#plugins-dev-chat
1 messages ยท Page 158 of 1
goofy ahh router then
or a coincidence
dynamic ip
it's not that difficult
Static
it's even easier on linux
My ip is static :D
why would ur isp manually reset ur ip unless requested ๐ญ
Switched to fiber
cuz that's how they work
Or the glass one idk
that explains it
That would be fiber
briish
Lasers and shit
ik, but ur isp shouldnt swap unless it's by request of u really
many ISPs automatically rotate IPs every now and then
it's not weird
And father changed plans so that resulted new ip
most ppl don't even notice cuz they aren't doing port forwarding
If it's dynamic they can change any time
i change my plans every day
yeah that's why it's called dynamic, i know, crazy
ik
Also router settings for internal so maybe your pc got DHCP'd
And you didn't set manual ip in pc settings
Or reinstall/mobo switch can do that too
I mostly claim x.50 and x.150
My laptop is 155 for example
^^^^
i tried to patch it but somehow i wont get the stats
Axwabo would help me on building a crazy shit?
you have the client src
so you are the best on this
yeah i can build a crazy shit, just give me some beans
I wanna make
Multiverse
IN SL
this
making MORE world
so more scenes in SL
and kinda make them work
You know
cool idea
you could make SL in SL
like what does the SL scene need to work
to make possible make another scene
a lot
from a networking perspective
You don't know me
remember
i did the impossible
No but I know it's never going to work via just plugins
you sure?
Everything is possible if i can find a way to do it
and even if you had access to SL itself it wouldn't be fun at all if it's even possible with its current codebase
idc about the facility
fuck the facility
You don't have access to the clientside how would you even handle that there
the facility is limiting your view
I don't need it
No I don't do SL stuff anymore I started my own project from scratch
no limits here
Yeah you do?
so when we getting client side code
Bro i created meow without client
Next thing i need to find
is RCE
through logic that you had access to
theres bound to be at least one
Its gonna be a race like USSR vs USA
Me vs the cheaters
who's gonna try and find it and abuse it before
btw like you know i wanna do something crazy before i leave this community
and sl is kinda getting boring
idk
i think it is
like i could use this
and just be easier

the game's apparently not built to use it
might manage to get it not to crash/spam errors on the server but you won't be able to solve that on clients
I mean yea
i need to find some ways
to kill my boredom
someone here was making a 1:1 SL clone so you could do that for luls
the exact moment you &zero leave SL forever 
I'm trying to differentiate from SL, even though I'll probably have a similar gamemode in mine
bro i was talking with ced next time SL Programmers are going to be open im gonna apply and fuck the cheaters
i think there are multiple people doing that
Can you leave an RCE so i can make client side mods :3
make an RPC that allows to idk execute code
rpc you out
I don't like SL's gameplay nowadays so I'm going back to more horror roots
honestly
Granted with clientside and serverside mods that can communicate with each other you can make any gamemode you want
sl could be cool
FR
SendZeroToTheDungeonsMessage
So if modders want to remake SL 1:1 they can
I'm a modding fanatic I hate how SL is restricted modding wise
because i cannot make goku in sl
just remake every other game
I gave up waiting on that kek
4 years no triangles
I'd rather make my own game from scratch with all the modding facilities needed
And then YEA
you can make it possible with quads and enough precise work
sl 1 triangle 0
Bro what are you on?
Clientside mods, serverside mods, and goodies such as custom level editing
might even allow for map generation mods
A QUAD /= a TRIANGLE
i'm just stating the facts
3 years past the date
GIVE US TRIANGLES
still no trianble
is it so hard to make a triangle?
next tournament im gonna make sure to bring up how much i need triangles on stream
dw
trinabel
Make sure to mention
fuck the AC
give us client side mods
cheaters are gonna be a problem anyways
so
Sp00ky if you're so much into modding you should pop over see my project someday. I have a few other modders and I like having (very early) feedback
https://mirror-networking.gitbook.io/docs/manual/general/lag-compensation
Btw someone at nw, should review this to fix hitregs

that'd require a good movement implementation
granted they're rewriting it so we'll see
uuuuhhh
i love modding
i love exploding clients
this
and more quads
Are you serious rn
or just use the actual triangle
yes
dingus.
