#feedback-discussion

1 messages · Page 17 of 1

dim heron
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They're 2 different things, what hairs am I splitting? Are they on the opposite side of the head?

craggy pike
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personally, i think the black market is nice if i want the skins, if i can't reroll into the skin i want to buy on discount, then i just wait for it to go on sale normally, no big deal. it's not going anywhere

dim heron
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for sure

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I bought what I wanted and if it didn't land on something I wanted I left it

ripe basalt
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"No more buying of each legendary hunter. Buy a "legendary" hunter with a base model (tier 3) and 3 perks, and apply any skin to it that you own"

Curious what that means.

What difference is it to buy a 333$ Hunter vs buying a Tier 3 and then applying the skin? The fact that the Tier 3 rolls random weapons and traits?

dim heron
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I did use all 3 rerolls on each though

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lol

craggy pike
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some people might not be able to control themselves and need to clear out all the markets, but those people aren't winning any Darwin awards AND they keep games like these running

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remember to always thank your local whales

dim heron
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that's a whole other issue 😅 but definitely bless the whales

hardy pulsar
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Basically, trying to simplify the interface - instead of 6 pages of hunters to scroll through, just one buy button.

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The upside of this would be that even hunters you acquire through quickplay could have any hunter skin you own applied to them.

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True cosmetic item use, instead of tying the use to buying that item separate from any item you might already have or obtain. Pick up a mosin sniper from another hunter and escape? Apply your Bunny skin for the next match.

craggy pike
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i definitely think you should be able to apply skins to the gun you own, instead of them being separate instances

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for hunters too, why not

hardy pulsar
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yep, there's no reason for it to be separate like it is

craggy pike
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i'm hoping we're pleasantly surprised when the Menu UI overhauls comes out

dense sapphire
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@queen jungle (Trios Killed)
Alternativly just merge them and have teams killed

frail lava
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It's worth pointing out that the reticle stays inaccurate at all ranges, not just up close.

There is no range at which comes any closer to matching the reticle, and the ratio of mismatch appears to stay constant at all ranges; that is pretty unusual in an FPS, at least those I've played.

ornate hemlock
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What are the rules on cross hair overlays?

late wind
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@cursive jewel that idea is super awesome. But good luck getting people to realize a long ammo bandolier is actually a problem.

cursive jewel
late wind
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I'm terrified of the idea that anyone in this server works in medicine. Because everyone is angry at symptoms, not the disease.

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It's the equivalent of giving someone with jaundice a spray tan instead of a liver transplant.

burnt mulch
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@queen jungle so.. what kind of gameplay would that entail? not a lot to go off

ornate hemlock
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Why you gotta do us like that homie

inner loom
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They have very firm opinions.
Best not make it a big deal.

Imagine rating an idea in its entirety, or - god beware - the proposed solution doesn't actually solve the situation and it's downvoted for that.
Can't have that.
If there's an issue, then apparently any solution, no matter how poor the details, is sufficient.

Making the Sparks Pistol Medium Ammo still doesn't solve the ammo-stacking via for example double Uppercut.
It only cuts away a more extreme variant, but it's silly that the Sparks Pistol gets 15 rounds to begin with.
Long Ammo should be rare. 15 shots isn't.

ornate hemlock
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Many people here do not think solutions through. They something they they perceive as an issue (whether it really is is actually a different story) then they either wildly complain about it, or provide a solution that isn’t even half baked.

Look at shotgun complainers for example. They spend their time complaining, and suggest that shotguns should be nerfed. Have any thought that through? The impacts on the game for nerfing shotguns are insane! Let’s say you reduce shotgun damage to 130, why use a shotgun over a rifle at that point. And then, why play in close quarters. If you’re not playing close quarters, then many of the consumables we have become used less frequently. Gun fights become strictly distance sniper fights. It removes all variety from the game.

burnt mulch
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ngl tho your generalized statements aren't any better than his generalized statements.

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and isn't that kind of suggestion you're complaining about the same thing that he is?

ornate hemlock
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It’s a bit of an ouroboros statement. I am complaining about complainers, yes. My gripe is that people need to think. Let’s not just complain because we’re bad at the game. And let’s certainly not complain without a well thought through solution. For example, my well thought through solution here is for people to be less stupid ^_^

little carbon
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You were talking about the Winfield specifically. And I don't think that pistols have any right to want to compete against full size shotguns

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And yes, shooting the Winfield at 90 is absolutely fine

cursive jewel
little carbon
# burnt mulch technically speaking, it's a third party program, and therefore is not allowed v...

It's a disconnected third party program that doesn't interact with cryteks product directly.
TOS isn't some magical thing where companies can put in whatever (at least not with it staying binding)
And technically anti cheat softwares aren't allowed to detect such third party software anyways (in Germany that is, invasive anti cheat is an issue here, and for a good reason).
A good question to ask yourself whether something can be used to ban you is asking yourself: does it interact with the games code or allocated memory space. No, then you are good to go.
It's the same reason they'll never be able to ban people for increasing gamma/contrast. (If using reshade it gets more complicated since it does directly interact with the game)

queen jungle
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technically speaking it doesn't even need to be a program, I've never used it before but could just put a dot on a piece of tape and tape it to your monitor lol

tribal wyvern
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@hardy pulsar
Big agree on that suggestion.
I've raised it as a suggestion before to, atleast similar.
That you can buy whatever weapon or hunter & just have a drop down menu for that weapon & choose a skin.

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Its a bit annoying buying a hunter that has a mosin & if i want a skin on it, i have to sell it, get 50% bk , then buy it again.

worthy knoll
burnt mulch
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you can argue that it “isn’t affecting the game’s memory” or whatever, but it is interacting with the game.

cursive jewel
worthy knoll
frosty garnetBOT
#

@proven skiff, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

A quality of life feature
My brother and i play on the same pc whenever someone logs in with his steam account we each need to reconfigure our keybinds and settings because each one of us have their preferred settings 
It would be great for each steam id if there would be a save file that's separate```
reef arch
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anyone here actual developer ? today i got enough money for collectors edition and now its gone from shop ? btw im from turkey

empty sigil
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Aye, from the screenie, those 2 extractions look 500m apart, and yes I can reliably predict where the bosses are by the extractions location and first clue, in fact I'm genuinely surprised when my predictions are wrong because so often I am not, obviously this my experience over the course of 2.4k hours so don't take my word for it lol, some people.

wind stream
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trying to pull the hours played on Diiba HUL

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either way, I would go with what the devs stated, instead of anecdotal evidence

little carbon
# burnt mulch you can argue that it “isn’t affecting the game’s memory” or whatever, but it *i...

Concerning law the definition of things as we use them in daily life is mostly irrelevant. Anything that is mentioned in law text will be defined in detail in some regulation. Often times those definitions differ from what people would expect from what they are used from those phrases. "is interacting with" has a very narrow meaning and something like a crosshair overlay wouldnt fall under it because its missing direct interaction with the target product.
You could make a (very crude) comparison to a car rental and you using a nav device with a rented car. You are using with but not directly interacting with the product.

burnt mulch
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dude whatever you’re spouting about the law you can take to German court. idc. I’m just telling it as it is from crytek.

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sue them if you want

cursive jewel
little carbon
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I am pretty sure Crytek never stated anything about overlays being forbidden. And i just wanted to clarify the legal base on your statement about ToS, because many people dont know it.

burnt mulch
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I literally linked you a statement by them like a reply ago.

tribal wyvern
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When ppl link videos/pic where they missed shots & they have the dot overlay for their aim, i have 0 sympathy, well deserved death. Hope many more comes in your way.

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I'd even argue it's pretty sad.

little carbon
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They are not allowing third party programs in their ToS. Overlays are not applicable as restrictable programs in ToS so they implicitly are excluded. You cant read a ToS like a normal text, you have to read it like a law text. Its more mathematics than reading comprehension, really

little carbon
burnt mulch
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#

take it up with German court then.

burnt mulch
cursive jewel
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Not being able to use them as ammo reservation is like half the reason lol. A single one has 15 spare shots, and it gives you very reliable accurate long range damage that can 1 shot up to over 150 meters. The only reason more people use the mosin than the Sparks is Spitzer

little carbon
cursive jewel
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I didn't even mention being able to 2 tap people at like 80 meters with flechette shotguns + FMJ sparks pistol. I absolutely see people running spitzer in almost ever lobby I play lol

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And if you're good at aiming, its an upgrade. Since good at aiming implies headshots, which spitzer excels at

burnt mulch
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this is an incredibly contrived set of situations you’re bringing up.

cursive jewel
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Hey, you're allowed your opinion. I disagree with yours, you disagree with mine.

burnt mulch
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I mean, we’re in a discussion channel.

tribal wyvern
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And it buffs wallbang

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And you can even, with the most insane luck, get a double headshot 😄

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Never happened yet tho 😦

little carbon
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If you are good enough with aim, you dont need spitzer for headshots. And wallbangs are a thing. Even when being pefect at aiming you'd rather go for a bodyshot wallbang than for a headshot

burnt mulch
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i mean, if the whole argument that sporks is better than uppercut is because “just click heads lul” then idk what to say.

cursive jewel
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No, you'd rather go for a headshot wallbang lol. And if you're good at aiming, spitzer makes you even better.

little carbon
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Headshot wallbang by sound alone? Reliably. I doubt even the best aim in Hunt can do that

cursive jewel
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If you know where the floor is in most buildings, which lots of people do, and you're using sound to identify someones location, yes. You go for the headshot, as tagging them in the body with damage fall off isn't gonna do anything

burnt mulch
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now you’re just arguing about the actual feasibility of “just click heads” though.

cursive jewel
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Like 5% of my argument in the suggestion ideas was related to headshots. I offered plenty of information regarding other things

tribal wyvern
cursive jewel
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And its a shooter, you should ALWAYS go for the headshot. That's pretty much 'shooter games 101'

burnt mulch
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its literally all you’re talking about now, in response to what I said.

little carbon
cursive jewel
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That'd be because he is talking about aim? Better aim = more headshots?

little carbon
cursive jewel
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Okay, we'll consider damage. Sparks pistol does more damage so even if you go for body shots, you have a better chance of 1 tapping someone to the body with the pistol

little carbon
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Regardless how good your aim is you will always need less time to aim for the body than for the head.

burnt mulch
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I’m trying to talk about the spork vs the uppercut and how you’re kinda being unfair in your comparison to argue that the sporks should be a medium slot.
your argument is basically headshot range, and that the ability to two tap isnt very important.
and using it as an ammo pool as a medium slot is just worse than uppercut.

cursive jewel
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I DON'T want it used as an ammo pool, hence the argument for it being a medium

burnt mulch
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guess I misunderstood that point then, my bad.

cursive jewel
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Either way I have work to prepare for, yall can nitpick till you're content. I made my suggestion and offered far more information and arguments than "headshot range" you're just focusing on it since it's the only valid part you can likely think to contest

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Bets of luck on the hunts boys

little carbon
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Its absolutely fine as an ammo pool, because any weapon you are fueling will be strictly better than the sparks pistol. Therefore you are giving up a secondary for more ammo. Fine tradeoff

burnt mulch
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its not nitpicking when I’m trying to figure out what exactly you’re trying to say

burnt mulch
little carbon
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@dull prawn You see the issue with this is that you could actually tell whether you completely killed a team.

karmic ivy
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@ornate hemlock You said "mods punish those that counter them."
What kind of punishment are you talking about? Can you explain what you are referring to?

worthy knoll
little carbon
# burnt mulch I’m gonna hard disagree on this one, champ. Long ammo ammo pools are problematic...

