#feedback-discussion

1 messages · Page 7 of 1

inner loom
hexed mirage
inner loom
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Well, the bug channel is to report bugs, not arm shots.
But I'll adhere to your request of not mentioning you.

tribal wyvern
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I mean if you supposedly report a bug & it's not a bug, then expect ppl to question it & prove you wrong lol.

hexed mirage
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So what you are saying is, all of the pellets of the buckshot hit his arm?

nova canyon
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The man just complain of his bad aim and get agressive when you mention him with proof.
So we should all let @hexed mirage think it's a bug and keep coping

nova canyon
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Maybe some got loose over the right too, but most of them hit the arm

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You are on a public chat, there's no point coming in my DM to cry @hexed mirage

hexed mirage
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I said stop mentioning me multiple times. And I respectfully sent a dm to stop doing it as well. If you got a problem with me take it up to the mods.

nova canyon
nova canyon
hexed mirage
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Ye everyone has opinions. And your is one of them that I don't care at all about. I m not taking opinions from some random wannabe

nova canyon
hexed mirage
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It's fact to you. But to me your opinion is a joke.

nova canyon
hexed mirage
inner loom
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It's also a fact to the game.
But there's no need to be a nuisance when they respectfully asked to not get pinged.
If you want your opinion respected, Yaasu, then you should've respected their request in the first place.

native lodge
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ConcernedFrogeHat you can be pinged on public forum as long as they don't break the rules when speaking to you

inner loom
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Then you're the guy going 'boop' in people's faces, it's just rude.

nova canyon
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He became rude instantly on General when we showed him screenshot, he didn't ask respectfully @inner loom

inner loom
native lodge
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YodaSip I don't think its rude to use features of the app and to act within the rules of the server tbh

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its public forum, if you don't want to see something from someone you block them

nova canyon
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Of course i'm gonna poke with you

nova canyon
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@cold tulip The bleed is there to make it different from bundle, you sacrifice raw explosive power and range for the pressure of the bleed

cold tulip
nova canyon
native lodge
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they are balanced for killing campers

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wouldn't change them a bit tbh

nova canyon
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Yeah, Frag are ok, if you have problem dealing with the light bleed it mean that you were in a bad spot in the first place and works has intended

cold tulip
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Frags don't have light bleed. Frags only have heavy bleed, regardless of the damage taken.

native lodge
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SmugEddy nice

valid ingot
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frags do have light bleed if only small part hits you. and if that's too much you can always get Bloodless

cold tulip
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Incorrect.

unborn smelt
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Afaik frags deal intense bleed as long as they deal even just one dmg

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As for if they're too strong - yes and no - depends on how you look at it

valid ingot
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ok i could be wrong there, but still - Bloodless counters that partially at least

unborn smelt
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In a vacuum they are okay after the last few nerfs, plenty strong but okay

nova canyon
unborn smelt
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But since were not in a vacuum and we should compare em to the rest, the picture is a bit diffrent. They by far outperform all other explosives by a long shot

cold tulip
unborn smelt
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Since frags are a thing, dynamites are really unpopular, at least the ELO i played in nearly everyone ran meds + the rest frags, because they're just so much more powerful than the rest of the explosives out there

nova canyon
unborn smelt
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if we just take a look at the facts, the f´rag is tied for longest throw range with the dynamite stick, but almost tied for lethal range and tied for AOE with the big bundle, meaning its tied for best in class for two of the most important stats. Add to that the heavy bleed and ignoring Bulwark, all while being one of the cheaper explosives - it's no wonder it's by far the most dominant out there

unborn smelt
cold tulip
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That's the point I was trying to make. Cheap, (nearly) best in class for most aspects, lootable from in-game containers.

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Frequency tells you something about the power of the thing. There's a reason I don't die from Martini deadeyes on the daily.

native lodge
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PepeHowdy sounds good to me

unborn smelt
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the frag has higher AOE, and can be thrown further, if they fail to kill, then the target is bleeding heavily and thus open to a push (they either stop bleed which means they have no gun out, or they hold the angle but take DoT eventually killing em)

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In comparison the bundle might have more wrap around dmg, altho that's hard to actually measure factually and they destroy doors.

nova canyon
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Explosion AOE is bigger on Bundle, and carry trough walls, frag pellets don't have pen anymore, so that why it's better when thrown inside

unborn smelt
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that's straigt up false

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the frag is tied for the same AOE as the big bundle

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as for actual lethal AOE it's almost tied for the same as the big bundle

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tested it a while back

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lemme see if i can find it

nova canyon
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didn't they lower that lethal AOE a while ago ?

unborn smelt
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Nah

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or well barely

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afaik it should deal less dmg at the very border - but the actual killzone barely changed if it changed at all

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but i did my test after the last nerf to them

nova canyon
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my bad then

unborn smelt
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this was without bulwark

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orange, red, and dark red are dynamite stick, bundle and Big bundle respectively

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green dot was my fixed position

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and purple was frag

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this was the outcome with bulwark

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the range of the frag and big bundle essentially swapped.

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without bulwark, big bundle is a few inches more, without bulwark frag is a few inches more

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But just so i have said that - this was before the friendly fire removal, so the actual range in meters is wrong (it's even bigger, i tested it myself with my own explosives, so the 50% friendly fire reduction did apply) but the scale between them is still correct

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So while hey - if the bundle works for you, go for it - but the actual stats do imply the frag is too strong compared to the others, or the others all too weak

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the utility of blowing up a door just doesn't outweigh, the heavy bleed and reliability of ignoring bulwark for the vast majority of peeps

radiant river
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Also frag is lighter right?

unborn smelt
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lighter ?

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from a realism standpoint - not at all

radiant river
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In game I mean, it throws further

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Than big bundle

unborn smelt
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yeah it throws further

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twice the range of the big bundle, one third furter than the normal bundle and same as a stick

midnight bridge
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can someone explain to me why we wouldn't advocate for single-boss lobbies being the default unless you specifically choose double bounties? i only see double bounty lobbies as a net negative for the game and would love to hear people's opinions on this from a couple various angles...

  1. the PvE element of hunt is absolutely not the draw. the bosses act as a noisy diversion and attractant for the other players because getting players engaged with each other to some degree is the ultimate goal of the game. there really cant be any disagreement on this point in my opinion, i assume we're all on the same page here....

  2. with that in mind, in almost 100% of my games (~5-star mmr), the team to kill the first bounty will instant-run. so unless you drop everything and dash right to their banishing, you're not getting that bounty. even if you're in the middle of killing the other boss, you need to stop and leave to have a chance to stop them from just running away. leads to some horrible feeling games where both bosses die and you go to get one of the marks, the other one will 9 times out of 10 instant dip and you can only get half a lobby worth of bounties... being willing and able to fight the whole lobby of players but basically having half the map rewards just walk away because theres nothing you can do is boring imo

  3. in my opinion there should be a system that strips the reward for the first team that leaves with a bounty if another bounty is still present on the map. in my opinion it feels like double bounty mode exists to add more gameplay content to a single session of hunt... so i still think the goal of double bounty should be that one team walks away with both. for this reason, i think there should be a system implemented where, for instance, if you run away with the butcher bounty but the spider bounty still exists on the map either dead or alive, you do not get the payout of a bounty extraction, and that extraction payout is all stacked on the spider then.... essentially a "all or nothing" system to double bounties, to give parity to the single bounty lobbies. this encourages more player engagement while also not penalizing a whole lobby for one teams cowardice... the early extraction team can still get whatever rewards for player kills, etc... just not the bounty rewards since they chose the "cowards way out"

what are your thoughts? is this game really wanting to be a "fight a simpleton ai boss then run away, trying to never see another human player"? theres no way this game survives if so because the pve in this game is a distraction and noise maker, not an actual game

unborn smelt
# midnight bridge can someone explain to me why we wouldn't advocate for single-boss lobbies being...
  1. PvE does absolutely act as a draw of the game. Not the "I beat that hard af boss"" type PvE, but the way PvE shapes how PvP in Hunt is going, including potential strategic uses of a second boss, like using it as bait for others, or to regain HP you lost in a previous fight before engaging the other bounty. The PvE aspect is a big part of setting this game apart from the other extraction looter shooters or BR's out there.

  2. If people tend to run with the bounty and not go for more PvP - are we really all on the same page like you say in 1? Hunt is built on an economy so they might just need the cash after a loose streak, or they might just leverage being the one with the bounty for example against a sniper that just keeps their distance. Part of earning both bounties, is having the skill to interrupt both bounties should they try to leave - you are expected to dynamically shift your priority from one bounty to the other if you wanna get both out.

burnt mulch
# midnight bridge can someone explain to me why we wouldn't advocate for single-boss lobbies being...

If I kill the boss and I have the bounty, running away is an option as valid as any other. It's not my obligation to kill other hunters, the other hunters have the obligation to kill me. My only objective mechanics-wise is to escape with the bounty. I am allowed the option to run away with bounty and the limited information that darksight gives me, in exchange for putting a target on my forehead with bounty lightning. This doesn't change whether it's single bounty or double bounty. So yes, I can choose to fight a simpleton AI boss and run away, trying to never see another player. It's your job to catch me, if you want my bounty.

unborn smelt
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  1. I personally disagree, they shouldn't be stripped of rewards. If you want the ones leaving to get little rewards, then go for the biggest bounty possible on the map yourself. Two bounties add higher stakes and more strategic options. Yes you can't always get both bounties if the other players don't do the right thing for your plan to work, but that doesn't make it pointless. A second boss on the map gives you options like better predicting a teams movement that does go for double bounty, it gives you a way to gain HP back from a previous death, it allows you to create pressure on a team refusing to move
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@calm fractal The killview show the position of the hunter that threw the dynamite

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not the place the dynamite exploded

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yes that's bad, yes i'd love to see it changed as well

hazy quartz
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maybe they shouldn't be punished, but maybe there should be more incentive to run the gauntlet, maybe a money and xp bonus for running the gauntlet or something 🤔

unborn smelt
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But what most likely happened is they threw the dynamite through the window or over the building

nova canyon
midnight bridge
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I do feel like I will be in the minority (at least in terms of who is willing to engage with my post), but playing a pvp game with the goal to avoid pvp is such backwards thinking that I can’t logically understand it.

