometimes making it impossible to hear nades seems a bit - unintended, right? The only sound of the nade that can be heard is, when it is thrown, but at this point it is too late to dodge it, when it is cooked already.

stray horizon
#

I mean that's the whole point of poison though

#

that's the debuff it makes it harder to see and hear as well as you can't heal

unborn dagger
crystal plume
#

@queen jungle There's an option to separate the bandaging interaction keybind from general interaction for a reason 😄

raw vessel
#

I have 1,500 hours in Hunt, being a 3 star, and by ticking the skill-based matchmaking option, the game decides my skill level is on the same level as players who just started playing and have less than 10 kills ( 2 star matchmaking ) SadHunter

#

c'mon guys am I that bad?

stray horizon
unborn dagger
#

Uhhhh .......... yes

#

😄

raw vessel
#

SadHunter for real? I mean its kinda unfair to them

jagged jewel
#

Almost feel like 11 levels isnt enough for new players anymore

raw vessel
#

I mean solo modifier also adds to getting into 2 stars

waxen quest
#

Title: Make Night Maps Great Again.

Description: First I'd like to say I have both a love/hate relationship with night maps.
Love: The different atmosphere and tension the night maps create. I enjoyed the fact that I was a lot more reliant on my ears than my eyes. Having different variety loadout was also nice using fuses, light lamp, and decoy, etc.
Hate: I did not like how camp-ccentric it made players behave. Slowed down the pace to a crouch walk around the map. I don't like how it was pitch black with HDR enabled (I play on Xbox Series X, just some background).
Improvements: I was thinking that with the current 45 minute lobby timer you could decrease it to perhaps to 30-35 minutes only for night maps, perhaps with a decrease time there could be more urgency to play more aggressive than passive (Will require some more data/analysis)
In terms of map design, I was thinking that there could be lit lamps around main buildings in POI for visibility but not so much lit lamps that it looks like a military compound on high alert, but I do welcome unlit lamps that could be turned on.
I was also thinking, if lighting is an issue there could be areas or “patches” of oil that one could set on fire through whatever means the player chooses, similar to the Inferno event but player inflicted. This would be a cool map interaction with players for area denial or CC Crowd Control, such as campers holding down certain locations). Of course, the choke bomb would also be a bigger emphasis if this was implemented, likewise with decoys and the decoy gunshot (bigger emphasis on audio cause visual is impacted by choice of equipment brought in and the current environment)
Another feature, I was thinking of is possibly an Opt-out of option where you go to select the bounty for the bounty hunt.

TL;DR: I want to know y'all's thoughts on night maps and best ways to improve it, instead of flat out removing it from the game.

stray horizon
#

@waxen quest that's already a thing tho just turn on the generator

#

I love night maps personally i think they so fun and im always happy when i get one

frosty garnetBOT
#

@marsh pawn, your post below has been deleted, as it doesn't follow the required format.
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ADD -- Prioritization to interact. SO that when you're bleeding it doesn't kill you because you keep picking things up or reviviing someone instead```
waxen quest
frosty garnetBOT
#

@fair ether, your post below has been deleted, as it doesn't follow the required format.
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Caltrops: deployable traps that function similarly to bear traps in that they cause low damage and bleed, except they can be walked over an infinite number of times without needing to be reset again. They don't make nearly as much noise as a bear trap and can be destroyed with any blunt melee attack```
frosty garnetBOT
#

@paper belfry, your post below has been deleted, as it doesn't follow the required format.
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Ya'll could just make tomahawk an base mechanic instead of a trait, i mean, who buys it? the only time i did it it was for the achievement, having it as a basis would be pretty fun, also, would be interesting if we could throw the melee weapons in our loadout, even the tools ones```
frosty garnetBOT
#

@quasi tundra, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

**No Left Handed Melee when Dual Wielding the Nagant/Scottfield Brawlers.?** : You can't use the lefty duster at all and it makes me v'rry sad.

My solution is as follows, Heavy Attack is a 2 part punch. Sloppy. But Universal. Easy. Nothing to see here..

**Well.. If you'd allow me to make it complicated but fun; **

A** trait** can make it cleaner and more refined. Much like an old fashioned era appropriate **Boxer**. Heavy attack becomes a simple but devastating 1 - 2 Jab - Straight combo. -The straight should carry the bulk of the damage. And single tapping without committing should throw out a simple jab. 

Like if you hit them in the head with the Straight, they should nearly die. 

Or a separate ability **Gut Punch** trait that Poisons them by making them sickened from Body shots. 

And another one altogether **Lights out** that makes blunt strikes of *any kind* to the head cause a short "flashbang" blind effect and perhaps audio distort.

Limb hits of course do nothing special.

---

My premise being that there's if there's a reward for hitting the Body AND the Head, if you stack it up, you can actually cause enough concussion and confusion on your target to take them out meaningfully. 

{pls add double dusters it'd be cool)```
#

@normal echo, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Saw a post on reddit about messy UI and UX so thought about how it could be improved in a logical way:

Cherry moved near rank and prestige and now shows your progress, because it can be seen as daily progress
News moved to top, because it doesn't give any info for the Lobby
Event information is now shown in one place - name, your progress, time remaining, help, booster buy button
Because challenges are now tied to event in some way, they are shown below it
Challenges are just made leaner and show reward- no change in font size was needed
Yes, if expanded, Questlines will cover info about maps, but at this point there is nowthing that really changes regarding map info.
Map information and random contracts made smaller
Both MMR are shown near another for easier comparison.
I forgot to enable histogram for MMR button, but it should be at top right near your ping, because thats where such information is.

All rights are reserved by Crytek, this concept can be used by them.```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1054384033389346826/lobby_concept.png>
inner loom
#

@mellow iron alternate fire would be a good key.

mellow iron
#

Yeah, any keys are good, but Alternate fire (Default Right Click) would be best

inner loom
#

Hunter Scheme uses that to open the mines for placement to begin with, so it's already taken.

mellow iron
#

oh.... oh that Default: X isn't it

#

forgot that's the thing

inner loom
#

Ye, X is what I meant. So we're talking about the same thing, but you changed your binding. 👍

mellow iron
#

nah I though Alternate mean Right Click... and I forgot this isn't like Killing Floor, etc etc

steady prism
#

@waxen quest I agree with tweaking night maps

#

but i think that what is more important than tweaking the actual gameplay... is tweaking the players...

#

night maps imho are decent and i remember time when they were THE standart of hunt... game felt more horrorlike and less competitive back then to me...

#

so why not just embracing this fact and making night maps a different sort of gameplay?

#

day maps are just standart hunt experience we have rn... but in the dark... shit gets scary

#

mobs getting faster, quieter and more aggressive... bosses being much more deadly etc.

#

ofc for much higher rewards if you succeed...

#

basically changing mindset from... oh no its dark i will die to random camper in the bush bcs i couldnt see him... to oh no its dark imma get mauled by a dog

terse gull
#

It's quite the opposite if you're talking to me, there's a reason i put this to feedback discussion

dim heron
#

@covert scaffold It's a bug

frosty garnetBOT
#

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Disarm Mechanic: Shoot Arm, Gun Drop```
frosty garnetBOT
#

@past berry, your post below has been deleted, as it doesn't follow the required format.
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Add proton support for the anti cheat, so  linux users can play.```
soft river
#

@wraith grail I think this is good considering what grounded does

#

do you want to sacrifice your chance to just keep your hunter in exchange for the possibility to get back up and win

#

I like this

silk crown
#

I'm pretty happy that people liked my slingshot idea. I think the glass ammo type really sold it. Is there any notes people think would make it better or if it's bad?

radiant river
#

@magic wren you sure they're not just good? 2.5 kd isn't that high

#

Especially for someone who is aimbotting

karmic ivy
#

@magic wren That is a tall claim. Do you have any examples for us to consider?
"Why does the report system never works??? There are so many extremely obvious cheaters that keep playing"

magic wren
#

today we encountered a team with 3.57 and 3.34 KD that both had Avtomats, killed us all 3 with the 1st burst insta HS and knew exactly where we were from 50+ meters. And yeah they dont get banned, reports dont even count

radiant river
#

did you clip it?

#

someone running around with avtomat killing 3 people in 1 burst would have a k/d way higher than 3.5

#

they probably just started cheating if thats true

inner loom
#

@iron trench The Martini Henry has the muzzle velocity it has because that's the muzzle velocity it has. As in, the actual real-life rifle.

echo forum
queen jungle
#

@iron trench The Martini Henry's Iron side is to fill the space for a cheap long ammo repeater. It's not meant to be overpowered to replace other long ammo. Because it's a repeater, there are drawbacks in place to make it inferior. That is this huge ammo cartridge blocking your sight. Lebel also has a drawback that makes it a bit inferior to the Mosin. The ammo latch for the lebel, blocks the view slightly.

knotty ore
#

Maybe poison should prevent this effect in some form? I've been carrying around 4 hellfires instead of any healing syringes lol...

