#pvp-discussion

1 messages · Page 19 of 1

scarlet tree
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All g, I was wrong about the cb lvl, I was thinking 75def idk whyyyy tf when in the same message I just said 70 haha same same

granite sphinx
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i miss dmm :3

fast frost
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anyone wanna pvp at ven ?

winged thorn
scarlet tree
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Why tf would u bring a cat into the wildy….when u dont want to loose it

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Loose pets regardless of skull…

open grove
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fountain of rune actually doesn't cost runes

tight shoal
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A lot of people charge full inventories of glories butt ass nekid trying to get an eternal
They don't know what you have

tepid geyser
tepid geyser
fast frost
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its always worth killing a naked you literally never know what they gonna have hahaha

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couldve opened a hard clue casket and had 3rd age hahahah who knows it happens

fast frost
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anyone wanna pk at ven been asking this for like 3 weeks , does no one pk lol

winged thorn
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This Chan for pvp discussion

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Don’t bring your cat to wild

jade ledge
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I think calling out names isn't allowed in here

proper hawk
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I don't think so either

atomic tulip
minor aspen
pliant falcon
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Who wants to show me how its done?

pliant falcon
atomic tulip
minor aspen
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Why am i here?

winged thorn
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Real

pliant forge
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Yoooo

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Anyone looking for a group to do callisto

unkempt sonnet
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im looking for pk group

final peak
ashen copper
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Do people still do Castle Wars n Soul Wars and stuff?

robust drift
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Does a chicken have lips

robust drift
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FOUR updates since Trouver rework announced and still not in the game

winged thorn
mellow harbor
winged thorn
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No PvP to discuss

silk rapids
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Hola, let's discuss

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Let's do another jagex tourney!

stray galleon
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Hey guys any cool pvp updates we want?

silk rapids
winged thorn
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Chat was active for a couple weeks

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No updates no reason to chat

robust drift
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I never played back then but it looked so fun

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Correction I never pked back then

winged thorn
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Revert singles+ & make NH bounty hunter for ppl who want “fair 1v1s :-)”

robust drift
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They mentioned exploring an “nh crater” for bounty hunter when the newest version came out, but I haven’t heard a single thing on it since

winged thorn
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Nh crater likely would kill wildy even more. I’m guessing that’s why they haven’t mentioned it

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You’d just be taking those who pk singles in wild & putting them in bh

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Making wildy even more dead imo

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If they ever added nh crater id hope they’d change singles+

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But that’s too hopeful lol

robust drift
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What’s wrong with singles +

winged thorn
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With the help of others (not my original take at all) singles+ only enables pkers hunting pvmers in max gear. Back in the day you could pj someone off a pvmer (or pker, that’s why it was changed) whenever you wanted essentially

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It just feeds into the predator vs prey mentality

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Which then just feeds the “I hate PvP because it’s just ppl who hunt pvmers” crowd & thus stops our updates

stray galleon
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The old pj timer was pretty dogshit tbf

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Singles was essentially multi

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40 jaja members following you was never fun

winged thorn
robust drift
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Now any pvmer killer just needs one single freeze to be entirely safe in the wilderness and basically untouchable

stray galleon
minor aspen
next sequoia
tropic root
fast frost
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anyone wanna pk at ven

pliant falcon
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59 combat

winged thorn
crimson hatch
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Get rid of gravestones/deposit chests for all pvm. It would balance the economy more, build reason for people to go into the wilderness for money, and make pvm higher stakes if you want to bring more than 4 good items.

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Truly make it old school.

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Only allow people with over 4,000 pks to vote on wilderness content, just as there is iron men only content

tropic root
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that would make people riot and quit in droves

spark gorge
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anyone know W308 PK MICKY DISCORD

mystic pawn
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If they want to work on pvp they have to stop making it where the majority of pvp players have is just getting random tasks done while getting pkd by someone in gear worth their entire bank.

I dont generally have issues in the wildy and enjoy some of the content but the majority of players will get pkd by someone in 1b worth of gear doing ma2 which makes them hate all things pk lmao

winged thorn
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Ma2 is done in multi, if you find someone in 1b gear in multi get 3 friends & eat his shorts LOL

mystic pawn
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They finally had a decent thing with soul wars a while back where people could get som pvp practice in there without losing their bank but Jagex let the bots get out of control xD unless you know the few tricks to kill them they turn into an unfun impossible to cross wall

robust drift
mystic pawn
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I dont really care if they fix pvp in this game this isnt my pvp game. But I do see why people get frustrated

tepid geyser
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the only thing that frustrates me in pvp is ancients

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always has, always will

wide crater
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Thats a wild take, are you talking singles only?

next sequoia
lusty holly
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Look how much content OSRS pumped out since 2023… and look how much of it was NOT for the Wilderness. No wonder PvP is dead...

