#development
1 messages Β· Page 136 of 1
show it anyway
because if you want it to be red thats not how you do it
k il try it
but like can it be anything?
or like the tweka name in the make file?
consider that it might actually be working thats just not how you apply the bgcolor
- (void)setBackgroundColor:(UIColor *)color {
[super setBackgroundColor:[UIColor redColor]];
}
``` try this
in your cell
its notgona work bc the class isnt being like applied
@implementation ...
- (void)layoutSubviews {
self.backgroundColor = [UIColor redColor];
}
@end
ONLY as a test, do NOT do this in your actual code
well u hooked layoutsubview in searchdots in prefs
the class isnt being apllied
L
π
tweakTitle did not fix it
i copy pasted
that would be really stupid but it would also be really funny
i meant just in general
try making your cell name be capitalized
have you seen this guy's code bruh
and change it in your plist too
no why is it all camelcase
would you like to see
NO SUPER CALL??
go on,,,
night has a folder of SSs
My friends getting into tweak dev and it wasnβt injecting into settings because he was targeting preferences and not Preferences
what wrong w this?
setButtonBackground
.
LMAOOO
addwsubview
chnage
IM LAUGHING WAYY TOO HARD AT THIS
look at the var names
that was icrazes idea
false
NO*
this is gone now
get outa here with your remix
π
WHAT THE FUCK
ITS DIF NOW
OOtemP_ZE_FRAMee
where is this code
private github
that i have access to
hilarious
its better now though
ill admit
π
@indigo peak @placid kraken
pls learn constraints
LMAO
this some fiore type shi
LOL
cant with MRUNowPlaying shi
why not
bc it jus overides it
my cell class is still not applying π
my old code
if (elem1.dataset.selected=='true') {
const localObj = {
'clientVar': clientVar,
'stateVar': stateVar,
'detailsVar': detailsVar,
'largeTxtVar': largeTxtVar,
'largeIdtVar': largeIdtVar,
'smallTxtVar': smallTxtVar,
'smallIdtVar': smallIdtVar,
'btnUrl1Var': btnUrl1Var,
'btnUrl2Var': btnUrl2Var,
'btnTxt1Var': btnTxt1VarLol,
'btnTxt2Var': btnTxt2VarLol,
'gameName': gameName
};
setAllLocalStorage(localObj)
elem1.innerText = gameName
} else {
const localObj = {
'clientVar2': clientVar,
'stateVar2': stateVar,
'detailsVar2': detailsVar,
'largeTxtVar2': largeTxtVar,
'largeIdtVar2': largeIdtVar,
'smallTxtVar2': smallTxtVar,
'smallIdtVar2': smallIdtVar,
'btnUrl1Var2': btnUrl1Var,
'btnUrl2Var2': btnUrl2Var,
'btnTxt1Var2': btnTxt1VarLol,
'btnTxt2Var2': btnTxt2VarLol,
'gameName2': gameName
};
setAllLocalStorage(localObj)
elem2.innerText = gameName
}
@indigo peak @placid kraken this one's my code
what
my old horrific code
HORROR
i might have forogt to press save
"""""""""""localizations"""""""""""
where is this.
a bit OTT on the else ifs to say the least
theres no way thats why.
plz wait while it compiles
nah its nice now, i have .strings files and everything
cool
could be worse
take a look at this
landscape support for jade when
it works fine, get used to it rosie
or else
what the fuck is even the point of this they all di the same exact thing
i dont know bruh
@placid kraken @placid kraken rate my first tweak
https://github.com/donato-fiore/Cach3D/blob/master/Tweak.xm
how do i turn off bluetooth
(i made it on my phone; typed fully in filza)
is expanded mode enabled
@placid kraken @indigo peak more var names from @acoustic imp
yes,,,
LOL
it looks so bad with it off
idr what these were
WHAT πππ
inited????
