#game-update

1 messages · Page 114 of 1

vivid ruin
#

Weaker tasks can be your mobs

meager flame
#

all im saying is that despite being the slowest skill in the game its in the middle of total 99s achieved on the hiscores and actually higher than that if you don't count direct combat skills

#

and people continue to ask for more

#

after 12 years

#

they are not going to switch up now that skill is doing amazingly well

vivid ruin
#

I find my buddies who do slayer after 99 dont want to learn raids because too complicated lol

#

But they're also doing slayer in a miserable manner

meager flame
#

its like how some people talk about how much farming sucks but the numbers do not lie

#

people love farming

vivid ruin
#

Yeah farming is fine once you get the runs down

still sundial
#

Slayer is definitely a divisive skill, probably because there's basically no options on how to train it

meager flame
#

idk if i would really say that

vivid ruin
meager flame
#

it includes basically all forms of combat in the game

chrome lantern
#

Key issues with Slayer:
-Only one way to interact with it - slayer tasks. You can still train hunter by catching chins, herbi, etc. without being on-task.
-Slayer helm. If anything can ever be killed reliably on-task, it’s a complete waste of time to ever kill it off-task.
-Task system. Task-only bosses, enemies, and drops add an unneeded layer of annoyance that doesn’t really do any good. Getting a task you need to do at some point makes it feel forced, even if you don’t want to so it in that moment. Task storage only minorly mitigates this.
-Task lists. Duradel is the highest level master, but still doesn’t even assign the highest level slayer monster (hydras). Task lists are polluted with way too much garbage and need to be cleaned up. Add a higher slayer req to higher masters and remove tasks like trolls or demons or kalphites, or move them to optional unlocks like Lizardmen currently are.

meager flame
#

the only thing you cant really do is get a raid slayer task

chrome lantern
#

Delete slayer helm, fix tasks and skipping, add more than one system to do slayer other than tasks

meager flame
#

they can't really do that

#

the part where you go get a task is the gameplay loop

chrome lantern
#

Another thing I didn’t write above is imbued heart, which is just too absurdly bad to really fully describe

meager flame
#

if you remove that

#

its just level 99 whatever boss made you the most money and counted for exp

chrome lantern
#

Getting a task would also feel less bad if 95% of tasks weren’t trash slow tasks with no xp or loot

meager flame
#

the slayer fans are actually an insanely huge population too

#

imagine there being more people with 99 slayer than hunter or thieving

#

despite both being free and absurdly fast in comparison

still sundial
#

I think Krystillia is the only method that feels different enough and actually has upsides to doing compared to standard slayer. Konar is trying to be different but the downside is not worth the brimstone keys for most accounts and also isn't different enough

chrome lantern
#

I mean Slayer is the worst skill in the game but Thieving is second-worst so I don’t blame them, considering how much slayer forces you to do as opposed to thieving/hunter

meager flame
#

for that many people to have gotten to 99 it implies an absurd number of them currently being on their way there

chrome lantern
#

At Konar I mean

still sundial
#

yeah I was very disappointed that Konar had no araxxytes

meager flame
#

it makes sense even though people don't really like it

chrome lantern
#

And as a result you get to oh boy, do perhaps the single most soul-crushingly boring boss in existence

#

My average hydra task took 3-4 months

meager flame
#

all you would really be doing if you added the one off amazing task areas like araxyte to konar is create a situation where if you weren't using konar you'd basically just be wrong

chrome lantern
#

wym the rest of Konar is still egregiously bad

meager flame
#

it has hydra so it has a purpose without being something people would ever default to forever

#

specifically because the other tasks are not good

#

they don't want to change that

#

that's like the entire point of why it is the way it is lol

#

like

#

if you got someone working in system design to come start messing with that stuff

#

you would have them buffing everything other than konar and duradel and duradel would get a nerf

#

to give people more reasons to spread out to different masters and make you think about it

chrome lantern
#

I would rather they nerfed the loot tables than intentionally made the user experience as awful as possible.

But slayer bosses aren’t even that lucrative compared to actually high money-making, so I don’t really see it as a concern in the first place

#

We don’t have a system to get a slayer task before you Delve or Nex or ToA

thick beacon
#

slayer sucks if u dont route well or dont understand the skill- but when u do it gives u alot of variety and diffrent approaches to training imo

chrome lantern
#

Artificially forced variety that does far more to constrain than benefit you

meager flame
#

i think its just one of those things where a lot of people like it but it isn't actually for everyone

#

and that's just

#

okay

chrome lantern
#

Getting a new slayer task shouldn’t make me want to step away from the skill for months at a time

meager flame
#

it would be different if it was flopping and nobody did it

thick beacon
#

u can solve alot of loose ends with tureal skipping block list is pretty consistent ppl have made spreadsheets

#

u can get a consistent rotation going and skip bad stuff and still profit points

chrome lantern
#

I’ve done Turael skipping for years

#

It’s really garbage

meager flame
#

it feels a lot like the cox prayer scroll situation in a way

#

where there are some really outspoken people that dont like it but at the same time

thick beacon
#

imo its a well use of how slayer works its what allows to help some of the problems u might experince

#

i feel like alot of ppl that dont like slayer wont be satisfied unless u can legit just pick ur slayer tasks

meager flame
#

cox is really popular and the items are holding value so they don't exactly have a great reason to want to drastically change things

thick beacon
#

and alot of people dont ever understand turealskipping they dont know their options

#

part of it is having to lose your entire streak and ppl not wanting to commit to that

chrome lantern
#

I will be clear on my stance as well:
-I think in general that they’ve made a lot of changes relatively recently that make slayer a lot less “required,” like the Eye of ayak
-I have personally said many times that it’s a positive thing if some people dislike a skill and others like a skill. I have personally maxed an iron and gotten over 30m slayer xp across accounts despite it being by far my least favorite skill, and I do think that the skill at large has a large amount stuff that just builds up until the benefits outweigh extreme dislike for the skill. My primary complaint on this is again just that Slayer only really has one way to engage with it and that task-only and task hunting really suck, compounded further by the imbued heart (still never gotten one)

#

I think it’s fine if I never like Slayer but I will make abundantly clear the things I relentlessly despise about touching the skill even tangentially with a 50 foot pole

thick beacon
chrome lantern
#

Much less spending hundreds of hours hunting task-locked drops and imbued heart

#

I also recognize if I weren’t an ironman I could stop 20m slayer xp ago and buy the items

#

Like I said, I will keep shoveling garbage into my mouth if the benefits continue to be as disproportionately strong as they are

meager flame
#

tbh im kinda surprised they're going through with no hd for sailing release

obsidian venture
#

Slayer bosses are resident sleepers

#

When can we have an active and engaging boss

#

I used to do hydra as a means to get sleepy and it led to some good ass naps

meager flame
#

like not to roast them too much but like

#

the base water texture in osrs is trash lol even by osrs standards

obsidian venture
#

Yeah

meager flame
#

idk if i'd want to have everyone looking at that when the game gets a ton of attention

thick beacon
#

i do think heart definitely needs changes ive proposed the idea of letting slayer bosses drop them to make it feel a bit more natrual to people then tskipping

still sundial
#

ok apparently it was mentioned in the HD client video posted over a year ago

#

not sure if that's the only instance of it

hasty shard
#

i got 5105 kc for a reason

meager flame
#

like

#

i think what should happen

#

like right now lol

#

their art team should just change the default water and work with what they've got

#

it might not be amazing but they certainly cannot do worse than what the sea looks like today

hasty shard
#

i mean they did change the water is the thing

#

i forget when it was probably around dt2 release give or take a year

#

i have zero clue what the water texture even is its not in the cache when i've checked

meager flame
#

im actually pretty curious about everything involved with them not doing anything about it

#

like lol

#

they seem to be able to do various landscape themes and decorate it right

#

surely its not that hard to add things to the water that make sense so you aren't just looking at

#

idk how to even describe it really

#

the most flat lifeless thing ever

hasty shard
#

you cant really change it because its how water was for 2007 but on the side of animating things its just gonna look shit when its a texture tiled for 1x1 tiles

meager flame
#

i just have a hard time seeing them not get a lot of complaints when its all people are looking at for hours

hasty shard
#

the gradient changes at least batchest

meager flame
#

lmao during one of the betas i just remember kind of sailing off to go to some of the available new islands

