#feedback-discussion

1 messages · Page 33 of 1

potent grotto
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Is there a bug that halloween questline act 6 "Kill meatheads with explosive damage" doesn't get progress? I killed 1 with sticky and 1 with bomblance and didn't get any progress?

spice topaz
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Neither one of those count. Use dynamite.

potent grotto
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Why don't they count? As far as I know they are classified as explosive?

tawny meadow
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Those are classified as Rending damage

maiden pelican
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Bomblance is it's own special type

burnt mulch
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bomblance is explosive.

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the reason bl doesnt count is because its direct damage

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it needs to be splash to count, because crytek has infinite wisdom

elfin zephyr
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Yes it happens on console all the time.

odd geyser
elfin zephyr
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It can happen with any weapon but more frequently when using single shots

frosty garnetBOT
#

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still copper
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dont like the beetles and dont like the beetle quest. i want to play the game. not mosquito simulator trying to get these quest out of the way

main cradle
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You do know you can like

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Not do the quests

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It’s not gonna affect how you play

still copper
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no i cant... have 14/22 on last act of billy questline. i only have kill enemys with roe stalker worth 3 points... and set enemys on fire woth 2 points...
The only other 2 quest i have left its kill an ememy with stalker beetle. Worth 4 points.... and do 50 damage in 1 mission with beetles worth 5 points

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you do the math

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its my opinion... your entitled to yours.

main cradle
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Tbh

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To each there own

meager birch
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@proud narwhal I fucking love those Bomblance ideas of yours

proud narwhal
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I personally think the flamelance would be an absolute BLAST

meager birch
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I agree wholeheartedly, legit just fuck anything in this general direction

proud narwhal
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Imagine a night map and out of nowhere you see this massive fireball heading towards you

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TERROR

mortal turret
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It is a fantasy game but... No.

burnt mulch
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doesnt seem too strong to me.

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flamelance maybe sounds a bit unhealthy the way it’s described, but if it’s roughly “strap a romero handcannon onto it”, seems balanced.

proud narwhal
proud narwhal
proud narwhal
burnt mulch
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how is “its supposed to be a sidegrade” a counterpoint to flame lance seeming too strong?

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if anything it reinforces that it could possibly be toned down to maintain “sidegrade” level.

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I could see it maybe if the damage/burn was equivalent to an instant firebomb, or that it couldn’t oneshot like db in exchange for its range.

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or if it was just straight up a romero hc db strapped to a lance

mortal turret
proud narwhal
main cradle
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It’ll work

burnt mulch
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I’d have to compare romero talon with db against a flamelance.

proud narwhal
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flame lance isint supposed to one shot people its just supposed to set them on fire

and the talon weapons cant do merely as much melee damage as bomblance, youre payting for that extra damage

somber harbor
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Paying in stamina usage and time it takes to swing

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Hitting someone with a talon needs to be 100% premeditated, planned out to the exact details with a man behind you to back you up if you miss your swing alongside a hefty life insurance policy

frosty garnetBOT
#

@gentle oriole, your post below has been deleted, as it doesn't follow the required format.
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would like to see rain/thunderstorm/ dust storm effects which would also muffle noise to a certain extent.  More interactable terrain items like cannons that can be fired, trains that could move, horse riding. Also roaming map boss that could be anywhere between areas? Perhaps turning on the lighthouse summons a giant octopus```
unborn gyro
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@celest solstice Pretty sure if the explosive bounces off a surface it will still explode. I don't recall it ever being fixed. Happens a lot at boat extracts -- if the explosive bounces off the boat and goes into water it still goes boom. Thousands of people at the ready to correct me if I'm wrong. 😄

rapid fractal
#

https://youtu.be/548uS6yYMhI

What if we put this Berthier modification into the game?

http://www.patreon.com/ForgottenWeapons

https://www.floatplane.com/channel/ForgottenWeapons/home

Cool Forgotten Weapons merch! http://shop.bbtv.com/collections/forgotten-weapons

Today I am out at the range to put the first shots through a completed replica of the French Chauchat-magazine Berthier conversion. The real versions of these guns we...

▶ Play video
unborn gyro
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Only if it jams 100% of the time 60% of the time.

rapid fractal
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That probably wouldn't be too far off from reality

frosty garnetBOT
#

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Titel:Winchester 1894,https://www.youtube.com/watch?v=KyYzHVX5Gxw```
tribal wyvern
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@placid crystal
Not sure your wording helps it any better.
It just says "Extract with a bounty token."

Im not sure how that translates to that it can be progressed faster with more bounties. All it is asking off you is to extract with a bounty token. The amount is not mentioned nor relevant.

frosty garnetBOT
#

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It would be cool to give, for example, $50 for killing a player. I mean, even after death. It's not so much to leave the match after the first shootout, and if you cut out half of the server and died, this award is well deserved.```
worthy knoll
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@uneven wind
Absolutely agree.
Nothing is more disheartening than wiping the Server, Killing the Boss and dying to a solo Bushcamper and getting nothing.

frosty garnetBOT
#

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Theme: cheats```
soft river
#

@uneven wind There are already people who kd farm by getting multiple accounts on the same trio

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Queueing up in the same server, same time

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To increase the chances of being in the same game

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To then have their main account find that trio of their alts, and then repeatedly kill them

signal mural
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That's just sad.

knotty quarry
frosty garnetBOT
#

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Legendary Hunter: Krampus
Description: The demon of Christmas time has arrived in the Bayou, with his hook and sugar cane made with the sugar of the hives swarm, he is out to hunt the hunters who have forgotten the Christmas spirit.```
karmic ivy
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@sick anvil "but effort on bug fixes is near nothing" That is an assumption, and a bad one.

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It is not even accurate, bugs get fixed every patch.

karmic ivy
# signal mural That's just sad.

It is totally normal human behavior. People like to win. If you give them a challenge, like get the highest K/D possible. They will go to all kinds of strange lengths (in our eyes) to win the highest K/D ratio. Simply because it gives them great satisfaction to achieve their goal. It is about goals and completionism. It is very very strong in some of us.

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I no longer look at it as strange, after witnessing "the pc gaming world" at large.

sick anvil
karmic ivy
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Na, I would have to turn it down, I have no interest in being a moderator. Thank you for the compliment though.

soft river
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@alpine terrace Devil’s Advocate is already Krampus

karmic ivy
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@sick anvil BTW, why are you so disingenuous when you talk about things like bug fixes in Hunt. What you say is more akin to misinformation than an opinion.

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Why not be objective about it?

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In fact with your statement
"but effort on bug fixes is near nothing"
It is bordering on falsehoods.

sick anvil
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Then arrest me

karmic ivy
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um, no

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It barley prompts the question...

sick anvil
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How many patches have claimed to fix the reload bug ? I recall 2
is the reload bug still in game ? Yes
How many patches claimed to fix the infinite poison screen ? least 3
Is it sill in game ? yes
Since 1.8 game crashes on Alt tab randomly 1.10 game still crashes on alt tab randomly
only change is it has a chance now to soft lock after a match
or randomly crash with out alt tab

karmic ivy
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and?

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that somehow equales "near nothing" for effort?

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You ignore reality.

sick anvil
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The reality that 1.10 patch notes has more entries to known bugs than fixes from which 33% of " fixes " did not work ?

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That there are bugs that have been there since closed alpha ?

karmic ivy
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and? you think this is not normal for a pc game?

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is that it?

sick anvil
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For games i choose to invest money in to it is not normal

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and yes i only buy a few games because of that exact reason

normal horizon
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the reload bug fix was specifically for the bug occuring when reloading while vaulting or swapping weapons

karmic ivy
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Oh, thanks nixa, I did not know that yet.

normal horizon
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it was specified in the patch notes 😄

karmic ivy
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I didn't pay much attention to that part because I was one of the fortunate ones who was affected very little by that bug

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But its good to know, I see it discussed often.

normal horizon
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I personally have not gotten any of the reload issues at all but I can imagine it to be frustrating when it does happen

elfin zephyr
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Reload bug still happens frequently

karmic ivy
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I think I got it once, but in the heat of battle, it can be hard to interpret those memories and there was no recording. Needless to say when I tried to shoot and nothing happened there was a brief moment of fear LOL. And was frustrating. I guess something worth remarking about this is it happens so little (once, maybe twice), that when it did happen it was not greatly frustrating, just a little. Nothing to get worked up about. After realizing it was the games error that caused it, and since it is very rare, it didn't take away from my fun. Even with the loss of that round, It was forgivable.

sick anvil
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The instances i recall having to deal with it was mostly with revolvers loading 3 bullets and then the bullets disappearing and this reload loop going on for about 2 minutes

normal horizon
elfin zephyr
normal horizon
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yes there are some reload bugs, but these seem to be different from the one being fixed in 1.10

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that is why it would be good if you have the specific reload bug that occurs while vaulting or switching weapons to post it in #bug-reports-pc as that is meant to be fixed with last update 🙂

tardy locust
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anywhere I could upload a cheater?

alpine terrace
soft river
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Erong

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Wrong

gritty root
atomic cipher
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@night quarry lol good question. but wait, they don't care

dense schooner
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pump action happens and no slug in chamber.

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🤷🏻‍♀️

cursive jewel
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Lol not having any reload issues must be a nice experience. Have to double check literally every fuckin time I shoot with a sparks that my gun actually reloaded, and I'm not even one of the people who try to clip the animation which only increases the odds of it fuckin up

normal horizon
soft river
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@upbeat axle this is a cool idea I support

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Though not sure how it would work with legendary hunters

upbeat axle
scenic turtle
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1500 hrs

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2 and a half years playing love the game boight all dlc

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not a master player

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a bit above average

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but there is dying

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a lot sometimes

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but having a good time

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today i launch hunt

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your account has been banned

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??

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no reshade or any of that stuff

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backround apps are process lasso

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islc sometimes

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discord

sharp veldt
scenic turtle
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i know you cant

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but is this serious?

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i mean

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is ez anti cheat really trhat bad ?

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cause you know i know i am not cheating so that is probably a bad anticheat service

royal horizon
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@loud nebula They can't sort people by banned/not banned, since Crytek doesn't think banning cheaters is useful

dim heron
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I understand the frustration however there's nothing we can do to help you here :/ the best thing you can do is reach out to customer support instead of spamming the Discord :c

scenic turtle
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if i dont get back access to my account i am quiting the game

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and manyy other people that have the same issue

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anyways thanks for hearing me out

scenic turtle
dim heron
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I get it :c it's frustrating.

scenic turtle
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anyways

dense schooner
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Why does Crytek not implement/create a Discord bot that submits/forwards issues to their website form?

