#feedback-discussion
1 messages · Page 27 of 1
recommending the same change here essentially
Who actually uses them in combat anyways...
Besides for throwing on dead people
They're so inefficient in fights that I guess I would consider them a tool rather than a consumable
I think it would really up their use, especially for putting on bodies to prevent necro / rez
Yeah, and it's better than just being insta-burned
Doesn't take much effort to get a choke on someone to put out the poison before you revive
or necro
#game-ideas message @dull prawn you don't even get skins every 10 levels, you get them at lvl 5, 10, 25, 50, and 100. it's dumb.
you get random prestige legendaries every 10 too. 20 30 40 60 70 80 90
oh yeah, i thought you meant grinding for the gauranteed good skins, like the p50 and 100 skins, no point in grinding 10 prestiges for a random skin lmao
was gonna reply but yeah no I mean the random legendary at level 10x
Choke bombs are great for throwing in windows so people cant use them. If people get in the choke it makes it easier to push, they are easier to find inside and have their aim hindered while coughing
Chokes do so much for so little. Obstruct vision, screw up your aim, and make you cough.
I definitely think if poison bombs were a tool they'd be way better than right now although they can become pointless to bring in if someone were to have an antidote.
@wild shadow tbh, needs some refinement in some areas but overall a really neat idea
Thanks. I honestly wasn’t sure lol
But I thought I’d put it out there
Yeah, but maybe add that it wouldn’t be able to work in water.
I think that is a given, just like dynamite
Added
Aight, good luck out there
You too!
@wild shadow i jsut posted a suggestion based on your idea what do you think about it i like ur concept i took it and reworked and went down into more detail
@snow fern, your post below has been deleted, as it doesn't follow the required format.
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Here's a great suggestion. Fix the god damn reload bug.```
Exactly. Why not watch a body as a sniper?
Or with any gun
Part of the game is that environmental awareness and controlling the situation best you can
That's what the "Gentleman's burn" is for. It's called a concertina bomb.
Never heard of that term before, I like it🤣🤣
hahahahahaa used it often enough got me soem kills too cause people dont wathc out when reviving and miss left wire pieces or just necro without llooking this way they redskull them selfs so called it a self burn or gentelman´s burn is pretty accurate
It's also better than poison bomb (albeit more expensive) but there's not consumable that makes you immune to the damage (poison bomb) and you cannot cancel the poison with a choke bomb, you need dynamite which not everybody carries since fragbombs are so good.
It is an interesting addition 👍🏻
I look forward to seeing how it progresses!
@maiden pelican I really like that idea, kind of like when Netrunners in cyberpunk get hurt when they fuck up
And it would be kinda thematic for your hunter to be flashed if you bug was, or poisoned a bit if it ran into it. It would let killing a bug with those resources not be a waste
I imagine it’s like, 25 health taken out or a burn effect started if it’s destroyed, and I agree wholeheartedly
Adds an actual risk to use it, good idea
I would like to see this as a trait rather than base kit for every Hunter personally! @grim wolf
@iron trench I wouldn't exactly say your suggestion is risking yourself of getting banned but it sure will get a lot of downvotes
I was prepared for this...
Sell out to sony lmfao there is no point to it. Then they have to be under the thumb of sony
Also you’re telling an independent developer to a massive corporation. That’s like hella insulting.
Also Sony would try to make the game a PS5 exclusive cause.. ya know
Not really, they even said any live service game(Which Hunt is) they're making will be a day and date release for both ps5 and pc. Also Bungie got bought out by Sony and Destiny is still set to be multiplatform forever. Even then I wouldn't suggest selling out to Sony
Tencent already tried to by crytek…..that didn’t work out
The Benefits of being privately owned
Well said Izo
No point in selling out to a corporation unless you are going bankrupt
With that said selling out to sony is still better than adding the beetle to the game 💯
to be fair, that was nothing more than a rumour spread by a German tabloid notorious for its questionable reporting
Just find a new game 🤷🏻♂️
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Trait: Trill of the Kill/Adrenalin rework
Desciption: A new trait, when killing an enemy Hunter can not fall below 1hp for the next 0.5s
Idea: Many people, rightfully so, complain alot about trading nowadays. Its almost consistent at this point with Shotguns where it just fells boring to eliminate an entire trio as a solo just to trade with the last guy and have noone to res.
The idea is that, since one of the two hunters in a trade will die first the Hunter getting the kill is unable to die for just a small duration. Being at 1hp is basically death and the short duration makes it so that if other teammates are still alive they can have the followup
As for how many traitpoint it should cost im not sure. The Scenarios it is useful in are rare, but it is powerfull so i would say 3-4 would be a good amount```
@queen jungle Uh... what is the benefit of planting a bomb in a grunt instead of throwing the dynamite and having the same effect?
Uh… because:
-
It’s cool and humorous if you’re at the end of a match and you’ve killed all teams and you’re just dicking around on the way to extract.
-
In a fight, if you’re swarmed by grunts and someone is pushing you, you could stick a grunt and push him in that direction while running away.
The enemy would hear the fuse for a second before it goes away so they think it’s dauntless or something, then the grunt stumbles around the corner and BOOM.
2 really isn't plausible unless you're using a sticky cause of its long fuse time. Not to mention you're an open target waiting to be shot doing something like that.
CRYTEK owes me a ton of hunt dollars (spent on weapons consumables and tools) maxed out hunters due to SERVER DISCONNECTIONS... I guess lots of you are on the same boat. Will they ever compensate that? 1 out of 10 you will get your hunter back tho. Idk under what circumstances ...
It would be fine if we could reconnect properly to the match but most likely it is just loading forever without any success.
@dense schooner did you mean 30?
not 35
@agile elbow we don't need more bolt action long ammo guns
we already have 3 that all feel the same
Independent developer with huge financial problems is not independent anymore. Fear of bankruptcy makes them do very controversial and bad decisions. Adding this odd beetle, that noone asked, for future monetization of it, is good example.
Well to begin with, "that noone asked for" is simply not true
The functionality I needed and that I get out of it is what they added it for, which makes it a success in my eyes
And I doubt that the core reason for the beetle was future monetization for it, they might make skins for it sure, but at that point you could argue that them adding a new gun is just them wanting to monetize it in the future in the form of giving it skins which is a silly argument
Just yesterday I had to deal with people sitting inside a bounty lair with concertina on all entrances for the full 45 min match duration, that could've been easily just 10 minutes max if I had the beetle since I know how to utilize it in that situation
That’s an outlier. The last time I came across a concertina camper was probably 2-3 weeks ago. The beetle would still hardly do anything in such situation. They can move around or just throw another concertina, and it would be a 1v2 / 2v3 if you plan to do any move while scouting with it. Moreover, it does not address the bigger issue at all, which is the low-risk, high-reward playstyle that is sniping.
If you don't have the imagination to get a proper use out of the beetle in a situation like that, that's fine
But that doesn't make it useless for others
I'm reading feedback here and see mostly negative reactions on this beetle. Extremely negative reactions. Except Bane97115881 which spamming everyday about his love to this thing 😆 And I know what you will tell me: "Hunt's community never accept new thing". Yes. But some decisions are obviously bad. Flying camera is awful gamedesign decision for Hunt
I have more than enough playtime in this game to have experience with players like these and what not to do to reward their playstyle of holding the bounty hostage, the beetle is the ideal tool I've been needing to stop those stalemates
We already have enough tools to deal with indoor campers
Nothing different from all those other times we had a "controversial" change or addition and people claiming that the game is dying/dead every week or so while the playernumbers have been going consistently up and we've reached new all time peaks with pretty much every event and such 😄
This is just a repeat of the time they adjusted quickswap
Complaints for a while, people adjust and forget about it, life goes on as if nothing happened
The compound they’re sitting in also influences a lot on your decision to push. Its not the same pushing DeSalles Prison than pushing Sweeping Stone Mill. The feature is not that entirely useless, it’s just not the anti camping mechanic people were asking for. Like I said, hardcore concertina campers are a very rare sight, and it doesn’t address whatsoever the issue of untouchable campers (snipers).
I personally don't really have issues with snipers, my focus is pvp and getting the objective, if I have to give up on some pvp that's fine if I need to disengage someone sitting 200m away but I won't give up on the bounty, and I do not recall a single time when a sniper holding a bounty has been an issue
The only moments when problems with dealing with people on the bounty appear are hard to breach compounds/lairs or them blocking all entrances with concertina
Both of which will be way easier to deal with by getting more info on where exactly they are sitting inside
The issue with sniping is simple. It’s a very low-risk, high-reward gameplay that ignores completely the objective of the game. People have already suggested adding scope glint to counter it in a reasonable way, you know, like in any other shooter.
Or even just using the beetle to break concertina if I can't get dynamites from anywhere
Man, let's be honest, i'm playing Hunt from it's early access. I saw some people was angry about some new changes in the past, but I never saw Hunt's community was so raged and divided. And yes, there is objective reason for it (military drone in Hunt sounds like some bad joke)
I am being honest, and I have been here since launch of early access as well
Been through every single controversy
But there's no point in me trying to argue it, we can just see how it turns out in the end after couple weeks or so after the update drops on live 😄
At the very least they have begun making adjustments to it, like removing its ability to block extraction which was ridiculous
I don't mind them removing that functionality, but I also didn't see a single useful situation for that mechanic to begin with
Imagine blocking extraction with the beetle and then have your teammates snipe the team from +150m away
If you have that hard of a time shooting the beetle even after them fixing the issue where you could get inside the boat with it, that's kinda on you tbh 
The extraction areas are tiny, you cannot hide the beetle up in a tree or such like people were arguing originally
You will pretty much always have a visual on the beetle if they are in the extraction area with you
You’re not going to have exclusive sight on the beetle while you’re being sniped
But idc that the functionality was removed as I said, I'd rather push the extract with my teammates and shoot at them than try to somehow catch up with a beetle or such
Haha! I guess I got irritated reading all the whining but hey, after a warning from Led Zeppelin you won’t see any more of my insect praise.
