#game-update
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But also I think the design is fundamentally not great
"Prey" implies way too much "helplessness". It's insane how much easier escaping (ending PvP encounters) are nowadays.
The design COULD be worked on yes
Please don't attack me for free money I just want to attack this mob that does 0 damage and drops infinite resources for free money đ
Pumping the rewards more isn't the way to fix the wildy
LMAO
The wildy is too big
it's just a game terminology lol, it means they're not interested in ganking other players
Across too many worlds
its not that deep lol
I just go pvm in rags and accept death cuz it's easier for me
Why not just PvMer? Why "prey" when you can fight back with even less risk than the "predator"?
It's guaranteed profit
People sleep on anti pking đ„±
Its a wonderful gameplay loop
Like you can't deny the word "prey" or "victim" has more than just some terminology of "not interested in ganking other players"
Nah people absolutely use the "being prey feels bad" line outside of just terminology. You've had actual literal JMods liken being attacked in the wilderness to sexual assault. It's an absurd take where people try to moralize about being in a PVP enabled zone and being attacked by another player lmao
I can bring so much good gear and risk 100k anti pking
Like the incentive to actually pvp isn't enough for me
That would require having thumbs and these poor defenseless pvmers just want to attack revs in peace đ
The people who want to fight others who can fight back is spread out
And they can't find each other a lot of the time
While are are are it delete rev caves and all its content
That's the big issue
Even simply hitting back while running does a lot
They're at ge in pvp worlds or at bh
Rev caves is like the most successful wildy content rn
Sure, if we delete every bit of farmable content that's in the wilderness and don't put them back into the main game in any form I'd be down for opt-in PVP
It's not like any of the demi bosses have mechanics worth their loot lmao
Cuz that's where people actually pvp
100% down for this too
Pvmers just want to kill their loot pinatas and cry if someone attacks them (also a loot pinata)
Clans locking down revs was really cool if you look back at it
Crybabies rs tbh
Was fun yes
But people won't actually vote for removing their bis moneymakers and bone saving and black chins and shit, so instead they'll just cry and ask for PVP to be removed instead
People struggle to separate rot from the idea of clan pvp in wildy
Yeah people do that with anything really
Genuinely curious though would you vote yes to removing MA2, all hard clues in the wildy, and all demi bosses and just make wildy opt in?
The irony is that Jagex feeding that "prey" narrative has made it harder for PvPers to fight each other in the wildy (gone are the days of small teams and pjing a pker bulling a pvmer).
chaos altar too, wildy slayer, etc...
If it's one question then sure, if they removed the wilderness and had pvp-only-rewards enabled (like bounty hunter crates but in the wider wilderness)
Can remove all the shit in the wildy
sweet, glad we agree!
I think wanting the wilderness to not exist is fine, it's how often people want the thing they don't like removed while wanting their own thing to stay
I feel like shrinking the wildy and moving some content out of it would be the thing to do
Smaller wildy maybe also limit wildy to some number of worlds
If you want pvp removed you should want all the attractions to the Wildy removed as well, but people want to have their cake and eat it too typically
And not just "removed and moved to somewhere else"
Just straight up deleted
Keep in mind that with sailing, theyâd want to expand past the wildy volcano
By making it smaller and upping the concentration of players
Yeah I think the wilderness in its current form is extremely large for very little content
I do clues and shit without degearing and don't run into practically anyone, ever
It's hard to hit all the hotspots so people just hop
Everyone is just at chaos altar/bosses/revs
And outside of that it's empty
The empty doesn't need to be 94% of the wildy
Yeah when my clan goes on silly pk trips
We try to find other pkers
It's almost impossible
Unless you just wait at a hotspot for an hour
Hopping sim
That's why I think shrinking it would be good
I believe they mentioned that yesterday
And move like idk chaos fanatic out
And that would be good
Would also like more anti bot mechanics
Via diaries or whatever
I haven't put a ton of thoughts into exactly what a rework of wildy should look like
But ma2 could be moved out and I wouldn't care tbh
You can buy ma2 capes off of Perdu nowadays
After completion
If there was a poll, I doubt people would want something so iconic removed
I think one solution would be to have more safespots
And maybe remove the insta tele
Thatâd also impact the bot farms
Tb would guarantee really long fights then
Can reduce that per say
Cuz you could fight til they're close to ferox or equivalent
Then tb
For an extra 2.5 min
Sorta thing
Thats because the majority of "pkers" aren't here for the fun of pking and just want gp/h
If there was new safespots and no tele, would be fair to lessen the tb timer
Pkers mostly do it for fun
I doubt you know many that pk
The gph sucks vs pvm
Itâs more for fun than gp lmao
Not really no
Better than a decent amount of bosses
I guess low requirements
Maybe im just dopamine drained but idk what possible fun u can get from killing easy targets
It depends on if you can 1v1 to some degree
Because youâre able to be in vc with friends and just laugh at shit
Besides ofc the power dynamic of running someone's day
Crazy concept I know
Itâs the thrill of finding someone whether itâs a pvmer/pvper
I find it hard to belive that the solo pkers thay drop in on my bosses are all sitting in discord
Because you can always die
Youâd be surprised
Lots of people solo pk in vc with others doing the same or something else
Thereâs a big social aspect to it
I guess it isnt hard to fill a call with the 10 people doing it for fun
I only pk for fun and if I die 10 times thatâs ok
This is just straight up victim mentality
You're there killing a boss or rev with essentially 0 mechanics and you're upset that you have to engage in the single part of the wilderness that presents any sort of risk or slowing down of your gp/hr
People aren't getting off on ruining your day, they're having fun killing a target that can fight back or switch prayers and run and eat, while sometimes making some gp
Grouping up with the boys and hopping around multi bosses is hella fun
Idc about the gp/h why would i fuck about eith this shit when i can just do doom or something
You see some absolutely wild shit like logging on to 45 people all speaking Spanish in a massive clan war
Or people getting smited for their +1
Ok if you're just doing it for pet you're still going for thing that gives dopamine and so are the pkers
Lol
There's not even a comparison to make, as theres no elo
PvMers have the advantage in nearly every single pk situation
So its not like a ranked moba where the sides are evenly matched
You've got SO many more easy ass ways to not die than pkers have of killing you
Yet you just assume the role of "weak"
Ok? Idc about dying and losing 50k rags
anti-pk > pvmer > skulled pker
Because oneâs strictly for fun and the other is for gp (doom)
Like who cares about losing 50k risk, the thr constant pestering every couple kills the just builds perpetual frustration
One is predictable whereas the other isnât
It pure and simple is not fun
So many people âwant Wildy removedâ, but want the perks to remain and itâs just dumb af when 99% of content in wildy is only justified by risk
Wildy for me is fun because itâs never consistent
???
You don't care about dying and losing gp, you don't care that you're not actually the weaker side in an arrangement, you don't care about making gp, and you don't like that other people are having fun
You just want to get your little boss pets without someone forcing you to actually use your brain and thumbs during a boss fight?