they're literally free
You are actually stupid
You wont be able to (outside of freezing their game for a few seconds via a long running loop) the game detects that and halts the script heh
almost as if scale fucks it up
no?
yeah and?
it might get added someday, idk
but for now this is what you gotta do
people have figured out how to do crazy models with basic shapes
you can figure out goku probably with basic shapes
welcome to
creating a parent game object
geniunly idk you have a brainchip installed or what
john tournament does not know how unity works?
whats the point of people complaining and arguing since 2020 over a triangle
it was supposed to be added in 2022
Why not just add support for loading models
like the badge rework
yeah and you have how many triangles?
vs
if you did the quad-to-triangle method
again, this is for what you can work with
i don't coordinate this so
and you're also saying all this like servers can run 30-40k primitives
we're the only server that can run that much
yes so zero have the capability to make goku
because they did insane stuff already
The SL players are gonna crying when they see in the changelog
- Added Triangle
But its gonna crash the client
so
its no point
in making it
if triangles actually get added this game is gonna have a golden age
im telling you rn
https://i.e-z.host/๐/kz43d94n.png
For nw this is a triangle
i personally agree with cyn, model loading would be more optimal at this point
I've seen you post this around a few times, and I do want to temper expectations, our main priorities are the big projects we've announced for 15.0 (and one unannounced that is plugin development related), we have one programmer who was experimenting with rewriting certain movement-related scripts, mainly in order to possibly reduce issues such as rubberbanding. We conducted a few relatively public tests of the branch, and had to go back to in-house development.
It is not a priority, and not some big movement rework we're working on.
It is something experimental, and experiments sometimes do not come to fruition
Not to say it won't happen, it's just unclear at the moment, and wouldn't expect it in future releases
zero have you heard of branches and merge conflicts
BRO ITS A TRIANGLE
call that shit the triangle update steamcharts gonna be crazy
that A TRIANGLE is going to cause BRANCH CONFLICTS??
but ive been in the community since 2018
and i hate seein shit get promised
then forgotten
stealin candy from a baby ass statement
I don't recall it being promised, but it could've been before I joined the studio
did you know that you have to add prefabs to the prefabs list to be able to spawn them
yes way before
it was promised in 2021 for 2022
But its NOT breaking changes
bro
nor fucking conflicts
LIKE
do you know what a merge conflict is
you realise that your answer to why nw is not adding it is changing every second
from saying "You can remake it with cubes" to "Merge conflicts"
nw adds brainchips to protect branding whenever you join
id verification
ced is making brainchips not fucking centrals
ced eats centrals
i'm just saying that there are potential difficulties with getting a feature in
and also
priorities exist, we can't just spontaneously add anything
thats his thing
how long its gonna take to add a triangle
bro its geniunly so stupid
you go to fucking blender
click add triangle
export add it make it a toy selection
Ah, fair enough
so guess I can give up on hoping waypoints disappear
/s
the brainchip is working so well
okay i'm not gonna add anything else to this
because you know its just not true
and its gonna take 5 seconds
at max
dramatic effect
I will make sure that if we do end up finalizing any changes regarding movement from a technical perspective, that they're communicated (if applicable)
i'll let Beryl do the talking
again we aint tryna cause issues or anything of that nature but we do need triangles so bad
i swear i should've applied to labapi
Like, if waypoints are removed, that's definitely something you'll be informed about lol, I know a lot of people depend on those
WAYPOINTS GONE???
SL is gonna be the best game ever
either read again or worst troll ever
holy shit we're going in the right direction

@upper vapor u can add ur protogen models into sl with triangles
Lets be honest Waypoints are just useless
Bro I didn't say we're removing waypoints where are you both getting that from
Yea i know
i said WAYPOINTS GONE??? SL is gonna be the best game
now we're talking 
if they get removed
Bro you know answer
just go add triangles
i wanted to reply to this but zero's comment works too
first person to add triangles gets 100 usd paypal
why do you guys care if they are gone or not, if you dont spawn them they will never effect you ๐ญ
but
bro is bribing with more money
they're still in the game and a pain in the ass limitation wise
but
than nw's devs has ever seen
And performance wise
yeah cuz atp its been years and we need it
like biggest bounty in SL history
1 million rupees to the first person that adds triangles

still not enough to feed my chocolete addiction
40k venezualan bolivar
In regards to triangles, this is the first time I hear people say this is something you as a community want or need, have you guys made a suggestion about it on the LabAPI Issues?