Wrong thread, my friend!
Post this in “Suggestions”
sorry .. and thx
Dillba, so i play on pc and console so im speaking for the console players right now, the issue a lot of us have with the beetle is crytek is add more stuff before fixing the numerous amount of bugs that exist. If you want a list i will gladly send them to you, some of them are game breaking and get you killed. Crytek doesn’t even test on console before releasing a patch so there will be more bugs added because history repeats its self.
@rocky turtle what did you mean with your feedback?
Just a correction, they do test. It's just not a public test environment like on PC.
Lmfao so when the x y axis was messed up they didn’t care and pushed the patch got it
10 seconds of playing someone would have known
Just like on pc, moving from test to live can cause issues that were not prominent on test.
I didn't come to argue, simply correcting the statement that they don't test patches
The coding doesn’t change so i dont see how that’s possible. Still the issue is not fixing thing but still adding things that are game breaking. Do you see my point? Im not here to argue just stating my opinion
Like I said, I was just correcting the statement. I understand your point yes
Idk man usually if someone is sitting 200m away they're pretty easy to escape from unless they're loaded with stamina shots
I wouldn't even say sniping is high reward either, I'd like to think of myself as pretty decent at it but there's plenty of visual cover and solid cover to block sniper sightlines and unless I get closer to within like 150m to 100m I end up just barely breaking even because people will just get away
Of course this may be a difference between PC and console and if it is, then it just confirms that both need separate balancing entirely
However I do think its completely pointless for mosin and lebel snipers to have spitzer, they have more than one shot and are the fastest MV guns in the game, spitzer should be reserved for sparks and martini imo
Its an ammo type designed for headshots and they put it on snipers that don't need to rely on headshots for success, its so mind boggling
@somber harbor the Devs talked about Spitzer on other Guns before. Spitzer are more modern rifle rounds, essentially more what we use now. This it is only available for the more modern Guns that used them. The Sparks and Henry are both too old acording to the Devs.
all long ammo rifles use the same base round ingame, they should be balancing this stuff around gameplay and not reality
You can stack ammo from a sparks pistol into a mosin
there's also the recent explosion of the sparks pistols inclusion in a push to make the avto special ammo even though it is just a modified mosin for the sole reason of balancing for gameplay reasons
and, it wouldn't be the first time they've made something less realistic, as there are a good few guns like the lemat and caldwell conversion (based on the colt 1851 navy revolver) which were cap and ball black powder weapons which use actual pistol cartridges which also works in the ammo of a repeater rifle
I don't think there's a single person that plays hunt for realism either
the game is very unrealistic with a lot of its systems beyond the AI and aesthetic of the game
Also the ingame version of the obrez actually functions and shoots straight, unlike its real life counterpart which has too little rifling to even be used as a half effective firearm
That's not necessarily unrealistic - There's a reason it's not called 1851 - but caldwell conversion pistol, specifically because it's a cartrige conversion of a colt revolver, which historically are also realistic btw.
It was also realistic that some rifles and revolvers shared the same ammunition
the best example you could have brought for that would likely be the LeMat MK2 where the shotgun barrel never was converted to cartriges afaik
A good amount of people do however play Hunt for a somewhat realistic (altho not sim level realistic) and grounded gunplay
That and the fact that I’m like, 90% sure you cant actually open a LeMat’s shotgun barrel like you do ingame
@charred pine Did you even bother looking up (1929 - 1939)? You would have probably found the answer if you had. It's called the Great Depression; which 99% of hunters will have to deal with in regards to not only the price changes but ALSO the level requirement changes.
The games in 1895 my guy
the game is set in 1895 tho...
How about you guys go and read the original comment before you spam me ...
yeah we weren't spamming
We weren’t spamming
we just happened to type it at the same time
Yeah
BRUH
Lmao
I definitely do, the slow and boots on the ground gameplay is what I love the most about the game
I do as well enjoy most weapons killing with a single headshot in most circumstances
you have me there and with the conversion pistol cause I didn't know you could actually convert them, although if the mosin and the sparks still use "long ammo" I don't see why the addition of spitzer still couldn't apply in a gameplay sense, especially when the ammo is more appropriate for the martini and sparks scoped variants when speaking from a gameplay standpoint
I wouldn't say it's any more realistic than other shooters on the market though, it's just slower paced
less emphasis on run and gun with an AR and more emphasis on well placed shots
but stuff like movement is hardly realistic given the lack of actual momentum
It's not about what's more realistic, it has the right amount of realism that I enjoy.
If I wanted a sim I'd play Escape from Tarkov
it's actually one of the most annoying things with the game for me because AD strafe is so prominent with the only time there is momentum applied to it being when you're on a controller
I mean theoretically spitzer could apply - especially if they take creative liberties the way they did in other circumstances
however realistically it wasn't a thing back then
yeah that's what I'm saying
But more importantly i just think they want it for balance
we already have the avto which wouldn't work irl with a mosin nor was the huot even a thing at the time
It's okay if they want it for the modern rifles to feel more distinct - even tho i don't agree myself
it's a p bad balancing decision tbh
just leaves martini marksman in the dust with 0 place
Martini Marksman is great imo
Oh I love it but it'll never get high pick rates while the lebel marksman and mosin sniper dominate the scoped variant market
biggest issue for me with martini + sparks is that the price diffrence is so minor
yeah it needs a price decrease for sure
The Cent was supposed to thios expensive because velocity - spitzer and HV was expensive because velocity
But Martini being so much slower than the sparks is like 8$ cheaper
and deals less dmg on top
I do find the martini to be better overall just because of the little things that add up like the lack of a hammer obstructing the view, the faster reload and overall more nice to use iron sights on it
That's my "issue" with the martini
I'm just saying in regards to this stupid bug thing, I don't really care if it's added or not. However, if it is added they need to increase the timer back to 1 hour to give people more time to siege the boss rooms. No one is going to run up to a compound without scoping it out from 151m or further now.
All this stupid thing is going to do is slow the game down further and change meta load outs to silently take out the bug, or trade bug for bug. It's also going to change routes towards bosses as people will more than likely stay in concealment for as long as possible, which is harder to do from a bug with a birds eye view.
neither is them camping 45 min
yeah but at least it's less time being wasted
And the timer was not reduced because of camping anyway
yeah it was bc most matches didn't go on that long and they needed to ease the server load
The reason for the reduced time is that very little matches went 60 min anyway so the server resources are better used otherwise
Is it tho ?
If camping rewards faster it encourages camping more
so IMO it didn't actually help camping in the slightest - just made it more rewarding camping outside
does it really reward when I am fully willing to run down the timer to the end?
yes - because you get the same outcome for less time invested
means you're more likely to do it again - knowing you don't need to camp 50 min, but only 35 min
that being said I think the lowered time adds a nice bit of extra tension
I play in high elo. No offense but camping is a strat. People need to stop complaining about it and instead learn how to seige the compounds like a good player... The only reason the match last so long is because YOU do not know how to seige properly. It's not them delaying the game, they found and killed the boss the earned the right to play the game as they were. YOU are the one not playing the objective and pushing the compound
you actively feel it
justifying camping moment
my main issue is bush camping though just because of how stealthy it is for 0 reason
well while i mostly agree there's one thing i disagree with - the reason camping is so prominent is because BOTH parties are afraid
either scared of losing kda or money
And it doesn't help that loosing HP makes you a OHK to the most used weapons category making pushing with a cqc loadout a death sentence...
or if you're a ps4 player scared of the 3-5 minute loading screen awaiting you when you die
I don't camp, I just recognize that people do. When people actually start to play the game for the objectives is when the games won't last the whole timer lol. The biggest thing is map knowledge and Learning how to seige properly.
It's easy to camp hard to seige. However, from experience if you properly seige you have the advantage over the campers.
I'm not even like vehemently against building camping, it has its place for if you're surrounded by 2+ teams all of which waiting to just third party you
it's bush camping I want some semblance of action towards
those random dudes who just sit and wait for someone to come near to blast them with a slate
Dav, if you stop sneaking around and actually move your butt from spawn you won't run into a "bush camper" as often
I move quite fast I'll have you know pal lmao
Well lets just assume finding campers has nothing to do with how fast you move
maybe it's how you move
but I'm also on PS4 and constantly load into matches late so there's many times I can't get off spawn sooner than 30-40 seconds into a match and sometimes 1-2 minutes into one
I don't run into bush campers at high elo.
high elo isn't the only part of the game
proper use of visual cover and not making tonns of sound usually do the trick
most people aren't even in high elo lmao
and a bit of map knowlege
but nah I think bushes should make loud noises if someones moving through them just like how tall grass, corn, and wheat make noise when you move through them
cause I'll tell you what, moving through a bush in real life is not easy or quiet
The only time I'm ever ambushed is because I've made a sound trap trigger. And it's very very rare for the ambush even then.
If you make a sound trap trigger you need to think about what angles people can possibly be and position yourself accordingly.
nevermind turning around with a gun at the ready while in a bush
Tbh I agree with this. Like, you’re moving through foliage, it should at least make some noise.
Like maybe some quiet rustling of leaves
There are only so many spawns that people can spawn in. Just think where people could be in front of you towards the objectives that everyone is headed towards. If you keep this in mind you will not get ambushed as often
yeah that's the thing it's inconsistent, you move through a corn field, wheat field or tall grass you make noise but if you move through a bush which is much more rigid you make 0 sound except your own footsteps
Pretty silly but eh
That's if you're standing, if you crouch there's no noise from the corn or wheat.
nitpicking
regardless, the big dense bushes make 0 sound
even if upright
I'm just stating that because it's not inconsistent. I get your point lol
I don't think it will solve your problem though so it'll be a waste of the developers time
First of: thats what the Devs said, not my opinion. Also, cap n ball revolvers are basically impossible in a game because of the insane loading time. When you have cartridge guns available too, the cap n ball guns would have to be a lot more powerful. Which would not make much sense.