2023 was last new wilderness boss we have gotten...

While outside the wilderness since 2023 we have gotten 23 New Quests 2024 had 12 added alone that year! We got new Boss like HueyCoatl Yama Wrathmaw Even the cow! New Areas such as Valamore New Skilling Areas New Minigames BUT NOT ONE NEW WILDERNES BOSS and you wonder why it is dying or are you purposely killing the most watched aspect of the game ? 🙁

Please give people incentive to come again make a boss get us some drops and people will come pvmers iron men and of course pkers people who want to kill pvmers and people who want to kill the people killing the pvmers there was a good cycle going out there you guys just completely dropped the ball with updates for the wilderness and i hope it Changes Pvp is the most fun aspect of the game and im not even good at it i just wish you guys gave people a reason to be out there again! ❤️

tropic root
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pretty normal statement

thorn notch
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I don’t like dying in games either

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That should remove that

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🤡

tepid geyser
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i dont have a problem with entangle

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i do have a problem with the strongest spell in the game also being the best root/stun

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with no counterplay outside of "hope he splashes"

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I feel like there should be a thawing potion for pvp

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like 65 herb and non-tradable, make it like an anti-venom so it thaws and lasts like 15 sec

tropic root
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Unfortunately a lot of PvP is balanced around the existence of it

I'd only change that in Castle Wars and Soul Wars like with that thaw potion, because it's even more prevalent there with multi

Jagex also already denied general game thaw potions

spark gorge
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I got perm muted for calling out raggers trash. God bless admin brain

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They did great at ruining pvp.....

tepid geyser
fervent hornet
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hello

tepid geyser
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or they should recalc combat levels

fervent hornet
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does anyone know why im blocked from making a recruitment topic?

fervent hornet
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90% of wildy action is already pvp bots or pwm bots

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with accurate pray switches

tepid geyser
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I feel like PvP would get a big surge if it wasn't "Did you do desert treasure" or "die" being the two options for trying to engage in pvp

fervent hornet
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i mean you can pk with normals

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there is entangle

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and surge

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and tb

tepid geyser
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yeah, but that's not nearly as broken

fervent hornet
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i mean

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you have tb the best thing for singles/multi

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with entangle

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and surge

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pretty op

tepid geyser
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that's 3 spells

fervent hornet
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if you think about it

tepid geyser
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as opposed to just spamming ice barrage

fervent hornet
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yeah barrage is one thing

tepid geyser
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which hits harder

fervent hornet
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but you pray mage

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and boom

tepid geyser
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still get frozen

fervent hornet
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yes

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but also

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you just have to do the quest onetime

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and u got it

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its either adapt with normals or get the quest done

tepid geyser
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yeah, that's the other thing that makes ancients annoying. no more penalties for staying with the ancient spellbook.

fervent hornet
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its a pretty easy quest

tepid geyser
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back in mah day

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there was no easy access to switching spellbooks

fervent hornet
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w330

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and house portal

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boom

tepid geyser
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yeah thats what i mean though

fervent hornet
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or 99 mage

tepid geyser
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it used to be inconvenient to stay in ancients

fervent hornet
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i mean we are in 2026

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you adapt ot die out like the rest

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sadly

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its how it is

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i been pking sonce 2008

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since*

tepid geyser
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i've been playing since...

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before 05

fervent hornet
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then you should know how broken wild was then to now

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multi everywhere

tepid geyser
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i remember horror from the deep on launch

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and that was 04

fervent hornet
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i remember playing on my school pc with my 5 friends

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and one finished another slice of ham

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and thinking he was sick

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l000l

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good old times how i would take it back

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and go there for one more day

tepid geyser
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i remember when god books were bis

fervent hornet
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still kinda my bis on my pure

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for wild multi

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well

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if u dont wanna risk

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a tome

tepid geyser
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back when god pages were 200k ea

fervent hornet
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i remember getting zammy pages

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and i was rich

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haha

tepid geyser
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i remember running around spamming the sara book last rites to troll people

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"Thy cause was false, thy skills did lack; See you in Lumbridge when you get back."