Bro check map editor reborn
you don't know the russian begging
check
mer
old nwapi
search triangle in this discord
10 pesos and a green crayon for triangles on the bounty
lol
we've been preaching ts for years
exiled
i see no #labapi-logs for this feature request
the problem nobody talks about it is cuz we're always getting hit with the "we're looking into it"
labapi didnt exist years ago
basically
it does now, report it and we can put it into our backlog
...
labapi in 2022 is crazy
and it might get more consideration
the backlog so it will never be done
That screenshot is literally one person asking for it
as if every suggestion gets this fate ๐ญ
ok let me cook
I'm not saying there isn't people asking for it
every task that gets put into the backlog that isn't a duplicate is completed
so
whats the eta on backlog
But I am saying I've personally never seen people ask for it as much as they've asked for other things
like im tryna see if its even worht my time putting in a req
if it causes breaking changes, could take a while to find a good place to merge
if it doesn't, then whenever someone handles it
85 results in mer
see you just had to contact the right person
@icy knoll hey btw big fan of ur server :3
ur still not reporting it on gh issues
give me 1s
as i said, complaining here wont help your cause
im playin roblox obby rn
please dont ragebait

thank u! glad to hear it
1s given
My point is that I don't personally have the time to look through other discords to see what the community wants, although I do frequent both this and the Exiled discord, it is something I do out of my own free time, most of my work-time is spent coordinating work throughout the studio for future releases, such as 15.0 or the incoming hotfix for Halloween-related features.
If there is a feature you want to see happen, and are passionate about it, post an issue on the LabAPI issues tab. Our backlog is not a queue, something posted today can be approved and done sooner than other features depending on our timing and priorities.
take this
Explained
why triangles are the best thing ever
Would prefer if you post issues seriously, otherwise you're not going to gain much intention from us to pursue things
the thing is, do you want a pyramid or a plane in the shape of a triangle? ๐ญ
I mean its an explanation why triangles are good
Be respectful towards other people's time is all
that's a lot of yapping for this issue
because its an important issue
What?
im confused
on how im being direspectful?
i changed it to be Plane triangles so less use of vram for them and in case someone wants they can make pyramids out of it
the day the triangle update drops ill shave head for charity
15.0 "the triangle that shaved maro's head" update
ill do it
Triangle spawnwave
If some people wonder yes even old requested stuff is Look into just #serverhost-suggestions has many messages but no one mostly checks reactions
I fell like forum posts would be better
Afaik many messages from serverhost suggestions should be in labapi issues
I do fell if some people seen their requests being worked on then For sure someone would be happy or anyone interested
triangles on their own arent good enough to make "any" mesh
you need to be able to deform it in literally any way you want
so...
idk what im saying, it just isnt gonna be that revolutionary all on its own
the community decides the triangle shape they want and they only have one chance to vote 
Ye
what is the most efficient triangle congruence principle
Every month we will have a "vote for next features" and we give 4 features and the community has to vote which one should be imported
and it'll take 2 major updates to add them
Lmao
Angle side side obv
oh if you arent like messing with me, triangle congruence principles are just the various minimum informations required to determine whether two triangles are congruent
for instance, three sides are good for that
I see
well english speakers in middle school learning geometry like joking about an "Angle Side Side"
- clientside modding
- no waypoints
- uhhhh
- idk
at someone
This + client side parenting will legit just be custom models in SL 
the client side parenting of non networked objects that cyn proposed would be so insanely peak
yea
I think that its for the same reason custom textures will never be allowed
horrid for any game that isnt gmod
Yea, but complicated so like gonna take forever for NW to do, I think my temp idea of some RPCโs would be nice for an actual feature really soon
how so
first theyd have to make a package manager for SL modding, and then I could see it being okay
steam workshop
downloading textures and models every time you join
oh right nvm
i mean you cache them once you're done
tbh im not expecting NW do add that support heh
ASS reference? 