#

just straight watching my ship float through blue nothing

hasty shard
#

im 1 ticking the 'sailing has ruined the game' bait post on reddit when it releases masorihmm

meager flame
#

speaking of that experience actually

#

hopefully whatever you can do to upgrade boat speed is a big deal

#

that boat was crawling lol

hasty shard
#

i genuinely have such little confidence for the release cause of the "beta"

#

like holy fuck nothing was different to the alpha what do you mean this releases november

meager flame
#

ya the beta showed me that

#

things are definitely not going to be what i want them to be when it comes out

#

unless they were running some kind of experiment hiding all of the stuff that actually makes it way better

#

for no apparent reason lol

vivid ruin
hasty shard
meager flame
#

tbh though the part that kinda confused me

#

i really didn't think osrs would be one of those games that would release a "fake" beta

#

where its really just mostly a teaser and testing the servers

#

rather than being a place to gather a lot of real feedback and make sometimes massive changes

hasty shard
#

there was some minor stuff like removing anti rust tonic or w/e

meager flame
#

maybe they changed a lot and just didn't show us but it felt like there was a lot of common feedback that didn't change during every public test of the skill

#

and its kind of awkward lol

#

i kind of see what happened though just reading the official blogs

#

like the first beta survey blog lists off several things to think about based on how people replied

#

but the second one forgets about most of them when detailing changes made

#

so that's probably why it feels like there was a bit of a black hole when it comes to the feedback/changes

#

i also dont if i missed it but it seems like they never followed up with the second tests survey results

restive storm
#

yeah the lack of changes from Alpha/beta really kinda seemed pretty bad

#

they seem to have just kinda gone radio silent on most changes too, like we get blogs but its just on random interface stuff these days

meager flame
#

so if they did react to any of those things

#

im not sure if they ever mentioned it anywhere

sharp cave
#

Idk if anyone is under the illusion that the skill is going to actually be any good

#

Its going to be about the same as the rest

#

The resulting content unlocks will be fine but thats not becasue its sailing

#

Would have been just as good if these places were behind a charter ship

minor whale
#

I think the skill will be good

#

I think most people do lmao

#

There wouldn't be overwhelming positive sentiment over the skill if nobody thought it was going to be enjoyable

hard axle
#

I’ll max it cuz whatever + pet, but the skill functions like water agility shortcuts/area unlocks, which then you never sail again cuz folks pre-complained about needing to sail everywhere and Jagex said they would add TPs to those locations after you unlock them.

vivid ruin
hard axle
#

No TPs

minor whale
#

I don't think Jagex capitulating to the extremely whiny crowd is an indicator of how good a skill is
People whined before they could even participate in an alpha

restive storm
#

i think its maybe like a 60/40 split of people who think itll be good v not, maybe more like 50/50

worldly valve
#

absolutely not

restive storm
#

the alpha/beta was like alright, nothing to really be EXCITED about, but like itll be something to occupy time

worldly valve
#

the pro-sailing people are just much less loud than anti-sailing

#

i see no reason for it to not be a pretty cool skill that adds incredible flavour and a way to introduce a lot of cool stuff

restive storm
#

i think its just underwhelming, even to pro-sailing people

vivid ruin
#

My whole clan is excited

restive storm
#

like a lot of the sailing disc even talks about it being pretty bare bones on release

vivid ruin
#

Planning a clan wide voyage day 1 lol

zealous ledge
#

Will tears of guthix work on sailing on releaseday?

worldly valve
#

like so what if I don't do a bunch of sailing all the time, it's not like I do Hunter nonstop and Hunter is a perfectly fine skill for what it is

#

nope

#

if I only do Sailing every once in a while that's still perfectly fine, because most skills work that way

hard axle
worldly valve
#

unless you're actively grinding them

restive storm
#

i just cant stand the movement with sailing

#

its super frustrating, and kinda annoying were forced to use it even for afk training

thorny kite
hard axle
#

Blast furnace doesn’t let you skip smithing how like tping to the new islands after unlocking would skip sailing hmm

worldly valve
#

to me it's more like

#

if you can smith a platebody and then just wear it until you need a better one then why does smithing exist

minor whale
#

People bitching about having to interface with skills is one of the oldest parts of RS

worldly valve
#

it's a pointless question because that's how it works

#

i'm sure there'll be some islands you need to get to from time to time where you will need to sail there and not just tele

hard axle
#

If they reduced the sailing journey like blast furnace reduced the bar making, but didn’t outright remove it, that would be a better example.

worldly valve
#

or it's like asking, why can you just build a portal nexus once and then use it infinitely

thorny kite
#

Honestly the tps should just have a high sailing requirement just make it a reward for grinding out your sailing level

#

Like if you want to sail to the locations and engage with sailing you can, but if you mainly want to go to an island to kill a mob for slayer you can just teleport to the island to cut out the middle man.

hard axle
#

But the skill is so good, just sail to it each time SCsmile

hard axle
#

It’s going to be so good

thorny kite
#

I mean if you don’t want to engage in an honest and genuine conversation that’s fine, but that’s says a lot about you

vivid ruin
#

I seen people comparing sailing to EOC which is highly disingenuous lol

hard axle
#

My point has always been that sailing is inherently a shit skill and primarily functions to act as a gate check, similar to quests, and that people are lying to themselves. The toxic positivity does no good and it’s quite hypocritical to want TPs to avoid sailing.

hard axle
thorny kite
#

Honestly though with how the game has progressed I feel like there are several skills that function that way. Mainly smithing, none of the gear you really create with it are even remotely good anymore. Anything that is good that you craft with the skill have the “shortcut” of give x money to y npc to craft it instead. And smithing only works as a gatekeep for quests such as song of the elves.

oblique mesa
hard axle
hard axle
#

There’s a reason why GM quests still have low to mid 60s lmao

vivid ruin
#

I think some end game content should have higher requirements than they already do tbh

hard axle
#

People value convenience and easyscape over actual game balance all the time

hard axle
#

You know they’re not going to lock any boss encounters behind 90-95 Sailing shrug

thorny kite
vivid ruin
#

"This raid requires the ability to fly with your boat" ElKek Steer

hard axle
#

It would massively tank engagement numbers and that’s all they care about nowadays

#

Out of the three raids we have, the highest access requirement is ToA dentge

#

which is 50/60s

vivid ruin
#

Craziness tbh

thorny kite
#

So the funny thing is it’s not like they don’t lock some new content behind high levels (Araxxor with 92 slayer) but they are very clearly super reluctant too

vivid ruin
#

Even 80s stats would be fine

hard axle
thorny kite
#

Mmm fair

vivid ruin
#

And the only reason people do slayer is for the bossing

hard axle
#

anything else people have bitched that “why you locking it away behind 90 agility” when it’s combat related

#

I remember people bitching sote reqs were too high on release

hasty shard
#

oh my fucking god i just realised what was annoying me about the alpha/beta

#

ship in a bottle disabled

#

fuckingwhy

#

if they add a teleport to every island it will be stupid

#

i think ideally it should be like, a teleport to great conch, pandemonium and then some lodestone item you can only have 2-3 of that you can place on islands to teleport to them

#

like slayer block slots but for using a boat

tacit wharf
#

its a teleport to yr boat where its docked

#

so first u have to unlock the ability to dock at that island

hasty shard
#

that too

#

if its also just teleport to boat + conch + pandemonium then its like
lol ur still gonna boat around

tacit wharf
#

doubt there will be a direct teleport to pandemonium

#

i could see one for the conch

hasty shard
#

its too much of a main hub for sailing

tacit wharf
#

its a 2 min sail to get there

sharp cave
#

Time to add flight paths from world of warcraft!

hasty shard
#

enough time for a redditor to make a complaint post

tacit wharf
#

well good thing we throw most of reddit says in the trash

vivid ruin
#

Except for the demonic digger

still sundial
#

cause that one already is in the trash

vivid ruin
#

Which is unfortunate ancestralhmm

next estuary
#

QOL suggestion.. Can we please make it so that we auto leave boats after travel.

ember token
#

35% view the removal of treasure hunter as negative

next estuary
#

those are the lazy players who want an easier game

ember token
#

25% would be less likely to recommend the game if they removed TH

dire mango
#

if those questions were asked to rs3 players only it's important to keep in mind that these are the players that play despite all the MTX shit that has been added

