#plugins-dev-chat

1 messages Β· Page 118 of 1

restive turret
#

I have a 1050

#

Not a ti

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2 gb vram

celest thorn
#

i have a 3070 ti

static meteor
#

Crazy

celest thorn
#

btw i've set my eyes on this game

#

it seems a combo between Dead space and Control

chrome cove
#

Balls of the who?

restive turret
#

Control was a good game

celest thorn
hearty shard
#

The bugs

slate flume
celest thorn
#

like real shit a rockstar employee did the horse's balls

slate flume
celest thorn
#

i mean you are right but its not like im sending them just saying

#

there are alot of details

#

and especially this one

slate flume
celest thorn
#

;(

celest thorn
slate flume
#

Also

celest thorn
slate flume
#

It needs more loot boxes

celest thorn
static meteor
#

Make clicking on the tree crash the page

slate flume
#

Add ones from those like gacha games

celest thorn
#

lol

static meteor
slate flume
#

Maybe add like 2 rows of slot machines

celest thorn
#

ngl i could add them

#

because you know 3D model

#

easy and just import it

#

i have a character system

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that works with rigs

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because yes pyra is a character in the scene and just has an animation called "Idle"

slate flume
#

Add micro transactions

celest thorn
#

idk if i should implement different animations based on the time of day which is my discord status

static meteor
#

Hmm something is wrong here

celest thorn
static meteor
#

Fixed itself

celest thorn
#

good ig

hearty shard
#

Just a few

#

Like invis people showing up online Trol

slate flume
celest thorn
#

btw should i reimplement the anon messages?

slate flume
celest thorn
#

i could

slate flume
#

Exactly

#

All my ideas are πŸ”₯πŸ”₯πŸ”₯πŸ”₯

slate flume
#

You just gotta trust

celest thorn
#

btw this is an image from front

#

now the eyes are textured no more herobrine

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but still funny

#

idk i wanna have feedback on stuff that i could fix, if im doing anything bad

unique crane
#

Sorry guys tripped over some cable in basement

limber silo
#

no food for a week

upper vapor
upper pike
#

How would I get and change which camera 079 is looking at?

upper vapor
#

Get it from the Scp079Role's subroutine module

upper pike
#

Is there no event for when 079 is ghostlighted?

upper vapor
#

Make an issue on GitHub

upper pike
#

On it

celest thorn
#

Does someone know how you can change the player counter?

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Because i want to connect players from all of the server to the main hub counter

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so the server doesn't seem empty every time

royal mica
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On the server list or ingame?

celest thorn
spare zodiac
#

how do you do it ingame though?

celest thorn
#

so i want the hub to have the counters of the servers

spare zodiac
#

if you want to change the count like already in server and not server list do you like patch smth?

royal mica
#

Yes

royal mica
#

You need to patch the method which gives data to central server

celest thorn
#

yea and i don't honestly know which is it

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or where i can find it

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because then i will just attach it to a websocket and do connection between servers to just make the count

upper vapor
#

Central Something

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Make sure it isn't against CSG though

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I'm not sure if they still have some hub rule

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Idk what it was but it was related to hub servers and displayed player count

royal mica
#

Maybe ServerConsole.RefreshServerData():1058?

icy knoll
upper vapor
royal mica
#

Seems like that is the correct code

royal mica
royal mica
#

basically this bozo:

        if (!ServerConsole.Update)
        {
          stringList = new List<string>()
          {
            "ip=" + ServerConsole.Ip,
            $"players={ServerConsole._playersAmount.ToString()}/{CustomNetworkManager.slots.ToString()}",
            "newPlayers=" + str,
            "port=" + ServerConsole.PortToReport.ToString(),
            "version=2"
          };
        }
celest thorn
#

its not like i wanna spoof players

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players are in the areas but not in the main menu

upper vapor
#

Society if NW separated the players and maxplayers fields

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I hate discord

royal mica
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wait, it sends number/number. Can you send non numeric values there THONK

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inb4 it just displays the sent value as-is

upper vapor
#

It'll probably yell at you

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Try it toomuchtrolling

celest thorn
#

-1

royal mica
#

I do not have any I can test on

upper vapor
#

:(

royal mica
#

inb4 instantly looses verification cause invalid data xdx

upper vapor
#

Mega troll

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Btw did you know that NW staffs' nicknames on the player list endpoint are false

upper vapor
#

I was crashing out why the discord bot kept throwing an exception that it couldn't parse the json

royal mica
#

Been that was for a very long time

upper vapor
#

Docs say "string | null"