I'd say thats more an issue of map design. But i'd agree that both kinds of noninteractive playstyles are problematic. People sitting far and not coming closer and people sitting inside refusing to interact.
I just dont think nerfing weapons is the right choice.
I am quite unsure how to fix this problems, but id rather make it easier to push these kinds of teams to reward agressive play then the other way around.
I am definitely very interested in the upcoming anti camp feature

burnt mulch
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nerfing one-dimensional loadouts is making it easier to push/play against them.

little carbon
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Maybe the better choice then would be to buff the reserve of all weapons and disable stacking alltogether. Would definitely be the best way to balance ammo economy

burnt mulch
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well I can’t say I haven’t made the same suggestion before.

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so yeah

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seems good to me

little carbon
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Most suggestions about no-stacking i see have been avto or long ammo specific, but with a general rework i cant see any downsides

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Altough the meta would probably be mosin dolch again afterwards so people would still complain

burnt mulch
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i mean, there’s still people complaining about dualies.

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not really a reliably useful metric

karmic ivy
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ok..... am I special?

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If I get someone else to ask for me would you explain to them what "punishments" you were referring to?

crystal plume
karmic ivy
queen jungle
karmic ivy
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Thank you for that, I was curious. And for some reason, I don't think they were going to tell me.

tribal wyvern
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@crystal plume
Might aswell take discussion here, but ye if anyone else knows i can post video here to.
Im just genuinly curious

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Because i know a guy linked a bug previously.
Where he ADS & hipfire with a crossbow & it was very yanky whether the bolt fired where he aimed or followed with him.

Could be something similar?

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Shouldn't be 30 fps on the video, is it?

crystal plume
tribal wyvern
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Was exported as 1080 60 fps.
Youtube being youtube i guess

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What doesn't make sense to me is that, the frame before i shot is here

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The frame where i click & the game registers an ammo being used is here

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Unless, the game did the bug i mentioned earlier & when my hand moves to the right, instead of the bolt going in the direction i previously aimed, it followed.
and ejects here instead

crystal plume
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I wouldn't use the UI as a sign of when you shot

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Might have some delay to it

tribal wyvern
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His last video on the bridge

tribal wyvern
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Because multiple frames before that, my aim is on the body

crystal plume
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No it wouldn't, it would if it was tied directly to the shot happening but as I said there might be a delay to it as in they aren't connected

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I'd rather look at the frames where the shot happening is visible thanks to the gun model, be it muzzle flash in the case of most guns or the movement of the string on the hand crossbow in your clip's case

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Since the game will still use client side hitreg and server side validation

tribal wyvern
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I mean Neenoh just experienced it in that stream clip & the guy is literally replicating it.

tribal wyvern
native lodge
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it shot over his shoulder

tribal wyvern
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His frame is after i've moved to the left, after the UI has said the ammo was used & when my reflex pulled my aim to the right

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But you're saying its much earlier?

native lodge
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the shot begins here

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and as far as the game is concerned thats where the shot is going

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the bolt firing is a visual effect but the spot you click is the spot the bolt is really going

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you shoot as you flick so if I am just going off the looking at where you are shooting slightly before the audio starts this is it

native lodge
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that projectiles go to point where the player clicks

tribal wyvern
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Tho i think you're on to something with my video

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The bolt is gone on the next frame where my aim has reached the guys body

native lodge
tribal wyvern
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Read the description on his post aswell

native lodge
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I see

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then I disagree with him

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adsing should take priority over shooting

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in fact if it wasn't that way I think there would be more issues and claims of bad hit reg

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I just tested it myself and I really don't know what hes on about actually

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he never once ads properly

unborn dagger
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@queen jungle Someone lost so many matches in Desalle they had to make a suggestion post about it.

queen jungle
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If you enjoy sitting in bushes and doing nothing, good for you buddy but that’s not my playstyle

unborn dagger
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I don't camp, but I enjoy seeing you guys complain over nothing

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We all have our rage moments, it happens

dim heron
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@robust dagger Every time you reply it sends the ticket to the bottom of the list. Stop replying

robust dagger
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good to know thanks

queen jungle
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It’s almost like there’s no other maps

unborn dagger
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I get the bayou maps more compared to Desalle

faint sparrow
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I mean I kind like desalle, idk about pc but on console it's pretty fun

queen jungle
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Desalle is fun

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Not my favorite map but it's fun

karmic ivy
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Copy that, For what its worth, you are wrong about selective moderation. Good luck and good Hunting.

dense sapphire
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@queen jungle (Remove DeSalle)
DeSalle is my favorite map by far and I don't even do ambushes or bush strats.

burnt mulch
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@dull fossil If I'm not mistaken, I think you only get hunt dollars if your tools and consumables are full.
or did you mean increase the chance to get higher amounts of hunt dollars?

dull fossil
queen jungle
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@dull fossil Finding hunt dollars isn't a chance

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Oh EI see that a conversation has occurred here

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You should probably edit that

dull fossil
frosty garnetBOT
worthy anvil
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Lol feel free to laugh, we both find it funny, (her probably more so seeing as she’s not the one dying at least once a session)

frosty garnetBOT
#

@faint cairn, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Please add texas hold em mode tia
I think this would be a very good add to the game and everyone would have fun with betting blood bonds or hunt dollars```
worthy anvil
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She’s a little slow

frosty garnetBOT
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@analog epoch, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Allow to run on steam deck anti a heat!![1HuntGlare](https://cdn.discordapp.com/emojis/842398213599526912.webp?size=128 "1HuntGlare")```
analog epoch
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Allow hunt to be run on steam deck please!

queen jungle
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If you encounter any cases of suspected selective moderation, please make sure to concact ModMail about it. We, the mod team, as well as the community managers take such accusations very seriously

queen jungle
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you're just gonna get shot down or retaliated against

crystal plume
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Well we will always get a CM involved when needed and/or requested by the person making the ModMail ticket, it's not like we can just play around the tickets as we please

queen jungle
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If you complain about the moderation team you might as well leave because you're going to get singled out

crystal plume
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You can believe whatever you want, but that is how we operate

queen jungle
crystal plume
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Where have you seen it? Don't mean to sound combatitive but just curious

wind stream
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Thank your for your feedback, for future cases please direct feedback towards ModMail, as rule 9 says. That way the moderators and, if necessary the CMs, are able to see it.

9.3 If you have feedback about Moderators or their actions, the only appropriate way to express it is by messaging <@&792845835855200267> (ModMail), where a Community Manager can review it.

inner loom
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You seem sorely mistaken here thinking you're the authority.
This is a community server, and the developers and their chosen moderators are the ones to shape it.
The fact that they listen to feedback to this degree is a privilege, not a right.
Just because there's a community platform, and you identify yourself as part of the community doesn't mean that it's yours and you're in demand.
You've been awfully impertinent already and treading grey areas, if not outright ignoring rules.
People are incredibly gracious with you already.

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It's the tolerance paradox - and don't bother answering me; I'm not interested in talking to you.

queen jungle
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What are you even talking about

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What suggestion

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It’s fair to say mods are selective about who they decide to take action against but you’re not supposed to reply in feedback

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The real problem is they don’t apply that moderation equally

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Had someone harass me the other day and repeatedly coming back to do so and he only got warns

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Felt like they were just kind of letting him

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Mods definitely take action differently depending on who is involved

craggy pike
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Mods are human, after all.

crystal plume
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As you have already been instructed:

9.3 If you have feedback about Moderators or their actions, the only appropriate way to express it is by messaging <@&792845835855200267> (ModMail), where a Community Manager can review it.

queen jungle
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Being human isn’t really an excuse for using bias

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I mean yeah ofc he wants it to stop

crystal plume
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I'm trying to make sure that the rules that you all have agreed to by joining the server are being followed

craggy pike
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The rules that egregiously benefit one side over another

queen jungle
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Sending a message about moderation to modmail is a surefire way to get singled out. How can we trust mods to properly handle complaints about mods?

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We can’t

crystal plume
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It's not up to me, I enforce the rules that, again, you have agreed to by joining the server

inner loom
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You're not doing anyone a service and you're not being a 'hero' either by stubbornly trying to stand your ground.
There's major reasons why moderation and moderation actions are not to be discussed publicly - so that ill-doers like you are not encouraged to keep stepping up in grey areas or open defiance of rules.
It is only empowering to those that moderation is used against.

normal horizon
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You can trust mods to properly handle complaints as community managers also have access to modmail

crystal plume
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If you have a problem with rules or moderation, take it to <@&792845835855200267>

normal horizon
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Mods don't just willy nilly do what they want

crystal plume
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Otherwise, it's time to change the topic

queen jungle
normal horizon
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No they really don't

queen jungle
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Then use modmail

queen jungle
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I’m gonna be honest I was with you but now you’re just kinda throwing a fit

normal horizon
queen jungle
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Modmailing about it is like throwing your complaint directly into a trash bin

normal horizon
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It's really not

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I understand you might feel that way but modmail is always handled and escalated if needed

balmy sparrow
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Hi noxa

queen jungle
normal horizon
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I'm not a community manager so I don't

queen jungle
normal horizon
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If they did they wouldn't be mod for long

normal horizon
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That is what I personally know

queen jungle
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They wouldn’t SAY it. They would express it in small discrete ways

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Like dishing out punishments unequally

queen jungle
craggy pike
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This can go on forever, for now all you can do is assume the system is fair, be vigilant and keep track of anything that seems like an abuse of power

normal horizon
queen jungle
normal horizon
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😄 I see this isn't going anywhere

queen jungle
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“We the police have investigated ourselves and determined we are free of any wrongdoing”

normal horizon
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I did listen and am trying to let you know from a non mod standpoint that knows how it goes that what you are saying isn't happening

craggy pike
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I do notice that a lot, issues or concerns are often answered with outright rejection, rather than an explanation of the contrary

queen jungle
craggy pike
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I'll keep track from now on

queen jungle
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Moderators effectively allowed a user to harass me by refusing to restrict a user’s ability to reach out to me in the server after he came back six times.