And by the time they actually do record new sounds to add to the game (which they will not btw) and add it in you will have already learned how to deal with the issue if you just keep playing.
@somber harbor just a side note, those "bush campers" are probably (almost always) solo players. If you restricted solo to just quickplay it'd probably solve that issue. However, they will literally never do that. So you will always have the possibility of a solo whose only objective is the camp for kills instead of play the game.
The other option would be to restrict evacuation ... in other words only allowing tokens holders to leave the map. This would FORCE people to actually play the objective. Which is a double edged blade. You would get the outcome you want but you'd lose the freedom of calling a match quits after getting downed by a team.
So you want to remove the whole idea of playing it different than just rushing it?
Most of the time I've come across bush campers it has been full teams, I'll usually either never see a solo, get killed by them playing amazing in a gun fight or I'll see them actually push in
Crazy lol
Most common type of bush camping on console at least is waiting in bush with a shotgun or having endless frags launched at you from them
Unless they have pitcher frags shouldn't be a problem. Only time you should die to a frag is if you can't hear them cook it.
Pitcher allows them to cook outside of audio range (skillfully) and there is also a sound bug if two people cook at the same time you won't hear the audio from the other.
Sorry mate but you're not able to get out of frag range every time someone starts using them, especially if taken by surprise
@fluid kayak the reason the gun prices are being changed is to give other guns more room to shine.
To give some breathing room
@Crow but if those guns aren't actually more competitive, the people sitting on 100k will still just by UC, which just widens the skill/money gap. Money means nothing to them.
Make people WANT to play other guns rather that just trying to exclude players.
The people who have 100k is a small percentage, this is for the whole playerbase
Why is the uppercut raised? Cause it’s a mini rifle, should have the price of one
Then why isn't the Sparks pistol raised? Same power.
Look this video explains it better
Join this channel to get access to perks:
https://www.youtube.com/channel/UCvqyqvz52qo9GuCV39FVv6g/join
Update 1.10 is changing some prices for the Hunt: Showdown arsenal. Is this about inflation?
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It’s to make it more of an incentive
If you raise both, nobody uses ether
If you raise one and keep the other the same, people use the unchanged one
They can either put in the work and try to entice and encourage people to have fun trying other weapons, or take the lazy prohibitive approach.
In every update there’s been price changes
Said changes will encourage people to use the other guns
But I mean, the update isn’t even live yet
Shit can change, and not everyone is affected by this yet
Not the better players it won't....and with the piss poor state of MMR, the poor 3 and 4 star players that are already getting their asses kicked by 5 and 6 star players will be at an even bigger disadvantage because the 5 and 6 star guys will keep using UC.
I guess this will just be a study in human behavior for some people.
You do know that 3 and four stars don’t normally fight against 5/6 stars
And six stars aren’t the majority
Look just give the video a watch
It actually explains things better than me
LMAO....that statement makes me doubt anything else that you can say. I see it first hand ALOT. It happens quite often.
Matchmaking is a shit show
First hand, yes, but in general, idk
game needs a money cap or wipe
Doesn’t mean that you can doubt everything people say just cause you don’t agree with them
It definitely does not need a cap
Money cap at 50k, like fr it’s a bit wacky at times
I'VE BEEN SAYIN
finally someone else gets it
But in the end I’m like, eh
50k is enough
The people who are the oil barons of hunt is like, less than 1% most of the time
explain why
explain why players should be allowed to ignore and entire form of balancing
I don't think a cap is the problem....matchmaking is terrible and would fix a lot of problems. Step 1, total separation of QP from Bounty Hunter modes in terms of MMR.
Cause it's a cheap way to make the economy matter. Encouraging players to spend more of their money is better balancing.
it's not a real economy
nor does said economy actually matter
a cap would actually do wonders for the balancing
Tbh, it isn’t. Like, there isn’t a market, there isn’t a bank
no more people bringing in avto dual sparks every match because their boundless wealth can afford it
There aren’t taxes which btw yippee
Economy does matter when Crytek is trying to raise money for weapo s
said "economy" doesn't even affect other players lmao
nor does said economy bring in money for crytek
When you try to support an argument by saying things that are blatantly false you can, lol
What is false?
And what is an opinion?
...
Well, I haven’t seen that happen
That doesn't make it true
I’m saying something from first hand knowledge.
I said “normally” it happens, but not all the time
It happens alot more than it doesn't for me, and I know that I am not alone just from the feedback section.
I’m sorry but personally the feedback section is a cesspool of whining.
But that’s my opinion
People that love a game and badly want things to be fixed can be frustrated.
Ok it doesn't matter if it doesn't bring in money for crytek? It's still a balancing factor to make weapons be less used.
Yes I know
It's easy to separate the whining from people that are frustrated and want to see it improve
I been playing since 2019, I got grievances
Look I’m done “arguing” this brick wall of a convo
Well, if you've been playing that long and don't see any issues with the matchmaking, then you are a unicorn.....or you're really good and don't mind wiping people up
yes, it's a balancing factor that can be entirely ignored by people who just don't prestige and let the money pile up
…
what good is a balancing factor that does not affect everyone?
👋
Sounds like Crytek should fix the prestige system then not make a cap for money
the prestige system is fine as is, an optional wipe of progress to keep the game fresh for people who like that feeling of progression
that's how prestige systems have always been and the only game I've seen differ from that is dead by daylight where the grind was just that bad
I personally don't see any value in prestige. I'd rather have access to everything. They need to make it more worth while.
^
prestiging is optional lmao
This is why the devs are even reworking the prestige system
if you don't see a point in doing it then don't do it
but don't think that should entitle you to ignoring a form of balancing and just saying "oh the devs need to work on prestige"
the entire point of prestige is to be a reset
Oh I know, I don't do it. I'm just saying that more people might if there were more of a reason to. Which could possibly solve some of the money issues
A challenge to be clear.
genuinely
I use prestige when I hit a bad rut and just need to lock myself into the starter weapons to improve that base skillset and not be tempted by the pricey stuff lmao
I'm already too challenged fighting players so much better than I am all of the time....I need the access to the entire armory, lol
And that’s up to you. Nobody is forcing you to prestige
But saying that prestige is pointless, like In a general sense, is false. It’s up to the person.
At this point it’s just opinions
That's literally why I said Crytek should encourage us to spend more. During events have us buy event boosters with hunt dollars not bloodbonds.
i never said that. I just said that I didn't find value in it and gave my reasons why.
hunt bucks don't rake in the money for them lol
they'll never do that
I mean you're not wrong lol
I like my money and I want to have even more. Which means I don't spend any and play trash
@opaque onyx #game-ideas message I actually really love this idea
^ same
Wrong channel
Why is there a team without skill based matchmaking turned on queued with 3 teams that obviously have it turned on to not deal with exactly this problem?
And to clarify I dont really care that there was a 6 star, im more complaining that skill based and non-skill based shouldnt be in the same queue and the teams are in fact unbalanced here as every single 6 star is on the same team. Granted, we're all high elo except team 2.
because when you turn SBMM off, it still matches you with people with SBMM on, if they would have been matched with you if you had it on anyway.
I've been under the assumption this entire time that the queues would be seperate. again, i know they would have been in my lobby anyways that's not the complaint. the complaint is a what if scenario of where a team is like 3-4 star mmr with sbmm on and they get matched with them (which ive seen happen to people)
They would only get matched with people who have sbmm on if they're within the sbmm limits.
@zealous pilot I like the idea, especially the katana. But please not as a shit Tier Machete but a Saber. Otherwise a good skim is wasted on a shit weapon Nobody plays
Well it is outdone by mere romero talon with half penny which is also significantly more reliable. It is a dedicated melee weapon akin to combat axe, though bringing combat axe has very little uniqueness to it when the match is filled with world axes and being an increase in slot it doesn't feel like an upgrade. It already folds to a third of its size when not actively carried I believe so that being shown in the medium slot would be nice.
I hope the devs take it despite the suggestions reception because bomblance bow would be a go to build for me
3 slot melee don't make too much sense at all imo
like how the axe is apparently a medium slot???
axe is a 2 slot but the saber which is better is 1 slot???
and tbh pretty balances, I mean taking a bomb Lance is always ballsy cuz you're betting on the fact that you can run up to them every time and for three slots it's a lot especially when the harpoon outside of killing bosses is like a meme
yeah it's why when my friend who brings the bomblance in most games says she mains the uppercut and not the bomblance
well she's going to need to main the Sparks now
@zenith echo, your post below has been deleted, as it doesn't follow the required format.
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Let's make some people cry, but ehm Since the Romero got some love on the "extended mag"
Will the martini get the same love?
https://youtu.be/8HeztkQ9WNE?t=516```
Yes yes yes, I was to quick on the enter button
The only reason I chose the machete over the saber is because of the swing style. With a katana you don’t normally lead with an overhead thrust, but with the machete you have an across the chest swipe which is more common. I was just thinking of application, plus since the saber is so thin the sword wouldn’t look quite correct
yeah I know that and figured that to be the reason. But why have a skin for a wapon nobody uses. Because IF you commit to the single slot melee weapon, might as well spend the 40 bucks extra for the good weapon. If it could One shot to the chest like the saber, cool. Otherwise I am against a Katana skin that is not a saber stat wise. Also concerning the look: have you seen the chinese legendary skin for the heavy knife? its rather broad, even more than the normal heavy knife, so I see that being done for the katana too.