#

Being tagged by sparks poison basically means nothing with this pact.

iron trench
# inner loom <@248905205222080513> The Martini Henry has the muzzle velocity it has because t...

Just for comparison... did you know that silenced guns have higher muzzle velocity than non silenced guns? So by your standards of "actual real-life rifle", the silenced Sparks should have higher muzzle velocity than normal; but why is it 300 m/s then? It is because of actual real-life something? Or just balancing? If it is for balancing - which is obvious - so the Martini could surely have higher Muzzle Velocity.
And one more thing: Those sights are actually zeroing to probably 1800 yards, which means you should not be able to hit anything with those sights in this game.

iron trench
# queen jungle <@248905205222080513> The Martini Henry's Iron side is to fill the space for a c...

My friend, the Martini costs 122$ and the Sparks costs 130$, and The Martini Ironside costs 184$...
Cheaper where? Why should i use a f*ckin Martini Henry then? That has almost the price of a Sparks but is absolutely worse... not worth at all..
Do you think 490 m/s is overpowered? So for you the Springfield should be S+ tier then, or the Vetterli High Velocity, with 610 m/s, probably is the strongest gun in the world, right? You know that's not the case... 490 m/s is not even close to be overpowered.. The Centennial FMJ has 480 m/s, with 'Iron Repeater' can shoot faster than a Martini Ironside and it is not overpowered at all...
I'm saying this because nobody uses Martinis in this game simply because they're bad guns, and after the event nobody will use the Ironside also...
My biggest complain isn't the velocity, but the position of the magazine in-game...

iron trench
# queen jungle <@248905205222080513> The Martini Henry's Iron side is to fill the space for a c...

You said: "Lebel also has a drawback that makes it a bit inferior to the Mosin. The ammo latch for the lebel, blocks the view slightly."

If the Lebel 1886 sights are bad on purpose why should i use then? The stats are almost the same as a regular Mosin, so why should i use a normal Lebel at all?

And i have a question... i didn't understood when you said "ammo latch", i'm not a native english speaker, can you show me what it is?
For me, what holds the Lebel back is the iron sights, they're terrible and i also made a thread about this:
#game-ideas message

queen jungle
#

@iron trench Lebel doesn't have the best sights but needs fewer reloads, it's also cheaper than the mosin. Everything is ranked by price. I meant bolt loader, not ammo latch. I don't know gun parts and gun things.

queen jungle
iron trench
queen jungle
#

I don't even think they had silencers back during 1895.

#

I would like a variant skin that didn't use a boxy silencer but a cylinder version.

unborn sandal
#

I’m sure there were some forms of silencer that had been thought up at the time, as the idea isn’t incredibly complex. The effectiveness of the silencers, however, definitely would not be to the level hunt displays

karmic ivy
iron trench
waxen quest
coral gyro
#

@tiny cobalt I absolutely agree with your suggestion to mine

crude hollow
#

Thanks for giving us “You live to die another day,” Crytek 🙂👍👌

queen jungle
#

I do like the "You live to die another day." The whole, "Victory Huzzah" wasn't doing it for me.

#

"Bravo old chap" Now that's a keeper.

half surge
#

Maybe keep exclusive skins, exclusive. Thats my opinion, how else can you sweat out with out an exclusive skin?

shrewd gyro
#

where do I submit evidence of harassment?

tawny meadow
#

If it's in game:

#

!report

marsh gardenBOT
#

If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

steady prism
#

So silencers work as a muzzle brake as well to slow down bullet and keep them subsonic...

#

I think this is also reason why in games like CoD, R6 or BF, using silencer decreases damage

#

Also about the sights.... Yes they are zeroed very high... But that is because the front sight is not on the same level... Those sights are recycled from some other weapon so the marking is not correct

steady prism
#

Blackpowder vetterli, winchester and sharps have kinda weaker bullets than stuff like mosin so they should be fine with those massive oil can suppressors...

#

Nagant is using modern smokeless powder (thats why its the most basic and useless revolver in game obviously) but its cartridge is really small plus it was designed in such way that it is airtight enough to be used with silencers... Afaik they were one of the first guns that got mass produced silencer, the Bramit device

unborn smelt
steady prism
#

and usually silencers also work as muzzle breaks as well

#

but i dont really know about stuff you get available to purchase in rest of the world

#

so ye... u probably know more about this than me

unborn smelt
steady prism
unborn smelt
#

a muzzlebrake may reduce velocity slightly because the gasses propell the bullet for a slightly reduced time (due to being redirected to reduce recoil) - where as on a silencer the added length has the bullet propelled longer than without it

steady prism
#

oh i see... it appears than muzzle brake and compensator are basically the same thing...

unborn smelt
#

so typically in silenced guns you'd load a heavier bullet which means it'll fly slower

steady prism
#

i actually thought that muzzle brakes purpose is to decrease muzzle velocity

#

then mb i guess

unborn smelt
#

all good

#

👍

#

fun fact there's a recoil increaser for barrels

steady prism
#

isnt that just longer barrel?

#

wait RECOIL increaser?

unborn smelt
#

yep

steady prism
#

like... when your AR-15 doesnt have enough kick or somethin?

unborn smelt
#

it's a conic shape on the end of the barrel - some german machineguns use it to increase the reliability and RoF of a recoil operated weapon

steady prism
#

i see... didnt knew that

royal horizon
hardy coral
#

A suppressor on a gun firing normal ammo does improve shot performance because it's a barrel extension basically, but to actually get the proper sound reduction you need to use lower charge ammo.

#

Martini ironside may be a little too strong, but I haven't got to it yet and nobody seems to be using it because krag is all the craze.

#

The few times I have picked it up the firerate is a touch too high imo.

slender lintel
#

don't force us to favorite the base weapon in order to favorite the special skin weapon. That's annoying af

frosty garnetBOT
#

@remote ore, your post below has been deleted, as it doesn't follow the required format.
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+```
rotund oasis
#

@keen bolt Is the trade window really 500ms?

#

Doesn't that mean it's twice the max ping someone can have on a server (250 iirc)? I think they should just limit it to that.

inner loom
#

Isn't it actually 800?

karmic ivy
inner loom
#

I certainly don't.
I think trading is dum.

rotund oasis
#

That's so unnecessary. The whole reason trades exist is to equalize ping advantage/disadvantage. Why would the window need to be bigger than the max ping someone can have?

karmic ivy
#

The window is as big as your latency, so its not an issue in most cases. Lag cheats excepted.

#

No one wants to play with much more than 100ms.

inner loom
#

It also takes into account late packets, as they come from packet loss.
It goes as far as there being cheats that send packets intentionally late to still trade, from what I've heard. Not sure how true that is, though. I ain't no cheating expert.

crystal plume
#

@coral atlas That is by design, they want you to have to heal after necroing as a balance factor which makes sense as there needs to be a "cost" considering the strengths of necro

karmic ivy
tribal wyvern
#

@surreal edge
Maybe if it only allowed one revive per game.
Would be absolutely broken if it allowed you to do it until your bars ran out.
Also should be atleast a 6+ trait cost if it can self revive yourself.

#

The whole point of solo play is that you take the difficulty & the risk for a higher reward. Can't just toss that out the window.

And lets say it did allow revives until your bars run out, then no solo bonus.

crystal plume
#

I mean you would still be solo, I don't see why it should remove the solo bonus since you will still be at an obvious disadvantage even if you can self res and that disadvantage just gets bigger the more bars you lose

#

I personally don't think that the existence of a way to self res as a solo with the same limitations that normal revives have undermines the difficulty and risk you have for playing solo

iron trench
steady prism
#

i see

karmic ivy
unborn smelt
# iron trench You almost got the point.. bang loud noises mean wasted energy... the silencers ...

That's also not entirely right tho, is it ?
less noise doesn't neccessarily equal more pressure in the barrel.

Picture instead, a pistol with a silencer on the end of a short barrel and the same pistol with a barrel that's the length of the short barrel + silencer.

The pistol with the long barel would have the highest velocity and most energy because the bullet gets accelerated over the entire barrel length.
followed by the silencer + short barrel combo - that also acts like a longer barrel and thus adds velocity, but less so than just a longer barrel, because the chambers in a silencer are designed to slow the expanding gasses down before exiting the barrel, so they also can't accelerate the bullet as much as the pure long barrel can.

So there's a correlation between barrel length and sound - but you can't say because the sound is quieter the bullet goes faster

karmic ivy
#

But I lack any experience or learned knowledge in that department.