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He’s still not muted, mind. He’s sent several messages.

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If that isn’t preferential then nothing is

inner loom
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I'm glad this is settled and the rules have been enforced.
Not even sarcastically.
Genuinely happy.

normal horizon
# queen jungle But you’re just denying it. You’re not explaining anything, you’re just trying t...

I never said move along, I explained how modmail isn't useless because cm's have access to those and everything is logged. I'm sorry you feel like things are being done unfairly but these concerns need to be brought up through modmail so it gets logged and looked into.

These conversations don't get better with more of the community involved because everyone has an opinion and these things just devolve. This is why it's preferred through modmail

unborn wadi
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I’ve been watching this play out. How was this settled?

craggy pike
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Better not to ask

queen jungle
unborn wadi
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Also was that other guy banned? All their messages have vanished…

crystal plume
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This is not something to be discussed as we do not disclose action taken against other users

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This will be the final verbal warning to move on from this topic

unborn wadi
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Yikes…

queen jungle
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Double yikes

craggy pike
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Think I'll just look at announcements from now on

unborn wadi
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Yeah I’m not interacting here anymore other than to play the game. Some of these rules aren’t for me, so I’ll maintain silence and distance from mods from now on.

signal mural
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@mortal star I'm pretty sure intentional team killing is considered a ban-able offense. If you get intentional team killers please record & report.

wind stream
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!report

marsh gardenBOT
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If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

wind stream
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Team killing is a punishable offense

balmy sparrow
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Hello ahorn

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Have a 🖐️

wind stream
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🖐️

tribal wyvern
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@mild tartan
Idk what you mean with "ping trades."
But you're dying because you both shot at the same time when you both saw eachother.

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Which is not an issue, it's working as intended.

mild tartan
#

@tribal wyvern If a player with lower ping and a player with higher ping shoot at eachother, there is a delay with when the higher ping player’s client catches up with the server and they can kill the lower ping player during that time and the server will register both as dead. For example, if a higher ping player pauses behind cover and then peeks out and kills the lower ping player, the lower ping player will only see them peek out after the other player has already killed them on their own client, so if the lower ping player actually shoots first and kills them quicker when they peeked, both will be registered as dead by the server, even though the lower ping player killed them fast enough to prevent them from getting a shot off. It can also happen when a lower ping player is a little slower to shoot a higher ping player but the higher ping player kills the lower ping one first on their own client, so the server registers both as dead still. Either way, it means one player will kill the other and then is killed themselves afterwards by the already dead body.

tribal wyvern
#

Still not really an issue as the highest ms you'll face is 225ms.
So theres no 1 second later death

#

At WORST its 225

mild tartan
#

Unless a player has over 225 ping in all regions, and then they can get away with more.

tribal wyvern
mild tartan
#

I don’t know, but regardless of that, trades almost never happened to me over a month ago, but they’ve picked up a ridiculous amount lately and now I’m getting trade killed 3/4 of the time if not more.

tribal wyvern
#

Maybe you're playing more agressive or getting into cqc more frequently or you've changed loadout to more shotguns.
It can be lots of reasons

unborn smelt
#

Maybe they just increased or decreased in skill...

#

So either the enemy or they themselves are faster i securing a kill so it went from just one dies to both die

maiden pelican
#

Magpie is just such a bad trait

#

2 ideas I had for it I posted. Might post a 3rd because it's so bad right now that I wouldn't take it if it gave you points when you took it.

little carbon
#

@mortal star such a feature might work if the amount of users you can put on that list is heavily limited. Because while I can agree that filtering out toxic players is a good thing, you shouldn't be able to filter out people just out of preference. Part of balancing random teams means that all random teams should have equal chances.
Especially considering you still have limited avoidance by leaving the team and accepting the timeout

queen jungle
#

@dull prawn In the past it was stated that non-legendary gear is not new stuff, but used.
Also, I don't think our hunters get their gear from the AHA at all (or I must have missed that part of the lore), but are responsible for their own equipment.

dull prawn
# queen jungle <@271191633301602304> In the past it was stated that non-legendary gear is not n...

isn't the lore that the AHA sells the guns to its hunters and it gets them by smuggling them in from Europe/other countries via the Carcass Gunrunner, which is why the Bayou of the United States is full of European weapons like Vetterlis and Nagants? Like the whole deal of the AHA not being granted liscences to buy modern U.S made arms is the reason they have to pull in international smugglers/recycle the guns from fallen hunters.

Also, the Legendary gear being used but still clean just further proves my point: if the guns we're getting with stories attatched to them and a long history are nice and clean, why aren't the ones we're buying from literal store shelves? Even if the AHA isn't supplying them, then that implies the actual, reputable gun shops in the U.S are selling their citizens mud-caked, grimey, dirty firearms. I know laws were pretty lax in 1895 but I'm pretty sure that shit still wouldn't fly.

jovial lodge
#

I assume the legendaries come clean because a) they're nicer to look at, and b) most of them meant something to the hunter who carries then, so you can imagine they'd take better care of em

dull prawn
jovial lodge
#

Yea doesn't make too much sense

#

I'm just not too bothered by it I suppose

dull prawn
#

it bothers me and I will complain about it until crytek either changes it or sends me an official cease and disist

#

or both

normal horizon
#

if the guns get smuggled in through carcasses by Carcass Gunrunner why would they be clean? 😄

native lodge
#

he would likely wrap them in brown butchers paper to keep the parts from being damaged

little carbon
dull prawn
dull prawn
#

I know hunt doesn't have gun jamming (thank fuck) but if we're keeping the lore of the game grounded in reality then that's what makes sense

sonic fiber
#

@ashen girder its a mosin. doesn't make any sense @"Avtomat's ammo from Long Ammo to Special Ammo"

native lodge
#

it would also mean any gun smuggled and assembled in the USA would be freshly build and cleaned

dull prawn
native lodge
#

if you were looting battlefield guns, its likely you wouldn't sell them whole but part them up, guns that were broken would be stored spare parts. it would also allow for frequent modification and personalization which I think the skin designer should lean into more

#

its also why I could see Hunters modifying their straight bolt mosins to bent bolts

dull prawn
#

also cleaning guns and scrubbing the serial numbers/swapping the parts makes sense for "illicit" gun sales. I'm not familiar with how extensive they were about that kind of thing in 1895 but since the AHA canonically has to smuggle guns in from europe due to being denied sales by US companies I'd say it makes sense

#

again, another reason for them to be CLEAN

main cradle
#

I honestly agree with embers. Like the hunters don’t care how clean their guns are, as long as they work the hunter will use it.

native lodge
#

oh I am saying their weapons would be clean

#

or atleast not mud incrusted

#

rusted maybe

main cradle
#

Damn, guess I read it wrong. But yeah I agree with that

#

If there’s some dirt, or whatever then whatever.

native lodge
#

rust is something that that takes a little more know how to remove

#

but even if you gave red neck a mosin he could dig mud out of it

#

so maybe contraband weapons would look better if they were rusted, scuffed, scratched, and aged

#

rather than caked in mud

leaden belfry
#

I would not waste 2 BB's or 4 BB's to clean my guns plenty of oil in the bayou 😉

native lodge
#

true

main cradle
#

Just replace the bb’s with like. 10 HB

#

Like clean guns don’t effect gameplay that much

burnt mulch
#

@sick wind you really ought to separate stuff like that into two posts. that's what it's for.

main cradle
#

Still waiting for the krag to be suggested.

Like fr I got some decent ideas for it.

#

But then again: waaaa another long ammo

burnt mulch
#

you mean like it does every 4 days?

main cradle
native lodge
#

one one hand Krag would be cool

#

on the other hand it has nothing new to offer

#

gameplay wise

main cradle
burnt mulch
#

problem: people want guns that are functionally identical to existing ones
solution: add them as skins instead of separate guns

main cradle
#

Ehhhhh

#

Wait lol, just another bolt action medium ammo rifle

Would be nice.

#

No he means to structure it by using the template

burnt mulch
#

it's more like..

main cradle
#

But eh, that’s all I’ll say

burnt mulch
main cradle
#

Exactly

ionic finch
#

the SA servers need a help, urgently

candid igloo
main cradle
#

That’s literally not a good reason

candid igloo
#

never said it was a good reason

main cradle
#

You also realize it would just butcher the flow of combat.

#

Do you?

candid igloo
#

yes

#

but it would be fun for a weekend or a short 7 day event mode or something

queen jungle
candid igloo
#

true that if its permanent

frosty garnetBOT
#

@maiden pewter, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Maybe do in the settings that you can change your weapon to the left side ^^```
burnt mulch
#

oh for fuck's sake

#

I'm glad you found a cool clip but why post it in 4 different places at once

main cradle
#

I mean he also upvoted his own suggestion

#

Don’t question the madness ig

vivid wolf
#

@placid forge they said they planned to rework progression and prestige at some point. I don't knowbif they said this year or not

tawny meadow
#

Also, @placid forge, before reaching bloodline level 100 you are in a special matchmaking queue. Now you shall start seeing more players.

placid forge
tawny meadow
soft river
#

@queen jungle thats already being worked on

#

skins are just way easier to add

queen jungle
#

@fervent latch Coming from an ex ARK player that is absolutely a frightening idea and doesn’t belong in any game let alone Hunt

fervent latch
#

I resent players who wait for the enemy to be revived before shooting them

untold prism
queen jungle
fervent latch
#

as an extra bar after losing the 150 ?

queen jungle
untold prism
queen jungle
#

That’s what I want

static harbor
#

Anyone know how to fix this?

fervent latch
queen jungle
#

Bodysniping is a cheap tactic and farming kills that way shouldn’t be encouraged imho

#

You should be downing them for the sake of downing them not to farm stats and bars

#

Sitting and allowing revives feels like an oversight in the system

untold prism
#

The xp is just the bonus. The point is to make them weaker overall in a firefight. You down them two bars, lose a partner and are now 1v2/1v3, of course you'd want every advantage you can get.

queen jungle
#

It’s a ‘solid tactic’ in the same way slugs were before getting nerfed

queen jungle
#

Feels a bit loaded

fervent latch
#

I think the idea of subtracting minutes from normal games is to improve the speed of pvp a bit and make it not so still.

queen jungle
untold prism
queen jungle
untold prism
#

If fair is what you want from this game, you're barking up the wrong tree.

fervent latch
#

I think a good solution would be that we could drag the fallen body maybe ?

untold prism
#

Anyways, good luck, bro

queen jungle
#

Ever heard the phrase “play it where it lies”?