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I would rather submit my issues from here than to go to their website, sign in, etc.

loud nebula
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@royal horizon well this way cheaters wouldn't be banned, they'll be forced to fight each other.

royal horizon
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Even if you're talking about VAC bans (for PC) I don't think it will go anywhere

scenic turtle
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Well i am embarassed

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because

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i actually logged in from a friend account who got banned

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i feel so stupid

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but nevertheless

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he got banned for no reason

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so yhea issue persists

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although he bought hunt again from another account

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but how many people will do that?

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and he bought all dlcs as well

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why risk cheating when u spent 100 plus euros

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if u like the game so much to spend money on it

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u are not a cheater

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but they didnt care

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or ez didnt carei guess

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anyways sorry for that

queen jungle
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@warm creek If there is a misalignment on certain resolutions, #bug-reports-pc is the more appropriate place for this.

loud nebula
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@royal horizon on a side note. A lot of people have their game accounts linked to their discord and the ones with a ban history are statistically more likely to straight up dislike my idea. Administer blocks at your discretion 😉

cursive jewel
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Imagine not wanting to play with people that have a history of VAC bans by using a trusted server lol, its much funner playing against a bunch of RU / Korean / Chinese players with frequent ban histories isn't it? I in particular enjoy it when they have 180+ ping

frosty garnetBOT
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Re-release Wayfinder bow and native legendaries pleaseee, I need```
pure cliff
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Fix the Jumping Head HITBOX! I feel like everytime I jump my Heads Hitbox Becomes my Entire Body and even getting shot in the toe counts has a headshot!

austere crown
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Felling is mutual.

frosty garnetBOT
#

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a "block teaming up ever again with certain people" feature```
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stalker beetle legendary skin```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1039690288844775424/unknown.png>
somber harbor
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@coral atlas either add a stamina bar or give us a sound queue when we can sprint again like a really deep breath

frosty garnetBOT
#

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Devs: PLEASE give us options to change the color of the ping marker. It is practically invisible to me unless it's a red ping, which disappears in like 1 second.
I'm begging. Just let me make the ping marker's obnoxiously blatantly visible. Let me make it hot pink if I want. Just give some color accessibility options.```
novel sapphire
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#feedback message
@fresh rose I 100% agree on that. I wanna determine my own win or lose conditions. As a beginner (2.5 years ago) it already was a win if i just survived a fight. And I don't want the game to tell me in the face, that I've failed, just because i didn't got a bounty.
There was nothing wrong with just "Live to Die another Day". It's also kinda dark and fits the game perfectly like: "You didn't die this time.. but you wait..~"

somber harbor
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That's a NES type translation error

somber harbor
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tfw we're never getting ingame damage graphs

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never seen anyone suggest that and have it get any less than 40 upvotes

mystic loom
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agreed

fair rover
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Honestly at this point delete the tab you know? Dont have people waste their time coming up with ideas to have crytek just not even look at them

frosty garnetBOT
#

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Can we get one more day for the hallowween event i did not have much time to do much of it sadly and i bet other did not get to finish it to```
fresh rose
teal timber
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@mystic loom u could use double alert trip mines or bragon breath with shotguns

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Or yellow barrel

dry vortex
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@hard minnow Can you complete Quests From previous chapters of the mama maye quest and still earn stars

bronze quail
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@mystic loom dragon breath instantly sets enemies on fire, or you can use bornheim incendiary (not match version) and instantly get the quest done.

pure cliff
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dual wielding bullet cancelation... Someone spamming duelies eats hit detection.

mystic loom
queen jungle
#

Hellfire bombs. Load up on them.

coarse hearth
frosty garnetBOT
#

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Little dirty fix to the Frag bomb since it has a tendency to have 1 fragment go thru cover and deal 1 dmg and cause medium or heavy (unsure of with one) it would be nice if it did 1 dmg it would not inflict medium/heavy bleeding```
stray horizon
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it's the only thing with incendiary weak enough to definitely light them on fire before you kill them

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everything else you're just going to kill them on the second shot anyway

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that or maybe the LeMat

craggy pike
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Hellfire bombs work well for lighting hunters on fire

royal horizon
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Yeah but hellfire expensive somanytears

craggy pike
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Cheaper than a gun, I spent a good handful of games with a conversion and 4 hellfires and did suicide runs for questlines objectives, just take their guns afterwards

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Prolly the most fun in a long time

cedar coyote
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Don't discuss potential leaks as per the server rules

stable verge
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Crazy, that’s a rule I never knew

frosty garnetBOT
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Devil's Advocate is a Krampus...```
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Being able to invite people thru discord would be cool :D```
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Titel:the ability to sell the weapons we removed from the hunt(Raid) and more loot system```
signal mural
#

I'm sorry but spending money on a game is by no means a symbol that the player doesn't cheat. I'd think that cheaters might even be more prone to buy skins to look cool, cheating is in a sense fulfilling a desire to win &/or humiliate your compitition -while ignoring the fact that the victory is hollow- due to tipping the scales. When you Google cheats for Hunt Showdown you'll see that there are literally cheats as a premium service. If people are shelling out 30-60 bucks a month to cheat, I'd think a one time payment of a hundred or whatever for all the DLC cosmetics is probably in their budget. I don't think cheaters really put much thought into 'what if I get caught', because the consequences are often not swift, long lasting, or long reaching.

worthy knoll
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@queen jungle that would make the Regen shot completly useless?
The while Point of it is to Safe medkits If you have a Lot of time/are Out of a gunfight.

Its already less valuable than the Vit shot as is it.

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bro wants to add bandaids to hunt```
queen jungle
#

However, it could still be disrupted if you suffer damage and aren’t able to fill your current bar up to its’ max.

That would be the balancing factor.

vocal ember
worthy knoll
frosty garnetBOT
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this gives you the opportunity to check if people will step on the traps you left behind or not 😛 just for fun. They should not give you the kill, because you left the map, took no risk. You don't deserve to get the kill 😉```
crystal plume
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Basically you're comparing apples to oranges here

vocal ember
karmic ivy
zinc solstice
zinc solstice
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Bow does fat damage, of course a limb shot killed you in a compound

jovial iron
karmic ivy
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@iron trench "If i didn't know that this exists, my life in this game would be happier..."
You know it exists in many FPS games? You might have even played with peek asymmetry in the past lol. It kind of sounds like the problem in in your head, which is good because you can fix that.
Learn how to work with it, it will help you in other games as well.

frosty garnetBOT
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enable easy anticheat to work for linux!```
burnt mulch
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@pastel holly y’know, terminus is pretty widely considered the shittiest shotgun.

pastel holly
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either you never tried terminus levering, never got killed by it, or you're just special.

frosty garnetBOT
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Suggestion: make the game playable again.
Description: Fix reload bugs and invisible unusable ammo.
Every single gun in the game has a reload bug, either it refuse to reload, bullets vanish after reload or endless reload loop.
Looting a gun from a dead hunter or world can be empty, while ammo is full and you can't shoot or reload.
Fix theese gamebreaking bugs.```
burnt mulch
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i mean that’s just cope dude lol.

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just being real with you that terminus is fun but its really not generally considered all that good

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its not just me.

proud narwhal
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He's right

burnt mulch
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trying to take your opinion that “terminus is op” and figuring out what’s “wrong” with me from that is pure copium

proud narwhal
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The terminus needs some love, it easily gets outperformed unless you have levering

burnt mulch
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even with levering, it’s all-in with no mobility.

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the only niche terminus has that it’s very good at is using it as a mid range bleed cannon with flechettes, sorta like a weird dualies.

soft river
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Damn my insane guy idea is not popular

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Do people think I want him to look like super powerful ben franklin

abstract sentinel
#

Hello there!

--------------Hunt Showdown Implementations--------------

  • Single Queue (Trios) after server dead-time (may be underdog buff during that single queue time, to appease the masses). This change will greatly improve the time to find a match, and not only that, there will be players in that match. I can tell with 350 horus that the game is dead at that time of the day, 15 min of queue (cancelling and resuming) to fight against one team, luckly.
  • Remove meele trade instant kill, it's the worst part in my opinion. I've seen a lot of videos showing how awful they are (titled Crytek please fix trading), some posts about it too. And I come with a great suggestion, I think, the best idea is to avoid the hunter that strike first from being killed, but left him on low hp, it's unfair a knife traveling faster than a bullet.
  • Avtomat Mosin Nagant MUST use special ammo (like "Dolch 96"). It's so broken, makes me sick for real haha.

--------------Bug Fix--------------
-Reload bugs:
Animation goes as normal, but the gun never reloads (happens rarely, but happens).
Picking a gun from the ground has zero bullets left, after firing or reloading will fix the bug. But if the gun picked up from the ground has no bullets left in the chamber (like 0/15 bullets) this fix isn't possible and the gun picked up shows 0 bullets left to reload.
-Healing Waters basement lair rendering bug, intensive light and fog appears out of nowhere when watching from certain angles, obstructing vision.

burnt mulch
#

though a lot of those bugs are known issues.

abstract sentinel
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will do. tx!

queen jungle
burnt mulch
#

it’s just “allow natural regeneration to go over bars” with more words

worthy knoll
frosty garnetBOT
#

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centennial with a flail/morning star on the back```
royal grove
#

whatever

frosty garnetBOT
#

@patent valley, your post below has been deleted, as it doesn't follow the required format.
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Dual hand crossbow when?```
karmic ivy
#

@trim condor " I'm sure we've all heard streamers toss out the line of "the game stuttered that means hunters are nearby" at this point many times."
I never have, do you have an example we can see? Sounds pretty sus.

queen jungle
#

@patent valley That question was asked during stream when it was announced as a small slot weapon and the devs stated that dual hand crossbow would be way too strong.

patent valley
#

Way too strong??? Stronger then dual sparks pistols??? Someone is high

queen jungle
#

Back then dual Sparks wasn't a thing for a long time to come. And the hand crossbow is a one-hit kill on short range

fresh anvil
#

I think with the inception of dual sparks, dual hand crossbows is far from unreasonable. A caldwell handcannon is 2 slots and has potential dual one shots

patent valley
#

Yea. At short range. Hence duals would have a wider recticle. Less accuracy. Just like any other dual. I don’t get it. You got shotguns that are one shots at close range and other stuff to. I just don’t see an argument against it. Even the reload could be ridiculously long like the sparks pistol

#

It’d be easy to do. I just wanna run all chaos bolts :’(

karmic ivy
#

So it does not seem "like any other dual".

karmic ivy
#

its one med slot

#

I suppose two lemats almost counts

#

I never had to no scope a slug in the lemat

#

I don't think I would

fresh anvil
karmic ivy
#

seems useless if it is so inaccurate as to not be op.

