#game-update

1 messages · Page 149 of 1

round lintel
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task

hasty shard
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very quick tangent on 'kneejerks' i found it so funny reddit called salvaging changes kneejerk when they literally said week 1 they're waiting to sort data before making any changes

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genuinely exhausting place

round lintel
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i got to 99 with only 1 barrel

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but lucky it paid for 2

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xd

tacit wharf
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taking anything at face-value while talking about reddit is beyond dumb

round lintel
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Zulrah being particularly unpleasant today

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my hally keeps hiting 0s and tanz phase keeps ranging b2b2b2b2b 40s

meager flame
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although i'd argue their biggest failing there was just keeping what they were planning top secret

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and then finding out there was a bunch of stuff everyone immediately thought wasn't right and having to fix it

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where if they'd just communicated they probably would've been a lot more efficient

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bc most of the changes weren't even about the actual exp/hr even though a lot of people talked about it

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the real fixes were making sure they weren't nerfing people who were actually trying to play the game by too much

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correcting their screw up with the spawn points etc

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oh and making sure the tuning was still acceptable for people actually salvaging the salvage

chrome lantern
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I do think xp-wise the changes were good but yeah it was just, “I hope you like half the salvage lol” and screwed over the already megarare drop rates

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Jagex said before release that salvaging was too generous , then it released even better than they expected (with extractor rate) and they nerfed it , then backpedaled because people felt entitled to 100k/hr

round lintel
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idk if this counts as a bug but protect item doesnt protect any extra item in this set up

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like tbow treads and ven ring are the 3 kept items the others have kits and shouldnt count but even protect item doesnt change it

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I honestly dislike this death fee system

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:/

hasty shard
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use claws over emberlight btw

chrome lantern
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Use darklight

round lintel
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is my main idc about the death cost tbh is just that i realized it cuz i misclicked my prayer at lvl 8

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and activated protect item

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before dying

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and noticed death fee was the same

hasty shard
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darklight is a tick slower

chrome lantern
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Doesn’t matter, you never hit the boss with it

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Larvae are no delay

round lintel
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guess we are missing the point here, protect item isnt working as it should

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at least not in this set up

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shows the same amount of items protected with or without

chrome lantern
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Yeah I saw what you said, idk how it’s supposed to work for detection of kits or not but if you think there’s a bug report it in game

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I would expect it still tries to protect kits because they do still have value

round lintel
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ya'll smarter than me just wanted an opinion before i submitted it

chrome lantern
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You did protect your most valuable items idk

round lintel
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even if i removed the kits from void

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so, i removed all the kits, turns out kitted things are protected but your protect item prayer is invalidated by it after 4th item+

hasty shard
round lintel
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tru

hasty shard
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i have most definitely wacked the boss with melee enough times to where using darklight annoyed me

minor whale
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It's working as expected
Protect item adds your total guaranteed protected items by +1 but kitted items act as conditionally protected so the prayer just does nothing for them if they're in the slot another item would be protected in

limber wolf
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if you parch your void, maybe protect item will do something if the kitted limit is 4 like stated

round lintel
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why couldnt they make Doom's boulder projectiles work better? Mage att looks closer than the range and turns out range is first and my brain couldnt pick up boulder color and even sometimes i do but in my mind i have it closer than the other and flip

nocturne solstice
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It works pretty good if you just remember what color it is

hard axle
nocturne solstice
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True thunk2b

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With void its like 15k death fees anyway

obsidian venture
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I’m still paying 410k!

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I dislike that the death fees are so low for this content. Shouldn’t have made darklight/slayer staff work

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Especially for content that has 3 valuable drops

nocturne solstice
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I dont really blame darklight/slayer staff for it. Moreso void since thats like 4 pieces of gear with 0 value

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It not being more vulnerable to melee is also a factor imo

obsidian venture
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Also just useful for car phase

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In max + void it’s 410k atm

nocturne solstice
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It feels like they were hinting towards it during the promos but with the unblockable melee attacks it does I dont think anyone will bother learning aside from the VAs

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CAs*

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But if it was a melee boss then the melee gear would definitely have upped the fees

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bringing 2 sets is so sweaty 💀

round lintel
nocturne solstice
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I dont blame the game for this, just lack of practice. There is strength in repetition peepognomeblush

zenith pike
round lintel
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maybe im just bad

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but is not in deep lvls this happens only 2-4

zenith pike
round lintel
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I dont bring brews so i never do 8+ on my iron

zenith pike
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I didn’t use brews for my 8+

round lintel
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i mean i get it you bragging about being a gamer

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im not doing Doom for enjoyment but just to quick regain my treads

zenith pike
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no, Im saying your ironmanness ain’t a debuff

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Plus the base loot is kind of dookie, might as well give yourself the highest chance for treads

round lintel
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I dont go for 8 in runs with alot of bones sadly im still 96 prayer

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scobow dps at 8 is ass

zenith pike
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I can’t agree with that, you aren’t killing the boss during car but it’s very good dps even without rigour

round lintel
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sometimes i get like 7 sets of boulder before i get the charge phase

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i get annoyed

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im going for the ez route

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is not that deep i dont enjoy doom so im just doing mostly 1-7

round lintel
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just need my treads back

zenith pike
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Wait what happened to your boots exactly

round lintel
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I quit my iron and dropped everything to my main

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then realized i was bored on my main

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and came back rebuilding in my iron

analog crow
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Unlucky

round lintel
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which i finally enjoy again

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i was at a point where it was getting annoying just getting lbs at toa, nex is soo painful

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and tob well i was dry for drops (not for scythe)

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and it was all i had left

zenith pike
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Double post bordem activities into relapsing to grinds you liked doing before

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Jagex got you in the vice grip

round lintel
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dont hate me but

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i got a little spooned at Yama

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95% solos

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I did get reeeeally unlucky on bowfa

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almost 1200kc

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I got unlucky getting the bludgeon (something i never had) almost 900kc for it

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I got unlucky on Nox hally (didnt have one also) 1k for it

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1k for rancour

zenith pike
round lintel
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rn im just trying to get treads and oathplate helm possibly

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then dt2 bosses

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then cerb and hydra

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and back to solo cox

zenith pike
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lol, ready to do all of those grinds over again?

round lintel
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Doom is a grind, Hydra i hate hydra

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but solo cox is something i do enjoy

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Vard, I love vard

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thats why my rsn: Carnifex Max

zenith pike
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I see

dire mango
round lintel
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never really heard people gettin crazy lucky at 8+

dire mango
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and you can practice the timing for double boulders at all the earlier waves because the shadows+rocks have the same timing independent of wave

hard axle
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8+ is better

icy relic
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It's just sampling bias

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A lot more non deep delve clears

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Cuz everyone has to go through 1-7 to get there

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If you can do 8+ you should always go as far as you can

true talon
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Change left click to descend go till death, out of everything or glowy hole.

