#feedback-discussion
1 messages · Page 26 of 1
At least there has to be a beetle skin for the launch (ok there is going to be a 1000 BB halloween skin introduced)
if my account suddenly goes dark, tell my story...
to anyone who doesnt know this is a temp fix for the reload bug until its been fixed correctly. basically start the reload animation or switch ammo animation and switch to something else mid reload. it usually works after the round is in the chamber but this time was different so it give it a try next time it happens
Simply put, server tick rate is the frequency at which a server processes updates and is measured in hertz (Hz). The higher the server tick rate, the faster a player receives input updates from the server. A higher server tick rate makes an online game feel more accurate and responsive to the player.
Whilst it may not be everything, it is very important if it falls into a competitive environment. Hunt is most definitely not a competitive game generally speaking but when two people are out in the open having it out, the better person should win. Not the case with the rubbish servers we have to play on.
Perfect idea, snipers can literally sit outside of dark sight range and take zero risks. Most of the K/D boys who want to get on the leaderboards play like rats with snipers. It isn't really fun for anyone.
I fully agree with having glint on snipers’ scopes. It is a low-risk, high-reward playstyle that does not require an insane amount of skill.
So, if anyone doesn't mind, I'd like to hear some counter arguments for changing bulwark/hornskin into no longer being invisible armor. I have never heard a counter argument for the change and I'm curious as to the opinions of others. Also, I think bulwark should stay the same on console, as I've long been suggesting separate patches for PC and Console
Because every time I suggest a change that mentions them, it's met with much negative feedback, but everyone I talk to agrees with me, so I want to know if I'm missing something
Bulwark the same on console and separate patches for pc? Why
Explosive damage on console is super meta. On PC explosive damage isn't that strong because you can just shoot people. Explosive ammo was really fun, though it was bad, on PC. However, on console it dominated because it compensated for lack of aim. Anything on console that compensates for aim in any way is strong because there is no Aim Assist on console. Console and PC metas are completely different, so itd only make sense to have separate patches, it's not like cross platform would be fun for console anyway so that's not an option.
No explosive is not meta on console that went away with the explosive nerf. Meta on console is long ammo if you play 5/6 star lobbies. Stop acting like people on controllers cant aim i watch someone on pc that uses a controller and he competes with 5/6 star people very well. Dunno where you get the idea that it wouldn’t be fun as cross play lol.
because console would get murdered cross platform
I have not hate for console users
but PC crossplay would not be good for them
Lmfao. Sure everyone on pc is just better skill wise
no but M&K is a snappier more responsive hardware setup
which is why M&K is considered cheating in many console games
Aim isnt everything
It's not about me thinking I'm better than console players, it's about the fact that controller has a higher skill floor and a lower skill ceiling than M&K. Most people cannot use a controller to aim in FPS titles as well as they could a M&K (If they have similar experience with both of course).
So by you logic aim is everything lol
Aim is like 50% of the game man
You have game sense and aim
Those are the two factors that decide a team fight
Game sense is not affected by your method of input
Aim is significantly affected
Game sense being positioning, map knowledge, etc
If you're worse at aiming than the guy you're fighting on PC, you are probably going to die, that's just how it works
Explo crossy is still a meta pick with trios
If you enter line of sight of an enemy hunter on PC, you are most likely just dead
On console, well, it's debatable
You cannot flick with controller
What is that
An attachment that lets you rebind everything to a keyboard and mouse
That's awful
You also can flick on controller its just not as reliable
I grew up on controller, I only have a few years of experience on M&K
Then you get the actual aimbotters who are rare but they love bragging about it on YouTube lol
I like controller more for a lot of games, but I cannot do it for FPS games
Dav i never see explosive xbow on console anymore i see it more on pc
Explosive Xbow is complete garbage on PC, people are only taking it for a meme. Why would you take something with short range, long reload time, and no penetration or velocity, when you could just take a gun and instagib them?
You can hit someone's feet with the explosion and they won't die
Or y'know, you could just headshot them with your pistol
Its garbage period but i run into it more playing on pc than i do xbox
I take explosive Xbow on PC for clearing concertina because concertina is meta
"meta"
Concertina is not meta lol frag is meta for consumables.
Concertina is spammed by people that like to camp in buildings. I mostly mean traps by the way
Hence why I put it in quotes
Because all it does is slow the game down and annoy me
But I see it all the damn time
@worldly schooner match evolving skins are hard to do. Considering that Crytek seams to lay a heavy emphasis on you not being able to tell how many hunters you killed yet in a match. For example the summons have disabled progress for summons if they involve enemy hunters. I think this is to avoid people getting information they would otherwise not have had. What is good! So instead of having in match evolving skins i‘d suggest an out of match evolving skin. That could tie really cool into the new questline system where, with each quest of the like completed, you unlock the new chroma
@tender anchor i think this feature is redundant considering the 3d viewer exists.
I find it to be the case. In my games, the better person wins. Why do you think we have two very different experiences?
Does anyone think the Bornheim should get a buff in future updates and is the Bornheim even an option as a sidearm in its current state?
Im using bornheim extended right now with a sparks it slaps
bornheim is in a great state after the new price changes, and it doesnt need a buff anymore. but it'd be nice to go up a tier if you gave it fmj so it can accurately spam walls.
the other compact fmj options are strong but balanced by rng elements (since you need dualies, fanning, or levering to get the highest rof with compact fmj)
the standard bornheim and bornheim extended are strong because you can spam with minimal sway, allowing you to laser people in close enough range as long as you know how to lead. the sway nerf only applies if you shoot too slow with it.
its also great for headshotting, you can aim at a head, miss, then instantly readjust for another headshot. with no delay. you just need to have good timing so you always fire before the sway starts to take effect and it becomes terrible to use
just remember, its still bornheim. shit takes 3 shots to kill and more effort to use properly if you arent using it as a quickswap combo from a long ammo weapon.
bornheim match is also very strong, strong headclicking potential with even less sway so its easier to use, and allows you to spam up to a certain range with even less effort, making it nice and relaxed. its effective range is much higher, as a result of just being easier to use
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
(joke) Poison Berthier```
@queen jungle Neat. Maybe have the time dependent on how many grunts are eating the corpse? Something like each grunt "eats" HP at a third of the rate of fire, so that 3 is equal to fire, and up to 5 or 6 can eat at a time.
Good idea! 🙂
@brittle hearth the beetle is highlighted in darksight by using vigilant
Ah cheers
Nvm
@dull prawn its a cool suggestion
but this thing would instantly replace the caldwell rival
also all shotguns have the same velocity
also it'd be universally hated because it'd be a better romero
the romero is not hated because its one shot
now make it 2
its why caldwell is so good
and why romero is so good
also personally i'm tired of new shotguns
there have been 2 this year
the idea behind it is it has a slower reload than both the romero and the caldwell, as well as being much pricer than both since it's a premium sporting gun
typically reload doesn't effect shotguns that much
cool suggestion, terrible for balance reasons
also slugs on that thing
Sparks rounds with Poison are Way to fucking overpowered... IT is a capsul of poison, should never do 149 instant damage
@queen jungle I use fuses and flare guns all the time. They both one-shot armoureds silently. Great for if you don't have anything sharp or don't want to have to deal with razorwire armoureds. Additionally, you can use them to light oil slicks and instantly light red barrels.
Well the flaregun is far louder than fusees because of the shot sound of the pistol
While you're not wrong, I think light tools can serve a greater purpose in Hunt like it used to when it first released. It's such a good underused blinding mechanic but greatly unused because of the unpredictability of night time, frequency of night time and the severe reduction of usage in time of day. It could serve as a really useful blinding mechanic that spices up an unexplored territory of Hunt, but as of right now it's only good for killing a few types of AI and blowing up barrels, lighting oil, etc.
What location is the US East server in? Connected VPN atm
how is it possible that so many of the legendary skins are dogwater? Am i supposed to use a reshade to be able to see now?
does the blackmarket restock?
@quasi thistle To add onto your suggestion in #game-ideas, the unlock tokens could be an option along with the extra mission xp, money or unlock legendary
It still isn't as loud as hitting something
I think my issue with that is Prestiging past 10, with all of the dead space there. However, that could work pretty well if not as many tokens are required as what I was thinking.
It should when 1.10 comes to live
Hitting as in melee ?
The flarepistol can pretty eadily be heard for ~50m or essentially compound range
I can hear people meleeing across a compound as well, additionally, when I use the flare pistol, I am not always going for stealth, sometimes I go onto a night map and shoot it straight up in the air if I can't find anyone to fight
6 star hunters be like:
10 mosin uppercut players every game? seems fine to me.
1 avto player every 10 games?? NERFFFF
It what? 
Exactly...
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
Skill Tree battle pass.
After playing through the serpent moon event, I would like to suggest a multi-directional battle pass. Have roughly 5 branches with their own objectives and rewards. That way players that can't grind the whole event, can at least focus on one branch and set of rewards that they would like. Likewise, anyone that can grind out each branch is challenged to try different play styles rather than just meta loadouts.
Examples could be, sniper, pistol, shotgun, rifle, melee branches. Objectives would be similar to the summons but go back and forth between PvE and PvP focused challenges.
I hope some people find this interesting, its something I've thought about for awhile but have yet to see in any game that uses battle-passes.```
GET RID OF THIS BEETLE BS. WTF are you guys doing
Did you have a chance to try the new stalker beetle on the test server? I think it's a pretty cool new feature.
