#game-update
1 messages Ā· Page 178 of 1
im saying i prefer the niches first then the "things"
it can turn existing slash content into crush content, its very easy to swing dps numbers if you got a proper crush mega with a strong crush armor
especially when shit tends to get abandoned
Do you have an example? I also dont think its a good idea. People were very pissed with shadow stealing ranged/melee content.
dont forget oathplate made slash dhl a thing
Only to solve that content with tailored gear later
Like imagine if they released Yama without demonbane
scythe on crush with full inquistor was bis for CM's untill jagex added torva and oathplate
its very easy to change what style is bis
I imagine people would just shadow or scythe which does suck for people who dont have megarares
I never said it would be hard.
I said it might upset people so its just something to keep in mind.
but to say that there is no crush content is pretty bad statement, considering i said the new raid would be crush focused
so there is crush armor, crush mega in a crush based raid
Thats why i said it would be better to just add more crush content instead of changing meta at existing content.
thats the thing though imo selling point isint even crush. appealing thing is how it can be useful in the current game and to do that it would have to outpace actual slash weapons
restores phosani relevence, improves current crush content, makes way for future crush content
They would have to fix PNM first
nothing is really wrong with it? other than the awful drops
I also never said "there's no crush content" just that there arent good ones. I said mid tier spiders (true) and you mentioned phosani which people hate to farm, and Sol Heredit which is like, no. Just slash the dude.
Oh yeah nothing is wrong with it except the glaringly wrong thing with it
well when you say fix phosani, you need to say whats wrong.....
I think the obvious answer would be drop rates
its kinda like, universally agreed
drop rates are only bad for the orbs tbh
drop rates is around yama now after the phase removal
I am not going to relitigate the obvious thing everyone recognizes including jagex
Except they just choose to ignore even what they know is best
that sounds super false to me š¤
5 min kill 1/127 to hit table vs 5 min kill 1/120 to hit table
It's actually true but Yama has dry protection
was phosani ever revelant to begin with?
So it is much faster to greenlog and everyone finishes at around the same time generally
so comparison of PSN and Yama.
PSN armor pieces are 1/700
Yama are 1/600
PSN KC/hr is 7.5 (based on wiki)
Yama KC/hr is 20 (solo, based on wiki)
dry protection does not green log you
yama solo is not 20 kph lmao
Solo is 11ish
https://oldschool.runescape.wiki/w/Money_making_guide/Killing_Yama_(solo)
Thats the default they put in
10-11
i just went off that
20 is duo
if you wanna say 10-11 thats still higher than 7.5
what would you say it is?
man i wish we had more stats to see the actual average time huh
does PNM have like, a stat board outside?
Wiki kills per hour is usually on the conservative side
my PB is 5:35 and im not even good
thats what ive heard as well roughly
that's with SRA+bandos
lets go with 5:35 for pnm then, thats like 11kc/hr
Whats your yama pb?
which is like 1.5-2 dps under bis
yama is like 5 min average with nofly
even if assume its like slower it doesint seem like inq is more then like 10-20% slower
That would be 12, we can assume 24 if duo but lets go solo
then yama
so PNM = 11/hr
Yama = 12/hr
But the rates are still 1/700 to 1/600
Like i said they are close, i never said they were even lol
dry protection is pretty insane though
even with the teleport there
u basically make a guarnteed 3rd piece by the time u get 2 on avg if i recall
one issue here yall. Yama drops bis melee armor in game. PNM drops some worthless junk you buy after you have all raid items.
well it took me 1725 yama kills mix of duo an solo to get 900 shards
ye thats 2 pieces
Also true
900 kills for shards for 1 oathplate piece
scam boss
roughly
inq is also bis
idc much honestly about how bad its loot is if the uniques are good
for crush
an it takes 20 mins to kill solo
it's good
its so good that its not even reccomended to get inq till post gm
ya but outside of being a zerker how often are you even gonna use inquistor
from eff perspective
but there just isn't a use for it
because jagex hasn't shilled it
it's not because it's not good
its good but like... not worth it
mine rarely sees the light of day, i was using it to bash on frost dragons but torva was only 1% worst lol
I used mine at frost dragons and huey
The mace is just dead content
Yeah thats what ive been saying! Add more crush content!
kinda shame, doom coulda been a crush boss. but instead they gave it typeless melee damage lmao
yeeees more spiders
just flinch it
ive been hearing inq/harm coin for like 5years now
BIS ass gargoyle boss
We just got tortugans so im hoping for a turtle boss 
ikr....
a turtle boss and you bonk his shell to make him pop his head out then slash his head off
I think part of reason they didint is they want to juice scy so they made everything slash
That would be kinda cool if you was forced to use attack styles an then switch
I was thinking bonk him to flip him upside down for more dps for a few ticks but sure
so now game is slash dominant
kinda gruesome, really bringing that DS1 energy back
ofc
oathplate, rancour, colo being pure slash-favored content
every boss being scythable
You dps his shell with crush and then you slash his soft under shell
a good way to anti scythe a chubby boss might be flat armor š¤
Flat armor is def something they need to do more
good balance lever to slow and fast weps
and multi hit weps
inb4 im ham jointing raids 4
being it on 
do u guys think they will reveal some of their inital pitches for rewards on raids 4 in the winter summit?
yes
feels a bit soon but... yeah
or maybe the concept
probably
maybe not fully detailed
isnt raids 4 this year?
we hope
we'll find out soon enough
if it includes anything for your boat im 1 star logging out for good
they have been cooking but I feel like with leauges production we might not get it idk though
that was what they said at the last summit, it was planned for 2026
you know how jagex is with far-out timeframes tho
Shouldnt be to difficult to make a raid, since they are axing puzzle rooms
mean you only need to develop the boss lair an the bosses
raids 4 will likely be at the end of the summit and end of the roadmap, I don't see them giving many details on it
Yeah would be simpler with the old ez, norm, hard mode only
No easy mode. Quit wasting dev time for people who dont wanna learn the content. š“
and then when runefest rolls around in autumn (october right?), that's when they'll go more in-depth
No unique drops 
Nope. its hatin for no reason hour and im taking part.
