#game-update
1 messages · Page 153 of 1
Legit only effects raggers
I mean if someone regularly makes bad arguments can we not call attention to that
And does so in singles and multi
I mean
If someone constantly posts the same type of suggestion every time they mention their game mode it becomes quite a typical thing lol
Easy
death to the snakeskin bandits
Risk restriction sounds good
That’s what I’m saying
You can in a healthy way
Maybe make it scale
I wasnt even making the suggestion.......
Please take this pm
It’s an issue in singles too
Your suggestion is good and makes sense but I find it so annoying to have more weird conditions with wilderness.
That change fixed everything
If you’ve been around it’s probably warranted unfortunately (not saying it has to be like this everytime)
People are entitled to options
Indeed but they’re already going to make weird conditions right?
theyre literally proposing addding EVEN MORE weird restrictions for no reason rn lol
Suggestion
It makes sense though but its just.... annoying that the wildy is so complicated with these rules.
I have been
Why not make the weird condition more effective
No
And people are entitled to tell them those opinions are silly when they're silly
thats why those people are blocked as they never make any type of constructive argument, just go right on attacking
Oh I think its annoying too dont get me wrong, it's only slightly better than this one from obfuscated because its a blanket "If skulled then 2m cd" rather than "If skulled, and if gp value 100k>, then 2m cd"
Please! This is game update channel. People already saying how jmods don’t read their comments in here
Why would they lol
Tass talking to the room of blocked people
Let's just cool off on tass now
And move on from that topic
True but some can be very bad. If you have a streak of bad ones, then folks will not look too kindly upon future ones. Think that’s pretty common
Technically the proposal is currently if skulled and in multi combat zone, which is even weirder
Agreed on that, even weirder.
I dont like these weird wildy rules
it is dumb and i cant even believe someone came up with the idea
That's fair. Just not ok to dunk on someone for talking when their voice is valid
Yeah more weird rules is kinda yuck
YouTubers
Ragging is a problem in singles and in multi. Better to address ragging directly and have it apply over the entire wilderness
Who do you think they actually asked from a multi clan?
their voice can be valid, their take can also definitely be invalid
Rather than “u can rag at altar but not at gdz”
A take is subjective
We addressed the specifics of the argument
I feel like when i make a suggestion, its attacked because i dont want to do it. yet i do do these things, i do everything but that doesnt mean it cant be improved for others. people who never look to improve anything have a mindset of medicority and acceptance with thats how things are.
Didn't dismiss only off who said it
this is how all updates are done these days, and why the only pvp discussion channel is content creator exclusive
Just added a comment after that it falls in their typical pattern
Depends imo. I think it’s fair game if someone is just wrong and sharing their thoughts on something they don’t understand. If they do understand but it’s just a hot take then so be it. There’s ways to differentiate it. In this case it’d be the former which is why it’s turned out to be like this sadly
Yet they allll do singles. Relevant players for relevant updates would be: relevant!
@merry smelt would this work for u
Doubt any
Thanks but that has nothing to do with #game-update
Please take to pm
pvp cant be saved as long as clienters are allowed to roam free
barely even do that these days, its just hop simulator as they all hop in 100m-1b sets and are annoyed theres no mystic andys to farm out there
True!
Has a lot to do with the history here unfortunately so pms would be useless
god forbid someone brings any more than 9 brews they have a full on mental breakdown
No more pvm updates either
I’m sorry I don’t care about the history ego ppl have on RS discord I’m sorry. Just wanna advocate for the opposite of what Jagex are suggesting
where is my upgraded gem bag drop from zalcano smh
Also @brisk hill this version better for clan wars? Ancient staff black D’hide and ice sacks should get u to 100k
its a bigger problem in pvm than it is in PvP anyway at this point, its just another non-factor they try to blame
Upgraded herb sack after I finished salvaging grr
That’s fine. But I’m still gonna share it. You can acknowledge or disregard or do whatever in between
Make a #1022203837265756231
i wouldnt waste ur time
Yeah pvm clienters are way more common
cuz it aint gonna get read lol
They get read
Only due to the amount of folks in pvm compared to pvp
Just add 100k payment like in BH or rev caves and wildy bosses
But yeah saying client in pvp etc etc is just living in a bubble
What's the cheat? Actual automation for praying against a boss?
Stuff like that
I think this would work against pvmers though because of spaghetti code
To enter wildy?
Switching
Yeah
Etc etc
Or like keybind a prayer switch
That's true
the same "i would pvp if there werent clienters" are the same clowns that said "id pvp if it was singles+ and we have skull prevention"
Or gear switch
Coddled playerbase
I mean could restrict you from skilling if your risking under 100k
All of the above and more
Gotcha
Risk levels in normal Wildy could work pretty great
90% of the time as a pvmer in the Wildy you get attacked by Billy and Bob the Black Dhide and Xeric's Robes Bandits, and you just slowly leave the Wildy with 0 risk of dying and have to go find your spot again
And if you kill them you still wasted supplies and have to leave anyway
Interesting idea to restrict people who are pking risking jack shit
I'm unaware of these things cuz I'm just bad at game
Makes 4 item in all black d hide a ragger paradise
It’s a double edged sword
There is no 1 answer
But like what they are suggesting isn’t the way lol
It only benefits big clans
Yeah it's not
Tele restriction based on risk I don’t see a downside ngl
This is about multi pvp so that doesn't apply right squints
Yeah and makes it hard to find a decent fight
Only targets instareturn rag set and gear droppers
tele restriction is basically as dumb as an update as the pj timer xD
I know you have your pet issue lol
Like you clear a clan once and back to the world hopping simulator
Is there anything actually worth fighting for in multi
But ye ig the upside to the 100k coffer thing is like, there’s a benefit to using ur brews to kill the raggers
only each other
Whereas tele restriction slows them down but u still use ur brews
Plenty yea
Like back in the days of fighting for control of Rev caves
I could see this mattering
Could do 100k coffer but you only lose it if you're skulled?