Sure, it needs some tuning, but the possibilities are endless
The Beetle is awesome 😁
This is not war zone. It does not belong in this game. Terrible Idea.
Maybe time to find a new game?
Can you argument your concern?
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Okay hear me out. Ash Williams in hunt```
Beetle will not bring people to the game but will drive people away, not the best business decision. Anti camping mechanic? Nope it will make camping easier, banish put up 3 beetles and you will know when people are coming and exactly where from vs having to peek windows or listen for audio queues to know. Lets make camping easier 😂 👍🏻
The beetle will give better team coordination but I really don't like how it's used as a bomb.
Game's full of bugs, take a break and fix the damn game before releasing new content. Legit it's starting to get unplayable, bug upon bug upon bug. Visual bugs, gameplay bugs, lags please listen to the community. Thank you
Everytime they do an update with new features, new bugs will appear. It's just how it is.
I want some snakeshot for the Sparks so I can use the silencer to clear leeches
so.. I’m not sure if I really understand the gameplay implications of duplex?
like twin light slugs with a lil rng in their flight path but fairly close shot trajectory
just something sexy to add a lil spice to your lifes
maybe you double doink them and down them instantly, maybe they take reduced damage and their friend gets scared, maybe you hit a barrel twice in one shot
so just adding rng variation to whether your shot hits or kills?
yeeeah that doesnt sound great to me.
I don't want great, I want duplex
and if its closer where the rng spread is less relevant it becomes a onetap shotgun to chest up to 40m?
maybe people will learn the difference between hard and soft cover
I like this idea
It will make more people realise that the sparks is indeed the best shotgun
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optimize```
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Fire arrows. Either explode on impact or light and fire.```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1026316488933650452/IMG_0173.webp>
Not really 😂
Two word response with an emoji….quality. Nobody will buy hunt because it will have a drone, drone will make camping easier. Prove me wrong. @queen jungle
I don't really care to, man. I like it, it's a good addition. The game needs to evolve and it's a step in the right direction. Maybe find a new game if it bothers you that much? I actually think this will bring way more new blood to the game and get rid of the stubborn small % who don't want anything to change ever and are hanging onto their nostalgic Hunt with iron gripped claws terrified for each new update that is released.
Ahem
I agree with this man. As someone who’s been playing since 2019, I’ve seen hunt change, a lot. The game needs fresh ideas, not a repeat of the same ideas. That’s how a game grows, how new people join.
So yeah, grim is right
Crytek tries so hard to ruin their game
@main cradle yeah drones and trinkets…..real original. Those are really going to draw people in lmfao
Ok cool.
Hey another cash grab update vs QoL to make the game better. Every update adds more bugs than it fixes.
Two word response nothing intellectual to add typical
Ok cool.
Got anything else to say before you whine about the current state of hunt for the 70th time?
Like I get it, there’s problems with hunt, calm down man
Some people are too tired to write out a rebuttal that’s a paragraph long
Ciao
Cool story bro
Like you said there is problems with the game and they add more stuff vs fixing the problems. Sounds like a good idea to help the game be better right. To tired to write a rebuttal but yet you write one lol
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MMR resets after prestige
This allows for accurate skill lvl gaps (when u first start you may die’s 10m+ deaths without a kill)```
Cause adding a drone is evolving a game lol funniest shit I've heard.
@unborn dagger dont forget the trinkets….best evolution yet. Just copy pasta other games ideas to be more like them vs staying original lol
Trinkets may open up even more cool possibilities, i don't see why if something is done in a similar way to other games it should be considered bad for Hunt
i don’t like the beetle at all but i really don’t mind trinkets as long as they look appropriate for that era
I think trinkets, in most games, are just customization trash. A psychological "need" to have a cool looking skin that hardly anyone will ever notice, yourself ultimately included. It is just another way to create a collector's addiction with even less effort invested.
Trinket with stats are even worse - as then we enter the P2W area.
We don't know yet how those will be fully implemented, so it's pretty soon to talk about those.
I would be against the idea of a trinket with stats not available for everyone (meaning only unlockable via timed event or such), but if it's only a visual element, for me is just another skin like the event one.
Legendary skins on tools & consumables was already pushing the envelope, "trinkets" sound like a near endless wellspring of monitization trash. Smaller, more easily produced, and replacing things that take more time and effort like player & weapon skins or real development.
But in the ends those are just skin
And my guess is that people that create those skins are not the same who do the code for what you call real development
So that shouldn't be of any impact anyway.
@eager coyote are you talking about MMR as in the stars as indicator of skill from 1-6? or something else?
Proctology: the branch of medicine concerned with the anus and rectum.
While we wait for the Harvest event, I thought I would talk about a little game mode idea I wish we had available to us. This game mode could give people a quickplay option without abandoning what makes Bounty Hunt so great. Let me know your thoughts!
Time stamp
00:25 Intr...
@dull prawn The reason for only NA and EU having test servers available is simply that those are the two largest regions of players for Hunt and to avoid unnecessarily splitting what few players actually play on test.
There used to be more regions available and if there were enough people from other regions playing on test, I don't doubt Crytek would add servers.
True digital artists aren't usually coders but that wasn't the point. My point is that monitization and sustainability should go hand-in-hand. Players should see and feel like their support of the game is making a positive impact on the game wether that means new maps, new weapons, better servers, more clarity, better balancing, less bugs, etc etc. Trinkets - from my experience - are the opposite of high quality skins or excessories, they are often barely visible and often very forgettable. As per Hunt, there are requests for commands to view your guns that go unfulfilled; trinkets shouldn't block your viewfield so they are probably hanging from the gunstock. Trinkets lead to greater buyer remorse and dissatisfaction especially when they replace other cosmetic production or when their production gets toted as update worthy notation, especially when bugs go unsquashed.
LOL
Someone has to code the trinkets into the game vs working on fixing bugs in the game
Lately we had a lot of patch focused on the wellness of the game more than actual content, and a lot of bug got resolved. It's physiological to have new bugs with a live service game, and those are addressed at every patch and hotfix. Now saucy content is being added (like it or not, the stalker beetle is something BIG) with some major bugfix as well, so...
Just because they aren't adding something that the community is asking right away, it doesn't mean that:
- they will not add it into the future (for example, they have confirmed that a new boss is being developed)
- they are not adding anything
Yeah but pushing the cart before the horse doesn't make things easier.
I would rather see 3 new gun skins & a new Legendary Hunter than 7 new trinkets. I'm not being critical of what was but rather cautious about what is to come. For me, trinkets are a red flag.
Nope
Wait who added trinkets with stats on them?
No one.
@wooden smelt Your suggestion was removed as it was not specific to a game feature.
However, you may want to check this link to see if you qualify to contribute to the future of Hunt in an extent as you deem necessary: https://www.crytek.com/career/filter/any/any/hunt-showdown/#jobs-listing
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):
Create a "Testserver-Feedback-Button" in "Last Match"-Overview like the "Open Profile / Report Player"-Button. If applicable, the "Testserver-Feedback-Button" could / should be connected with multiple choice boxes and a text field for suggestions and critic in free text.
This would make it a lot easier to give direct feedback about upcoming changes. This could also help to make playing and testing on Testservers more interesting and attractive for a bigger playerbase and therefore get more and better feedback.```
People should thumb up for this suggestion I made. Because I’m only dying only when I play with 4 stars. Always drop to 5 star when I play with 4 or below
Needs to restart the game several times just to get 5 star teammates this is frustrating
No
Not a good idea 😕
You two are must be 4 stars. I accept this “no” if you’re at least 5
So yeah, no.
What
An updated reporting system, maybe have a suspension period after a set amount of reports made against your account & if more reports come in your account would be flagged for review or vise versa. With the current system I see no progress with the reports made against obvious cheaters
Automated suspensions or such generally don't work well
There should never be automated action being taken, just flagging stuff
well the flagging isn't working in oce... there is a known cheater with 4k hours
i can pm you his steam account and you will know what i mean... he has posted screen shots of himself using cheats
i have reached out about this person before and nothing has happened
and he has been reported multiple times
and this is just 1 known cheater in oce
!report
If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support
He's a silly goose, pay no attention to him 🙂
No need to send me anything, report through the appropriate methods
Gotcha, thanks!
Not you, the other guy. You're the silly goose, silly goose.
Then @ him silly goose lol
thats what im saying, I've already done the above. and so have others but he's still going
So you're saying you need to rely on 5-stars or higher to win in Hunt? 🤔
You said a lot of bugs got resolved lol tell that to the console players
First of All I don’t mind losing the game I love losing but every time I play with 4 stars when I’m fighting a whole trio alone they are usually 200-300m away but with 5 stars those people at least follow and have decent game sense knows what I’m doing so we can have a team vs team fight and lose by a good fight. With 4 stars I can’t even have a good lose
You understand my point right?