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Only way to make doom enjoyable

amber moth
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how i get there ?

zenith pike
limber wolf
amber moth
bronze kernel
winged mantle
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If only there was a grapple shortcut

median raven
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Suprised it's only bowfa and not salad blade getting a ornamet kit from dmm

small anvil
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No one uses salad anywhere but esp not pking. Bowfa is really good for pking

cunning perch
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Question… the minus XP lamps narrowly failed during the Bounty Hunter rewards poll awhile back. Has the team discussed revisiting or resolving this with revised constraints, or is it considered closed for now?

tacit wharf
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not that i know of, not that it should ever be a thing to begin with

nocturne solstice
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It hasnt been discussed iirc since the rewards poll

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and thats like 6 years ago

idle rapids
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I dooubt that would pass a poll

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Its like polling if UIM should get a storage box of 50 things

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Making the gamemode easier for no real reason

rigid sonnet
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True. UIM should get 4 reduced inv slots

idle rapids
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Super UIM

tacit wharf
idle rapids
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UIMs have gotten lots of storage options yeah but its never added just for the purpose of making the gamemode easier like minus exp lamps would be

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There's no benefit to the main gamemode of adding -exp lamps

true talon
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We need 1 inventory slot extreme hard core UIM, the mode for all the insane people

idle rapids
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Rn tutorial man mode is possible feelsgoodman

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You can get like 50 prayer xp/hr

median raven
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justice for salad blade

idle rapids
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Hmm wdym? I dont think its stats have changed since it came out its just less relevant since there's more options now

zenith pike
cunning perch
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last time it was voted on was 2023 and received 66% yes and needed 70% approval to be passed. Purely curious if anyone had heard anything more since it was only 4% away from passing. Seems like something that they would’ve revisited as most things that come close to passing they listen to the feedback and make the tweaks and move forward with it.

ember token
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lots of things have gotten close to passing and never have been revisited

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lots of things have also barely passed and never been revisited

cunning perch
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Absolutely agree with that. What inspired the question was the number of pvp and bounty hunter tweaks and additions they’ve been adding. Granted it’s still not a ton but more than the long hiatus that game play had for awhile.

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Could see a world where they would reintroduce that as a topic of discussion as they continue to focus on the pvp player base 🤷‍♂️

round lintel
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The thing is whats better for Jagex? you dumping the acct you fruit up (pure, zerk, w/e build you ruined) and make a new one, pay membership for it and start all over

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or give you an xp lamp to remove xp and keep the same acct?

chrome lantern
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I don't think negative xp ever makes sense but I'm not opposed to giving people the option to completely prevent options that give you xp in "locked" skills (never nullifying or reversing xp)

round lintel
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People dont quit for ruining a pure

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it may negatively impact the game with people completing certain quests then going for those xp lamps

tacit wharf
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was going to say maybe accidental att but pretty sure thats already a rl plug-in, and if your dumb enough to complete a quest w/o looking at its xp rewards, then thats on them

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that guy that killed a skeeter for agility xp was funny though

round lintel
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As I understood the story behind that was him killing several mosquitos

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so it was on him not noticing the xp

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Maybe things like the Medallion from sailing I understand since nobody knew

tacit wharf
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i mean, that was on them for again, not checking before hand

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it was new item

chrome lantern
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Yeah using unknown items and actions on a restricted account is a bit too bold

round lintel
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but again giving negative xp is not something viable in the game just to please the 1k people who fruit up their skilling/pure acct

tacit wharf
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i agree

round lintel
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if they ever agree to it, whats next? giving hcim a way to get their hardcore back?

tacit wharf
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i also think, all hc ironman should have hcgim death triggers, there should be no safe deaths for them

chrome lantern
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Soul Wars, LMS, and that's it. Or just say screw it and no to those too

tacit wharf
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its just confusing to new players

round lintel
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is crazy they made ghcim to have those death mechanics

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not that i am against

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but why wasnt that the norm on solo hcim?

tacit wharf
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i mean, its quite simple, u die, lose yr hc status

chrome lantern
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Really the first question has to be, why was it allowed to be that way on Fight Caves

tacit wharf
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it was a different era when hcim was made

chrome lantern
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Fight Caves/Inferno and CoX are the most egregious ones

tacit wharf
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agreed

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and as for those who have already died during that content, simplest is to just grandfather them, and any death after counts

hasty shard
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ah but you see, crab bucket mentality

meager flame
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tbh players should have way more control over the exp their accounts gain than they do

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but jagex probably gets scared off from really trying to make things better because our community is a little special sometimes

chrome lantern
meager flame
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ya its just like as a system in general

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well its really multiple systems interacting

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there are a lot of edge cases or weird things that people build accounts around that could be a lot more logical

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like for example

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people can't do certain quests because they reward exp and some people don't want them to ever do other quests because they also reward items that they feel restricted accounts shouldn't be able to use

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but in reality jagex could just slap a requirement like def on the item and not ruin your account

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while letting you complete quests if you wanted to

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stuff like that

chrome lantern
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Nah

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Quest xp rewards are implicit requirements to use any rewards

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If they made that the case then even the QP from those quests would need requirements

meager flame
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yeah but thats probably how it should've always been

chrome lantern
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Let me not paraphrase things I've written 50 times, sec

meager flame
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like i cant really come up with a good reason to basically lock the quest behind the exp instead of the rewards if you get what i mean

chrome lantern
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If a quest rewards xp, then currently the xp that quest gives you is a requirement to access content that comes after the quest, so this would be removing requirements that things already have. The only way to not be removing requirements would be if you make all quest rewards from that quest require the levels you would have gotten from that xp, including all items, locations, training methods, and even quest point

meager flame
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like just from a top down design pov its kind of silly and probably confusing for some people the way it currently is

chrome lantern
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I disagree

meager flame
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you could also just put the actual requirement on starting the quest

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rather than surprise fuck your account at the end of the quest

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i think if they did it all again

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it would never be like it is

tacit wharf
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rune gloves now req 40 def to wear kekw

chrome lantern
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I mean you can say that but I don't think that amounts to much other than throwing the XP rewards for quests on the Quest Journal

meager flame
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but yeah just off the top of my head i would probably put the requirement up front for quests that unlock idk

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a special area or something and otherwise i'd try to add requirements to items that might be op or whatever

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it seems weird to just like force the reward exp from quests though

tacit wharf
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barrows gloves req'ing 70 def like the other barrows equipment

meager flame
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theres also an underlying secondary discussion about like

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"if players could somehow complete this quest should we even stop them with something silly like the quest reward at the end"

chrome lantern
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I think you're overcomplicating it more tbh

meager flame
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thats mostly about level 3s though

tacit wharf
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too much tip toeing

meager flame
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well

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its not even really tip toeing its more about supporting how people actually play the game and what it actually ends up meaning

chrome lantern
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-Quests reward xp
-Things you get after these quests require you to receive that xp
-Things after quests require the xp you get from completing the quests
-If you choose to limit your build, you can easily learn what xp quests reward

meager flame
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like if you dont want a pure to complete x quest but it doesn't actually give them anything but qp

chrome lantern
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I wouldn't want them to complete a quest they currently can't complete even if it only gives QP

meager flame
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you're really worried about them gaining access to an item from another quest they couldn't previously get the numbers for

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and if thats bad

chrome lantern
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QP still matters for stuff like slayer blocks

meager flame
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probably just add requirements to the items

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otherwise you're gonna be in some weird scenario every time you make more quests

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and trying to think about what it will mean if they can get more done etc

chrome lantern
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Jagex has done astronomical bending over backwards to cater to restricted accounts for a long time

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Excessively so

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The best solution is to just not consider them at all

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And make new quests with requirements and rewards that are consistent with the quests

meager flame
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thats actually bad though because it can go both ways

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by ignoring it you could also potentially make things even less balanced

chrome lantern
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The moment you enter with the premise of needing to balancing things around restricted accounts you've already failed

meager flame
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yeah combat level did fail its design for pvp

