🀝help

1846 threads · Page 29 of 37

Performance question 4 messages
Resolved
NetworkRoom with multiple online scenes 2 messages
Resolved
WebGL Build error, windows-build works fine 6 messages
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Multiple matches running in parallel on a single server 6 messages
Trying to Spawn Custom Character using NetworkRoomManager 8 messages
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Syncing custom data in a synclist 5 messages
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Why does my uploaded mirror game freeze when I try to connect to the server? 66 messages
Host spawning objects without authority 2 messages
Resolved
Build error when using TargetRpc 25 messages
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Scaling Servers 8 messages
Resolved
NullReference Exception 19 messages
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Sync DDOL Game Objects 12 messages
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Port 7777 closed when run server AWS 7 messages
Web Transport doesnt initialize 4 messages
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Player's names for lobby 8 messages
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Last major bug before alpha launch! Need help fixing it. 6 messages
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How to active scened network identity objects in offline mode? 5 messages
Issue with client NetworkTime.Time running ahead and out of sync with server 3 messages
Scene move object 32 messages
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OnDeserialize Warning 9 messages
Question about getting started with 'Lobby and Worlds' 4 messages
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Custom Spawn 37 messages
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Networkbehaviour spawn on post connected client 4 messages
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OnStartClient not getting invoked for objects in a scene 3 messages
GameObject Syncing 21 messages
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Network Address entering as Field text vs Code 2 messages
SyncDictionary Values wrong on client but correct on server 12 messages
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Connection network system for android 2 messages
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Server or Client already started 39 messages
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Android client disconnects after server sends SceneMessage. 30 messages
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Initializing stuff 19 messages
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second player camera movement is slow 15 messages
Client UI 6 messages
Resolved
Preventing specific players from joining 5 messages
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Can someone explain me 26 messages
Network Discovery and wi-fi distributing 38 messages
Unable to move gameobject with assigned client ownership by server. 11 messages
Need help with material.SetColor 6 messages
Resolved
Local port forward still closed 73 messages
Resolved
Getting around "Registered Spawnable Prefabs". Issues? 4 messages
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Issue getting webgl to work with HTTPS 120 messages
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Extended multiple additive scenes 9 messages
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Client connection does not work 21 messages
Help with NT Syncing Scale 6 messages
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Scene only working in the Editor for the client 9 messages
Making networked object go to mouse on multiplayer problem 32 messages
Changing Authority and Network Transform 87 messages
How could I make it so that the instantiated object is synced, like a bullet? 3 messages
Resolved
Problem where game is only receiving text input field from one player 17 messages
Resolved
send ready state to other client 5 messages
Resolved