Even as @unborn smelt said, the pve elements ARE a meaningful game mechanics but only insofar as they lend themselves to the support of pvp elements…

In my opinion a game like this should be encouraging more player to player engagement. I don’t care about how players want to approach that engagement in terms of aggression/camping/whatever they want, but what I dont agree with is supporting the notion that running away and never fighting should be a valid strategy.

I’m fine with what @hazy quartz said… only issue there is it makes it even more frustrating when a bounty just cowards-way-outs and you miss the gauntlet out of your control

Lots of lobbies where both bounties are picked up opposite sides of the map around the same time and one instant runs… no chance to “chase it” then… you have to just choose

unborn smelt
burnt mulch
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It's still a PvP game if I'm trying to avoid PvP. The PvP in this case is then you finding ways to force me to engage and me finding ways to avoid it.

midnight bridge
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I think the bummer is that hunt has such GOOD pvp combat and gun mechanic design that it sucks to be in lobbies of teams trying to never left click for their entire hunt careers

unborn smelt
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you are meant to be able to extract at any time, unless another player has the skill to stop you from doing so

calm fractal
midnight bridge
calm fractal
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plus where do you see the window..... WHERE cause i dont see one

unborn smelt
nova canyon
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PVPVE mean that one shape the other and vice versa. Avoiding one is also a solution

midnight bridge
burnt mulch
unborn smelt
burnt mulch
calm fractal
unborn smelt
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you don't need to see em to know they are there

midnight bridge
unborn smelt
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could still be bugged tho - never argued it couldn't be bugged

calm fractal
midnight bridge
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Understanding sentiment intent is as important as making a compelling argument yourself tbh

unborn smelt
nova canyon
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I said it's PVPVE, you said no, i just proved you that it is, and it's even on the steam page

unborn smelt
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maybe you call PvPvE - "PvP with distractions"

midnight bridge
grim crater
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I agree with your stance on the PVP being the highlight for most people, myself included. However sometimes i go broke from having a bad streak or making a bunch of dumb expensive meme builds with friends and want to just grab a bounty and dash so i can afford medkits and chokes, maybe even a pax.

unborn smelt
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but then again both mean the same thing

burnt mulch
midnight bridge
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The E in pvevp to me, is the E is mechanics lending itself to a deeper pvp experience

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Killing mobs makes noise

unborn smelt
midnight bridge
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Killing bosses has the obvious extraction and banish mechanics to encourage engagement

nova canyon
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Yeah, but Killing hunter make PVE easier

unborn smelt
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you're not just right

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you have your own opinion - which is fine

midnight bridge
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It’s not there imo to be a single player campaign shooter… it’s at its core a pvp battle royale

unborn smelt
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others have other opinions which are fine too

burnt mulch
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that's your interpretation.

nova canyon
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In the End, PvPvE means that one shape each other and vice versa, and that avoiding one or another is a valid stategy

unborn smelt
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You're clkaiming if you can leave it makes it a "single player campaign shooter"
I say if they can run from you git gud at catching them

nova canyon
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Nobody said it was a single player game, and it's not, and it's also not a pvp battle royale

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Battle royale imply there's only one survivor in the end

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If it was a battle royale, every player would die when the main goal (Extracting the bounty) is achieved

unborn smelt
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If you want a gamemode that enforces the objective, there's always Quickplay

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Quickplay can enforce the main objective, because it's not dependant on the economy - as in you can go in with absolutely 0 money and have no disadvantage

nova canyon
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It can, at best, be defined as a looter shooter

midnight bridge
unborn smelt
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In BH you're expected to decide if going for PvP is worth the risk

burnt mulch
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I mean, it's an extraction shooter. It's building its own genre on top of EFT, Marauders, and TC:F.

midnight bridge
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And I find solo bounty lobbies to be great. If you are skilled enough to run awesome for you, but those lobbies see far more pvp engagement as well

unborn smelt
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yeah - maybe we'll one day get contracts back so we can choose or go random for a bonus

midnight bridge
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Would love that!

unborn smelt
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maybe we wont if the population stays low

nova canyon
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It being a solo or a duo bounty doesn't change anything. On a solo bounty, if a team spawn on the bounty and there is the extraction close to the compound, they are gonna run too

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They are most likely gonna run more because there's not even something to take risk for

midnight bridge
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The whole lobby will be there

unborn smelt
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I personally value the freedom Hunt gives you, as that gives many options to out smart people, or to win via tactics over aim

nova canyon
unborn smelt
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I don't agree with that either tho

nova canyon
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and since all team can be there at the same time, they are most likely to start shooting at each other and bounty can sneak to the extract

midnight bridge
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I don’t care about camping anyway as long as they’re fighting fight however you want lol…

unborn smelt
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IMO you should do the best out of the cards you're dealt - and that's the main skill in Hunt. How you do that, is up to each player themselves

nova canyon
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hunt as a sandbox aspect, every play style is a valid one

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@soft pecan Thanks for the constructive feedback, we will forward it to crytek

hazy quartz
# midnight bridge I do feel like I will be in the minority (at least in terms of who is willing to...

as i understand that playing a PvP game but avoiding PvP is not logical and a little bit silly i am not a huge fan of punishing players for certain playstyles, but making other playstyles more viable/attractive overall.
I completely agree with the sentiment but i don't think robbing players of the reward by not going all in is the way to go about this.
i also think why not increase banishing time a bit, to give other players a better chance to arrive at the lair in time to prevent runners, but it won't punish runners directly.

nova canyon
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thing is, like with the proposition made yesterday, to solve the "problem" of people meeting halfway to the banish and not arriving at the lair, you'd have to increase the banish time by minutes. And banish would just get too long, ending in more boss lair waiting

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(without killing the boss)

midnight bridge
hazy quartz
midnight bridge
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Yeah I agree with that

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The discussion I kinda wanted to hear too is why that isn’t just the only mode. What does double bounty really bring as a benefit?

unborn smelt
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well as i said before - it expands the options and thus tactics available

nova canyon
unborn smelt
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for example you can go to the small bounty to regain some HP real quick instead of going after the other bounty while missing HP, which puts you at a significant disadvantage.
Yes they might run then were back at square one, same as a 1 boss map, leave because your disadvantage is too big or fight despite it - but they might also pursue you and you get a shot at getting both bounties

hazy quartz
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an easier match and option to replenish bars during a match. if the match being easier (less teams to fight if you only go for one) is something good or bad is completely subjective though.
i personally prefer solo boss matches as i like the intense showdown at the boss. my brother on the other hands prefers dual bosses because he doesn't want to fight the whole server just to get a single bounty. Quote: "fighting one team every match is enough for me"

unborn smelt
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or you can go and refill your DSB by going for a second boss.

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you can set up an informed ambus for a team that thinks everyone's dead and might go for second boss

nova canyon
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Yeah, i wouldn't say it's easier because sometime rng screw you over and everyone spawn on the same bounty

unborn smelt
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you can also make them waste DSB on finding clues to second boss before engaging them

spice topaz
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I'd like to limit the rng so that the bounties wouldn't spawn in the opposite corners of the map. Running across the map with bounties vs just leaving is a net negative.

hazy quartz
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its potentially easier or easier at average. not every time though.

nova canyon
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and also, you wouldn't have to search clue because you'd spawn close to the boss

unborn smelt
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meh - you could definetly add some logic that makes both bounties spawn closer to each other

hazy quartz
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would be interesting if dual bosses always spawn together and never close to an exit, might make it more predictable, but on the other hand it would completely eliminate some problems.

unborn smelt
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but i personally wouldn't like that a whiole lot, as that makes it too predictable IMO

nova canyon
unborn smelt
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maybe handle it the way they handled spawns where the logic is in but doesn't always apply, so it reduces the amount it happens but doesn't entirely prevent it

hazy quartz
unborn smelt
hazy quartz
unborn smelt
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so it'd essentially play out like a single boss map - which IMO would be kinda bad

nova canyon
spice topaz
hazy quartz
nova canyon
midnight bridge
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What about changing nothing but extraction placements. Thoughts? Still let’s you run but makes being caught and fought with easier?

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Randomize more central than literal maps edge

spice topaz
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I'd like to see that tested

hazy quartz
midnight bridge
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I’d happily test it. Opens up sniper tomfoolery potentially but better than no engagements at all

nova canyon
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You see people running away from gauntlet even with one boss at Blanc, one at golden, and extract at Arsenal and Hemlock

unborn smelt
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There will always be people running.

hazy quartz
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well if one teams doesn't want to go just one compound over to fight for the gauntlet, you can't force them, but they had the option.

nova canyon
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yeah, and that's the thing, let them be

hazy quartz
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exactly

unborn smelt
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I for example will very often run from snipers, because i don't feel like giving them the ez mode of what's essentially a dude running at them with a machete

nova canyon
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If compound are far appart and you can't reach them in time, bad luck, you'll get them next time

hazy quartz
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but you can encourage more gauntlets by changing the logic behind boss lair locations.

nova canyon
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A banish is three minutes tho, that's around the time it takes to run from one end of the map to the other

hazy quartz
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depends if you have to run from catfish to alan 3 minutes might not be enough

unborn smelt
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Tbh i don't think the issue is the time yoiu need to get to the other bounty all that often

nova canyon
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So if you want to run the gauntlet and the banish start, you have to make a choice

unborn smelt
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often i find we can just leave our bounty and run for the other one to make it in time

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and often enough our own bounty is still there when we won the other fight, becuase they are afraid to push the bounty

nova canyon
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^

unborn smelt
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or you can just make it seem like you're concertina campers

hazy quartz
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except when i am on the map and being a solo rat, then one token will be missing HuntRat

unborn smelt
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kill the boss - concertina everything before you leave and run for the second one

unborn smelt
hazy quartz
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understandable

nova canyon
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running gauntlet is always a bet; you have to choose if you are willing to do it, and you have to choose when

unborn smelt
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chances are i get more gauntlets banking on peeps being to afraid to push than banking on the other team coming to us for the gauntlet

nova canyon
unborn smelt
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yep

burnt mulch
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@spring cloud as far as I'm concerned, if you get stuck with a bomblance in the first place you should just sit down. bomblance is kinda shit in the first place and the harpoon doesn't normally do any splash damage at all so it doesn't make much sense to backfire on the user.

hazy quartz
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do you really make more money if someone steals big bounty and you steal small bounty?

burnt mulch
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depends on the relative sizes of the bounties I think.