That makes sense tbh, just a teaser now and more detail halfway through the year
yeah, we won't be hearing about rewards until it gets close to time to actually poll them, and i dont see them polling the rewards when the raid is very possibly still a year away
I dunno man
Especially since they said they no longer do any dev work until something is polled
jagex has been releasing things before they are fully cooked for more than a year now
They'd have to whip up a raid quick to be done before Septemberish
their pipeline definitely looks like it's getting pushed by the venture capitalists
doom and yama were like... not properly tested. sailing came out way too early
People have said this about Jagex since Jagex existed
Every single update has had people say "wow they rushed this and didn't QA"
Look at how many fixes CoX had on release and right after
It's not a push to release more they just have never done proper QA
I just take it as a pitfall of gaming, most games I play have updates that are half-cooked 
Warframe comes to mind a lot with falling through tiles and random crashes
Yup
Most people have nostalgia goggles on for stuff in the past but it also had major problems
Its unfortunate that the best QA will always be the playerbase
remember sailing lol
Like when people point at stuff like "Wow bf6 is trash and so underbaked compared to bf4" despite bf4 having been criticized as one of the worst releases in gaming
But it's something (imo) you just have to live with when you're playing a live service game that gets constant updates. If you want a flawless game definitely go for those one off single player games like hollowknight or something where they have a set thing, make it, polish it, ship it, done.
Expedition 33 only lasts so long š
sad but true
It's just more people talking about it in more centralized places these days compared to a decade ago
The "slop" has always existed and will always exist
raids 4 is simply just not that close to release - we're getting Blood Moon Rises likely within 2-3 months, probably a summer leagues (6/6/26), and then they'll be able to reveal a bunch more about it at runefest in autumn
Yeah I'd expect end of year for raids 4
Anything earlier than that would be a major surprise
Yeah true, all hands on deck are probs for Blood Moon Rises rn
No time to slip multi revs in there 
Thats scary and exciting lol
I imagine they slip in wildy/pvp updates during deadman development
If they add multi revs you have to take all of #game-update on a multi trip
I reallllly thought we'd have gotten more DMM news
Ill reopen cpk if they add multi revs.
It's actually wild it's a week away and we haven't heard...anything? New
Except someone who found the new breach NPCs added
24/7 pking all are welcomed. We will have spies that hit us. deal with it.
Its insane
The drip feed of info for it has been really bad this year
Probably more focused on that creator clash thing
They added Sol Heredit and Zemouregal as breach NPCs
the DMM with solo mission
the 150 creator dmm thing lol.
Which is crazy because last year they did decent marketting for it š
yama too
Theyre going hard on the marketing of that event because of all of the wow refugees. and hence why they're all linked with odablock. Just imo.
Didn't they say it drops on Sunday after? They also said it's more or less the same as what the creators are doing
the wow refugees are all gone
They said āthey wouldnāt mindā a Wildy month not that thereās one planned lol
i think they just play off stream now
also the wardens, bloat, muspah, yama, and scurrius
I think I heard some are in the uhh creator DMM?
Its still played by most of them on side monitor lol.
Tyler1? or was that bait? lmao
tyler 1 is one of the big names for o's team yes lol
there's also a new breach npc they added called "I DSCIM YOU"
Honestly I get they focus on making that go smoothly since it's live but like
Nobody really cares that much about it compared to the rest of the summit and I'd much rather have info about an event everyone can participate in lmao
lmao nice
t1 has always played rs
He was a big part of OnlyFangs too so people that wouldnt know his past might see this as a wow refugee
but you're definitely right
also not all the wow refugees were streamers.
I came here from wow a long time ago lol
Yup lots of changes to make it more accessible than ever but less advertised than ever 
I been saying this, couldnāt agree more. Not that interesting to watch a game mode that literally isnāt playable to the players youāre pitching it to
They also managed to totally break w45 when they pushed out the update Wednesday so that was kinda hilarious to see
I think there's not that much info to give out past what they said a few months ago but in that case they announced the mode WAY too early
Just people spawning and dying over and over again in lummy losing their banks lol
"what are you gonna do, dscim me?" -quote from man dscimmed
If hype dies down this much because they gave out all the changes to the mode a few months ago and then have been silent
That's a big failure
It is called DEADmanmode for a reason 
Also did you guys see they broke permanent Deadman worlds lmao
yeah w345 is doing their Q&A for annihilation
Probably the funniest thing they could have done
Im sure all 3 of the people who play on that world were very upset
And theres still a bunch of stuff for them to tease about it, I don't think they went over all of the quests you can unlock, the sigils, how you get points etc etc
oh they also changed thralls for deadman, might just be with the trinket though, the thralls are lil zuk, wisp, and kalphite princess
Just feels bad because I have a bunch of clannies asking about it and they want to try it out and everyone just tells them "idk wait for the blogpost" when its a week away 
They said it'd come out "hopefully this week"
thats literally a quest lol
big evil chicken
Which is wild to have like at most a week of building lmao
Yes
It'll be a gm finale quest that has a repeatable boss
For what's considered one of the best quest lines
And has to tie up like 5 plots
and is rewarding access to an area about the size of the stranglewood which will have various pieces of large and small content in it (vampyrium)
Writing team? Yup
Art team? Yup
Coders/Programmers? Double yep
Promo team? Yup
Balancing and QA team? Yup
Blood Moon Rises really would be all hands on deck.
A raid might be simpler/more complicated depending if they tie a quest to it for unlocking.
I think it might be kinda expected now tbh
whats the promo team doing
making a picture with grok?
well see a vid at summit prob im trippin
plus Drakan isn't going to be a repeatable/farmable boss, and I believe Vampyrium is going to have its own repeatable boss there, so that's 2 bosses coming with the quest
ngl, cant wait to see what mod ed's been cookin up for it
Working them socials 
damn i got a greater demon task, time to go to GWD jail 
i'm predicting that Vanescula will end up being true to her word and agree to work to make things better for the vampyres and humans alike, instead of betraying us like in RS3
True, as a sign of peace surely we'll get a maid for our POH
will be able to safely run about darkmeyer without need for the noble costume
New flail too
surely
the big thing in osrs is that we have sleep cattle :)
so there is a solution to the whole blood tithes
I'm also hoping that castle drakan will be properly fleshed out as an area we can explore at least during the quest and that it's not just a glorified portal to Vampyrium
which i'd presume is enough leverage for vanescula to not have a reason to betray
its all about marketing
Every time I gotta go to vampire land I just get angry, I h8 it over there
like iirc wasnt it only lowerniel who didn't like it or was it also vanstrom
i dont recall it at all haha
they could add marty mcvampire as long as the boss or w/e is dope ill kill it
i'd vote yes to marty mcvampire
Vanstrom wasn't happy that Damien was doing it without permission
i don't think the sleeper plague is really a solution/will be the solution
Fellas is Morytania just the Matrix?
iirc some lower class vyre was doing the slepe gig to try to suck up to Vanstrom?
