#game-update
1 messages · Page 220 of 1
its probably really hard to get anything done when you can't exactly justify the project a lot of the time
If they don't make updates, how will the PvP playerbase grow, for them to have enough players to justify making PvP updates?
Spec if hp is below a certain value etc
You don’t think them making wildy updates for ppl who engage in PvP is wildy activity is the actual problem?
Could you point out any updates that folks enjoy on either side?
Don’t think it solves anything except ripping away the place we go for quick consistent nh fights that is low but okay gp/h
the issue is that jagex is probably unwilling to give pvp the scope for big exciting updates because most of their players don't like pvp in the first place
Putting everything in bh just takes the problem and moves it over there
so listening to the people who do enjoy pvp currently would be nice for them but doesn't fix why jagex doesn't make those updates in the first place
LMS was intended to be a pvp entry minigame
PvP used to be more popular - the neglect and updates not hitting the mark has driven away a lot of the people who loved PvP
Plus bh is so boring man
like honestly
LMS casual was supposed to be, but why not have a chance at some gp
Nobody will play lms after this
People will genuinely stop playing the game
jagex is probably going to have to just decide on some direction and make some big crazy update without polls and hope they're actually good at game design and people like it
Nobody likes hopscape
I wanna see variations of LMS, instead of everything being NH
otherwise pvp is probably in the basement forever
Ppl won’t fight for 0 gp
They won’t find fights without hopping 100x
And they’ll quit
Every year, 14 major updates are PvM/skilling and 2 are PvP.. Source: A particular youtuber looked through all the blog posts.
PvP Arena was released with no rewards and left broken for 2 years (still is)
Imagine if raids were released like that, or imagine if 14 updates of the year were PvP and only 2 were PvM/skilling
107 members on the OSRS team and I only know of 2 of them that are more focused on PvP updates. Imagine if they had more devs actually assigned to PvP.
LMS was a battle royale fail in my opinion
Should start with nothing and loot items like hunger games
That's a real last man standing
Spawn with maple shortbow and rune 2h
Then loot p2p
they probably should've made an extraction shooter mode not a BR
just without the shooter part
osrs would work really well with something like that
the wilderness is already basically the alpha version of an extraction game
what is that like
basically imagine you spawn in with your team and you go collect resources and fight other teams if you see them or try to escape them
Stealing Creation?
then you go somewhere with your loot and begin the process of escaping
if you get away you get the loot
It started as that, and it was horrible
That’s literally what it was and it was the least fun thing to do ever lol
not really because a lot of those games have you risk the loot you bring in to begin with
What a banger blog. Surely gets passed
LMS updates pass and thousands of players stop playing the game
i think for osrs they might need to adjust that somehow though
Actual bonkers concept
I mean lms aren’t getting polled those are just happening lol
Also bh just gets infested with bots
because it would be kinda fucked if you spawned into this extraction game and it was a team of 3 that was in absolute max vs a couple teams of 3 wearing rags
Ye if they do it then gf wildy
It’s over
you kinda wouldn't be able to do anything about that and honestly
Legitimately
they probably just dont want you to put that much on the line
I don’t think it’ll really have any sort of impact on the Wildy
Why not?
I'd rather Jagex just try things like they are right now and see how it goes
Because probably 98% of people who do lms have never pked a day in their life
LMS with less terminator bots might mean I would have a chance there :D
Like it sucks that it’s no longer gonna be active as a warm up for pking
But otherwise not changing really anything
Surge sacks being there is very nice
There have been hardly any for the longest time
Overall solid blog
Agree this is good for pkers, interested to see if it’ll be active enough to warrant going there to farm them tho lol
As long as pkers still get the “trouver” gp from folks bringing stuff it’s fine
If it’s just dead then farming them gonna be a pain
Yeah
Well if it’s in lms, it’s probably going to be buyable from the ge
I’d hope
This is such a nothing burger, but why do you think they didn’t add DCB to the starter set
But if not, you’d see more pkers seshing there which is good
thye are moved to bounty hunter rewards so no issue, 500k death fee remains
Ngl same
Yeah I mean the trouver risk
Ima disagree I think people send lms when they cba hopping around or when they want nh fights for a lil bit but don’t wanna commit a lot of time
Also I think lms serves the wildy where players who can click a bit can practice til they’re more confident and feel like they can put up a fight
Remove the second part and u have ppl who won’t go to lms because no gp and time waste, so they stay bad with no clicks, and they try wildy but get stomped every time so they never go again
Prob just didnt really think too much about it
as long as the rewards moved to BH are tradeable I'm good, because bounty hunter isn't a real minigame, it's risk PKing
yeah death risk remains same, just different place to obtain and 1 time use for permanent "protection"
Like I’m bringing quiver/inferno deep wildy, and I get pked, pker should get 1m + whatever I risk
Ppl like nh fights as content and if u remove the best way for them to consistently enjoy their content they’ll simply quit playing the game. Maybe not on day 1 but maybe on day 61
Basically if it’s the same rn then it’s fine
Disliked trouver as a whole and I’m glad they finally addressed it
Legit banger blog
@winter hearth thank you
huge ironman update too with the trouver change. i dont care if i lose 500k in deep wildy, if you can now have permanent divine rune pouch and capes in wildereness that just means more dps on bosses 
Yeah that’s cool for them
Honestly if I log in and I hop a bit but don’t find fights, then I check if anyone wants arena seshes and no one wants, ima log off for the day. If that happens 5x in a row ima lose interest and stop logging in at all
Making mole a bit more relevant is nice
Having two separate gem bags that just arbitrarily hold different types of gems is unnecessarily convoluted (especially for newcomers)
Please make it a single upgrade chain and have all tiers hold all gems....
I think maybe several years ago I’d kinda agree, but I think the Wildy itself is already so dead I don’t think many people even bother to make the lms -> Wildy jump cuz u just hop worlds for 300 hours and find nobody lol
agreed should just be 1 big bag
Idm if it goes the rc bag route tbh
just read the blog post, why does it seem that the solution to all wildy bots is to either make it hard for players or remove the fun element rather than improve detection systems lol
They've been trying to improve bot detection for over 20 years, it's an industry problem
Some people do tbf, but hopping puts a lot of people off. But that’s basically ur only source of new pkers. Then they remove the only source of new pkers and wildy is over over
Plus what about all those ppl that like playing lms for lms? The ppl that don’t go into wildy. U think lms players are the type to go kill 1500 basilisk knights? They’re unsubscribing
the lms changes and the last round of achievement diary changes
I think it’s fine tbh
Stuff should have reqs
And the reqs aren’t hard for a real player
This would be an absolutely bonkers decision to remove an entire minigame (very popular btw!) instead of banning the bots faster
Even add a 3 day timer where points are “pending” before u can spend them if it takes a few days to ban them
I can understand the idea of the entire process feeling more cumbersome due to added diary reqs
its not that theyre necessarily hard, but changing for example the diaries unpolled after years of being in the game has some knock on affect on niche accounts that arent considered
just a bit meh
Not only do you have to spend 100+ hours grinding your str alone, now you have to also do a diary
I can see it. But is also a nothing burger if you’re a main
Probably only affects pures & other niche builds that don’t take long
skillers cant complete medium wilderness diary, so they can't get any resources at all from rogues chest since the change
thats a pretty signifcant change
Yeah my pov is strictly from the pvp side, idk about a skillers quarrels 👍
Good imo, more people should be quitting like me til we actually get something to do in the game 
Can’t wait to see squintz in multi 
at the same point too tbh, barely played the past couple of weeks now
It would be awesome if Jagex had a program that scanned your client files to detect unapproved tampering sort of like an anti-cheat that simply checked whether you have cheat files in your client files, instead of the approved ones such as those from the approved plugin panel. Would at least get rid of clienters. Program checks files, if you have tampered files instead of the approved it won't let you login to the servers. Wouldn't that be awesome.
Not sure how the current gem bag would fit into that upgrade line, maybe it becomes 'Percy's ol' gem bag' or something and is primarily used as a combination item for the final tier
either way, I do think simplifying how gem bags work by making them *all * universal is much more ideal
@winter hearth
That’d be easy but the community are getting in the way bcos they won’t let go of runelite
That was the entire vision with the official client and its api
But muh runelite
And now they’re removing lms

Tbf, Runelite could do the same implementation following what I said also.