you mean initiated LMFAO
playerinited
same thing
i swear its initialized
NO ITS NOT LOL
ok yeah i fixed that issue, it doesnt open in expanded mode in landscape anymore
either works
technically its initialized in this context
can i update to that yet
what is LARGO @acoustic imp
but iitiated also works
a word i made
send proof of purchase in DMs and I'll add you to the beta testing channel
i dont think i released that deb yet
but
LARGO = means like player expanded
when i do
playerAdjustmentWhenExpanded
its probably not good to have code that only you can understand
to long (i made more prefixes for this)
too*
var key π
do you want me to tell them about your table of contents
idk y u hate this
because its disgusting
it make vars short
@placid kraken @indigo peak
how
JUST MAKE AN ENUM
enum?
enum
enumerate?
theres something called JUST CALLING THEM THAT
literately:
// Define an enumeration named 'Days' typedef NS_ENUM(NSInteger, Days) { Sunday, Monday, Tuesday, Wednesday, Thursday, Friday, Saturday };
artworkWhenLarge
example code for you
then you can just do Days day = Sunday;
yh
some*
does not clarify
huh?
no its like AWSsomeVarName = number or color
@placid kraken @indigo peak
^ its like large but teslaman ified
aka unreadable
eh
the zefram keeps appearing
i cant unsee it now
wha
@placid kraken @indigo peak see if you can spot
does the third one even work π
@radiant idol all the windows have iosurface as the shadow, so i hooked windowserver to draw a custom blue iosurface
kewl
i also made the menubar bigger
bro what π
hidetheBGimgview:0
@indigo peak are you good with prefs? like custom prefs?
think more abstactly
so im trying to do what night does in search dots https://github.com/NightwindDev/SearchDots/blob/main/searchdotsprefs/SearchDotsBannerCell.m
but my class for the tabelcell just isnt applying
all the names are correct
its deffinalty compiling
@placid kraken @indigo peak
send the plist code
iuewfie2 LOL
what the fuck
bro
camel case pls
LMAO
<key>cell</key>
<string>PSButtonCell</string>
<key>cellClass</key>
<string>sixteenPlayerMainBannerCell</string>
<key>height</key>
<real>180</real>
<key>tweakTitle</key>
<string>16player</string>
</dict>
spell label right π
THIS layoutSubviews HOOK DOES NOT HAVE AN %orig
next were gonna see bswIItiwzE_framOOvarlabeltextviewref5
π
hang on lemme install searchdots
so i see what it looks like
wont install on iOS 16
frick
try Bolders Reborn instead
send ss of prefs pls
has similar prefs
what cell is that
button cell
@placid kraken @indigo peak
crying at this code wtf
my new class just like doesnt like be the the class of the cell
}else{
}
} else{
}
hear me out
did you try quitting prefs
like
actually quitting prefs
did you put the .m file in the makefile
@placid kraken @indigo peak
yep
python punching the air rn
uhhhhhhhh
if
(condition){ if (condition
){
}else {}
} else{
}
this one isn't so bad
the mix of weirdcase and camelcase is horrible
the other work so its working
i-love-my-variables
@placid kraken @indigo peak
sixteenBannerCell
but your class is sixteenPlayerMainBannerCell?
according to the plist
ik its dif
any other things it could be? could i like chekc for things in flex?
i was getting mad a a stack view bc the frame wouldnt chnage
but hen i figured it out, it wasnt the stackviews fault
@radiant idol does my cell class name need to be the same as the file names?
like the .m/.h ?
no
ok
nightwind im officially a front end developer not a react native developer
this is an insane migration
however working on tweaks and client modding is still front end is it not?
jade v5 soon you can finally have dynamic finger tracking to open the cc
never
how does bigsurcc do it lmao
their lpm button in the battery absolutely destroys ios performance unlike jade so i cant use bigsurcc even though i own it
that theres no point
πππ
weird
maybe something changed in iOS 16
true,,
haptic
yea ok
Hello
oh no
it makes sense thats just a simple NOT gate lol
no no
you dont understand
!oldMode
did not work
?????
why?