Lowerniel basically seems like doesn't gaf about the blood tithe business
its ok when people die they respawn with a new hp bar to drain, so vampires are missing out if they arent utilizing the ones who can revive.
We can offer the farmers to the vampires, they die and remake constantly
basically Damien was a lesser noble and he was not only spreading the Sleeper Plague but also having werewolves kidnap people from across the Salve to get more blood because of the shortages, and was using it to gain followers/supporters
New cooking mini game! We make a blood substitute that rewards cooking and magic XP and a shop to purchase blood shards with reward tokens
/S but honestly they might
and he was doing all this without permission so Vanstrom and Vanescula weren't happy about it
Ty! I thought this was the case but I was in doubt since iirc Vanstrom shows up in the dungeon under Slepe together with Damien.
yeah Damien invites Vanstrom over to check out what he was doing spreading the sleeper plague
Oh and then he gets chewed out for it?
Vanstrom is like "not a bad idea, but I'm in charge of blood tithing and I didn't give you permission for this, and you're being reckless and have attracted the attention of the Myreque and that's your problem, we're not gonna support you"
and then we kill Kroy (and destroy his lab/research), Damien, and then Vanstrom
which pretty definitively ends the sleeper plague
so I don't see it being brought up again as a solution to the lack of blood
In the sense that they can't make new sleepers right? The people who already got infected are still sick
yeah
they had found the recipe for the elixir of everlasting in the sisterhood sanctuary and recreated it, though it's unclear if the original recipe still exists or if it's part of what we destroyed in Kroy's lab after killing him
It's pretty strange that there's this whole cave system under Slepe leading to the Nightmare and the Sisterhood, but there is no quest that introduces the area
"strange", or at least uncharacteristic
Bunch of random demons down there
there's a bit of demon lore there via [[Lithil]]
Wiki links found:
https://oldschool.runescape.wiki/w/Lithil
Lithil: Demons tend to stay where they were summoned. You see, once they're done eating the stupid wizard that thought it could control a demon, they're pretty much stuck until someone else decides to summon them.
Is there any lore around Lithil, Mazchna etc, who seem like they are much closer to humans in physiology and customs (wearing clothes etc)
Even Kril and Yama fight you buck naked...
not in OSRS I don't think, but RS3 might
So i started the nail grind
im gonna make cb/trawling ship
hopefully im done before dmm
He doesn't, have you ever seen him move around?
im kinda curious about their next project rebalance
i have a feeling we're about to find out about one
Make ranged defenses matter pls, they added diff types yet they never make a difference
heavy better vs tank armor?
attack on the mega rares
they definitely are titans in the meta...
Shadow rework, scythe crush removal and maybe some other QOL to it. Tbow - adjustment
make tbow worth it on 150 magic and up finally
making weakness actually matter, instead of just having weakness a monster is strong against only slightly worse than what a monster is weak against
make melee styles actually mean something
yea what would melee styles do i have no clue
?
its almost simpler to just not have them at this point i feel like
stab/slash/crush
like an effect or something not just raw dps
That'd break the entire game and be such a difference to how anything works it'd never happen
stab chance to ignore defense, slash gets bleed and crush lowers defense
status effects time.
People would literally say EOC
they are the pillar of the melee style but it took a while to realize that it props up nothing.
And they'd be actually somewhat correct
ehh EOC was just really badly designed
if it didnt respond like chineese spyware and was responsive like wow eoc wouldve worked a lot better im just saying. But i never want it again lmao.
long range style gets some situational use
i watched some vids on EOC release and the abilities were sooo bland
I had some similar idea but I we're pretty close in effect here
i get inspired by warframe which has damage types that get situational boosts or reductions but also have a chance to proc an effect
like enchanted bolts but actually fleshed out
regardless how it's done, there's a conversation to be had about having styles contribute more to the game than deciding what reskin of weapon you can use and promote better itemization
yeah they're different in name only lol
no extra differentiation besides maybe this is more accurate on this monster
i do not like the ranged changes for this
and i'll be so pissed if magic calcs get reworked
it really feels like homogenising the skills for little benefit
we didnt need a range defensive split when flat armour JUST came out and was already doing a far better job conceptually
i dont like elemental weaknesses for this either cause theres almost zero distinction between them
there's sunfires and tome of water buffing curse spells
thats it
different color š
which flavour of crayon am I feeling like eating today
the blue ones taste the best
sunfires are just too expensive to reliably use and curse spells dont have old callisto around to be at all relevant
dang i had a reddit post saved about changing curses but apparently the dude deleted his reddit acc
for pvp atleast one idea was making getting back ur debuffed stats harder when cursed
Flat armor is a good lever to pull to counter blowpipe
And also adds a lot of design space for armor shredding mechanics
But they haven't leaned into it at all so far
actually buffed it in a couple places like gargoyles nex minions
insanely close to tbow dps now
Yeh I think it's fine for nex
Minis should die fast, they don't add anything to the fight
They're not ready to go all-in on ammo weaknesses because range isn't fleshed out enough compared to melee
no it's because they didn't want to upset current metas that much
which is good, wouldve been crazy to upend old bosses for no reason
Crossbows still suck in terms of just straight up autoattacking
Carried entirely by rubies
It did open up more avenues for boss design. A ranged weak boss is going to be probably getting shredded by a Blowpipe unless it's base defense was high enough.