It already does afaik but it’s easily bypassed because Java? Idk not a programmer
Something about the official client and launcher makes it different
@zinc galleon was asking for people yday after the multi boss update, and one hour after I said no it got reverted 😂 so glad I didn’t waste the gp on a bond to try it
I have the same setup for my Ark and 7 Days to Die servers. The users cannot login if they change any of the default (approved) mods or vanilla files that I don't pre-approve before trying to login. And if they do, it sends them a warning message stating to revert their files back to default or else they cannot enter the server.
I think goblin said it’s still slightly different, like if you log out in the boss lair you go outside the lair similar to singles or something? But ain’t no way I’m killing the boss every world hop man lol
imagine not training (x), then complaining cuz you cant do something that requires (x)
as for niche builds, they really shouldnt be a consideration when updating the game for these builds, just kinda how the goalposts move in a game like runescape
We make updates for niche builds (ironmen) literally all the time despite initially being told that wouldn’t be the case. So it’s not really a big ask for others lol
ill just let you keep smokin whatever it is yr on because any person in their right mind knows, ironman isnt a niche gamemode
Right… we’ll pretend the majority of the game plays uim (who get their own polls)
The funny thing about the proposed update to me is it confirms Jagex are intentionally keeping clog out of bh
I thought perhaps it was coincidental, but moving items from LMS to BH and removing them from clog in the process makes it specific
i mean prevents a need for boosting for those items
Perhaps it reduces the want for boosting, but it doesn't eliminate it. I've desperately wanted the transmogs since day 1.
Just not enough to pvp
That’s not what people’s complaint was though. People’s complaint is being allowed access to content for x amount of years and then being arbitrarily locked out of it because of bots. Like I play a skiller, I expect content to come out I can’t access that’s part of the playstyle. I don’t expect content to be randomly taken away because the game has a bot problem. Should we not be allowed to cut trees or hunt chins because bots do the content?
but goblin did think about maybe putting the cosmetics in emir's and the tradables in bh
so you understand requirements for some things do/have to change over time
in this instance a shit ton of gold coming for basically very little in a wilderness spot, so, they locked it behind a relatively easy req for most players to do but annoying for mass suiciding accounts find annoying to have to do
Seems to be more and more common. Using the BH example, all of the BH hats used to be accessible for all combat levels, but now they're locked behind BH which has bans for boosting and a 32 cb req
By doing this you're punishing people who make accounts in later years than others
"Well... you used to be able to get this item on that account type, but not anymore. You could only get it if you made your account in 20xx"
that is the life u live when u build a niche pvp account is yr scenario
game requirements change over time
But they don’t find it annoying to do, that’s the whole problem. 84 thieving takes longer than the medium wilderness diary takes, it’s not a barrier to bots, it’s a barrier to legitimate players. There were several 100m+ xp bots there for months on end, a few hours doing the medium wildy diary is not going to remotely impact the time it takes to get that far in.
Like yeah it’s a niche account I get that
to expect them not to when it keeps getting abused is absurd
But this is objectively false before the last few years
A bit of a history lesson for you:
BH was boosted/botted bc it had rewards with gp value
Jagex removed/moved most of these rewards
Jagex made LMS and added similar rewards with gp value
LMS got botted/boosted instead
Jagex's solution: Move these rewards to BH
Impacting real players while not solving the problem
just moving the boosters/bots
32 combat is arguably easier to achieve than 750 total and 30qp
🍿
Guess I owned you
You know… when you actually summarize the events that have happened over the years you can’t help but laugh
They’re so lost 
All that will happen is the botting at LMS will move to BH now because they will go where the profit is imo. I mean if they decided to change it, they change it. It won’t be the first or last time they do things that I don’t agree with or like.
It’s so annoying to be told “niche accounts shouldn’t get updates catered to them” then we get clogger updates and stuff like scar essence mine that .001% of the player base has ever used
I wouldn’t even say niche anymore compared to some of the account styles people play now. Like yeah, maybe I’m biased as I play one, but skillers have been around since the dawn of RS, they’ve given us an official build page on the hiscores, they’ve made efforts to make things accessible previously. At the point of making official hiscores for accounts to me that makes them recognised playstyles same as 1 def pures, would just be nice to have a little consideration sometimes
Agreed for sure, pures and skillers have their own highscores but are treated like second class citizens when they been around since the dawn of time 
there are few higher requirement runes that mains could use scar extracts to make profit but for most players at that point they can make faster profit in other places
it is harder to bot but not impossible 
there's an entire world dedicated to botting it to boost accounts
😭
it has way lower reqs to bot
bounty hunter removed in 2 months and then brought back 5 years later in same condition 
the entire top 500 of bh players are boosted by bots
that is different though, they are boosting for ranks
That’s it, although unfortunately the popular view point does seem to be that anything that isn’t a main deserves nothing. I fully expect to not be allowed or able to access certain content, but it does grate to have it taken away after long periods of time. I know it’s very specific to the playstyle im in but there’s already so many accounts that are impossible to recreate or achievements that are made infinitely harder by having things taken away often years after it was introduced
mark my words, once this goes live 569 is going to be jam packed with bots
Good time to farm bh weapons
if you have a lower cmb acc
boosting players with bots is different than bot farms
What is the next rugpull? 
for sure, but they're 100% just going to switch gears now that there's real reason to bot it
good time to have the pvp uim actually, can probably pick off level 3s
to get around the botting issue we need 20+ real players in each bracket hunting bots so they cannot sustain profit 
well really only bottom 2 brackets
Rly doubt that tbh
But if it happens it’s gonna be funny as fk
It was already pretty bad when the only incentive was cosmetics & ranks
bots would need to be able to afk inside bounty hunter area for pretty long time to be profitable
I used to snipe bot farms to get t10s
they're probably just gonna boost emblems
oh right if they move them to shop instead of crates
Other than the Aussie world which is just normie players boosting sprinkled in the legit aussies, do you see boosting bots in UK/US bh worlds?
It’s been a few years since I’ve seen it
It’s interesting the idea of the Lms bot going to bh. Obviously they would make tweaks but there’s no need to prayer switch or 1t everything perfect in bh. Curious to see how OP they would get initially
Obviously bot maker would make tweaks later to make them OP
But directly injecting an Lms bot into BH would be funny
honestly i think they may just have the bots deathmatch each other
let certain bots farm emblems + ep so they can double dip on getting crates
That would satisfy the boosting requirements at minimum 
they wouldnt be combat bot they would be same version that farmed in edge in previous bh version
I kept seeing ppl talking about lms bots in BH & thought they literally meant the megatron bots lol
Ty for clarifying
i'm suprised ornate handle hasn't gone to the moon
it is just harder to bot this version of bh because of the larger lvl brackets
It rose by 100k or so immediately after then went back down a bit.
There’s also nowhere to hide
There are some interesting mechanics you can abuse though
can target teleport to null hits
idk if the tabs work for that so maybe not bot arsenal
Not disagreeing, how would a bot take advantage of this?
You can force people to get matchmaking banned, & when you get matchmaking banned you don't get loot for rogue kills
which might fuck over bot hunters
I guess my question is kinda like… if they couldn’t police bh in one world before what makes them think they can do it now? lol
Well, now they have to spend less attention at LMS I guess is the theory. (meaning more attention to spend on BH).
Not 200% sure really
maybe prevent bots from getting rushed if they have high ep
would require the scroll to crash hard for bots to use since currently its over 8m gp
Conspiracy theory, what if they are moving granite maul handle/clamp to BH to avoid ease of access because it's going to be the new bis spec weapon to use in raids 4. (Joking).
i already have 1 upgraded gmaul on iron so im fine, could use 5-6 more trouver parchments if i want to add them on void for some reason 
Respect for the ironmen accounts out there, I remember doing my rune pouch in lms on mine and it near sent me into a spiral because all I could get kills on were the broken bots standing still.