I am afraid that they will slip into it slowly
It's planned for my project, via "content packs" which are just a type of mod i'll support eventually
until every server has shit ton of bloatware
Ax wabo
the same way Gmod servers did
Does someone know where jailbird gives the flashed effect in the code?
according to legend, gmod servers used to have a reasonable amount of content to download...
Probably some method for when the jailbird dash hits an IDestructible
I thinkTM
I would hate for SL to fall victim to the same fate
JailbirdItem..?
as long as you compress the content and don't abuse it, it shouldn't be an issue
yep
a lot of gmod servers don't abuse it and those that do generally dont have lots of players
decompile the code 
Did already
But I'm either a total smoothbrain or I'm blind
lies and lies
Yay
idk i dont play on many servers and those that I do play on use the steam workshop and handle their content properly
i should invite you over to my project icedchai
vs skill issue?
i feel like it'd be interesting to get your feedback
really
yep
if you want
no prototype yet but now that I have Luau support ready (needs some more work but it's in a state I can use for modding) im getting started on the modding framework
since I want modding to be a first class citizen
Oxygen not included is a great one that has workshop used
you're right it's not in there
yeah I plan to have workshop support & also web server support for content packs
so like you can put your stuff on the workshop or have a web server clients will download from (like you can in garry's mod)
but that's long term anyway
custom rooms/models can wait
I kinda did the same stuff
But it downloads from server directly
Cus you have 3 different dll. Server, Client, Lobby
I'll probably give that as a way to do it but you're gonna be killing your network if you have lots of players connecting and downloading stuff
I do plan to have native support for connection queues and all
I never implemented actual downloading for it, just a poc
Many stuff was communicating tru WS
Ideally you'd host your stuff on the steam workshop, might as well that way you can share content packs between servers
but i'll probably have a caching mechanism even between servers if they have the same files
My projects was not to depend on any server
mine depends on Steam mostly fully
i.e. I don't want to have central servers that stop people from playing if they go down
Steam has all the features I need and I'll have one or two backends that aren't critical for game function
one mostly for game management (client reports, server bans/blacklists etc, and maybe have it display news of the game) and another for server info
Ye that's what i did to with the lobby
You can even host your master server
& just an ini edit and you connect there
Mostly want Steam for its relay system
don't need to buy expensive ddos protection if you use Steam's and it's free
and well everything else Steam does is awesome
I used Godot's ENET
for networking I use Unreal's stuff but Steam can relay connections behind its servers, that way the server's IP isn't exposed, nor the player's IPs
But i wanted to do a relay between platforms
wins all around
don't have to buy expensive ddos protection, and players won't have their IPs leaked (mostly, since servers will be allowed to have a pre-connection verification mechanism that might leak the IP)
So only you communicating the server and server communicates on every platform and stuff
nice
Was a poc
Never did it
Cus godot c# support is a joke
So i circulating between game engines
That has outside content loading
Wdym by preconnection stuff here
Before actually connecting to a server, you "connect" to the server via something called an online beacon
Unreal stuff that allows you to communicate with a server without actually joining it
That way you do the pre-connection checks there, you can keep that beacon open as long as you want which is great for join queues
So like a simple udp message
yeah it just wraps it all so you can use Unreal's networking framework
Ah
so you can make the player send an http request to a backend of yours if you want to validate stuff
or give the player some data it needs to connect like a token
idk anything you want
That's nice
yeah I really wanna give a lot of control to modders
clientside modding also means custom UI
same but like, it's something that's really lacking in SL
so being able to make custom UI is gonna be nice for modders
Yeah
Since in my project you could load everything from the godots packed things, you could even loaded your own UI
Because my project was literally fully open source, every code is under mit (?) mostly just for learning
neat!