theres a whole other half of my sentence there
I really really really hate when they do this
Can also go the other way so it's not necessarily a nerf or buff...but it does feel more forced and gimmicky now
I think this might be a bug, I docked in the island where where aquanites are
and I teleported while in my ship, now it shows as lost
If you teleported while n your ship it will always be lost unless at a Port
Specifically not mooring points
Im not a fan of how reliant you have to be on the port wizards if you value your time
Like I spent 50m on a boat teleporty thing and I can't even recover it from being lost? Smh
I dont even care about paying the port wizards it just feels annoying that I'm ditching my boat and recovering it constantly to do anything w/ sailing
Maybe could be better if I could pay a one time 10m fee per boat to just recover it from being lost whenever/wherever I want or something along those lines
I feel like with how hard it is to get a Greater Teleport Focus it wouldn't be unrealistic to be able to teleport to it at sea
I was mostly sad for finding out the ship bottle is a one time use thing
they shouldve just like, not added ship bottles lol
imo whenever they do the change they should let you store ship facilities in the bottles
like flatpacking
you dont need to get any bottles is the thing!
just dont suck at placement 
or cheap out using a single boat
Yeah I think thatd be a nice change to make bottles more useful, I dont rlly see the point right now
"just know exactly where to place things ahead of time"
Ive never felt the need to move anything but at least it would be something
wiki things in the wiki game
In before they bring out a new ship
how could I have known
It would be fine if you had 1 boat type and enough spaces for evrything you need for alll activities and each space is specific
Yeah I mean I was at 80s-90s Sailing before anything was remotely fleshed out on the wiki
I was one of the many that spent 3m to relocate lesser tele focus and crystal extractor
whatās the point of owning a mega rare if youāre gonna nerf them? they already have limited use lol
there is no need since we already have ayak, nox halberd and bowfa ingame
if anything those need to be adjusted for how easy they are to obtain
I think and hope they get to these which are super overdue and discussed and suggested by community for a long time:
Halberds to 5-tick rebalance and some more of other weaponry rebalances
**A Prayer rebalance & Sweep-up:
- Combining 5%/10%/15% attack & strength prayers** to match ranged and magic prayers. Only one offensive prayer per style.
- Finishing a tier 4 melee prayer similar to the rework that was drafted for a Chivalry rework in Royal Titans, but don't rework Chivalry. The tier 4 melee prayer should be a scroll just like Deadeye upgrades Eagle eye to Deadeye, this scroll makes Ultimate str to "Warrior's Resolve", a tier 4 melee prayer with 18% attack and 18% strength.
- Chivalry will disappear when unlocking Piety, inspired from how the Royal Titans' prayer upgrades work. Chivalry and Piety will only ever take up one slot in the prayerbook no matter which one is unlocked or not.
Rapier is due for either an ability or a spec. I suggest an ability of ~15% chance to stab the 3 tiles in front of your character, being that its a mob control stab weapon.
maybe attack prayer does something else and cant have at same time as str so prayer book looks the same still
or just change have at same time would prob be enough
Crystal halberd itself is already in a great spot as a last hit spec weapon. Moving it to 5t woul completely change the speccing meta. Can't get behind it.
bbbbbones
In the specific suggestion thread there is a general agreement that if they get to be 5t then the specs are still 7t to preserve the current balance.
Im genuinely curious since you've been regularly coming here to ask. Why is burying bones as a ground item option so incredibly important to you?
most likely they have some f2p snowflake account it would benefit
They could leave the slot empty and locked with empty being a placeholder for future prayers, that way the change won't mess up current ordering and peoples reordered prayerbooks also would be the same, no change only attack prayers removed and empty slots in their place, which may or may not be used in future, but does clear up space in any case:)
There was a discussion on this in #1345460064470831216 and most people seemed to agree that leaving the spec at 7-ticks would be the best way to balance this, keep spec in same way as before that is
Woops I just saw this now š
DMM update blog apparently coming out around 2pm UK time 
im new player
i dont know where ardougne is
makes new players gameplay easier
id love them to nerf megarares so much. that would be my favrioute integrity change ever
what about that is integrity
those items cripple the need for any other items and also makes it hard for them to create new reward spaces
someone doesn't have a megarare.
ive played game with and without them
crippling people who spent thousands of hours grinding them, removing the coolness factor behind chase items and basically deleting trillions of gp doesnt exactly scream integrity
they are the rarest items in the game they should be the most powerful
with ayak and nally powercreep its not that big of a deal anyways anymore
then why nerf shadow when eye is right next to it. theres already places eye beats it. theres reasons not to use shadow
shadow hasint even been geninuely strong for a piece of content for like 3years
yes? i dont want them to nerf shadow
their shadow rebalance doesnt mean it will nerf shadow, it can equally mean they just rework its scaling so it doesnt fuck with future rewards
its just my opnion anyways but a lot of ppl do have that perspective on shadow
and stays at the same powerlevel
ye
when scy tbow etc end up being best demonbane wep best dragon hunter wep best crush wep best wep even on 0 defence it causes issues. there are reasons to use other weapons but rarely where it matters outside of spec weps imo
i think its equally stupid you can just buy yourself a 20m synapse and start doing 8-12m per hour moneymaking bosses tbh
ye I hate eye I feel like it just nuked value of really having a shadow
megas should be bis at most content. doesnt need to be by 10% but a bit
and i say that as someone without a mega
This was criminal for about two years till they added more content. At the time of release, scythe was still sub 500
2 years post that they are in a healthier spot
Tbow needs a bit more love still
its good for every endgame content idk
like not even shadow is ideal for all 3 raids let alone nex doom colo if u wana really nitpick inferno etc
Iām just speaking boss wise and not endgame wise
Shadow is used at 2/3 and itās a significant dps upgrade
mid game it has same uses though zulrah muspah hydra
u lose 9% dps on muspah due to not having shadow u lose like 30% without not having tbow
just an example
Sure
giga bis at giant mole 
eye is better or on par at zulrah to
so its just like what does tbow not have really
Dragon arrows if you're an ironman apparentaly.
ill give irons bulk dragon arrow drops the same day they update vetion to drop a pet
even without darrows tbow is just that cracked
when i said 30% on muspah that was with amethyst
Stop š
It has stats you can tweak moreso to give this impact
Thatās kinda why shadow needs a rework
ye ive seen them do that 2x at nex and then toa and that still wasint enough to make tbow worse at toa
so they had to give shadow 4x
And Conflictions not working with the shadow is just bad design
Poorly designed band-aid fix of a weapon
for me design is only important as how practically its in the game. needs to be adjusted but they release eye and that can compete more then reasonably and even be better.
