#game-update

1 messages · Page 101 of 1

round lintel
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What would you do with the shadow? I have never seen a reallistic good suggestion about the shadow

final frigate
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Uncap to start ty

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Also it's in part a fundamental mage problem not just shadow so there's that

hasty shard
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cap the accuracy :3c

icy relic
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Increase the base numbers, make it have a less toxic interaction with mage gear

nocturne solstice
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You could cap the accuracy and uncap the damage peepognomeblush

pastel geyser
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Uncap both and make it 4x

round lintel
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I sometimes still splashed at olm hand in cms with max mage (havent tried with treads and confliction yet) same for other contents but TOA so why is accuracy really a bad thing if most of new bosses have like an absurd mage defence.

pastel geyser
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Make scythe all hits be able to mwx hit

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And tbow should scale unlimited as well

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1000 mage? 1000% damage!!!

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Fair and balanced

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Defacto BiS means less sidegrades needed

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Those are for the poor

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Could also remove the scaling and make shadow a 1 tick weapon

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Makes it good in ToB

nocturne solstice
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I mentioned cap acc and uncap dmg earlier so that it'll still feel really good using it (big dmg number nice) against stuff that's supposed to be weak against mage while still leaving room for other megarares to shine.

round lintel
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Idk they should delete toa and make it as it never existed

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XD

nocturne solstice
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Nah they just need to make ToA 2 so people just complain about that one instead peepognomeblush

meager flame
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and by easy i just mean the math is very possible

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you would just change the rate that it scales so that it would more or less match scythe and tbow

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and you could even implement that scaling beyond either our current or reasonably soon max mage gear

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and use the old formula before that point

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they might find out that tbow and scythe are a little too far apart from each other themselves scaling wise and want to fix those too in the process but

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it would basically lock magic in on a similar rate of change that range/melee are at the top end

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which is what i think you would ultimately want

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thats a very shadow centric fix but i really doubt they're going to hit us with some insane magic rework where they have to touch like everything in the game

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im actually pretty curious why they don't do something like this because it would ultimately just result in soft caps where they could slow down the rate that certain items were scaling just to keep them in line with the rest of the game

icy relic
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I don't think shadow should have parity with scythe

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But one solution is indexing less on acc because conflictions exist, allow shadow to benefit from confliction, and giving it more power

nocturne solstice
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I think thats a really weird and bad suggestion. I don't really want every weapon to just be X but mage/range/melee

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Its weird since all 3 megarares work differently and are strong in different situations. Tbow for high Mage stat, Scythe for 3x3, Shadow for being rich and having max mage gear CringeHarold

meager flame
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yeah they're already different in their own niches

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but ultimately

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they have to decide what top end dps looks like

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and you can't just say scythe is 25% stronger unless they plan on having every boss protect melee

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there are already several ways for them to make it interesting and how you decide which weapon to use

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theres really no reason to just

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make magic suck for example

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or make it a lot better

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also the scythe niche specifically is probably worse than the shadows if thats even possible

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since they just about never make a boss where 3x3 isn't relevant lol

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the scaling adjustment is just to make sure the shadow doesn't outpace the rest of the game

nocturne solstice
# meager flame and you can't just say scythe is 25% stronger unless they plan on having every b...

I think they can by just changing boss stats and mechanics, that's the point. Scythe being 25% stronger at this boss means you should run scythe.

A great example of this is Yama where Melee is way better than mage but has a lot more mechanics you have to learn so most people stick with mage for slower kills.

Its fine for X style to be a lot better than another at content, you just dont want one style to be the best at every piece of content which Shadow was leaning into and why people freaked out about the original proposal for the confliction gauntlets.

meager flame
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I probably should've started there because it seems like you don't really understand to begin with

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the problem with the shadow currently isn't that the shadow is good or that its used in several places

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thats supposed to happen

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the problem is that it will continue to scale until its far too good in general if you kept adding gear to the game

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now if people are upset that the third megarare actually soaks up a bunch of bosses and is actually good and usable just like the other two

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dunno that seems like the intent and isn't a problem

nocturne solstice
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I feel like what you said only makes sense if the game is stagnant which going off what you just said, you don't think it is.

So how would "Change the rate that it scales so that it more or less match scythe and tbow" work if like you said, it will continue to scale as we keep adding new gear into the game?

You can run the math and have it match tbow and scythe right now but then you'd have to rebalance every time new gear came in which is what makes it a bad idea.

thick beacon
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https://www.youtube.com/watch?v=_cqI0-uCJU0 feel like this guy came up with a great soulution to keep current power lvl of shadow and also change insane scalling

The Tumeken's Shadow has made it IMPOSSIBLE to balance Magic effectively in OSRS. The 3x Passive effect has led to many failed Magic gear reward proposals. Here's how we can rework the Shadow while keeping the identity intact.

💬 Join Travag's Discord: https://discord.gg/Sv4DY7qVaY
🎮Twitch: https://www.twitch.tv/travag
🐦X: https://twi...

▶ Play video
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i dont think they should nerf shadow power lvl eye will just beat it its that close already

final frigate
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is this the gear number scaling thing

thick beacon
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this is his soulution and he expands on how this works out overall in video

final frigate
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like scythe nothing->bandos->torva/oath and tbow nothing->dhide->masori for example

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make shadow ahrims->virt->anc similar to those

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but also as mentioned earlier shadow's problem isn't really a shadow problem

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it's that every other mage sucks

thick beacon
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eye is insane now

final frigate
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yeah eye kinda saviour

nocturne solstice
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yup, so you gotta add better/new gear or rebalance to make older gear better which just buffs the shadow more though

meager flame
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and of course things can and will change

final frigate
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powered staves also being boring as balls is part of the problem

nocturne solstice
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Well yeah

final frigate
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they're just reskinned range weapons

meager flame
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you cannot have an eternal solution to something you plan to continue to change

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they will have to continue to balance osrs

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forever

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not just shadow but literally everything

nocturne solstice
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Thats... a weird thing to say

thick beacon
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even then like gap between trident/shadow is pretty similar to whip/scy or bowfa/tbow melee range just has decent items like dhcb bp to come somewhat close

nocturne solstice
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Constantly patching shouldnt be the intention

meager flame
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its not weird its extremely obvious lol

nocturne solstice
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Like, constantly changing how gear works and its stats isnt something you should intend to do

meager flame
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that's just a fantasy though

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they'll have to adjust things when problems arise

nocturne solstice
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If you want to call it that then fine

meager flame
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its not avoidable

nocturne solstice
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But you aim towards that fantasy, your intent is to make a piece of content that doesnt need any changes after.

final frigate
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well ideally you don't keep changing shadow, you just release new content accordingly

meager flame
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yeah until you realize hey the shadow is fine right now but if we keep adding items it'll be a problem

nocturne solstice
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Your suggestion of just changing the shadow every time a new piece of gear comes out is just super unrealistic

meager flame
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like what has happened