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and now they have to make sure it makes sense lol

chrome lantern
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PvP builds, skillers, ironmen, anything

round lintel
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bunch of doom bots

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no wonder why treads are so cheap now

tacit wharf
# round lintel no wonder why treads are so cheap now

what u mean an account that has no other stats than the needed requirements to kill a specific boss and then does nothing but kill that specific boss thousands of times, isnt a real person but a bot/gold farmer

"gasp" the audacity

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well hell, that didnt take long to find one on the front page as suspicious , seems like all he does is nex/cox/doom/colo

round lintel
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Then i go to priff in a regular world

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and bunch of thieving bots and there's the king of them

haughty plaza
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Even a if and else if script would catch those bots xD

restive siren
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What

nocturne solstice
nocturne solstice
oblique mesa
torpid delta
obsidian venture
tawny tide
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Are we getting something juicy tomorrow

quiet plank
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But nothing has been polled recently so probably not

frail bough
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Probably nothing until mid feb

true talon
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my friend recently ruined a pure by talking daero XD

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i know that was optional but it was still funny as he thought he gave XP lamps

chrome lantern
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Nah that's entirely a skill issue

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Like I said before though

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The solution isn't making xp optional or nullifying xp

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It's just putting in hard-stops to prevent you from doing actions that give you certain types of xp

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Restricted your defense xp? Can't turn in Dragon Slayer. Restricted all your combat skills (skiller)? Can't turn in Priest in Peril

dawn jackal
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i feel like that takes away some from existing restricted accounts but also probably no one cares

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desigining around player created restrictions is silly though

dawn jackal
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some of the challenge in those accounts is not goofing up

chrome lantern
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I don't really see that as a challenge but definitely something that should be expected if you play a restricted account

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Nobody enjoys "don't mess up"

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But equally there's not really value in "let me do everything even the things I don't meet the requirements for" because then your account isn't really even restricted

zenith pike
# chrome lantern But equally there's not really value in "let me do everything even the things I ...

The skill restrictions are usually in place for “three” reasons

  1. Time gating
  2. Account type gating
  3. Recommended stat line requirements

The first two are explicitly for the benefits of both content accessibility and player to player interactions/ balance. Both of which can be talked about if are necessary on a quest by quest basis with a good enough argument.

The third one however was up to jagex to decide to prepare players for the quest as a precaution and is usually the culprit for all of these xp condition problems

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As such, if players can complete it without the pre-requisite stats at a level/ease jagex is satisfied with, there shouldn’t ever be a reason as to why it atleast can’t be requested to change

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If the point of osrs is to be the free-form, modular mmo that exists with the purpose of facilitating everything so as long as the players can agree on changes, we should really look into how we expect free reign from how jagex designs RS with how rigid some of us are in our own beliefs how the game (and others who play the game) should be run

ionic tartan
# chrome lantern But equally there's not really value in "let me do everything even the things I ...

I think the simplest explanation is that account builds are made for the purpose of restrictions on gear, like how ironman is restrictions on trading.

You're assuming "area access" or "content access" part of that restriction when it's not.

Ex1: an account build like 1 pray is not for the purpose of locking away the entirety of morytania.

Ex2: ironman is not for the purpose of locking away the shield of arrav questline (hence why Jagex changed that quest to accommodate ironman)

chrome lantern
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Taking on a restriction comes with all the limitations that go with it, and anything other than that is just asking for your restriction to be made easier. Restrictions are chosen with either a perceived benefit in mind (PvP builds) or a self-imposed challenge. Removing restrictions simply because it's inconvenient for your chosen build is contrary to the concept of sacrificing for a perceived benefit and is also contrary to the intent of imposing a restriction on yourself for added challenge. As mentioned, you can choose to play this game how you want, but if you intend to use the stats of the game itself then you're going to encounter limitations. If you don't like those limitations, there is nothing stopping you from changing your own restriction; there are plenty of people that have played on 13 defense accounts in order to gain access to fairy rings and slayer helmets on "pures"

austere mulch
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Account restrictions reasonably come with expectations to what you can and can’t access and you go into that restriction, ideally, understanding and accepting those expectations

ionic tartan
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That's begging the question: the discussion is about the merit of making things available, not that those things being unavailable is somehow central to their restrictions.

true talon
chrome lantern
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So you're just asking to cater to a restriction that you yourself imposed on your account

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Which is a flawed premise

true talon
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if you want to unlock fairy rings you should be able to

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its very dumb that quest exp limits accounts for no reason tbh

ionic tartan
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How is fairy ring central to being an account build?

true talon
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because it needs nature spirit

austere mulch
ionic tartan
austere mulch
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FWIW I don’t think pures having fairy ring access is a problem lol

chrome lantern
zenith pike
austere mulch
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But at what point to you just decide to drop all expectations that come with the restriction?

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Because you effectively just reduce the impact of the restriction itself

zenith pike
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If the third reason is good or not, pure account or not, is a better question

ionic tartan
true talon
austere mulch
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And when you go far enough, what becomes of the point

chrome lantern
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It just gives you a level

true talon
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if your a pure you dont want defense, so you cant do certain quests.

chrome lantern
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Ok

chrome lantern
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That's fine

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That's called a restriction

true talon
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they change MM1 to allow you to bypass getting the exp to do mm2 on a 1 def acc

chrome lantern
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The point of a pure isn't to do quests

austere mulch
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Irons are intended to be able to complete all content by Jagex

true talon
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so they been changing restrictions

austere mulch
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As such, they had to make a solution

true talon
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they arent consistent is the issue

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they change one quest but leave others

austere mulch
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Agreed yeah

chrome lantern
austere mulch
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But any give at all is better than none, so there’s that

chrome lantern
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I disagree

ionic tartan
true talon
chrome lantern
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I would be fine with ironmen not being able to do SoA/Heroes tbh

true talon
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absolutely stupid

ionic tartan
sinful acorn
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It's as if Jagex wants you to meet and play with other people in their MMO. Crazy concept

chrome lantern
true talon
analog crow
zenith pike
sinful acorn
true talon
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Literally people do dolo content or trolo

ionic tartan
true talon
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There is an entire game mode about playing by yourself, this is not a real mmo lol.

analog crow
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Having a high score table isn't the same as official support

true talon
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only mmo part of it is massive online player base, but it isnt treated the same as other mmos that have holy trinities or require people.

sinful acorn
true talon
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moment we get AI player assisted accounts that you can group with, its over.

