#plugins-and-tools
1 messages ยท Page 88 of 1
yeah, the core issue here is that for some reason the transition doesn't show when it's in german
that's what I was saying, you'll be able to switch back to german once you created the transition you need, but you'll need to be in english to actually create new transitions
this is evidently a bug so I'll try to see what's happening and fix it, but in the meantime you have this workaround
oooh i see. Naaa it's totally fine havong my obs in english, i was just to lasy to change it hahah
Thank you so much for your time and afford!!! โค๏ธ
ty for bringing a bug to attention
sorry, there was no bug actually I'm just blind, it's "Verschieben"
Oh i didn't thought it would translate...I'm so sry xD
no, no, I really should have paid more attention, mb
Hi, i'm having some problems with the move plugin from Exeldro.
It doesnt wanna pick the relative position of my sources anymore.
I tried deleting and re-adding the move filter, but nothing works.
Anyone know what might be going on?
Hello wanted to get some help with this plugin branch output plugin
Using that with the goxlr it keeps recording all audio no matter what maybe i'm not separating it correctly. Wanted to see if someone can please take a look. I can share my screen or something. I would like to make it separate if i wanted to edit my voice louder than the game or system audio or vice versa. Hoping to maybe share screen and talk with someone who is knowledgeable and willing to help with this plugin and my setup.
Hello~! I am having issues with a VTS reverb pluggin not appering in OBS despite being downloaded, would anyone be able to help?
OBS Studio supports many VST 2.x plugins which can be applied to your audio sources as a filter. For more information, see the VST 2.x Plugin Filter guide.
@fossil wyvern i have a question about a macro sequence i want to setup via advanced scene switcher, do i post here or can someone advise where i should post
@stiff cedar Yes, ask here.
ok so im trying to set a macro sequence. i record while i stream but i want to have it split my recordings and add the current game name/category into the save file. i thought i had it setup correct but i can add a screenshot of my macros if someone can assist
@stiff cedar By split, do you mean the manual split feature in obs-studio, or the chapter marker feature? Regardless, both can be set as a hotkey in settings>hotkeys. As for writing the title of the current game.. that's going to be more difficult, I don't think there's anything pre-made for this, I'd probably sort things manually.
Chiyo if possible could i set aside some time wth you or someone else to get in a vc? it would make it easier to explain what im trying to do and i can share my screen
@stiff cedar You can use screenshots, you can also export macros from the right-click menu in adv-ss.
Hey all,
Ive noticed that there are times where the move filter plugin calls its .destroy, which in turn calls lobs_filter_get_parent(), only for it to result in a null exception
I was wondering if media sorces becoming inactive could result in the source/scene associated with the filter becoming destroyed?
Hey, I made a basic plugin to apply a filter.
How could I get the last output, and send it back to my filter?
Hey all! i was wondering if there is a way to set up a "live" instant replay that plays on stream AND also saves the replay on my computer so i can make clips out of them? The way i have it set up now the Replay has to be the same file name and overwrites the last replay this way i dont keep showing the same 15second cut, this is a problem because my previous replay is always overwritten and i cant see any of the older ones. If i just go back to the default file name in advanced my LIVE replay will only show the same replay set in the source.
whenever I switch scene collections, my camera renables automatic white balancing...
im struggling to multi stream vertical wont pop up
For help with the Aitum OBS plugin or their tools and services, please join their community Discord server for direct troubleshooting.
Hi, I just had an issue where I was attempting to use obs_filter_get_target and instead of getting the target of the filter, it was getting the ID of a filter that didn't have the affiliated plugin installed (due to switching over to a different system). Is there a way to avoid that in the future? (Other than reinstalling, would like a general fix for avoiding the problem altogether)
<@&715347355565817879> literally a โbuy me somethingโ ad
my capture method is giving me lag i belive while alt tab out of league of legends
help?
!s
If you need help or have questions about OBS, check out our #support-portal first!
Anyone?
Sweet thanks for the help ill look into this. Im very new to obs and ill do some digging on this plug
Hello folks, I've opened up the plugins window in OBS 32.0.4 and the "Browse" button is not working
This doesn't appear to be a specific OS issue, where do general issues go?
It's non-functional ATM intentionally.
๐ Hi everyone,
Iโm sharing a revision Iโve made for the BongoCat plugin for OBS. Most versions available online are pre-configured for QWERTY layouts, which is a headache for anyone using an AZERTY setup.
Key Features:
- Native AZERTY Support: Keys are correctly mapped to match AZERTY keyboard layouts (ZQSD). (Note: Currently working on the specific assets for Q and W, but the mapping is functional!)
- Optimizations: Minor tweaks for better stability and input responsiveness.
- Ready-to-use: Designed to save you the hassle of manual configuration.
Check it out on GitHub: ๐ https://github.com/Eclipes2/Bongobs-Cat-Plugin-Azerty
Feel free to review it or use it !
@merry plank
You should use this channel, not #development
Also you can get 16 seconds recordings with Source Record, but if you press it before another 16 seconds have passed, it will make a clip that is the length of duration since you last saved.
So if you set it to 16 seconds, saved a clip => 16 seconds, then saved again 5 seconds later, the 2nd clip will be 5 seconds.
Set Keyframe interval (seconds, 0=auto) to 0 (or 1, which I think it is by default, at least with twitch, if you select 0)
Alternatively, at the trade off for larger file size, if you need smoother playback capabilities (like scrubbing through footage in a timeline) you can set Custom Encoder Options to keyint=XX (for example: keyint=15)
To clarify, I have installed Scource record and set a buffer duration of 5 seconds, so how can I get clips of 16 seconds? That doesn't make sense to me.
I have tried the keyframe several times. 1-2 seconds didn't help at all.
The length does not come from the interval between the last saves, but it seems as if there is an internal timer running for 16 seconds and the recording starts again every 16 seconds. So if I press โSave recordingโ in the first 3 seconds of the recording, I get a 3-second clip. At 10 seconds, I get a 10-second clip, and so on.
Even the keyframes don't change anything.
Do you think I should use a custom encoder instead of hardware encoding?
If you set a buffer of 5, you can never get 16 seconds of footage since the buffer is only 5 seconds... If you want 16 seconds, set the buffer to 16 seconds?
It does not work how you think it works - If I'm understanding you right.
The clip will always save the duration of the buffer unless you haven't let it run for long enough.
You set it to 10 seconds. It saves the last 10 seconds. It runs constantly.
If you read up on keyframes, you can find out what it does - it does not do what you think it does.
Iirc basically just determines how many (I? or B)-frames there are in the video, so more reference frames - thus more data cost. It's good to have more if you're doing editing of video clips, for better playback.
It's a bit technical, but it has nothing to do with your recording length.
If you want multi duration clips, best I can think of is saving the Source Record clip in the longest duration you want (let's say last 30 seconds)
Then have some .bat scripts that grabs last file and depending on which bat scrip you run, it'll ffmpeg crop the file to whatever length of that 30 sec you want. So "Last 20 seconds, 10 seconds, 5 secs" etc.
My goal is to stream a volleyball game and show a replay from the net camera. Unfortunately, Scorce Record on my laptop makes the lengths pretty random, despite the settings you mentioned.
On my much better PC, however, it stays pretty much within the 5 +- 2 sec interval
with the identical settings.
Could it also be due to the performance of the hardware?
Screenshot the buffer settings.
From the good PC
Just need the one with the issue.
from the Laptop:
a 15 minute buffer needs more RAM.
but ist noch aktiv?
You have to deactivate the output before adjusting any settings.
Why are you trying to save 15 minutes? That's not really "instant replay"
Also, the reason its off by 2 seconds from time to time is that you set "keyframe = 2s". So it picks closest 2s to save at. Just set it to 0.
Wait, it says 5s which is checked, they're not actually doing 15m saving I think
yeah, mein deutch ist schlect for technical names. And I didn't have source-record installed on my portable obs auf deutch.
if anyone can find that exact one lmk
im trying to replicate it rn
but this css stuff is a little confusing for a chud like me
that's not streamkit it's fujitech's discord reactive
Does anyone happen to know a plugin that lets me easily put up a question on screen to ask my audience? Like this.
The streamer from the screenshot is using Streamyard, so I assume she's using something in Streamyard. I was wondering if there's a similar thing for OBS.
Thanks for the help!
unless you are looking to replicate the exact design (which would require a browser source-based solution), you can just put a text source and change the text when desired no?
Yeah, I was wondering if your suggestion would be the easiest/fastest, or if a browser source solution would be best, in which case I assume I'd need a plugin ๐
I may have found something, but it hasn't been updated since September 2024. Would that be a problem?
https://obsproject.com/forum/resources/displays-questions-from-predefined-list-qna-tom-ellis-inspired.2012/
Introduction
This script helps recreate Q&A live streams for your online audience. Inspired by Tom Ellis's Facebook livestream where he answered random fan questions from a bowl, this plugin brings that interactive experience to any streamer...
I don't immediately see why that wouldn't work
this script effectively automates setting the text source for you with predefined questions
the only reason that screenshot would require a browser-based solution is because of the background's rounded corners, which obs cannot itself do
without that (or other fancy design) it's just text
Oh, I just found that SocialStream from vdo.ninja has a ticker. That's also great! I'm going to use that ๐
Thanks for thinking with me, @dusky basin
Does anyone have a chaturbate plug in for display to show in the corner of the screen
To show what in the corner of the screen
Hi, I'm looking for a plugin to automate the configuration of my title, my game, and my tag. if anyone knows one ?
automate based on what
when i start a game or by shortcut
!advss
adv-ss can probs do that
You can use powerful macros in OBS Studio using timers, cursor detection, window detection, and more to automate switching between scenes, toggle sources, and many other options.
To get started, install the Advanced Scene Switcher plugin and see the GitHub project wiki to learn how to use it.
i have but i dont find it on it
if you're on latest, there's twitch actions
i find on it thx for help
How can i get my ad to work they were just working yesterday and now to day they don't work
๐ Helped in #windows-support
Is there a thing that notifies (preferably in the obs window) when a replay is saved with replay buffer?
what exactly are you looking for, a Windows notification?
Yeah that works too.
But better if its obs notif
ok, but if that's nto what you're originally looking for what are you originally looking for?
So it doesnt show if im screen recording
what do you mean by "obs notif"?
Literally read
Obs stands for open broadcasting software
ok, so first of all please don't be rude I'm trying to help you, second there's no such thing as "obs notifications"
so woudl you please precise what you are expecting
Why do you think im asking in #plugins-and-tools
And not #windows-support
Any form of notification gng. But i already told you twice what i prefer
ok, but, what you explained it by talking of something that doesn't exist as if I was supposed to understand what it means
but anyways
!advss
adv-ss can send windows notifications
You can use powerful macros in OBS Studio using timers, cursor detection, window detection, and more to automate switching between scenes, toggle sources, and many other options.
