#pvp-discussion
1 messages · Page 19 of 1
i miss dmm :3
anyone wanna pvp at ven ?
Fr
Why tf would u bring a cat into the wildy….when u dont want to loose it
Loose pets regardless of skull…
fountain of rune actually doesn't cost runes
A lot of people charge full inventories of glories butt ass nekid trying to get an eternal
They don't know what you have
I was running down from it
running out the timer to make it grow for rfd
a guy killed me in a pvp area 😭 , bro he props thought you was running glories last naked dude i killed had a tome of tps worth 4 mil
its always worth killing a naked you literally never know what they gonna have hahaha
couldve opened a hard clue casket and had 3rd age hahahah who knows it happens
anyone wanna pk at ven been asking this for like 3 weeks , does no one pk lol
I think calling out names isn't allowed in here
I don't think so either
not with randoms from the public osrs discord kek
I got burned out last month and just been playing slay the spire 2 and rust. Otherwise i would ❤️ i was asking for a while too but not a lot of luck either. Mostly a pvp update waiting room rn i guess
Who wants to show me how its done?
Wats your combst?
Why are you here?
why are you here?
Why am i here?
Real
im looking for pk group
check out #1170031373038403674
Do people still do Castle Wars n Soul Wars and stuff?
Does a chicken have lips
FOUR updates since Trouver rework announced and still not in the game

?
Hey guys any cool pvp updates we want?
They hate us!
I want bounty hunter back in the wilderness with tele to target and you can do edge style at the ditch or go deep wildy and nh
I never played back then but it looked so fun
Correction I never pked back then
Revert singles+ & make NH bounty hunter for ppl who want “fair 1v1s :-)”
They mentioned exploring an “nh crater” for bounty hunter when the newest version came out, but I haven’t heard a single thing on it since
Nh crater likely would kill wildy even more. I’m guessing that’s why they haven’t mentioned it
You’d just be taking those who pk singles in wild & putting them in bh
Making wildy even more dead imo
If they ever added nh crater id hope they’d change singles+
But that’s too hopeful lol
What’s wrong with singles +
With the help of others (not my original take at all) singles+ only enables pkers hunting pvmers in max gear. Back in the day you could pj someone off a pvmer (or pker, that’s why it was changed) whenever you wanted essentially
It just feeds into the predator vs prey mentality
Which then just feeds the “I hate PvP because it’s just ppl who hunt pvmers” crowd & thus stops our updates
The old pj timer was pretty dogshit tbf
Singles was essentially multi
40 jaja members following you was never fun
Sure, if you got fell in on & focused for your set, that sucked. But my question is, would you rather the wilderness be active again or how it is now?
Yeah I never pked back then but I remember seeing videos where people were worried about going out in risk and running into a singles clan being likely death cause escaping was so hard
Now any pvmer killer just needs one single freeze to be entirely safe in the wilderness and basically untouchable
You think that would bring back the wildy tho?
I think it would be a step in the right direction because it enables cooperative play, but Wild might be past the point of no return. Game direction just isn’t the same anymore.
I could name a lot of pvp updates that they could do
Secret 3rd option: fix it a different way
Hey friend; yes! 
Get rid of gravestones/deposit chests for all pvm. It would balance the economy more, build reason for people to go into the wilderness for money, and make pvm higher stakes if you want to bring more than 4 good items.
Truly make it old school.
Only allow people with over 4,000 pks to vote on wilderness content, just as there is iron men only content
that would make people riot and quit in droves
anyone know W308 PK MICKY DISCORD
If they want to work on pvp they have to stop making it where the majority of pvp players have is just getting random tasks done while getting pkd by someone in gear worth their entire bank.
I dont generally have issues in the wildy and enjoy some of the content but the majority of players will get pkd by someone in 1b worth of gear doing ma2 which makes them hate all things pk lmao
Ma2 is done in multi, if you find someone in 1b gear in multi get 3 friends & eat his shorts LOL
When I had a good clan back in the day we used to do this all the time to random pkers, go to kbd and make maybe a few mil total from kbd but 100m from some over confident rando lmao. Finding clan members brave enough to go into wild 2026 is a tall ask it seems xD
They finally had a decent thing with soul wars a while back where people could get som pvp practice in there without losing their bank but Jagex let the bots get out of control xD unless you know the few tricks to kill them they turn into an unfun impossible to cross wall
No one is going multi in 1b gear to kill a guy doing ma2
Ma2 was just an example because most people hate going wild to do it. I've deff had some high stake high geared players attack me doing clues and stuff tho. Those kindof interactions discourage the average player is the point
I dont really care if they fix pvp in this game this isnt my pvp game. But I do see why people get frustrated
Thats a wild take, are you talking singles only?