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so you need to create an easy tool to adjust that with

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they probably wouldn't have to adjust it ever again honestly

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but they might have to and it sure would be nice if they already had the formula to tweak

final frigate
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like instead of releasing a 10% mstr armour and then going "oh now we need to nerf shadow" you just don't release the 10% armour and make it 5% instead

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idk where the constantly needing changes came from

nocturne solstice
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Well yowas already posted a video with a nice solution that adapts well to future content.

thick beacon
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tbow has a way higher max hit then shadow without needing to triple dmg

meager flame
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"well we cant make interesting items in the future because there's this one item from 15 years ago and it would just be way too insane better scrap it and go with something safe"

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sometimes you're just gonna have to change stuff

final frigate
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shadow only affects accuracy and mstr

meager flame
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especially relevant for shadow because

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every other part of magic doesn't scale with either of those stats nearly well enough outside of i'd say eye

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so if you dont curtail shadow you're also kind of cursing tons of other things to just never being able to be good

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unless you want to make a strange exception for each and every item

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like how ballista is randomly good on araxxor

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or tds

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usually you don't really want to build traps like that though

thick beacon
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i think thats fine personally eye is something u can get really early i dont see why trident of swamp has to compete with something much harder to get

final frigate
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it's also pretty hilarious how shadow in its own raid is only strong on 2 out of 5 bosses and one patch away from becoming 1/5

meager flame
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where you cant make an item a reasonable upgrade when using a kodai because the shadow would redline and just step way over the line

thick beacon
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they had to nerf tbow in toa/give shadow 4x just for it to be better then bow there

meager flame
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magic is generally just kind of ass

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those insane stats on the shadow are what it took to make magic relevant

final frigate
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tbow still winning on zebak and anguish upgrade away from winning on wardens KEK

thick beacon
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eye shows though that u dont need that insane stuff either to be decent though

final frigate
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akkha is the only real shadow boss in toa

thick beacon
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like i get shadow problem but then u have tbow gaining 5max hits for 6str bonus and hitting 100s

meager flame
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the eye kind of does show it though

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if the shadow was the eye

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we would be sitting here laughing about the "megarare" from toa

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because you'd hardly ever use it

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it would be good in a few places

thick beacon
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id use eye everywhere its like 15% better then anything u trident

nocturne solstice
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Hasnt ayak changed the strats quite a bit in a few places? I remember it being used in inferno?

final frigate
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confliction moment

meager flame
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yeah a glorified trident for the designated trident spots in raids

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yeah and thats the gauntlets

last onyx
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Ayak is insanely good, people just don't know where and how to use it yet.

nocturne solstice
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hey if we're gunna talk ayak we might as well talk about the whole doom update peepognomeblush

meager flame
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those are probably getting nerfed

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im ngl

thick beacon
final frigate
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probably not when they're saving non-shadow mage atm

meager flame
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magic being good is alright

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magic being good wearing full torva for anything

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idk if that passes

nocturne solstice
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I dont see why not when that reduces mdmg% and confliction still only works after missing so

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You're using more runes

meager flame
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thats kinda like how people sometimes doom about gano

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but a lot worse

nocturne solstice
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or whatever that thing uses, tears? i dont own one

meager flame
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for reference gano was magic gear that got added before eoc that had like barrows def

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lmao it was very dumb

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the eye is a good item for being very good at the few places designed for tridents though

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that does happen but it doesn't address the same thing the shadow did

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the shadow is basically juiced up to turn back a decade+ of jagex just not really designing anything to accept a player using magic as a primary style outside of the like

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few moments where they say okay heres a magic only olm hand so you use it once in awhile

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they could've also changed bosses and spells and tridents etc to fix it

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but they went with just making a really big stick

nocturne solstice
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Iunno that just sounds like a weird argument to me. Is there times where melee or ranged are used specifically on content they arent designed for?

meager flame
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yeah

nocturne solstice
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like what

meager flame
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tbow blows zulrah's head off in any phase

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muspah

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same deal

nocturne solstice
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Zulrah is designed for range/mage and you say its weird range is strong there

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why

meager flame
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no

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im saying tbow is good at killing the phase intended for magic

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shadow does the same thing at both bosses

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its still ideal to just swap but lol

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assuming you have both

nocturne solstice
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If you look at Zulrah's stats then its not strange though.

thick beacon
meager flame
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megarares tend to break rules like that occasionally

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like how our beloved scythe is a crush machine

icy relic
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Scythe is the fairest mega because it doesn't break the rules of acc, it just has huge potential max hit at the cost of acc

nocturne solstice
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I was talking more about actual bosses specifically designed for a style or something. And since we're talking about ayak shouldnt we talk about non-mega melee/ranged gear too?

icy relic
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Tbow acc scaling is pretty fair as well

nocturne solstice
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I guess bowfa camp also works at zulrah but the point still stands

icy relic
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Shadow is the one where they just threw everything out

thick beacon
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idk if its fair for tbow/scy to be beating lance at important content

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tbow can often win on 0 defence over bp to

meager flame
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yeah they typically kind of dunk on the dragon bane or demon bane weapons

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sometimes jagex even swerves to make sure it happens

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like duke

thick beacon
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scy being best crush weapon as well

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so i think its fair if magic is over taking other magic weapons when melee/range do the same

icy relic
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It's not hard to make a stab dragon boss that is resistant to slash and crush

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Olm just isn't that dragon

meager flame
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yeah the problem with magic is that its shadow or eye

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i guess you could juice up a harm orb too but

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a lot of people would be mad at that

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and when they made the shadow elemental weaknesses weren't in and the eye didn't exist

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they basically created it to be the only magic weapon that mattered

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because everything else just never did even before it existed lol

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tbh i think jagex just making realistic magic weapons is the biggest fix they can do long term

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after they decide whatever they're going to do about it being a little too cracked with more gear

icy relic
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Cracked how

meager flame
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basically for the shadow to actually have the accuracy and damage to get to actually being comparable to tbow/scythe and be bis for a roughly similar number of bosses

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mostly the accuracy

icy relic
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Shadow's main niche outside of ToA was annhilating old bad bosses with a billion def

meager flame
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it had to scale very hard with gear

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the problem is

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the scaling doesn't appear to be capped

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so they put in numbers that mostly caught it up

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but it will surpass more or less everything depending on how much more magic gear we decide to add

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and just be good for everything

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assuming its not just immune to magic lol

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that cant be allowed to happen

unreal plover
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shadow is capped tho

meager flame
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they said it was

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and then they said it wasn't as far as they could tell looking at the code

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so that blog might have just been someone accidentally lying about work they never ended up doing

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not sure

icy relic
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Shadow hasn't taken a single newer boss designed to be catered towards and intended style

meager flame
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oh for sure

unreal plover
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well either it doesnt matter currently