#

It’s a golf term but I think it applies to Hunt’s downs as well

queen jungle
untold prism
#

I disagree too agree to disagree. We're just speaking on different terms.

fervent latch
queen jungle
fervent latch
#

I understand. In the same way then I guess you are looking for a balanced and realistic game, and see what is the scope of physics to give us better gameplay possibilities, I think it makes a game rich, the infinite possibilities.

queen jungle
#

Realism takes a back seat to gameplay for everything but training sims.

fervent latch
#

We'll see what the developers continue to deliver, what I don't need is a typical shooter game, I'm happy for now, but it can continue to improve.

queen jungle
#

Indeed we will

jovial lodge
#

@obsidian wyvern We have removed your message from #game-ideas because we don't allow low-effort suggestions. Feel free to repost with more detail, thanks!

jovial lodge
#

@queen jungle We have removed your message from #game-ideas because it has no detail; general requests for more content are not in the scope of the channel. You're welcome to share your ideas for new bosses, AI, or maps there though! Thanks 1HuntHowdy

unborn dagger
queen jungle
#

Looks like a hit just below the neck

#

You can still see his entire head over the tip of the sight the frame before you fired. It looks very close but probably not quite a headshot

#

@keen bolt please god no more sniper variants

#

I beg of ye

unborn dagger
#

M.O.A.R.

queen jungle
#

Sniper scopes were the biggest mistake the devs have ever consciously implemented

unborn dagger
#

I just want a spingfield with deadeye

#

And not that short crap

queen jungle
queen jungle
jovial lodge
#

@fervent latch We have removed your guns suggestion from #game-ideas as it is not specific enough; rather than sharing such a video, we would prefer that you elaborate on the detail of one specific gun & why you think it is right for hunt in a suggestion. Thanks! 1HuntHowdy

queen jungle
#

Deadeye is the smol scope

keen bolt
#

I NEEEEEEEEEEEEEEEEEEEED SNIPERRRRRRRRRRRRRRR

unborn dagger
keen bolt
#

SCOPE

queen jungle
keen bolt
#

Well I mean I'm normal rifle user

#

but I just developed taste for sniper

#

and BLOOD

queen jungle
#

Sniper scopes are already a blight on the game.

keen bolt
#

no sir i beg to differ

#

dual wields are

unborn dagger
#

Where's my sniper scope vetterli

queen jungle
#

Playing against them is like pulling teeth, playing around a teammate using them is plain frustrating

unborn dagger
#

Eh dualies is more of a blight than snipers.

#

At least snipers can aim

keen bolt
queen jungle
#

Anyone can aim practically unchallenged 90m away

#

Dualies are annoying but don’t force you to stop playing the videogame and leave a fight or run the same kind of loadout

balmy sparrow
queen jungle
#

Long ammo snipers, especially spitzer grind fights to a halt at any significant range

balmy sparrow
keen bolt
queen jungle
keen bolt
#

And that's what it is no?

#

I could say the same about shotgun lair camping

#

It's pretty much waiting game. Forces players to either run shotguns or back out of a compound entirely

#

Besides anyone who could put 80% accuracy beyond 90m will probably perform well no matter what loadout they use

queen jungle
keen bolt
#

ngl I don't think sniper scope is the problem tho

#

environment is kinda one reason to enable such play

queen jungle
#

Sniper/long is the crux of the problem as long ammo and sniping are untouchable at long range. Long ammo is just the best at all ranges.

keen bolt
#

only with aim does it be the best at 'all range'

#

like everything in this game require aim to some degree

#

except any medium barrel shotgun and the damned dualies

queen jungle
keen bolt
#

how is it easiest to aim?

frosty garnetBOT
#

@waxen cove, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Ok```
queen jungle
#

Strictly speaking long ammo is the most rewarding per shot, is significantly easier to hit with past 20m because of bullet velocity, and has uncontested range advantage.

#

Some long ammo also gets access to spitzer which makes it even easier to aim AND adds pen.

keen bolt
#

ah you mean "Mosin/Lebel" problem

queen jungle
keen bolt
#

Martini

queen jungle
keen bolt
#

it's literally has 400m/s

queen jungle
#

It’s an exception to the rule, but still has much higher damage and effective range.

#

Using one exception doesn’t change the rule.

keen bolt
#

said exception is my favorite long ammo gun actually

#

but like I agree long is strongest ammo type period

#

but how does giving Springfield a scope relates to long ammo

queen jungle
keen bolt
#

so yeah Long ammo makes sniper easy

#

Springfield is not long ammo

#

nor it has 600m/s

queen jungle
#

I don’t want to see more sniper scopes added to Hunt, you can agree to disagree if you’d like.

keen bolt
#

ngl you basically just say you hate ranged fight

#

no matter which gun it is

queen jungle
#

I don’t like the kind of fights sniper scopes encourage.

keen bolt
#

I don't think it is even possible to fix the situation but least it gave new player something to fight back

#

or vets would meme with it

#

I mean the Springfield sniper

queen jungle
#

Personally I worry that it would be more likely to enforce playstyles that are unhealthy and frankly unfun to play against like extreme range sniping but neither of us are prophets so only time could tell.

fluid locust
queen jungle
#

He knows

#

(or she idk)

keen bolt
#

there's actually a story to why

#

Basically a friend just got the game and got clapped at close range so he tried Martini Marksman and immediately fell in love with it and basically just ask if Springfield has a sniper variant

#

to his dismay - No

hard dirge
#

Can you make other players not camp the exiles

queen jungle
#

@errant spear Small question, what does "male-presenting" mean? Like a cis man?

errant spear
queen jungle
#

So I think that answered my question?

#

I am assuming that does indeed mean cis male

errant spear
queen jungle
#

Gotcha, just wasn't sure

errant spear
#

What with the Viper being non-binary, I know Hunt is trying to be inclusive which is awesome, I've been wanting a redhead guy hunter for a while.

#

It's rare you get a redhead guy in a game who isn't a joke.

queen jungle
#

That's just an event lore gripe though

#

Event lore this season was kinda bad

errant spear
#

Yeah, it did feel kinda rushed and unnecessary in the lore. Didn't fit very well

queen jungle
#

If they were wearing a mask frm the get-go I would question it a lot less

errant spear
#

It's better when it's organic instead of feeling blasted.

queen jungle
#

Do agree much

#

Don't mind the inclusion of trans/non binary people if it makes sense in context and is built up properly, the viper was built up to be anonymous and he/she/they is anything but anonymous considering that everyone they speak to in lore knows what they look like and who they are. If they weren't going for the anonymous vibe I wouldn't have noticed either

errant spear
#

Chary correcting Isaac was a little on-the-nose and felt more like modern day people talking than 1890's speech. Maybe something more along the lines of the Viper giving an apathetic attitude and then a dangerous look and Isaac being more worried of possibly upsetting someone he doesn't know and is scared of would come off better. And Delara could have helped with the point of "don't assume" without explicitly saying it.

#

Making characters that may have been taboo come organically into representing their inclusivity and representation for modern day people looking for a place to feel represented does a lot more than having characters just go "BTW I'm trans" and it's not expanded on, just dropped seemingly out of nowhere.

#

Of course, it's a hard thing anyway, to make everyone feel included, but it can be done in effective and thought-provoking ways instead of feeling jammed in.

#

The Viper was a really cool story point and the way they went from villain to one of the heroes was a cool transition. Trying to force things onto a mysterious character like "I believe they want..." Instead of it being left up to the imagination and therefore being more open-ended for people trying to fit in could have helped the story, but overall this is my humble opinion and will leave the team with a job well done on a sweet story 👍

signal mural
#

I couldn't get over the name Kevin.

#

@errant spear I'd like to see some more character diversity too. I'm not good at illustration but I thew out a few rough doodles. I tried to make a portrait of a trapper hunter who I thought could be a ginger. I like the eerie and creepy vibes of Hunt, so he's not a badass - he's survived a lot of misfortune. I've been meaning to do an outfit sketch for him but got distracted trying to draw some Mexican inspired Legendary Hunters.

errant spear
queen jungle
#

@queen jungle The opacity of chat messages depends on your distance to the other player, just like voice chat fades over distance.

errant spear
#

Of course, everything has to be done with the idea of keeping the color schemes somewhat similar so no single hunter is so far out of the color palette of Hunt that no one would play them.

queen jungle
#

I feel like they took it too far

errant spear
#

I mean it's not bad. I don't mind Kevin. Kinda fits actually.

signal mural
#

There are a few pleb hunters that look Hispanic and a even fewer Legendary Hunters that could be...

errant spear
#

The Native hunters are awesome, I wish more of them could be purchased instead of just Teche Wraith.

signal mural
#

The Wayfairer was cool but I didn't have the BBs then... and I was saving for Scrooge (who I also missed).

#

Yeah, Kevin means little gentle one or handsome. Granted the moon is often seen as a female entity... but I don't know with all the cool names/era appropriate Kevin just felt out of place

queen jungle
#

@inner loom I have literally never seen you upvote a single post, do you just check in periodically to downvote

balmy sparrow
#

Look at alan's suggestion

#

Prof is a tough, but honest god, if it deserves it he shows support

balmy sparrow
#

Nthn much

inner loom
#

Oh, I see.
Just read the blocked message for context.

Well, if a suggestion is good, I upvote it.
If it isn't, well.

