tq2-feedback-and-wishes

262 threads · Page 2 of 6

[Wish] Option to disable tips from Areion 2 messages
Class Abilities Feel Dated 29 messages
Discord Server wish 11 messages
Pay gold to redo quest to get unique reward again 73 messages
Warfare Branch - skills I'd like to see 5 messages
Gendered monsters 17 messages
health and mana potions 4 messages
Core Gameplay Needs Polish 2 messages
Character customization 11 messages
Achievements 12 messages
Laios the bow merchant often has no bows 3 messages
Naming the Earth Mastery 8 messages
Build Depth & Variety 4 messages
I wish for sassy vendors 5 messages
Passive/active points allocation 25 messages
Overall feedback from a more casual player 2 messages
Thoughts on leveling / mastery tree 31 messages
A Man of many Attributes. 58 messages
More visible animations for the spells 3 messages
puzzle and choice. 7 messages
Item drops and artefacts 4 messages
More unique abilities for mastery combinations 2 messages
The story is too plain 64 messages
mastery icon add to the character selection 3 messages
Please add more Greek voice actors 2 messages
Divinity progression feels strange to me 2 messages
Customizable Outfits 4 messages
Wish: display items on enemies 2 messages
Add "Corrupted" Hostile Misthophoroi (aka Mercenaries/Exiles) that can appear randomly 2 messages
character visuals - minor thing 3 messages
QOL change on quick-sell items in shop 29 messages
Associate skills with a weapon set? 6 messages
Have Previews when hovering over a skill 8 messages
Bosses and crowd control ailments 4 messages
Anyone else think that would be so much fun to get local coop for TQ2? 3 messages
Fix melee attack range calculations 2 messages
I Miss The Old Default Weapon Attacks And Weapon Pool Skills. 22 messages
Aura spell autocast after respawn 4 messages
Mastery specific morphs for barrier and dodge 16 messages
Make items fall to ground quicker 2 messages
Add a core spell ability or modifier to default attack 13 messages
Explain the mechanics more 2 messages
Ability types are too same-ish. Need more variety. It's why people feel like there's less synergy. 7 messages
Barrier feels too homogeneous for all masteries/equipment/builds 19 messages
some of my likes and dislikes playing the game as a casual arpg fan 10 messages
My off-hand feels like it's missing something. 4 messages
Skillpoints should not be split between core and passive. (More flexibel usage) 308 messages
Lack of active skills 32 messages
Any Skill/Spell put in LMB/RMB should act like it is the Basic Attack when on cooldown 6 messages
Weather 3 messages