im also worried that if the scaling is more linear its gona favor eye a lot more and make it overtake
eye is kinda like bp it will scale pretty strong with str bonus
zmm!
strap in, it's a big blog
youre right lemme take care of 1 thing first
ok time to read the blog
multi revs

for the love of all that is holy please ā¤ļø
how many hours is this
u must be a pure clanner
it failed the first time no second chances
i dont wanna think ab it man lol
far too many
less or over 1000
less
500?
ehh probably less, its probably like 200-300 somewhhere in that range
not bad
huge dmm blog. gl those of you that wanna play it .
nothing about main game. im out
I imagine they will see how cave split works and then consider it for main game after event
wait multi revs in dmm i just now saw it. 
sorta interested to see how the ragfest of dmm chest plays out lol
this is good news.
i still imagine its just gonna be giant teams running around bolting everyone in sight while someone loots it lol
As is tradition.
but eh idk really, not too many changes from first blog ig, good that sigils note stuff rather than bank
otherwise i think itll be alright, definitely just a ragfest but will be fun for a few days
worth keeping in mind that you're not always going to be absolutely surrounded when they drop though
yea, my brain is more thinking higher traffic areas (think slayer locations) will just have people notify teams if one happens to drop
Multi revs to main game when. Or that cheeky 1t teleport delay below 30 so i can kill bots š
and then like 40 people can roll up in ~5 seconds lol
wont be an issue everywhere tho
i dont personally have an issue with it, i think its fun to have team dynamics involved to make friends etc... I just expect to hear about it on reddit lol
just dont open reddit. Problem solved.
if therea's one time to ever open reddit its 100% during dmm to watch everyone tweakin
Reddit's been pretty positive about Annihilation thus far! lots of people saying that this will be their first time ever jumping in
even if you don't get to loot a single chest I think it'll be a fun time for the whole family etc.
i will say this is STRESSFUL to plan in 1 week w/ the points changes lol
no i was saying multi revs is in the blog
Any idea if the safe zones have been changed? iirc kourend castle was the only safe zone on the entire continent
if it has been changed then it could also be changed right now on w345 so you could check there
Donāt think they should be nerfed, but rebalanced in a way to not cause problems with gearing. I feel most of them outside shadow have good design balancing levers to pull.
Shadow doesnāt really have a weakness atm
hope they'll consider making the twisted blueprints work like the wilderness poh blueprints, i know people brought it up when they first revealed the wildy poh kit
would be nice to be able to switch to a different poh style without needing to waste a bank space
will the bowfa orn kit work only on corrupted bowfa?
that seems to be the case yeah
is a bit strange cause I dont think people pk with that
there's no non-corrupted version of the bow in the cache
has to be corrupt yeah
it is consistent with the rest of the crystal/bowfa recolors though
yea it doesn't matter to me personally, just the argument for the kit coming from DMM was that bowfa is a good pking weapon
which it is, but probably people dont use corrupted version
not only that but also I would guess it's mostly only irons that have corrupted bowfas in the first place
loads of people do, only very good PKers are super happy to risk bowfa
still probably the best implementation for it, if you make it work on regular bowfas then you have to deal with people asking for the other colours to work on regular bowfas as well as saeldor
I'd take it working on saeldor š
Most crystal pkers are using bowfa +1 so not a huge deal
Bowfa treads is an option for a few š
yeah technically as it is, it's inconsistent in that it doesn't work with the blade of saeldor whereas the other crystal recolours do
are we gonna have to go wipe out all of our w45 accounts at nigel again to play annihilation? if so is that gonna be the day of? or would we be able to wipe them before
is there a specific text channel people can discuss dmm things?
going live Monday
coolio
i think last time you could wipe them beforehand
but i may be misremembering
i wonder if quest reward antique lamps falls under "Any Quest items that are obtained from automatic Quest unlocks or Quest Lamp unlocks can be reclaimed indefinitely from the Combat Tutors in Lumbridge"
totally you're going to be able to claim infinite lamps
make sure to plan your entire route around it
well at least once i meant haha
fair
and if not at least we have historian minas for a couple lamps =]
i didnt see any mention of grace periods or immunity upon entering new brackets, do we think those are scrapped?
1hr per, same as prior DMMs
Can we claim the lamps from the varrock museum for the auto completed quests?
Kinda looks like the intention was to move away from giving out all this free xp right away, but you could in previous events
if you have a moment, do you know if lithe sigil also ignores diary requirements for shortcuts or only agility lvl reqs?
Any plans of making this kit extendable to the blade of saledor?
other requirements likely still respected, only Agility ignored, but will ask Manked to double-check
unlikely I'm afraid
I see
@winter hearth i have a question regarding the quest lamps on dmm, do you get the xp related to the quests or just the completion of the quest line?
When you use lamps you do not get the exp rewards or exp lamps usually rewarded from the quests. So some quests are worth doing first or instead of lamping for exp.
At least that's how it's usually been in the last DMMs, but I'm not sure if they've confirmed this still being the case in the blogs(?)
I'm somewhat confused about DMM points. You can use them in main game for cosmetics, but you can also use them in DMM to buy upgrades. If you buy upgrades in DMM, does that mean you have less points to spend in main game? If that's not the case, how does it work?
No, points will be separate so you can still kit yourself out in DMM & buy the cosmetics you want
You answered yourself in the other chan silly :p
Are the bracket xp multipliers listed anywhere or do I have to reference old wiki pages? If they're not, any chance they could get added to blog?
Previous blog
https://secure.runescape.com/m=news/deadman-annihilation-overview--rewards-blog?oldschool=1
All here
Ah, that would be why I thought I saw them recently. Appreciated
Will we be able to purchase previous DMM rewards like the mage cape (i) recolors (with the BH skull on them). - this would be similar to buying previous season's leagues rewards - or will we only be able to buy the new stuff?
Yes they already confirmed this
Which explains this
ty
Thanks!
anyone know what time the breaches will happen during dmm
So can we swap money to osrs without worry of getting (falsely) banned/flagged for illegal activities? Such as RWT
No lmao
this is always possible to be false flagged or real flagged
you can swap at your own risk
Thx for verifying
this is a general rule: anything you do can be mistaken for something else 
use the GE, dont do anything too extra or too broken, etc.