#

So it's not surprising that a sizeable portion likes it.

ember token
#

yeah this is all in regards to rs3 player feedback to the mtx experiments they did a few months ago

#

so the questions were towards those who actually tried the mtx experiments

#

1/4 to 1/3 of their player base actively preferring MTX because it allows them to buy progression because they don’t have much time to play is a lot

small anvil
#

1/4 of the ones who survived to this point

ember token
#

which is their playerbase yes

small anvil
#

I'm just saying it's not a surprising number

#

If anything I feel like that's kinda low?

restive siren
#

thats also a crazy number

ember token
#

that’s probably the more relevant statistic

#

the majority of their playerbase likes to be able to boost their progression with MTX as they don’t have as much time to play as they used to

hard axle
hasty shard
#

have the teleports require annoying things like the ape atoll one :3c

ionic tartan
meager flame
#

would be how that number compares to their suspected loss of customers due to their mtx driven game design for more than a decade

#

just knowing how gamers are from the era that actually played runescape i'd bet anything that they lost the trade horrifically

minor whale
#

I think if they mostly transitioned to cosmetic shops instead of loot crates they'd retain a lot of gp without the shitty gambling and progression linked mtx

meager flame
#

it probably looked good at first though

#

they're unfortunately on the wrong side of short term profits and decision making

#

whoever actually started this probably bounced quite awhile ago and made a nice profit but now its about how to actually turn that game around to be worth continuing development or how to sunset that game

#

its worth remembering that they're only discussing this stuff because they're basically zeroing in on not making enough money with that game for it to make sense

#

otherwise they would be continuing to milk

hard axle
meager flame
#

like literally just releasing something and calling it rs4 and making it a hard reset

#

it doesn't make a lot of sense when you have tons of like

#

invested and long term players

#

but they basically have been trying to exterminate those guys so now they just need players in general

ionic tartan
#

RS4 (or RS3 servers with different rules) sounds interesting. It would get around the issue of catering to the MTX and dailyscape survivors, and let Jagex make the bigger integrity changes.

ember token
#

i dont know if you can really save it WITH a hard reset either as that's just gambling entirely on players who moved on coming back

#

a hard reset with all the progression through MTX removed is not going to appeal to most of their current playerbase

meager flame
#

i dont really think the reset is what would save it on its own

ember token
#

probably most of their remaining playerbase has been playing for decades now

meager flame
#

it just feels like a step to really get away from a lot of the stuff that went wrong

ember token
#

losing their progress, or their progress becoming irrelevant, a lot of them would just quit

#

nobody would want to lose 20 years of progression and investment

hard axle
meager flame
#

ya the problem is that

hard axle
#

Glacor on OSRS PAWG

meager flame
#

they've kind of destroyed the population of people who really play rs3

#

they're not all gone of course but like

#

i think they're basically at the point where the focus just has to be making a better game than they have because whats happening rn isn't sustainable

#

like they have to go for people who aren't playing because they quit or haven't started playing yet because it wasn't good enough

chrome lantern
hard axle
#

Accessible nowadays often just means easy as hell BSmiley

vivid ruin
#

Fomo takes precedent OMEGALOOL

misty fiber
vivid ruin
#

Its strange how rs3's "newer" graphics are worse than osrs's pixelized graphics

misty fiber
#

The avatars look terrible but the game itself looked pretty good to me.

vivid ruin
#

Yeah i can agree to that

ember token
#

the issue with RS3's graphics is how wildly inconsistent it is - there's some really good looking areas but there's also some areas and monsters that still use the same models as in OSRS, just with some textures slapped over it

#

hill giants in RS3 use the same model as hill giants in OSRS for example

hard axle
vivid ruin
#

The hands... too....

misty fiber
#

Yeah, I noticed. I do think from some of the newspost that they are slowly updating areas and npcs. It seemed to be more gamejam projects though.

hard axle
patent ibex
feral current
#

Has there been a rollback or anything as of late? My account was rolled back three days for without notice. Nothing substantial lost other than some non purple raid loot

restive siren
#

No

vivid ruin
#

I lost the shadow that i got ancestralhmm

next estuary
#

why is the topic RS3? this is the OSRS sever..

ember token
#

there's nothing new on the OSRS side to talk about right now

next estuary
#

sailing ( within a few weeks ), poll update, tutorial island update,. Realistically how many people here play RS3?

ember token
#

there's nothing new about Sailing to talk about

#

they havent revealed any new info

#

polling update's already been discussed and there's not much to say about tutorial island changes

next estuary
#

3 days ago they dropped a trailer and a LONG update post

#

there are things to talk about

ember token
#

tbh if there was, then people would be talking about it

pastel geyser
next estuary
torpid delta
#

i don't think it counts when that post is almost exclusively old info

#

like they're just rehashing all the stuff in sailing for the umpteenth time

ember token
#

okay technically there was something new in the blog, which was that they revealed a sparse bit of info about 2026 sailing update plans

torpid delta
#

i guess the new name for gleaming rapier is new

ember token
#

I'm watching the sailing stream right now and they revealed that there's going to be Blead ore

#

if you can't guess what that is, it's ||blurite|| + ||lead||

meager flame
#

im kinda curious how passively you'll obtain a lot of these things from just doing sailing or how in some way it will be made faster

#

because if they didn't include any of that lol

#

they basically already have planned qol updates

#

even if they maybe dont quite realize it

buoyant falcon
#

hi, do we know if the new resources will be added to existing tables such as wintertodt rewards or fish at tempoross permits? or w/e loot table there are on release of sailing?

quiet plank
buoyant falcon
#

that would make sense indeed just thinking about saving wintertodt crates/tempoross permits for post launch

meager flame
#

i mean it kinda has to happen at some point otherwise it will feel like you have the entire game and then sailing on the side

#

i just dont know when or how long it will take for them to merge everything together

glass basalt
#

@nocturne solstice ah my bad, was past 6 am and my brain thought it counted as ingame since the code used to be an ingame thing 😂
Sorry for the extra work and have a good day ^^

ps. I do hope for one reason or another bonds go down in price cause rn with the 10% ontop we talking almost 17mill 😭

round lintel
#

Does anyone know whats that in the horizon?

#

has an animation like a purple lightning

chrome lantern
#

It has an animation?

#

It looks to me in the picture like it's just some sort of corrupted tendril coming from the overhead

#

Reminds me of the Proudspire corruption in coloration

restive siren
#

think thats some inaccessible cave that was added with p3, think i saw a video of it but i really cant remember where

ember token
#

let me try to find a picture of the room

#

but basically it's intended for a hunter minigame where you trap imps that are coming through a portal

left willow
#

Is there no update today?

woven marlin
#

what update

#

just maintenance?

left willow
#

And there it is lol

dusk fossil
#

I lost my divine pouch as an ironman last month in the wildy because I was dumb

#

god bless this update

#

I've done 25 raids without it since

hasty shard
#

one singular change and its good 😭

#

funniest update

opal urchin
#

the latter

nocturne solstice
#

Possibly the latter

opal urchin
vivid ruin
#

You're in it pal

static scaffold
#

any downtime /

nocturne solstice
#

shouldnt be any

#

just close client, open it again

#

having said that, ive noticed logging out early usually means you cant log back in

#

so uhh, logout with caution

opal urchin
nocturne solstice
#

Use the in-game feature

chrome lantern
#

Was this ever polled?

nocturne solstice
#

Dont think so

chrome lantern
#

This seems like a big thing relative to unpolled changes

#

I kinda don’t like that they just sent it

vivid ruin
#

I know for sure it was a suggestion here

chrome lantern
#

Yeah and if it had been polled already people would’ve mentioned that in the suggestions lmao

nocturne solstice
#

There were a quite a few suggestions for it ye

opal urchin
#

It also seems like a nothingburger to me

#

Why did Jagex not poll z-buffering? /s

chrome lantern
#

I mean it’s pretty significant considering how much of a change it was and the fact that they polled MA2 capes to Perdu which is trivial in comparison

vivid ruin
#

Im glad the cost for it is 350k

#

Wildy might get silly

#

I have like 5

#

Im not saying its a problem. I said silly for a reason :p

chrome lantern
#

Can already parch it anyway

vivid ruin
#

Parch is 1m+ though

#

Vs 350k

ionic tartan
#

Most people parch rune pouch anyways, it's 7m and always lost on death in pvp

vivid ruin
#

True true

#

People selling one megarare for an uncommon thats equally as strong eye of ayak

chrome lantern
#

I don’t think that’s very similar but sure

ionic tartan
weary stag
#

A community fight pits event is such a gahd damn awesome idea gg to whoever suggested that

chrome lantern
#

I mean at the relatively low cost it is now, MA2 cape is more like a cheap item for pkers to not have to parch anymore