What do you mean by "Just getting random tasks done" What would your ideal version of the wilderness be?
Look how much content OSRS pumped out since 2023… and look how much of it was NOT for the Wilderness. No wonder PvP is dead...
2023 was last new wilderness boss we have gotten...
While outside the wilderness since 2023 we have gotten 23 New Quests 2024 had 12 added alone that year! We got new Boss like HueyCoatl Yama Wrathmaw Even the cow! New Areas such as Valamore New Skilling Areas New Minigames BUT NOT ONE NEW WILDERNES BOSS and you wonder why it is dying or are you purposely killing the most watched aspect of the game ? 🙁
Please give people incentive to come again make a boss get us some drops and people will come pvmers iron men and of course pkers people who want to kill pvmers and people who want to kill the people killing the pvmers there was a good cycle going out there you guys just completely dropped the ball with updates for the wilderness and i hope it Changes Pvp is the most fun aspect of the game and im not even good at it i just wish you guys gave people a reason to be out there again! ❤️
generally speaking in multiplayer gaming people don't like stuns
pretty normal statement
this
i dont have a problem with entangle
i do have a problem with the strongest spell in the game also being the best root/stun
with no counterplay outside of "hope he splashes"
I feel like there should be a thawing potion for pvp
like 65 herb and non-tradable, make it like an anti-venom so it thaws and lasts like 15 sec
Unfortunately a lot of PvP is balanced around the existence of it
I'd only change that in Castle Wars and Soul Wars like with that thaw potion, because it's even more prevalent there with multi
Jagex also already denied general game thaw potions
I got perm muted for calling out raggers trash. God bless admin brain
They did great at ruining pvp.....
pvp stun/snare needs a hard cap or prot mage needs to half durations
hello
or they should recalc combat levels
does anyone know why im blocked from making a recruitment topic?
wouldnt help the state of pvp
90% of wildy action is already pvp bots or pwm bots
with accurate pray switches
I feel like PvP would get a big surge if it wasn't "Did you do desert treasure" or "die" being the two options for trying to engage in pvp
yeah, but that's not nearly as broken
i mean
you have tb the best thing for singles/multi
with entangle
and surge
pretty op
that's 3 spells
if you think about it
as opposed to just spamming ice barrage
yeah barrage is one thing
which hits harder
still get frozen
yes
but also
you just have to do the quest onetime
and u got it
its either adapt with normals or get the quest done
yeah, that's the other thing that makes ancients annoying. no more penalties for staying with the ancient spellbook.
its a pretty easy quest
yeah thats what i mean though
or 99 mage
it used to be inconvenient to stay in ancients
i mean we are in 2026
you adapt ot die out like the rest
sadly
its how it is
i been pking sonce 2008
since*
i remember playing on my school pc with my 5 friends
and one finished another slice of ham
and thinking he was sick
l000l
good old times how i would take it back
and go there for one more day
i remember when god books were bis
still kinda my bis on my pure
for wild multi
well
if u dont wanna risk
a tome
back when god pages were 200k ea
i remember running around spamming the sara book last rites to troll people
"Thy cause was false, thy skills did lack; See you in Lumbridge when you get back."
Playing…. Or pking…?
It seems like most of your complaints (respectfully) are skill issues.
NH’ing isn’t everyone’s cup of tea, BH is for those folks
dont know what nh'ing means
Yeah that kind of explains it lol. Nh is tribrid pking aka using ancients, range, & melee to pk
It’s been around for 20 years
If you’ve been in the wilderness even as a pvmer for the last 20 years you’d have no issue really escaping in 2026 wildy
i figured that was just maxing
That’s called trbrid or nh
Believe it or not it takes skill to do so
Otherwise everyone would pk in 1b gear :p
yeah im autistic but not to the level needed to swap and change in combat
im spreadsheet autism
Sounds like you don’t even pvm gamer
i haven't got a fire cape

yeah i keep wanting to set aside time for it but it takes a long time
then again i did regicide last night and reminded myself whoever designed underground pass is a sadist, so, running through that bullshit 4 times took longer
Firecape is very quick if you just Leeroy Jenkins
I think barrage is fine. Realistically the only people complaining about barrage are the ones who don’t know how to tank.