mine's not open source (mostly)
the Luau plugin will be, the Steam plugin will be, but the game itself wont
however the game's base will mostly be a Luau mod and that will be open source
Ye probably you cant really open source unreal games
why not

I don't actually remember it so might be somewhere or worded differently and I understand it wrong
You can
But you can't open source any engine code/plugin
it's also kinda dumb to anyway in most cases
but with the amount of work im putting into the project i'd rather keep the source private heh
Fair
It's a free game
Or well, it will be
No point in making a paid SCP game unless you make something wildly different than the others
Haha! You spoiled your project
I thought that was apparently from the few messages I sent here today LOL
this
this
this one too
I'm half blind today so
And didn't get the meaning of it apparently
@celest thorn
I pretty much compiled a list of annoyances I had with SL while working on Bright's, a few goodies I want, and started my own project
Also targeting 64 players per server stable, since maps will be big enough to support that
Nice
Oh that time
I wasn't there, i was sleeping when you sent those mostly
Tbh i don't really like playing horror games alone
ngl im watching #deepwell-discussion
But if someones with me im down with it
and having a laugh
Scp 5k was horror for some of the maps
Especially the Act 2 iirc ||(the scp that is in the monitors)||
the level design is ass though
my main gripe with that game
the amount of times i died to respawn in an area that instantly kills me because i'm not meant to be there anymore sucks
Ye levels wasn't the great
How do i get the items the player had before dying?
Use the Dying event and do ev.Player.Items
Makes sense, i used Died and ev.Player.Items was empty ๐

@upper vapor hey hey hey
You do NAudio stuff
I use it just fine on my windows testing server, but how do I get it working on linux
it should work exactly the same way
NLayer + NVorbis work on linux just fine
the MediaFoundation part of SecretLabNAudio is the only windows-specific thing
How can I block adding specific targets to SCP-096โs target list?
Scp096AddingTargetEventArgs and check the target and then do IsAllowed = false
it's that shrimple

I mean for my own plugin
I don't use SecretLabNAudio
โ
So then why do I get errors that I don't have the mfplat dll
the what
(a windows .dll)
I put the NAudio .dlls in my dependencies folder
Well at first I just did them all but then I tried without the ones with "Win" in them but now it's bitching at me for not including them
๐ญ
I tried using just .Core when I first used it be it was throwing errors
Adding the other dependencies fixed it
wait what other dependencies are we talking about
The other NAudio .dlls
No but if I don't include the other .dlls in my dependencies it shits itself
How so
zer0 can attest that SecretLabNAudio works on linux, it only includes NAudio.Core and other NAudio packages not from naudio/NAudio
and i tested NAudio.Core on WSL, works perfectly fine
maybe something to do with the distro you're using?
I know NAudio works on Linux, what I don't know is why it's shitting itself when I try to use it on Linux
Well if that's the case I'm fucked cause it's LudoHosting
can you try a uh
clean server
with just NAudio.Core
do you know which distro they're running?
i'm gonna try a clean SL server installation with only NAudio.Core on fedora (wsl)
No clue
I mean the issue is most assuredly on my end
^
maybe a ludo skill issue
I don't think it's a .dll issue or anything I think it might just be what I use to get the audio playing
what did you use
These are the two using statements I have about NAudio
that should work perfectly fine
Called it
๐ญ
So I should convert my .mp3 to .wav
i asked if you only referenced NAudio.Core and you said yes
but yeah NAudio references NAudio.Wasapi
Or is there a separate reader I can use
you can use NLayer
Okay sure
I don't think you did
I thought you meant if I tried using just the NAudio.Core in my dependencies
Installing the NAudio nuget gave me now way to view if AudioFileReader was outside of core, I just assumed it was
So my bad
it's fine
NAudio has some organizational quirks like this
i've looked into SoundFlow but that's for .net 8 and up
and i don't have the mental capacity to create a wrapper around miniaudio
crazy
-# public archive

it's also just
miniaudio but in C#
so you'd still have to deal with pointers & stuff
scary
i love dealing with low level
Im learning arm assembly
and i wonder why tf i need it
and like
all of the instructions are the same as IL
so
yeah but arm specifically?