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And then it's false

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Hello my nickname is false

royal mica
#

why does your dbot crash lol

upper vapor
#

Not "false"

upper vapor
celest thorn
#

false

upper vapor
#

It just can't parse the json

celest thorn
#

my name is false

upper vapor
#

And that was in logs every minute

royal mica
#

ah

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but yeha, it just false

upper vapor
#

Centrals should be reformed

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Down with php

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Phpain

royal mica
#

rewrite in Kotlin

#

eww php

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php is the worst

upper vapor
#

foreach ($array as $item)

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My God why

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TIL that there's an elseif keyword in php

hearty shard
#

guh

celest thorn
#

Rewrite them with Next.JS

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so they crash instantly

icy knoll
#

i hear nextjs

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i am burning this channel now

upper vapor
#

Lucid please add /next[\s\.]*js/gm to the automod regex blacklist

icy knoll
upper vapor
#

Nuh uh

icy knoll
upper vapor
#

I mean "nuh uh" when I say "nuh uh"

icy knoll
#

huhhhhhhh

hearty shard
restive turret
restive turret
#

My dumb ass uploaded the plugin into the website without having a release kek

restive turret
#

But now it's counting the downloads

harsh thorn
#

It just grabs the count from github

icy knoll
#

im still here waiting for organisation plugins lol

restive turret
restive turret
upper vapor
#

Still waiting for the verified plugin program

tepid sluice
#

Who will do the verification work xD

spare zodiac
#

trust the process

soft turtle
restive turret
restive turret
hearty shard
#

love when sl crashes

tepid sluice
hearty shard
#

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#

crazy crash log πŸ’€

hearty shard
#

im referring to client crash

flat vine
#

oh

hearty shard
#

join server = crash

#

it fixed itself

random scaffold
hearty shard
#

player.Crash()

random scaffold
#

doesnt exists

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(

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or

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just send 65536 byte to client

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idea

wheat flower
#

send 9 million player spawn objects with different netids

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thats how you crash a player

spare zodiac
celest thorn
#

yo someone knows why this doesn't work??

            player.Damage(new FirearmDamageHandler(firearm.Base, HitscanHitregModule.DamageAtDistance(distance), HitscanHitregModule.EffectivePenetration));
#

the player doesn't take damage

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distance is calculated with Vector3.Distance

upper vapor
#

Log what damage at distance returns

slender lynx
#

its almost time

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zero gotta clutch up

celest thorn
#

doesn't work out

upper vapor
#

Uh

celest thorn
#

and im doing it on Shooting

upper vapor
#

Well

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Um

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Any exceptions?

celest thorn
#

no

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new bug?

upper vapor
#

Try with a hard-coded penetration value

celest thorn
#

so i don't think thats the problem

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or maybe its empty when you don't damage anyone?

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BasePenetration is the one used by the game

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and then calculated

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It doesn't totally work ngl

dark storm
#

i'm new as plugin dev does anyone know how to run a code in next round?

restive turret
dark storm
#

but i want to execute a command and in the next round run code

hearty shard
#

well actually

#

youd want the bool to be public probably since it should be in seperate classes (command + event handler)

dark storm
#

ok thx

static meteor
#

Cloudflare had a stroke earlier

restive turret
#

Nice, seems to be new update soon

#

Jesus working hard at the PR merging

plain gazelle
#

Is there any way to detect someone changing attachments easily by now?
Cant find out how Exiled did/does it

#

Within neither CylinderAmmoModule nor RevolverClipReloaderModule i can see anything that could help me atm

static meteor
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PlayerChangedAttachmentsEventArgs

plain gazelle
#

oooo this?