#

since it one shots the body.

fresh anvil
#

It wouldn't be meta for sure, just funny

#

maybe a super fast boss clearing weapon with poison

karmic ivy
#

mmm, well I hope you get it then 😉

fresh anvil
#

or an absolute nuisance with poison

karmic ivy
#

I am good 😄

patent valley
#

I just wanna spray chaos bolts everywhere during a match

#

The poison is a nonissue with antidote

karmic ivy
fresh anvil
#

I want this, and bow to be a level 1 weapon

queen jungle
#

@abstract sentinel I see your point, but it should be a focus on duos since that's the core mode of Hunt. Trios is merely an addition for an easier experience.

lethal dirge
#

people getting mad about daulies again I see...

trim condor
#

@karmic ivy There have been tons of reports on the stuttering issue over time and many users in the comment chains confirm they see the same behavior (even users with very high end systems):

https://www.reddit.com/r/HuntShowdown/comments/oz2opa/hard_stuttering_entering_new_areas/

https://www.reddit.com/r/HuntShowdown/comments/udv9vs/lagstutter_when_enemies_are_nearby/

https://steamcommunity.com/app/594650/discussions/8/3276943632842210048/

https://steamcommunity.com/app/594650/discussions/8/3845448530954857465/

I could make a video demonstrating the issue across the machines I own, but that’s quite a lot effort to go to. Regardless I know it’s something to do with the game and/or server side as testing this with my friends during the Halloween event we ran through the same areas and saw the same stutters at the same time.

“Usually” the game is very smooth — I don’t see this when playing in the practice range or when loading into a map and looking around for example. Where it does crop up is in live multiplayer matches when you’re traversing the world (especially when approaching compounds it seems — perhaps something to do with the way some aspects are loaded only when players approach as a server optimization? Or perhaps when enemy players are near). It also is apparent at the very start of matches when you’re loaded in and waiting for the ability to start moving. When it’s still loading in players and such panning the camera will also reveal frequent stutter specifically at this point of the prematch.

This behavior isn’t sus at all, I don’t understand this resistance that devs and community members have to acknowledging stutter as an issue. It’s become a plague on PC gaming in recent years (just see reputable outlets like Digital Foundry covering he #stutterstruggle in modern UE titles for example). It seems like many people just aren’t that sensitive to it, doesn’t mean it doesn’t happen or that it isn’t a problem.

Windows event tracker reports "Kernel-EventTracing"- dc3a3596-71e1-45a3-b2ea-39ad5322fe51 0xC0000022 errors which are connected with Easy Anti Cheat. Perma freeze and stutters which make the game unplayable... Anyone had experienced something similar lately or do you know how to resolve the issue?

I've started to experience extreme stuttering after the 1.2 Patch. It seems to happen in firefights or when other players are around me. At least that's when it starts. I'll load into a match and it'll be smooth sailing with the slight hitch here and there nothing major but when we encounter other players, well.... that's when it really hits the...

karmic ivy
#

Seems crazy. If I was a developer I would make sure such obvious giveaways to player locations was not an issue. Yet you think it persists in Hunt for years? That is pretty far fetched in my opinion.
Nor have I ever had it happen to me.

#

If you are so sure, you probably should make that video proof you mentioned. even if it is a lot of work, would be worth it.

#

maybe take some feedback on the best way to prove it, so it won't be rejected by sceptics.

maiden pelican
#

If it had to load stuff around then or their textures or somesuch maybe?

karmic ivy
maiden pelican
#

Who knows until it shows up in the patch notes really. That's an if it ever does though.

trim condor
#

If you don’t see it on your machine more power to you, you’re a lucky man.

But a lot of people have reported having the issue if you search around. For me it’s never changed across different system since the game came out. I have to wonder if you’re just not that sensitive to microstutter (many people aren’t or don’t really mind it). Or perhaps it relates to server proximity and load, who knows.

At some point I’ll make a recording on each machine and/or with my friends to demonstrate the stutter. That way I can provide definitive proof.

I actually caught wind of the notion that it might relate to when players are near each other for the first time watching Hunt streams, but I don’t recall which user. I’m may be able to dig up a clip somewhere for later.

maiden pelican
#

I could see hunter textures loading in causing stutters on people who have GPU allocation set too high, as that is what causes most stutters on high end machines

karmic ivy
maiden pelican
karmic ivy
maiden pelican
#

I haven't isolated it but pretty sure I know what at least one thing that causes it is.

trim condor
#

@maiden pelican my tests have all been done with a 3070 and a 2080 super (8 gig cards) at 1440p hopping between 70-90% vram Target. I also tested this on a gaming laptop with 6 gigs of vram the 80% default Target medium textures and 1080p. Your idea there isn’t a bad one, could be something like that.

CPUs we’re 3900X and 5800X and mobile 11700H

maiden pelican
#

In any case better to see more about it and see what this person thinks is causing it. More info is better.

maiden pelican
#

Basically any clip you see it in the person just healed or used a bomb

trim condor
#

I got the reload bug all the time for awhile but haven’t had it for the past two patches or so.

#

One of my buddies somewhat frequently gets an issue where their screen retains the poison effect despite not being poisoned for the whole match which is amusing but must be irritating.

main cradle
#

Bruh, the evidence is from the steam and Reddit part of the community

trim condor
#

I can see there’s little point relaying these problems without thorough video evidence, but just because you don’t perceive an issue on your system does not mean it isn’t a real problem. I’ve personally reproduced the behavior across different machines more times than I can count. I can only speculate as to the cause however but my suspicion is that it’s server related in some way given it doesn’t occur in the training levels during world traversal as it does occasionally in a live match.

karmic ivy
# trim condor I can see there’s little point relaying these problems without thorough video ev...

Yes, of course, it could be a real problem, it is possible. But it is pretty hard to believe that such a thing could be overlooked, or go unaddressed. It makes more sense that it is simply other more common problems mixed with Hunt's characteristic lack of knowledge about when players are or are not around, and players general lack of knowledge about the internal working of the game. Such strange conclusions could be guessed at and spread around.
BTW what convinces you that it has something to do with other players proximity?

trim condor
#

@karmic ivy It's overlooked either because many people don't notice it (for example many people player the game in windowed mode on a traditional sync panel which forces a form of triple buffered fast sync which looks jittery 100% of the time anyway so what's one more stutter?) or because the stutter is infrequent enough that many players begrudgingly accept it or overlook it. I didn't claim the game was a constant stutter fest like many UE4 ports, but the game does have these occasional hard stutters I've described and if you pay close attention I'd expect you'll notice them yourself during live matches from time to time (unless there's some meaningful difference in the hardware we're testing, perhaps it's VRAM bound or some such -- my buddies and I are all on 8 gig cards at most).

Alternatively they do notice and are bothered by it but either can’t be bothered to report the issue or do so in more mainstream forums like steam or Reddit.

The guesses are admittedly speculation as to the root cause -- obviously that portion is speculation, I don't have the dev tools that would be required to discern the actual underlying cause.

karmic ivy
trim condor
#

I'd be very curious as to the difference in our test systems then. Perhaps it is a proximity to server issue or something in that vein since the behavior seems unrelated to PC components or graphical settings in my tests. How much VRAM does your card have? I have not tested this on any GPU with more than 8 gigs of VRAM.

solar tangle
#

crytek this game is still a camping game. your anti camping mechanic is a joke. now team camp with traps and beetle. can you work to change that

#

special kudos to poison and concertina trap

#

when you prestige you can do shit about it

#

please more traps

#

more camping

#

this is so fun

austere crown
steel dawn
#

I just wish I could use single shot without worrying if im actually reloading 😔

#

Or maybe they’ll add a new ammo type “imaginary”

#

I bet the muzzle velocity is amazing on imaginary rounds

gaunt garden
#

the "anti'camping" mechanic, presuming it is 1 zillion PvE running around and attacking everything during a fight is shit. Noboby plays this game to kill zombies and immolators. They play to go after other hunters. When we are in the middle of a showdown and get attacked by PvE, it makes the game a lot less fun. No reason a place should be getting immolators running in 10 min into a fight.

frosty garnetBOT
#

@iron trench, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I'm not trying to be mean, but i see that you're a new player, and for you i say: Git Gut and buy a better headset... i recommend for you a HyperX Cloud II 7.1 for better immersion.
The sound in this game is a major thing, this game has one of the best sound gaming designs i ever heard, and all you need is more time and experience to realise this what i'm saying.. in this game - and i say this after almost 3 thousand hours of gameplay - you'll play this game as if you were the DareDevil itself...
Every single sound matters and is made on purpose to tell you something that is happening in the game right now... there are no "random/meaningless" sound in this game..
In my 3 thousand hours i can hear even people crouch-walking next to me, when a crow flies i know the exact direction and distance the guy who set them off is.. when someone shoot a gun, i know the distance, the gun he is using, and even if he is inside a compound, in the underground or outside the compound only by hearing it one..```
keen bolt
#

@vagrant pelican I thought stars are just bracket and there's no actual 'rank' in this game anyway

vagrant pelican
#

A bracket of people is like a rank, it's a spot people are placed in. Some people wanna be on the high bracket and some people dont. If someone had a bad day or doesn't want to get bombarded with try hards then a unranked with no skill based or some hidden MMR system would be good to help the player relax and not focus on the bracket or rank

#

of course this includes no repercussions with dying other than KDA and the money. It simply is a way where the player can warmup against other players without losing their current bracket or placement

vagrant pelican
#

no

#

quickplay you lose mmr still

keen bolt
#

yeah and I was suggesting it doesn't for the longest of times

vagrant pelican
#

people use it to snowball down to low mmr to bully other lower mmr

keen bolt
#

and how are we gonna balance this new mode of yours?

#

because it sounded really good on paper but in practice I'm skeptical at best

vagrant pelican
#

what do you mean by balance per say brother man, a hidden mmr feature would be fine. Just something that doesn't affect the bounty mmr would be nice

#

Thank you though for this discussion. I hope I don't ever come off as rude!

keen bolt
#

it's basically what old hunt was - and then people complain they were dying to veterans

keen bolt
#

It's just that it kinda hard to be implement

vagrant pelican
keen bolt
#

It would be great if it does. There would still be issues of separating the player base

vagrant pelican
#

That would be the problem that I am seeing

keen bolt
#

In Tarkov where there's no mmr and newbies dies in droves

#

it had a huge problem of player retention there

vagrant pelican
#

I was thinking about that while writing it. I can see it really separating or bringing in more people who are new.