To get started, install the Advanced Scene Switcher plugin and see the GitHub project wiki to learn how to use it.
there we go
..........
It's a thankless job ๐ซ
Hey im back I was looking for a plugin capable of recording like Source Record, but with multiple audio outputs
Source record can record with 6 audio tracks, what do you want different?
rec audio tracks 2-3-4-5 and be separate on montage
Did you try setting audio track to all in source record?
yea and that dont work
i dont want to have first and last tracks but I only have half
and he dont have sound
the three dots button below each audio
who can I call to help me solve the problem where the recording has 5 fps
If you need help or have questions about OBS, check out our #support-portal first!
To help resolve your issue, we need to view a log file from a fresh launch of OBS Studio containing an output session. Follow these instructions to upload a clean log file:
- Restart OBS Studio first!
- Start your stream/recording replicating any issues (meaning having any games/apps open and captured, etc.)
- Stop your stream/recording after 30 seconds or after the issue has occurred
- Click the Help menu โ Log Files โ Upload Current Log File
- Paste the URL into this Discord channel
Does anyone know how to get Godot talking to OBS Nativly?
Im struggling to get it to work, and the suggested "obs-websocket-gd" is 2 years old and no longer works with Godot 4.6
If not Godot - can someone suggest a good programming language (for simpletons like me) to create a simple app that talks to OBS ๐
python? Godot is more a game engine than a programming language
I was hoping to avoid Python, I want to end up with a front end gui without having to rely in having pythin installed and running along side OBS and any other game.
LUA is also supported as scripting language | Frontend gui sounds more like a plugin with c++
C++ then 
I'll take a look at them both - thank you ๐
TBF - I wonder if I can make it an OBS plugin... Hrmm...
I heard there is a plugintemplate repository on GitHub somewhere ๐ฟ
(i repost if someone else can help) I was looking for a plugin capable of recording like Source Record, but with multiple audio tracks separate
do you mean each track to separate files? Or just mutliple audio tracks per recording?
source record can do that
Exeldro discussed that with them yesterday, but I'm not sure what came from the discussion.
4 audio track in 1 files
it can't do just 4 but it can do all 6
he dont work for me and i can't select my audio track
!cleanlog
do an attempt and send here the recording and the log
To help resolve your issue, we need to view a log file from a fresh launch of OBS Studio containing an output session. Follow these instructions to upload a clean log file:
- Restart OBS Studio first!
- Start your stream/recording replicating any issues (meaning having any games/apps open and captured, etc.)
- Stop your stream/recording after 30 seconds or after the issue has occurred
- Click the Help menu โ Log Files โ Upload Current Log File
- Paste the URL into this Discord channel
.
You can do all six and delete the two you don't need
oh yeah that was you, that's why I asked you for a log earlier
- Mismatched Sample Rates
- Capture Interference
- Multiple Game Capture
- Windows 11 25H2 (OK)
- Not Admin
- Third-Party Plugins (3)
Intel Core i5-11600 @ 2.80GHz - OK! / GeForce RTX 3060 - OK!
didn't use source record
yesterday that work
wait
oh
i dont lauch the game its maybe for this
- Mismatched Sample Rates
- Capture Interference
- Multiple Game Capture
- Windows 11 25H2 (OK)
- Not Admin
- Third-Party Plugins (3)
Intel Core i5-11600 @ 2.80GHz - OK! / GeForce RTX 3060 - OK!
its good
screenshot the filter properties?
below that
set source to none and audio track to all
then do a test again and send the log
i try all i try 6 i try with and without source
please do what I said
- Mismatched Sample Rates
- Capture Interference
- Multiple Game Capture
- Windows 11 25H2 (OK)
- Not Admin
- Third-Party Plugins (3)
Intel Core i5-11600 @ 2.80GHz - OK! / GeForce RTX 3060 - OK!
i do yesterday
ouki, send 2026-02-13 21-31-14 .mkv here
yeah, so this has six tracks and they have audio
i try
only the mic audio is there though
very very low levels but it's there on tracks 1, 5 and 6
yeah, so, no issue?
in davinci resolve the sound work this time but i have only 3 tracks ??
When you are on the Edit page, go to the Edit Menu, scroll to the bottom, then make sure the last option is checked, the one highlighted here:
sounds like an issue of resolve, should ask their support
thx
i go try all my tracks if ther have a probleme
all tracks work
thanks for help !
๐
Hello! ๐
I've never played it, sorry!
why not
<@&715347355565817879>
hi chat
I dont know what to do.
how do you create a simple UI window/widget in OBS?
literally for configuration input
what are you trying to do exactly?
I just want a menu setting window like this:
or a dock like this:
I have googled till my fingers blead - and all I can find is hundreds of references to "obs-frontend-api" with litlerally zero examples of how to do it
to do what
are you writing a whole plugin?
yes Im writing a plugin - I got it to work back end loverly. but I want a frount end config UI so I dont have to edit a file every time.
for a dock, you'd use obs_frontend_add_dock_by_id with a custom Qt widget
for a tools menu window, you'd use obs_frontend_add_tools_menu_item with a callback that opens the Qt window you want
actually obs_frontend_add_tools_menu_qaction is probs better for the second, mb
I cannot get this to work though:
#include <obs-frontend-api.h>
in what way does it not work?
When I build using VB studio - I get this:
cannot open source file "obs-frontend-api.h" identifier "obs_frontend_add_dock" is undefined identifier "OBS_DOCK_RIGHT" is undefined Cannot open include file: 'obs-frontend-api.h': No such file or directory
well, that sounds kinda self-explanatory
lets pretend Im a child ๐
VS studio cannot find that header to include it
I have tried (in the cmake file)
belle-plugin
PRIVATE
OBS::libobs
OBS::obs-frontend-api
winhttp
)```
and I've also tried:
target_include_directories(
belle-plugin
PRIVATE
${CMAKE_SOURCE_DIR}/frontend
)
target_link_libraries(
belle-plugin
PRIVATE
OBS::libobs
winhttp
and in the main CPP file I ahve:
#include <obs-frontend-api.h>
but I cannot get it to build
did you check whether you atually had that file somewhere cmakes looks for it?
Im building from the OBS-studio github
you mean in-tree?
I dont know the terminology.
I basically cloned the repo. then added my plugin into plugins, and the run cmake --preset windows-x64 - then build in VBS.
the plugin works fine - but atempting to add the UI following things I found on the internet, I cant do it.
you looked or based yourself off the plugin template?
cause that's probably easier
I've tried looking at that.
the guide on the template has nothing regarding UI creating other than the paragraph:
obs-studio: Describes the version of OBS Studio to use to build libobs (required to build plugins) and obs-frontend-api (required to build plugins that interact with the OBS Studio user interface)
There is no explination on how to use it or how to set it up.
I am about to try this:
if(ENABLE_FRONTEND_API)
find_package(obs-frontend-api REQUIRED)
target_link_libraries(${CMAKE_PROJECT_NAME} PRIVATE OBS::obs-frontend-api)
endif()```
yeah, but the build system to correctly link the header is there
aaand that failed... ๐
By not providing "Findobs-frontend-api.cmake" in CMAKE_MODULE_PATH this
project has asked CMake to find a package configuration file provided by
"obs-frontend-api", but CMake did not find one.
Could not find a package configuration file provided by "obs-frontend-api"
with any of the following names:
obs-frontend-apiConfig.cmake
obs-frontend-api-config.cmake
Add the installation prefix of "obs-frontend-api" to CMAKE_PREFIX_PATH or
set "obs-frontend-api_DIR" to a directory containing one of the above
files. If "obs-frontend-api" provides a separate development package or
SDK, be sure it has been installed.
-- Configuring incomplete, errors occurred!```
you just copied that bit from the plugintemplate to your project?
beccause, if so, yeah no shit it don't work
please actually use the template
Right I see - I think its because I might be using the internal OBS build model as a standalone plugin model
I would have thought frontend would be in the OBS-Studio repo though
@wise sentinel
If you are having problems with playing content created by OBS Studio in Movies & TV or QuickTime Player, this is because the media player does not have proper format support. This causes missing video, audio, or for the file to not open at all.
We recommend VLC Media Player for better, accurate format support. Like OBS Studio, VLC Media Player is a free and open source project.
it is, you're just not correctly including it
I'll give the template route a go - thanks for your help @fossil wyvern - its really appreciated ๐
Is there any alternative to bongobs plugin?
hey i need some help with my map hider not showing up on stream
Officially no however this person "updated" it to work with the latest version which should be taken with a grain of salt. #plugins-and-tools message
~~Ok. Im still hitting issues.
obs-plugintemplate is still using API's from 31
Im trying to get it to work in 32 but I cannot compile the 32 code using the obs-plugintemplate as it is missing API.
I cannot use the 31 API's as they have been changed or removed in 32~~
** insert bang head on wall gif **
took me all day - but I worked it out - not bad for zero C++ knowledge
heh been there, nice work
Its frustrating that the Documentation is on V32 but the Template is stuck on 31 - But we got there in the end!
all I wanted to do was get the widget to save its settings ๐
actually chuffed it works - and its fast.
Would anyone mind helping guide me through creating an .iss file for creating an installer for my plugin? I read the guide on the GitHub and I am still fairly lost. I have never made an installer before.
I have tried using the Inno Setup GUI and I don't think it worked.
I think I am figuring it out. I have it placing the files in the correct location. Went to just make the file on my own instead of using CMake
Hope that somebody finds it helpful - zig version of input-overlay (linux only, but works on wayland).
I would suggest a different name or more suffix as only zig, so a Linux user get the idea, it is Wayland compatible?
Are you planning to add it in the obs resource "pool"? https://obsproject.com/forum/threads/how-to-post-a-plugin-read-here.23124/
You may wonder why you can't create a new thread in this section of the forums. That's because this section is full of automatically-generated threads for Resources. You can submit your own resource, and when you do that, a thread will be automatically created for you.
Why create a resource...
Just did a quick look, likely sandbox incompatible (once all holes are removed).
For now i would warn a user anyway for it, in the sense it is more for advanced user since you have to self build it and the configuration is more manual, if I get the readme correctly.
But it would be nice, when the obs project wait with closing the holes, until a portal way is available (if is a portal planned for the method)
https://github.com/obsproject/obs-studio/discussions/11956
--device=allenables access to V4L2 devices (e.g. webcam) and DRI devices
- Could be replace by
--device=drionce V4L2 features are completely superseded[^1] with Portal-based features
I'm not aware of any sandboxing. Plugin simply spawns a new thread for each source, open a file that linux uses for input events and reads it - nothing more. OBS didn't even try to resist that (my obs is installed as system package on nix-os). I just assumed that, since original plugin uses third-party library for reading input events - I could do it as well. If there is a right, more future-proof way of doing this - feedback is welcome.