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it's whether kill+banish+small bounty is bigger than big bounty.

hazy quartz
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hm that's what i thought, because it did sound like it is always a profit to go for gauntlet even if the bigger one get's stolen LUL

frosty garnetBOT
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@trim yarrow, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

random thought. there should be a perk called "deep breath" that gives u like 3/4s of breath holding so u can walk thorough chokes without choking```
vital grove
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@late wind counter argument: Bulwark

worthy knoll
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@vale tendon let it go.
Conversions and Dualies were nerfed. Nobody really plays them competetivly. Or at all if I take the last weeks into account (except me who likes to go into the bayou with 4 pistols now and again to rush and get Romero'd)
And some really lucky headshots will always happen as long as people can hipfire their guns.
I get that this is frustrating but there will always be frustrating things as long as one does not win every Engagement.

late wind
vital grove
late wind
vital grove
fluid locust
vital grove
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mfw when the bomb doesnt do explosive damage

late wind
signal ruin
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I think they're too strong too. Main issue to me is how inconsistent cover is at protecting you from frags.

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If I'm next to a tree without los to the nade it really shouldn't be able to hurt me.

fluid locust
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I don't think they're too bad but them hitting you through walls and shit is kinda bs

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I'd still take pre nerf hellfires over frag bombs any day

unkempt plaza
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#game-ideas message
This is kind of a bit back but tbh I don’t really understand how people stay broke, especially when this person evidently does manage to get bounties.
I used to play exclusively free hunters and didn’t prestige for a while and had around 40k. I finally started spending my money and running at least full loadouts and maintained or barely dropped in money. I prestiged again recently and haven’t even hit tier 3 and am already over 10k

faint sparrow
worthy knoll
# unkempt plaza https://discord.com/channels/350201607788429323/524577494863708180/1002156409531...

To paraphrase/quote Rachta (god I hate that guy)
"Making money is easy, you just take free hunter, buy Medkit and melee tool and wipe server and loot everybody. Also take vulture".

But you are right. I am sitting on 100k Hunt dollars since I played free hunters and only used looted Mosins etc.
Now this is my benchmark. Staying over this is my goal so in Essence I only have 4000-10000 Dollars.
If you are determined to do it, getting money is not so hard. It's maybe not fun...

nova canyon
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Making money is not hard, people are just playing with what they can't afford

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Also, there are people who cry they are broke when they have 5K$

cosmic aspen
zealous flower
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Yeah i get the idea ingame. I ask me self it's long time I get the rise up dead men theme. That song comes when I started with hunt in early access :D and a lobby music player to choose a song as default or to play a shuffle would be a good solution to make player happy they want her favorite songs in lobby and for players they don't want it. 👍 😋

nova canyon
worthy knoll
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I usually sell everything cheap/not needed ever day I play.

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It adds up

nova canyon
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@upbeat flare Thing with your suggestion is that it would basically force people to sacrifice themselves. Take the situation that everyone blame: Shotguns vs sniper. Who has to push ? The outside sniper who have no chance to win inside the building, or the shotguns who have no chance to reach the sniper before dying ?

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There's moment where the game is a game of patience, and you can't do anything about it

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And what if a solo player kill the boss, take a token and leave, while other team are fighting Somewhere else ? That token Can be grabbed, and should remain on the Map while there's still people to grab it

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You can't just remove the objective of the game

upbeat flare
# nova canyon <@251039832095064065> Thing with your suggestion is that it would basically forc...

The objective is to kill the boss and go out from the map with it, thats true.
The objective is not to camp around boss layer with sniper rifle or any other gun that you might take/complain about.
When you are sniper, take good side arm which will fill the gap in close range, when you are shotgun same thing take side arm with longer range or just take nitro. 250m range i think... and deadly on short distance as well . There is no gold gun in this game so why complain on loadout?
If you are in combat with other team far away, well you probably lost your chance to earn bounty anyway as bounty team can leave.
If its a solo player leaving the game with a token treat it as he took both tokens when other disappeared while you were fighting elsewhere

nova canyon
#

I don't complain about loadout, i'm just telling you that waiting is a valid strategy, and taking the objective out of the game because people are waiting for the other team to take risk is a plainly Bad idea

#

"Hey, you got the bounty, but let's take it out of your hands because there's sniper outside and you have shotguns"

#

Good sidearm doesn't fill any gap, it help compete, it doesn't fill a gap. An uppercut is still worse than a sniper, and a LeMat is still worse than a shotgun

vale tendon
#

@worthy knoll I didn't want to nerf dualies as a whole. I agree with you from the latest nerf they are in a good place. My suggestion was more for allowing other dualies to compete as a option when paired against the conversion. Like the top 2 dualies I see are conversion or pax. Just would like to see more variety in that department.

worthy knoll
#

The only Dualies I would like to see bring good is the LeMat because I like it.
A better idea would be to buff other guns but that will not Happen since the community is fed up with Dualies.
They are part of the long list of stuff Crytek will probably never touch again. This includes the Dolch, Bornheim, Nitro, etc.

vale tendon
#

@worthy knoll That's fair.

rustic ledge
#

It feels like since the event started the game has been buggy as hell. Scopes don’t work, reloading is bugged, and I have been having weapons not ads

fierce peak
#

why hunt. why. in the last events we were always able to get the event skins through playing. Now there isnt even a point in playing because the EVENT SKINS are ALL part of the gilded path. So either you pay or the event is pointless for you... its just sad

inner loom
#

Level 1 and 2 aren't in the Gilded Path.

#

Neither are Antosha, Red Dog nor Lucidus.

#

All free.

#

That's 5 skins.

fierce peak
#

okay okay, and what about earthshine, coluber, snakeshot, slither, oil ward, level 3 and 4... whats even the point of an evolving hunter if you cant get his latter half

#

and the miner song alert mine for 1000 points, but dont worry get those 1000 points back, just have to buy another dlc. I mean i get battle passes etc in F2P games but hunt is a fricking 40€ Full Price title

#

and yet they still are trying to suck as dry

#

i still remember the times when the most expensive skins came around 700 bb... now we are at a 1000 and we are even locking skins behind a battle pass. how can a crytek game with a full price of 40€ and a player count as high as never have still issues with money. The early days of hunt where better

tawny meadow
#

All those are just skins

#

The early days of hunt didn't have skins

#

So... it's a weird complaint.

#

I could understand complain about ACTUAL GAMEPLAY locked behind dlc, bb and battle pass. But skins?

#

Bonus point: past events gave 4-5 skins each. Now you can get those with the event PLUS extra skins with bbs

inner loom
#

I must've missed the part where the base game purchase entitled me to all future skins released.

cosmic aspen
inner loom
#

Ye, I do have it from the free BB I got along the way just for playing the game.
I don't know why people make a fuss like buying a game means you get all future content for free.

spice topaz
#

+You'll get most of the BBs back from the event and probably the rest through just playing enough to unlock everything. Sure these 1000 BB skins are a joke and I will never touch them.

fluid locust
unkempt plaza
#

This nails it. I don’t get bounties and extract a lot, but I can almost always get a few clues and a kill with a free/budget kit. Then I get those lucky moments when I extract with a bounty and only then do I spend a little filling out that hunter’s kit and save the rest.

#

I also lfg sometimes where I can find players that are better and more likely to get a bounty and extract with me

nova canyon
#

@unborn gyro Solo don't get easier matches, they are solo against team 🤔

#

@rough wyvern there's way to replenish your Lost bar: get a banish

#

Losing bar is a punishment for dying

craggy pike
#

solo players are matched against lower star players, for example a 4 star will match against ~3 star teams

native lodge
#

and are out numbered

craggy pike
#

ye, but that's the balancing act

native lodge
#

yeah so you fight people on the lower end of your bracket while being out numbered

#

I also think people misunderstand that a difference of one star is not as significant as it looks

nova canyon
queen jungle
#

@warm zephyr Having a list of all known issues is a very bad idea since it would certainly encourage players to try and use these to gain advantages.
In addition, priorities and timelines change all the time in game development, what is at the top today might have to yield to more important stuff in two weeks.

warm zephyr
#

that is...reasonable. I'm currently just overwhelmed with all these issues in the game while having to grind for so many points with what little time i have.

so many cheaters in asia servers.
so many performance issues.
so many bugs.

I really paid for the battlepass to have myself burnout at this point

fluid locust
#

I'm sad the vettereli suppressed skin is last unlock

#

Makes me have to finish the BP for the only skin I really want lol

frosty garnetBOT
#

@civic trout, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

is there a hope to remove the weapon wheel from console?```
nova canyon
#

@last ferry i actually like that Idea, but i feel like 5 minutes is a bit too long and would give a bit too much info

queen jungle
#

@fossil grotto Revert contracts to what?

last ferry
#

@nova canyon yeah you may be right. I suppose its up to the devs anyhow. was just pulling some quick numbers out of my ass

fossil grotto
queen jungle
fossil grotto
#

I dont really care

queen jungle
fossil grotto
#

Hostile 😂 ?

queen jungle
#

You seemed to care when you decided to make a post about it

nova canyon
#

the reason we don't have contract anymore is because the amount of person using them was really small. And it was using server ressources for mostly empty servers, it was obviously abusable because you could easily get empty lobbies, and split the community

late wind
nova canyon
#

@coarse bison They are all 5/6 stars and you were able to kill them, i don't see how it is unbalanced

fresh lynx
nova canyon
#

Exactly, you can be low six or high 5

#

and showing your killer stats like @coarse bison did don't change anything, KD is irrelevant

nova canyon
#

@tardy locust Stickies stick to meathead, do you have any clip ?

tardy locust
nova canyon
#

Then you have no clip to show again
I just tried in match, Stickies work has intended

tardy locust
nova canyon
#

That's why providing a clip can help to reproduce the bug on purpose and therefore fixing it

tardy locust
nova canyon
#

Just complaining won't solve anything, especially with a new bug. It's hard to believe without any proof, and you are not helping anything, you are just being obnoxious

tardy locust
#

complaining? Im letting them know what I experienced in game. Like I said. I dont care about sending in videos. If they dont belive me, its on them. Stop harrasing me now and go play donky kong or something

native lodge
#

ConcernedFrogeHat I mean he does have point that without some kind of clip or something there isn't much for the devs to work with

nova canyon
# tardy locust complaining? Im letting them know what I experienced in game. Like I said. I do...