If I had to do it all over again, I'd use my slayer points even though it's an outrageous amount of slayer points for a rune pouch.
it's a reasonable get in mage training now
I originally thought a rune pouch would come from the mage training arena reward shop, imagine my shock.
the swift blade is one item that i technically could use from lms but i dont want to grind it 
Right, right. I did mine a long time ago before that.
Is VLS still obtainable from Lms?
believe so
I'd opt for ham joint doing clues, and I dislike clues.
yes, untradabales dont move to bh
U mean easier? If a bot farm is all combat 30 they’ll just be matched with themselves over and over
Also bots can do insane combos
Hp drops below some threshold and 4x thrownaxe
Hope pures enjoy new bh
If the bots ever got to the point where they were in LMS but in BH, you could just delete PvP & call it a day tbh
Fully automated bots like that would make it to wildy & then we’d be done fr
I don’t understand how “its harder to bot” is even an argument
If a bot script can be written to nh and adjust to new gear etc
It can be written to veng ur off PID vw
Would be insane
Double gmaul on xp drop etc
before they could stand in lvl1 wilderness on minimum lvl accounts. they are not going to go for high level bots in most cases
Pure brackets would be unplayable
LMS bots were 40-90cb
that's what i'm saying they're just lying for fun 😭
There’s a few that do this already tho for sure
With total level reqs
Yeah exactly these things are already in cheat clients 🤣
There’s no argument for moving to bh
"this minigame we don't moderate is harder to bot because we said so"
Bro pls no. I don’t want 1500 total lvl on my obby mauler
I have swift blade and don't use mine
Glad i started my bh uim right before they announced a change that would almost make it unusable
I feel like I’ve been pretty level headed responding to almost everything in this server but man this is just bonkers
I got dual macas instead, they seem to work better than swift blade for my use cases.
Swift blade is a lot harder to use well at nylo
And I'm not that good at it for sure xd
Lms didn’t exist back when they couldn’t ban the bh bot farms I don’t think did it?
so basically people are thinking there will be 2 different version of bounty hunter bots. Ones that are lowest level possible and ones that are min-maxed build with terminator script 
LOL
Ye it’s just the same thing as lms - afk bots in lms turn into low level bots that just kill each other, and the nh bots turn into bots that spec/veng based on opponents hp
Imagine u make a baby pure and u go bh
U fight some bot that uses sunlight cbow gmaul as +1
As soon as it gets an xp drop for 19+ it sends insta double maul
Gf what u gna do about that
And even if u kill it gz u gained a 7k gp key
Ppl complain about clienters being a problem, at least op bot scripts are confined to a sandbox in lms where u don’t lose ur items
Get rid of the sandbox and ppl are losing their gp to bots
Plus the bots still buy the same items from bh shop 😂
have they decided on how they'll implement the new food yet? ik there was a poll for it.
im sure they'll have a better idea after the opinion poll ends
forgive me if this is covered in the blog and i just missed it, but are all skilling outfits safe above level 20 wilderness now?
All untradeable items that don't currently 'break', for example the Graceful set, will no longer be lost on death above Level 20 Wilderness.
ye im not sure if any of em break
ty
lmao this is me with all of the weapons like that
i have several of them but end up just not caring enough to use them
although i probably would use it in tob if the boppers weren't so easy
and i could use the ham joint at pnm but its also pretty easy to just be lazy and kill them with a 4t instead
The update has not been implemented into the game yet, so amke sure you dont run into deep wildy with graceful before the update actually is in the game later on 
is there any benefit to using swiftblade or ham joint over just using the goblin paint cannon?
yeah they're 1 handed
so if you have a defender or something
does that play a role in practice in nylo room though?
Can you not just drop a brew or smth like in toa?
you're more accurate because the defender has stats
yeah fair
its all a bit silly though honestly
because these days you can just bring boppers and because of the double hit they're honestly just very close and easier to use
sulfur blades too because you can even drop those if you're really crazy
but for most people you can kinda just take the boppers and be happy
good to know
can use defender and swift blade has different attack style options separate from dragon warhammer. multi hitting weapons can do fine nowdays i guess
ham joint also 1 handed but defender gives slightly less accuracy to crush
Do not use 3t for nylo
For pnm I always thought you needed crush so it was mandatory ham or rpg but I could be dumb
For the record, 3t is still good in Nylo at the very top end. Double hitting weps are generally better for 99.999% of players tho
Basically if it even has to be questioned, then chances are it’s not going to be beneficial for you to use 3t over double hit
To be honest the unpolled changes are a little bit rough when you have bots in LMS but they usually die first fight against a real player probably 3 out 15 lms bots are getting points
However, bounty hunter has an entire dedicated low lvl bot farm
Making much more and now moving the rewards that actually make gp there is just gonna skyrock their profits
Time to make a lvl 30 acct to make Billions off these bots in BH I guess.
is that the narrative now
lms bots were hardly an issue and bh is actually full of bots
LMS bots are an issue yes... but I dont know if you watched Sir Pugger
He made a vid on the BH bots a few months back
So is not new
no i dont watch sir botter
They are really low lvl
i dont really think its a situation where its this or that
jagex should've put their foot all the way down on lms and the way it was designed like
years ago
Well is not a new narrative just that really those bots are sky rocketing in profits when this is implemented
and if bh is messed up they should fix that too
i just wish their design goal wasn't in perfect sync with the ideal bot farm anytime they do anything with pvp content
Again, time to make a new lvl 30 dbower acct
like they're totally their own worst enemy lol
they want pvp to be so accessible that they just open the flood gates to crazy suicide bot farms
every time
Yeah I mean Ive seen LMS bots are few and just 2 boxing each other get to the end
Compared to a year ago where 20 out of 24 were bots
tbf that was only a recent thing
and the terminator bots already returned recently as well
lms is almost always swamped in them
Ah yea I hate those dd under bots
and their idea of making pvp accessible is letting low levels do it instead of removing all the unnecessary wildy specific rules that make it work differently from the rest of the game
ya they basically take the lazy way out every time
But with sotd now is kinda ez cuz has decent melee
sorry bud, cant resize your spell icons in the wildy
its like
Also those dd under bots break when you 1t prayer
i dont even know how to describe it every time they just throw away every bit of common sense on the spot
Lmaooooo
So they keep swapping from cbow to whip
i cant even really believe it isn't intentional lol
jagex has already patched what those bots used to freely skip targets, idk how much that affects it
like if we take pvp and the wilderness etc out of the equation for a second
they would never ever ever do any of the shit they do with the content from drop rates to requirements
and lol they keep putting it all to the side for their pvp updates and every time
they fall apart for the same reason
Thats the thing they would just profit more that doesnt matter if they die to a real player
its unbelievable
like they dont respect the wild and pvp the way they respect the rest of the entire game
and they should change that
they should have requirements they should have sane drop rates and tables
they should get quests and so on
I feel they just believe in a perfect game system and not really interact with the game itself
They probably log into the dev world
And thats it
half the battle is jagex defeating themselves before they even drop the content
like they really cant just release hot trash like zombie pirates
where its just blindingly obvious that its a bot farm
lmao idk how it even happens maybe they're just so cooked and convinced they cant have a good idea
that they just add rewards to bad ideas until someone will come and play
sadly most of the players only think about gp, so if it doesnt make a lot of profit or give some specific reward it is dead on arrival regardless
yes and no
Wildy is supposed to be rewarding but zombie pirates is another level
on release was high profit x hr
for ANYONE
and it was in such a spot where scaping is not hard
and higher level accts couldnt att lower lvls
yes and now that it only makes 2-4m gp/h barely no one kills them
its always like that though with the wild and jagex when it comes to this stuff
wilderness bosses aren't allowed to actually do anything because they're praying for the day one guy tries to anti pk and they drop crazy loot to bait you out there
wilderness agility makes it rain random junk once again just praying you'll come do this content
same with the thieving lol
absolutely bankrupt as far as actual game design but they're hoping they can just pour on enough rewards that you do it anyways
basically jagex cannot win regardlesss of what they choose. removing rewards means no one does the content, its called bad and dead. adding rewards so players do the content, it is bad but not dead or bad and has bots and players.