#

And I agree there

keen bolt
#

which is why I downvoted it 😦

#

it was a good idea tho

vagrant pelican
#

I understand

#

Thank you! I just need to keep thinking and talking and maybe I could always revisit

keen bolt
#

I'm all for newplayer support tho

admittedly I think hunt had a core gameplay issues

vagrant pelican
#

yeah!

keen bolt
#

"Some people wanna be on the high bracket and some people dont"

#

I consider myself to be 'average player'

#

used to be a steady 5 dipping into 6 sometimes

#

and I absolutely hates being there

vagrant pelican
#

Mhm mhm same here

keen bolt
#

thing is the system has a problem of k/d and objective balance

vagrant pelican
keen bolt
#

Majority of 5-6 people wants kills

vagrant pelican
#

I remember reading that somewhere

keen bolt
#

so they see bounty as a place to get kills

#

while in lower mmr people wants to play the objective

vagrant pelican
#

Yes I agree here, but the game rewards kills over obj which is really odd

keen bolt
#

we can't balance that in a way that satisfy everyone which is the main problem

#

Like if we balance things around kills then those who are better at the game but play for objective will be frustrated

they want bounty but kills everyone coming for it thus get kicked into 5-6* where they cannot yolo and going for bounty / make noise are death sentence

#

as they said "getting punished for playing the game"

#

Mainly because Bounty team cannot rotate without being seen - and if they are the first one on the boss? welp

#

guess they just die

vagrant pelican
#

I can see that, I think if we could use a 50/50 then it'd work. Of course I mean if based on example not actual mmr someone got 50 mmr for killing someone then a 50 split could be in order, 25 for the kill and 25 for the bounty.

#

of course there is a more in depth answer there it'd just take a while to type lmao

keen bolt
#

true

#

that's why I rarely suggest something that's about gamemode and stuff lol ( A lot of discussion )

vagrant pelican
#

like if we added a software bot that could calculate the splitting for each kill/assist/obj got or held

#

so if one token equaled like 10 mmr then 20 mmr would be for those who win against a duo lobby

#

cause they can only carry one obj of course

keen bolt
#

Tbh there's just so many thing hunt could do at this point but they probably are short on those who actually code

vagrant pelican
#

yeah maybe, I do like putting up the idea cause you never know, they might like it and the discussion might actually be of use to them when the talk amongst themselves

keen bolt
#

it did get a whole remake once afterall

vagrant pelican
#

they*

keen bolt
#

(yeah it's different game than in the beta)

vagrant pelican
#

yes! I remember seeing gameplay back then

#

at least from someone

keen bolt
#

tbh the beta was wild time lol

#

especially quartermaster 10/10 most op perk

vagrant pelican
#

couldn't you carry two large weapons?

#

Or something like that

keen bolt
#

YUP!

vagrant pelican
#

oml

keen bolt
#

not a great time lmao

#

Great for those who use it

#

not great for those who play against lol

vagrant pelican
#

Literally lmao, well I can not think of much to add to the current discussion so I'm gonna hop for now!

keen bolt
#

yup cya later mate

vagrant pelican
#

But I appreciate the discussion a lot and not a simple "it wont work, you're bad" XD

neon basalt
#

Please remove all bug quests, substitute for something fun so we can finish the drop quests. Thanks.

sour nest
#

@tulip parcel
You can just bind interact and bandage actions on different buttons and that's it
Also it's pretty helpfull to bind jump and vault the same way

queen jungle
#

@jaunty olive The devs tried to diversify hit/death sounds in the past, but many players complained about being confused and unable to recognise the new sounds, so the change was reverted.

jaunty olive
#

i feel like 'hurt' sounds should be pretty distinct

queen jungle
#

For example they introduced more than just one sound for death

jaunty olive
#

and it was too much for the community to handle?

unborn dagger
#

Yeah tf? That makes no sense.

#

Sounds like real pointless complaining or just bad acting

half stag
# jaunty olive What did they change it to where people were "unable to recognise" the new sound...

feel like this is the mandela effect at play, cause the only thing I can distinctly remember is during the 1.0 test phase, when they just changed the default ,male death sound to a cringe "OWWW", so ofc the community complained about that. other than that, that's the only time I've seen a complaint about changing the death sound/ adding variations to it. https://youtu.be/OTR83eHnFn8?t=2099

In the 3rd Update 1.0 stream we are showing of our female hunters for the first time! We also show off a variety of grunts!

Buy the game now on Steam: https://store.steampowered.com/app/594650/Hunt_Showdown/
Buy the game on Xbox Game Preview:
https://bit.ly/2XbVeBT

Visit our website for more information and updates: https://www.huntshowdown.c...

▶ Play video
half stag
jaunty olive
#

with an option to turn it off

half stag
jaunty olive
#

lmao

signal mural
#

@Youssef_Essam#2616 The Terminus is fine where it is, a low-level and inexpensive shotgun that has a long and short varient where a you can carry either with a long or short Winnie when having Quartermaster and have levering (which is also low-level) on both - offers a pretty good all-arounder. Not all guns need to be perfectly balanced to stay competitive, some should fit niche builds and loadouts. If you don't like the Terminus there are plenty of other shotguns in higher price ranges with less trait "requirements" that are perfectly viable.

vocal ember
frosty garnetBOT
#

@vivid prawn, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

bom dia estou com um probleminha com o meu controle jogando hunt, ele na hora do tiro ele da coronhada sozinho so na hora que vou atirar no inimigo,vocês poderiam fazer atalhos pro controle também para editar o botão```
#

@vivid prawn, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

good morning I have a little problem with my controller playing hunt, he at the time of the shot he takes the butt alone only when I am going to shoot the enemy, could you make shortcuts for the controller also to edit the button```
soft river
#

hunt is not trying to be realistic

elfin zephyr
soft river
#

unless you're using long ammo

#

winfield (highest damaging compact)
~40m 2 tap
vetterli
around 64m
berthier (equal in damage)
138m

#

what is that jump

#

40, 64, 138

karmic ivy
#

@torn dragon " when someone would read Them i would be Safe banned cuz of the Things i wrote to Test if someone read it. 100% Sure that Not only one Report ever got read!"

100% Rofl...
That is not considered objective evidence. Give them some credit, when they say they want the best for Hunt, you think they are telling stories?
#hunt-general message

solid moss
#

FINALLY its BACK... This community will Live to Die another DAY!

#

Thx devs for returning the best message this game has to offer!

odd geyser
#

Sadly I can’t see it on console😔

soft river
#

i don't think it has released yet

sharp veldt
torn dragon
main cradle
#

Ahem

If they didn’t put out dlc

Then how would they keep the game running?

karmic ivy
# torn dragon When U believe in what people say that make Money Ur a Bit naive sry.. when the...

listening to all the gamers is not how good games get made, nor is it best for the game, so no surprise that they are very selective about what they "listen" to.
Feedback is part of it yes, but professionals with experience is how good games get made.
And as far as DLCs go, you need to realize where the money comes from that keeps Hunt online. Hunt needs income to stay alive. Just the realities of business.

main cradle
#

They know the problems, but here’s the thing

The dev team isn’t the same as the art team

#

Like community feedback is good, ngl, but like

If they listen to alllll the “gamers”

Then the game would be bloated. And rotting, and foul.

#

Also I don’t think devs would listen to someone who openingly insults them

karmic ivy
main cradle
#

But if ya being an arse, then don’t expect people to respect ya

surreal valve
#

Set a price tier between legendary hunters similar to what is being done with tier 1-3 hunters. The price for the headsman which gives a considerable advantage should not be the same as let's say the hillbilly hunter. It used to be that if you wanted a more concealed hunter you would have to win a quickplay or purchase the expensive tier 3 hunters.

digital vessel
#

Well if you look back to the controversial "Whale" game dev talk, it's just as important to keep the stingy poors around as people who buy DLC, because if the game falls apart there's nobody to feed to the whales

karmic ivy
digital vessel
karmic ivy
#

who judges the uneven attention spliting of gameplay fixes and dlc? the uninformed community? Give me a break.

digital vessel
odd geyser
main cradle
#

But an official statement might help with ya know

karmic ivy
# digital vessel I think you're missing the forest for the trees. "The art team doesn't do bugfix...

The way I see it, the reality is the reload bug dosn't stop people from having fun in Hunt. It might interrupt it briefly, but not stop it. It is of lower importance than the idea of lack of funding, which defiantly will definitely stop the fun. Both will be addressed, one sooner than the other probably. And a professional knows how to make that decision of resource management (Its not like there is ever a shortage of work to be done). Not your average gamer. Sometimes you can't calm them, so its not surprising to me if they do not put a lot of effort into it. It would be far more efficient I think to simply fix it, and present the fix later when it is ready.

digital vessel
main cradle
#

Tbh

#

This kind of discussion

#

Is good

#

I’m kinda happy to see a civil discussion happen

limpid umbra
#

Im glad the devs listened and changed the victory message

#

Really good on their part

karmic ivy
digital vessel
#

If people think a bug is a big deal, they will say as much and express their grief while saying other features are getting more attention

karmic ivy
digital vessel
torpid hemlock
#

Anybody getting empty lobbies?

#

Is my MMR too high that it cant find anyone worthy of fighting me? /s

thorny siren
# torn dragon When U believe in what people say that make Money Ur a Bit naive sry.. when the...

Game isn't buggy asf, literally me, and all my friends play this game just fine constantly, yet everyone whines and nags about bugs, Crytec aren't Stupid, it's not like they aren't actively trying to fix bugs, it's not exactly easy to just fix a bug ? I get maybe wanting more transparency on what they are doing but literally calm down. And did it ever occur to you the guys who make cosmetics are different than the one's who fix bugs

torn dragon
torn dragon
# thorny siren Game isn't buggy asf, literally me, and all my friends play this game just fine ...

4 sure graphic designers are not in the company to fix bugs.. but why u have that much cosmetics guys when u need more people to fix the game? thats the question. sure is bug fixing not easy.. but there are bugs that they already fixed for the 2nd or 3rd time back in the game.. like flying tools for example.. thats not new.. the problem arent the bugs itself.. the problem is the amount of bugs. this statistic is getting bigger. so they need to hold it on a good level. only happy customers bring money to a company 🙂

thorny siren
# torn dragon 4 sure graphic designers are not in the company to fix bugs.. but why u have tha...

Because the skins are cool and people like them, it's additional content that people enjoy and do buy. If people weren't buying them they wouldn't be making them, also the bugs we have right now barely effect alot of the game, you can easily play around most of them, infact I gave encountered a bug in like over a week other than the floating thing and that literally changes nothing for me. The bugs are really not nearly as bad as they are made out to be, but yeah they should be fixed, and they are getting fixed

little badger
#

hello
how can it be that blanchet can spawn 3 teams? think there is always a free spawn in between? we were in the middle and on the right and left a team right next to us ....

knotty ore
#

I feel like Crytek has lost all sense of what makes Hunt fun. No one wants to clear AI for days. PVP is fun, AI is fine because its flavor, not a fucking chore. I'm tired of farming AI all day to get to objectives. You need to reduce that shit by about 20%.

crystal plume
#

They haven't changed the amount though 😄

#

The way it works is that each player/team has a certain amount of "budget" for spawning AI around them, when there's more players/teams that budget is shared between more people which generally leads to "less" AI spawns

#

And the less players/teams are alive on the map, generally the more AI as well since they get the entire budget for themselves

knotty ore
#

So, when there are 3 teams roughly around one compound there should be less AI?

#

How is it that there were 3 Hives, 3 meatheads, 20+ grunts, and an immolator in one compound?