I myself 6 star I don’t rely on 5 I rely on my own rotating and aim
Drag two 4 star players into a six star lobby its game over
Exactly
I wish I still have skilled people to play with like back in the day most of my friends left the game
The problem is with the amount of people in random queue, you cannot effectively use MMR for matching random teammates. The brackets already depend on the population of the region and regions with less population have less MMR brackets, randoms are usually a fraction of the region's population so they would have to have even less brackets for effective matchmaking speed and such
Leading to there being essentially no difference to current system if you have just 2-3 brackets or so
If I’m 6 stars I should get at least 5 star teammates. Cuz I’m going to face discord tryhards. I don’t mind waiting longer. Restarting the game is worse. Remember 2018 player numbers were 4000-7000 i think it’s time to add check box for better experience
lmao, you get teammates relative to your rating, ive never gotten a teammate two stars below or above me ever, the game doesnt always consistently update your own stars, so if you get matched with 4 stars, thats cuz your rating is at 5
There need to be first when you quee that if u are random u dont match vs premade teams only if there is no players then,random are in disadvantage allrdy vs premade.MMR whit this poll of players is hard to fix,much more players need to get fair mmr at this point.Only some kind of like dota 2 or csgo matchmaking.
There is not ez fix till game dont gem more players but whit this direction of developering and content it is problem.
Are you new to the game? 4-6 stars are in same bracket on random que didn’t know? Well now you know
But Diiba only plays with discord friends so he never agree with this
I do play with randoms occasionally, and imo the priority should be a separate voice chat option for random teammates that also works after death to put them on a more level playing field
I'd also add text chat to that
Yeah, could be just a quick swap between global teammate only text chat and local all text chat with tab
It is not on him to agrea or disagree it is a fact.That premade have advantage.
@jaunty gulch this and custom games where you can make a game with certain people
i want this so bad for my friends
i have 2 new friends who got hunt so obviously training would help
but another friend is so bad (hes not new) but if we did like a custom deathmatch game eventually he'll get good
and theres no risk of losing
@thorn wyvern i like the avtomat idea but the sniper idea will not be popular
i'd just change it to avtomat
i've even said avtomat 4 slot before too
Yea but I think it would be weird for just 1 4 slot weapon, I have no problem with sniper variants but just think if there were 4 slot weapons in the game they would also fit as 4 slots
its either that or making it special ammo
i don't think they would
the scope is not that big
like its long but its not big
if you understand what i mean
the avtomat's mechanism is huge
I feel only Avtomat fits the 4 slot
But even then, that’s probably not gonna nerf it for the folks who spam it, considering that’s their main weapon
I though the reason people are calling the avtomat op is cause of the duel wield sparks pistol giving them 30 reserve ammo, making it a 4 slot would make it so that the max would be a more reasonable 15
They would also need a pricey perk
oh it is
were both saying that avtomat is the weapon that deserves to be the first 4 slot
just not anything else you said
Fair enough
At this point I'm completely convinced that anybody demanding an Avto nerf and not a long pistol change is only pretending to hate the long ammo meta, and is really desperately trying to save their mosin + sparks pistol pair where they can run 38 spare rounds of long. They just don't want other people to do it.
the only pistol that needs change is the uppercut
personally i'd nerf the damage to 124, velocity to 360
and bring the price back down
they should not be changed because of the mosin (and avtomat), only because of their own problems
sparks pistol is in a good state, only its place is bad
avoiding 4 stars really gets me frustrating all im asking is decent 5 star teammates pls give us check box not to get 4 star randoms on que
because its overshadowed by the uppercut
a good change could possibly make long pistols use their own ammo
but idk if that'd be well received
they'd be the same stat wise, just have their own category of normal ammo
Dude I don’t think a checkbox needs to be added
I think you need to stop being rude and use LFG.
Exactly!
I pitched it once. It wasn't.
Like I don’t judge by star but by prestige
I just don’t judge
not surprised
people don't want their weapons nerfed
or changed
No matter who you are, your rank, etc, I will take you under my wing even if you are clearly better than me
You think you're better than me, you filthy 3 star? No, you're near the bottom of the barrel. You should take a bullet for me by taking point.
"Desync. Hitreg. Not loading into games. Getting stuck. Server issues/strain. And numerous bugs and glitches that make Hunt more of a headache than it's worth to engage with. " -StagPrince
I can't vote on this suggestion because Stag blocks the people who vote nay on his suggestions. But I wanted to comment that I would vote no.
But not because its not needed, I would vote no because its a null point. The developers are focused on core issues.
They have greatly improved the movment system responsible for desync. The hit reg is in good shape now. They have fixed the bugs, most recently the reload bug that plauged some unfortunate players so badly.
The servers are cared for and have not had issues that I know of since scrap beak. They even improved the dynamic load system recently.
So, I say you are not giving credit where it is due. The developers are focusing on core issues and Hunt is better because of it. Your suggestion is a moot point.
Lmao
Lmao it's like 5-year-old logic a lot of the time.
"When you spam long ammo it's bad and OP and needs to be nerfed. When I spam long ammo it's good and skilled."
yes
i still think the sparks pistol was a good addition but its consequences for the long ammo meta have been disastrous
Yeah. Those of us with any foresight at all saw this coming. I'm astounded as to how many people didn't. Either way, it's funny and frustrating at the same time. But I'm gonna go. Got stuff to do.
Again I played with two 4 stars then finally I died I swear I. Only dying when I ready up with 4 stars
Please let us play with same skill level teammates
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In light of the new long ammo secondary changes, I am bumping this again as I see it fits the missing secondary high-velocity rounds for medium ammo and spitzer for long.```
The current shotgun meta is depressing, change my mind
change shotguns to 140dmg + bleeding and they are balanced
The shotguns are fine as they are
Like it’s a shotgun
You get shot in the face or chest with a load of Buck, you ain’t getting up.
Also as knight said
You just asked for every shotgun use flechettes for the base ammo.
and you are getting up if shot in the chest with a sparks?
at the EXACT same distance?
Yeah because it's not intended for that range
…
Yeah it deals 149dmg if I’m right
yes but why do shotguns insta kill you, are cheap as hell, and require no skill what soever
Cause it’s a shotgun
You aren’t getting up if your body is ripped with Buck and coin
Because they are made to be that way, just adapt to it and focus more on your positioning
how about an 8 ball sized hole from a sparks, how are you getting up then=?
If you get into a range with a shotgun when you don't have good weapons for close range, most of the time that's on you
The sparks doesn’t cause a cue ball sized hole
Cause the bullet isn’t the size of a cue ball
Nor is it loaded with HE
"Why shotguns do what they do in every game?"
They're designed for close quarters, in real life and in video games because of thar
12-15 is not far, in fact in hunt it feels way closer than it does in real life
Worlds worst opinion
@late wind How would dual uppercuts work with this then suggestion?
#game-ideas message
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Idea 1 : pay BB to reset KD idea 2 : at prestige 100 have the ability to change shown prestige to whatever you want```
@fathom geyser FACTS
@dusky fossil thats a really cool idea
i like it
something unique
although idk if it fits into hunts style of game
@wooden smelt what kind of 6 star games are you playing? The only people who dont do the objective are those who snipe with spitzer, but even that isnt as common as everyone thinks
Also why would you not want low elo people in your games? Thats why high elo teams never play with skill based on. It is more fun to shit on new players in funny ways
I don’t care about opponent mmr. We def need check box to get same skill level teammates. If I’m 6 star it don’t make sense to have double 4 star teammates. People can enable or disable the check box if you want a game quicker disable it but you get 4 stars on your team
The hell is wrong with 4 stars?
This is not about being tryhard. Not being able to play people that has similar skill level. Let’s say when I’m fighting a whole trio at middle of the map my 4 star teammates are still at first compound. How can I have a good fight with this? So when I die my teammates are still 200m away being scared crouching in bushes looking at direction where nobody’s at. Plus I can not even talk to them after I died. Crytek still not adding random voip what’s so ever
@modest oracle What gave you the idea that Crytek is going to be sold to Tencent?
There used to be some rumours last year, but those were spread by BILD, a German tabloid paper which is notoriously unrealiable.
Your idea of 4 stars is honestly the idea of a new player. But whatever man.
Yh whatever I just gotta restart my game until I get 5 stars at least it’s ok to dodge people that has huge skill gap you can’t even have a good lose with them
Yeah, but the check mark is just.. like
You do know you come off as a dingus, ya?
That’s all I’ll say
Nothing is wrong with 4 stars all I’m saying is 4 stars don’t wanna play with 1 star 5 star don’t want it with 3 stars 6 stars are same thing
I don’t want 4 stars in my team they don’t even follow me Bc they don’t know what I’m doing why I’m skipping the clue etc
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Add an extra special ammo box at supply camps. Simple as.```
Every time I play with 4 stars I lose most of time I play with 5 stars we win
Cuz with 5 stars we can play as a team
That doesn’t even make sense man
Yeah but this is coming off as a you issue.
Like the add a check box, just seems unneeded. Like I’m currently 3 stars but I been playing since 2019… like do you even communicate with ya team?
Do you even try to ya know, contribute to the hunt?
Like just play solo if wanna be a winner
There many people agree with me ingame I see those people daily just met a guy today told me ingame mic “tired of dodging 4 stars glad finally I got decent teammates”
oooh i didnt realize you were talking about randoms teammate finding
in that case i agree because i hate having 4 star random teammates
they are always passive as fuck and it gets them killed every single time
People can enable or disable it if you wanna get matched quicker you disable it you want same kill lev teammates need to wait a bit long but you’re good to go
Yh smith we played on us east a few times
that doesnt solve the issue...
You’re a funny guy
Then what does
what was your name
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Summons that require a specific skin to complete for example: kill 3 amount of hunters with: Burn Out.```
Cause in the end, I feel that adding another checkbox, is fucking oppressive
the suggestion, add a box that you can check that will make it so the game will only find teammates at your skill level. simple.