winged thorn
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NH’ing isn’t everyone’s cup of tea, BH is for those folks

tepid geyser
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| skill

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| ancients

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pick one

tepid geyser
winged thorn
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Yeah that kind of explains it lol. Nh is tribrid pking aka using ancients, range, & melee to pk

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It’s been around for 20 years

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If you’ve been in the wilderness even as a pvmer for the last 20 years you’d have no issue really escaping in 2026 wildy

tepid geyser
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i figured that was just maxing

winged thorn
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That’s called trbrid or nh

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Believe it or not it takes skill to do so

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Otherwise everyone would pk in 1b gear :p

tepid geyser
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yeah im autistic but not to the level needed to swap and change in combat

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im spreadsheet autism

winged thorn
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Sounds like you don’t even pvm gamer

tepid geyser
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i haven't got a fire cape

winged thorn
tepid geyser
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yeah i keep wanting to set aside time for it but it takes a long time

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then again i did regicide last night and reminded myself whoever designed underground pass is a sadist, so, running through that bullshit 4 times took longer

winged thorn
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Firecape is very quick if you just Leeroy Jenkins

robust drift
# tepid geyser I feel like PvP would get a big surge if it wasn't "Did you do desert treasure" ...

I think barrage is fine. Realistically the only people complaining about barrage are the ones who don’t know how to tank.

Personally for me I find normals to be more punishing. You can hit 45 fire surge with toxic staff, occult, and tome of fire (I mostly play pure)

Barrage in that set with unholy book is 36? I think

Obviously barrage is more dps overall because it’s also freezing you, but I feel more confident tanking a maxed main on ancients north revs than a 50 def atlatl account on normals south caves

robust drift
wide crater
tepid geyser
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i remember death dots

robust drift
wide crater
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I will say ive planked to some funny bolts/specs before. If i freeze them and it does the ice cube animation you cant see the switches 😂 only been like 3x ever but it was hilarious. I wouldnt have a problem with an option to remove the animation. But there are plenty of counterplays to ancients with seeds etc

robust drift
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I’ve been nhing for like 4+ years and I only just started having a problem with the big ice block animation making it hard to see. Mainly it’s just a little too long. If they shortened it by one or two ticks I’d be happy with that

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I had to manually mute the sound ID For onyx bolt proc because the noise is so irritating it will genuinely make me play worse in a fight

winged thorn
robust drift
winged thorn
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Combat bracelet gamers

robust drift
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Always thought pures should be allowed addy gloves bc the bis being the tradeable noob bracelet is lame

jade ledge
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Why is that lame? Pkers dont want to get ruled out of things so finally got something that is easily accessible and still its not OK? lol

robust drift
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To me it just feels more rewarding if the bis gloves are an untradeable item you worked for, rather than an item you can buy off the ge at lvl 3. Especially since pures can now do mm2 and the gloves even show up in the chest shop

I don’t think it has anything to do with pkers vs any other player

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Also it’s not any more accessible to a pker than it is to a bot or a noob. I don’t really understand your comment

jade ledge
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I dont understand yours too, you can buy the gloves almost for free while the cb bracelet still is about 10k (didnt check)

winged thorn
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It’s just the extra step of grinding out the gloves. Why do quests if you could just buy a tradeable instead

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I could play devils advocate for both sides so idk

wide crater
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Im ngl i only singles nh/pk on pure in rev caves so i just use ethereum bracelet 😂

robust drift
# jade ledge I dont understand yours too, you can buy the gloves almost for free while the cb...

Combat bracelet is basically identical to mithril gloves, which are a 1def pures bis and the highest tier they can be awarded from rfd. Completing mm2 allows the addy gloves to appear in the chest and can be bought, but they have a hard def req to actually equip.

I’m just saying it’d be nice to have the upgrade from mithril to addy so that our bis is something slightly stronger than the mith gloves/cb brace

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It’ll never happen I know that but I’m just rambling

robust drift
wide crater
robust drift
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You should bro I’ve been maining my pure for a while now. I cba main pking anymore

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Grinding 99 slayer on it though wildy slay atm when I want a break from pking

winged thorn
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Maybe when the trouver update happens you can pk in cool pure gear

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Pls jaggy

robust drift
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If it’s not in next weeks update meet 302 fally with your cannons

winged thorn
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0 communication about it since

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Why do we have to check 4 different social media platforms for word on updates

robust drift
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And why has that been the case for 10+ years

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I faith it’ll be next week. this weeks update was part of that same blog, so if it’s not next week then I’ll start doubting/crying

winged thorn
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Sadge days when the biggest “pvp” update is an overdue rework of how untradables act on death

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Good fight

mystic pawn
# next sequoia What do you mean by "Just getting random tasks done" What would your ideal ...

my ideal wildy is having more pvp focus and pvp rewards. Right now its just a PVM place where you can be pvpd. BH is ok and people enjoy it enough but the reality of BH is you just stand by ditch and fight there all day, uses very little of the actual wildy and you just fight for gold so you can have more kits and nothing else. Odas got some crazy amount of money and nothing to buy.