#

2 horses and a kennel too.

#

To get to the boss, I literally had to pull my axes out and become a fucking combine for like 5minutes straight killing AI. That is not fun for anyone.

stray horizon
crystal plume
#

AI only spawn around players

odd geyser
warm creek
#

@crystal plume why vote no?

crystal plume
#

I don't like artificially limiting boss/extraction locations in any way as that will lead to more predictability

odd geyser
#

@glad steeple question is would it unlock from derringer tree or duster tree?

slow plover
#

US West Ping
Details:
As of today, 11/11/2022
My US West ping has doubled in average. I haven't moved, changed ISP or anything else.

Been playing for almost 2 years I think now. US West always had about 40 - 55 ping.
But as of today its a permanent 100 ping with the occasional spike to 120.

I couldn't find any posts about it online so I figured I'd throw this somewhere. I did notice that there was server maintenance yesterday. So its possible that something happened then?

I am a west side Canadian player. I'm not sure if that helps.

Love the game though, thanks in advance for reading.

ripe basalt
late wind
#

@iron trench scope glint would be cool as long as it's conditional. Not constant. That way it punishes dumb snipers without making scopes all together pointless.

burnt mulch
#

@dull prawn guns currently already do have multiple levels of cleanliness. your suggestion is like.. 5 simple suggestions convoluted into one.

  1. make cleaning from menu cost hunt dollars instead of blood bonds
  2. cleaning from menu should depend on how dirty it is
  3. gun oil should only clean 1 layer of dirt
  4. gun oil should turn contraband into non-contraband
  5. contraband shouldn't have a storage limit
frosty garnetBOT
#

@vocal ember, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

maybe that be better sniper with silencer```
signal mural
#

Dissatisfaction arrises from ruining people's gameplay experience. Duncan.Idaho you've stated that you rarely encounter the Single-Shot reload bug in part because you don't play a lot of single-shot weapons. I play a lot of Single-Shot weapons and I have a lot of patience and acceptance and am willing to say human error can easily misconstrue the frequency of this bug BUT- for those who main single-shot guns this is game breaking. It is a frusterating bug that can cost a player lots of engagements. This is especially frustrating as it affects ALL single-shots and was fixed but the LeMat broke and rather than disable the LeMat or disable it's special ammo till a fix could be made, we got rolled back to the Single shot bug. Dying as a Solo is also more frustrating when you lose because your bolt or bullet has just disappeared from it's chamber. If this bug was reversed and all multishot guns could just have a full clip disappear from the gun this game would be boycotted.

burnt mulch
#

you didnt manage to tag correctly

#

also, it wasnt special ammo that was breaking the lemat, it was the pistol/shotgun switching. disabling that kinda ruins the point of the gun.

signal mural
#

I didn't mean to tag... It was an old message that never got sent, too late for the conversation now.

burnt mulch
#

shrugs

unborn dagger
stray horizon
signal mural
#

My point is just that it is ruining some people's fun, and just because some players have a different experience doesn't devalidate other people's concerns. If I get the most fun out of using Crossbow, good solo tactics, and trickery - then I really don't need to hear that single-shot bug isn't a big deal from someone who doesn't play single shots. The game may still be fun, but the experience for a good amount of people is being dampend.

Same thing with the forced PvP suggestions, I don't need PvP every round - it usually happens. A HUGE part of my enjoyment is being able to create a Hunter build for the objectives I want to achieve, evaluate the engagements (as a team), and choose how, when, where, and if - I (or my team) engages.

Honestly VoIP for Randoms should be better supported from the Hub into the game without distance regulations.

willow burrow
#

Is anyone even contesting that the reload bug should be fixed?

signal mural
#

No, but a few die-hard fans cannot understand people's frusteration and take Crytek's defense saying they fix a lot of bugs and the game is in a great state. I tend to run a very middle-line. I think screaming at the devs, threatening to quit, etc etc is also totally dramatic and not ok but 'white-knighting' Crytek's "efforts" at fixing a very long term bug is just as absurd.

#

The Community doesn't get much information about QoL and Gameplay fixes - urgency, progress, or otherwise. It is a bit understable because people interpret things how they will and it can often lead to more problems but the transparency and communication is often sparsam and not always wide-reaching.

autumn crag
#

@strong condor u literally got a ping of 90 what do u expect

#

Get a better connection or play on your own servers

worthy knoll
#

@halcyon prawn I agree. By now the "this would Split the Playerbase" Sounds more Like an excuse instead of an actual reason

final hill
#

Find the fail

karmic ivy
signal mural
#

You saying it is a bug that has rarely affected you may have lead me to believe you preference guns with more shots, because for me- the bug is frequent. I'd say one out of every three games with a single shot weapon.

karmic ivy
#

If you can give me any clues, maybe I can help find how to repeat the bug.

#

Ill test it out as I use single shot weapons. I am curious enough why you get it so much and I don't.

signal mural
#

No. Some of it was fixed, as Nixa points out.
I've noticed it mostly on Crossbow, recently on Martini-Henry (which I started using since Quest-Lines). Strangely unfrequent on Romero. It seems like it only happens after switching guns. It seems similar to or related to the unloading bug with Specters and other guns that benefit from Bulletgrubber (IE: If you don't have BG, and fully load a weapon there is a chance that bullet or shell will just be removed when weapon swapping; ergo you lose ammo & are still out one bullet/shell in your magazine)

prime rose
#

I play on console and I have had the reload bug on every gun I have used the last 7 days. Romero, bomblance, crossbow, specter, dual pax, and the mini mosin.

signal mural
#

I never use Sparks so I can't comment on it's frequency there; I've only seen others mention it.

gritty root
signal mural
#

Ironically the more specific version Nixa was referencing never happened to me - at least not memorably so.

signal mural
#

@final wigeon Shhhh... It is one of the best Mr. Chary rewards. The bigger your roster the better.

final wigeon
halcyon prawn
#

p convinced a large part of it is people complaining about somthing that isnt as big of a deal as they make it out to be

prime rose
halcyon prawn
#

yea my guns always reload, and when i pickup guns off the ground they always have ammo. seriously have no idea how people encounter this "bug" so often

#

ive seen plenty of people cancel thier reload and then blame the bug though

halcyon prawn
prime rose
#

Well I know I wasn’t canceling the reload. It would just happen. I had to reload the Romero 6 times in the middle of a firefight because i would load shoot and click click, load, shoot, click click. Good thing I was fast on my feet lol

halcyon prawn
#

im almost disapointed ive never actually seen it at least then id know what all the hype is about but it does seem to just be specific people

#

its def not the whole playerbase that gets it and even fewer still that get it frequently

prime rose
#

Mine happens mostly on Desalle map I however get lag and glitches on Desalle so I figured in my case the 2 are related

halcyon prawn
#

i like saying skill issue when people tell me i only killed them because of a bug

#

also speaking of bugs i flew away into the sky earlier like a couple games ago

#

that ive seen happen like 4 times now

#

new to me, usually its my temamate flying away

#

and then you fall to your death

prime rose
#

@halcyon prawn so let me give you this scenario and you still me if it’s a bug or skill issue. I had a loaded XBOW with explosive. I pull the trigger and nothing happens. I rotate pull the trigger again and nothing happens. By then the duo had enough time to get close enough to me to double tap me with shotguns.

signal mural
#

I don't stream or record so I can't say how it looks, if the bullet/shell icon is empty when swapping or if it just deletes while the gun is out - my eyes are usually looking at my surroundings. However, when I shoot I always reload on a single shot and watch to see that the reload completes unless I'm hard pressed but even then it's easy to remember if you discharged a gun. After any hard pressed encounter, I take cover and reload everything. I think I notice it much more frequently on the Crossbow because I'm firing it much much more frequently and swapping weapons more often than with a loud weapon or the Romero Talon or MH-Riposte.

#

I've not seen that Skywalker bug though 😂

tribal wyvern
#

!report

marsh gardenBOT
#

If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

tribal wyvern
#

Actually found a guaranteed cheater

#

holyshit XD

#

He runs around 1 tapping ppl like 80m away with nagant, wallbanged me 160m with long ammo twice in the head through like 3 walls & 2 houses

#

21kills 1 death, hmmmmmmmmmmmmmmmmmmmmmmm

atomic cipher
worldly pagoda
#

the game is in a very poor state. Can anyone in a position to do so provide some insight as to when, if ever we can expect some of these issue to finally be resolved? if all we can expect is more hastely assembled content these already mounting issues will only get worse and worse until this "niche playerbase" is fed up with the neglect

somber harbor
#

@limpid vine long ammo pistols will never get spitzer due to the devs reasoning behind spitzer not being on martini nd sparks

frosty garnetBOT
#

@full fiber, your post below has been deleted, as it doesn't follow the required format.
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Weapon inspection. Please I think it would be cool to see all the of the gun and it’s beauty.```
chilly nova
# signal mural No, but a few die-hard fans cannot understand people's frusteration and take Cry...

At a certain point, the fact that they haven't put enough effort into very frustrating bugs is plenty reason to quit. If the game stops being enjoyable, why shouldn't I quit? I just quit playing for a 6 months, and it was a great decision. I'm likely going to do so again, cause it just isn't worth playing.

I specifically tried putting more money into this game than I normally would, because I enjoyed it and wanted them to be able to fix their dev process. They haven't done that, and so, I get burnt out with it really easily. It's a big bummer to know that they don't respect us players enough to fix the stuff we're paying them to fix.

wintry plover
#

Uppercut is legit in every game. Making it more expensive didnt change how strong it is. Its still Meta so much so that it dumps on all other handguns and even some rifles hard.

hallow tartan
#

wheny ou guys removing the beetle???

#

cause you really should

#

worst idea you guys ever had

signal mural
frosty garnetBOT
#

@sacred summit, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

getting wiped should cancel out any MMR gain you get. It really sucks loosing but still going up MMR```
queen jungle
#

@slow valve Please use the appropriate bug report channels if you want to bring an issue to the devs' attention and keep #game-ideas for feature suggestions only.

queen jungle
#

@sacred summit But you already lose MMR when you die in Hunt. Killing others gives you points, dying makes you lose them.
If you kill three teams but end up getting wiped by the third, you obviously have a gain since you were stronger than many other teams in the match. 🤔

sacred summit
#

or they could spread mmr throughout the team nm, that would have the same problem as overwatch

queen jungle
#

@slow valve Sharing such info could possibly have legal consequences regarding privacy as some regions consider online identifiers ("nicknames") to be personal identifiable information.

slow valve
#

ok

#

i kinda expected that

wind quest
#

Im having random crashes and I restarted it doesnt seem i can reconnect.

slow valve
#

thats why i added feedback (dont need to say name but just the fact that they took action)

queen jungle
elfin zephyr
#

Mod mail responds to reports. If crytek would permanently ban people this probably wouldn’t be brought up

crystal plume
#

It's not the same though, Crytek is a German company who follows German privacy laws, this server, while official, is under a private platform/company with their own rulesets, ToS and such.