This. 4 stars should play with other 4 stars 5-6 stars are with 5-6
Random number cheater looking name
oh
I change my name every day mostly
You should just be asking for a more accurate mmr system
Cause another fucking checkbox is just pointless if that just what ya askin
i'm 4-5 and i hate it too when i get passive teammates
but just generalizing every 4 star as that
ruins your view of them
then you think every one of us is like that
i mean its only fair that we get teammates at our skill level though
considering how crytek already puts randoms at a massive disadvantage
i didn't feel out of place
Dude I’ll be honest
They are on their throne, doing nothing but calling people noobs as some stupid ass insult, gloat how they sweat, and that are better cause they got a super high KDA.
6 stars also think they're better than everyone even if they don't think of it that way
6 stars are the minority of players
theres only so many per region
so you will eventually queue up with 4 or 5 star players
i think you guys should just suck it up and stop complaining
you only see 6 stars complain about this too
Not only that, but after a few rounds you’re gonna just be playing against the same people over and over again.
yes
though i've met the same guy like 2 times
though that was the same night
and i've queued up with another guy 3 times in a row
And then you’ll come waddling back, complaining that the mmr or whatever the fuck needs to be better
Well not waddling but you get the point
If you’re decent at the game you never drop to 4 star or end up having low kda it never happens people are 4 star with reason. One of them is being passive no game sense at all but I want to say that I’m not blaming 4 stars or insulting them all I want is random teammates that has similar skill level knows what we are doing.
4 star is where the majority of long term players are lol
its just a fact thought that the lower the elo, the more passive a person is
many 4-5 stars are decent players
and thats exactly why they are low elo lol
I hover between 5-6 and that’s already considered above average
here you are saying that 4 star players are bad
Like by a significant margin
because if they were decent they wouldn't be 4 star
Oh so
lmfao the shitters are saying that 4 star players are good 💀
Lemmie ask, like fr
Why isn’t there a 7 star
5 are decent
As long as they can somewhat play as a team then they’re fine
so are many 4 and even 3 stars
Most of the player base is 4 star
If you’re playing with randoms then you have literally no idea what the majority of 4 stars are like
Randoms is a totally different experience vs a team on discord
its true
Yeah
Like I’m rank 3 but hell I can mop the floor if my teammates ya know
Communicate
I only play with randoms lately it’s 2022
If you guys are not at least 5 you wouldn’t know what I’m talking about no offense
See what you are crying about
Is that you don’t communicate with teammates
Here’s a tip, communicate with them.
Oh go fuck off
Ciao
Lol I’m literally a 5-6 star
Don’t play with randoms and don’t act like you’re levitating above other people
They don't. That's the point. You want dual long pistols use the sparks.
Bro you talk like 3 star at best.
I fluctuate between 3 and 5 star regularly. If all you care about is your mmr and kd you’re playing the game wrong. You just sound like elitist trash to me to be honest
Why do people keep throwing their MMR number around like it means anything. MMR fluctuates so easily in this game that it isn't an indicator of anything. If your MMR never ever drops, you're either a god or you like to sit in a bush
And then KDA is the opposite problem, it doesn't fluctuate at all after about 200 hours
Guarantee he leaves night maps and sits in a bush with mosin spitzer
I’m talking about 6 star boy not you bargain
Flaunting your KDA and/or MMR in hunt is comparable to flaunting the number of times you've thrown a bomb in a Zelda game. It's utterly a worthless number that means nothing, but if you really really want, you can make that number go up if you do some unfun gameplay
Don't worry, I hadn't assumed you were talking about me
tbh your point about the obrez and uppercut makes no sense cuz the obrez out classes the uppercut in everyway but fire rate and ammo capacity
Not only that but
The obrez is a rifle
The uppercut is a pistol
that too
if the uppercut becomes a 2 slot then it would literally become obsolete
hell in high tier uppercutt usage has lowered cuz the sparks pistol is so good
Also would your suggestion also in turn be applied to ththe sparps pistol?
based off the suggestion i think he only wants it to aply to the uppercutt
That’s pretty I mean
Biased honestly
Eh
@dusky fossil That sounds pretty cool if it's actually implemented that way. It would actually make lamps worth bringing in stuff like daytime
Even generators would actually be more worth turning on at night so hopefully they make use of your suggestion
It could definitely be neat turning on the generators at night to clear a compound of vampires
From a distance, you would see the lights flash on and off and have a good idea of what is going on lol
I don't expect them to put actual vampires but more of an amalgamation. Maybe of man and bat but more grotesque
Kinda like Nosferatsu
But more bestial
Of course, it wouldn't really be hunt themed if it was JUST a vampire but something more vampire-like
I agree that the beetle should not block extracts, especially at 150m
I just realised, the beetle would be heaps good pared with poison sense
You just gave me an idea
Just act as a drone operator for your squad
Tbh that wouldn’t even be a bad strat, imagine your whole squad having poison scent, it would be op.
Agreed
BRO ARE YOU SERIOUS! “no I’m not being completely serious about this,” that was a GREAT IDEA. It should be added next update I really think it would balance out the camper/player ratio. @meager birch
I agree wholeheartedly my friend, it would fill out the skill gap by a great deal
@wooden smelt lmao, I've played the game longer than I'd like to tbh, but as a 6 star I have never been matched with a 4 or vice versa
Also 4 star lobbies are infinitely more fun to play 6 star lobbies
But a star hugger would never agree
@meager birch the beetle needs an automatic dolch instead. Better for its little beetle hands. And to use the logic that got us the sparks pistol: "the avtomat isn't OP it just needs competetion". 
Yeah, 6 star lobbies are awful, and you can never leave because losing to a 6 star as a 6 star does almost nothing to your MMR
It's especially bad if you actually try to win and then kill several of them before dying
And that is how I got trapped in 6 star land
(until I spammed quick play)
If you play random 3's youll lose 6 stars relativley quickly just by getting knocked by a few 5stars enough times
during the event I def preferred having tanked rating and not playing like a rat 24/7, cuz who gives a shit about kda, rather have quick fun matches than boring long ones
@sick fern I think they should have a pax extended with just a longer barrel and no stock. Slightly higher damage, extended damage falloff, and it would be the first fannable 2 slot with hip fire spread akin to the regular Caldwell conversion
@sick fern giving the pax hv is literally impossible btw
To much space between the barrel and cylinder
ye but video game
So all the extra pressure would be vented out the sides and would do literally nothing
Even then hunt so far has only guns that can run hv that bullet type
Hell yeah it does.
Maybe the threes got their skill based turned off and thats why they ended up in your game
Looks like they didnt want an empty lobby
The six star guys might be barely at the edge of five and six, you guys might be barely on the edge of five and six/4 and 5
So that looks perfectly alright to me
Oh and the sixes are a duo so
Yeah the 3 stars trio had sbmm off
"skill base matchmaking is bad"
"Uhh, actually it was off"
I should count how many times it happened so far
I won't
But i should
@queen jungle
So, just mix of hive and armored?
You got the armored part right except instead of hive swarms it would be those bugs the Assassin sends on your screen.
@trim ingot deleted your post in suggestion since it was lacking of an actual explanation. Also, if you want to leave a feedback, use the channel #feedback
@tawny meadow I understand, sry I hit enter to early. I immediately started to correct/edit it and was about to hit enter to post my (full) feedback.
Curious why do you think it's bad? (don't know, how to show the message other way)
It's about legendary loadouts
#game-ideas message
some of those loadouts by default contain mosins. so its like getting free mosisn and uppercuts for free
such a good idea
#game-ideas message
@edgy niche extract camping isnt a problem
can be
its already way too easy to run from pvp in this game we dont need another extract
to be fair, this extract encourages fighting
I didn't mean it to be free lol (even not for $200)
Full price only
I just wanted to be able to buy and equip Legendary Hunter with his Legendary weapons set from DLC with one purchase. And not memorizing all sets and searching for specific ones through all my inventory.
This suggestion just requires to associate Hunters and weapons. Like Custom Loadouts. That's all.
For example, I want to play the Witch Hunter. Her DLC contained Berthier and Officer skins. I simply want to equip all of that with one button. Let it cost 200+Berthier price+Nagant price.
I hope I did explain it well. My bad if I'm still confusing you
@meager birch you gotta be careful they might add this
@alpine gust 12 is max the engine can handle
I pray they do
@pure goblet your suggestion could be abused in many ways so I think just having a feature that allows you to download the last game with a free camera after the game ends
Like other concerning commands it wouldn't be useable on Live servers, just practice and trials. If we eventually get custom servers, the host could allow cheat commands.
even then just allowing a free camera game recording is better cuz theres no audio to deal with
Yeah that would be ideal, though it might be harder to add vs the command for the beetle. Since its a low priority thing that only really affects content creators, I figured the beetle command might be something more feasible for them.
i mean u can do it on rust which has a larger map and has no downtime at all
I mean for the dev's to code in or whatever, Cryengine appears to be a pain to work with.
if anything just make a flying hunter mode for trial and stuff lol
@late wind #game-ideas message
soo what u propose is that everybody wait 5 to 10 mins to play ? , im sory to say that (honestly) but i feel that unfair for us , its not like in others games like Leag of Zilean where when someone is absent it can realy give a big disadvantage to a team, i feel like HUNT dosn't need to wait 100% players to join its not a big disadvantage to be honest and for the part wher u wait in a bush u can start searching clues without him.