idk
compiled fine
Am mudsplasher
hmm weird
it makes sense that didnt work tho
setPowerMode:oldMode != 0
if its currently 1 itll stay as 1
because its not 0
ig
maybe its because its expecting an nsint and !oldMode implicitly converts to a bool
have you tried casting
lmfao
Hello
mud
π
can i compile just the prefs into a deb
no
i did π
how
figure it out
oh i had rootless.h coppied wrong, silly nano. dont need to update theos another day
ha
removed the wild card thing
theos actully works now
bye by "theMs" folder 
OMG IT WORKS
@radiant idol !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
πππππππππ
L
what did you do wrong lmaoo
well, so the way i was telling it the .m files was i put all the files into a folder and said like (wildcard /tweakpref/theMsFolder) and ig it didnt like that
(this was @ bibi_fire's thing not mine )
anyone know if there's anything special you have to do with dopamine2/rootless to get a springboard tweak to work? I have a very basic one that just calls NSLog and it works fine if I inject it into an app, but doing springboard causes it to crash into safe mode
your filter?
you mean this?
{ Filter = { Bundles = ( "com.apple.springboard" ); }; }
you donβt have to do anything special except write good code
ππ
this is all
isnt it %orig(application);
does %orig on its own just call with the orig args
ok interesting
Are you building on Linux or macOS
whats GO_EASY_ON_ME=1
Disable Werror
ah
on linux
Legacy arm64e Support - sileo://package/oldabi - from https://ellekit.space/
you need to make a good tweak i think
This is wild
Fr
nooo dont look at that old code
does a WIP jailbreak that I almost finished before dopamine 2 count?
Lmao
Thanks this works the other kept throwing me into safe mode
Lots of ifβs
once a yanderedev always a yanderedev
NO
lmfao

π«Ά
Relatable
why is iOS 17 so weird
wtf
@radiant idol what even made you think of that code π
My code is decent. Definitely can be better
@hasty ruin is nexus supposed to be broken on iPad
How so
safe mode loop
Hello π
I GOT CENSORED
verifies my license and then safe mode loop 
hey iCrud, fix Rune/Nexus re-auth bug
oh the drm is broken, it's supposed to bootloop not safe mode loop
iPadOS 16?
what did iOS 17 do to this poor slider and why does it not work
yeah

what?
why can no one read the compatible versions text man
@hasty ruin
do you guys not have version checking in sileo
well tbf every other tweak that says that works on 16
LOL
like ideally there should be a manifest that specifies compatible ios versions
-[UISlider setValue:animated:] JUST DOESNT GET CALLED AND IDK WHAT IS GOING ON
so the package manager can warn before installation
I use saily
have you considered attempting to call it with more skill
what is saily
probably has a version check thing
we already have firmware (>= 15.0) for example in our control files
yeah
so it's just a front-end problem?
the package manager just doesn't check it
if you try to install on too old it gives you a "Depends on firmware" error
just some tweaks don't have a firmware depends at all
idk maybe icraze was being dum and forgot to make it say firmware (<< 16.0)
which is why
you never know icraze
icraze moment
fr
real
a yes bitwise left shift 16.0
that would be a float, you can't do bitwise operations on floats iirc
lmao
false
k idk then
why does nexus require libflex btw
yessss that got it working. thanks
make sure to put that in your depends field in your control file for the future
nice
personally i blame icraze
ugh I should make a tweak because I stopped development on my jailbreak because dopamine 2 released
and I still wanna do something
but idk what to make 
add a8 support to it
my nexus control file is just this lmao
π€
consider
It doesnβt
what am I looking at lol
@hasty ruin explain yourself
I found the issue
I added it months ago but it was just after the last public build

LMFAO
I KNEW IT
nexus 1.2 is malware fr
Thatβs because you tried to install flexing
can you do && in the filter
i already have flexing its something else
idk
like (<< 16 && >= 14)
is that a thing you can do
No
well then doesnt that mean someone on ios 13 can "install" (bootloop) nexus now
if you update to that new firmware constraint
its like almost 1am good night
Why libkrw in Dopamine can't kcall without PAC bypass if we have PPL bypass? Can't we just map signing gadget or nop AUT*s?
no?
plus you can't call into the kernel
nor can you change kernel code
because of KTRR
no?
and you can't call into the kernel because that's just part of the ARM architecture (or really any architecture for that matter) because the kernel and userland run on different "Exception Levels" and they can't branch into each other.
Ok I think I need to do more research on this part, but isn't triangulation powerful enough for overwrite?