Same goes for pvm too
yeah but when it comes to their pvm updates they put in tons more effort and go to some length trying to make things make sense
like they hunt down uniques that fit and have a place and come up with rates to hopefully help them maintain value and so on
as soon as they get to pvp content they're like yeah um
level 15s should be able to do this and it should just drop 4m/hr in raw materials or just alchs
and they just lmao
stop there like its a masterpiece
they would probably fire a jmod if they tried to release updates like that and it wasn't for pvp
colosseum with 6m gp/h wave 1 clears 
yeah and they fixed that quick early on because they
actually care
honestly that example kind of gives the whole thing away*
in pvm stuff like that is seen as a mistake and quickly changed but when it comes to pvp content its like
the go to move
zombie pirates took 2 months to get 70% drop reduction without diary, colosseum took 2 weeks for wave 1 splinters to be reduced by 20%
Wave 1 Colo has always been a problem, idk why they even give guaranteed splinters for wave 1 in the first place
But’s its also now like 1m/hr lol
the big difference is that all pvp content especially for the wild is like that when it comes to stuff that has rewards
Damage has been done for quite some time
still today in the game
rev drop tables are still dumb
the prayer training method is still so broken theres no reason to do anything else
agility still prints stuff for no reason
thieving is still just free loot
etc
so they should just reduce all wilderness drops to stop anyone from going there?
Yes
no they should actually try to design good content in the first place
instead of just printing absolute trash forever and always
They should reduced wildy drops for content that doesn’t have high enough requirements to justify it yeah
There is no such thing as good wildy content
but in osrs content will always be bad if it doesnt profit or give rare drop
And they should also add more higher requirement content to the wildy
Both are equally true
nobody said it cant profit or have good drops
it should just be sane
they just don't give 10% of the effort to get that far
You straight up can’t in good faith look at revs drops, content, and accessibility and say at any point since release, they’ve been in a reasonable state
so it needs to be end game difficulty without being able to 3 item 
we're generally expected to actually earn our good methods and drops everywhere in the game
until it comes to the wild
There should be genuine end game wildy pvm content, yeah
Half of the problem is the community voting
You aren't even expected to earn your supplies to do wildy content
And more quests in the wildy
Jagex made PvP its only siloed ecosystem to get more people to participate
i just think its crazy because ultimately
At the end of the day nobody wants to do it but they can't kill it off because there's still a remaining PvP community
jagex makes all of the stuff that works for pvm and sees the population grow and success for their studio
and somehow then decides they shouldn't apply that to pvp
and should double down on the same stuff thats been slaughtering it for the past 13 years
It doesn't work the same
PvP content inherently becomes less worthwhile the better PvMing is
Why gamble your bank when you can make consistent money
end game difficulty with item risk guaranteed is just so pkers can make more profit hunting the pvmers who use supplies in the hard content inside wilderness. this isnt pvp update it is pvm update
They can't
i mean they can
it doesn't have to work exactly the same but they can absolutely actually take time to design and polish something intended to be good for the game
they've even done it occasionally like bh
I mean they’re also just scared shitless to put actual content in the wildy 😭😭
People don't want PvP content, they just want it to be saved in the abstract but Jagex can't do a single thing to attract PvMers without breaking the loot tables
its just most of their updates are total slop
It's high risk low reward to put time into PvP content
like imagine in pvm we just had a year of qol fixes and they released the cow boss no hard mode
thats what happens to people who like pvp
do people really like the unlockable region crap in leagues, I really wish they would stop doing it, all regions should be unlockable with no limit
A end game boss, similar to doom in concept, where you take zero damage when done perfectly, would work for an end game pvm encounter in the wildy bc then you aren’t using supplies for both the pker and the boss, it’s just for the pker
And if they show up, they too get hit by the boss
Yes region locking adds variety and challenges you to play alternate pathways
And also reduces burnout
But if you’re putting content that has chip or unavoidable damage, that’s just an automatic no
i think the problem with that is that most people just wouldn't actually have fun
you'd just be developing more of the content that makes everyone hate the wilderness to begin with
It wouldn’t be for most people anyways, so personally don’t find that to be a problem
its just interesting because realistically they should be trying to figure out how to get people who primarily want to pvp
to come out there and do something before they run into each other
yes that is why people are saying lms is dead after they announced tradable rewards will be moved away from it. people who do not pk for fun have no reason to go there
thats actually fun/quality content
but instead they kind of settle for luring people who dont even want the pvp in the first place
and everything immediately goes nuclear with nobody being happy
but pkers themselves want people to be there so they can get profit from killing them
People don't want fair fights
ya thats something they need to figure out
like there are places where pkers can fight other pkers but those places always have basically no one in them
why dont people like to pvp
like lol
they've spent so long trying to figure out how to create people to hit that dont hit you back
instead of asking why do people not actually have fun pvping
and what can we do about that
Because you lose all your gear and there's no progression
those are both really easy to fix
And it's not that fun for most people
they even made the content already just not the rewards
Due to being heavily RNG
And so the learning curve payout is not there if every fight feels like a coinflip
pking itself went from fun activity to moneymaker, so people cannot really go back to the fun part anymore
they have a pvp arena and an elo system all they'd have to do is create gear progression to be used while playing
yeah but you said they dont want fair fights because of progression and losing gear
that solves both
thats also how it works in any sane game that uses a system like that
Surely they fix the bot problem right??
Changes game around bot problem
but jagex released the whole thing without the rewards to make it actually run
which is funny
but also insane
yeah rewards failed pvp community vote by 5%
I think a lot of them would pass woth current threshold lol
The bandos orn was god awful though
For sure
they had the chance to make it cool but then just didn't even try
Knowing what we know now though, it was always gonna be a shitshow. The matchmaking is horribly buggy
They didnt try is what it boils down to
yeah they just failed that update
in reality that's probably the worst osrs update to date
and theres some other crazy bad stuff like forestry lol
Nmz pretty awful, crab is infinitly better mmo design
but nothing hits like that pvp arena where they worked on it and then said you know what fuck it nvm
and released it anyways
partially broken no rewards and no players lmao
and left
bc usually with bad updates you can find the updates that then fix them
Yup love to see em go back for an honest try on it
but they just abandoned the arena for some reason
pvp arena ornament kits basically failed because players did not want tradable rewards there because it would bring bots. Then failed again because people couldnt just buy the cosmetic because they become untradable
the different pvp armours failed in restricted "pvp" vote
They kinda failed that concept outright because in a system like that
You’d reward the people who play and do well with untradable cosmetics
Not stuff to sell so nobody cares about it
They’re only impressive if they take skill to get
Actual pvp gear probably shouldnt be separate and simarly the way we control our characters should be as similar as possible
Gear should come from monsters. You should be able to somewhat transfer at least muscle memory from pvm to pvp
The entire arena reward poll failed bcos ppl spite voted duel arena removal tbh
It was a lot of reasons that all added up
but i do think they should have just done opinion poll potential reward cosmetic designs and put them in anyway without poll. they just really couldnt repoll the same ornament kits 3rd time
The orn kits looking like shit didnt help. People dont like pvp exclusive gear. I do think the community in 2026 is mich more receptive to untradeables in general
From orn kits being clue rewards to now where a lot of players only want an orn kit to be a flex for hard mode content
orn kits need to be standardized away from what the losers want
2 different groups would vote no because they are untradable. people who want to be able to have every cosmetic they like and people who want to profit from doing the content
the death fee thing is the catalyst for all evil really
like i wouldnt call it out of spite if someone thinks they should be allowed to have access to cosmetics without doing content they like
dev blogs would probably easier reach jmods with feedback, this channel more for discussing it in general. Sometimes messages here might get lost easier
Best to leave specific update feedback in the dedicated dev-blogs if they have one
as they didn't add a dev-blog for the LMS and Emir's Arena gear updates, I will say it here:
- Jagex, you forgot about Antler Guard? This should surely at least be available as possible loot from chests in 1def pure load-outs in LMS and in Emir's Arena load-out, no?
