#game-update

1 messages · Page 135 of 1

fringe rivet
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Or maybe, here's an idea

tender peak
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repair kits, planks, cannonballs and the like

umbral wind
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how is it at all interesting? sailing back and forth between the same places hundreds and hundreds of times with 0 rewards, imagine there was bonuses for hitting x whirlpools on the way, or making a delivery in x time, literally anything to give it some dynamics

fringe rivet
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Ball Vouchers

obsidian venture
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So from 42-99 should be your argument. Then you have to see when you unlock 2 crewmates which I don’t remember off the top

south void
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I was salvaging since lvl 15 on all my ironmen accounts. Saying you aren't salvaging at all until 42 for the station is incorrect.

tender peak
fringe rivet
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Trade in the Voucher to Iron Bill for C-Balls

obsidian venture
fringe rivet
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that way people can stop hoarding Bill's Balls

obsidian venture
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It’s ideal to salvage when you unlock the station on the boat. You can also just do so beforehand at diminished rates

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Which you did

south void
hard axle
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holy hell

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ur salvaging BEFORE 42???

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jesus christ

tender peak
hard axle
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that's like... 60 fucking salvages u have to cart back to the port

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each time

tender peak
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and port tasks are introduced to you at level 1

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like you have to do one for the quest

hard axle
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unless ur 1.5t salvaging, which isn't what we're talking about

south void
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Your initial statement was this. "Regardless of xp it’s 30 min afk"

fringe rivet
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but I see your point

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Point is, Port Tasks need to reward us something

placid ridge
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Do we have any idea when todays blog post is suppose to come out?

tender peak
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oh yeah absolutely

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the coins are a pity present

fringe rivet
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I'll probably do some anyways for the chance at Soup, but still

hard axle
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i wouldn't even commit to salvaging pre-55 if ur going the crewmate 30 minute afk special

plain crag
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The reward is the friends we make along the way

hard axle
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xp just outright doubles

tender peak
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might put together a game suggestion for that after I finish my current stuff for the combat rework

hard axle
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however, post changes

fringe rivet
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I'm not bothering with suggestions for now cuz everyone is to focused on the exp changes rn

obsidian venture
south void
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Have you already lost the conversation point. Salvaging whether you consider it "inefficient" personally, does not disuade from the fact that it's available from lvl 15-99. That does not mean it's fully afkable for 30 full minutes until you reach the sailing level and boat upgrades to be able to do so. That was my entire premise of what I was saying.

hard axle
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its super meh to just sort salvaging

fringe rivet
obsidian venture
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Salvaging is still afk even without 2 crewmates, it’s just not uninterrupted

fringe rivet
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gets overshadowed by current events

hidden valve
obsidian venture
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Yet it’s afk

south void
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The issue he's having is not understanding the length of afk is significantly less now including lower levels not just the higher levels

hidden valve
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yes but you are also talking about 30minute afks - generally people conflate the 2, even though both of which got gutted xp wise

obsidian venture
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Yes I’m disagreeing that it was cut

fringe rivet
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30 minutes of afk lets me take a shower

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or walk the dog

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or vacuum and mop the floors

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or do laundry

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or... anything else

obsidian venture
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30 min of afk is still insane compared to anything “afk” in game

gritty frigate
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How much longer for the OSRS team to revert the sailing nerfs

obsidian venture
meager flame
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and honestly i wouldn't really salvage until like 53 probably

fringe rivet
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during leagues, I would afk mining pure essence

hidden valve
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yeah it was very strong, but its a new skill so they can set w/e precedent they want

fringe rivet
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or afk karabwans

obsidian venture
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For sure

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But they clearly don’t want 30m afk for 90k

meager flame
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then your net relevant upgrades are 60 and 85 for the level 4 crewmates

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next*

obsidian venture
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If it’s 5 min afk then maybe

fringe rivet
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salvage xp should be like, 50-60% of courier run xp

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for how low-effort it is

hidden valve
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yeah thats fine, but they added 4 nerfs at the same time that compounded and decimated salvaging across the board apart from 1.5t. Then set drop rates at 1/20k which irons want to go for

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clearly people will be annoyed

hard axle
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no, the true afk rate BEFORE/AFTER the nerf for 30 minute/2 npc salvaging afk was 60/40k, which is still miles better than some of the other existing rates

meager flame
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i think their numbers do what they thought they would do aside from the increased downtime

obsidian venture
meager flame
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i think the downtime was an accident

south void
meager flame
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so that like ~10% of the exp is probably coming back

hard axle
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anyone who brings up extractor usage for "afk" will have their balls whacked

meager flame
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then they'll make whatever adjustments probably

main kestrel
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its never been 90khr 30min thats crazy your cargo wouldnt even hold that much xp if you had the ideal uptime

hasty shard
south void
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Everyone can agree extractor isn't even apart of the conversation as Jagex was going to remove it anyways.

hidden valve
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your cargo usually capped at like ~110-130 merchant salvages if you let yourself afk log

fringe rivet
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and personally, I just bank my salvage

hasty shard
fringe rivet
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it takes me 3 minutes to go to port, bank, and go back

small anvil
hasty shard
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ngl theres probably some watchdog plugin to force focus other tabs after you click 😭

fringe rivet
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It's actually faster for me to bank my salvage than it is it sort it

small anvil
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When sorting*

hidden valve
obsidian venture
meager flame
hard axle
# hasty shard insanely intensive 1 click tab out

you can even make the argument that the **truest**afk method is actually quick dropping the salvage, which would make it 50k/hr/30k/hr before/after changes, which is still NUTS for 30 minute afk.

fringe rivet
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I'll just sort it in Uank later, 2 tiles away from a sortnig station

fringe rivet
south void
hasty shard
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which are at least like 5k/h unironically

hard axle
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yep

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that's what technically it should be lmao

hasty shard
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nmz needs you to click back every 20 minutes or so

small anvil
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Combats are 20 min right

hard axle
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it should be an exponential decline

fringe rivet
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It's actually faster to bank sorted salvage at Uank, cuz you can just click the "bank everything" button

meager flame
hasty shard
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but man this is a whole hour 😭

hard axle
obsidian venture
hard axle
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afk vs active

meager flame
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its the part where you have to get off the boat and unload im assuming over 200 cargo

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28 at a time

hasty shard
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if im insanely pedantic i can say even longer with worse hooks and less crew

south void
# obsidian venture Perhaps but there’s a lot of chatting to go through

I can agree some are upset because they want better afk exp. That's not the only issue or pain point in the conversations we are having as a whole. As a whole, the mechanics of salvaging were fine as there were before the update. Extractor, XP rates, and player laziness aside, they changed the core mechanics of how it was before and that's the part that I disagree with.

meager flame
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then get back on the ship

hard axle
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and people have bitched and moaned about nmz for DECADES

fringe rivet
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@meager flame I'm going to show you something really, really helpful

umbral pumice
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So are we getting that update today or ...

hasty shard
meager flame
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yeah i know but like

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oh sorry

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im talking about when you clean it

hidden valve
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now you mention it, yeah the bank all cargo option should be removed. It is too player friendly

small anvil
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What's the closest bank to salvage station

meager flame
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like you've gotta be wasting time right?

fringe rivet
small anvil
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Or do you use bank boat

sharp cave
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Its rather funny how hard of a 180 thia update has done

meager flame
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yeah but like

south void
meager flame
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the only time save is when you pull out 28 vs like