Still doesn't stop 4 item rag tho
its just like a weird dumb restriction thats unnecessary even with that
like we arent solving any problems by implementing it lol
Is a multi clan going to fight another multi group for control of anything?
Nah we fight to fight
Yeah
Ngl I had no idea unskull ragging was such a big thing in multi
Unless I misread, does the tele to wildy timer reset on death?
But makes sense lmao
Feel like this restriction as is just makes the fight shorter
Like it’s just 2 min no matter what?
staff barragers 
No the point is to stop u from insta returning
Right
Skull prevention bowfa and crystal top bottom auto retaliate on lol
No it does not seem to be the case. This would probably make things a little better tho.
We discussing ways to improve the change
Like if the draw of the fight is just the fight, the proposed change just makes the fight fizzle
no more toxic staff, ely black dhide and barrage spammers?
Yeah would be ideal
Risk based would definitely help
I hate pking folks and then they return in a rag set when we are up
Yeah I mean a lot use ice sceptre auto retaliate
If this would disallow that I’d be somewhat ok
Is there issues with being able to teleport back in a rag war you don’t typically teleport to avoid dying
if u die to a bunch of raggers u deserve it for not knowing when to leave
pointless change, jagex just wants to bury the wildy for nothing
Most of the time you end up teleing out but ragging in general is just cringe imo
It’s such victim gameplay
More entries to the how wildy behaves differently encyclopedia
It's an issue but the fix jagex is doing is far worse than doing nothing
Yeah id prefer they hold off and do a big wildy rework
Throw out a couple of surveys
please GOD no more surveys
Nah bandaid fix it
Wildy rework
Then rework
we've had like 3 wildy surveys and theyve literally said nothing about any of them, nor have any updates come from them
Well either you get surveys or they dont hear anything you say
i'm a small time pker, can't say raggers are that big of a deal in my experience, just seems like a needless change
Also I disliked the blurb about spell book reordering for the mini game tp
INCLUDING pj timer removal 
3rd party plugin exists is such a silly thing to put in official blog
needs to be integrity change
They could in the very least poll it and not make it a “QOL” update
(also don't they not allow that in wildy)
the carebear clown playerbase will never vote for it now that they killed off the pking community
Integrity changes are for people who know their suggestions wont pass 
Trust you’d be surprised
Tbh, with the new update to polls, it would kinda be in our favor
I can agree with that
They can restrict whole groups
we just need a group of like 2-3 jmods that actually care about the wilderness, we got like 40 jmods these days we gotta spare some
theyll probably just do something stupid like they did last time and anybody with 1 lms kill is labelled as a "pker" in the survey results
They could make the poll for above 1 kd for example and that would eliminate alts and a majority of players
Above 2 kd would eliminate a whole bunch more
And they don’t have to keep it consistent across future polls
i agree these are things they COULD do, but given their track record i got no real hope of them doing it lol
their track record is pretty monkaS
Saw a guy recently with 1/2500 k/d
I think they do have like 2-3 jmods that care about the wilderness, they were the ones working on wrathmaw no?
Legitimate gameplay
Rag warring is a nostalgic part of the game …… damage inc warred for months over mage bank
For sure
Wtf
if thats caring about the wildy we gotta shuffle around who was in charge, or get them out and actually get them pking cuz that idea was a disaster 🤦♂️
imo at this point any changes to the wildy will be considered "a disaster" from a section of the playerbase
no one is gunna be happy and either you upset pkers or pvmers
If no major rework, I'd just not touch the wildy if I was a dev 
thats fair, but i just want them to make the area work for the people that want to be there. Rn its literally just bad for everyone
the whiners are gonna whine regardless of what happens there
And unfortunately
The group that thinks it's a disaster to make the Wildy better is far larger than the group who want to be in the Wildy more
They aught to just leave it alone for a while
Its good for pvmers rn I'd say, especially low level peeps wanting to make quick cash at the other content
Another depth to rev cave for multi revs would be nice
like wildy agility, rogue chests, zombie pirates
so bots basically
im also not suggesting they make the gp bad in the wildy at all, so itd still be good for all those people
this content is all great for low lvl irons for starter money. but yea most people doing it is bots.