Personally for me I find normals to be more punishing. You can hit 45 fire surge with toxic staff, occult, and tome of fire (I mostly play pure)
Barrage in that set with unholy book is 36? I think
Obviously barrage is more dps overall because it’s also freezing you, but I feel more confident tanking a maxed main on ancients north revs than a 50 def atlatl account on normals south caves
This was the case years ago thank god they changed it. Can you imagine trying to kill a pvmer with half the duration of entangle now as well as a guaranteed 2.5min tb cause most just camp mage pray
I mean i understand, but for multi return fights would never end without barrage lol. If you legit had to pile only one person at a time i feel that would take forever for a clear kwim
i remember death dots
Exactly. We have well established metas for stuff like this. Honestly I feel like the only people complaining about em are ones that have no experience
I will say ive planked to some funny bolts/specs before. If i freeze them and it does the ice cube animation you cant see the switches 😂 only been like 3x ever but it was hilarious. I wouldnt have a problem with an option to remove the animation. But there are plenty of counterplays to ancients with seeds etc
I’ve been nhing for like 4+ years and I only just started having a problem with the big ice block animation making it hard to see. Mainly it’s just a little too long. If they shortened it by one or two ticks I’d be happy with that
I had to manually mute the sound ID For onyx bolt proc because the noise is so irritating it will genuinely make me play worse in a fight
The gamer above talking about ancients doesn’t have firecape supposedly so yeah pretty spot on lol
Right as if doing dt1 is an inconvenience for anyone in 2026. Also a pre req for barrows gloves, so if you don’t have it on a main account atp you’re trolling
Combat bracelet gamers
Always thought pures should be allowed addy gloves bc the bis being the tradeable noob bracelet is lame
Why is that lame? Pkers dont want to get ruled out of things so finally got something that is easily accessible and still its not OK? lol
To me it just feels more rewarding if the bis gloves are an untradeable item you worked for, rather than an item you can buy off the ge at lvl 3. Especially since pures can now do mm2 and the gloves even show up in the chest shop
I don’t think it has anything to do with pkers vs any other player
Also it’s not any more accessible to a pker than it is to a bot or a noob. I don’t really understand your comment
I dont understand yours too, you can buy the gloves almost for free while the cb bracelet still is about 10k (didnt check)
It’s just the extra step of grinding out the gloves. Why do quests if you could just buy a tradeable instead
I could play devils advocate for both sides so idk
Im ngl i only singles nh/pk on pure in rev caves so i just use ethereum bracelet 😂
Combat bracelet is basically identical to mithril gloves, which are a 1def pures bis and the highest tier they can be awarded from rfd. Completing mm2 allows the addy gloves to appear in the chest and can be bought, but they have a hard def req to actually equip.
I’m just saying it’d be nice to have the upgrade from mithril to addy so that our bis is something slightly stronger than the mith gloves/cb brace
It’ll never happen I know that but I’m just rambling
I do the same but I usually bring a cb brace switch, saves you the invent space on the seed pod and gives you a couple max hits for whatever your KO weapon is
Yea same. I havent played my pure in a while, think i might gear and bond it later
You should bro I’ve been maining my pure for a while now. I cba main pking anymore
Grinding 99 slayer on it though wildy slay atm when I want a break from pking
Someone on Reddit said they abandoned the update? It was announced unpolled and I looked through the blogs couldn’t find anything that said it was cancelled
If it’s not in next weeks update meet 302 fally with your cannons
Wouldn’t surprise me tbh
0 communication about it since
Why do we have to check 4 different social media platforms for word on updates
And why has that been the case for 10+ years
I faith it’ll be next week. this weeks update was part of that same blog, so if it’s not next week then I’ll start doubting/crying
Sadge days when the biggest “pvp” update is an overdue rework of how untradables act on death
Good fight
my ideal wildy is having more pvp focus and pvp rewards. Right now its just a PVM place where you can be pvpd. BH is ok and people enjoy it enough but the reality of BH is you just stand by ditch and fight there all day, uses very little of the actual wildy and you just fight for gold so you can have more kits and nothing else. Odas got some crazy amount of money and nothing to buy.