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idk

fringe rivet
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2 tiles

sharp cave
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Its also rather funny how easy it is for them to do a 180 again

tidal lark
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when are they going to add the ability to club seals

hasty shard
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theres a deposit box at every port pretty much

meager flame
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24 or whatever that you would've been doing on your ship

small anvil
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Thanks I didn't really sort on land so I have no idea

sharp cave
fringe rivet
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Khazard is like, 5 tiles

meager flame
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like

plain crag
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Post is up

hasty shard
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salvaging without the boat facility would 100% need a crate like trawling

south void
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Barracuda salvage where at lvl 48 sailing, the salvage spot, dock, bank, and salvage table are all within 50 tiles. I'd like to at least see more salvage areas setup as nicely as this area was appropriate to sailing lvl and progress in regards to them stating the on-boat salvaging station was a last minute add-in.

fringe rivet
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anyways, lets see how long it takes for me to bank my salvage

meager flame
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basically im questioning how banking the salvage is really helping you

fringe rivet
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I'm getting the timer out

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it's so I can do it later and get full loot to

small anvil
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Easier than dropping would be the case for it I guess

south void
meager flame
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nah hes sorting it eventually

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its just adding in the loop of sailing there and back

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to the sorting process

small anvil
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Gets to bank everything I guess

south void
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Banking may be faster than dropping also depending if you are using crewmate or not and how close the bank is.

hasty shard
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oh my diddly they actually reverted xp

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im eating a metaphorical shoe

meager flame
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lets see what they said

small anvil
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Lol wait

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It was that drastic

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1/3

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Lol

obsidian venture
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Link it

meager flame
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and yes the nerf was wild

small anvil
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I didn't look at numbers

sharp cave
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Wow so i guess its fine now

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Lol

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Now we just need them to fix combat and look at dragon parts drop rates

small anvil
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So was it just a buff?

analog crow
small anvil
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Besides extractor nerf

obsidian venture
worthy hazel
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It's real

main kestrel
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ok suggestions are relieving

obsidian venture
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Ty

hasty shard
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this almost gave me a heart attack 😭

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that not is carrying a mountain on its back

hard axle
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Increase the number of active shipwrecks by 1 at each hotspot.

pauseShake

meager flame
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okay i actually think they're doing everything i wanted them to do when it comes to how to change the exp

hard axle
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Jagex, please make sorting salvages viable for pet rolls, ty

sharp cave
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I still think that the better solution to crew salvage exp rates is not to nerf their exp but instead, make is so they go afk themselves after 10 mins and your character has to click on them to get the going

fringe rivet
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@meager flame Tested it, took me 3 minutes 40 seconds to bank my cargo and go back

sharp cave
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"Oi, jobless jim! Stop slacking!"

tall yarrow
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They pretend this is a buff but in the end still a nerf to salvaging

south void
sharp cave
stark moss
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yeah as a working dad I agree it needed a nerf

fringe rivet
meager flame
south void
sharp cave
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Really wish they buffed the cannon drop rate thought

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Seems so silly

winter hearth
winter hearth
stark moss
tall yarrow
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should be buffed more
Get 99 quickly and then never train this again

meager flame
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overall though i think that you guys actually did listen and did everything you reasonably could have to meet the feedback in the middle

winter hearth
obsidian venture
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Appreciate the change

echo trail
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ayy they fixed the stuff! well tomorrow i guess

wind cobalt
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Thx @winter hearth

hidden valve
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drop rate wise, is there any plans on that front? Some of them are absurd

meager flame
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they do talk about having that discussion after this

sharp cave
south void
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Thanks for listening and appreciate you popping in!

obsidian venture
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It def leads into a bigger convo on where you want afk to be in this game and the rates/effort

winter hearth
ancient nebula
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Thank god, hail jagex

frozen lion
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what about exploring whole world charting with crystal extractor? its nerfed as hell

small anvil
radiant wasp
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So when will this go into effect?

small anvil
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Cuz it does roll on sort

echo trail
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for everyone else- i am using this time before they fix salvaging to get my sea charting done!

hard axle
reef shale
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Thank you, this is Exactly what we asked for 🫡 great recovery on this one Jagex

small anvil
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That can't be right

fringe rivet
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Hello Goblin

meager flame
fringe rivet
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still reading it rn

meager flame
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i think people should roll a pet if they're getting exp basically in all circumstances

hazy linden
meager flame
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and thats generally how most pets work

small anvil
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Did Jake get it fishing or sorting

meager flame
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and when they dont its usually more of an accident

hard axle
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it should be all sailing xp drops tbh

small anvil
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Zaena iron got it from sorting they said

frozen lion
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charting with crystal excavator is nowhere near as satisfying now, you should increase charting xp

small anvil
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But no screenshot

hard axle
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by themselves

small anvil
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Do you mean crew salvage you sort?

hard axle
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crewmates salvaging + sorting not proven

small anvil
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Oh

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I don't think they have a different item

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For crew obtained vs player

hasty shard
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has zaena like shown the pet drop screencap idr

fringe rivet
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@winter hearth Has the idea of allowing the extractor to only charge during boat movement been discussed?

small anvil
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They don't have auto screenshot but I trust them

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Charging during boat movement sounds too technically challenging

fringe rivet
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I think it'd be fine if they include an exception for Trials

small anvil
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And requires overhead

frozen lion
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nerfed xp on crystal extractor and only during movement? woah there bud

fringe rivet
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well the idea originally was only during movement before the exp nerf

ornate sierra
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The broken dragon hook droprates must be broken 😄

winter hearth
analog crow
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@winter hearth today's changes fix a lot of the issues imo
Thanks for listening!

I wish we were let in the loop before the changes went live, I think that would have made the feedback much less emotional

austere pike
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Crystal extractor should only give 10xp and every activity after level 73 sailing gets its xp buffed

fringe rivet
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Fair enough. I'm sure the office has been very stressed and you guys want to approach things carefully from here on out

placid ridge
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Props for the timely damage control, look forward to sailing tomorrow peepoSalute

frozen lion
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i have so much charting to do i wanted to do with crystal extractor, now this seems disappointing to do

silver rain
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Tomorrows update is a huge Win, keeps super afk xp low and rewards active salvagers close to what we were getting! surely we are all happy with this! 😄

weak lichen
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Holy shit I did not expect such a swift turn around and fix from the team. That's actually so relieving.

The only feedback is please just be more transparent next time about expected changes. Like we gonna nerf the extractor. BUT WAIT FROM THE TOP ROPE ITS THE WHOLE SKILL

fringe rivet
frozen lion
onyx pasture
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Okay, after reading through the update; not a bad set of changes and seems to more appropriately target the super afk salvaging path

worthy hazel
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Mandatory, when will these be implemented? 🙂

tacit galleon
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just nerf the extractor working while ur stationary and leave salvage exp and crew alone with the current fixes without the nerfs.

no one asked for a salvaging nerf besides random dudes on reddit.

still feels like now having 80+ sailing is pointless if the dudes with deckhandiness 4 give me less that half the xp when they were already barely 70%. some of us have jobs and not only that our own character doesn't auto salvage when the salvage area goes up or down so im losing exp there too. like idc bout the boost from the extractor but the average joe with a job gets nerfed exp rates i dont understand

obsidian venture
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Tmrw

silver rain
analog crow
strange idol
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Still no word on UIM cargo changes?