"The exploit does not use the feature to patch the kernel code, but once during a test, I was able to overwrite an instruction in the __TEXT_EXEC segment of the kernel and get an βUndefined Kernel Instructionβ panic with the expected address and value. This only worked onceβthe other times I tried I got an AMCC panic." https://securelist.com/operation-triangulation-the-last-hardware-mystery/111669/
oh ok I remember that it's actually a cache controller, so the cache line will be evicted at some point
auto layout making me mad
@radiant idol i give up, plz help
[NSLayoutConstraint activateConstraints:@[
[tweakIcon.widthAnchor constraintEqualToConstant: 50],
[tweakIcon.heightAnchor constraintEqualToConstant: 50],
[tweakIcon.leadingAnchor constraintLessThanOrEqualToAnchor:self.contentView.leadingAnchor],
[tweakIcon.trailingAnchor constraintEqualToAnchor:tweakName.leadingAnchor constant:5],
[tweakName.leadingAnchor constraintEqualToAnchor:tweakIcon.trailingAnchor constant:5],
[tweakName.trailingAnchor constraintGreaterThanOrEqualToAnchor:self.contentView.trailingAnchor],
[tweakIcon.centerYAnchor constraintEqualToAnchor:self.contentView.centerYAnchor],
[tweakName.centerYAnchor constraintEqualToAnchor:self.contentView.centerYAnchor]
]];```
how do i make the right of the icon stick to the left of the name
mb for ping i shouldnt have
well you have the leadingAnchor of the tweakIcon constrained to the contentView, so iβd first try and remove that
but its able to be less? that should be fine right?
Issue
yeah but iirc less would be that the icon would move to the left and not to the right
but at least itβs next to the name now haha
i donβt think you need that constraint at all cause itβs just conflicting
Itβs off in never never land tho lol
i guess you want to have the name + the icon in the center of the contentView
yes
so what i would do is create another wrapper view for the icon and the name, center that view in the content view and then center the name and icon equally in the wrapper view
@indigo peak doesnt gamesugl do this? but like correct?
is there like a priority i can change?
oh and also this happens because the tweakName.trailingAnchor is constrained to contentView.trailingAnchor
you could do tweakName.centerXAnchor constraintEqualToAnchor:self.contentView.centerXAnchor
ah, like set both their centers to the center of the super view
then set theri trailing/leading to eachtoher
so they dont over lap
thanks
is that bambi
also, remove tweakName.leadingAnchor constrainEqualToAnchor:tweakIcon.trailingAnchor constant:5
(genuine question)
thatβs why iβd create another wrapper view. just makes things more easy to handle imo
elsewise you have to add the width of the icon as a constant to the names centerxanchor
that would work as well iirc
just mess around a bit, constraints arenβt that hard once you practiced a bit
thats what i was gona do firs but auto layout makes the widht of the tweakName
yea, its my first time
hmm yeah then idk also, havenβt had to do this for a long time soo
i aslo dk what to search for on stack overflow
prob something like: have two items centered/distributed equally in superview or smth like that
@serene hawk ππππ
nice!
it was stupid simple
prob fix the y center tho
[tweakName.centerXAnchor constraintLessThanOrEqualToAnchor:self.contentView.centerXAnchor constant:30],
[tweakIcon.trailingAnchor constraintEqualToAnchor:tweakName.leadingAnchor constant:-10], ```
i will after
the code
im so smart
great! i also considered this once but idk how it behaves on different devices tbh
bc the image view will always is the same
π
π
it's not even capitalized
π
Use capitalization ππ
uses Cephei
Nvm
How do I hide the background?
Whatβs the like cell - βself.WHAT.alpha = 1;β
dont you dare ping me
Any idea ? @radiant idol
Either needs to be smaller or bigger @radiant idol thoughts ?
the version text is horrific
What π
also
"labels and Rounding button" -> "Labels and Rounding Button"
"Lockscreen config" -> "Lockscreen Configuration" or "Lockscreen Config"
Got it
I might move it to bottom and just have 16player text either the icon on top
ig
Should i ?