I guess I need to see if it works on flatpak? Never worked with flatpak before. But from that github discussion you linked - does filesystem=host mean that flatpak version of obs currently already gives me permission to read whole filesystem, but that will be removed later?
I would suggest a different name or more suffix as only zig, so a Linux user get the idea
I honestly didn't understand what you mean by that. Project already namedobs-input-overlay-zigand readme already states that it is a zig version and only works on linux (including wayland).
it is Wayland compatible
It works on wayland, but I didn't specifically tried to make it compatible. Wayland doesn't stop me from simply opening a file and reading it.
Are you planning to add it in the obs resource "pool"?
Maybe, idk. I wasn't even aware it existed).
We officially support Flatpak and Ubuntu, and Flatpak has the biggest distro coverage.
So if a plugin uses a sandbox hole, it will break the moment we finally remove the hole.
If there is a right, more future-proof way of doing this
It's going to maybe sound harsh, but providing a sandbox-friendly method to enable out-of-focus key-logging is really low in priorities.
It's an edge-case too specific to OBS to have any kind of focus to develop.
does
filesystem=hostmean that flatpak version of obs currently already gives me permission to read whole filesystem, but that will be removed later?
From the link I given:
More documentation about them can be found in Flatpak documentation.
The thing is, that you have now two plugins who have a very similar name and the only divider is a suffix for the indication of a coding language who most user has no idea what that means and why that would be essential. So when they found both, they don't get what your plugin differs.
Support volunteers in #linux-support had a similar problem with obs-cli, respective we had to help the users. Where the AUR version point to the deprecated package (as also the first Google results) and you have to found the right github user, to get the working fork one. Instead of make something in the name obvious that is the modern fork who is compatible with the recent obs version.
(That is a worse example, since the name is 1:1 the same and so google tips was here hard)
I don't say you have to. It is only a observation.
My thought process was - I don't really want to take ownership of original plugin, I simply want to fix one specific problem with it. Original plugin provide presets, tools to create layout, and, I believe, still have working gamepad on wayland. My plugin simply for users that want to have k&m overlay on wayland.
If I rename it to something completely different, it would sound like I want to make my own full-featured version which has nothing to do with the original.
is there a plugin for time?
need that in my life desperately
but seriosuly, can you elaborate on what you mean?
where the Real time would run while streaming and we can make it pretty- 24 hour or 12 hour?
so, like, a clock?
yes
there's a script for that if you want that you can easily add in tools > script
yes please
other than that there's bound to be widgets for that that you can add as browser soruces
Tools > scripts, add this one, thn create a clock source
Thank you so very much- I did it!!
could I get some assistance with adding a mic filter? I have followed all the tutorials I coulddd find and it is still not showing up
Which one?
tal-reverb
Is it a VST 3 plugin?
YES!
OBS doesn't support VST3, but the atkAudio plugin will allow you use VST 3. Or if the plugin has a VST2 version, install that.
I see thank you~ I shall give it aa try
YW!
Hello everyone!
I am here to discuss a third-party tool I've been working on for almost 6 months that I plan to releases soon. I have some sample shots here from it to give a sneak peak, but I also want to ask from actual OBS users what kind of features would be the most helpful when it comes to configuring OBS and/or content creation in general.
My program will offer an agenetic assistant that will help in all matters of setup/configuration/management for content creation. I am studying IT in university so this project has been a labor of love
Self-advertisement or advertisement for others is not allowed on this server unless it's directly relevant to a discussion or question. Please read the rules in the #rules channel.
Not an advertisement, no links. Didnโt even give the name of anything. A question relating to what features I could implement to help users is that main point of discussion
I agree, I can't guarantee you'll get any replies but seems fine to me.
Hey, New to OBS and not sure on what to do but, I do need it for work. I downloaded gamemaster to use as a scoreboard client. But dont know how to put it into OBS. HELP TIA
did you follow the instructions on this page?
Heyooo, bit of a random question so apologies if this is not the right channel.
I've built an app that bundles a portable OBS bin and works with it over websocket. Before I share it with anyone for some early testing, is there anything other than GPLv2 that I should know about when it comes to distributing a portable OBS binary? Tryna do some diligence before I do any real testing ๐ I've included GPLv2 and a link to OBS source in my app runtime.
Would love any feedback, thxthx
You're compiling OBS in to an executable?
I'm not no, just including the portable binary for now
I was thinking of going down that road later, but we'll see if the app is worth the trouble lol
Can you be more specific? I don't understand what you mean by "the portable binary" as that is not how OBS works, and you need to ship a whole heck of a lot more than just the binary for OBS to work.
Ah my bad. I'm including an archive of OBS studio that my app then unzips/runs in portable mode. Idk why I was saying "portable bin" that's just confusing
Is there a specific reason you're shipping a build of OBS instead of just letting the user use an existing version of OBS? And does your application work without OBS?
From what it sounds like, you're dangerously close to hitting "combined work" here which would mean that your app would be required to be licensed under the same license OBS is.
I would strongly discourage trying to ship OBS with your application, and just use an existing installation if found. If there's any specific setup or directions that need to be done to OBS for your application to work, you can write a guide or provide some kind of onboarding in your application.
But there should be no difference in just using any running version of OBS when it comes to websockets.
Awesome okay appreciate this guidance a lot ๐
One reason I was wanting to do a separate OBS runtime than any user-installed version was that I have some scenes/sources that my app sets up in order to work, and I didn't wanna muddy up someone's OBS setup, at least w/o permission
But yeah, def am better trying to understand "combined work" vs. "mere aggregation" so I def appreciate the input vvv much
you can always have your software drop your scene collection file in with the users existing ones and then have it swap to/from it via websocket, it could be pretty unintrusive if done correctly.
or just use CreateSceneCollection and create the scenes/sources on the fly
Oh right! Okay just to confirm I understand:
I'm already doing source setups on the fly atm, but I'm just using the default scene. So if my app was talking to an existing install, I'd just keep my app-specific sources under a dedicated scene and that would keep things neatly organized
a dedicated scene collection but yes
coolcool ok thx again for the help ya'll
Is Transition Table the best one for using different stingers for different scenes? Or have a better option?
yes
Hello! I have a weird question about how versions work when updating your plugin. I have changed the number in the buildspec.json file and after building I found the new number inside the CMake cache, and plugin-support.c file and all the other places I found the version number looks correct. However, when I uninstall and reinstall, OBS reports the version number on load as the original version. Is there a different place I need to change it?
sorry for the basic question but have you confirmed the plugin file that is loading in OBS is actually the updated one?
because no, it should just be buildspec.json
That's ok, you were right. I was certain I built it with the new version number, but I must have missed it! Back to rebuilding the installer and uploading again.
Sorry to bother!
hey guys, i got a plugin and i was wondering if it could to what i thought it did and i got put here.
so i got a plugin named "face tracking", but instead of doing what i needed it to do, which is to like attach things to my face, it just zooms in to my face. Do yall know whether i can do that or do i head to the dev
yall think you can help?
You'd need to contact the developer to see if that specific plugin can do what you want, but it's unlikely.
Face tracking implies just that, it tracks the face.
I've seen the effect done before, but I don't know of any off the top of my head that do object tracking outside the vtuber space.
gtx 1650๐
not supported.
only searies 20+ is supported by nvidia ar adks
https://www.nvidia.com/en-us/geforce/broadcasting/broadcast-sdk/resources/
thanks i will contact the dev
well yeah i understand that's why i sent the ๐
the obs-face-tracker does track face without a gpu.
but it can't track points in your (features) in your face like the nvidia ar sdk does (which the move plugin supports)
Looking for a reliable way to stream live with two cameras and apply a real-time eye-only blur (not full face) with automatic tracking โ is that possible when there is a movement and two ppl?
And what about full-face?
Stream it in real-time, with those effects? Might be possible, but it will be very resource intensive.
I seem hope the component is ready on
@weak escarp you think vertical canvas/stream suite could log the scene/source setup on load, the same way the main canvas does? it'd be helpful for support
Aitum Stream Suite does it, with extra logging of used audio tracks per source. need to copy that over to Aitum Vertical.
oh mb, must be stuck on an old version of it then or just have missed, it, ty 
@latent loom
here is the repo
https://github.com/obzessed/obs-super-suite
(Still in dev)
DM me for a windows build if you don't wanna try it out quick.
Any feedback is appreciated.
This looks quite nice, how does it work though, does it take the audio from the source with that type and name and then outputs it onto the specified channel?
Yes
We have 64 channels per canvas.
1-7 are reserved by obs.
We can use 8-64.
DSK uses channels 8-64 tho.
(Beware DSK might override you're channes if you set in the starting range, prefer end channels for safety)
You can even override the original reserved channels (2-7) which are used for the desktop audio and mix/aux.
(If you dont use those)
When channel set to none.
It's a dangling source assigned to no canvas.
which se.live does because they still can't count channels
I need to listen to channel overrides in my plugin to make the user aware of channel overrides when they happens.
I originally made it to pin an asio source to global.
Then a crew member asked for media source.
Then eventually it transformed into any audio source.
If you need help or have questions about OBS, check out our #support-portal first!
That's really cool since we don't use global audio devices. By the way, I was thinking if maybe it could be better to have a dropdown list for sources instead of having to type the names in manually, with the name of the type of source next to them in the list.
The type is a drop-down you can select.
Not an text input.
Type shows available audio capable sources.
Similar to the add source in scenes (but in drop down)
Thanks for reply. I heard NVIDIA RTX is ready for it, but i have GTX 1080ti 16gb ddr5. 32GB RAM etc.
I'm working on PC, its quite powerfull so.. what next?
a 1080ti is good, not quite powerful by standards of even the last five years. You can probably bash something together with masks and filters, but again, it's all done in real time, and it will be CPU intensive. I've never done anything like that in real time. Just in post production editing.
I tried detect filter with gausian blurr but im not happy with results...
I was hoping there was some kind of AI plugin.
Not for realtime processing. That's the issue. real time
Best "solution" is to get an RTX card compatible with the NVIDIA effects SDK and see if you can get better results. I run a 3060ti and the big video effects, while effective, really aren't worth the hit in performance I sometimes see on the live content.
I wonder what effect this would achieve. Before I upgrade to RTX...
Still easier in post vs real time. Besides, you may need to upgrade for other reasons.
Thatโs the issue I need to find a way for real timeโฆ Do you have any idea where I could see what the effect would look like?
no, at least nothing that isn't studio-level hardware.
What about face blur in real time? Thatโs alternativeโฆ
You left out, "alternative for me"
Try it and see.
I doubt there will be anything that is a one-size-fits-all plugin or settings for this, because it's all highly dependent on what you want to affect, and it may even need to be adjusted regularly depending on the particular content, even if your goals don't ever change.