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it is capped in toa

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and outside you cant reach the cap yet

meager flame
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but they're currently scared of adding more gear because of it

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they've talked about it several times now

icy relic
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And outside of ToA soulflame horn dolos completely shit on shadow for GWD

unreal plover
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they just added gauntlets tho

meager flame
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yeah and read how they work

unreal plover
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and that is not the only thing they do

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shadow would not benefit much from the passive either way

meager flame
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it would've been meta for levi iirc

icy relic
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The problem with shadow is that it holds back the rest of the style and it holds back the gear from being good without weird conditions

meager flame
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they're scared of the shadow for good reason

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its like the bp where right now its not a problem

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but it easily could be in the future

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thats why they promised to change shadow whenever they add the next magic bis

icy relic
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BP is not a problem because of def floors

unreal plover
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they also added treads too lol

final frigate
unreal plover
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2 sources of magic damage in one update

final frigate
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And when it was about to reach it they added the code

meager flame
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yeah i think that was the plan and they just like

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didn't

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lmao

icy relic
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A year ago I was such a shadow doomer

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Now I'm like where do I even use this shit outside of ToA

final frigate
meager flame
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i do think people are like weirdly fixated on it

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like

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you'd think it was op and broke the game today

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instead of a future potential issue

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and honestly a hard cap is also a problem

icy relic
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It broke the game in the past

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But they have made other options

meager flame
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you wouldn't want to do the reverse and have it just fall off a cliff in a few years and need adjustments for that reason

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it just needs a reasonable amount of scaling basically

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somewhere between almost none and insane would be fine lol

icy relic
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I just think mage gearing feels really bad

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Midgame you get your ahrim tier and that's it basically until torm/occult

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And 3% doesn't even give you a max hit

meager flame
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they did 100% fail everyone with their project rebalance with magic gearing

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people basically sat around all the time pointing out the problems with magic from accuracy to the gear to the % increases base spell damage whatever

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and jagex pulled up to that with 1% to boots or whatever

icy relic
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Project rebal just made mage gear not matter early on

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And hid the problem behind insane numbers

meager flame
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lmao maybe they just didn't have nearly the scope to actually do something about magic

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but it was kinda funny

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its pretty crazy if you actually inspect everything about magic

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even the potions aren't really right

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magic prayers too

icy relic
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They took the worst parts of RS2 magic and kept none of the good parts

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Very funny indeed

minor whale
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Huh
I don't think project rebalance made anything worse, it just gave a new lever to adjust
They just haven't bothered adjusting the levers much

meager flame
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i think it was an improvement but it was also kind of like

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throwing a glass of water at a forest fire

minor whale
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It made mid-game more reasonably balanced instead of just 'fuck you don't use magic'

icy relic
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It's not the good kind of improvement when you are hitting insane damage with no gear on certain mobs

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Versus slapping for baby numbers extremely inaccurately with the other styles

meager flame
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they kind of expanded the range of super early game where fire strike actually bangs compared to alternatives

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but they didn't really do a lot for people on the other end of things

icy relic
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And then mid/lategame the elemental system goes out the window and you're exclusively using chargestaves

minor whale
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I mean
Surges naked vs ddarts naked is not some crazy dps comparison
But early on mage is strong, it's always been the strongest style super early

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I think people way over doom on mage
It's not perfect but it's not something broken either way

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The worst thing I can say about mage is the % scaling instead of mage strength bonus

meager flame
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idk confliction gauntlets are making the list of things that aren't so great

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which sucks because they are good but

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theres some i think unintended consequences of putting that much accuracy in one slot

icy relic
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They just gave a quasi fang to all magic because the acc problem was so bad

meager flame
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im not sure if they really asked themselves what they would do if we for example

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decided to wear melee gear

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because that's not really what you want to see

icy relic
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I do like the emergent gameplay from things being a little unhinged

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That jank is indeed very RS

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It is interesting that the gaunts really reward you for not being too accurate

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Sitting around the 50% acc range

minor whale
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You're not being rewarded for being less accurate, it's just a bigger relative increase
You're still less accurate than just being more accurate would be

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It's like saying a potion that gives +4 max hit rewards you for having low strength bonus

meager flame
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i think stuff like that is good unless it actively dumbs down content and gauntlets letting you equip a ton of defensive bonuses kind of falls on the wrong end of that

minor whale
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Mage was always the style that got gimped the most by not wearing mage gear

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I don't think it's too bad to offset that some

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Ranged you can wear full Justiciar and still slap with a blowpipe on most mobs

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Melee you can wear full Masori and it's meta in some places

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Mage if you wore ANYTHING other than mage armor, fuck you you're now missing 80% of the time

meager flame
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yeah but what do you do when that isn't the case

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and something like blood barrage exists

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magic already had answers to not being able to really tank well

blazing rain
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Please buff the skill capes

hard axle
# round lintel What would you do with the shadow? I have never seen a reallistic good suggestio...

Lower the cap outside toa to 85% and uncap it inside toa.

Part of the issue is that Shadow is holding back magic, just like how BP is holding back ranged still. And this is my opinion, but the Shadow is still atrociously strong for how good it is.

Magus and Venator Ring are examples of tiny ass upgrades that would ordinarily never be worth to bring. Still has something like 8 max hits left outside ToA and while they slowly trickle them in 1-2% at a time.

hasty shard
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while they

hard axle
earnest marsh
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Please buff elite diarys!

last onyx
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So when the ToA balance to unique rates was announced this is definitely not what i expected or in the blog, 9.11% from a 570 solo, down from about 24% before. Is this correct or is the plugin and wiki calculator broken? A 500 is like 8.3%. If it's broken; what's the actual rate?

earnest marsh
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Just add more stronger magic shields

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Dragon defender is like +7 strenght, and accuracy

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Meanwhile magic shield is locked behind high drop rate

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While dragon defender is piss early game

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Mage book is nice, but idk, maybe just buff every offhand shield?

thick beacon
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like if ur doing 500s ur shadow wieghting is like 1/16 i think or 1/18 on a purple instead of 1/24

round lintel
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The elidinis ward is a joke, needing the arcane sigil to be good. Elidinis ward has no defence no accuracy and most of the times it doesnt give a max hit with that 1% difference from other off hands with magic damage (Mages book, wyvern shield, malefdiction)

ember token
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noo we cant devalue corp items argh ahhh we gotta make the elidinis ward require the arcane ward

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*proceeds to make spectral spirit shield not work at any new source of prayer drain*

earnest marsh
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yep

earnest marsh
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honestly arcane sigility+ward should be a mega rare, not shadow

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it would make mage in a better spot also

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buff nightmare staffs, eye of ayak

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makes alot of staff worth to use late game

round lintel
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As ironman elidinis + arcane only if I get lucky. As a main the 90 smithing is also ludacris.