Looking at Menacing Mage and Ruthless Ranger - Do the curse and cripple from the combat sigils apply to both PvP and PvM? When looking at the Cripple bonus specifically, if it does apply in PvM, would monsters be considered to have 0 run energy therefore doubling the damage?
Dmm is the best money maker in osrs
Even if you canāt pk
Itās gonna be even better without bank keys
Since more people will play
The gold off the rip transfers at rates are very high and stay decent throughout the competition.
also cosmetic's
How hard do you think it'll be to get enough points for the crystal ornament kit
I don't even have a bowfa yet but i want that kit on my iron
Lets get Elemental swords, imagine a watersword so u take advantage of elemental weaknesses like in magic
š
last dmm you could get 18k points in like 6 hrs
that was enough for weapon and cape
they'll just come out with a "normal" variant/typeless and make the rest of them completely useless like how magic is now
does any1 know if we can claim the quest lamps from historian mians?
the 1 combat skill that has the greatest diversity of weaknesses is basically reduced to a typeless powered staff
damn when did they bug fix/nerf penguin course š I miss running past the moving ice
almost threw up when i saw that
shakes fist in anger
What's the point of a pking gamemode if people don't pvp...
Next up: permanent immunity

Atp we're gonna have opt in pvp in main game and wilderness is gonna be called the cuddly zone
Call it the spicy lands
I'd love to cuddle at sperm hill
Gross
pvmers dont know where that is bro. XD
Should raise curiousity - I hope!
the friendship zone 
Forest of friendship
IMO they probably should rename it at this point, idk if there's anywhere less WILD than the wilderness
at least singles wildy zones
TOB is more wild than wilderness lol
more risk too
Edgeville dungeon (aka earth warrior skulltrickers)

Hitting a spellbook swap pneck on bloat flies to stall the hit onto your entire team.
u know rev caves is down horrendous when im sittin on this bridge man -.-
covering pures -> mains and just absolutely nobody there
What if someone telegrab yoinks then teles
Ur not tryna go fight a dude in 1v1 thats wearing full barrows armor and a dinhs bro that prays mage the whole time?
What are you a noob?
Hes only got 14 brews bro. Smh u cant do that in 2:30?
wont say its never happened
usually its just i lose the pid war with them coming outta the gate
all in all tho im probably still in the clear about 5-6b
Guthixian lake in deep wild.
Nvm im cooked
nope lmao
actually its fun without the pvp ngl
i never really knew it before but when the last dmm was ending i wanted the cloak cosmetic on my iron instead of the account i'd been using for dmm
and its like
basically a speed run lol
of hopping brackets and doing the fastest things during immunity to keep getting to the next one
Youāve never felt the trill of bolting someone down with a bone cbow
tbh though outside of stuff like that
i dont even really think any dmm i've ever played was very good
like its not terrible or anything but i don't particularly like pvp with the sigils
The last one was fun for a bit but the breaches were awful
Getting ragged constantly - people adding you then entitity hiding everyone else
If not playing to pvp Iād think the same

nah its just that honestly
i think the effort level they make for dmm compared to leagues makes a huge difference
its actually weird because i think for dmm specifically
its kind of built for you to be in a clan imo and to have big interest in trying to swap gp
but if you're not really doing that its kind of boring
until dmm chests appeared there was 0 reason to be in a clan lol
for like the last 3
sure maybe if your clan actually didnt help each other
but if they did its always been* better lol
I mean youāre describing mmos entirely, yeah if youāre going to play solo and run around in multi youāre gonna die
But if youāre in singles youāre not at a disadvantage from other people who are in clans
i mean its more than that
like for example the last one i was playing was mostly a small group of like 5-10 people
and the biggest advantage was honestly just giving each other stuff to get ahead faster
Killing gg's?
well yeah man if people are gonna just give you stuff ofc you're going to be ahead lol
That looks like a bot setup
but the only way to prevent that is making everyone an ironman which sounds horrendous
and then killing other players doesnt even matter
in a clan you're usually expected to contribute to others as well
ya thats why its a little idk broken almost but not exactly
Question, when im doing deep see trawling I noticed i was still catching without any fine fish offcuts
bots dont skulltrick outside ferox.
so what do i need these for?
i want them to try a dmm where you're intentionally getting put on teams or something
i mean, we ALL wish that we could be streamers and just given every item to be way ahead
so more people are playing the way its supposed to go
I mean the gear
but we arent so we just gotta play as normal
it does lol
anyone else having issues with connection to the game?
bc theres honestly a lot of cool stuff going on when you're all trying to collectively do something and people start getting things assigned to them when you're all working towards different goals to get everyone geared asap
but most people that get on dmm get none of that and just run around alone
make some friends 
ive always thought this, and in theory you're right its a cool idea, but the reality of it is, for the first 2-3 days if that were to ever happen, if you arent a top 5% pker in the game, your job is strictly farm for the people who are better than you
you can be his friend! šŖš»
nobody would be wasting resources on people who cant go out and pk anyone for their loot
fuck that i hunt noobs in low brackets as obscure places.
which is why they're right ^ having friends is a great way to do that
i think they'd have to do it on a huge scale tbh
But now with no bank keys... i guess theres no reason.
thats all i do man xD ill c u there
idk if it was last one or one before. But ddarts in bracket one i ate everyone alive i ran into lol
no matter how big the scale gets, the first prio is always gonna be gear the better players
using the noobie players time
or maybe was bracket 2. i dont remember
i see what u mean ye
best bet if you want a clan to feed you is get REALLY funny/entertaining and start streaming
otherwise you can go make like 10 years worth of friends and become a top 1% hybrid and then maybe itll happen no guarantees lol
thats fine though
that naturally happens in any group
like if me and 6 other people are playing the game and some guy is better than me at pvp im giving him the shit to kill people
its cool in a team of 6 where u know the guy
i can see it being aggravating for noob #123 in team zammy being asked to give up his vls so streamerman can pk
can just go with my solution and play solo š
but its still an interesting idea!
but it does get boring super fast solo
i think most of my friends arent coming back so idk what imma do
solo B1 demon ig
ong let someone think theyre safe questing in b1 cuz they have no risk
not today
If I see a bronze skull it's ON SIGHT
You see a bronze skull and someone with IM in their name next to them. Which one are you choosing
im teleing back to lummy just to find them again when they respawn
All i need is 27k points thats pretty easy lol
not with me lurkin š
you aint shit boy
Brother I saw the news post, sad you will not be participating this year 

IM. All the way.