#

To be fair, people are still going to parch their pouch, but nobody’s parching an ma2 cape anymore

strange spruce
#

is runelite considered an official client in regards to the new z-buffered rendering?

minor whale
#

Rune pouches are like 7m, you'll still definitely be parching even if thread is rebuyable

hardy garnet
#

Will there be downtime?

nocturne solstice
#

No

#

unless something goofy happens

strange spruce
#

I would also say no, but since they said "official clientS" in the newspost I wasn't sure anymore

nocturne solstice
strange spruce
#

Aaaah like that, thank you!

nocturne solstice
#

👍

bronze kernel
#

My take was the Thread should have been a forever upgrade to the account

nocturne solstice
#

My take is people should stop losing it ancestralhmm

thick beacon
#

any downtime for this update?

carmine ferry
#

Yep should be normal downtime

timber drift
#

ctrl+f razmire zero hits cmooooooon

rustic idol
#

How long is normal downtime?

nocturne solstice
#

0

rustic idol
#

So the game is up?

nocturne solstice
#

it should be down then back up

#

just close the client and open it again

rustic idol
#

Thanks it eorked

#

Worked*

narrow wolf
#

Today update time ?

ancient ember
fiery coral
#

Where do I report an issue I think has originated with the new update?

nocturne solstice
#

For bugs you can report them in game by right clicking the red report button near the chat box and selecting report game bug.

opal urchin
# ancient ember Update has already happened 🙂

For the record, on iOS, the mobile app asked for an app store update (but none is available) and the "open app store" function didn't work -- but a force quit of the app obviously fixed the state

strange spruce
last onyx
#

I wonder what it’s going to settle at. Scythe was 320m not too long ago iirc

gilded granite
#

how's everyone doing today

#

alright keep your secrets everyone

ancient ember
#

We love a Mod Light appearance CappyHeart

gilded granite
onyx ridge
#

Missing texture in Darkness of Hallowvale quest

#

Really sad to be all the way through this maze and it doesnt work

gilded granite
onyx ridge
#

it's the trapdoor

gilded granite
#

Thanks Wilko!

vivid ruin
modern crypt
#

With Z-buffering now in the game, this means we can FINALLY be able to sit on Marble Decorative Benches and Obsidian Decorative Benches in our POH Superior Gardens, right? Those benches are probably the only content in the game to have been rendered useless strictly because of rendering order issues, but now that should be fixed, yeah? I was really hoping someone would mention it in the blog, alas.

gilded granite
gilded granite
short maple
#

I'm at the piscatoris fishing colony and the tunnel is nearly non-existent. It's still clickable, but looks no different then the ground around it except for a few faint horizontal shades that look off in the dirt coloring.

#

I was at piscatoris last night as well, and the tunnel looked fine

fiery coral
#

In the earthen nagua area northwest of the dungeon on runelite, the cursor doesn't match the tile when you click to move. It's offset by a few tiles and increases the further from your character you click. The red-clicks are always on target, but yellow-clicks do not make you walk where you click

left willow
#

w477 offline?

gilded granite
#

Are any other worlds offline?

left willow
gilded granite
#

Thank you, we'll see what's going on and try to sort, appreciate you raising it

gilded granite
idle rapids
#

"November 5th: Sailing technical pre-release update. Most Sailing content will be added to the game (but won’t be accessible yet)."

So ready for Rendi to no clip and start sailing 2 weeks early

true talon
#

scythe was on a decline around TOA release it was around 350m lol

#

Because scythe was not very good anywhere outside of TOB and TOA was the new hotness in which scythe was not useful at. we also didnt have much slash content around there. scythe main purpose was TOB.

#

and TOB was massively gate kept from being able to get into.

last onyx
#

It sure has. What you’re seeing is the average price

obsidian venture
#

It was still good outside of tob lmao. People didn’t want to use it due to the cost of maintaining it because they were cheap.

#

Tob was never gatekept and it has the lowest gear reqs to actually join up. It got that rep from so many victims being lazy in finding a team and or higher kcers just wanting to money

#

Joining clans or doing full learner raids were the best ways of getting into it, which didn’t appeal to folks as they were lazy and just wanted carries

hard axle
#

It has. The charts unfortunately don’t let you zoom in or shows the extremes in that period because it gets smoothed out.

Blood runes were 420gp around hmt era, but because it didn’t hovered around there for several days/weeks, you don’t see that

#

I can’t attest to 320, but 330 is what I remember because Avernics were 80-100 at the time

#

They have an inverse price relationship with each other.

last onyx
#

just a byproduct of going for the only drop worth grinding for

modern crypt
#

I guess we should just give Z-buffer feedback and glitches here, yeah? I don't see any better spot.

As expected, the Player-owned House has a lot of rendering issues due to the Z-buffer update. Books are partially not rendered like the Marble Adventure log and books on the altars like the Dark Altar. Wall decorations are also not rendered correctly. In addition to other trapdoors around the world, trapdoors in the POH are also having a hard time. These are just things I've seen as I've ran through my POH but it seems that the Player-owned House would need special attention when it comes to rendering. It also had problems when the new renderer beta was in the game.

velvet orchid
#

Yeah it was a big mistake to make the gauntlets only work for 1 handed weapons. The eye out classes the shadow in some places especially if your other gear is subpar kinda criminal tbh

ancient ember
velvet orchid
#

I did notice the adventure log wasnt updated to include new bosses if someone could look into this that would be awesome.

last onyx
carmine ferry
fiery coral
velvet orchid
true talon
#

shadow doesnt benefit that much from gauntlets, it already has an absurdly high accuracy rating. were it would benefit is beating out other weps in places your not meant to mage.

#

The power brought from gauntlets to shadow was the additional 6% extra magic damage

velvet orchid
#

I feel like everyone just gets fixated on gnomonkeys talking about maging nex. They could also just remove the gauntlets passive effect. With the eye being 3 tick it would give the eye be 3.33% extra dps which i think is far compared to 6% of the shadow when the eye is a 55m staff vs a 800m mega rare

restive storm
#

another week down, and the wildy resource area still exists in its current state feelsroqman

scenic ibex
#

Good morning mods, hope you're all well. IDK if yall had any hand in the Bryo and Obor reworks but there appears to be a bug happening were you can no longer use an unequipped axe or secateurs from your inventory to kill the growthlings without combat xp. There is a CA, "Quick cutter" that is no longer possible to do how it was done the previous several years. This change was not mentioned in the blog, that's why I am reaching out. I have reported it as a Bug in game but it is still broken last I checked. Thanks!

meager flame
#

would be cool if we could get the bank space increase a bit before sailing

summer tulip
#

The thread of elidindis update for 350,000 was a major godsent for me!!! I've been doing TOA raids nearly everyday since May 2025 with about 200+ raids completed and still didn't get my replacement. So glad I finally was able to buy it back today!!!!

silk thicket
#

Thread update absolutely based tyvm jagex

ember token
scenic ibex
warm storm
#

the wiki says you can still use items to cut them. is that not true?

#

or are you saying specifically that you Can still use the items but now using them gives xp?

scenic ibex
#

You can not use an axe or secateurs from your inventory (not equipped) to finish the growthlings like you could before the most recent bryo changes. They can only be finished now with an axe or secateurs equipped and by dealing combat xp.

warm storm
#

because if it's the latter... hate to say it but i think it's a "you chose to restrict yourself" moment

#

ah ok if Using them is broken that's a fair complaint

scenic ibex
#

The mechanic to use those items from the inventory to finish the growthlings has been in game for over 7 years. It no longer works.