#

As shown in our rules, we still enforce Crytek's and even Steam's ToS, but it's not like we need to enforce the German law here

#

We also do not disclose what action has been taken, just that appropriate action has been taken or that is has been looked into

frosty garnetBOT
#

@strong wren, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Just a thought, when you have weapons fully mastered, it should take 1/2 as much time to unlock on subsequent prestiges. Give more meaning to mastering a gun than 1bb```
frosty garnetBOT
#

@raven siren, your post below has been deleted, as it doesn't follow the required format.
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Not for hunt, but crytek should do a prohibition gangster era game , would look amazing in the cryengine```
cedar orchid
#

Dual wield nerf when? Maybe require a high trait point perk because the lack of skill needed and abundancy of dualies is ridiculous.

main cradle
#

@hoary crescent ok so, bug fixing is hard as hell. It isn’t easy.

#

So saying it’s not hard is false

frosty garnetBOT
#

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Probably been mentioned but I'd love to be able to flip down the aperture sights on the Nitro Express```
#

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Trait idea, “ humble falling”  hunters don’t make audio cues when downed or revived. 3 trait points```
frosty garnetBOT
#

@low panther, your post below has been deleted, as it doesn't follow the required format.
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New Stalker Beetle Variant--Whisper Beetle
Details: A more expensive and quiet beetle that lets you speak through it when you have local chat enabled.```
frosty garnetBOT
#

@scenic blade, your post below has been deleted, as it doesn't follow the required format.
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Suggestion: Fix concertina bombs/traps from going through floors. Does. Not. Make. Sense.```
queen jungle
#

@autumn coral To report an issue or bug, please use the appropriate channel #bug-reports-ps and keep #game-ideas for feature suggestions only.

#

@austere stone Please use the appropriate channel #bug-reports-pc to report an issue or bug and keep #game-ideas for feature suggestions only.

#

even if you fought well, yet end up losing the match, you get cast deeper into mmr hell for downing enemies.
But that only makes sense, otherwise the system would be very easy to abuse (i. e. highly-skilled players slaughtering most of a server and then dying to remain low MMR forever). 🤔

signal mural
#

@Youssef_Essam#2616 I agree that the extreme amount of DLC can feel aggravating and I know I've also posted about fixing the game before producing more cosmetic DLC too -but- the likely reality of the situation is that they lack the appropriate resources (IE: Senior programmers) at the moment. There are a lot of open positions for the Hunt: Showdown team - including UI, C++, Backend, and lots more. Without these resources those fixes are unfortunately going to come real slow. Most digital artists, riggers, level designers and so on... aren't really going to be able to debugg gameplay issues, cosmetic ones sure maybe, and that's why those issues are resolved quicker.

I think a lot of people are on the same page though - we want fixes not more DLC and I think it is valid. But it obviously it takes money to run a business and to hire people... I think if we saw more artistic flare (Boss skin varieties, new Tier 1-3 Hunters, more BB Legendaries, monster appearance varients) for every DLC that dropped it would help give the feeling of getting something extra back while keeping the game alive & waiting for full staffing at Crytek.

frosty garnetBOT
#

@bitter musk, your post below has been deleted, as it doesn't follow the required format.
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https://youtu.be/8HeztkQ9WNE```
soft river
#

people stop suggesting long ammo bolt actions challenge

odd geyser
#

Impossible

worthy knoll
#

Well making Them as Medium ammo Suggestion would make the gun obsolete from the Start and people eant their suggestet Guns to ne good

odd geyser
#

I’m not sure the game really needs another rifle rn except maybe a compact ammo one

#

I’d have to be unique from the Winfield tho

royal horizon
#

a bolt-action compact would be interesting for sure

elfin zephyr
#

I would rather see some pump action rifles

knotty ore
#

Hitboxes are completely messed up since patch. I've lined up headshots on people standing still and shots didn't register at all. Same goes for very close range shotgun shots that couldn't possibly miss.

odd geyser
#

Personally I’d like a short range double barrel compact ammo rifle

royal horizon
elfin zephyr
royal horizon
#

that's the double action colt, right ?

fossil frost
#

I think he is meaning a compact version of the colt lightning rifle

royal horizon
#

like a shortented one ?

#

or just compact ammo

fossil frost
#

Yea a 2 slot

royal horizon
#

that would be nice

fossil frost
#

Very much so

#

Could also have a colt lightning express for medium ammo since they did make them in larger caliber

royal horizon
#

yeah

#

since we have a lot of Winfield guns, why not have a lot of Caldwells too

fossil frost
#

I just like new guns lots of everything is good

elfin zephyr
#

I would rather see them work on bugs before adding anything else to the game

royal horizon
#

same

#

but we can still suggest

fossil frost
#

Well the can't have artist doing nothing well the programmers work

elfin zephyr
knotty ore
#

Them working on bugs is a lost cause I've lost like 100k hunt dollars to reload bug.

elfin zephyr
#

100k lmfao really doubtful on that.

fossil frost
#

I don't think I've ever had the reload bug

karmic ivy
#

Some of us are lucky it seems, I have not had it happen more than once or twice. Very rare.
Other unfortunate souls get it multiple times a game... or so they say.

elfin zephyr
#

Its not as bad as it used to be but still get it from time to time

soft river
#

@rugged fox why downvote

knotty ore
#

So, 100k, plus or minus 20k.

tribal wyvern
#

@jagged wagon
Because fixing bugs is the same as changing an output text from "Solid Victory" to "You live to die another day."
Makes sense, agree.

jagged wagon
tribal wyvern
#

What do you want them to say?
Hey we working on this, it will take time. Kthxbye

#

Clearly they're working on it. But it's difficult to fix.

knotty ore
#

Are they working on it? Some bugs have been around for a solid year and we add to bugs every patch. Don't seem to be removing any. Seems like cosmetics team is too big and the dev team is too small.

jagged wagon
#

How can they clearly be working on things when there is no acknowledgement of them? That’s my whole point. They claim a dialog and then are silent till the patch goes out when they proudly announce what they have fixed while we are all left to discover what they broke this time.

knotty ore
#

They are working on skins, that's pretty obvious.

digital vessel
#

They fix some causes while some remain, seems like swapping between weapons while getting on a ladder right after vaulting on a foggy night map as you're alt tabbing to discord using Windows 8.1 may still cause it sometimes.

knotty ore
#

Or, like... Just using the gun normally still doesn't load a bullet sometimes.

jagged wagon
#

Go into training mode and see if you get the reload bug, I will guess it works fine every time. I am pretty sure it’s the servers at fault with server time issues and lost packets.

knotty ore
#

Well, its the opinion of the crytek people on this discord that tickrate doesn't matter.

trail carbon
fathom geyser
#

why is silent killer a 4 point trait??

#

its literally one of the most useless traits

#

it doesnt even silence the kill

#

just your swing sound

#

you can still clearly hear the splatter and the of drop of the body when killing grunts for example

#

similar to whispersmith, the sound of a weapon swap is so silent and only really makes a difference when youre pulling out a bomblance and the enemy is on the other side of the wall. why is this its own trait? they could easily combine the 2 traits and it would still only be worth 1 point imo

#

honestly unless youre using a melee focused build, these traits are entirely worthless

#

unless theres something i dont get

#

in which case please enlighten me

knotty ore
knotty ore
# fathom geyser unless theres something i dont get

The attack yell is very audible from far away. So, if you face stab a grunt without silent killer, other teams can easily hear you. Its not really worth 4 points because most people use throwing axes and they are very quiet.

fathom geyser
#

honestly the difference between the yell and the dead grunt is small

knotty ore
#

Its not the volume necessarily its at what range you can be heard.

#

Well which is technically volume, but you know what I mean lol

fathom geyser
#

yes, its small

#

it cant be heard much further

knotty ore
#

Grunt falling to the ground has a much smaller audible radius

fathom geyser
#

99% of cases i hear someone meleeing, i also hear the grunt dying

#

very rarely do i only hear the melee

#

making silent killer worthless

knotty ore
#

Probably because you are just close enough. Grunts falling are also easy to mistake for ambient bullshit. Yells are hunters 100%

fathom geyser
#

nah a grunts head splatting open and the body falling to the ground is very distinct

soft river
#

unless you're killing a player the grunt of the player is louder than a grunt dying

knotty ore
#

Whispersmith and Silent Killer should be rolled into one.

fathom geyser
soft river
#

no

#

its a lot louder

fathom geyser
#

maybe the sound travels 5m further

#

fr

dense schooner
#

no lol

fathom geyser
#

i can count on one hand the amount of times ive only heard a melee compared to melee & the grunt falling

soft river
#

you can hear melee across a compound but can't hear a grunt dying

dense schooner
#

you’re just probably disregarding all the occasions where there were people with silent killer killing grunts and you never heard them since they were outside of audible range

soft river
#

especially if the grunt is not angered at first

soft river
#

also when you're meleeing someone

#

or about to

#

you can charge silently

#

a charge then a jump with lightfoot is near silent

fathom geyser
#

seeing as i die to meele maybe once in 100 deaths, i'd regard that as a useless trait

soft river
#

until its useful

dense schooner
#

i’m picking it up if i find it in the world

fathom geyser
#

which it never is

#

hence

#

reduce its cost

#

my whole point

dense schooner
#

it was reduced

#

from 5 to 4 💀

fathom geyser
#

bruh 💀

#

combine it with whispersmith

#

reduce it to 1

#

i MIGHT buy it sometimes

dense schooner
#

nah that would be too good for one point

#

That’s like putting it at the same level as poison sense and tomahawk 💀

fathom geyser
#

its literally so useless atm

#

bro

knotty ore
#

Whispersmith, now that's a useless trait lol

fathom geyser
#

i get more kills with poison sense than melee lmao

fathom geyser
#

honstly

dense schooner
#

whisper was reduced to 1 wasn’t it.

#

can’t remember

main cradle
fathom geyser
#

if theyd remove those shitty traits and just make one that makes a several features silent, like weapon swapping, attacking and going dark sight in one perk, that'd be something worth buying

knotty ore
#

Silent Killer is not bad to pick up for free, but wouldn't buy it otherwise

fathom geyser
#

reminds me of decoy resupply

#

that shit should be a default feature fr

#

who uses decoys

main cradle
#

.

fathom geyser
#

least used tools

knotty ore
#

I use dynamite decoys

main cradle
#

It works for alert traps

#

And plus, just getting more stuff for a single point trait is pretty nice

fathom geyser
#

the problem is

#

theres limited trait slots

#

and it being cheap doesnt matter

#

if theres 30 better alternatives

#

especially since you cant remove traits unless you pay 25BBs

#

which is fucking dumb might i add

knotty ore
#

It should be trait points forsure.

fathom geyser
#

i would gladly lose the trait points i spent for cheap traits if i could remove it to buy new ones

knotty ore
#

Use trait points to remove traits. I always have excess of them anyway.

fathom geyser
#

yeah

knotty ore
#

They just can't help but nickle and dime us for no reason.