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so tired of the avto in every game. make it single load or soemthign```
If you think it's unfair for you to not have a head start I honestly don't know what to tell you...
How long do you feel is acceptable to wait before the game starts? For example, if I start the game and start to load then kill my internet. Will you wait hours until I decide to re-connect? Keeping the entire lobby hostage because I feel like it?
As long as it takes. Also, disconnecting isn't the same as failing to load. If you disconnect yourself it starts as normal. Or you know. Crytek could do their jobs and ensure players load in...
Jesus the mental gymnastics here are Olympic level. The lengths you people go to to cling to any unfair advantage that drops into your lap.
nahh that why i said im sory but i dont feel like its a game wher the "head start" is that big
You can kill banish and extract a bounty in like 5 minutes...
as Jesse said its not bcs 1 ppl is having a problem 1ce that we will penalize the entire lobby
It was a simple question, if I "Fail to load" and wait hours to re-load the game so I can load in I would be keeping the lobby hostage for "As long as it takes"
i had problems i faced them and i never feel behind
men i had a fking toaster befor this computer like took soo fking long to load and not is my friend that i play with that have the toaster
You didn't describe "failing to load", you described attempting an exploit.
If it takes 5 or 10 or 20 minutes to load then that's fair.
and honestly dotn whant to wait him everytime
WTF
U rdy to wait 20 mins for a 40 mins game ?
You're cool with your friend being at a blatant disadvantage. Good for you.
ok u have time to loose i understood
the think is i dont so i whant to play that why i dotn liek ur idea
An exploit which would be part of "Waiting for as long as it takes".... Failing to load in the game could mean I dropped connection before I was able to load in... and because of that you want people to wait forever until I decide to come back. That was your answer "As long as it takes" I'm just pointing out the flaws
i mean the "disadvantage" is given to him
iff he whant to buy a computer he can (i gifted my old one)
Which, if you read my response, you'd see the difference between disconnection and failing to load. But if you're not gonna read I'm not gonna bother explaining anything to you.
I don't think a lot of people would wait even 5 minutes.
i wont
even in Leag of ZILEAN the maximum timer is 5 i think
like iff it past 5 mins it will load anyway
Well then have Crytek get on fixing the game so that everyone gets to play.
and its the same in hunt
I'm not saying Disconnect in game, I'm saying as I'm loading into the game my connection dies and I have to restart the game... it's the same thing. I failed to load into the game because my connection died.
But ok, let's do it this way.
My game crashes as we're loading in and I walk away, go to the washroom, go outside and touch some grass and come back an hour later. That lobby is still going to be waiting for me because I failed to load in and didn't come back right away.
stop blaming crytek for every bug and stuff
BRUH.
man it hapend stopp
lol
u be like bouu bouu bouu
iff its that easy to fix doo it urself
Crytek is hiring, feel free to apply
just look 1 of your proposition the debate on ONLY 1 of it
They made the game. Every bug is their fault.
The bug fairy didn't appear out of nowhere and mess up their game while they weren't looking.
I hope you're getting paid for this top quality PR.
I think this conversation can drop since it's going nowhere productive.
yeaa i will go just one last word think about ur proposition and the debate on it than aply it to the entire game every bugs and fair/unfair disadvantage , then think that they need to earn money and ar in low efectiv game development isn't that easy and blive mee bugs in programs can't bee avoided even for the best one iff you dont belive me than try it urself
on that last words i wish u good night and have a good day
Clearly. Since we can't hold people accountable for the flaws in the things they make lmao.
(Just in case Amon i mean Profile Picture)
Crazy. Truly. Haven't got that much of a laugh in a long time.
Suggestion titled: Do not start games until all players are loaded in and ready.
I would vote no if I could. (I can't because stag blocks people who vote nay on his ideas)
That doesn't sound like a good way to handle the fact that some players load in late.
Doesn’t sound like a good idea in general
What if some guy takes 3 hours to load
Nobody is gonna wait for that
Then again stag for some reason has all the time in the world
personally, as long as it takes for PS4 players to load into the match lmao
it's rare when I see the "waiting for other players" prompt
because the match straight up starts while I'm in the loading screen
and before I'm out of the loading screen my character model isn't even in the match either
Waiting for everyone to load in before the match starts is a worse idea than the beetle and thats hard to beat. Last gen console are what 9 years old now? Time upgrade already or buy a ssd so you dont take for ever to load in.
it isn't lol, it was the norm before the desalle update, then it became the norm again then 1.9 brought premature starts back
no one complained lol
and it's definitely not intended because they said they fixed it in the patch notes for one of the hotfixes
there should be an upper time limit to the thing though
to stop the game from not starting if someone is in an infinite loading screen which can occur
cause then you're wasting everyones time
I just wish the system for losing your hunter was better for situations like that though, I've had matches where I genuinely could not load in and still lost my hunter, which is the worst when you've survived a few games with one
I played on old console with an external ssd never had a loading issue once.
well yeah that's cause you were on an SSD lmao
I am not buying an SSD to band aid something that wasn't part of the game to begin with though
Yeah its the old failing hdd causing the loading issue that why i said upgrade already some peoples consoles are almost 9 years old. So because people won’t upgrade crytek should limit their game to stop loading issues?
Yes, when making a console port the baseline should always be to accommodate the consoles base specs
It is not just "old failing HDDs" though, my brother is using a PS4 pro from 2019 and still has the same issue
Accommodate 9 year old hardware lmfao try and run hunt on a 9 year old pc and see how that goes
hunt really shouldn't run as badly as it does on console though lol, it's a cryengine issue with it being incredibly CPU heavy
poorly designed engine moment y'know
Average lifespan of a hdd is 5 years. With use they slow down.
It also has to do with the sata 2 interface limiting speeds.
Yeah its cpu heavy, like i said try and run hunt on a 9 year old cpu. Cryengine is cpu heavy thats why pc had a hard time running crysis back in the day
yeah and hopefully that will be sorted with cryengine 6
it's definitely cryengine itself that holds back the game on console though, other cryengine games have similar issues like kingdom come deliverance
obviously ageing hardware plays a big role but if the engine itself is bad then it'll run badly regardless
Ports, historically, do poor. Either from or to.
Taking a game designed for one platform and attempting to make it work on another is a process that doesn't necessarily translate well most of the time.
Unless there was intentions and framework in place from the start
also you really can't put the blame solely on ageing hardware when an issue as big as matches starting without players/infinite loading screens becoming more common appear right after a patch is released on consoles of varying age
No, you can't. But it is a limitation presented for earlier console releases.
especially when a similar issue appeared before and was solved before
I'm convinced the issue has to do with new maps being added, it happened when desalle was added and when the night maps were switched out
Right, if it doesn't exist before and exist now. But that underplays the amount of issues that is present when you do crossplatform work like this.
Consoles deserve the best performance that the engine can offer.
As does every other hardware system.
But sadly, that ignores the technical struggles with the accessibility of certains titles that become cross platform
And it's very much vice versa. Console titles have historically performed very poorly when released on PC
oh most definitely
I can name at least 3 off the top of my head that run perfect on console and struggle to even run without a fan fix on PC
Well there games that are cross platform that run fine on pc and console
Full cross platform, console and pc not just consoles together.
Correct. But plenty of those games were designed like that from the start
Or had the dedicated team to cross build until it was all intergrated
yeah, stuff like FF14 has always ran acceptably when crossplatform, even during the PS3 days despite the limitations the PS3 brought
Some of those titles, it took years or even a decade
but that's because it was designed to run on all of those platforms back when the 2.0 build was being made
Other games, are released cross the platforms but are different builds of the same game and are not intergrated
originally it tanked even top end PC's at the time because square decided having plant pots with the same amount of polygons as character models was a good idea in an MMO lol
I genuinely wish console hunt had its own separate build though, because the issues extend even beyond performance and into balancing too
the long ammo meta is still a thing but nowhere near as prevalent due to options like the explosive crossbow and shotguns being stronger due to the lack of mouse accuracy on a vast majority of players
Meta changes with mmr. 3-4 less long ammo 5-6 it almost all long ammo
Hunt shouldn't hide what traits affect what guns. If I hadn't watched a random youtube video I wouldn't have known you can search for a trait in your arsenal to see what guns can use that trait. Stuff like that shouldn't be hidden and/or hard to find.
@left rover looks like the winfield marksman.. which exists. whats your point
It’s the standard Winfield in the picture and the Winfield marksman we have now is the 1873C. There’s a longer magazine tube on the standard.
oh
So it’s a gun in the picture that isn’t actually in the game
i doubt theyll add the same variant for the standard winfield too tbh
the standard and the C have different variants which is mostly what differentiates them
besides the ammo of course
The hunters, guns and possibly other things are modular to some degree and the artists often make whatever looks best to them with those modular components even if it's technically not in the game
Not the first time it has happened, I think there was some old key art that had a mosin with deadeye scope IIRC
And there's a new loading screen tip on test for the beetle that has a tier 3 hunter without his beard even tho that tier 3 has a beard ingame
@vague quiver The crosshair placement was decided on in early development and would take extensive re-works on the game, including animations, character models, etc. to change. So it is very, very unlikely to happen.
Instead, try and see the benefits of a lowered crosshair: guns take up less screen space and you have more upward visibility, giving you a better overview of e. g. compounds you are approaching.
Outrageous, I want him ingame as well! But for real, Ive been collecting pics of all variations and theres a lot, way more than Ive ever noticed, I should try to upload the ones I got somewhere. Not sure if Ive noticed the same face with and without a beard yet tho
@queen jungle i have a name for your trait
cadaverine.
