tq2-feedback-and-wishes
Lightning strike hitting trash
Bosses feedback
Some thoughts of mine
Remove the teleport button...
Unique items should be unique
Bring back the artifacts from tq1
Scaling spells / flat dmg for spells; divinity, dodge, barrier discussion
A Collection of thoughts after 1st playthrough
Linux
Crafting, Relics/Charms
2 hand swords
Divinity 'sub' tiers and bonuses per point
Spartan without a Shield ?
Allow an attack to be bound to both mouse buttons and still use LMB to move
My experience (currently lv 12)
Every allocated mastery point should do something positive for your character
!CAUTION SPOILERS! My review after beating the game!
I wish there was more ''challenges'' area, where more bosses spawn; something like an Arena?
Auto potion / barrier
Whish: please add a mastery with more complex gameplay
Lethal Strike Wishes
Wish: secrets and mysteries
Exeption_access_Violation
text size in general
targeting of bosses and other mobs abilities
Tq2 feedback
Hunting Mastery
Overall feedback
Early access feedback (a bit long, sorry)
A way to view base elemental weapon damage or total elemental weapon damage
HCSSF mode in TQ2 should be renamed to HCSSF No Shared Stash.
Bring Back TQ1’s Logical and Immersive Loot System
Feedback after my first playthrough.
Respec Cost
Streamlined progression + bland stats?
Energy?
Feedback, Suggestions, and more
Almost every skill has Exhaust Tag, why?
Hire people that are good at Math
Camera, comparison, difficult.
Lock Items in slot, inventory. Sell all button
force move
Improvements to Make Titan Quest 2 Great
First Feedback
Feedback and wishes
Probably been said before, casters are impeded by little benefit from weapons.
Where are the Pet Summons?
If Core stats on gear and weapons are not intended to increase "Secondary" stats (Resolve, etc)
weapons have lost their uniqueness, suggestions for improvement.
Early Access Feedback