I dont mind that there is PVM/skilling content in wildy but the fact that its basically the only content is my issue. I'd like to see more daily/timed pvp events. A reason for a clan to gear up and go out to wildy other than "lets goon on randos" or stream snipe. Creating some of that deadman mode energy in the real game, the DMM fights are epic battles and we could have them in the main game if there was ever a reason to go out there.
but also i think putting all pvp in the wildy is also a mistake. They could make arenas for osrs and that would be hype. I'd rework castle wars to be less about the weird out dated items and more about actual pvp with supplies you'd actually use and revamp the reward system for that, maybe even something like ranked castle wars like RBGs from wow so clans have a good place to try out competitive group pvp. Like theres so many options and things jagex could do other than cram more PVM into the wildy
Instead of reworking castle wars just give some valid items from clan wars
Its already got the pvp setups
What are you asking? If you’re looking for cheats you’re in the wrong place lmfao
I just feel like the barricades and bandaids and stuff are a bit of a gimmick at this point. They feel like outdated things from the past to me personally.
I 100% agree about the items though. Keep the current rewards but expand whats available.
Like unique pvp item ornament kits would be fire i think
Nobody wanna buy this 5k runite bolts(p) thats messed up
You guys think theres many vengers at combat 86-96?
Many prime zerk bracket
They already have unique ornament kits for PvP items in bounty hunter
How do you incentivize Pvpers to go to a hotspot and Pvp against other PVPers. Daily timed pvp events would work how? People these days seem to want jagex to create a PVPER vs PVPER wildernsss update that doesn't use the "loot pinata" model. Ok, how?...
If they just say " This week, level 4 wilderness across the edgeville ditch is the next pvp hotspot this week, go pk there!" that wouldn't be successful. There needs to be incentives and something to draw people there. That's done in my opinion through monetary incentives.
If jagex instead said something like, "This week Scorpia's loot is multiplied 2.5x than normal, you can expect 6-7M gp per hour and is only for this week" It would be active. People would go to PVM, and people would go to PK. Pvmers go for loot, pkers go to pk the pvmers, teams go to pk the pkers, etc. It's a food chain.
If jagex created a PVM boss that had zero monetary rewards or uniques, would people do that boss in the long term, No.
You hate how wilderness is only mostly pvm and skilling - Isn't that what the wilderness's identity is? High risk high reward. A dangerous area where treasure and reward can be obtained but at the cost of potentially losing your items. If not, what exactly is the wilderness defined as?
You said, More Pvp / Pvp rewards - This is why fundamentally polling PVP updates is flawed and doesn't work. Look at the voidwaker. People are unhappy with the voidwaker because it plays too much of a meta across the rest of the game and in PVM. And that it's only obtainable within the wilderness. You can't create "Pvp items" because then people will vote no because it makes it more difficult for them to survive in the wilderness. Nobody will ever vote for pvpers to become more stronger. Nobody will ever vote for something that impacts them negatively or makes their time harder spent. The only reason pvp metas are changing is because we're getting gear changes indirectly through content outside the wilderness. Would the voidwaker pass a poll today in 2026? If jagex asked "Should we have this wilderness boss drop the voidwaker? Would that pass a poll No, I don't think it would.
My entire point of this all is, Wilderness updates need incentives. People wanting wilderness updates that magically attract pvpers to fight other pvpers without any monetary incentives won't ever work.
So I ask the question again, how do you create a PVPer vs PVPer update within the wilderness without any monetary incentives or the "loot pinata" model. If the answer is cosmetics, I disagree. That won't suffice long term
you're totally welcome to disagree that unique, preferably seasonal, pvp cosmetic rewards wont bring pvpers in. i think they would based on the simple fact that it works in quite literally any other pvp game.
if you think the best way to keep wildy alive is continuing the same pattern thats killing it thats entirely up to you, im just throwing suggestions out that work in other games
but thats also not the only thing i said lmao i gave a bunch of ideas. cosmetics are a big part of it tho
The same "pattern" isn't killing PVP at all. Lack of new and exciting wilderness updates IS. Updates that aren't BALANCED for all parties IS.
If you look at the old multi revenants, what made that so successful for its time?
- You had a really good money maker that was competitive with money makers across the rest of the game. (It competed with zulrah and vorkath and had less requirements to participate)
- Activity was centralized to one focal point within a cave. It was easy to find people in any world you hopped to.
- Barrier to entry was low. Anyone could gear up in pvp gear with some friends and have a good time/make gold. You'd kill pvmers, and you'd kill pkers.
