tq2-feedback-and-wishes
Are summoning classes planed?
Always compare item option
Detailed breakdown of what damage a skill is doing with all effects applying.
There needs to be more clarity on the different ability gimmicks (Flow, Rage)
My feedback notes
About readability of damage type on skill's tooltip
So far I am very impressed
Barrier/dodge shouldn't be baseline
‘’Flexibility, Choice, Choice, Choice. That’s the motto here’’. Balint Marczin, Lead SystemsDesigner
Map movement , tooltips and gear comparison
Core Passives
Consolidated Feedback (Updated 8/4/25)