@zenith echo someone posted that idea earlier today or yesterday already
Around 16 hours ago from when you posted yours, I think it was Dav
Honestly when you put it like that yeah that’s a good point I think I’ll change it in the suggestion area so if the devs take a look into it it’s got that info
@near narwhal great idea your legendary hunter recruitment, I'd like it like this :
free : 0 trait points,
66 : 3 trait points,
134 : 6 trait points,
200 : 10 trait points...
To choose our traits...
@errant spear , They are ignoring the issues for longer the game runs like shit since 1.6 on PC
legendary hunter should be just a skin like a weapon not traits at all but that they have 3 redomskills is good how it is now because why should it be pay to win than ? because if you have monney in real life you get a lot out of it if you are new in the game you get matched with hunter like that they just quit the game and hunt will slowly die
sorry for my poor english but in the end i think it than to much pay to win they should make the legendary hunter for 10 hunt dollers with no traits at all
any news on when crytek are changing the trait reroll cost from BB to HD?
Nope
Sadly no
@Fix 1.9's LoD pls
i dont know what server you play on, but here on the eu one, people from china russia and south africa still play on here, so we have lag plus trade window to contend with, the need to change the region lock and let us player pick where to play with if they want to keep this trade window
Anyone feel like the regular knife needs just a bit more stamina to it? It always feel like crap to use compared to heavy knife.
Nah i don't think so - it's main advantages over the heavy knife are the stab animation and thus reach as well as the ability to deal piercing dmg and thus be great against armoreds or more importantly scrapbeak
Heavy knife was buffed in stamina specifically for armoreds so eh and I'd rather just bring in a bayonet instead of regular knife.
Having bleed over the cost of a bit of range which hasn't effected me is just better.
Makes sense, instead of having stuff not render only out 150m or more on PS5, now it's not rendering under my feet as I'm walking
man honestly people have been saying "uh well PS4 is dated" but the issue is on both consoles and used to render at like 150m
@queen jungle deleted your message since it wasn't a suggestion but a bug report. Bug report goes in the befitting bug report channel
#bug-reports-pc if it's on live servers, #520548749278445608 if it's on test servers
Does anyone know if Crytek ever plans on allowing more than 50 Hunter Slots? I know that's already a lot of slots, but I feel like that could only benefit them with extra blood bond purchases!
I'm asking because as of right now, I have one instance of every Legendary Hunter I have filling my 50 slots, and with Billy coming back out, as well as the other guy coming with Twitch drops, I'd love to be able to include them in my hired roster and get them to Level 50 without having to get rid of any of the others! 👍
Thanks in advance!
no information yet but I don't doubt that they'll add more eventually. It might be a while but I'm sure eventually we'll see an increase
Cool yeah that'd be really nice! No downsides for them, and more slots for me to try and fill with unique level 50's! 🙂 Thanks for the response!
Why do you need more than 50 or even more than 10?
I think they pretty clearly described why they wanted more 
Well then again crytek did mention on one video/stream that they planning to change removing traits for Blood bonds and having other means to regain the trait points . with this in mind instead of having a randomized traits will lead to randomized amount of trait points that can be anything from 3 to 24 while for now it is down the road it is subject to change . the other fact is with legendary hunters you get no load out only 3 rng percs while any other hunter except free one you know exactly what you get . So instead of buy legendary skin spend on removing traits and picking ones you normally use having a fix number of points and no traits is not that bad
@iron trench Whipe it is true you don't know whether you will survive, your goal is intended to be survival. That's why you are always able to retreat from a fight and extract.
Fighting to the death on all cost is something that isn't easily decided.
@leaden silo ping abuse isnt a thing and its embarrassing how many people still think it is
Playing with high ping players deteriorates the match experience. Also, there are some ways to abuse high ping despite your claim.
If price adjustments lead to fewer players picking certain items/weapons, it does exactly what it's supposed to.
In the past, the devs said Uppercut had a >50% pick rate for sidearms, which is ridiculously high. There were bound to be changes to reduce the number of players using it.
yeah but who is the issue with the uppercute ??? the poor guy barely affording an uppercut and making one kill in a while or the good rich player spending 380 on consumables and making 4 kills a match with an uppercut ?
When the Dolch was nerfed, the devs stated their internal data shows that the really good players do not have a "meta".
In Hunt, you can be good with any guns, you don't need expensive long-ammo.
Personally I haven't used long ammo in years except when I'm rank 90+ and about to prestige. It's just too expensive.
yes but who is using uppercuts the most ? players who can afford it and who can afford it and those are players who are atleast decent with the gun
So use another fun it you cannot afford it. There are plenty of great, less expensive options.
the big thing i see is the average price in a loadout in a 5-6 star lobby is 1300$+ while in a 3-4 star lobby its about <600$ which clearly shows who is more likely to use expensiv weapons anyways and who is already only able to afford such expensiv loadouts once in a time
3-4 stars play against other 3-4 stars, so it doesn't matter
yes but u often get matched against 5stars who will play those guns anyway and pretty hard to outperform a 5 star uppercut with a 4 star scottfield in other words the gear-advantage-gap gets even bigger
you pay more money to a better weapon, this is how economy based games should work
and Hunt has absolutely top weapons still available for real cheap
Also, as explained above, skill > choice of guns.
yeah but how is a bad player with a cheap weapon supposed to get a chance at earning money to afford better weapons when he will be constantly be outranged by better players with better weapons that he has no counters against its an infinity loop the poor player will die and die and not gain money cause he has to constantly spend it on gear while the rich good player gets even richer cause he got such a big advantage and doesnt have to spend much money on new equipment
A better player will more often extract the bounty and thus have more money. It's an inherent game mechanic of Hunt, success is rewarded.
The matchmaking system exists to lessen the impact of this by matching about equally skilled players against each other.
I'm 5-stars most of the time and can only afford medium ammo loadouts if I don't want to go bankrupt. It's just the way it is.
yes but a bad player has little chance of learning and takes very long to learn and once a certant point is reached its hard to break the border cause u keep fighting with mediocer skills and weapons against better players with better weapons and therefore are nearly impossible to break the border and this border occures on mulitple lvls and will drive away new players and increase gearfear on poor players and thats the issue cause that lessens the fun and drives players away
No, it is not. Crytek themselves have stated their data shows that guns do not provide an advantage that skill can't overcome. Otherwise, all the top players would just play long ammo all the time. But as we know from Dennis himself, they don't. They use all kinds of different loadouts depending on what they like.
It's mostly those barely holding on to the higher skill rating who think they need to rely on the small advantage long ammo provides over others.
again, there are absolute top tier weapons available for dirt cheap or from free hunters:
winfield, romero, officer, dual conversions for example. If you still won't win, the player won't win anyway.
You got infinite chances to learn as they are either dirt cheap or completely free (free hunter).
Win a round with those and get mosins and uppercuts for free on the ground.
Will you be a top end sniper with little money? No, and you don't need to be.
There is a goal to work towards. It's not supposed to be fair every time, that is the point in Hunt.
Personally I would love a real hard economy so that even very good players would need to use some free equipment once in a while.
hard economy i d agree with but i do not agree with the way it is now where the impact on good and rich players is minimal while the impact on poor players is imense
i can easily compete with an expensiv loadout as a 4star with 5 star players who play loadouts with cheaper weapons and thats the issue the rich players who dont care about weaponprice are the issue no matter their skill-lvl if the economy impacted all the same it would not be an issue but only impacting the poor is an issue
I mean i am Springfield Sniper User with bleeding Sometimes and i played the sparks Sniper today i missed almost ever bullt as sone you are good with a gun Not Long ammo keep using it and you will have more fun in the Game but If you Love to sweat stay Long. Just say that i have by now No Prestige Level i can Go and i have Like 200k hunt dollers but i still Like Medium more than Long. And you are If you die Not to salt that you played stupid
But i Like that i am Not the only one that plays like that feels good
erm i recall 50% pick rate is a incorrectly remembered number . least my last time conversation pre previous nerf lead to a conclusion that there is no evidence backing up that 50% pick rate
can not recall if it was elo bracket specific or was not even the upercut
It was the uppercut, its the most common picked pistol for a reason
Interesting enough " at one point it is somethin like 50% ˇ this does not mean that across the board it is 50%
https://clips.twitch.tv/JoyousObliqueThymeGOWSkull-2h9gH4oYWruVQF7o
That one cherry picked point that was thrown in to every single argument since the impact of the price increase will have 0 effect on the pick rate . any player that is in that basket of cherries I can guarantee you is either prestriking to P100 or they sit over 200 K hunt dollars
@sick anvil it will have an effect on the pick rate, a negative one because it will price it out of range for some people. I have 300 in inventory now to save money just making me more wealthy vs the ones that cant stock pile them
Every 5-6 star player will continue to use them
$40k in savings buying that many.
@elfin zephyr your worded it better what I tried to say
TLDR those on whom the pick rate of 50% are not affected by price change
those who will feel the effect of this are those that are struggling to stay up money in the first place
Facts
To be fair, if one is actually, really struggling with money they won't buy uppercut for either 275$ or 414$ as both is too expensive...
There are enough Uppercuts lying around after a win regardless.
Overall the idea of the price change is bad and i know plenty people that have way more HD than i do and i got enough to get 598 uppercuts after patch drop
Go in with pax its the new way 
The way God intended ☦️
Region lock when?
The devs have already restricted region access by setting a ping limit to avoid high-ping players negatively impacting servers. This limit may be adjusted based on feedback.
However, there are currently no plans on further restricting players, as the devs are well-aware of the fact that many players have teammates around the globe and don't want to divide the community unnecessarily.
I know it is just masked solution for region lock,whit this poll of players they will not do it.But if we have option to enable lock region and wait longer that will be my choise.