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But overall ward should be better than it is in base

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At least pair up with mages book or malediction

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Specially cuz most mobs are tanky af on mage

earnest marsh
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also makes elemental spells 20% stronger, and ancient spells +5%damage

round lintel
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Whisp without a shadow is horrible

earnest marsh
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good thing whisp kinda irrelevant kekw

round lintel
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Even with eye is still a bad experience

round lintel
earnest marsh
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nox hally is jsut alot faster grind and has good uses in tob'

round lintel
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Still sra is way more dps if you know how to use it

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And nox hally is just slightly worse than defender + blade

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Avernic defender*

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While sra is way more dps

earnest marsh
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ye

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sra needs to be alot better dps

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when its like x10 longer grind

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and you kinda dont use sra anymore after scythe

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crazy design

round lintel
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Tru but is also fun for slayer

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Haha

earnest marsh
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sad to say, but slayer after 85 is just barrage every task

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and if you dont have eonguh points

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turadel

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believe with the slayer change, you maybe can ahve eonguh points to skip all non barrage task

round lintel
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Anyways the ward needs a buff

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On base

earnest marsh
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just look at this table

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its just way to insane

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this just makes it insanly hard to make content

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drops*

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cant make a better specia lattack thnen claws, but now we have voidwaker

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elder maul bis defence reduction, cant really make a better weapon?

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cant really make a better ancient staff?

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bow

narrow folio
# earnest marsh

Can't do this since ayak would beat shadow almost everywhere with current gear lol

earnest marsh
narrow folio
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shadow's the megarare not ayak

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would make no sense

earnest marsh
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the shield would become a megarare kinda

narrow folio
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from corp?

earnest marsh
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corp+toa

narrow folio
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don't think that should be the intention

earnest marsh
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and i believe its still going to be even or less dps then shadow

narrow folio
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Like is it ok for ayak to beat shadow by 10% on kraken, 2% on olm

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thats crazy

earnest marsh
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well hmm

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maybe not

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arcane sigil so insane rare tho

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shadow is shorter grind then arcane sigil

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170 hours for arcane sigil ye

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basically same rate as shadow

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but adding +50 hours for getting ward

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so now to get ward+arcane sigil is 230hours, and then you gotta grind eye of ayak

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now your up to 260 hours

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hmm i do like the 5 tick over 3 tick most places also

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the weird thing about shadow grind also, is that you get tons of other good stuff while grinding it

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meanwhile corp xD

ionic tartan
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Let arcane stay dead. Corp needs rework of sorts before that boss becomes meta for gear grinds.

earnest marsh
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what would you do

ionic tartan
earnest marsh
ionic tartan
earnest marsh
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the only bis with corp is the elysian spirit shield

#

i guess offhand sure, but still going to use shadow as bis

#

for arcane shield

#

and tob you probly not going to bring the shield

ionic tartan
#

Long grind alone isn't enough to justify meta bis items in osrs nowadays. The content needs to be challenging too.

earnest marsh
#

i mean, sure, but why arent we nerfing all cox items then

ionic tartan
earnest marsh
#

cox prayers are way to insane for a afk raid

ionic tartan
#

Corp doesn't come anywhere close to cox

earnest marsh
#

yee, but also the rewards dont even anywhere close to cox

#

but cox is way more insane drops then tob and toa

#

basically has the best drops in the whole game

ionic tartan
#

Especially when your change with arcane ward would beat out shadow.

earnest marsh
#

and rigou is like 10 hour grind +kekw

ionic tartan
#

Are you saying corp comes close to cox in difficulty?

earnest marsh
#

solo cox no, but team cox is braindead as corp

ionic tartan
#

Even royal titans are harder than corp.

earnest marsh
#

well

#

a bit harder then corp

ionic tartan
#

So would you like if giant mole or royal titans had a 170 hr grind for bis?

earnest marsh
#

in teams these are just braindead, dont even need to elarn anything

#

and olm is somewhat easy?

#

i found alot of people have hard time to learn it

#

i had not

#

skip and basically no mechanics

ionic tartan
#

Would you be ok if that drop to make ayak better than shadow was added to royal titan or mole drop table with a 170hr grind?

earnest marsh
#

vanguards is idk

#

i mean

#

still need a 1/8 to get ward

#

from purple

#

but ye i can see your point

#

but still, corp is more aids to do then any of these you said

#

but ye its not hard, just aids

#

like nex

ionic tartan
#

Yeah

earnest marsh
#

but nex has more mechanics

#

im not sure what they can do with elidans ward f

#

have more effects?

#

i rather have fang over ward any time

#

and eye of ayak is almost alredy as good as shadow

#

on low defence targets

earnest marsh
# ionic tartan Yeah

what about making elidisn ward f being able to cast thralls on standrad spellbook if you got the runes

#

feels weird

#

or maybe add book of the dead into it and now you got one more invnetory slot

ionic tartan
#

Which also makes rebalancing other mage items also uncertain until we know the new numbers

earnest marsh
#

i mean, they could just buff the minimum hit on all mage staff no?

ionic tartan
#

Idk, maybe? Have to calc it, but I like % because we avoid the weapon speed issue of melee/range

#

It's just too low atm and also shadow (and now ayak) makes it harder to increase

unreal plover
earnest marsh
#

idk, i think shadow is fine, at 1b without good gear, its worse then tbow and scythe

unreal plover
#

max mage ayak is 1dps less than shadow

earnest marsh
#

but gotta invest 2b+ for shadow being better then tbow

#

meanwhile tbow is insane even with black d hide

ionic tartan
earnest marsh
#

i mean, mage was even in a worse spot pre shadow

#

it was litterly thrash

#

and they dint do anything

ionic tartan
#

Yep shadow doesn't need nerf. Just rebalance to let mage % be better

earnest marsh
#

offhand weapons is the easyest to buff

#

as shadow is two handed

#

and maybe just nerf eye of ayak 1max hit

unreal plover
earnest marsh
#

ahh now it is ye xD

#

shadow is so cheap after delve

#

tbow become bis on delve, and eye of ayak becomes a subsitution to shadow

#

so its probly better to have tbow+ eye of ayak, then shadow+bowfa?

#

what happend to tbow price in 2022?