I dont mind that there is PVM/skilling content in wildy but the fact that its basically the only content is my issue. I'd like to see more daily/timed pvp events. A reason for a clan to gear up and go out to wildy other than "lets goon on randos" or stream snipe. Creating some of that deadman mode energy in the real game, the DMM fights are epic battles and we could have them in the main game if there was ever a reason to go out there.

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but also i think putting all pvp in the wildy is also a mistake. They could make arenas for osrs and that would be hype. I'd rework castle wars to be less about the weird out dated items and more about actual pvp with supplies you'd actually use and revamp the reward system for that, maybe even something like ranked castle wars like RBGs from wow so clans have a good place to try out competitive group pvp. Like theres so many options and things jagex could do other than cram more PVM into the wildy

wide crater
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Its already got the pvp setups

winged thorn
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What are you asking? If you’re looking for cheats you’re in the wrong place lmfao

mystic pawn
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I just feel like the barricades and bandaids and stuff are a bit of a gimmick at this point. They feel like outdated things from the past to me personally.

I 100% agree about the items though. Keep the current rewards but expand whats available.

Like unique pvp item ornament kits would be fire i think

pliant falcon
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Nobody wanna buy this 5k runite bolts(p) thats messed up

burnt robin
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You guys think theres many vengers at combat 86-96?

stray galleon
robust drift
next sequoia
# mystic pawn my ideal wildy is having more pvp focus and pvp rewards. Right now its just a PV...

How do you incentivize Pvpers to go to a hotspot and Pvp against other PVPers. Daily timed pvp events would work how? People these days seem to want jagex to create a PVPER vs PVPER wildernsss update that doesn't use the "loot pinata" model. Ok, how?...
If they just say " This week, level 4 wilderness across the edgeville ditch is the next pvp hotspot this week, go pk there!" that wouldn't be successful. There needs to be incentives and something to draw people there. That's done in my opinion through monetary incentives.
If jagex instead said something like, "This week Scorpia's loot is multiplied 2.5x than normal, you can expect 6-7M gp per hour and is only for this week" It would be active. People would go to PVM, and people would go to PK. Pvmers go for loot, pkers go to pk the pvmers, teams go to pk the pkers, etc. It's a food chain.

If jagex created a PVM boss that had zero monetary rewards or uniques, would people do that boss in the long term, No.

You hate how wilderness is only mostly pvm and skilling - Isn't that what the wilderness's identity is? High risk high reward. A dangerous area where treasure and reward can be obtained but at the cost of potentially losing your items. If not, what exactly is the wilderness defined as?

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You said, More Pvp / Pvp rewards - This is why fundamentally polling PVP updates is flawed and doesn't work. Look at the voidwaker. People are unhappy with the voidwaker because it plays too much of a meta across the rest of the game and in PVM. And that it's only obtainable within the wilderness. You can't create "Pvp items" because then people will vote no because it makes it more difficult for them to survive in the wilderness. Nobody will ever vote for pvpers to become more stronger. Nobody will ever vote for something that impacts them negatively or makes their time harder spent. The only reason pvp metas are changing is because we're getting gear changes indirectly through content outside the wilderness. Would the voidwaker pass a poll today in 2026? If jagex asked "Should we have this wilderness boss drop the voidwaker? Would that pass a poll No, I don't think it would.

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My entire point of this all is, Wilderness updates need incentives. People wanting wilderness updates that magically attract pvpers to fight other pvpers without any monetary incentives won't ever work.
So I ask the question again, how do you create a PVPer vs PVPer update within the wilderness without any monetary incentives or the "loot pinata" model. If the answer is cosmetics, I disagree. That won't suffice long term

mystic pawn
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you're totally welcome to disagree that unique, preferably seasonal, pvp cosmetic rewards wont bring pvpers in. i think they would based on the simple fact that it works in quite literally any other pvp game.

if you think the best way to keep wildy alive is continuing the same pattern thats killing it thats entirely up to you, im just throwing suggestions out that work in other games

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but thats also not the only thing i said lmao i gave a bunch of ideas. cosmetics are a big part of it tho

next sequoia
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The same "pattern" isn't killing PVP at all. Lack of new and exciting wilderness updates IS. Updates that aren't BALANCED for all parties IS.
If you look at the old multi revenants, what made that so successful for its time?