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nvm yours works

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thank you

keen halo
tepid sluice
#

rabbit?

upper vapor
celest thorn
#

Hello

celest thorn
#

its now a feature

upper vapor
#

Centrals finally removing php?

celest thorn
#

probably just going away

upper vapor
#

Wha

tepid sluice
#

every chat dead at noon here

celest thorn
#

yea because everyone wakes up

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and some people go to bed

celest thorn
celest thorn
#

the wind looks SOO amazing ngl its so satisfying

celest thorn
#

but yea now its online

icy knoll
restive turret
#

Update tomorrow:cinrma:

celest thorn
restive turret
#

Real

upper vapor
celest thorn
#

but you cannot say it

#

lol

#

react with a wave emoji if you are in danger

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crazy

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guy is double danger

restive turret
#

Zero

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Did you enter the labapi dev competition

mild ice
#

Competition?

restive turret
#

The job list

celest thorn
restive turret
#

I find the competition funny as in that context

celest thorn
#

maro told me to join up

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but i don't have time

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i honestly prefer working for maro than nw

restive turret
#

Ah

celest thorn
#

there's stuff i don't like so im just going to be aside and just work on stuff on my own

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and ngl i don't think its worth it

restive turret
#

I currently trying to rewrite SL to be better on networking and maybe less use of it (?)

celest thorn
#

it goes out of your scope

restive turret
#

Great to learn some stuff of it

celest thorn
#

pretty much you cannot do anything other than just updating labapi git

restive turret
#

For labapi dev ye but thats for my own

celest thorn
#

which i find boring asf and just waste of time

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and the pay would be so low that its not worth it

restive turret
celest thorn
#

David is a dev

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in general

worthy rune
celest thorn
#

not for labapi exclusive

celest thorn
#

its just adding events

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and thats it

worthy rune
restive turret
#

I really wanna update the scp role constants to not be constants

worthy rune
#

events are part of being a labapi maintainer. the changes im refering too had nothing todo with the labapi

celest thorn
#

the most without counting the exception would be doing events

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which is like 10 minutes of work at most

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with probably 1c paid

restive turret
#

1 credit

celest thorn
#

you cannot do shit with it

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nor withdraw it

restive turret
#

1 capybara

celest thorn
#

my point of view is its not worth it because i just see events and doing sometimes just wrappers and thats it

worthy rune
celest thorn
#

i thought he was a Dev

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lol

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as you said there could be exceptions but i don't think they are this common to make it worth it or even just the pay itself (i know you guys go with bounties)

restive turret
unique crane
restive turret
celest thorn
restive turret
worthy rune
#

the way i would think of it, is that when your a labapi maintainer your primary responsibility is to work on labapi stuff(api/base-game) you have similar access as programmers so you can work on other stuff buts your not required todo so

unique crane
#

Yeah if the cancellation is implemented base game

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If not, we have to add it ourself

celest thorn
restive turret
#

Like grenade throw cancel

unique crane
#

mhm

worthy rune
#

implementing events is easy, dealing with unity on the other hand is not

unique crane
#

Like 5 iterations of cancellation

unique crane
#

Do NOT use "ref: X" in hierarchy while you have SL open

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worst mistake of my life

unique crane
#

It took me 3 minutes to cancel it

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Also found the cause of this

celest thorn
#

i see 2 medals here

  1. you work on projects of your own and you have client and everything so you know whats going on
  2. You get paid nothing and just do events which i find the least cool thing
celest thorn
#

oh wait thats my report

unique crane
#

The post process doesnt get deleted for some reason

celest thorn
#

i forgot about it

unique crane
#

but the object does

celest thorn
#

Crazy

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unity being unity

restive turret
#

Ye i get your way

#

I see it differently

celest thorn
#

(for example i loved doing Exiled Events because of IL)

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so fun finding the IL that didn't work

restive turret
unique crane
#

Oh the Ended() doesnt get called for some reason

celest thorn
#

and ngl if i join i would implement thousands and thousands of events that are missing

restive turret
celest thorn
restive turret
celest thorn
#

i have done alot of work in this game for years

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but i don't think im even near qualified to even get inside

restive turret
#

I got inside and talked with beryl last year

celest thorn
#

like i understand that but ngl this game is optimized with a rat

unique crane
#

There is nothing to optimize in the code itself

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Its just animations & graphics now

celest thorn
unique crane
#

For animations the animations quality is coming

restive turret
unique crane
#

The script time itself is the last thing on the client

celest thorn
#

ngl why everyone think im good lol

#

idk

unique crane
#

I dont

icy knoll
#

i just wonder how many are gunna be accepted lol

upper vapor
restive turret
celest thorn
icy knoll
#

ive not seen any of zero's code, all i know is that they made stuff for aftermath

upper vapor
#

I have

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There's some atrocious stuff