Yeah region locking sucks. I don’t think you should just start with everything but you should be able to unlock everything at the top end
Shattered relics/leagues 3 actually had a really good system but they didn’t refine it enough and gave up on it too early
Gradual unlocking skills and content, but it should’ve been like rune to dragon tier that you unlocked everything, not like 25% of the way into the league
Then make the relic sets actually have the ability for presets
A better interface
And viola
Why wasn't the new foods added to LMS and Emir's arena btw? Now that they are available in Wildy and PvP worlds etc., it's surely time to add them too?
Some other feedback about the LMS update:
Locking the MSB scroll behind RNG drops from monsters in one of the most active parts of the wildy feels bad. The imbued MSB is just a better version of the MSB. It’s a straight upgrade that is a solid early-mid game option. It’s not a weapon that’s only useful in PvP. I don’t like the idea of making it so much harder for ironmen to get, or forcing people to go into the wildy for it.
honestly i think it's fine
better even
Wildy slayer is the best slayer xp in the game by far, getting people in to see how not scary it is in pursuit of a drop is a good idea
slayer cave is one of the least active areas
it's no black salamanders but escaping is free
msb scroll will take you 20 minutes of killing hellhounds or whatever in the wilderness, the real killer that will cause an ironman riot are the items they plan to move to bounty hunter LMAO
0.1% of ironmen will be able to obtain a 50% spec granite maul for all their speed CA's
?
they're making the granite maul handle a bounty hunter only item, a non-safe pvp minigame where the skill threshold is miles beyond that of lms
same for swift blade if anyone actually uses that
ok well in that case I ? your ?
elaborate what you can't grasp or take issue with and I'm sure we can have a wonderful and mutually beneficial conversation about it
got mine with one so that's one
but in short, all of these items will be a major hurdle and item & resource sink for ironmen to obtain legitimately
and to add to that, boosting is a bannable offense in BH
got it, no iron is buying those items except to finish the clogs in lms
I have them 😎
They are planning to remove the collection logs for those items
So cloggers like me that bought things like the guthixian icon and resold it to get some points back are just getting screwed over?
funnier yet that it probably won't adjust the trophy item thresholds and some people are going to lose the grandmaster staff thing by losing the logs on items they actually grinded out and have nothing in compensation lol
Atleast leave untradable versions of the items in lms for the clogs
Allow Infernal Tools' 'burn' effect on the Infernal Pickaxe, Infernal Harpoon and Infernal Axe to be toggled off freely.
It would be nice if this toggle was also added to crystal tools.
its so sus everyone in LMS knows how to tick perfect dd under but when you are at distance they feel like avg players barely keeping up unless they 1t every att which is also sus
idk bout this
I know im bad but this is so sus everyone doing this
Is it bad to have stuff locked behind pvp? There are things locked behind bossing and skilling - what’s the difference?
Like i’m “forced to boss” if i want an ancient scepter or upgraded herb sack
It’s an easy rhythm -> click attk click under
1ticking attacks isn’t sus either
generally i prefer unlocks to be more "horizontal" alternatives rather than upgrades
cos i dont like pvp games where u have to do a whole laundry list of things just to be viable
Idk maybe im more poo than I give credit myself but go from cbow tank to staff ahrims to 1t a barrage at the same time (talking about doing on t4 to have no delays on t5)
Feels sus to me.
Again maybe is thw 140 ping in UK w for me
Or maybe im too shi to pray
Nah it’s not sus u just haven’t fought enough demons
Prayer is guessing anyway dw about it
Rule of thumb is guess until u notice they 2tick a lot
Look up my rank in hs "Shad0wbanned" I know im shi at pvp (I got carphial tunnel from thieving back in 2017) so my clicks are waaay innacurate but never had an LMS game where I win a fight and the next person feels like is the same I was fighting
Is like is some dude in 10 different accts
I made 78 points in like 3-4 hrs in left
Can say I had more rages than fun
But thats how rng works since I got shadowbanned xd
Ye but remember after the first fight the people who are left are on average gna be better than the people who died
So it’s unsurprising
Will have to give a try once in US w
I do love the Nox hally tbh
And the venom isnt a problem
You just gotta know when to sip your sanfew
Only thing id probably change is get 2 sanfews instead of 1 and 1
And make it more interactive with your current gear to not get repeated items from chest
Another thing I dont like is the timer to att someone i keep spamming someone and says its under attack and they usually get the upper hand first freeze so annoying
Here’s short clip of 1ticking, u can use plugin I had on to practice ur timing
It’s easily defended against
Pop into #pvp-discussion if u want
We help u
I also think i play in a big client screen that I have to navigate longer so I usually misclick alot on my opponent
Yh u gotta optimise
Like how am rotating my screen so opp is beside inv and rly big
Less misclicks
When I started my opponent was like peanut sized and on other side of screen
Unplayable
Games hard make it easy on urself
did the laptop misfire 🙂
Locked behind PvP isn’t the problem, the MSBi was locked behind LMS before. My issue is that they’re taking a quick LMS grind, because the scroll only cost 5 points, and making the only way to get it a 1/400+ RNG grind that requires you going into camping the wildy slayer cave. It’s too much for the MSBi’s place in gear progression, imo.
they are moving it to BH as well, so maybe it'll be simple there too, but yeah maybe you got a pint
I don’t think they are moving it to BH. The blog has some formatting issues with the list, but it says “Remove the following items from the shop outright:”, then lists some of the buyable non cosmetic items and the scrolls.
not that the inbue was that much of a upgrade all things considered...but hcim were able to get them with 0 risk
at bh or from wildy slayer you go from 0 risk to allot of risk real quick
would be unfair to all the new hcim out there
oh and the gmaul upgrade too
though it has niche uses
they could just let Justine imbue magic shortbows for the same LMS points. they cannot be reverted to get magic imbue scroll back anyway and are untradeable, no downside to this
I am all aboard the lms store sells untradable stuff train to begin with
same, I think it's the best approach without affecting anyone negatively
except bots of course
That’d be a great solution. And I’m not as worried about the Gmaul since its full form only has very niche non-PvP use cases. My issue with the MSBi is that it is a straight upgrade to the MSB everywhere, and has a good place in gear progression.
they are already catering to irons by keeping the cheap ge value ironman supplies in there so i dont really see any difference in having more stuff there. I think they wanted to make wilderness slayer more valuable method for all accounts by removing those drops from lms though
If the goal was to revitalize the wilderness it shouldn’t be an unpolled change then, that’s not an integrity change.
the scroll costs 37K, I am not sure how much that really contributes ot making wilderness slayer valuable
wildy gets spite voted too much
I posted the suggestion to make it untradable from the lms shop in game suggestions :)
lets hope the gmods end up liking the idea too
yeah the gmaul has niche uses like I said, it helps with some ca's and its crazy for NZ....but NZ is pretty much dead content soo yeah
I guess it'd get more expensive after the removal from the shop
polls don't work for the wilderness
on a slightly different note, what would you say about having those suplies removed from lms?
also another zbuffer glitch? the shadow of some superiours go wild when rotating the camera
Yeah you can’t poll anything for the Wildy these days sadly lol
best thing is right now saying what the jmods want to do then having discussion threads before they go live
i do not think lms being meta place to get gp from rune arrows on ironman should be a thing at all
pkers and everyone else are way to split
if we want wildy polls to work we would need some big changes...
you could use same approach for granite maul tbh
The ornate maul handle is an add-on that can be used to enhance the granite maul by reducing its special attack cost from 60% to 50%. This process can be reverted at any time, but the handle will be destroyed in doing so.
could upgrade your gmauls for points, if you reverse you don't get the handle back
I fully agree with you, I completely ignored LMS (except for clogs) myself for that reason
What notable wildy polls have failed recently? The only things that come to mind are Wrathmaw and that alchemy thing.
Can you name them please? I don’t remember them.
Wrathmaw rightfully failed though 😶
correct me if I am wrong, but there havent been to many notable wildy polls as of late due to how many of them were failing horribly
to the point where there just aren't wildy updates
^that
why would jmods spend dev time on updates the community "doesn't" want
I'm still all for allowing the new polling feedback system to be aimed towards accounts that pk/pvp. Idk what modifier they could add to narrow the pk/pvp community answering on the polls to get feels out for changes but they did it for sailing and I still believe it should be applicable for the pk/pvp to have their voices heard pre-changes. (Through the in game system not just socials.)