  1. You had a really good money maker that was competitive with money makers across the rest of the game. (It competed with zulrah and vorkath and had less requirements to participate)
  2. Activity was centralized to one focal point within a cave. It was easy to find people in any world you hopped to.
  3. Barrier to entry was low. Anyone could gear up in pvp gear with some friends and have a good time/make gold. You'd kill pvmers, and you'd kill pkers.
  4. For some, it had good escape methods (The agility shortcut, primarily the 89 agility shortcut)

Why aren't the current wildy pvm updates good today though? Because they're extremely unfairly balanced. Escape caves where you're tanking a pk team as well as npc's chip damaging you isn't fun game design. Being unavoidably teleblocked at zombie pirates, tanking an entire team as well as unavoidable magic projectiles isn't fun nor balanced. Every update we have isn't balanced for the "prey". There's no escape strategies or opportunities other than brute force tanking it down south or to single way combat.
The risk heavily outweighs the reward. Nothing in the wilderness reliably competes with money makers outside the wilderness. The game HAS progressed yet the wilderness has stayed stagnant. You can't blame peoples disinterest when we get no updates and be shocked when nobody wants to pvp anymore.
It's like if you stopped all PVM updates at zulrah or the GWD era and never updated it again. Would people still pvm? No.

If jagex can create fluid and smooth shortcut obstacles such as Yama stepping stones, why can't that same effort be applied to a wilderness update that's dynamic, exciting, and balanced for everybody. Escape strategies for the "prey" to have a chance at survival

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While also releasing a lucrative competitive update. Wildernsss updates can work, jagex just has failed at every attempt

next sequoia
robust drift
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Well said Venomous

next sequoia
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It makes no sense to say "predator vs prey" doesn't work nor will ever work. You can make it work with the right balancing. People in 2026 are just sick of it because what we have CURRENTLY is just garbage one side game design only favoring the predator

robust drift
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Also Jagex unfortunately is hesitant to touch the wildy for fear of people bitching about dev time spent in such an insignificant part of the game, but you're right. I think jagex could come up with something new and refreshing that benefits both sides if theyd just put some time into it

next sequoia
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Wilderness multi bosses 3M per hour if you're lucky. (NOT including uniques) yes it's ok but those gp rates don't hold a "Wow" factor to it. That's not cutting it in 2026 standards.
Wildy bosses you have that chance of getting killed and ruining your gp per hour. Why would I want to do that, when I can go to Zulrah or Vorkath and make those same rates completely safe and uninterrupted. Or I can go do doom and make 18M per hour.
Thats why wilderness PvM is dead. High risk, mediocre reward

wide crater
next sequoia
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I think "botted to oblivion" is a boss drop table issue. That happens when you put 90% of the gp per hour being tied to only the unique drop. The standard loot is mediocre

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Wilderness is dead because the majority of things are not worth doing.

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voidwaker crashed because we have unnecessary solo boss versions of the original bosses which took jagex years to add a diary requirement. Which guess what, now doesn't have any bots at the solo version because hard diary is a big requirement.

pliant falcon
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Is there anyway to remove the safety so i can attack higher levels without right click?

tropic root
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And it's that simple imo

next sequoia
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All the reward with risking as minimum as possible.

tropic root
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Yeah that's what I'd call being in a clan

next sequoia
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Then people get mad when they get attacked and say that they risk nothing

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Because everything we currently have encourages risking as minimum as possible

tropic root
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Clans have almost no risk and get all the reward

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PvM? They can farm anything they want free.

PvP? Only another clan can contest them.

Clans have no risk in the Wilderness.

next sequoia
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You're looking only at multi combat which has it's own issues. I'm talking about the wilderness as a whole

tropic root
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Clans can dominate single combat too. Look at Wildy Agility massing.

next sequoia
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Really

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One activity in one singular bounty hunter world

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You're arguing that

tropic root
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I'm only pointing it out

next sequoia
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Are you saying that clans should not be rewarded for having strength is numbers?