Zombie pirates just bots
Wildy agility and chests is good but pirates are dead outside bots
Wildy Agility FC hits FC cap all the time
Sad but true
i made a new pure an went there to do a slayer task on zombies, straight up 10-15 bots a world.
i do love the fact that the agility community uses the non-pj timer world and its literally the most active place in the entire wilderness, then u suggest removing pj timers and people freak out
I don't even bother pking there on my pure anynore
Crazy
I was like what the hell do they even have the medium diary>
yeah iits def a waste of time
Eh tbh I’d still not be against doing a zombie pirate style nerf to other wildy money makers
i mean like where? lol rev caves or multi bosses?
Like 25/50/100 % loot no diary/easy/medium
Zammy wines ofc 
Rogues chest/agility course/callisto etc
it also doesnt really do anything, the bots just do the diary
I like wildy i trained my iron's slayer and stuff there using blighted pots. its really great ecosystem.
i mean all sorts of bots have 200m in skills, it aint really gonna make any difference
they run for thousands and thousands of hours
yeah but not 200m in all skills, if you make the wildy diary require different variety of skills then that'll do it
so in regards to the agility shortcut changes, one i use quite frequently is the stepping stones between draynor manor and the champion's guild, though i did not see it on the list, will that get the improvements too?
like rn it even needs that dwarf cannon quest done
There’s far more bots that just get the requirements and suicide bot for a bit
for that dang gold helm
Then get banned but they sold the gold first
inb4 gold bowls are made 
I mean to beat bots you need to make it take more time to get to the botting content before its profitable to do so, the bot owners dont care they are running scripts to automated account creation training selling the gold everything.
The wilderness returns update is complete dogshit. Wilderness return wars that go for hours even days on end have been a huge staple in multi pking since the early 2000’s. Love how it didn’t even get polled. Terrible thinking again jagex
i guess.... idk after all this time like literally a full year and a half to get the ONLY discussion around the wildy being an idea to make it worse is just so demotivating
Its just not an issue you can tackle with today's technology scripting is very easy.
U gotta suggest ways to make it better they already said they are open to feedback
So how would you stop raggers but let clans war?
remove pj timer.. then pkers are forced to fight each other EZ
Lololol
i was getting into SQL and doing basics and i asked Chat GPT to write me a SQL query with the conditions i gave it an it printed a fully functional code in seconds.
multi is a cesspool and always has been, dont even bother trying to fix it, its the wild west out there
and some people like that, and thats ok
Pk on bh world if u want old pj timer
go fight the one 50 man team? as a team of like 2-3?
thatll go over gr8
correct, but the 50 man team isnt on every world
Then ppl will complain “fight the 3 man team? As 1?”
it gives you the opportunity to play in smaller groups
rather than rn, where there is 1 world and nowhere to hide
Tbh even at revs there’s like 10 man teams
and i know this to be the case cuz thats literally how it was before lmao
???????
lol
Like u can fight em
Homies been out of the wilderness for some time I see
what are u talkin ab man
I never seen 50 man team there
theres only 1 world so they just farm whoever is there
then u werent risking enough for them to bother
Aight fair
Anyway
Don’t rly see how that stops ragging
Which is the point of the discussion
So on pvp worlds are they going to disable all forms of teleportation for 2 mins ?
feedback on the proposed update to combat ragging but not affect normal wars
I think it’s only wilderness teles but ye another reason to base it on risk rather than being in multi
Cuz ig ppl rag in pvp worlds
It’s not even about just ragging. It’s about how multi wars take place with people returning to keep fighting.
If everyone was returning in gear I don’t think it would be an issue
Yee ik but we’re here to give feedback on how to stop it affecting wars but stil stop raggers
That’s common sense imo. So clearly the feedback given was about ragging in multi
When you are doing a war it’s not about gaining gp. It’s about dominating and controlling the area.
If streamers are getting ns return ragged by 1 guy what’s a 2 min timer in the bank rly do
What if ragger has multiple accs lol
It’s fast paced much like team death match in a fps game
Yeah but rag wars are kinda degen and spill over into singles
Make ppl return in some kind of gear
Or I just sit naked for 2 mins in between & go again
Ye better than insta return but maybe the 100k coffer things not so bad 
Idk I just feel it should apply to entire wildy and I think it should target ppl 1 iteming or “technically not 1iteming” in 1 item with diary gear/snakeskin
The fact that this wasn't even polled is BS. They literally are killing multi pking
Fight, die, return, this has always been a thing, set pkris are dead too now, so freaking lame. There's a better way to handle 1 itemers, and if a clan wanted to avoid crashing, CWA already exists.
maybe theyll actually consider talking to pkers and taking their thoughts into account w/ how poorly this ones going over
Bruh ns wars have been around as long as teleporting to annakarl has been a thing. lol. Ns ragging isn’t new news. If anything leave the annakarl teleport alone.