#

I wouldn't even use hunt dollars to respec, I'd just play the hunter till it dies.

fathom geyser
#

mmm

#

theres a lot of questionable balance decisions in this game

#

especially how broken the hunt dollar economy is, and they still try to balance things using hunt dollars

#

like bro, increasing the uppercut price isnt gonna punish anyone except new players or people who are already kind of bad at the game

#

giving them even more of an disadvantage

knotty ore
#

Yeah, they should honestly inventory and money wipe all accounts periodically. Give us all like 5k to start.

fathom geyser
#

that doesnt fix the core issue though

#

good players that win every 2nd round will literally make thousands of hunt dollars

#

being able to use 1500$ loadouts

knotty ore
#

Prestiging would be tight right at wipe

fathom geyser
#

and not losing anything when dying

knotty ore
#

Yeah, but that circles back to the state of the game. With the exception of big events the player base is not sufficient enough to have full skill matching at higher elo. You are going to get good v worse players no matter what you do until you fix the state of the game. But, they are not even trying to do that.

fathom geyser
#

¯_(ツ)_/¯

queen jungle
#

@slow valve You can always report such players directly to Crytek's #customer-support
I assume the reason there is no option to just report anybody in a match is to reduce the number of false reports. When the report system was changed to post-match, the devs stated a large number of reports were of people just reporting left and right clogging up the support pipeline and thus delaying "real" reports.

slow valve
#

true but still

#

a lot off ppl ar jsut layzy

#

curently im spectating a guy that is 250m away of bos sniping and just wait to res

#

jsut cringe

queen jungle
#

That's not really against the rules though

slow valve
#

i knew

#

but the game has 11 mins left and not gonna lie this is kinda hostage

#

u use 1 server for afk

#

nice

#

jsut the fact that we still need to improve anti campign mecha

radiant river
slow valve
#

._.

queen jungle
#

The devs have repeatedly stated that Hunt is a sandbox. You have the objective of extracting the bounty, but how you achieve this is your choice (as long as you don't violate the rules).
I highly doubt there will ever be an anti-camping mechanic like some people have suggested (e. g. "X happens after you sit still for Y minutes")

slow valve
#

yeaa honestly i think to

knotty ore
# queen jungle The devs have repeatedly stated that Hunt is a sandbox. You have the objective o...

Until that happens, people at high elo will continue snipe camping and farming K/D. They just need to extend the scan range to full map. Problem solved. Since tokens will do more, they can balance boss lair to where you can only stay inside for a limited time after which the lair slowly fills with poison from the boss body. This will force bounty team to make plays and if they succeed, they get to avoid all extract campers. There are solutions. Devs just refuse to change the core gameplay at all. P.s. this would also make anti poison shots more valuable.

slow valve
knotty ore
#

It wouldn't be op it would just bring more people to fight over bounty instead of camping extracts.

queen jungle
# knotty ore Until that happens, people at high elo will continue snipe camping and farming K...

Forcing people in such a way would go against the sandbox aspect of Hunt, as I explained previously. If you have the bounty and want to sit inside a building until the end of the match, you are free to do so. There are game mechanics to encourage early extraction ( e.g. the reward boost), but ultimately you can do whatever you want. And if someone wants your bounty, they need to find a way to get you out of that building or to kill you while you're inside.

#

Similarly, you can do into a mach, wipe the server and leave without the bounty if you want to. Both ways of playing miss the objective of extracting the bounty, but are perfectly valid.

knotty ore
#

Right now its either bounty, or mess with other hunters. Also if it was a true sandbox the map time wouldn't abruptly end when the bounties are gone.

somber harbor
#

@whole grove fuck no, crown nd king or slate flechettes and db would be ridiculously unfun to play against

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that would actually be the death of both ammo types

soft river
#

crown & king and slate are not very fun weapons to play against in the first place

neat nacelle
#

Simply don't sit within 20 meters of someone with one

queen jungle
knotty ore
main cradle
#

I really don’t see the point in this argument

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You are given the tools

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It’s up to you on how you use them

#

Like, I guess that’s a better way of saying it

burnt mulch
#

you've got a very specific idea of what a sandbox is.

knotty ore
#

Its not an argument. Its factually incorrect to call Hunt, a sandbox game. At least according to Miriam-Webster. Its an extract looter shooter. There is a clearly defined objective. They need to add other objectives for it to be a sandbox game, and remove time limit change after they are gone.

burnt mulch
#

you're arguing over semantics.

main cradle
#

Like, a sandbox isn’t just oh you can do whatever you want. Hunt has sandbox aspects, like for example, you can use the environment to your advantage, you can go in guns blazing or stealth it.

Think of it like hitman.

knotty ore
#

Its not semantics

main cradle
knotty ore
#

Not heated either.

main cradle
#

Like, it ain’t a standard sandbox, sure, but it has sandbox elements

#

Again, it’s like hitman

burnt mulch
#

I mean sure, we can be precise about it and say that hunt has an objective therefore it's not a sandbox. the point is that it's an open-ended objective such that you can choose how you achieve the stated objective in however way you want.

somber harbor
knotty ore
#

Hitman isn't even a sandbox. Games like RedDead2 are sandboxes.

main cradle
#

You’re given the gear, it’s up to you how you use it and accomplish the goal

#

I’m not saying

somber harbor
#

flechettes greatly increase the range of shotgun's drop off which would essentially give you rapid fire bleed slugs on slate and crown

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and db on them would have you burned out in seconds

burnt mulch
#

you're arguing over how much choice a player needs to have in order to be called a sandbox. Red Dead does have a main questline and story, is that an objective?

#

this is literally semantics

knotty ore
somber harbor
#

and requires a perk to even be slightly fun to use

burnt mulch
#

I think terminus has similar spread to slate
but levering terminus itself is hampered by reduced mobility

somber harbor
#

you can ads for long shots with the slate and that though

#

and still have a really high fire rate, unlike the terminus

knotty ore
neat nacelle
somber harbor
burnt mulch
#

there's nothing stopping you from just not caring about the bounty.

neat nacelle
main cradle
#

Dude. You are plopped into the world. This is the sandbox. You are said hey, you got this goal of getting milk. Then you’re free to go about, and accomplish the task of getting milk however you want.

This is only an example

knotty ore
somber harbor
#

it's literally the best ammo type in the game

main cradle
#

Oh sorry Lemmie just

queen jungle
#

a video game style that allows players to explore the game freely [...]
From the Oxford Dictionary

A game with a gameplay element that gives the player a great degree of creativity to complete tasks towards a goal within the game, if such a goal exists. Some games exist as pure sandbox games with no objectives; these are also known as non-games or software toys
From Wikipedia's Glossary of Video Game Terms

As you can see, the term "sandbox" is not set in stone. Hunt has elements of a sandbox in that it doesn't force you to play a certain way.

somber harbor
#

but even at that always being in the best possible position at all times is far easier said than done

burnt mulch
#

"how much freedom do you need to consider a game a sandbox?"

#

that's semantics

somber harbor
#

unless your idea of best possible positioning is sitting 150m+ away with a sniper

knotty ore
#

No

burnt mulch
#

and a matter of opinion

main cradle
#

The crutch of the argument is a single definition on a dictionary

burnt mulch
#

I literally pulled that definition out of merriam webster, the dictionary you cited

#

"a large degree of freedom" yeah I'd say Hunt tries to give players a large degree of freedom

queen jungle
burnt mulch
#

also lmao

malicious intent
kek

main cradle
#

Malicious intent?

somber harbor
#

I just wish we had something to counter ppl who just sit in a bush all match lol

#

give us bush devils

main cradle
#

Guys, I don’t think the dev team is against the community

burnt mulch
#

we sorta do have things to counter ppl that just sit in a bush. unless it's a totally random bush. in which case I think wasting their own time is punishment enough lol

somber harbor
#

they get 1 kill and they're fulfilled with the farmed kda

burnt mulch
#

I mean, is it important that they don't have fun playing the way they do?

#

I think that having a low chance of success and a low chance of it working on any given player is enough

#

like "hey man, if you're gonna just sit in a bush and camp for 15 minutes and I happen to walk by, fuck it i got unlucky"

knotty ore
burnt mulch
#

ok dude. I literally don't care anymore.

knotty ore
#

There is PVP and there is bounty

tawny meadow
#

Ehy there, what are we arguing about?

main cradle
burnt mulch
#

I don't care whether you call it a sandbox or not

main cradle
tawny meadow
#

It got sandbox element

main cradle
#

It’s like hitman

somber harbor
#

not much you can do to actually combat it

burnt mulch
#

"but i agree it has elements of a sandbox game you just cant call it a sandbox" -edible in about 5 seconds

main cradle
#

You’re given the tools, it’s up to you how you idk, kill the ceo of demin jeans

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That’s a sandbox element

tawny meadow
#

Yep

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Just instead the ceo of denim jeans there's the butcher

somber harbor
#

the sandbox needs more sand

tawny meadow
#

The ceo of smoked ham

knotty ore
#

It has choice which is not limited to sandbox games. Literally all games have choice.

main cradle
#

And in hunt, ya given the tools and it’s up to you how you come out alive with a token or idk, getting out alive

burnt mulch
knotty ore
#

There are too few objectives for it to be sandbox. There is just bounty and pvp.

main cradle
tawny meadow
#

I am not malicious

main cradle
somber harbor
main cradle
#

I find this kinda funny.

tawny meadow
main cradle
#

Okie, the. Lemmie bring this out

#

Is Minecraft a sandbox game?

knotty ore
#

Yes.

main cradle
#

How?

#

There’s no goal

tawny meadow
#

You got... one objective in minecraft

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There's and endgame boss

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I think

main cradle
knotty ore
#

There are no set objectives in Minecraft.

burnt mulch
main cradle
burnt mulch
#

camera i don't even know what you're talking about anymore lol

somber harbor
#

but bushes just make the dirt sound yeah

knotty ore
#

Not sure you are understanding my argument at this point

tawny meadow
#

Probably not, care to explain it better?

knotty ore
#

Too few is not the same as none.

#

Not having objectives means you do what you want. Too few means you are limited to just doing one or two objectives by game design

frosty garnetBOT
#

@bold valley, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Consumable throwable: Cursed Skull.  Looks like a burnt skull packed with herbs.  Shatters on impact releasing some ghostlike vapors.  Has a fairly wide AOE, and aside from the impact noise and a soft wailing noise, is fairly quiet over distance.  Units affected have a small air distortion effect that emanates from them.  Has no effect vs bosses.

