tq2-feedback-and-wishes
Voices are perfect in this game!
Tooltip for HP not refreshing properly
Two Quick Changes to Make Melee Much More Enjoyable
Allow Left Alt to be used for Ladders
Character Models
Selling items
motion blur
More optimized portal selection.
Allow selling items from the inventory without the need to talk to a trader.
Enclave portal
Please let me change the Keybind of Dodge
Controller problems thread
Is it possible to add simplified Chinese and traditional
Epic and Legendary difficulty
Add Marked for Death indicator to enemy life bar
Move NPCs for easier pathing
Mini Map inside a Mini Map?
Mark items for junk + sell all junk
Clock and subtible
display dps and damage on all skills
Make new concepts and words (like ailment) more intuitive for tq1 and gd players
Additional open world quests
Adjust Polish Price
Cannot use (Personal) Portal back to town
Feedback from the heart of a Titan Quest 1 veteran
Arachnophobia
Primary / basic attack making your character walk to targeted enemy
Subtitles for cutscenes
Display debuff icons, mark of death etc
Extremely Impressed but have Suggestions
Two-Handed Swords
Item Pools based on Enemy Type
Shape shifting.
A very whelming launch
Initial impressions and feedback
I appreciate how it's less of a mindless RPG and asks for much more moment to moment skill
terrain hitboxes with projectiles are slightly annoying
Masteries, summons and attributes
Thoughts so Far
More significant design for epic weapons and brighter colored character + inventory window
Auras should activate automatically
Right Stick on controller
Remove Death Counter
Health Potion Mechanism
8. Add Bestiary.
Selling shortcut
Overlay map
defensive stats
Quick sell key bind
Make dialog options easier skipable