Hmm i notice it doesnt say obelisks for the 2m no tele timer
wildy sword also not listed
I mean there’s nothing wrong with wars at 50s, but it’s still under the assumption that it’s a wilderness teleport and it’s not clear
prob just forgot they existed tbh
if this update goes through might need to dust off the cannons
they said teleports into wildy
so i'd asume obelisk in wildy is fine but POH is unknown
if that clears the 2 minute timer

they really didn't give us much on how it will work
timer resets everytime you attack someone in multi
can tele out of wildy fine
but not in
They specifically said "Jewellery & Tab Wilderness Teleporting" so maybe they didnt
Here is a map of multi areas with obelisk teles, ferrox, and wildy sword tele marked.
would somehow make this entire thing make even less sense
"all teleport methods" makes it sound like they just didnt include it all
yeah
I dont think they said all did they?
if they code it to block any teleport into wildy like how Tele Block works to tele out of wildy obelisk will be impacted as well
ah that
why is that sentence in the "what isn't affected" section
im more confused lmao
who is writing this stuff anyway 
No clue
Extend the wildy beyond 50’s and move all the wildy bosses along with the new ones 😉 where it takes 2 minutes to return to so the pvm gods can have their way
If this change is implemented I'd like to see it affect EVERYONE skulled or unskulled. 4 item unskulled ragging is already a problem and a pvmer wouldn't be heavily effected by a 2 minutes return.
@carmine ferry where is the champions cape max cape cosmetic? Only been 10 years and still waiting
jagex just killed p2p main clanning,f2p main clanning,p2p pures and f2p pures in 1 update nice. Where have we seen this b4.....
agreed, it should be ragging pvm'ers as well, if we gotta deal with it its only fair they do as well
Dont ping jmods for stuff like this man
No one ever anwers anywhere
It's just like when Jagex closed 40 single teams in 1 update
They are going to do it again
For multi
Good
Maybe because they dont have an answer for you
its kinda crazy they killed off singles so bad now theyre worried about killing multi too lol
It's not a "No" because its not forbidden, it's not a "Yes" because there's no plans for it.
you mean the singles team's who was spec trading people in high risk? yea nice that they are dead.
The singles plus saved the wilderness.
They have said numerous times it will be done and still hasn't, who else is to know rather than someone who works there?
Yup so did the removal of multi revs
there was literally a spec timer man 🤦♂️
I dont remember them saying it was done, when was that?
I vaguely recall them saying it wont be done
Jmods only listen to their friends when it comes to PVP
in a podcast a while ago or something
Which is why the PVP discussion discord was removed
the only people who think this are 1. disingenuous people 2. streamers whose lives depend on them being able to bully people while in a bil of risk while not actually risking and 3. ironmemes
Just add a new BH crater that allows overheads and mage and then remove pvp outside of bounty hunter
and hasn't been a new 1 since
allows people to pvp each other
this sounds awful
sounds like you want to go around killing people trying to pvm and not pvp
Sounds like you've never pvped ever
actually quite the opposite, because of the pj timer i cant hit the pkers that are attacking the little pvmers
but agreed, i just dont really think you understand how the wildy works
Or... People trying to have a 1 v 1 fight then getting falled in on by 30 people
Lol
I mean singles update is done and they aint ever changing that
Topic is the new wilderness changes
worth sacriificing those ~10 people for the crazy amount of additional activity
Something that hasn't gone through
They can just go to multi. Your argument holds no water.
This is how most of the people who moan about the wilderness are, never done it/got involved, died once when doing a clue and caused uproar on reddit
Prob an ironman
ye ok man, thats an outta pocket take
Want the entire update to be for them
And when that update comes for them
they still dont interact
and say its good that pvp scene is dying
absolutely this lol, every single time
he kind of is the singles clan champion lol
like 99% of people agree that singles clans are the worst thing ever
even now, they have a literal safe wildy where the only way you can die is turning your brain off, and people STILL complain about PvP being enabled there and want it gone
but some dont i guess
I mean thats beside the point
PJ timer was good for streamers
thats it
and all jmods are friends for streamers
thats the only real reason it exists
so it was never going to not pass
pj timer is good for everyone that isn't trying to be a singles clan lol
not necessarily true
I wanna bulky folks though
there's also instances in which if you got hit by a pker, as a pvmer, there was a chance more pkers would come hit the pker off you
So nice when you find the omega whale but he's attacking a pvmer
and you never see him again
So fun!
yep!
Or he catches 1 freeze and escapes
try hopping worlds 900 more times, maybe youll catch him for the 2s he's logged in and not in combat!
tbf freeze escapes probably shouldn't even be a thing but the wilderness isn't serious so it is
what other game is hiding behind a tree and logging out the play
Bring seeds
its actually absurd lol
didnt used to be rs sadly 🙁
its just been that long that people have put up with it in osrs that they accept it
Remove any part of the MMO aspect of the wilderness
but the gameplay is actually stupid
Correct
Kill return fights which has been a staple of clanning since 2006
They said specifically none of the JMods want to do it
Shocker
But some jmod in 2026 has decided now
And don't want purely cosmetic max cape variants and stuff
it's not healthy
Nah it actually screwed multi pking mechanics believe it or not
which is kinda crazy cuz none of them do any sort of multi pking content lol
Imagine grinding for the max level to get an extra lil cosmetic.. but slayer helm hood works fine
i mean if it messed up multi then that should be addressed
DW the people he asked about this update was dino,purespam and odablock lol
Champions Max Cape is just not on their list of things they care about (for valid reasons)
since it was only supposed to matter for singles
Neither do the content creators who push this so gg no re
(people who can streamer mass 300 people)
I really hate that higher end shit basically can only be cosmetic 
Yeah, I just say a Behe vid with Tasty saying Mod Nox was in his twitch chat saying they have a standard for Max capes. The variants were all BiS at some point.