Like im learning ARM Architecture
I'm saying they're use cases
Oh it's for a college class
I thought you were looking for a reason to learn assembly
No stop
I already learned the one specific for NES
the train does not stop
but its easy the arm architecture because its REALLY similar to IL just IL has more instructions for some stuff to make it easier
15 lines to just make a for
Pretty much all assembly code has the same fundamentals just with more or less features depending on the architecture
Some CPUs have extra shit for calculating sqrts efficiently, so with assembly around those CPUs you see integrated sqrt functions, for example
Yea i know that BUT NO we need to go with arm
fast inverse square root
that has NOTHING
i love taking exams and writing pratically impossible shit
into a program that as already crashed 4 times
In the modern day and age writing your own assembly code tends to be less optimized than what compilers do
Except for maybe small very niche functions
obv like im not a compiler bruh
maybe the prof is doing this to waste time 
I think it's wild profs still teach assembly like it's needed
No we learned how to make A CPU into like irl
like manually wiring
That's also wild
and each of section done by us
^
I DON'T KNOW
Im doing computer science
sue the university
CPUs have been studied for actually decades
They've been micro-optimized by teams of engineers at tech companies
You don't need to relearn how to make one from the ground up
i've done each section
literally this with cpus
you're sciencing the computer
Okay but some small architecture is fun imo
I built an ALU in minecraft
I swear i honestly did kinda understand wiring
but not that much
because i've never done it in my life
and fun fact im learning C and just that
for 2 years
to then learn C# for my specific section
can you just drop out
i need a degree so no
and engenieering i know they do embedded stuff so like manually wiring and doing shit like even worse
ยฐ
I did it for a semester and learned next to nothing
Telling me the same shit I already knew
fun fact most of my time in the classes is spent on doing nothing
im staying there just for being there
ig
And then having me do hours of homework every day to prove I know the shit I already knew
erm actually
it's called university
-# i honestly don't know how different education systems work
one of the professors is like obssesed with optimization
hello
(you can understand which one it is)
if it's free then it absolutely makes sense
It depends on the conetxt
like he told us "you guys need to save every CPU cycle"
Importantly "The word 'college' is generally also used as a synonym for a university in the US"
Except the compiler already is bro
The compiler can write better assembly than even that prof
He's a stubborn fool
i was just ragebaiting 
Like he wants us to write perfect optimized assembly
like bro HOW
:O
HOW
How dare you
He can't even write perfect optimized assembly ๐
the other guy that does programming wants us to learn C library all by heart
like no docs
during exams
HOW?
hello???
Half a programmer's job is going on stack overflow and saying "How do I do this"
and we need to use Linux, nothing else
um
Like fuck you im not burning down a perfectly fine computer to install linux (arch to be specific)
just for your classes
can we ban that person
ig you could try dualbotting if you have space
as much as i like Linux some stuff i run OUTSIDE of the school stuff needs windows
I even read the c docs how to do stuff (ie interacting with sockets) and still need like 3 hours to do what I want
i don't
YES like PLEASE TELL ME
This is a perfect example of why learning such a studied topic is irrelevant in the modern day
Its done to not be possible to pass them
Soome nerd already figured out the best way to do this
pratically yes
Why do I need to reinvent the wheel
the only fun thing i really had fun was learning how to create my own instruction set
that was really fun
Ye that can be
If I'm designing a car, do I need to make my own tires from scratch with my own rubber and treading?
No
Yes
btw i was expecting uni was this complicated
According to university
Learning CPU architecture and shit is all well and good for someone looking to be a CPU architect
But the average software dev or programmer doesn't need to know all that
Im not gonna use them
It's extraneous knowledge you're only using in college to get a degree
One day i even asked if i was in the correct classes
As soon as you get a job you're throwing all that out the window
ofc
then you'll have full understanding of each and every individual component
and you will be able to pass that knowledge down ||probably to nobody||
Because i was like Wait why tf am i learning HOW TO DO A CPU AND WIRES
Im gonna be with my son and tell him / her, you know how to make an ALU by scratch?
Your mom did it in uni while a dude who smelled like broccoli was near her
๐
Like people in there the smell god
It's like those people who get PhDs in Old Norse Mythology or some bullshit
In one class i was sleeping
WHAT DO YOU MEAN YOU DON'T KNOW WHAT AN XOR IS
The only career path from it is teaching other people
There's no practical application
A GUY SAID โehm professor we can do it with a xor this
โ
The expertise is too specialized for 99.99% of people
find the duplicate in a set using xor
hello not a compiler
Hello im a compiler now
"yo bro what's your mom's last name"
"compiler"
in 2050
or something
Im gonna go to my town hall and change my name
To compiler
When the judge will ask me why?