I've voted on pretty much every suggestion since I joined the server, I think it's an important thing to do.
There's plenty upvotes.

balmy sparrow
#

A tough, but honest

inner loom
#

I ain't no god, though. 🤔

I also do believe I've got more ups than downs voted overall.

balmy sparrow
#

You are an entity that i can't physically touch, yet almost a real one
I also talk to you through strange machinations of deus ex machina level

#

You still want to convince me that you ain't no god? LeftEddy

inner loom
#

You make good points.
I won't say it, but if you want to - it's a free world.

balmy sparrow
queen jungle
balmy sparrow
#

There are evil dark gods, neutral gods and goods

#

Can't convince me otherwise ya demon

queen jungle
signal mural
# inner loom Oh, I see. Just read the blocked message for context. Well, if a suggestion is ...

I try to vote on a lot of stuff but if it is a joke post I usually just ignore it. There are a few users where I've grown accustomed to their takes on the game and find it difficult to be unbaised... but I read their posts and try to see their viewpoint. After awhile I feel like you can see who's new to the game or the Discord server based on their suggestions and frequency of posting.

inner loom
# signal mural I try to vote on a lot of stuff but if it is a joke post I usually just ignore i...

I don't think frequency is much of an indicator - some people have ups and downs.

But yea, viewpoints are a thing. Sometimes people get entrenched and don't even think things through to begin with. A lot of those pop up repeatedly, too, basically yelling at the devs over and over, be it in suggestion form or otherwise.

I try to take into account development effort needed, too, that's why some suggestions that seem good on a surface level, I vote down.
I get tagged for this sort of thing a lot.

#

Like, yea, snow maps would be cool. Fixing left-side peeking would be cool. Adding special inspection animations would be cool. But those are all things that take an insane amount of resources for (mostly) very little gain.

signal mural
#

@wintry mortar Although I like the idea of dynamic weather I think it has the potential to be too game breaking... not only because we only have 45mins on a map and it could seem unrealistic to change frequently but the level of programming and detail for clouds and effects is resource consuming and adds in more code that could make more bugs.

wintry mortar
signal mural
inner loom
#

I don't think it's in the spirit of things to check who voted which way, but I do get called out by salty people a lot. They like to tag me and think I owe them an explanation.

I dunno, I'd like to have a discussion based on an open mindset and not on being dragged to the court of public opinion.

signal mural
#

I like to understand why my suggestions get down voted because I try to see things from not only a broad playerbase perspective but also from a dev pov.

inner loom
# signal mural Yeah, I'm happy to see some discussion about Ideas that goes deeper than, "This ...

Your last suggestion I voted 🤔 .
I don't think the way you'd expect the sales to work is gonna work out.
The devs had an entire stream about monetization, etc. and some sales are flash sales.
I think it'd be cooler to know if a sale is gonna stay for a week (the Monday sales do btw), but I don't think it's realistic to be able to tell players ahead of time how many times an item will be on sale.

wintry mortar
#

🤔 I see

inner loom
signal mural
inner loom
#

That'd be a good middle ground.

frosty garnetBOT
#

@dire shell, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

So the game seems to have a dying player base, for 3 days now I've had empty servers, or solos only in a duo game.

My suggestion, allow a pre-made duo to match with a random third...why this isn't already in the game, I don't know.

Instead, we have to endlessly randomly match teams of 3 in hopes of matching with our friend.```
little carbon
#

@dull prawn Waterdevils don't come back to life. They spawn in packs, when you kill one the others go into hiding for a few seconds allowing for a safe cross. If you kill all (usually 3), nothing is going to come back

dull prawn
#

I've even tested it in solo play, killed a water devil, waited for it to respawn, killed it a few more times - in the post-game screen it said I only "killed" one waterdevil and they never went away

#

maybe this has changed at some point but I don't remember it being in the patch notes

quick kettle
soft tendon
#

@[OCE]Rook Hellhounds with cages are not immune to headshots - you just need two shots. Also the cage seems to have no influence on melee attacks.

dull prawn
#

they might die to axes, hammers or swords but I've not seen this

signal mural
# dull prawn I've even tested it in solo play, killed a water devil, waited for it to respawn...

I'd agree that waterdevils respawn and that poison or waxed TNT should/could be a permanent solution.

Also, yeah certain ammo types especially FMJ or higher bullet-pen weapons as well as all melee and IMO arrows should penetrate the helmeted hellhounds bite-guard (how the hell do they bite us with that on?!).

But I'm a fan of heavy enemy spawns, tough barbed-armors, Immolater danger & torch grunts requiring situational awareness.

dull prawn
# signal mural I'd agree that waterdevils respawn and that poison or waxed TNT should/could be ...

on that last note I do agree that certain enemy combos should remain a threat- I only mentioned Immolators here because they are uniquely dangerous. Immolators are incredibly fast, have the highest aggro range of any monster (afaik) and require a good amount of attention to properly deal with since they carry the risk of blowing up and burning everything nearby. All this is fine, but if you add more than one Immolator to the mix, it goes from “challenging obstacle that requires careful play to overcome” to “unreasonable, unfair and impossible to deal with in certain circumstances”

#

an example of something that happened to me recently: spawned at Kingsnake Mine and went towards to clue, meleeing grunts on the way, my teammates checking the spawns nearby. I reach the clue only to see three Immolators nearby. I had a knife on me, so my only option was to melee them with my gun - doing this uses your whole stamina bar

#

now, I was lucky and had a stam shot going, but the moment one aggrod on me, they all did - as did all the nearby grunts, including some cleaver grunts who can detonate immolators

#

so I had to spend the next half minute being ganged up on by every mob in a 50 foot radius, whacking them with my rifle like some kind of caveman, making tonnes of noise and always risking one of the grunts blowing up an immolator

#

which did happen, on the last one

#

I lost a 25 chunk to the explosion, was down to 75 health from bleed/being hit, and had I not brought and popped a stam shot right at the start? would be dead

#

all right at the start of the game before getting one clue- because 3 immolators spawned and one aggro’d onto me the moment it came into view

#

so no, I don’t think having those particular enemies spawn in groups is good or fun

signal mural
dull prawn
#

also perhaps it is a symptom of me being on Oceanic servers- pretty sure our AI spawn rates are still increases

#

I see packs of two or three immolators surprisingly often

signal mural
#

I use them though. I will detonate them so they attack closer hunters, detract from my approach, kill other PvE hordes in their fire nova, or chain detonate stuff

dull prawn
#

good for you! its great that your specific build counters them and they’re not a problem for you

#

I don’t use your build

#

a lot of players don’t

#

just because its not a problem for you and you can use them to your advatage doesn’t mean they’re not a problem overall

#

my propsed suggestion is just to stop multiple immolators spawning close together, that’s it - you’d still be able to shoot them at a distance to cause chaos

signal mural
#

Yeah, I'm not trying to brag and my loadouts vary a lot depending on my company and mood. I'm just saying I think I prefer the variability - I want the environment to be variable and not cater to any one loadout

little carbon
crystal plume
#

The water devils will spawn infinitely

#

They may spawn a bit further again after killing enough of them though, but it'll still usually be close enough where you can see them spawn in the same water body

tribal wyvern
#

@dire shell
The game has the highest playercount its ever had.
It's constantly rising.
What do you mean it's "obviously dying." ?
A few years back it had like peak 3k players, now it's like 12k-14k outside events & even higher during events, peaking at 33k+

Probably playing on off hours on smaller regions in stars that has smaller playercounts

crystal plume
#

Ehh it's the usual "game is dying" for the 405th time

#

The game's dying every week according to some ConcernedFrogeHat

tribal wyvern
#

And i think the devs stated that being a duo & getting a random third you'd treat the 3rd differently than your friend.
And would just make it a worse experience for the random 3rd.

#

You can just use discord

inner loom
dire shell
#

I'm glad there's been a bump in players, but realistically - those numbers are so small compared to most games out there. Even a 2 year older game, ARK, still has double the player base. I feel Crytek have dropped the ball with this project, it needs better marketing efforts and more resources made available to the dev team.

tribal wyvern
#

Like comparing Cs:go & WoW

dire shell
#

They're all GaaS?

#

Their genre shouldn't matter.

crystal plume
#

It does, along with many other things

#

Rust can probably run on a toaster, that already opens it up for a much wider audience

#

Hunt is a niche genre, some like it, some don't care for it and that's fine

wind stream
#

We all want to be the most popular. The game has been constantly growing and is evidently large enough to be sustainable

#

I would say that is a success

worthy knoll
frosty garnetBOT
karmic ivy
#

@dire shell Don't wrorry, Hunt is growing nicely.
What information lead you to believe the user-base is dying? All indicators point to the opposite.
edit: Ah, never mind I see the reasons above... For what its worth I think you are wrong. You seem to be making a bad interpretation of the data.

worthy knoll
#

@valid orbit I too see it as a massive missed opportunity to have the Ronin DLC contain a knife and not a Katana....

solid moss
#

So what is one supposted to do when he sees 4 man group in duos grouping and trashing with ingame chat, and in the end sharing bounty?

little carbon
little carbon
worthy knoll
solid moss
#

Since we don't want to ruin other peoples fun and odds?

queen jungle
#

People often agree QP needs a change but every proposed change in suggestions get shot down (not that they’re all equal)

queen jungle
unborn smelt
queen jungle
unborn smelt
#

a large part of the QP rework suggestions, kills quickplays original intent

queen jungle
#

It’s just that nobody can agree on what should be done despite it being at least a fairly common opinion that it needs some tweaks.

unborn smelt
#

many people think it needs tweaks because it's not a gamemode that aims at delivering what those people want. It's usually just aimed at a diffrent crowd - in QP's case solo players

queen jungle
#

I feel like you’re just being plain dismissive toward nuanced discussion

unborn smelt
#

Well we won't agree on that one - i think QP is very good at delivering what it's supposed to deliver

#

most suggestions for a QP rework i read are a small scale TDM mode for fast paced action

queen jungle
unborn smelt
#

So what do you think we need as a QP alternative ?

karmic ivy
#

I think too many game modes can be a problem for a game sometimes.

unborn smelt
#

sure they can - but lets assume they are not

queen jungle
#

I didn’t suggest that

#

Putting words in my damn mouth

unborn smelt
#

a genuine question

#

Like what other gamodes, on top of BH and QP would you wanna see ?

#

Like what i'd love to see for example, propably limited time only tho, like an event - a CoD infected-esque style gamemode.