#

steady rising from 800m to 1.6b in 2024

#

but to be fair, sanguie staff should go to delve, and eye of ayak should go to tob

#

but powercreep

tight brook
#

everyone has more gold now

unreal plover
#

ayak is fine dropping from doom

#

i just wish the drops were balanced around deeper delves

obsidian venture
#

marginal af unless doing vard

winged mantle
#

Idk sra is good where you don't need the speed of scythe and want to save on the scythe upkeep

#

Using sra for certain pethunts likr sarachnis and scurrius is pretty nice

round lintel
#

if you know how to use it

#

not better than scythe but not that far off

obsidian venture
obsidian venture
round lintel
#

blade is 125m + the charges and avernic like 50m. Nox hally almost 70m. sra is 200m or you can get it passively on your own doing dt2 bosses.

obsidian venture
#

Iron or main imo

round lintel
#

Scythe is 1.6b

obsidian venture
#

unless truly downbad

winged mantle
round lintel
#

is almost 1m per hr to use on a main

winged mantle
#

400gp per blood rune

obsidian venture
#

it's just a bad investment unless literally camping vard full time

round lintel
#

have you heard of oathplate? literally boosts the sra

obsidian venture
#

Yes even with oath

#

It's still better to use gp elsewhere

round lintel
#

is close on dps at colo

winged mantle
obsidian venture
#

If asking for objective advice, sra isn't good. If doing whatever tf you want, sure get sra but by no means is it a good purchase

round lintel
#

for only 15% the price of scythe

obsidian venture
#

can stick to a tent whip no cap lmao

narrow folio
#

Araxxor

winged mantle
#

Sra has a place. Just depends on your budget and playstyle and goals

obsidian venture
#

where it sits in a prog is non-existant because folks have compared the dps with it

round lintel
#

sounds like you dont know how to use it, that is

ember token
#

sra is also almost 300m, not 200m

obsidian venture
#

it doesn't have a place currently

#

unless vard

narrow folio
#

Also range is better for learners anyway

obsidian venture
#

You'd still tent

#

hybrid is good yes

round lintel
#

skill issues

obsidian venture
#

not skill issue, it's just not good

#

hally is better if anything

winged mantle
#

I've used hally, sra and scy. All are good, all have a place. Sra is annoying to use some places where there is downtime. You can't just say it's not good

#

It has good dps where you don't lose stacks

obsidian venture
#

You can say whatever you'd like but if you compare it to other options and gear for it's price and marginal dps increase, it's an overall bad upgrade

winged mantle
#

Soemtimes sra is barely worse dps than scy

#

How is that bad

narrow folio
#

Fang's better on waves iirc

obsidian venture
#

If you're in the waiting room for scy after double megas maybe, but that's usally never the case

#

as tbow is never 2nd

#

so kinda cooked

winged mantle
#

I'm just saying to discredit sra because you don't see it's value is bizarre

narrow folio
#

Even with oath. Diff is small so just take tent for boss i guess

winged mantle
#

It's still a solid upgrade

obsidian venture
#

I don't see value in something that cost a good amount to use and is in most cases a marginal dps increase

narrow folio
#

Is 10% marginal?

obsidian venture
#

10% on what

#

and for how much it cost again, there's generally better options

winged mantle
#

Good crush/ slash weapon that doesn't use charges

obsidian venture
#

if you're choosing between vambs and sra then ok?

narrow folio
#

It's generally 10% above nox

#

Assuming max stacks

winged mantle
#

Where you bring sra it is excellent

obsidian venture
#

ok and are speccing after each kill or waiting

winged mantle
#

Never spec

obsidian venture
#

Idk I talk with folks that compare different options and sra is never brought up unless literally vard

#

longer respawn times means getting back max stacks which in turn means needing more food

#

which in turn shortens trips unless you camp bf

#

which is also a bad investment in most cases

#

so

narrow folio
#

Colo isn't a great example due to wave times and the need to not get comboed out but otherwise you can afford to like

hard axle
#

as a main + a iron, u rarely get sra before jumping into tob unless you really suck that blade.

i've seen more irons get a blade over a sra for tob or just sit on whip.

narrow folio
#

Camp around 2 stacks lower

hard axle
#

cuz its roughly 100 ehb to get full soulreaper

obsidian venture
#

solving wave while taking dmg from stacks

#

hence why hally is the better option

earnest marsh
hard axle
#

I rarely hear it get mentioned for cox cuz the downgrade for scythe is lance, tob downgrade is just tent whip/bp/shadow, toa is just fang/black gem now

obsidian venture
#

you really don't need a good weapon for whiperer

#

virtually 0 dmg boss

#

longer kills without shadow

winged mantle
earnest marsh
#

Same with toa tho basically a 0 damage raid

#

Well most bosses

obsidian venture
#

and what does that have to do with anything

hard axle
#

people love their nhally lol

obsidian venture
#

sure it's low dmg and people still cope about pushing higher invo

round lintel
#

Btw this all started cuz i said whisp is horrible without shadow

obsidian venture
#

well

round lintel
#

never said camping sra is a must

hard axle
#

just ayak wispy erm

obsidian venture
#

I replied to you talking about how good sra is

#

when in fact it's not

#

that's all

round lintel
#

still bad with conflictions

#

sra is good if you have it

hard axle
#

huh

obsidian venture
#

it's not

hard axle
#

ayak with conflition is good

obsidian venture
#

I'm going off of calcs + price point

#

you're going off of what

round lintel
#

and then do it with shadow

obsidian venture
#

there's not a prog with sra in it

round lintel
#

find the difference

obsidian venture
#

because it's not good

#

that's objective

#

now

hard axle
obsidian venture
#

if you want to use it still, by all means

hard axle
#

volly spec > 1 shadow hit btw

obsidian venture
#

did they fix wiki calc

#

to show conf gaunt

narrow folio
#

I'd rather eye spec off of vibes

hard axle
#

wispy is like 10 mage defense

#

ur better off accursed cuz that'll drain like 27 magic

obsidian venture
#

yeah what

narrow folio
#

Eye's like 10% worse in max

#

Not that bad

hard axle
#

if u truly have nothing else

#

then yeah, ayak spec

narrow folio
#

Ayak spec do the big damage too

hard axle
#

i think accursed is just as high

obsidian venture
#

like what are they basing it off of

hard axle
#

its like me trying to see if mage glyphic attenuation and it's just awful lmao

obsidian venture
#

vibes and feelings

hard axle
#

19 minute run

obsidian venture
#

or calcs

narrow folio
#

Is there any way in gearscape to create a chart of dps versus defense roll?

hard axle
#

you can

#

but it's

obsidian venture
#

why doesn't wiki calc have it updated

hard axle
ember token
thick beacon
narrow folio
#

and sra is 10% better than the next best

#

so it's like smack in the middle

thick beacon
#

is it really 10% better then blade/whip i thought it was like 5-6% at tob verzik

narrow folio
#

P2 it's 10% but a bit worse than that due to cycle

thick beacon
#

ye 5.3 tick

narrow folio
#

P3 axe is about 9%

#

so 5-6% doesn't seem right

#

I assumed TOO so numbers may vary

#

Maybe it assumes u brew to full after p1?