@nocturne geode What you see there is simply the normal delay for the data from your client to reach the server, the other player's client's data reaching the server, the server validating both players' shots and then sending the results out to your client.
The other player shot before your bolt killed them, otherwise the server would have invalidated their input.
ADn that about teammates u say many played and playing whit hige ping and bad internet.
When craytek start to get relase some employers i think maybe then will some come to coomon sense about game and gameplay.
@rigid basalt you don't understand the point
the point is to make you think before buying a weapon
i will die on this hill that the uppercut very much deserved that price increase
also whos running a 150$ rifle and using an uppercut
they're using it because its fast fire rate and they can spam it
so they bring a pistol with matching ammo
or its the cent that has shit reserve for a medium rifle and they bring a scott or pax, depending on which ammo they use
the solution is just don't bring an uppercut
crytek said this in their stream, in higher MMRs the uppercut's pickrate is around 60%. the uppercut is literally the most meta pick in its category
more so than any other weapon in their respective category
(pistol, shotgun, rifle, melee)
wrong the 150 is an average value and is manly shotguns
rifle=/=shotgun
also you can also, just not run uppercut with a shotgun
think a little bit before choosing your secondary
instead of auto default to uppercut
that has equal 2 hit kill range to a cent or vetterli with fmj
the uppercut is extremely good for the price of 275
making it 414 is more fair
As a bounty-hunting game, more successful players will always have a monetary edge over others and thus be able to afford more expensive gear. That's simply how the game works.
And no, players in 5- and 6-stars don't swim in money. There are a few who win very many games and have a lot of money, but most win and lose games just like 3- and 4-star players.
I wouldnt really bother trying to argue with these people.
The uppercut nerf was wholey justified and isnt even that bad, because personally I would want it to deal 124 dmg as well.
But everyone in this discord is a self proclaimed 6 star who knows whats best without a single shred of data.
Also the fact that the go to for an argument is that shotguns default with a uppercut is hilarious.
Who knew having a long ammo gun with a short range gun pairs extremely well?
@queen jungle the 5-6 star players the dont prestige are usually swimming in money i spent 80k on uppercuts this week. Still not broke
lmao
You must die a lot though if you spend 80k on Uppercuts in just a week
my bounty hunting group totals over 2 million hd and pver 20 million spent over the time played
Lmfao 300 are in inventory…..its called investing it saved me $40k. If i died a lot do you think i would have 80k to blow on uppercuts?
I dont think its possible to even die that much for 80k worth of uppercuts tbh
unless your literally sprinting it
300 in inventory is also factually impossible
200 could be held on hunters which leaves 100 to be held in contraband
Stop pulling shit out of your ass lmao
300 in inventory is not impossible if you buy hunters that already have Uppercuts, and then move them to your inventory.
Id love to see a screencap then (:
shouldnt be too hard to produce one
Dear developers and dear gamer community,
like many of you, I am an avid Hunt player and have been thinking about the new patch. Namely, about the new drone - which reminds me of games like Call of Duty, Battlefield and quite a few other Modern Warfare games. For me Hunt is a different way of playing in the late 18th century with many aspects.
In my opinion, a spotter drone that can cause damage on top of that does not belong to the game and atmosphere.
I would have a suggestion:
The so-called camper should not sit too long on one spot, let's assume a 5m radius of himself. In this radius he may stay only a certain time, otherwise ONLY the camper hears gradually a kind of louder cawing of vultures, which will circle high above him in the air for all to see around the 5m radius spot.
The camper thus has 5 seconds to get out of this zone, while the birds will get louder for him within the 5 seconds (of course not for all surrounding players, otherwise it would immediately give away the position to those), but he must then move at the latest, because after 5 seconds the vultures will appear circling around him high in the air for all to see).
If the player does not move out of his camper zone, all players know by the circling birds that someone is camping there, if the camper moves out in time, then all is well and no one has noticed anything. It is important here, however, that this so-called 5 m camper zone is not marked in the form of a circle on the ground, we are not in PUBG here, but in Hunt, you have to get the feeling by purely listening to how the cawing becomes correspondingly quieter when you step out of the camper zone.
In my opinion, this mechanic fits much better into the atmosphere and is also an effective tool against campers. By the way, I also play almost only Sniper most of the time, but would still appreciate something like this.
Greetings, let's hear what you think of it!
@weak stone You can have 100 per skin. I have 49 max level hunters in inventory, 3 legendary skins making it pretty easy to do, took maybe 5 mins. Probably will buy 100 more before update. I think there is 6 legendary skins so max you could stack is 735. Screenshot na im good
Send me the car fax of how its not possible
No. He bought them while they are cheaper to have them stockpiled in the long run.
how the fuck
No of you equip and de-equip more is possible
I did that back when they raised the price of stamina shots. Bought hundreds and made s lot of cash back the
Stonks
To be frank, this is AwakenGod's screenshot. But even if you are at the buy limit of 5 with Uppercuts, you can always recruit hunters that have them, and simply unequip them to add to your stockpile.
Yep i still am sitting on stam shots also stacked vit shots
That way you can exceed the limit and amass a huge pile of weapons.
No, only free hunters' are.
ah I see
Or looted weapons of corpses
fair enough, youre right doe, my b
Off
It's alright, I'm happy to help 😎
All of my 49 max level hunters had full load outs so i have so much stuff in my inventory it’s ridiculous
Tbh I guess I buy as much small vit shots as possible.
That 100% higher price is ridiculous ... Now poor players are even more punished for taking a worse option.
Cant hurt to stock up and save money because you know your going to use them. I dont use an uppercut every game but i will use them overtime
Wait till they reset everyone's inventory and force you to prestige like the rest of us
Such mechanics have been suggested before, but I guess the addition of Dave the Beetle shows that the devs do not want to prevent such a style of playing the game, i. e. it's perfectly fine to sit in one place for a long-ish time, such as to set up an ambush or secure a corner, the devs just give players means to detect such players more easily than before.
Well. If they want me to deinstall that badly they can just say it. Prestige is and always will be dogshit. For some people like me, no amount of skins or earlier unlocks (and let's be honest this is the only thing you can get because gameplay advantages would be unfair) are worth the amount of grinding and possibly having no money. I earned that money fair and square and I will not part with or nor any equipment I have gathered.
so, if hunt does a quarterly reset you'd stop playing? and move to what? ALL other games like this already reset quarterly or sooner
Tbh, I think the idea of prestiging shouldn’t be a requirement, but more of a choice. If the person wants more of a challenge, they can prestige and unlock everything again. People who want to keep everything shouldn’t be forced to prestige. But prestige should at least offer more rewards, to make prestiging worth it for those who want to prestige. But in the end, it’s a choice. And should always be a choice.
Plus resetting inventory and stuff just doesn’t fit hunt all that much. But I mean, eh.
by all means, you dont have to prestige but if there is a server reset why wouldnt you
Guys, Halloween event?????????? when it will come?
Exactly. I ratted my way to 120k. Playing free hunters and stuff. Only playing looted mosins etc.
Hunt is the only FPS I play. I play or for friends and the Choice of guns which are underrepresented in other games. I usually play RPGs and RTS. So I'm fine with nothing.
Wipes and other stuff from tarkov are the reason I would never touch the game.
Exactly. Prestige should be s choice, not a requirement. Of only prestige keeps you in the gameplay loop might as well not play at all...
Like I been playing since 2019, and the only reason I prestige is cause, why not.
@marsh valve, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
Hello. My Steam is "Tinkle" I hang in the US East server. The only method to put out someone or something on fire is the choke bomb. I think an easy, awesome idea would make a "holy water". Can only really be used to put out fires.```
you know what if instead of that they just made it so if you crouch for too long when you stand up you get light headed and have wonky movement when you attempt to move again
kinda like in real life when you stand up too fast and feel your whole body reset in real time
I'm seriously thinking, that every gamedesign decision would be better, than just flying camera with self destruction. By the way now devs don't call this beetle drone "anticamping". They call it "new consumable", "new gameplay addition" and else, but avoiding the word "anticamping".
Cause it’s not a true anti camping thing, it’s a recon tool.
But eh.
Hey do you guys think that this is intentional
The hand crossbow with shot bolt in the newst trailer?
Nvm you can see it in the bottom right
@thin bloom I think the scottfield has enough variants already
Yeah there’s like 4 total versions of the scottfield
Give the pax love
why not both, I was actually going to add the colt revolver carbine variant as well
"enough variants" is a bit reductionist, why not just keep adding more guns lol
we need more medium ammo types anyway, and the pax carbine would also be a good idea for that medium bleed ammo typing
the variants I'm suggesting are also real lol
Yeah but the scot has enough already, why not focus on the pax? Also a sniper scot would actually be a joke.
With how intense the scope is, it’ll be unwieldy
that's the point. Centennial sniper is also a joke but it still exists
.
It’s.. a joke?
It’s a full length rifle with a range where a sniper scope would work
The scot with fmj has a range of 95.
there was even a review on how the scope practically speaking would give the shell casing a chance to bounce back into it and cause a jam
.
fuck yall give me vandal mace
It’s a model overlook, but like
give me pax mace
Yeah
give me sparks mace
I don’t wanna see another scot request
you're entitled to your opinion, but the votes'll speak for themselves~
..
also this is funny because this looks like a difference between someone who just wants a shooter game vs someone who actually appreciates weapons, I enjoyed this
Happy hunting~
crytek should toss in a shit ton more variants
agreed
What the fuck are you even going on about man?
Like I’m confused
i wonder how many hours it takes to add a new variant, give me martini henry compact, give sparks mace, give vandal mace, give pax carbine, give pax deadeye, give springfield bayonet
Like, the cent sniper has weight, it has a purpose at least.