They do not want to open the door to purely cosmetic Max capes as there's a LOT of just pure cosmetic back slot items.
But will say its a SKILL
That’s the point! The first topic addressing multi in a very long time = about teleporting
It’s silly
Max Cape variants are much more difficult for them than slayer helm and even slayer helm they've said is basically pushing the limits of how many more they can add
You have now made it to the plight of the multi pker
Dino : Update good!
Purespam: Update good!
(both can just streamer mass 300 people and not worry about quality)
i actually think this is something they should spend (im assuming) engine dev time on
since i have to imagine thats where the limits are coming from
Then those same people will cry about "raggers" when they can just avoid raggers lol
You dont have to fight them
I really don't
Purely cosmetic max capes are silly and not worth all the art time imo
yeah but its not purely cosmetics like
I think fixing the tech behind it would be fine
But actually adding it nah not worth
if jagex is running out of space/time/options for cosmetics when the cosmetics make sense
they should fix that
Wym? It definitely is purely cosmetic
I... dont think a max champion cape is a "makes sense" kinda thing. It's just a "would be nice" kinda thing.
im not saying make everything people ask for
im just saying that should never be an excuse to not make a variant when it does make sense
and it currently will be
I think they should spend whatever time is needed to fix the engines in whatever way they're busted just so down the line it's not an issue, but they've got a lot on their plate atm and it seems pretty minor
It would have been and prob been the nicest looking max cape/flex looking one due to colours
I disagree
Its all subjective anyway so let's not use that as justification.
Each to our own opinion
even though i'd say the max cape variant of the dmm mage capes would probably be like
some of the best max capes they've ever made
Maybe the million bots on every world aswell
Wouldn't it be the only max cape variant that doesn't do... anything?
All other max cape variants are just the cape that looks like a max cape
And the max cape itself has the max cape options
A champions Max Cape would just be a useless cosmetic item that is neither max cape nor useful
Any cosmetic can be seen as useless
yeah it would be useless but fixing the tech behind that would open the door to us not having the temu version of the max cape
the original they took the idea from let you pick your colors within reason
No thanks
https://www.reddit.com/r/2007scape/comments/8svpok/suggestion_champions_max_cape/ Look at that beauty
i do think there should be different variants of the base max cape though
im not entirely sure what they should be related to because i wouldn't want to do it for no reason
It looks good isn't really a justification for it existing
It's still a silly useless item that an extremely small subset of people would ever equip that doesn't seem really worth the dev time
limiting max cape cosmetic variants to actual milestone capes is fair I think
actually i do know one thing i'd like to see
the only capes I can think of that fit that are champions' cape and princely monkey
i would like to see a different color max cape based on the game mode you're playing
It makes more sense than the holy moley slippers tbf
so like if youre a uim its another color than for a main
i think thats meaningful enough to give them different color overrides
Thats clearly worth the dev time though, alot of people will use them to stand at ge
asking for a max team cape x variant would be unreasonable, for example
since a uim max cape a main max cape and an iron max cape really aren't the same experience
since you'd also have to do it for all other capes from clues
theres probably some other suggestions out there that would be meaningful enough too
i just dunno what they would be
Its ok, they dont want to do it. Would have been a nice addition, seeing someone sporting the cape would have made me want to do the grind to get it aswell
The champ cape is pretty underwhelming for the grind required for it
maybe one for things like hitting the final tier on the collection log
cape >>>>>>>>> weird staff
Im surprised mole slippers are still going up so much in price when the holy moleys would just be a worse devout boots p much
its only a weird staff if you dont have a lot of clogs 😛
gilded staff looks pretty good
It makes no sense lmao. Pretty sure its just merchers preparing to prey on others
yeah but its useless
imagine a basic max cape with that color scheme
way cooler and you can actually bring it with you to do things
You realize max cape transmogs don't get the effects of a max cape right?
i think they kind of have been neglecting the actual max cape with some cool recolors
yeah thats what im talking about though
the max cape that functions as a max cape should probably have some recolors
you just have to come up with meaningfully cool things to give them for
Kid named masori assembler max cape
Champ cape holds no current stats so would/should just be classed as a recolour to hold the same effects of the max cape
its just hard to get a long list of things that would work
It having no stats is why they haven't made a champ max cape in the first place
but theres at least a few like one for each account type since the journey was different to max
Max cape transmogs have always historically been for BIS gear
Ask the devs 😄
I mean I'm not complaining if they add champ max cape, it would be cool, but idk how many people would even wear it tbh
Is it that big a flex that you spent 50-100 hours killing trash mobs? Not really
if they allowed it to continue being a max cape since the champions cape does nothing
i'd probably go get one
its just an extra flex for your max cape
I would guarantee if was released more people would use it > do the grind rather than just having the red cape
I'm still very new to the game so I think all the suggestions for the poll are good, can I just vote yes to all of them? 😆
im not sure if getting a champions cape is enough of a grind to make that the first one though
Id rather have them work on a completionist cape tbh
Mo!