I am looking for a timer to add as a plug in to OBS. like a coundown. 5 minutes is all I need and be able to reset it often
https://github.com/PeterCang/flip-clock
check this out.
Thanks, how exactly do I get this into OBS haha, i installed it but I am guessing it wasn't in the right place
I mean it says it was downloaded in OBS but don't know how to get it open I guess
wdym "downloaded in OBS" ?
It's in here but not letting me use it
NM. I think I got it haha, newbie here, thanks Sha
don't know the plugin, but that would appear to be installed. ยฏ_(ใ)_/ยฏ
is there an ips panel shader to make the image look like a monitor screen
goto add source, you'll have a flip clock
It's amazing that with such a development ai doesn't have it yet
That level of AI is available, but usually as a paid feature (like Resolve Studio and its several AI features), and usually only in the post production phase of the workflow.
s
Hello, has anyone experienced adding two or three lower thirds with vinciflow and having both of them show up stacked in your scene? I wnt from scratch with a new scene and wanted to put a host and guest LT but how do you get them to be independent? One person said make a new profile for each Lt you want to use. Now that can get ugly if you have 20 LTs to do.
does anyone know of any other plugin similar to obs source plugin? to record different sources at once?
what issue do you have with source record?
because there are similar plugins, but if it's a configuration issue in source record, you'll likely have similar issues with other plugins
Using that with the goxlr it keeps recording all audio no matter what maybe i'm not separating it correctly. Everytime I try it even different ways both the cam and the pc/game recording is recording all audio and it resets to doing that. Maybe i'm not doing it correctly. Wanted to see if someone can please take a look. I can share my screen or something. I would like to make it separate if i wanted to edit my voice louder than the game or system audio or vice versa.
While playing I noticed one time that either obs, the game itself or the plugin lagged so in editing at some point the audio went out of sync with the visuals. Is there anyway to stop that from happening? Like if i say a sentence the visual of me may finish mere milliseconds/seconds before the audio of the sentence finishes or vice versa. It's becoming a pain to edit and keep syncing cause some parts are synced up some are not. So i'm like maybe it's cause of the game spiking fps (I normally keep every game to a 60 fps cap just in case) or it's because some times I'm recording a game for 3 to 4 hrs and maybe it starts to lag? idk but I have a really good computer and my specs are really good so i don't see why it would do that but i'm just trying to fix these issues with the plugin. Hoping to maybe share screen and talk with someone who is knowledgeable and willing to help with this plugin and my setup
wait, step by step, first issue, what audio do you want it to record?
right so i have 3 sources. Gaming consoles, one for pc screen/ pc gaming, and then my cam. So in the branch output status when i press record for pc screen and cam the audio from both sources are in both recordings so if im playbacking just the pc game file/video i also hear my voice. and vice versa if I play just the cam file/video I also hear the game. So it makes hard to edit the differences sometime if I want my voice louder or lower in post than recording. I have a goxlr so idk if i'm able to fully seperate because the goxlr seperates audio already so maybe it might just be because of that but just wanted to see
you can separate ausio as long as it is separate sources in obs
screenshot how you setup the audio for each filter
ok so screenshot is how it is for each source, the audio mixer has my goxlr main (broadcast stream mix) and the goxlr main advance audio properties and the tracks it's set to and how i have it routed in the goxlr itself
why is it to custom audio?
instead of the audio of the source itself?
oh cause you're not routing all the audio through obs but through the goxlr
as I said you can separate audio in obs only if they are in separate sources in obs
yeah yeah and that i'm ok with if that's the case cause goxlr makes things already complicated than it is lol I just wanted to make sure that was the case and i wasn't doing something wrong
where i can get it to recognize the goxlr and seperate the audio in the obs
unless there is idk
if you are mixing the audio together in the goxlr, it can't be separated after that
it's mixed together
ok so i just make the goxlr has the better levels going forward for the audio
I don't understand what that means
more of a note to self
ok
do you know about the other issue
what's the other issue exacttly?
My OBS Source Record plugin recordings start synced, but during long recordings the audio and video go out of sync. Some parts are fine, others arenโt. Makes editing a nightmare. My PC is high-end and games are capped at 60 FPS. Idk if the game lagging (sometimes during frame spikes) and causes it to desync by milliseconds/seconds or if it's the plugin
don't need to be rude man
To help resolve your issue, we need to view a log file from a fresh launch of OBS Studio containing an output session. Follow these instructions to upload a clean log file:
- Restart OBS Studio first!
- Start your stream/recording replicating any issues (meaning having any games/apps open and captured, etc.)
- Stop your stream/recording after 30 seconds or after the issue has occurred
- Click the Help menu โ Log Files โ Upload Current Log File
- Paste the URL into this Discord channel
im just trying to get help like everyone else
wasn't attempting to be rude, just to ask to go to the point
but saying all that is unnecessary we're both adults
i dont need to be told to get told to get to the point im just trying to explain my issue
I was just asking that because the previous description you did was too full of detail to be easily understandable, my apologies
- MP4/MOV Recording
- Windows 11 25H2 (OK)
- Third-Party Plugins (8)
Intel Core i9-14900K - OK! / GeForce RTX 4070 Ti - OK!
do all three recordings unsync the same?
yeah just about i mostly notice it when I already layered the two and sync it it can be perfectly sync for an hour and then after it will unsync it doesn't happen alot but it happened atleast 3 to 5 times mostly when i'm recording for long periods or playing a pc game where the game may lag for a second
the "Sony Cam" source does have a bar in the mixer, does it not? Do you actually use that audio or not?
no i don't. all audio is through goxlr
then mute that source, as in, pressing the mute button in the mixer so that it shows exactly like this, not any other method of making it have no sound
ok my it is (it was hidden in mixer my apologies i totally forgot but it already is muted)
just to make sure, screenshot the mixer?
yeah it's muted
the exact same, with the red crossed volume button?
yeah exact
ok, lil weird trick but might work, add two audio input capture sources, and set them to respectively the 4k60 and the cam link, don't mute them but set volume to 0, check if that does it
ok I will try that and next time im recording hopefully it's not an issue
thank you! if there's any other tricks please let me know i can go down the list but if not I will give that one a shot
none that I can see here, bit unsure
ahh ok I appreciate the help, advice and the tips! Thank you!
I'm curious, did you ever post a log here, from one of these recording sessions where things got out-of-sync?
no only because I don't notice until it's in editing. I swear it's perfecly fine during recording like I don't see any issues within obs at all. If im recording a 4 hr gameplay it could be perfectly sync for 3 hours and then that last hour it could all be out of sync or certain parts. I thought it was during gameplay (for example poppy playtime lags alot) so i thought maybe cause the game lagged that it made the recordings go out of sync. But Idk if it's a plugin issue or not so im trying do process of elimination
Right, but you can still post a log from one of those sessions, if it was recent. I get it you don't know until you start editing.
oh ok I might have one. If not I can make sure if it doesnt again to paste it
Hi guys, please tell me a plugin that will add an FFmpeg encoder, like StreamFX. ๐ฅฒ
ffmpeg encoder is already available, check the Advanced mode
in which version of the obs?
uhm... any? recent ones?
I mean the video encoder.
me too
I just upgraded to the latest version.
Check the recording options, not streaming options?
I need the same advanced settings for streaming, not for recording.

streaming options may be limited based on the streaming service you are using. Like you can't stream H265 to twitch
ffmpeg output mode is not available for streaming, and is unsupported
why do you need that?
i'm unsure where to go for the correct channel but what are some good plugins for tv production?
Plug-ins tend to fill a very specific need at the time that you have that need.
Youโd probably need to provide more details as to what areas in โtv productionโ are an issue for you currently, and from there determine if a plugin is available to help in that area.
One example would be the โmoveโ plug-in, where if you have a need to dynamically and programmatically move scene items around during streams/recordings, that could be a useful plugin. If you dont have that need, then you dont need that plugin
Hi, does there exist a plugin for canon Cameras to use as a webcam? (Linux and Windows)
no specific plugin for OBS, but there is the Canon EOS Webcam Utility for Mac and Windows ; https://www.usa.canon.com/digital-cameras/eos-webcam-utility
other than that, you could get an hdmi capture card/device and just capture the HDMI output of the camera, depending on if it properly supports that
oh thanks
Hi, I can't select my rewards on Twitch, the window is simply not active, what can I do about it?
Everything worked fine before.
I used to use streamfx and it gave me this encoder and there were a lot of settings for streaming. the quality of the broadcasts was better, now I can't find streamfx for free.
the modern nvenc encoders in obs will be better than most things that go through ffmpeg
@snow hinge Is there anything specific you're looking for? After the most recent nvenc rewrite, most of these settings can be changed through semi-documented options.
hey i think this is the right place to ask (if its not then mb), i wanna stream to twitch and youtube, what addon would i need to install for that?
A third party plug-in for streaming to multiple endpoints is available for OBS Studio.
https://obsproject.com/forum/resources/aitum-multistream.1991/
- 15.9% Rendering Lag
- 19.9% GPU Encoder Overload
- Windows 11 25H2 (OK)
- Low Stream Bitrate
- Windows Game Mode
- Hardware-accelerated GPU Scheduler
AMD Ryzen 5 5600X - OK! / Radeon RX 9060 XT - OK!
- Windows 11 25H2 (OK)
- Low Stream Bitrate
- Windows Game Mode
- Hardware-accelerated GPU Scheduler
AMD Ryzen 5 5600X - OK! / Radeon RX 9060 XT - OK!
Hi, notice you keep throwing in random log links. If you need help, please hit up #windows-support and post your issue.
my bad sorry
It's all good, just want to get you up and running, if there are problems.
Hey, is there any documentation or anything for me to start working with UIs for OBS plugins?
QT's documentation, but it's a biiig slab
I wish I could just go like Java Swing and just got like "new windows pretty please" and boom it work
Will look into it.
Thanks for the clues =)
Omfg it's so painful
yoo, an update on the MoQ plugin: https://moq.dev/blog/moqbs/
Media over QUIC: First class support for MoQ in OBS... via a fork. Go forth and integrate libmoq into all of your favorite tools still using C for some reason.
we need reviews not +1! 
But, it's still exciting to see this finally realize in to a functional output.
the hacker known as der_rod reviewed it, good enough for mee
hah
But more seriously, we can likely try and include it for consideration for August release.
Rodney does indeed = hacker
Hey all, just joined in and am trying to find some good docs or videos on making my own plugin. Trying to work with an existing plugin that is not supported anymore and getting it up to date but having trouble with it finding any of the QT files or directories like QDialog. Can someone point me in the right direction?
hey guys need help setting upp virtual camera
Are you using a virtual camera plugin, or the built in virtual camera?