#

Afaik it is a bug.

narrow folio
#

Why the boss doesnt respawn and you have to go through multiple interfaces to do another kill is so bad

warm storm
#

i literally just tested it

#

you can use axes w/o combat xp

#

lol

scenic ibex
#

I tested like 2 weeks ago and was not able to use those items from inv?

warm storm
#

used bronze axe from inv on growthling

#

it was killed and i gained no combat xp

narrow folio
#

Do u need to hit the growth down to 0 hp before or no

scenic ibex
#

I'll have to look at that when I get home. That had to be a very recent change.

narrow folio
#

Damn

frail bough
narrow folio
#

Do I need a key?

frail bough
#

Doesn't matter if you have key

narrow folio
#

Oh my god

#

Ive been trolling myself

scenic ibex
warm storm
#

glad to hear :)

small anvil
scenic ibex
#

I'm 62m wc xp lol

small anvil
#

Attack lvl maybe ? Idk

#

Or maybe just got fixed

scenic ibex
#

It was a bug. I've been asking mods about it for almost 4 months

#

I'm not the only person who was having the issue

small anvil
#

Got it

ember token
scenic ibex
#

No worries. I'm not here to give anyone a hard time. I was genuinely interested if you had tech I didn't know about lol

meager flame
deep vigil
#

is there a bug in darkness of hallowvale maze? i cant use any of the ladders or agility spots
im actually stuck, its like im on a different floor in game that is displayed on my screen

nocturne solstice
#

Unlikely, just finnicky clickboxes

#

Do you have the quest helper on full assist? I think they highlight clickboxes for that section

chrome lantern
#

There was an issue with the trapdoor to the hideout but they hotfixed it to be clickable and will be coldfixing it next week to visually look correct

#

If you think you have a bug you could right-click report button and report game bug

deep vigil
#

i could walk 1 tile out of the roof in the sky

nocturne solstice
deep vigil
#

let me run back round and ill show

deep vigil
nocturne solstice
#

im gunna run over and test so gimme a moment

deep vigil
#

my tiles are also wrong, it skips a tile where my cursor is hovering

#

it only softlocks at the end of the maze, first time i managed to jump that gap but second i watched entities disappear, im going to retry without quest helper if thats possibly interfering

nocturne solstice
deep vigil
#

ive got a clip of it 1 sec

nocturne solstice
#

You've already been in that maze right?

#

Your quest helper says to go to the hideout which should be via the mines

#

or is this still the first maze?

deep vigil
nocturne solstice
deep vigil
nocturne solstice
#

Do you have hide roofs enabled in osrs settings?

deep vigil
nocturne solstice
#

turn it off

#

turn both of em off

deep vigil
#

both have been turned off when doing the maze start to finish

nocturne solstice
#

Try relogging in or on the official client

nocturne solstice
deep vigil
#

its fine on official client must be a plugin/runelite issue

#

and a bit further on it happened again fml

nocturne solstice
slate elm
ancient ember
deep vigil
ancient ember
meager flame
#

honestly insanely disappointing response to the robospear stuff

austere mulch
#

You’d hope it was just an after hour hotfix to address in the morning, to be sure it’s not impacting other content in a critical way

meager flame
#

hopefully but it seems like they just flip out the second anyone thinks of something they didn't in recent history

austere mulch
#

Speaking from experience though, this exact thing is why a lot of the theory crafting and “labbing” that went into current and past tob metas, people try to keep on the low

meager flame
#

maybe somewhere in the game it was mega broken for something else and nobody knew it but lol the math on yama directly tells me that its interesting and strong but not like

austere mulch
#

Because even though they’re very high effort, most of the dev team doesn’t understand the content at that level

#

So their immediate reaction is to pull it

meager flame
#

broken or in need of someone coming in after hours to fix this as fast as humanly possible

#

seems kind of nuts

austere mulch
#

Most recently seen by Arcane’s pre-release nerf of Soulflame horn and surge pots

#

The fact alone that it undoes the bind on Yama automatically disqualifies the method from like 99% of the player base

#

So it’s absolutely not a big issue on that alone lol

meager flame
#

i guess we should be thankful that we didn't have to live with this kind of stuff for decades before recent history

#

can you imagine how many things we do in osrs would've been patched out of the game

austere mulch
#

Hell, they already messed with the idea of getting rid of redx not long ago

#

And that’s as ancient as the game itself lol

#

And basically a core feature now

nocturne solstice
#

While I hope they reverse it cause it looks neat, it definitely seems like a bug that they would quickly patch. I mean the damn blue moon spear was achieving the new highest max hit in the game frog

meager flame
#

idk if that really counts

#

like

nocturne solstice
#

What was the highest? a 196?

#

Why doesnt that count

austere mulch
#

I mean

#

Keris was the max hit holder previously lmao

#

And how often is that used

nocturne solstice
#

Yeah, under like 10 other conditions

meager flame
#

i think you can hit harder than that with dharok on a td

#

like 285?

austere mulch
#

The issue isn’t the max hit, it’s the application of where it might be useful

#

Because there are a lot of bosses frozen in place

#

So it makes sense to be cautious

nocturne solstice
#

Did the patch get rid of the unfreezing?

meager flame
#

but i dont really count boss specific one off hits as like the record max hit

austere mulch
#

Nope

meager flame
#

otherwise we'd go count max hits during that one quest

nocturne solstice
#

Thats what they were after originally with the experimentation and theory crafting with the damage being a lucky coincidence afterwards no?

austere mulch
#

But for example, I doubt it works at maiden bc maiden doesn’t have the ability to move

#

So with that assumption

#

For spear to be good, it has to be a boss that 1. Can move and 2. Has some sort of infinite bind attached to it

#

Which limits it (to my knowledge) to just Yama lol

#

Well, and you need to forfeit 3 invent slots. More if not naturally using melee

meager flame
#

a souls bane thats what the quest is called

#

idk why i couldn't remember that

#

but yeah in general

#

it seems better, interesting but reasonably powerful compared to the alternative

nocturne solstice
#

So is the issue moreso that the damage part of the spec has lost 1 place where it can be used?

meager flame
#

definitely not red alarm material

nocturne solstice
austere mulch
#

It’s also just not useful to basically the entire player base and only valid in the context of speedrunning

meager flame
#

well its because you have to get into like

#

a massive amount of bs to hit a td that hard

#

including being mid wgs quest so you get the stone of jas buff

austere mulch
#

It’s like telling someone who barely gets through tob “yeah man, you can skip both of the sotetseg mazes with stalls and pnecks, and you can use pnecks to hit bloat while he’s down”

#

Just doesn’t apply

meager flame
#

you can hit kq a 201 as well

nocturne solstice
# meager flame definitely not red alarm material

iunno it seems kinda red alarm to me especially since (and maybe im misunderstanding wrong) they only hit 198 because they arent waiting. Since Yama is bound infinitely they could wait longer and just 1 hit yama after a while right?

austere mulch
#

It’s based on the bind duration afaik

#

So 200 is the true max

meager flame
#

ya i think

#

but either way at some point you have to compare it to the damage you lost

#

that's how you realize that while its a big hit its actually not that insane in terms of your overall dps

#

which is why it looks like basically

#

there is either something else we don't know about elsewhere

nocturne solstice
meager flame
#

or it was a bit of a kneejerk reaction

nocturne solstice
#

I think it was kneejerk tbh

#

i understand why, i hope they review it since it seems neat

#

maybe "fix" it with a dmg cap

nocturne solstice
#

Odd its calc'd that way but i see

meager flame
#

theres other weird stuff like this they might fix too

#

like how if you stun levi it like doubles your max hit with magic apparently

#

i've never personally done it though

#

i dont really see why though if people want to bring an insane swap to get an extra big hit in like

#

sure seems fun honestly

nocturne solstice
#

I understand if it was done to put a pause on everything while they investigate it further.

ionic tartan
#

They need better communication though, it discourages players sharing info.

dire mango
#

The big hit also had a valid tradeoff imo. Making yama chase you makes the fight harder which in turn makes it so you'd likely end up with a slower kill if you don't have the experience or knowledge to deal with p3 moving.

ionic tartan
meager flame
#

i honestly think they're just doing the blizzard thing where someone thinks of something they never thought of

#

so their instant reaction is

#

must nerf must fix this isn't my creative vision

#

and they dont realize that absolutely nobody cares about that

#

its just about if its fair and fun or not

chilly knoll
#

Idk if this is the right channel but do any other "big" pets have the issue of the model clipping and part of it being invisible from some angles? I hate it lol, half the time the kbd pet's head is invisible from assumed clipping with the player model or environment. no matter what angle you look at it at the head(s) are clipping/invisible constantly. is there a 1% chance jagex will ever try to fix this, or is it a 'part of the game' at this point?

meager flame
#

and until they can readjust the way they look at things it will keep happening

#

its kind of crazy too because they don't even realize that its fine to accidentally make something even better

#

even if they didnt mean for it to happen

dire mango
# meager flame must nerf must fix this isn't my creative vision

Sometimes it's warranted though. They have done it in the past as well and reverted it because of feedback like with muspah, and possibly butterfly akkha iirc(?) And other times it was good that they insta nuked it because the emergent gameplay was just straight up easier and worse for the game like woox' sol-butterfly.