Because i know hes a straight prey target tbh.
most likely to have no idea what theyre doing
This has actually provided me some meaningful insight.
I will now include IM in my name for the dmm season.

Inb4 you see a massive cash risk and all of it is in empty buckets
(Still remember that one time I was at a drop party and got the stack of 1M empty buckets. Which was unironically the most valuable drop in the whole thing)
im a little concerned about the 150 point thieving sigil š¤
guards from lvl 40 will be 90k gp/hr and 1.4m xp/hr
ardy knights will be 150k gp/hr from lvl 55 only + 2.5m xp/hr
heroes will be over 600k raw gp/hr at lvl 80 with 4.8m+ xp/hr
all of this in safe zones for only 150 points as you need no quest unlocks
seems more like a 1.5k or even 2k+ sigil to me
*without rogues outfit!
It only works outside of safe zones
is that all skilling sigils?
if this is true then i hope lletya is also a safe zone kek
Underground Pass is a safe zone cause aināt nobody doing that quest on DMM
Its crazy to think i am only 66% of the way done.....
Almost enough cannonballs to kill a tern
its low key hilarious that we have to wait for a summit to hear about sailing combat
they really milked it
its really sounding like at this point it's gonna be a sailing summer sweep-up kind of thing and it'll be months still before we get changes
its crazy theyd rather add holy moleys than let us make incindiary and chainshot cannonballs when all the components are already in the game
i dont think this is a good reason but
the reason is probably because that's intended for the quest they've now delayed indefinitely while they work on making sailing combat something that should be in the game
Feels like the skill shouldve had another year in the oven to get that working prior to launch
they would say that if they waited they'd never release it or whatever but tbh
i agree with you
i think they didn't release sailing with like
a satisfying conclusion if that makes any sense
not that any skill is ever done but they almost always have at least one thing to really go for
with sailing they just released a way to train but not a reason to train
its what reddit wanted brother. Don't act like reddit isn't the entire playerbase and everyones opinions at once. /s
Holy Moleys is literally art team work
It's not comparable lol
The people responsible for making holy moleys and making chainshot and incendiary work are entirely separate
And if they're reworking sailing combat may as well do it all at once instead of release it now just to rework entirely in a month
my take is that I don't think another year of development time would've significantly changed anything
then why is it going to change anything now? not even a year later.
homies did a couple of port tasks and said ship it
uh because it's actually out and everyone is actually playing it and giving feedback
Yeah more time in development would have seen similar issues tbh
people fail to realize is that the playerbase will always be able to put in more hours of testing then dev team can in years
Osrs team isn't the best at testing or really knowing what their release will be
if they even killed one monster at the sea they would have known lmao.
Without seeing it live
There was no testing was the issue. Not that their testing wasn't enough.
More time could have made better islands
another year of dev time probably would've given us all the oceans filled out and more interesting islands yeah
But like they want to milk it over more releases anyway
I still don't get why incendiary and chain cannonballs are supposed to take 2x cballs per
and maybe they would've picked up on some of the issues with xp balancing
Like that just seems like it would make the issue of cballs worse while still taking up the consumable rubidium
they couldnt even do the math on crystal extractor bro. what are you on about lmao
Chain makes sense it's 2 cannonballs tethered together
If it does moderately more damage then it'd increase dps
Incendiary no idea
The chain doesn't do any more damage it just snares iirc
The incendiary is also same damage but burn
The chain seems entirely useless and the incendiary is just "lol you have half as much ammo"
Chain would let you kite to take less dmg I guess
the last thing that i wish to be is a streamer. lol. let alone just given everything, really defeats the entire purpose in my opinion
But people found safe spots instead
(I don't think they intended safe spots to exist)
i mean it should have at least with combat
and if it wouldn't have
that means really scary things
A longer deadline doesn't always mean a better product
yeah i mean didnt they say some of these things like the extractor were a relatively late addition... seems pretty realistic that they wouldve caught on at some point with an extra year of dev time and testing
Jagex kinda reminds me of the people who get it good enough and ship
well
idk how much you've ever been involved with game dev
but you just described the general state of everything
Yeah
That's why more time not equaling better balance on release isn't any sort of guarantee
longer deadlines usually result in more time doing nothing lol that sounds like im calling them all lazy but like
its just how it usually goes
they spend a long time thinking and talking and kind of doing nothing until suddenly its the worst job on earth and you crunch like crazy bc you're out of time
If they didn't consider people using extractor for XP specifically they're not gonna math out the rate
And placing it not by the helm
(also who knows if the build spots were finalized when)
but combat imo at least is in a state where its just like
i cant take them seriously if they say they thought it was done
they play this game they know it sucked
Jagex releases feel like no one tests on a relatively finished build
Unless it's boss encounters
"Bro trust us it's supposed to feel like hitting cows"
and i believe it wouldve been the same shit lol. to each their own
seems pretty realistic they couldve caught on by doing grade school math
I think extractor was fine, it was a good reward for the last barracuda trial
Extractor probably lived in their minds as the thing for trials
It was just a convenient scapegoat
It giving giant XP probably happened at some point and no one paid it any mind
also this lmao
Easy for them to be like oops we messed up!