Nah we can gut the wildy bosses drops and make the unique rarer then take them out of the wildy
I'd be over the moon
This is a big thing that I don't think they will ever acknowledge. Like there could be a alt f4 macro that instantly logs you out and takes you out of the game to escape situations 100% of the time and I would still feel the exact same way
Tbh a lot of players donât have thumbs to begin with
So kinda makes sense
Have you seen this playerbase?
This is never mentioned by those folks until I or someone else who isnât as braindead brings it up 
Thatâs the issue
Yeah lol it's always after a big diatribe about removing pking that then concessions are made because the idea is ridiculous that it's ever brought up
The fun part is subjective. You can dislike being pked, as I also do, but you can lower the chance of dying by a lot
Itâs like folks that bring up dry protection but them get REALLY mad when you suggest offsetting it with spoon protection, like DT2 rings or Muspah Shards.
Yup
Yep, it is subjective! I don't have fun with it, hence I want it removed and will vote to get rid of it đ kinda the point of ap olling system
I wouldn't be opposed to some form of extreme bad luck protection
Like getting pked is never fun I agree. But you can mitigate it and not feed into the toxic culture. If I plank while pvming, Iâm annoyed but I drop a gf. This leads to folks either offing me sometimes
Like 10x over rate
At that point if the log isnt filled it should give you a boost till the log is filled
Okay, no spooning until 3x either 
Polling system is Jagexâs way to âofficiateâ what they want, not necessarily what the playerbase wants
It would still be rng, i wouldn't guarantee a drop
End of the day its an ironman issue
They should probably remove the last number of thr fraction when it alerts for a clog to soft remove the mentality that its even completable
If Jagex never polls something players desperately want, polling system and 200 surveys ainât gonna change that
Like goblins dropping a tbow at a 1/30m rate
i usually like to make my opinions known in public forums such as the osrs discord that I would support and enjoy the wildy being removed đ
and they can act on that!
idk, i think acting on opinions without some balance rationale is silly cuz you can have someone wanting tbow drop rate to 2-3x and be in line with shadow ehp is.
It should have some basis like people asking for soulflame horn to function as proposed and not nerfed on release when it isnât that strong for the reason it was nerfed.
Every time I hear mains crying about irons crying. I remember what their BiS melee looks like and laugh

Wear the clown suit, nerd

Not the TOO
God, what I would pay Jagex to let us fuse Blorva and RadiantâŠ
Super Mega Melee Armor
On par with Masori for Melee
Fuck man, the dreams 
Ngl I like TOO
The helm makes you look like a bobble head, which is one of my main dislike - seems very disjointed
And doesnât work when black/red and white + white
I do too, but I'm also desensitized to clown suits

Seeing random elite pvmers losing their pants over it was great entertainment though
The hair ripping anger because their bis isn't a perfect set
yeah
OOO looks ugly as shit
Theyâre both bad 
TOO, OOO are WTF are you doing art team
how about OTT
Shoutout to TOT
TTT for life
The iron special, OTB
still no Vyrewatch maid poll... what the fuck jagex...
Clearly the players are un-heard
is it possible to make white armor look dope
Like White armor, for fashionscape? Trimmed music cape or Dizana max look nice
Or white armor in general, in which case yeah, I think radiant oath looks good, although I could have done without the angry eyebrows on it lol
the legs are too big
yeah the legs have a very unique size
i think that's why they look weird
Exactly..
It looks fine with the rest of the equipment on imo
complaining works ig
how did you feel when you got them
Like I need to find another elite clue source
[[the grumbler]]
Wiki links found:
https://oldschool.runescape.wiki/w/Phantom_Muspah
im sure this has been asked a bunch so sorry in advance but is jagex aware that loot keys arent being tracked in the loot tracker?
Are you talking about the loot tracker on the main client or runelite?
well both i think, i noticed the issue on runelite so i tried to open a key on mobile & it didnt track on there either
Finally, gz! What wave did you get them?
44, just barely had enough prayer (minimal flicking bc cba) to sneak in one more wave if needed too
Damn lol
does anyone know if the lms worlds are changing back to australian worlds tonight?
You don't have to ask everywhere lol
Typically they announce it in #game-news so keep an eye on there

is anyone else getting Jagex Launcher updates Daily? Very sus that i have to log in every day
two days in row it asks my email and password to log in and update launcher :/
Any update today?
i got one yesterday & today for Launcher
game update? no
''This Week's Update
To prepare for the launch of Grid Master on October 15th there will be no game update this week and instead, there will be reboot on Thursday 9th October for the standard changes to the PvP World Rota. Downtime will be minimal, just like a regular game update.''
Anyone else keep getting server crashing? I'm constantly dcing and getting logged out, and logging back in with missing icons and unable to click etc.
Did we ever get an eta when we will get the gp back from pet insurance?
its in your bank already
Mine is not.
So they already started atleast thats pog
Im gonna be getting a fat refund prob takes longer
im pretty sure they paid that few weeks ago, i think i had close to 30-40m cash pile on iron and it went to 70m? i might be wrong
lemme check update posts
To be clear, it was only reclaims that you purchased with your own gp that got refunded
Yeah i know
If you are thinking youâll get money for having gotten dupe pets just wanted to clarify you wonât
Joe likes to run away when I plank that girl in ardy been robbing me blind
Oh wow theyâre refunded reclaims we bought and then used? I thought it was just reclaims you bought and then didnât use
Thatâs nice then, I forget I have a pet before going into Colo or something all the time lol
Iâm pretty sure it was only unspent ones but not certain
Originally it was everything you spent on reclaim tokens the only real question was if it would count money spent prior to the system change
Id be disappointed if they changed there mind. I know one guy who lost like 50m in pet reclaims the week prior be pretty troll for him id they changed their mind on that lol
It was only ever "unused reclaim tokens purchased"
They never said it'd be for all prior reclaims and they'd absolutely not have the data for that
Should be able to
Pre-paid meaning unused
Which is also concerning
Not wr are 
That's depressing asf
Was looking forward to dropping 200m on some bank space lol
surely if you actually spent 200m on pet reclaims you have enough money as is đ€Ł
The blog about the update itself explicitly says they've already paid out everyone who had unused, purchased reclaim tokens
Yeah i seen that
They're done with it on their end, having done what they said from the beginning that they would do
Yeah this is what they said they would be doing
My entire clan ( small clan) took it as we are getting the gp we spent back and 1 guy as I said lost an extra 50m in pets atleast since the blog lol
See thatâs just dumb because they said from the very beginning that they werenât sure if theyâd be able to backtrack what people had spent on reclaims
Just let irons use death coffer for bank space and problem will be solved 
Didn't know that was an ongoing topic :o thanks added my 2c
Yeah the only real reason not to implement it is for the irons who alrdy spent gp on bank space but I hate this argument
( I spent 188m would be 388m if I got gp back from pets lol )
unsure if this is fixable but there should for sure be a "prefer 3rd party"
That is a bit odd for sure, as surely most would select such option
While I kind of like it on both, I don't like how some of the "same" plugins differ between the clients
Lmao thats one way to skew results
Like the clue scroll steps that you get the solution for some puzzles and you don't on the official/mobile
That's what I mean
So you need to do those manually
It's cool that it got clue plugins for lots of steps, yet not all that we are used to
(For the love of God, why are there puzzle box clues in the Wilderness too)
Why are clues steps in the wilderness
we will never know
wouldn't it make more sense for boss to be easier when skulled?