the problem with comp cape is that we will get into an insane discussion where everyone tries to litigate exactly what counts and what doesn't and how to count
that will be never ending
imagine the outcries when people wouldnt wanna do BH 
I'd like to see an ironman max cape variant. Give me even more reason to continue to progress my ironman than I already do
they add the meme holy moleys
should add champion max cape
they opened the door at this point
ya champions max cape is way cooler than the holy moleys
this is really funny
You would just have a certain % of things that need to be done like how the gilded collection log staff works
the HLC lost their minds over final boss
imagine how mad people would get over zuk helm being included in comp
i do think this is what would happen
and its how jagex would make it so you dont have to complete the col log tiers
or get zuk helm
to get comp cape
Yea
Thats pretty much what they pitched
It was just a game jam thing so it never came to be though
But I think itd be cool
defeats the purpose then
Not rlly they could still have a trimmed one that makes you do everything
even with that implementation its not going to be quick or easy
so its still gonna mean something
and actually give people who got quest cape for diary 5 years ago a reason to finish up every quest 😛
How would pvmers feel is raids or content were restricted when they got a drop?
Pkers feeling the same rn
Maybe add 15 minute timer to raids

i dont understand that sentence
i mean if they banned me when i got an arcane prayer scroll i might not argue for a few minutes at least
Also bruh it takes my teammates 15m to prep before we even start the raid 
Sounds like your teammates are v slow idk lol
lmao you should've seen my brain on 3 months of doing cox until tbow
the hardest part about toa is mustering the willpower to pot that shit raid
ya thats where it began
remove both the wildy and toa
i did toa until shadow and i was the biggest lobby warrior ever by the time i finished toa
Play rs3
then i immediately started cox
I do play rs3
Praying for you
Mental health breaks
The more apt comparison is if they added a 2 minute respawn timer if you died in a raid before you join back in.
News flash, most raids don’t let you run it back if you die until after the room is done 
Like I said it’s not supposed to be a good suggestion
olm is the only exception and is the most penalizing of all 3 raids in terms of point deaths
Just like what they are suggesting isn’t good for PvP
It’s a dogshit comparison
: )
It mainly seems like multi-combat PVP is the problem
Since singles isnt affected
At least you can finish the raid when you die at olm
its jagex realizing there is a problem and inventing another quirky random wilderness only rule that people wont understand
The issue is with the weirdos who rag.
PvM doesn't have anything you could really compare
toa is just lol you wasted 30 mins of your life
Guess we better remove multicombat pvp and just stick all that in minigames then.
instead of going at the heart of the problem
I just gave an example
things like
Olm
why is ragging so good
why do we have free items that actually have decent stats so you can just run at people and lose 30 sets
and not care
You already took multi revs
etc
Nah, singles are boring as shit
An example that doesn't work at all 
Is ragging even good or is it just annoying
Both
It's just been nerf after nerf with pj timer, singles+, and this tele timer. There must be something going on there in multicombat pvp for em to nerf it over and over again.
Yes
Add a 2 minute respawn timer to olm deaths basically 
It’s both
Ragging
1 iteming
Cuz most fights last much longer than it takes to come back
i mean it doesn't even have to be 1 item
Tradable TB Rum teleports would've been OP with the inifinite point glitch 😮
Returning in 20 secs with a full invent of p necks
Add a coffee for entering wildy the same way there’s one for BH & Revs
Coffer*
We’ve killed folks and they got back before we killed the 2nd person
I'm surprised they even care about making the rum tradable because its a teleport you'd pretty much never ever use
classic pvp was all ragging back when everyone considered the wildy good anyway
If you go BH its constant ragging 
They go with VW double spec and run away, sometimes they get the kill which is why they do it.
I should join the pk trips one day
True the “glory days” were double hides and dds
i mean everyone was kind of ragging when i started pking lol like
sure we had whips and like rune and mystic with a berserker helm
so you didn't really care unless you got smited
Was it at one point 100k per death coins taken from your bank?
nobody actually wants to risk
Or have i made that up
In rev caves
Currently
in a way though thats kinda why those were the glory days or whatever
You pay the fee to enter & it goes to the pker who kills you
people could play without taking a huge loss + everyone sucked
No this different, was a while back i think
Cant remember but ye people can turn up in snake skin > 20 p necks
i can't think of much worse for the game than a comp cape
i mean some people did risk like
dming started back then too
some people would run barrows/fury/b ring
but not too many people were doing that
staking/risking has always been a super minority crowd
Yeah if you do that now, people in snakeskin/bally, lunar/sotd will out dps you
If they have more tha you sure. But you shouldn’t die in a 1v2 to 2 guys in snakeskin while in barrows max l0l
yeah now you just show up in literal rags like you're homeless and drop some crazy shit on someone's head if you're lucky with the one item you brought that actually does something
if you are asking people to risk, it will always be a hard sell and people will always look for minimal risk
Yes but restricting teleports into wildy to try and fix a ragging problem is ludacris lol
Its unpolled as usual for PVP anyway so see when its released 😄
jagex honestly just needs to profile the gear people use to rag and just either make the npcs that give it to you start charging
or remove the stats from those items
so that people have to at least have a minimum decent set
I dont think its to solve the ragging problem but to end the forever fighting between clans
But clans want that
yeah but why solve that
Why take away something people actively participate in
yeah i dont see why we're trying to end those?