#

Anyone else know?

unborn smelt
# karmic ivy It was my understanding that effective length of barrel stopped at the venting h...

Well the basic idea behind firing a bullet is the gasses of the explosion have nowhere else to go except pushing the bullet forward - if the gasses can go elsewhere they won't stop pushing the bullet forward but they'll do so with less efficiency - so if they reach a venting hole that'll reduce efficiency a lot, or if they reach the chambers in a silencer that are designed to slow down the gasses before exiting the barrel so they create less noise.

karmic ivy
#

yeah, its a curious thought. how much energy is lost after the first row of vent holes?

#

makes sense its not instantly gone

unborn smelt
#

So firing through a silencer the bullet would be accelerated at "full effectivity" until the gasses can go into the silencers chambers that allow them to expand more and are designed to redirect them to slow down before exiting the barrel. during that time the bullet is still accelerated but less so than if it were a full barrel with the same length

unborn smelt
karmic ivy
#

yes. I hope someone gun guru sees this. Ill bet someone has seen a chart of feet per second for this kind of situation.

wanton nexus
#

So, shotguns are worthless now. People abusing ping to not get a proper hit registration, on EU I see mostly Russians, Americans or Chinese.
Cheaters are in 1 of 3 games. Reporting feature does not work - or nobody cares about it on the game dev side.
I always wondered, how much money CryTek needs to not allow cheaters in game? Maybe we could donate some, to not play with cheaters? - Clearly buying every DLC does not help with the issue.
You guys made this wonderful event, it's really fun, but playing is not fun at all. - 35k people started playing when event started - almost 10k dropped immediately due to the aforementioned issues.
It's so sad, I love Hunt, but it's getting really frustrating. Help us.

#

Btw, HANDS - they cover the body DMG.

radiant river
tribal wyvern
#

Being able to revive yourself 4 times by a simple trait is pretty overpowered

crystal plume
#

I don't think that the lack of revive is the main risk of going solo

tribal wyvern
#

It works now since every pact trait is OP

crystal plume
#

Or not a necessary "risk" to have for it to still be an obvious disadvantage

tribal wyvern
#

Solo is always at disadvantage.
But you gain a big upper hand by a simple trait.

A massive one i'd say. Since you can at any point revive yourself & turn the tide.
4 chances to do it is a bit much

#

you can even pre kill yourself at the boss house

crystal plume
#

I still don't personally see them having the "upper hand" at any point as they are still solo

tribal wyvern
#

should experiment with it and you'd notice

crystal plume
#

Pre killing yourself could in theory cause the enemies to not expect it, but honestly this is the first time I've even heard of that being a possible strategy and I doubt that it will become common

#

I'll just agree to disagree

tribal wyvern
#

sure

cosmic galleon
#

in duos killed all server, took bounty, disconnected, reconnected, run trough whole map, farmed everyting, escaped, hunt tells me im dead, no bounty, nothing, lost my hunter, restarted the game, noting changed, THANKS HUNT BUGDOWN, I LOVE U SO MUCH!

unborn sandal
#

@void lion I find that closing the game and reopening it tends to be quite consistent if I get disconnected

frosty garnetBOT
#

@tacit dawn, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Tittle: the beheaded

Description: My idea sounds crazy, but i got this in my head for a long time ago. What is happening with Halloween events? Why we dont have a new boss? Man, i am crazy, so why not have a crazy idea...His name is The Beheaded, and just is a rename for "The Headless Horseman". 

My idea is simple, a big guy with a big axe and without a head and nearest of him is full of deadbodys without head from their bodys. His clues are the big circle we get, but decored with heads from people or zombies. The boss can make you bleed out and make a lot of damage, but he is blind, so he only will hear you if you run or walk, or move so slow but nearest from him. 

If you kill him, you earn a skin for the axe from the boss, but small. 

Its crazy, ik, but but i drop it here```
#

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I think the pledges should be permanent. Plus is there anyway you guys can find a way to fix the perma poison glitch```
barren tusk
#

i think the pledges so be permanent. Also can you guys find a way to patch the permapoison glitch

frosty garnetBOT
#

@tacit dawn, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Tittle: the beheaded

Details: My idea sounds crazy, but i got this in my head for a long time ago. What is happening with Halloween events? Why we dont have a new boss? Man, i am crazy, so why not have a crazy idea...His name is The Beheaded, and just is a rename for "The Headless Horseman". 

My idea is simple, a big guy with a big axe and without a head and nearest of him is full of deadbodys without head from their bodys. His clues are the big circle we get, but decored with heads from people or zombies. The boss can make you bleed out and make a lot of damage, but he is blind, so he only will he can notice your presence if you run or walk, or move so slow but nearest from him. And of corse, if you shoot him, or shoot in the boss area 

If you kill him, you earn a skin for the axe from the boss, but small. 

Its crazy, ik, but but i drop it here```
unborn sandal
vague patio
#

meleed the bees

unborn sandal
#

Would it be viable to run at a bomblance user while encased in a cloud of angry bees, then?

vague patio
#

maybe

#

i just know, cause that happened to me

frosty garnetBOT
#

@soft cairn, your post below has been deleted, as it doesn't follow the required format.
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Simple random map changes:

Further possible weather effects like rain and snow that only last for 5-10min.

Snow:
- Effects on gameplay:
          - Light snow that slightly decreases visibility
          - Footsteps are a little more silent outdoors
- Effects on the visuals:
          - Light snow on the outdoor terrain and light white snow on the roofs

Rain:
- Effects on gameplay:
          - Decreases visibility a little
          - Slightly louder footsteps
          - Occasional thunder sounds
- Effects on the visuals:
          - Slightly wet surfaces
          - Rains poors of the roofs
          - Slightly reduced visibility```
knotty ore
#

So far the funniest shit I've seen this event is suicide bomber solos who throw nades into a building and then run in with a big dynamite bundle and insta rez after getting a kill. Also, dudes with infernal pact throwing hellfire bombs at their feet to heal while going HAM with a bomb lance. This event's theme should be hurting yourself for gains.

keen bolt
#

Not 100% but I'm pretty sure tho

knotty ore
#

500ms probably at ideal ping. Its more like 2s at bad ping.

#

That's why they should limit ping to 100ms, or region lock the servers.

frosty garnetBOT
#

@knotty ore, your post below has been deleted, as it doesn't follow the required format.
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Give us an extra slots that can only hold underused utility items. Beatle, flare gun, flashlight, spyglass, fusies.```
tulip lily
#

@queen jungle if gem lights up when monster killed, if you headshot grunt when far away , it is advantage because you know if you killed hunter/monster or not. also it does not fit in with hunt aesthetic

#

sorry constantin valdor i didnt mean to ping

queen jungle
timber scaffold
#

Title: Go Back To Old MMR Info For The Player

Description: People have become so concerned with how many stars their MMR is that a LOT of people are in high 5-6 star range that are only there by K/D farming and camping bodies for 30min with a scope. People who are doing well in fights are punished by hitting the high 5-6 star range and being forced to deal with these playstyles. There is nothing wrong with play scopes and trying to have the best odds of winning but intentionally delaying the game and/or K/D farming just to have a higher star number is ruining the Hunt experience for a lot of die hard fans.

The MMR system can function the same way as it still does now but the player does not know their exact star rating. This would mean people would not feel the need to artificially inflate their MMR for only the purpose of having a high skill rating. It could also just tell you if you are better or worse than a player with arrows or something like that from before, even if it still uses the stars in the background. Either way, something has to change even if it ain't this.

#

thoughts on this one?

stray horizon
#

@warm creek i agree they should keep it but maybe nerf it to just be 1 revive

remote ore
timber scaffold
#

Title: Fix For Reload Animation Timings

Description: Y'all make really cool and accurate animations for the guns and how you interact with them. Bolting weapons and reloading them is always a treat and very tactile. The problem however is that those animations don't always do what the visuals and audio suggests they do.

For example I will be talking about the Mosin Nagant and the Romero Alamo. After you shoot the mosin nagant you must bolt the gun to fire again. When doing this, you can hear and see the animation finish bolting the gun and the bolt completely close and lock but it doesn't register until you wait a bit longer for it to "actually" complete. On the Romero Alamo, you can completely finish cracking the gun down and back up but even though the animation finished, if you switch weapons you have to do it all over again despite visually and auditorily already having seen this happen in full.