#

3 predifined "classes" like in QP, and the "infected" with basic cold weapons (Bow, melee, etc) a fun party style gamemode for example for halloween

karmic ivy
unborn smelt
#

I mean i wouldn't be opposed to more regular gamemodes either if they can manage to make them all interesting without watering down the main gamemode too much

karmic ivy
#

Yeah, they might be able to find a way to make them modular enough to be done regularly. If they achieved the right balance, Ill wager they could make interesting "new" modes often enough to be considered a regular thing. And I doubt players be disappointed to see returns of favorite modes, and that is easiest of all to repeat regularly. I can see possibilities.

sonic fiber
#

@covert ibex we are not in PUBG here. no frying pans.

little carbon
# solid moss So by this logic, its fine and non-toxic gameplay when I go into normal game wit...

I nevers said anything about being toxic being fine. Of course any form of actual toxicity against any player is not fine.
But the teaming is absolutely ok and if you want to try and team every game that is your prerogative, but good luck with that. Most teams will just take the opportunity to have one team less on the map.
If you try to queue into the same game and strictly play against each other then that is not a problem (Just from the fact that it then will be no different from you randomly being together in a match)

covert ibex
#

find some grass

#

and touch it

worthy knoll
#

@queen jungle what do you mean?

sonic fiber
#

@dull prawn so your idea is to change the camping wellspring to all others players camp the escape spot? great. Besites...there are always ways to kill the wellspring, even if hes using a shotgun and placed traps and stuff. Most of the time, if iam dead, i see that the other players are just to slow and at the end the time runs off.

dull prawn
sonic fiber
dull prawn
#

the problem I'm attempting to solve is the idea of the wellspring holder barricading themselves inside a compound before anybody had the chance to get there and corner camping with a shotgun - I literally just won a quickplay game using this exact tactic, and it's how I get most of my quickplay wins

#

yes, you can push a fortified compound if you have the right gear, but it always puts you on the back foot and 9 times out of 10 if the wellspring holder has traps and a shotgun, they win

#

apparently though my idea isn't very popular so what do I know?

#

@errant spearlove this idea for a map, had a similar one a bit ago but my idea was for it to be all urban zone, I like the half-and-half of urban and forest/swamp - the name I used could still work though "New Orleans Quarentine Zone" - if you like that feel free to use it

dim heron
#

@pearl summit Looks like every team is within 1 star of each other which is fine, but also 2 of those teams (not sure if yours even has it on) has SBMM off... only 1 team in that screen shot has it active and they're the same mmr as you

pearl summit
dim heron
#

and?

#

why did you choose to go against trios as a duo?

#

your team mmr is 5, their team mmr is 5 and 5 1/2

#

all within perfectly reasonable matchmaking

pearl summit
#

.....

dim heron
#

and again, to note. Only 1 team has sbmm on

pearl summit
#

Yes, and here is a question. Why teams without SBMM is on this game? With more MMR

dim heron
#

because they are within your mmr

balmy sparrow
#

Hi jesse

#

Or kom

#

Hi kom

dim heron
#

All sbmm does is not fill the game with higher mmr/lower mmr people if there are not enough people in your mmr bracket

#

but looking at the image you showed, they all fit within the same mmr

dim heron
tropic aurora
#

my whole team and a different team just got killed by a hacker,how do i report him?

marsh gardenBOT
#

If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

errant spear
dull prawn
#

you're welcome!

errant spear
#

I'm really intrigued if the new map they announced will have some more urban parts, DeSalle was a good step in that direction, especially with its verticality.

cursive jewel
#

If its optimized anywhere near as poorly as DeSalle there will be lots of disappointment

mossy sonnet
#

recently, precisely during this event, it happened to me too frequently to shoot some immobile players in the head without receiving a hs or a hit. I state that I have more than 2000 hours of play and it had never happened to me. has anyone encountered the same crap?

queen jungle
#

We ended up winning that fight but we still got no clue what happened. Maybe he was in cover too far to render?

errant spear
#

Why did my ideas from yesterday have my thumbs up deleted?

#

They were getting up to 20-30 thumbs up and only 1 or 2 downvotes.

queen jungle
#

Which one are you referring to? You posted a whole bunch of suggestions but I didn't notice any of them receiving that many upvotes. 🤔

errant spear
#

The pax carbine and redhead hunter

#

A lot of the other ones before mine as well lost their upvotes and downvotes too.

#

I even had a few people in PS Chat say they upvoted specifically those two ideas.

#

The Pax Carbine and Redhead Hunter had over double digit upvotes when I checked earlier today, and now they're erased.

#

Doesn't seem very fair at all if ideas that are wildly unpopular are still showing their upvotes too, yet mine that we're getting into the double digits are erased with only a few downvotes to the lots of upvotes

sonic fiber
#

@queen jungle its just a helper to find faster matches, it still trys to matchmake the same "bracked"

ripe basalt
#

No one is deleting the up votes if that is what you are getting at. I see a few suggestions in that post window that are all 1-1-1

#

So I'm assuming the reaction bot had issues during that time or there was a rollback

errant spear
#

So can they be reinstated?

ripe basalt
#

I would suggest you copy the idea post and repost it

#

And we can delete the old one

errant spear
#

It won't get taken down? Okay.

ripe basalt
#

Sure, you can just source my messages if there is an issue

#

I see 5 posts that are all 1-1-1 back to back. So I'm assuming it's a bot issue at that time

errant spear
#

I have to wait for the slowdown to post the other suggestion.

ripe basalt
#

All good

#

I'll keep the other one up for you in the mean time

errant spear
#

I'm kinda disappointed that all the upvotes are gone now, the post may not garner as much interest as it did, but of course thank you Izo for validating me and making sure, I felt like I was crazy.

#

I was really happy the redhead hunter had so many people talking.

#

Both in here and PS chat.

frosty garnetBOT
#

@red fog, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

More melee weapons that you can buy, such as ones that you can find around the map and more blunt weapons, more melee skills such as one that makes you move faster while holding just a melee weapon, one that makes you jump a little higher. Also maybe a skill that allows you to add a knife being held under your pistole or one handed gun? just some ideas to make melee more viable against people.```
queen jungle
#

Ah izo already addressed it

ripe basalt
#

It wasn't only thiers and we had it reposted

#

Yeah I gotcha

#

Looked to get a frame of time that the bot had issues

#

To be*

feral timber
#

Why aren't you sure about my suggestion for a previous game screen? Seems like all it will do is add to the game, I literally can't see a downside

queen jungle
#

It’s kind of offensive to post literally the day she passed

#

Also she wasn’t even born until like 30 years after the game takes place

#

Also also, her being a playable hunter means she’s getting shot and killed so there’s that

#

All in all kind of tacky bro

jovial lodge
#

@gritty root I meant to reply to you here before, hope this helps you get a sense of the way pen works!
You can test with a teammate. It's pretty standard actually--there are thin and thick wooden walls. If you shoot straight on, you have to penetrate less material than you do by shooting through a surface at an off-angle from perpendicular. Generally, larger compound buildings have foundational walls that are thick wood, while smaller huts and houses have thin wood walls. Fences, etc are thin as well, but lamp poles, small trees, boxes and wood pallets are thick. It all pretty much follows straightforward logic once you stop classifying everything as wood or metal and understand that there is variance within those material types.

jovial lodge
#

Of course the penetration level of your ammunition will make a big difference too, so keep that in mind! FMJ helps a lot with pen, and you can even pen some brick/cement walls with Nitro. As is laid out in the ammo descriptions, there are some ammunitions that don't pen at all, like bolts & arrows, incendiary, poison, dum dum, etc.

sinful venture
#

i like my own suggestionms

fair rover
#

Ngl not only is it alittle offensive for them to add the queen its alittle fucked up blasting the queen with a slate lol lets be real here they shouldnt add the queen to hunt

#

Also the queen wasnt even alive yet.. probably

queen jungle
#

Definitely not alive

fair rover
queen jungle
#

She was born in 1927 I believe

fair rover
#

Yea something around that time because she was 96 when you know..

queen jungle
#

1926 actually

fair rover
#

Yeah but last time i checked the queen wasnt some random mass murderer running around with a mosin

frosty fjord
#

The AHA infighting seems pretty on course for human organisations

queen jungle
#

Disregarding realism it’s genuinely quite twisted to view the death of a national icon this way

#

Yoyr weird fanfiction about the queen being immortal is genuinely concerning

#

Like she’s a real person my dude

#

You’re being incredibly disrespectful

#

I feel like the fact that you even have to ask is kind of concerning

#

A national icon just passed away and your first instinct is to have her image sold in a video game where she would be getting killed and harassing strangers who tell you that it’s messed up

#

That’s pretty disrespectful

#

You were earlier.

#

A mod had to step in.

#

It’s different when you’re actively spitting on someone’s grave

willow gulch
#

this game is KAPUUTTT

queen jungle
unborn dagger
#

Your biggest mistake was messing up that healing animation cancel lol

queen jungle
#

Heal wouldn’t have mattered if he got a square hit on either. Plus I’m not sure it’d have saved him

unborn dagger
#

It was more of a joke but still I was confused with the two shots he landed

errant spear
# queen jungle Really? Not the two quarter crosdhair shots?

I have shot one guy within 5m TWICE with a Romero Alamo, guy didn't die, and sliced him with a light machete and he still hadn't died, until he knifed me in the head. Saving the clip and running it back in slowmo, the pellet RNG screwed me both times and didn't hit as centered as I had thought.

queen jungle
errant spear
#

Don't have the clip anymore, deleted it when I cleared out my gallery, but he didn't whiff his second shot, probably only had one pellet tap the guy.

queen jungle
#

Was 100% two arm shots my guy

errant spear
#

Yikes, nvm then lol

queen jungle
#

If anything RNG would have been in his favor and the only thing that would earn him a kill, he totally whiffed

jovial lodge
#

@errant spear @bitter frost Please keep discussions out of #feedback per the channel-specific rules, thanks! You're welcome to tag folks here to initiate a discussion 1HuntHowdy

jovial lodge
#

@faint sparrow We've removed your post because we do not allow users to repeat suggestions. Let's leave it at that, thanks.

balmy sparrow
#

Point red fail

#

L

vital spoke
burnt mulch
#

@gritty root it’s absolutely consistent. if it feels inconsistent, you’re failing to take something into account like multi-layered or thicker walls/roofing or ammo type or range.

visual flare
#

We are facing severe latency issues on asian server. Have you guys taken any steps? Or you are just gonna forget about us?

inner loom
#

@sterile blade Bullets already have limb penetration.

sterile blade
#

Game bad

crystal plume
tawny meadow
#

It's lovely to see a well backed argument 1HuntLUL

twilit hollow
#

fix your fucking nightmode shitty pay to win skins can barely fucking see them

worthy knoll
#

@serene charm I like the idea but with that stats I will be a worst centennial.
Why should I pay 800 for a gun that does even less damage than a centennial.
Adding the ridiculous recoil of the officer carbine and it's almost a downgrade to the Mosin...
For that price make it do 130 and not as much recoil as the carbine and 800 is reasonable.