I dunno since I dont engage in that, but Jagex seems to think its a problem
They mention returning in rag specifically
If clans didn’t want that wouldn’t they just… not?
As the thing they want to end
Thats the purpose of clans, you want them to sit around a campfire at GDZ?
yeah i mean if you didn't like it you'd just stop teleporting in with your rags
Buddy there are clans that dont PVP
I dont know why you would say something so silly
They are called PVM clans
its not like the stakes are here for anything except basically talking shit to each other and trying to make them quit first
Yeah but black D’hide nezzy rag is diff to 1 item crystal bow rag
and if they want to go at it let them lol
Black d hide & nezzy isn’t rag lol
Ye
The wilderness is classed as a dangeous place and people moan about it being dangerous..
Snakeskin & salamander is rag
may as well be cuz ur gonna lose more money drinking brews than you get from them
In singles you’d call it rag
rag is rag
1 item crystal bow returning is what they wanna stop
That’s fair but for most it’s not about profit
Come on a pk trip with us and see what multi is all about. It’s not dead. It’s actually the only reason I even play
Team name
Is my tag broza
I dont think its dead and id rather not but you have fun man 👍
Ya this is the other problem
it's been years since I've done clan warring
i miss singles pk trips so bad 😢
i do think that multi clans are more fun than a lot of people realize
always enjoyed f2p warring
The issue is way bigger than fast returns
Go 304 or 305 altar lol
its one of the last places you're allowed to kind of suck at pvp but still play and get things done with other people
You can see the real sweaters in singles there
Not everyone volunteers to be ragged. Although some wars seem to be specifically geared towards that.
absolutely not
shit was way more balanced and you could actually tank 20 people
If you’re getting ragged: leave?
I’m not sure I understand
Run into team > nearly clear other team > other team returns in garbage
But if there is a fight that will only be a rag war, avoid it?
Playing the game to stop others playing the game is bad
That’s why ragging is bannable
i don't know much about pvp at all - why are the proposed teleport changes bad?
you dont have to stand your ground and fight to the death when its just people from brazil flying in with crystal bows
you can just take what you've got and leave lol
Theyre too specific in some ways and not specific enough in others
It just restricts legitimte gameplay to try to solve a niche problem
They don’t adequately address the problem
just pointlessly wastes people's time, like if you hit someone at a multi boss and bank the kill, you just have to sit around for 2 minutes doing ntohing before teleing back up
Yes I agree. But if someone is there in rags you as an individual don’t have to stay
Kill it & leave?
Thanks for stating exactly what jagex is trying to fix.
Who can return the fastest to a war has and always will be a pride thing
i just think its interesting because idk if its even a real problem
But if I wanna pk altar and I’m getting crystal bow ragged
They’re just gna return before I can bank for more brews
although there is a discussion to be had about how powerful they are and if you cant get out of the wild
before the people in rags can kill you
that could be a real issue
It's definitely a problem for non=organized warring
but thats once again a moment for jagex to consider nerfing the items that are free
Or if im with a small group on a multi trip and a group follows us in 1 item
back in the days we would handshake on wars to set the terms
This is true as well and a whole other topic
It’s not about dying
It’s not about dying lol
It’s about being unable to do the thing u want - pk - and wasting ur supplies
If you tele with skull you cannot return
They haven’t expanded on if it resets on death
What people are talking about are rag wars where people in trash gear die over & over again
i feel like they should just focus on how effective the people coming back in rags actually are
like it wouldn't really matter if they ran in with almost nothing and just died like idiots
They tried that. They nerfed moonclan
But weapons & items are OP
Who cares if I’m wearing snakeskin
Hmm how long does it take to run from Callisto cave to 30 line, tele, bank and resupply?
Prob close to 2mins
My korasi has guaranteed damage
i mean the tele/bank/resupply part is seconds
its really just about how long the run is
One item raggers are fuming right now and I love it.
You’re in a multi clan & think this is good for you?

Sadge
Ye it prob all adds up
If ur tellying out, you shouldn’t be able to regear and run back either 
Doubt you’d have to afk for long honestly
i dont think you'd really afk at all
most places in the wild are close enough that you'd just tele ferox and run there on foot
in about that much time
If you can’t return in sub 45 seconds idk what to tell you :S even that’s an old standard
since you'd bank in like 10 seconds
Well call it sub 60 for new players
For why
so what would happen is you'd run to 30 tele out
Lmk what u think after u have 15 ppl in 1 item salamander following u around
Ok they will do that anyway lmfao
You think this will stop them?
Slows em down
maybe go edge and lever depending on exactly where you're going
probably faster than waiting out the timer
Just delete the wilderness at his point
The staple of clanning and the wilderness is gone with this update
i mean i kinda do think they should do a big clan wars refresh where you can setup good wars with loot and people returning with agreed upon gear etc
This proposal definitely isn't "controversial" just going by the up/down ratio on the post and most comments on Reddit about it just not really existing
I think they'll minorly rework it but I'd wager if they polled it it'd pass with flying colors
They also said that with the pj timer
So how would u improve the change
I’d be fine with this
But dunno how it’d work exactly
You have a coffer in your bank
Do u have to put 100k in to enter wildy? Or to skull?