hasty shard
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it'll be so funny if the crewmate nerf on hooks also nerfs trawler net xp

frozen lion
fringe rivet
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The only thing I'd really want to be "different", to align with the whole xp vs reward philosophy, is to get more XP from on-land sorting compared to on-boat sorting, since boat sorting encourages more afk

silver rain
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plus to keep a semi afk method at a reasonably high xp rate i think is good

small anvil
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Hmm overall gonna be getting more salvage in now right

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Slightly less XP slightly more salvage processed

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From pre change

analog crow
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I'm gonna salvage so hard now

brazen tundra
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abuse early now

silver rain
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gotta take what we can get lol

frozen lion
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anyone would be happy to get even part of what was taken instead of nothing, its still not good though

fringe rivet
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I wish the trials actually hurt your boat. It's weird only the first trial hurts it and has a cost to doing so

frozen lion
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id rather have fully afk activity gets punished more than crystal extractor which was used with combo with all other methods as well

wind cobalt
hasty shard
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1 hour afk being buffed 💪

rich jasper
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@winter hearth Thank the team for being willing to admit their mistake. These new changes are more than fair. Fully afk gets nerfed but actively we get to keep close to the same rates. W

radiant wasp
silver rain
gray crown
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30min afk should be the same xp no? we were not clicking extractor every minute anyways only sorting

silver rain
hard axle
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it'll be the same as it is now

tacit galleon
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yea ur losing 30% even if they are on it now when they change it

small anvil
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It shifted XP from crew to cleaning

ancient otter
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@winter hearth now please fix the flick box coming that got changed behind the black trials on marlin with whatever adjustment was made to maneuverability.

hard axle
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30-40k fully afk is still pretty good, especially if they're offering to add the cargo hold destroy.

fringe rivet
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Honestly my biggest gripe is how Port Tasks are supposed to be the bread butter, but the gains from salvage are to good in comparision

small anvil
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I want to pay my crew in the trash items

frozen lion
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they could always make boat moving load extractor faster, would make it better for active people and less xp for fully afkers

small anvil
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Let each crew have a designated item they take from you

fringe rivet
wind cobalt
small anvil
dawn jackal
glossy compass
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Please consider adding salvors paint to the other higher shipwrecks, fremmy or merchant. Makes no sense its only on 1 specific shipwreck especially considering its super rare @pallid gorge

tacit galleon
meager flame
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yeah i feel like the people that would go for a paint should be the people doing what im doing for a dragon cannon barrel

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and i should be killing some kind of sea boss or something

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for the barrel

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lol

small anvil
sharp cave
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Man that random dude called goblin is gonna be confused why he's getting pinged about the paint drop rate

fringe rivet
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I do find it kind of weird you only get the paint from 1 type of wreckage while Angler's you can get from all

brazen tundra
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I want my 30min afk back no nerf please jagex nooo

frozen lion
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I think extractor loading faster with boat moving would seriously balance it, less xp for afk, more xp for active swimming, instead of same charging speed for all

ember token
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We can confirm that a variety of items are bugged, causing them to drop more frequently than intended.

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lol

meager flame
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im actually kinda confused about that

small anvil
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I guess

meager flame
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how are drop rates bugged exactly

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did they have to invent a new drop mechanic

small anvil
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The intended rates were lower I guess

meager flame
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you'd think that of all things would just be plug and play

small anvil
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If you man mechanically

fringe rivet
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Ray Barbs were bugged to be 1/16, but were supposed to be 1/100

south void
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Read the above ^

meager flame
south void
meager flame
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how does that occur basically

fringe rivet
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spaghetti

south void
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"Have already been making a bunch of notes on peoples' thoughts more broadly on drop rates to talk through with the team, but wanted to quickly jump on the point around some of the blogged numbers being incorrect!

Those numbers came directly from developer tickets and these posts are proof-read by developers, but in this specific instance there are a handful of drops that are rolling twice (or otherwise bugged) rather than the stated roll, meaning there are a number of items that are considerably more common than we'd anticipated. While this is technically a bug with a handful of items, we're not looking to make any changes to the actual in-game rates yet beyond tidying up the code so that they match the rates players are experiencing - for anything in the blog that feels off, the Wiki will be closer to reality." -Mod Goblin on Reddit #game-update message

meager flame
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unless they have to do something on the items end when they're adding it in and someone maybe didn't know how to use whatever they do

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and just made the same error over and over bc they thought that was correct

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which is super possible

small anvil
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Wiki more accurate than the devs is funny though

fringe rivet
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same reason great whites weren't dropping keel parts

languid tundra
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So basically at merchant ships theyre removing 60xp from your crew catches, and adding 61xp to the sorting of the salvage, or am I working this out wrong lol

south void
worthy compass
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Next time just play test your exp changes instead of spreadsheet goooping. This is a live game. You don’t paper trade the same way you trade with real money. A very concerning mistake on your part jmods

meager flame
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while also fixing the spawning situation

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so thats where the 10% uplift comes from

small anvil
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Yeah the better uptime is gonna be huge

weak lichen
narrow folio
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How are merchant salvage rates now with self salvaging?

echo trail
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this def fixes the issues that they broke - as someone who active salvages this should be good

narrow folio
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So overall its like a 20k xp nerf from before? So what, 90k an hour?

small anvil
narrow folio
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Including extractor

brazen tundra
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Can we get 60k hr at shooting stars cause it’s not as afk as sailing ?

meager flame
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i think everyone should be happy with it basically to some degree

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it will be better for everyone tomorrow than it is today

fringe rivet
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to some degree

meager flame
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maybe not as good as it was but

small anvil
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The hard afk will still be sad

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But it was over tuned in that way anyway

stark moss
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I mean let's be real it was too good for an afk

meager flame
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yeah it'll be like ~42k

narrow folio
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95% of prenerf rates is basically the same but extractor basically got cut in half

fringe rivet
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I still think salvage rewards to much for the amount of effort compared to courier, but whatever, one step at a time

tacit galleon
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how bout they make it where we can auto start salvaging like the npcs

small anvil
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Lol

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People will ask for anything until they're asking to buy maxed accounts

echo trail
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i mean... we shouldnt be happy haha , as someone who works in tech, if we break something and then fix it.... the customer just returns to baseline.... we can be happy when a good improvement or optimzation happens

worthy compass
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There is actually some pretty afk 60k per hour mining methods now post sailing

gray crown
narrow folio
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Guess ill have to self test

small anvil
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There's money in salvage

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Literal gp

tacit galleon
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if ur a normie

small anvil
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And plat

fringe rivet
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more gp than courier runs will ever give lmao

spring moss
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Revert everything to pre nerf

gray crown
main kestrel
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👀 26m coins from the mercenary alchs omw to salvor

small anvil
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Lol the hard afkers spend more effort complaining about salvage than actually playing the game

spring moss
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XP rates never needed a nerf in the first place

fringe rivet
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yes they did lmao

spring moss
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Why?

tacit galleon
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maybe the extractor for sure

spring moss
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Certainly not

small anvil
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Hard afk was over tuned for sure

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It was the fact that regular players got collaterally hit that was the issue

fringe rivet
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crystal extractor does and still makes you feel like a clicker monkey

meager flame
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sailing is just gonna be the most interesting skill in the world for awhile

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just wait until they finally make an island where everyone wants to be

gray crown
meager flame
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and then people realize they have to have a sailing level for it

fringe rivet
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and salvaging has to little effort for the amount of exp you get compared to other training methods

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we may as well build oil rigs at these salvage spots

meager flame
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and they're gonna have to do it because like