- For some, it had good escape methods (The agility shortcut, primarily the 89 agility shortcut)
Why aren't the current wildy pvm updates good today though? Because they're extremely unfairly balanced. Escape caves where you're tanking a pk team as well as npc's chip damaging you isn't fun game design. Being unavoidably teleblocked at zombie pirates, tanking an entire team as well as unavoidable magic projectiles isn't fun nor balanced. Every update we have isn't balanced for the "prey". There's no escape strategies or opportunities other than brute force tanking it down south or to single way combat.
The risk heavily outweighs the reward. Nothing in the wilderness reliably competes with money makers outside the wilderness. The game HAS progressed yet the wilderness has stayed stagnant. You can't blame peoples disinterest when we get no updates and be shocked when nobody wants to pvp anymore.
It's like if you stopped all PVM updates at zulrah or the GWD era and never updated it again. Would people still pvm? No.
If jagex can create fluid and smooth shortcut obstacles such as Yama stepping stones, why can't that same effort be applied to a wilderness update that's dynamic, exciting, and balanced for everybody. Escape strategies for the "prey" to have a chance at survival
While also releasing a lucrative competitive update. Wildernsss updates can work, jagex just has failed at every attempt
Cosmetics could work, it just won't work long term
Well said Venomous
It makes no sense to say "predator vs prey" doesn't work nor will ever work. You can make it work with the right balancing. People in 2026 are just sick of it because what we have CURRENTLY is just garbage one side game design only favoring the predator
Also Jagex unfortunately is hesitant to touch the wildy for fear of people bitching about dev time spent in such an insignificant part of the game, but you're right. I think jagex could come up with something new and refreshing that benefits both sides if theyd just put some time into it
Wilderness multi bosses 3M per hour if you're lucky. (NOT including uniques) yes it's ok but those gp rates don't hold a "Wow" factor to it. That's not cutting it in 2026 standards.
Wildy bosses you have that chance of getting killed and ruining your gp per hour. Why would I want to do that, when I can go to Zulrah or Vorkath and make those same rates completely safe and uninterrupted. Or I can go do doom and make 18M per hour.
Thats why wilderness PvM is dead. High risk, mediocre reward
I agree with you, but i do gotta say in all fairness, the wildy bosses WERE competing with main game money making until it got botted to oblivion. I know for sure venenatis was at one point 7m/hr and i think even 9 at one point. The voidwaker itself now costs less than just the gem alone used to

Ok. Then how about updating it or creating a boss that competes to 2026 standards.
Or a feature that incentivizes high risk high reward at those bosses.
I think "botted to oblivion" is a boss drop table issue. That happens when you put 90% of the gp per hour being tied to only the unique drop. The standard loot is mediocre
Wilderness is dead because the majority of things are not worth doing.
voidwaker crashed because we have unnecessary solo boss versions of the original bosses which took jagex years to add a diary requirement. Which guess what, now doesn't have any bots at the solo version because hard diary is a big requirement.
Is there anyway to remove the safety so i can attack higher levels without right click?
Less risk would unironically make the incentive of the entire Wilderness go up
And it's that simple imo
All the reward with risking as minimum as possible.
Yeah that's what I'd call being in a clan
Then people get mad when they get attacked and say that they risk nothing
Because everything we currently have encourages risking as minimum as possible
Clans have almost no risk and get all the reward
PvM? They can farm anything they want free.
PvP? Only another clan can contest them.
Clans have no risk in the Wilderness.
You're looking only at multi combat which has it's own issues. I'm talking about the wilderness as a whole
Clans can dominate single combat too. Look at Wildy Agility massing.
I'm only pointing it out
Are you saying that clans should not be rewarded for having strength is numbers?
I'm not understanding what you're hoping to change
I haven't even made a statement on what change I'd be looking for yet exactly, I just made a vague statement and you had a rebuttal before I could explain more
I never said risk nothing
The only reason people can risk as minimum as possible is because 1: nothing incentivizes opting into risking more, and 2: everything is designed to where u can risk as minimum as possible and still get near the same monetary gain
Its a design issue
I can go to calvarian with a dragon mace and monk robes and still be rewarded for doing that
You're gonna be rewarded a lot less than just killing Vorkath or tons of other solo content
Waste of time
Exactly my argument why the wilderness is dead

So get this, we're on the same page that we know the value players get out of the wilderness isn't good enough
It's not rocket science. If they made a wilderness update that was 8M gp per hour, do you think that'd be dead content?
Yes
Wrong.