Yea that what I was thinking
@exotic saffron smash or pass
β

π‘
Am making this a real jailbreak
Where am I π
Jailbreak eta s0n
copy cat
I'm not even in main devs π
Me and nightwind better be there too
mainly nightwind
In contributionsβ¦ I just made the top thing Iβm not the flash π
WTF LMAO
@ fiore @ Nightwind
lol
Working on mud again
mud 2.0
I didnt even start editing the code yet
lock screen*
it's a lost cause
@naive kraken Sorry to bug you more about my preferences saving issue (in /var/jb/var/mobile) but I've played a little bit more around with this problem and I'm just wondering if some of these things I'm seeing are still considered expected behavior. It seems as though I can indeed write to a file inside /var/jb/var/mobile from SpringBoard, but not other processes (like you mentioned) even though this has been the way I've done it since ~iOS 7. I guess somehow PreferenceLoader also has the ability to write to that file, since I can confirm that a Preference bundle has the ability to write to that folder as well (using NSUserDefaults standard APIs in my testing). I can easily workaround that specific issue with libSandy or some other custom solution. However another issue I'm seeing is related to custom properties I'm creating (using %property in theos) which are not retaining their values across processes. This is also not how it operates on other jailbreaks (notably Dopamine 1.x and palera1n 15/16 rootless) so before I end up re-writing a significant portion of my tweak, I just wanted to triple-check that this is expected behavior for Dopamine 2.x
Preferences is not sandboxed
neither is SpringBoard
so that is why "PreferenceLoader" works, your preference bundle is loaded into Preferences which is not a sandboxed application
can't comment on the %property stuff idk what that is
blud forgot to ping
Does anyone know how to compile litten tweaks
I keep getting theos error
@unkempt oriole could you dm?
no, your account is fine
really?
dont take my word for it
it's not hard
which tweak are you trying to compile
oh thank god
lol
i remember making my cc tweak the volume slider was different than the brightness slider
likea. completely different class
Yep
@radiant idol
bane of my existence
do you seriously add an observer inside layoutsubviews
yeah the codes not great but I have no time to fix it
heartlines
my dumbass cant even compile libKitten
libkitten doesn't need to be compiled
it's just a library
ik the docs to install are not on the repo itself but the error helps
also heartlines tries to import libpddokdo using an absolute path in heartlines.h which would generate another error lol
So I should remove that line in heartlines.h?
Also the dependenceβs are most of the errors
Iβm trying to remove all of them
Itβs giving me a error for libKitten?
that's fixable
my issue rn is with libpddokdo
since the readme is outdated or something lol
i was legit jut looking at the source for that
wtf
get out of my head
i figured out the issue anyway
what issue
make clean stage doesn't install the lib
it just builds it
there's nothing in the makefile to actually copy it to $THEOS/lib
plus you have to manually copy the header too (which is obvious, but also not in the readme so)
i'll explain what to do in a minute, since things are ever so slightly broken
also if you're building for rootless then libpddokdo will have to be packaged for rootless too
also the readme for heartlines doesn't mention the usage of libappearancecell but that's a 4th lib you have to install 
the thing i always hate having to do is to fix makefiles to work for my env
oh? the target sysroot/sdk isn't a version in $THEOS/sdks? (i mean tbh i could make symlinks for every version to fix this but this is not fun)
or the dev set their own paths for things in the makefile
ever heard of a .theosrc ? π
I have somehow managed to create a hard link on a directory on iOS and now even with root permissions unlink says operation not permitted
I donβt suppose anyone knows anything about this or mostly how to undo it? (Iβm on iOS 16.6)
great
what device
iPhone 12 iOS 16.6
ok.
let's start with Heartlines itself:
i started with https://github.com/moj3ve/Heartlines because it's the most up to date one i've seen
just do git remote set-url origin https://github.com/moj3ve/Heartlines then git pull if you aren't using that one already
some issues are going to be with the main makefile.