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Rather go to TOB with AI bots than half of w416

sinful acorn
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I don't think AI Players fit the role of Old School. You sure do have a lot of wrong opinions though. That's pretty boomer of you

austere mulch
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Rather solo tob than pot 416

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More efficient anyways

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🤣

analog crow
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@ionic tartan For what you want I think your best bet is to campaign for official account builds, which have been on the jmods' radar before.

austere mulch
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Grey area though

zenith pike
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This whole thread got poisoned

zenith pike
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@chrome lantern do my point next

restive storm
kind surge
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leave it to osrs players to think that ironmen being able to do a quest is fucked up

tawny tide
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What is this chat even fucking talking about

zenith pike
tacit wharf
tawny tide
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"Most people enjoy this game mode please don't curate it to be more fun"

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"You chose the game mode please don't make changes to it"

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"Hey I only care about GP/hr but please care about me more than the game mode that cares about literally everything else"

zenith pike
tacit wharf
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i mean at the end of the day, why have requirements for anything, people should be able to do whatever they want (honestly sounds like a plinxy thing to say)

narrow folio
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What

zenith pike
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I’d rather an argument about the idea of skill based restrictions without any account builds being considered

zenith pike
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For or against I don’t care

narrow folio
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Like why would you make that up

zenith pike
narrow folio
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?

zenith pike
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lol

dawn jackal
tacit wharf
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maybe that is a different person than that has a similar name

narrow folio
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I wouldn't say that and it defeats the purpose of the argument

zenith pike
narrow folio
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You cant have progression without requirements

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Also like it or not, you have to consider the more popular restricted accounts when doing content now

zenith pike
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Start from there, it’s a read though

tawny tide
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Yeah lion isn't making sense

dawn jackal
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is this specifically for quests?

zenith pike
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Yeah

dawn jackal
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the stat requirements on quests are a key part of the progression of this game

tawny tide
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Eh shouldn't require skill

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DT2 is pushing it already

dawn jackal
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the flow of doing this to do this to unlock this to get this done to do this to get here to do this to pick flax more efficiently

narrow folio
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Skill as in levels or

dawn jackal
#

stat requirements on content also act as a balancing point for content

#

rune dragons for example have an outlandish reward to difficulty ratio but its pretty fine because they are ds2 locked

narrow folio
#

Theyre also kind of gear locked

tacit wharf
#

justy/dfs/fang basically all u need

narrow folio
#

Which is a gear lock

tacit wharf
#

why do you think all the v.... gold farmers love it

dawn jackal
#

not that interested in getting lost in the rune dragon weeds moreso illustrating my point about how quest requirements act as a balancing tool the developers can use

narrow folio
#

Its also a matter of its valuable because its locked rather than its locked because its valuable

dawn jackal
#

being able to just do any quest without requirements is just not an option in the current state of the game with how the progression on accounts is handled

narrow folio
#

Whats even the complaint here? Gatekeeping more things from limited accounts?

dawn jackal
#

they'd have to drastically change how you progress through the game

narrow folio
#

Whats going on here is "requirements exist for progression" which is...just a fact of how the game works

zenith pike
narrow folio
#

Like a combat requirement to start a quest?

zenith pike
#

You get 3 points

narrow folio
#

I dont know what point you're trying to make

#

I like how it currently is with recommended levels but not a hard requirement. If players cant do it, go train or get better gear and come back later.

zenith pike
#

Just a joke on the point thing, the point I’m trying to make is that whether or not it’s a good idea to make skill quest requirements based on a desired minimum for players to do the content presented

#

Or if it’s necessary

dawn jackal
#

feel like this was already inputted on

narrow folio
#

Theres always been a gap between being able to farm the content thats rewarded from the quest and the minimum to clear the quest in the first place

#

There's no real issue with that

zenith pike
dawn jackal
#

it is to the games benefit to give players things to work on

chrome lantern
dawn jackal
#

SOTE is an achievement not just because its a 4-5 hour quest for most people but because it represents a milestone in account progression

#

not all content in this game exists to hold merit on its own as content

#

a lot of the content in this game exists to provide friction for the player to acheive against

#

removing the "time gating" on the content (as currently designed) removes a lot of the reason for people to interact with the games systems

#

as far as restricted accounts, i just don't care about any self restricted accounts and what they can or can't do

zenith pike
# dawn jackal removing the "time gating" on the content (as currently designed) removes a lot ...

That’s exactly why I said the time gating aspect of why jagex adds skill requirements are perfectly fine, similarly with how they gate other account types since certain quests award items or systems not meant for them to have. The only other reason has been argued as it justifies itself by existing, which I argue goes against the point of osrs as an mmo less rigid in its design philosophy

dawn jackal
#

the iron man experience should be cohesive and i think for the most part it is

#

i think jagex has created a great set of systems that allow for players to interact with the game in unique ways and further support for stat or area restricted accounts doesn't benefit anyone

zenith pike
#

that’s fine, I just think there’s there’s an opportunity for players to argue on the idea that requirement for the sake of prepping the player for an encounter if they can justify themselves

dawn jackal
#

what is an example of this currently in the game

zenith pike
#

That being said, catering does tend to produce mediocrity. Look at ironmen

chrome lantern
#

I play primarily ironman and there's way too much ironman catering

dawn jackal
#

curious what is iron man catering you dislike

zenith pike
tacit wharf
#

what about dream mentor?

dawn jackal
#

yea i guess i don't care if the 85 combat requirement is in the game or not. Thematically in the quest it makes a little sense as how could you assist whats his face and convince him hes a warrior if you yourself are not one

zenith pike
tacit wharf
#

ahh

dawn jackal
#

it would be offputting for some level 25 to come in and learn this character how to be a warrior

#

but again i don't really care

zenith pike
dawn jackal
#

go read a book then

chrome lantern
#

Why is an 85 combat level requirement any different than a 70 smithing requirement?

zenith pike
dawn jackal
#

sorry a bit of hyperbole but having rpg elements tied to the story is a pretty key pillar of what makes a game of game to me

zenith pike
narrow folio
#

lore doesn't always have to make sense to gameplay elements

hasty shard
#

i think we should just have certain npcs immune to slayer helm and still let them apply to tasks

narrow folio
#

sotetseg is one example allegedly

zenith pike
narrow folio
#

im pretty sure awakened bosses u get slayer xp but helm doesnt work

zenith pike
#

yes

hasty shard
#

like yama not counting for greater demons is cringe methinks

tacit wharf
#

is he a greater demon

zenith pike
#

No

tacit wharf
#

or is he more

zenith pike
#

He’s the greatest demon

hasty shard
#

greatest demon

zenith pike
#

I did it first

tacit wharf
#

so make sense it doesnt work

hasty shard
#

even if he somehow doesnt count the judge should

narrow folio
#

lorewise he's classified as a greater

hasty shard
#

zebak not being a croc scronglyeugh

narrow folio
#

but you can do some mental gymnastics saying well he's too advanced and bypasses slayer tasks

hasty shard
#

well yeah that could literally just be part of his contract

#

WHICH is why it annoys me 😭

#

easiest place to say 'you cant take slayer helm'

zenith pike
dawn jackal
#

i think sometimes this is just an admission by jagex that getting a specific slayer task is not a very fun thing

zenith pike
#

Yeah, slayer is a bad skill

hasty shard
#

imo its self inflicted if you want to grind out slayer tasks without getting the helm buff

#

so why not

minor whale
#

It's in his contract you're not allowed to use slayer helm boost

#

Bam lore

narrow folio
#

at least it should be easily identifiable and players shouldnt need to look it up on a wiki to figure that out]

dawn jackal
#

could be part of monster examine i suppose

meager flame
#

people say it a lot but im not sure if i can think of an example that's like

#

harmful to the experience

#

all of the actual ironman catering changes that i immediately jump to like for example

#

the sandstone grinder

#

are actually just positive additions

#

lol its almost political where people say a lot of things but im not sure if we stopped and pulled out a microscope we would actually find a real problem

#

for example someone might argue that ironmen should have to do everything totally alone since that was part of how it was initially advertised

#

but would the game actually be better for the people playing it if they couldn't do heroes