Maybe its to find out how many pvmers they can bait into the wildy with it to give pvper more targets đ€
Should be like revs with the amulet for sure, fits the theme better
At the same time: new wilderness boss uniques that will probably be bis in many pvm situations đ
there's separate question for rewards that are useful only in wildy, and for rewards that are useful outside of wildy. you can vote accordingly!
Ah cool, happy to see them looking into options regarding that problem
is grid master actually tomorrow?
I think I've seen a few suggestions before thrown out for a boss that priority attacks skulled players in a group setting
So if everyone is unskulled it's normal, if someone begins to pk in the group they are focused more by the boss
Because PvMers need even more help against pkers I guess lmfao
oooh okay, i misread the message
Would be a good change
Lol
they fixed it
Yes, it would make more sense, but the Jagex AI broke 
Still waiting for BH to be added to clog, Blorva Kit, Radiant Kit, etc.
nah skulling making it harder is how you get updates that reddit wont whine about
what time do gridmaster reveals typically come out each day?
whenever they feel like and if they feel like doing one that day
I'm a bit confused, what do they actually mean by QoL in this question?
I would guess QoL around that type of content? ex: would you rather see QoL added to solo bosses, or minigames, or gathering skills, etc
and/or reworks
whats qol for gear tho
thats gonna be either buffing bad things or releasing new things
basically where do you want attention directed
yeah it looks like they mean to refer to more than just QoL in the sentence below I guess "Please rank these where 1 is the theme you would most like to see addressed and 9 is the theme you would least like to see addressed"
well no actually they do mean QoL as they specify in the question after
I feel like all the options should have examples to clarify what kind of updates they had in mind when making these
i'm so down bad with how lost jagex is with wilderness updates it makes me sad 
feel like pvpers dont even know what they want
i definitely do, but that survey question is legit just backwards thinking to the point that i don't actually even know if they understand what theyre asking anymore
and they also stopped all communication with the pvpers since last year đ
im not a pvper but i felt that it was decent for pvp commuty in the survey
idk the "should it be better to do this boss unskulled" is just like, mindblowingly crazy with the lack of understanding what the current problems w/ the wilderness are lol
oh wtf lol ye i disagree wth that
they gotta get whoever cooked that up outta the kitchen immediately
thought u were aganst the idea completely of bringing players into wildy more through other incentvies like skillng/pvm
before the place burns down
oh no i mean thats fine
biggest current problem is no pkers are fighting each other because they dont have to w/ the pj timer
if someone is too good for you just freeze and log out even if you're tbed
which is why the wilderness is just hop simulator these days
man removing freeze log would make people riot
ya im just thinking through the implications
if the person's friend can just prevent you from logging
its so lame seeing everyone running around in like 200m-1b sets
idk, i've consistently thought the issue was that its just so unlikely to find someone cuz wildy so big
that isnt the issue at all
but you make a good point about pj timer meaning pvpers who fight other pvpers
its that even if you find someone, theyre likely attacking someone already and you cant hit them
can easily dodge the fight
yeah idk, i used to have pker v pker fights all the time w/ my friends. Nowadays idk the last pker i actually fought
as a not pvper its not at all something i've really considered
yeah, i mean i pked a LOT through covid and stuff
and its just sad how much it died after the pj timer got implemented, so many friends quit
like the pj timer was there to prevent being passed and just being jumped after you finish a fight right
i cant keep up with the big dogs, so i pretty much just skull trick pvmers now
but i guess it allows the communal aspect of pvp to last even in singles
was better than we got now thats for sure, nowadays its like 100m-1b sets just farming any noobs that step out there lol
or you just farm pvmers as a pker
yeah, i can see how thats an issue
it used to be pking had the risk of running into a more geared pker
though arguably pvmers these days are fatter targets than people in salad
I've consistently thought that an issue is the lack of density
of pvpers hitting each other
its mostly cuz they cant
but the stickiness of the interaction if they do encounter each other is certainly something that would affect things
thanks, this is a new perspective i hadn't at all considered
yea, as for pvm'ers being fatter targets, its true to some extent. Though most of them require you to be in like a 500-600m set yourself to actually be able to kill if we're talking rev caves
and no problem, been trying to get jagex to talk about pvp a bit more and the root causes of issues, but its definitely like pulling teeth
what if being skulled gave you a anti-log out mechanic and tp delay
and like getting a kill gets you a idk, 10s window to tp/log
that along with bank keys would basically solve the getting jumped after a fight while also making interactions btw pvpers more sticky i think?
sounds awful to hop around worlds with lol
The fact that anti-pker sentiment gets ranked up on reddit and they propose the dumbest shit is wild.
The length of Tele Block's effect needs to be drastically reduced so it becomes possible to outlast the effect. Tele Block's effect should be counted in seconds, not minutes. A 1 minute Tele Block is already a long time to survive, but it's still short enough to feel like I have a chance.
Fucking lmao
I've tanked a full tb easily
at Artio
bro i dont understand how people cannot tank a 2.5 min tb
ARTIO
like your fingers basically have to fall off your hands
yeah i guess that it doesn't help the density issue
2.5mins is easy 5mins is rough though
but if you made the wildy smaller
You should NEVER get tb'd at Artio with the mage method in the first place.
the good news is you dont have to tank anything! You just freeze someone and log out lol
Handless players wdym
The Wilderness should have like 10-20 safe zones and then completely shut off teleports.
There's a reason why sub 30 wilderness is bot heaven,.
theres a reason i have literally 0 sympathy for anyone whining about the wilderness rn, cuz level 53 wildy is as safe as level 1
And it's the instant tp
(this excludes multi, but multi sucks)
This was the case for old rev caves where you were either below the 30 line or 4 steps from it
and new one is absically 70% below 30
its so stupid
Have people who actually understand wilderness and balance dynamics design the wilderness ffs
and thats not even mentioning the 15 brew, dinny b andys
- d spear + ursine chainmace
This question should be reversed, but only if they make adjustments to the wildy weps or make the bosses killable without the need for the wildy weps.
rewarding people for not pvping is a weird thing to propose
revs at least incentivises skulling w/ the drop rates
Ive talked full tb several times lmal
Lmao
If you get every over head prayer wrong and bring monkfish thats on you.
