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1846 threads · Page 26 of 37

Ball synchronization 6 messages
Problem with players disconnecting 3 messages
Wrong textures on client side 6 messages
Rigidbody Interaction from Client to Server 14 messages
Problem with additive scene 2 messages
Remote 5 messages
Bullets nor moving 18 messages
Best practices for games with multiple player controlled characters? 4 messages
best practices for spawning objects in the "right" scene?! 2 messages
SyncList element on client side is null 10 messages
Network Transform only sync Position after some Minutes 8 messages
Rigidbody Authority Issue 5 messages
Unable to use TargetRpc. 35 messages
im gettting 2 cameras when i know im meant to get one and cant find anything on the web, 19 messages
Reactive rigidbody collision in mirror 3 messages
NetworkTransform appears laggy on Host / Server Only 40 messages
Host migration Steamworks/mirror? 2 messages
How to change name of a gameobject? 14 messages
Variable player 1 & 2 4 messages
Players spawning with wrong scale. 11 messages
One variable needs to be synchronized 4 messages
Display loading progress of clients while changing scene 3 messages
How to replace call to NetworkClient.localPlayer with a method call? 12 messages
[Command] Function synchronization problem 12 messages
Resolved
2022.3 LTS 5 messages
[ClientRPC] says on function was called without active server when client IS connected to Server. 6 messages
NetworkBehaviours array is null 2 messages
vehicle drive system in multiplayer 13 messages
Gather player information during connection 4 messages
After collision everything works fine, but if I want to get/set any of the collider's properties 12 messages
Pls healp with this error 7 messages
SyncDictionary of type <string, struct> having persisent NullReferenceException when invoking Add() 5 messages
SyncVar Authority Handling Question 2 messages
Resolved
Elevator in game 6 messages
Problem with displaying player names 20 messages
Resolved
How To Make Multiple Matches/Rooms In One Server 23 messages
Updating the player material color Not seen by other Client 12 messages
Adding a Loading scene in-between a Lobby scene and a Game scene 2 messages
raycasts not colliding with player object 3 messages
How to properly call ReplacePlayerForConnection()? 3 messages
Spawn problem 50 messages
Trying to flow Discovery into Room 11 messages
How to load Additive scenes 38 messages
how to connect Unity Mirror with Database 2 messages
NetworkTransform woes, issues with jittering, interpolation 45 messages
ClientRpc not running on Client 9 messages
Resolved
SyncVar hook not calling on local client? 2 messages
NetworkIdentity staying disabled for client when they join lobby. 4 messages
Network Animator does not play Animator.CrossfadeInFixedTime transitions 15 messages
Resolved
Server Movement? 5 messages
Resolved