#

or toa with a friend

#

or nex with other people

#

i don't think anyone can honestly say that would improve anything

small anvil
#

Iron Man catering is most hated when it's affecting new stuff drop tables

#

Moons made bandos tank, demonbane into oath pathway feels very iron oriented

meager flame
#

i honestly dont even think thats for irons

#

i think thats just for the middle of the road player that wont put in the time

small anvil
#

For and game gear oath dropped very frequently esp with shards

meager flame
#

ya but the shards are even ge scape

small anvil
#

Wtf word was wrong in this message

meager flame
#

their biggest flaw is that they're tradable its kinda hard to pin that on the mode that cant trade lol

small anvil
#

Iron kinda started out as the extra hard new game+ mode and they are trying to make it approachable

#

To people who are casual

#

And I think that's the root flaw

meager flame
#

ya i just think people think its about making irons easier for casual players

#

but honestly

#

i think its just for the regular casual player that probably isn't an iron to begin with

small anvil
#

Like they wanted to make things completable in a "reasonable" amount of time for irons, which makes things go into the ground for prices in the general economy

meager flame
#

i also dont think thats for irons

small anvil
#

I think there's a lot of casual ish mid game irons

meager flame
#

i think the reasonable amount of time thing applies to everyone

#

and is probably mostly driven by the collection log more than anything

small anvil
#

A main doesn't need to get every drop

meager flame
#

oh but they do now

small anvil
#

Cuz they can buy the one they miss

#

Cloggers are like not the group jagex caters to

#

At all

meager flame
#

the things that really get irons to ask for help are the things jagex doesn't even really talk about

small anvil
#

They keep making big stupid rare things to keep them busy

meager flame
#

like for example

#

if we were catering drops for casual irons to make things approachable

#

we would've curb stomped cg years ago

small anvil
#

They created an entirely parallel path

#

To avoid going for it

meager flame
#

i mean not really

small anvil
#

It's entirely reasonable to go moons tds yama delve

meager flame
#

the only maybe acceptable alternative path involves killing one of the hardest bosses in the game

small anvil
#

Into raids

#

Most people will stall out around yama or so

#

But that's a long enough casual path without red prison

meager flame
#

yeah but red prison is easier

small anvil
#

And like boots being available from wave 4

#

IDK I see jagex as seeing the "everyday" iron as a key constituent

#

That they design for

meager flame
#

i think its good that there are more options but i dont think it replaces cg

#

realistically you'd just do both

#

if you really cared

small anvil
#

It's a bunch more incremental progress

#

Cg is the first great filter

#

For irons I feel

meager flame
#

yeah thats what i mean though

#

if we were really catering to people getting filtered we'd just nerf cg

small anvil
#

The alternate path with incremental progress will keep people chipping away

#

Cg is so soul sucking cuz you are just as far away

meager flame
#

giving them more stuff to do on top of cg is giving the game more fresh options to spend your time on but its not making it like

small anvil
#

As when you started

meager flame
#

more casual friendly

#

thats adding hours

#

not removing them

small anvil
#

Like I think they've done mostly good work in giving mid game options

#

But I can't help but think it's a key group they pay attention to

meager flame
#

but see what we're talking about now when we start really examining it

small anvil
#

The experience of

meager flame
#

its hard to say the game is worse

#

seems like it just got better

small anvil
#

The value of existing stuff has been gutted outside of megas kinda?

#

Oath ended up so cheap so fast

#

(bots didn't help things)

#

Doom drops too ended up really cheap

#

Like I know irons don't care about the prices of things but it is a thing

meager flame
#

idk if thats really in a problem state either tbf

#

like when you look at the price of the items we're talking about

small anvil
#

I think of iron as the "unreasonable" game mode. If you make it reasonable to complete the drops without dry protection then the drop is quite common for the same KC from a main

meager flame
#

each piece of oathplate is ~90-100m

#

the cheap doom drops start at 50m

small anvil
#

And a main will get more KC per hour played cuz of supplies and upkeep.

meager flame
#

thats actually a lot of gp for the people really worried about this stuff

small anvil
#

On top of not having gear limitations

meager flame
#

i just think the reasonable drop rate thing applies to everyone

small anvil
#

Feel like that's why we had more dupe protection

#

Moons, oath shards

#

For a bit

meager flame
#

but people think of it in ironman terms for some reason as like a talking point that doesn't make a ton of sense upon closer inspection

#

like

small anvil
#

A main doesn't need as much kc to get everything from the boss because of the market on average

meager flame
#

if you're playing runescape you want to be rewarded for your time spent doing a boss for a unique

#

it doesn't really matter if you're iron or main or clogger or a pure or whatever

small anvil
#

I just think there's an inherent trend towards oversupply and consistent downward pressure on prices due to relatively generous drop rates

#

Because of a focus on the iron experience over the market

meager flame
#

idk if that actually makes sense though

#

we're only just now starting to turn away from making drop rates more insane every time something new comes out

#

and we're still miles away from how generous everything was where we started

#

like for example

#

jagex talks about "gwd style" drop tables all the time

#

actually look at a gwd boss and tell me the last time that anything was half that easy

small anvil
#

That is more about basic loot vs uniques I believe

#

Could be wrong

meager flame
#

yeah they genuinely make the basic loot worse than gwd

small anvil
#

It's gwd vs vork right

meager flame
#

and the unique drops 4x more rare than gwd

small anvil
#

Sorta thing

#

What's 4x rarer

meager flame
#

its basically code for not giving people anything at this point its funny

small anvil
#

Last things I remember people saying are too rare are like pnm and nex

meager flame
#

they used that example a lot with the nightmare

#

its probably the one that got them to start turning the ship around

small anvil
#

Yeah I think they backed off from that

#

But like look at the value of pnm drops since the changes lol

meager flame
#

look at the usefulness of the pnm drops tbf

small anvil
#

True

meager flame
#

they should be dirt cheap

small anvil
#

They did keep value for a long time

#

Maybe it was harm cope

#

But like Eldritch is really nice

meager flame
#

it was mostly the part where there just wasn't a good reason to go do the content

#

so the supply vs demand was in a place that kept them floating

#

like an item can cost 800m but if it takes you 23423423423424 hours to get it

#

nobody is doing that

#

ely is the same way

small anvil
#

Ya I don't think people want cerb drop table

#

But release yama was a joke

meager flame
#

cerberus is kind of almost okay

small anvil
#

Cerb is mostly rough cuz of ppots

#

For irons

meager flame
#

they actually tried to hit that one with gwd drops

#

like thats a real honest attempt at it i think

#

and its from so far back that they maybe didnt even do that on purpose lol

small anvil
#

I think people also complain about end game gear coming from easy encounters

meager flame
#

cerb dies fast cerb regular drops are probably somewhat worse than a gwd boss

#

and the uniques are probably a little more unlikely but its not that different

small anvil
#

Gwd has been farmed into the ground now

#

Hasta being 1m is silly

meager flame
#

ya but thats just how it goes

#

its old content

small anvil
#

Ya that's just a ton of gear over them being made

#

Pet hunters definitely do affect the economy of goods too

meager flame
#

moons specifically the guy did a great job with his instructions when they asked him to make new barrows

