๐s2-feedback
Neo-Riot-Guard Explosion Damage
UI suggestions to convey information people miss without a glaring tutorial.
Cancel shell by shell reload without having to fire
Enemy health in Co-op
starter weapons
Terror Level Events are lame
My humble opinion after playing U12 with my friend
Jet boss bombing runs
Screenshake on damage over time
twin link cd is WAYYYYYYYY too long
A way to toggle mouse-hover interaction with onscreen HUD elements
A way to disable cursor graying out when moving or shooting further back for accessibility reasons
Sapper Shovel seems to not work well on Commando dashes
Master volume slider doesnt affect certain sounds
Give stims to every classes.
Bring Mayhem back
Weird behavior and effect on GPU thermals?
remove the submenu for classes
S1 Mode
Weapon tuning chest and tinkerer shrine changes.
loop
"Glitchy" effect is eyestrain
Misc UI feedback posts
Glider Boss Arena change
Discus Launcher Feedback
Re: divine scaling debate: have a calculator to see for yourselves
Ballistic particle visibility
Make mobilities and environmental teleportation stick the camera to the player?
Idea for the next game
Chrono Merge?
Outgame Progression discussion
Ingame Progression discussion
High AP technology discussion
Ammo gained upgrades (and ammo reserves).
Scavenging stat effect
Weighted weapon drops: how much control over drop types?
Idea: Modifier: Hot swap
Scaveinging stat: building your weapon idea
Thoughts on sawblade boss?
QOL, quick restart
Boss Area Suggestion
Reduce terrorlevel Banner size
Overheating: suggestion to reduce penalty, increase tradeoff potential
Reverence rework suggestion
Item balancing and their upgrades
Tinkerer Shop additions
make breeching charges throw slightly further from the player
Weapon drop at weapon shop and cant pick up
Poor Performance on Certain Resolutions
pull the camera away from the floor and the game will be instantly better and less annoying