I dont even think its wildy updates that fail polls, its more so things that are for pures, like chivalrly & optional quest XP
i dont think there should be any modifier for pking accounts, i do think there should be limited access based on accounts who interact with the content.
again, I am a hcim that dislikes pvp
but even I can see that pkers are getting screwed over
I have an idea that could fix it but if polled it would fail horrendously
oh and I guess VLS in wilderness
polls that had wilderness player kill requirements to vote also failed because certain pvp account builds would ahve gotten "buff"
Narrowing down specific ideas instead of these huge blocks of changes and trying to figure out from socials what parts were unwanted seems a better way to go about it on feedback polls in my opinion.
problem with aiming it like that it would screw over the wildy pvm lads allot, we would need changes to how beneficial the wildy is to whoever decides to add extra risk
last major wildy poll was the boss rework in 2022
I'm not talking about the end result yes/no polling system I'm speaking about the feedback polls they should run asking 5-6 different questions or options before the yea/no polls and getting actual feedback in game from accounts that interact with that gameplay.
ahh fair enough mb
We had how many questions in this feedback poll about a dang prep station, they can ask just as many questions about any pvp changes feedback lol
No. Wrathmaw was September of 2024, and in March of 2024 they also polled all the zombie pirate stuff.
2023 - Bounty Hunter Rewards Poll
2024 - Undead Pirates Rewards & More
people would complain that they do not get a say in it, like we had people complaining they couldnt get say in sailing opinion poll parts when they had never interacted with those things 
That's the point though.
Wrathmaw (as it was presented) was...just a really bad pitch
not worth mentioning it as a wildy pol
You wouldn't ask a bank teller to fix your pipes unless they've had previous experience
the amount of proposed content for wildy is just not there. the pvp community has been asking for fixes since forever
Where are the failed polls, though? You said they couldn’t poll the wildy because it would be voted down. Other than Wrathmaw, everything you mentioned pretty much passed, with a few minor things failing.
wrathmaw was basically a breach from dmm but even less people would get rewards and only 1 mob to attack
Do you have any proof of that, or are you just speculating?
are you playing dumb
if the bank teller lives in your house they might have preferences though
like a UIM might not do any kind of pvp, but they would be against the VLS being used on them whilst doing clues in the wildy since the VLS just hits way to hard
bad example but, point stands
highly advise to do some research
sure there are some people spite voting but the people saying they dont want to get negatively impacted by the change do not count as spite voting
if you don't know how much wildy has been pushed down to the pits there's nothing i can say to convince you
Cool, where should I research people spite voting down polls? Do you have any evidence I can look at? Because from what I know, it’s very rare for polls to fail nowadays.
Like if they add wilderness weapon that hits 100+, that is going to affect everyone inside wilderness not just pkers
do some research and learn
go to an average poll from 2018 or so
see how many more pvp polls there were and their results
and I have been in plenty of discord comunities where if a pvp poll comes out they ask everyone to vote no to give a middle finger to the pvpers
https://oldschool.runescape.wiki/w/Poll:Wilderness_Rejuvenation_II:_Revenant_Caves even just this one
Another way to do this research is to experience it yourself, you will see just how much needs fixing but wont get fixed, how much do you pk nick?
The 2024 zombie pirates poll you pointed out passed. The bounty hunter rewards poll passed. The wilderness boss rework passed. Surge potions passed.
that was the most recent
2 years sincec wildy updates
to prove a point
there are no new wildy updates
surge potions can be used in pvm, especially in speed ca's
Why should we not look to the most recent updates when trying to figure out how the current playerbase votes? Why are you going back nearly 10 years?
because back then pvp polls came out waaay more often, but since they kept getting spite voted that stopped
Wilderness as a concept just isn't enticing anymore.
Pvmers want to pvm and don't want to pvp, pvpers want to pvp and don't care about pvm
there are ways to solve this though
you need to look to history to see the present and future
But they’re not getting spite voted now. I don’t think the argument that ‘They were voted down ten years ago out of spite, so you can’t poll them now, even though recent wildy polls aren’t getting spite voted’ makes much sense at all.
because they stopped adding anything for the wildy
Did they stop,adding stuff to the wildy two years ago when they did zombie pirates?
they are getting spite voted, only reason some pass is either because of how little they do or because they benefit people that dont pk
Because the same argument you’re making now would have been in place two years ago.
zombie pirates are for new low lvl ironmen to grab some good loot early on, not for pkers
it adds some "content" for low lvl pkers thats it
pkers haven't gotten anything for years
it doesnt make the wildy enticing so to say
This isn’t even true though, I’m a pvper and have 2 maxed accounts inferno, and like a reasonable number of boss I’ve
And the wildy boss rework is the same?
Kc* but I do pvm to get items I don’t just spam it to make money
if memory serves that was just an update evryone agreed with so the spite voters got outvoted
the bosses being inside caves benefits both pvmers and clue doers whilst hindering pvpers
It just seems odd to me to claim that things will get spite voted when the most recent PKing and Wildy updates weren’t. BH wasn’t, zombie pirates weren’t, wildy boss reworks weren’t. I get your point about neglect, that’s true, but I don’t see how you can say wildy content is unpollable when recent data shows otherwise.
And by weren’t, I mean didn’t fail because of it, not that it didn’t happen.
find any recent wildy polls for pkers
bh= get the pkers out of the wildy away from pvmers
izombie pirates = benefits only low lvl irons
wildy boss reworks made it more safe for pvmers
all of this is just anti pvp stuff
wrathmaw (albeit this one deserved it) and the recent multi revs gamejam idea both have no chance of even making it to polls
cuz the outcry is so bad, so they just dont even bother to try
ask the pvpers - what was their favourite recent wilderness pvp poll that passed
things get voted no on if it makes things harder for pvmers. Like same reason collecting log hunters and ironman do not want lms shop changes
idm the changes
over the last 5 years, the only actual polled update that i can think of thats actually been beneficial to pkers in any way was wildy agility... and they literally added a 1x1 tile that shoots out loot at an existing course
so the content itself is pretty lame still lol
So the vodiwaker was anti-PvP? Heavily incentivizing people to go and kill the PvP bosses was anti-PvP?
https://discord.com/channels/324132423636090880/1465348114033541183 feel free to ask more pvp questions to actual pvpers @mortal moss
sounds about right
irons complain about it being in the wilderness all the time
voted in because it benifits pvm
if it was just a pvp item it would have failed
pvmers wanted the voidvaker themselves 🤣
if it was wildy only it would never have passed
like the issue with wildereness is that it is not just pkers interacting with it. pvp minigames can basically ignore most of the people since limited interaction
voidwaker (the item) is a heavily pvp centric weapon and good for the game. How they implemented it via WBR was terrible, multi bosses are dead content cuz the escape caves suck so bad, and singles are essentially 0 risk bot wasteland lol
So what I’m getting is that wildy isn’t unpolled at all, they just need to poll it in a way that appeals to players broadly. Got it.
im saying the way its been updated in the past HAS been polled... which is why it sucks now
they need to poll it in a way thats anti-fun for pvpers, easy for pvmers and usable by those that dont pvp
thats basically saying they need to poll pk things that pkers cant use
and id prefer they integrity update it
oop, bae is home
later everyone :)
Sorry, didn’t realize voidwaker or wildy bosses was pk things PKers can’t use, my mistake.
like i said the vw, the item, is good. Wildy bosses are horrible lol
if youve ever tried pking at multi wildy bosses you'd know that
escape caves in general bad design for both parties, singles versions of wildy bosses annoying for pkers since it is easy to escape if paying attention
Genuine question, is it better than old wildy bosses? Because from what I remember those weren’t very active at all. Not sure if the greater population of current wildy bosses makes up for the easier escapes, though.