Effects on NPCs
-Short stun effect
-Immediately healed during the stun
-Aggression is perma maxxed out and put on high alert
-HP increased 33%
-Can fight while burning for 8s before dying
-permanently buffs movement and attack speed +15%

Effects on Hunters
-Lasts 60s
-One time drain of stamina, then reduces regeneration rate by half for duration
-Makes hunter hear whispering noises for duration 
-All NPCs within a wide radius will be attracted to affected hunters for duration.```
burnt mulch
#

his whole argument is "hunt isn't sandboxy enough to call it a sandbox"
except we were talking about how hunt tries to give players options regarding how to achieve an objective, which is a sandbox-like element, and he latched onto the word "sandbox" and started arguing.

tawny meadow
#

But still you are not forced to do said objective and how you reach said objective is up to you

unborn smelt
tawny meadow
#

In addition to that, Hunt isn't a sandbox. It got sandbox elements.

#

There's a difference.

main cradle
#

The blame game might start soon

tawny meadow
#

nah

main cradle
#

Thank god

#

Or gods

unborn smelt
#

Hunt is in large parts a sandbox game because

A) it doesnt enforce the "objective".

B) it grants you acess to the entire map from the beginning to explore and interact with

C) it gives you ample tools with the intention of people finding their own ways to create and solve certain situations

tawny meadow
#

I am a creator of situations

main cradle
knotty ore
# unborn smelt Hunt is in large parts a sandbox game because A) it doesnt enforce the "object...

A) If it doesn't force the objective, why does map time drop immediately after the objective is gone?

B) There is nothing on the map to interact with other than other players and bounty. Killing NPCs has no point outside of some quests. Which is an objective, I admit, but a temporary one.

C) The game gives you only tools to do the limited objectives I've mentioned before. Either tools to PVP, or take bounty, which are the only two objectives that exist (get to bounty quicker, kill bounty boss quicker... etc) It doesn't give you tools outside of that.

#

So, "sandbox elements" is a reach, but I see how you'd consider it such.

fathom geyser
#

@limpid umbra the only thing your clip says is that you were lagging

limpid umbra
#

I literally dont lag tho

#

When i do its the worst lag imaginable

knotty ore
#

Making choices doesn't make a sandbox game. All games have choices, otherwise it wouldn't even be a game. League lets you change builds and characters, is it a sandbox? No. Sandbox entails either no objective, or very many objectives and you are not limited by game design to doing any of them specifically. Hunt has two main objectives. PVP and bounty. There is nothing in the game outside of that, and you are pretty much limited by bounty to doing anything else on the map. Also, there isn't anything else on the map to do, so I don't even see how that's an argument. Its not semantics. Misconstruing terms to make something seem like its more than it is, is just a marketing strategy at BEST. Or, an excuse to do nothing in terms of Dev at worst.

limpid umbra
#

I was having no lag that entire time, odd if it to just lag like that on a kill

#

Is rangorok arguing that hunt is a sandbox?

knotty ore
#

Lots of dudes here think Hunt is a sandbox game, or a game with sandbox elements which is a huuuuge stretch.

main cradle
knotty ore
#

That's not how arguments work holy crap

limpid umbra
#

I think it is to an extent

knotty ore
#

Factually, all those dudes are wrong.

#

Even if there is a million of them.

limpid umbra
#

🤓

main cradle
#

Dude.

limpid umbra
#

"Factually"

main cradle
#

You are given the tools to complete a job

#

It’s up to you how you do it

#

That’s a sandbox element

#

That’s like the same thing In hitman 3, which in the Wikipedia page says that it’s basically a sandbox

#

But end of the day, this is literally the most pointless argument I’ve seen here

limpid umbra
#

When you play in a literal sandbox, you can build whatever you want, eat the sand, or throw it

knotty ore
#

That's literally any game in existence, you can make a stretch for literally any game. Call of Duty gives you tools, and you can complete the campaign with any of them. Like, okay dawg lol

limpid umbra
#

They arent saying its a full on sandbox, its got sandbox elements

knotty ore
#

Does COD have sandbox elements?

main cradle
#

Which it does

knotty ore
#

League gives you 100 champions and you can choose any of them... Sandbox elements bro

limpid umbra
#

League is also bad

main cradle
#

Bruh using league as an example?

knotty ore
#

But by this dudes wrong definition, it has sandbox elements

limpid umbra
#

thats literally the point being made

main cradle
#

Dude, my definition ain’t wrong. You’re just saying that you’re right and you aren’t willing to listen to the other side of the fence

limpid umbra
#

Sea of thieves on the other hand is a sandbox game

limpid umbra
knotty ore
#

I understand your argument. I've listened to it, its just moving the goal post. All games have sandbox elements by your definition. Do you agree?

limpid umbra
#

What point are you even making anymore lmao

knotty ore
#

Answer the question and you'll see

limpid umbra
#

No i just wanna hear it

#

I dont really care

#

I wanna hear your point

main cradle
#

Dude. What’s your point anymore?

limpid umbra
#

Literally

#

Give me your thesis statement NOW

main cradle
#

At this point, I’m just saying that hunt has sandbox elements

#

Like stop being a stick in the mud

#

Or sandLeftEddy

limpid umbra
#

I think he is just arguing for the sake of arguing

#

At the end of the day hunt can be whatever you like it to be

serene yoke
#

tf

knotty ore
#

By his definition all games have sandbox elements. Its just an advertising strategy at this point. You have choice... Much wow. All games give you choices.

main cradle
#

Dude

limpid umbra
#

sure they do, but they dont make the game a whole sandbox by genre

main cradle
#

What does this have to apply to hunt anymore?

limpid umbra
#

You could literally say all games have horror elements

#

I play elmos abc adventure and it scares the shit out of me

main cradle
#

A mod told you this is a sandbox game and you’re clinging onto that he wasn’t exact with his poin

knotty ore
#

My argument is Hunt is not a game in the genre of what you'd call sandbox. Hunt devs are even reaching to say it has sandbox elements.

main cradle
#

.

limpid umbra
#

yes, by definition the game is NOT sandbox

#

But it has a lot of sandbox elements

#

more than most

main cradle
#

Are you fucking joking

#

ARE YOU JOKING

limpid umbra
#

yea

main cradle
#

NO

main cradle
serene yoke
#

she took the kids kakarot

main cradle
limpid umbra
#

what is this deer saying

main cradle
#

But if the argument is that hunt is fucking.. false advertising or some shit

#

I’m gonna just fall

limpid umbra
#

he pretty much lost his entire argument

#

so its over at this point

main cradle
knotty ore
#

That's not how that works, but ok. Hunt has no more, "sandbox elements" than league of legends or literally any other game out there.

limpid umbra
#

to suffer

main cradle
#

limpid umbra
#

Average league players argument in everything

main cradle
#

YES

limpid umbra
#

Bitch

main cradle
#

OMG YES THANK YOU SAG

limpid umbra
#

🚿

#

the shower

serene yoke
#

yw homie

knotty ore
#

aighty, Im out lightweights

limpid umbra
#

good

knotty ore
#

Learn some argumentative logic please

limpid umbra
#

you was at the club

#

bottoms up when i first met you

serene yoke
#

so long partner

limpid umbra
#

I know several colleges who offer classes like that

#

Shall i direct you to them?

main cradle
#

Aight, Ima just

knotty ore
vital drum
#

@remote geyser When skill-based matchmaking is enabled for a team, there will be this symbol next to it on the last match screen 1HuntHowdy None of the teams in your screenshot have it on.

#

@wintry onyx Please do not reply in the feedback channel, as per its guidelines 🙂

remote geyser
remote geyser
#

Turning on SBMM didn't seem to make much of a difference. But I guess we will leave it on for the fun of it.

royal chasm
frigid folio
#

@limpid umbra going by your clip it doesnt seem like the person in front of you actually killed you. Can hear someone running up behind you and the hit marker shows you being shot from that general direction as well. I could be wrong but are you sure that was a trade and not you killing person 1 and then person 2 killed you an instant later?

knotty ore
signal mural
#

Sandbox-like fits because you aren't forced to play the objective. You aren't penalized for going to dead-zones after clues were taken or the Bounty was banished. You can chose to play for survival, to grind experience, pick off random players, or to extract early. The most money & rewards come from getting a bounty but that doesn't mean it is everyone's objective. Summons & Quest Lines reinforce the sandbox-like idea - providing mild incentives for chosing to play to achieve a goal that may or may not be Bounty related.

CoD is not a sandbox or sandbox-like. There is nothing to do but kill. It is an arena shooter. Hunt is also an arena shooter but on a much larger scale and without the unavoidable objective of PVP, you can choose what is most important to you and what you want to achieve. If you choose to play Hunt and see the Bounty as the only goal then it ceases to be a sandbox-like game for you.

unborn smelt
#

@unique osprey
That very much depends on what is considered an "acceptable manner"...

Hunt has trading because its a projectile based system as opposed to a hitscan one. What further elevates this is the low velocity of weapons in Hunt (they are realistic values for the timeframe for almost all the firearms).

For example a shotgun has a velocity of ~400 m/s. That means projectiles travel 25ms at only 10m distance, this means a natural trade window of 49ms for two shotgunners at 10m apart - without factoring in any server or system latency.

For melee the delay between performing an action and it actually happening/connecting can be huge too. Easiest way to see that is do an out of stamina swing with an axe at a grunt - you click and the action happens noticably, like 1-2 sec later because of the time the animation takes.

The changes that increased trading were actually a fix for invalidating shots wrongfully.

frosty garnetBOT
#

@queen jungle, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Give us the option to prioritize  Contraband of any Kind for our Loadouts. My Loadout for example has the Midnight Howl as an Uppercut Skin saved, but it will still buy the Uppercut instead of using any of the other 30 Skins i have laying around.```
royal horizon
#

@upbeat axle I've been wondering if they'll do another contest for this year. Would be really nice, as it would definetly boost community engagement and give some weapons that are currently devoid of skins some love. I'm all for it !

You seem to dislike Mosin skins, which is fair enough, but I'm really bitter we missed the Tether skin. It was a Mosin skin themed around the Kraken and Waterdevils, and it looked really good. But eh, whatever the community decides

tribal wyvern
#

@queen jungle
Not even that bad of a trade. You have to know that your client view is not always the 100% truth, as it goes for literally anything multiplayer.
Ofcoruse you see things first on your screen before the information that happened on the other side comes to you. That was like a millisecond.

I've seen lots worse than that. A guy killed a dude who had a bomblance, manage to say "i got him," then turns around & moves a few feet then suddenly dies. Was multiple seconds after.

#

@remote geyser
Literally non of them had skillbased on so go figure xd.

main cradle
#

@tribal wyvern shoulda seen the great sandbox debate

tribal wyvern
#

Oh i did

#

🙂

#

Was bored when me & my friend got empty matches so i banished & read it a bit

main cradle
#

Sadly it wasn’t held in a sandbox

limpid umbra