Is anyone available?
i believe i just solved my issue, ill remove so no one needs to bother
Please who can recommend a good Android emulator I can use with obs without detecting for kyc
why do you need to bypass a KYC (know your customer) check? Unless I am incorrect on your meaning of KYC
@fervent totem
Does anybody have a good tool for multi-camera livestreaming to OBS with discord? Like, ideally I'd just hop in a call and I would be able to isolate all the guests. Think like reactive from fugitech but with actual camera footage
vdo.ninja, if you want actual camera and mic from each participant.
I forgot to say, I tried vdo.ninja but the camera quality was atrocious and I'd prefer something actually within discord. is that possible to do?
Discord doesn't split the participants into separate video or audio streams. VDO.ninja works fine, but it does need good bandwidth from the source to the recipient, just like any stream over the internet.
ah, that's unfortunate
VDO.ninja has a great studio site too, the director's view, so you can see all of the streams.
thanks for the advice, so it seems vdo.ninja is really the only good one around? I've tried to pick it up multiple times now but every time has been a struggle
It's one I use regularly. I don't know of any other options that don't involve third party software, paid software, and additional dedicated software that would need to be implemented on each participant's end.
do you manage to get it at good quality?
Most of the time, yes, I am happy with the results.
By default the bitrate on VDO.ninja is pretty low. You will want to set your own bitrate depending on the speed of both your and the guest's connection.
https://docs.vdo.ninja/getting-started/the-power-of-the-url-parameter
hey guys I just joined to see if anyone knows how to fix some stream element widgets arent working on my OBS when I paste the URL? :)
If you need help with StreamElements products or services, please join their Discord server or submit a support ticket. The StreamElement's support team is better positioned to help with your issue.
Im sure this has been asked a million times and im sorry. I have Aitum Vertical plugin, and im trying to make it where the vertical scene doesnt look stretched without affecting my normal recording. A way to record both videos in normal 16:9 aspect and shorts in 9:16. is there a way to do this? Currently I can make the 16:9 look fine but then its way stretched on the 9:16, and if I make 9:16 look good, then the 16:9 is squished/cut off in parts
You will have to cut things off, you can't have both.
!ar
If you see black bars on your stream/recording, see the Aspect Ratio Guide for information on how to select the best aspect ratio for your content.
You can check this for more info.
Thank you
Guys, does anyone have any idea why aitum multistream vertical canvas option is greyed out for trying to select the output? (kick / tik tok) the main canvas works just fine with aitum multistream
For help with the Aitum OBS plugin or their tools and services, please join their community Discord server for direct troubleshooting.
need help. how to fix my stream deck is not connecting.
For additional help with Elgato products, please check the help page at https://help.elgato.com/hc/en-us/. They also have a community Discord server.
I think this is the best place for me to ask, but feel free to redirect if there's somewhere more appropriate.
In OBS Websocket, is there a way to get a list of group names and UUIDs? As far as I can tell from the websocket protocol.md, groups should have both a name and UUID, but I can't seem to find a way to get the group UUID if I don't also know the scene it is in. While this means I could theoretically find it by checking GetSceneItemList for each scene until I find it, I would expect there to be a better way.
If there's no better solution for this (other than "don't use groups"), I'll feature request it to the Websocket repo.
OBS Studio can be remote controlled via WebSocket and some apps that connect to it. For more information, including a list of compatible apps, see the Remote Control Guide.
To learn more about using the obs-websocket API in your script or application, see the Developer Guide or join the obs-websocket Discord server for support from the developers and community.
ah, didn't know there was a seperate server for websocket, thanks
You might get support for it here too, but it's more on in the realm of development - so usually too specialized. And since there's a Discord for it, you might be able to even use search and find if anyone asked the question before ๐
there is GetGroupList
only returns group names
yeah you need to iterate through scenes as you mentioned, you cannot grab this directly.
You have to iterate since v5 afaik.
I think I asked similar quesiton a while back and was not impressed with the answer 
(That would be in OBS Websocket discord)
my main little gripe with groups is the following, pulled straight from websocket docs 
Using groups at all in OBS is discouraged, as they are very broken under the hood. Please use nested scenes instead.
If it's so discouraged, why still allow group creation in the first place, but ๐คทโโ๏ธ
but you don't need to know what scene it is in, groups themselves internally are scenes so websocket treats them that way.
many people want to remove groups entirely, or at least rework them to just simply be organizational folders in the UI.
I am one of those people
Groups are... not ideal. They need a rework fundementally.
Just, no one to do the work. It's a tall lift.
I wish I could just not care about groups, but end users really seem to like them
End users should, where applicable, use nested scenes ๐
Make a new scene, treat it as a "Group", put stuff in there - then go into primary scene, and add Nested Scene.
I'm 100% there with you
Groups have their limited usages atm without breaking things. And you have to sort of be careful about it still. Place things where you want them. THEN put them into group. Then don't interact with the items inside the group anymore.
Don't manipulate/move them etc.
I'm trying to reduce my reliance on scene/source names and switch to UUID where able, and that includes groups.
anyway yeah, I guess I'll have to iterate it, thanks
As stated, you can probably find answer on the OBS Websocket discord - but it will probably be some variant of "iterate" yea.
If you need help or have questions about OBS, check out our #support-portal first!
Hey everybody! It's my first time using OBS Studio. Do you have presets to record videos for YouTube and Instagram at the same time?
no presets for OBS, but they would be available in many of the post-production editing apps.
Using advanced scene switcher plug in. I've got my macros working correctly, but I want to know how can I reset to the first macro after the last?
I've seen the "Run" option in "Sequence" but I don't want to run the macro I want it to wait for the condition to be met before it runs.
Ex.
Macro 1 condition met > Execute macro 1 > Move to macro 2
Macro 2 condition met > execute macro 2 > Reset
@velvet glen Use the "macro" "unpause" action to unpause macro 2, then have macro 2 pause macro 2 as its last action.
could someone help me set up advanced scene switcher for stream deck?
I got the plugin, but I cant get the stream deck to connect to the websocket server
Hey, obs_frontend_add_dock is written as deprecated, but it doesn't tell what to use if not this.
So, what to use if not obs_fronend_add_dock please? =)
Edit: it's now obs_frontend_add_dock_by_id
Make sure the OBS websocket server is enabled.
Note down the port and password and enter them after pressing the "Configure OBS connection" button on the Stream Deck side.
I did that, it doesnt seem to do much of anything
and im not sure if its some firewall eating it
can it be the stupid router blackholing it
just to make sure - the stream deck software and OBS is running on the same machine, right?
yeah, but the websocket server is an IP that is the router DHCP range (or whatever its called, the auto-ip-assign-on-local-lan)
there doesnt seem to be a way to change it
Try changing the ip back to "localhost" on stream deck side.
You can also try to enable the alerts in the OBS websocket settings.
Maybe that will give a hint.
The websocket server is also available at 127.0.0.1, try that. And yes, enable notifications so you'll know when it tries to connect.
well, the logs are empty, nothing is reaching the websocket server
tried both localhost and 127.0.0.1
@bleak coral Are you on windows 11?
yeah
Didn't microsoft break localhost connections on it at some point? I'm not sure if this was ever sorted out.
sigh
guess it doesnt really matter all that much, I just made a "hotkey" for ctrl+shift+alf+F1 to run the macro and assigned that a streamdeck button 
I use Touch Portal with OBS via websocket and localhost for the connection settings. Works just fine, no Microsoft breaking anything. My guess here is it's something with Streamdeck plugin for adv-ss, if the Stream Deck itself can still connect to OBS.
oh yeah it does connect
i can see it on the logs
im moderately convinced its actually going through the router since the websocket wants to go through 192.168.3.xxx
and the router probably just nukes it
So after reading rules I believe my question is within rules but not sure if I am in wrong place to be asking. I was curious about trying to get a v-tuber made/ added to OBS and there is a flood of videos linked to random programs so I am just seeking advice from someone who has done this before and wouldn't mind helping someone.
is there a plugin where i can see all my chats?
ty
is there a guide video for it im confused asf
I literally just joined this discord seconds ago to ask the same question haha
The green button "View Guides"
or the Guides link in the header at the top of the site. https://socialstream.ninja/docs/guides.html
Comprehensive guides for getting started with Social Stream Ninja, including setup, customization, and troubleshooting.
im confused is it just a overlay or is there a place where i can just see my chats myself
It acts as an window on your monitor. It runs outside of OBS. It can have transparency like an overlay, so if you want to place over your game, you can customize the appearance.
ive never been more confused im ngl
What exactly do you want to do?
I was wondering if anyone knows of a plug-in or I can set up a vertical scene. But have it set so that not for streaming, but for when I do a clip capture. So that I can upload my own clips and far higher quality. Basically Iโd have my main stream already. Itโs some set to a twitch stream 1080 P 60 FPS, but itโs also a recording 4K 60 FPS for me to upload the YouTube later. What I would like to do is be able to create like 30 second to 62nd clips through OBS, but havenโt recorded like a vertical format as well. That way Iโll have a short form already pre-set ready for the upload and everything for my shorts. I just didnโt know if thereโs something out there that somebody knows about that I donโt. I am using a 9070 XT GPU if it makes a difference.
@pulsar zenith The aitum vertical plugin can do this, it creates a second canvas that can be set to any resolution.
OK so it can still capture a clip. All right, thatโs cool. Iโm glad to hear that. Thank you so much.
hi... can someone who speaks spanish help me?pls
Welcome to the official OBS Community Discord server! Unfortunately, our support volunteers can only provide support in English. Most of our support documents and guides are also only in English. If you feel comfortable using a service like Google Translate, feel free to use that to send messages to us. We'll do our best to understand your intent, and we'll try to help you as much as we can.
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or eng, but i need help with obs 
If you need help or have questions about OBS, check out our #support-portal first!
!chatdocks The chat in the OBS wondow so you can see it? ๐
To enable Chat docks for Twitch, Restream and YouTube, you will need to connect your account via Settings -> Stream.
If you'd like to enable chat docks for other services, you can use the Docks menu in the top menu bar, then select Custom Browser Docks. This allows you to include any webpage in OBS.
Hey, what version of Chromium is Browser Source using?
it's gonna depend on your version of obs, the logs lists it during startup
w
Welcome to the OBS community support channel. If you have a question, go ahead and ask it, and if someone is available to help they'll respond. Try to be detailed, and provide a log if you are having issues with streaming/recording (Help -> Log Files -> Upload Current Log). Please be patient if someone doesn't respond right away!