A scottfield sniper would just be the definition of a joke
just toss in content, and make the test server a more regular thing
not everything needs to be meta
it's possible they'll consider adding that new auto-loading system to it since that seems to be the popular suggestion rn
Not even a meta thing
that might be op
it would reduce versatility I think, no more double-typing
it'd work the same as the romero aloft
worse reload times too
hmm that is fair but martini doesnt do well with any extra ammo type anyhow
Yeah, it’s only good with standard
I beg to differ, explosive variant is very fun as alt ammo lol
Like it works as a workhorse
martini with explosive might be fun with the new update, but incendiary is garbage, fmj is useless and explosive has been over nerged
Who the hell uses fmj for long ammo lol
it's very situational
sparks pistol FMJ is the only acceptable instance
I like it for doors, windows, barrels, and splash
sparks pistol is pretty OP, I like how it has longer range than the silencer lol
yeah sparks silencer is stepped on way to hard
it has basically the same range as vet silenced, and soon will have less range than winfield silenced FMJ
Pax and scottfield carbine would be too close eott basically only special ammo as differentiation. A field where the Pax too needs some move (FMJ cough cough)
so you want FMJ for pax, but having carbines would be "too close" but giving it scottfield ammo wouldn't be? interesting
Tbh a pax carbine might be good, but like
I think something needs more poison ammo variant for sure at least
Yeah a Scott carbine is just not needed
Pax Carbine would be a good choice for that imo
pax also just getting medium poison would be interesting, more attention for it as well
bring it with the centennial
why do yall need FMJ for pax, just buff medium ammo and it wouldnt need FMJ
medium ammo is basically compact ammo for most cases
Yeah
Just buff medium
I'm not sure why that's the current suggestion given that one of the chief complaints were that they'd be too similar lol
What?
I'm fairly certain that this is something that wouldn't be a mistake though with it showing up more than once.
once in the crossbow and once just laying there on the table
and then changing back to a regular bolt in the final image
Look at both guns without ammo. The difference is 3-7 damage (not sure) and the pax has slightly faster reload.
It would basically be the same gun. Tbh I would have been against the scottfield in the first place but it's unique reload gives it a place in the arsenal.
Now look at the variants, Scottfield has brawler and spitfire variants aswell as the quickload. So its "role" seems to be the close quarters handgun.
Giving the Pax a carbine or something similar would give it a niche as more of a "marksman" handgun, made for precision and range.
Special ammo would not interfere with those niches, except that High velocity would be more fitting to the Pax as the "ranged option".
@dapper thunder It was pushed back due to the overwhelming number of submissions - https://twitter.com/HuntShowdown/status/1578777264074158080
We're blown away by all the amazing #HSVA submissions!
Due to the sheer number of 600+ submissions we've had to push back our timeline just slightly to give our teams a bit more time to review all the submissions.
We can't wait to share more details about voting next week.
169
@alpine fractal it shouldnt be a perk, seeing as its useless if youre on discord with someone. it should just be a feature by default
@crimson mirage
no
just check your corners
plus i only ever call someone a camper when im mad
A very Melvin response

ya mama
Gottem
Yeah I agree. But since they haven’t added the ability to talk while dead after all these years I figured perhaps there’d be a way to compromise. If they added the perk it would probably become a meme perk since so many people already use external voice chat like all these people in voice chat in this discord right now
It’s so unfair to people who queue up with randoms though. They’re already at a massive disadvantage since most of the time those people don’t have a mic and they never played together before so there’s no synergy/good call outs. It’s unfair that we can’t have the ability to talk while dead like how pre made squads are
yeah the game has a lot of minor issues. too bad crytek wont fix them though.
who knows why
¯_(ツ)_/¯
@ruby laurel Pleas keep #game-ideas for feature suggestions only and use #bug-reports-ps to report any bugs you encounter in the game.
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Well you can hardly forbid people to use discord...
Yeah I know, they should bring that back
Yeah i know which is why they should just allow people to talk while dead so it’s fair
Well yes but actually no.
Only of you basically press the "VoIP" button and only your teammates hear you when you are dead, no matter how gar away from your body they are. Otherwise, if the sound still comes from your body, or the sound is audible to anyone it would mean the enemy team hears it too.
I am not really sure how this could be implemented but I would not be against it
Is Discord a bannable software?
It's 3rd party, offers functionality the game does not have, and grants an advantage over those who do not use it 🤔
Hunt team say reshade is not banabel saame and u can have huge advantage,and what to say about anti-cheat program.
What game has ever banned a communications system?
the quiet game
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dark souls
you could only use private chat on xbox when playing it, no party chat allowed lol
TIL, although I will say its less a ban and more of a "don't do this" since it kicks you to the main menu vs outright banning you. Seems like it was more of a soft punishment with no upper threshold for banning. Still absolutely baffling why they'd do that
it didn't kick you to the main menu it straight up stopped you from joining a party or making one
like the functionality was completely locked
was just reading about it here: https://www.co-optimus.com/article/6866/want-to-voice-chat-in-dark-souls-not-happening.html
but still, why
I'm assuming it was pvp related because gank squads were very common
and the whole philosophy of the multiplayer was summoning in a stranger who would help you and disappear into the void afterwards
it was inspired by a situation the director was in where two strangers helped him and then went on their way
@iron trench thats because most of the shotguns are shooting the same gauge
@iron trench the slate, the crown and king, the terminus, the spectre, and the romero variants all have different sounds though?
I know... but it's not that clear...
your just not autistic enough, i can't tell the difference between the lebel or mosin, but my teammates can
same for the different shotguns
also the crowning king has a more subdued boom
In what way? The slate is very chunky and bassy, the C&K is stabby and tinny, the terminus is a huge blowout sound, the spectre is mechanical and chunky, and the romero is clean
and thats not even including the fire rates
i know all of this, my friend... i have 2500 hours in this game... but for me, they could make it as clear as hearing a Slate going off... just like all other guns in this game.
its pretty easy to tell, i only got 180 hours compared to you, and i can tell if its a rival over a crown and king
Plus romero sounds like a fucking boomstick
its not hard
wrong
@violet dirge Yes, in game reports work. If you have evidence (Like a recording or a screen shot) you can even report via the website. #customer-support
@trail carbon The price adjustments are not random or arbitrary. The main effect of a price increase is a reduced pick rate and we were told in the past by the devs that the Uppercut had a very high pick rate among secondary weapons.
Money is a relevant factor in Hunt, more successful hunters are able to purchase more expensive gear. However, the devs have also stated that their telemetry data shows no inherent advantage of long ammo that can't be overcome by skill.
Well technically nothing has an advantage that can't be overcome by skill.
Kinda moot point.
And i'd argue you can't overcome penetration strenght by pure skill.
The devs stated that among the top players of Hunt, there is no meta. They just take whatever gear they like and are still able to remain at the top. That very much shows that there is no advantage to long ammo that cannot be handled if you are a skillful player.
i dont really give much of a shit about the uppercut, but changing stuff like vit shots doesnt make any sense
There def is a meta.
The fact that some top players decide to not use it is another question.
Ive outshot many players with the base caldwell conversion and FMJ
And ofcoruse there is an advantage to long ammo lol
How does it not make any sense? It encourages players to take less expensive alternatives.
there are no less expensive alternatives to vit shots
weak vit shots are getting a stupid increase for no reason
Yea ig you could use a med kit
but even then doctor is getting increased to 9
Which shows that the devs want to make full heals less accessible and encourage players to be more carefully by increasing the consequences of getting hurt.
weak vit shots arent full heals
Plus you dont get them back after use like you do throwables
so instead maybe increase the price of those more
By increasing the price of healing items and traits, you are encouraged to avoid getting hurt more, i. e. play more slowly and carefully.
Thats not every situation and you know that
Thats such a weird argument to make
I mean i guess you could do that but fast paced fights are super fun, if that logic was applied to everything bum rushing wouldnt give me the enjoyment it does
Also saying that long ammo has no inherent advantage is just straight up wrong. And again you're making a moot point by saying "it can be overcome by skill." Ye you can outsniper a mosin with a conversion fmj.
Is this somehow supposed to say that no weapon is to strong or stronger in certain situation? Like ye shotgun has no advantage, you can overcome it by skill. Just headshot him before he fires his shot.
And there is a meta, you can ask any top player.
Besides with their 5k+ hours, they're probably bored of running mosin/uppercut every round or avtos every round.
They spice it up
Wrong actually, he will still manage to kill you through trading that still needs fixed
You cannot be serious telling me there is no meta in top players lol. I have been 5/6 star for around the 2 years i have been playing. Its 2 long ammo weapons or shotgun/uppercut. 90% of the time thats what i die too
Not really, i killed a guy who had slate slugs with my winnie by playing angles correctly
Im picking at the trading flaws in the game
you know how you can kill a guy and he will still kill you like. 5 seconds after the fact
Ye. Everytime i start hearing dolches, avtos or mosins or nitros when im mid+ 5star, i know im entering sweat & they usually have 1-2 6 stars in that team atleast.
And also with this mmr system, what exactly is top anyway? Rachta Z i think we all can agree is one of the best players if not the best, in the game.
Yet he can sit at 4 star sometimes.
Does he all of a sudden not count as top player?
So ye i can agree that top players can probably whoop ass with any weapon. But that has no bearing to argue whether there is a "meta" or whether weapons have or not have inherent advantages
what about hornet or neenoh
I mean ye neenoh any throwable is OP 😄
Dude will kill you with a turned off lantern
And they all use either fmj or high velocity on their winnies etc, why? Cuz high velocity & high penetration is stronger, what weapon has this without special ammo? LONG AMMO
Case closed im out. Bedtime
Rachta Z i think we all can agree is one of the best players if not the best, in the game.
lol he's decent
Not the best tho
Oh no, there are far better players
Of course
Yeah if you hit 4 star definitely not the best player unless you fall down that far just running meme load outs
he adds spice to his loadouts
if you truly want to remain 6* forever just use a mosin spitzer until the game’s death, though that will be unbelievably boring
Thanks for adressing the opinion piece.