What were we talking about again? Doesn't show previous conversation you're citing 😄
your trait shadow step in ideas channel
I've played hunt since 0.6, I know this already :)
you can sorta tell this ingame as well because occasionally I'll load in with a springfield only for it to look like a compact until the barrel loads in lol
also the lowered crosshair is a godsend tbh, I remember picking up destiny 2 and feeling like half my screen was gun lmao
game actively felt claustrophobic because of how much space your guns would take up on the screen
Nice 🙂
@steel moss
Just curious, but wouldn’t having the beetle set off traps would help with anti camping?. Hell wouldn’t it help you to find out if there’s campers around? Like campers, for example lets say a sniper, wouldn’t really movie if they’re comfy in the foliage. The beetle is a double edged sword, as with everything in the game imo. Yes it might help campers, but it also helps against the campers.. also why compare it to a R6S drone? From what I’ve seen it’s not like that at all. Also, I really don’t see a… holy war… going on . I see people complain about a bug, I see people whine that this is the worst update for hunt and will kill hunt.. for the 800th time.
All and all, that’s all I gotta say.
well said.
Mate, this beetle almost similar to RS6 drone (I came to Hunt from RS6 and Tarkov).
About the sound clues. Do you play test servers? Honestly? Because in 1.10 almost no one runs for triggered sound clues anymore. People not stupid and they know - it can be triggered by the drone with 150 meters range from drone operator. So it's pointless.
nope, players just ignore sound clues now, coz they know it can be triggered by the bug. so who will run for it...? and yes, this drone is similar to rainbow six siege drone...
and...? what do you wanna hear? if you don't see holy wars, welcome to steam forums
Dude… how the fuck does religion play into the fact that there’s a beetle?
Like sorry I don’t go onto the steam forums, but like, come on man
Holy wars?
"holy war" has nothing to do with religion, that's just an idiom for some hot discussions
check urban dictionary if you hear it for the first time 🙂
You do realize that this’ll mostly affect you know.. campers. And everyone as well. Like it’s to trick ya enemy. To deceive them.
This drone has almost nothing to do with anticamping, that's a perfect scouting tool
Anyway, I’ll give you some advice ig: be a little bit more open to stuff?.
To counter campers you need to know where they are
Which is a role the bug plays
thanks, but i don't need your advices... and man, play test servers first, because by your sentences I see you don't know what you're talking about... sorry
I went on the test servers. And from everything I see. Eh.
You’re just complaining about how it’ll be harder for you to camp. But as I said the beetle is a double edged sword.
It isn’t a fucking drone, it’s a beetle that’s most likely 80 percent blind.
Also the advice I gave you doesn’t even regard the beetle as a whole, I’m just saying be more open.
But whatever, end of the day it’s a beetle. That’s in the test servers. That’ll most likely be tweeted and worked on. Hence why it’s not in the live game.
i rarely saw it used to camp and real "camping" didnt happen often anyways
The real reason it’s there is to break stalemates
at low mmr where people complain about shotgun campers they wont be coordinated enough to use it well
Idk why the ability to trigger sound traps elsewhere is being brought up as a negative thing, I think that's a cool new use case for it and just adds more strategy to the game
at high MMR people are using it completely differently. You CANT approach the boss compound without the defending team knowing exactly where you are
Unless you shoot the 2 pixel silent black dot in the sky, which then announces your presence
can i get some thoughts on the message i just sent in #game-ideas ? I'm curious as to what you guys think and i dont really know the community consensus
I hate limiting movement and I prefer fluid motion and animations
Hunt is officially a RTS shooting game.
i agree that its currently fluid but i dont agree that fluid movement and limiting movement are mutually exclusive
if that's what you're saying?
in the end of the day, you will stay with your beetle and 1k players online 🙂 by the way, did you check in Urban Dictionary what is "holy war" idiom? that's exactly the thing you're trying to do now - pointless discussion with huge rage outcome.
"Think about it like this: How many times have you been shotgunned/melee killed because you couldn't hit the guy who was changing directions mid-air like a bhop hacker in csgo and then they got close enough to kill you?"
Literally never, I got killed by shotguns and melees cause they were moving left and right not jumping around.
Only time I jump around is when I’m in the water.
Same here
Or roof running
But in combat when I jump it’s to like make a last ditch effort to cover
Exactly same and also you're already penalized for jumping too much
Definitely is... fixing the left peaking issue will fix the indor camping. But instead of fixing the obvious problem, devs adding some odd Rainbow Six siege drone, that breaks game core mechanics
^
I think Meos just felt like complaining about the drone, again
I don’t get what his beef with Jerry is
Crush it
I call mine Jerry, and they are indeed good bugs
there is almost no experienced players jumping with a gun unless its to peak a high window my guy
and i'm talking about left peaking, just missclicked with feedback i'm answering 🙂
Imagine legendaries for the beetle being just the different names. And they all got different hats
Ok cool.
Left peeking fix would definitely fix some scenarios but it would not fix indoor camping at all 😄
Anyway back to beetles with hats
I would be happy
omg put it in suggestions
absolutely tru
The hell is left peaking?
I just toss a frag
Oh god lol
new legendary hunter leaked
I personally just dump a few rounds through the wall
aint no way steve is playing eu
also y steve only prestige 2
this is slander
even more slander
cuz cute and cool beetle
not just a beetle
updoot ur own suggestion
if u want i can copy paste ur suggestion and u can delete yours
NH
Nah
Naaaah
ngl you made your suggestion perfect
The beetle is perfect
facts
I do like the idea of having different colored beetles
maybe having like a iridescent green or blue one. Or an albino one
though insects cant be albino because they dont produce melanin.
Bugs that only live in caves often share a similar coloration to albinos
which could be neat since king snake
And you will get it. I can assure you, Crytek won't miss the opportunity to sell thousand different skins for this beetle
Yeah, I hate the silliness of it however I agree with the part that we definitely need some legendary beetle skins.
Just keep Fortnight level cosmetics out it 🙄
Tbh, it’ll most likely be different colors and stuff, maybe spoooooky beetle for Halloween
Three eyed crow
It’s name is Timothy, thank you. #game-ideas message
What are you weirdos downvoting or “Hmming” this for?
It’s an excellent idea 😂
Where do you keep your arrows in the swampy, damp bayou?
Your 🍑?
Where do you keep your extra bullets with no bandolier…..prison wallet?
Yes of course
Genuinely what's the issue people have with my suggestion with a jar of snakes?
Idk I like the idea tbh
I just personally think that would be a better anti camping feature since it keeps the theme of Hunt and isn't basically RC drone. It would be tough to hit and you'd only be able to step on it if you're not crouching meaning the enemy player would have to risk having a player hearing them.
Definitely agree i would rather have a jar of snakes vs a drone
@arctic trench #feedback message
Ammo already penetrates limbs, if a bodypart that would deal more damage is on the path of the bullet.
That said, no idea what happened in your clip.
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please allow random fill for trios so the game can grow```
@dense oak while I would like the bounty to retain its importance, I don't think you should get a bonus for taking it off someone, otherwise it disincentivizes being the first one to take the bounty in the first place.
It could be that you get a bonus from having either you or a teammate kill someone while a member of your group has a bounty, or from taking the bounty off of a dead hunter
I think they wanted the second of those, which would, again, disincentivize being the first one to take bounty
I like the first one though
Would be better to give you more money if you killed people while having the bounty. That way it incentivizes getting the bounty first. But whats the point money comes easy in this game
I suggested this before and it was about making Conduit recover 50 burnt health once per match when you grab the bounty.
leave the beetle out of the game its stupid idea, cut your loses and work on better ideas simple
Wrong channel bud
Kind of a waste though, yeah?
Can Rainbow Six Sue Hunt because of the beetle?
I seriously doubt they can. They did not come up with the concept of drones, rather brought something that already existed in the real world into their game.
Can doom sue r6 for being a fps?
I was hoping the beetle was a new boss 
Crackhead hivelady
People are speculating it's probably a gator type of boss cause of the Serpent moon having alligator sounds in the menu
I don't see how they'd do it without swamping lairs
Hell ye
Flood all the underground lairs when croc is there
Fighting in waist height water
Doesn’t that sound sooo much fun
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thumbs up to nerf avtomat... every single match there is one...```
@dusty marlin that sounds awesome
In the history of this discord channel were there any cases and how often when suggestions were actually brought in the game?
I just saw one message in which author were saying that this section is pointless.
So i curious
One of the things that comes to my mind is the poison tripwire trap
But i'm pretty sure there are other examples
Various suggestions have made it into the game.
These include (but are not limited to):
- removal of Quickswap
- new guns
- various nerfs and buffs
- a tool to extinguish fire (Choke Bomb)
- changes to maps (Compounds, spawn and extraction points)
- ping limitation
These jsut from the top of my head
@crude ivy why ya cryin about skinned hunters everyone has 5 different hunter to choose from before starting into a quickplay so everyone has the same chances if u dont use them its on u
not trying to whine about it, I use them when I get them, but that leads into the latter part of my message, if I have a bush skin, I'm going to be more likely to take a shotgun. Quickplay is supposed to be a more level playing field, I think it's fair, even though it's a minute change and wouldn't affect most matches.