You didn't let them know anything, you just sayed that sticky didn't stick to a meathead. Yeah, if you throw it 10 m away it doesn't stick.
For a constructive feedback and bug report, you should bring as much info as possible.
Did you at least get a hit marker with the sticky ? Where on the meathead did you aim ?

You just say "bruh sticky didn't stick, broken game", wich is complaint, not feedback, for all we know you could have just missed

tardy locust
nova canyon
#

for all we know you could even have thrown your sticky on something else than a meathead

tardy locust
#

What ever man.. Im so tired of your toxic spams. im out

nova canyon
#

I mean, there's even a rule about no bug report

#

So, it's not a bug report then, it's just a complaint 🤔

karmic ivy
feral timber
#

I think revive timers are too short for the current meta, I feel like ranged kills are worthless no matter how hard you work to get them. It's especially apparent when you're holding out on your own, you can't watch your back and the dead person

inner loom
#

Just today I've had a game in which we killed the same trio 11 times, but could never push because they had one shotgunner sitting in the lair entry necro-ing his mates over and over.
I'd welcome a change.

nova canyon
#

you can't necro when redskulled, at one moment you should be outnumbering the shotgun

hazy quartz
feral timber
#

Definitely! Even if it just had more sound or something, I hate how I can down one person, be shot my another, then they can revive in less time than it takes me to heal. Or you snipe someone on (say) a Pearl Plantation balcony and you try to push to get the advantage but they're back up and ready before you even get there

feral timber
hazy quartz
feral timber
inner loom
hazy quartz
inner loom
#

Ye, we jive like that sometimes.

hazy quartz
#

there could be chance that if you redskull so they have to redskull revive they run out of heals eventually and then they are all onetap, so you are on even grounds with shotguns, but that's a lot of redskull kills 🤔

inner loom
#

We got to that point, but redskull revive always works.
Hence why I don't like the fast + infinite revives.
If you do it on 50, it just bumps you down to 1 - at which point they still hold a shotgun in hand...

hazy quartz
inner loom
#

We eventually won, but it was only because I was able to get a sneaky toe shot on the shotgunner.
That shouldn't be how a game is decided, and we shouldn't have really been in that situation to begin with IMO.
It should be one red skull revive per bounty, or by sacrificing a second of dark sight boost.

#

One-hit or not.
I played well, drained all their resources, never got downed myself and it still is a 50:50.
That does not feel adequate.

keen mortar
#

So then your options are Shotgun team sit inside whilst other team have to keep either wall banging or waiting for peaks for the entire match. Or push into a room full of shotguns that keep reviving every time you do have an advantage.

hazy quartz
# inner loom We eventually won, but it was only because I was able to get a sneaky toe shot o...

yeah just saying that i never really had a problem with redskull revives. but i could see how limiting redskull revives could eliminate some cheese and to appease parts of the playerbase.
my suggestion is, 1 revive per token, can be recharged by killing and looting a player while holding a bounty token and only one charge from every kill, if your teammate already looted for one charge you won't get another.

inner loom
#

They played it right.
I'm not saying they didn't - considering their options, that's what they should've done.
But it's not a shotgun team.
It's one shotgun on a team of 3 - the others had every chance in the world to play the game 'normally' if you even want to consider it with that wording, yet they get to play peek-roulette for free while we were constantly outgunning them.

frosty garnetBOT
#

@novel pecan, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

When ever the server are down and you are ingame and you lose something, you should get a reward or something for the bad servers```
unborn dagger
#

@toxic palm Or just let us activate the event boosters from the main menu. Either Crytek's engine is so shitty that they can't let us manually activate from the main menu or they're for whatever reason incompetent.

silent tartan
lone granite
#

@shut onyx I like the concept. Maybe snakes in a jar is more reasonable? AoE of 4m and if they aren't out of it, they get poison and bleeding? Or align the blank in jar to whatever event is playing.

late dew
#

Working again! EU

frail rivet
#

@lone granite it has to be a dog otherwise it won't workproperly

reef tusk
lone granite
lone granite
burnt mulch
#

idk if a chihuahua stunted enough to put in a mason jar would do anything.

lone granite
#

Caveat would be a week old puppy, but you'd only distract them with cuteness.

lone granite
nova canyon
#

Also, he didn't Say that dogs needed to be alive in the jar

lone granite
#

Y'all got problems

craggy pike
#

This is the second event with the contracts in this state, I wonder if they'll even consider changing them unless they see people aren't buying enough

#

Or maybe it's the third. I skipped the slate event

worthy knoll
silent tartan
#

Yeah I purely made that video because people kept asking how I got so much money

#

I recommend my other "cheap and effective" loadouts for my players that want to make money

#

But all guides are the same = free hunters, weak vit shots, cheap weapons, loot enemy for better weapons

lone granite
#

If you're lucky enough to snag 1000 bucks off cash register or hunter, and extract w/bounty, its a pretty nice haul. I feel like trios is the way to go for that. Feels bad when you loot 50 off everyone though, but still decent money with bounty extract.

burnt mulch
#

free hunter rush for clues or quickplay rush wellspring are both like.. $30 a minute guaranteed, plus possible cash register or bounty or soul survivor hauls.

queen jungle
cursive lava
#

@untold prism you right bruh? Slugs just got nerfed. No one plays them anymore. You’re late to the band wagon

queen jungle
cursive lava
# queen jungle Long barrel slugs are (almost) untouched

I normally play shotgun builds. The decrease in ammo was a huge nerf. I’ve reverted back to buckshot. Past that, I don’t know the last time I saw slugs since the update. Slugs are no longer meta.

Regardless, there’s always someone that will complain about the meta. The easiest answer is to play something that counters it. Long ammo, for example.

#

Honestly just seems like there are a number of highly entitled players complaining about menial things.

dense sapphire
#

@upbeat flare (Bounty Token Decay)
At lower elo's people complain about people camping inside buildings. At higher elo's people complain about people camping outside buildings. If the tokens decayed as you suggested it would help with camping at low elos but make camping at high elos unbearable. It'd also dis-incentivize gauntlet which few people go for already.

queen jungle
#

Long ammo dominates at all ranges except fanning/shotgun range

#

Even then their aimpunch is nuts

craggy pike
#

It really sucks that long ammo is straight up better than compact and medium besides having a smaller ammo pool

torn thistle
#

But that is what bullets are like.

craggy pike
#

When I watch high mmr players it's long ammo all day every day unless you're doing a build for fun

#

But this is a videogame, you can fudge the balance if you want to not make things so stagnant

#

Long ammo has been dominant since forever

queen jungle
torn thistle
#

Darn, really?

#

The company has at least a passing interest in realism for the gunplay. So in that vein, what is the solution?

craggy pike
cursive lava
#

Honestly, whenever my team comes across a long ammo sniper, we either boot in the opposite direction using as much cover as possible, or we make a coordinated push to get close range to them. Both options work reasonably well most of the time

vale cedar
#

yeah i dunno what long ammo doesn't feel as absurdly powerful as u guys make it out to be

unborn gyro
# nova canyon <@1001292396417527868> Solo don't get easier matches, they are solo against team...

A 3 star against a 5 star is not even remotely a contest. Particularly against random teams. A 3 stars first reaction to fire is to generally hide or crouch. Easy kills. The lesser skilled players suffer because players are allowed to game the MMR system to get more favorable outcomes. The system literally allows more skilled players to be matched against less skilled players. It should not be that way. I will murder 3 crouch walkers without breaking a sweat. Why should someone running around solo be given easier pass? MMR is MMR. Why Crytek even allows a 3 star into any lobby with a 5 star is beyond me.

cursive lava
# queen jungle Long ammo has no ‘counter’

What I meant was that long ammo is a counter to shotguns and slugs. Grenades are too. Anything that keeps you at a distance from a shotgun. People that complain about shotguns or slugs aren’t being open minded about the game. Different guns perform better in different circumstances. For a shotgun to perform, you need to be in really close proximity. Don’t want to be shotgunned? Stay out of proximity.

craggy pike
#

Long ammo has:

  1. Higher base velocity
  2. Better penetration
  3. Higher damage
  4. Lower damage fall-off
  5. Lower ammo pool
#

Am I missing anything?

craggy pike
#

Do you mean recoil or when you are hit by someone else?

queen jungle
#

Aimpunch is when your screen shakes after taking damage.