Hello! Since OBS dropped NVENC support for Kepler cards I decided to see if I could fork the NVENC plugin and use it as a third-party plugin instead. And I came up with this: https://github.com/RanAwaySuccessfully/nvenckepler
Hoping this is of some use to anyone out there. I managed to get it working on Linux with a GTX 650 but I have not tested it since. I have not tested the Windows build nor do I have any other Nvidia card to test it with.
if you can get someone to test the windows build, could be worth submitting it as a ressource on the forum
I'll be able to test it myself once I have finished building a spare PC at home (mostly from used parts), but that might still take a while. Until then I'll just be on the lookout for people who might still have these cards in their computers and would be willing to help out with testing.
Hello! Does anyone know of a plugin / how to sort sources alphabetically? I want to load PNG files from a PowerPoint presentation into obs (ordered with slide 1 on top and the last slide, ex: slide 60, on the bottom.
But when you drag and drop all the slides into the sources bin it does the reverse order and thereโs no good way to reorder them
why not use a slideshow source?
In case I have to jump from slide 10 to say slide 27, is there an easy way to do that in a slideshow source?
yup, you can click on it in the properties
Just to ask the question, why not just capture something like powerpoint instead, which is a tool designed to do this?
It's certainly possible in OBS, but not really designed for that use case, and it will be pretty awkward.
I was curious if I could be done without the screen capture function. Thatโs def one way to do it
I opened properties but I donโt see that option
did you add the slides?
I did, it has them all listed under โimage filesโ
Hm I have a feeling that the PowerPoint capture is going to have to be the way to go
yeah, and by clicking on the file you want to switch to, it'll switch to that file
Hmm didnโt seem to work for me, maybe something is interfering. All good tho Iโm going to do window capture, seems like a better solution now that I think about it
agreed
Hi.
Im in the middle of developing aplugin (currently functional) for managing RPG (top down projection or gaming table style) entities.
https://github.com/adiastra/RPG-Map-Effects
Currently, it allows you to create effect templates as scenes, differentiate between BattleMaps and FX, trigger efex live on the screen (multiple of the same effect), tracking those to you can remove them as needed, set timers for them to autoremove, draw a grid onn the preview screen or the program output and a bunch of other fiddly bits.
A plugin for OBS to allow for live RPG battle-map controls - adiastra/RPG-Map-Effects
I am interested in anyone trying this out. It was built ona mac (not sure if there will be Windows issues) in C++/Qt
if you want peeps to try it best would be to make a release?
not everyone is comfy with building stuff
you should in that case also definitely include some screenshots
Ok ill do both, will repost later on once i have the readme more robust and a build release.
any advice on creating github actions for building a release?
not sure if a template exists
there is the obs plugintemplate
https://github.com/obsproject/obs-plugintemplate
got it, ill adapt that, thanks
does anyone know what method the Draw plugin is using to display the cursor on the program while moving it on the draw window?
yes, what do you want to know about it?
obs_set_output_source is used to put a draw source on top of program
Well im trying to mimic that in my plugin and having a difficult time., I am already tracking the cursor position. Ill try using obs_set_output_source as a new layer.
you can also check the code of the draw plugin
yeah im doing that too ๐ but i figured asking here would be a smart thing to do (i was correct)
ok this is a way better approach, i was trying to do it with a scene item moving around and it was crashing.
@weak escarp if both my plugin (using this method of obs_set_output_source) and Draw were both running, would this cause an issue. I feel like they awould be fighting for the same outputs.
the code in draw picks the highest channel not in use
ok cool
oh btw @weak escarp , while you're here, I have a script that extends the base obs filename formatting to add more possibilities to it, and I've toyed with the idea of extending it for stuff like source record/aitum rather than just the base recording/replay buffer.
I haven't done a deep dive in the code of those yet, but to do so it might require me to do some PRs to add signals or stuff in those.
Just asking, on principle would those PRs (if necessary) have a likelyhood of being accepted or no?
the likelyhood of accepting code mainly depends on if I think it can be useful for others and if I am able to maintain that code myself, the first part should be covered in this case, the second part I might suggest changes to the code for
very fair ๐
Wasn't looking for a "yes/no" on principle without seeing the code, more of just a "does it make sense for me to go towards this way in the first place", ty for the answer and I'll take time to deep dive the code 
im not sure if this server is the best place to ask but given its based off obs id ask it, i recently downloaded the new elgato wavelink 3 software, and in order to add audio effects to my mic i need to find the vst plugins myself. what vsts should i get in order to best replicate all the audio effects/filters that OBS provides shown in the picture?
A basic guide to improve your microphone quality can be found here: https://obsproject.com/forum/resources/514/
would this come with all the things listed?
Everything in this part of the list from OBS (minus the Move filters and the VST 2.x plugin) are built into OBS. There are plenty of VST plugins you can download and install for compatible host apps like Wave, but you won't get the exact same thing as the built-in filters.
Hello guys, Iโm kind of new to the platform, and I really want to learn how to do a camera sweep in OBS. Like, while the platform is moving, the anchor would also be moving at the center of the platformโlike a camera pan. This would be really helpful for my broadcasting as a technical crew member, and I would appreciate any kind of help.
Is this in a game?
Mmm what vst should i get to replicate the gain filter, because currently i use it in my OBS since my mic even at peak talking is quiet unless i fuckin crank the hardware gain on that, and it just sounds worse doing that
A gain vst, if Wave doesn't already have one built-in
Any recommendations or links?
How close is the mic to your mouth when you speak into it? Does it have hardware controls on it for gain? What kind of mic is it? How does it connect to the pc?
Like 3 inches most times, yes, fifine am8, usb rn
Make sure in Windows the mic is turned up to 100%.
nopee, i made this in blender
Then you would pan around in blender, with whatever POV camera view you want to make from it.
It is, it's maxed out everywhere it can be besides the hardware dial rn, and even maxing that won't ever register my voice beyond -10db on OBS, but it does that at lower gains too anyway while sounding better
Turn off all the mic source filters for this mic, in OBS. And test that way. If you still have issues staying around -10dB with a normal speaking voice, head to #audio-support for assistance.
I'm talking about this based on zero filters
Which like it's not a problem the gain filter fixed that
I just need it system wide now
My bet is it's just the mic cuz a friend with the same one has that same thing going on
But like it's a non issue
Then apply the same technique in Wave. Same tools, same concept.
Again i was asking if there's a link to a gain vst i should use, cuz i imagine there's thousands
Isn't there a built-in gain control in Wave?
Output gain is available in the Reaper plugins from the guide. Here it is in noise suppression (ReaFir)
Can't make it louder than it already is, only quieter
like, all the audio software I use has built-in gain filters. Resolve, ATEM, OBS, Audacity, RODE.
It just has a dial, which is already maxed out
Then pick a vst and try it. Reaper Suite is a good collection, straightforward to use.
Swaggy thank u
There many different filters, like powerfuldot shows, where output gain is part of the filter.
Nice thing about Reaper is there are a million tutorials to learn from since they have been free forever
Ok was lookin through it looks Swaggy, which vst would replicate the "limiter" filter?
oh wait am i supposed to make a vst2 folder and put the plugins i just got into there
!vst You want them to be in one of the specific locations OBS looks for them in. Check the guide below for where.
OBS Studio supports many VST 2.x plugins which can be applied to your audio sources as a filter. For more information, see the VST 2.x Plugin Filter guide.
this isnt for obs, this is for wavelink
i was just asking here cuz i was tryna replicate the effects obs offers over into wavelink
!elgatosupport Oh, right, we were talking about both, it must be getting late. I don't know how, but the Elgato folks have a server and community members would probably know.
For additional help with Elgato products, please check the help page at https://help.elgato.com/hc/en-us/. They also have a community Discord server.
ok bet thx and rq again which vst from that reaper suite would replicate the gain filter on obs?
None, just use the gain inside one of the filters you are already using from it.
elgato provides zero filters outside of manual vst installs
I was talking about the reaper ones.
ah like one of them will have a gain increase slider?
Yes, like the one in Reafir that I showed earlier
ohhh yeah ok w, how about the limiter filter
I don't know.
ok no worries thx anyway
Elgato has a couple of suggestions https://help.elgato.com/hc/en-us/articles/4410914582797-Wave-Link-Recommended-VSTs#h_01FPJZ8TAC3E21NCH3WSFX9MGN
This list includes VST effects that are known to work well with Wave Link.
ย
To use VSTs, Wave Link version 1.4 or newer is required. Learn more about VST(Windows) and AU(Mac) Audio Effect Requirem...
Excuse me guys, can someone help me ?
I dont know why its White
I cant see my stream
- Non-Standard Aspect Ratio
- Windows 11 24H2 (OK)
- Not Admin
- No Output Session
AMD Ryzen 7 5825U - OK! / Ryzen 3 4300G with Radeon Graphics - Possible bottleneck
there is
Double click the window capture source to open Properties. In that window change Capture Method to "Windows 10"
Understood, tysm
YW!
Anyone use the aitum multistream plugin?
Im trying to set up a vertical and horizontal stream for youtube but when i go live, i only see one instead of both
stuck on this when preparing a vertical stream via aitum
and their server invite's down
!aitum
For help with the Aitum OBS plugin or their tools and services, please join their community Discord server for direct troubleshooting.
That doesn't work?
how many servers you in? Works for me.
a lot but not the limit

I need some opinions witch is better to use in my case? I stream on twitch 1080p 60 FPS. But I also record the stream in my native 4K 60 FPS to upload to YouTube. I want to create a vertical scene for the sole propose of recording high quality clips. So inclosing I have a single scene i stream in 1080p on twitch and record 4K for VOD on YouTube. I want to add a vertical scene I can use the OBS Replay feature to create a 60 second clips.
Knowing this, would I be better off with the Aitum Vertical plugin or the Aitum Stream Suite?
I would use only Aitum Vertical, as you don't need the multistreaming capabilitie.
so when i use the replay i can set it to capture the vertical sceen for a clip correct?
Yes.
how would i set replay for the vertical sceen?
and if i rember i can link horzontal and vertical sceens to switch auto matickly to right?
Yes
is there a guide how i can link vertical and horzontl to switch when i switch sceens?
thy for the verticxal backtracxk guide too btw
I'd just reference the entire guide, it is pretty detailed https://aitum.notion.site/Vertical-Guides-Home-28eb175f3e204ccbac3a04d7887c807d
oh awsome. ty so much
i really apreceat it. i use a stream deck to switch my sceens so them switchiing automacticly will be awsome.
i actully have a butoon set to multi action to clip to twitch as well as obs back track as a single click
thanks so much for all the help
hey ive been trying to figure out a way to trigger a move filter when music starts playing, but i cannot get it to work anyone can help or knows how to do it?
!advss Do you have advanced scene switcher?
You can use powerful macros in OBS Studio using timers, cursor detection, window detection, and more to automate switching between scenes, toggle sources, and many other options.
To get started, install the Advanced Scene Switcher plugin and see the GitHub project wiki to learn how to use it.
i dont htink so but i dont want to switch scenes
let mem take a screenshot and draw it out
Advanced Scene Switcher does way more than just switch scenes.