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if they weren't going to make cool places to sail to

small anvil
meager flame
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they wouldn't make the skill lol

dawn jackal
#

the tick manipulation comments make me laugh every time

acoustic robin
#

The only reason I really have been touching sailing is because it potentially locks content with how they limit island access by sailing level

dawn jackal
#

JAGEx forced me to put the knife on the log!

fringe rivet
#

if anything having on-board sorting is busted

dawn jackal
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i had NO other options!!!

fringe rivet
#

you never have to leave

dawn jackal
#

Tick manipulation for 11 minutes gave me RSI!!!

worthy compass
#

On board sorting should have its tick rate slowed IMO

small anvil
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Kinda reminds me of apm talk related to starcraft

spring moss
#

Are they going to address the abysmal drop rates?

small anvil
#

People will come up with all sorts of things to justify not trying

dawn jackal
#

there are legitimate wrist stress issues they will almost certianly not be caused by doing 3t salvaging and if it hurts your wrist dont do it?

small anvil
#

You can do port tasks

dawn jackal
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It seems so obvious lol

small anvil
#

You can salvage and pay attention for basically the same XP

tacit galleon
#

i mean if ur trying hard on 2 accs and then get a huge nerf to almost all aspects that arnt uber eats or boatgility yea i can see why are upset

small anvil
#

It's hard afk that got nerfed and that's it basically

acoustic robin
#

don't particularly like the trials, think port tasks are too unrewarding, combat is meh, want to do trawling at some point; salvaging is nice and relatively chill which I appreciate tbh

small anvil
#

It's not a huge nerf if you look at your screen once every 15 s

dawn jackal
gray crown
worthy compass
small anvil
#

Did you not see the recent update?

tacit galleon
small anvil
#

Theyre reverting cleaning

languid tundra
#

So basically at merchant ships they're removing 60xp from your crew catches, and adding 61xp to the sorting of the salvage, at fremmy ships they're removing 48.6xp from crew catches and adding 43xp back to sorting xp, but they're fixing the active shipwrecks issue too and putting your own salvage rate down to 4 ticks from 5 ticks

meager flame
#

i mean they were going to nerf

small anvil
#

And they left the increased success

meager flame
#

this is just the way better version of them doing that

main kestrel
#

1.5 and then sorting a full cargo will be nice vs 1.5 dropping no breakss Happie

languid tundra
humble granite
#

when is the sailing changes getting reverted?

echo trail
main kestrel
#

no promises but trying for tomorrow

small anvil
#

Let's revert the revert!

austere mulch
#

with particular attention being drawn the the recently shared drop rates and whether or not they feel fair fr

the the

small anvil
#

To the I guess?

meager flame
#

some of that let me type while i talk or read something else

austere mulch
#

W

narrow folio
#

I hope if they nerf extractor even more, the xp wont just disappear lol

small anvil
#

It's higher

austere mulch
#

4/6 u right idk why i was thinking 3/4

#

Still a buffer

small anvil
#

Really it's 1-(2/6x1/5)

weak lichen
meager flame
#

i mean the extractors future i think is kind of obvious

#

they're going to hopefully delete all of its exp within reason outside of a very small token amount

#

and then find an active part of the gameplay to put it back into

#

thats just a lot of extra work for today

small anvil
#

Vs 1-(2/5x1/4)

#

So it's basically 14/15 uptime from 9/10?

austere mulch
#

With 4t salvage and higher catch rate, I’m prob gonna just hit the extractor when sorting ngl

#

Is it just the player going back to 4t or is crew also

small anvil
#

Well that assumes random actually which it isn't

#

Ya I turned my extractor off being 99 lol

languid tundra
#

Uhhhh, Idk if this is a old bug or not but my boat literally just teleported to port sarim from prif lmfao

sturdy wolf
#

i really like the proposed changes atm tbh. means that the 100% complete afk will be still overall worse - which is kinda good since it was quite bonkers lol, but less moving/world hopping either needed. and if you are actually active with your own hook etc. youll get nearly the same exp rates as before

eager flax
#

did these changes go through today?

meager flame
#

tomorrow if things go well

eager flax
#

hopefully

sturdy wolf
# eager flax did these changes go through today?

"To be clear, we're aiming for these changes go live in-game tomorrow (Friday, December 5th) as early as possible, but we may need additional time depending on your feedback and how our internal testing goes."

narrow folio
#

hope they like, buff salvaging player rates or something again in turn because tanking another xp loss for nothing doesnt seem good

meager flame
#

they probably would put it on the player salvage if they nerf the extractor again

small anvil
#

They left the success rate up and moved back to 4t

meager flame
#

although they have to be careful

#

they need to also make sure they don't go too far and then make people drop salvage again

#

so it might have to get split between them

fringe rivet
#

as long as the future nerfs are slow and one at a time while giving us bits of new content here and there, I think the hoards will be calm

small anvil
fringe rivet
#

and by new content I mean rewards for port tasks

fringe rivet
austere mulch
#

Combat first pls

#

Add cannonballs to port task rewards and call it a day ezpz

heavy ledge
#

I’m upset I don’t get to be upset /s

fringe rivet
#

combat is not something easily fixed

meager flame
#

i do think they should get to drop rates and combat like yesterday

#

they're working on things they should be working on but like

fringe rivet
#

Evolution of Cannons will take time

sturdy wolf
meager flame
#

that whole topic needs help lol

austere mulch
#

Combat can be significantly improved though even without a huge revamp

meager flame
#

plus its probably way more fun for jagex to talk about

#

because its basically gonna have to be all buffs everyone will cheer for

#

if they do anything

sturdy wolf
#

so the 100% afk with 2-crewmates will get about 10% exp buff and you need to move/hop less cus of the increased spawns. which is good. and self salvaging will be almost as good as it was with the OG rates.

narrow folio
#

But extractor still got cut with nothing in return

fringe rivet
#

honestly ship sorting should be inferior to land sorting

small anvil
#

It's 95% with extractor accounted for

#

According to their numbers

desert granite
narrow folio
#

Its with accounted for? Hold on

hasty shard
narrow folio
#

Nevermind

meager flame
small anvil
#

Is that the marni? The clogger extrordinaire

narrow folio
#

5% nerf isnt the end of the world i guess

small anvil
#

It's totally reasonable for active

#

"active"

austere mulch
#

Remove or improve crew scaling
Remove or improve normal combat damage scaling
More cannonballs per resource used to create
Slightly increase LOS for cannons (roughly 1/2 tile is even great)
Add minimum hit to dragon cannon that scales with cannonball type (eg. 5 with dragon, 3 with rune, 2 with addy, 1 with Mithril/granite, 0 with reset)

  • potentially the hardest one, add smart targeting for crew where they will only try to attack something you’re attacking if it’s within their LOS, otherwise they’ll keep hitting current target or remain idle
#

Bam, instant improvement to combat

small anvil
#

Click once per minute

#

Then a bit of dropping

narrow folio
#

I misread "do" into "dont"

small anvil
#

Restart the eyes plugin

narrow folio
#

Meanwhile deep sea fishing got dumpstered

fringe rivet
austere mulch
eager flax
#

isnt deep sea fishing like 50k sailing and fishing an hour? plus having insane food

fringe rivet
#

"More cannonballs per resource used to create "