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I'm not understanding what you're hoping to change

tropic root
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I haven't even made a statement on what change I'd be looking for yet exactly, I just made a vague statement and you had a rebuttal before I could explain more

tropic root
next sequoia
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The only reason people can risk as minimum as possible is because 1: nothing incentivizes opting into risking more, and 2: everything is designed to where u can risk as minimum as possible and still get near the same monetary gain

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Its a design issue

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I can go to calvarian with a dragon mace and monk robes and still be rewarded for doing that

tropic root
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You're gonna be rewarded a lot less than just killing Vorkath or tons of other solo content

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Waste of time

next sequoia
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Exactly my argument why the wilderness is dead

tropic root
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So get this, we're on the same page that we know the value players get out of the wilderness isn't good enough

next sequoia
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It's not rocket science. If they made a wilderness update that was 8M gp per hour, do you think that'd be dead content?

tropic root
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Yes

next sequoia
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Wrong.

tropic root
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Yes because you can just make 18m/h at doom

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or similar rates at ToA

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and that 8m/h is that before or after interruptions from PKers?

next sequoia
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Wrong...

tropic root
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people are still going to have tons of options outside of the wilderness that compete with 8m/h

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even 4m/h but it's easier and less interruptable is a competitive option

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to 8m/h in the wildy

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you can cut freaking sailing fish for 10m/h if you have 90 cooking

next sequoia
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You're still sort of proving ny argument... Lmao. The wilderness in its current form doesn't compete with 2026's options around the rest of the game. 8M per hour guaranteed (not including only relying on the unique like voidwaker gem currently is) would absolutely be active. That's so hilariously absurd how you think it would be dead content lmao

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You're now seeing how lackluckster the wilderness is lmao.. Cutting fish is better!!!

tropic root
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I'm reinforcing the point we agreed on - the reward isn't good enough

Let's get some semantics out of the way, adding one 8m/h thing won't be "100% dead content" but it's not going to revive the wilderness and make the entire wildy super active like I believe you're implying

next sequoia
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No shit its dead out there

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Boy you must have not lived through the multi revs time

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People act like pvp is unsaveable and will never get people participating. That's so pessimistic and ignorant. Jagex could gradually do things to increase activity.
They could start by making a pvp tutorial minigame.
Or rework content/design NEW content in the wilderness that's actually balanced for once for all parties involved. They could host community events.

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It's not about reviving it overnight

next sequoia
tropic root
# next sequoia Boy you must have not lived through the multi revs time

I didn't play it but I've heard all about it countless times. And there seems to be a reason Jagex doesn't just add more gold/h to anything in the Wilderness to this very day.

Now let me finish explaining my point

My idea of a solution though isn't to just add more gold to boss drops.

It's to reduce risk.

Why reduce risk when the Wilderness is already doable with almost no risk if you know how?

Because you're a PKer, you're not understanding the perspective of the PvMers.

What you see as zero risk isn't "zero risk" to us. That's 1 hour of farming 8m/h only to get killed at the end or on the way back. That wasn't zero risk, that was risk that built up over time and became a waste of time at the end if I screwed up.

And that's even if I entered the Wildy with zero risk. If I actually risked value, then I'm also down negative.

And that example was assuming I don't get interrupted in 1 hour, which is so not happening in the Wilderness even when it's as dead as it is now. So if I did bring like 300k risk, I can expect to lose 1m in an hour plus also lose some percentage of what I gained in PvM. It's just not as simple as "increase gold from bosses".

PKers just don't understand how this looks to non-PKers, to people who aren't already complacent with the current Wilderness.

Instead of doing that, I can do any number of other moneymakers in the entire game.


So my solution is Blessed Status. Jumping on an old idea by Soffan.

It's a different overhead like Skulling. Costs 100k to activate.

It puts you in death's office for a 5% fee to buy back anything you brought into the Wilderness, and a 25% fee to buy back any non-PvP drops you gained after entering the Wilderness.

The 100k + 5% or 25% fee gets paid to whoever kills you, if a player killed you.

With this system, even 3m/h in the Wildy could be fine for a much larger range of current OSRS players.

and this isn't 0 risk either, this is more of a medium/scaling risk with an enforced minimum risk. Having no overhead offers 0 risk with 3-4 items and zero minimum risk. Skulling offers a jump to 100% risk past maybe 1 item, but can still have zero minimum risk in some cases.