- remove the sysroot and prefix lines. they're invalid anyway
- set the target iOS version to 14.5 :
TARGET = iphone:clang:14.5:latest(the 14.5 sdk in $THEOS/sdks is what actually exists, not 14.4) - next, edit
Tweak/Heartlines.h, line 5. see where it says#import "libpddokdo.h"? change it to#import <libpddokdo/libpddokdo.h>
(quoted import lines tells the compiler to search the path instead of set directories. for now, the header file doesn't exist yet but i'm getting to that.)
time to get all the libraries now
libpddokdo:
- clone https://github.com/s8ngyu/libpddokdo somewhere
- add this to the end of the makefile
after-stage::
ifeq ($(THEOS_PACKAGE_SCHEME),rootless)
mkdir -p $(THEOS)/vendor/lib/iphone/rootless
cp $(THEOS_STAGING_DIR)$(THEOS_INSTALL_PREFIX)/usr/lib/libpddokdo.dylib $(THEOS)/vendor/lib/iphone/rootless/libpddokdo.dylib
else
cp $(THEOS_STAGING_DIR)$(THEOS_INSTALL_PREFIX)/usr/lib/libpddokdo.dylib $(THEOS)/lib/libpddokdo.dylib
endif
mkdir -p $(THEOS)/include/libpddokdo
cp public/libpddokdo.h $(THEOS)/include/libpddokdo/libpddokdo.h
- run
makeormake package FINALPACKAGE=1 THEOS_PACKAGE_SCHEME=rootlessetc
libkitten:
- clone https://github.com/vyolit/libkitten
- remove the sysroot and prefix lines. same reason as before
- set the target iOS version to 14.5 :
TARGET = iphone:clang:14.5:latest(same reason as before) - run
make package
libappearancecell:
- clone https://github.com/conorthedev/libappearancecell
- edit
Library/Makefile - change
TARGETfrom 13.0 to 13.7 - run
make DEBUG=0in the main project directory, not Library
LibGCUniversal:
- clone https://github.com/MrGcGamer/LibGcUniversalDocumentation
- run
install.sh
if everything went well, heartlines should now compile with make package FINALPACKAGE=1
painful
I think Iβve kind of managed to fix it though
It was on RootHide so when jbroot moved it looks like everything got out of sync and I can apparently delete the files in my accidental hard link without consequence
Oof, the point of having libs is to not have to recompile the source when others want to use it. Should be grabbing those from release.
for some reason it says libpddokdo, on line 16, its missing a separator
but I dont see no mision separators
clang++ is also not installed but Xcode is upto date
LIBS
wait does clang++ not support the arm arch
on macOS
i maybe stupid but is this good or not
tf u doing ?.
libpddokdo
what is it ?
tf it is ?
real
How to use Idownload (dev terminal) ?
ios.private.swiftinterface:12:8: error: no such module '_Concurrency'
its a little offputting because you need to manually intervene as the makefile of cardculator assumes the framework is in another directory
little did i notice comet is still being spit out as rootful because sourceloc suggested "true" instead of "1"
use kitty instead
can confirm this is what did it
me right now

ok ended up just turning it into a logos file and used %subclass π
Rune_FILES = $(shell find . \( -path "*/.theos/*" -o -path "./RunePrefs/*" \) -prune -o \( -name "*.m" -o -name "*.x*" \) -print) beautiful
@hasty ruin im still waiting
how do i stop '+debug' showing up in a .deb name
FINALPACKAGE=1
DEBUG=0
no
technically this just to disable debug
but finalpackage does that + more
do FINALPACKAGE=1
ok bbg
IS_FINAL_PACKAGE_READY_FOR_REPO=1
invalid
this is identical to finalpackage but no one uses it
Finalpackage sounds cooler
Chariz didn't allow my tweak even for free 
@ kirb
I do
can you sftp via usb
??