yall jsut tanking these for the love of the game? or were you like veng anti pking lol
idk why ppl dont pk with standard more tb is so much better imo
big disadvantage vs someone with ancients i would imagine
Both tbh
i mean it depends, you only got a 15s freeze, and if they catch one before you do your tb is literally useless lol
oh ye u can log out
And pkers sometimes off you if you keep hitting back
If you pretend to anti pk a lot of pkers won't attack you
Even if you dont actually try to anti pk
Ppl sleep on hitting back
if someone tbs me at chaos altar im probaly dead most likely mostly lookng at it from prey perspectve
Hitting back is huge for even tanking a tb
i mean thats kinda the nature of that content up at chaos altar lol
bane whats your opinion on what squintz was saying above that freeze log is source of problems that reduces pvp vs pvp interactions
you actually pk
but even thats easily tankable
i can bring freezes but ye u can counter that if they are usng anceints or standards as well
not if the person trying to escape knows when to freeze lol
you just wait until like 3-4 seconds left on your own freeze, then you freeze them, and homef ree
I mean the people who pk at chaos altar are absolutely terrible( ones that kill people running bones) I think i got away like 70% the time with no food lol
Yeah it is a problem. Iâve lost so many kills because of that and it allows folks risking max to play extra safe. It dulls the encounters a lot when youâre pretty much relying on ko-ing them or hoping your freeze catches them at a spot when they canât easily log
squintz was poitning at the pj timer as a source of issues
That also is another issue
its definitely the source of that issue lol
i hadnt ever heard anyone pointing to it as a problematic thing so it was kinda eye opening to me
It was a skill set to coordinate folks to hit each other, but with this current implementation you lose more kills than not
it also is the biggest factor in why pker v pker fights dont happen as often anymore, and pvm'ers are prey now moreoften than they were pre-pj timer
If you have gap itâs cooked. If the wrong person hits someone running from multiple times to singles itâs cooked. If they freeze you and afk behind a tree itâs cooked
It gets really boring so yes we focus on pvmers more as squints said
Tbf I attack anyone as it is on sight if I can hit you
i think a big problem in general is theres no pipeline really of ppl becoming pvpers idk how they can do it either seems like this sort of stuff is only way to keep wildy actve imo
i do think the UI changes are really anti-beginner
In some aspect itâs alright for a newer pker as they can escape more. But as you learn and develop your skill set, it kinda becomes a hindrance
spellbook specifcially
this is also caused by the pj timer lol.... I'm still not any good at pvp but i can skull trick safely in my 500m set and have never died doing so. But when I learned to pk i was literally just in a rag pure set, tbing for other friends
who would let me hop on kills sometimes, and other times i learned to tank other teams when we got overwhelmed
Piling folks was fun
plus atm, most of the pkers out there are generally demons, you're not gonna go out there for your 2nd or 3rd pk trip and ever find someone the same skill set as you are
meaning, you're gonna get splacked by a good pker lol
I do continue to think that wildy is just too low concentration of people
and jagex has failed at trying to lure people in via rewards
so the better solution is making it smaller or fewer worlds
to up the concentration of people
adding another boss is only going to attempt the same thing they've tried 100 times and failed at
yeah, upping the rewards is not the way
pvm is kinda the face of the game its just a diffrent era imo
but thats the only play in their playbook it seems
sorta, but it isnt like pvp wasnt very active before the update, and now is just like flat out dead lol
back in the pvp discord we'd asked and they said they had data to prove the PJ timer increased activity out there... But after like 4-5 years they never showed us anything meaning it was likely just more bots out there lol
ye i hope they improve it for sure but I dont think pvp will ever be crazy active again apart from dmm and whatnot
Speaking of never showing us anything
yea not until they actually face the real issues they need to, and atm they refuse to even talk about it
Problem is the content in the Wilderness is a clash of interests
i think if we want the hunters to hunt each other, you need to give them a reason to hit each other if they see them over easy pvmers
which is why im confused when i mention removiing the pj timer to be the best way to get pkers to hit each other again, somehow the pvmers end up mad lol
i think proportionally there's enough pvmers vs pvpers
incentivising people to go via more rewarding pvm content isnt the way
Yes, it is and I think whatever AI they used to generate questions based on common complaints is having hallucinations.
dude, most interactions only have 2 chances to KO you
and that's spec weapons
basically the question is asking if you think there should be a wilderness boss that prefers to target skulled players
everything else is just pure rng and ramboing on/off-prayer hard
We can just rework the Wilderness to be a safe zone and rebalance the content accordingly. And move the money content elsewhere where there is the risk

You can't rebalance 90% of hte content
rs3 went that route idt osrs is that far off honestly
making pvper vs pvper interactions more sticky and potentially rewarding is definitely a thing they should look at
Some are just inherently unbalanced without risk of death lmao
the rev boss already does this, or at least it hits skulled players harder by accident cuz pkers arent wearing rev bracelets
Chaos Altar would never work. Agility Course would never work. Rev Caves and Zombie Pirates would never work.
hardly a proper boss though, guarantee most players have never killed it or even seen one
You'd need to nerf it by 99.9999999%
honestly those meathods shouldint even exsit even now they are op imo
with the "risk"
Or just have the opt-in feature. With opt-in having more lucative output.
Wear a pneck and tour Gucci
P neck my beloved
opt in is super lame, at least im pretty sure theyd never consider that route which is good
and without proper visual indicators of who is opt-in, u basically ahve to click through menus to figure out who ur hitting
opt-in is more realistic than them turning the whole wildy into a safezone
fuck off with that dumb ass nonsense
Make opt-in permaskull
That also adds and forces risk
Lock things like revs and Chaos Altar behind opt in
I've died maybe 5 times in 8k wildy kc (NOT multi-callisto elite clue spamming) and people acting like it's hard to survive are 
it only works if xp and loot is significantly nerfed when opted out
to the point where its not even worth opting out
remove uniques as well
It doesn't and people will still bitch about it
pretty much anything worth doing would have to be removed
but for little weenie explorers i guess they could already watch a youtube video to explore the wildy
"oh im locked out, why am i being forced to skull at revs when i previously didnt wahhhhhhhhhh"
If anything, just remove all Wildly clues or something
That's the only wildly content I ever interacted with aside from occasionally Chaos Altar and a few mass Wildly Boss trips
and this is as a person who only goes to wildy in rags
and hasnt put in the work to learn how to run
At some point, you just have to say stfu and deal with it.
It's like folks whining about nylos being boring and not max hitting everything.
There's more and more content now where you just max hit everything since pre-2017. Should we make everything max hit and just rebalance the game? No lmao.
who is killin you at mage bank loool
if they did remove wildy risk itd be worse for the people that complain about wldy deaths
only reason those ppl go is to abuse op meathods
This question is also a bit confusing to me. Is it implied here that when it would be harder for skulled players, it would also be more rewarding, or are they just suggesting to punish skulled players for no reason?
I started seeing folks complain about dps variance and it makes me want to smack someone across the forehead.