There's more rules to make it fair, I have a synopsis in this thread:
https://www.reddit.com/r/2007scape/comments/ud7x9t/how_to_actually_improve_the_wilderness/

I also have a cosmetic runelite plugin for what it could look like.

dusky whale
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I wonder, is the risk curve too steep currently? Like, you can decrease how free you are to pkers by risking better gear, but the rate at which you decrease your free-ness is very slow relative to how quickly your risk rises.

tropic root
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Risk jumps from saving your 3-4 items to losing 100% of anything beyond that

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That's not even an exponential graph, it's a cliff

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that graph looks like this

dusky whale
tropic root
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parchments only work for untradeable items

but yea I can see how it's similar to what I'm suggesting tbh, that's a great point

dusky whale
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Surely "gear insurance" is a well treaded topic.

tropic root
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stuff like death coffers wildy has been suggested in the pvp discord before, as like a thing for ironmen

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but what PKers don't realize is that that would be a good thing for the entire majority population of OSRS that is used to gravestones and stuff

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and it's good for risk averse players

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so like the entire population of OSRS that isn't complacent with the current wildy

dusky whale
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It would be funny if ironmen pks just sucked the loot into their death's coffer so people would try to get as big of a coffer as possible on ironman pk accounts.

tropic root
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the common suggestion for ironmen loot keys to have value is to break them down to a "bond only coffer"

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loot key to death coffer is unironically more controversial than bond-only coffer

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because it's negating a lot of their death cost if you let them use it for a death coffer

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anyway, a lot of people don't go into the wildy because who tf wants to risk their items, lmao no wonder it's dead!

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the skill gap is the other big reason

dusky whale
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The wilderness should at the very least be preserved as a place for hunting gold farmers.

tropic root
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lol

dusky whale
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Though that's also big on PvP worlds.

tropic root
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I recall they ban waved a lot of them, and then the Wilderness was even waaaay more empty

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Like there were no real players anywhere

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shows how popular wilderness activities are

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(until the bots came back in a week or two)

dusky whale
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I think the digital ecology of the wilderness has stability issues. Like, in order for it to be sustainable, the amount of value gathered by the pvmers must always exceed what pkers take from them, but if pking is ever truly good money-wise, the pvmers will instantly be hunted to extinction.

tropic root
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Even if a PKer kills you.

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But that PKer gets the 25% (+5% +- 100k)

dusky whale
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A big part of this is due to pkers being "omnivorous". There is no producer -> prey -> predator dynamic because anybody who kills other pkers will also kill pvmers. Nobody takes the roll of environment-moderating apex predator.

tropic root
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So let's say you get an Amulet of Eternal Glory in the Wilderness with my ruleset.

It's worth 60m right now. 25% fee would be a 15m fee to keep it if you die to a player.

The PKer who kills that player gets 15m, and the PvMer gets... 45m profit!

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It's a win-win

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With Blessed Status both sides can have a win-win

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And that works at any GP/h

If a PvMer makes 4m/h and gets PKed for it, the PKer gets 1m, the PvMer still gets out with 3m

So if a PKer were just constantly killing these blessed players (per hour), they can still rack up a good amount, and the PvMers are still racking up a good amount too

dusky whale
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Come to think of it, this predator role could be made a thing by having a status where a person is only able to attack skulled players.

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But intentional self-skulling is a thing even for pvmers, so that might be a bit weird.

tropic root
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@winged thorn broskie I am still working on that video lol

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I mostly finished the script a few weeks ago but I got busy with irl and sick and stuff after I started recording

lusty holly
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Look how much content OSRS pumped out since 2023… and look how much of it was NOT for the Wilderness. No wonder PvP is dead...

2023 was last new wilderness boss we have gotten...

While outside the wilderness since 2023 we have gotten 23 New Quests 2024 had 12 added alone that year! We got new Boss like HueyCoatl Yama Wrathmaw Even the cow! New Areas such as Valamore New Skilling Areas New Minigames BUT NOT ONE NEW WILDERNES BOSS and you wonder why it is dying or are you purposely killing the most watched aspect of the game ?

Please give people incentive to come again make a boss get us some drops and people will come pvmers iron men and of course pkers people who want to kill pvmers and people who want to kill the people killing the pvmers there was a good cycle going out there you guys just completely dropped the ball with updates for the wilderness and i hope it Changes Pvp is the most fun aspect of the game and im not even good at it i just wish you guys gave people a reason to be out there again!

minor aspen
tropic root
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Why not just get some friends

winged thorn
tropic root
winged thorn
# next sequoia Wrong...