probably because they wanted any other version of ammo to be 40x more efficient instead of 20x
When it is a lever they could hit without really addressing anything else
im like 99% sure they didn't sanity check the math one time ever for cannonballs
They were too married to the 4 balls per bar from other cannonballs
because its like
If a bar made 8 the cost would be less crazy
imagine dragon arrows costed ~30-40k right now
But rn balls have to rely on in game sources
And bars add 0 volume
Because it's more expensive
thats what it would look like if they had the same usage rate as cannonballs im assuming
Bigger issue is no avas + you want to use 2 cannons but they both do reduced damage
i dont think anyone would look at that and think it was great lmao
I don't think Ava's is the solution tbh
i mean they've dug themselves an insane hole with cannonballs
Just more plentiful sources and a bar to cannonball ratio that makes more sense
because if ship combat is supposed to be a thing
it cant be 20x less efficient than our other ammo as is
unless they want to start making 200 cannonball per bar
Ava's is like a crazy powerful thing that greatly reduces the value of any arrow because consumption is so low
yeah but you need that
What
otherwise people cant afford to go play the game
Cannonballs are not some moneymaker that real players do. Its Irons or bots that make them
Its okay to devalue them
How do you look at the price of dragon arrows and be like yeah fuck avas ruining the price of arrows
like im bitching about cannonballs and i have bils and access to thousands of bars on my irons
imagine the guy that just starts sailing on his new account
dude is fucked lmao
That is not true
And that's cuz they're supply constrained by the heads
Arrows below amethyst are basically useless
Rune have value cuz of alch
they're not useless they're just low cost
which is good
people should be able to fire their weapons and play the game without sweating the cost of existing
That is exactly how ammo should be
if you said this to me like 15 years ago we'd throw hands LOL.
Note I'm not advocating the deletion of avas
Just that the value of arrows is warped by such a significant saving effect
its actually more than avas though
you also just flat out get multiple times more ammo per bar
like they absolutely fucked people with cannonballs lol
Making cannonballs is not sustainable because you burn them so much faster than arrows
80% saving on Ava's is absolutely nutty
And 80% saving on cannonballs would also be crazy
ya thats why i was saying none of this makes sense without avas etc unless the solution is like
200 balls per bar or some other nonsense
It's not nutty, it is just required to make the skill work
I think doubling wouldn't be that awful
Because otherwise you would have to bring like a 100k stack to even do anything
doubled wouldn't be enough thats still like 1/5th the value you get for darts and like 1/10th arrows iirc
If it was a 50% saving
i'd have to go check the numbers again but basically its like 8 darts and 15* arrows per bar with 80% chance to save
How many bars are you turning into arrows lol
meaning that its actually closer to like
I actually cannot believe my eyes right now
Like in the year 2026 someone is saying Avas is bad for devaluing arrows
basically you get to shoot each arrow or dart 5 times before its gone
on average
so if you made 8 cannonballs thats still 5 times less than you get in ammy darts for example
with like
substantially more time spent farming to even do that to begin with
They could make it so you should salvage your kills for cannonballs back
no one really wants ammo to be expensive
Which would be thematic in a bunch of ways
Fuck no
so realistically on paper the math is already telling you there's an insane divide between arrows/darts/cannonballs
Why jump through hoops for a basic functionality
before you even get into the additional effort for getting the ore
and making the bars
compared to like mining amethyst
the big tldr though is that its so bad its probably not worth interacting with
just go to iron bill every server restart or the ge
aka very bad game design lol
yeah but the gap will never be big enough to make up for the absurd time investment of making the better ones
it'll always have been right to just shoot the shitty cannonballs and save your time
I feel like jagex just didn't do the math of the price per ball if made from bars
And expected people to be turning bars into balls
they also did absolutely 0 favors with that new place to make them
Cuz the sources besides that aren't really adequate
by making the route there take long enough to significantly cut into the bonus of using it
They could have just made it a different caliber cannon for ships
idk why they didn't just make everything besides steel use different numbers
And make 10 balls per bar or something
They wanted double mold
To work
I think was like a big thing
i mean it still could
idk if anyone would really be mad that the model looked like it was for 8 cannonballs but you actually made 20 or whatever lol
And they wanted steel cannonballs to carry over too
yeah they could just leave steel as is
if you're a human you shouldn't use those on your ship anyways
But yeah I think they didn't sanity check the numbers so instead they're being pressured into making each ball worth 5 with an Ava's thing
double ammo mold at frost dragon dungeon does work. but even then lmao
Without avas dragon cannonballs will never be worth using unless they increase the quantity from drops so much that they aren't worth anything anyway
It does not work
(surely they will increase in drop volume with new content though)
im also pretty sure they just checked out of reality when it came time to realize you were firing 2 cannons and the npcs do negative dps with them
Please tell me how long it takes to make enough cannonballs for one hour of combat
d arrows like 2.3k ech right now lol
No you dont understand man avas is ruining the very important arrow economy
you already told them what to do those are your cannonballs
you made the ship
etc
Zzz don't straw man what I said
like why are people being penalized for using the features of their boat
think they nuking bots is what cause the d arrows to go up, as when there is a lot of bots they go down
I just said it's a very impactful decision game design wise
been here at frost dragons for over a week an watching superiors bones go from 20k to 27k has been wild
And it long term caused lower quality arrows to go to 0 value
Besides alch
Or store sell price
the funny thing is on top of the npcs doing terrible dps for no reason
your character just mysteriously does no damage with no explanation in game
Actually I was wrong
lmao like we all know how it works now if you bother to look it up but what were they thinking
Ship combat vs normal mobs not even bosses and you cant protect prayer and are forced to use ship repair kits......
why we make ship food?
Arrows have a 20% chance to break when fired
This was baked into the start of the game
I wonder what they could do to revamp ship combat
well
Avas just makes it so you don't have to pick up arrows
there are several routes
but i would say that your crewmates if they're the best ones should do full damage
your character should probably do full damage
Ammo Recycler
Remove NPC Damage Cap
Add Hand Cannons?
Hand Cannons would be really cool I think
probably both
What I pitched a long ass time ago
they could just scrap the entire concept and let you hit the mobs for full damage.
make a new icon/head hotspot
They wouldn't work on normal land NPCs, but it'd let you attack with ship cannonballs
i just dont understand the insanity of the crewmates being terrible at firing the cannon
you can mount an accumulator or a slayer helm
Cannonball supply is just criminally low and they need to either increase the supply via bars (not currently economically viable at current prices) or increase the supply via shop/NPC drop
Or reduce usage
giving you the bonuses of the avas on the ship
Also increase the radius so they can both fire at the same time without wiggling
i swear some guy was making this and just pulling out all the stops to waste as many cannonballs as possible because muh economy
or giving you slayer helm bonuses without wearing it
but forgot the game is supposed to also be fun
also bounties should realistically have been lumped together with slayer
separate sailing slayer master
the crewmate controls confuse me a lot
like
so you know how we have that whole interface on the side where you turn the eyes on and off so the npcs ignore you or dont
just why