"my tbow shouldn't be hitting 1s"
wildy clue steps just ruin the flow of doing clue scrolls by making you degear so you don't risk losing all your untradeable tp items in the wildy
Buff diary gear please Jagex
again, just fking deal with it 
Remove all negative bonuses
that's my take
just give us gear loadouts like people have been asking for for 10 years and call it a day imo
I do deal with it
Make more positive bonuses
that doesn't mean it isn't still annoying
whining about wildy steps is like crazy to me this day in age
you can tele within like 50 steps of any of them lol
u know what this reminds me of? mfers complaining about baba when they're in dhide 
people just never wanted to learn baba in the first place
not that u need to anymore
the friction should've been stuff like remembering to bring a rope, or not having shortcuts like in the viyeldi cave, drakan's castle, etc
well they got rid of that lol
even if they EVER got rid of wildy steps, then theyd have to compensate w/ like wildy clues or somethin
then people would whine about those too
Wildly only clues from Wildy content with better loot table sounds fine to me
"better loot table" probaly like 20x better then non wildy clue
best jagex can do is make a new boss that 1 hits anybody with a skull
wildy steps going to a new type of wildy clue obtained by doing wilderness content is how I'd do it, an idea I had was making it so wilderness clues are technically endless, you can continue doing wilderness steps in the clue and choose when to cash out with the casket, but you can't teleport out of the wilderness or your progress is reset
world hopping/logging out should also reset progress, and if you get killed, the PKer gets the casket you wouldve gotten if you cashed out
I think Wilderness Clue Steps are fair game. I even have to go into Rogues Castle with the Ghostspeak Amulet and talk to that guy from the Ghostly Robes quest. And from what I understand, he can be in numerous places that are less hostile.
wildy clues are all well and fine, but i really want them to address the ACTUAL root issues of the wildy first before just slapping more content in there
Opt-in wildy, and removing rewards reminds me of that guy doubleshine and some others. They fundamentally don't want to engage in the wildy.
Speaking of Rogue's Castle, small QoL on the obelisk. Let "Set destination" also teleport you at the same time. So you don't need to open it up again
So whether you nerf or remove everything wildy related, the conversation is fundamentally not about making the wildy better or having healthier dynamics like more Pker v Pker.
what kind of troll suggestion is this
And have it remember the last destination
im being sarcastic, but unironically jagex would implement it in the game cuz the reddit carebears would vote yes
haha yeah unironically it would pass a poll LOL
thats the problem with their phrasing of the question on the survey lol
dude this is some really cool idea, would you mind posting it in #1022203837265756231 ? Brilliant idea for a "minigame" clue hunting in wildy combined with needing to escape/anti-pk to survive for high risk high reward
This is why 1 hour timer is goated
Drop all ur clues b4 you start and do all wildy steps when its the only step you have left
yeah thats what I do to minimize the regearing
i actually didnt think people would be a fan of it so i hadnt posted it but i will now
beats the wildy content we've gotten in the last several years! (a 1x1 loot dispenser at an existing course, and pirates that got nerfed 3x so nobody does them anymore)
untouchable bot farms 
tbf jagex doesnt care about that, look @ brutal black drags, zulrah, pretty much any pvm in the game lol
You only have to set it once. Unless im misunderstanding
I mean they do care, they cracked down massively on RWT and basically removing one of the key honeypots to draw in botting.
If no1 buys gold, there is no demand, if there is no demand, then there is no reason to make bots in mass.
Its how you tackle any issue if you go after the ones driving the demand.
i mean they said they did that, but they also said the same thing like 3 years ago lol
Ive heard a lot of RWT bans for gold buying has happened and this deterent is having a real impact
Yea but untill now they have not touched gold buyers only sellers
they have cracked down on the buyers now which is having a big impact. i know of a few gold buyer friends who have been permmed as they used to joke about how they could get away with buying gold long as they never sold.
i mean they also did a bot banwave which dropped avg players online by like 70k lol, so clearly before that they just werent banning them
They were banning them, just you need to understand its a never ending battle.
its just as easy to get them back up an running as it is to ban them
We need to find which demographic RWT the most
And I feel there is definitely a specific one that we all know has the constant need for gold to keep flowing into the account
for a period they were absolutely not lol which is why playercount is down so much from that period, and even with bots back in plenty of places we're still nowhere close
this the right spot for suggestions? I think the pharaoh's sceptre shouldn't auto-deposit into the pyramid plunder stash unit when you have the from-worn box checked, unless the unit already has menaphite robes in it
otherwise imma be unchecking that box just to deposit into that unit, then re-checking, as there's no other way to put just the robes in
you can't even drop the sceptre, then pick it back up, since it has no drop option
No.
Angery noises
Suggestions can go here for deeper discussions #1022203837265756231
â€ïž ty!

Lol
Are we getting a big cosmetic cup from gridmasters
Nope
Not a competition per se except the no-lifers going for top hiscores and the reward for first 3 clears
Or what I really mean is just no tiers or trophies
Still has points and hiscores so it inherently has competition
"For fun" community events with cherry picked ideas from the aborted zanaris project seems like a really good idea for the company to salvage that trainwreck of a project
That seems to be what gridmaster worked out to be
Any idea when jagex account recovery will be available. The mods have been sending me copy pasted messages in my support tickets about when this will come out
Are you asking about some kinda new service or do you need help with account recovery and Jagex hasnt given you assistance yet?
This is the best document that we have available to us at the moment.
jagex told me that my hacked jagex account cannot be returned to me as of right now and to check the news section of their website for when the feature will be available.
They said they locked it and I showed them proof of ownership but i was told there is nothing they can do and to wait for player support changes
There is membership active on the account that I am trying to get paused until i can get the account back, but they have ignored answering that question all together.
Just was hoping someone here maybe had more info on when theyd release account recoveries
https://secure.runescape.com/m=news/a=13/player-support-roadmap---september-check-in?oldschool=1
I dont see an exact date but this feels like the post they might be referring you to. The roadmap there makes me think they're working on it now and should be one of the next updates since Live Chat was "coming soon" and it's out now.
well thanks for the help, thats kinda what i figured. Just hoping to get my almost 20 year old account back
everything probably gone but at this point just sentimental value
Fingers crossed
lets hope, but at this point i have my doubts. Takes jmods a week or more to just give me a copy pasted message to my ticket.