#

Recoil is recoil

craggy pike
#

Yea, I thought aim punch was universal

#

I could be very wrong though

queen jungle
grizzled cedar
#

fix shotguns

craggy pike
#

Another win for long ammunition I suppose

queen jungle
#

The two terms aren’t interchangeable

craggy pike
#

No I don't mean terminology

queen jungle
grizzled cedar
#

Much too fine

craggy pike
#

I didn't know aim punch varied by what your were hit with

edgy niche
#

hello, anyone else feel like slugs suck ass now?

queen jungle
grizzled cedar
#

I've encountered way too many teams carrying shotguns it's so dumb

queen jungle
edgy niche
#

bruh waht mmr are you in?

craggy pike
#

Good to know, thanks!

queen jungle
edgy niche
#

i rarely see slugs in NA 5/6 star

#

like rarely. ever. see. them.

craggy pike
#

Kurt Kobain hates shotguns, I'm surprised

half stag
queen jungle
grizzled cedar
#

The Romero is absolutely ridiculous I've been killed at over 30 meters with full health

queen jungle
#

Whoever just said it’s universal is dead wrong

grizzled cedar
burnt mulch
#

yeeeah uh the romero cant one shot at 30m.

edgy niche
#

so butt hurt answers aside, you guys have issues with caldwell slugs? seems underwelming right now

#

but romeros arent?

queen jungle
#

But in practice that’s one in a million

queen jungle
#

Dude asked a question then got salty when he got an answer he didn’t want to hear

edgy niche
burnt mulch
edgy niche
#

i think proton is a troll no lie

craggy pike
#

The Romero might make that possible

queen jungle
craggy pike
#

Sorry didn't mean to post that as a reply

queen jungle
burnt mulch
#

which is 15% more damage than upper chest.

queen jungle
#

And?

#

Also 1.5 is 50% compared to 1.0

burnt mulch
#

upper chest damage is a 1.3 modifier you pedant

queen jungle
#

My mistake, take a chill pill

#

Oh it’s potato that explains it

burnt mulch
#

maybe if you weren’t so presumptuous lol

#

but ok

queen jungle
#

You have a penchant for that

burnt mulch
#

i have a penchant for liking to argue? or do you just like repeating yourself with a thesaurus? lol

queen jungle
#

See that’s what I mean. You can’t even be happy with someone’s word choice.

burnt mulch
#

think what you want.

queen jungle
#

You turn everything into an argument when it doesn’t need to be.

sharp veldt
#

Let's all just move on 🙂

cursive lava
# grizzled cedar fix shotguns

Bruh, did you even read my previous comments? Don’t like shotguns? Stay further back. Use long ammo. Lob a grenade. Shotguns are good at close proximity. They’re ass any other time. Maybe just get better

queen jungle
#

He’ll cool off

cursive lava
#

People are definitely on the angry meds today lol. My comments were literally 6 above his 🤣

grizzled cedar
#

I did indeed die a couple ridiculous times to shotguns and it seems obvious to me that they are not as random and "RNG based" as people say

queen jungle
queen jungle
#

If that’s not venting frustration then nothing is

#

It’s okay to be frustrated, man

grizzled cedar
queen jungle
late wind
#

If you run a shotgun you get to do whatever it takes to win. They're garbage without slugs.

queen jungle
#

Not garbage but situational

late wind
#

And outperformed in their niche situation by dualies, slugs, crossbow, regular bow, explosives, and probably something else I'm forgetting.

native lodge
#

ConcernedFrogeHat well you are right on the slugs part

queen jungle
late wind
#

Are shotguns fun? Absolutely.
Are they viable agaisnt their competetion? No.

native lodge
#

CoolCHat gonna chalk that one up to user error tbh

#

shotguns do fine but are absolutely better with slugs

#

as for everything else you listed off

#

nah

late wind
queen jungle
#

Shotguns can definitely rob you of a kill you probably deserved by RNG but that’s not exclusive to shotguns either

queen jungle
native lodge
#

shotguns played to shotguns strengths will only really be on par with a crossbow from that list

native lodge
queen jungle
native lodge
#

duelies are mid range support weapons, and get slapped by shotguns short of a lucky headshot or getting their effective range

native lodge
queen jungle
#

Explosives in shotgun range is only viable if you’re imitating the Gmod Jihad Bomb sound over proximity voice

#

Straight up no idea how he thinks explpsives outperform a shotgun in shotgun range

native lodge
#

yeah explosives are situational

#

maybe you can use it against a shotgun, maybe you can't thats heavily depentant on the when, where, why, of the fight

queen jungle
#

I can only assume you’re discussing listed stats

native lodge
#

which is also why I would consider true effective range as slightly lower than listed

queen jungle
native lodge
#

listed is technically accurate

queen jungle
#

RNG still applies

#

RNG will always apply, especially in practice

native lodge
#

rng won't take your kill in that regard

#

its not rng if its the fact that they are moving to be a harder target

queen jungle
#

Okay now you've lost me

native lodge
#

like I said max range instant kills require a square hit to the chest

queen jungle
#

If you take someone, stand them still at the listed effective range, you will not kill them 100% of the time, you will kill them most of the time, and it won't be close, but it can still cause people to survive shots they shouldn't have

grizzled cedar
queen jungle
#

They got closer to you, to shoot you

#

that's taking a gunfight

native lodge
#

if you hit them sqaure on in the chest it will kill them

grizzled cedar
queen jungle
queen jungle
native lodge
queen jungle
#

It's still taking a gunfight, a chase can occur within a gunfight

#

They moved closer to you to shoot you with their gun, I.E, taking a gunfight

grizzled cedar
#

That’s a factor of a chase… is running away not backing up

queen jungle
#

Shotguns definitely aren't OP

native lodge
#

shotguns rng spread is within a certian area within a circle at any given range, it will not exceed that spread range

#

so if max range OHK is a square shot to the chest, on a non moving target. assume the effective range on a target that is moving and not face directly towards you is lower than listed effective range

#

which is why I say the stated effective range its "technically" correct

#

in practice it often tends to be lower due to the difficulty of landing a square shot to the chest with no deviation

hazy quartz
# grizzled cedar That’s starting a chase

its only a chase if you don't take the gunfight and run away.
they run to you to shoot you, but a fight is only a fight if the other side fights back.
it's you not taking the gunfight in that instance.

cursive lava
#

What I’m hearing is @grizzled cedar wants to fight, but on his terms and his alone. And unless you’re fighting on his terms, you’re not actually fighting. God get over the entitlement noob!

grizzled cedar
#

HAHAHA

#

Never have I been pinged in a discord server and ended up laughing

#

I spark too many arguments

#

Funnily enough this is another

#

Basically my point is that really enjoy the mechanics of gunfights in this game but I feel that some aspects of it are ruined when a whole team with Romero’s are pushing you

#

But I mainly was venting how ridiculous it was and not really stating the fact that shotguns are some over powered steamroller in this game

#

Anyways glad to see how responsive this community is to my one little anger driven remark

ionic wing
#

You can be fighting someone that seems to also have a mosin or vetterli or whatever it is you do run, but they might pull out their romero hatchet and still shotgun you from 10 meters, or the full 15 if they have an obrez

#

Getting close to anyone risks you getting 1shot by a shotgun simple as that

grizzled cedar
#

Haha

#

Yeah but to be fair camping in any game is meta

queen jungle
#

Kurt Cobain you lack so much self awareness it's actually mesmerizing

grizzled cedar
#

Especially in shooters where you can easily go down after one or two bullets

ionic wing
#

Camping is incentivized even more due to how the entire gameplay loop can be solved by simply letting someone else do the work lol

grizzled cedar
#

Yes that too

ionic wing
#

how many hours do you have kurt

grizzled cedar
#

Just sit at extract

#

That’s annoying

grizzled cedar
#

I’ve played many similar games

#

Mainly Tarkov

ionic wing
#

keeping in mind people are playing slightly differently due to the event thats going on atm

grizzled cedar
#

Is that so?

#

What’s the event?

ionic wing
#

yeah, secondary objective of banking the snake tokens/ farming points and avoiding pvp

grizzled cedar
#

Ah I see

#

Well so far I’ve enjoyed the pvp in this game far more than any other

ionic wing
#

the gunplay is some of the best ive ever seen, and the audio design IS the best i have ever seen

#

minus grunts breaking twigs >:(

grizzled cedar
#

As I’ve clearly stated though the only thing that I think soils it is people running up to my face in shotguns

ionic wing
#

Game is just rock paper scissors but with shotguns and snipers

grizzled cedar
#

I feel like noise in this game is important and when you are in a heated area all noise is completely overwhelming

grizzled cedar
#

I can tell

ionic wing
#

thats why when you fire too many shots you get deafened

grizzled cedar
#

Yes that’s a cool feature

#

But I mean more on the fact of gunshots, groaning of zombies, constant drone of bees, loud footsteps from your teammates, sounds of the boss, dogs barking, horses screaming

#

It’s a pretty common scenario that completely deafens you

ionic wing
#

Gotta widen ur ears and take a moment to hear the difference, you will learn over time just how different the sounds players make are

#

open back headphones help

grizzled cedar
#

Yes I’ve already noticed the different sounds, I just think that with experience I will begin to tune out the less vital noises

ionic wing
#

also not being poisoned helps :)

grizzled cedar
#

I despise that

ionic wing
#

antidote shots totally nullify the effects but not the damage of bees

grizzled cedar
#

Someone told me they buffed hive

ionic wing
#

also gives you immunity to poison clouds

#

they fixed the bugs ai

#

would often get stuck on stuff they werent supposed to

grizzled cedar
#

Ah

#

I hate it so much tho

ionic wing
#

get antidote shots then

#

full one lasts 20 minutes

grizzled cedar
#

When I’m trying to deal with something and the hive lady sends bees toward me

ionic wing
#

throwing axes also one shot hives if you hit them in the chest

grizzled cedar
ionic wing
#

i bring 2 vitality shots and spice up the other 2 slots with whatever im feeling like

grizzled cedar
#

I usually run 1 fire bomb 3 vitality but I may start running 1 fb 2 vitality and 1 antidote

craggy pike
#

nowadays i run a vitality shot, stamina shot, jar of bees and then either an ammo box or another vitality shot

ionic wing
#

Why do you run firebombs?

grizzled cedar
#

Burn people

ionic wing
#

exclusively for burning or aoe denial?

grizzled cedar
#

Burn bodies

ionic wing
#

u can usually always find a lantern

#

and u can alsoget firebombs for free from toolboxes

grizzled cedar
#

I play a lot of solos so having a fire bomb to limit revives are a must

lone granite
craggy pike
#

a venting channel would probably have some use

#

like feedback but angrier

lone granite
#

idk, feedback is fairly salty and toxic as it is, just imagine a place where its encouraged. Mods would be busy. lol

crystal plume
cursive lava
#

A venting channel very quickly becomes an echo chamber

fluid locust
#

this server is already an echo chamber lol

cursive lava
#

Very true lol

deep kernel
#

very true lol

fluid locust
tight delta
#

People seem to have a severe lack of empathy and no tolerance for different opinions. I was just looking through a thread on Reddit where someone criticized the grindiness of the event, oh boy.