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Rider yelling like 20% of the code

celest thorn
upper vapor
#

(Quantity > quality)

celest thorn
#

honestly

#

i could fix all of them

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but its just stuff that honestly doesn't matter

upper vapor
#

#nullable disable

celest thorn
#

but if i need to work with someone

upper vapor
#

Solved

celest thorn
#

like Nw

#

or other

#

i would obv write better code as much as i can

#

because i know it will be public and people are gonna use it

upper vapor
#

Just write good code all the time

celest thorn
#

that none is going to see

#

so thats why

restive turret
limber silo
limber silo
#

I didn't get a single list of events to add

icy knoll
#

i didnt see that form either

limber silo
#

1.1.1 feedback part

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its okay it may have been me adding the announcement underneath a release announcement

#

Ill do another one soon

icy knoll
#

oh yeah i see it now

#

anyway all events i want rn are in the github issues

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so im waiting patiently for next updates so i can add more features :3

limber silo
#

we are already aiming for 15.0 where we will introduce some needed breaking changes to labapi

#

if we end up making a release soon it wont be the biggest one

#

but welp time will say

unique crane
#

Megapatch 3 is real

#

Mega-giga patch

icy knoll
#

all ive been wanting is the abstract plugin check which got merged last night, so i hope that drops next update

#

because that would be peak

unique crane
#

It was merged so yea

celest thorn
unique crane
#

yes

#

And after I fix this bug

#

Ill continue

icy knoll
celest thorn
unique crane
#

It seems that its order of execution moment

#

Yep it is

#

What happens:
You get Spectator role
You get Chaos Role
Death animation starts -> your role doesnt change to alive one so it never deletes itself

restive turret
limber silo
#

I would appreciate if someone gives me a list of events they want implemented

#

Ill add them to the list

restive turret
#

Will do it today

restive turret
#

Btw if basegame has event for it but labAPI doesn't, should say anything to that or no

icy knoll
#

technically the event is harder to find in that case so id raise it but specify the event exists in that circumstance, but should probably be forwarded to labapi

restive turret
#

Oki

upper vapor
celest thorn
dark storm
#

How can i get the player badge name?

celest thorn
upper vapor
celest thorn
restive turret
#

@limber silo Currently going tru all the scripts.
(just to able to search faster)
#Slejm #SlejmLabApiEvent

Server:
OnDMSActivated / ing
OnServerShutdown

Player:
OnAchievementEarning
OnBroadcastCleared
OnBroadcastAdded
OnEffectEnabled
OnEffectDisabled
OnEffectIntensityChanged
OnStatChanged / ing

Item:
OnItemRemoved
OnItemAdded
OnFlashbangGrenadeFlashingPlayer
OnScp2176Shattered
OnFlashlightToggled / ing
OnInspected / ing

MicroHID:
OnBroken / ing
OnExploded / ing
OnPhaseChanged / ing
OnEnergyChanged / ing
OnDoorForceOpened / ing

Scp:
OnHumeShieldBroken

Scp049:
OnAttacking / ed
OnSenseLostTarget
OnSenseKilledPlayer

Scp0492:
OnStareTimeUpdated

Scp079:
// Add setter to Ability Cost in Abilities! (Maybe cooldown too)
OnAuxChanged / ing
// Make OnBlackingOutRoom has a Room Setter!
// Make OnBlackingOutZone has a Zone Setter!
// Make OnUnlockingDoor has a Door Setter!
// Make OnLockingDoor has a Door Setter!
// Make OnLockingDownRoom has a Room Setter!
// Make OnUsingTesla has a Tesla Setter!
OnSignalLosed / ing
OnGhostLighted / ing
OnScanFailed
OnScanStarted
OnScanSuccessful
OnScanTeamSelected
OnScanZoneSelected
OnSpeakerChanged // Scp079SpeakerAbility.IsUsingSpeaker
OnExpChanged / ing
OnMapToggled / ing

Scp096:
OnAttacking / ed

Scp106:
OnAttacking / ed

Scp173:
OnTeleported / ing
OnSnapped / ing

Scp939
OnFocusChanged
OnEnviromentMimiced / ing
OnRecordedMimiced / ing

Map:
OnBlastDoorStateChanged / ing
OnRoomLightEnabled / ing
OnRoomColorChanged / ing
OnDoorLockChanged / ing
OnCheckpointDoorSeqeunceChanged / ing
OnDoorDamaged / ing
OnDoorRepaired / ing
OnElevatorSequenceChanged