They probably arent allowed to do anything by their managers, but its just frustrating that I havent been able to fix this problem
"AI"
naa i spoke with real pmods and the ai chatbot. The chatbot actually was so terrible. Jmods were understanding but I think they arent allowed to do anything for hijacked accounts
i think what it really is
and this is what they should be using it for
they're going to probably take community events like gridmaster that require some work that can then be turned into a normal content update without too much additional effort
like the gridmaster to bingo pipeline
based on the yearly survey asking about region locks
you might see them do something like a future league is chunk locked and then they release an official chunk mode or something like that after
so they're double dipping on their work more or less
I just really hope we don't do more region-locked leagues despite what they've said in the past
did you do the new yearly survey
they're basically asking how to make area locking fun and suggesting several options
I think they said in the past that they'll build up from previous leagues instead of a new gimmick every time. The survey did mention new starting points for region locking though.
the problem with the new starting areas is that i honestly think
there are pretty much just 3 alternatives
the rest of the areas would honestly suck as a starter area
its basically kourend kandarin and varlamore that would work well
We currently get 2 for free (Misthalin and Karamja) so if we get to pick our 2 free starting ones I think that'll open the door a lot more for viability.
honestly now that they said it in their survey i'd rather they just do something crazy like try out chunk locking
its a league so you've gotta assume they would make unlocking additional chunks somewhat fast
oh god man reddit is discussing the wilderness again someone hold me back pls
Not yet but I saw it
i think the biggest league problem though is that honestly
they're just not different enough
you see it happening right now with gridmaster
more updates getting revealed and it turns out
Yeah it's just repeating the core gimmick with one or two new features and a bit of refinement
it really is almost all stuff we've already had
Which is the intent tbf
like how many times can you ask me to kill sire 50 times in a new format
I think Varlamore is probably a good new starter area tbh
its not even just the method its the goal that needs to shift some
I mean that's kinda the logic behind making Misthalin/Karamja free, because who would spend unlocks on them
But yeah the formula of "do x 50 times" for the 5th time is stale
im assuming you'd do kandarin varlamore or kourend with a free karamja
It's still fun don't get me wrong
But every league I'm playing less than the last because it's just so repetitive so fast
I had like 1/5th the fun in leagues 4/5 as leagues 2/3
Also for such a long event as normal leagues, you scale in power way too fast
and they all have ports to get to karamja
They need a good balance
Maybe next league will be better with sailing having a shitload of content
Yeah I see people saying they had all megas in 2 weeks and didn't really care
i think the length of time for leagues is aimed at the average play time
they're not going to make you play the entire league if you're dropping 16 hour days
i mean i finished dragon in 2 weeks and had everything
there was absolutely nothing remotely casual about doing that
most people probably never put that many hours into that league
they'd be insane to make it for someone like me and say yeah play for 2 months
dudes would be trapped in lumbridge a month in playing normal hours lol
I'm really glad it's just a month long. In the past this has been how long I've had interest in grinding leagues and then after the one month time the fatigue hits
12month league when
Jk relax
I've been working full time since just after leagues 3 so longer definitely suits those who can't no life :(
Might have to take off work and no life a week or 2
I'm feelin sick in about a week ;)
Ngl I'm sick of the pick 1 combat style tho
Should be able to buff all styles with griddy, in hopeful
Anyone have any guesses as to the bottom right tile right above the meme tile? row 6 line 7 it says Blood Sweat and Tears
My guess for the completion reward is Diary unlocks because on the other side of the board it lists 5 characters with diaries in the game
Just did the annual survey. It needed way more places to put text responses.
Very werid how many personal questions they ask. but seems fine if they want to know the type of players they have.
Do you think if pop ends up the majority fav music genre we'll get a pop theme for Venescula in the new vampyre quest? đ€
How about we make it not just pop
But kawaii desu J Pop
its what the people want
That would go hard tbh
Or K pop for the lulz
Vanescula doing K pop dances
Imagine how cursed that would be
Black metal
I hope you said that was your favourite in the survey then 
I personally prefer NWOTHM, melodic death, power, and thrash metal better
i would be scared of what it would sound like if they tried to do any in game music related to what i listen to lol
The âOtherâ category for music also didnât have anywhere to type a response despite saying âPlease specifyâ
although i guess a lot of it is instrumental so you could probably give it a try but lol i just cant imagine how something like polyphia would sound if you tried to do something similar with osrs instruments in midi
Bloodstep
i also kind of agree with this
im a bit tired of like lol
idk if youve ever noticed how with pvp theres always this like "how do we teach people how it works so they have fun" or "what if there was a tutorial" etc and im just sitting here like
what if i know exactly how it works for the most part and just think its not fun to begin with
im honestly curious how many people would be filling out one of these surveys that legitimately don't understand how pvp works/have never tried pking or whatever in their entire lives that would need a tutorial
My biggest feedback on the survey:
-More text response options
-More elaboration (tf does âMelee/Mage/Ranged gear QoLâ mean if itâs explicitly not rebalancing?)
-More response options than just âI like itâ âVery like itâ or âDislike itâ (Goes along with text response)
Overall I spent a lot less time on this annual survey than pretty much every blog survey because there just wasnât anywhere to actually give feedback.
plus idk what a pvp tutorial would even look like
like
do i have to explain combat to someone in its entirety so they understand it once i teach them about single double or triple eating
I tried to put in some of the bigger #1022203837265756231 posts Iâve been wanting, and also referenced the fact that that entire forum feels useless when thereâs absolutely 0 indication of review by Jagex staff or responses 99.9% of the time
i agree this survey was kinda ass compared to past surveys
or so they get it when i explain how to for example spec instantly on a swap
by wearing a weapon with a spec bar
Oh and also there wasnât a ton of room for elaboration on plugins either
like
So I kinda hijacked the box a bit to write stuff and tried to elaborate just how useless the mobile/official minimenu swapping is
the tutorial for me to really get all of that across would probably be quite long to even get to a place where i could then explain any of the pvp specific things
it would just be super hard i think to really get everything across because in any game where you can pvp
the fact that you're playing against other people is inherently complicated already and when you start adding in complex or obscure game mechanics on top of that
we don't need a pvp tutorial, we just need a good place for players to safely pvp
it gets super out of control
LMS is filled with bots and PVP Arena is buggy and dead
thats why most of the most watchable/played/popular pvp games tend to also be at their core very simple games
Yeah idc about a pvp tutorial because I feel like anyone that actually wants to has plenty of resources to learn and anyone that doesnât want to simply will complain about it being ârequiredâ and âbaiting them into pvpâ
But yeah any sort of feedback whatsoever on #1022203837265756231 would be great, they completely ignore the suggestions in there and stick to Reddit. I will never use Reddit so I guess my opinion in their official Discord forum is useless
Thereâs been highly-voted posts in there for literal years with zero feedback
Like choosing items lost on death
mod roq used to be more active in the suggestions channel
Even when he was active it wasnât all that much in there
Like I know thatâs not his primary duty or even secondary tbh
tbh
But still feels completely ignored
i think they need to engage more in general
i know they hired cms and stuff to do it for them and kinda disappeared
but they really lost most of their community engagement
idk if its because theres been nothing they felt like they needed to post but #1305858575385755678 has been pretty dead too
It feels out of touch to ask for what QoL we want to see, include âgearâ as QoL, and then ignore the fact that people have been constantly pitching ideas for the entire duration of this game
True
It also used to feel like Mod Blossom engaged a lot more in this channel too and those blog threads
i mean its been a slide towards less for a long time
i feel like im honestly beating a dead horse with this one but just go back and watch the weekly QA or if you're really dedicated to find older reddit posts from like
cox era or tob etc
jagex was just way way way way more present in general
Dangerous wildy is full of clienters and scout bots. pvp is so bad due to these things.