fluid locust
#

Ikr

#

People be like "stop being entitled and live on the game bro stop having a real life"

tight delta
#

It'd be very interesting to know if it's how things generally are in other gaming communities, if it has always been like that etc.

fluid locust
#

Typically when a game is small it has a better community. Siege and Hunt are prime examples imo. Now both are pretty toxic lol

#

Honestly could just be good people over time just stop playing or become disillusioned and irritated from devs misdirection and community toxicity tbh and become toxic themselves

nova canyon
#

Hunt "speaking" community has been the same since Alpha

#

Reddit, discord and Steam forums of the game have always been a nightmare

#

It's not New, but it's also not the majority

#

It's just a noisy minority

fluid locust
#

Idk back when this server had hunt serious and casual it didn't seem bad to me

nova canyon
#

@crude karma isn't it already the case ? I Know that in the equip tab you have to be on the gun to see spacial ammo but i think that in the arsenal tab you Can see everything
Or am i just misremebering ?

nova canyon
crude karma
nova canyon
crude karma
#

It is selected

tawny meadow
#

@vernal mulch deleted your suggestion since... it didn't have an explanation

nova canyon
#

Oh ok, i'm not in front of the computer right now so i can't check on PC, but that's really weird it's not already the case

vernal mulch
#

was editing

#

sorry hit enter without shift

frosty garnetBOT
#

@fresh yarrow, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

How about staggered downtime for maintenance and patches, not everyone lives in Europe, Oceania gets screwed everytime because its always during peak play time for us.```
abstract elm
#

#game-ideas message
Idea for this one: grunts covered in snakes/partially devoured by snakes
which also matches with at least some of the event storyline

frosty garnetBOT
#

@cinder plover, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

DLSS Support die Hunt

Because there are some people with performance issues and it seems that we wont get a solution for this in short term, it might be a good idea to add DLSS for Hunt. Especially because the games scales bad by increasing the Resolution.

For example going up from 1920x1080 to 3840x1600 cuts my frames from 140 down to 50.

Sure, there must be a drop but this is to much in my opinion. Even elden ring scales better.

Is the Cryengine capable of DLSS?```
nova canyon
#

@shell escarp that suggestion has already been debated, it would nullify the tension of not knowing if the server is empty or not and thus is a Bad idea

frosty garnetBOT
#

@queen jungle, your post below has been deleted, as it doesn't follow the required format.
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Fix the textures with the  game.```
nova canyon
#

@queen jungle Can you be more precise ? What's wrong

queen jungle
#

Like the textures are like this:

nova canyon
#

that's not a texture problem, it seem your game has problem loading

wind stream
#

are your drivers up to date?

queen jungle
#

Yep.

#

Just updated them yesterday.

wind stream
#

Then maybe you can try reverting to the version before that

#

or a clean reinstall

#

this kind of texture issues is usually a GPU driver issue

queen jungle
#

Oh, i aploagise. It was also the issue before i updated my gpu driver

#

Ill reinstall

#

Ty

dry vortex
#

I love trying to play Duos on NAW, and running into a duo team from western China, that is obviously ping abusing, and the "Region Lock/Ping Limit" system doing litteraly nothing at all. What a great Feature that doesnt do anything, and people can still ping abuse!

#

The Fact that im USW and can play on any server with less than 200 ping, just goes to show the ping limit system only effects players with cheap or bad internet connection and has no relativity to the region

queen jungle
#

@muted olive Any delay goes for all players involved as any information needs to travel from client to server to client. So by your logic, them shooting you is just as delayed as you shooting them. Also, 90ms is 0.09 seconds, 500ms would be 0.5 seconds.

In addition, Hunt has server-side hit validation, which makes sure any shot fired was fired before your bullet killed the other player. Having a low ping is advantageous since the info of you taking a shot reaches the server faster and is thus validated sooner.

#

Since you are arguing against Russians playing on EU servers, your name makes me wonder - the distance and ping between EU and NA servers is much higher than RU to EU 🤔

muted olive
#

Haven't played NA since pre cain

karmic ivy
#

@muted olive I think you have your MS times messed up. You said .5-1

muted olive
muted olive
nova canyon
#

Trade happen because you don't shoot fast enough SmugEddy

karmic ivy
muted olive
#

And now I just lost another gun fight because stuttering, bro this game is actually cracked honestly

karmic ivy
#

@muted olive You should check out the info provided about the hit reg issues and trades. Will probably make more sense after you understand it. The developers have talked about it in vids and web logs.

muted olive
karmic ivy
nova canyon
#

Can you try again in english ?

muted olive
#

Game bad, game only put content out not fix problem, game need take next update and shove up ass and give us an update for game health so the desync, stuttering on high end pcs, feeling like every match is impossible because you just trade is less likely

nova canyon
#

There was an hotfix this morning to adress bugs

#

Desync are way more rare since 1.9

#

Stuttering on high end pc IS caused by people overestimating their rig

muted olive
#

I get it every game on ethernet fibre with a 3060 and ryzen 5600 x

#

without recordinug

#

without streaming

nova canyon
#

And for the trade: you need to shoot faster

muted olive
#

I literally see them fucking die but KKomrade wins the day on copper cable

native lodge
#

HuntDoge sounds like you need to adjust your tactics if you keep going blow for blow

muted olive
#

The update today addressed 5 things

native lodge
#

if you die to someone with 90 ping its not the games fault tbh

nova canyon
#

Yeah, because fixing stuff takes Time, so it's rather Big update that take time with a lot of fixes , or small update that Come fast

#

Either Way, you'll complain

muted olive
#

And what am I supposed to do? I can't play bounty hunt without queueing team mates off here or randoms to make matches easier

#

I can't do quickplay because it stutters after 5 game son a high end rig on low-off settings

#

I'm on pc restart 3 today just to fix the stuttering

#

and brb because I gotta go for restart 4

nova canyon
#

And has Embers Said, if you die to a Guy that has a delay of 0.09 seconds, it's your fault, not the game 🤔

muted olive
#

Then how do I combat a guy I SEE DOING A DEATHY ANIMATION

#

HE DIE SON MY SCREEN AND I TRADE THAT

#

W H A T D O I D O T H E N

native lodge
#

not sure why my setup is running better than your for a fraction of the cost but you may be able to find some technical support help

nova canyon
#

If you need to restart your PC to fix stuttering, i'm sorry to tell you that your PC need maintenance, gotta clean the dust sometime

native lodge
#

the game isn't hit scan and won't delete bullets mid air

#

expect to be shot at

nova canyon
#

If it stutter After a few Games, it means that it's overheating or that it has memory issue

muted olive
#

It was built a month ago

#

cleaned out last weekend

#

32gb-2999 ram

#

gpu runs 50

#

cpu 40

native lodge
#

strange I have no issues like that, so it sounds like there is a specific issue you need to fix

muted olive
#

airflow is through front out top and back

#

no other game does this

#

I can run every other game fine

#

gta v max settings

#

no matter what I've thrown at this pc it's fine

native lodge
#

not all games are the same

#

issue can arise for a number of reasons

muted olive
#

the fact the optimal settings for pvp too are to run lowest for this game too

native lodge
#

like I said my setup isn't as good as your and not having these issues so I don't think its a hardware thing

muted olive
#

What settings do you run on?

native lodge
#

everything is medium expect for things like shadows and what not

muted olive
#

So you run the pvp settings then

native lodge
#

yes I run my pvp games on pvp settings

nova canyon
#

I run GTA V on max settings on a potato PC

#

it's not like it meant anything

muted olive
#

This game also ran better in beta on my old 970 than it does now on my 3060

#

plus when 2000 series dropped and same with 3000 series nvidia gpus

#

if I'm not mistaken a lot of owners reported gameplay problems in hunt

#

as the engine is dogshit and just wouldn't do it's one job

#

So that's a good development cycle then?

nova canyon
#

a lot of player also report hit not registering

#

And then when they show a clip, they just miss

muted olive
#

I'll run shadowplay just for you then

nova canyon
#

So "user said" doesn't mean anything as a proof PhantomLUL

muted olive
#

bounty hunt has no stuttering for me but is so boring at 5-6 stars it's pointless

nova canyon
#

Oh, and about your "What am i supposed to do when i trade with a 90 ping guy", the answer is: shoot 0.09 second faster

muted olive
#

I can't learn a game when all I do is go into a match and insta die to people x2-x3-x4 my hours

#

Bro honestly, go back to sniffing glue

#

keep yourself busy with that

#

That's what you're good at so stick to it chief

native lodge
#

ConcernedFrogeHat people also claim the engine is shit while actually knowing literally nothing about the engine

karmic ivy
native lodge
#

I would recommend tech support, but that would require not being overly hostile.

karmic ivy
native lodge
#

HUL I know its a shocker but people are more willing to help when you have a baseline respect for them

karmic ivy
muted olive
#

You want me to post in #troubleshooting like I have done before with zero replies?

nova canyon
#

I mean, there's obviously a pattern here.
People complain > You adress their complain and tell them what's also wrong with their complain > they became overly hostile > Then they loose their marbles and keep complaining without even making sense anymore

karmic ivy
#

lol

random oxide
#

The hitreg in this game is unfixable unless they get a better netcode and better servers. Just some moments ago a guy came crouching on a window, I was able to see his hat and only half his face - got a hit - no headshot. Just treat Hunt as an arcade casual shooter and don't expect anything. Only way to play without raging at this point.

nova canyon
#

do you have any clip ?

#

Neck count has upper torso and shoulder as arms

random oxide
# nova canyon do you have any clip ?