You can tell it to monitor if a source is making sound, then activate the move filter when it does.
im trying to trigger the move filter so that when music is played the vtuber moves up and sclaes down
oh damm thanks
let me try that out
It's really cool and can do a million things.
before i just had a keybind but i rather make it autmatic
Here's the page for the audio condition from Advss wiki.
https://github.com/WarmUpTill/SceneSwitcher/wiki/Audio-condition
Yea the name's a bit unfortunate - but that's what the plugin started out as 
Hi guys, I'm looking to Replay Buffer from a livestream but remove on-screen overlays like webcam etc so found the Source Record plugin which sounded perfect for what I wanted. However going through the settings the Replay Buffer option within Source Record has a maximum duration of 1000s (16minutes) whereas Replay Buffer without the Source Record I can exceed this to at least 1800s which is the duration I wanted to record full Arc Raiders matches.
I don't want to have to manually record before every raid and delete all recordings I don't want if possible due to likely wanting to keep very minimal amount of recorded raids. Just wondering if anybody knows a way to exceed the 1000s or a work around for my issue.
Help would be greatly appreciated ๐
Thank you i got it to work
Very cool! YW!
you'd have to ask Exeldro to increase the max value for that setting if you want to do it in the UI
potentially you could change it in the json as a workaround?
I can't say I'm familiar with json to be honest and I'm pretty inexperienced with plugins so assuming Exeldro is who created it?
I appreciate you pointing me in the right direction, I will try look into these more tomorrow but if you're able to help further in any way that would be amazing
exeldro created it, yes
he put a max value of 1000 in the UI, probably as a "good enough" number
but so far as I can see the UI is the only place that is done
so what you could do is set up your source record correctly, set that duration to something like 973, open your scene collection json in an editor, search for 973, check that it says something like "record_duration" right before, and then change the number to 1800 and save. Edit: do this with obs closed of course.
it's quite likely that if you wanted to change something about the filter later, the duration would reset so I wouldn't count on this for long periods of time
but as a quick-and-dirty workaround until you can get Exeldro to change it, it should work
I don't know what his preferred method is but probably creating an issue here https://github.com/exeldro/obs-source-record/issues would be reasonable
whats yalls best recommendation for a noise suppression vst? reason im asking is because i wanna filter out some of the background noise my room has as well as the echo from my own open back headphones, im moving from voicemod to wave link 3 and a couple things voicemod did well was its "clean" filter already removing any quiet static noises in the background as well as the echoing from my headphones, and its noise suppressor was actually pretty good at getting rid of further background noise like typing or random tapping or clacking
the reaper suite didnt seem to have one
Start with the mic. What make and model? How close is it to your mouth? How's your normal speaking level, without any additional eq or makeup gain? And can you lower the volume of the headphones, or even switch to a different style so the audio doesn't bleed out and get picked up by the mic?
Fifine am8, like 6 inches away most times, according to OBS my conversational peaks are at like -16db about fully stock, my headphones are system wide 50%, I'd rather not make it quieter if i can help it at that point, it's the only pair i got besides a vastly inferior old pair of close backs
Messing with the gain and turning it down on the mic itself ain't really helping until it gets too quiet to be acceptable anyway
Either way i do need a noise suppressor regardless for the sake of other external background noises
I tired the elgato noise removal from their marketplace, if it weren't for the fact it's impossible for it to register my K and H sounds with any letter beginning with those, it'd be decent, but it didn't really help with the echoing, it did with like everything else tho shit couldn't even pick up my typing and made moving my mic arm not sound like dookie
I still say, start by reducing or removing the background noise sources, so that noise suppression can have a better chance of working.
As for noise suppression filters, I prefer the NVIDIA filter. Seems to work well with my room noise without making my voice sound over-processed.
Can't really get rid of them, it's a furnace and a washing/drying machine
I assume i can't use that one with my 7700xt
The Reaplug Noise Suppression VST is called ReaFir
It's included in the free package.
Is that a compatible Nvidia RTX card? ๐
I know
Oh wait fir also does that?
which mode do i want
Subtract. It's wording is a lil weird
ok bet thank u ill mess with it
The build automatic noise profile thingy isn't bad.
ok imma try that first, just cant test it rn cuz ppl around lmao
im so confused by this chart and it sounds REALLY bad with the automatic profile like it completely ruins the voice
If the background noise is loud enough, the filter works so hard at cutting the noise that it screws your voice up.
Yep, audio is about first getting the best audio into the mic you want, and nothing else. Or as little else as possible.
what would be a good curve to try out initially
Try generating an audio profile first. I forget that this plugin has that feature
all it does is ends up suppressing my voice like in its entirety
wait one sec
It would be magic if it understood which noise was undesirable and which was your voice.
It takes time and work to figure out what part to remove and which tool will be effective, if any. That's why I said at the beginning to deal with the noise if possible.
But if it's not possible, it will be harder for any noise suppression filters to be effective and have acceptable results.
Just in case: the VST doesn't make this clear, but when you use the build noise profile you don't talk. Let it hear the noise in your mic.
yeah i realized that, made it better but it was still suppressing my own voice too much after, there is currently a washer running behind me which lmao, i kinda dont need the suppression for that sake cuz of the noise gate filter lowkey
tho im realizing my echo aint as bad as i thought
imma keep tweaking
If at all possible the washer should not be running while you record/stream yeah haha
lmao yeah im usually not dealing with that when recording or streaming, but sometimes i have to deal
Hmm so i had to stop testing to get to bed, couple things, refir doesn't really help with anything tbh, and it certainly doesn't get rid of my voice echo, luckily that kinda doesn't matter cuz i don't monitor my voice in real world situations, and luckily it's not picking up my music even when blasted unless i put the back of my headphone ear right up to the mic, but that still makes me confused why it picks up my echo when monitoring my voice
I also realized regate kinda sucks at blocking out background sounds while not fucking with my H sounds for some reason, at least when saying it kinda quietly
The problem is i lowkey was spoiled with voicemods clean filter cuz it kinda just did it all for me, background noise gone when not talking, doesn't mess with my own voice, and i don't hear an echo when monitoring, i just wish i got how it did that, cuz lowkey it was magic and im reallyyyy struggling to replicate that
Gate also simply can't block out my echos unless i set it like way too high
A gate filter is literally a gate. Once noise is loud enough for the set threshold, it pushes the gate open and lets noise through.
It can be effective in keeping low background noises from pushing the gate open, so that when you are not talking, the mic is basically closed from picking up any noise. But once you start talking to push it open, any noise the mic can pick up will be heard.
Yeah, i got all that down, my main confusion is just how voicemodsnclean filter was able to pick and choose what to filter out like that
Don't know, I never used any of their recent software. Just the voice changers but that was 10 years ago.
Yeah, that's why I'm tryna move from it, other than clean filter it has no good ways to enhance ur audio, no proper eq or compressor or gain boost
It's a tool, like the thousands of other tools for audio. If you don't like one, try another.
!log Close OBS, reopen it then grab a log link for us. Probably monitoring is looping back into OBS or similar causing the echo.
I never promised that reafir can fix echoes LOL
Nah this had nothing to do with OBS, the monitoring was on wavelink itself
They didn't either as far as I am aware haha
Make sure you don't monitor to the same channel that you capture then.
Wdym
The monitoring in Wavelink may have a setting where you choose which channel you hear what you monitor in. Make sure that is not a channel or mix that you are capturing in OBS, or else it's sending double audio.
On wavelink I'm just monitoring the "personal mix", on OBS i had my mic muted, maybe i should close OBS and test?
No need. In OBS, expand the audio mixer so you can see all the sources, or at least scroll through every source while talking.
If more than one mixer bar lights up, then Wavelink is sending the mic audio through something else. That tells you which one.
Hmm ok imma do this tomorrow and lyk
๐
Oh i was looking at my audio sources, which luckily don't gotta scroll to see all of them, only the mic/aux source would register anything at all, which it is set to my "elgato stream mix"
This was earlier
I'm trying to update a resource post of mine on the forums but don't seem to have access, I'm not quite sure where to reach out to for support on that, can anyone help me out?
did you enable 2FA?
ressources now require it
yeah I just added it (passkey), and I've logged out/in a couple times to kick it
could email support@obsproject.com
yeah I'll do that now
nevermind
Unfortunately, we do not provide support via email.```
if anyone could get me in touch with forum moderators that'd be great
did that reply arrive back right away like an auto-reply?
sorry, contact@obsproject.com, not support
Did you recently make an update to your post prior to this attempt?
mb
Thank you so much for the help man it means a lot! I've contacted via the link you've sent and I guess it's just a waiting game from here onwards
Does anybody know if it's possible when using Source Record's replay buffer feature to have a notification or some kind popup like using replay buffer regularly when hitting hotkey to save replay you can see in the bottom corner it basically saying it has created the recording however when just using the Source Record plugins replay buffer feature I can't see any sign of it working. Would be a nice peace of mind to know if it has or hasn't recorded is all.
Also ontop of that does anyone know if there's anyway to have this Source Record replay buffer action available on Streamdeck? That's what I used as a hotkey for replay buffer before source record
Is there a generally accepted number versioning convention that we use for plugins? im about to release a first release (likely beta) for MacOS. Im wondering if it should be 0.1 or 0.0.1 (im thinking 0.1 makes the most sense)
this is the plugin
https://github.com/adiastra/RPG-Map-Effects
No release yet, im working on it.
thast how i normally do it, just did not know if OBS had any stanrardization .
ok, i went with 1.0.0
https://github.com/adiastra/RPG-Map-Effects/releases/tag/untagged-043b9b5ba7c898f6225b
Thats the release. I tested it and in installs fine and runs fine. Its MacOS only but it should work.
no, I haven't touched it in a couple of years, just getting back in to development on it and want to update it now
will try this one
I did 0.0 for mine, but had to update it anyway lol 0.1 does seem to make most sense to me 0.0.1 would take forever just to get to version 1.0
can anyone help me plz?
versions are not countable numbers, you can go from 0.0.1 to 0.1281282.34 to 1.0 if you have to
usually versions that start with 0 are considered "unstable, we're just starting out, things can change a lot" until at some point the thing graduates to 1.0 meaning "ok we know what we're doing now" but what lies inbetween is completely up to you
I remember this first cropping up in a more public facing way when Apple released MacOS 10.10
But as the dev, its up to you to determine when the jump to a higher version number makes sense. You dont need to get all the way through 0.0.1 to 0.0.9 to tick over to 0.1.0 for example.
MAJOR . MINOR . PATCH . (Possible +build.### values if your project gets that detailed)
i just started at 1.0 for simplicity. im using it in my production flow so it's 1.0 to me.