Wave:
OnFactionInfluenceModified / ing
OnMilestoneAchieved / ing

etc:
OnHitmarkerChecked / ing
OnHitmarked

#

I will prob edit that message to contine adding more event that I might wanna see in future

icy knoll
restive turret
#

why?

icy knoll
#

otherwise some server will just have IsAllowed to false all the time

#

i dont think servers should be able to interfere with achievement progress

hearty shard
#

server on its way to interfere regardless Trol

#

me when patch

restive turret
#

for example a plugin give you effect as the hat (invis) and other role has an abaility that using goggles ergo you get the achi of it without actually aquiring the goggles

#

so in that case you disable the achi earning of that player if the achiname same as the goggles one

icy knoll
#

hmm

#

tru

hearty shard
restive turret
#

i get your point too but this in server like mayhem or something where people do stuff like what can be like instant achievement earning

hearty shard
#

and if ur server denies achievements ppl can just...

#

move server

restive turret
hearty shard
#

slejm can u pay me $100000

celest thorn
#

it would make sense

#

and honestly for the achievement it could be done that you cannot do ev.IsAllowed

restive turret
celest thorn
#

and thats it

#

everyone happy ig?

restive turret
#

there is already an onachivementearned

hearty shard
celest thorn
celest thorn
restive turret
#

7 Capybara Coin

teal junco
#

i dont see an issue with an achievement event

restive turret
celest thorn
#

there was a rule on vsr for that but now that vsr is dead

#

ig there's not?

#

vsr had a rule to not give achievements to players

teal junco
#

its not like people cant just make their own patch if they really wanna mess up achievements for some reason...

restive turret
#

i dont think VSR say anything about denying the achievemtn

hearty shard
#

its denying

celest thorn
teal junco
#

and there are good reasons to deny

hearty shard
#

preventing a give is not the same as giving

upper vapor
restive turret
#

and even prob some servers exists where you join and you gain all the achis

#

because like

#

its a command

celest thorn
#

i know on tf2 they exist

#

but never on SL

teal junco
#

theres no reason to get all achievements

celest thorn
#

in the entire time i've played the game

celest thorn
teal junco
#

plus its easy to get them in a localserver if you need to

teal junco
#

i got the 127 tier 3 achievement while messing around in my dev server with a friend

celest thorn
#

i've actually played the game

#

and obtained it

teal junco
restive turret
teal junco
celest thorn
restive turret
#

and mostly you can just send a steam command to earn the achi so its not really that difficult to gain

teal junco
#

i still dont have the achievement for killing d class as scientist sadly

upper vapor
teal junco
celest thorn
#

yep

restive turret
upper vapor
celest thorn
#

i remember doing that one in a game randomly

#

after doing kos in a server

restive turret
#

there is other ways to get achis which i dont wanna discuss here

hearty shard
#

and then theres

#

and then uhhh

celest thorn
#

wait achivements are on discord???

hearty shard
#

then yk

celest thorn
#

how tf that even works?

restive turret
celest thorn
restive turret
#

you didnt remember about Discord Library or whatever its called

celest thorn
#

i never knew about that feature

restive turret
#

been depracated

#

years at this point

celest thorn
#

thats probably why

#

i joined discord in 2019

restive turret
#

4 years ago

#

Discord Store

celest thorn
#
Discord Wiki

The Discord Game Store (mainly called Game Store, or just Store) was a feature that used to be within the Friends, Nitro, and Activity bar. It was discontinued on October 15th, 2019 after a blog...

#

1 month before i joined

restive turret
#

yes

celest thorn
#

discord

#

so thats why

#

i know they want to bring it back

#

tho

#

best thing would be porting sl into browser and being able to play it with activities

#

imagine

#

yo lets go on SCP:SL browser

ashen hound
#

aa github markdown on plugins website

static meteor
celest thorn
#

because react-markdown is like goated asf

#

btw what can you find in a forest other than mushrooms, trees, bushes, berries?

ashen hound
#

I mean it works fine in github markdown

celest thorn
ashen hound
#

on website? I didnt make it

celest thorn
#

oh wait

#

lol

#

by thinking its using nuxt probably react-markdown?

#

but react-markdown uses the same thing as git

icy knoll
#

no?

celest thorn
#

so idk

icy knoll
#

nuxt isn't react

#

thank god

celest thorn
#

i thought it was

icy knoll
#

it's vue

celest thorn
#

its vue?