Idk if completely wrong. When wildy was active a few years ago it competed with metas for both gp & skilling methods

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Doom poops out gp, no point to be frustrated by pkers when that content is already going to frustrate folks

minor aspen
robust drift
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Anyone been nhing lately and noticed the movement is all fucky? I thought I was tripping, but I move around nonstop when I’m nhing and lately there’s been a few times where I’ve been dragged into melee distance despite trying to stay out of melee distance. Jagex please fix. I’ve asked around and a few people have noticed too, so I know I’m not delusional

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I’ll be like 5 tiles away, my true tile will be close but I’ll click back out and in in case I see an opportunity to spec from two tiles out.. and then somehow it’s like I’ve red clicked on them to staff bash and before I know it I’m in melee range.

This is years of muscle memory and I’m positive I’m not just randomly redclicking my opponent when the entire reason for my movement is to keep distance. I’ll try and get a clip of it later if I remember

winged thorn
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Pathing got smoked with sailing

robust drift
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If it was sailing that did it it would’ve been happening for months tho, far as I can tell it happened with last weeks updates or the one before that

winged thorn
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Trust pathing has been smoked since sailing

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Following someone is 50/50 to work correctly or moonwalk past them lol

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Unless they’ve broken something even more which wouldn’t surprise me kekw

robust drift
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It’ll prob get worse before it gets better knowing jagex

jade ledge
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I think I had informed Mod Ash about that in general chat maybe a month ago or 2

pliant falcon
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People crying about safers cause they cant get the kill easily and they run out of food get scared and theyre shooketh

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I see too many bums clinging to edge but want to talk razz

pliant falcon
astral coral
granite plume
scarlet tree
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I’m sure that timed part coulda been reworked…. Idk why ppl act like it would stay that way almost every piece of content with a boss has been altered in some way

astral coral
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its hard to pass wilderness vote

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now that i am thinking what content in the wilderness would get polled

robust drift
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Jagex is trolling with how they introduce their PvP ideas. Wrathmaw was doomed because people hate both wildy updates and time gated content.

I’m starving for wildy updates but even I’ll admit Wrathmaw feels like a very rs3 thing to me. If I’m being honest though I would’ve voted yes just to get upgraded accuracy on the ags in PvP

lusty holly
# astral coral we should getting wildy world boss but people voted no sadly..

that vote was in 2024 and they have polled 0 new wildy boss since then which his sad and embarrassing of course but they just gave up that's why i try to make some noise about it if pvm had no new update for 4 years it would start to die also they just kill pvp and pretend like they dont know why make new boss, new area, new places make it as if you even care a little 1 wilderness update a year 1 new boss a year for wilderness.... but none for 4 years and to act like you dont know why its dead is just a slap in the face to the people....

robust drift
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Hoping that the Trouver updates might entice some people to take their infernal or whatever out in the wildy and give it a shot. I’ll never know though because Jagex won’t add it to the damn game already

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Also rip anyone who’s lost graceful deep wildy, this is gonna be such a slap in the face to them when the update rolls out lmao

lusty holly
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tim i would agree but no one has a reason to go wildy so no one gonna lose graceful....

robust drift
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But think about how many people have lost graceful over the years. It’s just funny to think that we’re just now being like “hm maybe completely deleting untradeables is a little too punishing”

next sequoia
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Hence why jagex caved and said they'd throw in a sand desert version alongside wrathmaw

next sequoia
atomic tulip
pliant falcon
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And than even worse. People who get a members to max out on stats that not only cling to edge cause they flip flop in sandals but pk f2p

lusty holly
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no new wilderness boss since 2023.....

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half way to 2027

robust drift
pliant falcon
minor aspen
lusty holly
mossy kelp
naive ore
mossy kelp
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Ik the single variants have different names but they are hardly new bosses imo. That is a very generous way to describe it. Wildy still needs love regardless.

winged thorn
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Agree

naive ore
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next wildy update will be boat combat bug where someone can sail next to wildy and attack players while in a boat kekw

bright sparrow
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Hi, looking to get into low level PvP but I’m in a bit of a jam. I see that most accounts just run pure whatever but I’ve already dabbled in the different combat skills on my membership account. Y’all think this is salvageable or would I be better off making a f2p pvp account?

32 ATK
31 STR
25 HP
19 DEF
25 MAG
5 Ranged

mossy kelp
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2030, The next wilderness rejuvenation will just be them adding group drop mechanics to kbd and corp labeled as "2 new wildy bosses". No more actual integrity updates for another 8 years.

winged thorn
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The 19 def screws you

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Good news is with just a couple of quests you can be right back where you “quit”

bright sparrow
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F2P quests? Which ones are those?

winged thorn
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Waterfall, witch’s house, a bunch of atk xp quests

willow nebula
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@short verge can you check dms please?

tepid geyser
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Tempted to change my 1def mauler to a void or a berserker