Yes because you can just make 18m/h at doom
or similar rates at ToA
and that 8m/h is that before or after interruptions from PKers?
Wrong...
people are still going to have tons of options outside of the wilderness that compete with 8m/h
even 4m/h but it's easier and less interruptable is a competitive option
to 8m/h in the wildy
you can cut freaking sailing fish for 10m/h if you have 90 cooking
You're still sort of proving ny argument... Lmao. The wilderness in its current form doesn't compete with 2026's options around the rest of the game. 8M per hour guaranteed (not including only relying on the unique like voidwaker gem currently is) would absolutely be active. That's so hilariously absurd how you think it would be dead content lmao
You're now seeing how lackluckster the wilderness is lmao.. Cutting fish is better!!!
I'm reinforcing the point we agreed on - the reward isn't good enough
Let's get some semantics out of the way, adding one 8m/h thing won't be "100% dead content" but it's not going to revive the wilderness and make the entire wildy super active like I believe you're implying
No shit its dead out there
Boy you must have not lived through the multi revs time
People act like pvp is unsaveable and will never get people participating. That's so pessimistic and ignorant. Jagex could gradually do things to increase activity.
They could start by making a pvp tutorial minigame.
Or rework content/design NEW content in the wilderness that's actually balanced for once for all parties involved. They could host community events.
It's not about reviving it overnight
Adding one 8M per hour thing probably won't revive the entire scene but it's a damn good step in the right direction towards improving PVP/the wilderness's relevancy with the rest of the game that continuously gets exciting new updates and changes
I didn't play it but I've heard all about it countless times. And there seems to be a reason Jagex doesn't just add more gold/h to anything in the Wilderness to this very day.
Now let me finish explaining my point
My idea of a solution though isn't to just add more gold to boss drops.
It's to reduce risk.
Why reduce risk when the Wilderness is already doable with almost no risk if you know how?
Because you're a PKer, you're not understanding the perspective of the PvMers.
What you see as zero risk isn't "zero risk" to us. That's 1 hour of farming 8m/h only to get killed at the end or on the way back. That wasn't zero risk, that was risk that built up over time and became a waste of time at the end if I screwed up.
And that's even if I entered the Wildy with zero risk. If I actually risked value, then I'm also down negative.
And that example was assuming I don't get interrupted in 1 hour, which is so not happening in the Wilderness even when it's as dead as it is now. So if I did bring like 300k risk, I can expect to lose 1m in an hour plus also lose some percentage of what I gained in PvM. It's just not as simple as "increase gold from bosses".
PKers just don't understand how this looks to non-PKers, to people who aren't already complacent with the current Wilderness.
Instead of doing that, I can do any number of other moneymakers in the entire game.
So my solution is Blessed Status. Jumping on an old idea by Soffan.
It's a different overhead like Skulling. Costs 100k to activate.
It puts you in death's office for a 5% fee to buy back anything you brought into the Wilderness, and a 25% fee to buy back any non-PvP drops you gained after entering the Wilderness.
The 100k + 5% or 25% fee gets paid to whoever kills you, if a player killed you.
With this system, even 3m/h in the Wildy could be fine for a much larger range of current OSRS players.
and this isn't 0 risk either, this is more of a medium/scaling risk with an enforced minimum risk. Having no overhead offers 0 risk with 3-4 items and zero minimum risk. Skulling offers a jump to 100% risk past maybe 1 item, but can still have zero minimum risk in some cases.
There's more rules to make it fair, I have a synopsis in this thread:
https://www.reddit.com/r/2007scape/comments/ud7x9t/how_to_actually_improve_the_wilderness/
I also have a cosmetic runelite plugin for what it could look like.
I wonder, is the risk curve too steep currently? Like, you can decrease how free you are to pkers by risking better gear, but the rate at which you decrease your free-ness is very slow relative to how quickly your risk rises.
Risk jumps from saving your 3-4 items to losing 100% of anything beyond that
That's not even an exponential graph, it's a cliff
that graph looks like this
Isn't this already kind of what parchments do?
parchments only work for untradeable items
but yea I can see how it's similar to what I'm suggesting tbh, that's a great point
Surely "gear insurance" is a well treaded topic.
stuff like death coffers wildy has been suggested in the pvp discord before, as like a thing for ironmen
but what PKers don't realize is that that would be a good thing for the entire majority population of OSRS that is used to gravestones and stuff
and it's good for risk averse players
so like the entire population of OSRS that isn't complacent with the current wildy
It would be funny if ironmen pks just sucked the loot into their death's coffer so people would try to get as big of a coffer as possible on ironman pk accounts.
the common suggestion for ironmen loot keys to have value is to break them down to a "bond only coffer"
loot key to death coffer is unironically more controversial than bond-only coffer
because it's negating a lot of their death cost if you let them use it for a death coffer
anyway, a lot of people don't go into the wildy because who tf wants to risk their items, lmao no wonder it's dead!
the skill gap is the other big reason
The wilderness should at the very least be preserved as a place for hunting gold farmers.
lol
Though that's also big on PvP worlds.