I mean Iâll be frank, I answered in the survey that Iâm enjoying this game significantly less than I did in the past and I think a large part of that is feeling like updates are moving generally in the wrong direction and that feedback/player input doesnât matter
Every interface update weâve gotten has introduced as many problems as good things
tbh i think their lack of presence is part of why it feels like there is a disconnect
Rebalancing has fallen astronomically short
by being present and responding to things jagex gets to heavily influence the narrative and they also get a healthy dose of what the players think in the process
Every update is fraught with the âabuse early and oftenâ mentality like removing splinters
by saying nothing they let things kind of spiral into whatever they will be
I feel updates are fine. I personally would like to see more QOL improved methods of obtaining things, dupe protection or use but this is all ironman bias things lol.
Dupe protection isnât QoL
like
Just saying if i have 5 ancestral hats id much rather be making ancestral cloth and sacing it to make the other 2 pieces
If you make content that you feel needs dupe protection that just means you designed the content so poorly that people want to do less of it.
So chambers XD
CoX is notorious for low drop rates so I would say thatâs valid but itâs definitely not QoL
i think their most common answer from the past kind of highlights how different things have become
Chambers is amazing content
how many times did you hear them say "sure if the players want it"
And in the context of its release the drop rates made a lot of sense
and now how often do you actually hear something like that
Every poll is a forgone conclusion, why would they say things like that
It shows with how baffled they were at the Wrathmaw negative reception
And they even tried to push it again
they dont even get the chance since they don't discuss many if any player suggestions
or answer general questions
Because they werenât sure what to do when players said no
like ever
TBh Wrathmaw was a good concept, the way they wanted it to be time gated limited space lock downable by clans and then also the time to even get 1 of the unlocks was like 100 years?
Iâve seen a disheartening number of people literally just pull up a poll and blanket vote yes on everything
And it shows
Wrathmaw released as a massive wildy boss that you can take on solo with your own health bar like perilous moons an then other people can be there to kill boss or kill you. woulda been much better concept. you kill it an it digs underground and changes spot. so you go chase it to its next location. this happens at all times and on every world.
Sometimes you get them pausing to say, âIs this PvP? Vote no!â but thereâs usually not even that much thought
i think they should just give it a trial run of like a month where they actually do a weekly QA with no particular topic and just answer and discuss the things their players want to talk to them about
The time gating is why wrathmaw failed
A giant wildy worm boss exists and i played its release. it was a very popular place for long time.
i think the quality of player suggestions and discussion actually increases when they interact in that way too
Sorry, they only have time to get to the pre-screened questions they want to answer
however it was not time gated
people probably feel more encouraged to actually say things instead of just shit posting when they know someone is actually going to read it and maybe reply
Also those items wrathmaw was bringing woulda been godly unbroken for pvp
5 tick d bow with max hit increase?
whatever that empowered AGS was lol
Itâs okay because who tf was spending years of irl time and hundreds of hours getting two volatile staffs on an iron xd
Concept was cool, but the numbers and what they wanted to do with time gating is why it failed
tbh the main reason i dont even do pnm is just silent protest at this point
Not that volatile was for PvM
But the dark bow definitely had the stats for PvM usage
i've been thinking about it because they caved a bit and they did make some improvements but
yea d bow woulda been sick for pvm
Still waiting for 3x rates and 5x orb rates
idk i still feel like that content has another level it needs to make it to
i'd like to see them really talk about corp too
1/1600 for a specific orb is inane
same type of game design slightly different problems
next update we get needs to be crush based with inquistor attaching to a new armor set
Yeah I need a 1/170 elixir to make my ely
and scythe needs to lose its crush bonus
they just need a come to jesus moment where they ask just how many hours is the ceiling for items intended for actual use
Crush has the issues of 2/3 of the best crush being slash weapons, and the set being absurdly long to get, and now also the set relying on the mace so heavily if not scything
Yep
theres really only so many of those items i can make myself go get
like tbow was crazy but its a tbow so i could do it
a nightmare orb?
come on jagex
Just wait until you see tbow 2
:^)
Oh wait, jk shadow is absurdly easy to get
:p
Shadow also sucks
Evergreen
Shadow without supporting mage gear is garbage, missing 9-12% magic damage because i dont got ancestral is so fucking dumb
ya its the only way to do that update unironically lol
Itâs okay everyone and their mother owns an imbued heart too, right?
they kinda cant kill cox or basically disrespect the amount of effort people put into getting those things
Oh wait
they're pretty stuck on that one
Ya sat heart gives 8 max hits to shadow
which is more than all supporting gear combined
Anyway back to the original point
Survey was limited and not great
Feedback and suggestions in this discord feel ignored
Votes donât feel like they matter
General disconnect with Jagex staff
its time to retire the polling system
wdym all supporting gear combined
Poor implementation of updates that make it seem like the people working on this game have no idea how it works and donât actually test anything
i dont think so lmao
I end my major points
its kinda more important than ever with a lack of communication both ways
its sort of the last line of defense for if they try to do something really insane
usually gnomonkey or someone will drop a video that enrages enough people before it gets that far
but its probably for the best it remains
Oh yeah I forgot to mention that in spite of these problems, Jagex always seems to cater to the loudest content creators or trash reddit posts
While remaining wholly disconnected from everything else
He has saved a lot of stuff. Voidwaker woulda been trashcanned if not for his videos on it.
He also released a lot of videos with good info on the delve rewards blogs
Post Yama release as well
Any downtime expected?
no
If this update doesn't remove agility, I don't want it.
how long will the update be?
Apparently it'll be negligible downtime. Should be up fast
a few seconds probably

Where gaem
Its up, just close your client and open it again
Already did that no luck
im already in game so i dunno what to say man
you getting error messages or anything?
Failed to log in
did you try closing the client and the jagex launcher then starting it up again?
Mine says to update. I don't know how to.
I restarted my entire computer, it is still not working.
very strange since runelite should check for updates everytime it opens đ€
try asking in #1391372405066301550 they might have a better idea
I'm using the Official Client for personal preferences.
thats fine 
Turael skipping is broken again apparently
Time to report that bug
Yeah also ran into a bug... at blue moon my weapon wasn't frozen in the ice during that phase and I started taking unavoidable damage up to 16s. So maybe hardcore should avoid. Reported it. But weird we're having bugs when this was just supposed to be a pvp world rotation
They probably did some background stuff too
Prep for gridmasters
That makes sense
:( give back turael
I find it funny they rebroke turael skipping and moons when they fixed these exact problems last update lol
im guessing the hotfixed problems got reverted
bad merge or wrong branch deployed or some such nonsense
the spaghetti strikes again
HC players come Perilous moons if ur good
Is anybody else having lag on mobile? Was fine before the update
Yeah insane fps drop on mobile after update using old renderer
Just enabled new renderer, seems to be better
Be careful tho with new renderer, my game crashed 2 times now using it
Almost unplayable on mobile unless zoomed right in
The loot drops, on official Client, now look weird, like somewhat diagonally raised above ground. And enemy hit sounds now sound kinda oversampled and bit wrong.