#

oh

#

you just answered

#

what can it use then?

#

idk

icy knoll
#

you think only react has markdown renderers or smth? 😭

celest thorn
#

what im saying what maybe its using

#

idk im thinking of a library

static meteor
#

Space Engineers

celest thorn
#

oh

dark storm
#

when a wave spawns, how can I assign the role to a player of the faction that spawned?

static meteor
#
if (ev.Player.Faction is Faction.Whar)
ev.Player.SetRole(RoleTypeID)
icy knoll
#

@celest thorn parser is markdown-it using tailwindcss' markdown styles

celest thorn
#

I actually used it in the past

#

lol

unique crane
dark storm
#

i have it ev.Wave.Faction

plain gazelle
#

Does this still work? I want to limit the max ammo of some of my revolvers to 1

plain gazelle
#

Cool!
-# hope im fine to copy it .w.

#

And i guess i can just change the maxAmmo to 1 xd

upper vapor
celest thorn
upper vapor
#

Surely they would create a next.js competitor in react and name it nuxt

celest thorn
#

idk people do strange thing

plain gazelle
celest thorn
#

so who knows

upper vapor
#

Try not to use reflection challenge

plain gazelle
#

ohhh

#

wait
IT WORKS YAY THANK YOU

restive turret
#

adding more just hasnt updated the text

#

currently running tru all the roles

limber silo
#

cool

celest thorn
#

there could be even a cool one

#

for toys

restive turret
#

updated for current version

restive turret
#

which should be easy since mirror has hook in it and call that

celest thorn
#

that has no examples

restive turret
#

wdym about the last part?

#

fake sync?

celest thorn
restive turret
#

ahh ye

#

i going tru some of them my own and ye i aggree many stuff is not talked about

upper vapor
#

Ah hell nawh

restive turret
#

why not?

celest thorn
#

so you can deny bad admin to do them

upper vapor
#

Ah

restive turret
#

i dont think it has a "Spawner user" or something like that

upper vapor
#

Just patch the command

celest thorn
upper vapor
#

Eh

restive turret
#

nvm it has a SpawnerFootprint

#

I added more events

west tide
#

Why is this not possible?
player.Reconnect(ip, port);
Wouldn’t it be better if you could also include the IP so that players could connect to other servers?

hearty shard
harsh thorn
#

with it currently it has them connect to the same ip

#

it might be made possible at some later point by adding something in the api so the client can validate that its not just sending the player to some random server the host doesntown

hearty shard
#

perhaps

#

coolio

west tide
restive turret
icy knoll
#

you cant group servers that are too far away afaik, so EU and NA wouldn't even be able to be grouped...

harsh thorn
restive turret
#

ah, well but it would still work for server like #1 and #2 in same place

upper vapor
west tide
upper vapor
#

Wdym by disadvantage

#

Increased ping?

west tide
# upper vapor Increased ping?

So, I’m programming my own panel, kind of like CedMod but different, and I wanted to implement event planning, like allowing players to be redirected to the event server at specific times, you know, scheduling when, etc.

celest thorn
#

there's a plugin thing to it

#

so just connect it to your structure and you should be fine

upper vapor
#

You did not read the above message

celest thorn
#

yes i did

upper vapor
#

"I'm not gonna use xproxy"
"Use xproxy"

celest thorn
#

ig

tepid sluice
#

how's it

celest thorn
#

multiple server

#

i've done my own structure for it so idk

tepid sluice
#

I thought it magic before xD

#

bungeecord in SL

upper vapor
upper vapor
#

Let's make an SL server that runs inside Minecraft

hearty shard
#

SL official dashboard

#

when

worn gull
#

Is it possible to allow multiple steam account only for specific players

worn gull
#

Alr

tepid sluice
#

I'd like to make a clone hypixel in SL

worn gull
#

Thanks

tepid sluice
celest thorn
#

someone already did a C# Minecraft so technically you could

upper vapor
#

Nah

#

Stimulate the server

#

In MC

celest thorn
#

and it runs in mono

icy knoll
celest thorn
icy knoll
#

mc built in rust

#

makes it 100x faster than java

celest thorn
#

lol

#

so why rust

tepid sluice
#

java->rust->c#

upper vapor
tepid sluice
#

lol

upper vapor
#

Let's go

#

(I'm not gonna touch rust)

tepid sluice
#

rust make you rust smh

hearty shard
#

@limber silo oh em gee

celest thorn
#

honestly i wanna learn rust

#

seems cool

hearty shard
#

role wrappers?!

upper vapor
upper vapor
#

Already?