To fix this I propose you either: slow the animations down a tiny bit to sync them up with the actual timing so that it feels better and is less confusing, or if you want the guns to all play faster then make the guns ready to use again after the animation finishes (but this would do a lot of crazy stuff like increase the fire rate of the mosin, so I would recommend the first option). A similar delay is present on a lot of reloads and simply slowing down the rate at which all of these animations are played to sync them up with what the player is experiencing rather than having to wait more arbitrary and confusing time will make the game feel really good and be way more approachable for not THAT much effort from the dev team!

timber scaffold
#

@remote ore What about now? (I reposted it too)

tulip lily
unborn sandal
#

@severe juniper consider that with slam fire crytek would probably heavily nerf the spread of the slate and specter. The reason they shoot relatively slow is their tighter spread over similar shotguns like the terminus and auto 5

delicate badge
#

It's honestly not even a useful trait a majority of the time. I've self revived successfully twice. I have been camped 20+ times. I even went and watched a video for 30 minutes and came back for the last 4 minutes of the match only to revive to the duo still camping my body 30 minutes later.

#

The strong part is that I can self revive until I have 0 bars left and still cheat death. If they want to nerf it, make me decide between cheating death or self reviving

#

Yup

#

Indeed

#

If the self revive cost all of your pact tokens then you have to decide which is more worth it. Most of the time I would lean towards cheating death but maybe if I'm feeling confident I'll get back up again.

#

My main concern with the pacts atm is that Grounded is by far the best regardless if you're solo or in a team. The Moon's constant heal is far better than the Fire pacts fire based heal, and keeping your character and being invisible to npcs is just insanely good. I just lost my guy for the first time in maybe 20+ games. Since even when I lose I pretty much always had at least 1 point to keep my character.

I'd prefer buffs to the two weaker pacts over a nerf to grounded though. Make them more fun or interesting.

#

The main issue with the Fire and Lunar Pacts is that their perks are NOT complimentary. For Lunar, keeping your bar removes your ability to heal constantly. For the fire pact the perk making you burn more slowly makes it take MUCH longer to heal with fire. Grounded just gets better with each perk.

worthy knoll
#

I agree.
I hate when instead of buffing underwhelming stuff to make it good, good stuff gets nerfed so its equally Bad...

golden nacelle
#

i had 71k dollars but after one match i had 69.4k and that match i earned 1.6k dollars so instead of giving the 1.6k to me it just took it from me weird stuff

granite aspen
#

There are so many dead servers recently which are really boring. This game has relatively large player base so I do not understand why there are so many empty rooms.

#

According to steam chart, there are 14, 686 players played 38 minutes ago. Wondering why half of my games are empty while there are 14k players and only required 12 to fill one room.

little carbon
tawny meadow
frosty garnetBOT
#

@sullen spade, your post below has been deleted, as it doesn't follow the required format.
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Shovel should be able to kill 2 enemies in 1 swing, and make a double  DONG sound.  Please make it so, k thanks```
frosty garnetBOT
#

@heady falcon, your post below has been deleted, as it doesn't follow the required format.
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Please change the character models to have good trigger discipline? After all, this was the era where "your finger does not touch the trigger until you are certain you want to shoot" came from```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1055077395448741919/image.png>
chrome sonnet
#

I know my post ain't that ground breaking but is there anything else I should add to make it better? Like attach a picture of the 2 hunters?

chrome sonnet
tight delta
#

It's a bit incoherent, but I agree, the dynamic duo could be brought in with DLC.

unborn sandal
#

@void lion If you are having desync after reconnecting interacting with a ladder will fix it. It basically forces where the server thinks you are and where your computer thinks you are into the same location (as they should be)

void lion
quaint swan
#

remove pre-pledged legendary hunters so I can start playing with them again. it's annoying as...

remote ore
#

@obsidian sparrow problem with that suggestion is that it could be easily abused

chrome sonnet
#

Sorry about the kinda incoherent suggestion I just got off a twelve hour graveyard shift heh

frosty garnetBOT
#

@charred raft, your post below has been deleted, as it doesn't follow the required format.
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I was thinking it would be a cool idea to add a deadly to the new Lemat carbine. Also designing a perk called cold blooded where you can find dead bodies within a 15 or 25 meter range?```
#

@rotund oak, your post below has been deleted, as it doesn't follow the required format.
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SUGGESTION: In the weapons and tools menus, make it so you only see the default skin, and make a drop down menu on the weapons and items where you can pick a skin.

This would make it was less cluttered and more clean.```
frosty garnetBOT
#

@ionic crypt, your post below has been deleted, as it doesn't follow the required format.
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Suggestion: probably been mentioned, ability to mark favourite legendary hunters so we dont have to scroll forever```
#

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skin idea```Attachments:
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<https://cdn.discordapp.com/attachments/524577494863708180/1055183556898455552/Alter-Jaeger-mit-Pfeife-und-Gewehr.jpg>
karmic ivy
#

@steel furnace Its not 2 seconds... Be more realistic, I can't vote for something that is obviously not objective. And list the promise you are talking about. Its not clear what they said, a quote would help.

queen jungle
#

@sick wind I think such a reward would be great for P100 players, as before the incentive should be to prestige rather than to remain at rank 100

steel furnace
#

not only trades, but shots registering entire 2 seconds later too

frosty garnetBOT
#

@sullen vale, your post below has been deleted, as it doesn't follow the required format.
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WORST FUCKING GAME EVER EVERY FUCKING GAME AVTO NITRO DESYNC BULLSHIT FUCKING IDIOT XRYTEK MAKE MONEY WITH SKIN NERF FUCKING AVTOSHIT SHITSHOWDOWN```
frosty garnetBOT
#

@sullen vale, your post below has been deleted, as it doesn't follow the required format.
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I have a suggest which one could be really interresting, and i think a lot of people will like that one ! NERF avto, Nerf nitro, patch desyng and Noises when there are too much different noises and we're good```
karmic ivy
steel furnace
#

believe rachta did entire vid about it like 2 weeks ago

karmic ivy
frosty garnetBOT
#

@hybrid forum, your post below has been deleted, as it doesn't follow the required format.
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Ttile: Add Hol Horse as a legendary hunter
Description: Self explainatory. Who wouldn't want to play as the entire mustang

/this is a joke suggestion```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1055215906063646811/400px-Hol_Horse_Infobox_Manga.png>
<https://cdn.discordapp.com/attachments/524577494863708180/1055215906441146398/latest.png>
thin ember
#

I've been thinking of a couple things and wanted to get others' opinion on. Like how could we keep the Pledges after the event. You could turn them into traits and make them have prerequisites. So Grounded. You have to get Necro first. This will let you buy the Grounded Solo Necro (which will need it's own trait and name). This will let you buy Grounded Mk I. and that will let you buy Grounded Mk II. This means you'll need to use four perk slots as opposed to the current three.

#

Second - the other two pacts need a buff. Just let them have the stupid abilities without using up pledge marks. I don't give a shit if you just can't burn unless actively on fire forever. You used four slots for it. I don't care if you heal to max health over time, you can already do this with a regen shot that doesn't cost four traits.

#

Even with Grounded I eventually have to retire Hunters because I don't have the perk points to buy life bars back ad infinitum.

#

I also don't care if someone is invisible to monsters forever if they used four traits to get it. Especially if you can't burn some people and others are the T-1000.

#

This is all clearly dependant of the cost of the traits. That kinda is up for debate. You don't want them to be cheap. If they're all nines like Doctor then it'd still be hard to get but 36 of your 49 natural points would be going straight to your Pledge.

#

For the "If a bar burns; it just comes back" and "not losing a bar on a down" those Pledges give - just have them do that per game. Infernal lets you use a single pledge mark out of four to get a health chunk back when it's burned. So let them do that four times a game with it since it cost three traits. They still lost a chunk from being downed. Someone sill has to res them. Let the Lunar guy not lose a bar once from being downed and keep regening. Powerful? Yeah. But there are still people who would choose to remove the risk of not losing the Hunter if they don't get out over that.

unborn dagger
#

@limpid vine Or just save it in case a chunk burns out? 15 trait slots is way more than enough for your character. The thing they can do is just rework aome of the other traits make it slightly more expensive.

frosty garnetBOT
#

@vagrant lion, your post below has been deleted, as it doesn't follow the required format.
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skin?```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1055236255362863135/Alter-Jaeger-mit-Pfeife-und-Gewehr.jpg>
<https://cdn.discordapp.com/attachments/524577494863708180/1055236255606128711/Kaiser_Franz_Joseph_Jagd.jpg>
tulip lily
#

@versed falcon Hellfire bombs and dynamite can be used as effective smoke grenades :)

#

I think smokes would be too good for pushing a building, especially since you can't always spray in Hunt . They would become too meta. Fire bombs are good because while they obstruct vision, you can still be seen inside the fire and will take damage in the fire, so its not OP.

vagrant lion
crystal plume
#

"put the damn crosshair in the center of the screen, Devs missed a literal basic when it comes the FPS games"
Rip Halo series, apparently never existed 💀

tight delta
#

My experience has been that I don't feel the off-center crosshair affects my aim at all, even when jumping in from another FPS.