guaranteed escape i think is an important distinction
new wildy bosses are great - the loot and uniques are bloated
i feel like the old ones were by some miracle still more active, i know i at least pked out there from time to time
i never pk at the new wildy bosses cuz theyre so bad
and by them i mean the escape caves lol
alts outside of singles wilderness bosses make it almost impossible for pkers to get on player killing them but that is alt account issue
yeah its a waste of time to try singles unless ur skull tricking or multi baiting other pkers or something
not to mention if you ever DO land a tb on someone it takes them one freeze then they just log out again lol
then youre back to hopping
Not entirely true, lets say there are quite a lot of people who want to hunt pvmers solely. Faster gp/h than pvming yourself. Once a pker appears instant log or tele.
if they moved singles bossess out of cave they could somewhat reduce alt account issue but there just isnt much room to put 3 bosses with lure ranges. If the bosses are not inside a closed area people could abuse their lure range
idk if thats even a problem tho
like do we care if people spend 5 minutes luring 1 wildy boss to get 1 kc
when you can just kill it in like 1 minute anyway normally lol
people would do short lure to make it into a spot where they can be out of combat like the old versions
yeah but like.... does that matter? lol
You know if roaming revs was brought to the table? Or was it dismissed I dont remember
Dismissed back in 2019
When they were deciding how to change it
dnt believe so, but without them like 50xing revs loot as it is rn i cant imagine thatd do anything to help lol
True, thought it would be just better than caves in the wildy
naw revs i think is fine, just add a multi section that has better loot and call it a day
yea idk man... i think multi actually might be totally bricked if that was their thinking for that too lol
if theyre worried about clans getting loot in multi then theres never gonna be any loot in multi period
Doesn't change the fact that pvmers don't really want to pvp and pvpers don't rlly care about mobs
being in wilderness for 10minutes just to ganged up by multiple revs in multi 
Case in point, pvp worlds
pvp worlds are totally dead wdym lol
Does anyone really use pvp worlds outside from GE 1v1, istanced areas where you effectively are in a pvp zone for less than a second and wilderness (which is already a pvp zone so it doesn't change anything)
Exactly
pvp world used to be more active but constant ragging at teleport spots drove pkers away from them
right so clearly pvpers care abut mobs because they need noobs to farm the mobs to kill them, and then good pkers, in theory would kill the other pkers
But since the good pkers can no longer kill the noobie pkers it drops pker v pker activity super heavily
good old salamander accounts at varrock square to tag any pker waiting there 
So it's not a pvp but more a "I want money but don't want to do pvm"
well that second level is where the pvp really used to take place
but since they removed that its gone down hill drastically
If pvpers really want to just pvp, 1v1 at emir's arena/lms exist. If they want to risk loot, 1v1s in pvp world exist
Wilderness as a concept is just outdated, that's all I'm saying
partly that, basically lower skill level pkers need pvmers who do not fight back to be there, the higher skill/risk pkers are then hunting both pvmers and lower skill pkers. Food chain just keep going up until you find the megatrons in absolute max
so ofc now 99% of the ppl that die are just pvmers
dont get me wrong, good pvmers also are like never gonna die in modern day
so you basically just have to be really bad to die in singles atm
That would be the case if pkers didn't make specific pk pures to hunt lower level players
pures exist in 2026? where they at
So new pkers get washed by people who have played this game for 10+ years and stop pking
there are pures who hunt low lvl rev accounts but the pures are also lower on food chain since med levels can attack them in higher wildy
youre never gonna solve clueless noobs getting owned by someone who has 10 years of experience lol
its just not really a reasonable ask lol
same way i get washed tryina play any other game for the first time
You can also not expect new blood to come in if the learning curve might as well be the picture of a wall and experienced players make accou t specifically to hunt new players
i mean if we're being honest that isnt an issue whatsoever in modern days
pures are hardly out there anymore lol
Not from my experience
And this goes back to my point:
Wilderness is just an outdated concept that isn't really enjoyed by the vast majority of the playerbase
just my advice would then be progress ur account and level up, once you hit like 82 mage w/ blitz you should never have to worry about them again
So the best way for a new player to experience the wilderness is to get 82 mage with blitz and learn how to freezelog
for lower level ironman the escaping part is sometimes not worth if you end up in combat/teleblocked. mystic robes only fast to obtain mage accuracy but for mage weapon you are on water staff until trouver parchement change and you get ice scpetres from dt2
You understand how flawed that point is
no because thats the only real way to deal with it, or just get used to it and know where to/where not to go
Or people just don't go to the wildy, which again, proves my point
thats fine to stay out til you're really ready to go
think that makes a lot of sense
"Stay out of the wildy"
"Wildy is dead content no one goes there"
You can't choose both bud
you gotta understand you're never really gonna have a great time out there on a level 60 with 30 def
its just not a thing thats gonna happen
yoiure in the very very early game
if you dont want to be involved in player vs player combat and risk dying then not going into wilderness is the call
which the wildy is not kind to unless youre experienced
its like telling hcim to avoid tob if they dont want to risk dying
Not necessarily, me and friends and others would be rcbing revs until players showed up and fight them instead. It’s like passive income while hanging out looking for fights, and revs didn’t drain resources.
Do you care if wildy is dead?
Most people play this game as if wildy doesn’t exist.
Eh, I like the wildy but I see how foundamentally flawed it is nowadays
i dont even see how its fundamentally flawed other than the pj timer stopping pker v pker interactions happening
like whoever you're dying to thats a pure, those are usually the kind of people im trying to hit, but nowadays i cant anymore so i kinda just quit
I mean yeah the whole thing is dogwater
It’s way to easy to stack specs and one shot people. Kinda of annoying
maybe at like lvl 60/70? still feels not that easy on a main lol
Like G-maul into Voidwaker is broken
Eh, I doubt osrs PvP will ever be good
maybe if youre getting hit in like salad robes?
otherwise gmauls hitting a 0 like 90% of the time lol
Nah a pure will max hit you with 99 str
because fun fact for most people once you finish diary wildy doesnt exist anymore
it exists as a way to trap irons into voidwaker grind / dpick
outside of that it effectively needs a rework that they refuse to give it
Won’t save you. It’s happened to me many times
Love when random pures attack my rune pure iron in the wildy, I just attack back and out dps them though protection prayers it’s a good laugh
yeah pures are just useless these days
its sad
Yeah I agree
What wildy needs is a complete wipe and a rebuild from the ground up
literally what I said by rework
wilderness will never be something majority of players will interact with and that is fine. Same way majority of players will never step into raids
Would have been even more useless if we gave them chivalry but people are so ignorant on the subject it’s sad
Literally I agree champ
Pures are fine if your fighting other pures or like low level bh but in the wildy it’s pretty grim
If deep at all
problem is theres no pures anymore so that takes away 1/2 of the scenarios 
I literally went to get one yesterday in case I need it xd
This would also be in line with allowing (mostly UIMs) to buy looting bags, and (mostly ironmen) to buy a single rune pouch
The one problem with this is that they can still be pked into gp but I agree in concept. Idk if the pk value is higher than a gmaul costs nowadays
Yeah I am fundamentally conceptually opposed to removing restrictions/requirements on things and ever nullifying or reverting xp which have been pretty much all the account catering things
(and VLS yeah)
hmm, could that be solved by having to pay gp alongside LMS points to upgrade the gmaul?
Probably!
[[Granite maul]]
Wiki links found:
https://oldschool.runescape.wiki/w/Granite_maul
It says it refunds 90% of the maul+handle ge value to the pker
So reasonably if it’s already determining that value on death it could be determined when upgrading
What’s unfortunate is most people just write wildy off as a pvm hunter playground.
In reality, clans still exist.
They fight daily, weekly.
True pvp enjoyers especially those who are crying out for multi updates don’t necessarily ONLY wanna hunt pvm noobs. We wanna FIGHT pvp NOOBS, & OTHER clans.
I’m sorry if you feel hunted as an Ironman, you’re apart of the food chain just as much as the nooby pker who doesn’t stand a chance against someone a little better than him.