#

currently it's 4 c-balls per 1 steel bar

dawn jackal
#

pretty crazy for something that is akin to chopping willow trees

austere mulch
#

Isn’t it a different mould for ship cannonballs

hasty shard
#

no

fringe rivet
#

nope

austere mulch
#

💀

fringe rivet
#

balance is hard

hasty shard
fringe rivet
#

that's why guthix struggles so much

restive siren
narrow folio
#

Personally I didnt put an extra crew on to salvage while i was sorting

eager flax
hasty shard
#

black chinchompas give an insane weapon yet are best hunter xp

#

vyres/elves give like 200k/h and good gp

#

sepulchre

narrow folio
#

And they nerfed crew rates, so relatively speaking i think im losing out on less now by not doing it

austere mulch
#

They should’ve just never added 87 cannonballs but either way, dwarf cannonball economy is a meme imo

restive siren
narrow folio
#

Yeahh an active method like that being beneath salvaging seems wrong

eager flax
#

when i first heard of it i was hoping it would be a low xp but high rate of fish kinda method

hasty shard
#

like most skills have high gp high xp options lol

#

its such a weird design philosophy currently, it did not work for infernal shale

eager flax
#

like if you really want you can fish sharks with trawling and get way more per hour but absolute shit xp

dawn jackal
#

most don't really, its kinda only black chins

eager flax
#

at least the fish are great though

dawn jackal
#

and even then if you wanna get in the weeds they are no longer the best hunter training

eager flax
#

bluefin seems like craaazy good food

dawn jackal
#

seph you lose 20k xp /hr or so looting

hasty shard
#

isnt sep like 2m gp/h no looting

dawn jackal
#

i don't believe so anymore rings are cheap

#

but yea you do make money unlike any other form of agility i suppose thats true

hasty shard
#

mining you can do zalcano and still get uniques/shards
woodcutting is eh but you might get a decent amount of gp from sawmill vouchers
farming is farming
rc i dont think i need to explain, although i think aether runes are pretty good xp/gp
cooking has moonlight antelopes for decent gp iirc

#

as i said thieving has vyres/elves which are p good

#

theres not a whooole lot of good skilling moneymakers that also don't give decent xp

dawn jackal
#

yea but none of those are the best xp - almost always for the best xp you are sacrificing gp

hasty shard
#

they also dont need an over 100m gp investment frog

#

like 100m+ gp is JUST the hull, not including nets keel etc.

#

i dont mean this snarkily but did i imply it should be best xp or did someone else xd

#

like i think it should probably be about 80k fishing xp/h max personally

austere mulch
dawn jackal
#

no maybe i misread

#

i was typing just to see myself type

#

turns out

hasty shard
#

just man we get stuff like shark bait added to the game and its like
for who

small anvil
#

Cloggers

#

Moon key hunters

hasty shard
#

what cloggers they nerfed the pet rate 😭

small anvil
#

Isn't it for moon key half

hasty shard
#

i mean kinda

#

but it also just sucks to get sharks ngl

small anvil
#

Like they're holding value ok

hasty shard
#

and you get them passively from stars anyways

narrow folio
#

I wouldve liked it to be like manta bait and introduce new manta fishing

hasty shard
#

manta nerfs need to be reverted ngl

small anvil
#

Now there's Marlin

#

Trawling was solid but clicking the net is annoying

#

But it's so worthwhile to click

hasty shard
#

^

small anvil
#

Like double the fish?

hasty shard
#

it really sucks also considering theres like no deadzone for setting heading

small anvil
#

But then sometimes I'm clicked off and can't raise my net

hasty shard
#

imo you can prop up their value by increasing how much fish offcuts are used

small anvil
#

Cutting Marlins is profit as of yesterday lol

hasty shard
#

so just like, do that if giving it at all reasonable xp would cause it to crater which definitely happened to other skilling methods 100%

#

wtf i didnt profit cutting squids

#

why do marlins get to be

small anvil
#

Marlin scales for extended stam

hasty shard
#

frog jagex smh

small anvil
#

3 per fish

hasty shard
#

rosewood blowpipe is objectively more useful than extended stam

#

/s

oblique mesa
small anvil
#

Double your amylase

hasty shard
#

honestly marlin trawling is the best looking skilling method

#

boat fishing out in a frozen sea 🔥

#

and it has a nice flow state but goddd the chafing points

fossil mural
#

WTB a slow afk version of marlin fishing.

hasty shard
#

oh right to say it for like the fifth time if they dont want people training at the shoals to devalue fish why is there a big fish clog for every tier and a 1/16k paint drop

chilly zealot
#

Can someone tell me if the reverts happened already or they just will be reverting it?

sturdy wolf
fossil mural
#

Bad exp, bad fish but don’t make me chase around a fish pod.

hasty shard
#

its through armored krakens i think

#

granted i wasnt doing the other spot

sturdy wolf
hasty shard
#

taking like 20-40 kits probably suffices for an entire holds worth of fish

chilly zealot
hasty shard
sturdy wolf
# hasty shard like giant krill are already 300 gp 😭

i mean... thats cus the rate to get them with trawling is really fast, so tons of them enter the game - they have no special usage and other food that heal 16-17 HP are all priced already at 148gp-400gp lol so they are just about the same priced

tidal wren
#

anyone got an idea of xp projections for salvaging when update goes live tmrw based on current numbers

hasty shard
#

i thiink its cheaper than monkfish

#

monkfish are done dirty constantly

#

why does whisperer drop 1000 of them 😭

#

like i cannot fathom actually fishing krill as a noob when its only like 100k gp/h

#

also the shoal runs through tiger sharks because why not

dusky scroll
#

Why do we eve get experience for our slaves… I mean crewmates… doing actions? Take that away and give us full sorting exp

limber briar
#

atleast tree fiddy

hearty oak
#

Is the new update live??

tidal wren
#

i could care less about them reverting it and making shit easier but its kinda funny that they cave on this, a fully AFK method and eyeballing it it still looks faster than every RC training method except lavas and ZMI (just an example ik theres other bad skills 2 that ppl have complained about for ages)

sturdy wolf
# tidal wren i havent salvaged yet myself was just genuinely curiosu ik it was like 130k pre-...

it was 130k/h if you were actively playing and moving constantly between spots or getting very lucky with world hops. so that you had close to 0 downtime and it wasnt as afk tbh, since you had to be on the hook yourself and clean constantly. I was getting about 50k/h with completely afk and closer to 68k/h with sometimes cleaning 1 inv and clicking the extractor. 110k/h was more common with interacting with the game, so something akin to those rates tomorrow

azure burrow
sharp cave
#

Read the new blog maybe???

azure burrow
#

I CANT READ

sturdy wolf
tidal wren
hearty oak
#

Oh ok the 5th my bad

#

Port tasks for now

tidal wren
subtle merlin
#

sigh, glad they made some changes back, but really. deckhandy 4 went from 70% to 40%... ouch

heavy ledge
#

k ty

#

overall W update imo tho

sturdy wolf
# tidal wren yeah no i agree completely fk the anti-fun skills its just funny to see where th...

i mean... its a new skill, would make sense that not all skills are extremely slow ass shit skills, and granted those skills have been YEARS in the game already, so that would produce a wayyy bigger outcry from the playerbase if jagex suddenly granted blood rc like 3x the exp rates or introduced a new rc method which is more afk than bloods and 2x the exp rates lol... I wouldnt mind something like that since rc is so ass atm imo even with gotr and blood rc but since sailing is completely new i think its good that they tune out the exp rates as quickly as possible to be "decent" and not too OP

heavy ledge
subtle merlin
#

i thought the aquanite hopper was supposed to have 2 range str instead of the 1 it has now.

sturdy wolf
# heavy ledge Can someone ask Goblin (the mod not that poor guy someone @ed earlier) about thi...