Nah, stopped recording after way too many clips that made me rage. But I assume the hitreg was off because they guy was playing from Russia to Europe.

native lodge
#

ConcernedFrogeHat need some proof of bad hit reg because the vast majority of hit reg issues are just misses

#

also server side hit validation so it doesn't matter where they are from

nova canyon
#

Yeah, since game is server sided, if he had lag, the position he was on your screen is probably closer to the one on the server than his

elder ibex
#

extra reaction time because they're on around 90 ping
bullshit, im from kazakhstan and have 60-70 ping to eu. People from west russia have 30-50 average ping to eu

inland yoke
#

Looking at it the other way around, I live in germany (close to the EU servers) and have a 110 ping to russian servers, so 90 ping for russians to EU servers isn't so unlikely

nova canyon
#

I'm in belgium and have a 82 ping in russia, so it doesn't only depend of geography but also routing

#

But anyway, most of the population of russia is actually on the european continent so

inland yoke
#

Do many people even live in East russia? I know all the big cities are in the west so idk

#

Just found this, answers my question

elder ibex
inland yoke
#

imo beyond 40 ping is unplayable lol

zenith wagon
#

💀

inland yoke
#

Then again i only ever had really good ping, other people get used to 60 ping and have no issues with it

elder ibex
#

up to 90 playable

inland yoke
#

Feel like im just too used to having 10-25 ping in fps games

nova canyon
#

it also depend of what type of game you are playing

#

FPS, i feel like up to 100 is still playable

#

Fighting games ? Not beyond 40

elder ibex
#

even up to 120 playable in cs go for example

inland yoke
#

League of legends high ping is the worst thing i have ever experienced

#

apart from that, only really played CS, Val and Hunt

nova canyon
#

@jovial burrow @azure moon watch your steps PhantomLUL

fathom geyser
#

@muted olive Ping abuse isnt a thing

sharp veldt
#

@mint phoenix you can do that already though. i've had them off for ages

nova canyon
#

those two @mint phoenix

loud ice
#

The event has been an amazing addition to the game and gave us the content that we desperately craved.

I wanted to reach out and see if there is anything I can do on my end. I was awarded a 2HR hunter Contract and the following minute the servers went down. 12.01 am (8/10/22)

I was not able to use my contract at all,
Is there anything that can be done to recover the free and purchased contracts that were unusable during the "server maintenance'?

abstract elm
nova canyon
#

@mystic cargo Support is accessible trough website

#

!report

marsh gardenBOT
#

If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

crystal plume
#

@mystic cargo If you need official support you need to contact them through their site, here's how to do it #customer-support

mystic cargo
#

well i need help about this, i dont cursed anyone, never say anything racist or dont used any cheat and dont even killed some of my teammates, why the hell im seeing this ?

nova canyon
#

Customer Support will provide more information about the reason of your ban if you ask

sharp veldt
nova canyon
#

@tranquil hill It's pretty much how it works, but MMR isn't the exact value, your ELO is more precise than this ;)

tranquil hill
native lodge
#

honestly probably a good thing that playing with lower mmr play won't drop your bracket to much

lone aurora
#

if you were to play with a system like that, it would be way to easy to abuse it.
and obviously i'll go with the extrem example:
6* + 1* =7*
so either 3* or 4* mmr, however you want to round up or down.
Now: is a 6* vs. multiple 4* fair?
hell no

unborn smelt
#

Also the 1* - 6* rating is just a very broad visualisation of a far more precise system behind it.
reducing that to just taking the average of the already imprecise visualisation wouldn't help make it more fair in the slightest

tranquil hill
#

You can abuse every system. But when you have friends with lower mmr it is no fun for them to play with me

nova canyon
#

If i'm correct, What it does is that it take your exact ELO, make an addition, divide it, and then add a slight deviation for the higher MMR

#

wich seems fair enough

tranquil hill
lone aurora
#

and it wouldnt be fun for everyone else on the server if they have to play against harder enemys cause one of them wants to show the game to a friend.
I understand where you are coming from, and i am trying to teach the game to a new friend aswell (who is sturggling in 5*/6* mmr, duh) but yeah. the other system would be just as bad, if not worse

spice topaz
timber timber
#

to much RNG in this wannabe competitive shooter - it`s NOT a compliment reminds me of world of panzers only thing missing is the real money ammo

nova canyon
#

someone died to Dualies

unborn dagger
worthy knoll
nova canyon
burnt mulch
#

the ben

nova canyon
#

Leave Ben alone

fossil frost
#

What did I do this time

nova canyon
#

i don't know, it has something to do with Russians

cedar sky
#

Try to get decent servers....

nova canyon
#

You are aware that spamming it won't change your ping right ?

frosty garnetBOT
#

@young bloom, your post below has been deleted, as it doesn't follow the required format.
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Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

when hunt becomes XS version for consoles. 2) Can I play with a friend who plays with ps5 and I with xbxSS? If not, why is there no cross-platform in the hunt for inviting friends?```
young bloom
#

when hunt becomes XS version for consoles. 2) Can I play with a friend who plays with ps5 and I with xbxSS? If not, why is there no cross-platform in the hunt for inviting friends?

burnt mulch
timber timber
frosty garnetBOT
#

@indigo thorn, your post below has been deleted, as it doesn't follow the required format.
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Mouse N' Keyboard on consoles```
digital nacelle
#

@torn thistle sorry if I’m a bit late to the discussion but the winfield C really is not worse at all

#

better handling and ammo resupply make it a very attractive option - especially since the fast reload speed of the winfield makes the massive magazine size of the other variants worthless to me

#

I do think that the unlock chains should be combined that they are variants of each other, I don’t think they can be considered different enough

torn thistle
#

Fair enough. My suggestion was mostly a shitpost. More than anything I wish they would make a more functional ui for weapons and their variants.

burnt mulch
#

@gentle cliff that's how it's balanced lol. it's very strong, just hard to use.

late wind
#

@visual moat we already have that. Explosive crossbow.

burnt mulch
unborn dagger
visual moat
burnt mulch
#

not sure what the scream accomplishes, exactly. your explanation doesn't really make sense to me.

#

it's too unique for me to really feel anything about it, I'd have to try it to see.

late wind
visual moat
#

@coarse tide whats not to like about my boss idea?

#

why are you undecided ._. (:

#

@burnt mulch give me your feedback, i think its a great idea but why unsure?

burnt mulch
#

not sure what the scream accomplishes, exactly. your explanation doesn't really make sense to me.
it's too unique for me to really feel anything about it, I'd have to try it to see.

visual moat
burnt mulch
#

so what exactly does that accomplish

visual moat
#

you get partially infected which repels monsters because they think you are one of them

#

i wrote that in the idea lol

#

its like a mega beast face for monsters

burnt mulch
#

yeah but

#

what's the point

visual moat
#

the point is that it would make for a really cool boss fight. imagine yourself at a boss area where you cant hide from his spawns and the total chaos that would evolve from this. while other hunters trying to sneak on you when you are busy fighting the boss (we've all been killed like that) wouldn't be able since they would also get attacked by the spawns. keeps the hunters a bit safer to focus more on the chaos.

#

overall it just seems like a really cool fight and though one

visual moat
burnt mulch
#

I mean what's the point as in, if you have a boss that spawns enemies, why would you add a scream that makes the people that are fighting the boss immune to the boss's gimmick?

#

seems like people would just camp outside the boss compound until it dies, no?

#

it's a complex gimmick boss that has unclear implications on gameplay, which is why I'm unsure about it.

#

also, please don't randomly tag people that vote on your post for their feedback. if they wanted to give it to you, they'd message you.

visual moat
burnt mulch
#

ah. I was under the impression that he would scream mid-fight.
in that case, whether or not you can camp depends on the density of the monsters being spawned.

#

look, it's as simple as

it's a complex gimmick boss that has unclear implications on gameplay, which is why I'm unsure about it.

coarse tide
visual moat
inland yoke
#

@random veldt But... what would be the point of that bolt action long ammo rifle. We have 3, one for every type of scope. There is no reason for them to add another one gameplay wise.

random veldt
#

i just think its a sexy rifle

coarse tide
prime ibex
#

@visual moat What are you using to generate this art work?

prime ibex
#

I was gonna say Craiyon/Dall-E lol

#

Damn fine art work from the bot though

#

Does it operate the same as Dall-E?

visual moat
#

kind of but the images are way more artistic imo

prime ibex
#

Interesting

frosty garnetBOT
visual moat
queen jungle
visual moat
#

I * GENERATED *

queen jungle
#

Yes. Why are you taking credit for an AI’s work?

visual moat
#

i said i generated the image

#

when you bake cookies, did you actualy made the cookies yourself? or did you buy a premix and put it in the oven

queen jungle
#

“I generated it myself” is taking credit

visual moat
#

i put the ingredients together that i wanted (keywords), tweaked the images i wanted more detailed, and voila

#

enjoy the damn cookies

queen jungle
#

It took you no effort but you’re taking credit like you didn’t just click a button

visual moat
#

i never said i drew it, i said i generated them

#

i can put my ideas into images because of this bot which is amazing

queen jungle
#

You didn’t even generate them. An AI did

visual moat
#

now if you want to be a negative nancy and acuse me of drawing this art when i definitly never said that,go do it in a corner and leave me the fuck alone

visual moat
#

like wtf is your problem

queen jungle
queen jungle
#

But you did

visual moat
#

im not a computer nerd like you and if i made a grammatical error on what i meant to say, you dont have to shit all over me. Now go play alone like you usually probably do with that attitude

queen jungle
#

Seethe

native lodge
#

ConcernedFrogeHat I fail to see what the big deal is

visual moat
#

me too

native lodge
#

so what an AI generated it, its still interesting

queen jungle
#

He took credit for making it

#

Didn’t credit the ai makers

queen jungle
native lodge
#

its really not

queen jungle
#

It really is

native lodge
#

to you maybe

#

and only you

queen jungle
#

It’s a big deal to anyone who makes art or software

#

Someone takes your work and claims credit without even mentioning the name of your work

native lodge
#

if this works how I think it works then the AI is a tool

queen jungle
#

That’s a shitty thing to do even if their intentions are good

native lodge
#

that requires human input

fluid locust
#

that's like saying you put an essay into grammerly or some shit and the AI gets the credit

native lodge
#

^^^

#

lmao

#

credits to Microsoft office for my paper CoolCHat

queen jungle
#

False equivalency

native lodge
#

Can the AI generate something without a Human interacting with it?