#

After review they might put some dmg back in a nerfed from like they did with the araxxor step-unders

meager flame
#

yeah but thats because they dont ask the right questions and just react

#

a broken clock is still right twice a day

austere mulch
#

So it’s reasonable to assume 200 is true max

meager flame
#

all they have to decide is if the gameplay is good or not but they seem more concerned with it being different from what they wanted

#

and then people have to get mad at them

#

to walk it back a lot of the time

dire mango
#

It didn't come through very clear in the video itself though that the avg of the spec dmg is 100 as they claim in the description. Which is a lot less than the click-baity extremes showing up to 200

austere mulch
#

In this case, the spec having 200max being the core. But letting ppl figure out their own pathing would be the rest

#

But 1t nerfing anytime something cool with a high tradeoff and reasonably low impact is gonna always prevent ppl from wanting to share

nocturne solstice
#

With it being patched they can investigate it at their own leisure without worrying about any possible exploits

meager flame
#

yeah but what kind of investigating later do you really need you can math out the average difference in a short period of time

#

which is why people are looking at them crazy

nocturne solstice
#

Well code is weird. You would be investigating how the code is interacting to cause that effect.

austere mulch
#

Might get fixed eventually. Most likely engine work tho

nocturne solstice
#

What lines of code caused them to get a max hit of 200, is 200 the actual max hit? What is Yama's bind categorized as? What other bosses have that category?

#

Is olm not moving much also considered a bind? What about Abyssal Sire?

#

Is Ba-Ba bound when throwing boulders down at us?

#

a lot of interactions to investigate

austere mulch
dire mango
meager flame
#

and honestly

dire mango
austere mulch
meager flame
#

if you were that scared of that

#

would you not just disable the spec on the spear

#

rather than changing yama

#

while you checked

austere mulch
#

The npc id for Yama can move without being changed, but is bound externally

#

Which meets the conditions for spear

#

Eg. Spear doesn’t work like this on maiden

nocturne solstice
#

Well maybe them making it not work on yama is making the spec not work on that type of bind which gives em time to investigate it since it's a unique bind.

austere mulch
#

Bc there’s no active bind, the npc just can’t move at all

dire mango
nocturne solstice
#

And the concern of exploit would come from that type of bind not neecssarily the spec itself

meager flame
#

yeah but what im saying is if you were worried about whats happening elsewhere

#

how does a yama change address that concern

nocturne solstice
#

Well cause thats ground zero for the "bug"

meager flame
#

it seems like any further issues would be happening elsewhere

nocturne solstice
#

I dunno if we're gunna call it a bug or mechanic yet

#

Well it wouldnt happen elsewhere if they disabled the spec working on that type of bind.

meager flame
#

im ngl though

nocturne solstice
#

Which would also make it not work on Yama (that we know of)

meager flame
#

someone saw this and just 1t freaked out

#

lmao

nocturne solstice
#

Could've worked on other bosses no one talked about

#

I mean, thats a good thing. Knowing that the devs have an ear to the ground.

austere mulch
#

Ye def not a bug imo, just oversight with Yama design

#

Same way how killing verzik with purple crab poison damage to avoid crabs isn’t a bug either

chilly knoll
dire mango
#

People will still use the BM set without the 200 dmg as it still allows for the fun method.

meager flame
nocturne solstice
#

Yeah itll still disable the bind instantly which was the main thing they wanted from robospear

hasty shard
#

200 is fine on yama but if it turns out you could do this to something like vard

#

lmao

tiny epoch
#

#freethespear

nocturne solstice
#

It does seem like a really interesting and unique mechanic so I hope they bring it back

#

and implement it to future bosses too

tiny epoch
#

enable hardmode for 100 damage spec glorp_sitleft

dire mango
nocturne solstice
#

Personally the PM sets seemed a bit underwhelming to me pvm wise. This definitely makes em more interesting.

dire mango
nocturne solstice
#

i havent really used it much since I have better gear. From what I've heard its only used for like, afk training methods.

#

Naguas and gemstone come to mind

#

Only PVM encounter thats a real encounter is huey

#

Other than that, the gear is used as a bandos/torso replacement but not as a set

meager flame
#

bloodmoon is pretty good for a lot of stuff its good generic str armor

#

the weapon has some random niches

#

and its pretty decent if crush is your go to attack style

dire mango
hasty shard
#

vard just starts at 500 hp -20 def for free imagine

slender pendant
#

Issue in the killing galvick
Not click for away just click single tile away or some time not

idle rapids
#

Never seen people this surprised over an exploit getting fixed lol

#

This why you keep your exploits secret

#

Waiters lose

#

Abuse early abuse often

hasty shard
#

encouraging people to keep exploits hidden

rancid bramble
#

Hello am I the only human thta noticed venge other doesnt work on mobile? The entire game cannot be interacted with while venge other enabled neither can you cancel the spell or cast it. It is stuck on veng other

idle rapids
#

I'm not encouraging anything I'm just saying is the expected result of sharing an exploit, it gets patched

#

People can do what they want

hasty shard
#

no like jagex is encouraging it

idle rapids
#

Yea p much, business as usual

hasty shard
#

especially when they're like 'oh yeah uh you guys dont know about the secret yama mechanic!!'

#

and then this is found and they're like 'nonono not that moron'

idle rapids
#

Even if you find a game breaking dupe you get nothing for sharing it, in another MMO I played they would give some special (worthless) item to show you shared a game breaking glitch instead of abusing it

hasty shard
#

redditors saying blue moon shouldnt be allowed to do this is pissing me off

#

do they want every boss to be megarare camp or something

#

what an enthralling game where the meta of every encounter is identical!

#

doom was a breath of fresh air getting to use void genuinely

idle rapids
#

Dont you use void at tob or is that just learner gear

hasty shard
#

for rdps

#

but thats pretty much the onnnnly use case afaik

idle rapids
#

True

obsidian venture
#

Melee doesn’t need it but there’s nothing of value besides pnecks to take in

#

So it’s good to take

idle rapids
#

I have void in my vorkath setup but that predates masori I'm guessing youd use masori these days or melee maybe

dire mango
obsidian venture
#

Melee you can do vork on task with slayer helm and ranc. Slightly better dps

hard axle
#

Again, it’s like Araxxor

#

On release, the self hit was 20-30s, and they reduced it to 8-10 to make it more fair.

#

The argument is that it might average out to substantially less, but it’s not something they want to keep, so they’ll likely tone it down

idle rapids
#

So you think they'll put it back in but a walked back version?