not a big lore thing or anything tbh - nor do I doubt any actual jmod might answer that but the crystal extractor needs a heart of ithell to be able to be crafted - which says: "The seed of a great fallen ship owned by the Ithell Clan." in the lore the crystal seeds can be sung into things. crystal shards in the game say: "A shard of the finest crystal, from the crystal city itself." the "heart" of a big ship is reasonable enough imo that it can be crafted into the extractor then - which slowly doesnt gather from the air nor from the water itself any crystal shards but we know that crystal seeds can be sung into bigger things - the entire city of priffdinas was a very large crystal seed that was "sung" into the huge city itself

so I assume the extractor is slowly "singing" the heart into making more shards from it - like the heart originally was sung into a large ship. We know also that you can crush crystal weapons into large amounts of crystal shards so we know that all crystal items are made from crystal shards/can be crushed into crystal shards ultimately - so the heart is slowly re-making the ship, but we are greedy bastards and just take the small shards that it makes lol or due to our limited crystal crafting abilities the heart can now only make shards instead of being sung into a larger thing

heavy ledge
#

Alright I can kinda live with that

#

Still kinda weird you can get it without SOTE but I doubt they'll ever address that

worthy compass
#

Maybe an avenue for crystal gear for skillers?

#

Sailing 2? A crystal boat

bronze kernel
heavy ledge
heavy ledge
keen oak
#

Really good job amending xp rates tomorrow (assuming that it goes to plan) but there was no mention of the shadow nerf to sailing combat
The smart pathing of npcs to counter the safe spots means now we still have to do thousands of kc with piss poor dps, but we have to row to a bank chest and back and chew through our repairs kits (which irons have to make themselves) just to try and get the better hook
That really needs to be rolled back until you can at least get a better solution in mind to buff sailing combat for the player

tender peak
#

I was going to say divines should stay locked behind sote but I forgot they're tradeable lmao

heavy ledge
bronze kernel
#

Especially since it seems the combat is also kind of balanced around your boat HP and stuff

heavy ledge
#

Man I have nothing left to be upset about now lol

worthy compass
#

Afk exp rates still to high

#

Let’s protest that tomorrow

heavy ledge
#

Not imo

#

If afk'ers wanna afk let em

keen oak
heavy ledge
#

what's the harm?

worthy compass
#

Nah. Post crewmates exp nurf. The xo rates will be at good place for fully afk

heavy ledge
worthy compass
#

They are too high until tomorrow 🙂

heavy ledge
#

Gotcha

thorny kite
#

I do wish they reverted the crew mates gather rate though. But if they are gonna increase cannon barrel drop rate then I don’t mind

tender peak
#

sailing combat needs to be changed from the ground up, but honestly I'm fine with waiting a bit for that

Not too long though. Future content should be balanced around the version of it that is fun

heavy ledge
tender peak
#

I've seen plenty of different takes on what they could do and I'm even putting together my own right now

#

it definitely needs to be discussed

heavy ledge
#

But Goblin did say they want to look at that, just more pressing issues rn this was cope, I can't find a message from him saying that lol

worthy compass
#

At sailing release they were pretty open about the fact that sailing combat was not at a good place and that it needed play testing ingame to be able to fix

keen oak
#

I agree but until that, they need to revert the shadow nerf to sailing npc smart pathing

worthy compass
#

I think sailing 2 will be a good thing for boat combat. They will have had a lot of time and data to mull over. And hopefully play tested it in live servers themselves

heavy ledge
#

I feel like a good idea would've been release sailing without cb, let us do some skilling, then do a cb beta test, and then ship cb

main kestrel
#

i wonder what value the exclusive drops would be like if they disable combat until its redesign, making them temp unobs

fringe rivet
# tender peak sailing combat needs to be changed from the ground up, but honestly I'm fine wit...

I think the number one thing is to raise the damage and hp numbers. The time to kill and sailing exp rewarded should stay the same, but there are two main reasons to boost the numbers:

  1. It feels better. People like consistent numbers even if it is functionally the same.
  2. You earn less magic and range experience due to the reduced numbers, which makes it economically bad to kill things when you could get better exp from land based combat.
woeful stump
#

I’m confused does the chart in the latest xp blog post include the crystal extractor xp rates or not?
They said it doesn’t, but yet the trails xp rates go from: pre 100-> current 85-> purposed 100. I thought they did not touch the trials xp on yesterday’s update.

small anvil
#

It says it does

#

In the chart

#

Above*

icy relic
#

extractor nerf shaved 20k off trials

#

they added it back via the 1250 per lap + horizon lure working

#

in a sense it's even better if you weren't clicking extractor on cd

austere mulch
#

Weird they have port tasks at 105% when they took a larger xp/hr drop from extractor than they got gain from the buff

#

Unless that’s isolated to pre extractor tasks

lone swan
austere mulch
#

At least the two shark safespots south of pest control work

#

Gg with krakens tho

keen oak
austere mulch
#

Ayiza said on Reddit that combat prob not getting touched till next year so wouldn’t be hopeful for a revert

lone swan
heavy ledge
#

Thought I remember someone saying around 200k/hr so that would make sense to be at 105%

#

Although only at the highest level hmmmmm

#

Yeah wiki says 200k/hr rn for rosewood hull, so 10% off with the crystal extractor and then 15% boost makes sense to be at 105%, but only for maxed boat speed

#

[[Guide:Sailing Training: Courier Tasks 200k/hr+]]

ornate wolfBOT
heavy ledge
#

Also [[Guide:Courier Task Optimizations (Getting max XP)]]

ornate wolfBOT
thick beacon
#

are crewmates going to be 4tick tomorrow or are they still remaining 5tick?

heavy ledge
brazen tundra
brazen tundra
heavy ledge
#

he asked about crewmates

brazen tundra
#

i cant read

#

im a dumbie

thick beacon
#

thanks guys

heavy ledge
#

no read emoji lol

brazen tundra
#

when 😭

#

okay were the 4tick before nerf?

heavy ledge
#

(b)read emoji, enjoy

heavy ledge
#

idk that we were 4 tick before

brazen tundra
#

okay i see

heavy ledge
# thick beacon thanks guys

wait hold on it never said crew were 5 tick, it just said they were bugged as 3 ticks, which was slower than player 4 tick. and then they said players would be 5 tick, nerfed from 4 tick and then they reverted that so idek

#

"a bug where crewmates are actually salvaging every three ticks, making them faster than players, who salvage every four ticks." is all it actually says on crewmate slavage

#

slavage lol

brazen tundra
#

it will all balance with %

heavy ledge
#

lmao what if they just left thr 3 tick bug in

#

that'd be fun

heavy ledge
brazen tundra
#

so maybe they will be 4tick

#

but thats also when they made everyone 5 tick

heavy ledge
brazen tundra
#

ye i mean im gonna be on the hook this time so i dont get hit with the second nerf in the new years