That sounds pretty cool actually
Although I don't really know how they would design that without completely redesigning the inside of the compound it's in.
if u are playing quickplay u should use a shotgun anyway as u most likely to fight within a building and with a bush-skin most people generally are more likely to pick a silent weapon or a sniper
that's my thoughts. It'd be kickass to have water in the lair underground or not. But to do that, they'd have to do a separate version of a compound just for the boss, and it'd probably give it away from a distance pretty hard.
Exactly, too ambitious for Crytek to take on right now
ur suggestion seems pointless as weaponschoice and choice of hunter in quickplay is situational and having only high-visibility skins is more likely to reduce the amount of players playing it cause some people manly play it to get low-vis hunters so they dont have to buy them also weapon-choice to hunterskin is not realy a conection in quickplay as in quickplay u mostly pick what ever weapon fits the combat-situation the best (shotty most of the time as most wellsprings camp)
Quickplay is a mess in general though, imo it needs a pretty big rework
While I agree that it's mostly a pointless and extremely minor suggestion, I highly doubt people are playing quickplay specifically to get low vis hunters.
i know a few and also having a high-vis hunter is more likely to drive people away from quickplay as it makes playing a lot hard if u camp with wellspring skin doesnt matter but if u have to push with a high vis skin u are more likely to get sniped/ 3rd-partied then with a low vis skin also getting into compouns and getting a chance to kill wellspring is much lower with a high-vis skin
I really, genuinely think that as tiny as the amount of people who regularly play quickplay is, not having bushes in rotation will drive them away completely. The rest of that is completely correct, high vis hunters make pushing harder, but that's an issue with the core mechanics of the game
first change quickplay needs is either beeing disconected from sbmm or have sbmm too any giving more money for quickplay / adding a second way to survive would help too
agreed, there is next to zero reason to play quickplay other than for a few achievements or an occasional hunter, and that shit is not fun when you're the only 3* in a lobby filled with 5+
Personally I'm with the Gunfight rework suggestion, It'd make quickplay, well, quick
Deathroll me daddy 😌
i think just having not a wellspring but instead a cloud of corrupted fog close into the map and a single wellspring-clue appearing for the only survivor would make it more battleroyale like but propaply would work so match starts as used to weapons and co stay the same too after 30 seconds a damage-dealing for rises and starts to enclose the map covering more area over time once only one hunter is left a wellspring spawns within the compound that is in the center of the fog-free zone where the fog free zone is is random and the zone is moving and getting smaller till only one player is left then the location of the wellspring is revealed and can be picked up by the survivor for the fog : deals 2dmg per second for hunter within the fog and damage increases by 2 every 15 seconds u stay within the fog it covers the screen similar to poison and prevents healing within the fog also causes hunters to cough as seen with chokes the fog closes with a constant speed until a circle of 15m is left takes 5minutes for that afterwards the fog-free zones starts moving with about walking-speed around the map (1minute) then starts closing at walking speed until completly closed once only one player is left the zone moves at sightly faster then walking speed towards the closest clue which will then become the wellspring while closing down to a 5m circle/ opening to a 5 meter circle and once collected the round is over
@crude ivy
I'm personally all for the gunfight mode. A circle closing BR feels a bit too much. One compound fights with matching loadouts would both bring the quick and the play to quickplay. I think a lot more people would rather play that and get that constant action and practice.
i think there would be people for both
and the gun-fight thing though could be used for turnaments too so propaply more apealing to the devs as it is less work
Possibly stupid suggestion. It would be a neat little detail if cash registers also worked as penny shot reload. (Like even 1 shot) @queen jungle
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We need the Colonel```
wasn’t custom ammo a suggestion too
Custom ammo was a game changer. Otherwise it would be a very basic shooter.
Please for the love of god do not add stalker beetles to the game
nobody wants a UAV in hunt
Stalker Beetles are epic! Thank you for adding them to the game Crytek 😌
I only want stalker beetles if their explosion maintains the ability to trigger traps in the final build.
Oh thats a neat way of using them, I never thought of that, Larry for bomb disposal
No not in that way, I just want to hover above extracts and then swoop in and hit em with the ol underwater concertina chain reaction.
@frigid folio Terible
You will not force me to prestige
Worst suggedtion
Because it is pretty much saying that
“Prestige or eat shit”
@frigid folio Prestigumg should be something you want to do. Not something you are forced into for "balance". I hate grinding, in every game.
The idea is terrible. As terrible as wipes. You want to force people to prestige. But oeioe should be allowed to play a game (what we do for fun) the was they want.
Yeah
Like crytek trying desperately to sell the heavy knife by it being now cheaper than the now overpriced regular knife. I still won't use it.
That's fair, was pretty much just spit balling really 😆 I don't like prestiging either tbh. Was just trying to think of a way that could help with balancing that wouldn't be solely targeting new players/players who do prestige
I mean there are other options
No, 3.
I realized that it's worthless after that while some friends do it. Now I sit in a 120k while the are starving.
The increases can just make you use other weapons
Centennial is only 150
More cost effective than winfield hv
Ane soon will be a level 24 unlock
Sure thats 1/4th through progression
But it is right now a fucking LEVEL 58 unlock
You get the lebel sooner
The centennial still needs 2 more damage. Then I would probably play it more often, or let's say, at all.
Which progression? There is only the eternal lvl 100 and an unpressed Prestige button 😉
Zrue
Cringe
Cringe damage=all that maters
I just cannot trust that gun. I need a gun that kills a downed hunter with one shot. I am not a headshot machine.
As much as we agree on the worthlessness of prestige I will not drink the centennial kool-aid 😄
Centennial Fmj… Try it… it will change your life
yeah but then you have to give up the high velocity
I think they should buff it to be less of a velocity reduction
maybe drop it to like 520 instead of 480
Honestly i think medium just needs more range in general
It just need a flat out buff
oh I agree but during the developer stream he pointed out that they're not going to buff it because FMJ and I think that that's silly because FMJ should not be what's required to make it not suck when it's got a bunch of other downsides
I mean I still love the centennial though I just wish they would buff medium
Lets combine everyones ideas here…..buff compact ammo, buff medium ammo, nerf long ammo. Now all guns do the same damage hurray lol.
Yeah, medium ammo needs a flat out buff
Like make it, ya know, the actual medium
Well the beetle cannot block extracts now. Good!
Medium ammo takes two shots to kill just like long ammo. It doesn’t need a buff imo
You can’t sticky bomb the drone.
I mean idrk tbh
Like I don’t check on the test server or watch hunt YouTube videos
@main cradle it doesn’t always work but you can put a sticky bomb on the drones, also have seen the drone get shot multiple time and doesn’t die. Dunno if its dsync, hit box, hit reg that causes it but it happens.
You say its not possible then turn around a min later saying you really dont know because you dont play on test servers or watch videos. 🤦🏻
except for the shit ammo pool lol
or i could bring a hand xbow with the winnie and have more than 24 in reserve and also have a great utility
8 +28 plus hand cross is rather nice
or i could just step up and bring a betterli
betterli >>> cent
This was a feature they deliberately added. When first released, the sticky bomb killed the beetle on impact. I imagine they're just playing with the idea - no idea what will happen when the update goes live. That said, the beetle / sticky combo is clunky and hard to pull off. I don't see it happening all that often once the excitement wears off after a few weeks. Assuming Crytek doesn't kill the ability first.
Its not that hard to put a sticky on the beetle when crytek draws a line for you to line up the throw
Tbh, seeing how fast the beetle is, it’ll most likely explode before it reaches the hunters
Or be shot before it also reaches the hunters.
The hard part is starting close enough to be effective. Most beetles will blow-up before they get to a target. The double sound of a beetle and fuse is also a dead giveaway.
When the person throwing the sticky is next to the building where the people are and teammate flys the beetle to you its fairly easy. Try it
You know the hunters inside the building can
Move to another part of the building.
And shoot at the beetle
Or idk, leave the building. Or throw a choke
I've definitely seen it work, and I would love to pull it off someday. But it seems to fail a lot more often and just ends up wasting consumables.
It’s a risk move. If it works it works well but most of the time it doesn’t
That’s what I think but eh
And there are a lot of counters as pointed out by R@ven.
New counter: play the game with audio on
But fr, ya
Everything in hunt can be countered. Yeah sometimes it’s not easy but it’s possible.
Except standard decoys…. Nothing can counter them
I would LOVE to finish off a hunter with a decoy after popping them with the Sparks.
No balls
Kill them with only decoys
The life of Brian stoning scene in hunt
Play with audio on lmfao is that really the best you can come up with. You have all these ideas but dont play on test servers or watch videos……keep playing the white knight role
I watched the twitch stream for it
And I’m hearing stuff on the server, but like
It’s a bug.. that’s a bit slow.
You can outrun it
And white knight? I mean. Ok?
You literally argue with multiple people that say things that are facts and say its not possible. Why?
Wait you are saying all this stuff but haven't even played test server?
Me? I've been playing on the test servers. Have yet to be killed (or kill) using the beetle sticky combo. You may have had a different experience. Overall - I don't think it's going to be much of an issue. But if it becomes one, I trust Crytek will just make the sticky kill the beetle again. Of all the changes in 1.10, I don't think this is the one that breaks the game.
The beetle is about as fast as a sprinting hunter
Poison sparks + beetle is way more annoying
He said earlier he hasnt played on the test server or watched any videos besides the dev stream lol
Agreed. That's going to shake things up for sure.
Can you just stop having a hate boner for me?