unborn sandal
#

@queen jungle The lowered crosshair is honestly better for most games. Its two main advantages are blocking less of the players screen and allowing the camera positioning to be more accurate. In most games the camera is in the player’s chest, while in hunt the camera is near head level. If you think that the lowered crosshair is causing you problems with aiming, you need to rethink how you play games. The only type of person that I can imagine would have problems transitioning between lowered and centered crosshairs is true fps tryhards that have yet to touch grass in their entire lives. I have many friends that, like me, easily transition between destiny(lowered) and rust(centered), or hunt(lowered) and pubg(centered)

unborn dagger
#

I have never noticed that Hunt had a lowered crosshair and it never affected me. I know about it now and it still hasn't affected me.

dusk cradle
#

@tulip lily Bruh how would u eat a choke bomb?? smh my head

unborn sandal
#

@pearl summit If you jump in hunt and ads your irons or scope are going to fly all over the place, and if you hipfire you have to aim well AND get lucky with the spread. Additionally, in higher mmr, you will 100% get punished for jumping out around a corner

tulip lily
#

@unborn sandal Take it BACK!!! ADD SWISS CHEESE SKIN NOW OR IM QUITTING.

dusk cradle
#

@zealous snow who would want a gun made of cheese?

unborn sandal
#

I feel like this channel is being abused

tulip lily
#

You Guys are IDIOTS... We need the swiss cheese skin...

dusk cradle
zealous snow
tight delta
#

Jump-peeking in high Elo is a thing, I believe you lose all accuracy penalties the instant you land on the ground, but you have to time your jumps so you aren't left hanging in the air and out of cover for too long. Shotguns (minus slugs / starshell) also do not suffer from accuracy penalties while mid-air.

pearl summit
tulip lily
tight delta
unborn sandal
#

Someone set the suggestion-ideas channel back 5 or 10 mins

queen jungle
#

@fair ether The devs have stated in the past that having such an attachment system would make it far harder to properly balance guns. Having fixed variants like Hunt has right now makes it pretty easy since you don't have to account for varying attachment combinations and stuff.

unborn dagger
# fair ether

If allowed one at a time what would be the point of an attachment system? It'll be the same as before.

fair ether
#

less janky. More of a qol change

iron trench
#

Hello my friends.. is there any place i could report someone outside the game? Man was cheating shooting through multiple walls, killing multiple teams.

soft river
#

@fair rover giving everything high velocity is boring

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just cope with the slower speed

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also certain guns can't use high velocity for reasons

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like the pax can't

fair rover
soft river
#

centennial springfield lemat conversion scottfield pax

fair rover
#

Also the pax doesnt need it its just a pistol while the nagant has it since nagant can be a carbine like the new lemat should

soft river
#

nagant vetterli winfield

fair rover
soft river
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no

#

but its a gun without it

fair rover
#

Again.. 600 velocity

soft river
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ok it doesn't have it

#

not my point

fair rover
#

What you want it to have like 700-800? Lol

soft river
#

no I use fmj on the centennial

fair rover
#

.... ok? The whole point is its not a gun that needs it while lemat is

soft river
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lemat doesn't need it

#

high velocity on compact is garbage and only for headshots

#

if you want headshots just use the centennial

#

more range than all of them

#

not special ammo

#

more damage than all of them

#

more ammo than all of them except full winfield variatns

#

better 2 tap range

fair rover
#

Lemat carbine only gets 375 velocity while most other low velocity full sized weapons get it

soft river
#

lemat fmj is still faster than winfield fmj

fair rover
#

Uhhh we are talking about HIGH VELOCITY remember? Not fmj

fair rover
soft river
#

it still is faster

#

375 vs 400 is not that big of a difference

#

lemat doesn't need hv it doesn't need anything

#

it is perfectly balanced where it is

fair rover
#

Now hold up... 375 vs 400 (25 difference) isnt a big difference yet 330 vs 345 (15 difference) is? Uhh

#

Alright bud

soft river
#

15 and 25 are not big differences

#

they're both in the range of where you can use both guns without having to lead more/lead less

#

in comparison to winfield

frosty garnetBOT
#

@vital summit, your post below has been deleted, as it doesn't follow the required format.
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Please make the weapon oil remove cracked scopes. Also, it would be really cool if weapon oil also could turn a contraband weapon into a non-contraband weapon! It would make weapon oil an actually exciting item to find.```
lost stag
#

they shoulda put contraband versions of the event weapons in the lead up to them

#

earned by completing levels

paper belfry
#

Do game servers went down for yall?

unborn dagger
#

I think? I just had an error when trying to restart hunt

#

Yeah it's down for me too, oh well I ended it on a good match anyways. I don't think Crytek will ever be able to fix their servers

woeful flame
#

Same Issue here, Back end error.

summer void
#

When fix happening :/

iron trench
#

@fair rover I wished they made a LeMat Centerfire instead... with medium ammo and High Velocity ammo as Special Ammo.

iron trench
# soft river <@734478577290051666> giving everything high velocity is boring

"also certain guns can't use high velocity for reasons
like the pax can't"

Can't why? The base medium ammo have already bad penetration and it is now the worst ammo in this game...
The Caldwell Pax with High Velocity would have probably 400 something muzzle velocity, and actually make a good pair with the Vetterli for extra spare ammo (the only medium gun now that has high velocity is the Vetterli, and nobody uses it even having 610 muzzle velocity)

I'm taking the Nagant Officer as an example, you gain more muzzle velocity without changing the Effective Range, but you also have less Handling and stronger recoil.. the same would happen to the Pax... more speed, less handling and more recoil.

little carbon
#

@queen jungle i don't know why you call centered crosshairs a basic of shooters since there are a bunch that use the lowered crosshair.

But that aside there are technical reasons for it, as from a technical side the lowered crosshair is the superior system since it accurate portraits hight differences between camera, crosshair and bullet origin and therefore prevents head glitching.

If the crosshair was centered you would either have to put the camera into the hunters stomach or the bullet origin into the hunters head, where both options lead to issues. This isn't even hunt specific but applies to any shooter, many just choose to ignore the issues

iron trench
frosty garnetBOT
#

@teal solstice, your post below has been deleted, as it doesn't follow the required format.
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Can you please make it so we can shoot down the crows and ducks when they fly away, would make good target practice```
vital drum
#

@queen jungle All the teams in your screenshot seem to have matchmaking disabled, including your own. This is the icon that will be displayed next to each team if SBMM is enabled.

still basin
# iron trench "also certain guns can't use high velocity for reasons like the pax can't" Can...

Thats part of the problem with pax, people want high velocity for spare ammo for another gun lol. Pax even after the fmj and poison ammo is still meh. It needs more to stand on its on. With fanning why pick pax over a conversion with fmj? Almost same damage and conversion has better accuracy. Without fanning spitfire is a go to for most. So where does pax fit? Its a gun people use just bc they like the sound or sights, thats really it. I really wish they'd do something else with it to make it a good pick over other stuff.

still basin
#

Like scottfield has a variant for every situation, conversion is a top pick for fanning. Pax is just there. It needs something unique to make it a worthwhile pick. Ammo types aren't that.

frosty garnetBOT
#

@hybrid forum, your post below has been deleted, as it doesn't follow the required format.
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Ttile: Add Hol Horse as a legendary hunter

Description: Self explainatory. Who wouldn't want to play as the glorious gunslinger from Cairo?```Attachments:
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hardy coral
#

Pax with HV would be good and fill a niche on it's own with 490 velocity.

#

The FMJ and Poison on the pax are okay, but other guns do the poison better and scotfield spitfire still beats pax FMJ, it does have a role with dualies though against the scotfields.

#

And I dunno why they added springfield poison as well, coulda used HV as well.

soft river
karmic ivy
#

@hoary mortar I think its the most effective match maker I have used. Works great at 3-4 mmr range. It clearly limits my opposition to players with a MMR score near mine. And that is exactly what I want. With it off, I get all players 1-6. It is very obvious that it works, which is much more than I could say about other MM systems in other games.
What is it exactly that YOU want?

hybrid forum
soft river
#

its not the ammo it is the gun

inner quiver
#

@upbeat slate
I like the time of the day wheel idea, but there could be unintended consequences for lettings players know/choose the time of day. This is mostly speculation, but for instance, at certain MMR ranks (higher I would imagine), there may be a disproportionate amount of players who prefer playing at a certain time of day, leading to long que times during other times. This could have a snowball effect if players realize que times are shorter during other day times.
Additionally, taking into account the average game time being 20-30 mins, let's say the majority of
players in a region/mmr que at the start of the hour, then finish their games around the half hour mark and que again. Queuing in between the start or half way point could be even more prolonged, encouraging more players to que (or be forced to que due to long queuing) during this ~30 min cycle.
I feel like the wheel is a decent idea, but maybe if it weren't certain but increased chances of specific daytimes, this may lessen the incentive to wait for a favorable daytime.