That you put GP into
same way they do rev cave entrance
If u got no money in coffee does it tell u u can’t attack the person? Etc
Wilderness coffer
although it would be weird bc yeah
it would have to say you're too broke to attack
lmao
Yup
Ye
But
I’d be fine with it
And actually you’d profit or break even killing 1 item raggers that bring 15 brews
There would be ways better than impacting the entire wilderness for raggers
Make a teleport while skulled fee of 200k
Money simply disappears
No, because pvmers going to rev will be 100k for skull + 100k for revs? never passsing that poll
could just let people in for free if skulled
Ye agreed my first suggestion was the tele limit but only if u risk under 100k
since they've got the 100k on the line just because of the skull anyways
But id be fine with just 100k fee to skull
in every single scene
in the game
P2P wars, F2P wars, Pure wars
spontaneous fights
100k in coffer to skull
Goes to killer if u die
Ez
Might encourage ppl to bring more risk as well bcos diff between 200k and 300k risk feels less than diff between 100k and 200k
A fee to enter the wilderness for every1 so every1 needs to have atleast 100k in coffer but the fee is only taken when you die skulled
Would be how it'd be developed probably
Idk if on entry would be good
because it would absolutely shit on bot farms lol
Imagine the pain in the ass
Well if your not skulled its just once
Try to cross ditch
Press a tele
Constant interfaces and shit for noobs
Getting confused
Also Ironman starting out and collecting steel plates isn’t gna skull or rag
Should prob let em enter wildy
Turn the Wildy into a cave and an anti teleport area, with multiple safe zones
Just restrict skulling

this is one of those times where i think the early game ironman is an acceptable loss
can you imagine what would happen to the suicide bot farms if they just had to have 100k in cash for each death
to even be in the wild
lmao it would hurt them bad
But they aren’t skulling rly
Well they should just add a hard diary req to wildy bosses

they already got
med diary
to single variants
but none for multi
which are more rewards?
Isn’t there a fee to enter boss caves
Ah
10 minute return timer 1m from coffer to enter wilderness.
50k for singles, but the next time you pay if you die it gets reduced for every kc you do
10k each time
Nah we gotta encourage new pkers too
Else the wildy will die
but that's basically 0 cost entry fee at that point
If you die you get logged out of the game for the rest of the day
Just bring back multi revs with 200k entry fee
Mm yh I mean 100k fee to enter wildy and 75k goes to pker
U could farm bots on return
Make em lose money
Gold sink
Ez gp for pkers
Would never pass, all the reddit clue doers who die for their spade would lose their minds
But they'll release an update that kills clanning unpolled?
Yeah then they should bring more than a spade and 10m of tele scrolls
Like if discord didnt exist

i mean tbf
They wouldnt even know
Maybe some freezes and D’hide
they shouldn't be asking those people to go to the wild
just take their clues out or make them optional
idk why jagex struggles so hard with making the wild good for the people who want to be there
but they're just all in on luring in people that hate it
lmao its why people hate the wild
It wants to make it good for people that never want to go in
So the people currently in the wilderness get nothing
so they eventually quit
and can delete the wilderness
Keep the clues in, fuck those people in particular
why would they take clues out theyre fine lol
because even though thats a very minor example of it
U don’t love doing lms and being flamed by ironmen
the entire reason people hate pvp updates, the wild, pkers etc
is because jagex pushes people who hate the content
to go participate
that isnt gonna change if you just keep taking things out lol
Loool
like RWT doesnt happen
everywhere in the game
It probably happens more in single revs now than it did in multi revs
lmfao
did you ever see the bot busting streams
i remember one of them where they had like a bot tracking heat map
where they had all the bots on a special world
every day i play the game its like my own personal bot busting stream
Thank god endgame pvm isn’t gatekept. Surely allll the gp stays in game lol
and it was like the apocalypse running from ferox to rev caves
The only time they care about RWT is when its in the wilderness
ignore vorkath pnm toa tob zulrah
tho
The thousands of bots in there daily everyday
that nobody can see
but thats just because jagex is big silly
that would be the average pvm boss too if it had 0 requirements
It's because of reddit
They only cry of whats on surface level
Lacking any critical thinking
it already is the average pvm boss rn lol, theyre just all instanced so you dont see them
nah they have bots at the bosses
omg rot is running multi revs
the requirements arent stopping anything
but rev cave suicide botting is like
orders of magnitude more problematic
because people dont have to prep accounts for it
they just fly in
i mean it isnt even just suicide botting, theres bots out there with like 130m range xp
its self sabotage from jagex for wilderness content
lol
I mean you dont know how bad the situatuon is at the other bosses
no
like
we cant see
because its all instanced
we can though they've done streams where they pull up heat maps of the bots
Why do you think ely is 500m
and have all the bots on a special world
If the puts they've decided to pull
Do you think it’s because it’s useless or botted
not all the bots in the game
there are a lot of bots not in the wild
but the wild is the bot nations home world lol
because its always going to be easy to just throw new accounts at stuff with no requirement
than to either steal accounts or prep them over time to do other stuff
oh yeah like when i decided to get vw on my iron
and there are 5 exits you can choose to go to
my deaths while completing it were 0
or the single variants
scout too strong
you can insta tele