#

Role wrappers?

hearty shard
#

ya

upper vapor
#

Impressive

#

Impossible

#

Where

tepid sluice
#

rly?

restive turret
#

wait what

hearty shard
#

i assume internal

#

my suggestion got closed as completed

#

so its merged into internal

upper vapor
#

Of

#

Oh

#

Vine boom

tepid sluice
#

nice PR

#

role wrappers for what functions

upper vapor
#

Well david did say they were working on those internally

#

So

restive turret
#

oh

upper vapor
restive turret
tepid sluice
#

No description provided.

hearty shard
#

none needed

#

clearly it was self explanatory enough that it got completed

restive turret
tepid sluice
#

lol

hearty shard
#

is this a copy of my suggestion

#

a DUPLICATE???

celest thorn
#

Skill issue

upper vapor
#

Omg

hearty shard
#

and its slightly different

restive turret
hearty shard
#

who is this BOT

celest thorn
hearty shard
slender lynx
celest thorn
#

im sorry

tepid sluice
celest thorn
slender lynx
celest thorn
slender lynx
#

im in class

celest thorn
#

so sad

tepid sluice
celest thorn
slender lynx
celest thorn
tepid sluice
slender lynx
#

ok sigma

celest thorn
tepid sluice
#

about embedded

#

just like

celest thorn
#

ngl im happy

#

you didn't suffer lol

slender lynx
#

what is this wild lore

celest thorn
# slender lynx what is this wild lore

the wild lore is 7 hours of fight with malos to then see just mythra awakening and saying this shit that she was angry asf for awakening her and she wanted to go back to sleep

#

i fucking hated that fight

#

i farmed so much to then get railed for 7 hours

slender lynx
#

context is very required there

celest thorn
#

the tank exist BUT NO LETS MAKE THE AI TARGET THE PROTAGONIST

#

and you die

#

i found a way to trick the ai always to attack the tank i figured it out thanks to that fight

#

the fight system was dogshit

slender lynx
#

uh huh

unique crane
slender lynx
#

thats what i was talking about

celest thorn
#

i got to level 27 to 32

west tide
celest thorn
#

to then still getting beaten by that boss (malos and gin)

slender lynx
#

its ok zero

#

you missed i

#

multiple times

celest thorn
#

shut up

slender lynx
restive turret
slender lynx
#

ur cooked

celest thorn
celest thorn
#

;(

slender lynx
celest thorn
#

im already suffering for this

restive turret
celest thorn
restive turret
#

you can connect to websocket 2 diff

celest thorn
unique crane
celest thorn
#

hello to each others

#

obv auth is there

severe cave
#

Idk how to say this clearly, but is there a way that I can somehow change the name of a player when they are talking on the radio, and I talking about the name that is "displayed" on the right with green colouring when talking on radio, or speaking globally too i guess

celest thorn
#

mine

restive turret
#

this is C#

celest thorn
#

mine is typescripts

#

and then i communicate with C#

restive turret
#

basicly you can do the same

#

read the if states you can do the same in js

celest thorn
#

i know and i already did it

#

im just showing a small section

restive turret
celest thorn
restive turret
#

or
Player.ReferenceHub.nicknameSync.DisplayName

but the above should work (the player.displayname)

celest thorn
#

yo btw for handling Websocket should i use a library like websocket sharp that supports unity or should i use something from system?

severe cave
# restive turret Player.DisplayName = "fart";

I thing I wasnt clear enough, or i am just dumb, so I only want to change the name that is shown when somebody speaks on radio or globaly like intercom but its name irl when seen face to face, its stays the same only the "display" that is shown when speaking in radio, but what you wrote does what I asked for thx

celest thorn
#

or is it a package?

restive turret
#

what

#

for unity?

celest thorn
#

so i can just do use System.Websocket or what?