Poison sparks is op af
Like irdc at the end
@main cradle i can say the same to you. You literally chime in after everything i say. I speak facts while yours are opinions.
He hates the beetle / sticky combo. Which is fine. And my opinion might change. I just hope I manage to make a kill with the combo before Crytek takes it away.
Why the fuck would I block you for shitty internet opinions?
Well - in R@ven's defense - he only mentioned counters and why he didn't think it would be much of an issue. You criticized him directly. Honestly, watching streams and having regular Hunt knowledge is enough to form an opinion. I don't see any reason to take issue with him not playing on the test server. Although - well - looks like things just devolved. I'm out
I’m with ya. Ciao
The issue is he keeps saying stuff thats not true and acts like its facts. Anyone that criticizes the beetle he chimes in with his “facts” that he got from watching one dev stream but never played on the test server or watch any youtube videos on game play of the beetle. @clear crescent
Dude. I don’t feel like I have to watch some youtuber to have merit in some discussion.
General hunt know how, whatever, is still important, but whatever
Anyway, ciao
if you're not trolling idk how you can be so clueless
The only thing I think he got wrong was saying the bug is slow. And to be honest, my one idea in this regard would be to slow the beetle if it's got a bomb on it. But - I think it's better to see how things play out first as is before tweaking. As I've already stated, I don't think we'll see it used this way much after the novelty wears off. And all of this is assuming Crytek doesn't kill the ability before the update goes live anyway.
@hybrid minnow While new guns are cool
How would this differ from mosin lebel berthier
Those guns are already very similar
It's not a matter of differing, it's just a nice design.
Call it an aesthetic choice then.
A winchester 1885 would be a good long ammo option because it would be lever action
Can use levering
But probably worse than centennial
No one actually needs levering.
Its that its different
It would be the only long ammo gun that could use leverring
It would be terrible
Though the cent kinda puts the 1885 in a weird place
Nvm not 1885
Thinking of a different gun
1886
@soft river Hear me out https://cdn.discordapp.com/attachments/765666530942779392/1021436809890234499/unknown.png
Effectively no range, wildly inaccurate, makes you lose stamina quickly from the weight alone, but it has a payoff of devastating damage at point blank range.
See this is better
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Pfeifer-Zeliska .600 Nitro Express Revolver. We need this in the game so we can dual wield it for more ammo for the nitro express.```Attachments:
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@elfin zephyr Absolutely not
@lucid lion Sparks and cent lovers should unite
We both have weapons that only have a base and a sniper (forgot about silencer)
We desire more variants
I also would want a centennial talon
Sparks talon would aslo be good
Even the same special ammo, albeit medium and long versions
@weak pilot If you press escape while in a match, you can quickly mute users that have used voip around you. You can report the user then on the last match screen or send a recording to #customer-support if you made one.
Sparks mace 😈
Just club folk with it
Big dong sound
The fact that there is only one mace variant is saddening
Also hornskin should be removed from the game
@hexed shale Having low blunt melee options is the entire reason immolators are a threat. So no the game doesnt need mace variants.
immolators are still a threat with the mace,
most of the time, if you have time to smack an immolator with knuckles you have time to do it with your rifle
Tbh, I want new mace variants. Like we got two brawler variants, wouldn’t hurt for another mace
or you could just shoot it with something poison, or a choke bomb, or just not run into it
immolators are a nonissue for most players
dogs however are signifcantly more troubling if you dont have bayonet or knife than immolators are if you dont have a good blunt option (which if you have a stocked weapon without a melee attachment, then you have a good option)
so mace variants are needed and would be fun and useful, and wouldnt make immolators any less of an issue than they are already
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@ruby magnet I think moving Avto to Special ammo is a bad idea if it will stack with dolch that would give it a net gain of 10 spare ammo over dual sparks pistol .
The same 30 spare loadout was also possible with dual uppercuts before sparks pistol was introduced just took couple seconds longer to ammo dump the uppercuts
no thats not what people are suggesting
avto special would have its own bullet
I'm not 100% since I don't use either but nitro and dolch bullets don't stack so special ammo is also special in that way. +Sparks pistols make it easier to replenish the ammo reserve.
thats true
because you may have 30 reserve by emptying uppercuts
but you will get ammo according to the original 18 reserve
That is true that nitro and Dolch do not stack .
Not really Sparks pistol does not make it any easier to replenish the ammo pool .
Fully dumped uppercuts if you dump 30 rounds replenishes you in 2 crates and one small box
@formal crest you didn’t even have a full lobby mate. That’s a result of the game just trying to get you players to play with lol
@unborn wadi Still shouldn't have been paired with 6 stars
I actually really liked the idea Nibblewerfer had for a Loudmouth Trait that makes it so when you activate a sound generator you get a shot, but I think it could be refined a bit more to like... You activate only Gramophones, generators, and pianos, and stay within the sound range, you get a Stam shot, could be fun, name it Bar Fight or something
Would you prefer an empty lobby? Or a 30 minute wait? Be reasonable, you got a game. I definitely think the MMR has issues, but this was not MMR related
hence I mentioned its finicky, dangerous and expensive to gain your 30 spare ammo.
Unloading your dual uppercuts lures all the boys and girls to town.
The Sparkspistol does away with most of this hassle.
which makes the weapon more accessible. While I'm not against it... I am against spray and pray behavior.
Ban ReShade users
A game with 6 stars, when me and my teammate were 3 and 4. Would've preferred an empty server honestly, would've helped me get through this prestige and reclaim my 5 star rank
So you’re normally a 5 star, complaining about being in 4 star and playing against 6 stars? You know that as a 5 star you’ll mostly be playing 5 and 6 right?
@formal oak taking away the zoom is.. arguably a buff. at the very least it's not a nerf.
part of the point of the nitro is that on paper, its stats are absurd.
the sights make it hard, and possibly uncomfortable, to use on purpose.
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@formal oak good idea i think leaving the motion-blur and zoom but replacing the rear-sight with a thin V-shaped one would be a better solution or just replacing front and rear with a thin ring that doesnt obstruct vision much and having the motion-blur arround it this way way less of the screen is blocked and u have to estimate where the center of the front ring is which would make the gun harder to use the further away the enemy is
Using only blunt damage would make armoreds more of a threat
Immolators as a whole are hardly a threat though, their AI often takes forever to decide that it wants to attack you and 4 hits with a full sized gun puts them down
Which makes no sense since it uses the exact same bullet as the regular Mosin...
It is purrely for balance purposes
@upbeat axle yeah I agree a rez should take as long as a normal medkit heal without physician at least
it's way too fast nd people will have their teammate up almost instantly sometimes
That sounds really good. with that v sight u would be able to see better from the sound of it which is my main concern. And if i understand the double ring sight idea it could keep the skill curve needed to use the gun if implemented right
if u want u can post this as a suggestion if u want otherswise i ll do it when i have time
I would but i might use words that might lead people to miss interprit your idea
alright i got an idea i ll wost it later on with drawings to show how it is meant
#game-ideas message cover bodies better
Takes a couple seconds to rez someone, takes one to shoot them the second them get up
Hey. I would really like to hear why so many of you dislike the idea of a dual wield iron sights trait.
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Idea for a new boss
the graphics are not mine, Africa Trillo Roman made them.
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Because the impossibility of aiming down sight with dualies is one of the main balancing factor.
At least, that's why i personally don't like the idea
i totally agree that you should not have the attackspeed of dual wield combined with the precision of iron sights. My idea is that you can opt to loose out on the attackspeed when you ads. Like it is the case with Levering or fanning.
Then it would be too versatile
and why do you think its more versatile than fanning?
Because both fanning and levering for example are way harder for people to control, while the rate of fire of the dualies is kinda already autocontrolled
Also if you look down the ironsights when you’re holding two pistols, you’re really looking down one sight. Also realistically, you can’t really shoot two guns and aim down the sights, and manage to hit something.
if you hold fire and fan with maximum attackspeed, your completely right, but you dont have to do this. You can just click every shot with fanning and you get the same control as with dualies. Thats a lot of versatility.
Gameplay wise, it would clock out the randomness when using dual pistols
your right. so let me put it that way. my first idea was to make a firemode for dualies, where you simply holster one gun and effectively just use one of your two pistols. In terms of realism its pretty weird that you cant do this in hunt. gameplay wise its understandable, because it would come with a lot of problems, like Lemat already having an alternate firemode, ammocounting/reloading wouldnt be syncronised between the two guns anymore and last but not least: to much versatility. So my idea was: what if you dont make it firemode, make it a trait. a trait that effectively just allows you to shoot with one weapon instead of two. Like you do, with iron sights and so on. Sure you got more versatility, but you invested in in by buying a trait. Like levering or fanning. Now you still have the reload-problem, which can be solved by simply alternating between the gun you shoot in ads. same attackspeed as single-wield pistol, just a new cool animation and a better fit with the existing mechanics.
I don't see why @whole tendon's idea would have any downvotes even as someone who has never brought poison and isn't a fan of people using it on my downed teammates
It adds an element to the game other than insta-burning people and poison can easily be put out with choke bombs, which 99% of people carry on them every match
But then again, there aren't any consumables that come in a pack of 2 so it would have to be a tool which I'm not sure I'm a fan of
hey appreciate that. There's always gonna be someone that downvotes tho haha. Glad you like the idea
Actually choke bombs used to be a consumable and you got 1x. They moved it to a tool and made it a 2pack 2 years ago