obsidian venture
narrow folio
#

Team's fast enough u only lose like 2 stacks by p1 start from xarpus

thick beacon
#

ye i was just gona say like worst part about sra is gimmickyness of the weapon imo

narrow folio
#

Which assumes u do p3 xarp with axe also

obsidian venture
#

on avg 10s worse compared to shadow
for whisp (in max)

ember token
# obsidian venture why doesn't wiki calc have it updated

its ready (with a slight inaccuracy due to it not handling that the first hit can't have the passive), but because of that slight issue it wasnt added right away, and although everyone agrees its better to have it added very slightly wrong rather than not have it at all, it just hasnt been added yet

obsidian venture
#

Thank you

hasty shard
#

if you do it on a pvp world you can build spec off your teammates

#

thoughts

hard axle
# obsidian venture

I remember calcing this yeah and it assumed 5 stacks right off the bat because ramp up is a pain to calc

thick beacon
#

im just very anti sra but ye it doesint seem that bad then its just to long to get from eff perspective

narrow folio
#

I've heard that sra gets u killed at verzik but there isn't much downtime + u brew to full start of p2 then its the same like ?

hard axle
#

uh

#

well

obsidian venture
hard axle
#

yes, it puts you into chance range if you risk p1

narrow folio
#

u can brew during p1

hard axle
#

and u lose 1-2 stacks between p1-p2

narrow folio
#

minimal loss

obsidian venture
#

wow looks like ayak isn't far off

hard axle
#

that is also true

narrow folio
#

so camp like 83 hp then p1 ends p2 start brew a couple times no prob

earnest marsh
#

And the effect on the braclet doesn't work in dps calc

hard axle
earnest marsh
#

Not to much dpc increase

obsidian venture
#

which works

#

and was supplied by @ember token

#

so barely 6s in min, 10s in max

narrow folio
#

ayak is disgusting and then u factor in usage cost and price

hard axle
hard axle
obsidian venture
#

looks like above chatters were talking on vibes and feelings

hard axle
#

jagex what the actual fuck

narrow folio
#

even taking into acc 3t its cheap asf

hard axle
#

im tired of high tier gear using shit tier runes imo

ember token
#

i've just pinged the relevant person about getting it added to the main wiki dps calc

earnest marsh
narrow folio
#

gearscapes more convenient to use anyway once u learn it

#

wiki calc doesnt even work on my phone

winged mantle
#

Aka afk pet hunting 😂

narrow folio
#

I assume gearscape is updated and it's in fact about 10% worse

thick beacon
#

but for the time u have to spend on it just not a fan

winged mantle
#

That's fair

#

I'm coming from uses outside of tob

thick beacon
#

ye fair enough

obsidian venture
#

1.1 dps increase but barely 5s saved at sarachnis for example

#

for 287m

#

compared to a cudgel xd

narrow folio
#

71 max?

#

oh u assume masori top/bot?

round lintel
obsidian venture
#

i put sra on crush

obsidian venture
round lintel
#

why would you ever?

obsidian venture
#

because they mentioned it above

#

if you look at a basic prog it's not slotted in anywhere due to it's price and dps "increase"

#

as other gear options, for other styles even, are better

#

I say this even though I do like the sra

#

fun weapon, minimal af usage

winged mantle
obsidian venture
#

I used aranea over threads and k top bottom

#

ok 4s over bludgeon

winged mantle
#

Oh yeah true

obsidian venture
#

which is 20m

#

also inq helm due to lower price

#

you also aren't maintaining stacks for maybe 2 hits

winged mantle
#

1 hit usually

obsidian venture
#

word I wasn't sure of the timer

winged mantle
#

Saracnis has a 10 second respawn tjme

obsidian venture
#

either way, not ideal regardless

winged mantle
#

But ye it's a good weapon just clunky most places

obsidian venture
#

Could* be a good weapon

winged mantle
#

Could be better

obsidian venture
#

Current day it just isn't

#

yes

#

which is why, it won't be suggested for actual gear advice

#

even bowfa wasn't suggested till it got use in colo + akkha or rushing cms

winged mantle
#

It does have a place but for most it's too much to work around

obsidian venture
#

now akkha has ayak so it's the other 2 + inferno

winged mantle
#

In terms of sra why I mentioned afk pet hunting

obsidian venture
#

Sure but that's very niche for the common player

#

feel free to use it

winged mantle
#

I still think it's worth getting inbetween scy depending on content

round lintel
#

I mean if you are 3/4 after getting ultor, magus and venator

#

is worth going for it

#

maybe 2/4

obsidian venture
#

With other bosses in mind, other gear available for the price, it's not something you'd objectively suggest as an upgrade. Feel free to think whatever but I would rather invest in calcs + practical use

winged mantle
#

Pre scy I was grinding for mine, then spooned my scythe. I still find use for sra

obsidian venture
#

When suggesting stuff to others

round lintel
#

also virtus is good before ancestral

obsidian venture
#

yes

round lintel
#

you can go 100-1000 hrs dry for ancestral

winged mantle
#

Fair thoughts. Just on your point of "it's a bad weapon" was incorrect

obsidian venture
#

It's not incorrect though. You think it's better but as per my above point and if you talk with others who frequently give gear advice, it's not good to suggest

#

Respect the convo but you're not going to magically make sra better in the current meta or time

winged mantle
#

Sra is good but can be better. I mentioned afk pet hunting as it's clunky when used in a majority of content. In terms of recommendating gear upgrades sra is subjective on value/ specific to content. Most haven't used it but have formed an oppinion based on word of mouth or raw stats

#

Sra is better than it looks on pen and paper

#

That's been my experience

#

If someone is going to do content where the sra shines ofc I'll recommend it

#

If not then probs be "hold out for something else"

minor whale
#

Unfortunately it shines in so few places that suggesting a 300m gp dump into it seems unwise most of the time
Unless they're a strict never sell any gear to afford megas person, the time frame where you can afford SRA and no other weapon provides better benefit for the money (like ZCB), but they can't afford something like Scythe is just so small

obsidian venture
#

As Pyro said, there's simply no room to buy it otw to a mega and for future rebuilds

#

Hence why it's never suggested. Mind you the gear progs are getting updated soon and I promise you no one is going to blink twice at putting the sra anywhere

small anvil
#

the key point in pyro's statement is that you'd rather buy other 300m items that are impactful

#

until you are at enough to rebuild with a mega

minor whale
#

It's unfortunately a weapon in between breakpoints of usefulness

#

It's basically the Ralos of melee weapons
It has a few uses, but there's almost always better things to buy first for the gp (might be less so now that Ralos is like 35m lmao)

small anvil
#

wait 35??

