tq2-feedback-and-wishes
[Wish] Option to disable tips from Areion
Class Abilities Feel Dated
Discord Server wish
Pay gold to redo quest to get unique reward again
Warfare Branch - skills I'd like to see
Gendered monsters
health and mana potions
Core Gameplay Needs Polish
Character customization
Achievements
Laios the bow merchant often has no bows
Naming the Earth Mastery
Build Depth & Variety
I wish for sassy vendors
Passive/active points allocation
Overall feedback from a more casual player
Thoughts on leveling / mastery tree
A Man of many Attributes.
More visible animations for the spells
puzzle and choice.
Item drops and artefacts
More unique abilities for mastery combinations
The story is too plain
mastery icon add to the character selection
Please add more Greek voice actors
Divinity progression feels strange to me
Customizable Outfits
Wish: display items on enemies
Add "Corrupted" Hostile Misthophoroi (aka Mercenaries/Exiles) that can appear randomly
character visuals - minor thing
QOL change on quick-sell items in shop
Associate skills with a weapon set?
Have Previews when hovering over a skill
Bosses and crowd control ailments
Anyone else think that would be so much fun to get local coop for TQ2?
Fix melee attack range calculations
I Miss The Old Default Weapon Attacks And Weapon Pool Skills.
Aura spell autocast after respawn
Mastery specific morphs for barrier and dodge
Make items fall to ground quicker
Add a core spell ability or modifier to default attack
Explain the mechanics more
Ability types are too same-ish. Need more variety. It's why people feel like there's less synergy.
Barrier feels too homogeneous for all masteries/equipment/builds
some of my likes and dislikes playing the game as a casual arpg fan
My off-hand feels like it's missing something.
Skillpoints should not be split between core and passive. (More flexibel usage)
Lack of active skills
Any Skill/Spell put in LMB/RMB should act like it is the Basic Attack when on cooldown
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