#

@fair rover
The bad sport one could screw over people who had a few good games, get launched into higher MMR, and hinder their team. Also in general, it could just be abused by salty people, potentially leading to others getting randomly evicted from the game for a day. Maybe make it so this could only happen if certain criteria is met, say for instance if the player killed a teammate, they could get the bad sport should the team kill be deemed intentional.

pallid grove
#

Please change the event boost to a different date. Literally everyone is gonna be with family those days smh

still basin
raw slate
#

There aren't enough players in the game for that. Last time they had the "Choose a bounty" option way back in the day, matches were empty. You'd regularly enter an empty match or have like one other team, max

#

Matches are empty NOW or not full, so doing that would just never work

worthy knoll
worthy knoll
hardy coral
#

Deadeye scope is pretty trash because of the movement speed penalty

#

You move half as fast scoped with any scope.

#

It should be like 80% speed for deadeye, 60% for marksman and 40% for sniper instead of the flat 50%

worthy knoll
#

yeah but Marksman would be a bit big for a carbine

unborn dagger
raw slate
#

Not to mention they simply don't have the manpower to do anything substantial at the moment

worthy knoll
worthy knoll
raw slate
unborn dagger
#

Contracts ofc but just saying it would be better for a weather system so people don't leave matches so frequently

raw slate
#

Dynamic weather is definitely doable, Cryengine can do this...Crytek has this and it doesn't break your system

#

But Hunt appears to not be coded well so...probably not

unborn dagger
#

Exactly

#

The coding for hunt is just... blegh

raw slate
#

I think the inability to fix the reload bug is a really large tell. It's been what, like six months since it came out? At first it was super rare, didn't happen often

#

They "fixed" it, only to give the LeMat shotgun shell pistol rounds instead

worthy knoll
unborn dagger
#

Yeah the fact that they need to "rework" the reloadimg system shows it's bad

worthy knoll
#

is stupid

raw slate
#

So it rolled back...then the next "fix" came a month or so later and it just destroyed it. Now it's a common bug, I regularly get killed or have issues because of it. But it's been so long and it's somehow so deeply imbedded in the code that they have to rebuild an entire part of the code

#

Basically we need Hunt 2.0, fully built up from scratch...but thats a new game, so...here we are

signal mural
#

Hopefully with the next-gen version of the game will essentially be rebuilt from the ground up.

raw slate
#

?

worthy knoll
raw slate
#

What is wrong with you LOL

signal mural
#

Well with a new map & boss in the works it seems like a next-gen update is in the far distant future...

raw slate
#

So, it took about ~2.5 years, maybe 3

#

For a new map and new boss after the game came out

#

3 years is...thats a life cycle of a lot of games

karmic ivy
#

@hoary mortar
"An hour or even two without a single kill isn't "difference of opinion""

This is the part that is a matter of opinion, and yours differs.

"good match where I don't feel outplayed/outaimed"

compact pawn
#

the charm unlocked for my friend but he does not know how to find it, where do you find it or how do you put it on your gun

dense schooner
unborn sandal
#

When you are putting a weapon on your character on the left side by the stats will be a bar with a plus. Click that

dense schooner
#

Crytek really needs to make a customize weapon button/screen jesus

past socket
#

how long has the bug been up with not being able to loot them? I'm sick and tired to kill 3 people and not being able to loot them, wtf.... it's been at least 2 years

unborn sandal
#

Sometimes it only lets you loot if you need a tool/consumable

hoary mortar
#

and what do I want? the matchmaking to track players' rating not match-per-match, but also long-term, it's really that simple

#

the game keeps insisting people perform somewhat the same as they did the match before adjusted ONLY by the kills/deaths they'd gotten but that's not how it works, people take breaks and get rusty, people have bad/good days when they're either in the zone and climbing or can't seem to make anything work (Hunt giveth/taketh) but it wouldn't have to be that way if the MMR gain/loss were not just flat values

#

basically, just compensate for winning streaks and losing streaks

#

if people wipe several lobbies in a row, good, add more to their MMR so they reach rating where competition is adequate faster and don't have to bully lower-skilled players
if people potato hard and chain die before they know what happened, subtract more from their rating so they don't have to feel frustrated and helpless losing time and dollars

unborn smelt
#

MMR decays if you don't play for a while, so it somewhat accounts for people getting rusty after not playing for a while

#

And MMR is tracked long term too - you basically have a MMR number that gets modified by every death and kill you do. What that does is it basically takes a path in the middle between a super volatile rating only about the last or last few matches and a terribly inflexible system like your overall KDA, which would get more sluggish the longer you play

hoary mortar
#

MMR decay is like half a star after two weeks and around a star after a month, a complete joke - I would really love to see who can retain skills that well to be able to play only half a star worse after two weeks

#

MMR is not tracked long-term, it's just a flat value that changes with around a match or two worth of delay depending on previous kills/deaths and MMR of players involved

#

you can try to climb fast or drop fast and you still get/lose the same amounts adjusted for MMR difference between you and the other player

#

that's my point - it just grabs the last known value and adds/subtracts based on the killing that happened in the last match

unborn smelt
unborn smelt
#

It has a pretty large base number that is calculated when you do your first 10 matches - from there on it is modified with every kill and death, the exact amount of modification depends on your relative skill to the opponent.
This ELO-System ensures that despite the MMR being tracked long term - it stays rather fluent to react faster to sudden shifts in skilllevel (up and down) compared to other systems like KDA.

hoary mortar
# unborn smelt well yes - but at least it decays a bit. People don't gain or loose skill at the...

it would be possible if the system tracked how you perform based on how long ago did you play last, and at least to my knowledge it doesn't do that
what I meant by "it's not being tracked long-term" is that if I come back after a break now and drop from 5 to 3 because I forgot how to aim and move, the MMR losses will be the exact same than when I had that losing streak from 5 to 3 last month, or before that

unborn smelt
#

Not necessarily

#

it depends on why you were gone

#

for example - you may have had to stop to learn for school and couldn't play - you'd loose more skill than if you'd have stopped to play a diffrent shooter in the meantime

karmic ivy
# unborn smelt It has a pretty large base number that is calculated when you do your first 10 m...

It is exactly that fluidity that I like the most. Not only does it indeed function well due to the large player base, but it responds very quickly in my opinion. I find it tracks my progress well. If I start loosing within 10 matches [and I am being generous here, the number is probably between 5 and 10, but I have never counted] I lose a rank and the matches get easier. Then I do well and I hit the next rank, and the inverse happens. I die more often. Then I go down. And this repeats in a way that gives me opponents around my MMR range, but not the 6 star Neenohs that would waste me with their flick shots.

unborn smelt
#

I mean no MMR system is perfect - but there's a reason so many games use an ELO-System

#

i would definetly say that the MMR decay doesn't match the way peoples MMR decays tho

hoary mortar
unborn smelt
#

The ELO-System is made to comparatively quickly adapt to skillshifts, without being overly abusable

karmic ivy
# hoary mortar MMR decay is like half a star after two weeks and around a star after a month, a...

In fact, personaly I think a break every now and again is good. I find I am better after a week or two away from a game. It usualy happens when I have been jaming on the same game for a long period. I might find a reason to not play for that week or two. then when I come back its hard to explain but I feel better. Like I succeed more often than when I last played. I honestly think we still practice this stuff in our sleep, probably don't remember it at all, but I would bet on it. With that said, I always have to warm up a bit each day. I only take free characters my first few rounds because my aim will not be tuned yet. But I don't find two weeks impacts how much warm up I need. Its still there in my memory, just needs a quick tune.

unborn smelt
#

Basically the system doesn't actually know why you didn't play and how much skill you lost or even gained in that time

hoary mortar
#

so basically spending 3-4 hours dying without one won engagement or an extracted token until I hit new players against whom I have somewhat of a chance could be worse when personally I think MMR decay is only the tip of the iceberg of what could be done to make sure people have a less frustrating experience in a game like Hunt where it's much easier to work around personal performance since the teams of players are much smaller

unborn smelt
#

So there's a pretty high chance it'd be wrong anyway - so instead right now it starts you off with a slight reduction, and if you lost more skill the ELO-System will make your MMR adapt rather fast to your actual skill because it's made to not become stagnant the way global stats do, the longer they track your progress

hoary mortar
unborn smelt
#

smth else to consider with MM is that it's precision depends heavily on population of your region and as such also on time of day

gleaming kestrel
unborn smelt
#

on top of that you'r teammates MMR indirectly effects how fast your MMR adapts.
If your teammates for example far higher than you, you'll likely end up meeting higher level opponents, which means you loose less MMR when you die to an enemy that has higher MMR in comparison to yours

hoary mortar
#

well okay, I guess the way I'm going to deal with it is I'm just going to run freebies with melee + medkit solo vs. trios with brain turned off every time I come back until I hit low 3 stars, and do that until more factors and variables are added into MM

karmic ivy
unborn smelt
#

I mean it's fair to be annoyed at that

#

it's a pretty shitty feeling to be at the loosing end of MMR

hoary mortar
#

because it seems that it is what it is due to too many factors (which I believe could be worked out or even are being worked out) and the only solutions/coping mechanisms can come from the players' end and either try to cheese it by charging trios with a medkit or sift through freebies and invest the hours back that were spent doing something else

unborn smelt
#

realistically what do you think would work ?