#

or does he have to input something?

queen jungle
native lodge
#

nah that makes it a tool

#

he generated it

queen jungle
native lodge
#

Seethe

queen jungle
native lodge
#

uh huh

queen jungle
#

Go steal sone artist’s work and claim it as your own because you ran it through mspaint

native lodge
#

ConcernedFrogeHat also if the creators wanted everything made with their ai credited they could easily make it add a water mark

#

also that would be a good point if he was profiting off it

#

but hes not

queen jungle
#

You can claim credit for work that’s not yours without profiting

native lodge
#

he didn't say he made it, he said he generated it

frosty garnetBOT
#

@steady sentinel, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

The game NEEDS an after death makeover. I want to know where I shot them and a video death replay/recap.```
visual moat
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i am a paid member. so 1 and 2 dont apply to me

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is what applies to me

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SO IM CREDITING MYSELF FOR USING MICROSOFT WORD

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as well as midjourney

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@steady sentinel only once your whole team is dead because if not, you can tell your teammate where he shot you from

lone granite
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@visual moat #game-ideas message

I've been saying it would be really cool if they did this for the winter event. Now that we have seen they are willing to make a special time of day for Serpent Moon, I'm at least a little hopeful we might get a snowy time of day, especially considering it would be historically accurate to the time period. Make us find snowmen/women, collect small gems off of them and bring them to extract. Throw in a bonus modifier if you also have a bounty when you extract.

visual moat
lone granite
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No aligators though. Water devils are plenty. lol

Though, on a snow map, if the water is frozen over, I guess it would be a good compromise. haha

little carbon
lone granite
nova canyon
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@lone granite a rant Channel would just be an echo chamber

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There's already people that feel prosecuted when you tell them they miss when they cry about Bad hit reg
You don't really want those people thinking they are right just because others are ranting for the same shit

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@gentle cliff the Nitro aperture is there exactly because it does 360 damage, that's balance

frosty garnetBOT
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@whole plover, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Can we add in the killstreak statistic into our statistics? It's a fun one to compare with fellow hunters and friends.```
frosty garnetBOT
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@unique quest, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

I worked on a grid view for more visibility instead of an unordered, merely random list with no overview. This is what I came up with```Attachments:
<https://cdn.discordapp.com/attachments/524577494863708180/1007213238896828416/grid_view.jpg>
<https://cdn.discordapp.com/attachments/524577494863708180/1007213239194619945/grid_grouped.jpg>
queen jungle
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Reinstalling didnt help

wind stream
queen jungle
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Okay.

warm zephyr
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@slim olive
imo you sound like someone new trying out this game based on your view on the meta so can I ask you to not glorify mainstream “season” mechanics? I get that you’re a streamer and those things benefit your content but for most of the people playing this game it’ll just be another drag of a “player retention feature”

2 cents.

nova canyon
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@slim olive
1: Yes
2: Snake event is there to keep the player base and refreshing gameplay loop, that's what event are for, you may not like it but people seems to enjoy it
3: Like everybug, it would help if you could provide clip or at least screenshots
4: They can do both, on every update they work both on new features and on bug fixes. Thing is, if you do only one or only the other, people will cry because of either the lack of support or the lack of cotent
5: It's a niche game, that's why it has a small player base, and that's why buying DLC and blood bonds are for

For your said "Tips"

  • Fixing performances issues is not that easy, it's not done in a blink of an eye, i'd hapilly get 200 FPS but that's not how it works
  • New Maps take a while to make, you have to be patient, DeSalle is only 1 Y.O
  • Free to play model is exactly how the game would die, see point 5 of your questions. Devs need money, to keep the game alive. this is not Epic Games or Activision
  • That's what friends are for
  • Rank system not showing your exact MMR is done on purpose
  • People are already complaining about FOMO with a totaly fine event, imagine if you gave seasonal rewards
  • Weapon balancing is fine, Explosive crossbow only one shot on the torso, wich is the case with normal crossbow too, Shotgun are meta only on console because people can't aim, poison ammo are useful now, doesn't mean they are broken, you loose penetration, everyone playing it is mainly because some people use them to farm the event, and others because it's new
  • 12 people is fine because the purpose of the game is tension, slow paced moments with high tension fights. There's a reason why it has not been upped when trios where released
slim olive
# nova canyon <@846170161727275019> 1: Yes 2: Snake event is there to keep the player base an...
  1. Maybe they try but 6 months ago the game worked perfectly for me and my friends now Performance is broken and thats a fact

  2. I don't have a problem for New creative ideas like the snake Events but we had this in a lot of Variation before but i agree its somethin New its okay to keep playerbase

  3. All buggs i mentioned in my review is not something New i provide there are so many people with that problems but i can invite the devs for a house Party and invite them to play on my System to test the 30 FPS at fort gammick:)

  4. I understand your point but still to many problems = less players , to many New stuff = less players cause Performance is a big problem so first do a event or stuff then try to fix buggs in the Event period

  5. Doing a game free to play makes a lot of sense and devs can be paid like snake Event to buy the battle Pass or bloodpoints and dlcs for skins , more players = more Transactions

First point of my Tips: congrats on your 200 FPS. Dont know how you do it but nice that you have fun and 30 of my friends stopped playing this game cause fps and Performance issues and yes they all sended reports nothing happened

Second point : yes a New map is hard to make but Waiting 1 year for something New is too long look other games they bring maps every 6 months

To the free of play model i said it above makes a lot of sense devs could be financed

Thats what friends are for yes i agree Was just a Suggestion

Rank System to hide exactly mmr is not the problem making a New elo System to grind something is much more fun then seeing 1- 6 Stars and btw getting 6 Stars is not hard

Weapon balancing maybe i Was a little bit to hard to it just improving small buffs and nervs to different things would be nice to not have this current meta but i understand it

nova canyon
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You know that the other games don't have the same funds and amount of people than crytek right ?

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If you want a new map, they have to move people from somewhere else to work on said map, so it means: less bugfix

crystal plume
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Bug fixers are also level designers?

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Am I missing some context here

nova canyon
crystal plume
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I mean it depends

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QA would only be required for the late stages of developing a map

nova canyon
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of course but with crytek actual team, you still have to make choice, it's near impossible for them to give new bosses, new maps, new weapons every 6 months

crystal plume
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Well we'll see, considering they are aiming to ramp up development with the amount of open positions for hiring they have

nova canyon
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also, the free to play model for a niche game is a really bad idea, just look at the many exemples, like Evolve or Deathgarden

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or battleborn

cobalt brook
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Where can one report a guy being toxic ingame, and on steam :^)

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Got proof and such just want to make sure punishment is served

nova canyon
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!report

marsh gardenBOT
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If you would like to report a player, you can do so on the Team Details tab on your Match Summary screen. It is also accessible in the Last Match tab at any time. If you have additional proof you would like to provide, you can find out how to reach out to official support here: #customer-support

cobalt brook
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Ah didnt see that channel. My bad! TYVM

mystic cargo
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Is anyone here in charge, it's an emergency.

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and support wont return

frosty garnetBOT
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@pale stone, your post below has been deleted, as it doesn't follow the required format.
You can find all guidelines pinned in the ideas channel.

Please feel free to re-post your idea using the correct format:
Matched regex in message in #game-ideas (#suggestions-ideas, 524577494863708180):

Allow us to communicate to our teammates when we die```
queen jungle
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I'd argue dead hunters don't talk 🤔

nova canyon
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we ain't dead, only agonizing on the floor

queen jungle
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Okay in that case let's compromise and add deafening screams 1HuntLUL

atomic sedge
nova canyon
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Usually my mate go quiet when they die

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You don't really want to be backseated

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And even less if it's a random

normal horizon
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"YOU SEE HIM HE IS RIGHT THERE!"

nova canyon
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"YOU SHOULD PUSH" "Bro you died to a shotgun, shut-up"

inland yoke
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@sonic fiber You getting headshotted even though you already were in cover can be frustrating but is caused by your own ping and not someone elses ping. Doesn't happen to me too often because i play on 20-30 ping but it's not too unlikely (i play like 4-6 hours a day and it happens every 2-3 days I'd say) but like, feel free to play on american servers and see for yourself how high ping is not an advantage.

unborn smelt
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the server gets sent info by the clients and may rewrite the server history accordingly

inland yoke
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Afaik that is, like anything else, server sided

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So only really your ping to the server should matter

unborn smelt
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this means a low ping player gets to move on his client - at the same time the high ping player gets to see them out of cover and shoot them.
while this happens the other client, is still allowed to move , until the server received info of the shot, validated it's a killshot and rewrote it's server history which gets sent to the other clients

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The important part here is that it's not unfair

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People commonly think - i was in cover, so if they had low ping i would have survived

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while what'd actually happen if the enemy had low ping, is they would have just died a bit earlier

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That's because the server still holds priority and decides if they hit or not - the ping just makes the info arrive later

inland yoke
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Does this affect trades too? Like when someone is downed and you die like a second afterwards?

unborn smelt
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You shouldn't be able to die a sec afterwards

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there is a hardcap set in place for how far the server can agree to clients information and rewrite the server state

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this cap is set at 800ms

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As for trades it's a bit complicated

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In short - no ping shouldn't allow you to kill soneone from beyond the grave

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because the server during the validation process checks if the shooter was alive serverside

nova canyon
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Yours maybe

inland yoke
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Always thought the lower ping player had the advantage but i suppose the way crytek does it makes it even? Still feels really unfun tho, feel like the lower ping play should have the advantage as a ping difference of ~30 isn't that noticeable and anyone that is actually from EU will have like 60 ping at max

nova canyon
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But not someone else's ping

unborn smelt
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because what matters, especially for trades is who's info reaches the server first