I recall they ban waved a lot of them, and then the Wilderness was even waaaay more empty
Like there were no real players anywhere
shows how popular wilderness activities are
(until the bots came back in a week or two)
I think the digital ecology of the wilderness has stability issues. Like, in order for it to be sustainable, the amount of value gathered by the pvmers must always exceed what pkers take from them, but if pking is ever truly good money-wise, the pvmers will instantly be hunted to extinction.
If you've come to that conclusion
"the amount of value gathered by the PvMers must always exceed what pkers take from them"
then you have exactly come to the question that my version of Blessed Status solves.
Because it has a 25% fee on items you gain after entering the Wilderness, you get to keep 75% of anything you earn.
Even if a PKer kills you.
But that PKer gets the 25% (+5% +- 100k)
A big part of this is due to pkers being "omnivorous". There is no producer -> prey -> predator dynamic because anybody who kills other pkers will also kill pvmers. Nobody takes the roll of environment-moderating apex predator.
So let's say you get an Amulet of Eternal Glory in the Wilderness with my ruleset.
It's worth 60m right now. 25% fee would be a 15m fee to keep it if you die to a player.
The PKer who kills that player gets 15m, and the PvMer gets... 45m profit!
It's a win-win
With Blessed Status both sides can have a win-win
And that works at any GP/h
If a PvMer makes 4m/h and gets PKed for it, the PKer gets 1m, the PvMer still gets out with 3m
So if a PKer were just constantly killing these blessed players (per hour), they can still rack up a good amount, and the PvMers are still racking up a good amount too
Come to think of it, this predator role could be made a thing by having a status where a person is only able to attack skulled players.
But intentional self-skulling is a thing even for pvmers, so that might be a bit weird.
@winged thorn broskie I am still working on that video lol
I mostly finished the script a few weeks ago but I got busy with irl and sick and stuff after I started recording
Look how much content OSRS pumped out since 2023… and look how much of it was NOT for the Wilderness. No wonder PvP is dead...
2023 was last new wilderness boss we have gotten...
While outside the wilderness since 2023 we have gotten 23 New Quests 2024 had 12 added alone that year! We got new Boss like HueyCoatl Yama Wrathmaw Even the cow! New Areas such as Valamore New Skilling Areas New Minigames BUT NOT ONE NEW WILDERNES BOSS and you wonder why it is dying or are you purposely killing the most watched aspect of the game ?
Please give people incentive to come again make a boss get us some drops and people will come pvmers iron men and of course pkers people who want to kill pvmers and people who want to kill the people killing the pvmers there was a good cycle going out there you guys just completely dropped the ball with updates for the wilderness and i hope it Changes Pvp is the most fun aspect of the game and im not even good at it i just wish you guys gave people a reason to be out there again!
The incentive i want is activities i can do and adventures i can go on with my friends. Right now it’s mostly single player pvp
Just to give you the usual PKer response that I think misses the point: Why not just join a clan and do multi?
Why not just get some friends
Glad to see you back active in chat gamer

Idk if completely wrong. When wildy was active a few years ago it competed with metas for both gp & skilling methods
Doom poops out gp, no point to be frustrated by pkers when that content is already going to frustrate folks
You can, but how the wilderness is currently is very restrictive and doesn’t help bring people together to places
Anyone been nhing lately and noticed the movement is all fucky? I thought I was tripping, but I move around nonstop when I’m nhing and lately there’s been a few times where I’ve been dragged into melee distance despite trying to stay out of melee distance. Jagex please fix. I’ve asked around and a few people have noticed too, so I know I’m not delusional
I’ll be like 5 tiles away, my true tile will be close but I’ll click back out and in in case I see an opportunity to spec from two tiles out.. and then somehow it’s like I’ve red clicked on them to staff bash and before I know it I’m in melee range.