#

40ish rn but danngggg

minor whale
#

Yeah it's extremely sad

small anvil
#

it looked so hopeful before people figured out acid mechanics

minor whale
#

They let Colo get botted to fuck, and also gave Ralos so few uses

small anvil
#

are tonsils better at corp for trying to land first spec?

hard axle
#

now you just Ayak it

earnest marsh
hard axle
#

no lmao

icy relic
#

Nope

chrome lantern
#

Sunfire fanatic gear is ok but it's exactly what you'd expect and nothing more

#

For all your prayer bonus needs 🙃

icy relic
#

We've farmed 24 blood shards with alts using my sunfire sets kekw

#

No credit to sunfire though

hard axle
#

ty my good alt SNIFFA

round lintel
#

So, hot take

Make SRA bettter
Shadow damage uncapped and change the accuracy
Elidinis ward base better accuracy but keep current fortified

#

is this so?

ember token
#

lukewarm take

meager flame
#

tbh i do think SRA needs some help

#

specifically i think it does fine damage wise but

#

i think the burden of playing with it taking your hp away is just too much for what isn't even realistically the best option to begin with

#

its a bit silly in general because they were playing with the idea of weapons having downsides because that sounds like it could be interesting

#

but its actually not interesting at all when its #1 not the best and #2 the only weapon with a downside

vivid ruin
#

I dont like how it takes 5 full turns to charge it all of the way up

meager flame
#

like for example

#

when i was farming tob on my iron for a scythe

#

i had a SRA and a salad blade

#

i used both and honestly before it was over with i was just using the salad blade

#

the axe just makes you play on the edge of dying over a mistake that wouldn't kill someone using any other weapon and the upside just isn't good enough for that

#

at least imo

#

it feels a little better when the stakes are lower like if you're killing araxxor and you can kinda just ignore the health loss because its not putting you in real danger

#

i think it probably just shouldn't have the hp mechanic or if they want something like that to feel good and worth it

#

it just has to be stronger

round lintel
#

I wish they add a new mage off hand

meager flame
#

like dharok executed the idea better because yeah you can die

round lintel
#

that is not in 2 parts

meager flame
#

but dharok also drops nukes if you risk it and dont die

round lintel
#

and take 200+ hrds

meager flame
#

at least in its era when it was made

icy relic
#

SRA is also just straight up worse than saeldor in many parts of ToB

#

Like bloat and big nylo

vivid ruin
round lintel
#

Thats what I said, but Mages book is 2 hrs and arcane is 200+ hrs

#

and ward f

#

ward base is trash

#

you only use it if it gains max hit and dont need accuracy

meager flame
#

tbh

#

it really sucks when they include the nightmare and corp loot in anything

#

its not even really a problem with the items

#

its the drop rates and boss length

#

like take the arcane

icy relic
#

It's just maddening to me that Jagex's solution to corp being shit was not to make corp not shit

meager flame
#

honestly its fine just make getting an arcane less painful than crawling through glass and we're straight

icy relic
#

But to tie arcane to a raid drop lmao

round lintel
#

idk why they are so adamant to keep corp the way it is

chrome lantern
#

All because of generic reddit content "but muh bis magic shield would be devalued"

round lintel
#

either you are rich to pay people to boost you at corp

chrome lantern
#

When it had 0 value

round lintel
#

or suffer being an ironman

#

getting crashed by other toxic irons

chrome lantern
#

Crashing isn't really an issue I've ever had

round lintel
#

or sending like 20 dwh until it lands

chrome lantern
#

I chose option D

#

Be an iron but get mega spooned at Corp

meager flame
#

yeah nobody did anything to me when i was finishing corp CAs which isn't the largest length of time

#

but its a solid few hours

chrome lantern
#

Arcane 46 kc Ely 113 (still need holy elixir)

round lintel
#

thats very spooned

#

not everyone is spooned

chrome lantern
#

Yep

round lintel
#

in fact is more likely to go dry that get spooned

meager flame
#

idk why im even worried about it though im about to be at the delve until 2028

#

going on 300 deep delves and 0 uniques

chrome lantern
#

I think I'm on rate for 5 or so drops with 2 now

#

At doom

icy relic
#

For how much people cry about things crashing due to muh devaluation

#

Everything crashed anyway and content is still bad

meager flame
#

lol tbh

#

if you really think about it rs players are insane

#

they care about how much value their items hold like its their real life net worth

#

but because its rs it doesn't even matter they have the items and can play the game

#

they're just fixated on numbers that dont even mean anything

#

like lol

#

market crashes so what you still go get items and use them to kill things

icy relic
#

Playing iron has been great

#

Exactly

#

People buy stuff just to sit on it

round lintel
#

Again idk why they are so closed minded on changing corp

#

like Ely nobody uses it anymore

#

maybe few players

#

but even on most content release

#

nobody brings ely anymore

#

Arcane well... you need it to make bis mage off hand which shouldnt have been like that at all

#

and spectral useless

icy relic
#

Ely has some meme uses but at the end of the day

#

Jagex didn't release divine

#

Which was the good ss

round lintel
#

all I wish is that they make corp phosani like

#

instance solo

#

kinda more mechanics but dont need to go spec a million times

#

to make it a chicken

#

funny is that they nerfed the eye of ayak spec use on corp

#

so you couldnt use it

#

xd

round lintel
#

it was draining mage defence beyond 0

#

they called it a bug

chrome lantern
#

It was a bug

#

It was explicitly stated it wouldn't do that

#

When they were discussing it on release/poll blog

#

Not really a nerf more fixing a mistake

#

Aka a bug

hard axle
#

is that it doesn't reduce ALL damage sources

#

any AOE + "true damage" type attacks don't get reduced

#

it's only targetted attacks like whisperer autos or nex autos

#

if it reduced all damage, ely would actually be insane

#

flick it on before big damage

icy relic
#

Divine was definitely OP and I have no real dog in that particular fight

#

But they did release corp in a really incomplete state without its accompanying quests (no summ) and without its best drop

#

And acted like people have some nostalgic attachment to that butchered thing

hard axle
#

so divine definitely would've fallen off similarly

icy relic
#

They balanced around damage mitigation later on

#

With QBD and stuff

hard axle
#

fix ely ty

icy relic
#

They aren't unsolvable problems but then people started crying about oneshots

hard axle
#

would be goated as fk

idle rapids
round lintel
#

just make corp better

#

Scurrius has a better system than corp

idle rapids
#

I dont rlly mind the solo or mass method Shrug and its boostable too

#

A lot of bosses could be improved tho we should get echo KQ to replace the one we have now

chrome lantern
#

Look at Soul Wars, Corp, WGS (synapses are good but everything else about TDs and that quest was awful ported slop of a quest), Nex, list goes on

round lintel
#

i honestly dont see any problem with wgs or tds

#

everything else you mentioned

#

has been horrible

#

Now hot take again they should just delete TOA and scrap sailing

#

there I said it

ember token
#

swing and a miss

meager flame
#

mathematically its actually almost the same shield as the ely

#

its one of those special rs things where a bunch of people cant do math and for whatever reason just like