You can right click the red report button near the chatbox and select report game bug 
@vague viper I imagine Jagex is aware that the last week turreal skipping has been bugged?
It doesnât skip the task
we are yeah, the game status page is being updated with things we're aware of
Thank you
moons is bugged after update
eclipse: you dont get teleported into middle so you can run around but you can't damage the clones
and with the ball you cant move
Moons is so cursed every update lol
they said no update this week just pvp worlds change even
so how can anything change l0l
#game-news message
Moon issue is known and being investigated đ
this grid master update is temporary or will it be forever in the game ?
temporary, 4 weeks
sounds like you could still dmg boss but it would be really annoying
if you use zombie hand emote then try to go a certain way your character will just turn cause it stalls you
Why does every single update break moons lol
Bad content
Also not sure if this is the appropriate place but npc aggression isn't working the same as it used to. Was bursting in MM2 caves and newly spawned monkeys aren't drawing aggro unless I go like 10 tiles past the aggression area.
On mobile and the frame rate and/or smoothing is off. The only thing that has changed was this mornings update and the app update.
Game is unplayable due to the lag cluncky movement
Iâve noticed itâs not too bad if I donât zoom out much
100% same problem for me
Only way to stop it for me is zooming in so far itâs still unplayable
because they're making engine updates in prep for sailing
they're not updating game scripts I'd guess
Has anyone else noticed the compressed little "ding" sound you hear when clicking the log in button now plays when clicking half the UI buttons?
Was that always a thing and I'm just deaf?
always been a thing i think
I usually play with sound on and on god I don't think I've ever heard it until today
Even in the skill menus
i usually only play with music on and sfx muted
having it on does feel not like what it was though
like submenu stuff having it doesnt feel normal
Area sounds for skilling is awful, like u hear 3k different sounds when chopping, mining or fishing, but if u turn it off u wont hear yourself either.
when sailing come out
fall, most likely dates are either nov 19th or 26th
hype
Apparently it's not just the menu sounds being weird. Various sounds across the game got messed up, including equipping armor and ice barrage. I wonder what they're changing behind the scenes to cause all these random issues today
Yesterday I got the acb spec sound when i got a bird nest from woodcutting
Thatâs actually intentional and is there solely to troll WCers who arenât paying attention lol
Can there be some attention and/or recognition that mobile is screwed after this update?
Great Moons was fixed but the mobile app is unstable and keeps crashing. I am unable to get past the login screen.
I get like 15-20 fps max on mobile (iphone) since the update
hate to be the bearer of bad news but this is not uncommon for pc games that get ported to mobile in general
Its had no problems for 7 years lmao
that is news to me
have seen quite a few people that had to be redirected to on of the mobile #mobile-known-issues #1334483887451013120 channels in last year alone
Itâs a serious issue, iPhone 14pro overheating while doing the most basic content like redwoods
Zoomed all the way in
idk i updated and it seems fine, not using apple though so maybe thats part of the issue
Seems to be only iOS I talked to people with pixel and they said itâs fine
Seen a few Apple people say they are okay and a few android say they have a problem on Reddit
Why so laggy???
Game seems very laggy
On mobile so laggy wtf charging us membership for this shitty lagg
lol
game not playable on mobile since update
Wow
be sure to update app or maybe uninstall and reinstall
No update available, uninstall and reinstall removed all tiles and interact-switches and fixed nothing btw I wouldnât
Zooming all the way in fixes it, nice for some skills.
Experimental rendering also fixes the lag, but instead I crash every 60 seconds.
Best update ever
Is there issues with CA's right now? I just did perfect arraxor 2, didnt get a failed notification and no CA.
Turn on repeat task failures, I think some of the failures flag under Perfect Araxxor 1
oh boy nothing i love more than spending 45 minutes to find a world where someone immediately doesnt jump down and interupt my wilderness boss kill!

Jesus brother calm down
no brother we must rise up against the jagex overlords, i demand at least 5 dolla compensation for my struggles
then play it on what it was intented, a pc
i am now, but at work i need mobile lol, im leaving those mobile peasants behind
Did you consider doing work
You think people do work at work XD
I mean I don't even have access to my phone at work
I dont play mobile at work, but i during covid i did a lot of multi-task runescape + work
one thing games have taught me is how to be efficent with my time an multi-task lol
Transitioned really well to working a IT job
i meant on my break and bird runs when i can multi task, the lag really didnt effect me i just wanted to riot
this happens on an intel mac too and the game is pretty much unplayable now
what did they do to change the way the game works within like the last day cause i don't see anything in changelog?
Ever since the game update today all my letters and numbers have a red or white highlight behind them, then all of my items if i right click on them are colored in a orangish text, my xp drops arent readable because of the highlight etc, any ideas what i could do to fix this?
What are you playing on? PC? Runelite? Mobile?
pc runelite
ivv checked like colorblind settings etc, i cant figure out whats going on
Did you install any new plugins recently? Can you send a screenshot of the weird word and number coloring?
yeah ill dm you
Im not seeing anything wrong
I think you possibly turned on HDR or another post processing thing on your GPU or monitor
any idea how i can check that?
its definitely one sided, like my screenshots show stuff normally
if i zoom in and out while in game, it will temporarily fix itself for a tick or 2
terror got me fixed close enough, adjusted ui scaling in gpu to xBR and that let me read chat and xp drops are clear enough to read again
Gunna say it here incase anyone gets this issue in the future and searches.
It seems like an issue that happens sometimes when you use GPU and Stretched mode. Changing the UI scaling in GPU plugin should fix it, apparently "nearest neighbour" should do it but if it doesnt then try the other options.
https://oldschool.runescape.wiki/w/Bird_nest yeah itâs literally a thing Jagex put in to occasionally troll people lol
Bird nests are items found through activities such as Woodcutting, bird house trapping, and killing the Giant mole. There are several varieties of nests, which either contain seeds, rings, or bird's eggs.
Most activities reward a random selection of seed, ring, and egg nests. Additionally, some activities reward clue nests, which contain a clue ...
Does anyone know when the Valamore Diaries will come out?
eventually
Hopefully they make it so you get more splinters when you turn in your quivers with the diaries xd
all that bs they said about doom crashing splinters and now they are back to the same price
they just need to make no rewards on wave 1
that wont fix it either
Wave 1 is kinda a nothing yeah
simple fact is that we simply dont use as many splinters as we get in the game period like not even close
so the only thing that was holding the price up was the entire end game community needing to bless their quiver
and it dried up
they're extremely generous when it comes to using them for anything else
like the prayer training method that you'd expect to be sinking them forever
Yeah itâs like 1 splinter per 1200 prayer xp or something
To be honest Wave 1 bot farm is bad, most of the splinters come from it. Another thing is making Ralos better to main hand use it a 6 tick weapon and is that small? doesnt really make sense