#

because that's exactly what it is

small anvil
#

I enjoyed moons

meager flame
#

like

#

gameplay aside his drop tables and how often you get something etc

#

its very similar

small anvil
#

Like I'm not saying the design direction is necessarily bad

narrow folio
#

The pet contract

meager flame
#

its actually kind of insane that he nailed it to the degree he did

small anvil
#

But I do think it is readily apparent that mid game irons are a key constituent they focus on

narrow folio
#

high pet rate on doom

meager flame
#

because he actually sat there and said

small anvil
#

And I can see those influences in a ton of the choices they make

meager flame
#

lets actually give them a similar experience and meant it lol in a game that just spent a decade basically trying to extend drop tables and increase hours to complete anything

#

to see how long players would stay at content

#

bro went 100% in the opposite direction

small anvil
#

It would be interesting to see how prices would be if we didn't have massive bot farms running prices into the ground

meager flame
#

also i kinda hate pets im ngl

small anvil
#

Moons was heavily botted

#

I enjoy pet hunting as a way to guide what content I do

meager flame
#

i think they're cool as the like

small anvil
#

I'm not hard core

meager flame
#

really rare cosmetic thing that just happens

small anvil
#

But it's nice to have goals that aren't just make gp

meager flame
#

but jagex keeps trying to solve that with destroy options or making pets common

#

and its like

narrow folio
#

the pet target farming additions have been a bit strange

meager flame
#

what is even the point

narrow folio
#

cloggers and irons are definitely influencing the game

small anvil
#

Pet hunters definitely can distort the drops coming into the game

#

Cloggers are an afterthought

meager flame
#

ya its just unfortunate because the cosmetic addition that doesn't do anything but look cool

narrow folio
#

i dont think "catering to midgame irons" is necessarily bad

meager flame
#

is the one time you're allowed to just really make something rare

narrow folio
#

smooths out progression for mains too

meager flame
#

because it doesn't hurt anything if you can't reasonably get it

small anvil
#

Cloggers are like why they add things like the salvage rares and paints

narrow folio
#

but the new blowpipes are a wtf moment as they're bad for all accs

small anvil
#

To pad out time to complete

narrow folio
#

same with dragon sheets and nails

#

they dont add anything interesting

#

its just time to complete

hasty shard
#

pepeclaws if they add elven shipwrecks i unironically hope they have a fairly rare armor seed drop

meager flame
#

like my i appreciate my cox pet and dust because its kind of idk

small anvil
#

Sheets and nails was definitely market oriented I feel

meager flame
#

randomly rare and a little cool

#

my doom pet though who gives a shit about that thing lol

hasty shard
#

cg is kinda shitty with how you cant just bail if you spoon enh

small anvil
#

Also like other things in the future will drop them too

hasty shard
#

you still gotta grind out 6 seeds so most peoples rng is going to balance out (or not)

narrow folio
#

feels bad atm until those new methods come out

small anvil
#

Meh max boat isn't used for anything

meager flame
#

i honestly think the sailing stuff just got the "lets make this awful and work it out later" approach

small anvil
#

So it's just completion or people needing to be on the cutting edge being kept busy

narrow folio
#

significant for trials and marlin fishing but they're mostly whatever otherwise

hasty shard
#

rosewood skiff for trials is the only one i'd say is objectively useful

meager flame
#

because they're absolutely terrified of being wrong

#

oh no someone might say abuse early abuse often to me

#

i swear they live in fear of that now lol

small anvil
#

Sailing was laying the foundation with a side of keep the late game people busy

hasty shard
#

i think a rosewood skiff is what 14 or so frost dragon tasks, 1100 kc

small anvil
#

Genuinely they just add time to things or rare serious to keep people playing

meager flame
#

dragon sheets are wild though

small anvil
#

The one's that are addicted

#

They don't put much thought into it

meager flame
#

my rng basically went super saiyan on them and it didn't even matter

#

i got 9 sheets from 1 wyrm task

hasty shard
meager flame
#

but i need so many sheets it doesn't matter

narrow folio
#

sailing didnt release with enough content so the random clog rng stuff is there

small anvil
#

They just say oh yeah we need to keep the no lifers busy

hasty shard
#

100%

small anvil
#

Their goal is to keep people subscribed

#

They do that by giving progression paths to people who play moderately

meager flame
#

i think its interesting because i would argue that for the person stuck there with only sailing ship stuff to chase

#

it doesn't keep them subbed

small anvil
#

And by throwing more clogs and chase for the late game players

meager flame
#

i bet they're more likely to unsub just dealing with stuff like that over and over

#

than they would be with completable goals and a couple week break until the next new little thing

#

thats kind of me having a problem with jagex changing strategy entirely though

small anvil
#

I mean the salvage rares aren't hard to complete

meager flame
#

they're going super traditional mmo in the last few years with big big releases and a lot of down time

#

instead of small releases every other week

small anvil
#

No individual clog is like as bad as evil chicken or full moon helm

#

The worst is anglers paint maybe at like 10 hours average? At a guess

#

Maybe the rare fish

meager flame
#

aren't the cannon barrels worse than that

#

idr how many hours those are each its not too crazy but its also more than 10 iirc

narrow folio
#

cannon barrels were such a bad design

small anvil
#

Salvage is so easy to afk and it was part of XP to 99 so I don't think it's that crazy

#

Matters more to a iron than a clogger too

narrow folio
#

i hope they add more paths to get it

#

guarantee its going to be relevant

meager flame
#

tbh i think its just an example of what to never do again lol

#

like

small anvil
#

I get the feeling by the time it matters there will be way faster methods

meager flame
#

i genuinely think they wanted skilling to matter for combat and then made a bad play trying to make it happen

small anvil
#

We'll see what they do with sailing combat soon

meager flame
#

because like getting skilling tools from combat is a cool idea that they should lean into more

#

but idk if the actual weapons and stuff you use should come straight from skilling

#

you'd think it would've been like

#

the ammo instead

#

but its the barrel lol

narrow folio
#

and theres fomo and uncertainty about what ship to use these on

#

there should be a dismantle option to return it

#

return partial dragon nails too

#

though who knows, dragon nails might be much more abudant as a drop from a new boss

meager flame
#

ya dragon nails right now

#

are brutal

#

like actually nonsense

#

if they plan on more boats

lean topaz
#

Osrs update today?

#

ah yes, xmas event will be removed today 👌

brave hearth
#

mains, better grab your free 200k

left wolf
winged mantle
main kestrel
#

can i reorder the boat facility buttons with a plugin its kind of annoying having to scroll down and up to adjust the nets/sails

main kestrel
#

thankyouuu

winged mantle
#

np

chrome lantern
# meager flame people say it a lot but im not sure if i can think of an example that's like

Pretty much all of varlamore other than echo boots and tonalztics drop rate is ironman catering. Dupe protection at moons is something that I would consider a bad thing. Scar essence mine is also something I would consider to be bad. Singles wildy boss variants are a mix of ironman and clogger catering. Generally the worst of the ironman catering updates aren’t explicitly bad directly but have aspects, functions, or reasons that make them fundamentally bad, like scar ess seems good on the surface but ultimately its only function is to make it so ironmen don’t have to shop hop so it’s bad because if the real issue were that buying runes is bad then scar is still a horrible solution.