#

I heard ppl saying even without the spec hitting 200 it still makes the fight easier to unbind him

dire mango
idle rapids
#

Okay so it does make the fight easier

hasty shard
#

its simpler than robofly i believe

dire mango
hasty shard
#

i really hope its just panic fixed so they can check its not nuking other bosses

hard axle
#

From my understanding, it makes it easier once you know the method

#

which is emergent gameplay

hasty shard
#

like i already said it but a single (up to) 200 hit where you're using 50% spec is fine on yama when its like less than 10% of the hp vs something like vard where you've just skipped half the fight

#

if they are really desperate to nerf it just make it max equal to the scythe avg

#

200 is a buzzword anyways its more similar to a zcb hit realistically :catgriga:

hard axle
#

Yep

#

It’s like Dharoks hitting big last hit

#

And we aren’t clamboring to nerf dharok

hasty shard
#

also the fact that its pid based and cant proc for both people

#

oh my fucking god i just realised this is the only role in yama

#

besides horn

#

i dont think this was even public enough for kph calcs to come out like

#

i dont think you even get enough spec to hammer+spear each kill do you

small anvil
#

The damage of the blue moon hit is probably unintendedly way too high

#

But the emergent part is not the big smack, it's the unroot

small anvil
hasty shard
#

they should leave spear alone and just add another 100 hp to yama

small anvil
#

If duo

small anvil
hasty shard
#

is it like horn -> claws alternating

#

hitting high is cool frog

small anvil
#

Like the bind being infinity is why the moon interaction is the way it is

tiny epoch
#

the damage isnt even that high

#

like a dclaw has expected hit 57 & thats a 4tick attack instead of 5

#

burning claw is higher damage per spec than that

hasty shard
#

hitting 200 implies you'd need to actually roll 200

tiny epoch
#

expected hit on the spear is 100 not 200 Glorp

hasty shard
#

example: which content creator has the bounty for maxing a dds

small anvil
#

Hitting 150+ is 25% chance though

tiny epoch
#

hitting 50- is 25% chance aswell Glorp

small anvil
#

Yeah, I'm just saying hitting exactly 200 might be rare but a crazy high hit isn't

hasty shard
#

hitting 150+ is 25%
hitting 100 is 50%
therefore hitting 50 is 75%
thoughts

tiny epoch
#

zaryte crossbow hits 110 on a lot of bosses GlorpCute

small anvil
#

True true

#

Higher spec cost

#

And can miss the hit

tiny epoch
#

yea & doesnt make the boss start meleeing u

small anvil
#

Like I don't have any issue with them toning down the blue moon hit there is all. People will still do it to unlock the boss immediately

austere mulch
#

It’s also just this only applies specifically to p3 Yama and is extremely easy to design around for future content lol

#

Aka have npc change ids when it goes from stationary to moving state

#

So it’s not actually bound, it just goes from an npc id that cannot move, to an npc id that can move

rustic ocean
meager flame
#

no reason to flip out because someone figured out how to use some unexpected gear for one hit on one boss to setup a method that is probably great for wr speed attempts but otherwise not something people would do

#

you'd think someone figured out how to delete yama from existence not marginally edge out wr speed attempts

#

theres really just no reason to act before thinking unless something is obviously game breaking

ionic tartan
#

Also seeing a lot of exaggerated opinions about how spear spec is some kind of "crazy free 200 damage" spec at Yama, when it's a one-time spec with a max of 200 (aka 100 average, which is less than a zcb spec), and it unbinds the boss.

#

Reminds me of people who defended removing horn+claws (in terms of ignoring both the cost and how very niche they are for minor gain).

hasty shard
#

also concerns about bots using blue moon tech like
theres a bigger fucking problem if bots are doing robospear undetected in the first place

tiny epoch
#

take away yamas 120% demonbane theres too many bots using purging staff on him

hasty shard
#

true

hard axle
#

or those defending scythe 1/3 splat (complete rng which one) + horn

#

Instead of all 3

#

Like, let Jagex come up with a number that is acceptable before we raze it to the ground

chrome lantern
hard axle
#

That said, I’d rather knee jerk changes than leaving it a problem for years and then people bitch and moan regardless

hasty shard
#

this didnt need a knee jerk is the thing

#

especially cause they havent put out a statement lol

#

ppl run around like feral dogs without official wording

idle rapids
#

I wish people were this defensive about ring of stone tech at tempy being removed

tacit wharf
#

it shoulda been removed

#

and it was

chrome lantern
#

I’ll be clear on my stance

hard axle
#

It’s so inconsistent

#

Sarachnis okay

#

Tempy not

chrome lantern
#

I understand nerfing the damage but leaving the unbind as an immediate reaction. I do think it’s relatively benign as less than half an extra damage per tick across the entire fight. I would think a more ideal solution would be to just reduce the max it can scale to until it’s an acceptable level (maybe 100 max, if they hate it that much?).

With regards to my response to Turkey, in general, I hate how much Jagex in the recent years has essentially done everything they could to enforce that players experience content only the exact way they intended

hard axle
#

I did 13k permits for pet so I can flame

hard axle
#

ToA is a good example of do this or explode

hasty shard
#

i dont even know what they intended with yama

#

half the shit doesnt math out

chrome lantern
#

I would also say that ZCB on Yama contract falls into this as well, where I understand why they nerfed it but it was also in this category

hasty shard
#

zcb glyphic is unironically more fun and interesting than the actual contracts

tiny epoch
#

use shadow rune to get prayer back with eldritch spec Glerm

gritty lance
#

Why are graceful/skilling outfits not rebuyable @purdue especially with the thread changes?

tiny epoch
#

10000 random invisible mechanics in that boss

#

& the 1 useful one is discovered & nerfed within hours

oblique mesa
#

coal bag being rebuyable at perdue would have been better kekw see a lot of people grab it rather than looting bag and die

hasty shard
#

depending on the skilling outfit you should be able to rebuy them tbh but like

#

perdu graceful would just make amylase a buyable lol

hard axle
hasty shard
#

like when they come out saying contracts will be good and interesting actually and actually common drops we learnt from orbs! then we get shit like grinding 3 hours for fucking forfeit breath of all things where you just drink staminas i do get a bit miffed!

gritty lance
chrome lantern
#

The first point where I actually noticed Jagex significantly slipping into curating/forcing user experiences was Giants’ Foundry tbh.

There was an interaction that most people didn’t understand where interacting with the trip hammer at specific times while running up to it would cause the hammer to double-hit. They patched it out because people didn’t understand the mechanic and damaged their sword going over thresholds, but it actually had a really cool use case where you could tick-perfect heat 3 times in the lava, then come back for a double-hit without losing any more hits, effectively getting free reheats.

But people didn’t try to understand what was actually happening so they just patched it out instead and made it way more boring.

gritty lance
#

Ohhhh I did not know you could sell back, honestly easy fix remove selling back

hasty shard
#

my personal irritation with panic fixes is:

  • moonlight moth mixes but thats because this shit shouldnt have even got into the game this was so fucking obvious
  • diary cape brimhaven agility nerf
idle rapids
#

so you can sell the amalyse packs from brim for MoG and skip rooftops? HipPog

hasty shard
#

yes but why would you do that

idle rapids
#

omg diary cape brim arena was so fun i miss it feelsroqman

idle rapids
chrome lantern
#

Or what about moonlight

hasty shard
#

neither actually i meant snowy knights kekw

#

brain off

chrome lantern
#

Yeah rooftops are really bad

chrome lantern
hasty shard
#

they were unironically just a 30hp heal item instead of 16 as current

#

like holy fuck this is better than brews

chrome lantern
#

Yeah and the solution was just to make them useless lmao

hasty shard
#

theyd be cool if butterflies had a super long cooldown imo

#

so you get the 30hp but its on a delay of like 10+ seconds per dose

idle rapids
#

the mixes are good for alt users

#

In a group scenario they're as good as super restores 99 pray or brews 99 hp

hasty shard
#

but no they panic fix and never return for like literally everything unless people bitch about it like muspah or rax

idle rapids
#

without stat reqs

oblique mesa
#

Mixes are good for macing people who left accept aid on kekw

hasty shard
#

i love how they just completely fucked over forestry and you can still force spawn events like what was the point lmao

#

i get nerfing roots cc shit but everything else genuinely why

idle rapids
#

forestry part 12 when

hasty shard
#

nerfing trouble brewing xp almost entirely to make way for vale totems

idle rapids
#

surely this time they'll get it right

hasty shard
#

like tbf it did need a bit of a nerf but they overdid it

idle rapids
#

nah it didnt need a nerf it was cool seeing people at TB

hasty shard
#

or what about sunfire runes which i swear were already worse than lavas

idle rapids
#

and it was iron only so who cares

hasty shard
#

and now diary nature runes exist which is just what sunfire runes were anyways

#

you dont understand we must protect the sanctity of fletching and cooking training