#

they will def come back to sorting xp and slash it a little but thats my thought

heavy ledge
brazen tundra
#

do that and complain that you didnt get 99 the time they fixed it and re nerfed it KEKW

heavy ledge
brazen tundra
#

not saying you just in general

heavy ledge
#

Yeah I was mostly super salty cuz I recently acquired a niece so a few months ago I specifically planned to take off work and OSRS for 11/19 to 12/3 so I was getting massive post-FOMO all day yesterday

brazen tundra
#

all is right until its revisted most likely next year cant imagine team do anything else before holiday

heavy ledge
#

Bet they'll revisit it after combat is in a better spot (well, hope)

heavy ledge
brazen tundra
#

hopefully its fast i need raids 4 on the sea

heavy ledge
#

Will def have bosses before then tho

winged mantle
#

Ty for listening to the community jmods 💜

heavy ledge
#

Also really appreciate that they're giving us a day for feedback

#

Even though it kinda hurts today, it makes sense given the context and sets the right precedent

winged mantle
austere mulch
heavy ledge
sacred skiff
#

I still don’t understand how people are even getting 140k with port tasks, much less 180-200. I felt like I was sweating really hard and was only getting 110-120, with camphor hull and 5 tasks when possible

#

It’s a bummer when you try to get another task going like to Lunar but you already have another task carrying e.g. fish and you certainly can’t fit more fish crates

sacred skiff
#

I tried it based on a video + wiki and my rates were kinda cheeks

#

Certainly not worth the equal effort to trials for half the xp

lusty kelp
#

I feel ya

sacred skiff
#

So I figure I must be missing something, but I’m getting ABA tasks to Lunar, then teleing down to Aldarin/Deepfin and working my way up like (I think) is the strat

zealous sand
#

im so glad ive been banking all of my salvage lol. W change on the update

quick dome
#

i just found a bug with the aquanite hopper

#

when using a sunlight hunters' crossbow, when the aquanite hopper effect triggers, it says "you can't use that ammo with your crossbow" and stops your auto-attacking

zealous sand
quick dome
#

its not exactly sailing related, but if thats more for the sailing update as a whole then

zealous sand
#

Its content that released with sailing tho. doesnt hurt to try

quick dome
#

👍

heavy ledge
quartz canopy
#

Where can I cast my vote on this upcoming update?

#

Thought they requested feedback before implementing

heavy ledge
#

I think the feedback is supposed to be just generally in here/on reddit/on twitter

#

here being discord, not necessarily this chat, although this is a good spot for it

quartz canopy
#

Ah. When will they officially be announced or implemented

heavy ledge
chrome lantern
#

Disappointed they're not even doing any stopgap changes for combat now that they removed all feasible options to safespot krakens

austere mulch
#

Wym you don’t like getting pegged on your boat by sea monsters while you tickle them?

#

It’ll be addressed in January and changed in June!!

heavy ledge
#

Only if they take me out to dinner first

austere mulch
#

Calamari, perhaps?

heavy ledge
#

I like where this is going

meager flame
reef laurel
#

Salvaging changes are sort of a W, unsure if the xp rates will still be super crazy. Hopefully combat and/or drop rates are addressed later.

fringe rivet
#

well, I did about an hour of port tasks

#

someone tell me how much was the self-salvage + sorting rates were before the nerf?

#

(Merchants ships)

small anvil
#

Around 120 I think? If playing actively

fringe rivet
#

jesuschrist

#

that's

tacit wharf
fringe rivet
#

I said self-salvage, not afk

#

a 5% nerf towards self-salvage + sort is not enough to make port tasks worth it

small anvil
#

Port tasks should be less clicking I think

#

But more thinking

#

At last until the plugins get smart enough to do the thinking for you

#

I wonder if better routing will make tasks better XP too

fringe rivet
#

118k an hour doing a-b-a

#

and self-salvage being the same

#

I'm starting to think Jagex was right with the nerfs (except with the sorting part, that shouldn't be full but not 30%)

small anvil
#

I don't think aba is necessarily the best XP

#

But yeah

#

Salvage definitely deserved the nerfs imo

fringe rivet
#

and they're asleep right now

#

afk/ez-scape wins again

small anvil
#

Port is going to be the best pet rate

#

And if you chart while doing port it makes the completion XP for charting take less time theoretically

tacit wharf
#

ports also closer to 150-180 with rosewood and knowing what to do

small anvil
#

Who's getting rose sloop though

tacit wharf
#

skiff

#

the play

small anvil
#

Skiff you have to carry cargo more

#

Cuz fewer crew

tacit wharf
#

??

#

u get yr crew when loading/offloading

small anvil
#

You only get like 2 crew

tacit wharf
#

only on the boat

#

not at dock

small anvil
#

With skiff I think

hasty shard
#

and trawling sucks 😭

#

ooh yeah let me drop 100m that i cant get back to catch fucking fish

small anvil
#

Yeah it's sad lol

#

I want it but I'm not dropping 100m on hull

tough nacelle
tacit wharf
small anvil
#

Hmm I tried using skiff and only 2 crew picked up maybe I did something wrong

chrome lantern
small anvil
#

Swapping between boats gets funky

meager flame
chrome lantern
#

I think you're still able to freeze and position boat but cba

tough nacelle
#

they hit too hard to tank

meager flame
#

if its not better than trials you're just supposed to do trials if you can sit there and actually pay attention

#

you can do them casually/poorly and get around 200k

hasty shard
chrome lantern
tough nacelle
#

Im def not the average player but feels weird salv got buffed

fringe rivet
chrome lantern
#

Ship combat, I mean

tough nacelle
#

I wonder what itll be

#

but the xp rates were so broken

meager flame
#

yeah thus do trials

chrome lantern
#

What feels weirdest to me is buffing Trials tbh

tough nacelle
#

why

meager flame
#

port tasks are the low activity

tough nacelle
#

they got nerfed

fringe rivet
#

Port Tasks are higher activity than salvage

tough nacelle
#

Courier runs still need a mega buff imo

chrome lantern
#

I felt like Trials were already too much more XP than alternatives

#

And should be nerfed

hasty shard
#

i feel like port tasks need to be a bit higher tbh

tough nacelle
#

see I didnt find that

fringe rivet
#

I have to actually think about my route and avoid some obstacles

tough nacelle
#

salv was 120k, trials 200k

meager flame
#

yeah im just saying trials aren't like cutting edge difficult content

fringe rivet
#

But salvage I just sit there

pliant dirge
#

i’m 100% fine with salvage being really low rate as long as it’s extremely afk

meager flame
#

go miss the timer by 40 seconds who cares blow port tasks out of the water

#

its easy

tough nacelle
#

nah theyre def not hard, theyre fun

hasty shard
#

if they're like 120k/h currently thats still half of gwenith

chrome lantern
#

Trials aren't hard or fun they're just memorization and extremely boring

meager flame
#

thats why nobody will ever do port tasks as they are if they think about it

tough nacelle
#

Oh I enjoyed trials

#

brain off

hasty shard
#

also just port tasks not rewarding shit 😭

chrome lantern
#

Doing them once was fun

meager flame
#

you have an actual low effort method that gives 100k and you have an easy high end method for 200k

hasty shard
#

oh boy! coins!

chrome lantern
#

Doing them as a training method is awful

meager flame
#

some mediocre gives nothing inbetween doesn't really work

small anvil
#

Grinding trials is probably not fun

fringe rivet
#

@winter hearth Please consider a 15-20% exp buff towards courier tasks. I was doing a-b-a tasks and if the update goes through tomorrow as is, self-salvage + sort is going to be a less intense, more XP and loot rewarding activity than courier runs.

meager flame
#

they need to put actual rewards on port tasks

tough nacelle
#

I enjoyed them because you didnt need to force timer

small anvil
#

I felt good achieving time when it finally happened

meager flame
#

like cannonballs nails etc

#

then people would do them

small anvil
#

Some annoyance before then

tough nacelle
#

what made me annoyed was pet chance was only happening if you hit trial time

#

so like ???