#

Dupe protection at moons I mentioned. That one is partially a symptom of larger problems:
-The armor is too powerful to begin with due to being designed to cater to earlygame ironmen as way too powerful for where it comes from
-The content was designed poorly, so they felt a need to put the system in because of how long completion would take otherwise combined with the market effect of dupes from how excessively strong the sets are compared to their source

#

Both are largely stemming from the starting premise of making an earlygame set that is just way stronger than it has any right being for the content it comes from, and then just bad drop rate/table design

meager flame
#

i kinda think that there are a lot of things you mentioned that i think could be better

#

but also believe the game is better than it was before they existed

#

scar essence for example i think is kind of a crappy solution but it is better than what came before

chrome lantern
#

Scar ess is one of the most egregious ones

#

You look at it and say, “Would any other type of account ever spend 400 gp to make 100k+ chaos or blood runes at once?”

#

If the answer is no, that is catering

meager flame
#

oh no its explicitly catering but at the same time

#

it made the game better its not inherently bad to have catered updates

chrome lantern
#

I disagree when we talk about restricted accounts

meager flame
#

i think they could've done a way better job though

chrome lantern
#

Why play with a restriction at all if you’re just asking to make it easier

weary stag
#

I agree with your points but I, a filthy main, have used scar ess for aether runes for big profits

chrome lantern
#

Yeah but that’s more of an exception and didn’t exist when it came out

weary stag
#

I think it also highlights the issue with the system tho, or atleast it futhers your point

meager flame
#

yeah but just because you have restrictions doesn't mean that the game cant be improved by changing them fundamentally

worthy hazel
weary stag
#

If I don't see "can now use flippers in coral area" I'ma go fally

worthy hazel
#

The word flippers is not in the newspost 🙁

chrome lantern
#

We're aiming for this work to begin within this month or next, so keep an eye out for more on Ship Combat!

#

Lmao crazy

weary stag
#

They killed the ahrims skirt/cursed banana graphical glitch

To Falador!

#

Wait who is muffin Etube you're a purple token hunter right?

hasty shard
dreamy vapor
fervent igloo
#

do we know the downtime for the update, if any?

meager flame
#

oh yeah

#

happy go stand next to the cannonball stall day guys

#

lets get that 30 seconds of the npc working

rough frigate
#

chunkers rushing to puro puro with their mains filled with lucky implings

meager flame
#

if only there were some kind of already used and implemented fix for this issue

ivory cargo
#

lmfao im actually at puro rn lol

hasty shard
#

didnt they fix that at puro?

meager flame
#

i think they did do something

#

idr what exactly though

ivory cargo
#

fix what

chrome lantern
#

I think the guy just doesn’t want to have to compete with bots

ivory cargo
#

oh lol

#

im not even an iron i just do it to try to get elite clues and its relaxing for me

meager flame
#

seph was talking about the mains smuggling lucky imps to irons

ivory cargo
#

ohhh

#

ive caught a silly amount of c imps

#

mostly for the elite clues so i dont have to buy dragons

meager flame
#

it was incredibly crazy tech tbh

ivory cargo
#

i think i saw a video about the lucky imps

#

hard to even find them anyway

marsh sand
hasty shard
meager flame
#

lmao wait they didnt fix that

hasty shard
#

idk! and id rather not bond up a whole account to test lmao

umbral coral
#

hi guys can we delay the update for a few hrs im slayin rn

hasty shard
#

i was mid inferno

umbral coral
#

u can do it after i log in a bit

meager flame
#

wasnt it like

hasty shard
meager flame
#

when they added sailing to the game it got the exp you would've probably gotten for something random like the rune case or whatever

#

so something random was giving rc exp

#

i swear they fixed that though

hasty shard
#

i am just not in the know i'd need to spam ping lily or something

#

doesnt invite me to niche servers feelsroqman

meager flame
#

i have no idea what exactly it was now though

#

i just vaguely remember reading about it

hasty shard
#

the xp given was correct

meager flame
#

was it xyz thing requires farming to create now but skill guide says rc

hasty shard
#

but if you needed other skills to build something it was shuffled by like two spaces i think

meager flame
#

or something

hasty shard
#

rune cases used farming

#

i cant remember the other situations

meager flame
#

you ever fully spec down corp and then almost get obliterated 2 ticks after you tab out

#

because he somehow starts maxing every attack 😭

hasty shard
#

yes

#

thats the fun part of corp

#

when it suddenly turns into stay alive simulator

fresh forge
merry verge
meager flame
#

excellent work everyone iron bill has no idea what hit him

#

until next week

frozen lion
#

??? im sure it was reported the stash was missing

#

i dont see anything in change logs about fixing stash there

unborn spindle
frozen lion
#

and they added it to stash chart in poh

#

OMEGALUL

#

so we have listed non-existent stash, nice

languid tundra
#

Please can we get a QOL update to gravestones so that when you claim your stuff back it doesn’t just continuously decide to create rubix cubes for you to solve every time I get dunked on (please put our stuff back to where it was before we died)

brave hearth
#

Another week without the mobile account switching update

silk talon
#

this fishing spot doesnt stay in the same spot anymore??

frozen lion
silk talon
#

yesterday was fine

ancient ember
formal arrow
#

i can no longer trim my own sails since i +5 spicy stewed to build them 😭

bronze kernel
ancient ember
formal arrow
solid trout
fresh forge
formal arrow
ancient ember
fresh forge
#

Maybe just make trimming xp a multiple of your Sailing lvl

silk talon
hasty shard
#

frog this isnt out of the ordinary

#

the spots dont move as they're next to quest cutscenes iirc

#

so over time after updates they'll naturally lock in place

mild saddle
#

Why’re we buffing burning claws? They’re already too good. It makes sense the burn doesn’t work on Olm hand

formal arrow
elfin glade
#

Jagex, you forgot to delete the builds that aren't on rotation in Emir's Arena in the newspost. The newspost says "The PvP Arena is using 'Max/Med / Zerker / 1 Def Pure' loadouts", it's currently Max/Med.

bronze kernel
pearl tangle
#

I think there’s still a bug where one of the Karamja diaries gives exp for sailing at 1

woven cosmos
# ancient ember I've just raised this with the team as well!

Please look into adding more space to the Seed Vault as it should in theory be a simple fix. I am currently forced to put some of my seeds in the bank due to lack of space, it's not game breaking, but takes up precious bank space (for an ironman anyway) and is a bit of an inconvenience.

Bug:
The Seed vault is currently only able to store 96 item stacks. As there are 104 storable items it is not possible to store every item in the seed vault at once.

https://oldschool.runescape.wiki/w/Seed_vault

Old School RuneScape Wiki

The seed vault is a storage system found in the Farming Guild, directly west of the bank chest. It functions much like a bank, being able to store all common types of seeds and saplings used in Farming, but not seeds or sapling given through quests. The seed vault does not store seedlings that have not grown into saplings.
The vault has a "Favou...