Don’t write wildy off pls 
Clanning though it may seem like a cesspool to some, is by far the best way to experience PvP in this game & the majority of people have misconceptions about what that means.
agreed, thats why singles teams were fun too. It was that, but on a smaller scale where you could feasibly go out and have fun with 1-5 friends and just have a good time
we got so many people into pking back when that was a thing but now feels impossible
“PvP will never been good in osrs”
The droves of people who have left the game for p servers & those who are still holding onto a sliver of hope, will vehemently disagree
Those who only come back for dmm, will vehemently disagree
im kinda torn - because pvp COULD be good again, but i somewhat agree with the take because I don't think jagex will ever do what it takes to actually make it good again
Fair point; if it was good they wouldn’t be leaving. Moreso the fact that they have gone elsewhere just gives a glimpse of what it could be.
yea, the fact they come back for dmm, and then instantly disappear
i dont even think my friends claimed their dmm rewards (as i didnt either)
but for those ~2 weeks all the goons were back and hanging out in disc nightly, and no ones been there since 
talking about "outdated concepts" while playing a 25 year old game is interesting
What do you mean by outdated? It’s basically an extraction survival concept that is very popular even today - see arc raiders, rust, marathon…
It can. All it takes is continual effort and jmods listening to the right people and adding the right things. Gonna be very tricky to do
I want wildy revived and the pain points alleviated where the wildy feels right.
I think it starts with getting the people who hate the wildy/ never want to learn how to pk or learn anti pk out of it
I mean they hate to hear it, but those people already dont need to go there lol
Make them 😅
Seriously
and theyll gate keep literally ANY item from being put there because they feel "forced" to go get it
Give decent money makers and alternative items outside wildy
its like the people freaking out yday from items going to BH from LMS, and its like im sorry bro, but if your goal is to complete the collection log, and you're suprised you gotta play every aspect the game idk what to tell you lol
its just a loud minority
yeah for sure is, but that loud minority gets 100x the service/consideration that the pking "loud minority" gets given to them at the same time
99% of ironmen acknowledge that ironman is not optimal for pvp and dont complain about it, 1% cry about it loudly
They are weak
I think to enter wildy you should have to risk 1m
That way you gotta be able to fight back
Why do you think anyone would go there
Why does anyone go in rn
If I had to risk 1m to so much as enter the area I'd never go
There's no risk currently
Clues, mainly
Remove wildy steps
no
Or make wildy clues that lucrative you want to risk
it's almost as if those games evolved the concept and revolved the entire game around it instead of keeping that side of the game in the dust for decades
people whine about this cuz theyre just bad at making sets to do their clues in
literally no issue whatsoever, if they took 1 hr to make a 20k risk set to do their clue theyd have no issue
but theyre just lazy lol
Nox hally oath top and bottom and you're set
Ah ok, so not so much that the wilderness is outdated, more so ill-maintained?
blowpipe/diary gear and u liiterally dont need to bank doing a clue ever lol
its been that way for like.... what 8 years?
Something like that
imagine if they set up a clue time 1 hr in that 8 year time span
the amount of complaining they wouldnt need to do
I mean yeah, I just use bowfa and black dhide, it's not hard. I'm just saying it's the only reason I go to the wildy these days since nm everything else there is too annoying
no. Extraction shooters are revolved around that specific aspect, OSRS isn't
i think thats the main rason why i hate the idea of removing them from the wildy so much, it isnt really making an important change, its just people want to be as lazy as possible and get the game made around them lol
I just drop all clue steps I don't like, including wilderness or sailing steps. Try and force me to do it Jagex, you can't make me!
i mean they really should
hey thats fine by me man lol
stuff like that is the completely irrelevant additions to the wild that just paint a hard target on the wild as something to never vote yes to anything for
ive never seen an actual good reason for removing steps from wildy
i just gave you one
They like the random whale clue hunter pk
thats the random friction that causes people to shit on the wild
that isnt an "ingame' reason though, thats just taking peoples delusion and giving it more weight than it should have lol
like straight up if that didn't happen and those people weren't asked to go out there
they wouldn't have died
Besides it just being annoying, sure. If squint still played the game I'm sure he just would like to kill spade carriers
and they wouldn't spite vote all the updates
thats how jagex built an army of people to make sure pvp does not get updates
i usually couldnt be bothered if they were 3 item or less, anymore than that yeah im def checking if u brought ur book
theres no world in which clues getting removed from wildy changes spite voting tho lol
its one step
Would the book count now with the untradable change soon?
people have said the same thing for pj timer, skull prevention, etc
its all just made it worse and worse
Before I decided against doing clues in the wild, my setup was black dhide, mage/keep 1 item/augury protection on quick prayers, a spade, clue box, clue, and half karam/half sharks while prepotting antivenom, stamina restore, and a seed pod out.
its not even a delusion jagex put them out there doing a few things they didn't like so they naturally said
pkers kill every random clue person because there is 1/500 chance they brought their cash stack or all runes/teleport with them
alright how about no more updates
whats stopping a billion dollar company from having developers dedicated to each aspect of the game besides incompetency and greed?
and we're here now
worth it for taking 2-3 seconds of the time
cuz sometiimes you get like a 100mer
So what would make it not “outdated”?
i mean thats already what we have lol
yeah and this is why
because not every game can use every mechanic of every other game
it's game design 101
Does the trover parchment change affect the scroll book?
that isnt why at all lol
stuff like wilderness clue steps or the chaos altar being too good to not experience and so on
its just baiting people into a situation they didnt want to be in
they remember that
and then say nope no more
sure u can, u just make separate minigames, areas, worlds and gamemodes to facilitate them
should we add a dating sim in CS2 with buffs on your ch depending on the social links you have with your teammates?
like i usually dont get attacked if im wearing full elite diary gear in wilderness, if im naked im almost always dead if pker sees me 
When i die in clue gear i say "enjoy the runes"
I wear all the diary gear too, haha
It's like a giant beacon of "not worth the time to pk me"
so basically, there cant be any incentive whatsoever to go to the wild, so why would anyone go there in the world you're trying to create in this scenario lol
i dont even think people realize how petty the wilderness thing really is from players lol
I don't even bother with wildy altar now that bone shards exist. Sure they're worse because wildy altar is required to be the best thing in the game forever, but it's so much less tedious to do, and I don't even have to be worried about being murdered.
basically as long as jagex is luring people out there that don't really like it they'll just take the angle that its all dogshit and vote no because they don't actually want to experience the content but dont have the self control to give up something that enticing to them
yea i did my 99 prayer in my POH cuz i just cba doing wildy altar
cs2 has modding capabilities, source engine is actually probably the very best at this. so yea u could if u wanted
right but you're not answering my question. If you remove ALL incentive, which is what people want to do, to go to the wildy, why would ANYBODY go there
so instead of saying oh i dont like the wild and dropping clue step
they'll go do it die lose nothing but like 30 seconds
freak out
and vote no forever
its really like that
like they want people to be anti-pking but with no rewards outside killing pkers, issue comes from no rewards meaning no pvmers go there so pkers also dont go there. If you know there is small chance to find someone on purpose anti-pking then only strong pkers or teams will go there rarely, which again makes it less likely to someone be anti-pking there
right and those peoples votes should just be ignored lol
Remove the bad incentives that have been added. Rework healthy incentives for people that want to be there and can fight
ur supposed to die in the wilderness
right but you're talking in theory, what does that actually mean
like what item/resource/incentive are we allowed to put there
i mean you can tell its crazy because they get mad at the chaos altar too
I don't know but want to find out
but if you can do math and bother to check
I think that's the right focus
that has literally nothing to do with the point
you'll see the chaos altar is fucking cracked like
Wildy shields have sidegrades and upgrades outside wilderness
Wildy weapons other than voidwaker are for wilderness buffs
Voidwaker has a close little bro the arkan blade now outside wilderness
Aside from MA2 Cape, Diary Steps, or Clues I don't feel the need to be in wilderness on my ironman accounts anymore unless I wanted to put on all diary gear+a salve amulet and a dscimmy to do zombie pirates for the alchables.
you'd have to die immediately on half your trips to actually lose
cuz currently it isnt xp (ehp wont allow it), unique items (irons wont allow it), gp (bots wont allow it)
the entire point is that its an unsafe unpredictable place
so whats left lol
Chaos alter shouldn't exist