chrome lantern
#

I don't think they necessarily need to make courier tasks stronger just make them more simple and consistent to actually setup and do

small anvil
#

Task board changing is kinda mehhh

tough nacelle
#

it feels bad that you dont get a soup roll

#

unless you hit a specific time

fringe rivet
#

Port Tasks are literally supposed to be the middle ground

meager flame
#

yeah im just saying the middleground doesn't really work

fringe rivet
#

From low to high
Salvage
Port Tasks
Trials

meager flame
#

if you're conscious enough to do a port task you can just go do a casual trial

#

and kill the exp/hr

small anvil
#

Port not being sufficiently better than salvage to be worth doing is a point to be made

pliant dirge
#

port tasks should give like reputation with different trading companies, awarding special rewards after enough deliveries with them

fringe rivet
#

You're missing the point Turkey, it shouldn't be that way

#

thats why it needs to be buffed

meager flame
#

it would be very different if the trial was actually intense and hard

small anvil
#

Tho I would caution that maybe your rate is a tad low due to inexperience with the best method maybe

meager flame
#

but since its not theres just no space there

#

its because trials reward you for sucking anyways

fringe rivet
chrome lantern
#

Efficient Port tasks way more mental bandwidth than trials

small anvil
#

Just have the right route and goody for you

#

You said you were doing aba

#

And I don't think that's necessarily best

#

Esp if it was shorter routes

fringe rivet
#

you gonna say what is the best then?

meager flame
#

tbh trials are massively op because of how forgiving the exp is

#

you can just be mentally checked kinda do badly but ultimately make it through your lap

#

and boom all exp from everywhere else is now irrelevant

small anvil
#

I'm not sure it is, but getting pickup orders is a thing then tp to start

meager flame
#

if you could actually fail it wouldn't be like that

fringe rivet
#

bruh, that is a-b-a method

small anvil
#

You can also get a-b a-c, go to b and pick up b-c

#

Oh I'm not familiar with the terminology then

meager flame
#

salvage is super competitive because it gives uniques and is so afk that its offering a real angle for people who didn't want to do trials

small anvil
#

Having 4 tasks you're constantly filling has to be better I feel

meager flame
#

so even though the exp is less theres a bunch of good reasons to do it

small anvil
#

But I haven't looked into port tasks that closely

fringe rivet
meager flame
#

port tasks need that good reason and they dont have it atm

#

thats why i keep saying they should drop cannonballs and stuff

small anvil
#

The reason is pet chance

#

¯_(ツ)_/¯

fringe rivet
#

100k+ exp for clicking on a hook once every 3 minutes smh

meager flame
#

yeah but pet chasing is like

chrome lantern
#

How exactly is salvage the "best xp"

small anvil
#

Though the way to do pet chance is like

meager flame
#

some giga niche nobody actually cares reason

fringe rivet
small anvil
#

People absolutely care lol

chrome lantern
#

Oh, so not the best xp

#

Got it

meager flame
#

pet chasers do exist but the number of people who actually do that

small anvil
#

I care about pet

meager flame
#

super low

fringe rivet
#

best exp for the effort

meager flame
#

its a pretty bad tuning point for just the general audience playing

chrome lantern
#

Words matter

fringe rivet
#

reading comprehension does to

small anvil
#

I think plugins will advance to tell you which tasks to take and do

#

And tasks might end up higher

fringe rivet
#

Point is, I can get 100k exp clicking a hook once every 3 minutes
or
I can get 110k exp for actively planning a cargo route, avoiding the occassional rocks, and trying to get to port as fast as possible

small anvil
#

Ya but someone will figure out an algorithm

#

And it'll depend if jagex allows it

meager flame
#

no like if they can do that

tacit wharf
#

i mean u can already "mark" the good currier tasks

meager flame
#

they actually get a million dollars gifted to them

#

irl

chrome lantern
#

It's a lot more than 110k xp for tasks though

#

So that's pretty disingenuous

small anvil
#

There's finite tasks

meager flame
#

travelling salesman problem is a real thing

small anvil
#

It's not traveling salesman

meager flame
#

but like

#

i think you could manually come up with like

small anvil
#

Traveling salesman has to hit every stop

fringe rivet
meager flame
#

a set of you should probably do stuff like this

#

like if i were to say just always do xyz and then build out a decision tree from that it would execute that can be done

#

but it wouldn't be perfect probably

chrome lantern
#

Very vague anecdotal evidence with probably very poor efficiency

small anvil
#

It's not the traveling salesman problem, and traveling salesman is arbitrary in size

chrome lantern
#

Doesn't really prove anything

fringe rivet
#

I was doing the a-b-a method, I teleport all over the place to be as fast as I can be

small anvil
#

Were you doing one task at a time

fringe rivet
chrome lantern
#

8 days ago people were getting 150k xp/hr at courier tasks and they just buffed the rates

small anvil
#

The sailing plugin or port task plugin has info hover

chrome lantern
#

So idk

fringe rivet
#

and I grab tasks along the way if they open up

fringe rivet
small anvil
#

If like XP per tile

#

That was neat

fringe rivet
#

and I should know cuz I was getting those rates then cuz I was doing said tasks

chrome lantern
#

Yes but even if you took out the whole extractor xp they still did better than you

#

And you still get xp from it

#

Even if not as much

fringe rivet
#

the extractor nerf was a nerf to port tasks even with the small buff they gave

#

and how would you even know? You're using other people's "anecdotal evidence"

chrome lantern
#

Yes but your "data" for port tasks is a rate that's worse than if you never built an extractor in the first place

fringe rivet
#

so... your point I'd be getting even less exp if I didn't use the extractor?

#

what are you even trying to say?

small anvil
#

He's saying pre nerf minus extractor

#

Matches what you have now

fringe rivet
#

okay, and?

small anvil
#

So you would have been getting less than those pre change

fringe rivet
#

that's just more reason to further buff courier runs

small anvil
#

Aka there's some inefficiency in there

chrome lantern
#

My point is that you're doing so poorly you're getting 30k xp/hr worse than others even if you normalize for the extractor

fringe rivet
#

if salvage is 100k, and courier runs are now 110k, there's a clear gap

chrome lantern
#

35% less xp than you could be

meager flame
#

its so easy to fix though honestly just let them offer some genuine rewards

#

which nothing else in sailing does

small anvil
#

I don't know enough about port task efficient rates to comment tho

tacit wharf
#

courier tasks are still 150-180k/hr

meager flame
#

i just feel like their battle with the exp/hr is lost

fringe rivet
#

Etube you aren't even doing them

meager flame
#

if you have to think more than you do to do a barracuda trial for less exp its just cooked

chrome lantern
#

What makes you say that?

meager flame
#

just simply move in circle poorly

fringe rivet
tacit wharf
#

aba

chrome lantern
#

Why would we look at efficient xp rates without using efficient methods and equipment

tacit wharf
#

and yes, with camphor its on the lower range of 150k

chrome lantern
#

Ofc you're going to assume rosewood

meager flame
#

and yeah rates are always going to include rosewood

#

especially that

meager flame
#

since your movement speed matters greatly lol

chrome lantern
#

"Guys I'm getting less than best mining xp rates when I use a rune pickaxe"

fringe rivet
#

Etube, what are you even talking about anymore?

chrome lantern
#

You

fringe rivet
#

you're making up arguements in your head

fringe rivet
chrome lantern
#

We're talking about what efficient xp rates are and you're using worse equipment and complaining that you're further from efficient rates