restive turret
#

if you wanna suck with manually making the Listening sockets and handing stuff sure

restive turret
celest thorn
#

because mostly its just a simple protocol

#

lol

#

its just messages between each others

restive turret
#

that is only client btw

#

not server

celest thorn
#

oh

#

i need client

#

thats why

#

then im probably going to stick with websocket sharp

#

ig

grand flower
#

You'll need to handle multithreading

#

Check if the Unity lib can be used in a plugin and if it handles multithreading for you

restive turret
#

System.Net.WebSockets.ClientWebSocket but still have to write your own shit

grand flower
#

Otherwise pick whatever

#

It's not too hard especially if you use channels

limber silo
restive turret
severe cave
grand flower
#

You still have to run it on a background task which is the same thing

upper vapor
#

create a dummy

grand flower
#

Check how the intercom does it

#

Or that

upper vapor
#

change the voice message to have the dummy's hub

#

note that this bypasses client mutes

severe cave
upper vapor
#

sendingvoicemessage event

severe cave
upper vapor
#

np

severe cave
celest thorn
#

you can just check it yourself

#

so just check it before sending it

hearty shard
upper vapor
#

check what

celest thorn
upper vapor
#

i was referring to client-side player mutes

hearty shard
#

ya

severe cave
upper vapor
#

yknow that thing on the player list

hearty shard
#

youd need to create SSSS settings

hearty shard
#

thats your sideo nly

upper vapor
hearty shard
#

server doesnt know

celest thorn
severe cave
celest thorn
#

then yea

hearty shard
#

when you get server muted (by staff) then thats server sided mute

upper vapor
#

oh wait

#

you can change the player's nickname and override the player info area

#

set the text with the custom nickname and role included

#

hide role and nickname

severe cave
#

Will try the 2 you suggested

severe cave
upper vapor
#

well, it still has the asterisk on the right but it solves the mute problem

hearty shard
#

guh

hearty shard
#

but youd need to create a new setting for every player and since i dont have a menu system (because fuck menu systems) uhhh

#

might be a long page

#

xd

upper vapor
#

there is a surprisingly simple solution to that

#

a SSS

#

you could say

restive turret
#

ASS (Actually Simple SSS) πŸ”₯

upper vapor
#

(actually not that simple)

random scaffold
#

when wrapper for actually simple sss

hearty shard
#

never

upper vapor
hearty shard
#

guh

celest thorn
random scaffold
tepid sluice
#

Should make a wrapper for SSS

restive turret
#

and PR it to labapi

hearty shard
#

why r u staff now

celest thorn
random scaffold
celest thorn
upper vapor
#

this is crazy

celest thorn
hearty shard
#

who

hearty shard
#

who

upper vapor
#

probably from around the time when we didn't have ArgumentNullException.ThrowIfNull

random scaffold
tepid sluice
upper vapor
upper vapor
#

last year

random scaffold
hearty shard
#

honestly

#

will secretapi die when ssss wrappers are part of labapi

restive turret
#

πŸ”₯

upper vapor
#

possibly

hearty shard
#

heart breaking

upper vapor
#

just apply for maintainer and make it part of labapi

hearty shard
#

i think its already wip

upper vapor
#

togif.gif

hearty shard
#

lel

#

i also cannot apply

random scaffold
upper vapor
tepid sluice
random scaffold
upper vapor
celest thorn
upper vapor
#

web dev talking

celest thorn
upper vapor
#

shush

#

it's a web dev

hearty shard
#

tbf

#

secretapi has custom effect thing

upper vapor
#

let em talk

#

(legendary occurrence)

celest thorn
hearty shard
#

and some extra util

#

love patch categories

celest thorn
celest thorn
hearty shard
#

😭

upper vapor
hearty shard
#

@hubert pls ban femboy from this chat

upper vapor
hearty shard
#

you too

restive turret
upper vapor
tepid sluice
random scaffold
restive turret
#

wait we have a dc mod in this chat

upper vapor
#

(if they ban all fluffies)

restive turret
#

ah yes get ready for another worst possible update

hearty shard
#

ban ax only

hearty shard
#

DO NOT

#

PLEASE

upper vapor
hearty shard
#

FOR YOUR OWN SAFETY

#

DONT

random scaffold
#

need ban all furries femboys and girls

upper vapor
#

they put the typing indocator

hearty shard
upper vapor
#

above the input

restive turret
#

i know

random scaffold
restive turret
hearty shard
celest thorn
hearty shard
#

lel

upper vapor
hearty shard
#

same image

celest thorn
#

who is faster

#

eve or slem

restive turret
#

me

tepid sluice
hearty shard
#

ur mom

celest thorn
#

yea true