Ignore the rest.
I have a bounty hunter on my tail in SC 😐
Thats what i said
There are many veterans saying the game has gotten too fast over the years. And personally I agree, it used to be much slower and far more tactical
literally it is not
Jesus Christ I remember the old days
Damn okay
Your first sentence immediately discredits everything you have to say i dont want to read it
Back when the mosin had around 800 MV
The game has gotten too fast…..yet they are add a drone to “stop stalemates” lmfao

I very much enjoy shooting the shit with the other team
The only person who’s in the right here is melman
Cause it’s Melman
I like gloria
Also i was gonna argue against calling RachtaZ only decent considering he solo wipes 6star lobbies. But then i remembered you guys count skill by bounty extractions. So i understand then.
Billy .5kda but with more extractions > all 6stars.
Game still good just price change make me hard to play
Man i dont judge skill like that
Mods do
at the end of the day if i get above 5 kills and i still die, thats a win in my book cause i improved
Yeah, like tbh, who gives one about stars?
Ye thats where mods disagree melman
Even going by kills I know far better players than Rachta. He's certainly good, but not the godlike player some make him out to be 
but you know i like bounties so
"I know far better players" 🤓
yea
name 2
and their locations
If they got a high prestige then I’m gonna game with them
Also is it just me or does the doltch melee animation look really dumb
Maybe idk, i dont melee with it
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
2 ideas me and my friends came up with while streaming, providing the videos with timestamps to hear full disscussion on the topics.
1: gun grunt idea - Have the gun on the gun grunt be a pickupable item, have it be given with low or no ammo and mabey have it misfire for being broken etc. could give some ideas for challenge runs etc. discussion here at 1:39 https://www.youtube.com/watch?v=-jes_BLy-Wc
2: with the extraction vehicles have a means to delay or deny extractions via damage dealt to the horse and cart/ boat so people fleeing have more preasure to deal with encouraging offensive play styles. disscussion here at 10:37 https://www.youtube.com/watch?v=WpqRPr0mwcg```
@alpine fractal please not another bolt action
@soft river i would rather see a bolt action vs another full auto gun like the avto
i'd rather see neither
i'd rather see CENTENNIAL APERTURE
i will not shut up about it
I wish you would jk. Im not a fan of the centennial but definitely wouldn’t have a problem with that being in the game.
Im not a fan of aperture sights in the game they zoom way to much and restrict FOV outside of the sight picture. Irl aperture sights don’t do that
i like it because its toggleable
it's like you didn't actually think about what i said at all
it's not being helpful -but at least you wont do it again? (doubtful) as stated....some of us have billy story...... for those who do...a different reward would be nice ( yes the quest line to get him is a twitch watch reward)
Well like the other guy said, there's another hunter to get along with other rewards and it isn't required to watch the stream to get the other rewards so you can skip it.
Ngl I want a talon variant
I didn't know paint chips were such a wide spread snack 🙄
Yeah you sure love eating them for some reason
as yes, try the rubber and glue one next time has a better rhyme to it
that would also be good
A Centennial aperture is much more fitting though so I'm with you on it regardless
@wintry comet it has been hinted in a dev stream that they are considering the possibilities of switching to hunt dollars to clean weapon\respec. traits. Can't find it right now but still.
So my opinion is that the thing is in the pipeline, just have to wait.
Let's just hope, i would like that too
@wintry comet they allready anounced that this is a change that will come soon
Real excited about that. There were a sea of people saying "uhhhh they can't and shouldn't change that so people wouldn't use them" before.
Well, maybe just a vocal minority, but still 😛
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
I have suggestion for new hunt mode.Something between QP and bounty hunt.In game is only 1 boss.Solo,duo or trio is possible.Players start as QP(random melee,medkit and random compact pistol,shotgun or meelee weapon )Players collect 3 clue to find boss and collect weapon in world map as in QP.Players can extract only with bounty,other players died.Extracted team have hunt dollars for bounty and looted weapons,consume and tools(maybe only primary weapon)```
@fathom geyser did they increase the bb skin price again ?
so Crytek just gave a sh** on player feedback/consensus regarding prices increase that will just punish noob/poor/prestiging players !?
the new skin is once again 1k BB
Surprised that Ghoul change made it through
Dynamite on a meathead is gonna go brrr for healing
the new cost's for upgrades are dog shit. thanks crytek for the next stupid update ❤️
remove the beetles ability to revive camp enemy hunters
The beetles can't revive hunters, what do you mean?
aw, man... you can sticky the beetle... i'm not playing this game anymore... bye bye... who thought it would be a good idea?
I think it's a cute idea
it gives more use to stickies but at the cost of turning them into an RC frag
which is an issue
a very big issue
Nah, i don't think so. The slow pace of the bugs + the relatively short fuse of the sticky shouldn't create a big problem. I guess we'll see. Did you try it?
short fuse?
sticky fuses are long af
it's like 8 seconds
which is more than enough time to go through a window with it and at the very least damage someone or straight up kill them
You can shoot the beetle midair. Plus the beetle is pretty slow, and you need at least 1 sec to get the sticky on it. And in all that time frame you must be sit in position
Add the fact that you'll ear the fuse slowly buzzing towards you...
if you explode the beetle, the sticky also explodes
making it even stronger if you get up close to someone lmao
give them no time to outrun you, manually detonate it
Good Job Crytek... i'm just getting the skins then i'm out of this game...
Throw a choke, stick the beetle, run the beetle through the choke to stop the fuse timer, find target with beetle, alacablam
The choke destroy the beetle
the cloud itself does?
Don't remember if the cloud itself destroy it or simply drop him on the ground.
if he flies through a cloud?
But still, no combo available in that case
@royal horizon the machete is already a one slot
It drops, and can be picked up if it goes into a choke
oh is it ? I always tought is was medium
Are you thinking of combat axe?
Nope the axe is a two slot.
The machete is just pure garbage. It blocks a slot and cannot even one shot to the body
Just checked, you're right
I must've gotten confused
Yeah, so the saber is just a direct upgrade then
It was repeatedly hit with the nerf stick when compact ammo and shotguns were worse, and people could
- Literally dodge bullets with ADAD
- The machete had your hands placed in front of the chest and limb pen didnt exist
Exactly. Which is why I have Always advocated a potential katana skin to be a Saber not a machete since nobody uses the machete
Machete should be a 2 slot tool
they need to give my boy machete some love, the Black Wight skin looks good
it's the chinese sword from one of the dlc
I think it's called the blood orchid or something
That one yup
How much time do you have for the Billy Story Questline?
I like the requests for the Lee-Metford/Enfield. Only thing is the rifle had an 8 round single stack in its first few marks. The double stack 10 round mag didn't come in until past 1900. Also, could be a cool idea to have a second mag for the rifle as an item you add to your inventory before going into a match. You gain one of the fastest mag refill in the game for long ammo at the cost of one use and one inventory space to hold it.
Idk bout the mag idea man
Seems a bit much
Without it, your limited to hand loading every round because there is no charger loader. A good balance on its own, but if the player wanted, they could buy a second mag to swap out when empty. It could basically have the same load speed as a stripper clip for the Mosin, but just one use.
Further tradeoff could be if you pop the mag with rounds still in the mag, you lose them.
Gone
And your fresh mag is in there now.
That just seems kinda pointless. Like keep it hand loaded, or just go with stripper clips.
A charger loader bridge wouldn't be added to the Metford until after the introduction of the SMLE (iirc). If it stays hand loading, that's fine. Just want to see the Metford in game. But it would be interesting to see a game do the mag swap on it since it was entirely possible to do. Just never approved by British army doctrine.
Actually makes the winnie marksman useful
I might even try it myself now.
That combined with HV
So i don't think it's "to much." It's decent now.
I've done so many headshots that doesn't kill because it's at 98m+
This update is a step in the wrong direction. Price increases are a bad call.
LOD and texture pop-in is still a massive issue even on a 3080Ti.
Ok cool
@soft river Even without having had other medium stuff?
I loaded in and only had 13 spare and one missing
Was kinda hard to stone anything by remoting in via my phone though
Had to bind consumeable 2 to right click and turn on hunter mode to blow myself up
i had 2 extra
interesting, normal centennial has normal with normal ammo
i'm going to test calamity jane and normal cent with and without fmj
@maiden pelican it has 14 if you use fmj
Crytek are psychos
i still think its a bug
Wasn't in the patch notes
But then neither was the reduction in price of regen shots
To same as vit shots
Can someone link the new uppercut and spitfire skins please
I'm stuck at work and can't find pics online
Spifire is silvery
That's basically all I saw. It looks cool
Not overstated
Great scene
@hazy pagoda
Sounds like a troubleshooting pc issue. But not being able to download the game is a Steam issue, not Crytek.
@wanton valve Are you the party leader/host of the party?
Strange. Maybe somehow the party lead changes? Just in case, please make a report to #bug-reports-pc if you haven't already
Fix price
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1. Add beetles to Quickplay (can't do questline in quickplay)
2. Show Quickplay k/da instead of bounty k/da if just left a Quickplay game```
Thank you HUNT for not giving any new loot from the quests to the old players that big BS and i slowly thing hunt dont care about the old players only about the new ones so why do i as a old hunt player get nothing for still playing quests ?
@pearl summit jumpshotting is heavily penalized in accuracy - as in the bullet doesnt necessarily go where you aimed.
@plain yarrow
Ye they're called opportunistic crybabies.
They cry at every opportunity.
It's not even been out for a day, relax.