#

lol got stuck on the green one being better

#

we almost didn't get the AGS in osrs for the same reason

#

fyi the divine is better but its actually very close

#

basically if people think divine would be too broken to be in the game

#

there pretty much is no reasonable space for them to accept the ely

#

but osrs polls being what they are we're here lol

round lintel
#

they should put the question with a sailing question and itll pass

meager flame
#

im pretty sure if you actually provided math now in 2025

#

it would just straight up pass

round lintel
#

Something like "Do you want sailing to be released on Oct 2025 and add the divine spirit shield?"

meager flame
#

people were a little less informed in general back when they really talked about divine

round lintel
#

I will pass with 90%

chrome lantern
#

I don't think the math really matters

#

People would pass anything anyway unless you poll wrathmaw

meager flame
#

ya its just the old polls that failed are just

#

painful because it was all about perception

#

lmao like

chrome lantern
#

I could see it having pushback because it previously failed though

#

But I've given up on polls tbh

#

Still going to vote but I know it doesn't matter

meager flame
#

they said no we cant have divine thats so op but yeah let me get the blue enivid that's 1% worse

#

thats completely balanced

#

lmao

#

realistically if we actually had them both now

#

i would run a divine most of the time over an ely but situationally one would actually be a much smarter choice over the other

#

like if you were going to wear a shield in pvp you would go divine

#

if you were going to tank a super long bandos trip or something

#

ely 100% of the time

#

divine just has a marginal edge in total effective hp with our inventory sizes

#

but if you can heal yourself and your prayer is limiting you an ely would be better

hard axle
round lintel
meager flame
round lintel
#

btw do you guys think or feel twitcher gloves are useless and dont work?

icy relic
#

At the cost of prayer

#

But averaged out to be about the same

#

And consistency is really important for defensive tools

meager flame
#

only in pvp really

#

the rest of the time you're in pvm where you expect these to average out over hundreds of hp worth of healing easily

icy relic
#

But regardless divine by itself was not even the biggest offender

#

It was the fact that damage mitigation existed in RS2 along with gano and SoA

#

And we now have a baby version of that with Ayak

#

Very few people were max or had max gear on the eve of EoC so it's not surprising people have weird stigma about certain things from that era without understanding why they were in the game or what problems Jagex were trying to solve

hard axle
hard axle
# round lintel

The elysian spirit shield has a 70% chance of reducing the damage the player receives by 25%.

#

so basically same shit and doesnt' work

#

😭

winged mantle
heavy ledge
round lintel
#

I mean i dont feel any difference when using it for clues at redwoods

#

and certaintly never got any god eggs when i selected it while doing teaks

heavy ledge
#

Idk, it sounds like we’re both talking based on vibes lol so not much to counter with

heavy ledge
round lintel
#

i did get other type of nests

#

but no eggs one

#

at teaks

heavy ledge
#

God eggs are very uncommon at trees I think

#

*very rare

heavy ledge
heavy ledge
# round lintel 1m xp isnt enough?

I meant more like neither of us has actual data. Like I’m p anal about making sure I got gloves on, so I can’t compare it to much. But it seems like it matters when I forget to switch between clues/eggs between redwoods/birdhouses (with both, which is weird since gloves aren’t supposed to effect birdhouses)

round lintel
#

i did redwoods to 99 on my main

heavy ledge
#

Also I afk at redwoods a lot so I’m at like 60m wc xp

round lintel
#

so i know how many clues i got per hr per amount of logs

heavy ledge
#

*65m

round lintel
#

and with elite diary completed

heavy ledge
round lintel
#

anyways Forestry is just a way to not afk while wc

earnest marsh
#

What do people think about forestry? Good bandage or should we made new better content to woodcutting like sulliceps

chrome lantern
#

0 redeeming qualities

#

Log basket is good but forestry didn't need to be the way to get it

worldly valve
#

great idea but they fucked up the event radius

#

im also kinda on the side of there being too many events

#

but that doesn't mater much after a few hours

earnest marsh
#

like when it first came out, i just did bankstanding with events. it was nice, but if woodcutting was like that, it would be better to just delte the skill kekw

earnest marsh
#

feels like event is some private sheet

#

and now its like eeeh, three events an hour xD

minor whale
#

Forestry is fine
You can just entirely not interact with it and still get the benefits of no longer competing for trees and a boost to communal gathering

#

They nerfed it into oblivion for too long but it's moderately ok now events wise

earnest marsh
#

trees are shit now also

#

i guess redwood got the nice buff

minor whale
#

What

earnest marsh
#

hoiw muhc xp an hour is afk yew trees now?

#

or maples

#

and you almost dont even use the resorces from it

minor whale
#

Trees didn't get nerfed in afk XP/hr at all, and were made more afk

#

Forestry is just another way of interacting with them other than "click tree and wait"

#

But afk methods are now more consistent afk and same/slightly better XP if chopping with other people

earnest marsh
#

every year

#

some method get worse and worse

#

from bosses drop skilling resroces

#

or make the content irrelevant from you dont even need to do it anymore

#

to amking new woodcutting methods

minor whale
#

A method not changing is not the same as a method getting worse
Just because rc XP can reach 400k XP/hr doesn't mean that suddenly making lavas is worse

earnest marsh
#

how so?

#

after seplcuhre came out, it just made rooftops worse

#

hmm, i guess i can see your opinon

#

hard to give an example

icy relic
#

People still do rooftops because sepulchre has a learning curve

#

I think VM is another of those cases where it's just way better on paper than what people usually do

#

But because it's hard to get into, nobody does it

idle rapids
#

true

earnest marsh
#

ye hard to get into doesnt really mean much in terms of ehp

icy relic
#

There's a bit of a saying in the medical field

#

The best diet is the one you can stick to

#

I think RS really embodies this

#

Some shit might be better but it's hard to sustain it for a long session

earnest marsh
#

i think sep is fun

#

there is no way i can play rooftops for 3+ hours

#

but i enjoyed 4-6 hours alot in sep

#

+92

icy relic
#

I hated sepulchre until I learned it, then I loved it and got 92-99 agi in a week

earnest marsh
#

so ye eveyone has diffrent gameplay sure

#

but ye, rooftop for me become worse when they added sep

idle rapids
#

Sounds like you didn't enjoy rooftop agility in the first place

earnest marsh
#

sure if someone dont like sep

#

but still would make rooftop worse as sep is better rewards, multiskilling and xp hour, even if you dont wanna do it

icy relic
#

Rooftops are already a huge improvement from when I maxed agi in RS2

idle rapids
#

Its also more effort to do sep

icy relic
#

When there were no rooftops and no sep

idle rapids
#

Which is why you get more exp...

earnest marsh
#

yep, i would proboly ignore agility if wildy agility or sep wasnt out

idle rapids
#

I think agility is pretty balanced, there's ardy rooftops, swimming, werewolf, priff rooftop, brimhaven, or sep