I DONT GIVE A FUCK ABOUT THE FUCKING CODE! i just want to download this stupid fucking application and use it https://github.com/sherlock-project/sherlock#installation
WHY IS THERE CODE??? MAKE A FUCKING .EXE FILE AND GIVE IT TO ME. these dumbfucks think that everyone is a developer and understands code. well i am not and i don't understand it. I only know to download and install applications. SO WHY THE FUCK IS THERE CODE? make an EXE file and give it to me. STUPID FUCKING SMELLY NERDS
there was a comment saying the r slur lower down lmfao
"slur"
βslurβ
Hello
Bye
I DONT GIVE A FUCK ABOUT THE FUCKING CODE! i just want to download this stupid fucking application and use it https://github.com/sherlock-project/sherlock#installation
WHY IS THERE CODE??? MAKE A FUCKING .EXE FILE AND GIVE IT TO ME. these dumbfucks think that everyone is a developer and understands code. well i am not and i don't understand it. I only know to download and install applications. SO WHY THE FUCK IS THERE CODE? make an EXE file and give it to me. STUPID FUCKING SMELLY NERDS
Are you okay hrtowii
:3
Real

"MAKE A FUCKING .EXE FILE AND GIVE IT TO ME" the paki needs to stfu
not that hard just to open a terminal and run make
Sometimes thereβs dependency hell though
true
tihmware β¨
all fun and games until it's tihmstar ware
Yup
I spent about an hour resolving dependencies trying to compile one of their things once
I have the entire tihmstar dependency library intact on my Mac
I can build all of his projects
ngl makes me want to kms love myself
pls zip and send
if discord even lets you
Itβs all over my Mac
you wouldn't be able to run it
bro needs to organise
No itβs just spread out across /usr/local
I donβt understand why tihmstar couldnβt just use submodules
femboy disease
bruh
spread through a parasite
because he'd have to build it static and it'd take like 2 years
too many
it's joever...
counted 22 so far
like... 4
592 to go
i had the (dis)pleasure of building everything for offsetfinder
Build that too
Was a pain
cap
I built offsetfinder in /tmp because I figured I would only need this tihmware once
Well guess what happened
Tro
discord has officially made this
instead of fixing stuff to make their mobile app better
they have made this instead
what the fu ck
Lmfao
what the fuck is this
does dopamine 2 use zefram
because you're in the credits for "various contributions"
honestly it wouldve been funnier if it didnt π
just a fucking silent dancing wumpus
i need the video
gimme a sec sure
LETS GO
i might be british
but that doesn't mean i'm icraze you paki

i'm pakistani
so i can say it
i cant get the source from just regular searching im gonna have to decompile the ipa
even then it might be a lottie instead of an mp4
because its discord
even fugu15 rootful 
Yes
yes
I'd like if you got all of my money for the tweak if possible
can I donate with ko-fi for a code?
unfortunately that's not possible, you have to pay via Chariz
thank you for the offer though β€οΈ
np :)
opa
The β16Playerβ ?
no its becoming uglier and uglier
I need βwith helpβ
That ruins it
dont put with help just put some cells at the bottom for crediting
Onb
k, i have a contrebutions tab il do that in
@placid kraken yk whats funny
hm?
I do localizations in Jade
this goofy guy says "why not use DeepL for your localizations"?
π
I donβt like
π
Why was my image removed
Whta wrong with deep L
how and why and where
maybe you can say created by
People dont talk like that
π€·ββοΈ
let's just say there's a reason I'm crowdsourcing the localizations
thats like saying "I have walked outside yesterday to exit my house on a walk to go to the park" instead of "i went to the park yesterday"
what are the languages in white
LMAO
Still no macedonian
do macedonian and I'll add it
the languages i speak
Ah
you gotta get English (UK) for the british too
How am i supposed to do macedonian when i dont know what to translate
I have English (UK), English (US), English (AU)
english au is just

oi cunt
trolled
I don't have the wumpus but I have the sound https://github.com/Discord-Datamining/Discord-Datamining/commit/2cb710099fd540787f6a6e9e039477b8e042322f#commitcomment-138547316
nah english uk is wagwan
You dont use crowdin
Wanka*
nightmare to set up plus I think you have to pay for it
so
where is English (CA)
π¨π¦π¨π¦π¨π¦
π§
yeah decriptions are long tbf
π»ββοΈ
idk
Wheres english (chi)
arabic eta wen
a racoon
try it out and lmk
@placid kraken what is flora
this made me giggle
fancy uicolor swizzling tweak
eta wen
idk
it works i just need to make importing/exporting, libsandy impl, and respring properly
true
ye
yeah
PSGrouoCell 
Can I jus specify a height for group cells ?
like this
idk you can try
why even are they in individual group cells