#

Sailing introduced a bunch of new seeds and saplings, so they don't fit anymore 😭

hasty shard
#

scrongle why does the seed vault have grand seed pods inside it

thick beacon
#

dwh is just seen as kinda the thing for olm

restive storm
#

we're just not gonna get any updates til the summit are we sad

minor whale
#

Burning claws working on Olm hand isn't gonna break any metas, just makes it work as expected

thick beacon
#

I disagree on that they were very good on olm even before this change

#

just most ppl wont preach it/get into it I think

#

but im guessing like most ppl didint even know using bclaws was good for olm even with dwh

minor whale
#

It might change teams meta but solo scy you reallllly want def reduction on hand

#

It'll be another thing you bring

#

But won't be like make/break meta shift

meager flame
#

i remember one time vaguely looking into what d claws in oathplate looked like compared to hitting a maul

#

and its actually not as different as you might think

thick beacon
#

ye^

thick beacon
finite tapir
#

Soulreaper Axe special attack and Moth Mixes will no longer heal the player if they are at 0 HP.
can still cox brew at 0

gilded sparrow
finite tapir
#

still surprised they made delve uniques attainable so early

#

shouldve been like 6 8 10 or something

restive storm
meager flame
#

i still think 1 to 7 should've been no uniques but you graduate from even being asked to do them

finite tapir
#

idk about skipping 1-7

#

maybe like 1-4

meager flame
#

i mean 1 to 7 is literally just time sink content

finite tapir
#

some people still struggle with 5-6 more than 8

finite tapir
#

mains complaining about low gp/hr and so on

restive storm
#

all gross creatures

brave hearth
#

why so much hate in your heart?

restive storm
gilded sparrow
#

It would have been fine, if every drop wasnt BiS.. Adding 2 BiS items to the same droptable as avernic boots is weird for someone who «struggles with meaningful rewards»

meager flame
#

nah it makes sense

finite tapir
#

day 765 of asking to remove/nerf mixology

meager flame
#

we spent all last year flaming them for not adding good rewards

#

so we got yama and delve rewards

hasty shard
finite tapir
hasty shard
#

one guam for 99

restive storm
#

i dont even get how xp/herb is a problem even without mixology lol

finite tapir
#

one guam for 99 but you have to click the processor on every game tick without making any mistakes, for 37,500 game ticks

#

also on tick 6942 if you click you reset

#

and yes 37500 ticks is longer than you can stay logged in

#

cope

finite tapir
restive storm
finite tapir
#

well, the second is a problem because of the first

#

if each guam was unironically like 1k xp but you could only use the equivalent of 5 guams/hr then sure that's fine

hasty shard
#

you can do herbi and fill up herb sack, then dump every herb into mixology

finite tapir
#

did you know 0 prep and only getting herbs from herbiboar, while also being too high level to get any mox herbs

#

is still like 0.35 ehp/hr

#

fucking absurd

thick beacon
finite tapir
#

no it isn't

hasty shard
#

during leagues i was doing temple trekking to get herbs for mixology

#

thoughts

finite tapir
#

it's infinitely easier than the alternative best rate for a reg iron

hasty shard
#

almost quadrupling the xp value of herbs :^)

thick beacon
#

i disagree on that herbs are so passive and easy

#

id rather do some herb runs then deal with mixing 10m xp personally

finite tapir
#

sorry i misspoke

restive storm
#

herbs are like the most passive thing in the game lol

finite tapir
#

it's infinitely easier and better effective xp/hr than the alternative best rate

minor whale
#

Mixology is a mix of dummy useless for mains and dummy good for irons

hasty shard
#

pot storage saves me like maybe a few ticks decanting

thick beacon
#

idt its easier it requires alot of effort

hasty shard
#

insaneo

finite tapir
#

it is absolutely easier

thick beacon
#

if u have banked xp doing reg herb is still faster

finite tapir
#

the alternative best method is one of the most click intensive content in the entire game

#

i would argue it's harder to master than like 99% of pvm honestly

#

to get good rates anyway

meager flame
#

its the pay off for doing the worst content in the game

#

god i hate mixology

thick beacon
#

its not that much better right theres a table maybe 10-15% better xp then farming irits and doing super attacks

brave hearth
#

I love mixology because it made me 270m on release

thick beacon
#

for sweating ur butt off

finite tapir
#

?

meager flame
#

i finished it on release on my iron and the content itself and their repeated attempts at balancing it

#

made me consider never doing content at release again lmao

finite tapir
#

if mixology was objectively worse than the alternative best method i'd have less of a problem with it

meager flame
#

its kinda hard to do that though when the gameplay is already terrible

#

tbh if it werent for the rewards i doubt most people would even go there as is

#

even though its more exp/herb

finite tapir
#

nerfing the max in-activity rate from 107k/hr to 68.1k/hr would fix it

thick beacon
#

i cant find the table for tradtional herb training with goggles

finite tapir
#

for what

thick beacon
#

xp rates an hour

#

for diffrent seeds/herbs

finite tapir
#

is that in response to my point

thick beacon
#

yes

finite tapir
#

i'm not talking about ""traditional herblore""

#

i said alternative best method

thick beacon
#

whats the alt best method?

#

is it not tradtional herblore?

#

mixology>regular herblore only 2 options i thought

finite tapir
#

decant barblore

thick beacon
#

ye but barblore is mainly fishing xp the other stuff is a side bonus for the effort

finite tapir
#

it was also ehp for herblore

#

or rather, required for herb ehp

thick beacon
#

but practically idk hm it matters are ppl really getting 10m+ xp doing barblore for 99 if they are I think they deserve the reward

finite tapir
#

what reward?

#

being worse than mixology?

#

a minigame with 0 requirements

thick beacon
#

well mix requires effort no xp in other skills

finite tapir
#

i'm not going to repeat myself

thick beacon
#

most ppl cba doing mixology for rewards I cant imagine them doing it for xp

hasty shard
thick beacon
#

idt herblore is really gatekept nearly as much as people percieve it to be its a pretty easy skill on a reg iron atleast

#

contracts already solved herb pre mix imo biggest brickwall is planting seeds and I think thats more relaxing then doing mix with less herbs. but its preference

#

u also get like legit millions of xp from pvm so doing tradtional herb I think is still very viable maybe post 99 its more of an issue but I dont see as big deal for just 99

true talon
#

goading pots and prayer enhance are nice, but having to get that 2ndary absolutely sucks

thick beacon
#

also the other thing about mix is u miss out on alot of potions u could make instead

#

but tbh idk mch about the expert packs but i think most ppl would save for ald anyway

#

like if u do 10m herbtodt ur gona legit have to do 10m post 99 xp to make ur brews restores etc anyway cuz u need potions

thick beacon
#

i still have same gripes with barblore as mix but I agree mix seems better in those regards

#

barb turns ur active potions into nearly useless ones and is high effort to

finite tapir
finite tapir
#

yes

#

i mean i'm sure you can find some niche use for it like tick eating for both hp and prayer or whatever but

#

when doing dc barb anyway you just munch the ones you make (provided you aren't near full inv) for cycles

fresh forge
#

Oh cause they are two doses only. Yeh that’s lame

#

I’ve never done the herby bit. I assumed mixes were better but just annoying to make

thick beacon
#

they have attack delay so cmb ones are infinitely worse

#

energy/stams u can prob still get use out of

#

but like these days u can convert those to extended/better versions so even that is nice to keep and also 4 dose still ideal typically

dawn jackal
#

if we nerf mixology we must also nerf drift net then the world might start to heal

mild saddle
#

Bclaws were already pretty close to regular claws at Olm tbh, closing that gap is bad

bronze kernel
#

Thinking of how far burning claws have crashed

mild saddle
#

4m lol wtf

#

Yeah they need a nerf not a buff, easily farmable content like that is overrun with bots and irons just starting PvM

For that content, Bclaws are already way too good

meager flame
#

I mean it makes sense they’re free to get basically and drop from something with a way better drop

#

It’s honestly tragic that bclaws exists as is

#

Interesting idea but terrible placement

forest herald
#

What in the hell is with making it so we have to be the sailing level to use the facilities?! Now I cant use parts of my ships after spending millions of GP upgrading it…