This is years of muscle memory and I’m positive I’m not just randomly redclicking my opponent when the entire reason for my movement is to keep distance. I’ll try and get a clip of it later if I remember
Pathing got smoked with sailing
If it was sailing that did it it would’ve been happening for months tho, far as I can tell it happened with last weeks updates or the one before that
Trust pathing has been smoked since sailing
Following someone is 50/50 to work correctly or moonwalk past them lol
Unless they’ve broken something even more which wouldn’t surprise me 
You’re right yeah. The moonwalking following thing def started happening around sailing release
It’ll prob get worse before it gets better knowing jagex
I think I had informed Mod Ash about that in general chat maybe a month ago or 2
People crying about safers cause they cant get the kill easily and they run out of food get scared and theyre shooketh
I see too many bums clinging to edge but want to talk razz

Why you speaking in code
we should getting wildy world boss but people voted no sadly..
People didn't want a timed event you had to be at
I’m sure that timed part coulda been reworked…. Idk why ppl act like it would stay that way almost every piece of content with a boss has been altered in some way
its hard to pass wilderness vote
now that i am thinking what content in the wilderness would get polled
Jagex is trolling with how they introduce their PvP ideas. Wrathmaw was doomed because people hate both wildy updates and time gated content.
I’m starving for wildy updates but even I’ll admit Wrathmaw feels like a very rs3 thing to me. If I’m being honest though I would’ve voted yes just to get upgraded accuracy on the ags in PvP
that vote was in 2024 and they have polled 0 new wildy boss since then which his sad and embarrassing of course but they just gave up that's why i try to make some noise about it if pvm had no new update for 4 years it would start to die also they just kill pvp and pretend like they dont know why make new boss, new area, new places make it as if you even care a little 1 wilderness update a year 1 new boss a year for wilderness.... but none for 4 years and to act like you dont know why its dead is just a slap in the face to the people....
Hoping that the Trouver updates might entice some people to take their infernal or whatever out in the wildy and give it a shot. I’ll never know though because Jagex won’t add it to the damn game already
Also rip anyone who’s lost graceful deep wildy, this is gonna be such a slap in the face to them when the update rolls out lmao
tim i would agree but no one has a reason to go wildy so no one gonna lose graceful....
But think about how many people have lost graceful over the years. It’s just funny to think that we’re just now being like “hm maybe completely deleting untradeables is a little too punishing”
I thought it was funny when the community threw a hissy fit that the wilderness would get a global world boss before the rest of the game did. They loved the concept of a world boss but raged at the fact that it was going to be in the wilderness
Hence why jagex caved and said they'd throw in a sand desert version alongside wrathmaw
Nothing because it doesn't fundamentally work
he said as he streamsnipes people on twitch 
eh
And than even worse. People who get a members to max out on stats that not only cling to edge cause they flip flop in sandals but pk f2p

Does anyone know wtf he’s saying when he types in here
I am the new wilderness boss.
What would you prefer in a boss over other multi activities?
I don’t prefer one boss style over another all are fun to me. I just want new Wilderness content at all. PvM gets new bosses, items, and pets every year. The Wilderness hasn’t had a new boss since 2023. Any part of the game with zero updates for 4 years would die...........
What boss was 2023? Or you just talking about the wildy boss reworks? The newest boss I thought we got was Revenant maledictus in February 2022
2023 was wildy boss rework with the singles boss version added as extra
Ik the single variants have different names but they are hardly new bosses imo. That is a very generous way to describe it. Wildy still needs love regardless.
Agree
next wildy update will be boat combat bug where someone can sail next to wildy and attack players while in a boat 
Hi, looking to get into low level PvP but I’m in a bit of a jam. I see that most accounts just run pure whatever but I’ve already dabbled in the different combat skills on my membership account. Y’all think this is salvageable or would I be better off making a f2p pvp account?
32 ATK
31 STR
25 HP
19 DEF
25 MAG
5 Ranged
2030, The next wilderness rejuvenation will just be them adding group drop mechanics to kbd and corp labeled as "2 new wildy bosses". No more actual integrity updates for another 8 years.
Scrap & restart if you want a low lvl account
The 19 def screws you
Good news is with just a couple of quests you can be right back where you “quit”
F2P quests? Which ones are those?
Nah, they’re P2P quests
Waterfall, witch’s house, a bunch of atk xp quests
@short verge can you check dms please?
Tempted to change my 1def mauler to a void or a berserker
Its time to start fresh.