#

before you said adjusting decay based on past pauses, but that'd leave people that only play hunt on and off to play a variety of games in a really bad state...

#

if they drop hunt to play another shooter the game thinks the loose basically no skill during brakes - if they then play a strategy game instead of a shooter between two hunt phases they get shafted bigtime

#

and after that the game thinks the loose tonns of MMR, but they might have played a shooter during that break and then they ruin the lobby for a tonn of new players for a while

hoary mortar
#

just take the past 10 or so matches into the equation of calculating gain/loss after a round - if a player has not survived, not gotten kills (or whatever metric would be used) in those matches in amounts greater than the usual 1/6 chance for duos or equivalent against players of similar MMR, the game recognizes he's struggling and adjusts gain/loss until his performance equalizes
ideally this would analyze things like damage received vs. dealt, average time in match etc. but I'm not even sure if that can be tracked (but I hope it can)

still basin
hoary mortar
#

I would hope the system could also be "taught" to recognize decay for each player individually, like "this guy comes back every month after like two weeks and doesn't do that bad" so his MMR would decay less than someone who basically forgets the game in a week

unborn smelt
#

But that's what the ELO rating does...

You have your MMR number - if you then keep dying without making kills ( because MM is not for winning - only for how you do in PvP ) you loose a bunch of MMR without gaining any - effectively "realizing the player is struggling" and adjusting MMR downwards

worthy knoll
unborn smelt
#

the moment you gain kills again the curve normalizes agin and you loose less MMR or even gain MMR again when you kill more than you die

frosty garnetBOT
#

@surreal steppe, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

"In exchange for all your PLedge marks, you will NOT lose your Hunter if you fail to extract"
Game runs out of time, loses hunter...
Change the wording or change the mechanic please```
iron trench
iron trench
worthy knoll
lean estuary
#

@lost atlas you’re right the Lore accessibility should be separate from the mastery stuff

lost atlas
#

Glad most people agree with me, it's really annoying having to give people external links for lore when the game could make it easy to show

karmic ivy
#

Hunt has come a long way since 4 years ago. I think I am glad I waited a few years to get into it. Hardcore indeed, lol. I like having as much health as my opponents better.
Funny video, so many laughs. And Hunt was so rough around the edges, and the AI...

https://www.youtube.com/watch?v=ouu0_HfWkhM

Hunt: Showdown Gameplay

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soft river
#

peace=pax in latin

raw slate
tribal wyvern
hoary mortar
unborn dagger
#

@whole plover This a 100 times. I thought questlines would be like that but were just another massive disappointment

frosty garnetBOT
#

@wraith wigeon, your post below has been deleted, as it doesn't follow the required format.
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If you integrate new Bosses and Monsters, I think my PVE should be more valued and diversified / It's not difficult enough```
quaint swan
#

Why can't a solo random play with a premade duo ? Me and my friend want to play trios as three with a random (and no we don't want to commit to someone from discord only to then have them suck or w/e and have to awkwardly dump them)
This seems like such an easy thing to implement and I'm just wondering why it's not a thing already.

little carbon
# hoary mortar so basically spending 3-4 hours dying without one won engagement or an extracted...

Both winning engagements and extracting bounties are not metrics the mmr system abides by. It calculates based on basically 1v1 killing capabilities.
Which means that you can loose a very large number of engagements without losing mmr. Take a situation where you kill someone and then all your team gets killed. Your mmr will not change.

And in my opinion this is good. MMR shouldn't try to equalize your winrate but create a playing field with players of equal intrinsic skill allowing the winrates to vary based on Teamplay and tactical decisions.

analog finch
#

what happened to the fire matches for the event?!

normal horizon
sweet vessel
#

@unborn lynx Thats the h ard part about being 50 and living for a long time. You only get trait points from letters or dailies.

upbeat slate
hoary mortar
# little carbon Both winning engagements and extracting bounties are not metrics the mmr system ...

I know what affects MMR and I don't really see a reason why at least wiping a team by your team (or vice versa) shouldn't contribute. Creating an "equal playing field" isn't an issue assuming your skill is at the level at which you face those engagements, which, for players coming back from breaks or having a bad day, is not true. Because of the nature of the game (assuming the map is full of duos, you statistically have a 1/6 chance to win) it simply takes too long to fall down to a level where that 1/6 chance really applies if your skill level has deteriorated, and that is what I have an issue with

iron trench
silk crown
#

@trail carbon

To be fair I think that was the original dream of the perks. Having them change your model. However with different skins and characters it would be soooo difficult. Each perks image shows what that mutation will do over a long time.

It would be cool if they figured it out. But it'd be very unlikely.

trail carbon
fossil kiln
#

Love the event, other ideas for summons/or what not, kill bird with fire/poison?

only thing I would say, when there are event or quests I dont prestige for the fear of having to unlock stuff

frosty garnetBOT
#

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Love the event, other ideas for summons/or what not, kill bird with fire/poison?```
raw slate
tribal wyvern
#

@normal karma
Hardly need a high end pc.
The fire barely affects your performance, because it's not actual fire, all of it. Just small around the edges.
Rest is just background, that you can't even walk through.

normal karma
remote vapor
#

removed friendly fire, and have an option for the downed hunter to cancle a necro.

daring compass
#

worst event i've seen in any game so far, can't see anything past the iron sights on your gun, the smoke makes everyone blend in, can barely see my friend from 10m away even though he has a dot on top of his head, please remove the fire event thing

obsidian narwhal
#

best event i've seen in any game so far; the smoke forces you to take different angles, the ambience is super atmospheric, it forces you to stay focused on sound because it's harder to hear people around; overall i love it

daring compass
#

"the smoke forces you to take different angles" you cant see shit from inside a building because of the sun, the haze made a enemy hunter invisible in a decently lit corner, i have to problem with the sound effects, they have always killed it, and i dont have any trouble to hear people that are moving around, its just that you cant see anything at all thats more than 10m away from you

echo forum
#

@dire merlin it's weird because you can't hear shit outside but if a guy is sitting in a building he can 100% hear you while you can't hear him moving in the building at all.

frosty garnetBOT
#

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echo forum
daring compass
#

the vision is dogshit, its like playing against all cain's but they are tier 2 hunters, they should have let the infernal thing been for one day

obsidian narwhal
#

i very much disagree about that

#

i have no problem seeing or hearing people

#

i do not play on an OLED monitor so i can't speak for everyone but really i love the fire

still basin
#

I mean its meant to be difficult to see and hear, it's an inferno lmao

#

Wtf is the complaint

daring compass
#

the fire looks really good, and they have done a really good job with the sound design for the fire, but its not fun to play, every one ive played with have stopped because they cant see shit

tribal wyvern
#

I personally don't really care for the fire, it has sucha minimal impact.

daring compass
#

the complaint is that the vision is dogshit

echo forum
obsidian narwhal
#

@dire merlin it's three days - every friday for 24 hours

#

not six full days

#

the rest of the time is just 50% chance of it happening

still basin
still basin
unique swallow
#

I think this inferno map is could be cool, but to use it during an event is truly underwhelming. The noise created by this map in a game based on sounds is awful. forcing 1 evening on people is uncalled for. People who have contracts to increase points, that don't want to play this map loose as well. The worst is they loose the timer and the blood bonds. Having this pushed on you is truly terrible.

echo forum
grizzled verge
#

12-24 hours of the map straight is rough. I wish the 50% chance thing was already implemented. The audio is too much for me.

daring compass
limpid umbra
#

People often get shocked how loud a burning forest is

#

Go set a forest on fire and tell me if it should be quiet

half surge
#

Does it make a sounds when nobody is there to hear it?

proven portal
#

servers took a shit

#

and no ones in the office

#

oh boy

#

🙂

unborn sandal
#

Any plans on being a contributing member of society meme Jesus?

proven portal
unborn sandal
#

@dire merlin it’s 50% chance

unreal elbow
#

us east servers kinda ass too

#

honestly hunt US servers are always ass.

hasty mango
#

Since the event, I have had a ton of server to player issues. Shots that should have hit just flat out miss. With the inferno stuff it is happening even more. Kinda sad to see it left like this for over a week while things continue to break. Really want to enjoy the new stuff, but this server side issues are making it really difficult.

unreal elbow
#

for the past month i have had more and more packet loss than ever and 9 times out of ten when i find a match its empty. tired of having to turn off mmr just to get a 50 50 chance of either 1-3 stars or 5 and 6 star lobbies.