The problem is Hunt wants to balance all guns with each other while in reality guns only got better...there is a reason why we do not really use revolvers anymore.

twilit hollow
native lodge
signal mural
karmic ivy
# signal mural I like the night maps. I'm not no one.

"no on like night mode" is a little obtuse. I don't even like night maps. But I know there are many players that do. I would take a guess at somewhere between a quarter to half the population.
Sometimes, I get the impression people just talk with no regard for reality. The words are better than reality... and maybe, just maybe, if they keep repeating them.... maybe.

digital hinge
#

night mode is aight, prefer day tho

karmic ivy
#

Ill save night time for when I have played long enough that I need a "new" challenge.

signal mural
#

I like variety and I like not having there be any clear indicator which loadout would be best. We are bounty hunters you don't always arrive on time in ideal conditions and perfect camouflage. The ability to adapt your tactics based on loadout, environment, and the competition makes Hunt more interesting IMO.

#

Sure when I load in with a marksman loadout and get pitch black night I curse at my luck but I get over it and either utilize the rest of my kit or if the Hunter is too valuable I extract. (I don't alt-F4 while loading)

worthy knoll
# native lodge if it was 130 damage though it shouldn't be added at all

Counterargument. Why should I pay 800 (basically 2 Lebels) for a Gun that has even worse ammo recollection (OP wanted special ammo), less damage than a vetterli and he atrocious recoil of the Officer Carbine?
Either a new weapon is simply good and has a deserving price tag or it should not be added at all.

In essence, I agree with you. But maybe not because of the same arguments.

native lodge
#

it seems a case of either its to good and shouldn't be added or to bad to be worth it tbh

#

also a lot of the stats given in that suggestion don't seem right

worthy knoll
native lodge
#

sure guns get better with time

#

hunt is set in 1895

#

we aren't moving forward in time, so the jump from bolt actions to semi auto rifles is a large one, and not one I want to see

worthy knoll
#

basically yes.

charred pine
#

I do think new weapons should all be pre-1890's, which fit the game better for gameplay reasons and lore reasons (newest, probably expensive guns shouldnt be dime a dozen in the bayou)

unborn smelt
#

The stats proposed make this thing essentially a semi auto Centennial

worthy knoll
# unborn smelt Propably because of the really good 112 RPM and being describes as more dmg than...

which has no real use on range, because up close i just buy the CnK for 600 (+200 for slugs and we have the 800) while at range your recoil which is worse than of the officer carbine lets you need the headshots, in turn reducing the value of the rpm.
"The stats proposed make this thing essentially a semi auto Centennial" -> yes, and the best about the cent. is its muzzle velocity of 600. OP proposed 380 for the gun. And rapid fire recoil means no good use of range, because if i have to wait for the gun to settle i might as well use bolt action. Essentially its a huge pricetag for not needing iron sharpshooter.

unborn smelt
main cradle
#

^

unborn smelt
#

just because you can't make enough use of what would be very generous RoF - doesn't mean others can't either

queen jungle
unborn smelt
#

If you can shoot it somewhat reliably at even 80 RpM it's already very deadly

unborn smelt
queen jungle
#

The C&K already pushing it but it’s not too OP

main cradle
#

It’s still a clunky gun imo

unborn smelt
#

Sure bad recoil would make it more annoying to play on range, and you'd likely never make use of the full 112 Rpm either. But if you need to wait for the gun to fully settle again after shooting you're severely lacking recoil control

main cradle
unborn smelt
#

Well no - if you, like they wrote, need to wait for the gun to settle between shots (however long or short it takes) they just make the game do recoil control for them by just waiting recoil out...

#

This is not meant as a front, or insult - but this is mechanically what you do then

#

shoot > recoil takes place > wait for it to finish > Shoot again just skips having to counteract recoil so you can shoot faster again

worthy knoll
#

So, be honest, would you really like to play this gun? Because I see no place, no niche for it. Up close there is the CnK and long range there are enough options.
ALso the muzzle velocity is basically the Henry, which people hate for range alrea because of it.

"Im übrigen bin ich der Meinung dass das LeMat carbine eingeführt werden muss"

unborn smelt
#

If i didn't hate high tier weapons because they bore me to death - yes i would play it.

#

It packs the power of a lower end rifle, with high enough RPM to compete with most semi auto pistols and great suppressive capabilities with the clip reload

#

FMJ would make it a mence for just spamming at peeps through walls/cover

#

Yeah it wouldn't wanna go toe to toe with a long ammo rifle on range, nor with a shotgun in CQC

#

But it'd propably be very good starting in CQC at about 10-15m all the way to the 150m effective range they propose

#

If you don't like low velocity propably only to ~100m or so

worthy knoll
#

suppresive capabilities? With special ammo? I highly doubt that people would be willing to sacrifice their 15? bullets just to keep someone in cover.

But lets be real. All this data stuff does not matter it can be changed, because what we should ask is: do we want a semi-auto rifle in the game, yes or no? I say No. For several reasons.

unborn smelt
#

it's not the easiest to resupply but it doesn't mean it can't have good reserves

#

And just because i can suppress effectively in a pinch doesn't mean i have to or it's a good idea in the majority of cases

#

Fanning works kinda similar - sure you 95% of the time want to ADS with a pistol, but in the remaining 5% where you meet an unexpected shotgun, or knife rusher it's great to have

#

would i want a semi auto rifle - unless it ads something interesting that's not just being semi auto, no, i personally wouldn't.

#

However i think it's equally bad to just straight say everything that's not lever bolt or pump action won't fit hunt and should be categorically avoided. (I know you didn't say that, but quitre a few people think like that)

#

however i think we need far more special ammo guns and / or types

worthy knoll
# unborn smelt However i think it's equally bad to just straight say everything that's not leve...

for me the thing is: If a modern gun gets downgraded just for balance when it should be superior I just rather not have than gun, especially for a big price. I am perfectly fine with the Mosin as the supreme gun... Reason why i never buy Dolches. I like the weapon but its bad. and too expensice.
I disagree on more special ammo guns. It usually get used as a debuff, but I guess that comes down to opinion/preference.

jovial lodge
#

@charred pine Indeed, such suggestions are not allowed per the channel-specific rules pinned in #game-ideas. If you see such an idea that we've missed, you can feel free to bring it to our attention by messaging modmail through the user list. 1HuntHowdy

unborn smelt
#

Special ammo as of now is the only way to make guns with uniqueness to them because its the only ammo type that doesnt streamline most stats like pen, range and to a degree dmg and rof

worthy knoll
unborn smelt
#

I dont think it needs to be changed to accomplish that

#

Rn special ammo is just the "umbrella category" for all guns and ammo types that dont fit the shotgun/compact/medium/long archetypes

#

All i think they need to do is capitalize on that more

frosty fjord
#

Make the avto special ammo and I'll support any idea you have on that issue

serene charm
hoary mortar
#

I'm curious why people disagree with my idea to increase the MMR decay. Do they think it could be abused? Silly. I would legit like to know logical arguments against what should be a basic QoL change.

woeful fulcrum
#

OK I just had a 5 meter trade with a shotgun and I headshot them with a mosin, explain to me how that works lol

#

it's these 5 meter trades that make it seem like theres literally something else going on with hit validation

worthy knoll
queen jungle
queen jungle
karmic ivy
#

#game-ideas message
what do you think? If this character was made, should they have the same name, or simply look like Nikola Tesla but have a fictional name?

queen jungle
#

Directly referencing real historical figures as PCs be lane

jovial lodge
#

Tesla is one of my favorite historical figures and he'd fit right into the legendary roster imo

karmic ivy
#

He does look the part.

jovial lodge
#

Indeed

hoary mortar
jovial lodge
#

And the pinkertons

unborn smelt
queen jungle
unborn smelt
#

all i'm saying with it is that i like neiter extreme - i don't want semi auto rifles that likely end up way overtuned (good or bad) - but just because i don't want that, neither do i want to get no new stuff nor new stuff that's so similar to the old stuff we have (like another carbon copy bolty, or leveraction rifle or a pump shotty) that it ends up really underwhelming

queen jungle
#

Already got too many

vivid wolf
#

Yeah I definitely like the Alamo and sparks pistol so I hope they do more of that especially more like the alamo

#

No more long ammo needed

jovial lodge
#

Pax carbine 1HuntPog

vivid wolf
#

Nock and volley

hoary mortar
# queen jungle Because not everyone has that problem for one, and two MMR should be lost natura...
  1. using smurfs as an argument in a game like Hunt is meaningless, it's way faster to just run at people with a knife in QP and MMR gain while smurfing is so fast it just makes your argument look silly
  2. losing MMR naturally through gameplay means 4-8 hour grinds of nonstop dying no matter how you play or what you bring, so in a game where (if you play normally) it takes way longer to die than to get one kill it IS very much a problem - or I could just do the "run around with my medkit" strat in QP because at this point that seems like more fun
vivid wolf
#

Imagine Crytrk added cemetery guns that if you ran over Graves had the chance to shoot you

queen jungle
#

Nibblewerfer keeps reposting his suggestion when it gets downvoted smh

jovial lodge
willow gulch
crystal river
crystal plume
#

You didn't even screenshot the correct frame before the shot

#

And here's the second shot

burnt mulch
#

honestly my recommendation is to use pennyshot lol

#

increasing the spread would be good for you if you don't center shots exactly

#

and are well within kill range already

#

or use a shorter barrel shotgun

crystal plume
#

The reduced pellet count pretty much counters the larger spread benefit

#

Penny shot fires 5 pellets

burnt mulch
#

shrugs it's pretty consistent in good kill range in my experience. Seems you only need to land 2 good pellets.

crystal plume
#

It can kill at futher ranges than buckshot yeah, but you still usually need to aim center of mass

burnt mulch
#

would love to see some more stats on it though (like everything)

#

no I meant the consistent kill range is shorter but wider

crystal plume
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Well, either way, the clip's situation could've only been fixed by aiming for the center of mass better regardless of the shotgun, variant or ammo type ConcernedFrogeHat

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Since they are so off

native lodge
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I think someone made a video about how shotguns work recently, explains their spread really well

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its worth checking out if if you find your shotgun hits aren't kills

willow gulch
#

look at this shiet too

ripe basalt
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No need to be rude.

queen jungle
gentle trellis
#

Bigger focus on pretty skins than fixing the terrible bugs or desync issues that have plagued this gem for years

karmic ivy
queen jungle
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@dire shell You are confidently incorrect. Hunt is at pretty high player numbers. More than it’s had in a long time.

fair rover
marsh flame
fair rover
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Its weird because ill get a full server then next match just has like 2 players

daring isle
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The rego in this game is terrible. Please do something about the quality of the servers.

unborn gyro
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Hit reg is bad in every CryEngine game. It's not just Hunt.

queen jungle
balmy sparrow
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Sup fin

queen jungle
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@sour bluff KDA is entirely irrelevant for matchmaking.

balmy sparrow
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Still waiting for my hi back, finGlare

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Ok

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See it now

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Am blind GreySadHaw

tight delta
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The frame you claim to be from the exact moment you shot was older than what @crystal plume presented to you, and what is seen on the screenshots above.