๐ฃ๏ธ๐ฃ๏ธ๐ฃ๏ธ
Laughed my ass of
Can someone tell me if I need to patch something, so that spectators can inspect the CI keycard to play Snake, etc.?
i'm not sure if that's possible
you can try giving the spectator a keycard and force-equipping it
i did that and i cant inspect or do anything with it
i saw it on a turkish server someday and it worked fine lmao
They donโt have an inventory
What?
ask them how they did it
literally this is my homepage rn
Crazy
Can you elaborate like you were spectating someone or just like
Had the keycard
uh i was spectating someone and able to play snake while spectating
Did you configure something in sss?
yeah
Oh then thats why
so it is not possible without it right?
Without it no
But with that same setup yes
You can emulate all of the keypress etc
And just send them through this dummy
For optimization
Maybe nah
But for being cool yea
How can you spectate a spectator
Player::Spectating = Player::Spectating
or whatever the value is called
smh
That's only get
rly? damn
yes always been
you can patch the get method 
That doesn't sync with fbe client so
fake sync var possibly?
Is it possible to make a human see a 079 ping
Or create a ping only a specific player can see
No
How MicroHID limiting movement speed to 5,40 m/s (normal sprint without any effects)
By disable effects or by FirstPersonMovementModule
I'm trying to remove this speed cap, but I don't know how it works.
Unfortunely that is not possible as of right now

erm what the flip
โAs of right nowโ implies in 15 we can modify everything???
[REDACTED]
It implies that the sun will explode in about 5 billion years
That's nothing compared to sending SSSS when you receive an SSSS update
trol
Get on it david.
Chop chop
oh sh...
WHY DOES [HintEffectPresets.TrailingPulseAlpha(1, 1, 1)] CAUSE IT?

@sick flume hey
I guess HSM has the same problem
๐ญ ๐ญ ๐ญ
Did you know
There is an AlphaEffect
And you don't need HintEffectPresets to have the opacity be 1 constantly
wHaT?
oh...
Not sure why this would cause severe performance issues on its own
true
well, HSM does cause performance issues on it's own anyway :3
ยฟmaybe
but that HintEffectPresets
stupid
the UI framework based on '<line height=0>' and 'voffset' is indeed very good to use

whi he angry
And can't i harmony patch this?
Okay :(, when was this change added? I don't remember it being like this before.
Damn what's a pity, I know this mechanics are to OP but option to restore this will be nice
It's a bit strange, actually. I understand that microhid is supposed to be a heavy weapon, but it's still strange that it doesn't work with effects such as movement boost or SCP-207, since this SCP basically improves motor skills. Of course, microhid could have its own weight and slow you down slightly, but not a rigid limit; no weapon has that ๐
people really seem to like https://github.com/northwood-studios/LabAPI/issues/314
Its not like none wants it
like someone said 
you!
"yo guys make sure to smash the like button cuz if we get 30K likes on this video we might just implement triangle primitives"
this idea feels like a fewer dream
literally yeah
we're getting everyone to smash that like button
bruh you are just being a hater
im gonna make the voice of everyone heard
IM NOT STANDING UNDER BIG BROTHER
grammar issue, invalid argument
love yourself
aint nobody care about no grandma issue
XDDDDDD
we should add lootboxes to sl
await Hiring.Programmer.Open()
I do not want a 5th place to allocate time 
i like that
why does this chat feel like server host chat rn
when john tournament is around we are all family
tell that to the workers in your basement 
i know, (please give my family back)
I love showing an invisible image as a hint to my friends
I call it "the packet"
XDDD
store.DummyFollower.ReferenceHub.authManager.SyncedUserId = null;
store.DummyFollower.ReferenceHub.authManager.InstanceMode = ClientInstanceMode.DedicatedServer;
Why do the appear in the player list wtf??