#

two notoriously hard skills to max

#

if we argue for game health i would almost argue vale totems are worse

#

they're just way too good lmao

#

especially cause you have incentive to just wc alongside it

oblique mesa
#

atleast vale totems is a resource sink

chrome lantern
#

Yesterday someone in the ironman channel was trying to tell me how awful vale totem are compared to broad fletching while they’re at 67 fletching

hasty shard
#

yeah its a resource sink but its also like you can just train woodcutting there now instead of dropping logs on the floor

idle rapids
#

yoo robospear coming back?

hasty shard
#

they are sinking water that was held in a strainer

idle rapids
#

ask and ye shall receive

winter hearth
#

And explained the team's rationale behind the hotfix last night seeming a little out of nowhere

glad solstice
#

@winter hearth with the look at the blue moon spear, can y'all look into how it cuts into the female player models arm when wielded?

chrome lantern
#

Wow that’s literally exactly what I expected lmao

#

Well-written

chrome lantern
minor whale
#

Love that people are still heavily downvoting it, either they didn't read the post or they're somehow unhappy that they don't want a nearly free 200 damage spec from a shit gear set lmao

chrome lantern
#

Wanna know the tragic part

#

My GIMmate with the blue moon spear is on a break rn and is in f2p

hasty shard
#

why am i not credited in the blog post for not discovering the tech? its an important piece of lore

hard axle
hasty shard
#

/s

chrome lantern
#

So I cannot use either of our spears

chrome lantern
hasty shard
#

so called 200 free damage when yama starts walking

minor whale
#

Or do you think they're mad that it's being added back in?

chrome lantern
#

They don’t read for polls

minor whale
#

Jagex literally can't win with anything like this lol
They leave it in for a month before patching/nerfing it - "Abuse early, abuse often"
They immediately remove it to patch it/nerf it - "Lol so much for emergent gameplay"
They do nothing - "Lol buggy ass game making endgame bosses free"

#

I think this approach is the best one by far

winter hearth
minor whale
#

Remove immediately, make adjustments, keep the core part of the method while making it not so busted as to trivialize something

#

Much better than just leaving stuff in forever in a broken state or removing entirely

carmine junco
#

I just like to read the reasoning. It's nice to get that insight into the thought process.

shell smelt
#

Interesting to read that type of bind is used on other npcs, is there a list of other npcs that would’ve been nuked by blue moon spec?

minor whale
#

Because Jagex has specifically allowed certain things that they deem rewarding for the effort

hasty shard
minor whale
#

You can say something is busted but the effort and consistency required to get the reward is balanced

hollow cedar
tacit wharf
#

that would be an incorrect one, a better one is menu stalling at shamans so u can take 0 damage and use 0 supplies to get yr dwh

minor whale
#

While something else is "click spec button once for up to 200 damage" is not

chrome lantern
#

“Infinite prayer” only applies if you’re using a cheat client or doing gameplay immensely unsustainable for long-term play in harder content

minor whale
#

Yes, it's subjective, that's the point lmao

carmine junco
minor whale
#

Why is it every time they patch anything at all you have people crying about prayer flicking

#

Or tick manip skilling

hollow cedar
minor whale
#

It's extremely funny and like clockwork

chrome lantern
#

I honestly don’t even think prayer flicking is OP

#

It’s flat out just significantly more effort, and the harder content you get to the more infeasible it is to do at the same time

minor whale
#

It's not, because the effort needed to consistently get that infinite prayer is either extraordinary, or you're not able to do much content that isn't afk otherwise

oblique mesa
true talon
#

What else was bound i wonder XD

#

Can i unbind warden p3 an he start chasing me

chrome lantern
#

Go do Inferno without losing prayer points and then I’ll listen to your opinion on it

minor whale
#

Lacro do you prayer flick

#

All the time

#

Just wondering

#

How much prayer flicking do you do

true talon
#

What if i unbound zuk would he grow legs and chase me

shell smelt
minor whale
chrome lantern
#

I kinda want to see an unbinded verzik now xd

minor whale
#

Just a blob phasing through the ground

true talon
#

What if you unbound doom?

#

could you control the poison spits

#

lure him to the corner

chrome lantern
#

It’s not bound

hollow cedar
chrome lantern
#

It changes ID

minor whale
#

Yes! Because once again, Jagex is allowed to make their own game how they think it should be

#

They subjectively believe prayer flicking is balanced

#

They subjectively believe that this wasn't in its original state

true talon
chrome lantern
#

Doom outside burrow phase can’t move and burrow doom moves without following normal movement so binds don’t matter/is unbound

true talon
#

it also leads them to design content that is endurance by nature, but when you are just 1 ticking the entire time your only limit is 6 hour logout

hard axle
#

Why is it always the randoms saying prayer flicking is busted 😭

You either do the easy method where you don’t use offensive boosts, or you lose prayer because you have to gear swap + move, which you need psycho level clicks to not lose prayer while doing this

chrome lantern
#

They haven’t done that though

#

And if your argument were correct then ppots would be worth nothing

hard axle
#

majority of GM Zuk Helms don’t 1t flick like madmen

true talon
hard axle
#

I am one of them

minor whale
chrome lantern
#

No content in the game right now is designed or balanced around assuming you flick prayers to not lose prayer points

minor whale
hard axle
#

dummy

minor whale
#

So is skull skipping

chrome lantern
minor whale
#

And so is and so is and so is

shell smelt
hasty shard
#

and if you just hate the action of prayer flicking you literally cannot patch that out its just a fundamental part of resource conservation

#

like you would just kelvino flick

chrome lantern
# true talon its not but deepdelving is

Player interaction pushing challenging content to the extreme is not relevant to how the content itself was designed or engaged with by the majority of people

hollow cedar
chrome lantern
#

You can also do 50 awakened leviathan in 1 inv

true talon
#

Most of jagex success on the difficulty front is just bugs working out

hard axle
#

Ultimately Jagex decides if something is too busted or not.

For example, we think claws and horn should work together.

Jagex says no.

We think scythe and horn should work together.

Jagex says no.

Both are bugs and Jagex keeps in the game because it’s balanced.

shell smelt
#

I was moreso thinking who else could’ve gotten smacked 200dmg lol

hard axle
#

I’ve seen folks in this discord over the years cry about turning off your prayer when you’re not using it as bug abuse btw

oblique mesa
#

Maybe sucrrius when he eats the cheese?

chrome lantern
#

Scurrius in final phase maybe, cheese probably not?

hard axle
#

My soul hurts when I see some of the shit that this playerbase says so confidently, but couldn’t be more mistaken feelsroqman

chrome lantern
#

But also maybe

#

The cheese probably has a defined duration if it’s a bind though

minor whale
#

Dude I've seen people on Reddit call lazy flicking and barblore bug abuse 😭

winter hearth
#

barblore is so rad

hard axle
#

Even in League of Legends

#

Part of being a good player

minor whale
#

It's always people who don't want to do the high efficiency stuff begging that it gets removed instead of just learning the move
Like asking for King's Gambit to be made illegal in chess because they don't understand it and think it's unfair lmao

hard axle
#

Is figuring out the best order of operations with abilities and shit

#

@finite tapir where’s the firemaking crafting combo skilling video

minor whale
#

Like there's a ton of stuff in this game that I think isn't personally worth the effort so I don't do it, but instead of wanting it removed I just simply don't do it and accept that I'm being a little less efficient

#

And think it's cool when people pull it off

hasty shard
#

1.5t basketwood artefacts

minor whale
#

Watching people like Xzact or Port do crazy inferno shit that seems like wizardry is so cool

tacit wharf
#

this is why i used the menu stalling for shamans, and not prayer flicking @spring oak, it was more straight cut

hard axle
finite tapir
chrome lantern
#

On a somewhat related note to animations, I hate that you can’t animation stall with emotes, especially Fortis Salute, anymore

hard axle
#

bro, that fucking shaman stalling is way more broken than 1t flicking will ever be

#

it’s legit 0 resource dwh

finite tapir
hard axle
hasty shard
#

i know feelsroqman shut up

minor whale
#

I think animation stalling is a good idea to patch out to make the game make more sense, but not any of the effects of a stall
Breaking animations with tech is super cool but I get why they'd want to make it "look" more legit

hard axle
#

even Port Khazard tier players struggles to 1t flick, move, and change prayer for an extended period and reddit makes it seem like it’s so prevalent

hasty shard
#

1.5t barblorewoods