I checked out your plugin, it looks dope though I couldn't fully understand it
I noticed this on the Google Play console, I remember thinking "wow they don't even care huh?" I think for android apps you can even release duplicate version names as long as you change the actual version code number like you could do: 4 (1.0) and then 5 (1.0) right after and no one can stop you
Actually pretty useful for those situations where there's a ridiculous bug you didn't see that made it into that version and you just want to remove it without losing a version number just to that one fix.
nah don't do that
version numbers are meant to communicate to users that something is different
With great power comes great responsibility
It's like a form of revisionism to gaslight people like "oh no that's not broken in ver3.2 i dunno what you're talking about ๐คทโโ๏ธ"
Meanwhile there's two different 3.2s hahaha
RPG Map Effects is a plugin for OBS that is designed to help GMs/DMs manage entities for a TTRPG projected battlemap
i just recorded a video for it
the video is also now linked in the Git readme.
@mild kiln as long as you were able to install and open it, im happy ๐
lol oops, I forgot to publish the release..
https://github.com/adiastra/RPG-Map-Effects/releases/tag/1.0.0
hey can a plugin have paid features? free to use but some extras run through a server, unlocked with a key sold on Gumroad
yes, the only constraint on plugins is that they are under a licnce that's compatible with obs' own (GPLV2)
that does not stop the plugin from having paid features, or of being wholly paid itself.
which plugin is it?
Im was actually planning on premium packs for my plugin eventually. GPLV2 means that the source is out there but having features that amount to "premium content." would work well.
so teeechnically GPLV2 doesn't mean the source has to be public
but that can easily be considered a bit of a dick move
No, GPLv2 is Copyleft
thatmeans if you distribute the binary, the source has to be available
which doesn't mean it has to be public
I know the GPLV2
Attempting to write a closed-source plugin for an open-source app, for profit, is a dick move.
If i saw someone doing that I would probably shun them.
oh that much isn't not a dick move, it's a breach of licnce.
You can't write a closed source plugin for obs without breaching the GPLV2.
But you're missing the subtlety that "open source" and "source is publicly available" aren't the same thing
the plugin code would be GPLV2 on Github, but the premium stuff lives on my server not in the plugin code. is this a dick move?
what the GPL actually specifies is that when you distribute the program you must accompany it with either the source, or an offer to give any third party the source code
generally no, you are providing a service.
nothing built yet, just exploring ideas around virtual avatar makers
thank you so much
The the availability of the source (your offer to make it available) must be public.
or distributed with the binary
either way, im going to request the source and publish it ๐
nah, just distributed with the program, which isn't necessarily public
(maybe not me but thats what always happens)
you can paywall the distribution of the binary in which case either the source or the offer aare also paywalled
in this hypothetical a person is trying to make a profit on someone else's back while providing nothing to the community, and I do not respect that.
can anyone help me with setting up and installing infowriter i cant seem to figure it out
what specifically are you struggling with? Perhaps I can help.
i just dont know how to install it
oh, mac or PC?
pc
After both streaming and recording stop, no logging will be written anymore. This was not a bug, but is unexpected if someone uses EDL or SRT to annotate recordings and more is logged than recorded.
whenever i try to move it into plugins, it wont show up
grab OBSInfoWriter-2.7.1-windows-x64.zip
Place the 64bit OBSInfoWriter.dll in your \obs-studio\obs-plugins\64bit folder
Place the 32bit dll file in your \obs-studio\obs-plugins\32bit folder
the instructions are there. thats hould resolve it for ya.
ty
no problem
Hi idk if this is the right channel for my question but feel free to redirect me if it's not! I installed the plugin Aitum for dual streaming and it changed my Twitch streams to be 720p. I've uninstalled it but since then my streams have remained at 720p whilst live, despite my OBS settings saying they're all on 1080p. I'm a bit stuck on what to do
what bitrate is it set to
10k
To help resolve your issue, we need to view a log file from a fresh launch of OBS Studio containing an output session. Follow these instructions to upload a clean log file:
- Restart OBS Studio first!
- Start your stream/recording replicating any issues (meaning having any games/apps open and captured, etc.)
- Stop your stream/recording after 30 seconds or after the issue has occurred
- Click the Help menu โ Log Files โ Upload Current Log File
- Paste the URL into this Discord channel
that's too high
set it to 6k and it will work
twitch is locking out your source option because of this, leaving 720p as the highest option
I see! I had it on 10k before installing the plugin and the problem didn't happen then, that's why I assumed it was related, but I will try that anyways and come back if no luck haha. Thank you!
can someone help me with my background removal and plug in
Please state your issue first
im tryna do my background removal and go through the files and i watched many videos and did everything and the background removal does not show up in my filters on my camera for a blurry background
I can do that for you
!log post a log and we can see if the plugin installed properly or not
Usually within OBS it's done with a green screen & the chroma key filter. Otherwise Zoom or Discord will usually let you blur your background or change it without a greenscreen based on motion detection but it doesn't look as good of course. Are you trying to use the virtual camera for video calls or just trying to stream/record without the virtual camera?? Or are you trying to make a plug-in that does this?
They are trying to use the plugin called โbackground removalโ that does green screen minus the need for a real greenscreen
Oh okay they need installation help must be
Yep, which is why i linked them the log instructions ๐
Damn i had no idea you could upload logs that's cool
I need help on removing the backgriound for my webcam, ive followed like a million tutorials, and still the plug in doesnt pop up in the effects thing
- Windows 11 25H2 (OK)
- Not Admin
- No Output Session
- Hardware-accelerated GPU Scheduler
where is the help
What method did you use to install the plugin?
I went to github and installed a background remover plugin, then extracted, copied the file "obs-backgroiundremoval" to the obs studio file on my file explorer, but nothing happened
This is the most recent "tutorial" I followed
@hallow vale
yea
And you grabbed this one?
yea
And you dragged these two into the primary directory?
Sway has a RTX 5060, could use the NVIDIA effects sdk
Im pretty sure
what does this mean
idk if the plugin offers any benefits over the standard.
wdym?
Means you have a GPU with it built-in as a filter in OBS already - so you can just add it. Right click add filter, background removal.
!nvafx
You have a compatible gpu to use the NVIDIA effects SDK.
The redistributables required for the NVIDIA Noise and Background Removal filters can be found here: https://www.nvidia.com/en-us/geforce/broadcasting/broadcast-sdk/resources/
Once both are installed,
The NVIDIA Noise Removal option will appear as part of the "Noise Suppression" filter, alongside RNNoise and Speex.
The NVIDIA Background Removal option will appear as its own filter under "Effect Filters."
where do I paste these?
Drag them into the main OBS folder, where ever your OBS installation is.
It should place all files in the right location.
But try using the built-in ones first as Papa mentioned, or do you need something from the plugin?
look I dont have it tho
lemme try real quick
can u explain to me how to do it step by step by chance?
Hmm might need to install Nvidia sdks Papa linked guide above #plugins-and-tools message
To add plugins, you just take the plugin .zip, open it. Find where the bin and data folder is, then drag it into the folder of OBS you have where the bin and datafolder is. Then the file system will place the files in the same folder structure.
Which one do I install?
Drag & drop
Unless the plugin has an installer
This didnt work
I don't see why an installer would make a difference, it's how you add a plugin to obs
I find zips are usually for Portable copies of OBS, and most plugins have dedicated installers for non Portable copies
Not to mention, the guide that is zipped in here literally says Copy the obs-backgroundremoval folder to your OBS Studio plugins directory. LUL
A lot of this wont matter either once with the full plugin manager in the future
sooo what do i do
True true.
Did you install OBS with an installer?
Yea
Oh, this plugin doesn't have an installer installation actually from what I can see Rob. So no dice
?
Can you open your OBS folder in \obs-plugins\64bit
In that folder, do you see the obs-backgroundremoval.dll?
Shouldnt they use the nvidia one though?
I tried copying that but this is what it says
They should, and they were shown the guide by Papa ๐
Open your obs folder, and just go to it manually. obs-plugins > 64bit > look
As both Papa and Rob pointed out, you should probably follow the guide linked above #plugins-and-tools message and install that to use the already built-in OBS background filter with your Nvidia gpu.
I dont see the plugin
Unless obs-backgroundremoval specifically offers something it does not. No idea.
Then you dragged it into the wrong place Im guessing
lemme try
where can I find teh dll your talking about
and how do i dpo it? can you walk me through
@harsh topaz
I DID IT, how do I configure settings so it just "cuts" me out?!?!?!?
@harsh topaz
I've never used the plugin, no idea. I'd assume you adjust some of the settings it gives you.
As suggested before, you probably (unsure of the difference in options) get better results with the built-in NVIDIA one.
The redistributables required for the NVIDIA Noise and Background Removal filters can be found here: https://www.nvidia.com/en-us/geforce/broadcasting/broadcast-sdk/resources/
Once both are installed,
The NVIDIA Noise Removal option will appear as part of the "Noise Suppression" filter, alongside RNNoise and Speex.
The NVIDIA Background Removal option will appear as its own filter under "Effect Filters."
If you install that, close OBS, open OBS, should have new filter options by default.
For your 5060, you'd install Video Effects - "For nvidia geforce RTX 50-series"
is there a good website for getting viral sfx sounds effect collection?
you can usually just google something like "meme sounds soundboard" or whatever soundboard and get a pretty good collection of anything
hmm alright
You can always paste youtube links into loader.to as well, then if it's an SFX compilation you can chop out the specific sound you want in Audacity.
I am on AMD 9070 XT, so I dont have the option to blur the back ground, is there a plugin that will help with that. also the glare on my glasses. send me a msg please, so that way i will see a response. thanks
the glare you have to fix with positioning/angling yourself away from glare/light sources.
background, see this plugin: https://obsproject.com/forum/resources/background-removal-virtual-green-screen-low-light-enhance.1260/
This plugin makes it easy to replace the background in portrait images and video to create a virtual green screen, as well as correct lighting in low-light conditions, just like Zoom or Google Meet. It uses a neural network to predict the mask of...
Thank you for the reply. Iโve actually installed this plug-in and it is not working. Iโm unable to get the blur effect slider to do anything and Iโm not really in the mood to have to reinstall OBS again. Iโve done it four times already to try and get it to work, but maybe the fifth time will be the magical number and Iโll start working.
I need help with the soundboard I donโt know how to connect it
@dawn fjord A physical soundboard or software?
Are you looking for the OBS Web socket server settings?
@dawn fjord Enable it in the Docks menu.
Hi is it hard to set up multi stream
Depends on how easy or hard it is to learn.
Hello there. I have question relating to OBS virtual camera while streaming to TikTok. Every time I open my image freezes and instead of capturing my cam it only captures a picture of my overlay
Click the gear icon next to the Start Virtual Camera button, then screenshot the settings.
I fix it thank you for the replay. I totally forgot about that setting
You're welcome!