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Remove beetle.```
agreed
Oh sure. Only for some reason the Chinese random makes it so that the bullet flies from the shotgun to the head
Shotguns dont suffer that penalty afaik (unless they shoot slugs) because they already have spread at base and always shoot centered
That's why I wrote that jump shooting is complete crap
@brazen latch nerf to oblivion? and what then? u can hear a cooking miles away
Bushwokkies are always trash. U can't do anything. Since 2 month most ppl play as this, cause they noobs
Tbh, maybe a little delay when picking another explosive after using another ig?
But I mean eh
@royal horizon The machete is a one slot???
Neither can the saber. Machete’s bleed can cause a semi consistent one shot to body
The quest gives random skins in place of any skins you already have. So you do still receive something, as well as the Charm at the end.
Noice! Random skins from the not-unlocked BB-skin pool, right?
A heavy attack to the body does more than 150 so yes it can.
thanks for the beetle i can need that
Great, was wondering what the talk about "random skins" was. Then there's much to look forward as someone who got the other stuff before 😼
@meager citrus lmao "you live to die another day" doesn't even appear on the console versions as well, it's so bad
I straight up didn't even know it existed until I watched a streamer extract
ikr
on console the game just cuts to a loading screen the moment the timer hits 0
It’s like one of the biggest “hot damn” moments in the game
Getting out that first extract
Still remember it 800 hours later
Console needs some luv too in this matter
Im wondering if it's possible for crytek to have a console dev team cause my friend on ps4 has way worse pop in compared to me on ps5 which is understandable why
console port is breaking at the seams
the game is only acceptable on pc cause you can just upgrade your parts but a game that focuses the majority of the load on the CPU is destined for an awful console port
Breaking? You mean broken.
I wouldn't really be surprised if Crytek abandons last gen even though that would piss off a lotta people
it's barely functioning
not broken yet, it's just barely hanging on
I wouldn't even say last gen is the issue, they just get worse and worse at optimizing the game
performance going down, load times going up
menus more buggy than ever
weapon wheel bug still a thing 2 years later
True, I keep hearing about the performance on pc getting worse if that's true
and it's not even like it's been gradual, any time a patch comes out there's usually a hit on performance
actually this patch has been running fine for me
though i just fixed a problem with my cooler not making contact with my cpu
so that could do it
there's even PS5 players having issues with close range rendering
Lol a mod once told me weapon wheel bug doesn’t exist lol
but i'm running medium graphics on a 6500xt/5600x system
said mod has never played the console version lol
72fps, i can go higher but theres no point for me as the next one is 90
there's only one mod who plays console and he knows it exists
Yup that's me as well, I turn away, turn back, foliage and trees are like ps2 era graphics
and i only have a 75hz
Link this to me please.
Good Ol' Leviathan
We had a console mod before Leviathan actually
He is a saint and can do no wrong
He's one of the most fun console 6 stars out there too
Izo it was about a month ago in xbox chat im not looking for it. I didn’t screen shot it because i know it happens. I explained it to him he asked me to send him a clip lol. Not a big deal not the first mod here that doesn’t know everything because nobody does. He is a good mod imo
Was more interested in the context. Context is very important. There's a difference between saying "This isn't the bug" vs "There is no bug".
Best one was mod saying they fixed the reload bug lmfao
They did!
But it caused some other bugs. LeMat bug if I remember correctly.
And boy it was gamebreaking.
Once again, Context is very important. The bug may have been fixed on PC or that specific bug was entirely fixed but a different one was created as a result.
tbf the patch notes said they fixed the last gen loading in late issue and it wasn't fixed

And, rarely, a fix may be present in the patch notes but wasn't on that build.
this was like two hotfixes ago and the new patch notes just say it's a known issue
which I mean, good on them for admitting their fix didn't work but man it got me killed once today
It was in the patch notes and shouldn’t have been as the mod later corrected herself

There's been a case of the devs thinking they eliminated a bug, or them actually eliminating one instance of the bug, but it still remaining in the game.
Don't remember if it was when there were some serious performance issues with the game on PC.
Almost two years ago?
Can't really fault the devs for being only human though 😄
@somber harbor I’m the most fun 6 star player stop lying jk lol im trash at this game yet 6 star somehow
how long is the quest line for bill?? its pretty intense. if no one uses the beetle i wont be able to do act 2
@visual moat ???
the twitch drop
theres a quest line for billy i wanna know how long you got to do it
Your meme implied im a cheater nothing about the billy quest line.
It’s not time sensitive
oh you
yeah i was just kidding
Once you unlock the questline act you have it until you complete it
youpi
@verbal spear I like the idea but FMJ would always be the #1
@celest solstice How is that an issue? Hunt’s movement feels good and plays good
Thanks for opinion but I disagree. It’s incredibly unnatural and feels and looks like shit
That’s your personal opinion, not an ‘issue’
It’s an issue for sure. Being able to jump in the air and change direction mid air is an issue. That’s ridiculous and makes absolutely no sense
Is this Mario bros?
No. It’s a game that tries to use real ballistics and physics, yet players can float jump in multi directions while firing
That’s 100% an issue and needs to be addressed
Same as left peeking
Nothing about the ballistics are realistic. Guns have no drop, and fall off massively in damage at quite short ranges. Our hunters run and reload like trained gunfighters and can flawlessly reload while running, not to mention that no matter how filthy our guns never jam. Trying to use ‘realism’ in a game that is nowhere near realism nor trying to be realistic is genuinely silly. Air control is and has been a core mechanic of Hunt’s movement for years and shouldn’t change because some milsim boy cries ‘realism’
If you want a super “realistic” extraction shooter, may I direct you towards Tarkov?
Tarkov is hardly realistic either but it’s closer to what you seen to be after
No bro. I just don’t need gimmicky, floaty characters jumping around like idiots. If you want COD mechanics, then go play COD.
And even COD doesn’t want that shit anymore hence the removal of such unrealistic mechanics in their newest game
@celest solstice i agree the jump shooting while changing directions is dumb af
It’s a good thing this isn’t CoD, then.
Jump shooting massively throws off your aim. If you think it’s so broken then clearly you haven’t actually tried it
If your only argument for an overhaul of movement is “it’s dumb and unrealisric and CoD removed slide canceling” then you haven’t got much of a reason at all
Is it a PC "issue" or something? Like jumping isn't a big thing in this game and is puts you at a disadvantage more than moving left or right.
It’s not any different on PC
It’s a trashy mechanic bro. Momentum should be a thing while jumping. Changing direction while jumping is just stupid. It looks stupid. It feels stupid and the shitty servers just makes it terrible for this game. Whether you agree or not, I could care less
Hehe it's couldn't care less, gottem.
No they don’t
Yeah it's definitely not either one but it's a joke anyways
Yes, they do. I'm not gonna go teaching vocabulary to you now but if I wanted to... I could care less. Speak the sentence.
They do not, could care less means you still have cares to give, couldn't care less means you have none to care for
"could care less means you still have cares to give, couldn't care less means you have none to care for" Exactly
Both work
You're assuming I'm at the end of caring. I could care less if I choose to
Meaning I could care less
Lesson over
People be good
Im gonna be a villain >:[
@mild tartan I assume you didn't finish the tasks but only have the skins? Which is weird cause I feel like some came new with this drop event. Doesn't matter though. To unlock billy story they want you to do qll these things. Also you get a random legendary as reward when you already have the actual reward.
If you mean you finished them and need to complete them first, I am at stage 4 so idk how things work, but you might wanna try canceling older quests if that's the issue.
@mild ember I didn’t know they’d reward different legendary skins instead of you already had the standard reward. I’m a little surprised they’d give other blood bond skins like that instead given the price increases on them lately.
Same, I was surprised when I completed stage 1 and got the bottle knife as reward 😅
@dense schooner I have not, I thought there'd be a couple of quests already when the update dropped like the livestream showed off
@stone gust The stats shows duos killed since duos is the original "core" mode of Hunt which the game is made and balanced for (as can be seen e. g. by only being able to loot supply crates twice and there only being two bounty tokens per boss).
Trios is merely an addition that allows to experience Bounty Hunt in an easier way (fewer teams, lower risk of getting wiped due to one more teammate, etc.)
@queen jungle i play solo trios alot so i want to know how many teams i have killed
on top of that its not the core anymore so why not update it to match the current game state
It still is, the game continues being "made", i. e. balanced, etc., for duos.
"Rule of two", aka duos, is a major part of Hunt
I would put money there are more trios than duos playing and if thats the case that just foolish
Trios is Bounty Hunt "easy mode" and that's a reason why many prefer is: less risk involved.
solo vs trio is easy mode good to know
No, playing as a trio is easier than playing duos or solo.
well thats not why I want the trios wiped stat to begin with so why is that relevant. Your opinion is cause its a duo based game but most people play trios(cause its easy mode) so we shouldnt have it cause it is suppose to be meant for duos. I dont think duos is harder at all. Having an extra person causes longer and more drawn out gunfights and has more potential for clutches from either side.
Your opinion
The game being made with duos in mind is not my opinion, but was stated by the devs in the past.
your opinion is that it is easy mode
I:
doesnt mean it was stated in the past doesnt mean the game doesnt change and evolve!
Trios is easier since you need to keep track of fewer teams (usually three vs five, so the chances of being surprised by another team during a fight are lower) and losing a teammate is less severe since there is still two left. Also, it's easier to handle AI with three teammates.
maybe in 3 star lobbies, 5-6 there are several duos slash solo in a game which make more teams
It was repeatedly stated after the addition of trios. For example, a popular suggestion after the addition of trios was to increase lootable boxes to three uses or even just to introduce a trait that allows them to be looted a third time. Also, three bounty tokens for trios was requested many times.
But the devs have repeatedly stated that duos is at Hunt's core.
Boxes only being lootable twice was even cited as an intentional downside to counter the advantages of playing trios.