#

i love this game but i have never had a game underperform server wise so consistently, and out of all the games i play, these issues are completely isolated to hunt.

still basin
quartz dove
#

I really hope they implement a screen to tell you what damage you dealt to the enemy- (I've seen this a couple times in suggestion ideas and it seems pretty popular) It's really hard to tell if you got a headshot or a wall bang body shot in the heat of the moment which leads some people to just never play the game b/c of the feeling of inconsistency between what looked like a headshot but was just a wall bang

echo forum
unborn dagger
hybrid timber
#

when Blackmarket will be updated?

little carbon
# hoary mortar I know what affects MMR and I don't really see a reason why at least wiping a te...

That is not exactly true. It were if the ELO system would be based on winrate, but it is not. It's based on 1v1 chances basically. It creates an equal playing field on the micro level, which creates equal opportunity on the macro level. You then have to seize that opportunity through gameplay elements that aren't reflected in the ELO system. That is why you see teams that have equalized in ELO to their designated level with winrates much higher (or lower) than 1/6.

As an example take two trios fighting each other, an every player gets a kill and is killed once. Then ELO is not going to change. But one team is playing isolated while the other is playing coordinated and getting their teammates back up. That team is going to have a significantly higher winrate.

And that is the beauty of hunts mmr, it doesn't equalize winrates, so there is still a point in trying and playing at your best.

Getting back to your point of decay. People lose skill in two ways, permanent and temporary. Permanent loss needs to be retrained as of the skill had never been aquired while temporary loss will relatively quickly recover by just playing the game again. For most people that recovery is quite quick (less than 10 matches, easily), although there may be differencs for some people, so mmr decay really only needs to catch permanent loss. And for most people that is quite small, although of course you should suspect a gaussian distribution there which means that there will be outliers both ways.

And to unify with with point of skills not tracked by ELO. Those skills can also decay, and since they are less mechanical a larger portion of permanent decay is to be expected. And since they aren't reflected in ELO you will not be compensated for them. And you shouldn't be in my opinion since that would lead to winrate equalization again since those skills majorly contribute to your winrate. It really pushes players to not just requeue but to analyze your lost matches and adapt accordingly

hoary mortar
elder hazel
#

Cross platform invitation, queue for a random third. Suggestions, I haven’t noticed much discussion in this matter.

karmic ivy
unreal elbow
#

suggestion: stop putting lore as a sole reward for a level in the battlepass. its just artificial bloat.

hoary mortar
karmic ivy
karmic ivy
hoary mortar
unique swallow
iron trench
#

@tiny cobalt I was thinking the same thing, i thought on 4 new ideas and decided to hold them a little bit more and later suggest them..

karmic ivy
#

@arctic trench can I have your source? dm me.

tribal wyvern
#

@dire merlin
It was done by voting, so clearly the majority wants it.

chilly nova
#

@prime ibex #feedback message

I actually really miss spawn fights. I hardly ever get them anymore, and it's disappointing. I loved jumping straight into a gunfight.

chilly nova
chilly nova
tribal wyvern
#

they announced it

#

On social media & in discord

#

or how often u want inferno more specifically

prime ibex
#

@chilly nova Been having spawn fights all day yesterday and the day before. Either their fix for spawn locations are bugging somehow when it shouldn't, or the next spawn location is still too close.

queen jungle
#

Considering we had people coming into the server every 15 minutes saying "where inferno" + survey results I think it's pretty safe to say most players want to have the inferno wildcard on.

unborn dagger
unique swallow
unborn dagger
unique swallow
unborn dagger
unique swallow
unborn dagger
#

Unless you are blind use your eyes. Hell you can even use the fire to your advantage by walking through the pathways that it has cause it blocks people's views

unique swallow
#

ok buddy lets agree to disagree, hope u have a great evening. Keep well have a good festive season

hardy coral
#

With the krag there really isn't much point in a lever action long ammo rifle.

#

We need to fill roles that aren't filled already. Like a low level medium slot long ammo rifle, and a medium slot medium ammo repeater.

#

Also small slot shotgun, small slot scoped weapon, small slot lever action.

#

Just asking for more of the same might just get us it and prevent more interesting new additions.

unreal elbow
#

can someone explain to me why the desync in this game is so bonkers?

frosty garnetBOT
#

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New Duster-Skin? Would fit perfectly in the world of Hunt.```Attachments:
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upbeat pine
#

im mmr 4-5 (i jump between those mmr) and i easily get trios and matches

#

faster if i go solo

#

are you sure youre not flagged for cheating?

unreal elbow
#

Us east. Same as my friends who also have a ton of desync and connection issues

#

@radiant river

kindred drum
#

ive been trying to keep alot of legendary uppercut pistols and I just got another one off a player but I cant unequip it. Is there a way to keep more than 2 of the same kind

royal horizon
unreal elbow
# upbeat pine what mmr?

3 star. havent ever cheated. will get into a match consistently if i have a duo for some reason. constant packet loss, mass desync, watching my teammates bullets go through people with no hitmarker. its getting really old. occasionally i will have a backend ping of 11,000ms and the highest i have seen was 47k once. over the past month it has gotten much worse. again, this is the only game i have any of these problems in.

#

many times us east will say i have a high ping for no reason and only let me connect to eu or russia with a ping of about 120ms.

#

before the servers got worse, i was playing incredibly well and at one point was 4star but now im stuck at 3 no matter how well i perform or for how long.

#

this shit is getting really old and its ruining the game for me. at this point id take the random reload glitch over how these servers treat me.

soft river
#

@maiden pelican the range is also less than that of a knife

maiden pelican
#

It's really bad

#

Worse for grunt groups than a scottfield precision

hasty moat
#

why has crytek turned the Bomblance in a Shootgun? i mean i cant understand why they make pyro ammo that is like 100% pyro ammo of a shootgun why? i mean why they dont make it like the normal shoots but with special abilitys like fire granades or split bomb i mean it makes more sens then to turn it into a shootgun

pure dew
#

oh man, turn down the flames, it's hurting performance like a lot, and it's not a garbage pc, it's an average one.

queen jungle
#

@vocal ember Do not tag any Crytek employees unless they are already active in chat.

hardy coral
#

55 MB 10 second clip FabCheers

unborn dagger
#

I feel like the flames have been causing me more stuttering than before and I'm on console

hardy coral
#

I think maybe some graphics settings may cause performance issues, but for me the performance is better because of the culling of all the stuff behind the smoke

pure dew
#

Console players. Mostly rely on auto-aim.

When the update first rolled out, it worked perfectly. Now the gameplay is with issues, sound missing. and.. buildings refuse to load

frosty garnetBOT
#

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New Duster-Skin? Would fit perfectly in the Hunt world.```Attachments:
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golden cloak
#

So I wanted to talk about grounded and solo rezing, I just didn’t know what to say. It honestly feels natural and it easily feels like a part of the game and it added so much. You definitely see a lot more solos in duos hunt. I feel like it needs a tweak but I’m hard pressed to say what that should be. Like maybe make it longer for cool down to self rez but those who do sometimes gets punished real quick so it sorta fixes itself? I think maybe grounded cheat death should be a separate perk from self solo rez but then you’d have a perk dedicated to solely to solos. Maybe an audio cue to let people know the hunter is self rezing like the brushing a normal rez sounds or necro scan sound? Idk. But I do love it. It’s really changed the duo game play a lot and I’m taking traps a lot more often because of it. But there is definitely a lot less fear to push or of losing your gear or even your hunters progress that takes away a bit of the tension maybe. Maybe that’s a good thing. It’s like I’m trying a really good food recipe and going it needs a little something but no idea what but it’s still really good.

spark gate
#

Remove Inferno. Or reduce the inferno from 100 too 50%, 50-> 25%. I just want too play the game after work, not too skip the maps or die because I cant see or hear my enemy

hearty crow
#

Make the challenges infinite for people that have bought the battle pass

frosty garnetBOT
#

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crystal plume
#

@vocal tree The feedback channel is not for reporting bugs

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#

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There needs to get alot more hunters on a match instead of 10. Sometimes the game is so dead that u barely even see anyone in your round.```
ember basalt
#

There needs to get alot more hunters on a match instead of 10. Sometimes the shit is so dead that u barely even see anyone.