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Do note that the target has moved a bit forward between the screenshots #1 and #2. There should seriously be no doubt about the sequence of these frames.

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Long story short, the shotguns pellets land in much smaller area than what the crosshair displays.

daring isle
tight delta
queen jungle
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Videos are also quite important because in the past quite many people claimed to experience hit reg issues when they were merely missing.

daring isle
tight delta
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The issue is that your experience is not a collectively shared one. I used to play this game a lot, and have clocked around 1300 hours(?). But hit-reg has never been an issue.

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Every fishy shot turned out to be something else when the footage was reviewed.

queen jungle
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I play the game multiple times a week and haven't really noticed any major hit reg issues since the "wrongful death bullet deletion" issue was fixed.

As Dwalde wrote, things may differ quite a lot depending on individual experience, which is why evidence is so important.

tight delta
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That's not to say there are and have not been issues with it. But I never encountered them myself, and footage about proper hitreg issues is rare.

#

If you are able to consistently make hitreg fail, you should definitely gather some video footage, seeing that not many have been able to record these instances. Would be extremely helpful!

#

That being said, I don't think Crytek offers 'bug-bounties'?

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Not sure if gaming companies usually do.

daring isle
queen jungle
golden orchid
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There’s still a lot of hit reg issues

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Audio bugs too. There’s something weird with the matchmaking too. It’s unbalanced

ashen silo
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Still havent fixed the god damn ‘not loading into the game correctly’ . And getting into the game while your neck is broken

inner loom
karmic ivy
karmic ivy
# daring isle Man, it happens so often it is ridiculous. Not to mention how many people are pl...

I don't share your trouble with hit reg issues either. Like Finall and Dwalde, I play most mornings and some evenings and I haven't really noticed any major hit reg issues.
In fact its almost strange to hear of your trouble because Hunt is one of the best games I have found when considering the gun-play and hit registration.
You might be onto something if its really that bad for you, maybe you found a bug that is exposed by your particular playstyle? get some recordings.

golden orchid
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I have recordings, the issue is the people from EU and Oceania

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High ping is still an issue

karmic ivy
karmic ivy
golden orchid
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What? High ping s absolutely an issue

karmic ivy
golden orchid
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Hit reg, player model lag, trades

karmic ivy
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You have a few big misconceptions there

golden orchid
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No, its pretty valid

karmic ivy
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Google it, its easy to learn about

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See for example, in Hunt we shoot at what is shown on our client, Their choice of a client side hit detection system removes the "player model lag" idea.

karmic ivy
queen jungle
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@craggy pike @little fulcrum @sick anvil Please use this channel to reply to or discuss posts made in #feedback (or to greet others).

queen jungle
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Now I'm curious how that was feedback for the devs on Hunt

balmy sparrow
#

Use your fourth eye and look into fifth dimension BigBrain

sick anvil
charred pine
# jovial lodge And the pinkertons

They're still made up detectives inspired by the idea, not specific people from history. We already got one "mad scientist" looking guy who fits for the role. IMO making a Tesla legendary would not bring anything visually interesting to the game. And most importantly, Hunt has amazing world building and lore which should be the focus when coming up with legendaries, not IRL/movie/other game references.

karmic ivy
bronze granite
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FOG in Desalle map is Killing my fps. -15 fps in fog. Fix Crytek engine perfomance. HuntCatRee

charred pine
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And well, outlaws and bandits and ruffians fit the game more than bringing someone who probably wouldnt be on the field, as Tesla would probably work at AHA to invent gadgets

karmic ivy
# charred pine And well, outlaws and bandits and ruffians fit the game more than bringing someo...

I see. I am not sure about his kit, if there is any references there.
I agree the "kid" is so low key you could almost miss the historical reference. And I think in a similar way, Nicola is kind of obscure, even these days when his history is more broadly known. Ill bet if you didn't call him "nikola tesla" more than half the players wouldn't see him as anything but "the inventor". I think it would could be done in a low key manner. I agree about keeping the Hunt theme going, and I think I would choose to keep him ambiguous. His name would be close, say, Nikolas and his last name would be unknown. His nick would be the "Inventor".
I imagine him looking as close to the actual person as possible, but not being identified as him.
Keeping in theme with an "alternate" universe like ours, but one that takes a slighly different path.

#

And maybe, he could come with some cool legendary kit (skins). Like a health syringe that has an "automatic" injector rather than thumb powered perhaps. Something along that theme.

#

Or a dynamite stick with a piezoelectric igniter .

karmic ivy
gentle trellis
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So, the most recently released me still has the weirdest of frame/stuttering and texture issues for pretty much everyone I play with

tight delta
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Relates to the earlier hitreg discussion.

burnt mulch
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@dusk pelican your chances of winning for example 2 draws out of 200 is better than winning 1 draw out of 100

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@amber tundra many things.
Your mate could have been a longtime low * and its still affecting his kda whereas the high kda player has maintained a high kda throughout his hunt career.
the high kda player could be dying a lot in qp or your mate could be killing a lot in qp, which affects bounty hunt mmr but not kda.
the high kd player could play a lot of solo, which pits them against less skilled players and tend to have higher kdas.
luck. depending on who you kill and die to your mmr can be high or low with the same kda.

limber nexus
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Dear Crytek! I inform you that they are doing something very wrong, no wonder there are not as many players as in other fps games! It's outrageous that there are so many scammers running around! But an average person who invested his money and supported him is banned from the game in an instant for no reason!!! I didn't understand why I got banned when my 800 hours on PC and over 1000 hours on ps4 were decent and persistent! Customer support is just a bot that doesn't do anything... I got banned because the game's crappy cheat protection is a joke! Return my game or my money and ban the real cheater! !Shame! --->CRY<--- tek

burnt mulch
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🤨

gentle trellis
tranquil mist
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@sharp arrow you may be onto something

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Ever since firebomb durations got buffed it made them a viable defensive tool for blocking paths but i never realized it makes reviving your teammates impossible without choke bombs. Back then you just wait 20 seconds now you wait like 2 mins.

sharp arrow
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To melee the ground you have to crouch down anyways- so I don’t think it would break the game much either

unborn gyro
# queen jungle Please refrain from spreading such misinformation

So perhaps I'll rephrase the use of the word "bad" to "a challenge" and "all" to "most" Is that better? Far Cry, Mechwarrior Online, etc. a quick google search is all you need to do. When playing in training mode Hunt feels fantastic. The moment you add some latency it feels funky. I get that mods gotta defend Crytek but this game could be so much better if the netcode, server, hitreg, etc. issues were not so profound.

crystal plume
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"I get that mods gotta defend Crytek"
This would also fall under misinformation as our opinions are our own and we're just volunteer moderators 😄

frozen swift
#

Diiba can I ask you something

crystal plume
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I've given plenty of criticism about the game throughout my over 4 years of playing the game

unborn gyro
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Fair enough. I get worked up so consider some of the passion behind statements as actually caring about game and wanting it to be the best it can be.

frozen swift
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Do you consider flash bombs fair

crystal plume
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I honestly don't have a straight up yes/no answer since if I did want to change them, I don't know exactly what would be objectively better

#

Like let's say we make them directional, that adds inconsistency for when you throw it in a room since it might just land behind them or such

frozen swift
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IMO a longer fuse time would fix it

#

because rn with a frag you can at least run

#

there is no running with a flash

crystal plume
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Longer fuse as in instead of being impact based they land and take a sec to go off?

#

Or longer prep time before you can throw

frozen swift
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either sounds good

crystal plume
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And in all honesty I disagree with the running away from frags point, I've always through throwables explosives are extremely cheesy, especially nades since with pitcher you can just listen where they run and adjust your throw

#

I'd personally make the fuse time 6 seconds rather than 4 seconds for at least nades to give actual time to react

golden orchid
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Getting flashed through a pixel crack in a wall is kinda cheese mode

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I hit someone through the shutters at Hemlock and Hide last night and got my teammate into the building because of it

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In my opinion the best way to reduce it would be if you are looking at it in close proximity then it blinds you for the regular 7 seconds but if it hits behind you it shouldn’t flash as long similarly to as it is now based on how far away you are from the impact zone

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Take Rainbow Six Siege for example: you get hit by a flash in the face it’s a repeat of FazeJev playing MW2 against Requise and his magic blanket
But if you turn away or get around cover it doesn’t slap you like Blinding Lights by The Weekend

frozen swift
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Precise fuse times aside yea i agree diiba

somber harbor
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not 'ard

frozen swift
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maybe in 1 star mmr that will work

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not in 5

somber harbor
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believe me it works in 5 star lmao

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at least on console

frozen swift
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well no shit then

somber harbor
#

but people can still hit shots on console

#

it's not like everyone is a smooth brained player who can't aim on it

#

you also do get people using kbm on console lmao

#

flashes really aren't that bad, the only bad thing about them is the obnoxious eye hurting white out effect

frozen swift
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maybe on console theyre acceptable

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i can believe that entirely

#

but on pc they are obnoxiously op

somber harbor
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perhaps pc just needs console tier movement

pallid stag
frozen swift
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i think in general hunt needs to be balanced differently for console and pc

#

ive heard explosive crossbow is obnoxious on console but on pc its mid-tier

somber harbor
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it can be obnoxious on console sometimes yeah

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usually only when it's a full team running it though

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I personally wouldn't say it needs nerfed bc of it cause getting high ground on people running it just kills them inside lmao